summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--.hgignore1
-rw-r--r--.hgtags69
-rw-r--r--[-rwxr-xr-x]BuildParams68
-rw-r--r--autobuild.xml12
-rwxr-xr-xbuild.sh18
-rw-r--r--doc/contributions.txt56
-rw-r--r--indra/cmake/00-Common.cmake4
-rw-r--r--indra/cmake/JsonCpp.cmake2
-rw-r--r--indra/cmake/Linking.cmake11
-rw-r--r--indra/cmake/VisualLeakDetector.cmake15
-rw-r--r--indra/cmake/WebKitLibPlugin.cmake7
-rw-r--r--indra/edit-me-to-trigger-new-build.txt0
-rw-r--r--[-rwxr-xr-x]indra/linux_crash_logger/llcrashloggerlinux.cpp0
-rw-r--r--[-rwxr-xr-x]indra/linux_crash_logger/llcrashloggerlinux.h0
-rw-r--r--indra/llaudio/llaudiodecodemgr.cpp2
-rw-r--r--indra/llaudio/llaudioengine.cpp23
-rw-r--r--indra/llaudio/llaudioengine.h2
-rw-r--r--indra/llcharacter/llbvhloader.cpp2
-rw-r--r--indra/llcharacter/llcharacter.h2
-rw-r--r--indra/llcommon/linden_common.h23
-rw-r--r--indra/llcommon/llavatarname.cpp5
-rw-r--r--indra/llcommon/llerror.cpp6
-rw-r--r--indra/llcommon/llerrorcontrol.h1
-rw-r--r--indra/llcommon/llevents.cpp4
-rw-r--r--indra/llcommon/llmd5.cpp2
-rw-r--r--indra/llcommon/llmemory.cpp1
-rw-r--r--indra/llcommon/llpreprocessor.h4
-rw-r--r--indra/llcommon/llqueuedthread.cpp4
-rw-r--r--indra/llcommon/llqueuedthread.h4
-rw-r--r--indra/llcommon/llsd.cpp212
-rw-r--r--indra/llcommon/llsd.h130
-rw-r--r--indra/llcommon/llsdserialize.cpp18
-rw-r--r--indra/llcommon/llsdserialize_xml.cpp2
-rw-r--r--indra/llcommon/llsdutil.h2
-rw-r--r--indra/llcommon/llstat.cpp2
-rw-r--r--indra/llcommon/llsys.cpp19
-rw-r--r--indra/llcommon/llthread.cpp15
-rw-r--r--indra/llcommon/llthread.h8
-rw-r--r--indra/llcommon/lltimer.cpp2
-rw-r--r--indra/llcommon/llversionviewer.h4
-rw-r--r--indra/llcommon/llworkerthread.cpp2
-rw-r--r--indra/llcommon/llworkerthread.h2
-rw-r--r--[-rwxr-xr-x]indra/llcrashlogger/llcrashlogger.cpp2
-rw-r--r--[-rwxr-xr-x]indra/llcrashlogger/llcrashlogger.h0
-rw-r--r--indra/llimage/llimage.cpp2
-rw-r--r--indra/llimage/llimagej2c.cpp8
-rw-r--r--indra/llimage/llimagepng.cpp12
-rw-r--r--indra/llimage/llimageworker.cpp2
-rw-r--r--indra/llimage/llimageworker.h2
-rw-r--r--indra/llinventory/lleconomy.cpp27
-rw-r--r--indra/llinventory/lleconomy.h16
-rw-r--r--indra/llinventory/llinventory.cpp4
-rw-r--r--indra/llmath/CMakeLists.txt4
-rw-r--r--indra/llmath/llcalcparser.h2
-rw-r--r--indra/llmath/llcoord.h117
-rw-r--r--indra/llmath/lloctree.h36
-rw-r--r--indra/llmath/llv4math.h141
-rw-r--r--indra/llmath/llv4matrix3.h220
-rw-r--r--indra/llmath/llv4matrix4.h249
-rw-r--r--indra/llmath/llv4vector3.h80
-rw-r--r--indra/llmath/llvolume.cpp106
-rw-r--r--indra/llmath/llvolume.h4
-rw-r--r--indra/llmath/m4math.cpp38
-rw-r--r--indra/llmessage/llassetstorage.cpp30
-rw-r--r--indra/llmessage/llbuffer.cpp90
-rw-r--r--indra/llmessage/llbuffer.h25
-rw-r--r--indra/llmessage/llbufferstream.cpp8
-rw-r--r--indra/llmessage/llcurl.cpp676
-rw-r--r--[-rwxr-xr-x]indra/llmessage/llcurl.h137
-rw-r--r--indra/llmessage/llhttpassetstorage.cpp10
-rw-r--r--indra/llmessage/llhttpclient.cpp14
-rw-r--r--indra/llmessage/lliohttpserver.cpp4
-rw-r--r--indra/llmessage/lliopipe.cpp6
-rw-r--r--indra/llmessage/lliopipe.h2
-rw-r--r--indra/llmessage/lliosocket.cpp3
-rw-r--r--indra/llmessage/llmime.cpp4
-rw-r--r--indra/llmessage/llpumpio.cpp51
-rw-r--r--indra/llmessage/llpumpio.h13
-rw-r--r--indra/llmessage/llsdmessage.cpp2
-rw-r--r--indra/llmessage/llsdmessagebuilder.cpp2
-rw-r--r--indra/llmessage/llsdmessagereader.cpp3
-rw-r--r--indra/llmessage/llsdrpcclient.h22
-rw-r--r--indra/llmessage/llurlrequest.cpp36
-rw-r--r--indra/llmessage/llurlrequest.h2
-rw-r--r--indra/llmessage/llxfer.h1
-rw-r--r--indra/llmessage/message.cpp6
-rw-r--r--indra/llmessage/tests/testrunner.py2
-rw-r--r--indra/llplugin/llpluginclassmedia.h4
-rw-r--r--indra/llplugin/llplugininstance.h2
-rw-r--r--indra/llplugin/llpluginmessagepipe.cpp51
-rw-r--r--indra/llplugin/llpluginmessagepipe.h3
-rw-r--r--indra/llplugin/llpluginprocessparent.h2
-rw-r--r--indra/llprimitive/llmodel.cpp9
-rw-r--r--indra/llprimitive/lltextureanim.cpp4
-rw-r--r--indra/llprimitive/llvolumexml.cpp19
-rw-r--r--indra/llprimitive/llvolumexml.h6
-rw-r--r--indra/llrender/llcubemap.cpp25
-rw-r--r--indra/llrender/llfontfreetype.cpp7
-rw-r--r--indra/llrender/llfontgl.cpp108
-rw-r--r--indra/llrender/llfontgl.h9
-rw-r--r--indra/llrender/llgl.cpp404
-rw-r--r--indra/llrender/llgl.h17
-rw-r--r--indra/llrender/llglheaders.h55
-rw-r--r--indra/llrender/llglslshader.cpp95
-rw-r--r--indra/llrender/llglslshader.h12
-rw-r--r--indra/llrender/llimagegl.cpp112
-rw-r--r--indra/llrender/llpostprocess.cpp22
-rw-r--r--indra/llrender/llrender.cpp765
-rw-r--r--indra/llrender/llrender.h62
-rw-r--r--indra/llrender/llrendersphere.cpp98
-rw-r--r--indra/llrender/llrendersphere.h5
-rw-r--r--indra/llrender/llrendertarget.cpp115
-rw-r--r--indra/llrender/llrendertarget.h2
-rw-r--r--indra/llrender/llshadermgr.cpp462
-rw-r--r--indra/llrender/llshadermgr.h130
-rw-r--r--indra/llrender/llvertexbuffer.cpp1741
-rw-r--r--indra/llrender/llvertexbuffer.h181
-rw-r--r--indra/llui/llaccordionctrltab.cpp4
-rw-r--r--indra/llui/llbutton.cpp25
-rw-r--r--indra/llui/llclipboard.cpp136
-rw-r--r--indra/llui/llclipboard.h72
-rw-r--r--indra/llui/llcombobox.cpp2
-rw-r--r--indra/llui/lldraghandle.cpp2
-rw-r--r--indra/llui/llfloater.cpp457
-rw-r--r--indra/llui/llfloater.h81
-rw-r--r--indra/llui/llfloaterreg.cpp41
-rw-r--r--indra/llui/llfloaterreg.h4
-rw-r--r--indra/llui/llhandle.h67
-rw-r--r--indra/llui/lllayoutstack.cpp872
-rw-r--r--indra/llui/lllayoutstack.h99
-rw-r--r--indra/llui/lllineeditor.cpp21
-rw-r--r--indra/llui/llmenugl.cpp23
-rw-r--r--indra/llui/llmenugl.h2
-rw-r--r--indra/llui/llnotifications.cpp5
-rw-r--r--indra/llui/llnotifications.h2
-rw-r--r--indra/llui/llpanel.cpp2
-rw-r--r--indra/llui/llpanel.h5
-rw-r--r--indra/llui/llresizebar.cpp4
-rw-r--r--indra/llui/llresizebar.h1
-rw-r--r--indra/llui/llscrollcontainer.cpp112
-rw-r--r--indra/llui/llscrollcontainer.h6
-rw-r--r--indra/llui/llscrolllistcell.cpp6
-rw-r--r--indra/llui/llscrolllistctrl.cpp10
-rw-r--r--indra/llui/llscrolllistctrl.h2
-rw-r--r--indra/llui/llscrolllistitem.cpp2
-rw-r--r--indra/llui/llscrolllistitem.h2
-rw-r--r--indra/llui/llspinctrl.h3
-rw-r--r--indra/llui/lltabcontainer.cpp198
-rw-r--r--indra/llui/lltabcontainer.h6
-rw-r--r--indra/llui/lltextbase.cpp122
-rw-r--r--indra/llui/lltextbase.h4
-rw-r--r--indra/llui/lltexteditor.cpp52
-rw-r--r--indra/llui/lltexteditor.h5
-rw-r--r--indra/llui/lltextparser.cpp2
-rw-r--r--indra/llui/lltoolbar.cpp17
-rw-r--r--indra/llui/lltoolbar.h1
-rw-r--r--indra/llui/lltooltip.cpp10
-rw-r--r--indra/llui/llui.cpp104
-rw-r--r--indra/llui/lluictrl.cpp11
-rw-r--r--indra/llui/lluictrl.h3
-rw-r--r--indra/llui/lluistring.cpp12
-rw-r--r--indra/llui/llview.cpp324
-rw-r--r--indra/llui/llview.h19
-rw-r--r--indra/llui/llwindowshade.cpp210
-rw-r--r--indra/llui/llwindowshade.h16
-rw-r--r--indra/llui/tests/llurlentry_stub.cpp3
-rw-r--r--indra/llui/tests/llurlmatch_test.cpp5
-rw-r--r--indra/llvfs/lllfsthread.cpp2
-rw-r--r--indra/llvfs/llvfsthread.cpp2
-rw-r--r--indra/llwindow/lldragdropwin32.cpp10
-rw-r--r--indra/llwindow/llmousehandler.h2
-rw-r--r--indra/llwindow/llwindow.cpp87
-rw-r--r--indra/llwindow/llwindow.h15
-rw-r--r--indra/llwindow/llwindowcallbacks.cpp2
-rw-r--r--indra/llwindow/llwindowcallbacks.h2
-rw-r--r--indra/llwindow/llwindowheadless.h5
-rw-r--r--indra/llwindow/llwindowmacosx.cpp256
-rw-r--r--indra/llwindow/llwindowmacosx.h5
-rw-r--r--indra/llwindow/llwindowmesaheadless.h4
-rw-r--r--indra/llwindow/llwindowsdl.cpp64
-rw-r--r--indra/llwindow/llwindowsdl.h6
-rw-r--r--indra/llwindow/llwindowwin32.cpp232
-rw-r--r--indra/llwindow/llwindowwin32.h5
-rw-r--r--indra/llxml/llcontrol.h4
-rw-r--r--indra/llxml/llxmlnode.cpp41
-rw-r--r--indra/llxuixml/llinitparam.cpp21
-rw-r--r--indra/llxuixml/llinitparam.h565
-rw-r--r--indra/llxuixml/llxuiparser.cpp257
-rw-r--r--indra/lscript/lscript_byteformat.h2
-rw-r--r--indra/lscript/lscript_compile/indra.l3
-rw-r--r--[-rwxr-xr-x]indra/mac_crash_logger/llcrashloggermac.cpp0
-rw-r--r--indra/media_plugins/quicktime/media_plugin_quicktime.cpp6
-rw-r--r--indra/media_plugins/webkit/media_plugin_webkit.cpp28
-rw-r--r--indra/newview/CMakeLists.txt47
-rw-r--r--indra/newview/app_settings/commands.xml12
-rw-r--r--indra/newview/app_settings/keywords.ini1
-rw-r--r--indra/newview/app_settings/logcontrol.xml2
-rw-r--r--[-rwxr-xr-x]indra/newview/app_settings/settings.xml643
-rw-r--r--indra/newview/app_settings/settings_per_account.xml22
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl37
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl26
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl11
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl23
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl45
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl32
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl84
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl85
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl93
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl148
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl85
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl21
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl17
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl11
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl27
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl29
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl36
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl131
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl27
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl30
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl28
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl30
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl70
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/cofF.glsl (renamed from indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl)67
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl24
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl24
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl54
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl20
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl22
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl)25
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl25
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl27
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl79
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl)25
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl63
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl13
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl30
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl2125
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/giF.glsl12
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl21
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl16
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl18
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl155
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl7
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl32
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl250
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl (renamed from indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl)48
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/normgenV.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl)15
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl31
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl126
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl125
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl151
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl)11
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl19
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl22
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/skyF.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/skyV.glsl45
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl72
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightMSF.glsl342
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl16
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl34
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl252
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/starsF.glsl17
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/starsV.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl (renamed from indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl)12
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl23
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl140
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl18
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl30
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl32
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/treeF.glsl25
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl51
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl)27
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/treeV.glsl20
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/waterF.glsl22
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/waterV.glsl39
-rw-r--r--indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl18
-rw-r--r--indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl9
-rw-r--r--indra/newview/app_settings/shaders/class1/effects/glowF.glsl29
-rw-r--r--indra/newview/app_settings/shaders/class1/effects/glowV.glsl26
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/terrainF.glsl47
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/terrainV.glsl51
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl50
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl85
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterF.glsl94
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl50
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterV.glsl30
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/treeF.glsl)25
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/alphamaskV.glsl (renamed from indra/newview/app_settings/shaders/class1/deferred/giV.glsl)24
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/debugF.glsl37
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/debugV.glsl34
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl)25
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAV.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl)20
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl16
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/highlightF.glsl11
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/highlightV.glsl23
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightV.glsl)21
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl (renamed from indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl)15
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl13
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl)21
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl (renamed from indra/newview/app_settings/shaders/class3/deferred/giV.glsl)25
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl13
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl13
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/uiF.glsl13
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/uiV.glsl16
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskF.glsl)15
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskNonIndexedF.glsl)18
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightF.glsl21
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightAlphaMaskF.glsl)18
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl19
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl)18
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl)13
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl30
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl)22
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl29
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl)21
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterAlphaMaskF.glsl)16
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl19
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl)18
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl)13
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl)13
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl29
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl)23
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl26
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl)21
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl20
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightV.glsl16
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskF.glsl)18
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskNonIndexedF.glsl)18
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl21
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl (renamed from indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl)13
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl13
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl7
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/bumpF.glsl17
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/bumpV.glsl18
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl (renamed from indra/newview/app_settings/shaders/class2/objects/simpleV.glsl)39
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl (renamed from indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl)37
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl (renamed from indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl)30
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl31
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl36
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl27
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl27
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/impostorF.glsl20
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/impostorV.glsl18
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/indexedTextureF.glsl (renamed from indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl)10
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl34
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl31
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/previewV.glsl57
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl30
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/shinyV.glsl45
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl59
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/simpleNonIndexedV.glsl61
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl29
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/simpleTexGenV.glsl (renamed from indra/newview/app_settings/shaders/class2/environment/terrainV.glsl)51
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/simpleV.glsl33
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/treeV.glsl (renamed from indra/newview/app_settings/shaders/class2/objects/shinyV.glsl)39
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl9
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl5
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl7
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterF.glsl (renamed from indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl)13
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl (renamed from indra/newview/app_settings/shaders/class2/effects/simpleF.glsl)17
-rw-r--r--indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl30
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl96
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl85
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl178
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl91
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl96
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl86
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/edgeMSF.glsl92
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl34
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/multiSpotLightMSF.glsl262
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl70
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightMSF.glsl337
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl18
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl25
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/spotLightMSF.glsl263
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl78
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightMSF.glsl220
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl121
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOMSF.glsl258
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl20
-rw-r--r--indra/newview/app_settings/shaders/class2/effects/blurF.glsl51
-rw-r--r--indra/newview/app_settings/shaders/class2/effects/blurV.glsl55
-rw-r--r--indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl51
-rw-r--r--indra/newview/app_settings/shaders/class2/effects/extractF.glsl42
-rw-r--r--indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl62
-rw-r--r--indra/newview/app_settings/shaders/class2/environment/terrainF.glsl58
-rw-r--r--indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl59
-rw-r--r--indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl108
-rw-r--r--indra/newview/app_settings/shaders/class2/environment/waterF.glsl137
-rw-r--r--indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl74
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/lightF.glsl41
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl49
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl48
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl41
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl49
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl46
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl36
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl39
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl13
-rw-r--r--indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl17
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl40
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl20
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl38
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl50
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl (renamed from indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl)62
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl28
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl69
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/skyF.glsl12
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/skyV.glsl42
-rw-r--r--indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl40
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl106
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/giF.glsl211
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl100
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl89
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl37
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl335
-rw-r--r--indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl22
-rw-r--r--indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl24
-rw-r--r--indra/newview/app_settings/toolbars.xml3
-rw-r--r--indra/newview/character/avatar_lad.xml4
-rw-r--r--[-rwxr-xr-x]indra/newview/featuretable.txt8
-rw-r--r--indra/newview/featuretable_linux.txt6
-rw-r--r--indra/newview/featuretable_mac.txt18
-rw-r--r--indra/newview/featuretable_xp.txt7
-rw-r--r--indra/newview/gpu_table.txt34
-rw-r--r--[-rwxr-xr-x]indra/newview/installers/darwin/fix_application_icon_position.sh0
-rw-r--r--[-rwxr-xr-x]indra/newview/installers/windows/installer_template.nsi97
-rwxr-xr-xindra/newview/llagent.cpp40
-rw-r--r--indra/newview/llagent.h3
-rw-r--r--indra/newview/llagentwearables.cpp14
-rw-r--r--indra/newview/llagentwearablesfetch.cpp14
-rw-r--r--indra/newview/llagentwearablesfetch.h2
-rw-r--r--indra/newview/llappearancemgr.cpp9
-rw-r--r--[-rwxr-xr-x]indra/newview/llappviewer.cpp92
-rw-r--r--indra/newview/llappviewerwin32.cpp15
-rw-r--r--indra/newview/llassetuploadqueue.cpp4
-rw-r--r--indra/newview/llassetuploadresponders.cpp5
-rwxr-xr-xindra/newview/llavataractions.cpp48
-rwxr-xr-x[-rw-r--r--]indra/newview/llavatariconctrl.cpp3
-rw-r--r--indra/newview/llcallfloater.cpp3
-rw-r--r--indra/newview/llchathistory.cpp1
-rw-r--r--indra/newview/llchiclet.cpp27
-rw-r--r--indra/newview/llchiclet.h4
-rw-r--r--indra/newview/llchicletbar.cpp63
-rw-r--r--indra/newview/llchicletbar.h6
-rw-r--r--indra/newview/llcofwearables.cpp14
-rw-r--r--indra/newview/llcofwearables.h2
-rw-r--r--indra/newview/llcompilequeue.cpp16
-rw-r--r--indra/newview/llcylinder.cpp260
-rw-r--r--indra/newview/llcylinder.h33
-rw-r--r--indra/newview/lldebugview.cpp37
-rw-r--r--indra/newview/lldebugview.h4
-rw-r--r--indra/newview/lldrawable.cpp10
-rw-r--r--indra/newview/lldrawpool.cpp16
-rw-r--r--indra/newview/lldrawpool.h2
-rw-r--r--indra/newview/lldrawpoolalpha.cpp55
-rw-r--r--indra/newview/lldrawpoolalpha.h1
-rw-r--r--indra/newview/lldrawpoolavatar.cpp270
-rw-r--r--indra/newview/lldrawpoolavatar.h3
-rw-r--r--indra/newview/lldrawpoolbump.cpp330
-rw-r--r--indra/newview/lldrawpoolground.cpp6
-rw-r--r--indra/newview/lldrawpoolsimple.cpp47
-rw-r--r--indra/newview/lldrawpoolsimple.h5
-rw-r--r--indra/newview/lldrawpoolsky.cpp21
-rw-r--r--indra/newview/lldrawpoolterrain.cpp230
-rw-r--r--indra/newview/lldrawpoolterrain.h3
-rw-r--r--indra/newview/lldrawpooltree.cpp170
-rw-r--r--indra/newview/lldrawpooltree.h3
-rw-r--r--indra/newview/lldrawpoolwater.cpp69
-rw-r--r--indra/newview/lldrawpoolwater.h1
-rw-r--r--indra/newview/lldrawpoolwlsky.cpp44
-rw-r--r--indra/newview/lldriverparam.cpp2
-rw-r--r--indra/newview/lldynamictexture.cpp32
-rw-r--r--indra/newview/llexpandabletextbox.cpp2
-rw-r--r--indra/newview/llface.cpp305
-rw-r--r--indra/newview/llface.h6
-rw-r--r--indra/newview/llfasttimerview.cpp18
-rw-r--r--indra/newview/llfavoritesbar.cpp16
-rw-r--r--indra/newview/llfeaturemanager.cpp10
-rw-r--r--indra/newview/llfilepicker.cpp68
-rw-r--r--indra/newview/llfilepicker.h2
-rw-r--r--indra/newview/llfloateravatarpicker.cpp5
-rw-r--r--indra/newview/llfloaterbuildoptions.cpp49
-rw-r--r--indra/newview/llfloaterbuildoptions.h7
-rw-r--r--indra/newview/llfloaterbuy.cpp3
-rw-r--r--indra/newview/llfloaterbuycontents.cpp4
-rw-r--r--indra/newview/llfloaterbvhpreview.cpp (renamed from indra/newview/llfloateranimpreview.cpp)129
-rw-r--r--indra/newview/llfloaterbvhpreview.h (renamed from indra/newview/llfloateranimpreview.h)17
-rw-r--r--indra/newview/llfloatercamera.cpp23
-rw-r--r--indra/newview/llfloatercamera.h3
-rw-r--r--indra/newview/llfloaterchat.cpp485
-rw-r--r--indra/newview/llfloaterchat.h78
-rw-r--r--indra/newview/llfloaterchatterbox.cpp344
-rw-r--r--indra/newview/llfloaterchatterbox.h80
-rw-r--r--indra/newview/llfloatercolorpicker.cpp2
-rw-r--r--indra/newview/llfloatereditsky.cpp37
-rw-r--r--indra/newview/llfloaterfriends.cpp807
-rw-r--r--indra/newview/llfloaterfriends.h140
-rw-r--r--indra/newview/llfloatergesture.cpp27
-rw-r--r--indra/newview/llfloatergodtools.cpp6
-rw-r--r--indra/newview/llfloaterhardwaresettings.cpp38
-rw-r--r--indra/newview/llfloaterimagepreview.cpp80
-rw-r--r--indra/newview/llfloaterinspect.cpp39
-rw-r--r--indra/newview/llfloaterinspect.h4
-rw-r--r--indra/newview/llfloaterland.cpp50
-rw-r--r--indra/newview/llfloaterland.h1
-rw-r--r--indra/newview/llfloatermediasettings.cpp17
-rw-r--r--indra/newview/llfloatermediasettings.h1
-rwxr-xr-x[-rw-r--r--]indra/newview/llfloatermodelpreview.cpp181
-rw-r--r--indra/newview/llfloatermodelpreview.h3
-rw-r--r--indra/newview/llfloaternamedesc.cpp40
-rw-r--r--indra/newview/llfloaternamedesc.h17
-rw-r--r--indra/newview/llfloaternotificationsconsole.cpp2
-rw-r--r--indra/newview/llfloateropenobject.cpp60
-rw-r--r--indra/newview/llfloateropenobject.h11
-rw-r--r--indra/newview/llfloateroutbox.cpp567
-rw-r--r--indra/newview/llfloateroutbox.h114
-rwxr-xr-xindra/newview/llfloaterpreference.cpp42
-rw-r--r--indra/newview/llfloaterpreference.h8
-rw-r--r--indra/newview/llfloaterregioninfo.cpp30
-rw-r--r--indra/newview/llfloaterregioninfo.h4
-rw-r--r--indra/newview/llfloaterreporter.cpp6
-rw-r--r--indra/newview/llfloaterreporter.h1
-rw-r--r--indra/newview/llfloaterscriptdebug.cpp6
-rw-r--r--indra/newview/llfloatersellland.cpp6
-rw-r--r--indra/newview/llfloatersidepanelcontainer.cpp5
-rw-r--r--indra/newview/llfloatersnapshot.cpp660
-rw-r--r--indra/newview/llfloatersnapshot.h4
-rw-r--r--indra/newview/llfloatertools.cpp46
-rw-r--r--indra/newview/llfloatertools.h2
-rw-r--r--indra/newview/llfloatertranslationsettings.cpp2
-rw-r--r--indra/newview/llfloateruipreview.cpp6
-rw-r--r--indra/newview/llfloatervoiceeffect.cpp4
-rw-r--r--indra/newview/llfloaterwebcontent.cpp119
-rw-r--r--indra/newview/llfloaterwebcontent.h8
-rw-r--r--indra/newview/llfloaterwebprofile.cpp79
-rw-r--r--indra/newview/llfloaterwebprofile.h (renamed from indra/newview/llmenucommands.h)44
-rw-r--r--indra/newview/llfloaterwindowsize.cpp35
-rw-r--r--indra/newview/llfloaterwindowsize.h22
-rw-r--r--indra/newview/llfolderview.cpp187
-rw-r--r--indra/newview/llfolderview.h66
-rw-r--r--indra/newview/llfoldervieweventlistener.h2
-rw-r--r--indra/newview/llfolderviewitem.cpp497
-rw-r--r--indra/newview/llfolderviewitem.h31
-rw-r--r--indra/newview/llglsandbox.cpp34
-rw-r--r--indra/newview/llgrouplist.cpp18
-rw-r--r--indra/newview/llgrouplist.h1
-rw-r--r--indra/newview/llhudeffectbeam.cpp12
-rw-r--r--indra/newview/llhudeffectlookat.cpp4
-rw-r--r--indra/newview/llhudeffectpointat.cpp2
-rw-r--r--indra/newview/llhudrender.cpp28
-rw-r--r--indra/newview/llhudtext.cpp6
-rw-r--r--indra/newview/llimfloater.cpp9
-rw-r--r--indra/newview/llimhandler.cpp12
-rw-r--r--indra/newview/llimview.cpp73
-rw-r--r--indra/newview/llimview.h17
-rw-r--r--indra/newview/llinspectremoteobject.cpp24
-rw-r--r--indra/newview/llinspecttoast.cpp2
-rw-r--r--indra/newview/llinventorybridge.cpp1587
-rw-r--r--indra/newview/llinventorybridge.h32
-rw-r--r--indra/newview/llinventoryfilter.cpp218
-rw-r--r--indra/newview/llinventoryfilter.h15
-rw-r--r--indra/newview/llinventoryfunctions.cpp280
-rw-r--r--indra/newview/llinventoryfunctions.h19
-rw-r--r--indra/newview/llinventorymodel.cpp378
-rw-r--r--indra/newview/llinventorymodel.h27
-rw-r--r--indra/newview/llinventorymodelbackgroundfetch.cpp441
-rw-r--r--indra/newview/llinventorymodelbackgroundfetch.h20
-rw-r--r--indra/newview/llinventorypanel.cpp66
-rw-r--r--indra/newview/llinventorypanel.h6
-rw-r--r--indra/newview/lllocalbitmaps.cpp942
-rw-r--r--indra/newview/lllocalbitmaps.h136
-rw-r--r--indra/newview/llmanip.cpp28
-rw-r--r--indra/newview/llmaniprotate.cpp120
-rw-r--r--indra/newview/llmanipscale.cpp42
-rw-r--r--indra/newview/llmaniptranslate.cpp43
-rw-r--r--indra/newview/llmarketplacefunctions.cpp478
-rw-r--r--indra/newview/llmarketplacefunctions.h94
-rw-r--r--indra/newview/llmarketplacenotifications.cpp90
-rw-r--r--indra/newview/llmarketplacenotifications.h57
-rw-r--r--indra/newview/llmediactrl.cpp46
-rw-r--r--indra/newview/llmemoryview.cpp2
-rw-r--r--indra/newview/llmenucommands.cpp94
-rwxr-xr-x[-rw-r--r--]indra/newview/llmeshrepository.cpp450
-rw-r--r--indra/newview/llmeshrepository.h6
-rw-r--r--indra/newview/llmutelist.h1
-rw-r--r--indra/newview/llnavigationbar.cpp2
-rw-r--r--indra/newview/llnearbychatbar.cpp35
-rw-r--r--indra/newview/llnearbychatbar.h9
-rw-r--r--indra/newview/llnearbychathandler.cpp65
-rw-r--r--indra/newview/llnetmap.cpp143
-rw-r--r--indra/newview/llnetmap.h2
-rw-r--r--indra/newview/llnotificationalerthandler.cpp18
-rw-r--r--indra/newview/llnotificationgrouphandler.cpp16
-rw-r--r--indra/newview/llnotificationhandler.h14
-rw-r--r--indra/newview/llnotificationhandlerutil.cpp2
-rw-r--r--indra/newview/llnotificationmanager.cpp28
-rw-r--r--indra/newview/llnotificationmanager.h5
-rw-r--r--indra/newview/llnotificationofferhandler.cpp19
-rw-r--r--indra/newview/llnotificationscripthandler.cpp20
-rw-r--r--indra/newview/llnotificationtiphandler.cpp19
-rw-r--r--indra/newview/lloutfitslist.cpp2
-rw-r--r--indra/newview/lloverlaybar.cpp378
-rw-r--r--indra/newview/lloverlaybar.h95
-rw-r--r--indra/newview/llpanelavatar.cpp709
-rw-r--r--indra/newview/llpanelavatar.h191
-rw-r--r--indra/newview/llpaneleditwearable.cpp6
-rw-r--r--indra/newview/llpanelface.cpp9
-rw-r--r--indra/newview/llpanelgroupinvite.cpp12
-rw-r--r--indra/newview/llpanelgrouplandmoney.cpp4
-rw-r--r--indra/newview/llpanelgrouproles.cpp5
-rw-r--r--indra/newview/llpanelimcontrolpanel.cpp2
-rw-r--r--indra/newview/llpanellandmarks.cpp5
-rw-r--r--indra/newview/llpanellogin.cpp24
-rw-r--r--indra/newview/llpanelmaininventory.cpp17
-rw-r--r--indra/newview/llpanelmarketplaceinbox.cpp21
-rw-r--r--indra/newview/llpanelmarketplaceinbox.h7
-rw-r--r--indra/newview/llpanelmarketplaceoutbox.cpp363
-rw-r--r--indra/newview/llpanelmarketplaceoutbox.h90
-rw-r--r--indra/newview/llpanelmarketplaceoutboxinventory.cpp133
-rw-r--r--indra/newview/llpanelmarketplaceoutboxinventory.h27
-rw-r--r--indra/newview/llpanelme.cpp285
-rw-r--r--indra/newview/llpanelme.h64
-rw-r--r--indra/newview/llpanelnearbymedia.cpp42
-rw-r--r--indra/newview/llpanelnearbymedia.h1
-rw-r--r--indra/newview/llpanelobjectinventory.cpp7
-rw-r--r--indra/newview/llpanelpeople.cpp17
-rwxr-xr-xindra/newview/llpanelpicks.cpp24
-rw-r--r--indra/newview/llpanelprimmediacontrols.cpp5
-rw-r--r--indra/newview/llpanelprimmediacontrols.h2
-rwxr-xr-xindra/newview/llpanelprofile.cpp19
-rwxr-xr-xindra/newview/llpanelprofile.h1
-rw-r--r--indra/newview/llpanelprofileview.cpp247
-rw-r--r--indra/newview/llpanelprofileview.h108
-rw-r--r--indra/newview/llpanelsnapshot.cpp22
-rw-r--r--indra/newview/llpanelsnapshot.h2
-rw-r--r--indra/newview/llpanelsnapshotinventory.cpp8
-rw-r--r--indra/newview/llpanelsnapshotlocal.cpp28
-rw-r--r--indra/newview/llpanelsnapshotoptions.cpp16
-rw-r--r--indra/newview/llpanelsnapshotpostcard.cpp1
-rw-r--r--indra/newview/llpanelsnapshotprofile.cpp1
-rw-r--r--indra/newview/llpanelteleporthistory.cpp4
-rw-r--r--indra/newview/llpaneltopinfobar.cpp20
-rw-r--r--indra/newview/llpaneltopinfobar.h6
-rw-r--r--indra/newview/llpanelvoiceeffect.cpp1
-rw-r--r--indra/newview/llpanelwearing.cpp2
-rw-r--r--indra/newview/llparticipantlist.cpp21
-rw-r--r--indra/newview/llparticipantlist.h6
-rw-r--r--indra/newview/llplacesinventorybridge.cpp4
-rw-r--r--indra/newview/llpopupview.cpp2
-rw-r--r--indra/newview/llpreview.h1
-rw-r--r--indra/newview/llpreviewanim.cpp146
-rw-r--r--indra/newview/llpreviewanim.h20
-rw-r--r--indra/newview/llpreviewnotecard.cpp3
-rw-r--r--indra/newview/llpreviewscript.cpp91
-rw-r--r--indra/newview/llpreviewscript.h6
-rw-r--r--indra/newview/llpreviewtexture.cpp2
-rw-r--r--indra/newview/llprogressview.cpp12
-rw-r--r--indra/newview/llscreenchannel.cpp337
-rw-r--r--indra/newview/llscreenchannel.h40
-rw-r--r--indra/newview/llscriptfloater.cpp11
-rw-r--r--indra/newview/llsechandler_basic.cpp12
-rw-r--r--indra/newview/llselectmgr.cpp153
-rw-r--r--indra/newview/llselectmgr.h2
-rw-r--r--indra/newview/llsidepanelinventory.cpp411
-rw-r--r--indra/newview/llsidepanelinventory.h26
-rw-r--r--indra/newview/llsidepaneltaskinfo.cpp159
-rw-r--r--indra/newview/llsidepaneltaskinfo.h40
-rw-r--r--indra/newview/llspatialpartition.cpp372
-rw-r--r--indra/newview/llspatialpartition.h21
-rw-r--r--indra/newview/llspeakers.cpp14
-rw-r--r--indra/newview/llspeakers.h7
-rw-r--r--indra/newview/llsprite.cpp2
-rw-r--r--indra/newview/llstartup.cpp145
-rw-r--r--indra/newview/llstatusbar.cpp5
-rw-r--r--indra/newview/llstatusbar.h3
-rw-r--r--indra/newview/llsyswellwindow.cpp13
-rw-r--r--indra/newview/llsyswellwindow.h1
-rw-r--r--indra/newview/lltexlayer.cpp122
-rw-r--r--indra/newview/lltexlayer.h2
-rw-r--r--indra/newview/lltexturecache.cpp2
-rw-r--r--indra/newview/lltexturecache.h2
-rw-r--r--indra/newview/lltexturectrl.cpp181
-rw-r--r--indra/newview/lltexturectrl.h2
-rw-r--r--indra/newview/lltexturefetch.cpp2
-rw-r--r--indra/newview/lltexturefetch.h2
-rw-r--r--indra/newview/lltextureview.cpp23
-rw-r--r--indra/newview/lltoast.cpp161
-rw-r--r--indra/newview/lltoast.h49
-rw-r--r--indra/newview/lltoastalertpanel.cpp25
-rw-r--r--indra/newview/lltoastalertpanel.h1
-rw-r--r--indra/newview/lltoastnotifypanel.cpp6
-rw-r--r--indra/newview/lltoastpanel.cpp2
-rw-r--r--indra/newview/lltool.h2
-rw-r--r--indra/newview/lltoolbarview.cpp25
-rw-r--r--indra/newview/lltoolbarview.h4
-rw-r--r--indra/newview/lltoolbrush.cpp8
-rw-r--r--indra/newview/lltooldraganddrop.cpp47
-rw-r--r--indra/newview/lltooldraganddrop.h10
-rw-r--r--indra/newview/lltoolmgr.cpp11
-rw-r--r--indra/newview/lltoolmgr.h2
-rw-r--r--indra/newview/lltoolmorph.cpp19
-rw-r--r--indra/newview/lltracker.cpp12
-rwxr-xr-x[-rw-r--r--]indra/newview/lltranslate.cpp28
-rwxr-xr-x[-rw-r--r--]indra/newview/lltranslate.h17
-rw-r--r--indra/newview/lluploaddialog.cpp2
-rw-r--r--indra/newview/llurldispatcher.cpp4
-rw-r--r--indra/newview/llurllineeditorctrl.cpp2
-rw-r--r--indra/newview/llviewerassetstorage.cpp8
-rw-r--r--indra/newview/llvieweraudio.cpp238
-rw-r--r--indra/newview/llvieweraudio.h47
-rw-r--r--indra/newview/llviewercamera.cpp68
-rw-r--r--indra/newview/llviewercamera.h2
-rw-r--r--indra/newview/llviewercontrol.cpp43
-rw-r--r--indra/newview/llviewerdisplay.cpp157
-rw-r--r--indra/newview/llviewerfloaterreg.cpp16
-rw-r--r--indra/newview/llviewerfoldertype.cpp71
-rw-r--r--indra/newview/llviewerfoldertype.h1
-rw-r--r--indra/newview/llviewerinventory.cpp26
-rw-r--r--indra/newview/llviewerjoint.cpp18
-rw-r--r--indra/newview/llviewerjointmesh.cpp231
-rw-r--r--indra/newview/llviewerjointmesh.h19
-rw-r--r--indra/newview/llviewerjointmesh_sse.cpp114
-rw-r--r--indra/newview/llviewerjointmesh_sse2.cpp121
-rw-r--r--indra/newview/llviewerjointmesh_vec.cpp97
-rw-r--r--indra/newview/llviewermedia.cpp476
-rw-r--r--indra/newview/llviewermedia.h5
-rw-r--r--indra/newview/llviewermenu.cpp179
-rw-r--r--indra/newview/llviewermenufile.cpp39
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewermessage.cpp99
-rw-r--r--indra/newview/llviewermessage.h1
-rw-r--r--[-rwxr-xr-x]indra/newview/llviewerobject.cpp30
-rw-r--r--indra/newview/llviewerobject.h8
-rw-r--r--indra/newview/llviewerparcelmgr.cpp166
-rw-r--r--indra/newview/llviewerparceloverlay.cpp10
-rw-r--r--indra/newview/llviewerprecompiledheaders.h3
-rw-r--r--indra/newview/llviewerregion.cpp1
-rw-r--r--indra/newview/llviewershadermgr.cpp1032
-rw-r--r--indra/newview/llviewershadermgr.h123
-rw-r--r--indra/newview/llviewertexteditor.cpp2
-rw-r--r--indra/newview/llviewertexture.cpp88
-rw-r--r--indra/newview/llviewertexturelist.cpp69
-rw-r--r--indra/newview/llviewertexturelist.h1
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerwindow.cpp297
-rw-r--r--indra/newview/llviewerwindow.h19
-rw-r--r--indra/newview/llvoavatar.cpp94
-rw-r--r--indra/newview/llvoavatar.h12
-rw-r--r--indra/newview/llvoavatarself.cpp115
-rw-r--r--indra/newview/llvoavatarself.h8
-rw-r--r--indra/newview/llvograss.cpp22
-rw-r--r--indra/newview/llvograss.h2
-rw-r--r--indra/newview/llvoground.cpp2
-rw-r--r--indra/newview/llvoicevivox.cpp2
-rw-r--r--indra/newview/llvopartgroup.cpp96
-rw-r--r--indra/newview/llvopartgroup.h2
-rw-r--r--indra/newview/llvosky.cpp76
-rw-r--r--indra/newview/llvosky.h2
-rw-r--r--indra/newview/llvosurfacepatch.cpp52
-rw-r--r--indra/newview/llvosurfacepatch.h7
-rw-r--r--indra/newview/llvotextbubble.cpp272
-rw-r--r--indra/newview/llvotextbubble.h66
-rw-r--r--indra/newview/llvotree.cpp125
-rw-r--r--indra/newview/llvotree.h1
-rw-r--r--[-rwxr-xr-x]indra/newview/llvovolume.cpp174
-rw-r--r--indra/newview/llvovolume.h5
-rw-r--r--indra/newview/llvowater.cpp14
-rw-r--r--indra/newview/llvowlsky.cpp30
-rw-r--r--indra/newview/llwaterparammanager.cpp3
-rw-r--r--indra/newview/llwearable.cpp16
-rw-r--r--indra/newview/llwearable.h1
-rw-r--r--indra/newview/llwearablelist.cpp2
-rw-r--r--indra/newview/llwlparammanager.cpp5
-rw-r--r--indra/newview/llwlparammanager.h9
-rw-r--r--indra/newview/llwlparamset.cpp100
-rw-r--r--indra/newview/llwlparamset.h2
-rw-r--r--indra/newview/llworld.cpp106
-rw-r--r--indra/newview/llworld.h5
-rw-r--r--indra/newview/llworldmapview.cpp35
-rw-r--r--indra/newview/llworldmapview.h4
-rw-r--r--indra/newview/llxmlrpctransaction.cpp35
-rw-r--r--indra/newview/pipeline.cpp2937
-rw-r--r--indra/newview/pipeline.h157
-rw-r--r--indra/newview/skins/default/colors.xml6
-rw-r--r--indra/newview/skins/default/textures/checker.pngbin0 -> 130 bytes
-rw-r--r--indra/newview/skins/default/textures/map_avatar_unknown_32.tgabin0 -> 4140 bytes
-rw-r--r--indra/newview/skins/default/textures/textures.xml22
-rw-r--r--indra/newview/skins/default/textures/toolbar_icons/outbox.pngbin0 -> 1521 bytes
-rw-r--r--indra/newview/skins/default/xui/da/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/da/floater_camera.xml9
-rw-r--r--indra/newview/skins/default/xui/da/menu_viewer.xml69
-rw-r--r--indra/newview/skins/default/xui/da/notifications.xml10
-rw-r--r--indra/newview/skins/default/xui/da/panel_my_profile.xml31
-rw-r--r--indra/newview/skins/default/xui/da/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/da/panel_profile.xml59
-rw-r--r--indra/newview/skins/default/xui/da/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/default/xui/da/strings.xml3
-rw-r--r--indra/newview/skins/default/xui/de/floater_about.xml48
-rw-r--r--indra/newview/skins/default/xui/de/floater_about_land.xml25
-rw-r--r--indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/de/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/de/floater_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_camera.xml11
-rw-r--r--indra/newview/skins/default/xui/de/floater_chat_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_hardware_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/de/floater_model_preview.xml5
-rw-r--r--indra/newview/skins/default/xui/de/floater_model_wizard.xml45
-rw-r--r--indra/newview/skins/default/xui/de/floater_moveview.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/de/floater_snapshot.xml122
-rw-r--r--indra/newview/skins/default/xui/de/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/de/floater_toybox.xml3
-rw-r--r--indra/newview/skins/default/xui/de/floater_translation_settings.xml58
-rw-r--r--indra/newview/skins/default/xui/de/floater_voice_controls.xml8
-rw-r--r--indra/newview/skins/default/xui/de/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/de/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/de/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/de/menu_toolbars.xml3
-rw-r--r--indra/newview/skins/default/xui/de/menu_viewer.xml142
-rw-r--r--indra/newview/skins/default/xui/de/notifications.xml107
-rw-r--r--indra/newview/skins/default/xui/de/panel_edit_skin.xml6
-rw-r--r--indra/newview/skins/default/xui/de/panel_my_profile.xml42
-rw-r--r--indra/newview/skins/default/xui/de/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/de/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/de/panel_postcard_message.xml21
-rw-r--r--indra/newview/skins/default/xui/de/panel_postcard_settings.xml23
-rw-r--r--indra/newview/skins/default/xui/de/panel_preferences_chat.xml27
-rw-r--r--indra/newview/skins/default/xui/de/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/de/panel_profile.xml74
-rw-r--r--indra/newview/skins/default/xui/de/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/default/xui/de/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/de/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml21
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_local.xml39
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_options.xml7
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_postcard.xml17
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_profile.xml28
-rw-r--r--indra/newview/skins/default/xui/de/panel_status_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/de/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/de/strings.xml149
-rw-r--r--indra/newview/skins/default/xui/de/teleport_strings.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_aaa.xml158
-rw-r--r--indra/newview/skins/default/xui/en/floater_about.xml54
-rw-r--r--indra/newview/skins/default/xui/en/floater_about_land.xml183
-rw-r--r--indra/newview/skins/default/xui/en/floater_activeim.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_animation_anim_preview.xml76
-rw-r--r--indra/newview/skins/default/xui/en/floater_animation_bvh_preview.xml (renamed from indra/newview/skins/default/xui/en/floater_animation_preview.xml)0
-rw-r--r--indra/newview/skins/default/xui/en/floater_avatar.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_avatar_picker.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_build_options.xml62
-rw-r--r--indra/newview/skins/default/xui/en/floater_buy_contents.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_buy_currency.xml10
-rw-r--r--indra/newview/skins/default/xui/en/floater_buy_object.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_camera.xml22
-rw-r--r--indra/newview/skins/default/xui/en/floater_chat_bar.xml16
-rw-r--r--indra/newview/skins/default/xui/en/floater_choose_group.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_color_picker.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_critical.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_destinations.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_event.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_fast_timers.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_gesture.xml3
-rw-r--r--indra/newview/skins/default/xui/en/floater_hardware_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_help_browser.xml3
-rw-r--r--indra/newview/skins/default/xui/en/floater_im_session.xml9
-rw-r--r--indra/newview/skins/default/xui/en/floater_image_preview.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_joystick.xml50
-rw-r--r--indra/newview/skins/default/xui/en/floater_land_holdings.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_live_lsleditor.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_lsl_guide.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_map.xml3
-rw-r--r--indra/newview/skins/default/xui/en/floater_media_browser.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_mem_leaking.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_merchant_outbox.xml152
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/xui/en/floater_model_preview.xml91
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_wizard.xml32
-rw-r--r--indra/newview/skins/default/xui/en/floater_moveview.xml9
-rw-r--r--indra/newview/skins/default/xui/en/floater_my_appearance.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_my_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_my_web_profile.xml9
-rw-r--r--indra/newview/skins/default/xui/en/floater_people.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_picks.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_places.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_preferences.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_preview_animation.xml16
-rw-r--r--indra/newview/skins/default/xui/en/floater_preview_notecard.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_preview_texture.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_script.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_script_debug_panel.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_search.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_snapshot.xml139
-rw-r--r--indra/newview/skins/default/xui/en/floater_stats.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_sys_well.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_test_layout_stacks.xml226
-rw-r--r--indra/newview/skins/default/xui/en/floater_test_text_editor.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_test_text_vertical_aligment.xml112
-rw-r--r--indra/newview/skins/default/xui/en/floater_test_textbox.xml16
-rw-r--r--indra/newview/skins/default/xui/en/floater_test_widgets.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_texture_ctrl.xml192
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml67
-rw-r--r--indra/newview/skins/default/xui/en/floater_toybox.xml18
-rw-r--r--indra/newview/skins/default/xui/en/floater_ui_preview.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_voice_controls.xml9
-rw-r--r--indra/newview/skins/default/xui/en/floater_voice_effect.xml10
-rw-r--r--indra/newview/skins/default/xui/en/floater_web_content.xml5
-rw-r--r--indra/newview/skins/default/xui/en/floater_window_size.xml60
-rw-r--r--indra/newview/skins/default/xui/en/floater_world_map.xml4
-rw-r--r--indra/newview/skins/default/xui/en/inspect_object.xml3
-rw-r--r--indra/newview/skins/default/xui/en/main_view.xml2
-rw-r--r--indra/newview/skins/default/xui/en/menu_edit.xml3
-rw-r--r--indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml9
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory.xml14
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory_add.xml1
-rw-r--r--indra/newview/skins/default/xui/en/menu_login.xml53
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml596
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml158
-rw-r--r--indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_block_list_sidetray.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml8
-rw-r--r--indra/newview/skins/default/xui/en/panel_chat_header.xml6
-rw-r--r--indra/newview/skins/default/xui/en/panel_chat_item.xml5
-rw-r--r--indra/newview/skins/default/xui/en/panel_chiclet_bar.xml5
-rw-r--r--indra/newview/skins/default/xui/en/panel_classified_info.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_cof_wearables.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_classified.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_pick.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_profile.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_skin.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_wearable.xml8
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_control_panel.xml11
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml5
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_roles.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_im_control_panel.xml23
-rw-r--r--indra/newview/skins/default/xui/en/panel_inbox_inventory.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_instant_message.xml6
-rw-r--r--indra/newview/skins/default/xui/en/panel_landmark_info.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_landmarks.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_login.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_main_inventory.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_my_profile.xml146
-rw-r--r--indra/newview/skins/default/xui/en/panel_navigation_bar.xml245
-rw-r--r--indra/newview/skins/default/xui/en/panel_nearby_chat.xml84
-rw-r--r--indra/newview/skins/default/xui/en/panel_nearby_media.xml10
-rw-r--r--indra/newview/skins/default/xui/en/panel_notes.xml236
-rw-r--r--indra/newview/skins/default/xui/en/panel_notification.xml18
-rw-r--r--indra/newview/skins/default/xui/en/panel_online_status_toast.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_outbox_inventory.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_outfit_edit.xml6
-rw-r--r--indra/newview/skins/default/xui/en/panel_outfits_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_people.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_pick_info.xml3
-rw-r--r--indra/newview/skins/default/xui/en/panel_picks.xml5
-rw-r--r--indra/newview/skins/default/xui/en/panel_place_profile.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_places.xml10
-rw-r--r--indra/newview/skins/default/xui/en/panel_postcard_message.xml6
-rw-r--r--indra/newview/skins/default/xui/en/panel_postcard_settings.xml162
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_general.xml8
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_privacy.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_sound.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_prim_media_controls.xml35
-rw-r--r--indra/newview/skins/default/xui/en/panel_profile.xml458
-rw-r--r--indra/newview/skins/default/xui/en/panel_profile_view.xml162
-rw-r--r--indra/newview/skins/default/xui/en/panel_progress.xml33
-rw-r--r--indra/newview/skins/default/xui/en/panel_region_covenant.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_region_estate.xml10
-rw-r--r--indra/newview/skins/default/xui/en/panel_script_ed.xml22
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml6
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_local.xml221
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_options.xml64
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml8
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_profile.xml172
-rw-r--r--indra/newview/skins/default/xui/en/panel_status_bar.xml9
-rw-r--r--indra/newview/skins/default/xui/en/panel_sys_well_item.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_teleport_history_item.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_toast.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_toolbar_view.xml5
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_inventory.xml195
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml141
-rw-r--r--indra/newview/skins/default/xui/en/widgets/avatar_list_item.xml8
-rw-r--r--indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml2
-rw-r--r--indra/newview/skins/default/xui/en/widgets/button.xml2
-rw-r--r--indra/newview/skins/default/xui/en/widgets/check_box.xml2
-rw-r--r--indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml2
-rw-r--r--indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml2
-rw-r--r--indra/newview/skins/default/xui/en/widgets/floater.xml2
-rw-r--r--indra/newview/skins/default/xui/en/widgets/outbox_folder_view_folder.xml10
-rw-r--r--indra/newview/skins/default/xui/en/widgets/outbox_inventory_panel.xml2
-rw-r--r--indra/newview/skins/default/xui/en/widgets/tab_container.xml2
-rw-r--r--indra/newview/skins/default/xui/en/widgets/window_shade.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_about.xml48
-rw-r--r--indra/newview/skins/default/xui/es/floater_about_land.xml25
-rw-r--r--indra/newview/skins/default/xui/es/floater_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_buy_land.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_camera.xml11
-rw-r--r--indra/newview/skins/default/xui/es/floater_chat_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_hardware_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/es/floater_model_preview.xml3
-rw-r--r--indra/newview/skins/default/xui/es/floater_model_wizard.xml37
-rw-r--r--indra/newview/skins/default/xui/es/floater_moveview.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_snapshot.xml122
-rw-r--r--indra/newview/skins/default/xui/es/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_toybox.xml3
-rw-r--r--indra/newview/skins/default/xui/es/floater_translation_settings.xml58
-rw-r--r--indra/newview/skins/default/xui/es/floater_voice_controls.xml8
-rw-r--r--indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/es/menu_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/es/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/es/menu_toolbars.xml3
-rw-r--r--indra/newview/skins/default/xui/es/menu_viewer.xml146
-rw-r--r--indra/newview/skins/default/xui/es/notifications.xml99
-rw-r--r--indra/newview/skins/default/xui/es/panel_edit_skin.xml6
-rw-r--r--indra/newview/skins/default/xui/es/panel_my_profile.xml31
-rw-r--r--indra/newview/skins/default/xui/es/panel_navigation_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_nearby_chat.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/es/panel_people.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_postcard_message.xml21
-rw-r--r--indra/newview/skins/default/xui/es/panel_postcard_settings.xml23
-rw-r--r--indra/newview/skins/default/xui/es/panel_preferences_chat.xml27
-rw-r--r--indra/newview/skins/default/xui/es/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_profile.xml70
-rw-r--r--indra/newview/skins/default/xui/es/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/default/xui/es/panel_region_estate.xml10
-rw-r--r--indra/newview/skins/default/xui/es/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml21
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_local.xml39
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_options.xml7
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_postcard.xml17
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_profile.xml28
-rw-r--r--indra/newview/skins/default/xui/es/panel_status_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/es/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/es/strings.xml147
-rw-r--r--indra/newview/skins/default/xui/es/teleport_strings.xml4
-rw-r--r--indra/newview/skins/default/xui/fr/floater_about.xml48
-rw-r--r--indra/newview/skins/default/xui/fr/floater_about_land.xml25
-rw-r--r--indra/newview/skins/default/xui/fr/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/fr/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/fr/floater_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_buy_currency.xml8
-rw-r--r--indra/newview/skins/default/xui/fr/floater_camera.xml11
-rw-r--r--indra/newview/skins/default/xui/fr/floater_chat_bar.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/floater_hardware_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/fr/floater_model_preview.xml5
-rw-r--r--indra/newview/skins/default/xui/fr/floater_model_wizard.xml37
-rw-r--r--indra/newview/skins/default/xui/fr/floater_moveview.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_object_weights.xml14
-rw-r--r--indra/newview/skins/default/xui/fr/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/fr/floater_snapshot.xml124
-rw-r--r--indra/newview/skins/default/xui/fr/floater_stats.xml16
-rw-r--r--indra/newview/skins/default/xui/fr/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_tools.xml24
-rw-r--r--indra/newview/skins/default/xui/fr/floater_toybox.xml9
-rw-r--r--indra/newview/skins/default/xui/fr/floater_translation_settings.xml58
-rw-r--r--indra/newview/skins/default/xui/fr/floater_voice_controls.xml8
-rw-r--r--indra/newview/skins/default/xui/fr/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/fr/menu_group_plus.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/fr/menu_inventory.xml5
-rw-r--r--indra/newview/skins/default/xui/fr/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/menu_people_nearby_view_sort.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/menu_toolbars.xml5
-rw-r--r--indra/newview/skins/default/xui/fr/menu_viewer.xml146
-rw-r--r--indra/newview/skins/default/xui/fr/notifications.xml115
-rw-r--r--indra/newview/skins/default/xui/fr/panel_edit_skin.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/panel_my_profile.xml42
-rw-r--r--indra/newview/skins/default/xui/fr/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/fr/panel_postcard_message.xml21
-rw-r--r--indra/newview/skins/default/xui/fr/panel_postcard_settings.xml23
-rw-r--r--indra/newview/skins/default/xui/fr/panel_preferences_chat.xml27
-rw-r--r--indra/newview/skins/default/xui/fr/panel_preferences_move.xml10
-rw-r--r--indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_preferences_sound.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/panel_prim_media_controls.xml8
-rw-r--r--indra/newview/skins/default/xui/fr/panel_profile.xml74
-rw-r--r--indra/newview/skins/default/xui/fr/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/default/xui/fr/panel_region_debug.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml21
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_local.xml39
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_options.xml7
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_postcard.xml17
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_profile.xml28
-rw-r--r--indra/newview/skins/default/xui/fr/panel_status_bar.xml10
-rw-r--r--indra/newview/skins/default/xui/fr/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/fr/strings.xml147
-rw-r--r--indra/newview/skins/default/xui/fr/teleport_strings.xml4
-rw-r--r--indra/newview/skins/default/xui/it/floater_about.xml48
-rw-r--r--indra/newview/skins/default/xui/it/floater_about_land.xml25
-rw-r--r--indra/newview/skins/default/xui/it/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/it/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/it/floater_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_camera.xml11
-rw-r--r--indra/newview/skins/default/xui/it/floater_chat_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_hardware_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/it/floater_model_preview.xml3
-rw-r--r--indra/newview/skins/default/xui/it/floater_model_wizard.xml35
-rw-r--r--indra/newview/skins/default/xui/it/floater_moveview.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/it/floater_snapshot.xml124
-rw-r--r--indra/newview/skins/default/xui/it/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/it/floater_toybox.xml3
-rw-r--r--indra/newview/skins/default/xui/it/floater_translation_settings.xml58
-rw-r--r--indra/newview/skins/default/xui/it/floater_voice_controls.xml8
-rw-r--r--indra/newview/skins/default/xui/it/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/it/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/it/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/it/menu_toolbars.xml3
-rw-r--r--indra/newview/skins/default/xui/it/menu_viewer.xml152
-rw-r--r--indra/newview/skins/default/xui/it/notifications.xml111
-rw-r--r--indra/newview/skins/default/xui/it/panel_edit_skin.xml6
-rw-r--r--indra/newview/skins/default/xui/it/panel_my_profile.xml31
-rw-r--r--indra/newview/skins/default/xui/it/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/it/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/it/panel_postcard_message.xml21
-rw-r--r--indra/newview/skins/default/xui/it/panel_postcard_settings.xml23
-rw-r--r--indra/newview/skins/default/xui/it/panel_preferences_chat.xml27
-rw-r--r--indra/newview/skins/default/xui/it/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/it/panel_profile.xml70
-rw-r--r--indra/newview/skins/default/xui/it/panel_profile_view.xml22
-rw-r--r--indra/newview/skins/default/xui/it/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/it/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml21
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_local.xml39
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_options.xml7
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_postcard.xml17
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_profile.xml28
-rw-r--r--indra/newview/skins/default/xui/it/panel_status_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/it/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/it/strings.xml150
-rw-r--r--indra/newview/skins/default/xui/it/teleport_strings.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/floater_about.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_about_land.xml25
-rw-r--r--indra/newview/skins/default/xui/ja/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/ja/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/ja/floater_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_camera.xml11
-rw-r--r--indra/newview/skins/default/xui/ja/floater_chat_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/floater_hardware_settings.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/ja/floater_model_preview.xml3
-rw-r--r--indra/newview/skins/default/xui/ja/floater_model_wizard.xml49
-rw-r--r--indra/newview/skins/default/xui/ja/floater_moveview.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_my_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_object_weights.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_openobject.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_people.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/floater_preview_texture.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_snapshot.xml122
-rw-r--r--indra/newview/skins/default/xui/ja/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/ja/floater_toybox.xml3
-rw-r--r--indra/newview/skins/default/xui/ja/floater_translation_settings.xml58
-rw-r--r--indra/newview/skins/default/xui/ja/floater_voice_controls.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/ja/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/menu_toolbars.xml3
-rw-r--r--indra/newview/skins/default/xui/ja/menu_url_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/menu_viewer.xml146
-rw-r--r--indra/newview/skins/default/xui/ja/notifications.xml175
-rw-r--r--indra/newview/skins/default/xui/ja/panel_edit_skin.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_group_control_panel.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_group_notices.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_landmarks.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_main_inventory.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_me.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_my_profile.xml42
-rw-r--r--indra/newview/skins/default/xui/ja/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_outfit_edit.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_people.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_postcard_message.xml21
-rw-r--r--indra/newview/skins/default/xui/ja/panel_postcard_settings.xml23
-rw-r--r--indra/newview/skins/default/xui/ja/panel_preferences_chat.xml27
-rw-r--r--indra/newview/skins/default/xui/ja/panel_preferences_general.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/panel_profile.xml74
-rw-r--r--indra/newview/skins/default/xui/ja/panel_profile_view.xml22
-rw-r--r--indra/newview/skins/default/xui/ja/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml21
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_local.xml39
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_options.xml7
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_postcard.xml17
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_profile.xml28
-rw-r--r--indra/newview/skins/default/xui/ja/panel_status_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/role_actions.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/sidepanel_inventory.xml61
-rw-r--r--indra/newview/skins/default/xui/ja/sidepanel_item_info.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/strings.xml175
-rw-r--r--indra/newview/skins/default/xui/ja/teleport_strings.xml8
-rw-r--r--indra/newview/skins/default/xui/pl/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/floater_camera.xml9
-rw-r--r--indra/newview/skins/default/xui/pl/menu_viewer.xml69
-rw-r--r--indra/newview/skins/default/xui/pl/notifications.xml12
-rw-r--r--indra/newview/skins/default/xui/pl/panel_my_profile.xml31
-rw-r--r--indra/newview/skins/default/xui/pl/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/pl/panel_profile.xml59
-rw-r--r--indra/newview/skins/default/xui/pl/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/default/xui/pl/strings.xml3
-rw-r--r--indra/newview/skins/default/xui/pt/floater_about.xml30
-rw-r--r--indra/newview/skins/default/xui/pt/floater_about_land.xml25
-rw-r--r--indra/newview/skins/default/xui/pt/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/pt/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/pt/floater_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_camera.xml11
-rw-r--r--indra/newview/skins/default/xui/pt/floater_chat_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_hardware_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/pt/floater_model_preview.xml3
-rw-r--r--indra/newview/skins/default/xui/pt/floater_model_wizard.xml37
-rw-r--r--indra/newview/skins/default/xui/pt/floater_moveview.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/pt/floater_snapshot.xml122
-rw-r--r--indra/newview/skins/default/xui/pt/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/pt/floater_toybox.xml3
-rw-r--r--indra/newview/skins/default/xui/pt/floater_translation_settings.xml58
-rw-r--r--indra/newview/skins/default/xui/pt/floater_voice_controls.xml8
-rw-r--r--indra/newview/skins/default/xui/pt/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/pt/inspect_avatar.xml4
-rw-r--r--indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/pt/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/pt/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/menu_toolbars.xml3
-rw-r--r--indra/newview/skins/default/xui/pt/menu_viewer.xml188
-rw-r--r--indra/newview/skins/default/xui/pt/notifications.xml102
-rw-r--r--indra/newview/skins/default/xui/pt/panel_edit_skin.xml6
-rw-r--r--indra/newview/skins/default/xui/pt/panel_my_profile.xml31
-rw-r--r--indra/newview/skins/default/xui/pt/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/pt/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/pt/panel_postcard_message.xml21
-rw-r--r--indra/newview/skins/default/xui/pt/panel_postcard_settings.xml23
-rw-r--r--indra/newview/skins/default/xui/pt/panel_preferences_chat.xml27
-rw-r--r--indra/newview/skins/default/xui/pt/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/panel_profile.xml70
-rw-r--r--indra/newview/skins/default/xui/pt/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/default/xui/pt/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/pt/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml21
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_local.xml39
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_options.xml7
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_postcard.xml17
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_profile.xml28
-rw-r--r--indra/newview/skins/default/xui/pt/panel_status_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/pt/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/pt/strings.xml162
-rw-r--r--indra/newview/skins/default/xui/pt/teleport_strings.xml4
-rw-r--r--indra/newview/skins/default/xui/ru/floater_about.xml46
-rw-r--r--indra/newview/skins/default/xui/ru/floater_about_land.xml31
-rw-r--r--indra/newview/skins/default/xui/ru/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/ru/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/ru/floater_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_camera.xml11
-rw-r--r--indra/newview/skins/default/xui/ru/floater_chat_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_hardware_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/ru/floater_model_preview.xml5
-rw-r--r--indra/newview/skins/default/xui/ru/floater_model_wizard.xml51
-rw-r--r--indra/newview/skins/default/xui/ru/floater_moveview.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/ru/floater_snapshot.xml121
-rw-r--r--indra/newview/skins/default/xui/ru/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/ru/floater_toybox.xml3
-rw-r--r--indra/newview/skins/default/xui/ru/floater_translation_settings.xml58
-rw-r--r--indra/newview/skins/default/xui/ru/floater_voice_controls.xml8
-rw-r--r--indra/newview/skins/default/xui/ru/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml1
-rw-r--r--indra/newview/skins/default/xui/ru/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/ru/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/menu_toolbars.xml3
-rw-r--r--indra/newview/skins/default/xui/ru/menu_viewer.xml129
-rw-r--r--indra/newview/skins/default/xui/ru/notifications.xml109
-rw-r--r--indra/newview/skins/default/xui/ru/panel_edit_skin.xml6
-rw-r--r--indra/newview/skins/default/xui/ru/panel_my_profile.xml42
-rw-r--r--indra/newview/skins/default/xui/ru/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/ru/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/ru/panel_postcard_message.xml21
-rw-r--r--indra/newview/skins/default/xui/ru/panel_postcard_settings.xml23
-rw-r--r--indra/newview/skins/default/xui/ru/panel_preferences_chat.xml26
-rw-r--r--indra/newview/skins/default/xui/ru/panel_preferences_general.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/panel_profile.xml67
-rw-r--r--indra/newview/skins/default/xui/ru/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/default/xui/ru/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/ru/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml21
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_local.xml39
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_options.xml7
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_postcard.xml17
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_profile.xml28
-rw-r--r--indra/newview/skins/default/xui/ru/panel_status_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/ru/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/ru/strings.xml144
-rw-r--r--indra/newview/skins/default/xui/ru/teleport_strings.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/floater_about.xml54
-rw-r--r--indra/newview/skins/default/xui/tr/floater_about_land.xml41
-rw-r--r--indra/newview/skins/default/xui/tr/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/tr/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/tr/floater_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_buy_land.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/floater_camera.xml11
-rw-r--r--indra/newview/skins/default/xui/tr/floater_chat_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/floater_edit_day_cycle.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/floater_environment_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_god_tools.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_hardware_settings.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/floater_joystick.xml8
-rw-r--r--indra/newview/skins/default/xui/tr/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/tr/floater_model_preview.xml3
-rw-r--r--indra/newview/skins/default/xui/tr/floater_model_wizard.xml35
-rw-r--r--indra/newview/skins/default/xui/tr/floater_moveview.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_preferences.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/floater_preview_gesture.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_report_abuse.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_snapshot.xml121
-rw-r--r--indra/newview/skins/default/xui/tr/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_tools.xml28
-rw-r--r--indra/newview/skins/default/xui/tr/floater_toybox.xml3
-rw-r--r--indra/newview/skins/default/xui/tr/floater_translation_settings.xml58
-rw-r--r--indra/newview/skins/default/xui/tr/floater_voice_controls.xml8
-rw-r--r--indra/newview/skins/default/xui/tr/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml1
-rw-r--r--indra/newview/skins/default/xui/tr/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/tr/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/menu_toolbars.xml3
-rw-r--r--indra/newview/skins/default/xui/tr/menu_viewer.xml139
-rw-r--r--indra/newview/skins/default/xui/tr/notifications.xml109
-rw-r--r--indra/newview/skins/default/xui/tr/panel_edit_skin.xml6
-rw-r--r--indra/newview/skins/default/xui/tr/panel_my_profile.xml42
-rw-r--r--indra/newview/skins/default/xui/tr/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/tr/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/tr/panel_people.xml6
-rw-r--r--indra/newview/skins/default/xui/tr/panel_postcard_message.xml21
-rw-r--r--indra/newview/skins/default/xui/tr/panel_postcard_settings.xml23
-rw-r--r--indra/newview/skins/default/xui/tr/panel_preferences_advanced.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/panel_preferences_chat.xml30
-rw-r--r--indra/newview/skins/default/xui/tr/panel_preferences_general.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/panel_preferences_privacy.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_preferences_setup.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_profile.xml67
-rw-r--r--indra/newview/skins/default/xui/tr/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/default/xui/tr/panel_region_debug.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/panel_region_environment.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/tr/panel_region_terrain.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml21
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_local.xml39
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_options.xml7
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_postcard.xml17
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_profile.xml28
-rw-r--r--indra/newview/skins/default/xui/tr/panel_status_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/role_actions.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/tr/sidepanel_task_info.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/strings.xml237
-rw-r--r--indra/newview/skins/default/xui/tr/teleport_strings.xml4
-rw-r--r--indra/newview/skins/default/xui/zh/floater_buy_currency.xml2
-rw-r--r--indra/newview/skins/default/xui/zh/floater_camera.xml9
-rw-r--r--indra/newview/skins/default/xui/zh/menu_viewer.xml70
-rw-r--r--indra/newview/skins/default/xui/zh/notifications.xml12
-rw-r--r--indra/newview/skins/default/xui/zh/panel_my_profile.xml42
-rw-r--r--indra/newview/skins/default/xui/zh/panel_notes.xml35
-rw-r--r--indra/newview/skins/default/xui/zh/panel_profile.xml67
-rw-r--r--indra/newview/skins/default/xui/zh/panel_profile_view.xml20
-rw-r--r--indra/newview/skins/paths.xml2
-rw-r--r--indra/newview/tests/llworldmipmap_test.cpp4
-rw-r--r--[-rwxr-xr-x]indra/newview/viewer_manifest.py4
-rw-r--r--indra/test/llsd_new_tut.cpp45
-rw-r--r--indra/test/lltut.cpp5
-rw-r--r--indra/test/test.cpp212
-rw-r--r--indra/viewer_components/updater/llupdatedownloader.cpp23
-rw-r--r--indra/viewer_components/updater/llupdaterservice.cpp2
-rw-r--r--[-rwxr-xr-x]indra/viewer_components/updater/scripts/darwin/update_install0
-rw-r--r--[-rwxr-xr-x]indra/viewer_components/updater/scripts/linux/update_install0
-rw-r--r--[-rwxr-xr-x]indra/win_crash_logger/llcrashloggerwindows.cpp0
1437 files changed, 39862 insertions, 33708 deletions
diff --git a/.hgignore b/.hgignore
index 403b73df6d..bc3020eee4 100644
--- a/.hgignore
+++ b/.hgignore
@@ -67,3 +67,4 @@ glob:indra/newview/filters.xml
glob:indra/newview/avatar_icons_cache.txt
glob:indra/newview/avatar_lad.log
glob:*.diff
+*.rej
diff --git a/.hgtags b/.hgtags
index b863bbe37b..4f3f55ad94 100644
--- a/.hgtags
+++ b/.hgtags
@@ -228,3 +228,72 @@ c4911ec8cd81e676dfd2af438b3e065407a94a7a 3.2.1-start
80f3e30d8aa4d8f674a48bd742aaa6d8e9eae0b5 3.2.3-start
a8c7030d6845186fac7c188be4323a0e887b4184 DRTVWR-99_3.2.1-release
a8c7030d6845186fac7c188be4323a0e887b4184 3.2.1-release
+a9abb9633a266c8d2fe62411cfd1c86d32da72bf DRTVWR-60_2.7.1-release
+fe3a8e7973072ea62043c08b19b66626c1a720eb DRTVWR-60_2.7.1-release
+a9abb9633a266c8d2fe62411cfd1c86d32da72bf 2.7.1-release
+fe3a8e7973072ea62043c08b19b66626c1a720eb 2.7.1-release
+3fe994349fae64fc40874bb59db387131eb35a41 3.2.4-start
+a9abb9633a266c8d2fe62411cfd1c86d32da72bf DRTVWR-60_2.7.1-release
+fe3a8e7973072ea62043c08b19b66626c1a720eb DRTVWR-60_2.7.1-release
+a9abb9633a266c8d2fe62411cfd1c86d32da72bf 2.7.1-release
+fe3a8e7973072ea62043c08b19b66626c1a720eb 2.7.1-release
+3fe994349fae64fc40874bb59db387131eb35a41 DRTVWR-104_3.2.4-beta1
+3fe994349fae64fc40874bb59db387131eb35a41 3.2.4-beta1
+8a44ff3d2104269ce76145c2772cf1bdff2a2abe 3.2.5-start
+fe3a8e7973072ea62043c08b19b66626c1a720eb DRTVWR-62_2.7.2-release
+fe3a8e7973072ea62043c08b19b66626c1a720eb 2.7.2-release
+bd6bcde2584491fd9228f1fa51c4575f4e764e19 DRTVWR-103_3.2.4-release
+bd6bcde2584491fd9228f1fa51c4575f4e764e19 3.2.4-release
+3d2d5d244c6398a4214c666d5dd3965b0918709a DRTVWR-106_3.2.5-beta1
+3d2d5d244c6398a4214c666d5dd3965b0918709a 3.2.5-beta1
+65a2c1c8d855b88edfbea4e16ef2f27e7cff8b1d DRTVWR-107_3.2.5-beta2
+65a2c1c8d855b88edfbea4e16ef2f27e7cff8b1d 3.2.5-beta2
+c6175c955a19e9b9353d242889ec1779b5762522 DRTVWR-105_3.2.5-release
+c6175c955a19e9b9353d242889ec1779b5762522 3.2.5-release
+2174ed1c7129562428a5cfe8651ed77b8d26ae18 3.2.6-start
+286d73ff5c19f6c00e023dc1b60975ed6bbe2872 DRTVWR-109_3.2.6-beta1
+4891c46a56fed7512c783b9cbe7cb7260727bf0c 3.2.7-start
+286d73ff5c19f6c00e023dc1b60975ed6bbe2872 3.2.6-beta1
+c6175c955a19e9b9353d242889ec1779b5762522 DRTVWR-105_3.2.5-release
+c6175c955a19e9b9353d242889ec1779b5762522 3.2.5-release
+3d75c836d178c7c7e788f256afe195f6cab764a2 DRTVWR-111_3.2.7-beta1
+3d75c836d178c7c7e788f256afe195f6cab764a2 3.2.7-beta1
+89980333c99dbaf1787fe20784f1d8849e9b5d4f 3.2.8-start
+16f8e2915f3f2e4d732fb3125daf229cb0fd1875 DRTVWR-114_3.2.8-beta1
+16f8e2915f3f2e4d732fb3125daf229cb0fd1875 3.2.8-beta1
+987425b1acf4752379b2e1eb20944b4b35d67a85 DRTVWR-115_3.2.8-beta2
+987425b1acf4752379b2e1eb20944b4b35d67a85 3.2.8-beta2
+51b2fd52e36aab8f670e0874e7e1472434ec4b4a DRTVWR-113_3.2.8-release
+51b2fd52e36aab8f670e0874e7e1472434ec4b4a 3.2.8-release
+37dd400ad721e2a89ee820ffc1e7e433c68f3ca2 3.2.9-start
+e9c82fca5ae6fb8a8af29012d78fb194a29323f3 DRTVWR-117_3.2.9-beta1
+e9c82fca5ae6fb8a8af29012d78fb194a29323f3 3.2.9-beta1
+a01ef9bed28627f4ca543fbc1d70c79cc297a90f DRTVWR-118_3.2.9-beta2
+a01ef9bed28627f4ca543fbc1d70c79cc297a90f 3.2.9-beta2
+987425b1acf4752379b2e1eb20944b4b35d67a85 3.2.8-beta2
+d5f263687f43f278107363365938f0a214920a4b DRTVWR-119
+d5f263687f43f278107363365938f0a214920a4b 3.3.0-beta1
+5e8d2662f38a66eca6c591295f5880d47afc73f7 viewer-release-candidate
+5e8d2662f38a66eca6c591295f5880d47afc73f7 3.3.0-release
+d5f263687f43f278107363365938f0a214920a4b 3.3.0-start
+dffd0457ee0745de65bf95f0642a5c9e46b8e2f0 viewer-beta-candidate
+d5f263687f43f278107363365938f0a214920a4b DRTVWR-119
+d5f263687f43f278107363365938f0a214920a4b 3.3.0-beta1
+5e8d2662f38a66eca6c591295f5880d47afc73f7 viewer-release-candidate
+5e8d2662f38a66eca6c591295f5880d47afc73f7 3.3.0-release
+28b95a6a28dca3338d9a1f4f204b96678df9f6a5 viewer-beta-candidate
+b43cd25be49e3984ff5361cefad020e069131d98 3.3.1-start
+3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 DRTVWR-125
+3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 3.3.1-start
+28b95a6a28dca3338d9a1f4f204b96678df9f6a5 3.3.1-beta1
+1dc545e44617975da2a4a32fe303386c687a6ca1 viewer-beta-candidate
+1dc545e44617975da2a4a32fe303386c687a6ca1 3.3.1-beta2
+1dc545e44617975da2a4a32fe303386c687a6ca1 DRTVWR-139
+5e8d2662f38a66eca6c591295f5880d47afc73f7 viewer-release-candidate
+c623bbc854b6f7ee1b33a3718f76715046aa2937 viewer-release-candidate
+c623bbc854b6f7ee1b33a3718f76715046aa2937 3.3.1-release
+d29a260119f8d5a5d168e25fed0c7ea6b3f40161 3.3.2-beta1
+675668bd24d3bea570814f71762a2a806f7e1b8d 3.3.2-beta2
+c623bbc854b6f7ee1b33a3718f76715046aa2937 viewer-release-candidate
+675668bd24d3bea570814f71762a2a806f7e1b8d viewer-release-candidate
+675668bd24d3bea570814f71762a2a806f7e1b8d 3.3.2-release
diff --git a/BuildParams b/BuildParams
index 5068edb21f..cff51a286b 100755..100644
--- a/BuildParams
+++ b/BuildParams
@@ -35,51 +35,27 @@ viewer-development.build_debug_release_separately = true
# Notifications - to configure email notices, add a setting like this:
# <username>_<reponame>.email = <email-address>
+
# =================================================================
-# Viewer Development (snowstorm canonical build owned by Oz Linden)
+# Canonical viewer integration builds - Oz Linden
# =================================================================
-snowstorm_viewer-development.viewer_channel = "Second Life Development"
-snowstorm_viewer-development.login_channel = "Second Life Development"
-snowstorm_viewer-development.build_viewer_update_version_manager = false
-snowstorm_viewer-development.email = viewer-development-builds@lists.secondlife.com
-snowstorm_viewer-development.build_enforce_coding_policy = true
-snowstorm_viewer-development.codeticket_add_context = true
-
-Snowstorm_viewer-project-review.build_debug_release_separately = true
-Snowstorm_viewer-project-review.codeticket_add_context = true
-Snowstorm_viewer-project-review.viewer_channel = "Project Viewer - Snowstorm Team"
-Snowstorm_viewer-project-review.login_channel = "Project Viewer - Snowstorm Team"
-Snowstorm_viewer-project-review.codeticket_add_context = true
+integration_viewer-development.viewer_channel = "Second Life Development"
+integration_viewer-development.login_channel = "Second Life Development"
+integration_viewer-development.build_viewer_update_version_manager = false
+integration_viewer-development.email = viewer-development-builds@lists.secondlife.com
+integration_viewer-development.build_enforce_coding_policy = true
+integration_viewer-development.codeticket_add_context = true
-# ========================================
-# Viewer Beta (Owner: Dessie Linden)
-# ========================================
viewer-beta.viewer_channel = "Second Life Beta Viewer"
viewer-beta.login_channel = "Second Life Beta Viewer"
viewer-beta.build_debug_release_separately = true
viewer-beta.build_viewer_update_version_manager = true
-viewer-pre-beta.viewer_channel = "Second Life Beta Viewer"
-viewer-pre-beta.login_channel = "Second Life Beta Viewer"
-viewer-pre-beta.build_debug_release_separately = true
-viewer-pre-beta.build_viewer_update_version_manager = true
-
-
-# ========================================
-# Viewer Release (Owner: Dessie Linden)
-# ========================================
viewer-release.viewer_channel = "Second Life Release"
viewer-release.login_channel = "Second Life Release"
viewer-release.build_debug_release_separately = true
viewer-release.build_viewer_update_version_manager = true
-viewer-pre-release.viewer_channel = "Second Life Release"
-viewer-pre-release.login_channel = "Second Life Release"
-viewer-pre-release.build_debug_release_separately = true
-viewer-pre-release.build_viewer_update_version_manager = true
-#viewer-pre-release.release-viewer.jira = DRTVWR-92
-
-
# ========================================
# mesh-development
# ========================================
@@ -136,35 +112,31 @@ viewer-mesh.login_channel = "Project Viewer - Mesh"
viewer-mesh.viewer_grid = aditi
viewer-mesh.email = shining@lists.lindenlab.com
-
-# ========================================
-# CG
-# ========================================
-
-cg_viewer-development_lenny.show_changes_since = 4b140ce7839d
-cg_viewer-development_lenny.email = cg@lindenlab.com
-
# ================
# oz
# ================
+Snowstorm_viewer-project-review.build_debug_release_separately = true
+Snowstorm_viewer-project-review.codeticket_add_context = true
+Snowstorm_viewer-project-review.viewer_channel = "Project Viewer - Snowstorm Team"
+Snowstorm_viewer-project-review.login_channel = "Project Viewer - Snowstorm Team"
+Snowstorm_viewer-project-review.codeticket_add_context = true
+
oz_viewer-devreview.build_debug_release_separately = true
oz_viewer-devreview.codeticket_add_context = false
oz_viewer-devreview.build_enforce_coding_policy = true
+oz_viewer-devreview.email = oz@lindenlab.com
-oz_project-1.build_debug_release_separately = true
-oz_project-1.codeticket_add_context = false
-oz_project-2.build_debug_release_separately = true
-oz_project-2.codeticket_add_context = false
-oz_project-3.build_debug_release_separately = true
-oz_project-3.codeticket_add_context = false
-oz_project-4.build_debug_release_separately = true
-oz_project-4.codeticket_add_context = false
+oz_viewer-trial.build_debug_release_separately = true
+oz_viewer-trial.codeticket_add_context = false
+oz_viewer-trial.build_enforce_coding_policy = true
+oz_viewer-trial.email = oz@lindenlab.com
oz_viewer-beta-review.build_debug_release_separately = true
oz_viewer-beta-review.codeticket_add_context = false
oz_viewer-beta-review.viewer_channel = "Second Life Beta Viewer"
oz_viewer-beta-review.login_channel = "Second Life Beta Viewer"
+oz_viewer-beta-review.email = oz@lindenlab.com
# =================================================================
# asset delivery 2010 projects
diff --git a/autobuild.xml b/autobuild.xml
index 49031b9f17..0e4b81324a 100644
--- a/autobuild.xml
+++ b/autobuild.xml
@@ -1206,9 +1206,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>7108c2443dbcf4c032305814ce65ebb7</string>
+ <string>4a98d727561cd1f4ac5ee02907411df1</string>
<key>url</key>
- <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/244065/arch/Darwin/installer/llqtwebkit-4.7.1-darwin-20111028.tar.bz2</string>
+ <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/Darwin/installer/llqtwebkit-4.7.1-darwin-20120228.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
@@ -1218,9 +1218,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>c05a33ee8b6f253b5a744596dfc3707d</string>
+ <string>f50e5f0cc880c55b3f0f7e67dc8f7221</string>
<key>url</key>
- <string>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/llqtwebkit-linux-qt4.6-20101013.tar.bz2</string>
+ <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/Linux/installer/llqtwebkit-4.7.1-linux-20120228.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>
@@ -1230,9 +1230,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>24048a31d7b852774dc3117acbd4a86a</string>
+ <string>5e3cd6af397e853a963a6de40d440ff4</string>
<key>url</key>
- <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/244065/arch/CYGWIN/installer/llqtwebkit-4.7.1-windows-20111028.tar.bz2</string>
+ <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/CYGWIN/installer/llqtwebkit-4.7.1-windows-20120228.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
diff --git a/build.sh b/build.sh
index c7c89fe3c2..8ca3208087 100755
--- a/build.sh
+++ b/build.sh
@@ -132,10 +132,6 @@ if test -f scripts/update_version_files.py ; then
end_section UpdateVer
fi
-# Now retrieve the version for use in the version manager
-# First three parts only, $revision will be appended automatically.
-build_viewer_update_version_manager_version=`python scripts/get_version.py --viewer-version | sed 's/\.[0-9]*$//'`
-
if [ -z "$AUTOBUILD" ]
then
export autobuild_dir="$here/../../../autobuild/bin/"
@@ -177,9 +173,6 @@ eval "$("$AUTOBUILD" source_environment)"
env|sort
-# Install packages.
-"$AUTOBUILD" install --skip-license-check
-
# Now run the build
succeeded=true
build_processes=
@@ -195,10 +188,19 @@ do
begin_section "Do$variant"
build_dir=`build_dir_$arch $variant`
build_dir_stubs="$build_dir/win_setup/$variant"
+
+ begin_section "PreClean"
rm -rf "$build_dir"
+ end_section "PreClean"
+
mkdir -p "$build_dir"
mkdir -p "$build_dir/tmp"
- #export TMP="$build_dir/tmp"
+
+ # Install packages.
+ begin_section "AutobuildInstall"
+ "$AUTOBUILD" install --verbose --skip-license-check
+ end_section "AutobuildInstall"
+
if pre_build "$variant" "$build_dir" >> "$build_log" 2>&1
then
if $build_link_parallel
diff --git a/doc/contributions.txt b/doc/contributions.txt
index 2b39e15e2a..04edfb4bea 100644
--- a/doc/contributions.txt
+++ b/doc/contributions.txt
@@ -103,6 +103,7 @@ Aleric Inglewood
STORM-163
STORM-955
STORM-960
+ STORM-1793
Ales Beaumont
VWR-9352
SNOW-240
@@ -159,6 +160,7 @@ Alissa Sabre
VWR-12620
VWR-12789
SNOW-322
+ STORM-1723
Alliez Mysterio
Angus Boyd
VWR-592
@@ -170,6 +172,8 @@ Ansariel Hiller
STORM-1101
VWR-25480
VWR-26150
+ STORM-1685
+ STORM-1713
Aralara Rajal
Ardy Lay
STORM-859
@@ -230,7 +234,7 @@ Borg Capalini
Boroondas Gupte
OPEN-29
OPEN-39
- OPEN-39
+ OPEN-54
OPEN-99
SNOW-278
SNOW-503
@@ -392,6 +396,8 @@ Frontera Thor
Fury Rosewood
Gaberoonie Zanzibar
Ganymedes Costagravas
+Geenz Spad
+ STORM-1823
Gene Frostbite
GeneJ Composer
Geneko Nemeth
@@ -463,6 +469,8 @@ Hiro Sommambulist
VWR-132
VWR-136
VWR-143
+Hitomi Tiponi
+ STORM-1741
Holger Gilruth
Horatio Freund
Hoze Menges
@@ -482,6 +490,7 @@ Ima Mechanique
OPEN-76
STORM-959
STORM-1175
+ STORM-1708
Imnotgoing Sideways
Inma Rau
Innula Zenovka
@@ -581,11 +590,45 @@ Jonathan Yap
STORM-976
STORM-1639
STORM-910
+ STORM-1653
STORM-1642
+ STORM-591
STORM-1105
+ STORM-1679
STORM-1222
STORM-1659
STORM-1674
+ STORM-1685
+ STORM-1718
+ STORM-1721
+ STORM-1718
+ STORM-1727
+ STORM-1725
+ STORM-1719
+ STORM-1712
+ STORM-1728
+ STORM-1736
+ STORM-1804
+ STORM-1734
+ STORM-1731
+ STORM-653
+ STORM-1737
+ STORM-1733
+ STORM-1741
+ STORM-1790
+ STORM-1795
+ STORM-1788
+ STORM-1803
+ STORM-1795
+ STORM-1799
+ STORM-1796
+ STORM-1807
+ STORM-1808
+ STORM-637
+ STORM-1822
+ STORM-1809
+ STORM-1793
+ STORM-1810
Kadah Coba
STORM-1060
Jondan Lundquist
@@ -621,6 +664,7 @@ Kitty Barnett
STORM-1001
STORM-1175
VWR-24217
+ STORM-1804
Kolor Fall
Komiko Okamoto
Korvel Noh
@@ -828,6 +872,7 @@ Nicky Perian
OPEN-1
STORM-1087
STORM-1090
+ STORM-1828
Nicoladie Gymnast
Nounouch Hapmouche
VWR-238
@@ -920,6 +965,7 @@ Robin Cornelius
SNOW-599
SNOW-747
STORM-422
+ STORM-591
STORM-960
STORM-1019
STORM-1095
@@ -1114,6 +1160,9 @@ Tofu Buzzard
CTS-411
STORM-546
VWR-24509
+ STORM-1684
+ SH-2477
+ STORM-1684
Tony Kembia
Torben Trautman
TouchaHoney Perhaps
@@ -1143,6 +1192,8 @@ Unlikely Quintessa
UsikuFarasi Kanarik
Vadim Bigbear
VWR-2681
+Vaalith Jinn
+ STORM-64
Vector Hastings
VWR-8726
Veritas Raymaker
@@ -1211,6 +1262,8 @@ WolfPup Lowenhar
VWR-20741
VWR-20933
Wundur Primbee
+Xellessanova Zenith
+ STORM-1793
Xiki Luik
xstorm Radek
YongYong Francois
@@ -1233,6 +1286,7 @@ Zi Ree
VWR-1140
VWR-24017
VWR-25588
+ STORM-1790
Zipherius Turas
VWR-76
VWR-77
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake
index 0266239454..98eeed09b3 100644
--- a/indra/cmake/00-Common.cmake
+++ b/indra/cmake/00-Common.cmake
@@ -46,7 +46,7 @@ if (WINDOWS)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Od /Zi /MDd /MP -D_SCL_SECURE_NO_WARNINGS=1"
CACHE STRING "C++ compiler debug options" FORCE)
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO
- "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Od /Zi /MD /MP /Ob2 -D_SECURE_STL=0"
+ "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Od /Zi /MD /MP /Ob0 -D_SECURE_STL=0"
CACHE STRING "C++ compiler release-with-debug options" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE
"${CMAKE_CXX_FLAGS_RELEASE} ${LL_CXX_FLAGS} /O2 /Zi /MD /MP /Ob2 -D_SECURE_STL=0 -D_HAS_ITERATOR_DEBUGGING=0"
@@ -62,7 +62,7 @@ if (WINDOWS)
/D_UNICODE
/GS
/TP
- /W2
+ /W3
/c
/Zc:forScope
/nologo
diff --git a/indra/cmake/JsonCpp.cmake b/indra/cmake/JsonCpp.cmake
index 499b00fb44..7ad73e5683 100644
--- a/indra/cmake/JsonCpp.cmake
+++ b/indra/cmake/JsonCpp.cmake
@@ -18,5 +18,5 @@ else (STANDALONE)
elseif (LINUX)
set(JSONCPP_LIBRARIES libjson_linux-gcc-4.1.3_libmt.a)
endif (WINDOWS)
- set(JSONCPP_INCLUDE_DIRS "${LIBS_PREBUILT_DIR}/include/jsoncpp" "${LIBS_PREBUILT_DIR}/include/json")
+ set(JSONCPP_INCLUDE_DIR "${LIBS_PREBUILT_DIR}/include/jsoncpp" "${LIBS_PREBUILT_DIR}/include/json")
endif (STANDALONE)
diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake
index c5f9e2c579..47f944f9a5 100644
--- a/indra/cmake/Linking.cmake
+++ b/indra/cmake/Linking.cmake
@@ -13,7 +13,7 @@ elseif (LINUX)
set(EXE_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs/bin)
elseif (DARWIN)
set(SHARED_LIB_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs)
- set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs/\$(CONFIGURATION)")
+ set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs")
endif (WINDOWS)
# Autobuild packages must provide 'release' versions of libraries, but may provide versions for
@@ -33,7 +33,14 @@ else(WINDOWS OR DARWIN)
set(AUTOBUILD_LIBS_INSTALL_DIRS ${AUTOBUILD_INSTALL_DIR}/lib/${CMAKE_BUILD_TYPE_LOWER})
endif(WINDOWS OR DARWIN)
-list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
+if (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
+ # When we're building something other than Release, append the
+ # packages/lib/release directory to deal with autobuild packages that don't
+ # provide (e.g.) lib/debug libraries.
+ list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
+ message(STATUS "CMAKE_BUILD_TYPE = ${CMAKE_BUILD_TYPE}, extending AUTOBUILD_LIBS_INSTALL_DIRS")
+endif (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
+message(STATUS "For ${CMAKE_BUILD_TYPE}, AUTOBUILD_LIBS_INSTALL_DIRS: ${AUTOBUILD_LIBS_INSTALL_DIRS}")
link_directories(${AUTOBUILD_LIBS_INSTALL_DIRS})
if (LINUX)
diff --git a/indra/cmake/VisualLeakDetector.cmake b/indra/cmake/VisualLeakDetector.cmake
new file mode 100644
index 0000000000..d3ba554e46
--- /dev/null
+++ b/indra/cmake/VisualLeakDetector.cmake
@@ -0,0 +1,15 @@
+# -*- cmake -*-
+
+if (VIEWER)
+
+ set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off")
+
+ if (INCLUDE_VLD_CMAKE)
+
+ if (WINDOWS)
+ add_definitions(-DINCLUDE_VLD=1)
+ endif (WINDOWS)
+
+ endif (INCLUDE_VLD_CMAKE)
+
+endif (VIEWER)
diff --git a/indra/cmake/WebKitLibPlugin.cmake b/indra/cmake/WebKitLibPlugin.cmake
index 91b49e75d7..d9df78bfc8 100644
--- a/indra/cmake/WebKitLibPlugin.cmake
+++ b/indra/cmake/WebKitLibPlugin.cmake
@@ -70,9 +70,10 @@ elseif (LINUX)
QtNetwork
QtGui
QtCore
- qgif
- qjpeg
- jpeg
+ jscore
+# qgif
+# qjpeg
+# jpeg
fontconfig
X11
Xrender
diff --git a/indra/edit-me-to-trigger-new-build.txt b/indra/edit-me-to-trigger-new-build.txt
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/indra/edit-me-to-trigger-new-build.txt
diff --git a/indra/linux_crash_logger/llcrashloggerlinux.cpp b/indra/linux_crash_logger/llcrashloggerlinux.cpp
index 62465f9937..62465f9937 100755..100644
--- a/indra/linux_crash_logger/llcrashloggerlinux.cpp
+++ b/indra/linux_crash_logger/llcrashloggerlinux.cpp
diff --git a/indra/linux_crash_logger/llcrashloggerlinux.h b/indra/linux_crash_logger/llcrashloggerlinux.h
index dae6c46651..dae6c46651 100755..100644
--- a/indra/linux_crash_logger/llcrashloggerlinux.h
+++ b/indra/linux_crash_logger/llcrashloggerlinux.h
diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp
index f0b44f97d2..7f747c2eca 100644
--- a/indra/llaudio/llaudiodecodemgr.cpp
+++ b/indra/llaudio/llaudiodecodemgr.cpp
@@ -215,7 +215,7 @@ BOOL LLVorbisDecodeState::initDecode()
return(FALSE);
}
- S32 sample_count = ov_pcm_total(&mVF, -1);
+ S32 sample_count = (S32)ov_pcm_total(&mVF, -1);
size_t size_guess = (size_t)sample_count;
vorbis_info* vi = ov_info(&mVF, -1);
size_guess *= (vi? vi->channels : 1);
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp
index 5e540ad8c5..5fa28cb902 100644
--- a/indra/llaudio/llaudioengine.cpp
+++ b/indra/llaudio/llaudioengine.cpp
@@ -1264,6 +1264,7 @@ LLAudioSource::LLAudioSource(const LLUUID& id, const LLUUID& owner_id, const F32
mSyncSlave(false),
mQueueSounds(false),
mPlayedOnce(false),
+ mCorrupted(false),
mType(type),
mChannelp(NULL),
mCurrentDatap(NULL),
@@ -1296,16 +1297,25 @@ void LLAudioSource::setChannel(LLAudioChannel *channelp)
void LLAudioSource::update()
{
+ if(mCorrupted)
+ {
+ return ; //no need to update
+ }
+
if (!getCurrentBuffer())
{
if (getCurrentData())
{
// Hack - try and load the sound. Will do this as a callback
// on decode later.
- if (getCurrentData()->load())
+ if (getCurrentData()->load() && getCurrentData()->getBuffer())
{
play(getCurrentData()->getID());
- }
+ }
+ else
+ {
+ mCorrupted = true ;
+ }
}
}
}
@@ -1421,6 +1431,11 @@ bool LLAudioSource::play(const LLUUID &audio_uuid)
bool LLAudioSource::isDone() const
{
+ if(mCorrupted)
+ {
+ return true ;
+ }
+
const F32 MAX_AGE = 60.f;
const F32 MAX_UNPLAYED_AGE = 15.f;
const F32 MAX_MUTED_AGE = 11.f;
@@ -1736,7 +1751,7 @@ LLAudioData::LLAudioData(const LLUUID &uuid) :
}
}
-
+//return false when the audio file is corrupted.
bool LLAudioData::load()
{
// For now, just assume we're going to use one buffer per audiodata.
@@ -1752,7 +1767,7 @@ bool LLAudioData::load()
{
// No free buffers, abort.
llinfos << "Not able to allocate a new audio buffer, aborting." << llendl;
- return false;
+ return true;
}
std::string uuid_str;
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h
index 30d2490635..28b69e1973 100644
--- a/indra/llaudio/llaudioengine.h
+++ b/indra/llaudio/llaudioengine.h
@@ -37,6 +37,7 @@
#include "lluuid.h"
#include "llframetimer.h"
#include "llassettype.h"
+#include "llextendedstatus.h"
#include "lllistener.h"
@@ -334,6 +335,7 @@ protected:
bool mSyncSlave;
bool mQueueSounds;
bool mPlayedOnce;
+ bool mCorrupted;
S32 mType;
LLVector3d mPositionGlobal;
LLVector3 mVelocity;
diff --git a/indra/llcharacter/llbvhloader.cpp b/indra/llcharacter/llbvhloader.cpp
index f3cf950afa..2a0df26384 100644
--- a/indra/llcharacter/llbvhloader.cpp
+++ b/indra/llcharacter/llbvhloader.cpp
@@ -1570,7 +1570,7 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
constraint_it++)
{
U8 byte = constraint_it->mChainLength;
- dp.packU8(byte, "chain_lenght");
+ dp.packU8(byte, "chain_length");
byte = constraint_it->mConstraintType;
dp.packU8(byte, "constraint_type");
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h
index e81a27c2bc..3ebb2bffb0 100644
--- a/indra/llcharacter/llcharacter.h
+++ b/indra/llcharacter/llcharacter.h
@@ -126,7 +126,7 @@ public:
virtual void addDebugText( const std::string& text ) = 0;
- virtual const LLUUID& getID() = 0;
+ virtual const LLUUID& getID() const = 0;
//-------------------------------------------------------------------------
// End Interface
//-------------------------------------------------------------------------
diff --git a/indra/llcommon/linden_common.h b/indra/llcommon/linden_common.h
index bdcc98e402..5cfcdab41c 100644
--- a/indra/llcommon/linden_common.h
+++ b/indra/llcommon/linden_common.h
@@ -52,34 +52,11 @@
#include <ctime>
#include <iosfwd>
-// Work around Microsoft compiler warnings in STL headers
-#ifdef LL_WINDOWS
-#pragma warning (disable : 4702) // unreachable code
-#pragma warning (disable : 4244) // conversion from time_t to S32
-#endif // LL_WINDOWS
-
-// *TODO: Eliminate these, most library .cpp files don't need them.
-// Add them to llviewerprecompiledheaders.h if necessary.
-#include <list>
-#include <map>
-#include <vector>
-#include <string>
-
-#ifdef LL_WINDOWS
-// Reenable warnings we disabled above
-#pragma warning (3 : 4702) // unreachable code, we like level 3, not 4
-// moved msvc warnings to llpreprocessor.h *TODO - delete this comment after merge conflicts are unlikely -brad
-#endif // LL_WINDOWS
-
// Linden only libs in alpha-order other than stdtypes.h
// *NOTE: Please keep includes here to a minimum, see above.
#include "stdtypes.h"
#include "lldefs.h"
#include "llerror.h"
-#include "llextendedstatus.h"
-// Don't do this, adds 15K lines of header code to every library file.
-//#include "llfasttimer.h"
#include "llfile.h"
-#include "llformat.h"
#endif
diff --git a/indra/llcommon/llavatarname.cpp b/indra/llcommon/llavatarname.cpp
index ba3dd6d6b4..3206843bf4 100644
--- a/indra/llcommon/llavatarname.cpp
+++ b/indra/llcommon/llavatarname.cpp
@@ -106,6 +106,11 @@ std::string LLAvatarName::getCompleteName() const
std::string LLAvatarName::getLegacyName() const
{
+ if (mLegacyFirstName.empty() && mLegacyLastName.empty()) // display names disabled?
+ {
+ return mDisplayName;
+ }
+
std::string name;
name.reserve( mLegacyFirstName.size() + 1 + mLegacyLastName.size() );
name = mLegacyFirstName;
diff --git a/indra/llcommon/llerror.cpp b/indra/llcommon/llerror.cpp
index c35799bbb9..e4381dbbd6 100644
--- a/indra/llcommon/llerror.cpp
+++ b/indra/llcommon/llerror.cpp
@@ -617,6 +617,12 @@ namespace LLError
s.defaultLevel = level;
}
+ ELevel getDefaultLevel()
+ {
+ Settings& s = Settings::get();
+ return s.defaultLevel;
+ }
+
void setFunctionLevel(const std::string& function_name, ELevel level)
{
Globals& g = Globals::get();
diff --git a/indra/llcommon/llerrorcontrol.h b/indra/llcommon/llerrorcontrol.h
index fb75d45e2c..ed9de002f5 100644
--- a/indra/llcommon/llerrorcontrol.h
+++ b/indra/llcommon/llerrorcontrol.h
@@ -75,6 +75,7 @@ namespace LLError
LL_COMMON_API void setPrintLocation(bool);
LL_COMMON_API void setDefaultLevel(LLError::ELevel);
+ LL_COMMON_API ELevel getDefaultLevel();
LL_COMMON_API void setFunctionLevel(const std::string& function_name, LLError::ELevel);
LL_COMMON_API void setClassLevel(const std::string& class_name, LLError::ELevel);
LL_COMMON_API void setFileLevel(const std::string& file_name, LLError::ELevel);
diff --git a/indra/llcommon/llevents.cpp b/indra/llcommon/llevents.cpp
index db1ea4792b..0855180dcd 100644
--- a/indra/llcommon/llevents.cpp
+++ b/indra/llcommon/llevents.cpp
@@ -430,13 +430,13 @@ LLBoundListener LLEventPump::listen_impl(const std::string& name, const LLEventL
{
// The new node isn't last. Place it between the previous node and
// the successor.
- newNode = (myprev + mydmi->second)/2.0;
+ newNode = (myprev + mydmi->second)/2.f;
}
else
{
// The new node is last. Bump myprev up to the next integer, add
// 1.0 and use that.
- newNode = std::ceil(myprev) + 1.0;
+ newNode = std::ceil(myprev) + 1.f;
}
// Now that newNode has a value that places it appropriately in mSignal,
// connect it.
diff --git a/indra/llcommon/llmd5.cpp b/indra/llcommon/llmd5.cpp
index 75fde8e5ba..1409c55d1c 100644
--- a/indra/llcommon/llmd5.cpp
+++ b/indra/llcommon/llmd5.cpp
@@ -175,7 +175,7 @@ void LLMD5::update(std::istream& stream){
while (stream.good()){
stream.read( (char*)buffer, BLOCK_LEN); /* Flawfinder: ignore */ // note that return value of read is unusable.
- len=stream.gcount();
+ len=(int)stream.gcount();
update(buffer, len);
}
diff --git a/indra/llcommon/llmemory.cpp b/indra/llcommon/llmemory.cpp
index bb7998c0a8..3b9758f996 100644
--- a/indra/llcommon/llmemory.cpp
+++ b/indra/llcommon/llmemory.cpp
@@ -159,6 +159,7 @@ void LLMemory::logMemoryInfo(BOOL update)
if(update)
{
updateMemoryInfo() ;
+ LLPrivateMemoryPoolManager::getInstance()->updateStatistics() ;
}
llinfos << "Current allocated physical memory(KB): " << sAllocatedMemInKB << llendl ;
diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h
index 17a4287538..7fdb537ab5 100644
--- a/indra/llcommon/llpreprocessor.h
+++ b/indra/llcommon/llpreprocessor.h
@@ -132,7 +132,7 @@
#pragma warning( 3 : 4265 ) // "class has virtual functions, but destructor is not virtual"
#pragma warning( 3 : 4266 ) // 'function' : no override available for virtual member function from base 'type'; function is hidden
#pragma warning (disable : 4180) // qualifier applied to function type has no meaning; ignored
-#pragma warning( disable : 4284 ) // silly MS warning deep inside their <map> include file
+//#pragma warning( disable : 4284 ) // silly MS warning deep inside their <map> include file
#pragma warning( disable : 4503 ) // 'decorated name length exceeded, name was truncated'. Does not seem to affect compilation.
#pragma warning( disable : 4800 ) // 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
#pragma warning( disable : 4996 ) // warning: deprecated
@@ -151,6 +151,8 @@
#pragma warning (disable : 4251) // member needs to have dll-interface to be used by clients of class
#pragma warning (disable : 4275) // non dll-interface class used as base for dll-interface class
+#pragma warning (disable : 4018) // '<' : signed/unsigned mismatch
+
#endif // LL_MSVC
#if LL_WINDOWS
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 5dee7a3541..1738c16dea 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -109,7 +109,7 @@ void LLQueuedThread::shutdown()
// MAIN THREAD
// virtual
-S32 LLQueuedThread::update(U32 max_time_ms)
+S32 LLQueuedThread::update(F32 max_time_ms)
{
if (!mStarted)
{
@@ -122,7 +122,7 @@ S32 LLQueuedThread::update(U32 max_time_ms)
return updateQueue(max_time_ms);
}
-S32 LLQueuedThread::updateQueue(U32 max_time_ms)
+S32 LLQueuedThread::updateQueue(F32 max_time_ms)
{
F64 max_time = (F64)max_time_ms * .001;
LLTimer timer;
diff --git a/indra/llcommon/llqueuedthread.h b/indra/llcommon/llqueuedthread.h
index 499d13a792..d3704b0fe2 100644
--- a/indra/llcommon/llqueuedthread.h
+++ b/indra/llcommon/llqueuedthread.h
@@ -173,8 +173,8 @@ protected:
public:
bool waitForResult(handle_t handle, bool auto_complete = true);
- virtual S32 update(U32 max_time_ms);
- S32 updateQueue(U32 max_time_ms);
+ virtual S32 update(F32 max_time_ms);
+ S32 updateQueue(F32 max_time_ms);
void waitOnPending();
void printQueueStats();
diff --git a/indra/llcommon/llsd.cpp b/indra/llcommon/llsd.cpp
index 6ca0737445..e295e3c621 100644
--- a/indra/llcommon/llsd.cpp
+++ b/indra/llcommon/llsd.cpp
@@ -24,6 +24,9 @@
* $/LicenseInfo$
*/
+// Must turn on conditional declarations in header file so definitions end up
+// with proper linkage.
+#define LLSD_DEBUG_INFO
#include "linden_common.h"
#include "llsd.h"
@@ -31,6 +34,7 @@
#include "../llmath/llmath.h"
#include "llformat.h"
#include "llsdserialize.h"
+#include "stringize.h"
#ifndef LL_RELEASE_FOR_DOWNLOAD
#define NAME_UNNAMED_NAMESPACE
@@ -50,6 +54,18 @@ namespace
using namespace LLSDUnnamedNamespace;
#endif
+namespace llsd
+{
+
+// statics
+S32 sLLSDAllocationCount = 0;
+S32 sLLSDNetObjects = 0;
+
+} // namespace llsd
+
+#define ALLOC_LLSD_OBJECT { llsd::sLLSDNetObjects++; llsd::sLLSDAllocationCount++; }
+#define FREE_LLSD_OBJECT { llsd::sLLSDNetObjects--; }
+
class LLSD::Impl
/**< This class is the abstract base class of the implementation of LLSD
It provides the reference counting implementation, and the default
@@ -58,13 +74,10 @@ class LLSD::Impl
*/
{
-private:
- U32 mUseCount;
-
protected:
Impl();
- enum StaticAllocationMarker { STATIC };
+ enum StaticAllocationMarker { STATIC_USAGE_COUNT = 0xFFFFFFFF };
Impl(StaticAllocationMarker);
///< This constructor is used for static objects and causes the
// suppresses adjusting the debugging counters when they are
@@ -72,8 +85,10 @@ protected:
virtual ~Impl();
- bool shared() const { return mUseCount > 1; }
+ bool shared() const { return (mUseCount > 1) && (mUseCount != STATIC_USAGE_COUNT); }
+ U32 mUseCount;
+
public:
static void reset(Impl*& var, Impl* impl);
///< safely set var to refer to the new impl (possibly shared)
@@ -128,6 +143,18 @@ public:
virtual LLSD::array_const_iterator beginArray() const { return endArray(); }
virtual LLSD::array_const_iterator endArray() const { static const std::vector<LLSD> empty; return empty.end(); }
+ virtual void dumpStats() const;
+ virtual void calcStats(S32 type_counts[], S32 share_counts[]) const;
+ // Container subclasses contain LLSD objects, rather than directly
+ // containing Impl objects. This helper forwards through LLSD.
+ void calcStats(const LLSD& llsd, S32 type_counts[], S32 share_counts[]) const
+ {
+ safe(llsd.impl).calcStats(type_counts, share_counts);
+ }
+
+ static const Impl& getImpl(const LLSD& llsd) { return safe(llsd.impl); }
+ static Impl& getImpl(LLSD& llsd) { return safe(llsd.impl); }
+
static const LLSD& undef();
static U32 sAllocationCount;
@@ -360,6 +387,9 @@ namespace
LLSD::map_iterator endMap() { return mData.end(); }
virtual LLSD::map_const_iterator beginMap() const { return mData.begin(); }
virtual LLSD::map_const_iterator endMap() const { return mData.end(); }
+
+ virtual void dumpStats() const;
+ virtual void calcStats(S32 type_counts[], S32 share_counts[]) const;
};
ImplMap& ImplMap::makeMap(LLSD::Impl*& var)
@@ -414,6 +444,34 @@ namespace
return i->second;
}
+ void ImplMap::dumpStats() const
+ {
+ std::cout << "Map size: " << mData.size() << std::endl;
+
+ std::cout << "LLSD Net Objects: " << llsd::sLLSDNetObjects << std::endl;
+ std::cout << "LLSD allocations: " << llsd::sLLSDAllocationCount << std::endl;
+
+ std::cout << "LLSD::Impl Net Objects: " << sOutstandingCount << std::endl;
+ std::cout << "LLSD::Impl allocations: " << sAllocationCount << std::endl;
+
+ Impl::dumpStats();
+ }
+
+ void ImplMap::calcStats(S32 type_counts[], S32 share_counts[]) const
+ {
+ LLSD::map_const_iterator iter = beginMap();
+ while (iter != endMap())
+ {
+ //std::cout << " " << (*iter).first << ": " << (*iter).second << std::endl;
+ Impl::calcStats((*iter).second, type_counts, share_counts);
+ iter++;
+ }
+
+ // Add in the values for this map
+ Impl::calcStats(type_counts, share_counts);
+ }
+
+
class ImplArray : public LLSD::Impl
{
private:
@@ -449,6 +507,8 @@ namespace
LLSD::array_iterator endArray() { return mData.end(); }
virtual LLSD::array_const_iterator beginArray() const { return mData.begin(); }
virtual LLSD::array_const_iterator endArray() const { return mData.end(); }
+
+ virtual void calcStats(S32 type_counts[], S32 share_counts[]) const;
};
ImplArray& ImplArray::makeArray(Impl*& var)
@@ -490,12 +550,13 @@ namespace
void ImplArray::insert(LLSD::Integer i, const LLSD& v)
{
- if (i < 0) {
+ if (i < 0)
+ {
return;
}
DataVector::size_type index = i;
- if (index >= mData.size())
+ if (index >= mData.size()) // tbd - sanity check limit for index ?
{
mData.resize(index + 1);
}
@@ -543,6 +604,19 @@ namespace
return mData[index];
}
+
+ void ImplArray::calcStats(S32 type_counts[], S32 share_counts[]) const
+ {
+ LLSD::array_const_iterator iter = beginArray();
+ while (iter != endArray())
+ { // Add values for all items held in the array
+ Impl::calcStats((*iter), type_counts, share_counts);
+ iter++;
+ }
+
+ // Add in the values for this array
+ Impl::calcStats(type_counts, share_counts);
+ }
}
LLSD::Impl::Impl()
@@ -564,8 +638,11 @@ LLSD::Impl::~Impl()
void LLSD::Impl::reset(Impl*& var, Impl* impl)
{
- if (impl) ++impl->mUseCount;
- if (var && --var->mUseCount == 0)
+ if (impl && impl->mUseCount != STATIC_USAGE_COUNT)
+ {
+ ++impl->mUseCount;
+ }
+ if (var && var->mUseCount != STATIC_USAGE_COUNT && --var->mUseCount == 0)
{
delete var;
}
@@ -574,13 +651,13 @@ void LLSD::Impl::reset(Impl*& var, Impl* impl)
LLSD::Impl& LLSD::Impl::safe(Impl* impl)
{
- static Impl theUndefined(STATIC);
+ static Impl theUndefined(STATIC_USAGE_COUNT);
return impl ? *impl : theUndefined;
}
const LLSD::Impl& LLSD::Impl::safe(const Impl* impl)
{
- static Impl theUndefined(STATIC);
+ static Impl theUndefined(STATIC_USAGE_COUNT);
return impl ? *impl : theUndefined;
}
@@ -656,6 +733,43 @@ const LLSD& LLSD::Impl::undef()
return immutableUndefined;
}
+void LLSD::Impl::dumpStats() const
+{
+ S32 type_counts[LLSD::TypeLLSDNumTypes + 1];
+ memset(&type_counts, 0, sizeof(type_counts));
+
+ S32 share_counts[LLSD::TypeLLSDNumTypes + 1];
+ memset(&share_counts, 0, sizeof(share_counts));
+
+ // Add info from all the values this object has
+ calcStats(type_counts, share_counts);
+
+ S32 type_index = LLSD::TypeLLSDTypeBegin;
+ while (type_index != LLSD::TypeLLSDTypeEnd)
+ {
+ std::cout << LLSD::typeString((LLSD::Type)type_index) << " type "
+ << type_counts[type_index] << " objects, "
+ << share_counts[type_index] << " shared"
+ << std::endl;
+ type_index++;
+ }
+}
+
+
+void LLSD::Impl::calcStats(S32 type_counts[], S32 share_counts[]) const
+{
+ S32 tp = S32(type());
+ if (0 <= tp && tp < LLSD::TypeLLSDNumTypes)
+ {
+ type_counts[tp]++;
+ if (shared())
+ {
+ share_counts[tp]++;
+ }
+ }
+}
+
+
U32 LLSD::Impl::sAllocationCount = 0;
U32 LLSD::Impl::sOutstandingCount = 0;
@@ -681,10 +795,10 @@ namespace
}
-LLSD::LLSD() : impl(0) { }
-LLSD::~LLSD() { Impl::reset(impl, 0); }
+LLSD::LLSD() : impl(0) { ALLOC_LLSD_OBJECT; }
+LLSD::~LLSD() { FREE_LLSD_OBJECT; Impl::reset(impl, 0); }
-LLSD::LLSD(const LLSD& other) : impl(0) { assign(other); }
+LLSD::LLSD(const LLSD& other) : impl(0) { ALLOC_LLSD_OBJECT; assign(other); }
void LLSD::assign(const LLSD& other) { Impl::assign(impl, other.impl); }
@@ -692,18 +806,18 @@ void LLSD::clear() { Impl::assignUndefined(impl); }
LLSD::Type LLSD::type() const { return safe(impl).type(); }
-// Scaler Constructors
-LLSD::LLSD(Boolean v) : impl(0) { assign(v); }
-LLSD::LLSD(Integer v) : impl(0) { assign(v); }
-LLSD::LLSD(Real v) : impl(0) { assign(v); }
-LLSD::LLSD(const UUID& v) : impl(0) { assign(v); }
-LLSD::LLSD(const String& v) : impl(0) { assign(v); }
-LLSD::LLSD(const Date& v) : impl(0) { assign(v); }
-LLSD::LLSD(const URI& v) : impl(0) { assign(v); }
-LLSD::LLSD(const Binary& v) : impl(0) { assign(v); }
+// Scalar Constructors
+LLSD::LLSD(Boolean v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
+LLSD::LLSD(Integer v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
+LLSD::LLSD(Real v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
+LLSD::LLSD(const UUID& v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
+LLSD::LLSD(const String& v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
+LLSD::LLSD(const Date& v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
+LLSD::LLSD(const URI& v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
+LLSD::LLSD(const Binary& v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
// Convenience Constructors
-LLSD::LLSD(F32 v) : impl(0) { assign((Real)v); }
+LLSD::LLSD(F32 v) : impl(0) { ALLOC_LLSD_OBJECT; assign((Real)v); }
// Scalar Assignment
void LLSD::assign(Boolean v) { safe(impl).assign(impl, v); }
@@ -726,7 +840,7 @@ LLSD::URI LLSD::asURI() const { return safe(impl).asURI(); }
LLSD::Binary LLSD::asBinary() const { return safe(impl).asBinary(); }
// const char * helpers
-LLSD::LLSD(const char* v) : impl(0) { assign(v); }
+LLSD::LLSD(const char* v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
void LLSD::assign(const char* v)
{
if(v) assign(std::string(v));
@@ -784,9 +898,6 @@ LLSD& LLSD::operator[](Integer i)
const LLSD& LLSD::operator[](Integer i) const
{ return safe(impl).ref(i); }
-U32 LLSD::allocationCount() { return Impl::sAllocationCount; }
-U32 LLSD::outstandingCount() { return Impl::sOutstandingCount; }
-
static const char *llsd_dump(const LLSD &llsd, bool useXMLFormat)
{
// sStorage is used to hold the string representation of the llsd last
@@ -801,15 +912,9 @@ static const char *llsd_dump(const LLSD &llsd, bool useXMLFormat)
{
std::ostringstream out;
if (useXMLFormat)
- {
- LLSDXMLStreamer xml_streamer(llsd);
- out << xml_streamer;
- }
+ out << LLSDXMLStreamer(llsd);
else
- {
- LLSDNotationStreamer notation_streamer(llsd);
- out << notation_streamer;
- }
+ out << LLSDNotationStreamer(llsd);
out_string = out.str();
}
int len = out_string.length();
@@ -840,3 +945,38 @@ LLSD::array_iterator LLSD::beginArray() { return makeArray(impl).beginArray();
LLSD::array_iterator LLSD::endArray() { return makeArray(impl).endArray(); }
LLSD::array_const_iterator LLSD::beginArray() const{ return safe(impl).beginArray(); }
LLSD::array_const_iterator LLSD::endArray() const { return safe(impl).endArray(); }
+
+namespace llsd
+{
+
+U32 allocationCount() { return LLSD::Impl::sAllocationCount; }
+U32 outstandingCount() { return LLSD::Impl::sOutstandingCount; }
+
+// Diagnostic dump of contents in an LLSD object
+void dumpStats(const LLSD& llsd) { LLSD::Impl::getImpl(llsd).dumpStats(); }
+
+} // namespace llsd
+
+// static
+std::string LLSD::typeString(Type type)
+{
+ static const char * sTypeNameArray[] = {
+ "Undefined",
+ "Boolean",
+ "Integer",
+ "Real",
+ "String",
+ "UUID",
+ "Date",
+ "URI",
+ "Binary",
+ "Map",
+ "Array"
+ };
+
+ if (0 <= type && type < LL_ARRAY_SIZE(sTypeNameArray))
+ {
+ return sTypeNameArray[type];
+ }
+ return STRINGIZE("** invalid type value " << type);
+}
diff --git a/indra/llcommon/llsd.h b/indra/llcommon/llsd.h
index 90d0f97873..5eb69059ac 100644
--- a/indra/llcommon/llsd.h
+++ b/indra/llcommon/llsd.h
@@ -40,10 +40,10 @@
/**
LLSD provides a flexible data system similar to the data facilities of
dynamic languages like Perl and Python. It is created to support exchange
- of structured data between loosly coupled systems. (Here, "loosly coupled"
+ of structured data between loosely coupled systems. (Here, "loosely coupled"
means not compiled together into the same module.)
- Data in such exchanges must be highly tollerant of changes on either side
+ Data in such exchanges must be highly tolerant of changes on either side
such as:
- recompilation
- implementation in a different langauge
@@ -51,19 +51,19 @@
- execution of older versions (with fewer parameters)
To this aim, the C++ API of LLSD strives to be very easy to use, and to
- default to "the right thing" whereever possible. It is extremely tollerant
+ default to "the right thing" wherever possible. It is extremely tolerant
of errors and unexpected situations.
- The fundimental class is LLSD. LLSD is a value holding object. It holds
+ The fundamental class is LLSD. LLSD is a value holding object. It holds
one value that is either undefined, one of the scalar types, or a map or an
array. LLSD objects have value semantics (copying them copies the value,
- though it can be considered efficient, due to shareing.), and mutable.
+ though it can be considered efficient, due to sharing), and mutable.
Undefined is the singular value given to LLSD objects that are not
initialized with any data. It is also used as the return value for
- operations that return an LLSD,
+ operations that return an LLSD.
- The sclar data types are:
+ The scalar data types are:
- Boolean - true or false
- Integer - a 32 bit signed integer
- Real - a 64 IEEE 754 floating point value
@@ -80,9 +80,73 @@
An array is a sequence of zero or more LLSD values.
+ Thread Safety
+
+ In general, these LLSD classes offer *less* safety than STL container
+ classes. Implementations prior to this one were unsafe even when
+ completely unrelated LLSD trees were in two threads due to reference
+ sharing of special 'undefined' values that participated in the reference
+ counting mechanism.
+
+ The dereference-before-refcount and aggressive tree sharing also make
+ it impractical to share an LLSD across threads. A strategy of passing
+ ownership or a copy to another thread is still difficult due to a lack
+ of a cloning interface but it can be done with some care.
+
+ One way of transferring ownership is as follows:
+
+ void method(const LLSD input) {
+ ...
+ LLSD * xfer_tree = new LLSD();
+ {
+ // Top-level values
+ (* xfer_tree)['label'] = "Some text";
+ (* xfer_tree)['mode'] = APP_MODE_CONSTANT;
+
+ // There will be a second-level
+ LLSD subtree(LLSD::emptyMap());
+ (* xfer_tree)['subtree'] = subtree;
+
+ // Do *not* copy from LLSD objects via LLSD
+ // intermediaries. Only use plain-old-data
+ // types as intermediaries to prevent reference
+ // sharing.
+ subtree['value1'] = input['value1'].asInteger();
+ subtree['value2'] = input['value2'].asString();
+
+ // Close scope and drop 'subtree's reference.
+ // Only xfer_tree has a reference to the second
+ // level data.
+ }
+ ...
+ // Transfer the LLSD pointer to another thread. Ownership
+ // transfers, this thread no longer has a reference to any
+ // part of the xfer_tree and there's nothing to free or
+ // release here. Receiving thread does need to delete the
+ // pointer when it is done with the LLSD. Transfer
+ // mechanism must perform correct data ordering operations
+ // as dictated by architecture.
+ other_thread.sendMessageAndPointer("Take This", xfer_tree);
+ xfer_tree = NULL;
+
+
+ Avoid this pattern which provides half of a race condition:
+
+ void method(const LLSD input) {
+ ...
+ LLSD xfer_tree(LLSD::emptyMap());
+ xfer_tree['label'] = "Some text";
+ xfer_tree['mode'] = APP_MODE_CONSTANT;
+ ...
+ other_thread.sendMessageAndPointer("Take This", xfer_tree);
+
+
@nosubgrouping
*/
+// Normally undefined, used for diagnostics
+//#define LLSD_DEBUG_INFO 1
+
class LL_COMMON_API LLSD
{
public:
@@ -202,7 +266,7 @@ public:
//@}
/** @name Character Pointer Helpers
- These are helper routines to make working with char* the same as easy as
+ These are helper routines to make working with char* as easy as
working with strings.
*/
//@{
@@ -266,7 +330,7 @@ public:
/** @name Type Testing */
//@{
enum Type {
- TypeUndefined,
+ TypeUndefined = 0,
TypeBoolean,
TypeInteger,
TypeReal,
@@ -276,7 +340,10 @@ public:
TypeURI,
TypeBinary,
TypeMap,
- TypeArray
+ TypeArray,
+ TypeLLSDTypeEnd,
+ TypeLLSDTypeBegin = TypeUndefined,
+ TypeLLSDNumTypes = (TypeLLSDTypeEnd - TypeLLSDTypeBegin)
};
Type type() const;
@@ -302,7 +369,7 @@ public:
If you get a linker error about these being missing, you have made
mistake in your code. DO NOT IMPLEMENT THESE FUNCTIONS as a fix.
- All of thse problems stem from trying to support char* in LLSD or in
+ All of these problems stem from trying to support char* in LLSD or in
std::string. There are too many automatic casts that will lead to
using an arbitrary pointer or scalar type to std::string.
*/
@@ -311,7 +378,7 @@ public:
void assign(const void*); ///< assign from arbitrary pointers
LLSD& operator=(const void*); ///< assign from arbitrary pointers
- bool has(Integer) const; ///< has only works for Maps
+ bool has(Integer) const; ///< has() only works for Maps
//@}
/** @name Implementation */
@@ -320,13 +387,7 @@ public:
class Impl;
private:
Impl* impl;
- //@}
-
- /** @name Unit Testing Interface */
- //@{
-public:
- static U32 allocationCount(); ///< how many Impls have been made
- static U32 outstandingCount(); ///< how many Impls are still alive
+ friend class LLSD::Impl;
//@}
private:
@@ -338,6 +399,10 @@ private:
/// Returns Notation version of llsd -- only to be called from debugger
static const char *dump(const LLSD &llsd);
//@}
+
+public:
+
+ static std::string typeString(Type type); // Return human-readable type as a string
};
struct llsd_select_bool : public std::unary_function<LLSD, LLSD::Boolean>
@@ -385,9 +450,32 @@ struct llsd_select_string : public std::unary_function<LLSD, LLSD::String>
LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLSD& llsd);
+namespace llsd
+{
+
+#ifdef LLSD_DEBUG_INFO
+/** @name Unit Testing Interface */
+//@{
+ LL_COMMON_API void dumpStats(const LLSD&); ///< Output information on object and usage
+
+ /// @warn THE FOLLOWING COUNTS WILL NOT BE ACCURATE IN A MULTI-THREADED
+ /// ENVIRONMENT.
+ ///
+ /// These counts track LLSD::Impl (hidden) objects.
+ LL_COMMON_API U32 allocationCount(); ///< how many Impls have been made
+ LL_COMMON_API U32 outstandingCount(); ///< how many Impls are still alive
+
+ /// These counts track LLSD (public) objects.
+ LL_COMMON_API extern S32 sLLSDAllocationCount; ///< Number of LLSD objects ever created
+ LL_COMMON_API extern S32 sLLSDNetObjects; ///< Number of LLSD objects that exist
+#endif
+//@}
+
+} // namespace llsd
+
/** QUESTIONS & TO DOS
- - Would Binary be more convenient as usigned char* buffer semantics?
- - Should Binary be convertable to/from String, and if so how?
+ - Would Binary be more convenient as unsigned char* buffer semantics?
+ - Should Binary be convertible to/from String, and if so how?
- as UTF8 encoded strings (making not like UUID<->String)
- as Base64 or Base96 encoded (making like UUID<->String)
- Conversions to std::string and LLUUID do not result in easy assignment
diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp
index bf62600514..b419101b7e 100644
--- a/indra/llcommon/llsdserialize.cpp
+++ b/indra/llcommon/llsdserialize.cpp
@@ -110,7 +110,7 @@ bool LLSDSerialize::deserialize(LLSD& sd, std::istream& str, S32 max_bytes)
if (!strncasecmp(LEGACY_NON_HEADER, hdr_buf, strlen(LEGACY_NON_HEADER))) /* Flawfinder: ignore */
{
legacy_no_header = true;
- inbuf = str.gcount();
+ inbuf = (int)str.gcount();
}
else
{
@@ -343,7 +343,7 @@ std::istream& LLSDParser::get(
char delim) const
{
istr.get(s, n, delim);
- if(mCheckLimits) mMaxBytesLeft -= istr.gcount();
+ if(mCheckLimits) mMaxBytesLeft -= (int)istr.gcount();
return istr;
}
@@ -353,7 +353,7 @@ std::istream& LLSDParser::get(
char delim) const
{
istr.get(sb, delim);
- if(mCheckLimits) mMaxBytesLeft -= istr.gcount();
+ if(mCheckLimits) mMaxBytesLeft -= (int)istr.gcount();
return istr;
}
@@ -377,7 +377,7 @@ std::istream& LLSDParser::read(
std::streamsize n) const
{
istr.read(s, n);
- if(mCheckLimits) mMaxBytesLeft -= istr.gcount();
+ if(mCheckLimits) mMaxBytesLeft -= (int)istr.gcount();
return istr;
}
@@ -789,7 +789,7 @@ bool LLSDNotationParser::parseBinary(std::istream& istr, LLSD& data) const
if(len)
{
value.resize(len);
- account(fullread(istr, (char *)&value[0], len));
+ account((int)fullread(istr, (char *)&value[0], len));
}
c = get(istr); // strip off the trailing double-quote
data = value;
@@ -1069,7 +1069,7 @@ S32 LLSDBinaryParser::doParse(std::istream& istr, LLSD& data) const
if(size > 0)
{
value.resize(size);
- account(fullread(istr, (char*)&value[0], size));
+ account((int)fullread(istr, (char*)&value[0], size));
}
data = value;
}
@@ -1200,7 +1200,7 @@ bool LLSDBinaryParser::parseString(
if(size)
{
buf.resize(size);
- account(fullread(istr, &buf[0], size));
+ account((int)fullread(istr, &buf[0], size));
value.assign(buf.begin(), buf.end());
}
return true;
@@ -1642,7 +1642,7 @@ int deserialize_string_raw(
const S32 BUF_LEN = 20;
char buf[BUF_LEN]; /* Flawfinder: ignore */
istr.get(buf, BUF_LEN - 1, ')');
- count += istr.gcount();
+ count += (int)istr.gcount();
int c = istr.get();
c = istr.get();
count += 2;
@@ -1657,7 +1657,7 @@ int deserialize_string_raw(
if(len)
{
buf.resize(len);
- count += fullread(istr, (char *)&buf[0], len);
+ count += (int)fullread(istr, (char *)&buf[0], len);
value.assign(buf.begin(), buf.end());
}
c = istr.get();
diff --git a/indra/llcommon/llsdserialize_xml.cpp b/indra/llcommon/llsdserialize_xml.cpp
index be9db53906..34b3dbb99a 100644
--- a/indra/llcommon/llsdserialize_xml.cpp
+++ b/indra/llcommon/llsdserialize_xml.cpp
@@ -464,7 +464,7 @@ S32 LLSDXMLParser::Impl::parseLines(std::istream& input, LLSD& data)
}
}
- status = XML_ParseBuffer(mParser, num_read, false);
+ status = XML_ParseBuffer(mParser, (int)num_read, false);
if (status == XML_STATUS_ERROR)
{
break;
diff --git a/indra/llcommon/llsdutil.h b/indra/llcommon/llsdutil.h
index 65c7297cbf..532d3f9341 100644
--- a/indra/llcommon/llsdutil.h
+++ b/indra/llcommon/llsdutil.h
@@ -308,7 +308,7 @@ class LLSDParam<T> \
{ \
public: \
LLSDParam(const LLSD& value): \
- _value(value.AS()) \
+ _value((T)value.AS()) \
{} \
\
operator T() const { return _value; } \
diff --git a/indra/llcommon/llstat.cpp b/indra/llcommon/llstat.cpp
index b2c495d093..057257057f 100644
--- a/indra/llcommon/llstat.cpp
+++ b/indra/llcommon/llstat.cpp
@@ -593,7 +593,7 @@ void LLStatTime::stop()
{
if ( LLStatAccum::SCALE_PER_FRAME == scale )
{
- return mTotalTimeInFrame;
+ return (F32)mTotalTimeInFrame;
}
else
{
diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp
index d781687175..6073bcd0a6 100644
--- a/indra/llcommon/llsys.cpp
+++ b/indra/llcommon/llsys.cpp
@@ -608,6 +608,7 @@ LLCPUInfo::LLCPUInfo()
out << " (" << mCPUMHz << " MHz)";
}
mCPUString = out.str();
+ LLStringUtil::trim(mCPUString);
}
bool LLCPUInfo::hasAltivec() const
@@ -1363,11 +1364,21 @@ BOOL gzip_file(const std::string& srcfile, const std::string& dstfile)
src = LLFile::fopen(srcfile, "rb"); /* Flawfinder: ignore */
if (! src) goto err;
- do
+ while ((bytes = (S32)fread(buffer, sizeof(U8), COMPRESS_BUFFER_SIZE, src)) > 0)
{
- bytes = (S32)fread(buffer, sizeof(U8), COMPRESS_BUFFER_SIZE,src);
- gzwrite(dst, buffer, bytes);
- } while(feof(src) == 0);
+ if (gzwrite(dst, buffer, bytes) <= 0)
+ {
+ llwarns << "gzwrite failed: " << gzerror(dst, NULL) << llendl;
+ goto err;
+ }
+ }
+
+ if (ferror(src))
+ {
+ llwarns << "Error reading " << srcfile << llendl;
+ goto err;
+ }
+
gzclose(dst);
dst = NULL;
#if LL_WINDOWS
diff --git a/indra/llcommon/llthread.cpp b/indra/llcommon/llthread.cpp
index 4063cc730b..a6ad6b125c 100644
--- a/indra/llcommon/llthread.cpp
+++ b/indra/llcommon/llthread.cpp
@@ -337,11 +337,7 @@ LLMutex::~LLMutex()
void LLMutex::lock()
{
-#if LL_DARWIN
- if (mLockingThread == LLThread::currentID())
-#else
- if (mLockingThread == sThreadID)
-#endif
+ if(isSelfLocked())
{ //redundant lock
mCount++;
return;
@@ -398,6 +394,15 @@ bool LLMutex::isLocked()
}
}
+bool LLMutex::isSelfLocked()
+{
+#if LL_DARWIN
+ return mLockingThread == LLThread::currentID();
+#else
+ return mLockingThread == sThreadID;
+#endif
+}
+
U32 LLMutex::lockingThread() const
{
return mLockingThread;
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h
index 40291a2569..b52e70ab2e 100644
--- a/indra/llcommon/llthread.h
+++ b/indra/llcommon/llthread.h
@@ -151,6 +151,7 @@ public:
void lock(); // blocks
void unlock();
bool isLocked(); // non-blocking, but does do a lock/unlock so not free
+ bool isSelfLocked(); //return true if locked in a same thread
U32 lockingThread() const; //get ID of locking thread
protected:
@@ -187,11 +188,14 @@ public:
LLMutexLock(LLMutex* mutex)
{
mMutex = mutex;
- mMutex->lock();
+
+ if(mMutex)
+ mMutex->lock();
}
~LLMutexLock()
{
- mMutex->unlock();
+ if(mMutex)
+ mMutex->unlock();
}
private:
LLMutex* mMutex;
diff --git a/indra/llcommon/lltimer.cpp b/indra/llcommon/lltimer.cpp
index 38054b636e..9ebc6de7f4 100644
--- a/indra/llcommon/lltimer.cpp
+++ b/indra/llcommon/lltimer.cpp
@@ -83,7 +83,7 @@ U32 micro_sleep(U64 us, U32 max_yields)
{
// max_yields is unused; just fiddle with it to avoid warnings.
max_yields = 0;
- ms_sleep(us / 1000);
+ ms_sleep((U32)(us / 1000));
return 0;
}
#elif LL_LINUX || LL_SOLARIS || LL_DARWIN
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index b50405421d..fafc750690 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -28,8 +28,8 @@
#define LL_LLVERSIONVIEWER_H
const S32 LL_VERSION_MAJOR = 3;
-const S32 LL_VERSION_MINOR = 2;
-const S32 LL_VERSION_PATCH = 4;
+const S32 LL_VERSION_MINOR = 3;
+const S32 LL_VERSION_PATCH = 2;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Developer";
diff --git a/indra/llcommon/llworkerthread.cpp b/indra/llcommon/llworkerthread.cpp
index 4988bdf570..3d05a30ac2 100644
--- a/indra/llcommon/llworkerthread.cpp
+++ b/indra/llcommon/llworkerthread.cpp
@@ -81,7 +81,7 @@ void LLWorkerThread::clearDeleteList()
}
// virtual
-S32 LLWorkerThread::update(U32 max_time_ms)
+S32 LLWorkerThread::update(F32 max_time_ms)
{
S32 res = LLQueuedThread::update(max_time_ms);
// Delete scheduled workers
diff --git a/indra/llcommon/llworkerthread.h b/indra/llcommon/llworkerthread.h
index 78a4781d15..be46394d6e 100644
--- a/indra/llcommon/llworkerthread.h
+++ b/indra/llcommon/llworkerthread.h
@@ -86,7 +86,7 @@ public:
LLWorkerThread(const std::string& name, bool threaded = true, bool should_pause = false);
~LLWorkerThread();
- /*virtual*/ S32 update(U32 max_time_ms);
+ /*virtual*/ S32 update(F32 max_time_ms);
handle_t addWorkRequest(LLWorkerClass* workerclass, S32 param, U32 priority = PRIORITY_NORMAL);
diff --git a/indra/llcrashlogger/llcrashlogger.cpp b/indra/llcrashlogger/llcrashlogger.cpp
index 3461aa3e6c..d6dcde4b9f 100755..100644
--- a/indra/llcrashlogger/llcrashlogger.cpp
+++ b/indra/llcrashlogger/llcrashlogger.cpp
@@ -250,7 +250,7 @@ void LLCrashLogger::gatherFiles()
if(minidump_stream.is_open())
{
minidump_stream.seekg(0, std::ios::end);
- size_t length = minidump_stream.tellg();
+ size_t length = (size_t)minidump_stream.tellg();
minidump_stream.seekg(0, std::ios::beg);
LLSD::Binary data;
diff --git a/indra/llcrashlogger/llcrashlogger.h b/indra/llcrashlogger/llcrashlogger.h
index 1510d7e0b3..1510d7e0b3 100755..100644
--- a/indra/llcrashlogger/llcrashlogger.h
+++ b/indra/llcrashlogger/llcrashlogger.h
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp
index c239e3df88..56e01ac851 100644
--- a/indra/llimage/llimage.cpp
+++ b/indra/llimage/llimage.cpp
@@ -195,7 +195,7 @@ U8* LLImageBase::allocateData(S32 size)
mData = (U8*)ALLOCATE_MEM(sPrivatePoolp, size);
if (!mData)
{
- llwarns << "allocate image data: " << size << llendl;
+ llwarns << "Failed to allocate image data size [" << size << "]" << llendl;
size = 0 ;
mWidth = mHeight = 0 ;
mBadBufferAllocation = true ;
diff --git a/indra/llimage/llimagej2c.cpp b/indra/llimage/llimagej2c.cpp
index cc8cb66d73..8241746a74 100644
--- a/indra/llimage/llimagej2c.cpp
+++ b/indra/llimage/llimagej2c.cpp
@@ -501,10 +501,10 @@ void LLImageCompressionTester::outputTestRecord(LLSD *sd)
F32 decompressionRate = 0.0f;
F32 compressionRate = 0.0f;
- F32 totalkBInDecompression = (F32)(mTotalBytesInDecompression) / 1000.0;
- F32 totalkBOutDecompression = (F32)(mTotalBytesOutDecompression) / 1000.0;
- F32 totalkBInCompression = (F32)(mTotalBytesInCompression) / 1000.0;
- F32 totalkBOutCompression = (F32)(mTotalBytesOutCompression) / 1000.0;
+ F32 totalkBInDecompression = (F32)(mTotalBytesInDecompression) / 1000.f;
+ F32 totalkBOutDecompression = (F32)(mTotalBytesOutDecompression) / 1000.f;
+ F32 totalkBInCompression = (F32)(mTotalBytesInCompression) / 1000.f;
+ F32 totalkBOutCompression = (F32)(mTotalBytesOutCompression) / 1000.f;
if (!is_approx_zero(mTotalTimeDecompression))
{
diff --git a/indra/llimage/llimagepng.cpp b/indra/llimage/llimagepng.cpp
index 8d493ecde0..294f68b122 100644
--- a/indra/llimage/llimagepng.cpp
+++ b/indra/llimage/llimagepng.cpp
@@ -60,6 +60,12 @@ BOOL LLImagePNG::updateData()
// Decode the PNG data and extract sizing information
LLPngWrapper pngWrapper;
+ if (!pngWrapper.isValidPng(getData()))
+ {
+ setLastError("LLImagePNG data does not have a valid PNG header!");
+ return FALSE;
+ }
+
LLPngWrapper::ImageInfo infop;
if (! pngWrapper.readPng(getData(), NULL, &infop))
{
@@ -90,6 +96,12 @@ BOOL LLImagePNG::decode(LLImageRaw* raw_image, F32 decode_time)
// Decode the PNG data into the raw image
LLPngWrapper pngWrapper;
+ if (!pngWrapper.isValidPng(getData()))
+ {
+ setLastError("LLImagePNG data does not have a valid PNG header!");
+ return FALSE;
+ }
+
if (! pngWrapper.readPng(getData(), raw_image))
{
setLastError(pngWrapper.getErrorMessage());
diff --git a/indra/llimage/llimageworker.cpp b/indra/llimage/llimageworker.cpp
index 28dc3bd313..ad2eb0f69c 100644
--- a/indra/llimage/llimageworker.cpp
+++ b/indra/llimage/llimageworker.cpp
@@ -46,7 +46,7 @@ LLImageDecodeThread::~LLImageDecodeThread()
// MAIN THREAD
// virtual
-S32 LLImageDecodeThread::update(U32 max_time_ms)
+S32 LLImageDecodeThread::update(F32 max_time_ms)
{
LLMutexLock lock(mCreationMutex);
for (creation_list_t::iterator iter = mCreationList.begin();
diff --git a/indra/llimage/llimageworker.h b/indra/llimage/llimageworker.h
index c684222fa5..1bfb0ddfd3 100644
--- a/indra/llimage/llimageworker.h
+++ b/indra/llimage/llimageworker.h
@@ -78,7 +78,7 @@ public:
handle_t decodeImage(LLImageFormatted* image,
U32 priority, S32 discard, BOOL needs_aux,
Responder* responder);
- S32 update(U32 max_time_ms);
+ S32 update(F32 max_time_ms);
// Used by unit tests to check the consistency of the thread instance
S32 tut_size();
diff --git a/indra/llinventory/lleconomy.cpp b/indra/llinventory/lleconomy.cpp
index c6eaa6d3e1..d643ea6ed9 100644
--- a/indra/llinventory/lleconomy.cpp
+++ b/indra/llinventory/lleconomy.cpp
@@ -48,6 +48,31 @@ LLGlobalEconomy::LLGlobalEconomy()
LLGlobalEconomy::~LLGlobalEconomy()
{ }
+void LLGlobalEconomy::addObserver(LLEconomyObserver* observer)
+{
+ mObservers.push_back(observer);
+}
+
+void LLGlobalEconomy::removeObserver(LLEconomyObserver* observer)
+{
+ std::list<LLEconomyObserver*>::iterator it =
+ std::find(mObservers.begin(), mObservers.end(), observer);
+ if (it != mObservers.end())
+ {
+ mObservers.erase(it);
+ }
+}
+
+void LLGlobalEconomy::notifyObservers()
+{
+ for (std::list<LLEconomyObserver*>::iterator it = mObservers.begin();
+ it != mObservers.end();
+ ++it)
+ {
+ (*it)->onEconomyDataChange();
+ }
+}
+
// static
void LLGlobalEconomy::processEconomyData(LLMessageSystem *msg, LLGlobalEconomy* econ_data)
{
@@ -88,6 +113,8 @@ void LLGlobalEconomy::processEconomyData(LLMessageSystem *msg, LLGlobalEconomy*
econ_data->setTeleportPriceExponent(f);
msg->getS32Fast(_PREHASH_Info, _PREHASH_PriceGroupCreate, i);
econ_data->setPriceGroupCreate(i);
+
+ econ_data->notifyObservers();
}
S32 LLGlobalEconomy::calculateTeleportCost(F32 distance) const
diff --git a/indra/llinventory/lleconomy.h b/indra/llinventory/lleconomy.h
index cc6643f955..eb2ecf71ba 100644
--- a/indra/llinventory/lleconomy.h
+++ b/indra/llinventory/lleconomy.h
@@ -31,6 +31,16 @@
class LLMessageSystem;
class LLVector3;
+/**
+ * Register an observer to be notified of economy data updates coming from server.
+ */
+class LLEconomyObserver
+{
+public:
+ virtual ~LLEconomyObserver() {}
+ virtual void onEconomyDataChange() = 0;
+};
+
class LLGlobalEconomy
{
public:
@@ -46,6 +56,10 @@ public:
virtual void print();
+ void addObserver(LLEconomyObserver* observer);
+ void removeObserver(LLEconomyObserver* observer);
+ void notifyObservers();
+
static void processEconomyData(LLMessageSystem *msg, LLGlobalEconomy* econ_data);
S32 calculateTeleportCost(F32 distance) const;
@@ -89,6 +103,8 @@ private:
S32 mTeleportMinPrice;
F32 mTeleportPriceExponent;
S32 mPriceGroupCreate;
+
+ std::list<LLEconomyObserver*> mObservers;
};
diff --git a/indra/llinventory/llinventory.cpp b/indra/llinventory/llinventory.cpp
index 76760aa414..fbf23bc3f0 100644
--- a/indra/llinventory/llinventory.cpp
+++ b/indra/llinventory/llinventory.cpp
@@ -405,7 +405,7 @@ U32 LLInventoryItem::getCRC32() const
//lldebugs << "7 crc: " << std::hex << crc << std::dec << llendl;
crc += mSaleInfo.getCRC32();
//lldebugs << "8 crc: " << std::hex << crc << std::dec << llendl;
- crc += mCreationDate;
+ crc += (U32)mCreationDate;
//lldebugs << "9 crc: " << std::hex << crc << std::dec << llendl;
return crc;
}
@@ -521,7 +521,7 @@ void LLInventoryItem::packMessage(LLMessageSystem* msg) const
mSaleInfo.packMessage(msg);
msg->addStringFast(_PREHASH_Name, mName);
msg->addStringFast(_PREHASH_Description, mDescription);
- msg->addS32Fast(_PREHASH_CreationDate, mCreationDate);
+ msg->addS32Fast(_PREHASH_CreationDate, (S32)mCreationDate);
U32 crc = getCRC32();
msg->addU32Fast(_PREHASH_CRC, crc);
}
diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt
index cd100cdf9f..b5e59c1ca3 100644
--- a/indra/llmath/CMakeLists.txt
+++ b/indra/llmath/CMakeLists.txt
@@ -75,10 +75,6 @@ set(llmath_HEADER_FILES
llvector4a.h
llvector4a.inl
llvector4logical.h
- llv4math.h
- llv4matrix3.h
- llv4matrix4.h
- llv4vector3.h
llvolume.h
llvolumemgr.h
llvolumeoctree.h
diff --git a/indra/llmath/llcalcparser.h b/indra/llmath/llcalcparser.h
index bd9c8c2519..e0ad270266 100644
--- a/indra/llmath/llcalcparser.h
+++ b/indra/llmath/llcalcparser.h
@@ -174,7 +174,7 @@ private:
F32 _log(const F32& a) const { return log(a); }
F32 _exp(const F32& a) const { return exp(a); }
F32 _fabs(const F32& a) const { return fabs(a); }
- F32 _floor(const F32& a) const { return llfloor(a); }
+ F32 _floor(const F32& a) const { return (F32)llfloor(a); }
F32 _ceil(const F32& a) const { return llceil(a); }
F32 _atan2(const F32& a,const F32& b) const { return atan2(a,b); }
diff --git a/indra/llmath/llcoord.h b/indra/llmath/llcoord.h
index 706ad92787..9b76268afd 100644
--- a/indra/llmath/llcoord.h
+++ b/indra/llmath/llcoord.h
@@ -26,80 +26,87 @@
#ifndef LL_LLCOORD_H
#define LL_LLCOORD_H
+template<typename> class LLCoord;
+struct LL_COORD_TYPE_GL;
+struct LL_COORD_TYPE_WINDOW;
+struct LL_COORD_TYPE_SCREEN;
+
+typedef LLCoord<LL_COORD_TYPE_GL> LLCoordGL;
+typedef LLCoord<LL_COORD_TYPE_WINDOW> LLCoordWindow;
+typedef LLCoord<LL_COORD_TYPE_SCREEN> LLCoordScreen;
+
+struct LLCoordCommon
+{
+ LLCoordCommon(S32 x, S32 y) : mX(x), mY(y) {}
+ LLCoordCommon() : mX(0), mY(0) {}
+ S32 mX;
+ S32 mY;
+};
+
// A two-dimensional pixel value
-class LLCoord
+template<typename COORD_FRAME>
+class LLCoord : protected COORD_FRAME
{
public:
- S32 mX;
- S32 mY;
+ typedef LLCoord<COORD_FRAME> self_t;
+ typename COORD_FRAME::value_t mX;
+ typename COORD_FRAME::value_t mY;
LLCoord(): mX(0), mY(0)
{}
- LLCoord(S32 x, S32 y): mX(x), mY(y)
- {}
- virtual ~LLCoord()
+ LLCoord(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y): mX(x), mY(y)
{}
- virtual void set(S32 x, S32 y) { mX = x; mY = y; }
-};
+ LLCoord(const LLCoordCommon& other)
+ {
+ COORD_FRAME::convertFromCommon(other);
+ }
+ LLCoordCommon convert() const
+ {
+ return COORD_FRAME::convertToCommon();
+ }
-// GL coordinates start in the client region of a window,
-// with left, bottom = 0, 0
-class LLCoordGL : public LLCoord
-{
-public:
- LLCoordGL() : LLCoord()
- {}
- LLCoordGL(S32 x, S32 y) : LLCoord(x, y)
- {}
- bool operator==(const LLCoordGL& other) const { return mX == other.mX && mY == other.mY; }
- bool operator!=(const LLCoordGL& other) const { return !(*this == other); }
-};
+ void set(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y) { mX = x; mY = y;}
+ bool operator==(const self_t& other) const { return mX == other.mX && mY == other.mY; }
+ bool operator!=(const self_t& other) const { return !(*this == other); }
-//bool operator ==(const LLCoordGL& a, const LLCoordGL& b);
+ static const self_t& getTypedCoords(const COORD_FRAME& self) { return static_cast<const self_t&>(self); }
+ static self_t& getTypedCoords(COORD_FRAME& self) { return static_cast<self_t&>(self); }
+};
-// Window coords include things like window borders,
-// menu regions, etc.
-class LLCoordWindow : public LLCoord
+struct LL_COORD_TYPE_GL
{
-public:
- LLCoordWindow() : LLCoord()
- {}
- LLCoordWindow(S32 x, S32 y) : LLCoord(x, y)
- {}
- bool operator==(const LLCoordWindow& other) const { return mX == other.mX && mY == other.mY; }
- bool operator!=(const LLCoordWindow& other) const { return !(*this == other); }
-};
+ typedef S32 value_t;
+ LLCoordCommon convertToCommon() const
+ {
+ const LLCoordGL& self = LLCoordGL::getTypedCoords(*this);
+ return LLCoordCommon(self.mX, self.mY);
+ }
-// Screen coords start at left, top = 0, 0
-class LLCoordScreen : public LLCoord
+ void convertFromCommon(const LLCoordCommon& from)
+ {
+ LLCoordGL& self = LLCoordGL::getTypedCoords(*this);
+ self.mX = from.mX;
+ self.mY = from.mY;
+ }
+};
+
+struct LL_COORD_TYPE_WINDOW
{
-public:
- LLCoordScreen() : LLCoord()
- {}
- LLCoordScreen(S32 x, S32 y) : LLCoord(x, y)
- {}
- bool operator==(const LLCoordScreen& other) const { return mX == other.mX && mY == other.mY; }
- bool operator!=(const LLCoordScreen& other) const { return !(*this == other); }
+ typedef S32 value_t;
+
+ LLCoordCommon convertToCommon() const;
+ void convertFromCommon(const LLCoordCommon& from);
};
-class LLCoordFont : public LLCoord
+struct LL_COORD_TYPE_SCREEN
{
-public:
- F32 mZ;
-
- LLCoordFont() : LLCoord(), mZ(0.f)
- {}
- LLCoordFont(S32 x, S32 y, F32 z = 0) : LLCoord(x,y), mZ(z)
- {}
-
- void set(S32 x, S32 y) { LLCoord::set(x,y); mZ = 0.f; }
- void set(S32 x, S32 y, F32 z) { mX = x; mY = y; mZ = z; }
- bool operator==(const LLCoordFont& other) const { return mX == other.mX && mY == other.mY; }
- bool operator!=(const LLCoordFont& other) const { return !(*this == other); }
+ typedef S32 value_t;
+
+ LLCoordCommon convertToCommon() const;
+ void convertFromCommon(const LLCoordCommon& from);
};
-
#endif
diff --git a/indra/llmath/lloctree.h b/indra/llmath/lloctree.h
index 3c1ae45d68..1b11e83b4a 100644
--- a/indra/llmath/lloctree.h
+++ b/indra/llmath/lloctree.h
@@ -80,8 +80,8 @@ public:
typedef LLOctreeTraveler<T> oct_traveler;
typedef LLTreeTraveler<T> tree_traveler;
typedef typename std::set<LLPointer<T> > element_list;
- typedef typename std::set<LLPointer<T> >::iterator element_iter;
- typedef typename std::set<LLPointer<T> >::const_iterator const_element_iter;
+ typedef typename element_list::iterator element_iter;
+ typedef typename element_list::const_iterator const_element_iter;
typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter;
typedef typename std::vector<LLOctreeNode<T>* > child_list;
typedef LLTreeNode<T> BaseType;
@@ -114,6 +114,8 @@ public:
mOctant = ((oct_node*) mParent)->getOctant(mCenter);
}
+ mElementCount = 0;
+
clearChildren();
}
@@ -219,11 +221,11 @@ public:
void accept(oct_traveler* visitor) { visitor->visit(this); }
virtual bool isLeaf() const { return mChild.empty(); }
- U32 getElementCount() const { return mData.size(); }
+ U32 getElementCount() const { return mElementCount; }
element_list& getData() { return mData; }
const element_list& getData() const { return mData; }
- U32 getChildCount() const { return mChild.size(); }
+ U32 getChildCount() const { return mChildCount; }
oct_node* getChild(U32 index) { return mChild[index]; }
const oct_node* getChild(U32 index) const { return mChild[index]; }
child_list& getChildren() { return mChild; }
@@ -300,17 +302,13 @@ public:
if ((getElementCount() < gOctreeMaxCapacity && contains(data->getBinRadius()) ||
(data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity)))
{ //it belongs here
-#if LL_OCTREE_PARANOIA_CHECK
//if this is a redundant insertion, error out (should never happen)
- if (mData.find(data) != mData.end())
- {
- llwarns << "Redundant octree insertion detected. " << data << llendl;
- return false;
- }
-#endif
+ llassert(mData.find(data) == mData.end());
mData.insert(data);
BaseType::insert(data);
+
+ mElementCount = mData.size();
return true;
}
else
@@ -346,6 +344,8 @@ public:
{
mData.insert(data);
BaseType::insert(data);
+
+ mElementCount = mData.size();
return true;
}
@@ -399,6 +399,7 @@ public:
if (mData.find(data) != mData.end())
{ //we have data
mData.erase(data);
+ mElementCount = mData.size();
notifyRemoval(data);
checkAlive();
return true;
@@ -436,6 +437,7 @@ public:
if (mData.find(data) != mData.end())
{
mData.erase(data);
+ mElementCount = mData.size();
notifyRemoval(data);
llwarns << "FOUND!" << llendl;
checkAlive();
@@ -452,7 +454,7 @@ public:
void clearChildren()
{
mChild.clear();
-
+ mChildCount = 0;
U32* foo = (U32*) mChildMap;
foo[0] = foo[1] = 0xFFFFFFFF;
}
@@ -512,9 +514,10 @@ public:
}
#endif
- mChildMap[child->getOctant()] = (U8) mChild.size();
+ mChildMap[child->getOctant()] = mChildCount;
mChild.push_back(child);
+ ++mChildCount;
child->setParent(this);
if (!silent)
@@ -534,21 +537,20 @@ public:
oct_listener* listener = getOctListener(i);
listener->handleChildRemoval(this, getChild(index));
}
-
-
if (destroy)
{
mChild[index]->destroy();
delete mChild[index];
}
mChild.erase(mChild.begin() + index);
+ --mChildCount;
//rebuild child map
U32* foo = (U32*) mChildMap;
foo[0] = foo[1] = 0xFFFFFFFF;
- for (U32 i = 0; i < mChild.size(); ++i)
+ for (U32 i = 0; i < mChildCount; ++i)
{
mChildMap[mChild[i]->getOctant()] = i;
}
@@ -601,8 +603,10 @@ protected:
child_list mChild;
U8 mChildMap[8];
+ U32 mChildCount;
element_list mData;
+ U32 mElementCount;
};
diff --git a/indra/llmath/llv4math.h b/indra/llmath/llv4math.h
deleted file mode 100644
index 5f403ba526..0000000000
--- a/indra/llmath/llv4math.h
+++ /dev/null
@@ -1,141 +0,0 @@
-/**
- * @file llv4math.h
- * @brief LLV4* class header file - vector processor enabled math
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLV4MATH_H
-#define LL_LLV4MATH_H
-
-// *NOTE: We do not support SSE acceleration on Windows builds.
-// Our minimum specification for the viewer includes 1 GHz Athlon processors,
-// which covers the Athlon Thunderbird series that does not support SSE.
-//
-// Our header files include statements like this
-// const F32 HAVOK_TIMESTEP = 1.f / 45.f;
-// This creates "globals" that are included in each .obj file. If a single
-// .cpp file has SSE code generation turned on (eg, llviewerjointmesh_sse.cpp)
-// these globals will be initialized using SSE instructions. This causes SL
-// to crash before main() on processors without SSE. Untangling all these
-// headers/variables is too much work for the small performance gains of
-// vectorization.
-//
-// Therefore we only support vectorization on builds where the everything is
-// built with SSE or Altivec. See https://jira.secondlife.com/browse/VWR-1610
-// and https://jira.lindenlab.com/browse/SL-47720 for details.
-//
-// Sorry the code is such a mess. JC
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4MATH - GNUC
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-#if LL_GNUC && __GNUC__ >= 4 && __SSE__
-
-#define LL_VECTORIZE 1
-
-#if LL_DARWIN
-
-#include <Accelerate/Accelerate.h>
-#include <xmmintrin.h>
-typedef vFloat V4F32;
-
-#else
-
-#include <xmmintrin.h>
-typedef float V4F32 __attribute__((vector_size(16)));
-
-#endif
-
-#endif
-#if LL_GNUC
-
-#define LL_LLV4MATH_ALIGN_PREFIX
-#define LL_LLV4MATH_ALIGN_POSTFIX __attribute__((aligned(16)))
-
-#endif
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4MATH - MSVC
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-// Only vectorize if the entire Windows build uses SSE.
-// _M_IX86_FP is set when SSE code generation is turned on, and I have
-// confirmed this in VS2003, VS2003 SP1, and VS2005. JC
-#if LL_MSVC && _M_IX86_FP
-
-#define LL_VECTORIZE 1
-
-#include <xmmintrin.h>
-
-typedef __m128 V4F32;
-
-#endif
-#if LL_MSVC
-
-#define LL_LLV4MATH_ALIGN_PREFIX __declspec(align(16))
-#define LL_LLV4MATH_ALIGN_POSTFIX
-
-#endif
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4MATH - default - no vectorization
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-#if !LL_VECTORIZE
-
-#define LL_VECTORIZE 0
-
-struct V4F32 { F32 __pad__[4]; };
-
-inline F32 llv4lerp(F32 a, F32 b, F32 w) { return ( b - a ) * w + a; }
-
-#endif
-
-#ifndef LL_LLV4MATH_ALIGN_PREFIX
-# define LL_LLV4MATH_ALIGN_PREFIX
-#endif
-#ifndef LL_LLV4MATH_ALIGN_POSTFIX
-# define LL_LLV4MATH_ALIGN_POSTFIX
-#endif
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4MATH
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-
-#define LLV4_NUM_AXIS 4
-
-class LLV4Vector3;
-class LLV4Matrix3;
-class LLV4Matrix4;
-
-#endif
diff --git a/indra/llmath/llv4matrix3.h b/indra/llmath/llv4matrix3.h
deleted file mode 100644
index 270f5d7dae..0000000000
--- a/indra/llmath/llv4matrix3.h
+++ /dev/null
@@ -1,220 +0,0 @@
-/**
- * @file llviewerjointmesh.cpp
- * @brief LLV4* class header file - vector processor enabled math
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLV4MATRIX3_H
-#define LL_LLV4MATRIX3_H
-
-#include "llv4math.h"
-#include "llv4vector3.h"
-#include "m3math.h" // for operator LLMatrix3()
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Matrix3
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-LL_LLV4MATH_ALIGN_PREFIX
-
-class LLV4Matrix3
-{
-public:
- union {
- F32 mMatrix[LLV4_NUM_AXIS][LLV4_NUM_AXIS];
- V4F32 mV[LLV4_NUM_AXIS];
- };
-
- void lerp(const LLV4Matrix3 &a, const LLV4Matrix3 &b, const F32 &w);
- void multiply(const LLVector3 &a, LLVector3& out) const;
- void multiply(const LLVector4 &a, LLV4Vector3& out) const;
- void multiply(const LLVector3 &a, LLV4Vector3& out) const;
-
- const LLV4Matrix3& transpose();
- const LLV4Matrix3& operator=(const LLMatrix3& a);
-
- operator LLMatrix3() const { return (reinterpret_cast<const LLMatrix4*>(const_cast<const F32*>(&mMatrix[0][0])))->getMat3(); }
-
- friend LLVector3 operator*(const LLVector3& a, const LLV4Matrix3& b);
-}
-
-LL_LLV4MATH_ALIGN_POSTFIX;
-
-
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Matrix3 - SSE
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-#if LL_VECTORIZE
-
-inline void LLV4Matrix3::lerp(const LLV4Matrix3 &a, const LLV4Matrix3 &b, const F32 &w)
-{
- __m128 vw = _mm_set1_ps(w);
- mV[VX] = _mm_add_ps(_mm_mul_ps(_mm_sub_ps(b.mV[VX], a.mV[VX]), vw), a.mV[VX]); // ( b - a ) * w + a
- mV[VY] = _mm_add_ps(_mm_mul_ps(_mm_sub_ps(b.mV[VY], a.mV[VY]), vw), a.mV[VY]);
- mV[VZ] = _mm_add_ps(_mm_mul_ps(_mm_sub_ps(b.mV[VZ], a.mV[VZ]), vw), a.mV[VZ]);
-}
-
-inline void LLV4Matrix3::multiply(const LLVector3 &a, LLVector3& o) const
-{
- LLV4Vector3 j;
- j.v = _mm_mul_ps(_mm_set1_ps(a.mV[VX]), mV[VX]); // ( ax * vx ) + ...
- j.v = _mm_add_ps(j.v , _mm_mul_ps(_mm_set1_ps(a.mV[VY]), mV[VY]));
- j.v = _mm_add_ps(j.v , _mm_mul_ps(_mm_set1_ps(a.mV[VZ]), mV[VZ]));
- o.setVec(j.mV);
-}
-
-inline void LLV4Matrix3::multiply(const LLVector4 &a, LLV4Vector3& o) const
-{
- o.v = _mm_mul_ps(_mm_set1_ps(a.mV[VX]), mV[VX]); // ( ax * vx ) + ...
- o.v = _mm_add_ps(o.v , _mm_mul_ps(_mm_set1_ps(a.mV[VY]), mV[VY]));
- o.v = _mm_add_ps(o.v , _mm_mul_ps(_mm_set1_ps(a.mV[VZ]), mV[VZ]));
-}
-
-inline void LLV4Matrix3::multiply(const LLVector3 &a, LLV4Vector3& o) const
-{
- o.v = _mm_mul_ps(_mm_set1_ps(a.mV[VX]), mV[VX]); // ( ax * vx ) + ...
- o.v = _mm_add_ps(o.v , _mm_mul_ps(_mm_set1_ps(a.mV[VY]), mV[VY]));
- o.v = _mm_add_ps(o.v , _mm_mul_ps(_mm_set1_ps(a.mV[VZ]), mV[VZ]));
-}
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Matrix3
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-#else
-
-inline void LLV4Matrix3::lerp(const LLV4Matrix3 &a, const LLV4Matrix3 &b, const F32 &w)
-{
- mMatrix[VX][VX] = llv4lerp(a.mMatrix[VX][VX], b.mMatrix[VX][VX], w);
- mMatrix[VX][VY] = llv4lerp(a.mMatrix[VX][VY], b.mMatrix[VX][VY], w);
- mMatrix[VX][VZ] = llv4lerp(a.mMatrix[VX][VZ], b.mMatrix[VX][VZ], w);
-
- mMatrix[VY][VX] = llv4lerp(a.mMatrix[VY][VX], b.mMatrix[VY][VX], w);
- mMatrix[VY][VY] = llv4lerp(a.mMatrix[VY][VY], b.mMatrix[VY][VY], w);
- mMatrix[VY][VZ] = llv4lerp(a.mMatrix[VY][VZ], b.mMatrix[VY][VZ], w);
-
- mMatrix[VZ][VX] = llv4lerp(a.mMatrix[VZ][VX], b.mMatrix[VZ][VX], w);
- mMatrix[VZ][VY] = llv4lerp(a.mMatrix[VZ][VY], b.mMatrix[VZ][VY], w);
- mMatrix[VZ][VZ] = llv4lerp(a.mMatrix[VZ][VZ], b.mMatrix[VZ][VZ], w);
-}
-
-inline void LLV4Matrix3::multiply(const LLVector3 &a, LLVector3& o) const
-{
- o.setVec( a.mV[VX] * mMatrix[VX][VX] +
- a.mV[VY] * mMatrix[VY][VX] +
- a.mV[VZ] * mMatrix[VZ][VX],
-
- a.mV[VX] * mMatrix[VX][VY] +
- a.mV[VY] * mMatrix[VY][VY] +
- a.mV[VZ] * mMatrix[VZ][VY],
-
- a.mV[VX] * mMatrix[VX][VZ] +
- a.mV[VY] * mMatrix[VY][VZ] +
- a.mV[VZ] * mMatrix[VZ][VZ]);
-}
-
-inline void LLV4Matrix3::multiply(const LLVector4 &a, LLV4Vector3& o) const
-{
- o.setVec( a.mV[VX] * mMatrix[VX][VX] +
- a.mV[VY] * mMatrix[VY][VX] +
- a.mV[VZ] * mMatrix[VZ][VX],
-
- a.mV[VX] * mMatrix[VX][VY] +
- a.mV[VY] * mMatrix[VY][VY] +
- a.mV[VZ] * mMatrix[VZ][VY],
-
- a.mV[VX] * mMatrix[VX][VZ] +
- a.mV[VY] * mMatrix[VY][VZ] +
- a.mV[VZ] * mMatrix[VZ][VZ]);
-}
-
-inline void LLV4Matrix3::multiply(const LLVector3 &a, LLV4Vector3& o) const
-{
- o.setVec( a.mV[VX] * mMatrix[VX][VX] +
- a.mV[VY] * mMatrix[VY][VX] +
- a.mV[VZ] * mMatrix[VZ][VX],
-
- a.mV[VX] * mMatrix[VX][VY] +
- a.mV[VY] * mMatrix[VY][VY] +
- a.mV[VZ] * mMatrix[VZ][VY],
-
- a.mV[VX] * mMatrix[VX][VZ] +
- a.mV[VY] * mMatrix[VY][VZ] +
- a.mV[VZ] * mMatrix[VZ][VZ]);
-}
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Matrix3
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-#endif
-
-inline const LLV4Matrix3& LLV4Matrix3::transpose()
-{
-#if LL_VECTORIZE && defined(_MM_TRANSPOSE4_PS)
- _MM_TRANSPOSE4_PS(mV[VX], mV[VY], mV[VZ], mV[VW]);
- return *this;
-#else
- F32 temp;
- temp = mMatrix[VX][VY]; mMatrix[VX][VY] = mMatrix[VY][VX]; mMatrix[VY][VX] = temp;
- temp = mMatrix[VX][VZ]; mMatrix[VX][VZ] = mMatrix[VZ][VX]; mMatrix[VZ][VX] = temp;
- temp = mMatrix[VY][VZ]; mMatrix[VY][VZ] = mMatrix[VZ][VY]; mMatrix[VZ][VY] = temp;
-#endif
- return *this;
-}
-
-inline const LLV4Matrix3& LLV4Matrix3::operator=(const LLMatrix3& a)
-{
- memcpy(mMatrix[VX], a.mMatrix[VX], sizeof(F32) * 3 );
- memcpy(mMatrix[VY], a.mMatrix[VY], sizeof(F32) * 3 );
- memcpy(mMatrix[VZ], a.mMatrix[VZ], sizeof(F32) * 3 );
- return *this;
-}
-
-inline LLVector3 operator*(const LLVector3& a, const LLV4Matrix3& b)
-{
- return LLVector3(
- a.mV[VX] * b.mMatrix[VX][VX] +
- a.mV[VY] * b.mMatrix[VY][VX] +
- a.mV[VZ] * b.mMatrix[VZ][VX],
-
- a.mV[VX] * b.mMatrix[VX][VY] +
- a.mV[VY] * b.mMatrix[VY][VY] +
- a.mV[VZ] * b.mMatrix[VZ][VY],
-
- a.mV[VX] * b.mMatrix[VX][VZ] +
- a.mV[VY] * b.mMatrix[VY][VZ] +
- a.mV[VZ] * b.mMatrix[VZ][VZ] );
-}
-
-#endif
diff --git a/indra/llmath/llv4matrix4.h b/indra/llmath/llv4matrix4.h
deleted file mode 100644
index 2eb49d9294..0000000000
--- a/indra/llmath/llv4matrix4.h
+++ /dev/null
@@ -1,249 +0,0 @@
-/**
- * @file llviewerjointmesh.cpp
- * @brief LLV4* class header file - vector processor enabled math
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLV4MATRIX4_H
-#define LL_LLV4MATRIX4_H
-
-#include "llv4math.h"
-#include "llv4matrix3.h" // just for operator LLV4Matrix3()
-#include "llv4vector3.h"
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Matrix4
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-LL_LLV4MATH_ALIGN_PREFIX
-
-class LLV4Matrix4
-{
-public:
- union {
- F32 mMatrix[LLV4_NUM_AXIS][LLV4_NUM_AXIS];
- V4F32 mV[LLV4_NUM_AXIS];
- };
-
- void lerp(const LLV4Matrix4 &a, const LLV4Matrix4 &b, const F32 &w);
- void multiply(const LLVector3 &a, LLVector3& o) const;
- void multiply(const LLVector3 &a, LLV4Vector3& o) const;
-
- const LLV4Matrix4& transpose();
- const LLV4Matrix4& translate(const LLVector3 &vec);
- const LLV4Matrix4& translate(const LLV4Vector3 &vec);
- const LLV4Matrix4& operator=(const LLMatrix4& a);
-
- operator LLMatrix4() const { return *(reinterpret_cast<const LLMatrix4*>(const_cast<const F32*>(&mMatrix[0][0]))); }
- operator LLV4Matrix3() const { return *(reinterpret_cast<const LLV4Matrix3*>(const_cast<const F32*>(&mMatrix[0][0]))); }
-
- friend LLVector3 operator*(const LLVector3 &a, const LLV4Matrix4 &b);
-}
-
-LL_LLV4MATH_ALIGN_POSTFIX;
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Matrix4 - SSE
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-#if LL_VECTORIZE
-
-inline void LLV4Matrix4::lerp(const LLV4Matrix4 &a, const LLV4Matrix4 &b, const F32 &w)
-{
- __m128 vw = _mm_set1_ps(w);
- mV[VX] = _mm_add_ps(_mm_mul_ps(_mm_sub_ps(b.mV[VX], a.mV[VX]), vw), a.mV[VX]); // ( b - a ) * w + a
- mV[VY] = _mm_add_ps(_mm_mul_ps(_mm_sub_ps(b.mV[VY], a.mV[VY]), vw), a.mV[VY]);
- mV[VZ] = _mm_add_ps(_mm_mul_ps(_mm_sub_ps(b.mV[VZ], a.mV[VZ]), vw), a.mV[VZ]);
- mV[VW] = _mm_add_ps(_mm_mul_ps(_mm_sub_ps(b.mV[VW], a.mV[VW]), vw), a.mV[VW]);
-}
-
-inline void LLV4Matrix4::multiply(const LLVector3 &a, LLVector3& o) const
-{
- LLV4Vector3 j;
- j.v = _mm_add_ps(mV[VW], _mm_mul_ps(_mm_set1_ps(a.mV[VX]), mV[VX])); // ( ax * vx ) + vw
- j.v = _mm_add_ps(j.v , _mm_mul_ps(_mm_set1_ps(a.mV[VY]), mV[VY]));
- j.v = _mm_add_ps(j.v , _mm_mul_ps(_mm_set1_ps(a.mV[VZ]), mV[VZ]));
- o.setVec(j.mV);
-}
-
-inline void LLV4Matrix4::multiply(const LLVector3 &a, LLV4Vector3& o) const
-{
- o.v = _mm_add_ps(mV[VW], _mm_mul_ps(_mm_set1_ps(a.mV[VX]), mV[VX])); // ( ax * vx ) + vw
- o.v = _mm_add_ps(o.v , _mm_mul_ps(_mm_set1_ps(a.mV[VY]), mV[VY]));
- o.v = _mm_add_ps(o.v , _mm_mul_ps(_mm_set1_ps(a.mV[VZ]), mV[VZ]));
-}
-
-inline const LLV4Matrix4& LLV4Matrix4::translate(const LLV4Vector3 &vec)
-{
- mV[VW] = _mm_add_ps(mV[VW], vec.v);
- return (*this);
-}
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Matrix4
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-#else
-
-inline void LLV4Matrix4::lerp(const LLV4Matrix4 &a, const LLV4Matrix4 &b, const F32 &w)
-{
- mMatrix[VX][VX] = llv4lerp(a.mMatrix[VX][VX], b.mMatrix[VX][VX], w);
- mMatrix[VX][VY] = llv4lerp(a.mMatrix[VX][VY], b.mMatrix[VX][VY], w);
- mMatrix[VX][VZ] = llv4lerp(a.mMatrix[VX][VZ], b.mMatrix[VX][VZ], w);
-
- mMatrix[VY][VX] = llv4lerp(a.mMatrix[VY][VX], b.mMatrix[VY][VX], w);
- mMatrix[VY][VY] = llv4lerp(a.mMatrix[VY][VY], b.mMatrix[VY][VY], w);
- mMatrix[VY][VZ] = llv4lerp(a.mMatrix[VY][VZ], b.mMatrix[VY][VZ], w);
-
- mMatrix[VZ][VX] = llv4lerp(a.mMatrix[VZ][VX], b.mMatrix[VZ][VX], w);
- mMatrix[VZ][VY] = llv4lerp(a.mMatrix[VZ][VY], b.mMatrix[VZ][VY], w);
- mMatrix[VZ][VZ] = llv4lerp(a.mMatrix[VZ][VZ], b.mMatrix[VZ][VZ], w);
-
- mMatrix[VW][VX] = llv4lerp(a.mMatrix[VW][VX], b.mMatrix[VW][VX], w);
- mMatrix[VW][VY] = llv4lerp(a.mMatrix[VW][VY], b.mMatrix[VW][VY], w);
- mMatrix[VW][VZ] = llv4lerp(a.mMatrix[VW][VZ], b.mMatrix[VW][VZ], w);
-}
-
-inline void LLV4Matrix4::multiply(const LLVector3 &a, LLVector3& o) const
-{
- o.setVec( a.mV[VX] * mMatrix[VX][VX] +
- a.mV[VY] * mMatrix[VY][VX] +
- a.mV[VZ] * mMatrix[VZ][VX] +
- mMatrix[VW][VX],
-
- a.mV[VX] * mMatrix[VX][VY] +
- a.mV[VY] * mMatrix[VY][VY] +
- a.mV[VZ] * mMatrix[VZ][VY] +
- mMatrix[VW][VY],
-
- a.mV[VX] * mMatrix[VX][VZ] +
- a.mV[VY] * mMatrix[VY][VZ] +
- a.mV[VZ] * mMatrix[VZ][VZ] +
- mMatrix[VW][VZ]);
-}
-
-inline void LLV4Matrix4::multiply(const LLVector3 &a, LLV4Vector3& o) const
-{
- o.setVec( a.mV[VX] * mMatrix[VX][VX] +
- a.mV[VY] * mMatrix[VY][VX] +
- a.mV[VZ] * mMatrix[VZ][VX] +
- mMatrix[VW][VX],
-
- a.mV[VX] * mMatrix[VX][VY] +
- a.mV[VY] * mMatrix[VY][VY] +
- a.mV[VZ] * mMatrix[VZ][VY] +
- mMatrix[VW][VY],
-
- a.mV[VX] * mMatrix[VX][VZ] +
- a.mV[VY] * mMatrix[VY][VZ] +
- a.mV[VZ] * mMatrix[VZ][VZ] +
- mMatrix[VW][VZ]);
-}
-
-inline const LLV4Matrix4& LLV4Matrix4::translate(const LLV4Vector3 &vec)
-{
- mMatrix[3][0] += vec.mV[0];
- mMatrix[3][1] += vec.mV[1];
- mMatrix[3][2] += vec.mV[2];
- return (*this);
-}
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Matrix4
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-#endif
-
-inline const LLV4Matrix4& LLV4Matrix4::operator=(const LLMatrix4& a)
-{
- memcpy(mMatrix, a.mMatrix, sizeof(F32) * 16 );
- return *this;
-}
-
-inline const LLV4Matrix4& LLV4Matrix4::transpose()
-{
-#if LL_VECTORIZE && defined(_MM_TRANSPOSE4_PS)
- _MM_TRANSPOSE4_PS(mV[VX], mV[VY], mV[VZ], mV[VW]);
-#else
- LLV4Matrix4 mat;
- mat.mMatrix[0][0] = mMatrix[0][0];
- mat.mMatrix[1][0] = mMatrix[0][1];
- mat.mMatrix[2][0] = mMatrix[0][2];
- mat.mMatrix[3][0] = mMatrix[0][3];
-
- mat.mMatrix[0][1] = mMatrix[1][0];
- mat.mMatrix[1][1] = mMatrix[1][1];
- mat.mMatrix[2][1] = mMatrix[1][2];
- mat.mMatrix[3][1] = mMatrix[1][3];
-
- mat.mMatrix[0][2] = mMatrix[2][0];
- mat.mMatrix[1][2] = mMatrix[2][1];
- mat.mMatrix[2][2] = mMatrix[2][2];
- mat.mMatrix[3][2] = mMatrix[2][3];
-
- mat.mMatrix[0][3] = mMatrix[3][0];
- mat.mMatrix[1][3] = mMatrix[3][1];
- mat.mMatrix[2][3] = mMatrix[3][2];
- mat.mMatrix[3][3] = mMatrix[3][3];
-
- *this = mat;
-#endif
- return *this;
-}
-
-inline const LLV4Matrix4& LLV4Matrix4::translate(const LLVector3 &vec)
-{
- mMatrix[3][0] += vec.mV[0];
- mMatrix[3][1] += vec.mV[1];
- mMatrix[3][2] += vec.mV[2];
- return (*this);
-}
-
-inline LLVector3 operator*(const LLVector3 &a, const LLV4Matrix4 &b)
-{
- return LLVector3(a.mV[VX] * b.mMatrix[VX][VX] +
- a.mV[VY] * b.mMatrix[VY][VX] +
- a.mV[VZ] * b.mMatrix[VZ][VX] +
- b.mMatrix[VW][VX],
-
- a.mV[VX] * b.mMatrix[VX][VY] +
- a.mV[VY] * b.mMatrix[VY][VY] +
- a.mV[VZ] * b.mMatrix[VZ][VY] +
- b.mMatrix[VW][VY],
-
- a.mV[VX] * b.mMatrix[VX][VZ] +
- a.mV[VY] * b.mMatrix[VY][VZ] +
- a.mV[VZ] * b.mMatrix[VZ][VZ] +
- b.mMatrix[VW][VZ]);
-}
-
-
-#endif
diff --git a/indra/llmath/llv4vector3.h b/indra/llmath/llv4vector3.h
deleted file mode 100644
index a340d53f5a..0000000000
--- a/indra/llmath/llv4vector3.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/**
- * @file llviewerjointmesh.cpp
- * @brief LLV4* class header file - vector processor enabled math
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLV4VECTOR3_H
-#define LL_LLV4VECTOR3_H
-
-#include "llv4math.h"
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Vector3
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-LL_LLV4MATH_ALIGN_PREFIX
-
-class LLV4Vector3
-{
-public:
- union {
- F32 mV[LLV4_NUM_AXIS];
- V4F32 v;
- };
-
- enum {
- ALIGNMENT = 16
- };
-
- void setVec(F32 x, F32 y, F32 z);
- void setVec(F32 a);
-}
-
-LL_LLV4MATH_ALIGN_POSTFIX;
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLV4Vector3
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-inline void LLV4Vector3::setVec(F32 x, F32 y, F32 z)
-{
- mV[VX] = x;
- mV[VY] = y;
- mV[VZ] = z;
-}
-
-inline void LLV4Vector3::setVec(F32 a)
-{
-#if LL_VECTORIZE
- v = _mm_set1_ps(a);
-#else
- setVec(a, a, a);
-#endif
-}
-
-#endif
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 1a95f9cd46..cc9744756f 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -2078,6 +2078,7 @@ LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL ge
mFaceMask = 0x0;
mDetail = detail;
mSculptLevel = -2;
+ mSurfaceArea = 1.f; //only calculated for sculpts, defaults to 1 for all other prims
mIsMeshAssetLoaded = FALSE;
mLODScaleBias.setVec(1,1,1);
mHullPoints = NULL;
@@ -2903,7 +2904,7 @@ F32 LLVolume::sculptGetSurfaceArea()
// compute the area of the quad by taking the length of the cross product of the two triangles
LLVector3 cross1 = (p1 - p2) % (p1 - p3);
LLVector3 cross2 = (p4 - p2) % (p4 - p3);
- area += (cross1.magVec() + cross2.magVec()) / 2.0;
+ area += (cross1.magVec() + cross2.magVec()) / 2.f;
}
}
@@ -3144,6 +3145,8 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components,
{
F32 area = sculptGetSurfaceArea();
+ mSurfaceArea = area;
+
const F32 SCULPT_MAX_AREA = 384.f;
if (area < SCULPT_MIN_AREA || area > SCULPT_MAX_AREA)
@@ -4305,15 +4308,25 @@ S32 LLVolume::getNumTriangleIndices() const
}
-S32 LLVolume::getNumTriangles() const
+S32 LLVolume::getNumTriangles(S32* vcount) const
{
U32 triangle_count = 0;
+ U32 vertex_count = 0;
for (S32 i = 0; i < getNumVolumeFaces(); ++i)
{
- triangle_count += getVolumeFace(i).mNumIndices/3;
+ const LLVolumeFace& face = getVolumeFace(i);
+ triangle_count += face.mNumIndices/3;
+
+ vertex_count += face.mNumVertices;
}
+
+ if (vcount)
+ {
+ *vcount = vertex_count;
+ }
+
return triangle_count;
}
@@ -4607,18 +4620,83 @@ S32 LLVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& en
genBinormals(i);
}
- if (!face.mOctree)
- {
- face.createOctree();
- }
-
- //LLVector4a* p = (LLVector4a*) face.mPositions;
+ if (isUnique())
+ { //don't bother with an octree for flexi volumes
+ U32 tri_count = face.mNumIndices/3;
+
+ for (U32 j = 0; j < tri_count; ++j)
+ {
+ U16 idx0 = face.mIndices[j*3+0];
+ U16 idx1 = face.mIndices[j*3+1];
+ U16 idx2 = face.mIndices[j*3+2];
+
+ const LLVector4a& v0 = face.mPositions[idx0];
+ const LLVector4a& v1 = face.mPositions[idx1];
+ const LLVector4a& v2 = face.mPositions[idx2];
+
+ F32 a,b,t;
- LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, bi_normal);
- intersect.traverse(face.mOctree);
- if (intersect.mHitFace)
+ if (LLTriangleRayIntersect(v0, v1, v2,
+ start, dir, a, b, t))
+ {
+ if ((t >= 0.f) && // if hit is after start
+ (t <= 1.f) && // and before end
+ (t < closest_t)) // and this hit is closer
+ {
+ closest_t = t;
+ hit_face = i;
+
+ if (intersection != NULL)
+ {
+ LLVector4a intersect = dir;
+ intersect.mul(closest_t);
+ intersect.add(start);
+ intersection->set(intersect.getF32ptr());
+ }
+
+
+ if (tex_coord != NULL)
+ {
+ LLVector2* tc = (LLVector2*) face.mTexCoords;
+ *tex_coord = ((1.f - a - b) * tc[idx0] +
+ a * tc[idx1] +
+ b * tc[idx2]);
+
+ }
+
+ if (normal!= NULL)
+ {
+ LLVector4* norm = (LLVector4*) face.mNormals;
+
+ *normal = ((1.f - a - b) * LLVector3(norm[idx0]) +
+ a * LLVector3(norm[idx1]) +
+ b * LLVector3(norm[idx2]));
+ }
+
+ if (bi_normal != NULL)
+ {
+ LLVector4* binormal = (LLVector4*) face.mBinormals;
+ *bi_normal = ((1.f - a - b) * LLVector3(binormal[idx0]) +
+ a * LLVector3(binormal[idx1]) +
+ b * LLVector3(binormal[idx2]));
+ }
+ }
+ }
+ }
+ }
+ else
{
- hit_face = i;
+ if (!face.mOctree)
+ {
+ face.createOctree();
+ }
+
+ LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, bi_normal);
+ intersect.traverse(face.mOctree);
+ if (intersect.mHitFace)
+ {
+ hit_face = i;
+ }
}
}
}
@@ -5812,7 +5890,7 @@ F32 find_vertex_score(LLVCacheVertexData& data)
}
//bonus points for having low valence
- F32 valence_boost = powf(data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
+ F32 valence_boost = powf((F32)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
score += FindVertexScore_ValenceBoostScale * valence_boost;
return score;
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index f0e59a3c00..76cf9de613 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -963,6 +963,7 @@ public:
S32 getNumFaces() const;
S32 getNumVolumeFaces() const { return mVolumeFaces.size(); }
F32 getDetail() const { return mDetail; }
+ F32 getSurfaceArea() const { return mSurfaceArea; }
const LLVolumeParams& getParams() const { return mParams; }
LLVolumeParams getCopyOfParams() const { return mParams; }
const LLProfile& getProfile() const { return *mProfilep; }
@@ -990,7 +991,7 @@ public:
S32 getNumTriangleIndices() const;
static void getLoDTriangleCounts(const LLVolumeParams& params, S32* counts);
- S32 getNumTriangles() const;
+ S32 getNumTriangles(S32* vcount = NULL) const;
void generateSilhouetteVertices(std::vector<LLVector3> &vertices,
std::vector<LLVector3> &normals,
@@ -1065,6 +1066,7 @@ public:
BOOL mUnique;
F32 mDetail;
S32 mSculptLevel;
+ F32 mSurfaceArea; //unscaled surface area
BOOL mIsMeshAssetLoaded;
LLVolumeParams mParams;
diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp
index bad4deb4de..6a1b4143cf 100644
--- a/indra/llmath/m4math.cpp
+++ b/indra/llmath/m4math.cpp
@@ -858,25 +858,25 @@ LLSD LLMatrix4::getValue() const
void LLMatrix4::setValue(const LLSD& data)
{
- mMatrix[0][0] = data[0].asReal();
- mMatrix[0][1] = data[1].asReal();
- mMatrix[0][2] = data[2].asReal();
- mMatrix[0][3] = data[3].asReal();
-
- mMatrix[1][0] = data[4].asReal();
- mMatrix[1][1] = data[5].asReal();
- mMatrix[1][2] = data[6].asReal();
- mMatrix[1][3] = data[7].asReal();
-
- mMatrix[2][0] = data[8].asReal();
- mMatrix[2][1] = data[9].asReal();
- mMatrix[2][2] = data[10].asReal();
- mMatrix[2][3] = data[11].asReal();
-
- mMatrix[3][0] = data[12].asReal();
- mMatrix[3][1] = data[13].asReal();
- mMatrix[3][2] = data[14].asReal();
- mMatrix[3][3] = data[15].asReal();
+ mMatrix[0][0] = (F32)data[0].asReal();
+ mMatrix[0][1] = (F32)data[1].asReal();
+ mMatrix[0][2] = (F32)data[2].asReal();
+ mMatrix[0][3] = (F32)data[3].asReal();
+
+ mMatrix[1][0] = (F32)data[4].asReal();
+ mMatrix[1][1] = (F32)data[5].asReal();
+ mMatrix[1][2] = (F32)data[6].asReal();
+ mMatrix[1][3] = (F32)data[7].asReal();
+
+ mMatrix[2][0] = (F32)data[8].asReal();
+ mMatrix[2][1] = (F32)data[9].asReal();
+ mMatrix[2][2] = (F32)data[10].asReal();
+ mMatrix[2][3] = (F32)data[11].asReal();
+
+ mMatrix[3][0] = (F32)data[12].asReal();
+ mMatrix[3][1] = (F32)data[13].asReal();
+ mMatrix[3][2] = (F32)data[14].asReal();
+ mMatrix[3][3] = (F32)data[15].asReal();
}
diff --git a/indra/llmessage/llassetstorage.cpp b/indra/llmessage/llassetstorage.cpp
index 31cdb1219b..9b86daebe5 100644
--- a/indra/llmessage/llassetstorage.cpp
+++ b/indra/llmessage/llassetstorage.cpp
@@ -149,8 +149,8 @@ void LLAssetInfo::setFromNameValue( const LLNameValue& nv )
setName( buf );
buf.assign( str, pos2, std::string::npos );
setDescription( buf );
- llinfos << "uuid: " << mUuid << llendl;
- llinfos << "creator: " << mCreatorID << llendl;
+ LL_DEBUGS("AssetStorage") << "uuid: " << mUuid << llendl;
+ LL_DEBUGS("AssetStorage") << "creator: " << mCreatorID << llendl;
}
///----------------------------------------------------------------------------
@@ -434,9 +434,9 @@ bool LLAssetStorage::findInStaticVFSAndInvokeCallback(const LLUUID& uuid, LLAsse
// IW - uuid is passed by value to avoid side effects, please don't re-add &
void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LLGetAssetCallback callback, void *user_data, BOOL is_priority)
{
- lldebugs << "LLAssetStorage::getAssetData() - " << uuid << "," << LLAssetType::lookup(type) << llendl;
+ LL_DEBUGS("AssetStorage") << "LLAssetStorage::getAssetData() - " << uuid << "," << LLAssetType::lookup(type) << llendl;
- llinfos << "ASSET_TRACE requesting " << uuid << " type " << LLAssetType::lookup(type) << llendl;
+ LL_DEBUGS("AssetStorage") << "ASSET_TRACE requesting " << uuid << " type " << LLAssetType::lookup(type) << llendl;
if (user_data)
{
@@ -446,7 +446,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL
if (mShutDown)
{
- llinfos << "ASSET_TRACE cancelled " << uuid << " type " << LLAssetType::lookup(type) << " shutting down" << llendl;
+ LL_DEBUGS("AssetStorage") << "ASSET_TRACE cancelled " << uuid << " type " << LLAssetType::lookup(type) << " shutting down" << llendl;
if (callback)
{
@@ -468,7 +468,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL
// Try static VFS first.
if (findInStaticVFSAndInvokeCallback(uuid,type,callback,user_data))
{
- llinfos << "ASSET_TRACE asset " << uuid << " found in static VFS" << llendl;
+ LL_DEBUGS("AssetStorage") << "ASSET_TRACE asset " << uuid << " found in static VFS" << llendl;
return;
}
@@ -486,7 +486,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL
callback(mVFS, uuid, type, user_data, LL_ERR_NOERR, LL_EXSTAT_VFS_CACHED);
}
- llinfos << "ASSET_TRACE asset " << uuid << " found in VFS" << llendl;
+ LL_DEBUGS("AssetStorage") << "ASSET_TRACE asset " << uuid << " found in VFS" << llendl;
}
else
{
@@ -520,7 +520,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL
}
if (duplicate)
{
- llinfos << "Adding additional non-duplicate request for asset " << uuid
+ LL_DEBUGS("AssetStorage") << "Adding additional non-duplicate request for asset " << uuid
<< "." << LLAssetType::lookup(type) << llendl;
}
@@ -584,9 +584,9 @@ void LLAssetStorage::downloadCompleteCallback(
LLAssetType::EType file_type,
void* user_data, LLExtStat ext_status)
{
- llinfos << "ASSET_TRACE asset " << file_id << " downloadCompleteCallback" << llendl;
+ LL_DEBUGS("AssetStorage") << "ASSET_TRACE asset " << file_id << " downloadCompleteCallback" << llendl;
- lldebugs << "LLAssetStorage::downloadCompleteCallback() for " << file_id
+ LL_DEBUGS("AssetStorage") << "LLAssetStorage::downloadCompleteCallback() for " << file_id
<< "," << LLAssetType::lookup(file_type) << llendl;
LLAssetRequest* req = (LLAssetRequest*)user_data;
if(!req)
@@ -731,7 +731,7 @@ void LLAssetStorage::getEstateAsset(const LLHost &object_sim, const LLUUID &agen
tpvf.setAsset(asset_id, atype);
tpvf.setCallback(downloadEstateAssetCompleteCallback, req);
- llinfos << "Starting transfer for " << asset_id << llendl;
+ LL_DEBUGS("AssetStorage") << "Starting transfer for " << asset_id << llendl;
LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(source_host, LLTCT_ASSET);
ttcp->requestTransfer(spe, tpvf, 100.f + (is_priority ? 1.f : 0.f));
}
@@ -871,7 +871,7 @@ void LLAssetStorage::getInvItemAsset(const LLHost &object_sim, const LLUUID &age
tpvf.setAsset(asset_id, atype);
tpvf.setCallback(downloadInvItemCompleteCallback, req);
- llinfos << "Starting transfer for inventory asset "
+ LL_DEBUGS("AssetStorage") << "Starting transfer for inventory asset "
<< item_id << " owned by " << owner_id << "," << task_id
<< llendl;
LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(source_host, LLTCT_ASSET);
@@ -1211,7 +1211,7 @@ bool LLAssetStorage::deletePendingRequest(LLAssetStorage::ERequestType rt,
request_list_t* requests = getRequestList(rt);
if (deletePendingRequestImpl(requests, asset_type, asset_id))
{
- llinfos << "Asset " << getRequestName(rt) << " request for "
+ LL_DEBUGS("AssetStorage") << "Asset " << getRequestName(rt) << " request for "
<< asset_id << "." << LLAssetType::lookup(asset_type)
<< " removed from pending queue." << llendl;
return true;
@@ -1307,7 +1307,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, vo
user_data == ((LLLegacyAssetRequest *)tmp->mUserData)->mUserData)
{
// this is a duplicate from the same subsystem - throw it away
- llinfos << "Discarding duplicate request for UUID " << uuid << llendl;
+ LL_DEBUGS("AssetStorage") << "Discarding duplicate request for UUID " << uuid << llendl;
return;
}
}
@@ -1490,7 +1490,7 @@ void LLAssetStorage::reportMetric( const LLUUID& asset_id, const LLAssetType::ET
{
if( !metric_recipient )
{
- llinfos << "Couldn't store LLAssetStoreage::reportMetric - no metrics_recipient" << llendl;
+ LL_DEBUGS("AssetStorage") << "Couldn't store LLAssetStoreage::reportMetric - no metrics_recipient" << llendl;
return;
}
diff --git a/indra/llmessage/llbuffer.cpp b/indra/llmessage/llbuffer.cpp
index 0316797f00..250cace6e9 100644
--- a/indra/llmessage/llbuffer.cpp
+++ b/indra/llmessage/llbuffer.cpp
@@ -32,6 +32,9 @@
#include "llmath.h"
#include "llmemtype.h"
#include "llstl.h"
+#include "llthread.h"
+
+#define ASSERT_LLBUFFERARRAY_MUTEX_LOCKED llassert(!mMutexp || mMutexp->isSelfLocked());
/**
* LLSegment
@@ -224,7 +227,8 @@ void LLHeapBuffer::allocate(S32 size)
* LLBufferArray
*/
LLBufferArray::LLBufferArray() :
- mNextBaseChannel(0)
+ mNextBaseChannel(0),
+ mMutexp(NULL)
{
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
}
@@ -233,6 +237,8 @@ LLBufferArray::~LLBufferArray()
{
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
std::for_each(mBuffers.begin(), mBuffers.end(), DeletePointer());
+
+ delete mMutexp;
}
// static
@@ -243,14 +249,57 @@ LLChannelDescriptors LLBufferArray::makeChannelConsumer(
return rv;
}
+void LLBufferArray::lock()
+{
+ if(mMutexp)
+ {
+ mMutexp->lock() ;
+ }
+}
+
+void LLBufferArray::unlock()
+{
+ if(mMutexp)
+ {
+ mMutexp->unlock() ;
+ }
+}
+
+LLMutex* LLBufferArray::getMutex()
+{
+ return mMutexp ;
+}
+
+void LLBufferArray::setThreaded(bool threaded)
+{
+ if(threaded)
+ {
+ if(!mMutexp)
+ {
+ mMutexp = new LLMutex(NULL);
+ }
+ }
+ else
+ {
+ if(mMutexp)
+ {
+ delete mMutexp ;
+ mMutexp = NULL ;
+ }
+ }
+}
+
LLChannelDescriptors LLBufferArray::nextChannel()
{
LLChannelDescriptors rv(mNextBaseChannel++);
return rv;
}
+//mMutexp should be locked before calling this.
S32 LLBufferArray::capacity() const
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
+
S32 total = 0;
const_buffer_iterator_t iter = mBuffers.begin();
const_buffer_iterator_t end = mBuffers.end();
@@ -263,6 +312,8 @@ S32 LLBufferArray::capacity() const
bool LLBufferArray::append(S32 channel, const U8* src, S32 len)
{
+ LLMutexLock lock(mMutexp) ;
+
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
std::vector<LLSegment> segments;
if(copyIntoBuffers(channel, src, len, segments))
@@ -273,8 +324,11 @@ bool LLBufferArray::append(S32 channel, const U8* src, S32 len)
return false;
}
+//mMutexp should be locked before calling this.
bool LLBufferArray::prepend(S32 channel, const U8* src, S32 len)
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
+
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
std::vector<LLSegment> segments;
if(copyIntoBuffers(channel, src, len, segments))
@@ -293,6 +347,8 @@ bool LLBufferArray::insertAfter(
{
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
std::vector<LLSegment> segments;
+
+ LLMutexLock lock(mMutexp) ;
if(mSegments.end() != segment)
{
++segment;
@@ -305,8 +361,11 @@ bool LLBufferArray::insertAfter(
return false;
}
+//mMutexp should be locked before calling this.
LLBufferArray::segment_iterator_t LLBufferArray::splitAfter(U8* address)
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
+
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
segment_iterator_t end = mSegments.end();
segment_iterator_t it = getSegment(address);
@@ -335,20 +394,26 @@ LLBufferArray::segment_iterator_t LLBufferArray::splitAfter(U8* address)
return rv;
}
+//mMutexp should be locked before calling this.
LLBufferArray::segment_iterator_t LLBufferArray::beginSegment()
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
return mSegments.begin();
}
+//mMutexp should be locked before calling this.
LLBufferArray::segment_iterator_t LLBufferArray::endSegment()
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
return mSegments.end();
}
+//mMutexp should be locked before calling this.
LLBufferArray::segment_iterator_t LLBufferArray::constructSegmentAfter(
U8* address,
LLSegment& segment)
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
segment_iterator_t rv = mSegments.begin();
segment_iterator_t end = mSegments.end();
@@ -395,8 +460,10 @@ LLBufferArray::segment_iterator_t LLBufferArray::constructSegmentAfter(
return rv;
}
+//mMutexp should be locked before calling this.
LLBufferArray::segment_iterator_t LLBufferArray::getSegment(U8* address)
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
segment_iterator_t end = mSegments.end();
if(!address)
{
@@ -414,9 +481,11 @@ LLBufferArray::segment_iterator_t LLBufferArray::getSegment(U8* address)
return end;
}
+//mMutexp should be locked before calling this.
LLBufferArray::const_segment_iterator_t LLBufferArray::getSegment(
U8* address) const
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
const_segment_iterator_t end = mSegments.end();
if(!address)
{
@@ -466,6 +535,8 @@ S32 LLBufferArray::countAfter(S32 channel, U8* start) const
S32 count = 0;
S32 offset = 0;
const_segment_iterator_t it;
+
+ LLMutexLock lock(mMutexp) ;
const_segment_iterator_t end = mSegments.end();
if(start)
{
@@ -517,6 +588,8 @@ U8* LLBufferArray::readAfter(
len = 0;
S32 bytes_to_copy = 0;
const_segment_iterator_t it;
+
+ LLMutexLock lock(mMutexp) ;
const_segment_iterator_t end = mSegments.end();
if(start)
{
@@ -568,6 +641,7 @@ U8* LLBufferArray::seek(
U8* start,
S32 delta) const
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
const_segment_iterator_t it;
const_segment_iterator_t end = mSegments.end();
@@ -709,9 +783,14 @@ U8* LLBufferArray::seek(
return rv;
}
+//test use only
bool LLBufferArray::takeContents(LLBufferArray& source)
{
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
+
+ LLMutexLock lock(mMutexp);
+ source.lock();
+
std::copy(
source.mBuffers.begin(),
source.mBuffers.end(),
@@ -723,13 +802,17 @@ bool LLBufferArray::takeContents(LLBufferArray& source)
std::back_insert_iterator<segment_list_t>(mSegments));
source.mSegments.clear();
source.mNextBaseChannel = 0;
+ source.unlock();
+
return true;
}
+//mMutexp should be locked before calling this.
LLBufferArray::segment_iterator_t LLBufferArray::makeSegment(
S32 channel,
S32 len)
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
// start at the end of the buffers, because it is the most likely
// to have free space.
@@ -765,8 +848,10 @@ LLBufferArray::segment_iterator_t LLBufferArray::makeSegment(
return send;
}
+//mMutexp should be locked before calling this.
bool LLBufferArray::eraseSegment(const segment_iterator_t& erase_iter)
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
// Find out which buffer contains the segment, and if it is found,
@@ -792,13 +877,14 @@ bool LLBufferArray::eraseSegment(const segment_iterator_t& erase_iter)
return rv;
}
-
+//mMutexp should be locked before calling this.
bool LLBufferArray::copyIntoBuffers(
S32 channel,
const U8* src,
S32 len,
std::vector<LLSegment>& segments)
{
+ ASSERT_LLBUFFERARRAY_MUTEX_LOCKED
LLMemType m1(LLMemType::MTYPE_IO_BUFFER);
if(!src || !len) return false;
S32 copied = 0;
diff --git a/indra/llmessage/llbuffer.h b/indra/llmessage/llbuffer.h
index 1c42b6fbc6..ccdb9fa7ee 100644
--- a/indra/llmessage/llbuffer.h
+++ b/indra/llmessage/llbuffer.h
@@ -39,6 +39,7 @@
#include <list>
#include <vector>
+class LLMutex;
/**
* @class LLChannelDescriptors
* @brief A way simple interface to accesss channels inside a buffer
@@ -564,6 +565,29 @@ public:
* @return Returns true on success.
*/
bool eraseSegment(const segment_iterator_t& iter);
+
+ /**
+ * @brief Lock the mutex if it exists
+ * This method locks mMutexp to make accessing LLBufferArray thread-safe
+ */
+ void lock();
+
+ /**
+ * @brief Unlock the mutex if it exists
+ */
+ void unlock();
+
+ /**
+ * @brief Return mMutexp
+ */
+ LLMutex* getMutex();
+
+ /**
+ * @brief Set LLBufferArray to be shared across threads or not
+ * This method is to create mMutexp if is threaded.
+ * @param threaded Indicates this LLBufferArray instance is shared across threads if true.
+ */
+ void setThreaded(bool threaded);
//@}
protected:
@@ -595,6 +619,7 @@ protected:
S32 mNextBaseChannel;
buffer_list_t mBuffers;
segment_list_t mSegments;
+ LLMutex* mMutexp;
};
#endif // LL_LLBUFFER_H
diff --git a/indra/llmessage/llbufferstream.cpp b/indra/llmessage/llbufferstream.cpp
index 6257983c43..8d8ad05ad5 100644
--- a/indra/llmessage/llbufferstream.cpp
+++ b/indra/llmessage/llbufferstream.cpp
@@ -31,6 +31,7 @@
#include "llbuffer.h"
#include "llmemtype.h"
+#include "llthread.h"
static const S32 DEFAULT_OUTPUT_SEGMENT_SIZE = 1024 * 4;
@@ -62,6 +63,7 @@ int LLBufferStreamBuf::underflow()
return EOF;
}
+ LLMutexLock lock(mBuffer->getMutex());
LLBufferArray::segment_iterator_t iter;
LLBufferArray::segment_iterator_t end = mBuffer->endSegment();
U8* last_pos = (U8*)gptr();
@@ -149,6 +151,7 @@ int LLBufferStreamBuf::overflow(int c)
// since we got here, we have a buffer, and we have a character to
// put on it.
LLBufferArray::segment_iterator_t it;
+ LLMutexLock lock(mBuffer->getMutex());
it = mBuffer->makeSegment(mChannels.out(), DEFAULT_OUTPUT_SEGMENT_SIZE);
if(it != mBuffer->endSegment())
{
@@ -210,6 +213,7 @@ int LLBufferStreamBuf::sync()
// *NOTE: I bet we could just --address if address is not NULL.
// Need to think about that.
+ LLMutexLock lock(mBuffer->getMutex());
address = mBuffer->seek(mChannels.out(), address, -1);
if(address)
{
@@ -273,6 +277,8 @@ streampos LLBufferStreamBuf::seekoff(
// NULL is fine
break;
}
+
+ LLMutexLock lock(mBuffer->getMutex());
address = mBuffer->seek(mChannels.in(), base_addr, off);
if(address)
{
@@ -304,6 +310,8 @@ streampos LLBufferStreamBuf::seekoff(
// NULL is fine
break;
}
+
+ LLMutexLock lock(mBuffer->getMutex());
address = mBuffer->seek(mChannels.out(), base_addr, off);
if(address)
{
diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp
index 330028c926..b93d429feb 100644
--- a/indra/llmessage/llcurl.cpp
+++ b/indra/llmessage/llcurl.cpp
@@ -72,10 +72,9 @@
static const U32 EASY_HANDLE_POOL_SIZE = 5;
static const S32 MULTI_PERFORM_CALL_REPEAT = 5;
-static const S32 CURL_REQUEST_TIMEOUT = 30; // seconds
+static const S32 CURL_REQUEST_TIMEOUT = 30; // seconds per operation
static const S32 MAX_ACTIVE_REQUEST_COUNT = 100;
-static
// DEBUG //
S32 gCurlEasyCount = 0;
S32 gCurlMultiCount = 0;
@@ -86,9 +85,12 @@ S32 gCurlMultiCount = 0;
std::vector<LLMutex*> LLCurl::sSSLMutex;
std::string LLCurl::sCAPath;
std::string LLCurl::sCAFile;
-
-bool LLCurl::sMultiThreaded = false;
-static U32 sMainThreadID = 0;
+LLCurlThread* LLCurl::sCurlThread = NULL ;
+LLMutex* LLCurl::sHandleMutexp = NULL ;
+S32 LLCurl::sTotalHandles = 0 ;
+bool LLCurl::sNotQuitting = true;
+F32 LLCurl::sCurlRequestTimeOut = 120.f; //seonds
+S32 LLCurl::sMaxHandles = 256; //max number of handles, (multi handles and easy handles combined).
void check_curl_code(CURLcode code)
{
@@ -221,17 +223,20 @@ namespace boost
std::set<CURL*> LLCurl::Easy::sFreeHandles;
std::set<CURL*> LLCurl::Easy::sActiveHandles;
-LLMutex* LLCurl::Easy::sHandleMutex = NULL;
-LLMutex* LLCurl::Easy::sMultiMutex = NULL;
+LLMutex* LLCurl::Easy::sHandleMutexp = NULL ;
//static
CURL* LLCurl::Easy::allocEasyHandle()
{
+ llassert(LLCurl::getCurlThread()) ;
+
CURL* ret = NULL;
- LLMutexLock lock(sHandleMutex);
+
+ LLMutexLock lock(sHandleMutexp) ;
+
if (sFreeHandles.empty())
{
- ret = curl_easy_init();
+ ret = LLCurl::newEasyHandle();
}
else
{
@@ -251,20 +256,30 @@ CURL* LLCurl::Easy::allocEasyHandle()
//static
void LLCurl::Easy::releaseEasyHandle(CURL* handle)
{
+ static const S32 MAX_NUM_FREE_HANDLES = 32 ;
+
if (!handle)
{
- llerrs << "handle cannot be NULL!" << llendl;
+ return ; //handle allocation failed.
+ //llerrs << "handle cannot be NULL!" << llendl;
}
- LLMutexLock lock(sHandleMutex);
-
+ LLMutexLock lock(sHandleMutexp) ;
if (sActiveHandles.find(handle) != sActiveHandles.end())
{
sActiveHandles.erase(handle);
+
+ if(sFreeHandles.size() < MAX_NUM_FREE_HANDLES)
+ {
sFreeHandles.insert(handle);
}
else
{
+ LLCurl::deleteEasyHandle(handle) ;
+ }
+ }
+ else
+ {
llerrs << "Invalid handle." << llendl;
}
}
@@ -304,6 +319,14 @@ LLCurl::Easy::~Easy()
--gCurlEasyCount;
curl_slist_free_all(mHeaders);
for_each(mStrings.begin(), mStrings.end(), DeletePointerArray());
+
+ if (mResponder && LLCurl::sNotQuitting) //aborted
+ {
+ std::string reason("Request timeout, aborted.") ;
+ mResponder->completedRaw(408, //HTTP_REQUEST_TIME_OUT, timeout, abort
+ reason, mChannels, mOutput);
+ }
+ mResponder = NULL;
}
void LLCurl::Easy::resetState()
@@ -430,9 +453,9 @@ size_t curlReadCallback(char* data, size_t size, size_t nmemb, void* user_data)
LLCurl::Easy* easy = (LLCurl::Easy*)user_data;
S32 n = size * nmemb;
- S32 startpos = easy->getInput().tellg();
+ S32 startpos = (S32)easy->getInput().tellg();
easy->getInput().seekg(0, std::ios::end);
- S32 endpos = easy->getInput().tellg();
+ S32 endpos = (S32)easy->getInput().tellg();
easy->getInput().seekg(startpos, std::ios::beg);
S32 maxn = endpos - startpos;
n = llmin(n, maxn);
@@ -476,6 +499,7 @@ void LLCurl::Easy::prepRequest(const std::string& url,
LLProxy::getInstance()->applyProxySettings(this);
mOutput.reset(new LLBufferArray);
+ mOutput->setThreaded(true);
setopt(CURLOPT_WRITEFUNCTION, (void*)&curlWriteCallback);
setopt(CURLOPT_WRITEDATA, (void*)this);
@@ -519,48 +543,56 @@ void LLCurl::Easy::prepRequest(const std::string& url,
}
////////////////////////////////////////////////////////////////////////////
-
-LLCurl::Multi::Multi()
- : LLThread("Curl Multi"),
- mQueued(0),
+LLCurl::Multi::Multi(F32 idle_time_out)
+ : mQueued(0),
mErrorCount(0),
- mPerformState(PERFORM_STATE_READY)
+ mState(STATE_READY),
+ mDead(FALSE),
+ mMutexp(NULL),
+ mDeletionMutexp(NULL),
+ mEasyMutexp(NULL)
{
- mQuitting = false;
-
- mThreaded = LLCurl::sMultiThreaded && LLThread::currentID() == sMainThreadID;
- if (mThreaded)
- {
- mSignal = new LLCondition(NULL);
- }
- else
- {
- mSignal = NULL;
- }
-
- mCurlMultiHandle = curl_multi_init();
+ mCurlMultiHandle = LLCurl::newMultiHandle();
if (!mCurlMultiHandle)
{
llwarns << "curl_multi_init() returned NULL! Easy handles: " << gCurlEasyCount << " Multi handles: " << gCurlMultiCount << llendl;
- mCurlMultiHandle = curl_multi_init();
+ mCurlMultiHandle = LLCurl::newMultiHandle();
}
- llassert_always(mCurlMultiHandle);
+ //llassert_always(mCurlMultiHandle);
+
+ if(mCurlMultiHandle)
+ {
+ if(LLCurl::getCurlThread()->getThreaded())
+ {
+ mMutexp = new LLMutex(NULL) ;
+ mDeletionMutexp = new LLMutex(NULL) ;
+ mEasyMutexp = new LLMutex(NULL) ;
+ }
+ LLCurl::getCurlThread()->addMulti(this) ;
+
+ mIdleTimeOut = idle_time_out ;
+ if(mIdleTimeOut < LLCurl::sCurlRequestTimeOut)
+ {
+ mIdleTimeOut = LLCurl::sCurlRequestTimeOut ;
+ }
+
++gCurlMultiCount;
}
+}
LLCurl::Multi::~Multi()
{
- llassert(isStopped());
+ cleanup() ;
+}
- if (LLCurl::sMultiThreaded)
+void LLCurl::Multi::cleanup()
+{
+ if(!mCurlMultiHandle)
{
- LLCurl::Easy::sMultiMutex->lock();
+ return ; //nothing to clean.
}
- delete mSignal;
- mSignal = NULL;
-
// Clean up active
for(easy_active_list_t::iterator iter = mEasyActiveList.begin();
iter != mEasyActiveList.end(); ++iter)
@@ -576,76 +608,157 @@ LLCurl::Multi::~Multi()
for_each(mEasyFreeList.begin(), mEasyFreeList.end(), DeletePointer());
mEasyFreeList.clear();
- check_curl_multi_code(curl_multi_cleanup(mCurlMultiHandle));
+ check_curl_multi_code(LLCurl::deleteMultiHandle(mCurlMultiHandle));
+ mCurlMultiHandle = NULL ;
+
+ delete mMutexp ;
+ mMutexp = NULL ;
+ delete mDeletionMutexp ;
+ mDeletionMutexp = NULL ;
+ delete mEasyMutexp ;
+ mEasyMutexp = NULL ;
+
+ mQueued = 0 ;
+ mState = STATE_COMPLETED;
+
--gCurlMultiCount;
- if (LLCurl::sMultiThreaded)
+ return ;
+}
+
+void LLCurl::Multi::lock()
+{
+ if(mMutexp)
{
- LLCurl::Easy::sMultiMutex->unlock();
+ mMutexp->lock() ;
}
}
-CURLMsg* LLCurl::Multi::info_read(S32* msgs_in_queue)
+void LLCurl::Multi::unlock()
{
- CURLMsg* curlmsg = curl_multi_info_read(mCurlMultiHandle, msgs_in_queue);
- return curlmsg;
+ if(mMutexp)
+ {
+ mMutexp->unlock() ;
+ }
+}
+
+void LLCurl::Multi::markDead()
+{
+ LLMutexLock lock(mDeletionMutexp) ;
+
+ mDead = TRUE ;
+ LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_URGENT) ;
}
-void LLCurl::Multi::perform()
+void LLCurl::Multi::setState(LLCurl::Multi::ePerformState state)
{
- if (mThreaded)
+ lock() ;
+ mState = state ;
+ unlock() ;
+
+ if(mState == STATE_READY)
{
- if (mPerformState == PERFORM_STATE_READY)
- {
- mSignal->signal();
- }
+ LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_NORMAL) ;
+ }
+}
+
+LLCurl::Multi::ePerformState LLCurl::Multi::getState()
+{
+ return mState;
+}
+
+bool LLCurl::Multi::isCompleted()
+{
+ return STATE_COMPLETED == getState() ;
+}
+
+bool LLCurl::Multi::waitToComplete()
+{
+ if(!isValid())
+ {
+ return true ;
}
- else
+
+ if(!mMutexp) //not threaded
+ {
+ doPerform() ;
+ return true ;
+ }
+
+ bool completed = (STATE_COMPLETED == mState) ;
+ if(!completed)
{
- doPerform();
+ LLCurl::getCurlThread()->setPriority(mHandle, LLQueuedThread::PRIORITY_HIGH) ;
}
+
+ return completed;
}
-void LLCurl::Multi::run()
+CURLMsg* LLCurl::Multi::info_read(S32* msgs_in_queue)
{
- llassert(mThreaded);
+ LLMutexLock lock(mMutexp) ;
- while (!mQuitting)
- {
- mSignal->wait();
- mPerformState = PERFORM_STATE_PERFORMING;
- if (!mQuitting)
- {
- LLMutexLock lock(LLCurl::Easy::sMultiMutex);
- doPerform();
- }
- }
+ CURLMsg* curlmsg = curl_multi_info_read(mCurlMultiHandle, msgs_in_queue);
+ return curlmsg;
}
-void LLCurl::Multi::doPerform()
+//return true if dead
+bool LLCurl::Multi::doPerform()
{
- S32 q = 0;
- for (S32 call_count = 0;
- call_count < MULTI_PERFORM_CALL_REPEAT;
- call_count += 1)
+ LLMutexLock lock(mDeletionMutexp) ;
+
+ bool dead = mDead ;
+
+ if(mDead)
{
- CURLMcode code = curl_multi_perform(mCurlMultiHandle, &q);
- if (CURLM_CALL_MULTI_PERFORM != code || q == 0)
+ setState(STATE_COMPLETED);
+ mQueued = 0 ;
+ }
+ else if(getState() != STATE_COMPLETED)
+ {
+ setState(STATE_PERFORMING);
+
+ S32 q = 0;
+ for (S32 call_count = 0;
+ call_count < MULTI_PERFORM_CALL_REPEAT;
+ call_count++)
{
- check_curl_multi_code(code);
- break;
+ LLMutexLock lock(mMutexp) ;
+
+ //WARNING: curl_multi_perform will block for many hundreds of milliseconds
+ // NEVER call this from the main thread, and NEVER allow the main thread to
+ // wait on a mutex held by this thread while curl_multi_perform is executing
+ CURLMcode code = curl_multi_perform(mCurlMultiHandle, &q);
+ if (CURLM_CALL_MULTI_PERFORM != code || q == 0)
+ {
+ check_curl_multi_code(code);
+
+ break;
+ }
}
-
+
+ mQueued = q;
+ setState(STATE_COMPLETED) ;
+ mIdleTimer.reset() ;
+ }
+ else if(mIdleTimer.getElapsedTimeF32() > mIdleTimeOut) //idle for too long, remove it.
+ {
+ dead = true ;
}
- mQueued = q;
- mPerformState = PERFORM_STATE_COMPLETED;
+
+ return dead ;
}
S32 LLCurl::Multi::process()
{
- perform();
+ if(!isValid())
+ {
+ return 0 ;
+ }
+
+ waitToComplete() ;
- if (mPerformState != PERFORM_STATE_COMPLETED)
+ if (getState() != STATE_COMPLETED)
{
return 0;
}
@@ -660,10 +773,19 @@ S32 LLCurl::Multi::process()
if (msg->msg == CURLMSG_DONE)
{
U32 response = 0;
- easy_active_map_t::iterator iter = mEasyActiveMap.find(msg->easy_handle);
- if (iter != mEasyActiveMap.end())
+ Easy* easy = NULL ;
+
+ {
+ LLMutexLock lock(mEasyMutexp) ;
+ easy_active_map_t::iterator iter = mEasyActiveMap.find(msg->easy_handle);
+ if (iter != mEasyActiveMap.end())
+ {
+ easy = iter->second;
+ }
+ }
+
+ if(easy)
{
- Easy* easy = iter->second;
response = easy->report(msg->data.result);
removeEasy(easy);
}
@@ -681,25 +803,28 @@ S32 LLCurl::Multi::process()
}
}
- mPerformState = PERFORM_STATE_READY;
+ setState(STATE_READY);
+
return processed;
}
LLCurl::Easy* LLCurl::Multi::allocEasy()
{
- Easy* easy = 0;
+ Easy* easy = 0;
if (mEasyFreeList.empty())
- {
+ {
easy = Easy::getEasy();
}
else
{
+ LLMutexLock lock(mEasyMutexp) ;
easy = *(mEasyFreeList.begin());
mEasyFreeList.erase(easy);
}
if (easy)
{
+ LLMutexLock lock(mEasyMutexp) ;
mEasyActiveList.insert(easy);
mEasyActiveMap[easy->getCurlHandle()] = easy;
}
@@ -708,6 +833,7 @@ LLCurl::Easy* LLCurl::Multi::allocEasy()
bool LLCurl::Multi::addEasy(Easy* easy)
{
+ LLMutexLock lock(mMutexp) ;
CURLMcode mcode = curl_multi_add_handle(mCurlMultiHandle, easy->getCurlHandle());
check_curl_multi_code(mcode);
//if (mcode != CURLM_OK)
@@ -720,25 +846,156 @@ bool LLCurl::Multi::addEasy(Easy* easy)
void LLCurl::Multi::easyFree(Easy* easy)
{
+ if(mEasyMutexp)
+ {
+ mEasyMutexp->lock() ;
+ }
+
mEasyActiveList.erase(easy);
mEasyActiveMap.erase(easy->getCurlHandle());
+
if (mEasyFreeList.size() < EASY_HANDLE_POOL_SIZE)
- {
- easy->resetState();
+ {
mEasyFreeList.insert(easy);
+
+ if(mEasyMutexp)
+ {
+ mEasyMutexp->unlock() ;
+ }
+
+ easy->resetState();
}
else
{
+ if(mEasyMutexp)
+ {
+ mEasyMutexp->unlock() ;
+ }
delete easy;
}
}
void LLCurl::Multi::removeEasy(Easy* easy)
{
- check_curl_multi_code(curl_multi_remove_handle(mCurlMultiHandle, easy->getCurlHandle()));
+ {
+ LLMutexLock lock(mMutexp) ;
+ check_curl_multi_code(curl_multi_remove_handle(mCurlMultiHandle, easy->getCurlHandle()));
+ }
easyFree(easy);
}
+//------------------------------------------------------------
+//LLCurlThread
+LLCurlThread::CurlRequest::CurlRequest(handle_t handle, LLCurl::Multi* multi, LLCurlThread* curl_thread) :
+ LLQueuedThread::QueuedRequest(handle, LLQueuedThread::PRIORITY_NORMAL, FLAG_AUTO_COMPLETE),
+ mMulti(multi),
+ mCurlThread(curl_thread)
+{
+}
+
+LLCurlThread::CurlRequest::~CurlRequest()
+{
+ if(mMulti)
+ {
+ mCurlThread->deleteMulti(mMulti) ;
+ mMulti = NULL ;
+ }
+}
+
+bool LLCurlThread::CurlRequest::processRequest()
+{
+ bool completed = true ;
+ if(mMulti)
+ {
+ completed = mCurlThread->doMultiPerform(mMulti) ;
+
+ if(!completed)
+ {
+ setPriority(LLQueuedThread::PRIORITY_LOW) ;
+ }
+ }
+
+ return completed ;
+}
+
+void LLCurlThread::CurlRequest::finishRequest(bool completed)
+{
+ if(mMulti->isDead())
+ {
+ mCurlThread->deleteMulti(mMulti) ;
+ }
+ else
+ {
+ mCurlThread->cleanupMulti(mMulti) ; //being idle too long, remove the request.
+ }
+
+ mMulti = NULL ;
+}
+
+LLCurlThread::LLCurlThread(bool threaded) :
+ LLQueuedThread("curlthread", threaded)
+{
+}
+
+//virtual
+LLCurlThread::~LLCurlThread()
+{
+}
+
+S32 LLCurlThread::update(F32 max_time_ms)
+{
+ return LLQueuedThread::update(max_time_ms);
+}
+
+void LLCurlThread::addMulti(LLCurl::Multi* multi)
+{
+ multi->mHandle = generateHandle() ;
+
+ CurlRequest* req = new CurlRequest(multi->mHandle, multi, this) ;
+
+ if (!addRequest(req))
+ {
+ llwarns << "curl request added when the thread is quitted" << llendl;
+ }
+}
+
+void LLCurlThread::killMulti(LLCurl::Multi* multi)
+{
+ if(!multi)
+ {
+ return ;
+ }
+
+ if(multi->isValid())
+ {
+ multi->markDead() ;
+}
+ else
+ {
+ deleteMulti(multi) ;
+ }
+}
+
+//private
+bool LLCurlThread::doMultiPerform(LLCurl::Multi* multi)
+{
+ return multi->doPerform() ;
+}
+
+//private
+void LLCurlThread::deleteMulti(LLCurl::Multi* multi)
+{
+ delete multi ;
+}
+
+//private
+void LLCurlThread::cleanupMulti(LLCurl::Multi* multi)
+{
+ multi->cleanup() ;
+}
+
+//------------------------------------------------------------
+
//static
std::string LLCurl::strerror(CURLcode errorcode)
{
@@ -753,39 +1010,30 @@ LLCurlRequest::LLCurlRequest() :
mActiveMulti(NULL),
mActiveRequestCount(0)
{
- mThreadID = LLThread::currentID();
mProcessing = FALSE;
}
LLCurlRequest::~LLCurlRequest()
{
- llassert_always(mThreadID == LLThread::currentID());
-
//stop all Multi handle background threads
for (curlmulti_set_t::iterator iter = mMultiSet.begin(); iter != mMultiSet.end(); ++iter)
{
- LLCurl::Multi* multi = *iter;
- multi->mQuitting = true;
- if (multi->mThreaded)
- {
- while (!multi->isStopped())
- {
- multi->mSignal->signal();
- apr_sleep(1000);
- }
- }
+ LLCurl::getCurlThread()->killMulti(*iter) ;
}
- for_each(mMultiSet.begin(), mMultiSet.end(), DeletePointer());
+ mMultiSet.clear() ;
}
void LLCurlRequest::addMulti()
{
- llassert_always(mThreadID == LLThread::currentID());
LLCurl::Multi* multi = new LLCurl::Multi();
- if (multi->mThreaded)
+ if(!multi->isValid())
{
- multi->start();
+ LLCurl::getCurlThread()->killMulti(multi) ;
+ mActiveMulti = NULL ;
+ mActiveRequestCount = 0 ;
+ return;
}
+
mMultiSet.insert(multi);
mActiveMulti = multi;
mActiveRequestCount = 0;
@@ -799,7 +1047,12 @@ LLCurl::Easy* LLCurlRequest::allocEasy()
{
addMulti();
}
- llassert_always(mActiveMulti);
+ if(!mActiveMulti)
+ {
+ return NULL ;
+ }
+
+ //llassert_always(mActiveMulti);
++mActiveRequestCount;
LLCurl::Easy* easy = mActiveMulti->allocEasy();
return easy;
@@ -901,7 +1154,6 @@ bool LLCurlRequest::post(const std::string& url,
// Note: call once per frame
S32 LLCurlRequest::process()
{
- llassert_always(mThreadID == LLThread::currentID());
S32 res = 0;
mProcessing = TRUE;
@@ -910,22 +1162,25 @@ S32 LLCurlRequest::process()
{
curlmulti_set_t::iterator curiter = iter++;
LLCurl::Multi* multi = *curiter;
+
+ if(!multi->isValid())
+ {
+ if(multi == mActiveMulti)
+ {
+ mActiveMulti = NULL ;
+ mActiveRequestCount = 0 ;
+ }
+ mMultiSet.erase(curiter) ;
+ LLCurl::getCurlThread()->killMulti(multi) ;
+ continue ;
+ }
+
S32 tres = multi->process();
res += tres;
if (multi != mActiveMulti && tres == 0 && multi->mQueued == 0)
{
mMultiSet.erase(curiter);
- multi->mQuitting = true;
- if (multi->mThreaded)
- {
- while (!multi->isStopped())
- {
- multi->mSignal->signal();
- apr_sleep(1000);
- }
- }
-
- delete multi;
+ LLCurl::getCurlThread()->killMulti(multi);
}
}
mProcessing = FALSE;
@@ -934,15 +1189,27 @@ S32 LLCurlRequest::process()
S32 LLCurlRequest::getQueued()
{
- llassert_always(mThreadID == LLThread::currentID());
S32 queued = 0;
for (curlmulti_set_t::iterator iter = mMultiSet.begin();
iter != mMultiSet.end(); )
{
curlmulti_set_t::iterator curiter = iter++;
LLCurl::Multi* multi = *curiter;
+
+ if(!multi->isValid())
+ {
+ if(multi == mActiveMulti)
+ {
+ mActiveMulti = NULL ;
+ mActiveRequestCount = 0 ;
+ }
+ LLCurl::getCurlThread()->killMulti(multi);
+ mMultiSet.erase(curiter) ;
+ continue ;
+ }
+
queued += multi->mQueued;
- if (multi->mPerformState != LLCurl::Multi::PERFORM_STATE_READY)
+ if (multi->getState() != LLCurl::Multi::STATE_READY)
{
++queued;
}
@@ -959,10 +1226,9 @@ LLCurlEasyRequest::LLCurlEasyRequest()
mResultReturned(false)
{
mMulti = new LLCurl::Multi();
- if (mMulti->mThreaded)
+
+ if(mMulti->isValid())
{
- mMulti->start();
- }
mEasy = mMulti->allocEasy();
if (mEasy)
{
@@ -972,24 +1238,22 @@ LLCurlEasyRequest::LLCurlEasyRequest()
LLProxy::getInstance()->applyProxySettings(mEasy);
}
}
+ else
+ {
+ LLCurl::getCurlThread()->killMulti(mMulti) ;
+ mEasy = NULL ;
+ mMulti = NULL ;
+ }
+}
LLCurlEasyRequest::~LLCurlEasyRequest()
{
- mMulti->mQuitting = true;
- if (mMulti->mThreaded)
- {
- while (!mMulti->isStopped())
- {
- mMulti->mSignal->signal();
- apr_sleep(1000);
- }
- }
- delete mMulti;
+ LLCurl::getCurlThread()->killMulti(mMulti) ;
}
void LLCurlEasyRequest::setopt(CURLoption option, S32 value)
{
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->setopt(option, value);
}
@@ -997,7 +1261,7 @@ void LLCurlEasyRequest::setopt(CURLoption option, S32 value)
void LLCurlEasyRequest::setoptString(CURLoption option, const std::string& value)
{
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->setoptString(option, value);
}
@@ -1005,7 +1269,7 @@ void LLCurlEasyRequest::setoptString(CURLoption option, const std::string& value
void LLCurlEasyRequest::setPost(char* postdata, S32 size)
{
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->setopt(CURLOPT_POST, 1);
mEasy->setopt(CURLOPT_POSTFIELDS, postdata);
@@ -1015,7 +1279,7 @@ void LLCurlEasyRequest::setPost(char* postdata, S32 size)
void LLCurlEasyRequest::setHeaderCallback(curl_header_callback callback, void* userdata)
{
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->setopt(CURLOPT_HEADERFUNCTION, (void*)callback);
mEasy->setopt(CURLOPT_HEADERDATA, userdata); // aka CURLOPT_WRITEHEADER
@@ -1024,7 +1288,7 @@ void LLCurlEasyRequest::setHeaderCallback(curl_header_callback callback, void* u
void LLCurlEasyRequest::setWriteCallback(curl_write_callback callback, void* userdata)
{
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->setopt(CURLOPT_WRITEFUNCTION, (void*)callback);
mEasy->setopt(CURLOPT_WRITEDATA, userdata);
@@ -1033,7 +1297,7 @@ void LLCurlEasyRequest::setWriteCallback(curl_write_callback callback, void* use
void LLCurlEasyRequest::setReadCallback(curl_read_callback callback, void* userdata)
{
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->setopt(CURLOPT_READFUNCTION, (void*)callback);
mEasy->setopt(CURLOPT_READDATA, userdata);
@@ -1042,7 +1306,7 @@ void LLCurlEasyRequest::setReadCallback(curl_read_callback callback, void* userd
void LLCurlEasyRequest::setSSLCtxCallback(curl_ssl_ctx_callback callback, void* userdata)
{
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->setopt(CURLOPT_SSL_CTX_FUNCTION, (void*)callback);
mEasy->setopt(CURLOPT_SSL_CTX_DATA, userdata);
@@ -1051,7 +1315,7 @@ void LLCurlEasyRequest::setSSLCtxCallback(curl_ssl_ctx_callback callback, void*
void LLCurlEasyRequest::slist_append(const char* str)
{
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->slist_append(str);
}
@@ -1062,7 +1326,7 @@ void LLCurlEasyRequest::sendRequest(const std::string& url)
llassert_always(!mRequestSent);
mRequestSent = true;
lldebugs << url << llendl;
- if (mEasy)
+ if (isValid() && mEasy)
{
mEasy->setHeaders();
mEasy->setoptString(CURLOPT_URL, url);
@@ -1074,25 +1338,24 @@ void LLCurlEasyRequest::requestComplete()
{
llassert_always(mRequestSent);
mRequestSent = false;
- if (mEasy)
+ if (isValid() && mEasy)
{
mMulti->removeEasy(mEasy);
}
}
-void LLCurlEasyRequest::perform()
-{
- mMulti->perform();
-}
-
// Usage: Call getRestult until it returns false (no more messages)
bool LLCurlEasyRequest::getResult(CURLcode* result, LLCurl::TransferInfo* info)
{
- if (mMulti->mPerformState != LLCurl::Multi::PERFORM_STATE_COMPLETED)
+ if(!isValid())
+ {
+ return false ;
+ }
+ if (!mMulti->isCompleted())
{ //we're busy, try again later
return false;
}
- mMulti->mPerformState = LLCurl::Multi::PERFORM_STATE_READY;
+ mMulti->setState(LLCurl::Multi::STATE_READY) ;
if (!mEasy)
{
@@ -1152,7 +1415,7 @@ CURLMsg* LLCurlEasyRequest::info_read(S32* q, LLCurl::TransferInfo* info)
std::string LLCurlEasyRequest::getErrorString()
{
- return mEasy ? std::string(mEasy->getErrorBuffer()) : std::string();
+ return isValid() && mEasy ? std::string(mEasy->getErrorBuffer()) : std::string();
}
////////////////////////////////////////////////////////////////////////////
@@ -1178,10 +1441,11 @@ unsigned long LLCurl::ssl_thread_id(void)
}
#endif
-void LLCurl::initClass(bool multi_threaded)
+void LLCurl::initClass(F32 curl_reuest_timeout, S32 max_number_handles, bool multi_threaded)
{
- sMainThreadID = LLThread::currentID();
- sMultiThreaded = multi_threaded;
+ sCurlRequestTimeOut = curl_reuest_timeout ; //seconds
+ sMaxHandles = max_number_handles ; //max number of handles, (multi handles and easy handles combined).
+
// Do not change this "unless you are familiar with and mean to control
// internal operations of libcurl"
// - http://curl.haxx.se/libcurl/c/curl_global_init.html
@@ -1189,9 +1453,6 @@ void LLCurl::initClass(bool multi_threaded)
check_curl_code(code);
- Easy::sHandleMutex = new LLMutex(NULL);
- Easy::sMultiMutex = new LLMutex(NULL);
-
#if SAFE_SSL
S32 mutex_count = CRYPTO_num_locks();
for (S32 i=0; i<mutex_count; i++)
@@ -1201,31 +1462,118 @@ void LLCurl::initClass(bool multi_threaded)
CRYPTO_set_id_callback(&LLCurl::ssl_thread_id);
CRYPTO_set_locking_callback(&LLCurl::ssl_locking_callback);
#endif
+
+ sCurlThread = new LLCurlThread(multi_threaded) ;
+ if(multi_threaded)
+ {
+ sHandleMutexp = new LLMutex(NULL) ;
+ Easy::sHandleMutexp = new LLMutex(NULL) ;
+ }
}
void LLCurl::cleanupClass()
{
+ sNotQuitting = false; //set quitting
+
+ //shut down curl thread
+ while(1)
+ {
+ if(!sCurlThread->update(1)) //finish all tasks
+ {
+ break ;
+ }
+ }
+ sCurlThread->shutdown() ;
+ delete sCurlThread ;
+ sCurlThread = NULL ;
+
#if SAFE_SSL
CRYPTO_set_locking_callback(NULL);
for_each(sSSLMutex.begin(), sSSLMutex.end(), DeletePointer());
#endif
- delete Easy::sHandleMutex;
- Easy::sHandleMutex = NULL;
- delete Easy::sMultiMutex;
- Easy::sMultiMutex = NULL;
-
for (std::set<CURL*>::iterator iter = Easy::sFreeHandles.begin(); iter != Easy::sFreeHandles.end(); ++iter)
{
CURL* curl = *iter;
- curl_easy_cleanup(curl);
+ LLCurl::deleteEasyHandle(curl);
}
Easy::sFreeHandles.clear();
+ delete Easy::sHandleMutexp ;
+ Easy::sHandleMutexp = NULL ;
+
+ delete sHandleMutexp ;
+ sHandleMutexp = NULL ;
+
llassert(Easy::sActiveHandles.empty());
}
+//static
+CURLM* LLCurl::newMultiHandle()
+{
+ LLMutexLock lock(sHandleMutexp) ;
+
+ if(sTotalHandles + 1 > sMaxHandles)
+ {
+ llwarns << "no more handles available." << llendl ;
+ return NULL ; //failed
+ }
+ sTotalHandles++;
+
+ CURLM* ret = curl_multi_init() ;
+ if(!ret)
+ {
+ llwarns << "curl_multi_init failed." << llendl ;
+ }
+
+ return ret ;
+}
+
+//static
+CURLMcode LLCurl::deleteMultiHandle(CURLM* handle)
+{
+ if(handle)
+ {
+ LLMutexLock lock(sHandleMutexp) ;
+ sTotalHandles-- ;
+ return curl_multi_cleanup(handle) ;
+ }
+ return CURLM_OK ;
+}
+
+//static
+CURL* LLCurl::newEasyHandle()
+{
+ LLMutexLock lock(sHandleMutexp) ;
+
+ if(sTotalHandles + 1 > sMaxHandles)
+ {
+ llwarns << "no more handles available." << llendl ;
+ return NULL ; //failed
+ }
+ sTotalHandles++;
+
+ CURL* ret = curl_easy_init() ;
+ if(!ret)
+ {
+ llwarns << "curl_easy_init failed." << llendl ;
+ }
+
+ return ret ;
+}
+
+//static
+void LLCurl::deleteEasyHandle(CURL* handle)
+{
+ if(handle)
+ {
+ LLMutexLock lock(sHandleMutexp) ;
+ curl_easy_cleanup(handle) ;
+ sTotalHandles-- ;
+ }
+}
+
const unsigned int LLCurl::MAX_REDIRECTS = 5;
// Provide access to LLCurl free functions outside of llcurl.cpp without polluting the global namespace.
diff --git a/indra/llmessage/llcurl.h b/indra/llmessage/llcurl.h
index 87de202717..fd664c0fa1 100755..100644
--- a/indra/llmessage/llcurl.h
+++ b/indra/llmessage/llcurl.h
@@ -42,8 +42,11 @@
#include "lliopipe.h"
#include "llsd.h"
#include "llthread.h"
+#include "llqueuedthread.h"
+#include "llframetimer.h"
class LLMutex;
+class LLCurlThread;
// For whatever reason, this is not typedef'd in curl.h
typedef size_t (*curl_header_callback)(void *ptr, size_t size, size_t nmemb, void *stream);
@@ -56,8 +59,6 @@ public:
class Easy;
class Multi;
- static bool sMultiThreaded;
-
struct TransferInfo
{
TransferInfo() : mSizeDownload(0.0), mTotalTime(0.0), mSpeedDownload(0.0) {}
@@ -162,7 +163,7 @@ public:
/**
* @ brief Initialize LLCurl class
*/
- static void initClass(bool multi_threaded = false);
+ static void initClass(F32 curl_reuest_timeout = 120.f, S32 max_number_handles = 256, bool multi_threaded = false);
/**
* @ brief Cleanup LLCurl class
@@ -181,10 +182,25 @@ public:
static void ssl_locking_callback(int mode, int type, const char *file, int line);
static unsigned long ssl_thread_id(void);
+ static LLCurlThread* getCurlThread() { return sCurlThread ;}
+
+ static CURLM* newMultiHandle() ;
+ static CURLMcode deleteMultiHandle(CURLM* handle) ;
+ static CURL* newEasyHandle() ;
+ static void deleteEasyHandle(CURL* handle) ;
+
private:
static std::string sCAPath;
static std::string sCAFile;
static const unsigned int MAX_REDIRECTS;
+ static LLCurlThread* sCurlThread;
+
+ static LLMutex* sHandleMutexp ;
+ static S32 sTotalHandles ;
+ static S32 sMaxHandles;
+public:
+ static bool sNotQuitting;
+ static F32 sCurlRequestTimeOut;
};
class LLCurl::Easy
@@ -216,7 +232,7 @@ public:
U32 report(CURLcode);
void getTransferInfo(LLCurl::TransferInfo* info);
- void prepRequest(const std::string& url, const std::vector<std::string>& headers, ResponderPtr, S32 time_out = 0, bool post = false);
+ void prepRequest(const std::string& url, const std::vector<std::string>& headers, LLCurl::ResponderPtr, S32 time_out = 0, bool post = false);
const char* getErrorBuffer();
@@ -247,64 +263,120 @@ private:
// Note: char*'s not strings since we pass pointers to curl
std::vector<char*> mStrings;
- ResponderPtr mResponder;
+ LLCurl::ResponderPtr mResponder;
static std::set<CURL*> sFreeHandles;
static std::set<CURL*> sActiveHandles;
- static LLMutex* sHandleMutex;
- static LLMutex* sMultiMutex;
+ static LLMutex* sHandleMutexp ;
};
-class LLCurl::Multi : public LLThread
+class LLCurl::Multi
{
LOG_CLASS(Multi);
+
+ friend class LLCurlThread ;
+
+private:
+ ~Multi();
+
+ void markDead() ;
+ bool doPerform();
+
public:
typedef enum
{
- PERFORM_STATE_READY=0,
- PERFORM_STATE_PERFORMING=1,
- PERFORM_STATE_COMPLETED=2
+ STATE_READY=0,
+ STATE_PERFORMING=1,
+ STATE_COMPLETED=2
} ePerformState;
- Multi();
- ~Multi();
+ Multi(F32 idle_time_out = 0.f);
- Easy* allocEasy();
- bool addEasy(Easy* easy);
+ LLCurl::Easy* allocEasy();
+ bool addEasy(LLCurl::Easy* easy);
+ void removeEasy(LLCurl::Easy* easy);
- void removeEasy(Easy* easy);
+ void lock() ;
+ void unlock() ;
- S32 process();
- void perform();
- void doPerform();
+ void setState(ePerformState state) ;
+ ePerformState getState() ;
- virtual void run();
+ bool isCompleted() ;
+ bool isValid() {return mCurlMultiHandle != NULL ;}
+ bool isDead() {return mDead;}
+
+ bool waitToComplete() ;
+ S32 process();
+
CURLMsg* info_read(S32* msgs_in_queue);
S32 mQueued;
S32 mErrorCount;
- S32 mPerformState;
-
- LLCondition* mSignal;
- bool mQuitting;
- bool mThreaded;
-
private:
- void easyFree(Easy*);
+ void easyFree(LLCurl::Easy*);
+ void cleanup() ;
CURLM* mCurlMultiHandle;
- typedef std::set<Easy*> easy_active_list_t;
+ typedef std::set<LLCurl::Easy*> easy_active_list_t;
easy_active_list_t mEasyActiveList;
- typedef std::map<CURL*, Easy*> easy_active_map_t;
+ typedef std::map<CURL*, LLCurl::Easy*> easy_active_map_t;
easy_active_map_t mEasyActiveMap;
- typedef std::set<Easy*> easy_free_list_t;
+ typedef std::set<LLCurl::Easy*> easy_free_list_t;
easy_free_list_t mEasyFreeList;
+
+ LLQueuedThread::handle_t mHandle ;
+ ePerformState mState;
+
+ BOOL mDead ;
+ LLMutex* mMutexp ;
+ LLMutex* mDeletionMutexp ;
+ LLMutex* mEasyMutexp ;
+ LLFrameTimer mIdleTimer ;
+ F32 mIdleTimeOut;
};
+class LLCurlThread : public LLQueuedThread
+{
+public:
+
+ class CurlRequest : public LLQueuedThread::QueuedRequest
+ {
+ protected:
+ virtual ~CurlRequest(); // use deleteRequest()
+
+ public:
+ CurlRequest(handle_t handle, LLCurl::Multi* multi, LLCurlThread* curl_thread);
+
+ /*virtual*/ bool processRequest();
+ /*virtual*/ void finishRequest(bool completed);
+
+ private:
+ // input
+ LLCurl::Multi* mMulti;
+ LLCurlThread* mCurlThread;
+ };
+ friend class CurlRequest;
+
+public:
+ LLCurlThread(bool threaded = true) ;
+ virtual ~LLCurlThread() ;
+
+ S32 update(F32 max_time_ms);
+
+ void addMulti(LLCurl::Multi* multi) ;
+ void killMulti(LLCurl::Multi* multi) ;
+
+private:
+ bool doMultiPerform(LLCurl::Multi* multi) ;
+ void deleteMulti(LLCurl::Multi* multi) ;
+ void cleanupMulti(LLCurl::Multi* multi) ;
+} ;
+
namespace boost
{
void intrusive_ptr_add_ref(LLCurl::Responder* p);
@@ -339,7 +411,6 @@ private:
LLCurl::Multi* mActiveMulti;
S32 mActiveRequestCount;
BOOL mProcessing;
- U32 mThreadID; // debug
};
class LLCurlEasyRequest
@@ -357,9 +428,11 @@ public:
void slist_append(const char* str);
void sendRequest(const std::string& url);
void requestComplete();
- void perform();
bool getResult(CURLcode* result, LLCurl::TransferInfo* info = NULL);
std::string getErrorString();
+ bool isCompleted() {return mMulti->isCompleted() ;}
+ bool wait() { return mMulti->waitToComplete(); }
+ bool isValid() {return mMulti && mMulti->isValid(); }
LLCurl::Easy* getEasy() const { return mEasy; }
diff --git a/indra/llmessage/llhttpassetstorage.cpp b/indra/llmessage/llhttpassetstorage.cpp
index 2bca517e97..612d765969 100644
--- a/indra/llmessage/llhttpassetstorage.cpp
+++ b/indra/llmessage/llhttpassetstorage.cpp
@@ -232,7 +232,8 @@ LLSD LLHTTPAssetRequest::getFullDetails() const
void LLHTTPAssetRequest::setupCurlHandle()
{
// *NOTE: Similar code exists in mapserver/llcurlutil.cpp JC
- mCurlHandle = curl_easy_init();
+ mCurlHandle = LLCurl::newEasyHandle();
+ llassert_always(mCurlHandle != NULL) ;
// Apply proxy settings if configured to do so
LLProxy::getInstance()->applyProxySettings(mCurlHandle);
@@ -278,7 +279,7 @@ void LLHTTPAssetRequest::setupCurlHandle()
void LLHTTPAssetRequest::cleanupCurlHandle()
{
- curl_easy_cleanup(mCurlHandle);
+ LLCurl::deleteEasyHandle(mCurlHandle);
if (mAssetStoragep)
{
// Terminating a request. Thus upload or download is no longer pending.
@@ -429,12 +430,13 @@ void LLHTTPAssetStorage::_init(const std::string& web_host, const std::string& l
// curl_global_init moved to LLCurl::initClass()
- mCurlMultiHandle = curl_multi_init();
+ mCurlMultiHandle = LLCurl::newMultiHandle() ;
+ llassert_always(mCurlMultiHandle != NULL) ;
}
LLHTTPAssetStorage::~LLHTTPAssetStorage()
{
- curl_multi_cleanup(mCurlMultiHandle);
+ LLCurl::deleteMultiHandle(mCurlMultiHandle);
mCurlMultiHandle = NULL;
// curl_global_cleanup moved to LLCurl::initClass()
diff --git a/indra/llmessage/llhttpclient.cpp b/indra/llmessage/llhttpclient.cpp
index dd4e3a6300..0c325a68aa 100644
--- a/indra/llmessage/llhttpclient.cpp
+++ b/indra/llmessage/llhttpclient.cpp
@@ -158,7 +158,7 @@ namespace
if(fstream.is_open())
{
fstream.seekg(0, std::ios::end);
- U32 fileSize = fstream.tellg();
+ U32 fileSize = (U32)fstream.tellg();
fstream.seekg(0, std::ios::beg);
std::vector<char> fileBuffer(fileSize);
fstream.read(&fileBuffer[0], fileSize);
@@ -228,6 +228,12 @@ static void request(
LLPumpIO::chain_t chain;
LLURLRequest* req = new LLURLRequest(method, url);
+ if(!req->isValid())//failed
+ {
+ delete req ;
+ return ;
+ }
+
req->setSSLVerifyCallback(LLHTTPClient::getCertVerifyCallback(), (void *)req);
@@ -423,7 +429,9 @@ static LLSD blocking_request(
{
lldebugs << "blockingRequest of " << url << llendl;
char curl_error_buffer[CURL_ERROR_SIZE] = "\0";
- CURL* curlp = curl_easy_init();
+ CURL* curlp = LLCurl::newEasyHandle();
+ llassert_always(curlp != NULL) ;
+
LLHTTPBuffer http_buffer;
std::string body_str;
@@ -517,7 +525,7 @@ static LLSD blocking_request(
}
// * Cleanup
- curl_easy_cleanup(curlp);
+ LLCurl::deleteEasyHandle(curlp);
return response;
}
diff --git a/indra/llmessage/lliohttpserver.cpp b/indra/llmessage/lliohttpserver.cpp
index 73e8a69085..987f386aa3 100644
--- a/indra/llmessage/lliohttpserver.cpp
+++ b/indra/llmessage/lliohttpserver.cpp
@@ -818,6 +818,8 @@ LLIOPipe::EStatus LLHTTPResponder::process_impl(
// Copy everything after mLast read to the out.
LLBufferArray::segment_iterator_t seg_iter;
+
+ buffer->lock();
seg_iter = buffer->splitAfter(mLastRead);
if(seg_iter != buffer->endSegment())
{
@@ -838,7 +840,7 @@ LLIOPipe::EStatus LLHTTPResponder::process_impl(
}
#endif
}
-
+ buffer->unlock();
//
// *FIX: get rid of extra bytes off the end
//
diff --git a/indra/llmessage/lliopipe.cpp b/indra/llmessage/lliopipe.cpp
index 6e4eec74a6..8f827f7a30 100644
--- a/indra/llmessage/lliopipe.cpp
+++ b/indra/llmessage/lliopipe.cpp
@@ -75,6 +75,12 @@ LLIOPipe::~LLIOPipe()
//lldebugs << "destroying LLIOPipe" << llendl;
}
+//virtual
+bool LLIOPipe::isValid()
+{
+ return true ;
+}
+
// static
std::string LLIOPipe::lookupStatusString(EStatus status)
{
diff --git a/indra/llmessage/lliopipe.h b/indra/llmessage/lliopipe.h
index 8e656b6da1..cbd17b5a3d 100644
--- a/indra/llmessage/lliopipe.h
+++ b/indra/llmessage/lliopipe.h
@@ -231,6 +231,8 @@ public:
*/
virtual ~LLIOPipe();
+ virtual bool isValid() ;
+
protected:
/**
* @brief Base Constructor.
diff --git a/indra/llmessage/lliosocket.cpp b/indra/llmessage/lliosocket.cpp
index 54ceab3422..d5b4d45821 100644
--- a/indra/llmessage/lliosocket.cpp
+++ b/indra/llmessage/lliosocket.cpp
@@ -445,6 +445,7 @@ LLIOPipe::EStatus LLIOSocketWriter::process_impl(
// efficient - not only because writev() is better, but also
// because we won't have to do as much work to find the start
// address.
+ buffer->lock();
LLBufferArray::segment_iterator_t it;
LLBufferArray::segment_iterator_t end = buffer->endSegment();
LLSegment segment;
@@ -524,6 +525,8 @@ LLIOPipe::EStatus LLIOSocketWriter::process_impl(
}
}
+ buffer->unlock();
+
PUMP_DEBUG;
if(done && eos)
{
diff --git a/indra/llmessage/llmime.cpp b/indra/llmessage/llmime.cpp
index 943a734927..9d9c4ebd68 100644
--- a/indra/llmessage/llmime.cpp
+++ b/indra/llmessage/llmime.cpp
@@ -388,7 +388,7 @@ bool LLMimeParser::Impl::parseHeaders(
// not to read past limit when we get() the newline.
S32 max_get = llmin((S32)LINE_BUFFER_LENGTH, limit - mScanCount - 1);
istr.getline(mBuffer, max_get, '\r');
- mScanCount += istr.gcount();
+ mScanCount += (S32)istr.gcount();
int c = istr.get();
if(EOF == c)
{
@@ -496,7 +496,7 @@ void LLMimeParser::Impl::scanPastSeparator(
// past limit when we get() the newline.
S32 max_get = llmin((S32)LINE_BUFFER_LENGTH, limit - mScanCount - 1);
istr.getline(mBuffer, max_get, '\r');
- mScanCount += istr.gcount();
+ mScanCount += (S32)istr.gcount();
if(istr.gcount() >= LINE_BUFFER_LENGTH - 1)
{
// that's way too long to be a separator, so ignore it.
diff --git a/indra/llmessage/llpumpio.cpp b/indra/llmessage/llpumpio.cpp
index a8d2a0a224..f3ef4f2684 100644
--- a/indra/llmessage/llpumpio.cpp
+++ b/indra/llmessage/llpumpio.cpp
@@ -195,7 +195,7 @@ bool LLPumpIO::prime(apr_pool_t* pool)
return ((pool == NULL) ? false : true);
}
-bool LLPumpIO::addChain(const chain_t& chain, F32 timeout)
+bool LLPumpIO::addChain(const chain_t& chain, F32 timeout, bool has_curl_request)
{
LLMemType m1(LLMemType::MTYPE_IO_PUMP);
if(chain.empty()) return false;
@@ -204,8 +204,10 @@ bool LLPumpIO::addChain(const chain_t& chain, F32 timeout)
LLScopedLock lock(mChainsMutex);
#endif
LLChainInfo info;
+ info.mHasCurlRequest = has_curl_request;
info.setTimeoutSeconds(timeout);
info.mData = LLIOPipe::buffer_ptr_t(new LLBufferArray);
+ info.mData->setThreaded(has_curl_request);
LLLinkInfo link;
#if LL_DEBUG_PIPE_TYPE_IN_PUMP
lldebugs << "LLPumpIO::addChain() " << chain[0] << " '"
@@ -440,6 +442,15 @@ void LLPumpIO::pump()
static LLFastTimer::DeclareTimer FTM_PUMP_IO("Pump IO");
+LLPumpIO::current_chain_t LLPumpIO::removeRunningChain(LLPumpIO::current_chain_t& run_chain)
+{
+ std::for_each(
+ (*run_chain).mDescriptors.begin(),
+ (*run_chain).mDescriptors.end(),
+ ll_delete_apr_pollset_fd_client_data());
+ return mRunningChains.erase(run_chain);
+}
+
//timeout is in microseconds
void LLPumpIO::pump(const S32& poll_timeout)
{
@@ -585,10 +596,16 @@ void LLPumpIO::pump(const S32& poll_timeout)
// << (*run_chain).mChainLinks[0].mPipe
// << " because we reached the end." << llendl;
#endif
- run_chain = mRunningChains.erase(run_chain);
+ run_chain = removeRunningChain(run_chain);
continue;
}
}
+ else if(isChainExpired(*run_chain))
+ {
+ run_chain = removeRunningChain(run_chain);
+ continue;
+ }
+
PUMP_DEBUG;
if((*run_chain).mLock)
{
@@ -696,11 +713,7 @@ void LLPumpIO::pump(const S32& poll_timeout)
PUMP_DEBUG;
// This chain is done. Clean up any allocated memory and
// erase the chain info.
- std::for_each(
- (*run_chain).mDescriptors.begin(),
- (*run_chain).mDescriptors.end(),
- ll_delete_apr_pollset_fd_client_data());
- run_chain = mRunningChains.erase(run_chain);
+ run_chain = removeRunningChain(run_chain);
// *NOTE: may not always need to rebuild the pollset.
mRebuildPollset = true;
@@ -1095,6 +1108,24 @@ void LLPumpIO::processChain(LLChainInfo& chain)
PUMP_DEBUG;
}
+bool LLPumpIO::isChainExpired(LLChainInfo& chain)
+{
+ if(!chain.mHasCurlRequest)
+ {
+ return false ;
+ }
+
+ for(links_t::iterator iter = chain.mChainLinks.begin(); iter != chain.mChainLinks.end(); ++iter)
+ {
+ if(!(*iter).mPipe->isValid())
+ {
+ return true ;
+ }
+ }
+
+ return false ;
+}
+
bool LLPumpIO::handleChainError(
LLChainInfo& chain,
LLIOPipe::EStatus error)
@@ -1136,6 +1167,9 @@ bool LLPumpIO::handleChainError(
#endif
keep_going = false;
break;
+ case LLIOPipe::STATUS_EXPIRED:
+ keep_going = false;
+ break ;
default:
if(LLIOPipe::isSuccess(error))
{
@@ -1157,7 +1191,8 @@ bool LLPumpIO::handleChainError(
LLPumpIO::LLChainInfo::LLChainInfo() :
mInit(false),
mLock(0),
- mEOS(false)
+ mEOS(false),
+ mHasCurlRequest(false)
{
LLMemType m1(LLMemType::MTYPE_IO_PUMP);
mTimer.setTimerExpirySec(DEFAULT_CHAIN_EXPIRY_SECS);
diff --git a/indra/llmessage/llpumpio.h b/indra/llmessage/llpumpio.h
index 9303c9d7fc..d2c5d37571 100644
--- a/indra/llmessage/llpumpio.h
+++ b/indra/llmessage/llpumpio.h
@@ -111,9 +111,10 @@ public:
* @param chain The pipes for the chain
* @param timeout The number of seconds in the future to
* expire. Pass in 0.0f to never expire.
+ * @param has_curl_request The chain contains LLURLRequest if true.
* @return Returns true if anything was added to the pump.
*/
- bool addChain(const chain_t& chain, F32 timeout);
+ bool addChain(const chain_t& chain, F32 timeout, bool has_curl_request = false);
/**
* @brief Struct to associate a pipe with it's buffer io indexes.
@@ -356,12 +357,13 @@ protected:
// basic member data
bool mInit;
+ bool mEOS;
+ bool mHasCurlRequest;
S32 mLock;
LLFrameTimer mTimer;
links_t::iterator mHead;
links_t mChainLinks;
- LLIOPipe::buffer_ptr_t mData;
- bool mEOS;
+ LLIOPipe::buffer_ptr_t mData;
LLSD mContext;
// tracking inside the pump
@@ -402,7 +404,7 @@ protected:
protected:
void initialize(apr_pool_t* pool);
void cleanup();
-
+ current_chain_t removeRunningChain(current_chain_t& chain) ;
/**
* @brief Given the internal state of the chains, rebuild the pollset
* @see setConditional()
@@ -429,6 +431,9 @@ protected:
*/
bool handleChainError(LLChainInfo& chain, LLIOPipe::EStatus error);
+ //if the chain is expired, remove it
+ bool isChainExpired(LLChainInfo& chain) ;
+
public:
/**
* @brief Return number of running chains.
diff --git a/indra/llmessage/llsdmessage.cpp b/indra/llmessage/llsdmessage.cpp
index 9148c9dd15..1c93c12d99 100644
--- a/indra/llmessage/llsdmessage.cpp
+++ b/indra/llmessage/llsdmessage.cpp
@@ -88,7 +88,7 @@ bool LLSDMessage::httpListener(const LLSD& request)
request,
url, "POST", reply, error),
LLSD(), // headers
- timeout);
+ (F32)timeout);
return false;
}
diff --git a/indra/llmessage/llsdmessagebuilder.cpp b/indra/llmessage/llsdmessagebuilder.cpp
index 2698a271ee..615221e0ad 100644
--- a/indra/llmessage/llsdmessagebuilder.cpp
+++ b/indra/llmessage/llsdmessagebuilder.cpp
@@ -317,7 +317,7 @@ void LLSDMessageBuilder::copyFromMessageData(const LLMsgData& data)
// S64 not supported in LLSD so we just truncate it
case MVT_S64:
- addS32(varname, *(S64*)mvci.getData());
+ addS32(varname, (S32)*(S64*)mvci.getData());
break;
case MVT_F32:
diff --git a/indra/llmessage/llsdmessagereader.cpp b/indra/llmessage/llsdmessagereader.cpp
index 304a692cdf..3d8ca2ad9f 100644
--- a/indra/llmessage/llsdmessagereader.cpp
+++ b/indra/llmessage/llsdmessagereader.cpp
@@ -291,9 +291,10 @@ S32 getElementSize(const LLSD& llsd)
case LLSD::TypeMap:
case LLSD::TypeArray:
case LLSD::TypeUndefined:
+ default: // TypeLLSDTypeEnd, TypeLLSDNumTypes, etc.
return 0;
}
- return 0;
+ //return 0;
}
//virtual
diff --git a/indra/llmessage/llsdrpcclient.h b/indra/llmessage/llsdrpcclient.h
index 9fb49a5c33..0cecf4f688 100644
--- a/indra/llmessage/llsdrpcclient.h
+++ b/indra/llmessage/llsdrpcclient.h
@@ -240,9 +240,16 @@ public:
virtual bool build(LLPumpIO::chain_t& chain, LLSD context) const
{
lldebugs << "LLSDRPCClientFactory::build" << llendl;
- LLIOPipe::ptr_t service(new Client);
- chain.push_back(service);
LLURLRequest* http(new LLURLRequest(LLURLRequest::HTTP_POST));
+ if(!http->isValid())
+ {
+ llwarns << "Creating LLURLRequest failed." << llendl ;
+ delete http;
+ return false;
+ }
+
+ LLIOPipe::ptr_t service(new Client);
+ chain.push_back(service);
LLIOPipe::ptr_t http_pipe(http);
http->addHeader("Content-Type: text/llsd");
if(mURL.empty())
@@ -283,9 +290,16 @@ public:
virtual bool build(LLPumpIO::chain_t& chain, LLSD context) const
{
lldebugs << "LLXMLSDRPCClientFactory::build" << llendl;
- LLIOPipe::ptr_t service(new Client);
- chain.push_back(service);
+
LLURLRequest* http(new LLURLRequest(LLURLRequest::HTTP_POST));
+ if(!http->isValid())
+ {
+ llwarns << "Creating LLURLRequest failed." << llendl ;
+ delete http;
+ return false ;
+ }
+ LLIOPipe::ptr_t service(new Client);
+ chain.push_back(service);
LLIOPipe::ptr_t http_pipe(http);
http->addHeader("Content-Type: text/xml");
if(mURL.empty())
diff --git a/indra/llmessage/llurlrequest.cpp b/indra/llmessage/llurlrequest.cpp
index fa03bb7512..a16f5c7bf0 100644
--- a/indra/llmessage/llurlrequest.cpp
+++ b/indra/llmessage/llurlrequest.cpp
@@ -64,7 +64,7 @@ public:
~LLURLRequestDetail();
std::string mURL;
LLCurlEasyRequest* mCurlRequest;
- LLBufferArray* mResponseBuffer;
+ LLIOPipe::buffer_ptr_t mResponseBuffer;
LLChannelDescriptors mChannels;
U8* mLastRead;
U32 mBodyLimit;
@@ -75,7 +75,6 @@ public:
LLURLRequestDetail::LLURLRequestDetail() :
mCurlRequest(NULL),
- mResponseBuffer(NULL),
mLastRead(NULL),
mBodyLimit(0),
mByteAccumulator(0),
@@ -84,13 +83,18 @@ LLURLRequestDetail::LLURLRequestDetail() :
{
LLMemType m1(LLMemType::MTYPE_IO_URL_REQUEST);
mCurlRequest = new LLCurlEasyRequest();
+
+ if(!mCurlRequest->isValid()) //failed.
+ {
+ delete mCurlRequest ;
+ mCurlRequest = NULL ;
+ }
}
LLURLRequestDetail::~LLURLRequestDetail()
{
LLMemType m1(LLMemType::MTYPE_IO_URL_REQUEST);
delete mCurlRequest;
- mResponseBuffer = NULL;
mLastRead = NULL;
}
@@ -170,6 +174,7 @@ LLURLRequest::~LLURLRequest()
{
LLMemType m1(LLMemType::MTYPE_IO_URL_REQUEST);
delete mDetail;
+ mDetail = NULL ;
}
void LLURLRequest::setURL(const std::string& url)
@@ -251,12 +256,24 @@ void LLURLRequest::allowCookies()
mDetail->mCurlRequest->setoptString(CURLOPT_COOKIEFILE, "");
}
+//virtual
+bool LLURLRequest::isValid()
+{
+ return mDetail->mCurlRequest && mDetail->mCurlRequest->isValid();
+}
+
// virtual
LLIOPipe::EStatus LLURLRequest::handleError(
LLIOPipe::EStatus status,
LLPumpIO* pump)
{
LLMemType m1(LLMemType::MTYPE_IO_URL_REQUEST);
+
+ if(!isValid())
+ {
+ return STATUS_EXPIRED ;
+ }
+
if(mCompletionCallback && pump)
{
LLURLRequestComplete* complete = NULL;
@@ -325,7 +342,7 @@ LLIOPipe::EStatus LLURLRequest::process_impl(
// *FIX: bit of a hack, but it should work. The configure and
// callback method expect this information to be ready.
- mDetail->mResponseBuffer = buffer.get();
+ mDetail->mResponseBuffer = buffer;
mDetail->mChannels = channels;
if(!configure())
{
@@ -344,7 +361,10 @@ LLIOPipe::EStatus LLURLRequest::process_impl(
static LLFastTimer::DeclareTimer FTM_URL_PERFORM("Perform");
{
LLFastTimer t(FTM_URL_PERFORM);
- mDetail->mCurlRequest->perform();
+ if(!mDetail->mCurlRequest->wait())
+ {
+ return status ;
+ }
}
while(1)
@@ -439,6 +459,12 @@ void LLURLRequest::initialize()
LLMemType m1(LLMemType::MTYPE_IO_URL_REQUEST);
mState = STATE_INITIALIZED;
mDetail = new LLURLRequestDetail;
+
+ if(!isValid())
+ {
+ return ;
+ }
+
mDetail->mCurlRequest->setopt(CURLOPT_NOSIGNAL, 1);
mDetail->mCurlRequest->setWriteCallback(&downCallback, (void*)this);
mDetail->mCurlRequest->setReadCallback(&upCallback, (void*)this);
diff --git a/indra/llmessage/llurlrequest.h b/indra/llmessage/llurlrequest.h
index ec5c2c1941..44d358d906 100644
--- a/indra/llmessage/llurlrequest.h
+++ b/indra/llmessage/llurlrequest.h
@@ -188,6 +188,8 @@ public:
*/
void allowCookies();
+ /*virtual*/ bool isValid() ;
+
public:
/**
* @brief Give this pipe a chance to handle a generated error
diff --git a/indra/llmessage/llxfer.h b/indra/llmessage/llxfer.h
index 989e8b2cab..f9348eb11f 100644
--- a/indra/llmessage/llxfer.h
+++ b/indra/llmessage/llxfer.h
@@ -29,6 +29,7 @@
#include "message.h"
#include "lltimer.h"
+#include "llextendedstatus.h"
const S32 LL_XFER_LARGE_PAYLOAD = 7680;
diff --git a/indra/llmessage/message.cpp b/indra/llmessage/message.cpp
index d0b0e178b8..6a425cfe98 100644
--- a/indra/llmessage/message.cpp
+++ b/indra/llmessage/message.cpp
@@ -3147,7 +3147,7 @@ bool LLMessageSystem::generateDigestForWindowAndUUIDs(char* digest, const S32 wi
LL_ERRS("Messaging") << "Trying to generate complex digest on a machine without a shared secret!" << llendl;
}
- U32 now = time(NULL);
+ U32 now = (U32)time(NULL);
now /= window;
@@ -3167,7 +3167,7 @@ bool LLMessageSystem::isMatchingDigestForWindowAndUUIDs(const char* digest, cons
}
char our_digest[MD5HEX_STR_SIZE]; /* Flawfinder: ignore */
- U32 now = time(NULL);
+ U32 now = (U32)time(NULL);
now /= window;
@@ -3213,7 +3213,7 @@ bool LLMessageSystem::generateDigestForWindow(char* digest, const S32 window) co
LL_ERRS("Messaging") << "Trying to generate simple digest on a machine without a shared secret!" << llendl;
}
- U32 now = time(NULL);
+ U32 now = (U32)time(NULL);
now /= window;
diff --git a/indra/llmessage/tests/testrunner.py b/indra/llmessage/tests/testrunner.py
index f2c841532a..5b9beb359b 100644
--- a/indra/llmessage/tests/testrunner.py
+++ b/indra/llmessage/tests/testrunner.py
@@ -35,7 +35,7 @@ import re
import errno
import socket
-VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "1") # default to verbose
+VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "0") # default to quiet
# Support usage such as INTEGRATION_TEST_VERBOSE=off -- distressing to user if
# that construct actually turns on verbosity...
VERBOSE = not re.match(r"(0|off|false|quiet)$", VERBOSE, re.IGNORECASE)
diff --git a/indra/llplugin/llpluginclassmedia.h b/indra/llplugin/llpluginclassmedia.h
index d95fa40091..5fe8254331 100644
--- a/indra/llplugin/llpluginclassmedia.h
+++ b/indra/llplugin/llpluginclassmedia.h
@@ -41,7 +41,7 @@ class LLPluginClassMedia : public LLPluginProcessParentOwner
LOG_CLASS(LLPluginClassMedia);
public:
LLPluginClassMedia(LLPluginClassMediaOwner *owner);
- ~LLPluginClassMedia();
+ virtual ~LLPluginClassMedia();
// local initialization, called by the media manager when creating a source
bool init(const std::string &launcher_filename,
@@ -270,7 +270,7 @@ public:
std::string getHoverText() const { return mHoverText; };
std::string getHoverLink() const { return mHoverLink; };
- std::string getMediaName() const { return mMediaName; };
+ const std::string& getMediaName() const { return mMediaName; };
std::string getMediaDescription() const { return mMediaDescription; };
// Crash the plugin. If you use this outside of a testbed, you will be punished.
diff --git a/indra/llplugin/llplugininstance.h b/indra/llplugin/llplugininstance.h
index 3643a15d8c..e6926c3e37 100644
--- a/indra/llplugin/llplugininstance.h
+++ b/indra/llplugin/llplugininstance.h
@@ -39,7 +39,7 @@
class LLPluginInstanceMessageListener
{
public:
- ~LLPluginInstanceMessageListener();
+ virtual ~LLPluginInstanceMessageListener();
/** Plugin receives message from plugin loader shell. */
virtual void receivePluginMessage(const std::string &message) = 0;
};
diff --git a/indra/llplugin/llpluginmessagepipe.cpp b/indra/llplugin/llpluginmessagepipe.cpp
index 8d13e38ad5..091e93ea4b 100644
--- a/indra/llplugin/llpluginmessagepipe.cpp
+++ b/indra/llplugin/llpluginmessagepipe.cpp
@@ -94,10 +94,10 @@ void LLPluginMessagePipeOwner::killMessagePipe(void)
LLPluginMessagePipe::LLPluginMessagePipe(LLPluginMessagePipeOwner *owner, LLSocket::ptr_t socket):
mInputMutex(gAPRPoolp),
mOutputMutex(gAPRPoolp),
+ mOutputStartIndex(0),
mOwner(owner),
mSocket(socket)
{
-
mOwner->setMessagePipe(this);
}
@@ -113,6 +113,14 @@ bool LLPluginMessagePipe::addMessage(const std::string &message)
{
// queue the message for later output
LLMutexLock lock(&mOutputMutex);
+
+ // If we're starting to use up too much memory, clear
+ if (mOutputStartIndex > 1024 * 1024)
+ {
+ mOutput = mOutput.substr(mOutputStartIndex);
+ mOutputStartIndex = 0;
+ }
+
mOutput += message;
mOutput += MESSAGE_DELIMITER; // message separator
@@ -165,35 +173,44 @@ bool LLPluginMessagePipe::pumpOutput()
if(mSocket)
{
apr_status_t status;
- apr_size_t size;
+ apr_size_t in_size, out_size;
LLMutexLock lock(&mOutputMutex);
- if(!mOutput.empty())
+
+ const char * output_data = &(mOutput.data()[mOutputStartIndex]);
+ if(*output_data != '\0')
{
// write any outgoing messages
- size = (apr_size_t)mOutput.size();
+ in_size = (apr_size_t) (mOutput.size() - mOutputStartIndex);
+ out_size = in_size;
setSocketTimeout(0);
// LL_INFOS("Plugin") << "before apr_socket_send, size = " << size << LL_ENDL;
- status = apr_socket_send(
- mSocket->getSocket(),
- (const char*)mOutput.data(),
- &size);
+ status = apr_socket_send(mSocket->getSocket(),
+ output_data,
+ &out_size);
// LL_INFOS("Plugin") << "after apr_socket_send, size = " << size << LL_ENDL;
- if(status == APR_SUCCESS)
+ if((status == APR_SUCCESS) || APR_STATUS_IS_EAGAIN(status))
{
- // success
- mOutput = mOutput.substr(size);
- }
- else if(APR_STATUS_IS_EAGAIN(status))
- {
- // Socket buffer is full...
- // remove the written part from the buffer and try again later.
- mOutput = mOutput.substr(size);
+ // Success or Socket buffer is full...
+
+ // If we've pumped the entire string, clear it
+ if (out_size == in_size)
+ {
+ mOutputStartIndex = 0;
+ mOutput.clear();
+ }
+ else
+ {
+ llassert(in_size > out_size);
+
+ // Remove the written part from the buffer and try again later.
+ mOutputStartIndex += out_size;
+ }
}
else if(APR_STATUS_IS_EOF(status))
{
diff --git a/indra/llplugin/llpluginmessagepipe.h b/indra/llplugin/llpluginmessagepipe.h
index beb942c0fe..c3498beac0 100644
--- a/indra/llplugin/llpluginmessagepipe.h
+++ b/indra/llplugin/llpluginmessagepipe.h
@@ -40,7 +40,7 @@ class LLPluginMessagePipeOwner
LOG_CLASS(LLPluginMessagePipeOwner);
public:
LLPluginMessagePipeOwner();
- ~LLPluginMessagePipeOwner();
+ virtual ~LLPluginMessagePipeOwner();
// called with incoming messages
virtual void receiveMessageRaw(const std::string &message) = 0;
@@ -86,6 +86,7 @@ protected:
std::string mInput;
LLMutex mOutputMutex;
std::string mOutput;
+ std::string::size_type mOutputStartIndex;
LLPluginMessagePipeOwner *mOwner;
LLSocket::ptr_t mSocket;
diff --git a/indra/llplugin/llpluginprocessparent.h b/indra/llplugin/llpluginprocessparent.h
index 26c6b0c402..c66723f175 100644
--- a/indra/llplugin/llpluginprocessparent.h
+++ b/indra/llplugin/llpluginprocessparent.h
@@ -41,7 +41,7 @@
class LLPluginProcessParentOwner
{
public:
- ~LLPluginProcessParentOwner();
+ virtual ~LLPluginProcessParentOwner();
virtual void receivePluginMessage(const LLPluginMessage &message) = 0;
virtual bool receivePluginMessageEarly(const LLPluginMessage &message) {return false;};
// This will only be called when the plugin has died unexpectedly
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 6e4bb7ec97..cb32a510b8 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -31,11 +31,18 @@
#include "llconvexdecomposition.h"
#include "llsdserialize.h"
#include "llvector4a.h"
-
+#if LL_MSVC
+#pragma warning (disable : 4263)
+#pragma warning (disable : 4264)
+#endif
#include "dae.h"
#include "dae/daeErrorHandler.h"
#include "dom/domConstants.h"
#include "dom/domMesh.h"
+#if LL_MSVC
+#pragma warning (default : 4263)
+#pragma warning (default : 4264)
+#endif
#ifdef LL_STANDALONE
# include <zlib.h>
diff --git a/indra/llprimitive/lltextureanim.cpp b/indra/llprimitive/lltextureanim.cpp
index 398af4e6e8..185a3f69c0 100644
--- a/indra/llprimitive/lltextureanim.cpp
+++ b/indra/llprimitive/lltextureanim.cpp
@@ -168,8 +168,8 @@ void LLTextureAnim::unpackTAMessage(LLDataPacker &dp)
mMode = data[0];
mFace = data[1];
- mSizeX = llmax((U8)1, data[2]);
- mSizeY = llmax((U8)1, data[3]);
+ mSizeX = data[2];
+ mSizeY = data[3];
htonmemcpy(&mStart, data + 4, MVT_F32, sizeof(F32));
htonmemcpy(&mLength, data + 8, MVT_F32, sizeof(F32));
htonmemcpy(&mRate, data + 12, MVT_F32, sizeof(F32));
diff --git a/indra/llprimitive/llvolumexml.cpp b/indra/llprimitive/llvolumexml.cpp
index f4f9d4d713..bf2297a029 100644
--- a/indra/llprimitive/llvolumexml.cpp
+++ b/indra/llprimitive/llvolumexml.cpp
@@ -34,9 +34,9 @@
//============================================================================
-LLXMLNode *LLVolumeXml::exportProfileParams(const LLProfileParams* params)
+LLPointer<LLXMLNode> LLVolumeXml::exportProfileParams(const LLProfileParams* params)
{
- LLXMLNode *ret = new LLXMLNode("profile", FALSE);
+ LLPointer<LLXMLNode> ret = new LLXMLNode("profile", FALSE);
ret->createChild("curve_type", TRUE)->setByteValue(1, &params->getCurveType());
ret->createChild("interval", FALSE)->setFloatValue(2, &params->getBegin());
@@ -46,9 +46,9 @@ LLXMLNode *LLVolumeXml::exportProfileParams(const LLProfileParams* params)
}
-LLXMLNode *LLVolumeXml::exportPathParams(const LLPathParams* params)
+LLPointer<LLXMLNode> LLVolumeXml::exportPathParams(const LLPathParams* params)
{
- LLXMLNode *ret = new LLXMLNode("path", FALSE);
+ LLPointer<LLXMLNode> ret = new LLXMLNode("path", FALSE);
ret->createChild("curve_type", TRUE)->setByteValue(1, &params->getCurveType());
ret->createChild("interval", FALSE)->setFloatValue(2, &params->getBegin());
ret->createChild("scale", FALSE)->setFloatValue(2, params->getScale().mV);
@@ -63,12 +63,15 @@ LLXMLNode *LLVolumeXml::exportPathParams(const LLPathParams* params)
}
-LLXMLNode *LLVolumeXml::exportVolumeParams(const LLVolumeParams* params)
+LLPointer<LLXMLNode> LLVolumeXml::exportVolumeParams(const LLVolumeParams* params)
{
- LLXMLNode *ret = new LLXMLNode("shape", FALSE);
+ LLPointer<LLXMLNode> ret = new LLXMLNode("shape", FALSE);
- exportPathParams(&params->getPathParams())->setParent(ret);
- exportProfileParams(&params->getProfileParams())->setParent(ret);
+ LLPointer<LLXMLNode> node ;
+ node = exportPathParams(&params->getPathParams()) ;
+ node->setParent(ret);
+ node = exportProfileParams(&params->getProfileParams()) ;
+ node->setParent(ret);
return ret;
}
diff --git a/indra/llprimitive/llvolumexml.h b/indra/llprimitive/llvolumexml.h
index 5e79205d9a..9d4d989475 100644
--- a/indra/llprimitive/llvolumexml.h
+++ b/indra/llprimitive/llvolumexml.h
@@ -34,11 +34,11 @@
class LLVolumeXml
{
public:
- static LLXMLNode* exportProfileParams(const LLProfileParams* params);
+ static LLPointer<LLXMLNode> exportProfileParams(const LLProfileParams* params);
- static LLXMLNode* exportPathParams(const LLPathParams* params);
+ static LLPointer<LLXMLNode> exportPathParams(const LLPathParams* params);
- static LLXMLNode* exportVolumeParams(const LLVolumeParams* params);
+ static LLPointer<LLXMLNode> exportVolumeParams(const LLVolumeParams* params);
};
#endif // LL_LLVOLUMEXML_H
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp
index 1b10354c22..45a3b18179 100644
--- a/indra/llrender/llcubemap.cpp
+++ b/indra/llrender/llcubemap.cpp
@@ -36,6 +36,7 @@
#include "m4math.h"
#include "llrender.h"
+#include "llglslshader.h"
#include "llglheaders.h"
@@ -195,7 +196,7 @@ void LLCubeMap::enableTexture(S32 stage)
void LLCubeMap::enableTextureCoords(S32 stage)
{
mTextureCoordStage = stage;
- if (gGLManager.mHasCubeMap && stage >= 0 && LLCubeMap::sUseCubeMaps)
+ if (!LLGLSLShader::sNoFixedFunction && gGLManager.mHasCubeMap && stage >= 0 && LLCubeMap::sUseCubeMaps)
{
if (stage > 0)
{
@@ -237,7 +238,7 @@ void LLCubeMap::disableTexture(void)
void LLCubeMap::disableTextureCoords(void)
{
- if (gGLManager.mHasCubeMap && mTextureCoordStage >= 0 && LLCubeMap::sUseCubeMaps)
+ if (!LLGLSLShader::sNoFixedFunction && gGLManager.mHasCubeMap && mTextureCoordStage >= 0 && LLCubeMap::sUseCubeMaps)
{
if (mTextureCoordStage > 0)
{
@@ -264,19 +265,19 @@ void LLCubeMap::setMatrix(S32 stage)
gGL.getTexUnit(stage)->activate();
}
- LLVector3 x(LLVector3d(gGLModelView+0));
- LLVector3 y(LLVector3d(gGLModelView+4));
- LLVector3 z(LLVector3d(gGLModelView+8));
+ LLVector3 x(gGLModelView+0);
+ LLVector3 y(gGLModelView+4);
+ LLVector3 z(gGLModelView+8);
LLMatrix3 mat3;
mat3.setRows(x,y,z);
LLMatrix4 trans(mat3);
trans.transpose();
- glMatrixMode(GL_TEXTURE);
- glPushMatrix();
- glLoadMatrixf((F32 *)trans.mMatrix);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.pushMatrix();
+ gGL.loadMatrix((F32 *)trans.mMatrix);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
/*if (stage > 0)
{
@@ -292,9 +293,9 @@ void LLCubeMap::restoreMatrix()
{
gGL.getTexUnit(mMatrixStage)->activate();
}
- glMatrixMode(GL_TEXTURE);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
/*if (mMatrixStage > 0)
{
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index 91c8a37022..66d4ad2d87 100644
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -55,7 +55,10 @@ FT_Library gFTLibrary = NULL;
//static
void LLFontManager::initClass()
{
- gFontManagerp = new LLFontManager;
+ if (!gFontManagerp)
+ {
+ gFontManagerp = new LLFontManager;
+ }
}
//static
@@ -136,7 +139,7 @@ BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
FT_Done_Face(mFTFace);
mFTFace = NULL;
}
-
+
int error;
error = FT_New_Face( gFTLibrary,
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 607473d416..fccbf37a8d 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -56,8 +56,9 @@ std::string LLFontGL::sAppDir;
LLColor4 LLFontGL::sShadowColor(0.f, 0.f, 0.f, 1.f);
LLFontRegistry* LLFontGL::sFontRegistry = NULL;
-LLCoordFont LLFontGL::sCurOrigin;
-std::vector<LLCoordFont> LLFontGL::sOriginStack;
+LLCoordGL LLFontGL::sCurOrigin;
+F32 LLFontGL::sCurDepth;
+std::vector<std::pair<LLCoordGL, F32> > LLFontGL::sOriginStack;
const F32 EXT_X_BEARING = 1.f;
const F32 EXT_Y_BEARING = 0.f;
@@ -68,20 +69,6 @@ const F32 PIXEL_CORRECTION_DISTANCE = 0.01f;
const F32 PAD_UVY = 0.5f; // half of vertical padding between glyphs in the glyph texture
const F32 DROP_SHADOW_SOFT_STRENGTH = 0.3f;
-static F32 llfont_round_x(F32 x)
-{
- //return llfloor((x-LLFontGL::sCurOrigin.mX)/LLFontGL::sScaleX+0.5f)*LLFontGL::sScaleX+LLFontGL::sCurOrigin.mX;
- //return llfloor(x/LLFontGL::sScaleX+0.5f)*LLFontGL::sScaleY;
- return x;
-}
-
-static F32 llfont_round_y(F32 y)
-{
- //return llfloor((y-LLFontGL::sCurOrigin.mY)/LLFontGL::sScaleY+0.5f)*LLFontGL::sScaleY+LLFontGL::sCurOrigin.mY;
- //return llfloor(y+0.5f);
- return y;
-}
-
LLFontGL::LLFontGL()
{
}
@@ -115,23 +102,23 @@ static LLFastTimer::DeclareTimer FTM_RENDER_FONTS("Fonts");
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses) const
{
- F32 x = rect.mLeft;
+ F32 x = (F32)rect.mLeft;
F32 y = 0.f;
switch(valign)
{
case TOP:
- y = rect.mTop;
+ y = (F32)rect.mTop;
break;
case VCENTER:
- y = rect.getCenterY();
+ y = (F32)rect.getCenterY();
break;
case BASELINE:
case BOTTOM:
- y = rect.mBottom;
+ y = (F32)rect.mBottom;
break;
default:
- y = rect.mBottom;
+ y = (F32)rect.mBottom;
break;
}
return render(wstr, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, rect.getWidth(), right_x, use_ellipses);
@@ -177,21 +164,11 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
gGL.loadUIIdentity();
- //gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
-
- // this code snaps the text origin to a pixel grid to start with
- //F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
- //F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
- //gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f);
-
LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY));
- // snap the text origin to a pixel grid to start with
- origin.mV[VX] -= llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
- origin.mV[VY] -= llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
- // Depth translation, so that floating text appears 'inworld'
- // and is correclty occluded.
- gGL.translatef(0.f,0.f,sCurOrigin.mZ);
+ // Depth translation, so that floating text appears 'in-world'
+ // and is correctly occluded.
+ gGL.translatef(0.f,0.f,sCurDepth);
S32 chars_drawn = 0;
S32 i;
@@ -215,16 +192,17 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
cur_y = ((F32)y * sScaleY) + origin.mV[VY];
// Offset y by vertical alignment.
+ // use unscaled font metrics here
switch (valign)
{
case TOP:
- cur_y -= mFontFreetype->getAscenderHeight();
+ cur_y -= llceil(mFontFreetype->getAscenderHeight());
break;
case BOTTOM:
- cur_y += mFontFreetype->getDescenderHeight();
+ cur_y += llceil(mFontFreetype->getDescenderHeight());
break;
case VCENTER:
- cur_y -= (mFontFreetype->getAscenderHeight() - mFontFreetype->getDescenderHeight()) / 2.f;
+ cur_y -= llceil((llceil(mFontFreetype->getAscenderHeight()) - llceil(mFontFreetype->getDescenderHeight())) / 2.f);
break;
case BASELINE:
// Baseline, do nothing.
@@ -250,7 +228,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
cur_render_y = cur_y;
cur_render_x = cur_x;
- F32 start_x = llround(cur_x);
+ F32 start_x = (F32)llround(cur_x);
const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache();
@@ -304,6 +282,18 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
S32 next_bitmap_num = fgi->mBitmapNum;
if (next_bitmap_num != bitmap_num)
{
+ // Actually draw the queued glyphs before switching their texture;
+ // otherwise the queued glyphs will be taken from wrong textures.
+ if (glyph_count > 0)
+ {
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
+ }
+ gGL.end();
+ glyph_count = 0;
+ }
+
bitmap_num = next_bitmap_num;
LLImageGL *font_image = font_bitmap_cache->getImageGL(bitmap_num);
gGL.getTexUnit(0)->bind(font_image);
@@ -322,10 +312,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
(fgi->mXBitmapOffset + fgi->mWidth) * inv_width,
(fgi->mYBitmapOffset - PAD_UVY) * inv_height);
// snap glyph origin to whole screen pixel
- LLRectf screen_rect(llround(cur_render_x + (F32)fgi->mXBearing),
- llround(cur_render_y + (F32)fgi->mYBearing),
- llround(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth,
- llround(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight);
+ LLRectf screen_rect((F32)llround(cur_render_x + (F32)fgi->mXBearing),
+ (F32)llround(cur_render_y + (F32)fgi->mYBearing),
+ (F32)llround(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth,
+ (F32)llround(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight);
if (glyph_count >= GLYPH_BATCH_SIZE)
{
@@ -378,12 +368,12 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
//FIXME: add underline as glyph?
if (style_to_add & UNDERLINE)
{
- F32 descender = mFontFreetype->getDescenderHeight();
+ F32 descender = (F32)llfloor(mFontFreetype->getDescenderHeight());
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.begin(LLRender::LINES);
- gGL.vertex2f(start_x, cur_y - (descender));
- gGL.vertex2f(cur_x, cur_y - (descender));
+ gGL.vertex2f(start_x, cur_y - descender);
+ gGL.vertex2f(cur_x, cur_y - descender);
gGL.end();
}
@@ -432,19 +422,9 @@ S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y
}
// font metrics - override for LLFontFreetype that returns units of virtual pixels
-F32 LLFontGL::getLineHeight() const
-{
- return (F32)llround(mFontFreetype->getLineHeight() / sScaleY);
-}
-
-F32 LLFontGL::getAscenderHeight() const
+S32 LLFontGL::getLineHeight() const
{
- return (F32)llround(mFontFreetype->getAscenderHeight() / sScaleY);
-}
-
-F32 LLFontGL::getDescenderHeight() const
-{
- return (F32)llround(mFontFreetype->getDescenderHeight() / sScaleY);
+ return llceil(mFontFreetype->getAscenderHeight() / sScaleY) + llceil(mFontFreetype->getDescenderHeight() / sScaleY);
}
S32 LLFontGL::getWidth(const std::string& utf8text) const
@@ -633,7 +613,7 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
}
// Round after kerning.
- cur_x = llround(cur_x);
+ cur_x = (F32)llround(cur_x);
drawn_x = cur_x;
}
@@ -704,7 +684,7 @@ S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_
}
// Round after kerning.
- total_width = llround(total_width);
+ total_width = (F32)llround(total_width);
}
if (drawable_chars == 0)
@@ -787,7 +767,7 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t
// Round after kerning.
- cur_x = llround(cur_x);
+ cur_x = (F32)llround(cur_x);
}
return llmin(max_chars, pos - begin_offset);
@@ -1134,22 +1114,22 @@ void LLFontGL::renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* c
{
S32 index = 0;
- vertex_out[index] = LLVector3(llfont_round_x(screen_rect.mRight), llfont_round_y(screen_rect.mTop), 0.f);
+ vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mTop, 0.f);
uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mTop);
colors_out[index] = color;
index++;
- vertex_out[index] = LLVector3(llfont_round_x(screen_rect.mLeft), llfont_round_y(screen_rect.mTop), 0.f);
+ vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 0.f);
uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop);
colors_out[index] = color;
index++;
- vertex_out[index] = LLVector3(llfont_round_x(screen_rect.mLeft), llfont_round_y(screen_rect.mBottom), 0.f);
+ vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 0.f);
uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom);
colors_out[index] = color;
index++;
- vertex_out[index] = LLVector3(llfont_round_x(screen_rect.mRight), llfont_round_y(screen_rect.mBottom), 0.f);
+ vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 0.f);
uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom);
colors_out[index] = color;
}
diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h
index dc8d848ed2..74bdbb43e7 100644
--- a/indra/llrender/llfontgl.h
+++ b/indra/llrender/llfontgl.h
@@ -115,9 +115,7 @@ public:
S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style = NORMAL, ShadowType shadow = NO_SHADOW) const;
// font metrics - override for LLFontFreetype that returns units of virtual pixels
- F32 getLineHeight() const;
- F32 getAscenderHeight() const;
- F32 getDescenderHeight() const;
+ S32 getLineHeight() const;
S32 getWidth(const std::string& utf8text) const;
S32 getWidth(const llwchar* wchars) const;
@@ -188,8 +186,9 @@ public:
static std::string getFontPathLocal();
static std::string getFontPathSystem();
- static LLCoordFont sCurOrigin;
- static std::vector<LLCoordFont> sOriginStack;
+ static LLCoordGL sCurOrigin;
+ static F32 sCurDepth;
+ static std::vector<std::pair<LLCoordGL, F32> > sOriginStack;
static LLColor4 sShadowColor;
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 4e3cfb9c8a..197bc2b422 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -67,6 +67,38 @@ static const std::string HEADLESS_VERSION_STRING("1.0");
std::ofstream gFailLog;
+#if GL_ARB_debug_output
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
+void APIENTRY gl_debug_callback(GLenum source,
+ GLenum type,
+ GLuint id,
+ GLenum severity,
+ GLsizei length,
+ const GLchar* message,
+ GLvoid* userParam)
+{
+ if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
+ {
+ llwarns << "----- GL ERROR --------" << llendl;
+ }
+ else
+ {
+ llwarns << "----- GL WARNING -------" << llendl;
+ }
+ llwarns << "Type: " << std::hex << type << llendl;
+ llwarns << "ID: " << std::hex << id << llendl;
+ llwarns << "Severity: " << std::hex << severity << llendl;
+ llwarns << "Message: " << message << llendl;
+ llwarns << "-----------------------" << llendl;
+}
+#endif
+
+void parse_glsl_version(S32& major, S32& minor);
+
void ll_init_fail_log(std::string filename)
{
gFailLog.open(filename.c_str());
@@ -110,6 +142,11 @@ std::list<LLGLUpdate*> LLGLUpdate::sGLQ;
#if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS
// ATI prototypes
+
+#if LL_WINDOWS
+PFNGLGETSTRINGIPROC glGetStringi = NULL;
+#endif
+
// vertex blending prototypes
PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB = NULL;
PFNGLVERTEXBLENDARBPROC glVertexBlendARB = NULL;
@@ -128,6 +165,12 @@ PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB = NULL;
PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB = NULL;
PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB = NULL;
+//GL_ARB_vertex_array_object
+PFNGLBINDVERTEXARRAYPROC glBindVertexArray = NULL;
+PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays = NULL;
+PFNGLGENVERTEXARRAYSPROC glGenVertexArrays = NULL;
+PFNGLISVERTEXARRAYPROC glIsVertexArray = NULL;
+
// GL_ARB_map_buffer_range
PFNGLMAPBUFFERRANGEPROC glMapBufferRange = NULL;
PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange = NULL;
@@ -197,10 +240,16 @@ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample = NULL;
PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer = NULL;
//GL_ARB_texture_multisample
-PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample;
-PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample;
-PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv;
-PFNGLSAMPLEMASKIPROC glSampleMaski;
+PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample = NULL;
+PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample = NULL;
+PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv = NULL;
+PFNGLSAMPLEMASKIPROC glSampleMaski = NULL;
+
+//GL_ARB_debug_output
+PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL;
+PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsertARB = NULL;
+PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARB = NULL;
+PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLogARB = NULL;
// GL_EXT_blend_func_separate
PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT = NULL;
@@ -248,6 +297,11 @@ PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniformARB = NULL;
PFNGLGETUNIFORMFVARBPROC glGetUniformfvARB = NULL;
PFNGLGETUNIFORMIVARBPROC glGetUniformivARB = NULL;
PFNGLGETSHADERSOURCEARBPROC glGetShaderSourceARB = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = NULL;
+
+#if LL_WINDOWS
+PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL;
+#endif
// vertex shader prototypes
#if LL_LINUX || LL_SOLARIS
@@ -349,6 +403,7 @@ LLGLManager::LLGLManager() :
mHasBlendFuncSeparate(FALSE),
mHasSync(FALSE),
mHasVertexBufferObject(FALSE),
+ mHasVertexArrayObject(FALSE),
mHasMapBufferRange(FALSE),
mHasFlushBufferRange(FALSE),
mHasPBuffer(FALSE),
@@ -370,6 +425,7 @@ LLGLManager::LLGLManager() :
mHasAnisotropic(FALSE),
mHasARBEnvCombine(FALSE),
mHasCubeMap(FALSE),
+ mHasDebugOutput(FALSE),
mIsATI(FALSE),
mIsNVIDIA(FALSE),
@@ -390,7 +446,8 @@ LLGLManager::LLGLManager() :
mDriverVersionMinor(0),
mDriverVersionRelease(0),
mGLVersion(1.0f),
-
+ mGLSLVersionMajor(0),
+ mGLSLVersionMinor(0),
mVRAM(0),
mGLMaxVertexRange(0),
mGLMaxIndexRange(0)
@@ -409,6 +466,15 @@ void LLGLManager::initWGL()
LL_WARNS("RenderInit") << "No ARB pixel format extensions" << LL_ENDL;
}
+ if (ExtensionExists("WGL_ARB_create_context",gGLHExts.mSysExts))
+ {
+ GLH_EXT_NAME(wglCreateContextAttribsARB) = (PFNWGLCREATECONTEXTATTRIBSARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateContextAttribsARB");
+ }
+ else
+ {
+ LL_WARNS("RenderInit") << "No ARB create context extensions" << LL_ENDL;
+ }
+
if (ExtensionExists("WGL_EXT_swap_control", gGLHExts.mSysExts))
{
GLH_EXT_NAME(wglSwapIntervalEXT) = (PFNWGLSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglSwapIntervalEXT");
@@ -438,13 +504,45 @@ bool LLGLManager::initGL()
LL_ERRS("RenderInit") << "Calling init on LLGLManager after already initialized!" << LL_ENDL;
}
- GLint alpha_bits;
- glGetIntegerv( GL_ALPHA_BITS, &alpha_bits );
- if( 8 != alpha_bits )
+ stop_glerror();
+
+#if LL_WINDOWS
+ if (!glGetStringi)
{
- LL_WARNS("RenderInit") << "Frame buffer has less than 8 bits of alpha. Avatar texture compositing will fail." << LL_ENDL;
+ glGetStringi = (PFNGLGETSTRINGIPROC) GLH_EXT_GET_PROC_ADDRESS("glGetStringi");
}
+ //reload extensions string (may have changed after using wglCreateContextAttrib)
+ if (glGetStringi)
+ {
+ std::stringstream str;
+
+ GLint count = 0;
+ glGetIntegerv(GL_NUM_EXTENSIONS, &count);
+ for (GLint i = 0; i < count; ++i)
+ {
+ std::string ext((const char*) glGetStringi(GL_EXTENSIONS, i));
+ str << ext << " ";
+ LL_DEBUGS("GLExtensions") << ext << llendl;
+ }
+
+ {
+ PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = 0;
+ wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
+ if(wglGetExtensionsStringARB)
+ {
+ str << (const char*) wglGetExtensionsStringARB(wglGetCurrentDC());
+ }
+ }
+
+ free(gGLHExts.mSysExts);
+ std::string extensions = str.str();
+ gGLHExts.mSysExts = strdup(extensions.c_str());
+ }
+#endif
+
+ stop_glerror();
+
// Extract video card strings and convert to upper case to
// work around driver-to-driver variation in capitalization.
mGLVendor = std::string((const char *)glGetString(GL_VENDOR));
@@ -459,7 +557,21 @@ bool LLGLManager::initGL()
&mDriverVersionVendorString );
mGLVersion = mDriverVersionMajor + mDriverVersionMinor * .1f;
-
+
+ if (mGLVersion >= 2.f)
+ {
+ parse_glsl_version(mGLSLVersionMajor, mGLSLVersionMinor);
+
+#if LL_DARWIN
+ //never use GLSL greater than 1.20 on OSX
+ if (mGLSLVersionMajor > 1 || mGLSLVersionMinor >= 30)
+ {
+ mGLSLVersionMajor = 1;
+ mGLSLVersionMinor = 20;
+ }
+#endif
+ }
+
// Trailing space necessary to keep "nVidia Corpor_ati_on" cards
// from being recognized as ATI.
if (mGLVendor.substr(0,4) == "ATI ")
@@ -531,8 +643,12 @@ bool LLGLManager::initGL()
mGLVendorShort = "MISC";
}
+ stop_glerror();
// This is called here because it depends on the setting of mIsGF2or4MX, and sets up mHasMultitexture.
initExtensions();
+ stop_glerror();
+
+ S32 old_vram = mVRAM;
if (mHasATIMemInfo)
{ //ask the gl how much vram is free at startup and attempt to use no more than half of that
@@ -548,7 +664,27 @@ bool LLGLManager::initGL()
mVRAM = dedicated_memory/1024;
}
- if (mHasMultitexture)
+ if (mVRAM < 256)
+ { //something likely went wrong using the above extensions, fall back to old method
+ mVRAM = old_vram;
+ }
+
+ stop_glerror();
+
+ stop_glerror();
+
+ if (mHasFragmentShader)
+ {
+ GLint num_tex_image_units;
+ glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &num_tex_image_units);
+ mNumTextureImageUnits = llmin(num_tex_image_units, 32);
+ }
+
+ if (LLRender::sGLCoreProfile)
+ {
+ mNumTextureUnits = llmin(mNumTextureImageUnits, MAX_GL_TEXTURE_UNITS);
+ }
+ else if (mHasMultitexture)
{
GLint num_tex_units;
glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &num_tex_units);
@@ -567,12 +703,7 @@ bool LLGLManager::initGL()
return false;
}
- if (mHasFragmentShader)
- {
- GLint num_tex_image_units;
- glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &num_tex_image_units);
- mNumTextureImageUnits = llmin(num_tex_image_units, 32);
- }
+ stop_glerror();
if (mHasTextureMultisample)
{
@@ -582,6 +713,21 @@ bool LLGLManager::initGL()
glGetIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &mMaxSampleMaskWords);
}
+ stop_glerror();
+
+#if LL_WINDOWS
+ if (mHasDebugOutput && gDebugGL)
+ { //setup debug output callback
+ //glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE);
+ glDebugMessageCallbackARB((GLDEBUGPROCARB) gl_debug_callback, NULL);
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
+ }
+#endif
+
+ stop_glerror();
+
+ //HACK always disable texture multisample, use FXAA instead
+ mHasTextureMultisample = FALSE;
#if LL_WINDOWS
if (mIsATI)
{ //using multisample textures on ATI results in black screen for some reason
@@ -593,10 +739,17 @@ bool LLGLManager::initGL()
{
glGetIntegerv(GL_MAX_SAMPLES, &mMaxSamples);
}
+
+ stop_glerror();
setToDebugGPU();
+ stop_glerror();
+
initGLStates();
+
+ stop_glerror();
+
return true;
}
@@ -700,14 +853,6 @@ std::string LLGLManager::getRawGLString()
return gl_string;
}
-U32 LLGLManager::getNumFBOFSAASamples(U32 samples)
-{
- samples = llmin(samples, (U32) mMaxColorTextureSamples);
- samples = llmin(samples, (U32) mMaxDepthTextureSamples);
- samples = llmin(samples, (U32) 4);
- return samples;
-}
-
void LLGLManager::shutdownGL()
{
if (mInited)
@@ -774,7 +919,7 @@ void LLGLManager::initExtensions()
mHasVertexShader = FALSE;
mHasFragmentShader = FALSE;
mHasTextureRectangle = FALSE;
-#else // LL_MESA_HEADLESS
+#else // LL_MESA_HEADLESS //important, gGLHExts.mSysExts is uninitialized until after glh_init_extensions is called
mHasMultitexture = glh_init_extensions("GL_ARB_multitexture");
mHasATIMemInfo = ExtensionExists("GL_ATI_meminfo", gGLHExts.mSysExts);
mHasNVXMemInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts);
@@ -788,6 +933,7 @@ void LLGLManager::initExtensions()
mHasOcclusionQuery = ExtensionExists("GL_ARB_occlusion_query", gGLHExts.mSysExts);
mHasOcclusionQuery2 = ExtensionExists("GL_ARB_occlusion_query2", gGLHExts.mSysExts);
mHasVertexBufferObject = ExtensionExists("GL_ARB_vertex_buffer_object", gGLHExts.mSysExts);
+ mHasVertexArrayObject = ExtensionExists("GL_ARB_vertex_array_object", gGLHExts.mSysExts);
mHasSync = ExtensionExists("GL_ARB_sync", gGLHExts.mSysExts);
mHasMapBufferRange = ExtensionExists("GL_ARB_map_buffer_range", gGLHExts.mSysExts);
mHasFlushBufferRange = ExtensionExists("GL_APPLE_flush_buffer_range", gGLHExts.mSysExts);
@@ -806,13 +952,14 @@ void LLGLManager::initExtensions()
mHasBlendFuncSeparate = ExtensionExists("GL_EXT_blend_func_separate", gGLHExts.mSysExts);
mHasTextureRectangle = ExtensionExists("GL_ARB_texture_rectangle", gGLHExts.mSysExts);
mHasTextureMultisample = ExtensionExists("GL_ARB_texture_multisample", gGLHExts.mSysExts);
+ mHasDebugOutput = ExtensionExists("GL_ARB_debug_output", gGLHExts.mSysExts);
#if !LL_DARWIN
mHasPointParameters = !mIsATI && ExtensionExists("GL_ARB_point_parameters", gGLHExts.mSysExts);
#endif
- mHasShaderObjects = ExtensionExists("GL_ARB_shader_objects", gGLHExts.mSysExts) && ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts);
+ mHasShaderObjects = ExtensionExists("GL_ARB_shader_objects", gGLHExts.mSysExts) && (LLRender::sGLCoreProfile || ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts));
mHasVertexShader = ExtensionExists("GL_ARB_vertex_program", gGLHExts.mSysExts) && ExtensionExists("GL_ARB_vertex_shader", gGLHExts.mSysExts)
- && ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts);
- mHasFragmentShader = ExtensionExists("GL_ARB_fragment_shader", gGLHExts.mSysExts) && ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts);
+ && (LLRender::sGLCoreProfile || ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts));
+ mHasFragmentShader = ExtensionExists("GL_ARB_fragment_shader", gGLHExts.mSysExts) && (LLRender::sGLCoreProfile || ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts));
#endif
#if LL_LINUX || LL_SOLARIS
@@ -985,6 +1132,13 @@ void LLGLManager::initExtensions()
mHasVertexBufferObject = FALSE;
}
}
+ if (mHasVertexArrayObject)
+ {
+ glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) GLH_EXT_GET_PROC_ADDRESS("glBindVertexArray");
+ glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteVertexArrays");
+ glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) GLH_EXT_GET_PROC_ADDRESS("glGenVertexArrays");
+ glIsVertexArray = (PFNGLISVERTEXARRAYPROC) GLH_EXT_GET_PROC_ADDRESS("glIsVertexArray");
+ }
if (mHasSync)
{
glFenceSync = (PFNGLFENCESYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glFenceSync");
@@ -1039,6 +1193,13 @@ void LLGLManager::initExtensions()
glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetMultisamplefv");
glSampleMaski = (PFNGLSAMPLEMASKIPROC) GLH_EXT_GET_PROC_ADDRESS("glSampleMaski");
}
+ if (mHasDebugOutput)
+ {
+ glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDebugMessageControlARB");
+ glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDebugMessageInsertARB");
+ glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDebugMessageCallbackARB");
+ glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetDebugMessageLogARB");
+ }
#if (!LL_LINUX && !LL_SOLARIS) || LL_LINUX_NV_GL_HEADERS
// This is expected to be a static symbol on Linux GL implementations, except if we use the nvidia headers - bah
glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements");
@@ -1157,6 +1318,7 @@ void LLGLManager::initExtensions()
glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4uivARB");
glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4usvARB");
glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointerARB");
+ glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIPointer");
glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glEnableVertexAttribArrayARB");
glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDisableVertexAttribArrayARB");
glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramStringARB");
@@ -1193,7 +1355,7 @@ void rotate_quat(LLQuaternion& rotation)
{
F32 angle_radians, x, y, z;
rotation.getAngleAxis(&angle_radians, &x, &y, &z);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
}
void flush_glerror()
@@ -1230,10 +1392,6 @@ void log_glerror()
void do_assert_glerror()
{
- if (LL_UNLIKELY(!gGLManager.mInited))
- {
- LL_ERRS("RenderInit") << "GL not initialized" << LL_ENDL;
- }
// Create or update texture to be used with this data
GLenum error;
error = glGetError();
@@ -1326,11 +1484,6 @@ void LLGLState::initClass()
//make sure multisample defaults to disabled
sStateMap[GL_MULTISAMPLE_ARB] = GL_FALSE;
glDisable(GL_MULTISAMPLE_ARB);
-
- sStateMap[GL_MULTISAMPLE_ARB] = GL_FALSE;
- glDisable(GL_MULTISAMPLE_ARB);
-
- glEnableClientState(GL_VERTEX_ARRAY);
}
//static
@@ -1604,7 +1757,7 @@ void LLGLState::checkTextureChannels(const std::string& msg)
void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
{
- if (!gDebugGL)
+ if (!gDebugGL || LLGLSLShader::sNoFixedFunction)
{
return;
}
@@ -1625,7 +1778,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
error = TRUE;
}
- glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &active_texture);
+ /*glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &active_texture);
if (active_texture != GL_TEXTURE0_ARB)
{
llwarns << "Active texture corrupted: " << active_texture << llendl;
@@ -1634,7 +1787,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
gFailLog << "Active texture corrupted: " << active_texture << std::endl;
}
error = TRUE;
- }
+ }*/
static const char* label[] =
{
@@ -1661,7 +1814,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask)
};
- for (S32 j = 0; j < 4; j++)
+ for (S32 j = 1; j < 4; j++)
{
if (glIsEnabled(value[j]))
{
@@ -1783,17 +1936,26 @@ LLGLState::LLGLState(LLGLenum state, S32 enabled) :
mState(state), mWasEnabled(FALSE), mIsEnabled(FALSE)
{
if (LLGLSLShader::sNoFixedFunction)
- { //always disable state that's deprecated post GL 3.0
+ { //always ignore state that's deprecated post GL 3.0
switch (state)
{
case GL_ALPHA_TEST:
- enabled = 0;
+ case GL_NORMALIZE:
+ case GL_TEXTURE_GEN_R:
+ case GL_TEXTURE_GEN_S:
+ case GL_TEXTURE_GEN_T:
+ case GL_TEXTURE_GEN_Q:
+ case GL_LIGHTING:
+ case GL_COLOR_MATERIAL:
+ case GL_FOG:
+ case GL_LINE_STIPPLE:
+ mState = 0;
break;
}
}
stop_glerror();
- if (state)
+ if (mState)
{
mWasEnabled = sStateMap[state];
llassert(mWasEnabled == glIsEnabled(state));
@@ -1875,79 +2037,6 @@ void LLGLManager::initGLStates()
////////////////////////////////////////////////////////////////////////////////
-void enable_vertex_weighting(const S32 index)
-{
-#if GL_ARB_vertex_program
- if (index > 0) glEnableVertexAttribArrayARB(index); // vertex weights
-#endif
-}
-
-void disable_vertex_weighting(const S32 index)
-{
-#if GL_ARB_vertex_program
- if (index > 0) glDisableVertexAttribArrayARB(index); // vertex weights
-#endif
-}
-
-void enable_binormals(const S32 index)
-{
-#if GL_ARB_vertex_program
- if (index > 0)
- {
- glEnableVertexAttribArrayARB(index); // binormals
- }
-#endif
-}
-
-void disable_binormals(const S32 index)
-{
-#if GL_ARB_vertex_program
- if (index > 0)
- {
- glDisableVertexAttribArrayARB(index); // binormals
- }
-#endif
-}
-
-
-void enable_cloth_weights(const S32 index)
-{
-#if GL_ARB_vertex_program
- if (index > 0) glEnableVertexAttribArrayARB(index);
-#endif
-}
-
-void disable_cloth_weights(const S32 index)
-{
-#if GL_ARB_vertex_program
- if (index > 0) glDisableVertexAttribArrayARB(index);
-#endif
-}
-
-void set_vertex_weights(const S32 index, const U32 stride, const F32 *weights)
-{
-#if GL_ARB_vertex_program
- if (index > 0) glVertexAttribPointerARB(index, 1, GL_FLOAT, FALSE, stride, weights);
- stop_glerror();
-#endif
-}
-
-void set_vertex_clothing_weights(const S32 index, const U32 stride, const LLVector4 *weights)
-{
-#if GL_ARB_vertex_program
- if (index > 0) glVertexAttribPointerARB(index, 4, GL_FLOAT, TRUE, stride, weights);
- stop_glerror();
-#endif
-}
-
-void set_binormals(const S32 index, const U32 stride,const LLVector3 *binormals)
-{
-#if GL_ARB_vertex_program
- if (index > 0) glVertexAttribPointerARB(index, 3, GL_FLOAT, FALSE, stride, binormals);
- stop_glerror();
-#endif
-}
-
void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific )
{
// GL_VERSION returns a null-terminated string with the format:
@@ -2028,6 +2117,55 @@ void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor
}
}
+
+void parse_glsl_version(S32& major, S32& minor)
+{
+ // GL_SHADING_LANGUAGE_VERSION returns a null-terminated string with the format:
+ // <major>.<minor>[.<release>] [<vendor specific>]
+
+ const char* version = (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION);
+ major = 0;
+ minor = 0;
+
+ if( !version )
+ {
+ return;
+ }
+
+ std::string ver_copy( version );
+ S32 len = (S32)strlen( version ); /* Flawfinder: ignore */
+ S32 i = 0;
+ S32 start;
+ // Find the major version
+ start = i;
+ for( ; i < len; i++ )
+ {
+ if( '.' == version[i] )
+ {
+ break;
+ }
+ }
+ std::string major_str = ver_copy.substr(start,i-start);
+ LLStringUtil::convertToS32(major_str, major);
+
+ if( '.' == version[i] )
+ {
+ i++;
+ }
+
+ // Find the minor version
+ start = i;
+ for( ; i < len; i++ )
+ {
+ if( ('.' == version[i]) || isspace(version[i]) )
+ {
+ break;
+ }
+ }
+ std::string minor_str = ver_copy.substr(start,i-start);
+ LLStringUtil::convertToS32(minor_str, minor);
+}
+
LLGLUserClipPlane::LLGLUserClipPlane(const LLPlane& p, const glh::matrix4f& modelview, const glh::matrix4f& projection, bool apply)
{
mApply = apply;
@@ -2060,20 +2198,20 @@ void LLGLUserClipPlane::setPlane(F32 a, F32 b, F32 c, F32 d)
glh::matrix4f suffix;
suffix.set_row(2, cplane);
glh::matrix4f newP = suffix * P;
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixf(newP.m);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadMatrix(newP.m);
gGLObliqueProjectionInverse = LLMatrix4(newP.inverse().transpose().m);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
LLGLUserClipPlane::~LLGLUserClipPlane()
{
if (mApply)
{
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
}
@@ -2263,16 +2401,16 @@ LLGLSquashToFarClip::LLGLSquashToFarClip(glh::matrix4f P, U32 layer)
P.element(2, i) = P.element(3, i) * depth;
}
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixf(P.m);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadMatrix(P.m);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
LLGLSquashToFarClip::~LLGLSquashToFarClip()
{
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index d736133f3f..5a33c98708 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -88,6 +88,7 @@ public:
// ARB Extensions
BOOL mHasVertexBufferObject;
+ BOOL mHasVertexArrayObject;
BOOL mHasSync;
BOOL mHasMapBufferRange;
BOOL mHasFlushBufferRange;
@@ -112,6 +113,7 @@ public:
BOOL mHasAnisotropic;
BOOL mHasARBEnvCombine;
BOOL mHasCubeMap;
+ BOOL mHasDebugOutput;
// Vendor-specific extensions
BOOL mIsATI;
@@ -136,6 +138,8 @@ public:
S32 mDriverVersionMinor;
S32 mDriverVersionRelease;
F32 mGLVersion; // e.g = 1.4
+ S32 mGLSLVersionMajor;
+ S32 mGLSLVersionMinor;
std::string mDriverVersionVendorString;
S32 mVRAM; // VRAM in MB
@@ -148,7 +152,6 @@ public:
void printGLInfoString();
void getGLInfo(LLSD& info);
- U32 getNumFBOFSAASamples(U32 desired_samples = 32);
// In ALL CAPS
std::string mGLVendor;
std::string mGLVendorShort;
@@ -252,7 +255,7 @@ public:
static void dumpStates();
static void checkStates(const std::string& msg = "");
static void checkTextureChannels(const std::string& msg = "");
- static void checkClientArrays(const std::string& msg = "", U32 data_mask = 0x0001);
+ static void checkClientArrays(const std::string& msg = "", U32 data_mask = 0);
protected:
static boost::unordered_map<LLGLenum, LLGLboolean> sStateMap;
@@ -419,15 +422,7 @@ extern LLMatrix4 gGLObliqueProjectionInverse;
#include "llglstates.h"
void init_glstates();
-void enable_vertex_weighting(const S32 index);
-void disable_vertex_weighting(const S32 index);
-void enable_binormals(const S32 index);
-void disable_binormals(const S32 index);
-void enable_cloth_weights(const S32 index);
-void disable_cloth_weights(const S32 index);
-void set_vertex_weights(const S32 index, const U32 stride, const F32 *weights);
-void set_vertex_clothing_weights(const S32 index, const U32 stride, const LLVector4 *weights);
-void set_binormals(const S32 index, const U32 stride, const LLVector3 *binormals);
+
void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific );
extern BOOL gClothRipple;
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 851a75629e..d61ec707f0 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -68,6 +68,12 @@ extern PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB;
extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB;
extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB;
+// GL_ARB_vertex_array_object
+extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
+extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
+extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
+extern PFNGLISVERTEXARRAYPROC glIsVertexArray;
+
// GL_ARB_sync
extern PFNGLFENCESYNCPROC glFenceSync;
extern PFNGLISSYNCPROC glIsSync;
@@ -193,6 +199,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
@@ -310,6 +317,12 @@ extern PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements;
#endif // LL_LINUX_NV_GL_HEADERS
+// GL_ARB_vertex_array_object
+extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
+extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
+extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
+extern PFNGLISVERTEXARRAYPROC glIsVertexArray;
+
// GL_ARB_vertex_buffer_object
extern PFNGLBINDBUFFERARBPROC glBindBufferARB;
extern PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB;
@@ -448,6 +461,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
@@ -531,6 +545,9 @@ extern PFNGLSAMPLEMASKIPROC glSampleMaski;
#include "GL/glext.h"
#include "GL/glh_extensions.h"
+// WGL_ARB_create_context
+extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
+extern PFNGLGETSTRINGIPROC glGetStringi;
// GL_ARB_vertex_buffer_object
extern PFNGLBINDBUFFERARBPROC glBindBufferARB;
@@ -545,6 +562,12 @@ extern PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB;
extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB;
extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB;
+// GL_ARB_vertex_array_object
+extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
+extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
+extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
+extern PFNGLISVERTEXARRAYPROC glIsVertexArray;
+
// GL_ARB_sync
extern PFNGLFENCESYNCPROC glFenceSync;
extern PFNGLISSYNCPROC glIsSync;
@@ -672,6 +695,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
@@ -735,6 +759,12 @@ extern PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample;
extern PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv;
extern PFNGLSAMPLEMASKIPROC glSampleMaski;
+//GL_ARB_debug_output
+extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB;
+extern PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsertARB;
+extern PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARB;
+extern PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLogARB;
+
#elif LL_DARWIN
//----------------------------------------------------------------------------
// LL_DARWIN
@@ -899,6 +929,31 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
#endif /* GL_GLEXT_FUNCTION_POINTERS */
#endif
+#ifndef GL_ARB_texture_rg
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#endif
+
// May be needed for DARWIN...
// #ifndef GL_ARB_compressed_tex_image
// #define GL_ARB_compressed_tex_image 1
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index f51d83abe4..4b7e639aed 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -31,6 +31,7 @@
#include "llshadermgr.h"
#include "llfile.h"
#include "llrender.h"
+#include "llvertexbuffer.h"
#if LL_DARWIN
#include "OpenGL/OpenGL.h"
@@ -50,6 +51,7 @@ using std::string;
GLhandleARB LLGLSLShader::sCurBoundShader = 0;
LLGLSLShader* LLGLSLShader::sCurBoundShaderPtr = NULL;
+S32 LLGLSLShader::sIndexedTextureChannels = 0;
bool LLGLSLShader::sNoFixedFunction = false;
//UI shader -- declared here so llui_libtest will link properly
@@ -62,10 +64,23 @@ BOOL shouldChange(const LLVector4& v1, const LLVector4& v2)
}
LLShaderFeatures::LLShaderFeatures()
-: calculatesLighting(false), isShiny(false), isFullbright(false), hasWaterFog(false),
-hasTransport(false), hasSkinning(false), hasObjectSkinning(false), hasAtmospherics(false), isSpecular(false),
-hasGamma(false), hasLighting(false), calculatesAtmospherics(false), mIndexedTextureChannels(0), disableTextureIndex(false),
-hasAlphaMask(false)
+ : atmosphericHelpers(false)
+ , calculatesLighting(false)
+ , calculatesAtmospherics(false)
+ , hasLighting(false)
+ , isAlphaLighting(false)
+ , isShiny(false)
+ , isFullbright(false)
+ , isSpecular(false)
+ , hasWaterFog(false)
+ , hasTransport(false)
+ , hasSkinning(false)
+ , hasObjectSkinning(false)
+ , hasAtmospherics(false)
+ , hasGamma(false)
+ , mIndexedTextureChannels(0)
+ , disableTextureIndex(false)
+ , hasAlphaMask(false)
{
}
@@ -75,6 +90,7 @@ hasAlphaMask(false)
LLGLSLShader::LLGLSLShader()
: mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE)
{
+
}
void LLGLSLShader::unload()
@@ -93,7 +109,12 @@ void LLGLSLShader::unload()
glGetAttachedObjectsARB(mProgramObject, 1024, &count, obj);
for (GLsizei i = 0; i < count; i++)
{
- glDeleteObjectARB(obj[i]);
+#if !LL_DARWIN
+ if (glIsProgramARB(obj[i]))
+#endif
+ {
+ glDeleteObjectARB(obj[i]);
+ }
}
glDeleteObjectARB(mProgramObject);
@@ -110,17 +131,19 @@ void LLGLSLShader::unload()
BOOL LLGLSLShader::createShader(vector<string> * attributes,
vector<string> * uniforms)
{
+ //reloading, reset matrix hash values
+ for (U32 i = 0; i < LLRender::NUM_MATRIX_MODES; ++i)
+ {
+ mMatHash[i] = 0xFFFFFFFF;
+ }
+ mLightHash = 0xFFFFFFFF;
+
llassert_always(!mShaderFiles.empty());
BOOL success = TRUE;
// Create program
mProgramObject = glCreateProgramObjectARB();
- if (gGLManager.mGLVersion < 3.1f)
- { //force indexed texture channels to 1 if GL version is old (performance improvement for drivers with poor branching shader model support)
- mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
- }
-
//compile new source
vector< pair<string,GLenum> >::iterator fileIter = mShaderFiles.begin();
for ( ; fileIter != mShaderFiles.end(); fileIter++ )
@@ -143,8 +166,9 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
return FALSE;
}
- if (gGLManager.mGLVersion < 3.1f)
- { //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again
+ if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 3)
+ { //indexed texture rendering requires GLSL 1.3 or later
+ //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again
mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
}
@@ -235,6 +259,13 @@ void LLGLSLShader::attachObjects(GLhandleARB* objects, S32 count)
BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes)
{
+ //before linking, make sure reserved attributes always have consistent locations
+ for (U32 i = 0; i < LLShaderMgr::instance()->mReservedAttribs.size(); i++)
+ {
+ const char* name = LLShaderMgr::instance()->mReservedAttribs[i].c_str();
+ glBindAttribLocationARB(mProgramObject, i, (const GLcharARB *) name);
+ }
+
//link the program
BOOL res = link();
@@ -308,7 +339,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)
for (S32 i = 0; i < (S32) LLShaderMgr::instance()->mReservedUniforms.size(); i++)
{
if ( (mUniform[i] == -1)
- && (LLShaderMgr::instance()->mReservedUniforms[i].compare(0, length, name, LLShaderMgr::instance()->mReservedUniforms[i].length()) == 0))
+ && (LLShaderMgr::instance()->mReservedUniforms[i] == name))
{
//found it
mUniform[i] = location;
@@ -322,7 +353,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)
for (U32 i = 0; i < uniforms->size(); i++)
{
if ( (mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] == -1)
- && ((*uniforms)[i].compare(0, length, name, (*uniforms)[i].length()) == 0))
+ && ((*uniforms)[i] == name))
{
//found it
mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] = location;
@@ -386,6 +417,7 @@ void LLGLSLShader::bind()
gGL.flush();
if (gGLManager.mHasShaderObjects)
{
+ LLVertexBuffer::unbind();
glUseProgramObjectARB(mProgramObject);
sCurBoundShader = mProgramObject;
sCurBoundShaderPtr = this;
@@ -411,6 +443,7 @@ void LLGLSLShader::unbind()
stop_glerror();
}
}
+ LLVertexBuffer::unbind();
glUseProgramObjectARB(0);
sCurBoundShader = 0;
sCurBoundShaderPtr = NULL;
@@ -420,9 +453,13 @@ void LLGLSLShader::unbind()
void LLGLSLShader::bindNoShader(void)
{
- glUseProgramObjectARB(0);
- sCurBoundShader = 0;
- sCurBoundShaderPtr = NULL;
+ LLVertexBuffer::unbind();
+ if (gGLManager.mHasShaderObjects)
+ {
+ glUseProgramObjectARB(0);
+ sCurBoundShader = 0;
+ sCurBoundShaderPtr = NULL;
+ }
}
S32 LLGLSLShader::enableTexture(S32 uniform, LLTexUnit::eTextureType mode)
@@ -768,13 +805,17 @@ GLint LLGLSLShader::getUniformLocation(const string& uniform)
}
}
- /*if (gDebugGL)
+ return ret;
+}
+
+GLint LLGLSLShader::getUniformLocation(U32 index)
+{
+ GLint ret = -1;
+ if (mProgramObject > 0)
{
- if (ret == -1 && ret != glGetUniformLocationARB(mProgramObject, uniform.c_str()))
- {
- llerrs << "Uniform map invalid." << llendl;
- }
- }*/
+ llassert(index < mUniform.size());
+ return mUniform[index];
+ }
return ret;
}
@@ -930,7 +971,9 @@ void LLGLSLShader::uniform4fv(const string& uniform, U32 count, const GLfloat* v
std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
if (iter == mValue.end() || shouldChange(iter->second,vec) || count != 1)
{
+ stop_glerror();
glUniform4fvARB(location, count, v);
+ stop_glerror();
mValue[location] = vec;
}
}
@@ -985,8 +1028,8 @@ void LLGLSLShader::vertexAttrib4fv(U32 index, GLfloat* v)
}
}
-void LLGLSLShader::setAlphaRange(F32 minimum, F32 maximum)
+void LLGLSLShader::setMinimumAlpha(F32 minimum)
{
- uniform1f("minimum_alpha", minimum);
- uniform1f("maximum_alpha", maximum);
+ gGL.flush();
+ uniform1f(LLShaderMgr::MINIMUM_ALPHA, minimum);
}
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 558ea66b50..7873fe3c4e 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -33,9 +33,11 @@
class LLShaderFeatures
{
public:
+ bool atmosphericHelpers;
bool calculatesLighting;
bool calculatesAtmospherics;
bool hasLighting; // implies no transport (it's possible to have neither though)
+ bool isAlphaLighting; // indicates lighting shaders need not be linked in (lighting performed directly in alpha shader to match deferred lighting functions)
bool isShiny;
bool isFullbright; // implies no lighting
bool isSpecular;
@@ -69,7 +71,7 @@ public:
static GLhandleARB sCurBoundShader;
static LLGLSLShader* sCurBoundShaderPtr;
-
+ static S32 sIndexedTextureChannels;
static bool sNoFixedFunction;
void unload();
@@ -108,16 +110,17 @@ public:
void uniformMatrix3fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v);
void uniformMatrix4fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v);
- void setAlphaRange(F32 minimum, F32 maximum);
+ void setMinimumAlpha(F32 minimum);
void vertexAttrib4f(U32 index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void vertexAttrib4fv(U32 index, GLfloat* v);
GLint getUniformLocation(const std::string& uniform);
+ GLint getUniformLocation(U32 index);
+
GLint getAttribLocation(U32 attrib);
GLint mapUniformTextureChannel(GLint location, GLenum type);
-
//enable/disable texture channel for specified uniform
//if given texture uniform is active in the shader,
//the corresponding channel will be active upon return
@@ -132,6 +135,9 @@ public:
// Unbinds any previously bound shader by explicitly binding no shader.
static void bindNoShader(void);
+ U32 mMatHash[LLRender::NUM_MATRIX_MODES];
+ U32 mLightHash;
+
GLhandleARB mProgramObject;
std::vector<GLint> mAttribute; //lookup table of attribute enum to attribute channel
std::vector<GLint> mUniform; //lookup table of uniform enum to uniform location
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 7188b0fa44..78591ddd38 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -36,7 +36,9 @@
#include "llmath.h"
#include "llgl.h"
+#include "llglslshader.h"
#include "llrender.h"
+
//----------------------------------------------------------------------------
const F32 MIN_TEXTURE_LIFETIME = 10.f;
@@ -725,7 +727,10 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
{
if (mAutoGenMips)
{
- glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE);
+ if (!gGLManager.mHasFramebufferObject)
+ {
+ glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE);
+ }
stop_glerror();
{
// LLFastTimer t2(FTM_TEMP4);
@@ -754,6 +759,11 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
stop_glerror();
}
}
+
+ if (gGLManager.mHasFramebufferObject)
+ {
+ glGenerateMipmap(LLTexUnit::getInternalType(mBindTarget));
+ }
}
else
{
@@ -875,6 +885,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image)
{
+ //not compatible with core GL profile
+ llassert(!LLRender::sGLCoreProfile);
+
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
@@ -901,29 +914,29 @@ BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image)
{
switch (mComponents)
{
- case 1:
+ case 1:
// Use luminance alpha (for fonts)
mFormatInternal = GL_LUMINANCE8;
mFormatPrimary = GL_LUMINANCE;
mFormatType = GL_UNSIGNED_BYTE;
break;
- case 2:
+ case 2:
// Use luminance alpha (for fonts)
mFormatInternal = GL_LUMINANCE8_ALPHA8;
mFormatPrimary = GL_LUMINANCE_ALPHA;
mFormatType = GL_UNSIGNED_BYTE;
break;
- case 3:
+ case 3:
mFormatInternal = GL_RGB8;
mFormatPrimary = GL_RGB;
mFormatType = GL_UNSIGNED_BYTE;
break;
- case 4:
+ case 4:
mFormatInternal = GL_RGBA8;
mFormatPrimary = GL_RGBA;
mFormatType = GL_UNSIGNED_BYTE;
break;
- default:
+ default:
llerrs << "Bad number of components for texture: " << (U32)getComponents() << llendl;
}
}
@@ -1099,8 +1112,75 @@ void LLImageGL::deleteTextures(S32 numTextures, U32 *textures, bool immediate)
// static
void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels)
{
- glTexImage2D(target, miplevel, intformat, width, height, 0, pixformat, pixtype, pixels);
+ bool use_scratch = false;
+ U32* scratch = NULL;
+ if (LLRender::sGLCoreProfile)
+ {
+ if (pixformat == GL_ALPHA && pixtype == GL_UNSIGNED_BYTE)
+ { //GL_ALPHA is deprecated, convert to RGBA
+ use_scratch = true;
+ scratch = new U32[width*height];
+
+ U32 pixel_count = (U32) (width*height);
+ for (U32 i = 0; i < pixel_count; i++)
+ {
+ U8* pix = (U8*) &scratch[i];
+ pix[0] = pix[1] = pix[2] = 0;
+ pix[3] = ((U8*) pixels)[i];
+ }
+
+ pixformat = GL_RGBA;
+ intformat = GL_RGBA8;
+ }
+
+ if (pixformat == GL_LUMINANCE_ALPHA && pixtype == GL_UNSIGNED_BYTE)
+ { //GL_LUMINANCE_ALPHA is deprecated, convert to RGBA
+ use_scratch = true;
+ scratch = new U32[width*height];
+
+ U32 pixel_count = (U32) (width*height);
+ for (U32 i = 0; i < pixel_count; i++)
+ {
+ U8 lum = ((U8*) pixels)[i*2+0];
+ U8 alpha = ((U8*) pixels)[i*2+1];
+
+ U8* pix = (U8*) &scratch[i];
+ pix[0] = pix[1] = pix[2] = lum;
+ pix[3] = alpha;
+ }
+
+ pixformat = GL_RGBA;
+ intformat = GL_RGBA8;
+ }
+
+ if (pixformat == GL_LUMINANCE && pixtype == GL_UNSIGNED_BYTE)
+ { //GL_LUMINANCE_ALPHA is deprecated, convert to RGB
+ use_scratch = true;
+ scratch = new U32[width*height];
+
+ U32 pixel_count = (U32) (width*height);
+ for (U32 i = 0; i < pixel_count; i++)
+ {
+ U8 lum = ((U8*) pixels)[i];
+
+ U8* pix = (U8*) &scratch[i];
+ pix[0] = pix[1] = pix[2] = lum;
+ pix[3] = 255;
+ }
+
+ pixformat = GL_RGBA;
+ intformat = GL_RGB8;
+ }
+ }
+
stop_glerror();
+ glTexImage2D(target, miplevel, intformat, width, height, 0, pixformat, pixtype, use_scratch ? scratch : pixels);
+ stop_glerror();
+
+ if (use_scratch)
+ {
+ delete [] scratch;
+ }
}
//create an empty GL texture: just create a texture name
@@ -1167,29 +1247,29 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
{
switch (mComponents)
{
- case 1:
+ case 1:
// Use luminance alpha (for fonts)
mFormatInternal = GL_LUMINANCE8;
mFormatPrimary = GL_LUMINANCE;
mFormatType = GL_UNSIGNED_BYTE;
break;
- case 2:
+ case 2:
// Use luminance alpha (for fonts)
mFormatInternal = GL_LUMINANCE8_ALPHA8;
mFormatPrimary = GL_LUMINANCE_ALPHA;
mFormatType = GL_UNSIGNED_BYTE;
break;
- case 3:
+ case 3:
mFormatInternal = GL_RGB8;
mFormatPrimary = GL_RGB;
mFormatType = GL_UNSIGNED_BYTE;
break;
- case 4:
+ case 4:
mFormatInternal = GL_RGBA8;
mFormatPrimary = GL_RGBA;
mFormatType = GL_UNSIGNED_BYTE;
break;
- default:
+ default:
llerrs << "Bad number of components for texture: " << (U32)getComponents() << llendl;
}
@@ -1212,6 +1292,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename)
{
llassert(data_in);
+ stop_glerror();
if (discard_level < 0)
{
@@ -1240,8 +1321,11 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
stop_glerror();
{
llverify(gGL.getTexUnit(0)->bind(this));
+ stop_glerror();
glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_BASE_LEVEL, 0);
+ stop_glerror();
glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_MAX_LEVEL, mMaxDiscardLevel-discard_level);
+ stop_glerror();
}
}
if (!mTexName)
@@ -1754,7 +1838,7 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h)
// this to be an intentional effect and don't treat as a mask.
U32 midrangetotal = 0;
- for (U32 i = 4; i < 11; i++)
+ for (U32 i = 2; i < 13; i++)
{
midrangetotal += sample[i];
}
@@ -1769,7 +1853,7 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h)
upperhalftotal += sample[i];
}
- if (midrangetotal > length/16 || // lots of midrange, or
+ if (midrangetotal > length/48 || // lots of midrange, or
(lowerhalftotal == length && alphatotal != 0) || // all close to transparent but not all totally transparent, or
(upperhalftotal == length && alphatotal != 255*length)) // all close to opaque but not all totally opaque
{
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp
index d76b2d9004..c0045c8044 100644
--- a/indra/llrender/llpostprocess.cpp
+++ b/indra/llrender/llpostprocess.cpp
@@ -466,21 +466,21 @@ void LLPostProcess::drawOrthoQuad(unsigned int width, unsigned int height, QuadT
void LLPostProcess::viewOrthogonal(unsigned int width, unsigned int height)
{
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrtho( 0.f, (GLdouble) width , (GLdouble) height , 0.f, -1.f, 1.f );
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.ortho( 0.f, (GLdouble) width , (GLdouble) height , 0.f, -1.f, 1.f );
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
}
void LLPostProcess::viewPerspective(void)
{
- glMatrixMode( GL_PROJECTION );
- glPopMatrix();
- glMatrixMode( GL_MODELVIEW );
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
}
void LLPostProcess::changeOrthogonal(unsigned int width, unsigned int height)
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index edcc47aa14..b0ddacbb05 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -1,4 +1,4 @@
-/**
+ /**
* @file llrender.cpp
* @brief LLRender implementation
*
@@ -34,19 +34,21 @@
#include "llimagegl.h"
#include "llrendertarget.h"
#include "lltexture.h"
+#include "llshadermgr.h"
LLRender gGL;
// Handy copies of last good GL matrices
-F64 gGLModelView[16];
-F64 gGLLastModelView[16];
-F64 gGLLastProjection[16];
-F64 gGLProjection[16];
+F32 gGLModelView[16];
+F32 gGLLastModelView[16];
+F32 gGLLastProjection[16];
+F32 gGLProjection[16];
S32 gGLViewport[4];
U32 LLRender::sUICalls = 0;
U32 LLRender::sUIVerts = 0;
U32 LLTexUnit::sWhiteTexture = 0;
+bool LLRender::sGLCoreProfile = false;
static const U32 LL_NUM_TEXTURE_LAYERS = 32;
static const U32 LL_NUM_LIGHT_UNITS = 8;
@@ -178,10 +180,13 @@ void LLTexUnit::enable(eTextureType type)
if ( (mCurrTexType != type || gGL.mDirty) && (type != TT_NONE) )
{
+ stop_glerror();
activate();
+ stop_glerror();
if (mCurrTexType != TT_NONE && !gGL.mDirty)
{
disable(); // Force a disable of a previous texture type if it's enabled.
+ stop_glerror();
}
mCurrTexType = type;
@@ -190,7 +195,9 @@ void LLTexUnit::enable(eTextureType type)
type != LLTexUnit::TT_MULTISAMPLE_TEXTURE &&
mIndex < gGLManager.mNumTextureUnits)
{
+ stop_glerror();
glEnable(sGLTextureType[type]);
+ stop_glerror();
}
}
}
@@ -286,26 +293,35 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind)
{
return bind(LLImageGL::sDefaultGLTexture) ;
}
+ stop_glerror();
return false ;
}
if ((mCurrTexture != texture->getTexName()) || forceBind)
{
gGL.flush();
+ stop_glerror();
activate();
+ stop_glerror();
enable(texture->getTarget());
+ stop_glerror();
mCurrTexture = texture->getTexName();
glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture);
+ stop_glerror();
texture->updateBindStats(texture->mTextureMemory);
mHasMipMaps = texture->mHasMipMaps;
if (texture->mTexOptionsDirty)
{
+ stop_glerror();
texture->mTexOptionsDirty = false;
setTextureAddressMode(texture->mAddressMode);
setTextureFilteringOption(texture->mFilterOption);
+ stop_glerror();
}
}
+ stop_glerror();
+
return true;
}
@@ -814,14 +830,16 @@ LLLightState::LLLightState(S32 index)
mAmbient.set(0,0,0,1);
mPosition.set(0,0,1,0);
mSpotDirection.set(0,0,-1);
-
}
void LLLightState::enable()
{
if (!mEnabled)
{
- glEnable(GL_LIGHT0+mIndex);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glEnable(GL_LIGHT0+mIndex);
+ }
mEnabled = true;
}
}
@@ -830,7 +848,10 @@ void LLLightState::disable()
{
if (mEnabled)
{
- glDisable(GL_LIGHT0+mIndex);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glDisable(GL_LIGHT0+mIndex);
+ }
mEnabled = false;
}
}
@@ -839,8 +860,12 @@ void LLLightState::setDiffuse(const LLColor4& diffuse)
{
if (mDiffuse != diffuse)
{
+ ++gGL.mLightHash;
mDiffuse = diffuse;
- glLightfv(GL_LIGHT0+mIndex, GL_DIFFUSE, mDiffuse.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightfv(GL_LIGHT0+mIndex, GL_DIFFUSE, mDiffuse.mV);
+ }
}
}
@@ -848,8 +873,12 @@ void LLLightState::setAmbient(const LLColor4& ambient)
{
if (mAmbient != ambient)
{
+ ++gGL.mLightHash;
mAmbient = ambient;
- glLightfv(GL_LIGHT0+mIndex, GL_AMBIENT, mAmbient.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightfv(GL_LIGHT0+mIndex, GL_AMBIENT, mAmbient.mV);
+ }
}
}
@@ -857,16 +886,34 @@ void LLLightState::setSpecular(const LLColor4& specular)
{
if (mSpecular != specular)
{
+ ++gGL.mLightHash;
mSpecular = specular;
- glLightfv(GL_LIGHT0+mIndex, GL_SPECULAR, mSpecular.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightfv(GL_LIGHT0+mIndex, GL_SPECULAR, mSpecular.mV);
+ }
}
}
void LLLightState::setPosition(const LLVector4& position)
{
//always set position because modelview matrix may have changed
+ ++gGL.mLightHash;
mPosition = position;
- glLightfv(GL_LIGHT0+mIndex, GL_POSITION, mPosition.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightfv(GL_LIGHT0+mIndex, GL_POSITION, mPosition.mV);
+ }
+ else
+ { //transform position by current modelview matrix
+ glh::vec4f pos(position.mV);
+
+ const glh::matrix4f& mat = gGL.getModelviewMatrix();
+ mat.mult_matrix_vec(pos);
+
+ mPosition.set(pos.v);
+ }
+
}
void LLLightState::setConstantAttenuation(const F32& atten)
@@ -874,7 +921,11 @@ void LLLightState::setConstantAttenuation(const F32& atten)
if (mConstantAtten != atten)
{
mConstantAtten = atten;
- glLightf(GL_LIGHT0+mIndex, GL_CONSTANT_ATTENUATION, atten);
+ ++gGL.mLightHash;
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightf(GL_LIGHT0+mIndex, GL_CONSTANT_ATTENUATION, atten);
+ }
}
}
@@ -882,8 +933,12 @@ void LLLightState::setLinearAttenuation(const F32& atten)
{
if (mLinearAtten != atten)
{
+ ++gGL.mLightHash;
mLinearAtten = atten;
- glLightf(GL_LIGHT0+mIndex, GL_LINEAR_ATTENUATION, atten);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightf(GL_LIGHT0+mIndex, GL_LINEAR_ATTENUATION, atten);
+ }
}
}
@@ -891,8 +946,12 @@ void LLLightState::setQuadraticAttenuation(const F32& atten)
{
if (mQuadraticAtten != atten)
{
+ ++gGL.mLightHash;
mQuadraticAtten = atten;
- glLightf(GL_LIGHT0+mIndex, GL_QUADRATIC_ATTENUATION, atten);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightf(GL_LIGHT0+mIndex, GL_QUADRATIC_ATTENUATION, atten);
+ }
}
}
@@ -900,8 +959,12 @@ void LLLightState::setSpotExponent(const F32& exponent)
{
if (mSpotExponent != exponent)
{
+ ++gGL.mLightHash;
mSpotExponent = exponent;
- glLightf(GL_LIGHT0+mIndex, GL_SPOT_EXPONENT, exponent);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightf(GL_LIGHT0+mIndex, GL_SPOT_EXPONENT, exponent);
+ }
}
}
@@ -909,21 +972,39 @@ void LLLightState::setSpotCutoff(const F32& cutoff)
{
if (mSpotCutoff != cutoff)
{
+ ++gGL.mLightHash;
mSpotCutoff = cutoff;
- glLightf(GL_LIGHT0+mIndex, GL_SPOT_CUTOFF, cutoff);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightf(GL_LIGHT0+mIndex, GL_SPOT_CUTOFF, cutoff);
+ }
}
}
void LLLightState::setSpotDirection(const LLVector3& direction)
{
//always set direction because modelview matrix may have changed
+ ++gGL.mLightHash;
mSpotDirection = direction;
- glLightfv(GL_LIGHT0+mIndex, GL_SPOT_DIRECTION, direction.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightfv(GL_LIGHT0+mIndex, GL_SPOT_DIRECTION, direction.mV);
+ }
+ else
+ { //transform direction by current modelview matrix
+ glh::vec3f dir(direction.mV);
+
+ const glh::matrix4f& mat = gGL.getModelviewMatrix();
+ mat.mult_matrix_dir(dir);
+
+ mSpotDirection.set(dir.v);
+ }
}
LLRender::LLRender()
: mDirty(false),
mCount(0),
+ mQuadCycle(0),
mMode(LLRender::TRIANGLES),
mCurrTextureUnitIndex(0),
mMaxAnisotropy(0.f)
@@ -951,6 +1032,17 @@ LLRender::LLRender()
mCurrBlendAlphaSFactor = BF_UNDEF;
mCurrBlendColorDFactor = BF_UNDEF;
mCurrBlendAlphaDFactor = BF_UNDEF;
+
+ mMatrixMode = LLRender::MM_MODELVIEW;
+
+ for (U32 i = 0; i < NUM_MATRIX_MODES; ++i)
+ {
+ mMatIdx[i] = 0;
+ mMatHash[i] = 0;
+ mCurMatHash[i] = 0xFFFFFFFF;
+ }
+
+ mLightHash = 0;
}
LLRender::~LLRender()
@@ -961,12 +1053,13 @@ LLRender::~LLRender()
void LLRender::init()
{
llassert_always(mBuffer.isNull()) ;
-
+ stop_glerror();
mBuffer = new LLVertexBuffer(immediate_mask, 0);
mBuffer->allocateBuffer(4096, 0, TRUE);
mBuffer->getVertexStrider(mVerticesp);
mBuffer->getTexCoord0Strider(mTexcoordsp);
mBuffer->getColorStrider(mColorsp);
+ stop_glerror();
}
void LLRender::shutdown()
@@ -1007,28 +1100,355 @@ void LLRender::refreshState(void)
mDirty = false;
}
+void LLRender::syncLightState()
+{
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+
+ if (!shader)
+ {
+ return;
+ }
+
+ if (shader->mLightHash != mLightHash)
+ {
+ shader->mLightHash = mLightHash;
+
+ LLVector4 position[8];
+ LLVector3 direction[8];
+ LLVector3 attenuation[8];
+ LLVector3 diffuse[8];
+
+ for (U32 i = 0; i < 8; i++)
+ {
+ LLLightState* light = mLightState[i];
+
+ position[i] = light->mPosition;
+ direction[i] = light->mSpotDirection;
+ attenuation[i].set(light->mLinearAtten, light->mQuadraticAtten, light->mSpecular.mV[3]);
+ diffuse[i].set(light->mDiffuse.mV);
+ }
+
+ shader->uniform4fv(LLShaderMgr::LIGHT_POSITION, 8, position[0].mV);
+ shader->uniform3fv(LLShaderMgr::LIGHT_DIRECTION, 8, direction[0].mV);
+ shader->uniform3fv(LLShaderMgr::LIGHT_ATTENUATION, 8, attenuation[0].mV);
+ shader->uniform3fv(LLShaderMgr::LIGHT_DIFFUSE, 8, diffuse[0].mV);
+ shader->uniform4fv(LLShaderMgr::LIGHT_AMBIENT, 1, mAmbientLightColor.mV);
+ //HACK -- duplicate sunlight color for compatibility with drivers that can't deal with multiple shader objects referencing the same uniform
+ shader->uniform4fv(LLShaderMgr::SUNLIGHT_COLOR, 1, diffuse[0].mV);
+ }
+}
+
+void LLRender::syncMatrices()
+{
+ stop_glerror();
+
+ U32 name[] =
+ {
+ LLShaderMgr::MODELVIEW_MATRIX,
+ LLShaderMgr::PROJECTION_MATRIX,
+ LLShaderMgr::TEXTURE_MATRIX0,
+ LLShaderMgr::TEXTURE_MATRIX1,
+ LLShaderMgr::TEXTURE_MATRIX2,
+ LLShaderMgr::TEXTURE_MATRIX3,
+ };
+
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+
+ static glh::matrix4f cached_mvp;
+ static U32 cached_mvp_mdv_hash = 0xFFFFFFFF;
+ static U32 cached_mvp_proj_hash = 0xFFFFFFFF;
+
+ static glh::matrix4f cached_normal;
+ static U32 cached_normal_hash = 0xFFFFFFFF;
+
+ if (shader)
+ {
+ llassert(shader);
+
+ bool mvp_done = false;
+
+ U32 i = MM_MODELVIEW;
+ if (mMatHash[i] != shader->mMatHash[i])
+ { //update modelview, normal, and MVP
+ glh::matrix4f& mat = mMatrix[i][mMatIdx[i]];
+
+ shader->uniformMatrix4fv(name[i], 1, GL_FALSE, mat.m);
+ shader->mMatHash[i] = mMatHash[i];
+
+ //update normal matrix
+ S32 loc = shader->getUniformLocation(LLShaderMgr::NORMAL_MATRIX);
+ if (loc > -1)
+ {
+ if (cached_normal_hash != mMatHash[i])
+ {
+ cached_normal = mat.inverse().transpose();
+ cached_normal_hash = mMatHash[i];
+ }
+
+ glh::matrix4f& norm = cached_normal;
+
+ F32 norm_mat[] =
+ {
+ norm.m[0], norm.m[1], norm.m[2],
+ norm.m[4], norm.m[5], norm.m[6],
+ norm.m[8], norm.m[9], norm.m[10]
+ };
+
+ shader->uniformMatrix3fv(LLShaderMgr::NORMAL_MATRIX, 1, GL_FALSE, norm_mat);
+ }
+
+ //update MVP matrix
+ mvp_done = true;
+ loc = shader->getUniformLocation(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX);
+ if (loc > -1)
+ {
+ U32 proj = MM_PROJECTION;
+
+ if (cached_mvp_mdv_hash != mMatHash[i] || cached_mvp_proj_hash != mMatHash[MM_PROJECTION])
+ {
+ cached_mvp = mat;
+ cached_mvp.mult_left(mMatrix[proj][mMatIdx[proj]]);
+ cached_mvp_mdv_hash = mMatHash[i];
+ cached_mvp_proj_hash = mMatHash[MM_PROJECTION];
+ }
+
+ shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, cached_mvp.m);
+ }
+ }
+
+
+ i = MM_PROJECTION;
+ if (mMatHash[i] != shader->mMatHash[i])
+ { //update projection matrix, normal, and MVP
+ glh::matrix4f& mat = mMatrix[i][mMatIdx[i]];
+
+ shader->uniformMatrix4fv(name[i], 1, GL_FALSE, mat.m);
+ shader->mMatHash[i] = mMatHash[i];
+
+ if (!mvp_done)
+ {
+ //update MVP matrix
+ S32 loc = shader->getUniformLocation(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX);
+ if (loc > -1)
+ {
+ if (cached_mvp_mdv_hash != mMatHash[i] || cached_mvp_proj_hash != mMatHash[MM_PROJECTION])
+ {
+ U32 mdv = MM_MODELVIEW;
+ cached_mvp = mat;
+ cached_mvp.mult_right(mMatrix[mdv][mMatIdx[mdv]]);
+ cached_mvp_mdv_hash = mMatHash[MM_MODELVIEW];
+ cached_mvp_proj_hash = mMatHash[MM_PROJECTION];
+ }
+
+ shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, cached_mvp.m);
+ }
+ }
+ }
+
+ for (i = MM_TEXTURE0; i < NUM_MATRIX_MODES; ++i)
+ {
+ if (mMatHash[i] != shader->mMatHash[i])
+ {
+ shader->uniformMatrix4fv(name[i], 1, GL_FALSE, mMatrix[i][mMatIdx[i]].m);
+ shader->mMatHash[i] = mMatHash[i];
+ }
+ }
+
+
+ if (shader->mFeatures.hasLighting || shader->mFeatures.calculatesLighting)
+ { //also sync light state
+ syncLightState();
+ }
+ }
+ else if (!LLGLSLShader::sNoFixedFunction)
+ {
+ GLenum mode[] =
+ {
+ GL_MODELVIEW,
+ GL_PROJECTION,
+ GL_TEXTURE,
+ GL_TEXTURE,
+ GL_TEXTURE,
+ GL_TEXTURE,
+ };
+
+ for (U32 i = 0; i < 2; ++i)
+ {
+ if (mMatHash[i] != mCurMatHash[i])
+ {
+ glMatrixMode(mode[i]);
+ glLoadMatrixf(mMatrix[i][mMatIdx[i]].m);
+ mCurMatHash[i] = mMatHash[i];
+ }
+ }
+
+ for (U32 i = 2; i < NUM_MATRIX_MODES; ++i)
+ {
+ if (mMatHash[i] != mCurMatHash[i])
+ {
+ gGL.getTexUnit(i-2)->activate();
+ glMatrixMode(mode[i]);
+ glLoadMatrixf(mMatrix[i][mMatIdx[i]].m);
+ mCurMatHash[i] = mMatHash[i];
+ }
+ }
+ }
+
+ stop_glerror();
+}
+
void LLRender::translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z)
{
flush();
- glTranslatef(x,y,z);
+
+ {
+ glh::matrix4f trans_mat(1,0,0,x,
+ 0,1,0,y,
+ 0,0,1,z,
+ 0,0,0,1);
+
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(trans_mat);
+ mMatHash[mMatrixMode]++;
+ }
}
void LLRender::scalef(const GLfloat& x, const GLfloat& y, const GLfloat& z)
{
flush();
- glScalef(x,y,z);
+
+ {
+ glh::matrix4f scale_mat(x,0,0,0,
+ 0,y,0,0,
+ 0,0,z,0,
+ 0,0,0,1);
+
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(scale_mat);
+ mMatHash[mMatrixMode]++;
+ }
+}
+
+void LLRender::ortho(F32 left, F32 right, F32 bottom, F32 top, F32 zNear, F32 zFar)
+{
+ flush();
+
+ {
+
+ glh::matrix4f ortho_mat(2.f/(right-left),0,0, -(right+left)/(right-left),
+ 0,2.f/(top-bottom),0, -(top+bottom)/(top-bottom),
+ 0,0,-2.f/(zFar-zNear), -(zFar+zNear)/(zFar-zNear),
+ 0,0,0,1);
+
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(ortho_mat);
+ mMatHash[mMatrixMode]++;
+ }
+}
+
+void LLRender::rotatef(const GLfloat& a, const GLfloat& x, const GLfloat& y, const GLfloat& z)
+{
+ flush();
+
+ {
+ F32 r = a * DEG_TO_RAD;
+
+ F32 c = cosf(r);
+ F32 s = sinf(r);
+
+ F32 ic = 1.f-c;
+
+ glh::matrix4f rot_mat(x*x*ic+c, x*y*ic-z*s, x*z*ic+y*s, 0,
+ x*y*ic+z*s, y*y*ic+c, y*z*ic-x*s, 0,
+ x*z*ic-y*s, y*z*ic+x*s, z*z*ic+c, 0,
+ 0,0,0,1);
+
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(rot_mat);
+ mMatHash[mMatrixMode]++;
+ }
}
void LLRender::pushMatrix()
{
flush();
- glPushMatrix();
+
+ {
+ if (mMatIdx[mMatrixMode] < LL_MATRIX_STACK_DEPTH-1)
+ {
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]+1] = mMatrix[mMatrixMode][mMatIdx[mMatrixMode]];
+ ++mMatIdx[mMatrixMode];
+ }
+ else
+ {
+ llwarns << "Matrix stack overflow." << llendl;
+ }
+ }
}
void LLRender::popMatrix()
{
flush();
- glPopMatrix();
+ {
+ if (mMatIdx[mMatrixMode] > 0)
+ {
+ --mMatIdx[mMatrixMode];
+ mMatHash[mMatrixMode]++;
+ }
+ else
+ {
+ llwarns << "Matrix stack underflow." << llendl;
+ }
+ }
+}
+
+void LLRender::loadMatrix(const GLfloat* m)
+{
+ flush();
+ {
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].set_value((GLfloat*) m);
+ mMatHash[mMatrixMode]++;
+ }
+}
+
+void LLRender::multMatrix(const GLfloat* m)
+{
+ flush();
+ {
+ glh::matrix4f mat((GLfloat*) m);
+
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(mat);
+ mMatHash[mMatrixMode]++;
+ }
+}
+
+void LLRender::matrixMode(U32 mode)
+{
+ if (mode == MM_TEXTURE)
+ {
+ mode = MM_TEXTURE0 + gGL.getCurrentTexUnitIndex();
+ }
+
+ llassert(mode < NUM_MATRIX_MODES);
+ mMatrixMode = mode;
+}
+
+void LLRender::loadIdentity()
+{
+ flush();
+
+ {
+ llassert_always(mMatrixMode < NUM_MATRIX_MODES) ;
+
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].make_identity();
+ mMatHash[mMatrixMode]++;
+ }
+}
+
+const glh::matrix4f& LLRender::getModelviewMatrix()
+{
+ return mMatrix[MM_MODELVIEW][mMatIdx[MM_MODELVIEW]];
+}
+
+const glh::matrix4f& LLRender::getProjectionMatrix()
+{
+ return mMatrix[MM_PROJECTION][mMatIdx[MM_PROJECTION]];
}
void LLRender::translateUI(F32 x, F32 y, F32 z)
@@ -1284,6 +1704,19 @@ LLLightState* LLRender::getLight(U32 index)
return NULL;
}
+void LLRender::setAmbientLightColor(const LLColor4& color)
+{
+ if (color != mAmbientLightColor)
+ {
+ ++mLightHash;
+ mAmbientLightColor = color;
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT, color.mV);
+ }
+ }
+}
+
bool LLRender::verifyTexUnitActive(U32 unitToVerify)
{
if (mCurrTextureUnitIndex == unitToVerify)
@@ -1309,6 +1742,11 @@ void LLRender::begin(const GLuint& mode)
{
if (mode != mMode)
{
+ if (mode == LLRender::QUADS)
+ {
+ mQuadCycle = 1;
+ }
+
if (mMode == LLRender::QUADS ||
mMode == LLRender::LINES ||
mMode == LLRender::TRIANGLES ||
@@ -1396,7 +1834,7 @@ void LLRender::flush()
if (gDebugGL)
{
- if (mMode == LLRender::QUADS)
+ if (mMode == LLRender::QUADS && !sGLCoreProfile)
{
if (mCount%4 != 0)
{
@@ -1421,12 +1859,34 @@ void LLRender::flush()
}
}
+ //store mCount in a local variable to avoid re-entrance (drawArrays may call flush)
+ U32 count = mCount;
+ mCount = 0;
+
+ if (mBuffer->useVBOs() && !mBuffer->isLocked())
+ { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata)
+ mBuffer->getVertexStrider(mVerticesp, 0, count);
+ mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count);
+ mBuffer->getColorStrider(mColorsp, 0, count);
+ }
+
+ mBuffer->flush();
mBuffer->setBuffer(immediate_mask);
- mBuffer->drawArrays(mMode, 0, mCount);
+
+ if (mMode == LLRender::QUADS && sGLCoreProfile)
+ {
+ mBuffer->drawArrays(LLRender::TRIANGLES, 0, count);
+ mQuadCycle = 1;
+ }
+ else
+ {
+ mBuffer->drawArrays(mMode, 0, count);
+ }
+
+ mVerticesp[0] = mVerticesp[count];
+ mTexcoordsp[0] = mTexcoordsp[count];
+ mColorsp[0] = mColorsp[count];
- mVerticesp[0] = mVerticesp[mCount];
- mTexcoordsp[0] = mTexcoordsp[mCount];
- mColorsp[0] = mColorsp[mCount];
mCount = 0;
}
}
@@ -1434,6 +1894,17 @@ void LLRender::flush()
void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
{
//the range of mVerticesp, mColorsp and mTexcoordsp is [0, 4095]
+ if (mCount > 2048)
+ { //break when buffer gets reasonably full to keep GL command buffers happy and avoid overflow below
+ switch (mMode)
+ {
+ case LLRender::POINTS: flush(); break;
+ case LLRender::TRIANGLES: if (mCount%3==0) flush(); break;
+ case LLRender::QUADS: if(mCount%4 == 0) flush(); break;
+ case LLRender::LINES: if (mCount%2 == 0) flush(); break;
+ }
+ }
+
if (mCount > 4094)
{
// llwarns << "GL immediate mode overflow. Some geometry not drawn." << llendl;
@@ -1450,10 +1921,29 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
mVerticesp[mCount] = vert;
}
+ if (mMode == LLRender::QUADS && LLRender::sGLCoreProfile)
+ {
+ mQuadCycle++;
+ if (mQuadCycle == 4)
+ { //copy two vertices so fourth quad element will add a triangle
+ mQuadCycle = 0;
+
+ mCount++;
+ mVerticesp[mCount] = mVerticesp[mCount-3];
+ mColorsp[mCount] = mColorsp[mCount-3];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-3];
+
+ mCount++;
+ mVerticesp[mCount] = mVerticesp[mCount-2];
+ mColorsp[mCount] = mColorsp[mCount-2];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-2];
+ }
+ }
+
mCount++;
mVerticesp[mCount] = mVerticesp[mCount-1];
mColorsp[mCount] = mColorsp[mCount-1];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
}
void LLRender::vertexBatchPreTransformed(LLVector3* verts, S32 vert_count)
@@ -1464,13 +1954,50 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, S32 vert_count)
return;
}
- for (S32 i = 0; i < vert_count; i++)
+ if (sGLCoreProfile && mMode == LLRender::QUADS)
+ { //quads are deprecated, convert to triangle list
+ S32 i = 0;
+
+ while (i < vert_count)
+ {
+ //read first three
+ mVerticesp[mCount++] = verts[i++];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ mVerticesp[mCount++] = verts[i++];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ mVerticesp[mCount++] = verts[i++];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ //copy two
+ mVerticesp[mCount++] = verts[i-3];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ mVerticesp[mCount++] = verts[i-1];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ //copy last one
+ mVerticesp[mCount++] = verts[i++];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
+ }
+ }
+ else
{
- mVerticesp[mCount] = verts[i];
+ for (S32 i = 0; i < vert_count; i++)
+ {
+ mVerticesp[mCount] = verts[i];
- mCount++;
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
+ mCount++;
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
+ }
}
mVerticesp[mCount] = mVerticesp[mCount-1];
@@ -1484,13 +2011,50 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 v
return;
}
- for (S32 i = 0; i < vert_count; i++)
+ if (sGLCoreProfile && mMode == LLRender::QUADS)
+ { //quads are deprecated, convert to triangle list
+ S32 i = 0;
+
+ while (i < vert_count)
+ {
+ //read first three
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount++] = uvs[i++];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount++] = uvs[i++];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount++] = uvs[i++];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ //copy last two
+ mVerticesp[mCount] = verts[i-3];
+ mTexcoordsp[mCount++] = uvs[i-3];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ mVerticesp[mCount] = verts[i-1];
+ mTexcoordsp[mCount++] = uvs[i-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
+
+ //copy last one
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount++] = uvs[i++];
+ mColorsp[mCount] = mColorsp[mCount-1];
+ }
+ }
+ else
{
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount] = uvs[i];
+ for (S32 i = 0; i < vert_count; i++)
+ {
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount] = uvs[i];
- mCount++;
- mColorsp[mCount] = mColorsp[mCount-1];
+ mCount++;
+ mColorsp[mCount] = mColorsp[mCount-1];
+ }
}
mVerticesp[mCount] = mVerticesp[mCount-1];
@@ -1505,13 +2069,51 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLCol
return;
}
- for (S32 i = 0; i < vert_count; i++)
+
+ if (sGLCoreProfile && mMode == LLRender::QUADS)
+ { //quads are deprecated, convert to triangle list
+ S32 i = 0;
+
+ while (i < vert_count)
+ {
+ //read first three
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount] = uvs[i];
+ mColorsp[mCount++] = colors[i++];
+
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount] = uvs[i];
+ mColorsp[mCount++] = colors[i++];
+
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount] = uvs[i];
+ mColorsp[mCount++] = colors[i++];
+
+ //copy last two
+ mVerticesp[mCount] = verts[i-3];
+ mTexcoordsp[mCount] = uvs[i-3];
+ mColorsp[mCount++] = colors[i-3];
+
+ mVerticesp[mCount] = verts[i-1];
+ mTexcoordsp[mCount] = uvs[i-1];
+ mColorsp[mCount++] = colors[i-1];
+
+ //copy last one
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount] = uvs[i];
+ mColorsp[mCount++] = colors[i++];
+ }
+ }
+ else
{
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount] = uvs[i];
- mColorsp[mCount] = colors[i];
+ for (S32 i = 0; i < vert_count; i++)
+ {
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount] = uvs[i];
+ mColorsp[mCount] = colors[i];
- mCount++;
+ mCount++;
+ }
}
mVerticesp[mCount] = mVerticesp[mCount-1];
@@ -1586,6 +2188,81 @@ void LLRender::color3fv(const GLfloat* c)
color4f(c[0],c[1],c[2],1);
}
+void LLRender::diffuseColor3f(F32 r, F32 g, F32 b)
+{
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL);
+
+ if (shader)
+ {
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r,g,b,1.f);
+ }
+ else
+ {
+ glColor3f(r,g,b);
+ }
+}
+
+void LLRender::diffuseColor3fv(const F32* c)
+{
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL);
+
+ if (shader)
+ {
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0], c[1], c[2], 1.f);
+ }
+ else
+ {
+ glColor3fv(c);
+ }
+}
+
+void LLRender::diffuseColor4f(F32 r, F32 g, F32 b, F32 a)
+{
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL);
+
+ if (shader)
+ {
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r,g,b,a);
+ }
+ else
+ {
+ glColor4f(r,g,b,a);
+ }
+}
+
+void LLRender::diffuseColor4fv(const F32* c)
+{
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL);
+
+ if (shader)
+ {
+ shader->uniform4fv(LLShaderMgr::DIFFUSE_COLOR, 1, c);
+ }
+ else
+ {
+ glColor4fv(c);
+ }
+}
+
+void LLRender::diffuseColor4ubv(const U8* c)
+{
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL);
+
+ if (shader)
+ {
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0]/255.f, c[1]/255.f, c[2]/255.f, c[3]/255.f);
+ }
+ else
+ {
+ glColor4ubv(c);
+ }
+}
+
void LLRender::debugTexUnits(void)
{
LL_INFOS("TextureUnit") << "Active TexUnit: " << mCurrTextureUnitIndex << LL_ENDL;
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 8f7ee30d87..fa5f7f311d 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -41,6 +41,8 @@
#include "llstrider.h"
#include "llpointer.h"
#include "llglheaders.h"
+#include "llmatrix4a.h"
+#include "glh/glh_linear.h"
class LLVertexBuffer;
class LLCubeMap;
@@ -48,6 +50,8 @@ class LLImageGL;
class LLRenderTarget;
class LLTexture ;
+#define LL_MATRIX_STACK_DEPTH 32
+
class LLTexUnit
{
friend class LLRender;
@@ -235,6 +239,8 @@ public:
void setSpotDirection(const LLVector3& direction);
protected:
+ friend class LLRender;
+
S32 mIndex;
bool mEnabled;
LLColor4 mDiffuse;
@@ -308,6 +314,18 @@ public:
BF_UNDEF
} eBlendFactor;
+ typedef enum
+ {
+ MM_MODELVIEW = 0,
+ MM_PROJECTION,
+ MM_TEXTURE0,
+ MM_TEXTURE1,
+ MM_TEXTURE2,
+ MM_TEXTURE3,
+ NUM_MATRIX_MODES,
+ MM_TEXTURE
+ } eMatrixMode;
+
LLRender();
~LLRender();
void init() ;
@@ -319,8 +337,21 @@ public:
void translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z);
void scalef(const GLfloat& x, const GLfloat& y, const GLfloat& z);
+ void rotatef(const GLfloat& a, const GLfloat& x, const GLfloat& y, const GLfloat& z);
+ void ortho(F32 left, F32 right, F32 bottom, F32 top, F32 zNear, F32 zFar);
+
void pushMatrix();
void popMatrix();
+ void loadMatrix(const GLfloat* m);
+ void loadIdentity();
+ void multMatrix(const GLfloat* m);
+ void matrixMode(U32 mode);
+
+ const glh::matrix4f& getModelviewMatrix();
+ const glh::matrix4f& getProjectionMatrix();
+
+ void syncMatrices();
+ void syncLightState();
void translateUI(F32 x, F32 y, F32 z);
void scaleUI(F32 x, F32 y, F32 z);
@@ -351,6 +382,12 @@ public:
void color3fv(const GLfloat* c);
void color4ubv(const GLubyte* c);
+ void diffuseColor3f(F32 r, F32 g, F32 b);
+ void diffuseColor3fv(const F32* c);
+ void diffuseColor4f(F32 r, F32 g, F32 b, F32 a);
+ void diffuseColor4fv(const F32* c);
+ void diffuseColor4ubv(const U8* c);
+
void vertexBatchPreTransformed(LLVector3* verts, S32 vert_count);
void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count);
void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLColor4U*, S32 vert_count);
@@ -368,7 +405,8 @@ public:
eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor);
LLLightState* getLight(U32 index);
-
+ void setAmbientLightColor(const LLColor4& color);
+
LLTexUnit* getTexUnit(U32 index);
U32 getCurrentTexUnitIndex(void) const { return mCurrTextureUnitIndex; }
@@ -389,9 +427,21 @@ public:
public:
static U32 sUICalls;
static U32 sUIVerts;
+ static bool sGLCoreProfile;
private:
- bool mDirty;
+ friend class LLLightState;
+
+ U32 mMatrixMode;
+ U32 mMatIdx[NUM_MATRIX_MODES];
+ U32 mMatHash[NUM_MATRIX_MODES];
+ glh::matrix4f mMatrix[NUM_MATRIX_MODES][LL_MATRIX_STACK_DEPTH];
+ U32 mCurMatHash[NUM_MATRIX_MODES];
+ U32 mLightHash;
+ LLColor4 mAmbientLightColor;
+
+ bool mDirty;
+ U32 mQuadCycle;
U32 mCount;
U32 mMode;
U32 mCurrTextureUnitIndex;
@@ -419,10 +469,10 @@ private:
};
-extern F64 gGLModelView[16];
-extern F64 gGLLastModelView[16];
-extern F64 gGLLastProjection[16];
-extern F64 gGLProjection[16];
+extern F32 gGLModelView[16];
+extern F32 gGLLastModelView[16];
+extern F32 gGLLastProjection[16];
+extern F32 gGLProjection[16];
extern S32 gGLViewport[4];
extern LLRender gGL;
diff --git a/indra/llrender/llrendersphere.cpp b/indra/llrender/llrendersphere.cpp
index a5cd70445f..26bfe036e8 100644
--- a/indra/llrender/llrendersphere.cpp
+++ b/indra/llrender/llrendersphere.cpp
@@ -35,106 +35,12 @@
#include "llglheaders.h"
-GLUquadricObj *gQuadObj2 = NULL;
LLRenderSphere gSphere;
-void drawSolidSphere(GLdouble radius, GLint slices, GLint stacks);
-
-void drawSolidSphere(GLdouble radius, GLint slices, GLint stacks)
-{
- if (!gQuadObj2)
- {
- gQuadObj2 = gluNewQuadric();
- if (!gQuadObj2)
- {
- llwarns << "drawSolidSphere couldn't allocate quadric" << llendl;
- return;
- }
- }
-
- gluQuadricDrawStyle(gQuadObj2, GLU_FILL);
- gluQuadricNormals(gQuadObj2, GLU_SMOOTH);
- // If we ever changed/used the texture or orientation state
- // of quadObj, we'd need to change it to the defaults here
- // with gluQuadricTexture and/or gluQuadricOrientation.
- gluQuadricTexture(gQuadObj2, GL_TRUE);
- gluSphere(gQuadObj2, radius, slices, stacks);
-}
-
-
-// A couple thoughts on sphere drawing:
-// 1) You need more slices than stacks, but little less than 2:1
-// 2) At low LOD, setting stacks to an odd number avoids a "band" around the equator, making things look smoother
-void LLRenderSphere::prerender()
-{
- // Create a series of display lists for different LODs
- mDList[0] = glGenLists(1);
- glNewList(mDList[0], GL_COMPILE);
- drawSolidSphere(1.0, 30, 20);
- glEndList();
-
- mDList[1] = glGenLists(1);
- glNewList(mDList[1], GL_COMPILE);
- drawSolidSphere(1.0, 20, 15);
- glEndList();
-
- mDList[2] = glGenLists(1);
- glNewList(mDList[2], GL_COMPILE);
- drawSolidSphere(1.0, 12, 8);
- glEndList();
-
- mDList[3] = glGenLists(1);
- glNewList(mDList[3], GL_COMPILE);
- drawSolidSphere(1.0, 8, 5);
- glEndList();
-}
-
-void LLRenderSphere::cleanupGL()
-{
- for (S32 detail = 0; detail < 4; detail++)
- {
- glDeleteLists(mDList[detail], 1);
- mDList[detail] = 0;
- }
-
- if (gQuadObj2)
- {
- gluDeleteQuadric(gQuadObj2);
- gQuadObj2 = NULL;
- }
-}
-
-// Constants here are empirically derived from my eyeballs, JNC
-//
-// The toughest adjustment is the cutoff for the lowest LOD
-// Maybe we should have more LODs at the low end?
-void LLRenderSphere::render(F32 pixel_area)
-{
- S32 level_of_detail;
-
- if (pixel_area > 10000.f)
- {
- level_of_detail = 0;
- }
- else if (pixel_area > 800.f)
- {
- level_of_detail = 1;
- }
- else if (pixel_area > 100.f)
- {
- level_of_detail = 2;
- }
- else
- {
- level_of_detail = 3;
- }
- glCallList(mDList[level_of_detail]);
-}
-
-
void LLRenderSphere::render()
{
- glCallList(mDList[0]);
+ renderGGL();
+ gGL.flush();
}
inline LLVector3 polar_to_cart(F32 latitude, F32 longitude)
diff --git a/indra/llrender/llrendersphere.h b/indra/llrender/llrendersphere.h
index 96a6bec80c..f8e9e86e7f 100644
--- a/indra/llrender/llrendersphere.h
+++ b/indra/llrender/llrendersphere.h
@@ -40,11 +40,6 @@ void lat2xyz(LLVector3 * result, F32 lat, F32 lon); // utility routine
class LLRenderSphere
{
public:
- LLGLuint mDList[5];
-
- void prerender();
- void cleanupGL();
- void render(F32 pixel_area); // of a box of size 1.0 at that position
void render(); // render at highest LOD
void renderGGL(); // render using LLRender
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 8c0d3592df..ef2a7395da 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -31,8 +31,7 @@
#include "llgl.h"
LLRenderTarget* LLRenderTarget::sBoundTarget = NULL;
-
-
+U32 LLRenderTarget::sBytesAllocated = 0;
void check_framebuffer_status()
{
@@ -62,8 +61,7 @@ LLRenderTarget::LLRenderTarget() :
mStencil(0),
mUseDepth(false),
mRenderDepth(false),
- mUsage(LLTexUnit::TT_TEXTURE),
- mSamples(0)
+ mUsage(LLTexUnit::TT_TEXTURE)
{
}
@@ -84,20 +82,6 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo
mStencil = stencil;
mUsage = usage;
mUseDepth = depth;
- mSamples = samples;
-
- mSamples = gGLManager.getNumFBOFSAASamples(mSamples);
-
- if (mSamples > 1 && gGLManager.mHasTextureMultisample)
- {
- mUsage = LLTexUnit::TT_MULTISAMPLE_TEXTURE;
- //no support for multisampled stencil targets yet
- mStencil = false;
- }
- else
- {
- mSamples = 0;
- }
if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject)
{
@@ -157,21 +141,6 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt)
stop_glerror();
-#ifdef GL_ARB_texture_multisample
- if (mSamples > 1)
- {
- clear_glerror();
- glTexImage2DMultisample(LLTexUnit::getInternalType(mUsage), mSamples, color_fmt, mResX, mResY, GL_TRUE);
- if (glGetError() != GL_NO_ERROR)
- {
- llwarns << "Could not allocate multisample color buffer for render target." << llendl;
- return false;
- }
- }
- else
-#else
- llassert_always(mSamples <= 1);
-#endif
{
clear_glerror();
LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
@@ -182,32 +151,32 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt)
}
}
+ sBytesAllocated += mResX*mResY*4;
+
stop_glerror();
- if (mSamples == 0)
- {
- if (offset == 0)
- { //use bilinear filtering on single texture render targets that aren't multisampled
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- stop_glerror();
- }
- else
- { //don't filter data attachments
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- stop_glerror();
- }
+
+ if (offset == 0)
+ { //use bilinear filtering on single texture render targets that aren't multisampled
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ stop_glerror();
+ }
+ else
+ { //don't filter data attachments
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ stop_glerror();
+ }
- if (mUsage != LLTexUnit::TT_RECT_TEXTURE)
- {
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_MIRROR);
- stop_glerror();
- }
- else
- {
- // ATI doesn't support mirrored repeat for rectangular textures.
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- stop_glerror();
- }
+ if (mUsage != LLTexUnit::TT_RECT_TEXTURE)
+ {
+ gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_MIRROR);
+ stop_glerror();
+ }
+ else
+ {
+ // ATI doesn't support mirrored repeat for rectangular textures.
+ gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
+ stop_glerror();
}
if (mFBO)
@@ -250,26 +219,16 @@ bool LLRenderTarget::allocateDepth()
{
LLImageGL::generateTextures(1, &mDepth);
gGL.getTexUnit(0)->bindManual(mUsage, mDepth);
- if (mSamples == 0)
- {
- U32 internal_type = LLTexUnit::getInternalType(mUsage);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- stop_glerror();
- clear_glerror();
- LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT32, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
- }
-#ifdef GL_ARB_texture_multisample
- else
- {
- stop_glerror();
- clear_glerror();
- glTexImage2DMultisample(LLTexUnit::getInternalType(mUsage), mSamples, GL_DEPTH_COMPONENT32, mResX, mResY, GL_TRUE);
- }
-#else
- llassert_always(mSamples <= 1);
-#endif
+
+ U32 internal_type = LLTexUnit::getInternalType(mUsage);
+ stop_glerror();
+ clear_glerror();
+ LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}
+ sBytesAllocated += mResX*mResY*4;
+
if (glGetError() != GL_NO_ERROR)
{
llwarns << "Unable to allocate depth buffer for render target." << llendl;
@@ -339,14 +298,16 @@ void LLRenderTarget::release()
stop_glerror();
}
mDepth = 0;
+
+ sBytesAllocated -= mResX*mResY*4;
}
else if (mUseDepth && mFBO)
{ //detach shared depth buffer
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
if (mStencil)
{ //attached as a renderbuffer
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0);
mStencil = false;
}
else
@@ -364,6 +325,7 @@ void LLRenderTarget::release()
if (mTex.size() > 0)
{
+ sBytesAllocated -= mResX*mResY*4*mTex.size();
LLImageGL::deleteTextures(mTex.size(), &mTex[0], true);
mTex.clear();
}
@@ -495,7 +457,8 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0,
gGL.flush();
if (!source.mFBO || !mFBO)
{
- llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl;
+ llwarns << "Cannot copy framebuffer contents for non FBO render targets." << llendl;
+ return;
}
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index dea1de12d8..2735ab21c5 100644
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -64,6 +64,7 @@ class LLRenderTarget
public:
//whether or not to use FBO implementation
static bool sUseFBO;
+ static U32 sBytesAllocated;
LLRenderTarget();
~LLRenderTarget();
@@ -147,7 +148,6 @@ protected:
bool mUseDepth;
bool mRenderDepth;
LLTexUnit::eTextureType mUsage;
- U32 mSamples;
static LLRenderTarget* sBoundTarget;
};
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 986c1f2774..7d384450e6 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -81,29 +81,42 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
// NOTE order of shader object attaching is VERY IMPORTANT!!!
if (features->calculatesAtmospherics)
{
- if (!shader->attachObject("windlight/atmosphericsVarsV.glsl"))
+ if (features->hasWaterFog)
+ {
+ if (!shader->attachObject("windlight/atmosphericsVarsWaterV.glsl"))
+ {
+ return FALSE;
+ }
+ }
+ else if (!shader->attachObject("windlight/atmosphericsVarsV.glsl"))
{
return FALSE;
}
}
- if (features->calculatesLighting)
+ if (features->calculatesLighting || features->atmosphericHelpers)
{
if (!shader->attachObject("windlight/atmosphericsHelpersV.glsl"))
{
return FALSE;
}
+ }
+ if (features->calculatesLighting)
+ {
if (features->isSpecular)
{
if (!shader->attachObject("lighting/lightFuncSpecularV.glsl"))
{
return FALSE;
}
-
- if (!shader->attachObject("lighting/sumLightsSpecularV.glsl"))
+
+ if (!features->isAlphaLighting)
{
- return FALSE;
+ if (!shader->attachObject("lighting/sumLightsSpecularV.glsl"))
+ {
+ return FALSE;
+ }
}
if (!shader->attachObject("lighting/lightSpecularV.glsl"))
@@ -118,9 +131,12 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
return FALSE;
}
- if (!shader->attachObject("lighting/sumLightsV.glsl"))
+ if (!features->isAlphaLighting)
{
- return FALSE;
+ if (!shader->attachObject("lighting/sumLightsV.glsl"))
+ {
+ return FALSE;
+ }
}
if (!shader->attachObject("lighting/lightV.glsl"))
@@ -161,7 +177,14 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
if(features->calculatesAtmospherics)
{
- if (!shader->attachObject("windlight/atmosphericsVarsF.glsl"))
+ if (features->hasWaterFog)
+ {
+ if (!shader->attachObject("windlight/atmosphericsVarsWaterF.glsl"))
+ {
+ return FALSE;
+ }
+ }
+ else if (!shader->attachObject("windlight/atmosphericsVarsF.glsl"))
{
return FALSE;
}
@@ -241,7 +264,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
return FALSE;
}
}
- shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1;
+ shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
}
@@ -280,9 +303,9 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
return FALSE;
}
}
- shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1;
+ shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
- }
+ }
}
// NOTE order of shader object attaching is VERY IMPORTANT!!!
@@ -304,7 +327,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
{
return FALSE;
}
- shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1;
+ shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
}
else if (features->hasWaterFog)
@@ -336,7 +359,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
{
return FALSE;
}
- shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1;
+ shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
}
@@ -355,7 +378,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
{
return FALSE;
}
- shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1;
+ shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
}
@@ -395,7 +418,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
return FALSE;
}
}
- shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1;
+ shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
}
}
@@ -419,7 +442,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
{
return FALSE;
}
- shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1;
+ shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
}
@@ -438,10 +461,26 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader)
{
return FALSE;
}
- shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1;
+ shader->mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
}
}
+
+ if (features->mIndexedTextureChannels <= 1)
+ {
+ if (!shader->attachObject("objects/nonindexedTextureV.glsl"))
+ {
+ return FALSE;
+ }
+ }
+ else
+ {
+ if (!shader->attachObject("objects/indexedTextureV.glsl"))
+ {
+ return FALSE;
+ }
+ }
+
return TRUE;
}
@@ -477,7 +516,7 @@ void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns)
}
else
{
- LL_DEBUGS("ShaderLoading") << log << LL_ENDL;
+ LL_INFOS("ShaderLoading") << log << LL_ENDL;
}
}
}
@@ -531,23 +570,85 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
}
//we can't have any lines longer than 1024 characters
- //or any shaders longer than 1024 lines... deal - DaveP
+ //or any shaders longer than 4096 lines... deal - DaveP
GLcharARB buff[1024];
- GLcharARB* text[1024];
+ GLcharARB* text[4096];
GLuint count = 0;
- if (gGLManager.mGLVersion < 2.1f)
- {
- text[count++] = strdup("#version 110\n");
- }
- else if (gGLManager.mGLVersion < 3.f)
+ S32 major_version = gGLManager.mGLSLVersionMajor;
+ S32 minor_version = gGLManager.mGLSLVersionMinor;
+
+ if (major_version == 1 && minor_version < 30)
{
- //set version to 1.20
- text[count++] = strdup("#version 120\n");
+ if (minor_version < 10)
+ {
+ //should NEVER get here -- if major version is 1 and minor version is less than 10,
+ // viewer should never attempt to use shaders, continuing will result in undefined behavior
+ llerrs << "Unsupported GLSL Version." << llendl;
+ }
+
+ if (minor_version <= 19)
+ {
+ text[count++] = strdup("#version 110\n");
+ text[count++] = strdup("#define ATTRIBUTE attribute\n");
+ text[count++] = strdup("#define VARYING varying\n");
+ text[count++] = strdup("#define VARYING_FLAT varying\n");
+ }
+ else if (minor_version <= 29)
+ {
+ //set version to 1.20
+ text[count++] = strdup("#version 120\n");
+ text[count++] = strdup("#define FXAA_GLSL_120 1\n");
+ text[count++] = strdup("#define FXAA_FAST_PIXEL_OFFSET 0\n");
+ text[count++] = strdup("#define ATTRIBUTE attribute\n");
+ text[count++] = strdup("#define VARYING varying\n");
+ text[count++] = strdup("#define VARYING_FLAT varying\n");
+ }
}
else
- { //set version to 1.30
- text[count++] = strdup("#version 130\n");
+ {
+ if (major_version < 4)
+ {
+ //set version to 1.30
+ text[count++] = strdup("#version 130\n");
+
+ //some implementations of GLSL 1.30 require integer precision be explicitly declared
+ text[count++] = strdup("precision mediump int;\n");
+ text[count++] = strdup("precision highp float;\n");
+ }
+ else
+ { //set version to 400
+ text[count++] = strdup("#version 400\n");
+ }
+
+ text[count++] = strdup("#define DEFINE_GL_FRAGCOLOR 1\n");
+ text[count++] = strdup("#define FXAA_GLSL_130 1\n");
+
+ text[count++] = strdup("#define ATTRIBUTE in\n");
+
+ if (type == GL_VERTEX_SHADER_ARB)
+ { //"varying" state is "out" in a vertex program, "in" in a fragment program
+ // ("varying" is deprecated after version 1.20)
+ text[count++] = strdup("#define VARYING out\n");
+ text[count++] = strdup("#define VARYING_FLAT flat out\n");
+ }
+ else
+ {
+ text[count++] = strdup("#define VARYING in\n");
+ text[count++] = strdup("#define VARYING_FLAT flat in\n");
+ }
+
+ //backwards compatibility with legacy texture lookup syntax
+ text[count++] = strdup("#define texture2D texture\n");
+ text[count++] = strdup("#define textureCube texture\n");
+ text[count++] = strdup("#define texture2DLod textureLod\n");
+ text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
+
+ if (major_version > 1 || minor_version >= 40)
+ { //GLSL 1.40 replaces texture2DRect et al with texture
+ text[count++] = strdup("#define texture2DRect texture\n");
+ text[count++] = strdup("#define shadow2DRect(a,b) vec2(texture(a,b))\n");
+ }
}
//copy preprocessor definitions into buffer
@@ -571,22 +672,24 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
.
uniform sampler2D texN;
- varying float vary_texture_index;
+ VARYING_FLAT ivec4 vary_texture_index;
+
+ vec4 ret = vec4(1,0,1,1);
vec4 diffuseLookup(vec2 texcoord)
{
- switch (int(vary_texture_index+0.25))
+ switch (vary_texture_index.r))
{
- case 0: return texture2D(tex0, texcoord);
- case 1: return texture2D(tex1, texcoord);
- case 2: return texture2D(tex2, texcoord);
+ case 0: ret = texture2D(tex0, texcoord); break;
+ case 1: ret = texture2D(tex1, texcoord); break;
+ case 2: ret = texture2D(tex2, texcoord); break;
.
.
.
- case N: return texture2D(texN, texcoord);
+ case N: return texture2D(texN, texcoord); break;
}
- return vec4(0,0,0,0);
+ return ret;
}
*/
@@ -597,7 +700,11 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup(decl.c_str());
}
- text[count++] = strdup("varying float vary_texture_index;\n");
+ if (texture_index_channels > 1)
+ {
+ text[count++] = strdup("VARYING_FLAT ivec4 vary_texture_index;\n");
+ }
+
text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n");
text[count++] = strdup("{\n");
@@ -607,49 +714,32 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("return texture2D(tex0, texcoord);\n");
text[count++] = strdup("}\n");
}
- else if (gGLManager.mGLVersion >= 3.f)
- {
- text[count++] = strdup("\tswitch (int(vary_texture_index+0.25))\n");
+ else if (major_version > 1 || minor_version >= 30)
+ { //switches are supported in GLSL 1.30 and later
+ text[count++] = strdup("\tvec4 ret = vec4(1,0,1,1);\n");
+ text[count++] = strdup("\tswitch (vary_texture_index.r)\n");
text[count++] = strdup("\t{\n");
//switch body
for (S32 i = 0; i < texture_index_channels; ++i)
{
- std::string case_str = llformat("\t\tcase %d: return texture2D(tex%d, texcoord);\n", i, i);
+ std::string case_str = llformat("\t\tcase %d: ret = texture2D(tex%d, texcoord); break;\n", i, i);
text[count++] = strdup(case_str.c_str());
}
text[count++] = strdup("\t}\n");
- text[count++] = strdup("\treturn vec4(0,0,0,0);\n");
+ text[count++] = strdup("\treturn ret;\n");
text[count++] = strdup("}\n");
}
else
- {
- //switches aren't supported, make block that looks like:
- /*
- int ti = int(vary_texture_index+0.25);
- if (ti == 0) return texture2D(tex0, texcoord);
- if (ti == 1) return texture2D(tex1, texcoord);
- .
- .
- .
- if (ti == N) return texture2D(texN, texcoord);
- */
-
- text[count++] = strdup("int ti = int(vary_texture_index+0.25);\n");
- for (S32 i = 0; i < texture_index_channels; ++i)
- {
- std::string if_str = llformat("if (ti == %d) return texture2D(tex%d, texcoord);\n", i, i);
- text[count++] = strdup(if_str.c_str());
- }
-
- text[count++] = strdup("\treturn vec4(0,0,0,0);\n");
- text[count++] = strdup("}\n");
- }
+ { //should never get here. Indexed texture rendering requires GLSL 1.30 or later
+ // (for passing integers between vertex and fragment shaders)
+ llerrs << "Indexed texture rendering requires GLSL 1.30 or later." << llendl;
+ }
}
//copy file into memory
- while( fgets((char *)buff, 1024, file) != NULL && count < LL_ARRAY_SIZE(buff) )
+ while( fgets((char *)buff, 1024, file) != NULL && count < LL_ARRAY_SIZE(text) )
{
text[count++] = (GLcharARB *)strdup((char *)buff);
}
@@ -704,14 +794,24 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
LL_WARNS("ShaderLoading") << "GLSL Compilation Error: (" << error << ") in " << filename << LL_ENDL;
dumpObjectLog(ret);
+#if LL_WINDOWS
std::stringstream ostr;
//dump shader source for debugging
for (GLuint i = 0; i < count; i++)
{
ostr << i << ": " << text[i];
+
+ if (i % 128 == 0)
+ { //dump every 128 lines
+
+ LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl;
+ ostr = std::stringstream();
+ }
+
}
LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl;
+#endif // LL_WINDOWS
ret = 0;
}
@@ -760,28 +860,42 @@ BOOL LLShaderMgr::linkProgramObject(GLhandleARB obj, BOOL suppress_errors)
LL_WARNS("ShaderLoading") << "GLSL Linker Error:" << LL_ENDL;
}
-// NOTE: Removing LL_DARWIN block as it doesn't seem to actually give the correct answer,
-// but want it for reference once I move it.
-#if 0
- // Force an evaluation of the gl state so the driver can tell if the shader will run in hardware or software
- // per Apple's suggestion
- glBegin(gGL.mMode);
- glEnd();
+#if LL_DARWIN
- // Query whether the shader can or cannot run in hardware
- // http://developer.apple.com/qa/qa2007/qa1502.html
- long vertexGPUProcessing;
- CGLContextObj ctx = CGLGetCurrentContext();
- CGLGetParameter (ctx, kCGLCPGPUVertexProcessing, &vertexGPUProcessing);
- long fragmentGPUProcessing;
- CGLGetParameter (ctx, kCGLCPGPUFragmentProcessing, &fragmentGPUProcessing);
- if (!fragmentGPUProcessing || !vertexGPUProcessing)
+ // For some reason this absolutely kills the frame rate when VBO's are enabled
+ if (0)
{
- LL_WARNS("ShaderLoading") << "GLSL Linker: Running in Software:" << LL_ENDL;
- success = GL_FALSE;
- suppress_errors = FALSE;
+ // Force an evaluation of the gl state so the driver can tell if the shader will run in hardware or software
+ // per Apple's suggestion
+ LLGLSLShader::sNoFixedFunction = false;
+
+ glUseProgramObjectARB(obj);
+
+ gGL.begin(LLRender::TRIANGLES);
+ gGL.vertex3f(0.0f, 0.0f, 0.0f);
+ gGL.vertex3f(0.0f, 0.0f, 0.0f);
+ gGL.vertex3f(0.0f, 0.0f, 0.0f);
+ gGL.end();
+ gGL.flush();
+
+ glUseProgramObjectARB(0);
+
+ LLGLSLShader::sNoFixedFunction = true;
+
+ // Query whether the shader can or cannot run in hardware
+ // http://developer.apple.com/qa/qa2007/qa1502.html
+ GLint vertexGPUProcessing, fragmentGPUProcessing;
+ CGLContextObj ctx = CGLGetCurrentContext();
+ CGLGetParameter(ctx, kCGLCPGPUVertexProcessing, &vertexGPUProcessing);
+ CGLGetParameter(ctx, kCGLCPGPUFragmentProcessing, &fragmentGPUProcessing);
+ if (!fragmentGPUProcessing || !vertexGPUProcessing)
+ {
+ LL_WARNS("ShaderLoading") << "GLSL Linker: Running in Software:" << LL_ENDL;
+ success = GL_FALSE;
+ suppress_errors = FALSE;
+ }
}
-
+
#else
std::string log = get_object_log(obj);
LLStringUtil::toLower(log);
@@ -819,3 +933,183 @@ BOOL LLShaderMgr::validateProgramObject(GLhandleARB obj)
return success;
}
+//virtual
+void LLShaderMgr::initAttribsAndUniforms()
+{
+ //MUST match order of enum in LLVertexBuffer.h
+ mReservedAttribs.push_back("position");
+ mReservedAttribs.push_back("normal");
+ mReservedAttribs.push_back("texcoord0");
+ mReservedAttribs.push_back("texcoord1");
+ mReservedAttribs.push_back("texcoord2");
+ mReservedAttribs.push_back("texcoord3");
+ mReservedAttribs.push_back("diffuse_color");
+ mReservedAttribs.push_back("emissive");
+ mReservedAttribs.push_back("binormal");
+ mReservedAttribs.push_back("weight");
+ mReservedAttribs.push_back("weight4");
+ mReservedAttribs.push_back("clothing");
+ mReservedAttribs.push_back("texture_index");
+
+ //matrix state
+ mReservedUniforms.push_back("modelview_matrix");
+ mReservedUniforms.push_back("projection_matrix");
+ mReservedUniforms.push_back("inv_proj");
+ mReservedUniforms.push_back("modelview_projection_matrix");
+ mReservedUniforms.push_back("normal_matrix");
+ mReservedUniforms.push_back("texture_matrix0");
+ mReservedUniforms.push_back("texture_matrix1");
+ mReservedUniforms.push_back("texture_matrix2");
+ mReservedUniforms.push_back("texture_matrix3");
+ llassert(mReservedUniforms.size() == LLShaderMgr::TEXTURE_MATRIX3+1);
+
+ mReservedUniforms.push_back("viewport");
+
+ mReservedUniforms.push_back("light_position");
+ mReservedUniforms.push_back("light_direction");
+ mReservedUniforms.push_back("light_attenuation");
+ mReservedUniforms.push_back("light_diffuse");
+ mReservedUniforms.push_back("light_ambient");
+ mReservedUniforms.push_back("light_count");
+ mReservedUniforms.push_back("light");
+ mReservedUniforms.push_back("light_col");
+ mReservedUniforms.push_back("far_z");
+
+ llassert(mReservedUniforms.size() == LLShaderMgr::MULTI_LIGHT_FAR_Z+1);
+
+
+ mReservedUniforms.push_back("proj_mat");
+ mReservedUniforms.push_back("proj_near");
+ mReservedUniforms.push_back("proj_p");
+ mReservedUniforms.push_back("proj_n");
+ mReservedUniforms.push_back("proj_origin");
+ mReservedUniforms.push_back("proj_range");
+ mReservedUniforms.push_back("proj_ambiance");
+ mReservedUniforms.push_back("proj_shadow_idx");
+ mReservedUniforms.push_back("shadow_fade");
+ mReservedUniforms.push_back("proj_focus");
+ mReservedUniforms.push_back("proj_lod");
+ mReservedUniforms.push_back("proj_ambient_lod");
+
+ llassert(mReservedUniforms.size() == LLShaderMgr::PROJECTOR_AMBIENT_LOD+1);
+
+ mReservedUniforms.push_back("color");
+
+ mReservedUniforms.push_back("diffuseMap");
+ mReservedUniforms.push_back("specularMap");
+ mReservedUniforms.push_back("bumpMap");
+ mReservedUniforms.push_back("environmentMap");
+ mReservedUniforms.push_back("cloude_noise_texture");
+ mReservedUniforms.push_back("fullbright");
+ mReservedUniforms.push_back("lightnorm");
+ mReservedUniforms.push_back("sunlight_color_copy");
+ mReservedUniforms.push_back("ambient");
+ mReservedUniforms.push_back("blue_horizon");
+ mReservedUniforms.push_back("blue_density");
+ mReservedUniforms.push_back("haze_horizon");
+ mReservedUniforms.push_back("haze_density");
+ mReservedUniforms.push_back("cloud_shadow");
+ mReservedUniforms.push_back("density_multiplier");
+ mReservedUniforms.push_back("distance_multiplier");
+ mReservedUniforms.push_back("max_y");
+ mReservedUniforms.push_back("glow");
+ mReservedUniforms.push_back("cloud_color");
+ mReservedUniforms.push_back("cloud_pos_density1");
+ mReservedUniforms.push_back("cloud_pos_density2");
+ mReservedUniforms.push_back("cloud_scale");
+ mReservedUniforms.push_back("gamma");
+ mReservedUniforms.push_back("scene_light_strength");
+
+ llassert(mReservedUniforms.size() == LLShaderMgr::SCENE_LIGHT_STRENGTH+1);
+
+ mReservedUniforms.push_back("center");
+ mReservedUniforms.push_back("size");
+ mReservedUniforms.push_back("falloff");
+
+
+ mReservedUniforms.push_back("minLuminance");
+ mReservedUniforms.push_back("maxExtractAlpha");
+ mReservedUniforms.push_back("lumWeights");
+ mReservedUniforms.push_back("warmthWeights");
+ mReservedUniforms.push_back("warmthAmount");
+ mReservedUniforms.push_back("glowStrength");
+ mReservedUniforms.push_back("glowDelta");
+
+ llassert(mReservedUniforms.size() == LLShaderMgr::GLOW_DELTA+1);
+
+
+ mReservedUniforms.push_back("minimum_alpha");
+
+ mReservedUniforms.push_back("shadow_matrix");
+ mReservedUniforms.push_back("env_mat");
+ mReservedUniforms.push_back("shadow_clip");
+ mReservedUniforms.push_back("sun_wash");
+ mReservedUniforms.push_back("shadow_noise");
+ mReservedUniforms.push_back("blur_size");
+ mReservedUniforms.push_back("ssao_radius");
+ mReservedUniforms.push_back("ssao_max_radius");
+ mReservedUniforms.push_back("ssao_factor");
+ mReservedUniforms.push_back("ssao_factor_inv");
+ mReservedUniforms.push_back("ssao_effect_mat");
+ mReservedUniforms.push_back("screen_res");
+ mReservedUniforms.push_back("near_clip");
+ mReservedUniforms.push_back("shadow_offset");
+ mReservedUniforms.push_back("shadow_bias");
+ mReservedUniforms.push_back("spot_shadow_bias");
+ mReservedUniforms.push_back("spot_shadow_offset");
+ mReservedUniforms.push_back("sun_dir");
+ mReservedUniforms.push_back("shadow_res");
+ mReservedUniforms.push_back("proj_shadow_res");
+ mReservedUniforms.push_back("depth_cutoff");
+ mReservedUniforms.push_back("norm_cutoff");
+
+ llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_NORM_CUTOFF+1);
+
+ mReservedUniforms.push_back("tc_scale");
+ mReservedUniforms.push_back("rcp_screen_res");
+ mReservedUniforms.push_back("rcp_frame_opt");
+ mReservedUniforms.push_back("rcp_frame_opt2");
+
+ mReservedUniforms.push_back("focal_distance");
+ mReservedUniforms.push_back("blur_constant");
+ mReservedUniforms.push_back("tan_pixel_angle");
+ mReservedUniforms.push_back("magnification");
+ mReservedUniforms.push_back("max_cof");
+ mReservedUniforms.push_back("res_scale");
+ mReservedUniforms.push_back("dof_width");
+ mReservedUniforms.push_back("dof_height");
+
+ mReservedUniforms.push_back("depthMap");
+ mReservedUniforms.push_back("shadowMap0");
+ mReservedUniforms.push_back("shadowMap1");
+ mReservedUniforms.push_back("shadowMap2");
+ mReservedUniforms.push_back("shadowMap3");
+ mReservedUniforms.push_back("shadowMap4");
+ mReservedUniforms.push_back("shadowMap5");
+
+ llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_SHADOW5+1);
+
+ mReservedUniforms.push_back("normalMap");
+ mReservedUniforms.push_back("positionMap");
+ mReservedUniforms.push_back("diffuseRect");
+ mReservedUniforms.push_back("specularRect");
+ mReservedUniforms.push_back("noiseMap");
+ mReservedUniforms.push_back("lightFunc");
+ mReservedUniforms.push_back("lightMap");
+ mReservedUniforms.push_back("bloomMap");
+ mReservedUniforms.push_back("projectionMap");
+
+ llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS);
+
+ std::set<std::string> dupe_check;
+
+ for (U32 i = 0; i < mReservedUniforms.size(); ++i)
+ {
+ if (dupe_check.find(mReservedUniforms[i]) != dupe_check.end())
+ {
+ llerrs << "Duplicate reserved uniform name found: " << mReservedUniforms[i] << llendl;
+ }
+ dupe_check.insert(mReservedUniforms[i]);
+ }
+}
+
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 2f30103811..e28bda6de2 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -36,9 +36,139 @@ public:
LLShaderMgr();
virtual ~LLShaderMgr();
+ typedef enum
+ {
+ MODELVIEW_MATRIX = 0,
+ PROJECTION_MATRIX,
+ INVERSE_PROJECTION_MATRIX,
+ MODELVIEW_PROJECTION_MATRIX,
+ NORMAL_MATRIX,
+ TEXTURE_MATRIX0,
+ TEXTURE_MATRIX1,
+ TEXTURE_MATRIX2,
+ TEXTURE_MATRIX3,
+ VIEWPORT,
+ LIGHT_POSITION,
+ LIGHT_DIRECTION,
+ LIGHT_ATTENUATION,
+ LIGHT_DIFFUSE,
+ LIGHT_AMBIENT,
+ MULTI_LIGHT_COUNT,
+ MULTI_LIGHT,
+ MULTI_LIGHT_COL,
+ MULTI_LIGHT_FAR_Z,
+ PROJECTOR_MATRIX,
+ PROJECTOR_NEAR,
+ PROJECTOR_P,
+ PROJECTOR_N,
+ PROJECTOR_ORIGIN,
+ PROJECTOR_RANGE,
+ PROJECTOR_AMBIANCE,
+ PROJECTOR_SHADOW_INDEX,
+ PROJECTOR_SHADOW_FADE,
+ PROJECTOR_FOCUS,
+ PROJECTOR_LOD,
+ PROJECTOR_AMBIENT_LOD,
+ DIFFUSE_COLOR,
+ DIFFUSE_MAP,
+ SPECULAR_MAP,
+ BUMP_MAP,
+ ENVIRONMENT_MAP,
+ CLOUD_NOISE_MAP,
+ FULLBRIGHT,
+ LIGHTNORM,
+ SUNLIGHT_COLOR,
+ AMBIENT,
+ BLUE_HORIZON,
+ BLUE_DENSITY,
+ HAZE_HORIZON,
+ HAZE_DENSITY,
+ CLOUD_SHADOW,
+ DENSITY_MULTIPLIER,
+ DISTANCE_MULTIPLIER,
+ MAX_Y,
+ GLOW,
+ CLOUD_COLOR,
+ CLOUD_POS_DENSITY1,
+ CLOUD_POS_DENSITY2,
+ CLOUD_SCALE,
+ GAMMA,
+ SCENE_LIGHT_STRENGTH,
+ LIGHT_CENTER,
+ LIGHT_SIZE,
+ LIGHT_FALLOFF,
+
+ GLOW_MIN_LUMINANCE,
+ GLOW_MAX_EXTRACT_ALPHA,
+ GLOW_LUM_WEIGHTS,
+ GLOW_WARMTH_WEIGHTS,
+ GLOW_WARMTH_AMOUNT,
+ GLOW_STRENGTH,
+ GLOW_DELTA,
+
+ MINIMUM_ALPHA,
+
+ DEFERRED_SHADOW_MATRIX,
+ DEFERRED_ENV_MAT,
+ DEFERRED_SHADOW_CLIP,
+ DEFERRED_SUN_WASH,
+ DEFERRED_SHADOW_NOISE,
+ DEFERRED_BLUR_SIZE,
+ DEFERRED_SSAO_RADIUS,
+ DEFERRED_SSAO_MAX_RADIUS,
+ DEFERRED_SSAO_FACTOR,
+ DEFERRED_SSAO_FACTOR_INV,
+ DEFERRED_SSAO_EFFECT_MAT,
+ DEFERRED_SCREEN_RES,
+ DEFERRED_NEAR_CLIP,
+ DEFERRED_SHADOW_OFFSET,
+ DEFERRED_SHADOW_BIAS,
+ DEFERRED_SPOT_SHADOW_BIAS,
+ DEFERRED_SPOT_SHADOW_OFFSET,
+ DEFERRED_SUN_DIR,
+ DEFERRED_SHADOW_RES,
+ DEFERRED_PROJ_SHADOW_RES,
+ DEFERRED_DEPTH_CUTOFF,
+ DEFERRED_NORM_CUTOFF,
+
+ FXAA_TC_SCALE,
+ FXAA_RCP_SCREEN_RES,
+ FXAA_RCP_FRAME_OPT,
+ FXAA_RCP_FRAME_OPT2,
+
+ DOF_FOCAL_DISTANCE,
+ DOF_BLUR_CONSTANT,
+ DOF_TAN_PIXEL_ANGLE,
+ DOF_MAGNIFICATION,
+ DOF_MAX_COF,
+ DOF_RES_SCALE,
+ DOF_WIDTH,
+ DOF_HEIGHT,
+
+ DEFERRED_DEPTH,
+ DEFERRED_SHADOW0,
+ DEFERRED_SHADOW1,
+ DEFERRED_SHADOW2,
+ DEFERRED_SHADOW3,
+ DEFERRED_SHADOW4,
+ DEFERRED_SHADOW5,
+ DEFERRED_NORMAL,
+ DEFERRED_POSITION,
+ DEFERRED_DIFFUSE,
+ DEFERRED_SPECULAR,
+ DEFERRED_NOISE,
+ DEFERRED_LIGHTFUNC,
+ DEFERRED_LIGHT,
+ DEFERRED_BLOOM,
+ DEFERRED_PROJECTION,
+ END_RESERVED_UNIFORMS
+ } eGLSLReservedUniforms;
+
// singleton pattern implementation
static LLShaderMgr * instance();
+ virtual void initAttribsAndUniforms(void);
+
BOOL attachShaderFeatures(LLGLSLShader * shader);
void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE);
BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE);
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 8fd1193780..8b5503229f 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -34,39 +34,50 @@
#include "llmemtype.h"
#include "llrender.h"
#include "llvector4a.h"
+#include "llshadermgr.h"
#include "llglslshader.h"
#include "llmemory.h"
+//Next Highest Power Of Two
+//helper function, returns first number > v that is a power of 2, or v if v is already a power of 2
+U32 nhpo2(U32 v)
+{
+ U32 r = 1;
+ while (r < v) {
+ r *= 2;
+ }
+ return r;
+}
+
//============================================================================
//static
-LLVBOPool LLVertexBuffer::sStreamVBOPool;
-LLVBOPool LLVertexBuffer::sDynamicVBOPool;
-LLVBOPool LLVertexBuffer::sStreamIBOPool;
-LLVBOPool LLVertexBuffer::sDynamicIBOPool;
+LLVBOPool LLVertexBuffer::sStreamVBOPool(GL_STREAM_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
+LLVBOPool LLVertexBuffer::sDynamicVBOPool(GL_DYNAMIC_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
+LLVBOPool LLVertexBuffer::sStreamIBOPool(GL_STREAM_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
+LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
+U32 LLVBOPool::sBytesPooled = 0;
-LLPrivateMemoryPool* LLVertexBuffer::sPrivatePoolp = NULL ;
+LLPrivateMemoryPool* LLVertexBuffer::sPrivatePoolp = NULL;
U32 LLVertexBuffer::sBindCount = 0;
U32 LLVertexBuffer::sSetCount = 0;
S32 LLVertexBuffer::sCount = 0;
S32 LLVertexBuffer::sGLCount = 0;
S32 LLVertexBuffer::sMappedCount = 0;
-BOOL LLVertexBuffer::sDisableVBOMapping = FALSE ;
-BOOL LLVertexBuffer::sEnableVBOs = TRUE;
+bool LLVertexBuffer::sDisableVBOMapping = false;
+bool LLVertexBuffer::sEnableVBOs = true;
U32 LLVertexBuffer::sGLRenderBuffer = 0;
+U32 LLVertexBuffer::sGLRenderArray = 0;
U32 LLVertexBuffer::sGLRenderIndices = 0;
U32 LLVertexBuffer::sLastMask = 0;
-BOOL LLVertexBuffer::sVBOActive = FALSE;
-BOOL LLVertexBuffer::sIBOActive = FALSE;
+bool LLVertexBuffer::sVBOActive = false;
+bool LLVertexBuffer::sIBOActive = false;
U32 LLVertexBuffer::sAllocatedBytes = 0;
-BOOL LLVertexBuffer::sMapped = FALSE;
-BOOL LLVertexBuffer::sUseStreamDraw = TRUE;
-BOOL LLVertexBuffer::sPreferStreamDraw = FALSE;
-S32 LLVertexBuffer::sWeight4Loc = -1;
-
-std::vector<U32> LLVertexBuffer::sDeleteList;
-
+bool LLVertexBuffer::sMapped = false;
+bool LLVertexBuffer::sUseStreamDraw = true;
+bool LLVertexBuffer::sUseVAO = false;
+bool LLVertexBuffer::sPreferStreamDraw = false;
const U32 FENCE_WAIT_TIME_NANOSECONDS = 10000; //1 ms
@@ -84,7 +95,7 @@ public:
#endif
}
- ~LLGLSyncFence()
+ virtual ~LLGLSyncFence()
{
#ifdef GL_ARB_sync
if (mSync)
@@ -122,6 +133,120 @@ public:
};
+
+//which power of 2 is i?
+//assumes i is a power of 2 > 0
+U32 wpo2(U32 i)
+{
+ llassert(i > 0);
+ llassert(nhpo2(i) == i);
+
+ U32 r = 0;
+
+ while (i >>= 1) ++r;
+
+ return r;
+}
+
+volatile U8* LLVBOPool::allocate(U32& name, U32 size)
+{
+ llassert(nhpo2(size) == size);
+
+ U32 i = wpo2(size);
+
+ if (mFreeList.size() <= i)
+ {
+ mFreeList.resize(i+1);
+ }
+
+ volatile U8* ret = NULL;
+
+ if (mFreeList[i].empty())
+ {
+ //make a new buffer
+ glGenBuffersARB(1, &name);
+ glBindBufferARB(mType, name);
+ LLVertexBuffer::sAllocatedBytes += size;
+
+ if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB)
+ {
+ glBufferDataARB(mType, size, 0, mUsage);
+ ret = (U8*) ll_aligned_malloc_16(size);
+ }
+ else
+ { //always use a true hint of static draw when allocating non-client-backed buffers
+ glBufferDataARB(mType, size, 0, GL_STATIC_DRAW_ARB);
+ }
+
+ glBindBufferARB(mType, 0);
+ }
+ else
+ {
+ name = mFreeList[i].front().mGLName;
+ ret = mFreeList[i].front().mClientData;
+
+ sBytesPooled -= size;
+
+ mFreeList[i].pop_front();
+ }
+
+ return ret;
+}
+
+void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size)
+{
+ llassert(nhpo2(size) == size);
+
+ U32 i = wpo2(size);
+
+ llassert(mFreeList.size() > i);
+
+ Record rec;
+ rec.mGLName = name;
+ rec.mClientData = buffer;
+
+ if (buffer == NULL)
+ {
+ glDeleteBuffersARB(1, &rec.mGLName);
+ }
+ else
+ {
+ sBytesPooled += size;
+ mFreeList[i].push_back(rec);
+ }
+}
+
+void LLVBOPool::cleanup()
+{
+ U32 size = 1;
+
+ for (U32 i = 0; i < mFreeList.size(); ++i)
+ {
+ record_list_t& l = mFreeList[i];
+
+ while (!l.empty())
+ {
+ Record& r = l.front();
+
+ glDeleteBuffersARB(1, &r.mGLName);
+
+ if (r.mClientData)
+ {
+ ll_aligned_free_16((void*) r.mClientData);
+ }
+
+ l.pop_front();
+
+ LLVertexBuffer::sAllocatedBytes -= size;
+ sBytesPooled -= size;
+ }
+
+ size *= 2;
+ }
+}
+
+
+//NOTE: each component must be AT LEAST 4 bytes in size to avoid a performance penalty on AMD hardware
S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] =
{
sizeof(LLVector4), // TYPE_VERTEX,
@@ -131,10 +256,12 @@ S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] =
sizeof(LLVector2), // TYPE_TEXCOORD2,
sizeof(LLVector2), // TYPE_TEXCOORD3,
sizeof(LLColor4U), // TYPE_COLOR,
+ sizeof(LLColor4U), // TYPE_EMISSIVE, only alpha is used currently
sizeof(LLVector4), // TYPE_BINORMAL,
sizeof(F32), // TYPE_WEIGHT,
sizeof(LLVector4), // TYPE_WEIGHT4,
sizeof(LLVector4), // TYPE_CLOTHWEIGHT,
+ sizeof(LLVector4), // TYPE_TEXTURE_INDEX (actually exists as position.w), no extra data, but stride is 16 bytes
};
U32 LLVertexBuffer::sGLMode[LLRender::NUM_MODES] =
@@ -149,146 +276,153 @@ U32 LLVertexBuffer::sGLMode[LLRender::NUM_MODES] =
GL_LINE_LOOP,
};
+
//static
void LLVertexBuffer::setupClientArrays(U32 data_mask)
{
- /*if (LLGLImmediate::sStarted)
- {
- llerrs << "Cannot use LLGLImmediate and LLVertexBuffer simultaneously!" << llendl;
- }*/
-
if (sLastMask != data_mask)
{
- U32 mask[] =
+ bool error = false;
+
+ if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30)
{
- MAP_VERTEX,
- MAP_NORMAL,
- MAP_TEXCOORD0,
- MAP_COLOR,
- };
-
- GLenum array[] =
- {
- GL_VERTEX_ARRAY,
- GL_NORMAL_ARRAY,
- GL_TEXTURE_COORD_ARRAY,
- GL_COLOR_ARRAY,
- };
-
- BOOL error = FALSE;
- for (U32 i = 0; i < 4; ++i)
- {
- if (sLastMask & mask[i])
- { //was enabled
- if (!(data_mask & mask[i]) && i > 0)
- { //needs to be disabled
- glDisableClientState(array[i]);
+ //make sure texture index is disabled
+ data_mask = data_mask & ~MAP_TEXTURE_INDEX;
+ }
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ for (U32 i = 0; i < TYPE_MAX; ++i)
+ {
+ S32 loc = i;
+
+ U32 mask = 1 << i;
+
+ if (sLastMask & (1 << i))
+ { //was enabled
+ if (!(data_mask & mask))
+ { //needs to be disabled
+ glDisableVertexAttribArrayARB(loc);
+ }
}
- else if (gDebugGL)
- { //needs to be enabled, make sure it was (DEBUG TEMPORARY)
- if (i > 0 && !glIsEnabled(array[i]))
- {
+ else
+ { //was disabled
+ if (data_mask & mask)
+ { //needs to be enabled
+ glEnableVertexAttribArrayARB(loc);
+ }
+ }
+ }
+ }
+ else
+ {
+
+ GLenum array[] =
+ {
+ GL_VERTEX_ARRAY,
+ GL_NORMAL_ARRAY,
+ GL_TEXTURE_COORD_ARRAY,
+ GL_COLOR_ARRAY,
+ };
+
+ GLenum mask[] =
+ {
+ MAP_VERTEX,
+ MAP_NORMAL,
+ MAP_TEXCOORD0,
+ MAP_COLOR
+ };
+
+
+
+ for (U32 i = 0; i < 4; ++i)
+ {
+ if (sLastMask & mask[i])
+ { //was enabled
+ if (!(data_mask & mask[i]))
+ { //needs to be disabled
+ glDisableClientState(array[i]);
+ }
+ else if (gDebugGL)
+ { //needs to be enabled, make sure it was (DEBUG)
+ if (!glIsEnabled(array[i]))
+ {
+ if (gDebugSession)
+ {
+ error = true;
+ gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl;
+ }
+ else
+ {
+ llerrs << "Bad client state! " << array[i] << " disabled." << llendl;
+ }
+ }
+ }
+ }
+ else
+ { //was disabled
+ if (data_mask & mask[i])
+ { //needs to be enabled
+ glEnableClientState(array[i]);
+ }
+ else if (gDebugGL && glIsEnabled(array[i]))
+ { //needs to be disabled, make sure it was (DEBUG TEMPORARY)
if (gDebugSession)
{
- error = TRUE;
- gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl;
+ error = true;
+ gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl;
}
else
{
- llerrs << "Bad client state! " << array[i] << " disabled." << llendl;
+ llerrs << "Bad client state! " << array[i] << " enabled." << llendl;
}
}
}
}
- else
- { //was disabled
- if (data_mask & mask[i] && i > 0)
- { //needs to be enabled
- glEnableClientState(array[i]);
- }
- else if (gDebugGL && i > 0 && glIsEnabled(array[i]))
- { //needs to be disabled, make sure it was (DEBUG TEMPORARY)
- if (gDebugSession)
- {
- error = TRUE;
- gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl;
- }
- else
- {
- llerrs << "Bad client state! " << array[i] << " enabled." << llendl;
+
+ U32 map_tc[] =
+ {
+ MAP_TEXCOORD1,
+ MAP_TEXCOORD2,
+ MAP_TEXCOORD3
+ };
+
+ for (U32 i = 0; i < 3; i++)
+ {
+ if (sLastMask & map_tc[i])
+ {
+ if (!(data_mask & map_tc[i]))
+ { //disable
+ glClientActiveTextureARB(GL_TEXTURE1_ARB+i);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
}
+ else if (data_mask & map_tc[i])
+ {
+ glClientActiveTextureARB(GL_TEXTURE1_ARB+i);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
}
- }
-
- if (error)
- {
- ll_fail("LLVertexBuffer::setupClientArrays failed");
- }
- U32 map_tc[] =
- {
- MAP_TEXCOORD1,
- MAP_TEXCOORD2,
- MAP_TEXCOORD3
- };
-
- for (U32 i = 0; i < 3; i++)
- {
- if (sLastMask & map_tc[i])
+ if (sLastMask & MAP_BINORMAL)
{
- if (!(data_mask & map_tc[i]))
+ if (!(data_mask & MAP_BINORMAL))
{
- glClientActiveTextureARB(GL_TEXTURE1_ARB+i);
+ glClientActiveTextureARB(GL_TEXTURE2_ARB);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
}
- else if (data_mask & map_tc[i])
- {
- glClientActiveTextureARB(GL_TEXTURE1_ARB+i);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- }
- }
-
- if (sLastMask & MAP_BINORMAL)
- {
- if (!(data_mask & MAP_BINORMAL))
+ else if (data_mask & MAP_BINORMAL)
{
glClientActiveTextureARB(GL_TEXTURE2_ARB);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
}
- else if (data_mask & MAP_BINORMAL)
- {
- glClientActiveTextureARB(GL_TEXTURE2_ARB);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- }
-
- if (sLastMask & MAP_WEIGHT4)
- {
- if (sWeight4Loc < 0)
- {
- llerrs << "Weighting disabled but vertex buffer still bound!" << llendl;
- }
-
- if (!(data_mask & MAP_WEIGHT4))
- { //disable 4-component skin weight
- glDisableVertexAttribArrayARB(sWeight4Loc);
- }
- }
- else if (data_mask & MAP_WEIGHT4)
- {
- if (sWeight4Loc >= 0)
- { //enable 4-component skin weight
- glEnableVertexAttribArrayARB(sWeight4Loc);
- }
- }
-
sLastMask = data_mask;
}
}
@@ -296,32 +430,90 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
//static
void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm)
{
+ llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
+ gGL.syncMatrices();
+
U32 count = pos.size();
llassert_always(norm.size() >= pos.size());
- llassert_always(count > 0) ;
+ llassert_always(count > 0);
unbind();
setupClientArrays(MAP_VERTEX | MAP_NORMAL);
- glVertexPointer(3, GL_FLOAT, 0, pos[0].mV);
- glNormalPointer(GL_FLOAT, 0, norm[0].mV);
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+
+ if (shader)
+ {
+ S32 loc = LLVertexBuffer::TYPE_VERTEX;
+ if (loc > -1)
+ {
+ glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, 0, pos[0].mV);
+ }
+ loc = LLVertexBuffer::TYPE_NORMAL;
+ if (loc > -1)
+ {
+ glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, 0, norm[0].mV);
+ }
+ }
+ else
+ {
+ glVertexPointer(3, GL_FLOAT, 0, pos[0].mV);
+ glNormalPointer(GL_FLOAT, 0, norm[0].mV);
+ }
glDrawArrays(sGLMode[mode], 0, count);
}
+//static
+void LLVertexBuffer::drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp)
+{
+ llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
+
+ gGL.syncMatrices();
+
+ U32 mask = LLVertexBuffer::MAP_VERTEX;
+ if (tc)
+ {
+ mask = mask | LLVertexBuffer::MAP_TEXCOORD0;
+ }
+
+ unbind();
+
+ setupClientArrays(mask);
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ S32 loc = LLVertexBuffer::TYPE_VERTEX;
+ glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, 16, pos);
+
+ if (tc)
+ {
+ loc = LLVertexBuffer::TYPE_TEXCOORD0;
+ glVertexAttribPointerARB(loc, 2, GL_FLOAT, GL_FALSE, 0, tc);
+ }
+ }
+ else
+ {
+ glTexCoordPointer(2, GL_FLOAT, 0, tc);
+ glVertexPointer(3, GL_FLOAT, 16, pos);
+ }
+
+ glDrawElements(sGLMode[mode], num_indices, GL_UNSIGNED_SHORT, indicesp);
+}
+
void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_offset) const
{
- if (start >= (U32) mRequestedNumVerts ||
- end >= (U32) mRequestedNumVerts)
+ if (start >= (U32) mNumVerts ||
+ end >= (U32) mNumVerts)
{
- llerrs << "Bad vertex buffer draw range: [" << start << ", " << end << "] vs " << mRequestedNumVerts << llendl;
+ llerrs << "Bad vertex buffer draw range: [" << start << ", " << end << "] vs " << mNumVerts << llendl;
}
- llassert(mRequestedNumIndices >= 0);
+ llassert(mNumIndices >= 0);
- if (indices_offset >= (U32) mRequestedNumIndices ||
- indices_offset + count > (U32) mRequestedNumIndices)
+ if (indices_offset >= (U32) mNumIndices ||
+ indices_offset + count > (U32) mNumIndices)
{
llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl;
}
@@ -336,23 +528,66 @@ void LLVertexBuffer::validateRange(U32 start, U32 end, U32 count, U32 indices_of
llerrs << "Index out of range: " << idx[i] << " not in [" << start << ", " << end << "]" << llendl;
}
}
+
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+
+ if (shader && shader->mFeatures.mIndexedTextureChannels > 1)
+ {
+ LLStrider<LLVector4a> v;
+ //hack to get non-const reference
+ LLVertexBuffer* vb = (LLVertexBuffer*) this;
+ vb->getVertexStrider(v);
+
+ for (U32 i = start; i < end; i++)
+ {
+ S32 idx = (S32) (v[i][3]+0.25f);
+ if (idx < 0 || idx >= shader->mFeatures.mIndexedTextureChannels)
+ {
+ llerrs << "Bad texture index found in vertex data stream." << llendl;
+ }
+ }
+ }
}
}
void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const
{
validateRange(start, end, count, indices_offset);
+ mMappable = false;
+ gGL.syncMatrices();
- llassert(mRequestedNumVerts >= 0);
+ llassert(mNumVerts >= 0);
+ llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
- if (mGLIndices != sGLRenderIndices)
+ if (mGLArray)
{
- llerrs << "Wrong index buffer bound." << llendl;
+ if (mGLArray != sGLRenderArray)
+ {
+ llerrs << "Wrong vertex array bound." << llendl;
+ }
+ }
+ else
+ {
+ if (mGLIndices != sGLRenderIndices)
+ {
+ llerrs << "Wrong index buffer bound." << llendl;
+ }
+
+ if (mGLBuffer != sGLRenderBuffer)
+ {
+ llerrs << "Wrong vertex buffer bound." << llendl;
+ }
}
- if (mGLBuffer != sGLRenderBuffer)
+ if (gDebugGL && !mGLArray && useVBOs())
{
- llerrs << "Wrong vertex buffer bound." << llendl;
+ GLint elem = 0;
+ glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem);
+
+ if (elem != mGLIndices)
+ {
+ llerrs << "Wrong index buffer bound!" << llendl;
+ }
}
if (mode >= LLRender::NUM_MODES)
@@ -372,21 +607,35 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
{
- llassert(mRequestedNumIndices >= 0);
- if (indices_offset >= (U32) mRequestedNumIndices ||
- indices_offset + count > (U32) mRequestedNumIndices)
+ llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
+ mMappable = false;
+ gGL.syncMatrices();
+
+ llassert(mNumIndices >= 0);
+ if (indices_offset >= (U32) mNumIndices ||
+ indices_offset + count > (U32) mNumIndices)
{
llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl;
}
- if (mGLIndices != sGLRenderIndices)
+ if (mGLArray)
{
- llerrs << "Wrong index buffer bound." << llendl;
+ if (mGLArray != sGLRenderArray)
+ {
+ llerrs << "Wrong vertex array bound." << llendl;
+ }
}
-
- if (mGLBuffer != sGLRenderBuffer)
+ else
{
- llerrs << "Wrong vertex buffer bound." << llendl;
+ if (mGLIndices != sGLRenderIndices)
+ {
+ llerrs << "Wrong index buffer bound." << llendl;
+ }
+
+ if (mGLBuffer != sGLRenderBuffer)
+ {
+ llerrs << "Wrong vertex buffer bound." << llendl;
+ }
}
if (mode >= LLRender::NUM_MODES)
@@ -404,16 +653,30 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
- llassert(mRequestedNumVerts >= 0);
- if (first >= (U32) mRequestedNumVerts ||
- first + count > (U32) mRequestedNumVerts)
+ llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
+ mMappable = false;
+ gGL.syncMatrices();
+
+ llassert(mNumVerts >= 0);
+ if (first >= (U32) mNumVerts ||
+ first + count > (U32) mNumVerts)
{
llerrs << "Bad vertex buffer draw range: [" << first << ", " << first+count << "]" << llendl;
}
- if (mGLBuffer != sGLRenderBuffer || useVBOs() != sVBOActive)
+ if (mGLArray)
+ {
+ if (mGLArray != sGLRenderArray)
+ {
+ llerrs << "Wrong vertex array bound." << llendl;
+ }
+ }
+ else
{
- llerrs << "Wrong vertex buffer bound." << llendl;
+ if (mGLBuffer != sGLRenderBuffer || useVBOs() != sVBOActive)
+ {
+ llerrs << "Wrong vertex buffer bound." << llendl;
+ }
}
if (mode >= LLRender::NUM_MODES)
@@ -431,38 +694,37 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
//static
void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping)
{
- sEnableVBOs = use_vbo && gGLManager.mHasVertexBufferObject ;
- if(sEnableVBOs)
- {
- //llassert_always(glBindBufferARB) ; //double check the extention for VBO is loaded.
+ sEnableVBOs = use_vbo && gGLManager.mHasVertexBufferObject;
+ sDisableVBOMapping = sEnableVBOs && no_vbo_mapping;
- llinfos << "VBO is enabled." << llendl ;
- }
- else
- {
- llinfos << "VBO is disabled." << llendl ;
- }
-
- sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ;
-
- if(!sPrivatePoolp)
- {
- sPrivatePoolp = LLPrivateMemoryPoolManager::getInstance()->newPool(LLPrivateMemoryPool::STATIC) ;
+ if (!sPrivatePoolp)
+ {
+ sPrivatePoolp = LLPrivateMemoryPoolManager::getInstance()->newPool(LLPrivateMemoryPool::STATIC);
}
}
//static
void LLVertexBuffer::unbind()
{
+ if (sGLRenderArray)
+ {
+#if GL_ARB_vertex_array_object
+ glBindVertexArray(0);
+#endif
+ sGLRenderArray = 0;
+ sGLRenderIndices = 0;
+ sIBOActive = false;
+ }
+
if (sVBOActive)
{
glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
- sVBOActive = FALSE;
+ sVBOActive = false;
}
if (sIBOActive)
{
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
- sIBOActive = FALSE;
+ sIBOActive = false;
}
sGLRenderBuffer = 0;
@@ -476,63 +738,88 @@ void LLVertexBuffer::cleanupClass()
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS);
unbind();
- clientCopy(); // deletes GL buffers
+
+ sStreamIBOPool.cleanup();
+ sDynamicIBOPool.cleanup();
+ sStreamVBOPool.cleanup();
+ sDynamicVBOPool.cleanup();
if(sPrivatePoolp)
{
- LLPrivateMemoryPoolManager::getInstance()->deletePool(sPrivatePoolp) ;
- sPrivatePoolp = NULL ;
+ LLPrivateMemoryPoolManager::getInstance()->deletePool(sPrivatePoolp);
+ sPrivatePoolp = NULL;
}
}
-void LLVertexBuffer::clientCopy(F64 max_time)
+//----------------------------------------------------------------------------
+
+S32 LLVertexBuffer::determineUsage(S32 usage)
{
- if (!sDeleteList.empty())
+ S32 ret_usage = usage;
+
+ if (!sEnableVBOs)
+ {
+ ret_usage = 0;
+ }
+
+ if (ret_usage == GL_STREAM_DRAW_ARB && !sUseStreamDraw)
+ {
+ ret_usage = 0;
+ }
+
+ if (ret_usage == GL_DYNAMIC_DRAW_ARB && sPreferStreamDraw)
{
- glDeleteBuffersARB(sDeleteList.size(), (GLuint*) &(sDeleteList[0]));
- sDeleteList.clear();
+ ret_usage = GL_STREAM_DRAW_ARB;
}
+
+ if (ret_usage == 0 && LLRender::sGLCoreProfile)
+ { //MUST use VBOs for all rendering
+ ret_usage = GL_STREAM_DRAW_ARB;
+ }
+
+ if (ret_usage && ret_usage != GL_STREAM_DRAW_ARB)
+ { //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default
+ if (sDisableVBOMapping)
+ { //always use stream draw if VBO mapping is disabled
+ ret_usage = GL_STREAM_DRAW_ARB;
+ }
+ else
+ {
+ ret_usage = GL_DYNAMIC_DRAW_ARB;
+ }
+ }
+
+ return ret_usage;
}
-//----------------------------------------------------------------------------
-
LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
LLRefCount(),
mNumVerts(0),
mNumIndices(0),
- mRequestedNumVerts(-1),
- mRequestedNumIndices(-1),
- mUsage(usage),
+ mAlignedOffset(0),
+ mAlignedIndexOffset(0),
+ mSize(0),
+ mIndicesSize(0),
+ mTypeMask(typemask),
+ mUsage(LLVertexBuffer::determineUsage(usage)),
mGLBuffer(0),
- mGLIndices(0),
+ mGLIndices(0),
+ mGLArray(0),
mMappedData(NULL),
- mMappedIndexData(NULL),
- mVertexLocked(FALSE),
- mIndexLocked(FALSE),
- mFinal(FALSE),
- mFilthy(FALSE),
- mEmpty(TRUE),
- mResized(FALSE),
- mDynamicSize(FALSE),
+ mMappedIndexData(NULL),
+ mMappedDataUsingVBOs(false),
+ mMappedIndexDataUsingVBOs(false),
+ mVertexLocked(false),
+ mIndexLocked(false),
+ mFinal(false),
+ mEmpty(true),
+ mMappable(false),
mFence(NULL)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
- mFence = NULL;
- if (!sEnableVBOs)
- {
- mUsage = 0 ;
- }
- if (mUsage == GL_STREAM_DRAW_ARB && !sUseStreamDraw)
- {
- mUsage = 0;
- }
-
- if (mUsage == GL_DYNAMIC_DRAW_ARB && sPreferStreamDraw)
- {
- mUsage = GL_STREAM_DRAW_ARB;
- }
+ mMappable = (mUsage == GL_DYNAMIC_DRAW_ARB && !sDisableVBOMapping);
//zero out offsets
for (U32 i = 0; i < TYPE_MAX; i++)
@@ -540,11 +827,6 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mOffsets[i] = 0;
}
- mTypeMask = typemask;
- mSize = 0;
- mAlignedOffset = 0;
- mAlignedIndexOffset = 0;
-
sCount++;
}
@@ -552,12 +834,12 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
S32 LLVertexBuffer::calcOffsets(const U32& typemask, S32* offsets, S32 num_vertices)
{
S32 offset = 0;
- for (S32 i=0; i<TYPE_MAX; i++)
+ for (S32 i=0; i<TYPE_TEXTURE_INDEX; i++)
{
U32 mask = 1<<i;
if (typemask & mask)
{
- if (offsets)
+ if (offsets && LLVertexBuffer::sTypeSize[i])
{
offsets[i] = offset;
offset += LLVertexBuffer::sTypeSize[i]*num_vertices;
@@ -566,6 +848,8 @@ S32 LLVertexBuffer::calcOffsets(const U32& typemask, S32* offsets, S32 num_verti
}
}
+ offsets[TYPE_TEXTURE_INDEX] = offsets[TYPE_VERTEX] + 12;
+
return offset+16;
}
@@ -573,7 +857,7 @@ S32 LLVertexBuffer::calcOffsets(const U32& typemask, S32* offsets, S32 num_verti
S32 LLVertexBuffer::calcVertexSize(const U32& typemask)
{
S32 size = 0;
- for (S32 i = 0; i < TYPE_MAX; i++)
+ for (S32 i = 0; i < TYPE_TEXTURE_INDEX; i++)
{
U32 mask = 1<<i;
if (typemask & mask)
@@ -597,6 +881,14 @@ LLVertexBuffer::~LLVertexBuffer()
LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTRUCTOR);
destroyGLBuffer();
destroyGLIndices();
+
+ if (mGLArray)
+ {
+#if GL_ARB_vertex_array_object
+ glDeleteVertexArrays(1, &mGLArray);
+#endif
+ }
+
sCount--;
if (mFence)
@@ -606,7 +898,7 @@ LLVertexBuffer::~LLVertexBuffer()
mFence = NULL;
- llassert_always(!mMappedData && !mMappedIndexData) ;
+ llassert_always(!mMappedData && !mMappedIndexData);
};
void LLVertexBuffer::placeFence() const
@@ -635,39 +927,35 @@ void LLVertexBuffer::waitFence() const
//----------------------------------------------------------------------------
-void LLVertexBuffer::genBuffer()
+void LLVertexBuffer::genBuffer(U32 size)
{
+ mSize = nhpo2(size);
+
if (mUsage == GL_STREAM_DRAW_ARB)
{
- mGLBuffer = sStreamVBOPool.allocate();
- }
- else if (mUsage == GL_DYNAMIC_DRAW_ARB)
- {
- mGLBuffer = sDynamicVBOPool.allocate();
+ mMappedData = sStreamVBOPool.allocate(mGLBuffer, mSize);
}
else
{
- BOOST_STATIC_ASSERT(sizeof(mGLBuffer) == sizeof(GLuint));
- glGenBuffersARB(1, (GLuint*)&mGLBuffer);
+ mMappedData = sDynamicVBOPool.allocate(mGLBuffer, mSize);
}
+
sGLCount++;
}
-void LLVertexBuffer::genIndices()
+void LLVertexBuffer::genIndices(U32 size)
{
+ mIndicesSize = nhpo2(size);
+
if (mUsage == GL_STREAM_DRAW_ARB)
{
- mGLIndices = sStreamIBOPool.allocate();
- }
- else if (mUsage == GL_DYNAMIC_DRAW_ARB)
- {
- mGLIndices = sDynamicIBOPool.allocate();
+ mMappedIndexData = sStreamIBOPool.allocate(mGLIndices, mIndicesSize);
}
else
{
- BOOST_STATIC_ASSERT(sizeof(mGLBuffer) == sizeof(GLuint));
- glGenBuffersARB(1, (GLuint*)&mGLIndices);
+ mMappedIndexData = sDynamicIBOPool.allocate(mGLIndices, mIndicesSize);
}
+
sGLCount++;
}
@@ -675,16 +963,16 @@ void LLVertexBuffer::releaseBuffer()
{
if (mUsage == GL_STREAM_DRAW_ARB)
{
- sStreamVBOPool.release(mGLBuffer);
- }
- else if (mUsage == GL_DYNAMIC_DRAW_ARB)
- {
- sDynamicVBOPool.release(mGLBuffer);
+ sStreamVBOPool.release(mGLBuffer, mMappedData, mSize);
}
else
{
- sDeleteList.push_back(mGLBuffer);
+ sDynamicVBOPool.release(mGLBuffer, mMappedData, mSize);
}
+
+ mGLBuffer = 0;
+ mMappedData = NULL;
+
sGLCount--;
}
@@ -692,24 +980,23 @@ void LLVertexBuffer::releaseIndices()
{
if (mUsage == GL_STREAM_DRAW_ARB)
{
- sStreamIBOPool.release(mGLIndices);
- }
- else if (mUsage == GL_DYNAMIC_DRAW_ARB)
- {
- sDynamicIBOPool.release(mGLIndices);
+ sStreamIBOPool.release(mGLIndices, mMappedIndexData, mIndicesSize);
}
else
{
- sDeleteList.push_back(mGLIndices);
+ sDynamicIBOPool.release(mGLIndices, mMappedIndexData, mIndicesSize);
}
+
+ mGLIndices = 0;
+ mMappedIndexData = NULL;
+
sGLCount--;
}
-void LLVertexBuffer::createGLBuffer()
+void LLVertexBuffer::createGLBuffer(U32 size)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_VERTICES);
- U32 size = getSize();
if (mGLBuffer)
{
destroyGLBuffer();
@@ -720,27 +1007,27 @@ void LLVertexBuffer::createGLBuffer()
return;
}
- mEmpty = TRUE;
+ mEmpty = true;
- if (useVBOs())
+ mMappedDataUsingVBOs = useVBOs();
+
+ if (mMappedDataUsingVBOs)
{
- mMappedData = NULL;
- genBuffer();
- mResized = TRUE;
+ genBuffer(size);
}
else
{
static int gl_buffer_idx = 0;
mGLBuffer = ++gl_buffer_idx;
mMappedData = (U8*)ALLOCATE_MEM(sPrivatePoolp, size);
+ mSize = size;
}
}
-void LLVertexBuffer::createGLIndices()
+void LLVertexBuffer::createGLIndices(U32 size)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_INDICES);
- U32 size = getIndicesSize();
-
+
if (mGLIndices)
{
destroyGLIndices();
@@ -751,24 +1038,25 @@ void LLVertexBuffer::createGLIndices()
return;
}
- mEmpty = TRUE;
+ mEmpty = true;
//pad by 16 bytes for aligned copies
size += 16;
- if (useVBOs())
+ mMappedIndexDataUsingVBOs = useVBOs();
+
+ if (mMappedIndexDataUsingVBOs)
{
//pad by another 16 bytes for VBO pointer adjustment
size += 16;
- mMappedIndexData = NULL;
- genIndices();
- mResized = TRUE;
+ genIndices(size);
}
else
{
mMappedIndexData = (U8*)ALLOCATE_MEM(sPrivatePoolp, size);
static int gl_buffer_idx = 0;
mGLIndices = ++gl_buffer_idx;
+ mIndicesSize = size;
}
}
@@ -777,24 +1065,16 @@ void LLVertexBuffer::destroyGLBuffer()
LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_BUFFER);
if (mGLBuffer)
{
- if (useVBOs())
+ if (mMappedDataUsingVBOs)
{
- freeClientBuffer() ;
-
- if (mMappedData || mMappedIndexData)
- {
- llerrs << "Vertex buffer destroyed while mapped!" << llendl;
- }
releaseBuffer();
}
else
{
- FREE_MEM(sPrivatePoolp, mMappedData) ;
+ FREE_MEM(sPrivatePoolp, (void*) mMappedData);
mMappedData = NULL;
- mEmpty = TRUE;
+ mEmpty = true;
}
-
- sAllocatedBytes -= getSize();
}
mGLBuffer = 0;
@@ -806,24 +1086,16 @@ void LLVertexBuffer::destroyGLIndices()
LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_INDICES);
if (mGLIndices)
{
- if (useVBOs())
+ if (mMappedIndexDataUsingVBOs)
{
- freeClientBuffer() ;
-
- if (mMappedData || mMappedIndexData)
- {
- llerrs << "Vertex buffer destroyed while mapped." << llendl;
- }
releaseIndices();
}
else
{
- FREE_MEM(sPrivatePoolp, mMappedIndexData) ;
+ FREE_MEM(sPrivatePoolp, (void*) mMappedIndexData);
mMappedIndexData = NULL;
- mEmpty = TRUE;
+ mEmpty = true;
}
-
- sAllocatedBytes -= getIndicesSize();
}
mGLIndices = 0;
@@ -842,23 +1114,14 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
nverts = 65535;
}
- mRequestedNumVerts = nverts;
+ U32 needed_size = calcOffsets(mTypeMask, mOffsets, nverts);
- if (!mDynamicSize)
+ if (needed_size > mSize || needed_size <= mSize/2)
{
- mNumVerts = nverts;
+ createGLBuffer(needed_size);
}
- else if (mUsage == GL_STATIC_DRAW_ARB ||
- nverts > mNumVerts ||
- nverts < mNumVerts/2)
- {
- if (mUsage != GL_STATIC_DRAW_ARB && nverts + nverts/4 <= 65535)
- {
- nverts += nverts/4;
- }
- mNumVerts = nverts;
- }
- mSize = calcOffsets(mTypeMask, mOffsets, mNumVerts);
+
+ mNumVerts = nverts;
}
void LLVertexBuffer::updateNumIndices(S32 nindices)
@@ -867,28 +1130,22 @@ void LLVertexBuffer::updateNumIndices(S32 nindices)
llassert(nindices >= 0);
- mRequestedNumIndices = nindices;
- if (!mDynamicSize)
+ U32 needed_size = sizeof(U16) * nindices;
+
+ if (needed_size > mIndicesSize || needed_size <= mIndicesSize/2)
{
- mNumIndices = nindices;
+ createGLIndices(needed_size);
}
- else if (mUsage == GL_STATIC_DRAW_ARB ||
- nindices > mNumIndices ||
- nindices < mNumIndices/2)
- {
- if (mUsage != GL_STATIC_DRAW_ARB)
- {
- nindices += nindices/4;
- }
- mNumIndices = nindices;
- }
+ mNumIndices = nindices;
}
void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER);
-
+
+ stop_glerror();
+
if (nverts < 0 || nindices < 0 ||
nverts > 65536)
{
@@ -898,139 +1155,169 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
updateNumVerts(nverts);
updateNumIndices(nindices);
- if (mMappedData)
- {
- llerrs << "LLVertexBuffer::allocateBuffer() called redundantly." << llendl;
- }
if (create && (nverts || nindices))
{
- createGLBuffer();
- createGLIndices();
+ //actually allocate space for the vertex buffer if using VBO mapping
+ flush();
+
+ if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO))
+ {
+#if GL_ARB_vertex_array_object
+ glGenVertexArrays(1, &mGLArray);
+#endif
+ setupVertexArray();
+ }
}
-
- sAllocatedBytes += getSize() + getIndicesSize();
}
-void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
-{
- llassert(newnverts >= 0);
- llassert(newnindices >= 0);
-
- mRequestedNumVerts = newnverts;
- mRequestedNumIndices = newnindices;
+static LLFastTimer::DeclareTimer FTM_SETUP_VERTEX_ARRAY("Setup VAO");
- LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER);
- mDynamicSize = TRUE;
- if (mUsage == GL_STATIC_DRAW_ARB)
- { //always delete/allocate static buffers on resize
- destroyGLBuffer();
- destroyGLIndices();
- allocateBuffer(newnverts, newnindices, TRUE);
- mFinal = FALSE;
- }
- else if (newnverts > mNumVerts || newnindices > mNumIndices ||
- newnverts < mNumVerts/2 || newnindices < mNumIndices/2)
+void LLVertexBuffer::setupVertexArray()
+{
+ if (!mGLArray)
{
- sAllocatedBytes -= getSize() + getIndicesSize();
-
- updateNumVerts(newnverts);
- updateNumIndices(newnindices);
-
- S32 newsize = getSize();
- S32 new_index_size = getIndicesSize();
-
- sAllocatedBytes += newsize + new_index_size;
+ return;
+ }
- if (newsize)
+ LLFastTimer t(FTM_SETUP_VERTEX_ARRAY);
+#if GL_ARB_vertex_array_object
+ glBindVertexArray(mGLArray);
+#endif
+ sGLRenderArray = mGLArray;
+
+ U32 attrib_size[] =
+ {
+ 3, //TYPE_VERTEX,
+ 3, //TYPE_NORMAL,
+ 2, //TYPE_TEXCOORD0,
+ 2, //TYPE_TEXCOORD1,
+ 2, //TYPE_TEXCOORD2,
+ 2, //TYPE_TEXCOORD3,
+ 4, //TYPE_COLOR,
+ 4, //TYPE_EMISSIVE,
+ 3, //TYPE_BINORMAL,
+ 1, //TYPE_WEIGHT,
+ 4, //TYPE_WEIGHT4,
+ 4, //TYPE_CLOTHWEIGHT,
+ 4, //TYPE_TEXTURE_INDEX
+ };
+
+ U32 attrib_type[] =
+ {
+ GL_FLOAT, //TYPE_VERTEX,
+ GL_FLOAT, //TYPE_NORMAL,
+ GL_FLOAT, //TYPE_TEXCOORD0,
+ GL_FLOAT, //TYPE_TEXCOORD1,
+ GL_FLOAT, //TYPE_TEXCOORD2,
+ GL_FLOAT, //TYPE_TEXCOORD3,
+ GL_UNSIGNED_BYTE, //TYPE_COLOR,
+ GL_UNSIGNED_BYTE, //TYPE_EMISSIVE,
+ GL_FLOAT, //TYPE_BINORMAL,
+ GL_FLOAT, //TYPE_WEIGHT,
+ GL_FLOAT, //TYPE_WEIGHT4,
+ GL_FLOAT, //TYPE_CLOTHWEIGHT,
+ GL_UNSIGNED_BYTE, //TYPE_TEXTURE_INDEX
+ };
+
+ bool attrib_integer[] =
+ {
+ false, //TYPE_VERTEX,
+ false, //TYPE_NORMAL,
+ false, //TYPE_TEXCOORD0,
+ false, //TYPE_TEXCOORD1,
+ false, //TYPE_TEXCOORD2,
+ false, //TYPE_TEXCOORD3,
+ false, //TYPE_COLOR,
+ false, //TYPE_EMISSIVE,
+ false, //TYPE_BINORMAL,
+ false, //TYPE_WEIGHT,
+ false, //TYPE_WEIGHT4,
+ false, //TYPE_CLOTHWEIGHT,
+ true, //TYPE_TEXTURE_INDEX
+ };
+
+ U32 attrib_normalized[] =
+ {
+ GL_FALSE, //TYPE_VERTEX,
+ GL_FALSE, //TYPE_NORMAL,
+ GL_FALSE, //TYPE_TEXCOORD0,
+ GL_FALSE, //TYPE_TEXCOORD1,
+ GL_FALSE, //TYPE_TEXCOORD2,
+ GL_FALSE, //TYPE_TEXCOORD3,
+ GL_TRUE, //TYPE_COLOR,
+ GL_TRUE, //TYPE_EMISSIVE,
+ GL_FALSE, //TYPE_BINORMAL,
+ GL_FALSE, //TYPE_WEIGHT,
+ GL_FALSE, //TYPE_WEIGHT4,
+ GL_FALSE, //TYPE_CLOTHWEIGHT,
+ GL_FALSE, //TYPE_TEXTURE_INDEX
+ };
+
+ bindGLBuffer(true);
+ bindGLIndices(true);
+
+ for (U32 i = 0; i < TYPE_MAX; ++i)
+ {
+ if (mTypeMask & (1 << i))
{
- if (!mGLBuffer)
- { //no buffer exists, create a new one
- createGLBuffer();
- }
- else
+ glEnableVertexAttribArrayARB(i);
+
+ if (attrib_integer[i])
{
- if (!useVBOs())
+#if !LL_DARWIN
+ //glVertexattribIPointer requires GLSL 1.30 or later
+ if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
- FREE_MEM(sPrivatePoolp, mMappedData);
- mMappedData = (U8*)ALLOCATE_MEM(sPrivatePoolp, newsize);
+ glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (void*) mOffsets[i]);
}
- mResized = TRUE;
- }
- }
- else if (mGLBuffer)
- {
- destroyGLBuffer();
- }
-
- if (new_index_size)
- {
- if (!mGLIndices)
- {
- createGLIndices();
+#endif
}
else
{
- if (!useVBOs())
- {
- FREE_MEM(sPrivatePoolp, mMappedIndexData) ;
- mMappedIndexData = (U8*)ALLOCATE_MEM(sPrivatePoolp, new_index_size);
- }
- mResized = TRUE;
+ glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]);
}
}
- else if (mGLIndices)
+ else
{
- destroyGLIndices();
+ glDisableVertexAttribArrayARB(i);
}
}
- if (mResized && useVBOs())
- {
- freeClientBuffer() ;
- setBuffer(0);
- }
-}
+ //draw a dummy triangle to set index array pointer
+ //glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_SHORT, NULL);
-BOOL LLVertexBuffer::useVBOs() const
-{
- //it's generally ineffective to use VBO for things that are streaming on apple
-
- if (!mUsage)
- {
- return FALSE;
- }
-
- return TRUE;
+ unbind();
}
-//----------------------------------------------------------------------------
-void LLVertexBuffer::freeClientBuffer()
+void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
{
- if(useVBOs() && sDisableVBOMapping && (mMappedData || mMappedIndexData))
- {
- FREE_MEM(sPrivatePoolp, mMappedData) ;
- FREE_MEM(sPrivatePoolp, mMappedIndexData) ;
- mMappedData = NULL ;
- mMappedIndexData = NULL ;
- }
-}
+ llassert(newnverts >= 0);
+ llassert(newnindices >= 0);
-void LLVertexBuffer::allocateClientVertexBuffer()
-{
- if(!mMappedData)
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER);
+
+ updateNumVerts(newnverts);
+ updateNumIndices(newnindices);
+
+ if (useVBOs())
{
- mMappedData = (U8*)ALLOCATE_MEM(sPrivatePoolp, getSize());
+ flush();
+
+ if (mGLArray)
+ { //if size changed, offsets changed
+ setupVertexArray();
+ }
}
}
-void LLVertexBuffer::allocateClientIndexBuffer()
+bool LLVertexBuffer::useVBOs() const
{
- if(!mMappedIndexData)
- {
- mMappedIndexData = (U8*)ALLOCATE_MEM(sPrivatePoolp, getIndicesSize());
- }
+ //it's generally ineffective to use VBO for things that are streaming on apple
+ return (mUsage != 0);
}
+//----------------------------------------------------------------------------
+
bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
{
S32 end = index+count;
@@ -1049,9 +1336,13 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
return true;
}
+static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER_RANGE("VBO Map Range");
+static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map");
+
// Map for data access
-U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
+volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
{
+ bindGLBuffer(true);
LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
if (mFinal)
{
@@ -1064,7 +1355,7 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
if (useVBOs())
{
- if (sDisableVBOMapping || gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange)
+ if (!mMappable || gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange)
{
if (count == -1)
{
@@ -1089,7 +1380,7 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
if (!mapped)
{
//not already mapped, map new region
- MappedRegion region(type, !sDisableVBOMapping && map_range ? -1 : index, count);
+ MappedRegion region(type, mMappable && map_range ? -1 : index, count);
mMappedVertexRegions.push_back(region);
}
}
@@ -1102,25 +1393,24 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
if (!mVertexLocked)
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES);
- setBuffer(0, type);
- mVertexLocked = TRUE;
+ mVertexLocked = true;
sMappedCount++;
stop_glerror();
- if(sDisableVBOMapping)
+ if(!mMappable)
{
map_range = false;
- allocateClientVertexBuffer() ;
}
else
{
- U8* src = NULL;
+ volatile U8* src = NULL;
waitFence();
if (gGLManager.mHasMapBufferRange)
{
if (map_range)
{
#ifdef GL_ARB_map_buffer_range
+ LLFastTimer t(FTM_VBO_MAP_BUFFER_RANGE);
S32 offset = mOffsets[type] + sTypeSize[type]*index;
S32 length = (sTypeSize[type]*count+0xF) & ~0xF;
src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, offset, length,
@@ -1132,6 +1422,19 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
else
{
#ifdef GL_ARB_map_buffer_range
+
+ if (gDebugGL)
+ {
+ GLint size = 0;
+ glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size);
+
+ if (size < mSize)
+ {
+ llerrs << "Invalid buffer size." << llendl;
+ }
+ }
+
+ LLFastTimer t(FTM_VBO_MAP_BUFFER);
src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, 0, mSize,
GL_MAP_WRITE_BIT |
GL_MAP_FLUSH_EXPLICIT_BIT);
@@ -1159,7 +1462,7 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
llassert(src != NULL);
- mMappedData = LL_NEXT_ALIGNED_ADDRESS<U8>(src);
+ mMappedData = LL_NEXT_ALIGNED_ADDRESS<volatile U8>(src);
mAlignedOffset = mMappedData - src;
stop_glerror();
@@ -1169,17 +1472,17 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
{
log_glerror();
- //check the availability of memory
- LLMemory::logMemoryInfo(TRUE) ;
+ //check the availability of memory
+ LLMemory::logMemoryInfo(true);
- if(!sDisableVBOMapping)
+ if(mMappable)
{
//--------------------
//print out more debug info before crash
- llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
- GLint size ;
- glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
- llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
+ llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl;
+ GLint size;
+ glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size);
+ llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl;
//--------------------
GLint buff;
@@ -1194,7 +1497,7 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
}
else
{
- llerrs << "memory allocation for vertex data failed." << llendl ;
+ llerrs << "memory allocation for vertex data failed." << llendl;
}
}
}
@@ -1204,7 +1507,7 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
map_range = false;
}
- if (map_range && gGLManager.mHasMapBufferRange && !sDisableVBOMapping)
+ if (map_range && gGLManager.mHasMapBufferRange && mMappable)
{
return mMappedData;
}
@@ -1214,9 +1517,14 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_ran
}
}
-U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
+
+static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX_RANGE("IBO Map Range");
+static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map");
+
+volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
+ bindGLIndices(true);
if (mFinal)
{
llerrs << "LLVertexBuffer::mapIndexBuffer() called on a finalized buffer." << llendl;
@@ -1228,7 +1536,7 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
if (useVBOs())
{
- if (sDisableVBOMapping || gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange)
+ if (!mMappable || gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange)
{
if (count == -1)
{
@@ -1250,7 +1558,7 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
if (!mapped)
{
//not already mapped, map new region
- MappedRegion region(TYPE_INDEX, !sDisableVBOMapping && map_range ? -1 : index, count);
+ MappedRegion region(TYPE_INDEX, mMappable && map_range ? -1 : index, count);
mMappedIndexRegions.push_back(region);
}
}
@@ -1264,25 +1572,35 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
- setBuffer(0, TYPE_INDEX);
- mIndexLocked = TRUE;
+ mIndexLocked = true;
sMappedCount++;
stop_glerror();
- if(sDisableVBOMapping)
+ if (gDebugGL && useVBOs())
+ {
+ GLint elem = 0;
+ glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem);
+
+ if (elem != mGLIndices)
+ {
+ llerrs << "Wrong index buffer bound!" << llendl;
+ }
+ }
+
+ if(!mMappable)
{
map_range = false;
- allocateClientIndexBuffer() ;
}
else
{
- U8* src = NULL;
+ volatile U8* src = NULL;
waitFence();
if (gGLManager.mHasMapBufferRange)
{
if (map_range)
{
#ifdef GL_ARB_map_buffer_range
+ LLFastTimer t(FTM_VBO_MAP_INDEX_RANGE);
S32 offset = sizeof(U16)*index;
S32 length = sizeof(U16)*count;
src = (U8*) glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length,
@@ -1294,6 +1612,7 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
else
{
#ifdef GL_ARB_map_buffer_range
+ LLFastTimer t(FTM_VBO_MAP_INDEX);
src = (U8*) glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, sizeof(U16)*mNumIndices,
GL_MAP_WRITE_BIT |
GL_MAP_FLUSH_EXPLICIT_BIT);
@@ -1315,6 +1634,7 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
}
else
{
+ LLFastTimer t(FTM_VBO_MAP_INDEX);
map_range = false;
src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
}
@@ -1331,9 +1651,9 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
if (!mMappedIndexData)
{
log_glerror();
- LLMemory::logMemoryInfo(TRUE) ;
+ LLMemory::logMemoryInfo(true);
- if(!sDisableVBOMapping)
+ if(mMappable)
{
GLint buff;
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
@@ -1346,7 +1666,7 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
}
else
{
- llerrs << "memory allocation for Index data failed. " << llendl ;
+ llerrs << "memory allocation for Index data failed. " << llendl;
}
}
}
@@ -1355,7 +1675,7 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
map_range = false;
}
- if (map_range && gGLManager.mHasMapBufferRange && !sDisableVBOMapping)
+ if (map_range && gGLManager.mHasMapBufferRange && mMappable)
{
return mMappedIndexData;
}
@@ -1365,21 +1685,30 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
}
}
-void LLVertexBuffer::unmapBuffer(S32 type)
+static LLFastTimer::DeclareTimer FTM_VBO_UNMAP("VBO Unmap");
+static LLFastTimer::DeclareTimer FTM_VBO_FLUSH_RANGE("Flush VBO Range");
+
+
+static LLFastTimer::DeclareTimer FTM_IBO_UNMAP("IBO Unmap");
+static LLFastTimer::DeclareTimer FTM_IBO_FLUSH_RANGE("Flush IBO Range");
+
+void LLVertexBuffer::unmapBuffer()
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
- if (!useVBOs() || type == -2)
+ if (!useVBOs())
{
- return ; //nothing to unmap
+ return; //nothing to unmap
}
- bool updated_all = false ;
+ bool updated_all = false;
- if (mMappedData && mVertexLocked && type != TYPE_INDEX)
+ if (mMappedData && mVertexLocked)
{
- updated_all = (mIndexLocked && type < 0) ; //both vertex and index buffers done updating
+ LLFastTimer t(FTM_VBO_UNMAP);
+ bindGLBuffer(true);
+ updated_all = mIndexLocked; //both vertex and index buffers done updating
- if(sDisableVBOMapping)
+ if(!mMappable)
{
if (!mMappedVertexRegions.empty())
{
@@ -1389,7 +1718,7 @@ void LLVertexBuffer::unmapBuffer(S32 type)
const MappedRegion& region = mMappedVertexRegions[i];
S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0;
S32 length = sTypeSize[region.mType]*region.mCount;
- glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, mMappedData+offset);
+ glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, (U8*) mMappedData+offset);
stop_glerror();
}
@@ -1398,7 +1727,7 @@ void LLVertexBuffer::unmapBuffer(S32 type)
else
{
stop_glerror();
- glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData);
+ glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), (U8*) mMappedData);
stop_glerror();
}
}
@@ -1416,6 +1745,7 @@ void LLVertexBuffer::unmapBuffer(S32 type)
S32 length = sTypeSize[region.mType]*region.mCount;
if (gGLManager.mHasMapBufferRange)
{
+ LLFastTimer t(FTM_VBO_FLUSH_RANGE);
#ifdef GL_ARB_map_buffer_range
glFlushMappedBufferRange(GL_ARRAY_BUFFER_ARB, offset, length);
#endif
@@ -1437,13 +1767,15 @@ void LLVertexBuffer::unmapBuffer(S32 type)
mMappedData = NULL;
}
- mVertexLocked = FALSE ;
+ mVertexLocked = false;
sMappedCount--;
}
- if (mMappedIndexData && mIndexLocked && (type < 0 || type == TYPE_INDEX))
+ if (mMappedIndexData && mIndexLocked)
{
- if(sDisableVBOMapping)
+ LLFastTimer t(FTM_IBO_UNMAP);
+ bindGLIndices();
+ if(!mMappable)
{
if (!mMappedIndexRegions.empty())
{
@@ -1452,7 +1784,7 @@ void LLVertexBuffer::unmapBuffer(S32 type)
const MappedRegion& region = mMappedIndexRegions[i];
S32 offset = region.mIndex >= 0 ? sizeof(U16)*region.mIndex : 0;
S32 length = sizeof(U16)*region.mCount;
- glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length, mMappedIndexData+offset);
+ glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length, (U8*) mMappedIndexData+offset);
stop_glerror();
}
@@ -1461,7 +1793,7 @@ void LLVertexBuffer::unmapBuffer(S32 type)
else
{
stop_glerror();
- glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData);
+ glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), (U8*) mMappedIndexData);
stop_glerror();
}
}
@@ -1478,6 +1810,7 @@ void LLVertexBuffer::unmapBuffer(S32 type)
S32 length = sizeof(U16)*region.mCount;
if (gGLManager.mHasMapBufferRange)
{
+ LLFastTimer t(FTM_IBO_FLUSH_RANGE);
#ifdef GL_ARB_map_buffer_range
glFlushMappedBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length);
#endif
@@ -1498,30 +1831,16 @@ void LLVertexBuffer::unmapBuffer(S32 type)
glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
stop_glerror();
- mMappedIndexData = NULL ;
+ mMappedIndexData = NULL;
}
- mIndexLocked = FALSE ;
+ mIndexLocked = false;
sMappedCount--;
}
if(updated_all)
{
- if(mUsage == GL_STATIC_DRAW_ARB)
- {
- //static draw buffers can only be mapped a single time
- //throw out client data (we won't be using it again)
- mEmpty = TRUE;
- mFinal = TRUE;
- if(sDisableVBOMapping)
- {
- freeClientBuffer() ;
- }
- }
- else
- {
- mEmpty = FALSE;
- }
+ mEmpty = false;
}
}
@@ -1536,39 +1855,39 @@ template <class T,S32 type> struct VertexBufferStrider
{
if (type == LLVertexBuffer::TYPE_INDEX)
{
- U8* ptr = vbo.mapIndexBuffer(index, count, map_range);
+ volatile U8* ptr = vbo.mapIndexBuffer(index, count, map_range);
if (ptr == NULL)
{
llwarns << "mapIndexBuffer failed!" << llendl;
- return FALSE;
+ return false;
}
strider = (T*)ptr;
strider.setStride(0);
- return TRUE;
+ return true;
}
else if (vbo.hasDataType(type))
{
S32 stride = LLVertexBuffer::sTypeSize[type];
- U8* ptr = vbo.mapVertexBuffer(type, index, count, map_range);
+ volatile U8* ptr = vbo.mapVertexBuffer(type, index, count, map_range);
if (ptr == NULL)
{
llwarns << "mapVertexBuffer failed!" << llendl;
- return FALSE;
+ return false;
}
strider = (T*)ptr;
strider.setStride(stride);
- return TRUE;
+ return true;
}
else
{
llerrs << "VertexBufferStrider could not find valid vertex data." << llendl;
}
- return FALSE;
+ return false;
}
};
@@ -1576,6 +1895,10 @@ bool LLVertexBuffer::getVertexStrider(LLStrider<LLVector3>& strider, S32 index,
{
return VertexBufferStrider<LLVector3,TYPE_VERTEX>::get(*this, strider, index, count, map_range);
}
+bool LLVertexBuffer::getVertexStrider(LLStrider<LLVector4a>& strider, S32 index, S32 count, bool map_range)
+{
+ return VertexBufferStrider<LLVector4a,TYPE_VERTEX>::get(*this, strider, index, count, map_range);
+}
bool LLVertexBuffer::getIndexStrider(LLStrider<U16>& strider, S32 index, S32 count, bool map_range)
{
return VertexBufferStrider<U16,TYPE_INDEX>::get(*this, strider, index, count, map_range);
@@ -1601,6 +1924,10 @@ bool LLVertexBuffer::getColorStrider(LLStrider<LLColor4U>& strider, S32 index, S
{
return VertexBufferStrider<LLColor4U,TYPE_COLOR>::get(*this, strider, index, count, map_range);
}
+bool LLVertexBuffer::getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index, S32 count, bool map_range)
+{
+ return VertexBufferStrider<LLColor4U,TYPE_EMISSIVE>::get(*this, strider, index, count, map_range);
+}
bool LLVertexBuffer::getWeightStrider(LLStrider<F32>& strider, S32 index, S32 count, bool map_range)
{
return VertexBufferStrider<F32,TYPE_WEIGHT>::get(*this, strider, index, count, map_range);
@@ -1618,43 +1945,147 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, S32 in
//----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_BIND_GL_ARRAY("Bind Array");
+bool LLVertexBuffer::bindGLArray()
+{
+ if (mGLArray && sGLRenderArray != mGLArray)
+ {
+ {
+ LLFastTimer t(FTM_BIND_GL_ARRAY);
+#if GL_ARB_vertex_array_object
+ glBindVertexArray(mGLArray);
+#endif
+ sGLRenderArray = mGLArray;
+ }
+
+ //really shouldn't be necessary, but some drivers don't properly restore the
+ //state of GL_ELEMENT_ARRAY_BUFFER_BINDING
+ bindGLIndices();
+
+ return true;
+ }
+
+ return false;
+}
+
+static LLFastTimer::DeclareTimer FTM_BIND_GL_BUFFER("Bind Buffer");
+
+bool LLVertexBuffer::bindGLBuffer(bool force_bind)
+{
+ bindGLArray();
+
+ bool ret = false;
+
+ if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))))
+ {
+ LLFastTimer t(FTM_BIND_GL_BUFFER);
+ /*if (sMapped)
+ {
+ llerrs << "VBO bound while another VBO mapped!" << llendl;
+ }*/
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer);
+ sGLRenderBuffer = mGLBuffer;
+ sBindCount++;
+ sVBOActive = true;
+
+ if (mGLArray)
+ {
+ llassert(sGLRenderArray == mGLArray);
+ //mCachedRenderBuffer = mGLBuffer;
+ }
+
+ ret = true;
+ }
+
+ return ret;
+}
+
+static LLFastTimer::DeclareTimer FTM_BIND_GL_INDICES("Bind Indices");
+
+bool LLVertexBuffer::bindGLIndices(bool force_bind)
+{
+ bindGLArray();
+
+ bool ret = false;
+ if (useVBOs() && (force_bind || (mGLIndices && (mGLIndices != sGLRenderIndices || !sIBOActive))))
+ {
+ LLFastTimer t(FTM_BIND_GL_INDICES);
+ /*if (sMapped)
+ {
+ llerrs << "VBO bound while another VBO mapped!" << llendl;
+ }*/
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, mGLIndices);
+ sGLRenderIndices = mGLIndices;
+ stop_glerror();
+ sBindCount++;
+ sIBOActive = true;
+ ret = true;
+ }
+
+ return ret;
+}
+
+void LLVertexBuffer::flush()
+{
+ if (useVBOs())
+ {
+ unmapBuffer();
+ }
+}
+
// Set for rendering
-void LLVertexBuffer::setBuffer(U32 data_mask, S32 type)
+void LLVertexBuffer::setBuffer(U32 data_mask)
{
+ flush();
+
LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER);
//set up pointers if the data mask is different ...
- BOOL setup = (sLastMask != data_mask);
+ bool setup = (sLastMask != data_mask);
+
+ if (gDebugGL && data_mask != 0)
+ { //make sure data requirements are fulfilled
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ if (shader)
+ {
+ U32 required_mask = 0;
+ for (U32 i = 0; i < LLVertexBuffer::TYPE_TEXTURE_INDEX; ++i)
+ {
+ if (shader->getAttribLocation(i) > -1)
+ {
+ U32 required = 1 << i;
+ if ((data_mask & required) == 0)
+ {
+ llwarns << "Missing attribute: " << LLShaderMgr::instance()->mReservedAttribs[i] << llendl;
+ }
+
+ required_mask |= required;
+ }
+ }
+
+ if ((data_mask & required_mask) != required_mask)
+ {
+ llerrs << "Shader consumption mismatches data provision." << llendl;
+ }
+ }
+ }
if (useVBOs())
{
- if (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))
+ if (mGLArray)
{
- /*if (sMapped)
- {
- llerrs << "VBO bound while another VBO mapped!" << llendl;
- }*/
- stop_glerror();
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer);
- stop_glerror();
- sBindCount++;
- sVBOActive = TRUE;
- setup = TRUE; // ... or the bound buffer changed
+ bindGLArray();
+ setup = false; //do NOT perform pointer setup if using VAO
}
- if (mGLIndices && (mGLIndices != sGLRenderIndices || !sIBOActive))
+ else
{
- /*if (sMapped)
- {
- llerrs << "VBO bound while another VBO mapped!" << llendl;
- }*/
- stop_glerror();
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, mGLIndices);
- stop_glerror();
- sBindCount++;
- sIBOActive = TRUE;
+ const bool bindBuffer = bindGLBuffer();
+ const bool bindIndices = bindGLIndices();
+
+ setup = setup || bindBuffer || bindIndices;
}
-
- BOOL error = FALSE;
- if (gDebugGL)
+
+ bool error = false;
+ if (gDebugGL && !mGLArray)
{
GLint buff;
glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
@@ -1662,7 +2093,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask, S32 type)
{
if (gDebugSession)
{
- error = TRUE;
+ error = true;
gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl;
}
else
@@ -1678,7 +2109,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask, S32 type)
{
if (gDebugSession)
{
- error = TRUE;
+ error = true;
gFailLog << "Invalid GL index buffer bound: " << buff << std::endl;
}
else
@@ -1689,116 +2120,55 @@ void LLVertexBuffer::setBuffer(U32 data_mask, S32 type)
}
}
- if (mResized)
+
+ }
+ else
+ {
+ if (sGLRenderArray)
{
- if (gDebugGL)
- {
- GLint buff;
- glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
- if ((GLuint)buff != mGLBuffer)
- {
- if (gDebugSession)
- {
- error = TRUE;
- gFailLog << "Invalid GL vertex buffer bound: " << std::endl;
- }
- else
- {
- llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
- }
- }
-
- if (mGLIndices != 0)
- {
- glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
- if ((GLuint)buff != mGLIndices)
- {
- if (gDebugSession)
- {
- error = TRUE;
- gFailLog << "Invalid GL index buffer bound: "<< std::endl;
- }
- else
- {
- llerrs << "Invalid GL index buffer bound: " << buff << llendl;
- }
- }
- }
- }
-
- if (mGLBuffer)
- {
- stop_glerror();
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), NULL, mUsage);
- stop_glerror();
- }
- if (mGLIndices)
- {
- stop_glerror();
- glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), NULL, mUsage);
- stop_glerror();
- }
-
- mEmpty = TRUE;
- mResized = FALSE;
-
- if (data_mask != 0)
- {
- if (gDebugSession)
- {
- error = TRUE;
- gFailLog << "Buffer set for rendering before being filled after resize." << std::endl;
- }
- else
- {
- llerrs << "Buffer set for rendering before being filled after resize." << llendl;
- }
- }
+#if GL_ARB_vertex_array_object
+ glBindVertexArray(0);
+#endif
+ sGLRenderArray = 0;
+ sGLRenderIndices = 0;
+ sIBOActive = false;
}
- if (error)
- {
- ll_fail("LLVertexBuffer::mapBuffer failed");
- }
- unmapBuffer(type);
- }
- else
- {
if (mGLBuffer)
{
if (sVBOActive)
{
glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
sBindCount++;
- sVBOActive = FALSE;
- setup = TRUE; // ... or a VBO is deactivated
+ sVBOActive = false;
+ setup = true; // ... or a VBO is deactivated
}
if (sGLRenderBuffer != mGLBuffer)
{
- setup = TRUE; // ... or a client memory pointer changed
+ sGLRenderBuffer = mGLBuffer;
+ setup = true; // ... or a client memory pointer changed
}
}
- if (mGLIndices && sIBOActive)
+ if (mGLIndices)
{
- /*if (sMapped)
+ if (sIBOActive)
{
- llerrs << "VBO unbound while potentially mapped!" << llendl;
- }*/
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
- sBindCount++;
- sIBOActive = FALSE;
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+ sBindCount++;
+ sIBOActive = false;
+ }
+
+ sGLRenderIndices = mGLIndices;
}
}
- setupClientArrays(data_mask);
-
- if (mGLIndices)
+ if (!mGLArray)
{
- sGLRenderIndices = mGLIndices;
+ setupClientArrays(data_mask);
}
+
if (mGLBuffer)
{
- sGLRenderBuffer = mGLBuffer;
if (data_mask && setup)
{
setupVertexBuffer(data_mask); // subclass specific setup (virtual function)
@@ -1808,80 +2178,153 @@ void LLVertexBuffer::setBuffer(U32 data_mask, S32 type)
}
// virtual (default)
-void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const
+void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER);
stop_glerror();
- U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
+ volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
- if ((data_mask & mTypeMask) != data_mask)
+ /*if ((data_mask & mTypeMask) != data_mask)
{
llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl;
- }
-
- if (data_mask & MAP_NORMAL)
- {
- glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL]));
- }
- if (data_mask & MAP_TEXCOORD3)
- {
- glClientActiveTextureARB(GL_TEXTURE3_ARB);
- glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD3], (void*)(base + mOffsets[TYPE_TEXCOORD3]));
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- }
- if (data_mask & MAP_TEXCOORD2)
- {
- glClientActiveTextureARB(GL_TEXTURE2_ARB);
- glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD2], (void*)(base + mOffsets[TYPE_TEXCOORD2]));
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- }
- if (data_mask & MAP_TEXCOORD1)
- {
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
- glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1]));
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- }
- if (data_mask & MAP_BINORMAL)
- {
- glClientActiveTextureARB(GL_TEXTURE2_ARB);
- glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL]));
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- }
- if (data_mask & MAP_TEXCOORD0)
- {
- glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
- }
- if (data_mask & MAP_COLOR)
- {
- glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR]));
- }
-
- if (data_mask & MAP_WEIGHT)
- {
- glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT]));
- }
-
- if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1)
- {
- glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4]));
- }
+ }*/
- if (data_mask & MAP_CLOTHWEIGHT)
+ if (LLGLSLShader::sNoFixedFunction)
{
- glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]));
- }
- if (data_mask & MAP_VERTEX)
+ if (data_mask & MAP_NORMAL)
+ {
+ S32 loc = TYPE_NORMAL;
+ void* ptr = (void*)(base + mOffsets[TYPE_NORMAL]);
+ glVertexAttribPointerARB(loc, 3, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_NORMAL], ptr);
+ }
+ if (data_mask & MAP_TEXCOORD3)
+ {
+ S32 loc = TYPE_TEXCOORD3;
+ void* ptr = (void*)(base + mOffsets[TYPE_TEXCOORD3]);
+ glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD3], ptr);
+ }
+ if (data_mask & MAP_TEXCOORD2)
+ {
+ S32 loc = TYPE_TEXCOORD2;
+ void* ptr = (void*)(base + mOffsets[TYPE_TEXCOORD2]);
+ glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD2], ptr);
+ }
+ if (data_mask & MAP_TEXCOORD1)
+ {
+ S32 loc = TYPE_TEXCOORD1;
+ void* ptr = (void*)(base + mOffsets[TYPE_TEXCOORD1]);
+ glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], ptr);
+ }
+ if (data_mask & MAP_BINORMAL)
+ {
+ S32 loc = TYPE_BINORMAL;
+ void* ptr = (void*)(base + mOffsets[TYPE_BINORMAL]);
+ glVertexAttribPointerARB(loc, 3,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], ptr);
+ }
+ if (data_mask & MAP_TEXCOORD0)
+ {
+ S32 loc = TYPE_TEXCOORD0;
+ void* ptr = (void*)(base + mOffsets[TYPE_TEXCOORD0]);
+ glVertexAttribPointerARB(loc,2,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], ptr);
+ }
+ if (data_mask & MAP_COLOR)
+ {
+ S32 loc = TYPE_COLOR;
+ void* ptr = (void*)(base + mOffsets[TYPE_COLOR]);
+ glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_COLOR], ptr);
+ }
+ if (data_mask & MAP_EMISSIVE)
+ {
+ S32 loc = TYPE_EMISSIVE;
+ void* ptr = (void*)(base + mOffsets[TYPE_EMISSIVE]);
+ glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE], ptr);
+ }
+ if (data_mask & MAP_WEIGHT)
+ {
+ S32 loc = TYPE_WEIGHT;
+ void* ptr = (void*)(base + mOffsets[TYPE_WEIGHT]);
+ glVertexAttribPointerARB(loc, 1, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], ptr);
+ }
+ if (data_mask & MAP_WEIGHT4)
+ {
+ S32 loc = TYPE_WEIGHT4;
+ void* ptr = (void*)(base+mOffsets[TYPE_WEIGHT4]);
+ glVertexAttribPointerARB(loc, 4, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], ptr);
+ }
+ if (data_mask & MAP_CLOTHWEIGHT)
+ {
+ S32 loc = TYPE_CLOTHWEIGHT;
+ void* ptr = (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]);
+ glVertexAttribPointerARB(loc, 4, GL_FLOAT, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], ptr);
+ }
+ if (data_mask & MAP_TEXTURE_INDEX &&
+ (gGLManager.mGLSLVersionMajor >= 2 || gGLManager.mGLSLVersionMinor >= 30)) //indexed texture rendering requires GLSL 1.30 or later
+ {
+#if !LL_DARWIN
+ S32 loc = TYPE_TEXTURE_INDEX;
+ void *ptr = (void*) (base + mOffsets[TYPE_VERTEX] + 12);
+ glVertexAttribIPointer(loc, 4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr);
+#endif
+ }
+ if (data_mask & MAP_VERTEX)
+ {
+ S32 loc = TYPE_VERTEX;
+ void* ptr = (void*)(base + mOffsets[TYPE_VERTEX]);
+ glVertexAttribPointerARB(loc, 3,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr);
+ }
+ }
+ else
{
- if (data_mask & MAP_TEXTURE_INDEX)
+ if (data_mask & MAP_NORMAL)
{
- glVertexPointer(4,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0));
+ glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL]));
}
- else
+ if (data_mask & MAP_TEXCOORD3)
{
- glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0));
+ glClientActiveTextureARB(GL_TEXTURE3_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD3], (void*)(base + mOffsets[TYPE_TEXCOORD3]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
+ if (data_mask & MAP_TEXCOORD2)
+ {
+ glClientActiveTextureARB(GL_TEXTURE2_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD2], (void*)(base + mOffsets[TYPE_TEXCOORD2]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ if (data_mask & MAP_TEXCOORD1)
+ {
+ glClientActiveTextureARB(GL_TEXTURE1_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ if (data_mask & MAP_BINORMAL)
+ {
+ glClientActiveTextureARB(GL_TEXTURE2_ARB);
+ glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ if (data_mask & MAP_TEXCOORD0)
+ {
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
+ }
+ if (data_mask & MAP_COLOR)
+ {
+ glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR]));
+ }
+ if (data_mask & MAP_VERTEX)
+ {
+ glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0));
+ }
}
llglassertok();
}
+LLVertexBuffer::MappedRegion::MappedRegion(S32 type, S32 index, S32 count)
+: mType(type), mIndex(index), mCount(count)
+{
+ llassert(mType == LLVertexBuffer::TYPE_INDEX ||
+ mType < LLVertexBuffer::TYPE_TEXTURE_INDEX);
+}
+
+
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 578cec3885..d859199663 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -38,6 +38,8 @@
#include <vector>
#include <list>
+#define LL_MAX_VERTEX_ATTRIB_LOCATION 64
+
//============================================================================
// NOTES
// Threading:
@@ -49,25 +51,37 @@
//============================================================================
// gl name pools for dynamic and streaming buffers
-
-class LLVBOPool : public LLGLNamePool
+class LLVBOPool
{
-protected:
- virtual GLuint allocateName()
- {
- GLuint name;
- stop_glerror();
- glGenBuffersARB(1, &name);
- stop_glerror();
- return name;
- }
+public:
+ static U32 sBytesPooled;
+
+ LLVBOPool(U32 vboUsage, U32 vboType)
+ : mUsage(vboUsage)
+ , mType(vboType)
+ {}
+
+ const U32 mUsage;
+ const U32 mType;
- virtual void releaseName(GLuint name)
+ //size MUST be a power of 2
+ volatile U8* allocate(U32& name, U32 size);
+
+ //size MUST be the size provided to allocate that returned the given name
+ void release(U32 name, volatile U8* buffer, U32 size);
+
+ //destroy all records in mFreeList
+ void cleanup();
+
+ class Record
{
- stop_glerror();
- glDeleteBuffersARB(1, &name);
- stop_glerror();
- }
+ public:
+ U32 mGLName;
+ volatile U8* mClientData;
+ };
+
+ typedef std::list<Record> record_list_t;
+ std::vector<record_list_t> mFreeList;
};
class LLGLFence
@@ -79,7 +93,7 @@ public:
//============================================================================
// base class
-class LLPrivateMemoryPool ;
+class LLPrivateMemoryPool;
class LLVertexBuffer : public LLRefCount
{
public:
@@ -90,12 +104,11 @@ public:
S32 mIndex;
S32 mCount;
- MappedRegion(S32 type, S32 index, S32 count)
- : mType(type), mIndex(index), mCount(count)
- { }
+ MappedRegion(S32 type, S32 index, S32 count);
};
LLVertexBuffer(const LLVertexBuffer& rhs)
+ : mUsage(rhs.mUsage)
{
*this = rhs;
}
@@ -111,18 +124,17 @@ public:
static LLVBOPool sStreamIBOPool;
static LLVBOPool sDynamicIBOPool;
- static S32 sWeight4Loc;
-
- static BOOL sUseStreamDraw;
- static BOOL sPreferStreamDraw;
+ static bool sUseStreamDraw;
+ static bool sUseVAO;
+ static bool sPreferStreamDraw;
static void initClass(bool use_vbo, bool no_vbo_mapping);
static void cleanupClass();
static void setupClientArrays(U32 data_mask);
static void drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm);
+ static void drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp);
- static void clientCopy(F64 max_time = 0.005); //copy data from client to GL
- static void unbind(); //unbind any bound vertex buffer
+ static void unbind(); //unbind any bound vertex buffer
//get the size of a vertex with the given typemask
static S32 calcVertexSize(const U32& typemask);
@@ -133,24 +145,29 @@ public:
static S32 calcOffsets(const U32& typemask, S32* offsets, S32 num_vertices);
+ //WARNING -- when updating these enums you MUST
+ // 1 - update LLVertexBuffer::sTypeSize
+ // 2 - add a strider accessor
+ // 3 - modify LLVertexBuffer::setupVertexBuffer
+ // 4 - modify LLVertexBuffer::setupClientArray
+ // 5 - modify LLViewerShaderMgr::mReservedAttribs
+ // 6 - update LLVertexBuffer::setupVertexArray
enum {
- TYPE_VERTEX,
+ TYPE_VERTEX = 0,
TYPE_NORMAL,
TYPE_TEXCOORD0,
TYPE_TEXCOORD1,
TYPE_TEXCOORD2,
TYPE_TEXCOORD3,
TYPE_COLOR,
- // These use VertexAttribPointer and should possibly be made generic
+ TYPE_EMISSIVE,
TYPE_BINORMAL,
TYPE_WEIGHT,
TYPE_WEIGHT4,
TYPE_CLOTHWEIGHT,
- TYPE_MAX,
- TYPE_INDEX,
-
- //no actual additional data, but indicates position.w is texture index
TYPE_TEXTURE_INDEX,
+ TYPE_MAX,
+ TYPE_INDEX,
};
enum {
MAP_VERTEX = (1<<TYPE_VERTEX),
@@ -160,6 +177,7 @@ public:
MAP_TEXCOORD2 = (1<<TYPE_TEXCOORD2),
MAP_TEXCOORD3 = (1<<TYPE_TEXCOORD3),
MAP_COLOR = (1<<TYPE_COLOR),
+ MAP_EMISSIVE = (1<<TYPE_EMISSIVE),
// These use VertexAttribPointer and should possibly be made generic
MAP_BINORMAL = (1<<TYPE_BINORMAL),
MAP_WEIGHT = (1<<TYPE_WEIGHT),
@@ -173,33 +191,35 @@ protected:
virtual ~LLVertexBuffer(); // use unref()
- virtual void setupVertexBuffer(U32 data_mask) const; // pure virtual, called from mapBuffer()
+ virtual void setupVertexBuffer(U32 data_mask); // pure virtual, called from mapBuffer()
+ void setupVertexArray();
- void genBuffer();
- void genIndices();
+ void genBuffer(U32 size);
+ void genIndices(U32 size);
+ bool bindGLBuffer(bool force_bind = false);
+ bool bindGLIndices(bool force_bind = false);
+ bool bindGLArray();
void releaseBuffer();
void releaseIndices();
- void createGLBuffer();
- void createGLIndices();
+ void createGLBuffer(U32 size);
+ void createGLIndices(U32 size);
void destroyGLBuffer();
void destroyGLIndices();
void updateNumVerts(S32 nverts);
void updateNumIndices(S32 nindices);
- virtual BOOL useVBOs() const;
- void unmapBuffer(S32 type);
- void freeClientBuffer() ;
- void allocateClientVertexBuffer() ;
- void allocateClientIndexBuffer() ;
-
+ bool useVBOs() const;
+ void unmapBuffer();
+
public:
LLVertexBuffer(U32 typemask, S32 usage);
// map for data access
- U8* mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range);
- U8* mapIndexBuffer(S32 index, S32 count, bool map_range);
+ volatile U8* mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range);
+ volatile U8* mapIndexBuffer(S32 index, S32 count, bool map_range);
// set for rendering
- virtual void setBuffer(U32 data_mask, S32 type = -1); // calls setupVertexBuffer() if data_mask is not 0
+ virtual void setBuffer(U32 data_mask); // calls setupVertexBuffer() if data_mask is not 0
+ void flush(); //flush pending data to GL memory
// allocate buffer
void allocateBuffer(S32 nverts, S32 nindices, bool create);
virtual void resizeBuffer(S32 newnverts, S32 newnindices);
@@ -212,33 +232,35 @@ public:
// setVertsNorms(verts, norms);
// vb->unmapBuffer();
bool getVertexStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false);
+ bool getVertexStrider(LLStrider<LLVector4a>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getIndexStrider(LLStrider<U16>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getTexCoord0Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getNormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getBinormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
+ bool getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false);
- BOOL isEmpty() const { return mEmpty; }
- BOOL isLocked() const { return mVertexLocked || mIndexLocked; }
+
+ bool isEmpty() const { return mEmpty; }
+ bool isLocked() const { return mVertexLocked || mIndexLocked; }
S32 getNumVerts() const { return mNumVerts; }
S32 getNumIndices() const { return mNumIndices; }
- S32 getRequestedVerts() const { return mRequestedNumVerts; }
- S32 getRequestedIndices() const { return mRequestedNumIndices; }
-
- U8* getIndicesPointer() const { return useVBOs() ? (U8*) mAlignedIndexOffset : mMappedIndexData; }
- U8* getVerticesPointer() const { return useVBOs() ? (U8*) mAlignedOffset : mMappedData; }
+
+ volatile U8* getIndicesPointer() const { return useVBOs() ? (U8*) mAlignedIndexOffset : mMappedIndexData; }
+ volatile U8* getVerticesPointer() const { return useVBOs() ? (U8*) mAlignedOffset : mMappedData; }
U32 getTypeMask() const { return mTypeMask; }
bool hasDataType(S32 type) const { return ((1 << type) & getTypeMask()); }
S32 getSize() const;
- S32 getIndicesSize() const { return mNumIndices * sizeof(U16); }
- U8* getMappedData() const { return mMappedData; }
- U8* getMappedIndices() const { return mMappedIndexData; }
+ S32 getIndicesSize() const { return mIndicesSize; }
+ volatile U8* getMappedData() const { return mMappedData; }
+ volatile U8* getMappedIndices() const { return mMappedIndexData; }
S32 getOffset(S32 type) const { return mOffsets[type]; }
S32 getUsage() const { return mUsage; }
+ bool isWriteable() const { return (mMappable || mUsage == GL_STREAM_DRAW_ARB) ? true : false; }
void draw(U32 mode, U32 count, U32 indices_offset) const;
void drawArrays(U32 mode, U32 offset, U32 count) const;
@@ -252,25 +274,31 @@ public:
protected:
S32 mNumVerts; // Number of vertices allocated
S32 mNumIndices; // Number of indices allocated
- S32 mRequestedNumVerts; // Number of vertices requested
- S32 mRequestedNumIndices; // Number of indices requested
-
+
ptrdiff_t mAlignedOffset;
ptrdiff_t mAlignedIndexOffset;
S32 mSize;
+ S32 mIndicesSize;
U32 mTypeMask;
- S32 mUsage; // GL usage
+
+ const S32 mUsage; // GL usage
+
U32 mGLBuffer; // GL VBO handle
U32 mGLIndices; // GL IBO handle
- U8* mMappedData; // pointer to currently mapped data (NULL if unmapped)
- U8* mMappedIndexData; // pointer to currently mapped indices (NULL if unmapped)
- BOOL mVertexLocked; // if TRUE, vertex buffer is being or has been written to in client memory
- BOOL mIndexLocked; // if TRUE, index buffer is being or has been written to in client memory
- BOOL mFinal; // if TRUE, buffer can not be mapped again
- BOOL mFilthy; // if TRUE, entire buffer must be copied (used to prevent redundant dirty flags)
- BOOL mEmpty; // if TRUE, client buffer is empty (or NULL). Old values have been discarded.
- BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not
- BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded)
+ U32 mGLArray; // GL VAO handle
+
+ volatile U8* mMappedData; // pointer to currently mapped data (NULL if unmapped)
+ volatile U8* mMappedIndexData; // pointer to currently mapped indices (NULL if unmapped)
+
+ U32 mMappedDataUsingVBOs : 1;
+ U32 mMappedIndexDataUsingVBOs : 1;
+ U32 mVertexLocked : 1; // if true, vertex buffer is being or has been written to in client memory
+ U32 mIndexLocked : 1; // if true, index buffer is being or has been written to in client memory
+ U32 mFinal : 1; // if true, buffer can not be mapped again
+ U32 mEmpty : 1; // if true, client buffer is empty (or NULL). Old values have been discarded.
+
+ mutable bool mMappable; // if true, use memory mapping to upload data (otherwise doublebuffer and use glBufferSubData)
+
S32 mOffsets[TYPE_MAX];
std::vector<MappedRegion> mMappedVertexRegions;
@@ -281,26 +309,27 @@ protected:
void placeFence() const;
void waitFence() const;
+ static S32 determineUsage(S32 usage);
private:
- static LLPrivateMemoryPool* sPrivatePoolp ;
+ static LLPrivateMemoryPool* sPrivatePoolp;
public:
static S32 sCount;
static S32 sGLCount;
static S32 sMappedCount;
- static BOOL sMapped;
- static std::vector<U32> sDeleteList;
+ static bool sMapped;
typedef std::list<LLVertexBuffer*> buffer_list_t;
- static BOOL sDisableVBOMapping; //disable glMapBufferARB
- static BOOL sEnableVBOs;
+ static bool sDisableVBOMapping; //disable glMapBufferARB
+ static bool sEnableVBOs;
static S32 sTypeSize[TYPE_MAX];
static U32 sGLMode[LLRender::NUM_MODES];
static U32 sGLRenderBuffer;
+ static U32 sGLRenderArray;
static U32 sGLRenderIndices;
- static BOOL sVBOActive;
- static BOOL sIBOActive;
+ static bool sVBOActive;
+ static bool sIBOActive;
static U32 sLastMask;
static U32 sAllocatedBytes;
static U32 sBindCount;
diff --git a/indra/llui/llaccordionctrltab.cpp b/indra/llui/llaccordionctrltab.cpp
index 4b0b7c561d..c025cd7939 100644
--- a/indra/llui/llaccordionctrltab.cpp
+++ b/indra/llui/llaccordionctrltab.cpp
@@ -973,10 +973,10 @@ void LLAccordionCtrlTab::drawChild(const LLRect& root_rect,LLView* child)
if ( root_rect.overlaps(screen_rect) && LLUI::sDirtyRect.overlaps(screen_rect))
{
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
LLUI::pushMatrix();
{
- LLUI::translate((F32)child->getRect().mLeft, (F32)child->getRect().mBottom, 0.f);
+ LLUI::translate((F32)child->getRect().mLeft, (F32)child->getRect().mBottom);
child->draw();
}
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp
index 74b8885e1f..705fe16559 100644
--- a/indra/llui/llbutton.cpp
+++ b/indra/llui/llbutton.cpp
@@ -115,7 +115,7 @@ LLButton::Params::Params()
LLButton::LLButton(const LLButton::Params& p)
: LLUICtrl(p),
- LLBadgeOwner(LLView::getHandle()),
+ LLBadgeOwner(getHandle()),
mMouseDownFrame(0),
mMouseHeldDownCount(0),
mBorderEnabled( FALSE ),
@@ -589,15 +589,23 @@ void LLButton::getOverlayImageSize(S32& overlay_width, S32& overlay_height)
// virtual
void LLButton::draw()
{
+ static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::sSettingGroups["config"], "EnableButtonFlashing", true);
F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency();
bool flash = FALSE;
- if( mFlashing )
+ if( mFlashing)
{
- F32 elapsed = mFlashingTimer.getElapsedTimeF32();
- S32 flash_count = S32(elapsed * mButtonFlashRate * 2.f);
- // flash on or off?
- flash = (flash_count % 2 == 0) || flash_count > S32((F32)mButtonFlashCount * 2.f);
+ if ( sEnableButtonFlashing)
+ {
+ F32 elapsed = mFlashingTimer.getElapsedTimeF32();
+ S32 flash_count = S32(elapsed * mButtonFlashRate * 2.f);
+ // flash on or off?
+ flash = (flash_count % 2 == 0) || flash_count > S32((F32)mButtonFlashCount * 2.f);
+ }
+ else
+ { // otherwise just highlight button in flash color
+ flash = true;
+ }
}
bool pressed_by_keyboard = FALSE;
@@ -900,9 +908,9 @@ void LLButton::draw()
// Not sure if it is really needed. Probably S32_MAX should be always passed as max_chars.
mLastDrawCharsCount = mGLFont->render(label, 0,
(F32)x,
- (F32)(mBottomVPad + y_offset),
+ (F32)(getRect().getHeight() / 2 + mBottomVPad),
label_color % alpha,
- mHAlign, LLFontGL::BOTTOM,
+ mHAlign, LLFontGL::VCENTER,
LLFontGL::NORMAL,
mDropShadowedText ? LLFontGL::DROP_SHADOW_SOFT : LLFontGL::NO_SHADOW,
S32_MAX, text_width,
@@ -1234,7 +1242,6 @@ void LLButton::resetMouseDownTimer()
mMouseDownTimer.reset();
}
-
BOOL LLButton::handleDoubleClick(S32 x, S32 y, MASK mask)
{
// just treat a double click as a second click
diff --git a/indra/llui/llclipboard.cpp b/indra/llui/llclipboard.cpp
index 6910b962a1..14173fdbb0 100644
--- a/indra/llui/llclipboard.cpp
+++ b/indra/llui/llclipboard.cpp
@@ -34,109 +34,113 @@
#include "llview.h"
#include "llwindow.h"
-// Global singleton
-LLClipboard gClipboard;
-
-
-LLClipboard::LLClipboard()
+LLClipboard::LLClipboard() :
+ mGeneration(0)
{
- mSourceItem = NULL;
+ reset();
}
-
LLClipboard::~LLClipboard()
{
+ reset();
}
-
-void LLClipboard::copyFromSubstring(const LLWString &src, S32 pos, S32 len, const LLUUID& source_id )
+void LLClipboard::reset()
{
- mSourceID = source_id;
- mString = src.substr(pos, len);
- LLView::getWindow()->copyTextToClipboard( mString );
+ // Increment the clipboard count
+ mGeneration++;
+ // Clear the clipboard
+ mObjects.clear();
+ mCutMode = false;
+ mString = LLWString();
}
-void LLClipboard::copyFromString(const LLWString &src, const LLUUID& source_id )
+// Copy the input uuid to the LL clipboard
+bool LLClipboard::copyToClipboard(const LLUUID& src, const LLAssetType::EType type)
{
- mSourceID = source_id;
- mString = src;
- LLView::getWindow()->copyTextToClipboard( mString );
+ reset();
+ return addToClipboard(src, type);
}
-const LLWString& LLClipboard::getPasteWString( LLUUID* source_id )
+// Add the input uuid to the LL clipboard
+// Convert the uuid to string and concatenate that string to the system clipboard if legit
+bool LLClipboard::addToClipboard(const LLUUID& src, const LLAssetType::EType type)
{
- if( mSourceID.notNull() )
+ bool res = false;
+ if (src.notNull())
{
- LLWString temp_string;
- LLView::getWindow()->pasteTextFromClipboard(temp_string);
-
- if( temp_string != mString )
+ res = true;
+ if (LLAssetType::lookupIsAssetIDKnowable(type))
{
- mSourceID.setNull();
- mString = temp_string;
+ LLWString source = utf8str_to_wstring(src.asString());
+ res = addToClipboard(source, 0, source.size());
+ }
+ if (res)
+ {
+ mObjects.push_back(src);
+ mGeneration++;
}
}
- else
- {
- LLView::getWindow()->pasteTextFromClipboard(mString);
- }
+ return res;
+}
- if( source_id )
+bool LLClipboard::pasteFromClipboard(std::vector<LLUUID>& inv_objects) const
+{
+ bool res = false;
+ S32 count = mObjects.size();
+ if (count > 0)
{
- *source_id = mSourceID;
+ res = true;
+ inv_objects.clear();
+ for (S32 i = 0; i < count; i++)
+ {
+ inv_objects.push_back(mObjects[i]);
+ }
}
-
- return mString;
+ return res;
}
+// Returns true if the LL Clipboard has pasteable items in it
+bool LLClipboard::hasContents() const
+{
+ return (mObjects.size() > 0);
+}
-BOOL LLClipboard::canPasteString() const
+// Returns true if the input uuid is in the list of clipboard objects
+bool LLClipboard::isOnClipboard(const LLUUID& object) const
{
- return LLView::getWindow()->isClipboardTextAvailable();
+ std::vector<LLUUID>::const_iterator iter = std::find(mObjects.begin(), mObjects.end(), object);
+ return (iter != mObjects.end());
}
+// Copy the input string to the LL and the system clipboard
+bool LLClipboard::copyToClipboard(const LLWString &src, S32 pos, S32 len, bool use_primary)
+{
+ return addToClipboard(src, pos, len, use_primary);
+}
-void LLClipboard::copyFromPrimarySubstring(const LLWString &src, S32 pos, S32 len, const LLUUID& source_id )
+// Concatenate the input string to the LL and the system clipboard
+bool LLClipboard::addToClipboard(const LLWString &src, S32 pos, S32 len, bool use_primary)
{
- mSourceID = source_id;
mString = src.substr(pos, len);
- LLView::getWindow()->copyTextToPrimary( mString );
+ return (use_primary ? LLView::getWindow()->copyTextToPrimary(mString) : LLView::getWindow()->copyTextToClipboard(mString));
}
-
-const LLWString& LLClipboard::getPastePrimaryWString( LLUUID* source_id )
+// Copy the System clipboard to the output string.
+// Manage the LL Clipboard / System clipboard consistency
+bool LLClipboard::pasteFromClipboard(LLWString &dst, bool use_primary)
{
- if( mSourceID.notNull() )
- {
- LLWString temp_string;
- LLView::getWindow()->pasteTextFromPrimary(temp_string);
-
- if( temp_string != mString )
- {
- mSourceID.setNull();
- mString = temp_string;
- }
- }
- else
- {
- LLView::getWindow()->pasteTextFromPrimary(mString);
- }
-
- if( source_id )
+ bool res = (use_primary ? LLView::getWindow()->pasteTextFromPrimary(dst) : LLView::getWindow()->pasteTextFromClipboard(dst));
+ if (res)
{
- *source_id = mSourceID;
+ mString = dst;
}
-
- return mString;
+ return res;
}
-
-BOOL LLClipboard::canPastePrimaryString() const
+// Return true if there's something on the System clipboard
+bool LLClipboard::isTextAvailable(bool use_primary) const
{
- return LLView::getWindow()->isPrimaryTextAvailable();
+ return (use_primary ? LLView::getWindow()->isPrimaryTextAvailable() : LLView::getWindow()->isClipboardTextAvailable());
}
-void LLClipboard::setSourceObject(const LLUUID& source_id, LLAssetType::EType type)
-{
- mSourceItem = new LLInventoryObject (source_id, LLUUID::null, type, "");
-}
diff --git a/indra/llui/llclipboard.h b/indra/llui/llclipboard.h
index 9371b94284..fd2e7610df 100644
--- a/indra/llui/llclipboard.h
+++ b/indra/llui/llclipboard.h
@@ -27,46 +27,68 @@
#ifndef LL_LLCLIPBOARD_H
#define LL_LLCLIPBOARD_H
+#include <boost/function.hpp>
#include "llstring.h"
#include "lluuid.h"
#include "stdenums.h"
+#include "llsingleton.h"
+#include "llassettype.h"
#include "llinventory.h"
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLClipboard
+//
+// This class is used to cut/copy/paste text strings and inventory items around
+// the world. Use LLClipboard::instance().method() to use its methods.
+// Note that the text and UUIDs are loosely coupled only. There are few cases
+// where the viewer does offer a serialized version of the UUID on the clipboard.
+// In those case, the text is overridden when copying/cutting the item.
+// In all other cases, the text and the UUIDs are very much independent.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLClipboard
+class LLClipboard : public LLSingleton<LLClipboard>
{
public:
LLClipboard();
~LLClipboard();
+
+ // Clears the clipboard
+ void reset();
+ // Returns the state of the clipboard so client can know if it has been modified (comparing with tracked state)
+ int getGeneration() const { return mGeneration; }
- /* We support two flavors of clipboard. The default is the explicitly
- copy-and-pasted clipboard. The second is the so-called 'primary' clipboard
- which is implicitly copied upon selection on platforms which expect this
- (i.e. X11/Linux). */
-
- void copyFromSubstring(const LLWString &copy_from, S32 pos, S32 len, const LLUUID& source_id = LLUUID::null );
- void copyFromString(const LLWString &copy_from, const LLUUID& source_id = LLUUID::null );
- BOOL canPasteString() const;
- const LLWString& getPasteWString(LLUUID* source_id = NULL);
+ // Text strings management:
+ // ------------------------
+ // We support two flavors of text clipboards. The default is the explicitly
+ // copy-and-pasted clipboard. The second is the so-called 'primary' clipboard
+ // which is implicitly copied upon selection on platforms which expect this
+ // (i.e. X11/Linux, Mac).
+ bool copyToClipboard(const LLWString& src, S32 pos, S32 len, bool use_primary = false);
+ bool addToClipboard(const LLWString& src, S32 pos, S32 len, bool use_primary = false);
+ bool pasteFromClipboard(LLWString& dst, bool use_primary = false);
+ bool isTextAvailable(bool use_primary = false) const;
+
+ // Object list management:
+ // -----------------------
+ // Clears and adds one single object to the clipboard
+ bool copyToClipboard(const LLUUID& src, const LLAssetType::EType type = LLAssetType::AT_NONE);
+ // Adds one object to the current list of objects on the clipboard
+ bool addToClipboard(const LLUUID& src, const LLAssetType::EType type = LLAssetType::AT_NONE);
+ // Gets a copy of the objects on the clipboard
+ bool pasteFromClipboard(std::vector<LLUUID>& inventory_objects) const;
+
+ bool hasContents() const; // True if the clipboard has pasteable objects
+ bool isOnClipboard(const LLUUID& object) const; // True if the input object uuid is on the clipboard
- void copyFromPrimarySubstring(const LLWString &copy_from, S32 pos, S32 len, const LLUUID& source_id = LLUUID::null );
- BOOL canPastePrimaryString() const;
- const LLWString& getPastePrimaryWString(LLUUID* source_id = NULL);
+ bool isCutMode() const { return mCutMode; }
+ void setCutMode(bool mode) { mCutMode = mode; mGeneration++; }
- // Support clipboard for object known only by their uuid and asset type
- void setSourceObject(const LLUUID& source_id, LLAssetType::EType type);
- const LLInventoryObject* getSourceObject() { return mSourceItem; }
-
private:
- LLUUID mSourceID;
- LLWString mString;
- LLInventoryObject* mSourceItem;
+ std::vector<LLUUID> mObjects; // Objects on the clipboard. Can be empty while mString contains something licit (e.g. text from chat)
+ LLWString mString; // The text string. If mObjects is not empty, this string is reflecting them (UUIDs for the moment) if the asset type is knowable.
+ bool mCutMode; // This is a convenience flag for the viewer.
+ int mGeneration; // Incremented when the clipboard changes so that interested parties can check for changes on the clipboard.
};
-
-// Global singleton
-extern LLClipboard gClipboard;
-
-
#endif // LL_LLCLIPBOARD_H
diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp
index 89d8842393..806d2ef3f6 100644
--- a/indra/llui/llcombobox.cpp
+++ b/indra/llui/llcombobox.cpp
@@ -613,7 +613,7 @@ void LLComboBox::showList()
}
mList->setOrigin(rect.mLeft, rect.mBottom);
mList->reshape(rect.getWidth(), rect.getHeight());
- mList->translateIntoRect(root_view_local, FALSE);
+ mList->translateIntoRect(root_view_local);
// Make sure we didn't go off bottom of screen
S32 x, y;
diff --git a/indra/llui/lldraghandle.cpp b/indra/llui/lldraghandle.cpp
index 42e6c3c786..5f69c6af31 100644
--- a/indra/llui/lldraghandle.cpp
+++ b/indra/llui/lldraghandle.cpp
@@ -244,7 +244,7 @@ void LLDragHandleTop::reshapeTitleBox()
const LLFontGL* font = LLFontGL::getFontSansSerif();
S32 title_width = getRect().getWidth();
title_width -= LEFT_PAD + 2 * BORDER_PAD + getButtonsRect().getWidth();
- S32 title_height = llround(font->getLineHeight());
+ S32 title_height = font->getLineHeight();
LLRect title_rect;
title_rect.setLeftTopAndSize(
LEFT_PAD,
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 432397d3e9..8ca1e685a9 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -58,6 +58,8 @@
#include "llhelp.h"
#include "llmultifloater.h"
#include "llsdutil.h"
+#include <boost/foreach.hpp>
+
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
@@ -66,10 +68,10 @@ namespace LLInitParam
{
void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues()
{
- declare("none", LLFloaterEnums::OPEN_POSITIONING_NONE);
- declare("cascading", LLFloaterEnums::OPEN_POSITIONING_CASCADING);
- declare("centered", LLFloaterEnums::OPEN_POSITIONING_CENTERED);
- declare("specified", LLFloaterEnums::OPEN_POSITIONING_SPECIFIED);
+ declare("relative", LLFloaterEnums::POSITIONING_RELATIVE);
+ declare("cascading", LLFloaterEnums::POSITIONING_CASCADING);
+ declare("centered", LLFloaterEnums::POSITIONING_CENTERED);
+ declare("specified", LLFloaterEnums::POSITIONING_SPECIFIED);
}
}
@@ -111,7 +113,6 @@ LLFloater::click_callback LLFloater::sButtonCallbacks[BUTTON_COUNT] =
LLMultiFloater* LLFloater::sHostp = NULL;
BOOL LLFloater::sQuitting = FALSE; // Flag to prevent storing visibility controls while quitting
-LLFloater::handle_map_t LLFloater::sFloaterMap;
LLFloaterView* gFloaterView = NULL;
@@ -176,9 +177,7 @@ LLFloater::Params::Params()
save_visibility("save_visibility", false),
can_dock("can_dock", false),
show_title("show_title", true),
- open_positioning("open_positioning", LLFloaterEnums::OPEN_POSITIONING_NONE),
- specified_left("specified_left"),
- specified_bottom("specified_bottom"),
+ positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE),
header_height("header_height", 0),
legacy_header_height("legacy_header_height", 0),
close_image("close_image"),
@@ -194,7 +193,8 @@ LLFloater::Params::Params()
dock_pressed_image("dock_pressed_image"),
help_pressed_image("help_pressed_image"),
open_callback("open_callback"),
- close_callback("close_callback")
+ close_callback("close_callback"),
+ follows("follows")
{
changeDefault(visible, false);
}
@@ -247,9 +247,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mCanClose(p.can_close),
mDragOnLeft(p.can_drag_on_left),
mResizable(p.can_resize),
- mOpenPositioning(p.open_positioning),
- mSpecifiedLeft(p.specified_left),
- mSpecifiedBottom(p.specified_bottom),
+ mPositioning(p.positioning),
mMinWidth(p.min_width),
mMinHeight(p.min_height),
mHeaderHeight(p.header_height),
@@ -268,7 +266,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mMinimizeSignal(NULL)
// mNotificationContext(NULL)
{
- mHandle.bind(this);
+ mPosition.setFloater(*this);
// mNotificationContext = new LLFloaterNotificationContext(getHandle());
// Clicks stop here.
@@ -323,9 +321,6 @@ void LLFloater::initFloater(const Params& p)
// Floaters are created in the invisible state
setVisible(FALSE);
- // add self to handle->floater map
- sFloaterMap[mHandle] = this;
-
if (!getParent())
{
gFloaterView->addChild(this);
@@ -532,8 +527,6 @@ LLFloater::~LLFloater()
// correct, non-minimized positions.
setMinimized( FALSE );
- sFloaterMap.erase(mHandle);
-
delete mDragHandle;
for (S32 i = 0; i < 4; i++)
{
@@ -550,10 +543,18 @@ LLFloater::~LLFloater()
void LLFloater::storeRectControl()
{
- if( mRectControl.size() > 1 )
+ if (!mRectControl.empty())
{
getControlGroup()->setRect( mRectControl, getRect() );
}
+ if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosXControl, mPosition.mX );
+ }
+ if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosYControl, mPosition.mY );
+ }
}
void LLFloater::storeVisibilityControl()
@@ -572,23 +573,6 @@ void LLFloater::storeDockStateControl()
}
}
-LLRect LLFloater::getSavedRect() const
-{
- LLRect rect;
-
- if (mRectControl.size() > 1)
- {
- rect = getControlGroup()->getRect(mRectControl);
- }
-
- return rect;
-}
-
-bool LLFloater::hasSavedRect() const
-{
- return !getSavedRect().isEmpty();
-}
-
// static
std::string LLFloater::getControlName(const std::string& name, const LLSD& key)
{
@@ -866,7 +850,7 @@ void LLFloater::applyControlsAndPosition(LLFloater* other)
{
if (!applyRectControl())
{
- applyPositioning(other);
+ applyPositioning(other, true);
}
}
}
@@ -875,29 +859,68 @@ bool LLFloater::applyRectControl()
{
bool saved_rect = false;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+
LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName);
if (last_in_group && last_in_group != this)
{
// other floaters in our group, position ourselves relative to them and don't save the rect
mRectControl.clear();
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP;
+ mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
}
- else if (mRectControl.size() > 1)
+ else
{
- // If we have a saved rect, use it
- const LLRect& rect = getControlGroup()->getRect(mRectControl);
- saved_rect = rect.notEmpty();
- if (saved_rect)
+ bool rect_specified = false;
+ if (!mRectControl.empty())
{
- setOrigin(rect.mLeft, rect.mBottom);
-
- if (mResizable)
+ // If we have a saved rect, use it
+ const LLRect& rect = getControlGroup()->getRect(mRectControl);
+ if (rect.notEmpty()) saved_rect = true;
+ if (saved_rect)
{
- reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ setOrigin(rect.mLeft, rect.mBottom);
+
+ if (mResizable)
+ {
+ reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ }
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+ rect_specified = true;
}
}
+
+ LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl);
+ LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl);
+ if (x_control.notNull()
+ && y_control.notNull()
+ && !x_control->isDefault()
+ && !y_control->isDefault())
+ {
+ mPosition.mX = x_control->getValue().asReal();
+ mPosition.mY = y_control->getValue().asReal();
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ applyRelativePosition();
+
+ saved_rect = true;
+ }
+
+ // remember updated position
+ if (rect_specified)
+ {
+ storeRectControl();
+ }
}
+ if (saved_rect)
+ {
+ // propagate any derived positioning data back to settings file
+ storeRectControl();
+ }
+
+
return saved_rect;
}
@@ -914,50 +937,56 @@ bool LLFloater::applyDockState()
return docked;
}
-void LLFloater::applyPositioning(LLFloater* other)
+void LLFloater::applyPositioning(LLFloater* other, bool on_open)
{
// Otherwise position according to the positioning code
- switch (mOpenPositioning)
+ switch (mPositioning)
{
- case LLFloaterEnums::OPEN_POSITIONING_CENTERED:
+ case LLFloaterEnums::POSITIONING_CENTERED:
center();
break;
- case LLFloaterEnums::OPEN_POSITIONING_SPECIFIED:
- {
- // Translate relative to snap rect
- setOrigin(mSpecifiedLeft, mSpecifiedBottom);
- const LLRect& snap_rect = gFloaterView->getSnapRect();
- translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
- }
+ case LLFloaterEnums::POSITIONING_SPECIFIED:
break;
- case LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP:
- case LLFloaterEnums::OPEN_POSITIONING_CASCADING:
- if (other != NULL && other != this)
+ case LLFloaterEnums::POSITIONING_CASCADING:
+ if (!on_open)
{
- stackWith(*other);
+ applyRelativePosition();
}
- else
+ // fall through
+ case LLFloaterEnums::POSITIONING_CASCADE_GROUP:
+ if (on_open)
{
- static const U32 CASCADING_FLOATER_HOFFSET = 0;
- static const U32 CASCADING_FLOATER_VOFFSET = 0;
+ if (other != NULL && other != this)
+ {
+ stackWith(*other);
+ }
+ else
+ {
+ static const U32 CASCADING_FLOATER_HOFFSET = 0;
+ static const U32 CASCADING_FLOATER_VOFFSET = 0;
- const LLRect& snap_rect = gFloaterView->getSnapRect();
+ const LLRect& snap_rect = gFloaterView->getSnapRect();
- const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
- const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
+ const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
+ const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
- S32 rect_height = getRect().getHeight();
- setOrigin(horizontal_offset, vertical_offset - rect_height);
+ S32 rect_height = getRect().getHeight();
+ setOrigin(horizontal_offset, vertical_offset - rect_height);
- translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
+ translate(snap_rect.mLeft, snap_rect.mBottom);
+ }
+ setFollows(FOLLOWS_TOP | FOLLOWS_LEFT);
}
break;
- case LLFloaterEnums::OPEN_POSITIONING_NONE:
+ case LLFloaterEnums::POSITIONING_RELATIVE:
+ {
+ applyRelativePosition();
+
+ break;
+ }
default:
// Do nothing
break;
@@ -1038,7 +1067,9 @@ BOOL LLFloater::canSnapTo(const LLView* other_view)
if (other_view != getParent())
{
const LLFloater* other_floaterp = dynamic_cast<const LLFloater*>(other_view);
- if (other_floaterp && other_floaterp->getSnapTarget() == getHandle() && mDependents.find(other_floaterp->getHandle()) != mDependents.end())
+ if (other_floaterp
+ && other_floaterp->getSnapTarget() == getHandle()
+ && mDependents.find(other_floaterp->getHandle()) != mDependents.end())
{
// this is a dependent that is already snapped to us, so don't snap back to it
return FALSE;
@@ -1073,7 +1104,9 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user)
if (by_user && !isMinimized())
{
storeRectControl();
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
}
// if not minimized, adjust all snapped dependents to new shape
@@ -1251,6 +1284,7 @@ void LLFloater::setMinimized(BOOL minimize)
// Reshape *after* setting mMinimized
reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE );
+ applyPositioning(NULL, false);
}
make_ui_sound("UISndWindowClose");
@@ -1591,7 +1625,7 @@ void LLFloater::setDocked(bool docked, bool pop_on_undock)
if (mDocked)
{
setMinimized(FALSE);
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
}
updateTitleButtons();
@@ -1625,7 +1659,7 @@ void LLFloater::onClickTearOff(LLFloater* self)
self->openFloater(self->getKey());
// only force position for floaters that don't have that data saved
- if (self->mRectControl.size() <= 1)
+ if (self->mRectControl.empty())
{
new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight());
self->setRect(new_rect);
@@ -1677,18 +1711,19 @@ void LLFloater::onClickHelp( LLFloater* self )
LLFloater* LLFloater::getClosableFloaterFromFocus()
{
LLFloater* focused_floater = NULL;
-
- handle_map_iter_t iter;
- for(iter = sFloaterMap.begin(); iter != sFloaterMap.end(); ++iter)
+ LLInstanceTracker<LLFloater>::instance_iter it = beginInstances();
+ LLInstanceTracker<LLFloater>::instance_iter end_it = endInstances();
+ for (; it != end_it; ++it)
{
- focused_floater = iter->second;
- if (focused_floater->hasFocus())
+ if (it->hasFocus())
{
+ LLFloater& floater = *it;
+ focused_floater = &floater;
break;
}
}
- if (iter == sFloaterMap.end())
+ if (it == endInstances())
{
// nothing found, return
return NULL;
@@ -1803,7 +1838,7 @@ void LLFloater::draw()
const LLFontGL* font = LLFontGL::getFontSansSerif();
LLRect r = getRect();
- gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1,
+ gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - font->getLineHeight() - 1,
titlebar_focus_color % alpha, 0, TRUE);
}
}
@@ -1949,6 +1984,12 @@ void LLFloater::setCanDrag(BOOL can_drag)
}
}
+bool LLFloater::getCanDrag()
+{
+ return mDragHandle->getEnabled();
+}
+
+
void LLFloater::updateTitleButtons()
{
static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);
@@ -2158,13 +2199,15 @@ LLFloaterView::LLFloaterView (const Params& p)
mSnapOffsetBottom(0),
mSnapOffsetRight(0)
{
+ mSnapView = getHandle();
}
// By default, adjust vertical.
void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
{
- S32 old_width = getRect().getWidth();
- S32 old_height = getRect().getHeight();
+ LLView::reshape(width, height, called_from_parent);
+
+ mLastSnapRect = getSnapRect();
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
@@ -2172,66 +2215,52 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
LLFloater* floaterp = (LLFloater*)viewp;
if (floaterp->isDependent())
{
- // dependents use same follow flags as their "dependee"
+ // dependents are moved with their "dependee"
continue;
}
- // Make if follow the edge it is closest to
- U32 follow_flags = 0x0;
-
- if (floaterp->isMinimized())
+ if (!floaterp->isMinimized() && floaterp->getCanDrag())
{
- follow_flags |= (FOLLOWS_LEFT | FOLLOWS_TOP);
- }
- else
- {
- LLRect r = floaterp->getRect();
+ LLRect old_rect = floaterp->getRect();
+ floaterp->applyPositioning(NULL, false);
+ LLRect new_rect = floaterp->getRect();
- // Compute absolute distance from each edge of screen
- S32 left_offset = llabs(r.mLeft - 0);
- S32 right_offset = llabs(old_width - r.mRight);
+ //LLRect r = floaterp->getRect();
- S32 top_offset = llabs(old_height - r.mTop);
- S32 bottom_offset = llabs(r.mBottom - 0);
+ //// Compute absolute distance from each edge of screen
+ //S32 left_offset = llabs(r.mLeft - 0);
+ //S32 right_offset = llabs(old_right - r.mRight);
+ //S32 top_offset = llabs(old_top - r.mTop);
+ //S32 bottom_offset = llabs(r.mBottom - 0);
- if (left_offset < right_offset)
- {
- follow_flags |= FOLLOWS_LEFT;
- }
- else
- {
- follow_flags |= FOLLOWS_RIGHT;
- }
+ S32 translate_x = new_rect.mLeft - old_rect.mLeft;
+ S32 translate_y = new_rect.mBottom - old_rect.mBottom;
- // "No vertical adjustment" usually means that the bottom of the view
- // has been pushed up or down. Hence we want the floaters to follow
- // the top.
- if (top_offset < bottom_offset)
- {
- follow_flags |= FOLLOWS_TOP;
- }
- else
- {
- follow_flags |= FOLLOWS_BOTTOM;
- }
- }
+ //if (left_offset > right_offset)
+ //{
+ // translate_x = new_right - old_right;
+ //}
- floaterp->setFollows(follow_flags);
+ //if (top_offset < bottom_offset)
+ //{
+ // translate_y = new_top - old_top;
+ //}
- //RN: all dependent floaters copy follow behavior of "parent"
- for(LLFloater::handle_set_iter_t dependent_it = floaterp->mDependents.begin();
- dependent_it != floaterp->mDependents.end(); ++dependent_it)
- {
- LLFloater* dependent_floaterp = dependent_it->get();
- if (dependent_floaterp)
+ // don't reposition immovable floaters
+ //if (floaterp->getCanDrag())
+ //{
+ // floaterp->translate(translate_x, translate_y);
+ //}
+ BOOST_FOREACH(LLHandle<LLFloater> dependent_floater, floaterp->mDependents)
{
- dependent_floaterp->setFollows(follow_flags);
+ if (dependent_floater.get())
+ {
+ dependent_floater.get()->translate(translate_x, translate_y);
+ }
}
}
}
-
- LLView::reshape(width, height, called_from_parent);
}
@@ -2631,6 +2660,12 @@ void LLFloaterView::shiftFloaters(S32 x_offset, S32 y_offset)
void LLFloaterView::refresh()
{
+ LLRect snap_rect = getSnapRect();
+ if (snap_rect != mLastSnapRect)
+ {
+ reshape(getRect().getWidth(), getRect().getHeight(), TRUE);
+ }
+
// Constrain children to be entirely on the screen
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
@@ -2643,6 +2678,8 @@ void LLFloaterView::refresh()
}
}
+const S32 FLOATER_MIN_VISIBLE_PIXELS = 16;
+
void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside)
{
if (floater->getParent() != this)
@@ -2696,7 +2733,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out
}
// move window fully onscreen
- if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ))
+ if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX ))
{
floater->clearSnapTarget();
}
@@ -2910,9 +2947,11 @@ void LLFloater::setInstanceName(const std::string& name)
std::string ctrl_name = getControlName(mInstanceName, mKey);
// save_rect and save_visibility only apply to registered floaters
- if (!mRectControl.empty())
+ if (mSaveRect)
{
mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
+ mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name);
+ mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name);
}
if (!mVisibilityControl.empty())
{
@@ -2968,6 +3007,12 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
// control_name, tab_stop, focus_lost_callback, initial_value, rect, enabled, visible
LLPanel::initFromParams(p);
+ // override any follows flags
+ if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED)
+ {
+ setFollows(FOLLOWS_NONE);
+ }
+
mTitle = p.title;
mShortTitle = p.short_title;
applyTitle();
@@ -2985,14 +3030,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
mSingleInstance = p.single_instance;
mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance;
- mOpenPositioning = p.open_positioning;
- mSpecifiedLeft = p.specified_left;
- mSpecifiedBottom = p.specified_bottom;
+ mPositioning = p.positioning;
- if (p.save_rect && mRectControl.empty())
- {
- mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set
- }
+ mSaveRect = p.save_rect;
if (p.save_visibility)
{
mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set
@@ -3107,7 +3147,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
params.rect.left.set(0);
}
params.from_xui = true;
- applyXUILayout(params, parent);
+ applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect());
initFromParams(params);
initFloater(params);
@@ -3266,5 +3306,140 @@ void LLFloater::stackWith(LLFloater& other)
next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight());
setShape(next_rect);
+
+ if (!other.getHost())
+ {
+ other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
+ other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
+ }
+}
+
+void LLFloater::applyRelativePosition()
+{
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+ LLRect floater_screen_rect = calcScreenRect();
+
+ LLCoordGL new_center = mPosition.convert();
+ LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY());
+ translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY);
}
+
+LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater)
+: coord_t((S32)x, (S32)y)
+{
+ mFloater = floater.getHandle();
+}
+
+
+LLCoordFloater::LLCoordFloater(const LLCoordCommon& other, LLFloater& floater)
+{
+ mFloater = floater.getHandle();
+ convertFromCommon(other);
+}
+
+LLCoordFloater& LLCoordFloater::operator=(const LLCoordFloater& other)
+{
+ mFloater = other.mFloater;
+ coord_t::operator =(other);
+ return *this;
+}
+
+void LLCoordFloater::setFloater(LLFloater& floater)
+{
+ mFloater = floater.getHandle();
+}
+
+bool LLCoordFloater::operator==(const LLCoordFloater& other) const
+{
+ return mX == other.mX && mY == other.mY && mFloater == other.mFloater;
+}
+
+LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
+{
+ const LLCoordFloater& self = static_cast<const LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
+
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+ LLCoordCommon out;
+ if (self.mX < -0.5f)
+ {
+ out.mX = llround(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft));
+ }
+ else if (self.mX > 0.5f)
+ {
+ out.mX = llround(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mX = llround(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width));
+ }
+
+ if (self.mY < -0.5f)
+ {
+ out.mY = llround(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom));
+ }
+ else if (self.mY > 0.5f)
+ {
+ out.mY = llround(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mY = llround(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height));
+ }
+
+ // return center point instead of lower left
+ out.mX += floater_width / 2;
+ out.mY += floater_height / 2;
+
+ return out;
+}
+
+void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from)
+{
+ LLCoordFloater& self = static_cast<LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
+
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+
+ S32 from_x = from.mX - floater_width / 2;
+ S32 from_y = from.mY - floater_height / 2;
+
+ if (from_x < snap_rect.mLeft)
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f);
+ }
+ else if (from_x + floater_width > snap_rect.mRight)
+ {
+ self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f);
+ }
+
+ if (from_y < snap_rect.mBottom)
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f);
+ }
+ else if (from_y + floater_height > snap_rect.mTop)
+ {
+ self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f);
+ }
+}
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 73e9c9e831..64d6dcea04 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -64,12 +64,12 @@ namespace LLFloaterEnums
{
enum EOpenPositioning
{
- OPEN_POSITIONING_NONE,
- OPEN_POSITIONING_CASCADING,
- OPEN_POSITIONING_CASCADE_GROUP,
- OPEN_POSITIONING_CENTERED,
- OPEN_POSITIONING_SPECIFIED,
- OPEN_POSITIONING_COUNT
+ POSITIONING_RELATIVE,
+ POSITIONING_CASCADING,
+ POSITIONING_CASCADE_GROUP,
+ POSITIONING_CENTERED,
+ POSITIONING_SPECIFIED,
+ POSITIONING_COUNT
};
}
@@ -82,8 +82,39 @@ namespace LLInitParam
};
}
+struct LL_COORD_FLOATER
+{
+ typedef F32 value_t;
+
+ LLCoordCommon convertToCommon() const;
+ void convertFromCommon(const LLCoordCommon& from);
+protected:
+ LLHandle<LLFloater> mFloater;
+};
+
+struct LLCoordFloater : LLCoord<LL_COORD_FLOATER>
+{
+ typedef LLCoord<LL_COORD_FLOATER> coord_t;
+
+ LLCoordFloater() {}
+ LLCoordFloater(F32 x, F32 y, LLFloater& floater);
+ LLCoordFloater(const LLCoordCommon& other, LLFloater& floater);
+
+ LLCoordFloater& operator=(const LLCoordCommon& other)
+ {
+ convertFromCommon(other);
+ return *this;
+ }
-class LLFloater : public LLPanel
+ LLCoordFloater& operator=(const LLCoordFloater& other);
+
+ bool operator==(const LLCoordFloater& other) const;
+ bool operator!=(const LLCoordFloater& other) const { return !(*this == other); }
+
+ void setFloater(LLFloater& floater);
+};
+
+class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
{
friend class LLFloaterView;
friend class LLFloaterReg;
@@ -132,10 +163,7 @@ public:
can_dock,
show_title;
- Optional<LLFloaterEnums::EOpenPositioning> open_positioning;
- Optional<S32> specified_left;
- Optional<S32> specified_bottom;
-
+ Optional<LLFloaterEnums::EOpenPositioning> positioning;
Optional<S32> header_height,
legacy_header_height; // HACK see initFromXML()
@@ -156,6 +184,8 @@ public:
Optional<CommitCallbackParam> open_callback,
close_callback;
+
+ Ignored follows;
Params();
};
@@ -182,7 +212,7 @@ public:
bool initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node = NULL);
/*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false);
- /*virtual*/ BOOL canSnapTo(const LLView* other_view);
+ /*virtual*/ BOOL canSnapTo(const LLView* other_view);
/*virtual*/ void setSnappedTo(const LLView* snap_view);
/*virtual*/ void setFocus( BOOL b );
/*virtual*/ void setIsChrome(BOOL is_chrome);
@@ -234,12 +264,11 @@ public:
void setCanTearOff(BOOL can_tear_off);
virtual void setCanResize(BOOL can_resize);
void setCanDrag(BOOL can_drag);
+ bool getCanDrag();
void setHost(LLMultiFloater* host);
BOOL isResizable() const { return mResizable; }
void setResizeLimits( S32 min_width, S32 min_height );
void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
- LLRect getSavedRect() const;
- bool hasSavedRect() const;
static std::string getControlName(const std::string& name, const LLSD& key);
static LLControlGroup* getControlGroup();
@@ -282,7 +311,7 @@ public:
void clearSnapTarget() { mSnappedTo.markDead(); }
LLHandle<LLFloater> getSnapTarget() const { return mSnappedTo; }
- LLHandle<LLFloater> getHandle() const { return mHandle; }
+ LLHandle<LLFloater> getHandle() const { return getDerivedHandle<LLFloater>(); }
const LLSD& getKey() { return mKey; }
virtual bool matchesKey(const LLSD& key) { return mSingleInstance || KeyCompare::equate(key, mKey); }
@@ -321,7 +350,7 @@ public:
void enableResizeCtrls(bool enable, bool width = true, bool height = true);
- bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mOpenPositioning); }
+ bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); }
protected:
void applyControlsAndPosition(LLFloater* other);
@@ -329,7 +358,9 @@ protected:
virtual bool applyRectControl();
bool applyDockState();
- void applyPositioning(LLFloater* other);
+ void applyPositioning(LLFloater* other, bool on_open);
+ void applyRelativePosition();
+
void storeRectControl();
void storeVisibilityControl();
void storeDockStateControl();
@@ -393,7 +424,10 @@ public:
commit_signal_t* mMinimizeSignal;
protected:
+ bool mSaveRect;
std::string mRectControl;
+ std::string mPosXControl;
+ std::string mPosYControl;
std::string mVisibilityControl;
std::string mDocStateControl;
LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg
@@ -419,9 +453,8 @@ private:
BOOL mDragOnLeft;
BOOL mResizable;
- LLFloaterEnums::EOpenPositioning mOpenPositioning;
- S32 mSpecifiedLeft;
- S32 mSpecifiedBottom;
+ LLFloaterEnums::EOpenPositioning mPositioning;
+ LLCoordFloater mPosition;
S32 mMinWidth;
S32 mMinHeight;
@@ -460,16 +493,9 @@ private:
typedef void(*click_callback)(LLFloater*);
static click_callback sButtonCallbacks[BUTTON_COUNT];
- typedef std::map<LLHandle<LLFloater>, LLFloater*> handle_map_t;
- typedef std::map<LLHandle<LLFloater>, LLFloater*>::iterator handle_map_iter_t;
- static handle_map_t sFloaterMap;
-
BOOL mHasBeenDraggedWhileMinimized;
S32 mPreviousMinimizedBottom;
S32 mPreviousMinimizedLeft;
-
-// LLFloaterNotificationContext* mNotificationContext;
- LLRootHandle<LLFloater> mHandle;
};
@@ -537,6 +563,7 @@ public:
private:
void hiddenFloaterClosed(LLFloater* floater);
+ LLRect mLastSnapRect;
LLHandle<LLView> mSnapView;
BOOL mFocusCycleMode;
S32 mSnapOffsetBottom;
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index e144b68f5e..9115eb7174 100644
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -96,7 +96,9 @@ LLFloater* LLFloaterReg::getLastFloaterCascading()
{
LLFloater* inst = *iter;
- if (inst->getVisible() && inst->isPositioning(LLFloaterEnums::OPEN_POSITIONING_CASCADING))
+ if (inst->getVisible()
+ && (inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADING)
+ || inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADE_GROUP)))
{
if (candidate_rect.mTop > inst->getRect().mTop)
{
@@ -358,9 +360,7 @@ void LLFloaterReg::restoreVisibleInstances()
//static
std::string LLFloaterReg::getRectControlName(const std::string& name)
{
- std::string res = std::string("floater_rect_") + name;
- LLStringUtil::replaceChar( res, ' ', '_' );
- return res;
+ return std::string("floater_rect_") + getBaseControlName(name);
}
//static
@@ -368,19 +368,48 @@ std::string LLFloaterReg::declareRectControl(const std::string& name)
{
std::string controlname = getRectControlName(name);
LLFloater::getControlGroup()->declareRect(controlname, LLRect(),
- llformat("Window Position and Size for %s", name.c_str()),
+ llformat("Window Size for %s", name.c_str()),
TRUE);
return controlname;
}
+std::string LLFloaterReg::declarePosXControl(const std::string& name)
+{
+ std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_x";
+ LLFloater::getControlGroup()->declareF32(controlname,
+ 10.f,
+ llformat("Window X Position for %s", name.c_str()),
+ TRUE);
+ return controlname;
+}
+
+std::string LLFloaterReg::declarePosYControl(const std::string& name)
+{
+ std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_y";
+ LLFloater::getControlGroup()->declareF32(controlname,
+ 10.f,
+ llformat("Window Y Position for %s", name.c_str()),
+ TRUE);
+
+ return controlname;
+}
+
+
//static
std::string LLFloaterReg::getVisibilityControlName(const std::string& name)
{
- std::string res = std::string("floater_vis_") + name;
+ return std::string("floater_vis_") + getBaseControlName(name);
+}
+
+//static
+std::string LLFloaterReg::getBaseControlName(const std::string& name)
+{
+ std::string res(name);
LLStringUtil::replaceChar( res, ' ', '_' );
return res;
}
+
//static
std::string LLFloaterReg::declareVisibilityControl(const std::string& name)
{
diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h
index 534cf8b40a..a1e1f8a988 100644
--- a/indra/llui/llfloaterreg.h
+++ b/indra/llui/llfloaterreg.h
@@ -115,9 +115,11 @@ public:
// Control Variables
static std::string getRectControlName(const std::string& name);
static std::string declareRectControl(const std::string& name);
+ static std::string declarePosXControl(const std::string& name);
+ static std::string declarePosYControl(const std::string& name);
static std::string getVisibilityControlName(const std::string& name);
static std::string declareVisibilityControl(const std::string& name);
-
+ static std::string getBaseControlName(const std::string& name);
static std::string declareDockStateControl(const std::string& name);
static std::string getDockStateControlName(const std::string& name);
diff --git a/indra/llui/llhandle.h b/indra/llui/llhandle.h
index 8c000eee48..37c657dd92 100644
--- a/indra/llui/llhandle.h
+++ b/indra/llui/llhandle.h
@@ -28,17 +28,18 @@
#define LLHANDLE_H
#include "llpointer.h"
+#include <boost/type_traits/is_convertible.hpp>
+#include <boost/utility/enable_if.hpp>
-template <typename T>
class LLTombStone : public LLRefCount
{
public:
- LLTombStone(T* target = NULL) : mTarget(target) {}
+ LLTombStone(void* target = NULL) : mTarget(target) {}
- void setTarget(T* target) { mTarget = target; }
- T* getTarget() const { return mTarget; }
+ void setTarget(void* target) { mTarget = target; }
+ void* getTarget() const { return mTarget; }
private:
- T* mTarget;
+ mutable void* mTarget;
};
// LLHandles are used to refer to objects whose lifetime you do not control or influence.
@@ -53,13 +54,15 @@ private:
template <typename T>
class LLHandle
{
+ template <typename U> friend class LLHandle;
+ template <typename U> friend class LLHandleProvider;
public:
LLHandle() : mTombStone(getDefaultTombStone()) {}
- const LLHandle<T>& operator =(const LLHandle<T>& other)
- {
- mTombStone = other.mTombStone;
- return *this;
- }
+
+ template<typename U>
+ LLHandle(const LLHandle<U>& other, typename boost::enable_if< typename boost::is_convertible<U*, T*> >::type* dummy = 0)
+ : mTombStone(other.mTombStone)
+ {}
bool isDead() const
{
@@ -73,7 +76,7 @@ public:
T* get() const
{
- return mTombStone->getTarget();
+ return reinterpret_cast<T*>(mTombStone->getTarget());
}
friend bool operator== (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
@@ -94,12 +97,13 @@ public:
}
protected:
- LLPointer<LLTombStone<T> > mTombStone;
+ LLPointer<LLTombStone> mTombStone;
private:
- static LLPointer<LLTombStone<T> >& getDefaultTombStone()
+ typedef T* pointer_t;
+ static LLPointer<LLTombStone>& getDefaultTombStone()
{
- static LLPointer<LLTombStone<T> > sDefaultTombStone = new LLTombStone<T>;
+ static LLPointer<LLTombStone> sDefaultTombStone = new LLTombStone;
return sDefaultTombStone;
}
};
@@ -108,23 +112,26 @@ template <typename T>
class LLRootHandle : public LLHandle<T>
{
public:
+ typedef LLRootHandle<T> self_t;
+ typedef LLHandle<T> base_t;
+
LLRootHandle(T* object) { bind(object); }
LLRootHandle() {};
~LLRootHandle() { unbind(); }
- // this is redundant, since a LLRootHandle *is* an LLHandle
- LLHandle<T> getHandle() { return LLHandle<T>(*this); }
+ // this is redundant, since an LLRootHandle *is* an LLHandle
+ //LLHandle<T> getHandle() { return LLHandle<T>(*this); }
void bind(T* object)
{
// unbind existing tombstone
if (LLHandle<T>::mTombStone.notNull())
{
- if (LLHandle<T>::mTombStone->getTarget() == object) return;
+ if (LLHandle<T>::mTombStone->getTarget() == (void*)object) return;
LLHandle<T>::mTombStone->setTarget(NULL);
}
// tombstone reference counted, so no paired delete
- LLHandle<T>::mTombStone = new LLTombStone<T>(object);
+ LLHandle<T>::mTombStone = new LLTombStone((void*)object);
}
void unbind()
@@ -142,6 +149,15 @@ private:
template <typename T>
class LLHandleProvider
{
+public:
+ LLHandle<T> getHandle() const
+ {
+ // perform lazy binding to avoid small tombstone allocations for handle
+ // providers whose handles are never referenced
+ mHandle.bind(static_cast<T*>(const_cast<LLHandleProvider<T>* >(this)));
+ return mHandle;
+ }
+
protected:
typedef LLHandle<T> handle_type_t;
LLHandleProvider()
@@ -149,16 +165,17 @@ protected:
// provided here to enforce T deriving from LLHandleProvider<T>
}
- LLHandle<T> getHandle()
- {
- // perform lazy binding to avoid small tombstone allocations for handle
- // providers whose handles are never referenced
- mHandle.bind(static_cast<T*>(this));
- return mHandle;
+ template <typename U>
+ LLHandle<U> getDerivedHandle(typename boost::enable_if< typename boost::is_convertible<U*, T*> >::type* dummy = 0) const
+ {
+ LLHandle<U> downcast_handle;
+ downcast_handle.mTombStone = getHandle().mTombStone;
+ return downcast_handle;
}
+
private:
- LLRootHandle<T> mHandle;
+ mutable LLRootHandle<T> mHandle;
};
#endif
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index 0e7060e22c..4c730286da 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -34,6 +34,10 @@
#include "llpanel.h"
#include "llresizebar.h"
#include "llcriticaldamp.h"
+#include "boost/foreach.hpp"
+
+static const F32 MIN_FRACTIONAL_SIZE = 0.0f;
+static const F32 MAX_FRACTIONAL_SIZE = 1.f;
static LLDefaultChildRegistry::Register<LLLayoutStack> register_layout_stack("layout_stack");
static LLLayoutStack::LayoutStackRegistry::Register<LLLayoutPanel> register_layout_panel("layout_panel");
@@ -49,39 +53,29 @@ void LLLayoutStack::OrientationNames::declareValues()
//
LLLayoutPanel::Params::Params()
: expanded_min_dim("expanded_min_dim", 0),
- min_dim("min_dim", 0),
- max_dim("max_dim", S32_MAX),
- user_resize("user_resize", true),
+ min_dim("min_dim", -1),
+ user_resize("user_resize", false),
auto_resize("auto_resize", true)
{
addSynonym(min_dim, "min_width");
addSynonym(min_dim, "min_height");
- addSynonym(max_dim, "max_width");
- addSynonym(max_dim, "max_height");
}
LLLayoutPanel::LLLayoutPanel(const Params& p)
: LLPanel(p),
- mExpandedMinDimSpecified(false),
- mExpandedMinDim(p.min_dim),
+ mExpandedMinDim(p.expanded_min_dim.isProvided() ? p.expanded_min_dim : p.min_dim),
mMinDim(p.min_dim),
- mMaxDim(p.max_dim),
mAutoResize(p.auto_resize),
mUserResize(p.user_resize),
mCollapsed(FALSE),
mCollapseAmt(0.f),
mVisibleAmt(1.f), // default to fully visible
mResizeBar(NULL),
- mFractionalSize(0.f),
+ mFractionalSize(MIN_FRACTIONAL_SIZE),
+ mTargetDim(0),
+ mIgnoreReshape(false),
mOrientation(LLLayoutStack::HORIZONTAL)
{
- // Set the expanded min dim if it is provided, otherwise it gets the p.min_dim value
- if (p.expanded_min_dim.isProvided())
- {
- mExpandedMinDimSpecified = true;
- mExpandedMinDim = p.expanded_min_dim();
- }
-
// panels initialized as hidden should not start out partially visible
if (!getVisible())
{
@@ -103,33 +97,111 @@ LLLayoutPanel::~LLLayoutPanel()
mResizeBar = NULL;
}
-void LLLayoutPanel::reshape(S32 width, S32 height, BOOL called_from_parent)
+F32 LLLayoutPanel::getAutoResizeFactor() const
+{
+ return mVisibleAmt * (1.f - mCollapseAmt);
+}
+
+F32 LLLayoutPanel::getVisibleAmount() const
+{
+ return mVisibleAmt;
+}
+
+S32 LLLayoutPanel::getLayoutDim() const
+{
+ return llround((F32)((mOrientation == LLLayoutStack::HORIZONTAL)
+ ? getRect().getWidth()
+ : getRect().getHeight()));
+}
+
+S32 LLLayoutPanel::getTargetDim() const
+{
+ return mTargetDim;
+}
+
+void LLLayoutPanel::setTargetDim(S32 value)
{
+ LLRect new_rect(getRect());
if (mOrientation == LLLayoutStack::HORIZONTAL)
{
- mFractionalSize += width - llround(mFractionalSize);
+ new_rect.mRight = new_rect.mLeft + value;
}
else
{
- mFractionalSize += height - llround(mFractionalSize);
+ new_rect.mTop = new_rect.mBottom + value;
}
- LLPanel::reshape(width, height, called_from_parent);
+ setShape(new_rect, true);
}
-F32 LLLayoutPanel::getCollapseFactor()
+S32 LLLayoutPanel::getVisibleDim() const
{
- if (mOrientation == LLLayoutStack::HORIZONTAL)
+ F32 min_dim = getRelevantMinDim();
+ return llround(mVisibleAmt
+ * (min_dim
+ + (((F32)mTargetDim - min_dim) * (1.f - mCollapseAmt))));
+}
+
+void LLLayoutPanel::setOrientation( LLLayoutStack::ELayoutOrientation orientation )
+{
+ mOrientation = orientation;
+ S32 layout_dim = llround((F32)((mOrientation == LLLayoutStack::HORIZONTAL)
+ ? getRect().getWidth()
+ : getRect().getHeight()));
+
+ if (mAutoResize == FALSE
+ && mUserResize == TRUE
+ && mMinDim == -1 )
{
- F32 collapse_amt =
- clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, (F32)getRelevantMinDim() / (F32)llmax(1, getRect().getWidth()));
- return mVisibleAmt * collapse_amt;
+ setMinDim(layout_dim);
}
- else
+ mTargetDim = llmax(layout_dim, getMinDim());
+}
+
+void LLLayoutPanel::setVisible( BOOL visible )
+{
+ if (visible != getVisible())
{
- F32 collapse_amt =
- clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, llmin(1.f, (F32)getRelevantMinDim() / (F32)llmax(1, getRect().getHeight())));
- return mVisibleAmt * collapse_amt;
+ LLLayoutStack* stackp = dynamic_cast<LLLayoutStack*>(getParent());
+ if (stackp)
+ {
+ stackp->mNeedsLayout = true;
+ }
}
+ LLPanel::setVisible(visible);
+}
+
+void LLLayoutPanel::reshape( S32 width, S32 height, BOOL called_from_parent /*= TRUE*/ )
+{
+ if (width == getRect().getWidth() && height == getRect().getHeight()) return;
+
+ if (!mIgnoreReshape && mAutoResize == false)
+ {
+ mTargetDim = (mOrientation == LLLayoutStack::HORIZONTAL) ? width : height;
+ LLLayoutStack* stackp = dynamic_cast<LLLayoutStack*>(getParent());
+ if (stackp)
+ {
+ stackp->mNeedsLayout = true;
+ }
+ }
+ LLPanel::reshape(width, height, called_from_parent);
+}
+
+void LLLayoutPanel::handleReshape(const LLRect& new_rect, bool by_user)
+{
+ LLLayoutStack* stackp = dynamic_cast<LLLayoutStack*>(getParent());
+ if (stackp)
+ {
+ if (by_user)
+ { // tell layout stack to account for new shape
+
+ // make sure that panels have already been auto resized
+ stackp->updateLayout();
+ // now apply requested size to panel
+ stackp->updatePanelRect(this, new_rect);
+ }
+ stackp->mNeedsLayout = true;
+ }
+ LLPanel::handleReshape(new_rect, by_user);
}
//
@@ -142,20 +214,21 @@ LLLayoutStack::Params::Params()
clip("clip", true),
open_time_constant("open_time_constant", 0.02f),
close_time_constant("close_time_constant", 0.03f),
+ resize_bar_overlap("resize_bar_overlap", 1),
border_size("border_size", LLCachedControl<S32>(*LLUI::sSettingGroups["config"], "UIResizeBarHeight", 0))
{}
LLLayoutStack::LLLayoutStack(const LLLayoutStack::Params& p)
: LLView(p),
- mMinWidth(0),
- mMinHeight(0),
mPanelSpacing(p.border_size),
mOrientation(p.orientation),
mAnimate(p.animate),
mAnimatedThisFrame(false),
+ mNeedsLayout(true),
mClip(p.clip),
mOpenTimeConstant(p.open_time_constant),
- mCloseTimeConstant(p.close_time_constant)
+ mCloseTimeConstant(p.close_time_constant),
+ mResizeBarOverlap(p.resize_bar_overlap)
{}
LLLayoutStack::~LLLayoutStack()
@@ -169,28 +242,27 @@ void LLLayoutStack::draw()
{
updateLayout();
- e_panel_list_t::iterator panel_it;
- for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
+ // always clip to stack itself
+ LLLocalClipRect clip(getLocalRect());
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
{
// clip to layout rectangle, not bounding rectangle
- LLRect clip_rect = (*panel_it)->getRect();
+ LLRect clip_rect = panelp->getRect();
// scale clipping rectangle by visible amount
if (mOrientation == HORIZONTAL)
{
- clip_rect.mRight = clip_rect.mLeft + llround((F32)clip_rect.getWidth() * (*panel_it)->getCollapseFactor());
+ clip_rect.mRight = clip_rect.mLeft + panelp->getVisibleDim();
}
else
{
- clip_rect.mBottom = clip_rect.mTop - llround((F32)clip_rect.getHeight() * (*panel_it)->getCollapseFactor());
+ clip_rect.mBottom = clip_rect.mTop - panelp->getVisibleDim();
}
- LLPanel* panelp = (*panel_it);
-
- LLLocalClipRect clip(clip_rect, mClip);
- // only force drawing invisible children if visible amount is non-zero
- drawChild(panelp, 0, 0, !clip_rect.isEmpty());
+ {LLLocalClipRect clip(clip_rect, mClip);
+ // only force drawing invisible children if visible amount is non-zero
+ drawChild(panelp, 0, 0, !clip_rect.isEmpty());
+ }
}
- mAnimatedThisFrame = false;
}
void LLLayoutStack::removeChild(LLView* view)
@@ -201,12 +273,10 @@ void LLLayoutStack::removeChild(LLView* view)
{
mPanels.erase(std::find(mPanels.begin(), mPanels.end(), embedded_panelp));
delete embedded_panelp;
+ updateFractionalSizes();
+ mNeedsLayout = true;
}
- // need to update resizebars
-
- calcMinExtents();
-
LLView::removeChild(view);
}
@@ -221,29 +291,15 @@ bool LLLayoutStack::addChild(LLView* child, S32 tab_group)
LLLayoutPanel* panelp = dynamic_cast<LLLayoutPanel*>(child);
if (panelp)
{
- panelp->mFractionalSize = (mOrientation == HORIZONTAL)
- ? panelp->getRect().getWidth()
- : panelp->getRect().getHeight();
panelp->setOrientation(mOrientation);
mPanels.push_back(panelp);
+ createResizeBar(panelp);
+ mNeedsLayout = true;
}
- return LLView::addChild(child, tab_group);
-}
-
-void LLLayoutStack::movePanel(LLPanel* panel_to_move, LLPanel* target_panel, bool move_to_front)
-{
- LLLayoutPanel* embedded_panel_to_move = findEmbeddedPanel(panel_to_move);
- LLLayoutPanel* embedded_target_panel = move_to_front ? *mPanels.begin() : findEmbeddedPanel(target_panel);
+ BOOL result = LLView::addChild(child, tab_group);
- if (!embedded_panel_to_move || !embedded_target_panel || embedded_panel_to_move == embedded_target_panel)
- {
- llwarns << "One of the panels was not found in stack or NULL was passed instead of valid panel" << llendl;
- return;
- }
- e_panel_list_t::iterator it = std::find(mPanels.begin(), mPanels.end(), embedded_panel_to_move);
- mPanels.erase(it);
- it = move_to_front ? mPanels.begin() : std::find(mPanels.begin(), mPanels.end(), embedded_target_panel);
- mPanels.insert(it, embedded_panel_to_move);
+ updateFractionalSizes();
+ return result;
}
void LLLayoutStack::addPanel(LLLayoutPanel* panel, EAnimate animate)
@@ -258,84 +314,281 @@ void LLLayoutStack::addPanel(LLLayoutPanel* panel, EAnimate animate)
}
}
-void LLLayoutStack::removePanel(LLPanel* panel)
-{
- removeChild(panel);
-}
-
void LLLayoutStack::collapsePanel(LLPanel* panel, BOOL collapsed)
{
LLLayoutPanel* panel_container = findEmbeddedPanel(panel);
if (!panel_container) return;
panel_container->mCollapsed = collapsed;
+ mNeedsLayout = true;
}
-void LLLayoutStack::updatePanelAutoResize(const std::string& panel_name, BOOL auto_resize)
+static LLFastTimer::DeclareTimer FTM_UPDATE_LAYOUT("Update LayoutStacks");
+
+void LLLayoutStack::updateLayout()
+{
+ LLFastTimer ft(FTM_UPDATE_LAYOUT);
+
+ if (!mNeedsLayout) return;
+
+ bool continue_animating = animatePanels();
+ F32 total_visible_fraction = 0.f;
+ S32 space_to_distribute = (mOrientation == HORIZONTAL)
+ ? getRect().getWidth()
+ : getRect().getHeight();
+
+ // first, assign minimum dimensions
+ LLLayoutPanel* panelp = NULL;
+ BOOST_FOREACH(panelp, mPanels)
+ {
+ if (panelp->mAutoResize)
+ {
+ panelp->mTargetDim = panelp->getRelevantMinDim();
+ }
+ space_to_distribute -= panelp->getVisibleDim() + llround((F32)mPanelSpacing * panelp->getVisibleAmount());
+ total_visible_fraction += panelp->mFractionalSize * panelp->getAutoResizeFactor();
+ }
+
+ llassert(total_visible_fraction < 1.05f);
+
+ // don't need spacing after last panel
+ space_to_distribute += panelp ? llround((F32)mPanelSpacing * panelp->getVisibleAmount()) : 0;
+
+ S32 remaining_space = space_to_distribute;
+ F32 fraction_distributed = 0.f;
+ if (space_to_distribute > 0 && total_visible_fraction > 0.f)
+ { // give space proportionally to visible auto resize panels
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
+ {
+ if (panelp->mAutoResize)
+ {
+ F32 fraction_to_distribute = (panelp->mFractionalSize * panelp->getAutoResizeFactor()) / (total_visible_fraction);
+ S32 delta = llround((F32)space_to_distribute * fraction_to_distribute);
+ fraction_distributed += fraction_to_distribute;
+ panelp->mTargetDim += delta;
+ remaining_space -= delta;
+ }
+ }
+ }
+
+ // distribute any left over pixels to non-collapsed, visible panels
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
+ {
+ if (remaining_space == 0) break;
+
+ if (panelp->mAutoResize
+ && !panelp->mCollapsed
+ && panelp->getVisible())
+ {
+ S32 space_for_panel = remaining_space > 0 ? 1 : -1;
+ panelp->mTargetDim += space_for_panel;
+ remaining_space -= space_for_panel;
+ }
+ }
+
+ F32 cur_pos = (mOrientation == HORIZONTAL) ? 0.f : (F32)getRect().getHeight();
+
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
+ {
+ F32 panel_dim = llmax(panelp->getExpandedMinDim(), panelp->mTargetDim);
+ F32 panel_visible_dim = panelp->getVisibleDim();
+
+ LLRect panel_rect;
+ if (mOrientation == HORIZONTAL)
+ {
+ panel_rect.setLeftTopAndSize(llround(cur_pos),
+ getRect().getHeight(),
+ llround(panel_dim),
+ getRect().getHeight());
+ }
+ else
+ {
+ panel_rect.setLeftTopAndSize(0,
+ llround(cur_pos),
+ getRect().getWidth(),
+ llround(panel_dim));
+ }
+ panelp->setIgnoreReshape(true);
+ panelp->setShape(panel_rect);
+ panelp->setIgnoreReshape(false);
+
+ LLRect resize_bar_rect(panel_rect);
+
+ F32 panel_spacing = (F32)mPanelSpacing * panelp->getVisibleAmount();
+ if (mOrientation == HORIZONTAL)
+ {
+ resize_bar_rect.mLeft = panel_rect.mRight - mResizeBarOverlap;
+ resize_bar_rect.mRight = panel_rect.mRight + (S32)(llround(panel_spacing)) + mResizeBarOverlap;
+
+ cur_pos += panel_visible_dim + panel_spacing;
+ }
+ else //VERTICAL
+ {
+ resize_bar_rect.mTop = panel_rect.mBottom + mResizeBarOverlap;
+ resize_bar_rect.mBottom = panel_rect.mBottom - (S32)(llround(panel_spacing)) - mResizeBarOverlap;
+
+ cur_pos -= panel_visible_dim + panel_spacing;
+ }
+ panelp->mResizeBar->setShape(resize_bar_rect);
+ }
+
+ updateResizeBarLimits();
+
+ // clear animation flag at end, since panel resizes will set it
+ // and leave it set if there is any animation in progress
+ mNeedsLayout = continue_animating;
+} // end LLLayoutStack::updateLayout
+
+LLLayoutPanel* LLLayoutStack::findEmbeddedPanel(LLPanel* panelp) const
{
- LLLayoutPanel* panel = findEmbeddedPanelByName(panel_name);
+ if (!panelp) return NULL;
- if (panel)
+ e_panel_list_t::const_iterator panel_it;
+ BOOST_FOREACH(LLLayoutPanel* p, mPanels)
{
- panel->mAutoResize = auto_resize;
+ if (p == panelp)
+ {
+ return p;
+ }
}
+ return NULL;
}
-void LLLayoutStack::setPanelUserResize(const std::string& panel_name, BOOL user_resize)
+LLLayoutPanel* LLLayoutStack::findEmbeddedPanelByName(const std::string& name) const
{
- LLLayoutPanel* panel = findEmbeddedPanelByName(panel_name);
+ LLLayoutPanel* result = NULL;
- if (panel)
+ BOOST_FOREACH(LLLayoutPanel* p, mPanels)
{
- panel->mUserResize = user_resize;
+ if (p->getName() == name)
+ {
+ result = p;
+ break;
+ }
}
+
+ return result;
}
-bool LLLayoutStack::getPanelMinSize(const std::string& panel_name, S32* min_dimp)
+void LLLayoutStack::createResizeBar(LLLayoutPanel* panelp)
{
- LLLayoutPanel* panel = findEmbeddedPanelByName(panel_name);
+ BOOST_FOREACH(LLLayoutPanel* lp, mPanels)
+ {
+ if (lp->mResizeBar == NULL)
+ {
+ LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM;
+ LLRect resize_bar_rect = getRect();
- if (panel && min_dimp)
+ LLResizeBar::Params resize_params;
+ resize_params.name("resize");
+ resize_params.resizing_view(lp);
+ resize_params.min_size(lp->getRelevantMinDim());
+ resize_params.side(side);
+ resize_params.snapping_enabled(false);
+ LLResizeBar* resize_bar = LLUICtrlFactory::create<LLResizeBar>(resize_params);
+ lp->mResizeBar = resize_bar;
+ LLView::addChild(resize_bar, 0);
+ }
+ }
+ // bring all resize bars to the front so that they are clickable even over the panels
+ // with a bit of overlap
+ for (e_panel_list_t::iterator panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
{
- *min_dimp = panel->getRelevantMinDim();
+ LLResizeBar* resize_barp = (*panel_it)->mResizeBar;
+ sendChildToFront(resize_barp);
}
+}
- return NULL != panel;
+// update layout stack animations, etc. once per frame
+// NOTE: we use this to size world view based on animating UI, *before* we draw the UI
+// we might still need to call updateLayout during UI draw phase, in case UI elements
+// are resizing themselves dynamically
+//static
+void LLLayoutStack::updateClass()
+{
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
+ {
+ it->updateLayout();
+ it->mAnimatedThisFrame = false;
+ }
}
-bool LLLayoutStack::getPanelMaxSize(const std::string& panel_name, S32* max_dimp)
+void LLLayoutStack::updateFractionalSizes()
{
- LLLayoutPanel* panel = findEmbeddedPanelByName(panel_name);
+ F32 total_resizable_dim = 0.f;
- if (panel)
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
{
- if (max_dimp) *max_dimp = panel->mMaxDim;
+ if (panelp->mAutoResize)
+ {
+ total_resizable_dim += llmax(0, panelp->getLayoutDim() - panelp->getRelevantMinDim());
+ }
}
- return NULL != panel;
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
+ {
+ if (panelp->mAutoResize)
+ {
+ F32 panel_resizable_dim = llmax(MIN_FRACTIONAL_SIZE, (F32)(panelp->getLayoutDim() - panelp->getRelevantMinDim()));
+ panelp->mFractionalSize = panel_resizable_dim > 0.f
+ ? llclamp(panel_resizable_dim / total_resizable_dim, MIN_FRACTIONAL_SIZE, MAX_FRACTIONAL_SIZE)
+ : MIN_FRACTIONAL_SIZE;
+ llassert(!llisnan(panelp->mFractionalSize));
+ }
+ }
+
+ normalizeFractionalSizes();
}
-static LLFastTimer::DeclareTimer FTM_UPDATE_LAYOUT("Update LayoutStacks");
-void LLLayoutStack::updateLayout(BOOL force_resize)
+
+void LLLayoutStack::normalizeFractionalSizes()
{
- LLFastTimer ft(FTM_UPDATE_LAYOUT);
- static LLUICachedControl<S32> resize_bar_overlap ("UIResizeBarOverlap", 0);
- calcMinExtents();
- createResizeBars();
+ S32 num_auto_resize_panels = 0;
+ F32 total_fractional_size = 0.f;
+
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
+ {
+ if (panelp->mAutoResize)
+ {
+ total_fractional_size += panelp->mFractionalSize;
+ num_auto_resize_panels++;
+ }
+ }
- // calculate current extents
- F32 total_size = 0.f;
+ if (total_fractional_size == 0.f)
+ { // equal distribution
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
+ {
+ if (panelp->mAutoResize)
+ {
+ panelp->mFractionalSize = MAX_FRACTIONAL_SIZE / (F32)num_auto_resize_panels;
+ }
+ }
+ }
+ else
+ { // renormalize
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
+ {
+ if (panelp->mAutoResize)
+ {
+ panelp->mFractionalSize /= total_fractional_size;
+ }
+ }
+ }
+}
+bool LLLayoutStack::animatePanels()
+{
+ bool continue_animating = false;
+
//
// animate visibility
//
- e_panel_list_t::iterator panel_it;
- for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
{
- LLLayoutPanel* panelp = (*panel_it);
- if (panelp->getVisible())
+ if (panelp->getVisible())
{
- if (mAnimate)
+ if (mAnimate && panelp->mVisibleAmt < 1.f)
{
if (!mAnimatedThisFrame)
{
@@ -345,15 +598,22 @@ void LLLayoutStack::updateLayout(BOOL force_resize)
panelp->mVisibleAmt = 1.f;
}
}
+
+ mAnimatedThisFrame = true;
+ continue_animating = true;
}
else
{
- panelp->mVisibleAmt = 1.f;
+ if (panelp->mVisibleAmt != 1.f)
+ {
+ panelp->mVisibleAmt = 1.f;
+ mAnimatedThisFrame = true;
+ }
}
}
else // not visible
{
- if (mAnimate)
+ if (mAnimate && panelp->mVisibleAmt > 0.f)
{
if (!mAnimatedThisFrame)
{
@@ -363,297 +623,235 @@ void LLLayoutStack::updateLayout(BOOL force_resize)
panelp->mVisibleAmt = 0.f;
}
}
+
+ continue_animating = true;
+ mAnimatedThisFrame = true;
}
else
{
- panelp->mVisibleAmt = 0.f;
+ if (panelp->mVisibleAmt != 0.f)
+ {
+ panelp->mVisibleAmt = 0.f;
+ mAnimatedThisFrame = true;
+ }
}
}
F32 collapse_state = panelp->mCollapsed ? 1.f : 0.f;
- panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant));
-
- total_size += panelp->mFractionalSize * panelp->getCollapseFactor();
- // want n-1 panel gaps for n panels
- if (panel_it != mPanels.begin())
- {
- total_size += mPanelSpacing;
- }
- }
-
- S32 num_resizable_panels = 0;
- F32 shrink_headroom_available = 0.f;
- F32 shrink_headroom_total = 0.f;
- for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
- {
- LLLayoutPanel* panelp = (*panel_it);
-
- // panels that are not fully visible do not count towards shrink headroom
- if (panelp->getCollapseFactor() < 1.f)
+ if (panelp->mCollapseAmt != collapse_state)
{
- continue;
- }
-
- F32 cur_size = panelp->mFractionalSize;
- F32 min_size = (F32)panelp->getRelevantMinDim();
-
- // if currently resizing a panel or the panel is flagged as not automatically resizing
- // only track total available headroom, but don't use it for automatic resize logic
- if (panelp->mResizeBar->hasMouseCapture()
- || (!panelp->mAutoResize
- && !force_resize))
- {
- shrink_headroom_total += cur_size - min_size;
- }
- else
- {
- num_resizable_panels++;
+ if (mAnimate)
+ {
+ if (!mAnimatedThisFrame)
+ {
+ panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant));
+ }
- shrink_headroom_available += cur_size - min_size;
- shrink_headroom_total += cur_size - min_size;
- }
- }
-
- // calculate how many pixels need to be distributed among layout panels
- // positive means panels need to grow, negative means shrink
- F32 pixels_to_distribute = (mOrientation == HORIZONTAL)
- ? getRect().getWidth() - total_size
- : getRect().getHeight() - total_size;
-
- // now we distribute the pixels...
- F32 cur_x = 0.f;
- F32 cur_y = (F32)getRect().getHeight();
-
- for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
- {
- LLLayoutPanel* panelp = (*panel_it);
-
- F32 min_size = panelp->getRelevantMinDim();
- F32 delta_size = 0.f;
+ if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f)
+ {
+ panelp->mCollapseAmt = collapse_state;
+ }
- // if panel can automatically resize (not animating, and resize flag set)...
- if (panelp->getCollapseFactor() == 1.f
- && (force_resize || panelp->mAutoResize)
- && !panelp->mResizeBar->hasMouseCapture())
- {
- if (pixels_to_distribute < 0.f)
- {
- // shrink proportionally to amount over minimum
- // so we can do this in one pass
- delta_size = (shrink_headroom_available > 0.f)
- ? pixels_to_distribute * ((F32)(panelp->mFractionalSize - min_size) / shrink_headroom_available)
- : 0.f;
- shrink_headroom_available -= (panelp->mFractionalSize - min_size);
+ mAnimatedThisFrame = true;
+ continue_animating = true;
}
else
{
- // grow all elements equally
- delta_size = pixels_to_distribute / (F32)num_resizable_panels;
- num_resizable_panels--;
+ panelp->mCollapseAmt = collapse_state;
+ mAnimatedThisFrame = true;
}
-
- panelp->mFractionalSize = llmax(min_size, panelp->mFractionalSize + delta_size);
- pixels_to_distribute -= delta_size;
}
+ }
- // adjust running headroom count based on new sizes
- shrink_headroom_total += delta_size;
+ if (mAnimatedThisFrame) mNeedsLayout = true;
+ return continue_animating;
+}
- LLRect panel_rect;
- if (mOrientation == HORIZONTAL)
- {
- panel_rect.setLeftTopAndSize(llround(cur_x),
- llround(cur_y),
- llround(panelp->mFractionalSize),
- getRect().getHeight());
- }
- else
- {
- panel_rect.setLeftTopAndSize(llround(cur_x),
- llround(cur_y),
- getRect().getWidth(),
- llround(panelp->mFractionalSize));
- }
- panelp->setShape(panel_rect);
+void LLLayoutStack::updatePanelRect( LLLayoutPanel* resized_panel, const LLRect& new_rect )
+{
+ S32 new_dim = (mOrientation == HORIZONTAL)
+ ? new_rect.getWidth()
+ : new_rect.getHeight();
+ S32 delta_dim = new_dim - resized_panel->getVisibleDim();
+ if (delta_dim == 0) return;
- LLRect resize_bar_rect = panel_rect;
- if (mOrientation == HORIZONTAL)
- {
- resize_bar_rect.mLeft = panel_rect.mRight - resize_bar_overlap;
- resize_bar_rect.mRight = panel_rect.mRight + mPanelSpacing + resize_bar_overlap;
- }
- else
- {
- resize_bar_rect.mTop = panel_rect.mBottom + resize_bar_overlap;
- resize_bar_rect.mBottom = panel_rect.mBottom - mPanelSpacing - resize_bar_overlap;
- }
- (*panel_it)->mResizeBar->setRect(resize_bar_rect);
+ F32 total_visible_fraction = 0.f;
+ F32 delta_auto_resize_headroom = 0.f;
+ F32 original_auto_resize_headroom = 0.f;
- F32 size = ((*panel_it)->mFractionalSize * (*panel_it)->getCollapseFactor()) + (F32)mPanelSpacing;
- if (mOrientation == HORIZONTAL)
- {
- cur_x += size;
- }
- else //VERTICAL
- {
- cur_y -= size;
- }
- }
+ LLLayoutPanel* other_resize_panel = NULL;
+ LLLayoutPanel* following_panel = NULL;
- // update resize bars with new limits
- LLLayoutPanel* last_resizeable_panel = NULL;
- for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
+ BOOST_REVERSE_FOREACH(LLLayoutPanel* panelp, mPanels)
{
- LLLayoutPanel* panelp = (*panel_it);
- S32 relevant_min = panelp->getRelevantMinDim();
-
- if (mOrientation == HORIZONTAL)
+ if (panelp->mAutoResize)
{
- (*panel_it)->mResizeBar->setResizeLimits(
- relevant_min,
- relevant_min + llround(shrink_headroom_total));
+ original_auto_resize_headroom += (F32)(panelp->mTargetDim - panelp->getRelevantMinDim());
+ if (panelp->getVisible() && !panelp->mCollapsed)
+ {
+ total_visible_fraction += panelp->mFractionalSize;
+ }
}
- else //VERTICAL
+
+ if (panelp == resized_panel)
{
- (*panel_it)->mResizeBar->setResizeLimits(
- relevant_min,
- relevant_min + llround(shrink_headroom_total));
+ other_resize_panel = following_panel;
}
- // toggle resize bars based on panel visibility, resizability, etc
- BOOL resize_bar_enabled = panelp->getVisible() && (*panel_it)->mUserResize;
- (*panel_it)->mResizeBar->setVisible(resize_bar_enabled);
-
- if ((*panel_it)->mUserResize || (*panel_it)->mAutoResize)
+ if (panelp->getVisible() && !panelp->mCollapsed)
{
- last_resizeable_panel = (*panel_it);
+ following_panel = panelp;
}
}
- // hide last resize bar as there is nothing past it
- // resize bars need to be in between two resizable panels
- if (last_resizeable_panel)
- {
- last_resizeable_panel->mResizeBar->setVisible(FALSE);
- }
- // not enough room to fit existing contents
- if (force_resize == FALSE
- // layout did not complete by reaching target position
- && ((mOrientation == VERTICAL && llround(cur_y) != -mPanelSpacing)
- || (mOrientation == HORIZONTAL && llround(cur_x) != getRect().getWidth() + mPanelSpacing)))
+ if (resized_panel->mAutoResize)
{
- // do another layout pass with all stacked elements contributing
- // even those that don't usually resize
- llassert_always(force_resize == FALSE);
- updateLayout(TRUE);
+ if (!other_resize_panel || !other_resize_panel->mAutoResize)
+ {
+ delta_auto_resize_headroom += delta_dim;
+ }
}
-
- mAnimatedThisFrame = true;
-} // end LLLayoutStack::updateLayout
-
-
-LLLayoutPanel* LLLayoutStack::findEmbeddedPanel(LLPanel* panelp) const
-{
- if (!panelp) return NULL;
-
- e_panel_list_t::const_iterator panel_it;
- for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
+ else
{
- if ((*panel_it) == panelp)
+ if (!other_resize_panel || other_resize_panel->mAutoResize)
{
- return *panel_it;
+ delta_auto_resize_headroom -= delta_dim;
}
}
- return NULL;
-}
-LLLayoutPanel* LLLayoutStack::findEmbeddedPanelByName(const std::string& name) const
-{
- LLLayoutPanel* result = NULL;
+ F32 fraction_given_up = 0.f;
+ F32 fraction_remaining = 1.f;
+ F32 updated_auto_resize_headroom = original_auto_resize_headroom + delta_auto_resize_headroom;
- for (e_panel_list_t::const_iterator panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
+ enum
{
- LLLayoutPanel* p = *panel_it;
+ BEFORE_RESIZED_PANEL,
+ RESIZED_PANEL,
+ NEXT_PANEL,
+ AFTER_RESIZED_PANEL
+ } which_panel = BEFORE_RESIZED_PANEL;
- if (p->getName() == name)
+ BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
+ {
+ if (!panelp->getVisible() || panelp->mCollapsed) continue;
+
+ if (panelp == resized_panel)
{
- result = p;
- break;
+ which_panel = RESIZED_PANEL;
}
- }
- return result;
-}
-
-// Compute sum of min_width or min_height of children
-void LLLayoutStack::calcMinExtents()
-{
- mMinWidth = 0;
- mMinHeight = 0;
-
- e_panel_list_t::iterator panel_it;
- for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
- {
- if (mOrientation == HORIZONTAL)
+ switch(which_panel)
{
- mMinWidth += (*panel_it)->getRelevantMinDim();
- if (panel_it != mPanels.begin())
+ case BEFORE_RESIZED_PANEL:
+ if (panelp->mAutoResize)
+ { // freeze current size as fraction of overall auto_resize space
+ F32 fractional_adjustment_factor = updated_auto_resize_headroom == 0.f
+ ? 1.f
+ : original_auto_resize_headroom / updated_auto_resize_headroom;
+ F32 new_fractional_size = llclamp(panelp->mFractionalSize * fractional_adjustment_factor,
+ MIN_FRACTIONAL_SIZE,
+ MAX_FRACTIONAL_SIZE);
+ fraction_given_up -= new_fractional_size - panelp->mFractionalSize;
+ fraction_remaining -= panelp->mFractionalSize;
+ panelp->mFractionalSize = new_fractional_size;
+ llassert(!llisnan(panelp->mFractionalSize));
+ }
+ else
{
- mMinWidth += mPanelSpacing;
+ // leave non auto-resize panels alone
}
- }
- else //VERTICAL
- {
- mMinHeight += (*panel_it)->getRelevantMinDim();
- if (panel_it != mPanels.begin())
+ break;
+ case RESIZED_PANEL:
+ if (panelp->mAutoResize)
+ { // freeze new size as fraction
+ F32 new_fractional_size = (updated_auto_resize_headroom == 0.f)
+ ? MAX_FRACTIONAL_SIZE
+ : llclamp(total_visible_fraction * (F32)(new_dim - panelp->getRelevantMinDim()) / updated_auto_resize_headroom, MIN_FRACTIONAL_SIZE, MAX_FRACTIONAL_SIZE);
+ fraction_given_up -= new_fractional_size - panelp->mFractionalSize;
+ fraction_remaining -= panelp->mFractionalSize;
+ panelp->mFractionalSize = new_fractional_size;
+ llassert(!llisnan(panelp->mFractionalSize));
+ }
+ else
+ { // freeze new size as original size
+ panelp->mTargetDim = new_dim;
+ }
+ which_panel = NEXT_PANEL;
+ break;
+ case NEXT_PANEL:
+ if (panelp->mAutoResize)
+ {
+ fraction_remaining -= panelp->mFractionalSize;
+ if (resized_panel->mAutoResize)
+ {
+ panelp->mFractionalSize = llclamp(panelp->mFractionalSize + fraction_given_up, MIN_FRACTIONAL_SIZE, MAX_FRACTIONAL_SIZE);
+ fraction_given_up = 0.f;
+ }
+ else
+ {
+ F32 new_fractional_size = llclamp(total_visible_fraction * (F32)(panelp->mTargetDim - panelp->getRelevantMinDim() + delta_auto_resize_headroom)
+ / updated_auto_resize_headroom,
+ MIN_FRACTIONAL_SIZE,
+ MAX_FRACTIONAL_SIZE);
+ fraction_given_up -= new_fractional_size - panelp->mFractionalSize;
+ panelp->mFractionalSize = new_fractional_size;
+ }
+ }
+ else
{
- mMinHeight += mPanelSpacing;
+ panelp->mTargetDim -= delta_dim;
}
+ which_panel = AFTER_RESIZED_PANEL;
+ break;
+ case AFTER_RESIZED_PANEL:
+ if (panelp->mAutoResize && fraction_given_up != 0.f)
+ {
+ panelp->mFractionalSize = llclamp(panelp->mFractionalSize + (panelp->mFractionalSize / fraction_remaining) * fraction_given_up,
+ MIN_FRACTIONAL_SIZE,
+ MAX_FRACTIONAL_SIZE);
+ }
+ default:
+ break;
}
}
+ updateLayout();
+ normalizeFractionalSizes();
}
-void LLLayoutStack::createResizeBars()
+void LLLayoutStack::reshape(S32 width, S32 height, BOOL called_from_parent)
{
- for (e_panel_list_t::iterator panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
+ mNeedsLayout = true;
+ LLView::reshape(width, height, called_from_parent);
+}
+
+void LLLayoutStack::updateResizeBarLimits()
+{
+ LLLayoutPanel* previous_visible_panelp = NULL;
+ BOOST_REVERSE_FOREACH(LLLayoutPanel* visible_panelp, mPanels)
{
- LLLayoutPanel* lp = (*panel_it);
- if (lp->mResizeBar == NULL)
+ if (!visible_panelp->getVisible() || visible_panelp->mCollapsed)
{
- LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM;
- LLRect resize_bar_rect = getRect();
-
- LLResizeBar::Params resize_params;
- resize_params.name("resize");
- resize_params.resizing_view(lp);
- resize_params.min_size(lp->getRelevantMinDim());
- resize_params.side(side);
- resize_params.snapping_enabled(false);
- LLResizeBar* resize_bar = LLUICtrlFactory::create<LLResizeBar>(resize_params);
- lp->mResizeBar = resize_bar;
- LLView::addChild(resize_bar, 0);
+ visible_panelp->mResizeBar->setVisible(FALSE);
+ continue;
+ }
- // bring all resize bars to the front so that they are clickable even over the panels
- // with a bit of overlap
- for (e_panel_list_t::iterator panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
- {
- LLResizeBar* resize_barp = (*panel_it)->mResizeBar;
- sendChildToFront(resize_barp);
- }
+ // toggle resize bars based on panel visibility, resizability, etc
+ if (previous_visible_panelp
+ && (visible_panelp->mUserResize || previous_visible_panelp->mUserResize) // one of the pair is user resizable
+ && (visible_panelp->mAutoResize || visible_panelp->mUserResize) // current panel is resizable
+ && (previous_visible_panelp->mAutoResize || previous_visible_panelp->mUserResize)) // previous panel is resizable
+ {
+ visible_panelp->mResizeBar->setVisible(TRUE);
+ S32 previous_panel_headroom = previous_visible_panelp->getVisibleDim() - previous_visible_panelp->getRelevantMinDim();
+ visible_panelp->mResizeBar->setResizeLimits(visible_panelp->getRelevantMinDim(),
+ visible_panelp->getVisibleDim() + previous_panel_headroom);
+ }
+ else
+ {
+ visible_panelp->mResizeBar->setVisible(FALSE);
}
- }
-}
-// update layout stack animations, etc. once per frame
-// NOTE: we use this to size world view based on animating UI, *before* we draw the UI
-// we might still need to call updateLayout during UI draw phase, in case UI elements
-// are resizing themselves dynamically
-//static
-void LLLayoutStack::updateClass()
-{
- for (instance_iter it = beginInstances(); it != endInstances(); ++it)
- {
- it->updateLayout();
+ previous_visible_panelp = visible_panelp;
}
}
diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h
index ede6149a80..648cd5fdce 100644
--- a/indra/llui/lllayoutstack.h
+++ b/indra/llui/lllayoutstack.h
@@ -5,7 +5,7 @@
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2010, Linden Reshasearch, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -60,6 +60,7 @@ public:
clip;
Optional<F32> open_time_constant,
close_time_constant;
+ Optional<S32> resize_bar_overlap;
Params();
};
@@ -71,13 +72,12 @@ public:
/*virtual*/ void draw();
/*virtual*/ void removeChild(LLView*);
/*virtual*/ BOOL postBuild();
- /*virtual*/ bool addChild(LLView* child, S32 tab_group = 0);
+ /*virtual*/ bool addChild(LLView* child, S32 tab_groupdatefractuiona = 0);
+ /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
+
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node = NULL);
- S32 getMinWidth() const { return mMinWidth; }
- S32 getMinHeight() const { return mMinHeight; }
-
typedef enum e_animate
{
NO_ANIMATE,
@@ -85,47 +85,24 @@ public:
} EAnimate;
void addPanel(LLLayoutPanel* panel, EAnimate animate = NO_ANIMATE);
- void removePanel(LLPanel* panel);
void collapsePanel(LLPanel* panel, BOOL collapsed = TRUE);
S32 getNumPanels() { return mPanels.size(); }
- /**
- * Moves panel_to_move before target_panel inside layout stack (both panels should already be there).
- * If move_to_front is true target_panel is ignored and panel_to_move is moved to the beginning of mPanels
- */
- void movePanel(LLPanel* panel_to_move, LLPanel* target_panel, bool move_to_front = false);
-
- void updatePanelAutoResize(const std::string& panel_name, BOOL auto_resize);
- void setPanelUserResize(const std::string& panel_name, BOOL user_resize);
-
- /**
- * Gets minimal dimension along layout_stack axis of the specified by name panel.
- *
- * @returns true if specified by panel_name internal panel exists, false otherwise.
- */
- bool getPanelMinSize(const std::string& panel_name, S32* min_dimp);
-
- /**
- * Gets maximal dimension along layout_stack axis of the specified by name panel.
- *
- * @returns true if specified by panel_name internal panel exists, false otherwise.
- */
- bool getPanelMaxSize(const std::string& panel_name, S32* max_dim);
-
- void updateLayout(BOOL force_resize = FALSE);
-
+
+ void updateLayout();
+
S32 getPanelSpacing() const { return mPanelSpacing; }
- BOOL getAnimate () const { return mAnimate; }
- void setAnimate (BOOL animate) { mAnimate = animate; }
static void updateClass();
protected:
LLLayoutStack(const Params&);
friend class LLUICtrlFactory;
+ friend class LLLayoutPanel;
private:
- void createResizeBars();
- void calcMinExtents();
+ void updateResizeBarLimits();
+ bool animatePanels();
+ void createResizeBar(LLLayoutPanel* panel);
const ELayoutOrientation mOrientation;
@@ -134,17 +111,20 @@ private:
LLLayoutPanel* findEmbeddedPanel(LLPanel* panelp) const;
LLLayoutPanel* findEmbeddedPanelByName(const std::string& name) const;
+ void updateFractionalSizes();
+ void normalizeFractionalSizes();
+ void updatePanelRect( LLLayoutPanel* param1, const LLRect& new_rect );
- S32 mMinWidth; // calculated by calcMinExtents
- S32 mMinHeight; // calculated by calcMinExtents
S32 mPanelSpacing;
// true if we already applied animation this frame
bool mAnimatedThisFrame;
bool mAnimate;
bool mClip;
- F32 mOpenTimeConstant;
- F32 mCloseTimeConstant;
+ F32 mOpenTimeConstant;
+ F32 mCloseTimeConstant;
+ bool mNeedsLayout;
+ S32 mResizeBarOverlap;
}; // end class LLLayoutStack
@@ -156,8 +136,7 @@ public:
struct Params : public LLInitParam::Block<Params, LLPanel::Params>
{
Optional<S32> expanded_min_dim,
- min_dim,
- max_dim;
+ min_dim;
Optional<bool> user_resize,
auto_resize;
@@ -168,16 +147,21 @@ public:
void initFromParams(const Params& p);
+ void handleReshape(const LLRect& new_rect, bool by_user);
+
void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
+
- S32 getMinDim() const { return mMinDim; }
- void setMinDim(S32 value) { mMinDim = value; if (!mExpandedMinDimSpecified) mExpandedMinDim = value; }
+ void setVisible(BOOL visible);
- S32 getMaxDim() const { return mMaxDim; }
- void setMaxDim(S32 value) { mMaxDim = value; }
+ S32 getLayoutDim() const;
+ S32 getTargetDim() const;
+ void setTargetDim(S32 value);
+ S32 getMinDim() const { return llmax(0, mMinDim); }
+ void setMinDim(S32 value) { mMinDim = value; }
- S32 getExpandedMinDim() const { return mExpandedMinDim; }
- void setExpandedMinDim(S32 value) { mExpandedMinDim = value; mExpandedMinDimSpecified = true; }
+ S32 getExpandedMinDim() const { return mExpandedMinDim >= 0 ? mExpandedMinDim : getMinDim(); }
+ void setExpandedMinDim(S32 value) { mExpandedMinDim = value; }
S32 getRelevantMinDim() const
{
@@ -185,30 +169,35 @@ public:
if (!mCollapsed)
{
- min_dim = mExpandedMinDim;
+ min_dim = getExpandedMinDim();
}
return min_dim;
}
- void setOrientation(LLLayoutStack::ELayoutOrientation orientation) { mOrientation = orientation; }
+ F32 getAutoResizeFactor() const;
+ F32 getVisibleAmount() const;
+ S32 getVisibleDim() const;
+
+ void setOrientation(LLLayoutStack::ELayoutOrientation orientation);
+ void storeOriginalDim();
+
+ void setIgnoreReshape(bool ignore) { mIgnoreReshape = ignore; }
protected:
LLLayoutPanel(const Params& p);
- F32 getCollapseFactor();
+ const bool mAutoResize;
+ const bool mUserResize;
- bool mExpandedMinDimSpecified;
S32 mExpandedMinDim;
-
S32 mMinDim;
- S32 mMaxDim;
- bool mAutoResize;
- bool mUserResize;
bool mCollapsed;
F32 mVisibleAmt;
F32 mCollapseAmt;
F32 mFractionalSize;
+ S32 mTargetDim;
+ bool mIgnoreReshape;
LLLayoutStack::ELayoutOrientation mOrientation;
class LLResizeBar* mResizeBar;
};
diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp
index 06dfc90d83..d0fbf4b913 100644
--- a/indra/llui/lllineeditor.cpp
+++ b/indra/llui/lllineeditor.cpp
@@ -1047,7 +1047,7 @@ void LLLineEditor::cut()
// Prepare for possible rollback
LLLineEditorRollback rollback( this );
- gClipboard.copyFromSubstring( mText.getWString(), left_pos, length );
+ LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length );
deleteSelection();
// Validate new string and rollback the if needed.
@@ -1078,13 +1078,13 @@ void LLLineEditor::copy()
{
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromSubstring( mText.getWString(), left_pos, length );
+ LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length );
}
}
BOOL LLLineEditor::canPaste() const
{
- return !mReadOnly && gClipboard.canPasteString();
+ return !mReadOnly && LLClipboard::instance().isTextAvailable();
}
void LLLineEditor::paste()
@@ -1115,14 +1115,7 @@ void LLLineEditor::pasteHelper(bool is_primary)
if (can_paste_it)
{
LLWString paste;
- if (is_primary)
- {
- paste = gClipboard.getPastePrimaryWString();
- }
- else
- {
- paste = gClipboard.getPasteWString();
- }
+ LLClipboard::instance().pasteFromClipboard(paste, is_primary);
if (!paste.empty())
{
@@ -1209,13 +1202,13 @@ void LLLineEditor::copyPrimary()
{
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromPrimarySubstring( mText.getWString(), left_pos, length );
+ LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length, true);
}
}
BOOL LLLineEditor::canPastePrimary() const
{
- return !mReadOnly && gClipboard.canPastePrimaryString();
+ return !mReadOnly && LLClipboard::instance().isTextAvailable(true);
}
void LLLineEditor::updatePrimary()
@@ -1630,7 +1623,7 @@ void LLLineEditor::draw()
LLRect background( 0, getRect().getHeight(), getRect().getWidth(), 0 );
background.stretch( -mBorderThickness );
- S32 lineeditor_v_pad = llround((background.getHeight() - mGLFont->getLineHeight())/2);
+ S32 lineeditor_v_pad = (background.getHeight() - mGLFont->getLineHeight()) / 2;
drawBackground();
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index cb237fca7c..ff6928ffda 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -317,7 +317,7 @@ void LLMenuItemGL::setJumpKey(KEY key)
// virtual
U32 LLMenuItemGL::getNominalHeight( void ) const
{
- return llround(mFont->getLineHeight()) + MENU_ITEM_PADDING;
+ return mFont->getLineHeight() + MENU_ITEM_PADDING;
}
//virtual
@@ -508,19 +508,19 @@ void LLMenuItemGL::draw( void )
{
if( !mDrawBoolLabel.empty() )
{
- mFont->render( mDrawBoolLabel.getWString(), 0, (F32)LEFT_PAD_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f) + 1.f, color,
+ mFont->render( mDrawBoolLabel.getWString(), 0, (F32)LEFT_PAD_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f), color,
LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE );
}
- mFont->render( mLabel.getWString(), 0, (F32)LEFT_PLAIN_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f) + 1.f, color,
+ mFont->render( mLabel.getWString(), 0, (F32)LEFT_PLAIN_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f), color,
LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE );
if( !mDrawAccelLabel.empty() )
{
- mFont->render( mDrawAccelLabel.getWString(), 0, (F32)getRect().mRight - (F32)RIGHT_PLAIN_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f) + 1.f, color,
+ mFont->render( mDrawAccelLabel.getWString(), 0, (F32)getRect().mRight - (F32)RIGHT_PLAIN_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f), color,
LLFontGL::RIGHT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE );
}
if( !mDrawBranchLabel.empty() )
{
- mFont->render( mDrawBranchLabel.getWString(), 0, (F32)getRect().mRight - (F32)RIGHT_PAD_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f) + 1.f, color,
+ mFont->render( mDrawBranchLabel.getWString(), 0, (F32)getRect().mRight - (F32)RIGHT_PAD_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f), color,
LLFontGL::RIGHT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE );
}
}
@@ -947,9 +947,14 @@ LLMenuItemBranchGL::LLMenuItemBranchGL(const LLMenuItemBranchGL::Params& p)
LLMenuItemBranchGL::~LLMenuItemBranchGL()
{
- delete mBranchHandle.get();
+ if (mBranchHandle.get())
+ {
+ mBranchHandle.get()->die();
+ }
}
+
+
// virtual
LLView* LLMenuItemBranchGL::getChildView(const std::string& name, BOOL recurse) const
{
@@ -1961,7 +1966,7 @@ void LLMenuGL::arrange( void )
// *FIX: create the item first and then ask for its dimensions?
S32 spillover_item_width = PLAIN_PAD_PIXELS + LLFontGL::getFontSansSerif()->getWidth( std::string("More") ); // *TODO: Translate
- S32 spillover_item_height = llround(LLFontGL::getFontSansSerif()->getLineHeight()) + MENU_ITEM_PADDING;
+ S32 spillover_item_height = LLFontGL::getFontSansSerif()->getLineHeight() + MENU_ITEM_PADDING;
// Scrolling support
item_list_t::iterator first_visible_item_iter;
@@ -3077,7 +3082,7 @@ void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y)
mouse_y + MOUSE_CURSOR_PADDING,
CURSOR_WIDTH + MOUSE_CURSOR_PADDING * 2,
CURSOR_HEIGHT + MOUSE_CURSOR_PADDING * 2);
- menu->translateIntoRectWithExclusion( menu_region_rect, mouse_rect, FALSE );
+ menu->translateIntoRectWithExclusion( menu_region_rect, mouse_rect );
menu->getParent()->sendChildToFront(menu);
}
@@ -3420,7 +3425,7 @@ void LLMenuHolderGL::draw()
LLUI::pushMatrix();
{
- LLUI::translate((F32)item_rect.mLeft, (F32)item_rect.mBottom, 0.f);
+ LLUI::translate((F32)item_rect.mLeft, (F32)item_rect.mBottom);
selecteditem->getMenu()->drawBackground(selecteditem, interpolant);
selecteditem->draw();
}
diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h
index bdae899933..36f3ba34b9 100644
--- a/indra/llui/llmenugl.h
+++ b/indra/llui/llmenugl.h
@@ -681,7 +681,7 @@ public:
BOOL appendContextSubMenu(LLContextMenu *menu);
- LLHandle<LLContextMenu> getHandle() { mHandle.bind(this); return mHandle; }
+ LLHandle<LLContextMenu> getHandle() { return getDerivedHandle<LLContextMenu>(); }
protected:
BOOL mHoveredAnyItem;
diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp
index 8f7025a9a6..8aa548b974 100644
--- a/indra/llui/llnotifications.cpp
+++ b/indra/llui/llnotifications.cpp
@@ -1412,6 +1412,7 @@ void addPathIfExists(const std::string& new_path, std::vector<std::string>& path
bool LLNotifications::loadTemplates()
{
+ llinfos << "Reading notifications template" << llendl;
std::vector<std::string> search_paths;
std::string skin_relative_path = gDirUtilp->getDirDelimiter() + LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + "notifications.xml";
@@ -1484,6 +1485,8 @@ bool LLNotifications::loadTemplates()
mTemplates[notification.name] = LLNotificationTemplatePtr(new LLNotificationTemplate(notification));
}
+ llinfos << "...done" << llendl;
+
return true;
}
@@ -1624,7 +1627,7 @@ LLNotificationPtr LLNotifications::find(LLUUID uuid)
LLNotificationSet::iterator it=mItems.find(target);
if (it == mItems.end())
{
- llwarns << "Tried to dereference uuid '" << uuid << "' as a notification key but didn't find it." << llendl;
+ LL_DEBUGS("Notifications") << "Tried to dereference uuid '" << uuid << "' as a notification key but didn't find it." << llendl;
return LLNotificationPtr((LLNotification*)NULL);
}
else
diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h
index 462d69be2e..3df2efcac3 100644
--- a/indra/llui/llnotifications.h
+++ b/indra/llui/llnotifications.h
@@ -690,7 +690,7 @@ typedef std::multimap<std::string, LLNotificationPtr> LLNotificationMap;
// Abstract base class (interface) for a channel; also used for the master container.
// This lets us arrange channels into a call hierarchy.
-// We maintain a heirarchy of notification channels; events are always started at the top
+// We maintain a hierarchy of notification channels; events are always started at the top
// and propagated through the hierarchy only if they pass a filter.
// Any channel can be created with a parent. A null parent (empty string) means it's
// tied to the root of the tree (the LLNotifications class itself).
diff --git a/indra/llui/llpanel.cpp b/indra/llui/llpanel.cpp
index a45b617c2e..00318cec6b 100644
--- a/indra/llui/llpanel.cpp
+++ b/indra/llui/llpanel.cpp
@@ -122,8 +122,6 @@ LLPanel::LLPanel(const LLPanel::Params& p)
{
addBorder(p.border);
}
-
- mPanelHandle.bind(this);
}
LLPanel::~LLPanel()
diff --git a/indra/llui/llpanel.h b/indra/llui/llpanel.h
index ab1c87caff..f620201020 100644
--- a/indra/llui/llpanel.h
+++ b/indra/llui/llpanel.h
@@ -135,6 +135,8 @@ public:
const LLColor4& getBackgroundColor() const { return mBgOpaqueColor; }
void setTransparentColor(const LLColor4& color) { mBgAlphaColor = color; }
const LLColor4& getTransparentColor() const { return mBgAlphaColor; }
+ void setBackgroundImage(LLUIImage* image) { mBgOpaqueImage = image; }
+ void setTransparentImage(LLUIImage* image) { mBgAlphaImage = image; }
LLPointer<LLUIImage> getBackgroundImage() const { return mBgOpaqueImage; }
LLPointer<LLUIImage> getTransparentImage() const { return mBgAlphaImage; }
LLColor4 getBackgroundImageOverlay() { return mBgOpaqueImageOverlay; }
@@ -153,7 +155,7 @@ public:
void setCtrlsEnabled(BOOL b);
- LLHandle<LLPanel> getHandle() const { return mPanelHandle; }
+ LLHandle<LLPanel> getHandle() const { return getDerivedHandle<LLPanel>(); }
const LLCallbackMap::map_t& getFactoryMap() const { return mFactoryMap; }
@@ -278,7 +280,6 @@ private:
LLViewBorder* mBorder;
LLButton* mDefaultBtn;
LLUIString mLabel;
- LLRootHandle<LLPanel> mPanelHandle;
typedef std::map<std::string, std::string> ui_string_map_t;
ui_string_map_t mUIStrings;
diff --git a/indra/llui/llresizebar.cpp b/indra/llui/llresizebar.cpp
index 02f60c76fa..87aeb4d7a7 100644
--- a/indra/llui/llresizebar.cpp
+++ b/indra/llui/llresizebar.cpp
@@ -79,6 +79,8 @@ LLResizeBar::LLResizeBar(const LLResizeBar::Params& p)
BOOL LLResizeBar::handleMouseDown(S32 x, S32 y, MASK mask)
{
+ if (!canResize()) return FALSE;
+
// Route future Mouse messages here preemptively. (Release on mouse up.)
// No handler needed for focus lost since this clas has no state that depends on it.
gFocusMgr.setMouseCapture( this );
@@ -243,7 +245,7 @@ BOOL LLResizeBar::handleHover(S32 x, S32 y, MASK mask)
handled = TRUE;
}
- if( handled )
+ if( handled && canResize() )
{
switch( mSide )
{
diff --git a/indra/llui/llresizebar.h b/indra/llui/llresizebar.h
index 0725fbd846..6daf191918 100644
--- a/indra/llui/llresizebar.h
+++ b/indra/llui/llresizebar.h
@@ -70,6 +70,7 @@ public:
void setResizeLimits( S32 min_size, S32 max_size ) { mMinSize = min_size; mMaxSize = max_size; }
void setEnableSnapping(BOOL enable) { mSnappingEnabled = enable; }
void setAllowDoubleClickSnapping(BOOL allow) { mAllowDoubleClickSnapping = allow; }
+ bool canResize() { return getEnabled() && mMaxSize > mMinSize; }
private:
S32 mDragLastScreenX;
diff --git a/indra/llui/llscrollcontainer.cpp b/indra/llui/llscrollcontainer.cpp
index fe3f688fc5..9b7e30bb04 100644
--- a/indra/llui/llscrollcontainer.cpp
+++ b/indra/llui/llscrollcontainer.cpp
@@ -378,19 +378,24 @@ void LLScrollContainer::calcVisibleSize( S32 *visible_width, S32 *visible_height
if (!mHideScrollbar)
{
- if( *visible_height < doc_height )
+ // Note: 1 pixel change can happen on final animation and should not trigger
+ // the display of sliders.
+ if ((doc_height - *visible_height) > 1)
{
*show_v_scrollbar = TRUE;
*visible_width -= scrollbar_size;
}
-
- if( *visible_width < doc_width )
+ if ((doc_width - *visible_width) > 1)
{
*show_h_scrollbar = TRUE;
*visible_height -= scrollbar_size;
+ // The view inside the scroll container should not be extended
+ // to container's full height to ensure the correct computation
+ // of *show_v_scrollbar after subtracting horizontal scrollbar_size.
+
// Must retest now that visible_height has changed
- if( !*show_v_scrollbar && (*visible_height < doc_height) )
+ if( !*show_v_scrollbar && ((doc_height - *visible_height) > 1) )
{
*show_v_scrollbar = TRUE;
*visible_width -= scrollbar_size;
@@ -424,63 +429,66 @@ void LLScrollContainer::draw()
focusFirstItem();
}
- // Draw background
- if( mIsOpaque )
+ if (getRect().isValid())
{
- F32 alpha = getCurrentTransparency();
+ // Draw background
+ if( mIsOpaque )
+ {
+ F32 alpha = getCurrentTransparency();
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gl_rect_2d(mInnerRect, mBackgroundColor.get() % alpha);
- }
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gl_rect_2d(mInnerRect, mBackgroundColor.get() % alpha);
+ }
- // Draw mScrolledViews and update scroll bars.
- // get a scissor region ready, and draw the scrolling view. The
- // scissor region ensures that we don't draw outside of the bounds
- // of the rectangle.
- if( mScrolledView )
- {
- updateScroll();
-
- // Draw the scrolled area.
+ // Draw mScrolledViews and update scroll bars.
+ // get a scissor region ready, and draw the scrolling view. The
+ // scissor region ensures that we don't draw outside of the bounds
+ // of the rectangle.
+ if( mScrolledView )
{
- S32 visible_width = 0;
- S32 visible_height = 0;
- BOOL show_v_scrollbar = FALSE;
- BOOL show_h_scrollbar = FALSE;
- calcVisibleSize( &visible_width, &visible_height, &show_h_scrollbar, &show_v_scrollbar );
-
- LLLocalClipRect clip(LLRect(mInnerRect.mLeft,
- mInnerRect.mBottom + (show_h_scrollbar ? scrollbar_size : 0) + visible_height,
- mInnerRect.mRight - (show_v_scrollbar ? scrollbar_size: 0),
- mInnerRect.mBottom + (show_h_scrollbar ? scrollbar_size : 0)
- ));
- drawChild(mScrolledView);
- }
- }
-
- // Highlight border if a child of this container has keyboard focus
- if( mBorder->getVisible() )
- {
- mBorder->setKeyboardFocusHighlight( gFocusMgr.childHasKeyboardFocus(this) );
- }
+ updateScroll();
- // Draw all children except mScrolledView
- // Note: scrollbars have been adjusted by above drawing code
- for (child_list_const_reverse_iter_t child_iter = getChildList()->rbegin();
- child_iter != getChildList()->rend(); ++child_iter)
- {
- LLView *viewp = *child_iter;
- if( sDebugRects )
- {
- sDepth++;
+ // Draw the scrolled area.
+ {
+ S32 visible_width = 0;
+ S32 visible_height = 0;
+ BOOL show_v_scrollbar = FALSE;
+ BOOL show_h_scrollbar = FALSE;
+ calcVisibleSize( &visible_width, &visible_height, &show_h_scrollbar, &show_v_scrollbar );
+
+ LLLocalClipRect clip(LLRect(mInnerRect.mLeft,
+ mInnerRect.mBottom + (show_h_scrollbar ? scrollbar_size : 0) + visible_height,
+ mInnerRect.mRight - (show_v_scrollbar ? scrollbar_size: 0),
+ mInnerRect.mBottom + (show_h_scrollbar ? scrollbar_size : 0)
+ ));
+ drawChild(mScrolledView);
+ }
}
- if( (viewp != mScrolledView) && viewp->getVisible() )
+
+ // Highlight border if a child of this container has keyboard focus
+ if( mBorder->getVisible() )
{
- drawChild(viewp);
+ mBorder->setKeyboardFocusHighlight( gFocusMgr.childHasKeyboardFocus(this) );
}
- if( sDebugRects )
+
+ // Draw all children except mScrolledView
+ // Note: scrollbars have been adjusted by above drawing code
+ for (child_list_const_reverse_iter_t child_iter = getChildList()->rbegin();
+ child_iter != getChildList()->rend(); ++child_iter)
{
- sDepth--;
+ LLView *viewp = *child_iter;
+ if( sDebugRects )
+ {
+ sDepth++;
+ }
+ if( (viewp != mScrolledView) && viewp->getVisible() )
+ {
+ drawChild(viewp);
+ }
+ if( sDebugRects )
+ {
+ sDepth--;
+ }
}
}
} // end draw
diff --git a/indra/llui/llscrollcontainer.h b/indra/llui/llscrollcontainer.h
index 3aa79cc255..d87c95b3d7 100644
--- a/indra/llui/llscrollcontainer.h
+++ b/indra/llui/llscrollcontainer.h
@@ -91,7 +91,7 @@ public:
void setReserveScrollCorner( BOOL b ) { mReserveScrollCorner = b; }
LLRect getVisibleContentRect();
LLRect getContentWindowRect();
- const LLRect& getScrolledViewRect() const { return mScrolledView ? mScrolledView->getRect() : LLRect::null; }
+ virtual const LLRect getScrolledViewRect() const { return mScrolledView ? mScrolledView->getRect() : LLRect::null; }
void pageUp(S32 overlap = 0);
void pageDown(S32 overlap = 0);
void goToTop();
@@ -116,6 +116,9 @@ public:
bool autoScroll(S32 x, S32 y);
+protected:
+ LLView* mScrolledView;
+
private:
// internal scrollbar handlers
virtual void scrollHorizontal( S32 new_pos );
@@ -124,7 +127,6 @@ private:
void calcVisibleSize( S32 *visible_width, S32 *visible_height, BOOL* show_h_scrollbar, BOOL* show_v_scrollbar ) const;
LLScrollbar* mScrollbar[SCROLLBAR_COUNT];
- LLView* mScrolledView;
S32 mSize;
BOOL mIsOpaque;
LLUIColor mBackgroundColor;
diff --git a/indra/llui/llscrolllistcell.cpp b/indra/llui/llscrolllistcell.cpp
index 9d25c7180d..8000efad0e 100644
--- a/indra/llui/llscrolllistcell.cpp
+++ b/indra/llui/llscrolllistcell.cpp
@@ -232,7 +232,7 @@ BOOL LLScrollListText::getVisible() const
//virtual
S32 LLScrollListText::getHeight() const
{
- return llround(mFont->getLineHeight());
+ return mFont->getLineHeight();
}
@@ -306,7 +306,7 @@ void LLScrollListText::draw(const LLColor4& color, const LLColor4& highlight_col
break;
}
LLRect highlight_rect(left - 2,
- llround(mFont->getLineHeight()) + 1,
+ mFont->getLineHeight() + 1,
left + mFont->getWidth(mText.getString(), mHighlightOffset, mHighlightCount) + 1,
1);
mRoundedRectImage->draw(highlight_rect, highlight_color);
@@ -329,7 +329,7 @@ void LLScrollListText::draw(const LLColor4& color, const LLColor4& highlight_col
break;
}
mFont->render(mText.getWString(), 0,
- start_x, 2.f,
+ start_x, 0.f,
display_color,
mFontAlignment,
LLFontGL::BOTTOM,
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 622f3e215c..b3e1b63db5 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -175,6 +175,7 @@ LLScrollListCtrl::LLScrollListCtrl(const LLScrollListCtrl::Params& p)
mBorder(NULL),
mSortCallback(NULL),
mPopupMenu(NULL),
+ mCommentTextView(NULL),
mNumDynamicWidthColumns(0),
mTotalStaticColumnWidth(0),
mTotalColumnPadding(0),
@@ -476,7 +477,12 @@ void LLScrollListCtrl::updateLayout()
getRect().getWidth() - 2 * mBorderThickness,
getRect().getHeight() - (2 * mBorderThickness ) - heading_size );
- getChildView("comment_text")->setShape(mItemListRect);
+ if (mCommentTextView == NULL)
+ {
+ mCommentTextView = getChildView("comment_text");
+ }
+
+ mCommentTextView->setShape(mItemListRect);
// how many lines of content in a single "page"
S32 page_lines = getLinesPerPage();
@@ -2498,7 +2504,7 @@ void LLScrollListCtrl::copy()
{
buffer += (*itor)->getContentsCSV() + "\n";
}
- gClipboard.copyFromSubstring(utf8str_to_wstring(buffer), 0, buffer.length());
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(buffer), 0, buffer.length());
}
// virtual
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index 09ab89960d..ae8aea9245 100644
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -480,6 +480,8 @@ private:
S32 mHighlightedItem;
class LLViewBorder* mBorder;
LLContextMenu *mPopupMenu;
+
+ LLView *mCommentTextView;
LLWString mSearchString;
LLFrameTimer mSearchTimer;
diff --git a/indra/llui/llscrolllistitem.cpp b/indra/llui/llscrolllistitem.cpp
index d95752e31c..5a1e96ab03 100644
--- a/indra/llui/llscrolllistitem.cpp
+++ b/indra/llui/llscrolllistitem.cpp
@@ -138,7 +138,7 @@ void LLScrollListItem::draw(const LLRect& rect, const LLColor4& fg_color, const
LLUI::pushMatrix();
{
- LLUI::translate((F32) cur_x, (F32) rect.mBottom, 0.0f);
+ LLUI::translate((F32) cur_x, (F32) rect.mBottom);
cell->draw( fg_color, highlight_color );
}
diff --git a/indra/llui/llscrolllistitem.h b/indra/llui/llscrolllistitem.h
index 611df729b4..13655b5873 100644
--- a/indra/llui/llscrolllistitem.h
+++ b/indra/llui/llscrolllistitem.h
@@ -33,10 +33,10 @@
#include "v4color.h"
#include "llinitparam.h"
#include "llscrolllistcell.h"
+#include "llcoord.h"
#include <vector>
-class LLCoordGL;
class LLCheckBoxCtrl;
class LLResizeBar;
class LLScrollListCtrl;
diff --git a/indra/llui/llspinctrl.h b/indra/llui/llspinctrl.h
index d197084e38..87814f838e 100644
--- a/indra/llui/llspinctrl.h
+++ b/indra/llui/llspinctrl.h
@@ -96,6 +96,9 @@ public:
void onUpBtn(const LLSD& data);
void onDownBtn(const LLSD& data);
+
+ const LLColor4& getEnabledTextColor() const { return mTextEnabledColor.get(); }
+ const LLColor4& getDisabledTextColor() const { return mTextDisabledColor.get(); }
private:
void updateLabelColor();
diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp
index ad1f3c504d..5fc2cc350d 100644
--- a/indra/llui/lltabcontainer.cpp
+++ b/indra/llui/lltabcontainer.cpp
@@ -98,24 +98,25 @@ class LLCustomButtonIconCtrl : public LLButton
{
public:
struct Params
- : public LLInitParam::Block<Params, LLButton::Params>
+ : public LLInitParam::Block<Params, LLButton::Params>
{
// LEFT, RIGHT, TOP, BOTTOM paddings of LLIconCtrl in this class has same value
Optional<S32> icon_ctrl_pad;
- Params():
- icon_ctrl_pad("icon_ctrl_pad", 1)
+ Params()
+ : icon_ctrl_pad("icon_ctrl_pad", 1)
{}
};
protected:
friend class LLUICtrlFactory;
- LLCustomButtonIconCtrl(const Params& p):
- LLButton(p),
+
+ LLCustomButtonIconCtrl(const Params& p)
+ : LLButton(p),
mIcon(NULL),
mIconAlignment(LLFontGL::HCENTER),
mIconCtrlPad(p.icon_ctrl_pad)
- {}
+ {}
public:
@@ -214,6 +215,7 @@ LLTabContainer::Params::Params()
middle_tab("middle_tab"),
last_tab("last_tab"),
use_custom_icon_ctrl("use_custom_icon_ctrl", false),
+ open_tabs_on_drag_and_drop("open_tabs_on_drag_and_drop", false),
tab_icon_ctrl_pad("tab_icon_ctrl_pad", 0),
use_ellipses("use_ellipses"),
font_halign("halign")
@@ -250,6 +252,7 @@ LLTabContainer::LLTabContainer(const LLTabContainer::Params& p)
mMiddleTabParams(p.middle_tab),
mLastTabParams(p.last_tab),
mCustomIconCtrlUsed(p.use_custom_icon_ctrl),
+ mOpenTabsOnDragAndDrop(p.open_tabs_on_drag_and_drop),
mTabIconCtrlPad(p.tab_icon_ctrl_pad),
mUseTabEllipses(p.use_ellipses)
{
@@ -812,50 +815,62 @@ BOOL LLTabContainer::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDrag
{
BOOL has_scroll_arrows = (getMaxScrollPos() > 0);
- if( !getTabsHidden()
- && mDragAndDropDelayTimer.getStarted()
- && mDragAndDropDelayTimer.getElapsedTimeF32() > SCROLL_DELAY_TIME )
+ if(mOpenTabsOnDragAndDrop && !getTabsHidden())
{
- if (has_scroll_arrows)
+ // In that case, we'll open the hovered tab while dragging and dropping items.
+ // This allows for drilling through tabs.
+ if (mDragAndDropDelayTimer.getStarted())
{
- if (mJumpPrevArrowBtn && mJumpPrevArrowBtn->getRect().pointInRect(x, y))
- {
- S32 local_x = x - mJumpPrevArrowBtn->getRect().mLeft;
- S32 local_y = y - mJumpPrevArrowBtn->getRect().mBottom;
- mJumpPrevArrowBtn->handleHover(local_x, local_y, mask);
- }
- if (mJumpNextArrowBtn && mJumpNextArrowBtn->getRect().pointInRect(x, y))
- {
- S32 local_x = x - mJumpNextArrowBtn->getRect().mLeft;
- S32 local_y = y - mJumpNextArrowBtn->getRect().mBottom;
- mJumpNextArrowBtn->handleHover(local_x, local_y, mask);
- }
- if (mPrevArrowBtn->getRect().pointInRect(x, y))
- {
- S32 local_x = x - mPrevArrowBtn->getRect().mLeft;
- S32 local_y = y - mPrevArrowBtn->getRect().mBottom;
- mPrevArrowBtn->handleHover(local_x, local_y, mask);
- }
- else if (mNextArrowBtn->getRect().pointInRect(x, y))
+ if (mDragAndDropDelayTimer.getElapsedTimeF32() > SCROLL_DELAY_TIME)
{
- S32 local_x = x - mNextArrowBtn->getRect().mLeft;
- S32 local_y = y - mNextArrowBtn->getRect().mBottom;
- mNextArrowBtn->handleHover(local_x, local_y, mask);
- }
- }
+ if (has_scroll_arrows)
+ {
+ if (mJumpPrevArrowBtn && mJumpPrevArrowBtn->getRect().pointInRect(x, y))
+ {
+ S32 local_x = x - mJumpPrevArrowBtn->getRect().mLeft;
+ S32 local_y = y - mJumpPrevArrowBtn->getRect().mBottom;
+ mJumpPrevArrowBtn->handleHover(local_x, local_y, mask);
+ }
+ if (mJumpNextArrowBtn && mJumpNextArrowBtn->getRect().pointInRect(x, y))
+ {
+ S32 local_x = x - mJumpNextArrowBtn->getRect().mLeft;
+ S32 local_y = y - mJumpNextArrowBtn->getRect().mBottom;
+ mJumpNextArrowBtn->handleHover(local_x, local_y, mask);
+ }
+ if (mPrevArrowBtn->getRect().pointInRect(x, y))
+ {
+ S32 local_x = x - mPrevArrowBtn->getRect().mLeft;
+ S32 local_y = y - mPrevArrowBtn->getRect().mBottom;
+ mPrevArrowBtn->handleHover(local_x, local_y, mask);
+ }
+ else if (mNextArrowBtn->getRect().pointInRect(x, y))
+ {
+ S32 local_x = x - mNextArrowBtn->getRect().mLeft;
+ S32 local_y = y - mNextArrowBtn->getRect().mBottom;
+ mNextArrowBtn->handleHover(local_x, local_y, mask);
+ }
+ }
- for(tuple_list_t::iterator iter = mTabList.begin(); iter != mTabList.end(); ++iter)
- {
- LLTabTuple* tuple = *iter;
- tuple->mButton->setVisible( TRUE );
- S32 local_x = x - tuple->mButton->getRect().mLeft;
- S32 local_y = y - tuple->mButton->getRect().mBottom;
- if (tuple->mButton->pointInView(local_x, local_y) && tuple->mButton->getEnabled() && !tuple->mTabPanel->getVisible())
- {
- tuple->mButton->onCommit();
+ for(tuple_list_t::iterator iter = mTabList.begin(); iter != mTabList.end(); ++iter)
+ {
+ LLTabTuple* tuple = *iter;
+ tuple->mButton->setVisible( TRUE );
+ S32 local_x = x - tuple->mButton->getRect().mLeft;
+ S32 local_y = y - tuple->mButton->getRect().mBottom;
+ if (tuple->mButton->pointInView(local_x, local_y) && tuple->mButton->getEnabled() && !tuple->mTabPanel->getVisible())
+ {
+ tuple->mButton->onCommit();
+ }
+ }
+ // Stop the timer whether successful or not. Don't let it run forever.
mDragAndDropDelayTimer.stop();
}
}
+ else
+ {
+ // Start a timer so we don't open tabs as soon as we hover on them
+ mDragAndDropDelayTimer.start();
+ }
}
return LLView::handleDragAndDrop(x, y, mask, drop, type, cargo_data, accept, tooltip);
@@ -1025,85 +1040,50 @@ void LLTabContainer::addTabPanel(const TabPanelParams& panel)
}
else
{
+ LLButton::Params& p = (mCustomIconCtrlUsed ? custom_btn_params : normal_btn_params);
+
+ p.rect(btn_rect);
+ p.font(mFont);
+ p.font_halign = mFontHalign;
+ p.label(trimmed_label);
+ p.click_callback.function(boost::bind(&LLTabContainer::onTabBtn, this, _2, child));
+ if (indent)
+ {
+ p.pad_left(indent);
+ }
+ p.pad_bottom( mLabelPadBottom );
+ p.scale_image(true);
+ p.tab_stop(false);
+ p.label_shadow(false);
+ p.follows.flags = FOLLOWS_LEFT;
+
if (mIsVertical)
{
- LLButton::Params& p = (mCustomIconCtrlUsed)?
- custom_btn_params:normal_btn_params;
-
p.name(std::string("vert tab button"));
- p.rect(btn_rect);
- p.follows.flags(FOLLOWS_TOP | FOLLOWS_LEFT);
- p.click_callback.function(boost::bind(&LLTabContainer::onTabBtn, this, _2, child));
- p.font(mFont);
- p.label(trimmed_label);
p.image_unselected(mMiddleTabParams.tab_left_image_unselected);
p.image_selected(mMiddleTabParams.tab_left_image_selected);
- p.scale_image(true);
- p.font_halign = mFontHalign;
- p.pad_bottom( mLabelPadBottom );
- p.tab_stop(false);
- p.label_shadow(false);
- if (indent)
- {
- p.pad_left(indent);
- }
-
-
- if(mCustomIconCtrlUsed)
- {
- btn = LLUICtrlFactory::create<LLCustomButtonIconCtrl>(custom_btn_params);
-
- }
- else
- {
- btn = LLUICtrlFactory::create<LLButton>(p);
- }
+ p.follows.flags = p.follows.flags() | FOLLOWS_TOP;
}
else
{
- LLButton::Params& p = (mCustomIconCtrlUsed)?
- custom_btn_params:normal_btn_params;
p.name(std::string(child->getName()) + " tab");
- p.rect(btn_rect);
- p.click_callback.function(boost::bind(&LLTabContainer::onTabBtn, this, _2, child));
- p.font(mFont);
- p.label(trimmed_label);
p.visible(false);
- p.scale_image(true);
p.image_unselected(tab_img);
p.image_selected(tab_selected_img);
- p.tab_stop(false);
- p.label_shadow(false);
+ p.follows.flags = p.follows.flags() | (getTabPosition() == TOP ? FOLLOWS_TOP : FOLLOWS_BOTTOM);
// Try to squeeze in a bit more text
p.pad_left( mLabelPadLeft );
p.pad_right(2);
- p.pad_bottom( mLabelPadBottom );
- p.font_halign = mFontHalign;
- p.follows.flags = FOLLOWS_LEFT;
- p.follows.flags = FOLLOWS_LEFT;
-
- if (indent)
- {
- p.pad_left(indent);
- }
-
- if( getTabPosition() == TOP )
- {
- p.follows.flags = p.follows.flags() | FOLLOWS_TOP;
- }
- else
- {
- p.follows.flags = p.follows.flags() | FOLLOWS_BOTTOM;
- }
-
- if(mCustomIconCtrlUsed)
- {
- btn = LLUICtrlFactory::create<LLCustomButtonIconCtrl>(custom_btn_params);
- }
- else
- {
- btn = LLUICtrlFactory::create<LLButton>(p);
- }
+ }
+
+ // *TODO : It seems wrong not to use p in both cases considering the way p is initialized
+ if (mCustomIconCtrlUsed)
+ {
+ btn = LLUICtrlFactory::create<LLCustomButtonIconCtrl>(custom_btn_params);
+ }
+ else
+ {
+ btn = LLUICtrlFactory::create<LLButton>(p);
}
}
@@ -1280,6 +1260,10 @@ void LLTabContainer::enableTabButton(S32 which, BOOL enable)
{
mTabList[which]->mButton->setEnabled(enable);
}
+ // Stop the DaD timer as it might run forever
+ // enableTabButton() is typically called on refresh and draw when anything changed
+ // in the tab container so it's a good time to reset that.
+ mDragAndDropDelayTimer.stop();
}
void LLTabContainer::deleteAllTabs()
diff --git a/indra/llui/lltabcontainer.h b/indra/llui/lltabcontainer.h
index eaa2fd54e0..cebace2ceb 100644
--- a/indra/llui/lltabcontainer.h
+++ b/indra/llui/lltabcontainer.h
@@ -105,6 +105,11 @@ public:
Optional<bool> use_custom_icon_ctrl;
/**
+ * Open tabs on hover in drag and drop situations
+ */
+ Optional<bool> open_tabs_on_drag_and_drop;
+
+ /**
* Paddings for LLIconCtrl in case of LLCustomButtonIconCtrl usage(use_custom_icon_ctrl = true)
*/
Optional<S32> tab_icon_ctrl_pad;
@@ -300,6 +305,7 @@ private:
TabParams mLastTabParams;
bool mCustomIconCtrlUsed;
+ bool mOpenTabsOnDragAndDrop;
S32 mTabIconCtrlPad;
bool mUseTabEllipses;
};
diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp
index 919364be63..7aeeae298f 100644
--- a/indra/llui/lltextbase.cpp
+++ b/indra/llui/lltextbase.cpp
@@ -598,7 +598,7 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s
pos = getEditableIndex(pos, true);
- segment_set_t::iterator seg_iter = getSegIterContaining(pos);
+ segment_set_t::iterator seg_iter = getEditableSegIterContaining(pos);
LLTextSegmentPtr default_segment;
@@ -1192,7 +1192,10 @@ void LLTextBase::reflow()
// shrink document to minimum size (visible portion of text widget)
// to force inlined widgets with follows set to shrink
- mDocumentView->reshape(mVisibleTextRect.getWidth(), mDocumentView->getRect().getHeight());
+ if (mWordWrap)
+ {
+ mDocumentView->reshape(mVisibleTextRect.getWidth(), mDocumentView->getRect().getHeight());
+ }
S32 cur_top = 0;
@@ -1510,8 +1513,48 @@ void LLTextBase::getSegmentAndOffset( S32 startpos, segment_set_t::iterator* seg
}
}
+LLTextBase::segment_set_t::iterator LLTextBase::getEditableSegIterContaining(S32 index)
+{
+ segment_set_t::iterator it = getSegIterContaining(index);
+ segment_set_t::iterator orig_it = it;
+
+ if (it == mSegments.end()) return it;
+
+ if (!(*it)->canEdit()
+ && index == (*it)->getStart()
+ && it != mSegments.begin())
+ {
+ it--;
+ if ((*it)->canEdit())
+ {
+ return it;
+ }
+ }
+ return orig_it;
+}
+
+LLTextBase::segment_set_t::const_iterator LLTextBase::getEditableSegIterContaining(S32 index) const
+{
+ segment_set_t::const_iterator it = getSegIterContaining(index);
+ segment_set_t::const_iterator orig_it = it;
+ if (it == mSegments.end()) return it;
+
+ if (!(*it)->canEdit()
+ && index == (*it)->getStart()
+ && it != mSegments.begin())
+ {
+ it--;
+ if ((*it)->canEdit())
+ {
+ return it;
+ }
+ }
+ return orig_it;
+}
+
LLTextBase::segment_set_t::iterator LLTextBase::getSegIterContaining(S32 index)
{
+
static LLPointer<LLIndexSegment> index_segment = new LLIndexSegment();
if (index > getLength()) { return mSegments.end(); }
@@ -2117,7 +2160,7 @@ LLRect LLTextBase::getLocalRectFromDocIndex(S32 pos) const
{
// return default height rect in upper left
local_rect = content_window_rect;
- local_rect.mBottom = local_rect.mTop - (S32)(mDefaultFont->getLineHeight());
+ local_rect.mBottom = local_rect.mTop - mDefaultFont->getLineHeight();
return local_rect;
}
@@ -2340,6 +2383,9 @@ S32 LLTextBase::getEditableIndex(S32 index, bool increasing_direction)
void LLTextBase::updateRects()
{
+ LLRect old_text_rect = mVisibleTextRect;
+ mVisibleTextRect = mScroller ? mScroller->getContentWindowRect() : getLocalRect();
+
if (mLineInfoList.empty())
{
mTextBoundingRect = LLRect(0, mVPad, mHPad, 0);
@@ -2355,10 +2401,24 @@ void LLTextBase::updateRects()
}
mTextBoundingRect.mTop += mVPad;
- // subtract a pixel off the bottom to deal with rounding errors in measuring font height
- mTextBoundingRect.mBottom -= 1;
- S32 delta_pos = -mTextBoundingRect.mBottom;
+ S32 delta_pos = 0;
+
+ switch(mVAlign)
+ {
+ case LLFontGL::TOP:
+ delta_pos = llmax(mVisibleTextRect.getHeight() - mTextBoundingRect.mTop, -mTextBoundingRect.mBottom);
+ break;
+ case LLFontGL::VCENTER:
+ delta_pos = (llmax(mVisibleTextRect.getHeight() - mTextBoundingRect.mTop, -mTextBoundingRect.mBottom) + (mVisibleTextRect.mBottom - mTextBoundingRect.mBottom)) / 2;
+ break;
+ case LLFontGL::BOTTOM:
+ delta_pos = mVisibleTextRect.mBottom - mTextBoundingRect.mBottom;
+ break;
+ case LLFontGL::BASELINE:
+ // do nothing
+ break;
+ }
// move line segments to fit new document rect
for (line_list_t::iterator it = mLineInfoList.begin(); it != mLineInfoList.end(); ++it)
{
@@ -2368,8 +2428,9 @@ void LLTextBase::updateRects()
}
// update document container dimensions according to text contents
- LLRect doc_rect = mTextBoundingRect;
+ LLRect doc_rect;
// use old mVisibleTextRect constraint document to width of viewable region
+ doc_rect.mBottom = llmin(mVisibleTextRect.mBottom, mTextBoundingRect.mBottom);
doc_rect.mLeft = 0;
// allow horizontal scrolling?
@@ -2379,11 +2440,22 @@ void LLTextBase::updateRects()
doc_rect.mRight = mScroller
? llmax(mVisibleTextRect.getWidth(), mTextBoundingRect.mRight)
: mVisibleTextRect.getWidth();
+ doc_rect.mTop = llmax(mVisibleTextRect.mTop, mTextBoundingRect.mTop);
if (!mScroller)
{
// push doc rect to top of text widget
- doc_rect.translate(0, mVisibleTextRect.getHeight() - doc_rect.mTop);
+ switch(mVAlign)
+ {
+ case LLFontGL::TOP:
+ doc_rect.translate(0, mVisibleTextRect.getHeight() - doc_rect.mTop);
+ break;
+ case LLFontGL::VCENTER:
+ doc_rect.translate(0, (mVisibleTextRect.getHeight() - doc_rect.mTop) / 2);
+ case LLFontGL::BOTTOM:
+ default:
+ break;
+ }
}
mDocumentView->setShape(doc_rect);
@@ -2391,7 +2463,6 @@ void LLTextBase::updateRects()
//update mVisibleTextRect *after* mDocumentView has been resized
// so that scrollbars are added if document needs to scroll
// since mVisibleTextRect does not include scrollbars
- LLRect old_text_rect = mVisibleTextRect;
mVisibleTextRect = mScroller ? mScroller->getContentWindowRect() : getLocalRect();
//FIXME: replace border with image?
if (mBorderVisible)
@@ -2404,9 +2475,27 @@ void LLTextBase::updateRects()
}
// update document container again, using new mVisibleTextRect (that has scrollbars enabled as needed)
+ doc_rect.mBottom = llmin(mVisibleTextRect.mBottom, mTextBoundingRect.mBottom);
+ doc_rect.mLeft = 0;
doc_rect.mRight = mScroller
? llmax(mVisibleTextRect.getWidth(), mTextBoundingRect.mRight)
: mVisibleTextRect.getWidth();
+ doc_rect.mTop = llmax(mVisibleTextRect.mTop, mTextBoundingRect.mTop);
+ if (!mScroller)
+ {
+ // push doc rect to top of text widget
+ switch(mVAlign)
+ {
+ case LLFontGL::TOP:
+ doc_rect.translate(0, mVisibleTextRect.getHeight() - doc_rect.mTop);
+ break;
+ case LLFontGL::VCENTER:
+ doc_rect.translate(0, (mVisibleTextRect.getHeight() - doc_rect.mTop) / 2);
+ case LLFontGL::BOTTOM:
+ default:
+ break;
+ }
+ }
mDocumentView->setShape(doc_rect);
}
@@ -2518,7 +2607,10 @@ BOOL LLTextSegment::handleDoubleClick(S32 x, S32 y, MASK mask) { return FALSE; }
BOOL LLTextSegment::handleHover(S32 x, S32 y, MASK mask) { return FALSE; }
BOOL LLTextSegment::handleScrollWheel(S32 x, S32 y, S32 clicks) { return FALSE; }
BOOL LLTextSegment::handleToolTip(S32 x, S32 y, MASK mask) { return FALSE; }
-std::string LLTextSegment::getName() const { return ""; }
+const std::string& LLTextSegment::getName() const
+{
+ return LLStringUtil::null;
+}
void LLTextSegment::onMouseCaptureLost() {}
void LLTextSegment::screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const {}
void LLTextSegment::localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const {}
@@ -2534,7 +2626,7 @@ LLNormalTextSegment::LLNormalTextSegment( LLStyleConstSP style, S32 start, S32 e
mToken(NULL),
mEditor(editor)
{
- mFontHeight = llceil(mStyle->getFont()->getLineHeight());
+ mFontHeight = mStyle->getFont()->getLineHeight();
LLUIImagePtr image = mStyle->getImage();
if (image.notNull())
@@ -2550,7 +2642,7 @@ LLNormalTextSegment::LLNormalTextSegment( const LLColor4& color, S32 start, S32
{
mStyle = new LLStyle(LLStyle::Params().visible(is_visible).color(color));
- mFontHeight = llceil(mStyle->getFont()->getLineHeight());
+ mFontHeight = mStyle->getFont()->getLineHeight();
}
LLNormalTextSegment::~LLNormalTextSegment()
@@ -2918,11 +3010,11 @@ LLLineBreakTextSegment::LLLineBreakTextSegment(S32 pos):LLTextSegment(pos,pos+1)
{
LLStyleSP s( new LLStyle(LLStyle::Params().visible(true)));
- mFontHeight = llceil(s->getFont()->getLineHeight());
+ mFontHeight = s->getFont()->getLineHeight();
}
LLLineBreakTextSegment::LLLineBreakTextSegment(LLStyleConstSP style,S32 pos):LLTextSegment(pos,pos+1)
{
- mFontHeight = llceil(style->getFont()->getLineHeight());
+ mFontHeight = style->getFont()->getLineHeight();
}
LLLineBreakTextSegment::~LLLineBreakTextSegment()
{
@@ -2959,7 +3051,7 @@ static const S32 IMAGE_HPAD = 3;
bool LLImageTextSegment::getDimensions(S32 first_char, S32 num_chars, S32& width, S32& height) const
{
width = 0;
- height = llceil(mStyle->getFont()->getLineHeight());;
+ height = mStyle->getFont()->getLineHeight();
LLUIImagePtr image = mStyle->getImage();
if( num_chars>0 && image.notNull())
diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h
index 384d9116fc..0549141b72 100644
--- a/indra/llui/lltextbase.h
+++ b/indra/llui/lltextbase.h
@@ -84,7 +84,7 @@ public:
/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
/*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask);
- /*virtual*/ std::string getName() const;
+ /*virtual*/ const std::string& getName() const;
/*virtual*/ void onMouseCaptureLost();
/*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const;
/*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const;
@@ -461,6 +461,8 @@ protected:
void getSegmentAndOffset( S32 startpos, segment_set_t::const_iterator* seg_iter, S32* offsetp ) const;
void getSegmentAndOffset( S32 startpos, segment_set_t::iterator* seg_iter, S32* offsetp );
LLTextSegmentPtr getSegmentAtLocalPos( S32 x, S32 y, bool hit_past_end_of_line = true);
+ segment_set_t::iterator getEditableSegIterContaining(S32 index);
+ segment_set_t::const_iterator getEditableSegIterContaining(S32 index) const;
segment_set_t::iterator getSegIterContaining(S32 index);
segment_set_t::const_iterator getSegIterContaining(S32 index) const;
void clearSegments();
diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp
index 9bd445988d..9720dded6c 100644
--- a/indra/llui/lltexteditor.cpp
+++ b/indra/llui/lltexteditor.cpp
@@ -1332,7 +1332,7 @@ void LLTextEditor::cut()
}
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromSubstring( getWText(), left_pos, length, mSourceID );
+ LLClipboard::instance().copyToClipboard( getWText(), left_pos, length);
deleteSelection( FALSE );
onKeyStroke();
@@ -1352,12 +1352,12 @@ void LLTextEditor::copy()
}
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromSubstring(getWText(), left_pos, length, mSourceID);
+ LLClipboard::instance().copyToClipboard(getWText(), left_pos, length);
}
BOOL LLTextEditor::canPaste() const
{
- return !mReadOnly && gClipboard.canPasteString();
+ return !mReadOnly && LLClipboard::instance().isTextAvailable();
}
// paste from clipboard
@@ -1393,16 +1393,8 @@ void LLTextEditor::pasteHelper(bool is_primary)
return;
}
- LLUUID source_id;
LLWString paste;
- if (is_primary)
- {
- paste = gClipboard.getPastePrimaryWString(&source_id);
- }
- else
- {
- paste = gClipboard.getPasteWString(&source_id);
- }
+ LLClipboard::instance().pasteFromClipboard(paste, is_primary);
if (paste.empty())
{
@@ -1475,12 +1467,12 @@ void LLTextEditor::copyPrimary()
}
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromPrimarySubstring(getWText(), left_pos, length, mSourceID);
+ LLClipboard::instance().copyToClipboard(getWText(), left_pos, length, true);
}
BOOL LLTextEditor::canPastePrimary() const
{
- return !mReadOnly && gClipboard.canPastePrimaryString();
+ return !mReadOnly && LLClipboard::instance().isTextAvailable(true);
}
void LLTextEditor::updatePrimary()
@@ -1992,7 +1984,7 @@ void LLTextEditor::drawPreeditMarker()
return;
}
- const S32 line_height = llround( mDefaultFont->getLineHeight() );
+ const S32 line_height = mDefaultFont->getLineHeight();
S32 line_start = getLineStart(cur_line);
S32 line_y = mVisibleTextRect.mTop - line_height;
@@ -2250,6 +2242,22 @@ void LLTextEditor::insertText(const std::string &new_text)
setEnabled( enabled );
}
+void LLTextEditor::insertText(LLWString &new_text)
+{
+ BOOL enabled = getEnabled();
+ setEnabled( TRUE );
+
+ // Delete any selected characters (the insertion replaces them)
+ if( hasSelection() )
+ {
+ deleteSelection(TRUE);
+ }
+
+ setCursorPos(mCursorPos + insert( mCursorPos, new_text, FALSE, LLTextSegmentPtr() ));
+
+ setEnabled( enabled );
+}
+
void LLTextEditor::appendWidget(const LLInlineViewSegment::Params& params, const std::string& text, bool allow_undo)
{
// Save old state
@@ -2699,7 +2707,7 @@ BOOL LLTextEditor::getPreeditLocation(S32 query_offset, LLCoordGL *coord, LLRect
const LLWString textString(getWText());
const llwchar * const text = textString.c_str();
- const S32 line_height = llround(mDefaultFont->getLineHeight());
+ const S32 line_height = mDefaultFont->getLineHeight();
if (coord)
{
@@ -2802,7 +2810,7 @@ void LLTextEditor::markAsPreedit(S32 position, S32 length)
S32 LLTextEditor::getPreeditFontSize() const
{
- return llround(mDefaultFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]);
+ return llround((F32)mDefaultFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]);
}
BOOL LLTextEditor::isDirty() const
@@ -2838,3 +2846,13 @@ void LLTextEditor::clear()
getViewModel()->setDisplay(LLWStringUtil::null);
clearSegments();
}
+
+bool LLTextEditor::canLoadOrSaveToFile()
+{
+ return !mReadOnly;
+}
+
+S32 LLTextEditor::spacesPerTab()
+{
+ return SPACES_PER_TAB;
+}
diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h
index 9e4b95003b..40821ae9fb 100644
--- a/indra/llui/lltexteditor.h
+++ b/indra/llui/lltexteditor.h
@@ -92,6 +92,8 @@ public:
void setParseHighlights(BOOL parsing) {mParseHighlights=parsing;}
+ static S32 spacesPerTab();
+
// mousehandler overrides
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
@@ -140,6 +142,8 @@ public:
virtual void selectAll();
virtual BOOL canSelectAll() const;
+ virtual bool canLoadOrSaveToFile();
+
void selectNext(const std::string& search_text_in, BOOL case_insensitive, BOOL wrap = TRUE);
BOOL replaceText(const std::string& search_text, const std::string& replace_text, BOOL case_insensitive, BOOL wrap = TRUE);
void replaceTextAll(const std::string& search_text, const std::string& replace_text, BOOL case_insensitive);
@@ -158,6 +162,7 @@ public:
// inserts text at cursor
void insertText(const std::string &text);
+ void insertText(LLWString &text);
void appendWidget(const LLInlineViewSegment::Params& params, const std::string& text, bool allow_undo);
// Non-undoable
diff --git a/indra/llui/lltextparser.cpp b/indra/llui/lltextparser.cpp
index a4fe4f6ca8..8a85f99e0c 100644
--- a/indra/llui/lltextparser.cpp
+++ b/indra/llui/lltextparser.cpp
@@ -46,8 +46,6 @@ LLTextParser::LLTextParser()
{}
-// Moved triggerAlerts() to llfloaterchat.cpp to break llui/llaudio library dependency.
-
S32 LLTextParser::findPattern(const std::string &text, LLSD highlight)
{
if (!highlight.has("pattern")) return -1;
diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp
index e7642ae190..81ea0ebf0c 100644
--- a/indra/llui/lltoolbar.cpp
+++ b/indra/llui/lltoolbar.cpp
@@ -151,14 +151,20 @@ void LLToolBar::createContextMenu()
if (menu)
{
menu->setBackgroundColor(LLUIColorTable::instance().getColor("MenuPopupBgColor"));
-
mPopupMenuHandle = menu->getHandle();
+ mRemoveButtonHandle = menu->getChild<LLView>("Remove button")->getHandle();
}
else
{
llwarns << "Unable to load toolbars context menu." << llendl;
}
}
+
+ if (mRemoveButtonHandle.get())
+ {
+ // Disable/Enable the "Remove button" menu item depending on whether or not a button was clicked
+ mRemoveButtonHandle.get()->setEnabled(mRightMouseTargetButton != NULL);
+ }
}
void LLToolBar::initFromParams(const LLToolBar::Params& p)
@@ -401,6 +407,7 @@ BOOL LLToolBar::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
// Determine which button the mouse was over during the click in case the context menu action
// is intended to affect the button.
+ mRightMouseTargetButton = NULL;
BOOST_FOREACH(LLToolBarButton* button, mButtons)
{
LLRect button_rect;
@@ -770,6 +777,12 @@ void LLToolBar::updateLayoutAsNeeded()
// re-center toolbar buttons
mCenteringStack->updateLayout();
+ if (!mButtons.empty())
+ {
+ mButtonPanel->setVisible(TRUE);
+ mButtonPanel->setMouseOpaque(TRUE);
+ }
+
// don't clear flag until after we've resized ourselves, to avoid laying out every frame
mNeedsLayout = false;
}
@@ -814,7 +827,7 @@ void LLToolBar::draw()
// rect may have shifted during layout
LLUI::popMatrix();
LLUI::pushMatrix();
- LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom, 0.f);
+ LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom);
// Position the caret
LLIconCtrl* caret = getChild<LLIconCtrl>("caret");
diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h
index 51fe23ddd1..a50c60282c 100644
--- a/indra/llui/lltoolbar.h
+++ b/indra/llui/lltoolbar.h
@@ -271,6 +271,7 @@ private:
LLLayoutStack* mCenteringStack;
LLPanel* mButtonPanel;
LLHandle<class LLContextMenu> mPopupMenuHandle;
+ LLHandle<class LLView> mRemoveButtonHandle;
LLToolBarButton* mRightMouseTargetButton;
diff --git a/indra/llui/lltooltip.cpp b/indra/llui/lltooltip.cpp
index 23cdd9ad9a..f737d48abf 100644
--- a/indra/llui/lltooltip.cpp
+++ b/indra/llui/lltooltip.cpp
@@ -180,6 +180,7 @@ LLToolTip::LLToolTip(const LLToolTip::Params& p)
params.font = p.font;
params.use_ellipses = true;
params.wrap = p.wrap;
+ params.font_valign = LLFontGL::VCENTER;
params.parse_urls = false; // disallow hyperlinks in tooltips, as they want to spawn their own explanatory tooltips
mTextBox = LLUICtrlFactory::create<LLTextBox> (params);
addChild(mTextBox);
@@ -190,7 +191,6 @@ LLToolTip::LLToolTip(const LLToolTip::Params& p)
{
LLButton::Params icon_params;
icon_params.name = "tooltip_info";
- icon_params.label(""); // provid label but set to empty so name does not overwrite it -angela
LLRect icon_rect;
LLUIImage* imagep = p.image;
TOOLTIP_ICON_SIZE = (imagep ? imagep->getWidth() : 16);
@@ -291,6 +291,12 @@ void LLToolTip::initFromParams(const LLToolTip::Params& p)
S32 text_width = llmin(p.max_width(), mTextBox->getTextPixelWidth());
S32 text_height = mTextBox->getTextPixelHeight();
mTextBox->reshape(text_width, text_height);
+ if (mInfoButton)
+ {
+ LLRect text_rect = mTextBox->getRect();
+ LLRect icon_rect = mInfoButton->getRect();
+ mTextBox->translate(0, icon_rect.getCenterY() - text_rect.getCenterY());
+ }
// reshape tooltip panel to fit text box
LLRect tooltip_rect = calcBoundingRect();
@@ -299,6 +305,8 @@ void LLToolTip::initFromParams(const LLToolTip::Params& p)
tooltip_rect.mBottom = 0;
tooltip_rect.mLeft = 0;
+ mTextBox->reshape(mTextBox->getRect().getWidth(), llmax(mTextBox->getRect().getHeight(), tooltip_rect.getHeight() - 2 * mPadding));
+
setShape(tooltip_rect);
}
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 79ad99a770..b5e27616b7 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -153,11 +153,11 @@ void gl_state_for_2d(S32 width, S32 height)
F32 window_width = (F32) width;//gViewerWindow->getWindowWidth();
F32 window_height = (F32) height;//gViewerWindow->getWindowHeight();
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadIdentity();
stop_glerror();
}
@@ -537,7 +537,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
}
}
- gGL.getTexUnit(0)->bind(image);
+ gGL.getTexUnit(0)->bind(image, true);
gGL.color4fv(color.mV);
@@ -735,7 +735,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
LLGLSUIDefault gls_ui;
- gGL.getTexUnit(0)->bind(image);
+ gGL.getTexUnit(0)->bind(image, true);
gGL.color4fv(color.mV);
@@ -788,7 +788,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
- gGL.getTexUnit(0)->bind(image);
+ gGL.getTexUnit(0)->bind(image, true);
gGL.color4fv(color.mV);
@@ -955,10 +955,12 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor
if( render_center )
{
gGL.color4fv(center_color.mV);
+ gGL.diffuseColor4fv(center_color.mV);
gl_deep_circle( radius, width, steps );
}
else
{
+ gGL.diffuseColor4fv(side_color.mV);
gl_washer_2d(radius, radius - width, steps, side_color, side_color);
gGL.translateUI(0.f, 0.f, width);
gl_washer_2d(radius - width, radius, steps, side_color, side_color);
@@ -970,35 +972,53 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor
// Draw gray and white checkerboard with black border
void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha)
{
- // Initialize the first time this is called.
- const S32 PIXELS = 32;
- static GLubyte checkerboard[PIXELS * PIXELS];
- static BOOL first = TRUE;
- if( first )
- {
- for( S32 i = 0; i < PIXELS; i++ )
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ // Initialize the first time this is called.
+ const S32 PIXELS = 32;
+ static GLubyte checkerboard[PIXELS * PIXELS];
+ static BOOL first = TRUE;
+ if( first )
{
- for( S32 j = 0; j < PIXELS; j++ )
+ for( S32 i = 0; i < PIXELS; i++ )
{
- checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF;
+ for( S32 j = 0; j < PIXELS; j++ )
+ {
+ checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF;
+ }
}
+ first = FALSE;
}
- first = FALSE;
- }
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- // ...white squares
- gGL.color4f( 1.f, 1.f, 1.f, alpha );
- gl_rect_2d(rect);
+ // ...white squares
+ gGL.color4f( 1.f, 1.f, 1.f, alpha );
+ gl_rect_2d(rect);
- // ...gray squares
- gGL.color4f( .7f, .7f, .7f, alpha );
- gGL.flush();
- glPolygonStipple( checkerboard );
+ // ...gray squares
+ gGL.color4f( .7f, .7f, .7f, alpha );
+ gGL.flush();
- LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE);
- gl_rect_2d(rect);
+ glPolygonStipple( checkerboard );
+
+ LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE);
+ gl_rect_2d(rect);
+ }
+ else
+ { //polygon stipple is deprecated, use "Checker" texture
+ LLPointer<LLUIImage> img = LLUI::getUIImage("Checker");
+ gGL.getTexUnit(0)->bind(img->getImage());
+ gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+
+ LLColor4 color(1.f, 1.f, 1.f, alpha);
+ LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f);
+
+ gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(),
+ img->getImage(), color, uv_rect);
+ }
+
gGL.flush();
}
@@ -1678,21 +1698,22 @@ void LLUI::translate(F32 x, F32 y, F32 z)
gGL.translateUI(x,y,z);
LLFontGL::sCurOrigin.mX += (S32) x;
LLFontGL::sCurOrigin.mY += (S32) y;
- LLFontGL::sCurOrigin.mZ += z;
+ LLFontGL::sCurDepth += z;
}
//static
void LLUI::pushMatrix()
{
gGL.pushUIMatrix();
- LLFontGL::sOriginStack.push_back(LLFontGL::sCurOrigin);
+ LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth));
}
//static
void LLUI::popMatrix()
{
gGL.popUIMatrix();
- LLFontGL::sCurOrigin = *LLFontGL::sOriginStack.rbegin();
+ LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first;
+ LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second;
LLFontGL::sOriginStack.pop_back();
}
@@ -1702,7 +1723,7 @@ void LLUI::loadIdentity()
gGL.loadUIIdentity();
LLFontGL::sCurOrigin.mX = 0;
LLFontGL::sCurOrigin.mY = 0;
- LLFontGL::sCurOrigin.mZ = 0;
+ LLFontGL::sCurDepth = 0.f;
}
//static
@@ -1725,10 +1746,7 @@ void LLUI::setMousePositionScreen(S32 x, S32 y)
screen_x = llround((F32)x * sGLScaleFactor.mV[VX]);
screen_y = llround((F32)y * sGLScaleFactor.mV[VY]);
- LLCoordWindow window_point;
- LLView::getWindow()->convertCoords(LLCoordGL(screen_x, screen_y), &window_point);
-
- LLView::getWindow()->setCursorPosition(window_point);
+ LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert());
}
//static
@@ -1736,8 +1754,7 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y)
{
LLCoordWindow cursor_pos_window;
getWindow()->getCursorPosition(&cursor_pos_window);
- LLCoordGL cursor_pos_gl;
- getWindow()->convertCoords(cursor_pos_window, &cursor_pos_gl);
+ LLCoordGL cursor_pos_gl(cursor_pos_window.convert());
*x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]);
*y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]);
}
@@ -1823,9 +1840,12 @@ void LLUI::setupPaths()
LLXMLNodePtr root;
BOOL success = LLXMLNode::parseFile(filename, root, NULL);
Paths paths;
- LLXUIParser parser;
- parser.readXUI(root, paths, filename);
+ if(success)
+ {
+ LLXUIParser parser;
+ parser.readXUI(root, paths, filename);
+ }
sXUIPaths.clear();
if (success && paths.validateBlock())
@@ -2039,7 +2059,7 @@ void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y)
// Start at spawn position (using left/top)
view->setOrigin( local_x, local_y - view->getRect().getHeight());
// Make sure we're on-screen and not overlapping the mouse
- view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect, FALSE );
+ view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect );
}
LLView* LLUI::resolvePath(LLView* context, const std::string& path)
diff --git a/indra/llui/lluictrl.cpp b/indra/llui/lluictrl.cpp
index 2fa260ded1..b9c843e931 100644
--- a/indra/llui/lluictrl.cpp
+++ b/indra/llui/lluictrl.cpp
@@ -118,7 +118,6 @@ LLUICtrl::LLUICtrl(const LLUICtrl::Params& p, const LLViewModelPtr& viewmodel)
mDoubleClickSignal(NULL),
mTransparencyType(TT_DEFAULT)
{
- mUICtrlHandle.bind(this);
}
void LLUICtrl::initFromParams(const Params& p)
@@ -460,7 +459,7 @@ void LLUICtrl::setControlVariable(LLControlVariable* control)
if (control)
{
mControlVariable = control;
- mControlConnection = mControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getUICtrlHandle(), std::string("value")));
+ mControlConnection = mControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getHandle(), std::string("value")));
setValue(mControlVariable->getValue());
}
}
@@ -491,7 +490,7 @@ void LLUICtrl::setEnabledControlVariable(LLControlVariable* control)
if (control)
{
mEnabledControlVariable = control;
- mEnabledControlConnection = mEnabledControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getUICtrlHandle(), std::string("enabled")));
+ mEnabledControlConnection = mEnabledControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getHandle(), std::string("enabled")));
setEnabled(mEnabledControlVariable->getValue().asBoolean());
}
}
@@ -506,7 +505,7 @@ void LLUICtrl::setDisabledControlVariable(LLControlVariable* control)
if (control)
{
mDisabledControlVariable = control;
- mDisabledControlConnection = mDisabledControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getUICtrlHandle(), std::string("disabled")));
+ mDisabledControlConnection = mDisabledControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getHandle(), std::string("disabled")));
setEnabled(!(mDisabledControlVariable->getValue().asBoolean()));
}
}
@@ -521,7 +520,7 @@ void LLUICtrl::setMakeVisibleControlVariable(LLControlVariable* control)
if (control)
{
mMakeVisibleControlVariable = control;
- mMakeVisibleControlConnection = mMakeVisibleControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getUICtrlHandle(), std::string("visible")));
+ mMakeVisibleControlConnection = mMakeVisibleControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getHandle(), std::string("visible")));
setVisible(mMakeVisibleControlVariable->getValue().asBoolean());
}
}
@@ -536,7 +535,7 @@ void LLUICtrl::setMakeInvisibleControlVariable(LLControlVariable* control)
if (control)
{
mMakeInvisibleControlVariable = control;
- mMakeInvisibleControlConnection = mMakeInvisibleControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getUICtrlHandle(), std::string("invisible")));
+ mMakeInvisibleControlConnection = mMakeInvisibleControlVariable->getSignal()->connect(boost::bind(&controlListener, _2, getHandle(), std::string("invisible")));
setVisible(!(mMakeInvisibleControlVariable->getValue().asBoolean()));
}
}
diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h
index 3e055a9d06..fb2196bb16 100644
--- a/indra/llui/lluictrl.h
+++ b/indra/llui/lluictrl.h
@@ -223,7 +223,7 @@ public:
BOOL focusLastItem(BOOL prefer_text_fields = FALSE);
// Non Virtuals
- LLHandle<LLUICtrl> getUICtrlHandle() const { return mUICtrlHandle; }
+ LLHandle<LLUICtrl> getHandle() const { return getDerivedHandle<LLUICtrl>(); }
BOOL getIsChrome() const;
void setTabStop( BOOL b );
@@ -313,7 +313,6 @@ private:
BOOL mRequestsFront;
BOOL mTabStop;
BOOL mTentative;
- LLRootHandle<LLUICtrl> mUICtrlHandle;
ETypeTransparency mTransparencyType;
diff --git a/indra/llui/lluistring.cpp b/indra/llui/lluistring.cpp
index ac69d3bf85..c4e073ccdb 100644
--- a/indra/llui/lluistring.cpp
+++ b/indra/llui/lluistring.cpp
@@ -128,17 +128,13 @@ void LLUIString::updateResult() const
}
mResult = mOrig;
- // get the defailt args + local args
- if (!mArgs || mArgs->empty())
+ // get the default args + local args
+ LLStringUtil::format_map_t combined_args = LLTrans::getDefaultArgs();
+ if (mArgs && !mArgs->empty())
{
- LLStringUtil::format(mResult, LLTrans::getDefaultArgs());
- }
- else
- {
- LLStringUtil::format_map_t combined_args = LLTrans::getDefaultArgs();
combined_args.insert(mArgs->begin(), mArgs->end());
- LLStringUtil::format(mResult, combined_args);
}
+ LLStringUtil::format(mResult, combined_args);
}
void LLUIString::updateWResult() const
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index 3fd7e48428..54843227b7 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -121,6 +121,7 @@ LLView::Params::Params()
LLView::LLView(const LLView::Params& p)
: mVisible(p.visible),
+ mInDraw(false),
mName(p.name),
mParentView(NULL),
mReshapeFlags(FOLLOWS_NONE),
@@ -225,9 +226,11 @@ BOOL LLView::getUseBoundingRect() const
}
// virtual
-std::string LLView::getName() const
+const std::string& LLView::getName() const
{
- return mName.empty() ? std::string("(no name)") : mName;
+ static std::string no_name("(no name)");
+
+ return mName.empty() ? no_name : mName;
}
void LLView::sendChildToFront(LLView* child)
@@ -331,6 +334,8 @@ void LLView::removeChild(LLView* child)
//llassert_always(sDepth == 0); // Avoid re-ordering while drawing; it can cause subtle iterator bugs
if (child->mParentView == this)
{
+ // if we are removing an item we are currently iterating over, that would be bad
+ llassert(child->mInDraw == false);
mChildList.remove( child );
child->mParentView = NULL;
if (child->isCtrl())
@@ -1088,6 +1093,11 @@ void LLView::drawChildren()
{
child_list_reverse_iter_t child = child_iter++;
LLView *viewp = *child;
+
+ if (viewp == NULL)
+ {
+ continue;
+ }
if (viewp->getVisible() && viewp->getRect().isValid())
{
@@ -1096,8 +1106,11 @@ void LLView::drawChildren()
{
LLUI::pushMatrix();
{
- LLUI::translate((F32)viewp->getRect().mLeft, (F32)viewp->getRect().mBottom, 0.f);
+ LLUI::translate((F32)viewp->getRect().mLeft, (F32)viewp->getRect().mBottom);
+ // flag the fact we are in draw here, in case overridden draw() method attempts to remove this widget
+ viewp->mInDraw = true;
viewp->draw();
+ viewp->mInDraw = false;
if (sDebugRects)
{
@@ -1146,7 +1159,7 @@ void LLView::drawDebugRect()
if (getUseBoundingRect())
{
- LLUI::translate((F32)mBoundingRect.mLeft - (F32)mRect.mLeft, (F32)mBoundingRect.mBottom - (F32)mRect.mBottom, 0.f);
+ LLUI::translate((F32)mBoundingRect.mLeft - (F32)mRect.mLeft, (F32)mBoundingRect.mBottom - (F32)mRect.mBottom);
}
LLRect debug_rect = getUseBoundingRect() ? mBoundingRect : mRect;
@@ -1215,10 +1228,10 @@ void LLView::drawChild(LLView* childp, S32 x_offset, S32 y_offset, BOOL force_dr
if ((childp->getVisible() && childp->getRect().isValid())
|| force_draw)
{
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
LLUI::pushMatrix();
{
- LLUI::translate((F32)childp->getRect().mLeft + x_offset, (F32)childp->getRect().mBottom + y_offset, 0.f);
+ LLUI::translate((F32)childp->getRect().mLeft + x_offset, (F32)childp->getRect().mBottom + y_offset);
childp->draw();
}
LLUI::popMatrix();
@@ -1287,7 +1300,10 @@ void LLView::reshape(S32 width, S32 height, BOOL called_from_parent)
S32 delta_x = child_rect.mLeft - viewp->getRect().mLeft;
S32 delta_y = child_rect.mBottom - viewp->getRect().mBottom;
viewp->translate( delta_x, delta_y );
- viewp->reshape(child_rect.getWidth(), child_rect.getHeight());
+ if (child_rect.getWidth() != viewp->getRect().getWidth() || child_rect.getHeight() != viewp->getRect().getHeight())
+ {
+ viewp->reshape(child_rect.getWidth(), child_rect.getHeight());
+ }
}
}
@@ -1603,59 +1619,30 @@ LLView* LLView::findNextSibling(LLView* child)
}
-LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, BOOL allow_partial_outside)
+LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, S32 min_overlap_pixels)
{
LLCoordGL delta;
- if (allow_partial_outside)
- {
- const S32 KEEP_ONSCREEN_PIXELS = 16;
+ const S32 KEEP_ONSCREEN_PIXELS_WIDTH = llmin(min_overlap_pixels, input.getWidth());
+ const S32 KEEP_ONSCREEN_PIXELS_HEIGHT = llmin(min_overlap_pixels, input.getHeight());
- if( input.mRight - KEEP_ONSCREEN_PIXELS < constraint.mLeft )
- {
- delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS);
- }
- else
- if( input.mLeft + KEEP_ONSCREEN_PIXELS > constraint.mRight )
- {
- delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS);
- }
+ if( input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH < constraint.mLeft )
+ {
+ delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH);
+ }
+ else if( input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH > constraint.mRight )
+ {
+ delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH);
+ }
- if( input.mTop > constraint.mTop )
- {
- delta.mY = constraint.mTop - input.mTop;
- }
- else
- if( input.mTop - KEEP_ONSCREEN_PIXELS < constraint.mBottom )
- {
- delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS);
- }
+ if( input.mTop > constraint.mTop )
+ {
+ delta.mY = constraint.mTop - input.mTop;
}
else
+ if( input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT < constraint.mBottom )
{
- if( input.mLeft < constraint.mLeft )
- {
- delta.mX = constraint.mLeft - input.mLeft;
- }
- else
- if( input.mRight > constraint.mRight )
- {
- delta.mX = constraint.mRight - input.mRight;
- // compensate for left edge possible going off screen
- delta.mX += llmax( 0, input.getWidth() - constraint.getWidth() );
- }
-
- if( input.mTop > constraint.mTop )
- {
- delta.mY = constraint.mTop - input.mTop;
- }
- else
- if( input.mBottom < constraint.mBottom )
- {
- delta.mY = constraint.mBottom - input.mBottom;
- // compensate for top edge possible going off screen
- delta.mY -= llmax( 0, input.getHeight() - constraint.getHeight() );
- }
+ delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT);
}
return delta;
@@ -1664,9 +1651,9 @@ LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, BO
// Moves the view so that it is entirely inside of constraint.
// If the view will not fit because it's too big, aligns with the top and left.
// (Why top and left? That's where the drag bars are for floaters.)
-BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outside )
+BOOL LLView::translateIntoRect(const LLRect& constraint, S32 min_overlap_pixels)
{
- LLCoordGL translation = getNeededTranslation(getRect(), constraint, allow_partial_outside);
+ LLCoordGL translation = getNeededTranslation(getRect(), constraint, min_overlap_pixels);
if (translation.mX != 0 || translation.mY != 0)
{
@@ -1678,9 +1665,9 @@ BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outs
// move this view into "inside" but not onto "exclude"
// NOTE: if this view is already contained in "inside", we ignore the "exclude" rect
-BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside )
+BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels)
{
- LLCoordGL translation = getNeededTranslation(getRect(), inside, allow_partial_outside);
+ LLCoordGL translation = getNeededTranslation(getRect(), inside, min_overlap_pixels);
if (translation.mX != 0 || translation.mY != 0)
{
@@ -1848,7 +1835,10 @@ const LLCtrlQuery & LLView::getFocusRootsQuery()
void LLView::setShape(const LLRect& new_rect, bool by_user)
{
- handleReshape(new_rect, by_user);
+ if (new_rect != getRect())
+ {
+ handleReshape(new_rect, by_user);
+ }
}
void LLView::handleReshape(const LLRect& new_rect, bool by_user)
@@ -2238,145 +2228,163 @@ static bool get_last_child_rect(LLView* parent, LLRect *rect)
}
//static
-void LLView::applyXUILayout(LLView::Params& p, LLView* parent)
+void LLView::applyXUILayout(LLView::Params& p, LLView* parent, LLRect layout_rect)
{
+ if (!parent) return;
+
const S32 VPAD = 4;
const S32 MIN_WIDGET_HEIGHT = 10;
// *NOTE: This will confuse export of floater/panel coordinates unless
// the default is also "topleft". JC
- if (p.layout().empty() && parent)
+ if (p.layout().empty())
{
p.layout = parent->getLayout();
}
- if (parent)
+ if (layout_rect.isEmpty())
{
- LLRect parent_rect = parent->getLocalRect();
- // overwrite uninitialized rect params, using context
- LLRect default_rect = parent->getLocalRect();
+ layout_rect = parent->getLocalRect();
+ }
- bool layout_topleft = (p.layout() == "topleft");
+ // overwrite uninitialized rect params, using context
+ LLRect default_rect = parent->getLocalRect();
- // convert negative or centered coordinates to parent relative values
- // Note: some of this logic matches the logic in TypedParam<LLRect>::setValueFromBlock()
- if (p.rect.left.isProvided() && p.rect.left < 0) p.rect.left = p.rect.left + parent_rect.getWidth();
- if (p.rect.right.isProvided() && p.rect.right < 0) p.rect.right = p.rect.right + parent_rect.getWidth();
- if (p.rect.bottom.isProvided() && p.rect.bottom < 0) p.rect.bottom = p.rect.bottom + parent_rect.getHeight();
- if (p.rect.top.isProvided() && p.rect.top < 0) p.rect.top = p.rect.top + parent_rect.getHeight();
+ bool layout_topleft = (p.layout() == "topleft");
+ // convert negative or centered coordinates to parent relative values
+ // Note: some of this logic matches the logic in TypedParam<LLRect>::setValueFromBlock()
+ if (p.rect.left.isProvided())
+ {
+ p.rect.left = p.rect.left + ((p.rect.left >= 0) ? layout_rect.mLeft : layout_rect.mRight);
+ }
+ if (p.rect.right.isProvided())
+ {
+ p.rect.right = p.rect.right + ((p.rect.right >= 0) ? layout_rect.mLeft : layout_rect.mRight);
+ }
+ if (p.rect.bottom.isProvided())
+ {
+ p.rect.bottom = p.rect.bottom + ((p.rect.bottom >= 0) ? layout_rect.mBottom : layout_rect.mTop);
if (layout_topleft)
{
//invert top to bottom
- if (p.rect.top.isProvided()) p.rect.top = parent_rect.getHeight() - p.rect.top;
- if (p.rect.bottom.isProvided()) p.rect.bottom = parent_rect.getHeight() - p.rect.bottom;
+ p.rect.bottom = layout_rect.mBottom + layout_rect.mTop - p.rect.bottom;
}
-
- // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels
- if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0)
+ }
+ if (p.rect.top.isProvided())
+ {
+ p.rect.top = p.rect.top + ((p.rect.top >= 0) ? layout_rect.mBottom : layout_rect.mTop);
+ if (layout_topleft)
{
- p.rect.height = MIN_WIDGET_HEIGHT;
+ //invert top to bottom
+ p.rect.top = layout_rect.mBottom + layout_rect.mTop - p.rect.top;
}
+ }
- default_rect.translate(0, default_rect.getHeight());
+ // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels
+ if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0)
+ {
+ p.rect.height = MIN_WIDGET_HEIGHT;
+ }
- // If there was a recently constructed child, use its rectangle
- get_last_child_rect(parent, &default_rect);
+ default_rect.translate(0, default_rect.getHeight());
- if (layout_topleft)
+ // If there was a recently constructed child, use its rectangle
+ get_last_child_rect(parent, &default_rect);
+
+ if (layout_topleft)
+ {
+ // Invert the sense of bottom_delta for topleft layout
+ if (p.bottom_delta.isProvided())
{
- // Invert the sense of bottom_delta for topleft layout
- if (p.bottom_delta.isProvided())
- {
- p.bottom_delta = -p.bottom_delta;
- }
- else if (p.top_pad.isProvided())
- {
- p.bottom_delta = -(p.rect.height + p.top_pad);
- }
- else if (p.top_delta.isProvided())
- {
- p.bottom_delta =
- -(p.top_delta + p.rect.height - default_rect.getHeight());
- }
- else if (!p.left_delta.isProvided()
- && !p.left_pad.isProvided())
- {
- // set default position is just below last rect
- p.bottom_delta.set(-(p.rect.height + VPAD), false);
- }
- else
- {
- p.bottom_delta.set(0, false);
- }
-
- // default to same left edge
- if (!p.left_delta.isProvided())
- {
- p.left_delta.set(0, false);
- }
- if (p.left_pad.isProvided())
- {
- // left_pad is based on prior widget's right edge
- p.left_delta.set(p.left_pad + default_rect.getWidth(), false);
- }
-
- default_rect.translate(p.left_delta, p.bottom_delta);
+ p.bottom_delta = -p.bottom_delta;
}
- else
- {
- // set default position is just below last rect
- if (!p.bottom_delta.isProvided())
- {
- p.bottom_delta.set(-(p.rect.height + VPAD), false);
- }
- if (!p.left_delta.isProvided())
- {
- p.left_delta.set(0, false);
- }
- default_rect.translate(p.left_delta, p.bottom_delta);
+ else if (p.top_pad.isProvided())
+ {
+ p.bottom_delta = -(p.rect.height + p.top_pad);
}
-
- // this handles case where *both* x and x_delta are provided
- // ignore x in favor of default x + x_delta
- if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false);
- if (p.left_delta.isProvided()) p.rect.left.set(0, false);
-
- // selectively apply rectangle defaults, making sure that
- // params are not flagged as having been "provided"
- // as rect params are overconstrained and rely on provided flags
- if (!p.rect.left.isProvided())
+ else if (p.top_delta.isProvided())
{
- p.rect.left.set(default_rect.mLeft, false);
- //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value
- p.rect.paramChanged(p.rect.left, true);
+ p.bottom_delta =
+ -(p.top_delta + p.rect.height - default_rect.getHeight());
}
- if (!p.rect.bottom.isProvided())
+ else if (!p.left_delta.isProvided()
+ && !p.left_pad.isProvided())
{
- p.rect.bottom.set(default_rect.mBottom, false);
- p.rect.paramChanged(p.rect.bottom, true);
+ // set default position is just below last rect
+ p.bottom_delta.set(-(p.rect.height + VPAD), false);
}
- if (!p.rect.top.isProvided())
+ else
{
- p.rect.top.set(default_rect.mTop, false);
- p.rect.paramChanged(p.rect.top, true);
+ p.bottom_delta.set(0, false);
}
- if (!p.rect.right.isProvided())
+
+ // default to same left edge
+ if (!p.left_delta.isProvided())
{
- p.rect.right.set(default_rect.mRight, false);
- p.rect.paramChanged(p.rect.right, true);
-
+ p.left_delta.set(0, false);
}
- if (!p.rect.width.isProvided())
+ if (p.left_pad.isProvided())
{
- p.rect.width.set(default_rect.getWidth(), false);
- p.rect.paramChanged(p.rect.width, true);
+ // left_pad is based on prior widget's right edge
+ p.left_delta.set(p.left_pad + default_rect.getWidth(), false);
}
- if (!p.rect.height.isProvided())
+
+ default_rect.translate(p.left_delta, p.bottom_delta);
+ }
+ else
+ {
+ // set default position is just below last rect
+ if (!p.bottom_delta.isProvided())
+ {
+ p.bottom_delta.set(-(p.rect.height + VPAD), false);
+ }
+ if (!p.left_delta.isProvided())
{
- p.rect.height.set(default_rect.getHeight(), false);
- p.rect.paramChanged(p.rect.height, true);
+ p.left_delta.set(0, false);
}
+ default_rect.translate(p.left_delta, p.bottom_delta);
+ }
+
+ // this handles case where *both* x and x_delta are provided
+ // ignore x in favor of default x + x_delta
+ if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false);
+ if (p.left_delta.isProvided()) p.rect.left.set(0, false);
+
+ // selectively apply rectangle defaults, making sure that
+ // params are not flagged as having been "provided"
+ // as rect params are overconstrained and rely on provided flags
+ if (!p.rect.left.isProvided())
+ {
+ p.rect.left.set(default_rect.mLeft, false);
+ //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value
+ p.rect.paramChanged(p.rect.left, true);
+ }
+ if (!p.rect.bottom.isProvided())
+ {
+ p.rect.bottom.set(default_rect.mBottom, false);
+ p.rect.paramChanged(p.rect.bottom, true);
+ }
+ if (!p.rect.top.isProvided())
+ {
+ p.rect.top.set(default_rect.mTop, false);
+ p.rect.paramChanged(p.rect.top, true);
+ }
+ if (!p.rect.right.isProvided())
+ {
+ p.rect.right.set(default_rect.mRight, false);
+ p.rect.paramChanged(p.rect.right, true);
+
+ }
+ if (!p.rect.width.isProvided())
+ {
+ p.rect.width.set(default_rect.getWidth(), false);
+ p.rect.paramChanged(p.rect.width, true);
+ }
+ if (!p.rect.height.isProvided())
+ {
+ p.rect.height.set(default_rect.getHeight(), false);
+ p.rect.paramChanged(p.rect.height, true);
}
}
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index 08828e55e6..1c35349510 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -97,7 +97,11 @@ private:
static std::vector<LLViewDrawContext*> sDrawContextStack;
};
-class LLView : public LLMouseHandler, public LLMortician, public LLFocusableElement
+class LLView
+: public LLMouseHandler, // handles mouse events
+ public LLFocusableElement, // handles keyboard events
+ public LLMortician, // lazy deletion
+ public LLHandleProvider<LLView> // passes out weak references to self
{
public:
struct Follows : public LLInitParam::ChoiceBlock<Follows>
@@ -306,8 +310,6 @@ public:
void popVisible() { setVisible(mLastVisible); }
BOOL getLastVisible() const { return mLastVisible; }
- LLHandle<LLView> getHandle() { mHandle.bind(this); return mHandle; }
-
U32 getFollows() const { return mReshapeFlags; }
BOOL followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; }
BOOL followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; }
@@ -368,8 +370,8 @@ public:
virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
virtual void translate( S32 x, S32 y );
void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); }
- BOOL translateIntoRect( const LLRect& constraint, BOOL allow_partial_outside );
- BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside );
+ BOOL translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
+ BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX);
void centerWithin(const LLRect& bounds);
void setShape(const LLRect& new_rect, bool by_user = false);
@@ -431,7 +433,7 @@ public:
/*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask);
- /*virtual*/ std::string getName() const;
+ /*virtual*/ const std::string& getName() const;
/*virtual*/ void onMouseCaptureLost();
/*virtual*/ BOOL hasMouseCapture();
/*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const;
@@ -503,7 +505,7 @@ public:
// Set up params after XML load before calling new(),
// usually to adjust layout.
- static void applyXUILayout(Params& p, LLView* parent);
+ static void applyXUILayout(Params& p, LLView* parent, LLRect layout_rect = LLRect());
// For re-export of floaters and panels, convert the coordinate system
// to be top-left based.
@@ -606,11 +608,12 @@ private:
BOOL mIsFocusRoot;
BOOL mUseBoundingRect; // hit test against bounding rectangle that includes all child elements
- LLRootHandle<LLView> mHandle;
BOOL mLastVisible;
S32 mNextInsertionOrdinal;
+ bool mInDraw;
+
static LLWindow* sWindow; // All root views must know about their window.
typedef std::map<std::string, LLView*> default_widget_map_t;
diff --git a/indra/llui/llwindowshade.cpp b/indra/llui/llwindowshade.cpp
index cf76202215..f5c463c961 100644
--- a/indra/llui/llwindowshade.cpp
+++ b/indra/llui/llwindowshade.cpp
@@ -37,10 +37,13 @@
const S32 MIN_NOTIFICATION_AREA_HEIGHT = 30;
const S32 MAX_NOTIFICATION_AREA_HEIGHT = 100;
+static LLDefaultChildRegistry::Register<LLWindowShade> r("window_shade");
+
LLWindowShade::Params::Params()
: bg_image("bg_image"),
modal("modal", false),
text_color("text_color"),
+ shade_color("shade_color"),
can_close("can_close", true)
{
changeDefault(mouse_opaque, false);
@@ -48,7 +51,6 @@ LLWindowShade::Params::Params()
LLWindowShade::LLWindowShade(const LLWindowShade::Params& params)
: LLUICtrl(params),
- mNotification(params.notification),
mModal(params.modal),
mFormHeight(0),
mTextColor(params.text_color)
@@ -72,7 +74,7 @@ void LLWindowShade::initFromParams(const LLWindowShade::Params& params)
addChild(stackp);
LLLayoutPanel::Params panel_p;
- panel_p.rect = LLRect(0, 30, 800, 0);
+ panel_p.rect = LLRect(0, MIN_NOTIFICATION_AREA_HEIGHT, 800, 0);
panel_p.name = "notification_area";
panel_p.visible = false;
panel_p.user_resize = false;
@@ -89,7 +91,7 @@ void LLWindowShade::initFromParams(const LLWindowShade::Params& params)
panel_p.name = "background_area";
panel_p.mouse_opaque = false;
panel_p.background_visible = false;
- panel_p.bg_alpha_color = LLColor4(0.f, 0.f, 0.f, 0.2f);
+ panel_p.bg_alpha_color = params.shade_color;
LLLayoutPanel* dummy_panel = LLUICtrlFactory::create<LLLayoutPanel>(panel_p);
stackp->addChild(dummy_panel);
@@ -107,11 +109,11 @@ void LLWindowShade::initFromParams(const LLWindowShade::Params& params)
LLIconCtrl::Params icon_p;
icon_p.name = "notification_icon";
- icon_p.rect = LLRect(5, 23, 21, 8);
+ icon_p.rect = LLRect(5, 25, 21, 10);
panel->addChild(LLUICtrlFactory::create<LLIconCtrl>(icon_p));
LLTextBox::Params text_p;
- text_p.rect = LLRect(31, 20, panel->getRect().getWidth() - 5, 0);
+ text_p.rect = LLRect(31, 23, panel->getRect().getWidth() - 5, 3);
text_p.follows.flags = FOLLOWS_ALL;
text_p.text_color = mTextColor;
text_p.font = LLFontGL::getFontSansSerifSmall();
@@ -125,41 +127,132 @@ void LLWindowShade::initFromParams(const LLWindowShade::Params& params)
panel_p.auto_resize = false;
panel_p.user_resize = false;
panel_p.name="form_elements";
- panel_p.rect = LLRect(0, 30, 130, 0);
+ panel_p.rect = LLRect(0, MIN_NOTIFICATION_AREA_HEIGHT, 130, 0);
LLLayoutPanel* form_elements_panel = LLUICtrlFactory::create<LLLayoutPanel>(panel_p);
stackp->addChild(form_elements_panel);
- if (params.can_close)
+ panel_p = LLUICtrlFactory::getDefaultParams<LLLayoutPanel>();
+ panel_p.auto_resize = false;
+ panel_p.user_resize = false;
+ panel_p.rect = LLRect(0, MIN_NOTIFICATION_AREA_HEIGHT, 25, 0);
+ panel_p.name = "close_panel";
+ LLLayoutPanel* close_panel = LLUICtrlFactory::create<LLLayoutPanel>(panel_p);
+ stackp->addChild(close_panel);
+
+ LLButton::Params button_p;
+ button_p.name = "close_notification";
+ button_p.rect = LLRect(5, 23, 21, 7);
+ button_p.image_color.control="DkGray_66";
+ button_p.image_unselected.name="Icon_Close_Foreground";
+ button_p.image_selected.name="Icon_Close_Press";
+ button_p.click_callback.function = boost::bind(&LLWindowShade::onCloseNotification, this);
+
+ close_panel->addChild(LLUICtrlFactory::create<LLButton>(button_p));
+
+ close_panel->setVisible(params.can_close);
+}
+
+void LLWindowShade::draw()
+{
+ LLRect message_rect = getChild<LLTextBox>("notification_text")->getTextBoundingRect();
+
+ LLLayoutPanel* notification_area = getChild<LLLayoutPanel>("notification_area");
+
+ notification_area->reshape(notification_area->getRect().getWidth(),
+ llclamp(message_rect.getHeight() + 15,
+ llmax(mFormHeight, MIN_NOTIFICATION_AREA_HEIGHT),
+ MAX_NOTIFICATION_AREA_HEIGHT));
+
+ LLUICtrl::draw();
+
+ while(!mNotifications.empty() && !mNotifications.back()->isActive())
+ {
+ mNotifications.pop_back();
+ // go ahead and hide
+ hide();
+ }
+
+ if (mNotifications.empty())
+ {
+ hide();
+ }
+ else if (notification_area->getVisibleAmount() < 0.01f)
+ {
+ displayLatestNotification();
+ }
+
+ if (!notification_area->getVisible() && (notification_area->getVisibleAmount() < 0.001f))
{
- panel_p = LLUICtrlFactory::getDefaultParams<LLLayoutPanel>();
- panel_p.auto_resize = false;
- panel_p.user_resize = false;
- panel_p.rect = LLRect(0, 30, 25, 0);
- LLLayoutPanel* close_panel = LLUICtrlFactory::create<LLLayoutPanel>(panel_p);
- stackp->addChild(close_panel);
-
- LLButton::Params button_p;
- button_p.name = "close_notification";
- button_p.rect = LLRect(5, 23, 21, 7);
- button_p.image_color.control="DkGray_66";
- button_p.image_unselected.name="Icon_Close_Foreground";
- button_p.image_selected.name="Icon_Close_Press";
- button_p.click_callback.function = boost::bind(&LLWindowShade::onCloseNotification, this);
-
- close_panel->addChild(LLUICtrlFactory::create<LLButton>(button_p));
+ getChildRef<LLLayoutPanel>("background_area").setBackgroundVisible(false);
+ setMouseOpaque(false);
}
+}
+
+void LLWindowShade::hide()
+{
+ getChildRef<LLLayoutPanel>("notification_area").setVisible(false);
+}
+
+void LLWindowShade::onCloseNotification()
+{
+ if (!mNotifications.empty())
+ LLNotifications::instance().cancel(mNotifications.back());
+}
+
+void LLWindowShade::onClickIgnore(LLUICtrl* ctrl)
+{
+ LLNotificationPtr notify = getCurrentNotification();
+ if (!notify) return;
+
+ bool check = ctrl->getValue().asBoolean();
+ if (notify->getForm()->getIgnoreType() == LLNotificationForm::IGNORE_SHOW_AGAIN)
+ {
+ // question was "show again" so invert value to get "ignore"
+ check = !check;
+ }
+ notify->setIgnored(check);
+}
+
+void LLWindowShade::onClickNotificationButton(const std::string& name)
+{
+ LLNotificationPtr notify = getCurrentNotification();
+ if (!notify) return;
- LLSD payload = mNotification->getPayload();
+ mNotificationResponse[name] = true;
+
+ notify->respond(mNotificationResponse);
+}
- LLNotificationFormPtr formp = mNotification->getForm();
+void LLWindowShade::onEnterNotificationText(LLUICtrl* ctrl, const std::string& name)
+{
+ mNotificationResponse[name] = ctrl->getValue().asString();
+}
+
+void LLWindowShade::show(LLNotificationPtr notification)
+{
+ mNotifications.push_back(notification);
+
+ displayLatestNotification();
+}
+
+void LLWindowShade::displayLatestNotification()
+{
+ if (mNotifications.empty()) return;
+
+ LLNotificationPtr notification = mNotifications.back();
+
+ LLSD payload = notification->getPayload();
+
+ LLNotificationFormPtr formp = notification->getForm();
LLLayoutPanel& notification_area = getChildRef<LLLayoutPanel>("notification_area");
- notification_area.getChild<LLUICtrl>("notification_icon")->setValue(mNotification->getIcon());
- notification_area.getChild<LLUICtrl>("notification_text")->setValue(mNotification->getMessage());
- notification_area.getChild<LLUICtrl>("notification_text")->setToolTip(mNotification->getMessage());
+ notification_area.getChild<LLUICtrl>("notification_icon")->setValue(notification->getIcon());
+ notification_area.getChild<LLUICtrl>("notification_text")->setValue(notification->getMessage());
+ notification_area.getChild<LLUICtrl>("notification_text")->setToolTip(notification->getMessage());
LLNotificationForm::EIgnoreType ignore_type = formp->getIgnoreType();
LLLayoutPanel& form_elements = notification_area.getChildRef<LLLayoutPanel>("form_elements");
form_elements.deleteAllChildren();
+ form_elements.reshape(form_elements.getRect().getWidth(), MIN_NOTIFICATION_AREA_HEIGHT);
const S32 FORM_PADDING_HORIZONTAL = 10;
const S32 FORM_PADDING_VERTICAL = 3;
@@ -229,7 +322,7 @@ void LLWindowShade::initFromParams(const LLWindowShade::Params& params)
label_p.v_pad = 5;
LLTextBox* textbox = LLUICtrlFactory::create<LLTextBox>(label_p);
textbox->reshapeToFitText();
- textbox->reshape(textbox->getRect().getWidth(), form_elements.getRect().getHeight() - 2 * FORM_PADDING_VERTICAL);
+ textbox->reshape(textbox->getRect().getWidth(), MIN_NOTIFICATION_AREA_HEIGHT - 2 * FORM_PADDING_VERTICAL);
form_elements.addChild(textbox);
cur_x = textbox->getRect().mRight + FORM_PADDING_HORIZONTAL;
@@ -249,7 +342,7 @@ void LLWindowShade::initFromParams(const LLWindowShade::Params& params)
}
}
- mFormHeight = form_elements.getRect().getHeight() - (cur_y - FORM_PADDING_VERTICAL) + WIDGET_HEIGHT;
+ mFormHeight = form_elements.getRect().getHeight() - (cur_y - WIDGET_HEIGHT - FORM_PADDING_VERTICAL);
form_elements.reshape(form_width, mFormHeight);
form_elements.setMinDim(form_width);
@@ -261,68 +354,39 @@ void LLWindowShade::initFromParams(const LLWindowShade::Params& params)
{
(*it)->translate(0, delta_y);
}
-}
-void LLWindowShade::show()
-{
getChildRef<LLLayoutPanel>("notification_area").setVisible(true);
getChildRef<LLLayoutPanel>("background_area").setBackgroundVisible(mModal);
setMouseOpaque(mModal);
}
-void LLWindowShade::draw()
+void LLWindowShade::setBackgroundImage(LLUIImage* image)
{
- LLRect message_rect = getChild<LLTextBox>("notification_text")->getTextBoundingRect();
-
- LLLayoutPanel* notification_area = getChild<LLLayoutPanel>("notification_area");
-
- notification_area->reshape(notification_area->getRect().getWidth(),
- llclamp(message_rect.getHeight() + 10,
- llmin(mFormHeight, MAX_NOTIFICATION_AREA_HEIGHT),
- MAX_NOTIFICATION_AREA_HEIGHT));
-
- LLUICtrl::draw();
- if (mNotification && !mNotification->isActive())
- {
- hide();
- }
+ getChild<LLLayoutPanel>("notification_area")->setTransparentImage(image);
}
-void LLWindowShade::hide()
+void LLWindowShade::setTextColor(LLColor4 color)
{
- getChildRef<LLLayoutPanel>("notification_area").setVisible(false);
- getChildRef<LLLayoutPanel>("background_area").setBackgroundVisible(false);
-
- setMouseOpaque(false);
+ getChild<LLTextBox>("notification_text")->setColor(color);
}
-void LLWindowShade::onCloseNotification()
+bool LLWindowShade::isShown() const
{
- LLNotifications::instance().cancel(mNotification);
+ return getChildRef<LLLayoutPanel>("notification_area").getVisible();
}
-void LLWindowShade::onClickIgnore(LLUICtrl* ctrl)
+void LLWindowShade::setCanClose(bool can_close)
{
- bool check = ctrl->getValue().asBoolean();
- if (mNotification && mNotification->getForm()->getIgnoreType() == LLNotificationForm::IGNORE_SHOW_AGAIN)
- {
- // question was "show again" so invert value to get "ignore"
- check = !check;
- }
- mNotification->setIgnored(check);
+ getChildView("close_panel")->setVisible(can_close);
}
-void LLWindowShade::onClickNotificationButton(const std::string& name)
+LLNotificationPtr LLWindowShade::getCurrentNotification()
{
- if (!mNotification) return;
-
- mNotificationResponse[name] = true;
-
- mNotification->respond(mNotificationResponse);
+ if (mNotifications.empty())
+ {
+ return LLNotificationPtr();
+ }
+ return mNotifications.back();
}
-void LLWindowShade::onEnterNotificationText(LLUICtrl* ctrl, const std::string& name)
-{
- mNotificationResponse[name] = ctrl->getValue().asString();
-}
diff --git a/indra/llui/llwindowshade.h b/indra/llui/llwindowshade.h
index 09ffc2cd54..6d753d1161 100644
--- a/indra/llui/llwindowshade.h
+++ b/indra/llui/llwindowshade.h
@@ -36,20 +36,28 @@ class LLWindowShade : public LLUICtrl
public:
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
{
- Mandatory<LLNotificationPtr> notification;
Optional<LLUIImage*> bg_image;
- Optional<LLUIColor> text_color;
+ Optional<LLUIColor> text_color,
+ shade_color;
Optional<bool> modal,
can_close;
Params();
};
- void show();
+ void show(LLNotificationPtr);
/*virtual*/ void draw();
void hide();
+
+ bool isShown() const;
+
+ void setBackgroundImage(LLUIImage* image);
+ void setTextColor(LLColor4 color);
+ void setCanClose(bool can_close);
private:
+ void displayLatestNotification();
+ LLNotificationPtr getCurrentNotification();
friend class LLUICtrlFactory;
LLWindowShade(const Params& p);
@@ -60,7 +68,7 @@ private:
void onEnterNotificationText(LLUICtrl* ctrl, const std::string& name);
void onClickIgnore(LLUICtrl* ctrl);
- LLNotificationPtr mNotification;
+ std::vector<LLNotificationPtr> mNotifications;
LLSD mNotificationResponse;
bool mModal;
S32 mFormHeight;
diff --git a/indra/llui/tests/llurlentry_stub.cpp b/indra/llui/tests/llurlentry_stub.cpp
index 4f251db93b..c75df86891 100644
--- a/indra/llui/tests/llurlentry_stub.cpp
+++ b/indra/llui/tests/llurlentry_stub.cpp
@@ -105,8 +105,6 @@ LLStyle::Params::Params()
namespace LLInitParam
{
- BaseBlock::BaseBlock() {}
- BaseBlock::~BaseBlock() {}
Param::Param(BaseBlock* enclosing_block)
: mIsProvided(false)
{
@@ -114,7 +112,6 @@ namespace LLInitParam
const U8* block_addr = reinterpret_cast<const U8*>(enclosing_block);
mEnclosingBlockOffset = (U16)(my_addr - block_addr);
}
- void BaseBlock::paramChanged(const Param& last_param, bool user_provided) {}
void BaseBlock::addParam(BlockDescriptor& block_data, const ParamDescriptorPtr in_param, const char* char_name){}
void BaseBlock::addSynonym(Param& param, const std::string& synonym) {}
diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp
index 627f3129e9..7183413463 100644
--- a/indra/llui/tests/llurlmatch_test.cpp
+++ b/indra/llui/tests/llurlmatch_test.cpp
@@ -63,9 +63,6 @@ S32 LLUIImage::getHeight() const
namespace LLInitParam
{
- BaseBlock::BaseBlock() {}
- BaseBlock::~BaseBlock() {}
-
BlockDescriptor::BlockDescriptor() {}
ParamDescriptor::ParamDescriptor(param_handle_t p,
merge_func_t merge_func,
@@ -77,8 +74,6 @@ namespace LLInitParam
S32 max_count){}
ParamDescriptor::~ParamDescriptor() {}
- void BaseBlock::paramChanged(const Param& last_param, bool user_provided) {}
-
void BaseBlock::addParam(BlockDescriptor& block_data, const ParamDescriptorPtr in_param, const char* char_name){}
param_handle_t BaseBlock::getHandleFromParam(const Param* param) const {return 0;}
void BaseBlock::addSynonym(Param& param, const std::string& synonym) {}
diff --git a/indra/llvfs/lllfsthread.cpp b/indra/llvfs/lllfsthread.cpp
index 3d3ed9f6d4..073b1af2a1 100644
--- a/indra/llvfs/lllfsthread.cpp
+++ b/indra/llvfs/lllfsthread.cpp
@@ -45,7 +45,7 @@ void LLLFSThread::initClass(bool local_is_threaded)
//static
S32 LLLFSThread::updateClass(U32 ms_elapsed)
{
- sLocal->update(ms_elapsed);
+ sLocal->update((F32)ms_elapsed);
return sLocal->getPending();
}
diff --git a/indra/llvfs/llvfsthread.cpp b/indra/llvfs/llvfsthread.cpp
index 254f8b55ba..a57e2b15ab 100644
--- a/indra/llvfs/llvfsthread.cpp
+++ b/indra/llvfs/llvfsthread.cpp
@@ -46,7 +46,7 @@ void LLVFSThread::initClass(bool local_is_threaded)
//static
S32 LLVFSThread::updateClass(U32 ms_elapsed)
{
- sLocal->update(ms_elapsed);
+ sLocal->update((F32)ms_elapsed);
return sLocal->getPending();
}
diff --git a/indra/llwindow/lldragdropwin32.cpp b/indra/llwindow/lldragdropwin32.cpp
index d4d444eb28..15acddd987 100644
--- a/indra/llwindow/lldragdropwin32.cpp
+++ b/indra/llwindow/lldragdropwin32.cpp
@@ -124,10 +124,9 @@ class LLDragDropWin32Target:
ScreenToClient( mAppWindowHandle, &pt2 );
LLCoordWindow cursor_coord_window( pt2.x, pt2.y );
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
MASK mask = gKeyboard->currentMask(TRUE);
- LLWindowCallbacks::DragNDropResult result = window_imp->completeDragNDropRequest( gl_coord, mask,
+ LLWindowCallbacks::DragNDropResult result = window_imp->completeDragNDropRequest( cursor_coord_window.convert(), mask,
LLWindowCallbacks::DNDA_START_TRACKING, mDropUrl );
switch (result)
@@ -180,10 +179,9 @@ class LLDragDropWin32Target:
ScreenToClient( mAppWindowHandle, &pt2 );
LLCoordWindow cursor_coord_window( pt2.x, pt2.y );
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
MASK mask = gKeyboard->currentMask(TRUE);
- LLWindowCallbacks::DragNDropResult result = window_imp->completeDragNDropRequest( gl_coord, mask,
+ LLWindowCallbacks::DragNDropResult result = window_imp->completeDragNDropRequest( cursor_coord_window.convert(), mask,
LLWindowCallbacks::DNDA_TRACK, mDropUrl );
switch (result)
@@ -237,15 +235,13 @@ class LLDragDropWin32Target:
LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong( mAppWindowHandle, GWL_USERDATA );
if ( NULL != window_imp )
{
- LLCoordGL gl_coord( 0, 0 );
-
POINT pt_client;
pt_client.x = pt.x;
pt_client.y = pt.y;
ScreenToClient( mAppWindowHandle, &pt_client );
LLCoordWindow cursor_coord_window( pt_client.x, pt_client.y );
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ LLCoordGL gl_coord(cursor_coord_window.convert());
llinfos << "### (Drop) URL is: " << mDropUrl << llendl;
llinfos << "### raw coords are: " << pt.x << " x " << pt.y << llendl;
llinfos << "### client coords are: " << pt_client.x << " x " << pt_client.y << llendl;
diff --git a/indra/llwindow/llmousehandler.h b/indra/llwindow/llmousehandler.h
index bbbc3d4406..d825a3424c 100644
--- a/indra/llwindow/llmousehandler.h
+++ b/indra/llwindow/llmousehandler.h
@@ -65,7 +65,7 @@ public:
virtual BOOL handleHover(S32 x, S32 y, MASK mask) = 0;
virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks) = 0;
virtual BOOL handleToolTip(S32 x, S32 y, MASK mask) = 0;
- virtual std::string getName() const = 0;
+ virtual const std::string& getName() const = 0;
virtual void onMouseCaptureLost() = 0;
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index dc3a1099b1..5b7424acbb 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -108,9 +108,12 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags)
mSupportedResolutions(NULL),
mNumSupportedResolutions(0),
mCurrentCursor(UI_CURSOR_ARROW),
+ mNextCursor(UI_CURSOR_ARROW),
mCursorHidden(FALSE),
mBusyCount(0),
mIsMouseClipping(FALSE),
+ mMinWindowWidth(0),
+ mMinWindowHeight(0),
mSwapMethod(SWAP_METHOD_UNDEFINED),
mHideCursorPermanent(FALSE),
mFlags(flags),
@@ -179,6 +182,51 @@ void *LLWindow::getMediaWindow()
return getPlatformWindow();
}
+BOOL LLWindow::setSize(LLCoordScreen size)
+{
+ if (!getMaximized())
+ {
+ size.mX = llmax(size.mX, mMinWindowWidth);
+ size.mY = llmax(size.mY, mMinWindowHeight);
+ }
+ return setSizeImpl(size);
+}
+
+BOOL LLWindow::setSize(LLCoordWindow size)
+{
+ //HACK: we are inconsistently using minimum window dimensions
+ // in this case, we are constraining the inner "client" rect and other times
+ // we constrain the outer "window" rect
+ // There doesn't seem to be a good way to do this consistently without a bunch of platform
+ // specific code
+ if (!getMaximized())
+ {
+ size.mX = llmax(size.mX, mMinWindowWidth);
+ size.mY = llmax(size.mY, mMinWindowHeight);
+ }
+ return setSizeImpl(size);
+}
+
+
+// virtual
+void LLWindow::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately)
+{
+ mMinWindowWidth = min_width;
+ mMinWindowHeight = min_height;
+
+ if (enforce_immediately)
+ {
+ LLCoordScreen cur_size;
+ if (!getMaximized() && getSize(&cur_size))
+ {
+ if (cur_size.mX < mMinWindowWidth || cur_size.mY < mMinWindowHeight)
+ {
+ setSizeImpl(LLCoordScreen(llmin(cur_size.mX, mMinWindowWidth), llmin(cur_size.mY, mMinWindowHeight)));
+ }
+ }
+ }
+}
+
//virtual
void LLWindow::processMiscNativeEvents()
{
@@ -403,3 +451,42 @@ BOOL LLWindowManager::isWindowValid(LLWindow *window)
{
return sWindowList.find(window) != sWindowList.end();
}
+
+//coordinate conversion utility funcs that forward to llwindow
+LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const
+{
+ const LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
+
+ LLWindow* windowp = &(*LLWindow::beginInstances());
+ LLCoordGL out;
+ windowp->convertCoords(self, &out);
+ return out.convert();
+}
+
+void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from)
+{
+ LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
+
+ LLWindow* windowp = &(*LLWindow::beginInstances());
+ LLCoordGL from_gl(from);
+ windowp->convertCoords(from_gl, &self);
+}
+
+LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const
+{
+ const LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
+
+ LLWindow* windowp = &(*LLWindow::beginInstances());
+ LLCoordGL out;
+ windowp->convertCoords(self, &out);
+ return out.convert();
+}
+
+void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from)
+{
+ LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
+
+ LLWindow* windowp = &(*LLWindow::beginInstances());
+ LLCoordGL from_gl(from);
+ windowp->convertCoords(from_gl, &self);
+}
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index e8a86a1880..4da87f4e06 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -39,7 +39,7 @@ class LLWindowCallbacks;
// Refer to llwindow_test in test/common/llwindow for usage example
-class LLWindow
+class LLWindow : public LLInstanceTracker<LLWindow>
{
public:
struct LLWindowResolution
@@ -72,7 +72,9 @@ public:
virtual BOOL getSize(LLCoordScreen *size) = 0;
virtual BOOL getSize(LLCoordWindow *size) = 0;
virtual BOOL setPosition(LLCoordScreen position) = 0;
- virtual BOOL setSize(LLCoordScreen size) = 0;
+ BOOL setSize(LLCoordScreen size);
+ BOOL setSize(LLCoordWindow size);
+ virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0;
virtual BOOL setCursorPosition(LLCoordWindow position) = 0;
virtual BOOL getCursorPosition(LLCoordWindow *position) = 0;
@@ -91,8 +93,9 @@ public:
virtual S32 getBusyCount() const;
// Sets cursor, may set to arrow+hourglass
- virtual void setCursor(ECursorType cursor) = 0;
+ virtual void setCursor(ECursorType cursor) { mNextCursor = cursor; };
virtual ECursorType getCursor() const;
+ virtual void updateCursor() = 0;
virtual void captureMouse() = 0;
virtual void releaseMouse() = 0;
@@ -169,6 +172,9 @@ protected:
// Defaults to true
virtual BOOL canDelete();
+ virtual BOOL setSizeImpl(LLCoordScreen size) = 0;
+ virtual BOOL setSizeImpl(LLCoordWindow size) = 0;
+
protected:
LLWindowCallbacks* mCallbacks;
@@ -181,6 +187,7 @@ protected:
LLWindowResolution* mSupportedResolutions;
S32 mNumSupportedResolutions;
ECursorType mCurrentCursor;
+ ECursorType mNextCursor;
BOOL mCursorHidden;
S32 mBusyCount; // how deep is the "cursor busy" stack?
BOOL mIsMouseClipping; // Is this window currently clipping the mouse
@@ -188,6 +195,8 @@ protected:
BOOL mHideCursorPermanent;
U32 mFlags;
U16 mHighSurrogate;
+ S32 mMinWindowWidth;
+ S32 mMinWindowHeight;
// Handle a UTF-16 encoding unit received from keyboard.
// Converting the series of UTF-16 encoding units to UTF-32 data,
diff --git a/indra/llwindow/llwindowcallbacks.cpp b/indra/llwindow/llwindowcallbacks.cpp
index c2705bbf74..9712ae1d91 100644
--- a/indra/llwindow/llwindowcallbacks.cpp
+++ b/indra/llwindow/llwindowcallbacks.cpp
@@ -28,8 +28,6 @@
#include "llwindowcallbacks.h"
-#include "llcoord.h"
-
//
// LLWindowCallbacks
//
diff --git a/indra/llwindow/llwindowcallbacks.h b/indra/llwindow/llwindowcallbacks.h
index 8572b442f1..7da5959700 100644
--- a/indra/llwindow/llwindowcallbacks.h
+++ b/indra/llwindow/llwindowcallbacks.h
@@ -26,7 +26,7 @@
#ifndef LLWINDOWCALLBACKS_H
#define LLWINDOWCALLBACKS_H
-class LLCoordGL;
+#include "llcoord.h"
class LLWindow;
class LLWindowCallbacks
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h
index ac53e6a86e..1f767f4c97 100644
--- a/indra/llwindow/llwindowheadless.h
+++ b/indra/llwindow/llwindowheadless.h
@@ -46,7 +46,8 @@ public:
/*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;};
/*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
/*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
- /*virtual*/ BOOL setSize(LLCoordScreen size) {return FALSE;};
+ /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;};
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;};
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
@@ -55,7 +56,7 @@ public:
/*virtual*/ void showCursorFromMouseMove() {};
/*virtual*/ void hideCursorUntilMouseMove() {};
/*virtual*/ BOOL isCursorHidden() {return FALSE;};
- /*virtual*/ void setCursor(ECursorType cursor) {};
+ /*virtual*/ void updateCursor() {};
//virtual ECursorType getCursor() { return mCurrentCursor; };
/*virtual*/ void captureMouse() {};
/*virtual*/ void releaseMouse() {};
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index 8057506736..32bb84cba5 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llwindowmacosx.cpp
* @brief Platform-dependent implementation of llwindow
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -220,10 +220,10 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks,
// Route them to a dummy callback structure until the end of constructor.
LLWindowCallbacks null_callbacks;
mCallbacks = &null_callbacks;
-
+
// Voodoo for calling cocoa from carbon (see llwindowmacosx-objc.mm).
setupCocoa();
-
+
// Initialize the keyboard
gKeyboard = new LLKeyboardMacOSX();
gKeyboard->setCallbacks(callbacks);
@@ -254,10 +254,10 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks,
mRawKeyEvent = NULL;
mFSAASamples = fsaa_samples;
mForceRebuild = FALSE;
-
+
// For reasons that aren't clear to me, LLTimers seem to be created in the "started" state.
// Since the started state of this one is used to track whether the NMRec has been installed, it wants to start out in the "stopped" state.
- mBounceTimer.stop();
+ mBounceTimer.stop();
// Get the original aspect ratio of the main device.
mOriginalAspectRatio = (double)CGDisplayPixelsWide(mDisplay) / (double)CGDisplayPixelsHigh(mDisplay);
@@ -270,7 +270,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks,
mMoveEventCampartorUPP = NewEventComparatorUPP(staticMoveEventComparator);
mGlobalHandlerRef = NULL;
mWindowHandlerRef = NULL;
-
+
mDragOverrideCursor = -1;
// We're not clipping yet
@@ -445,7 +445,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
mFullscreenBits = -1;
mFullscreenRefresh = -1;
- std::string error= llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height);
+ std::string error= llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height);
OSMessageBox(error, "Error", OSMB_OK);
}
}
@@ -477,7 +477,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
kFirstWindowOfClass,
true,
(long)this);
-
+
if (!mWindow)
{
setupFailure("Window creation error", "Error", OSMB_OK);
@@ -493,7 +493,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
InstallStandardEventHandler(GetWindowEventTarget(mWindow));
InstallWindowEventHandler(mWindow, mEventHandlerUPP, GetEventTypeCount (WindowHandlerEventList), WindowHandlerEventList, (void*)this, &mWindowHandlerRef); // add event handler
#if LL_OS_DRAGDROP_ENABLED
- InstallTrackingHandler( dragTrackingHandler, mWindow, (void*)this );
+ InstallTrackingHandler( dragTrackingHandler, mWindow, (void*)this );
InstallReceiveHandler( dragReceiveHandler, mWindow, (void*)this );
#endif // LL_OS_DRAGDROP_ENABLED
}
@@ -790,7 +790,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
LL_DEBUGS("GLinit") << "Keeping vertical sync" << LL_ENDL;
frames_per_swap = 1;
}
- aglSetInteger(mContext, AGL_SWAP_INTERVAL, &frames_per_swap);
+ aglSetInteger(mContext, AGL_SWAP_INTERVAL, &frames_per_swap);
//enable multi-threaded OpenGL
if (sUseMultGL)
@@ -803,7 +803,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
if (cgl_err != kCGLNoError )
{
LL_DEBUGS("GLInit") << "Multi-threaded OpenGL not available." << LL_ENDL;
- }
+ }
else
{
LL_DEBUGS("GLInit") << "Multi-threaded OpenGL enabled." << LL_ENDL;
@@ -1109,7 +1109,7 @@ BOOL LLWindowMacOSX::maximize()
{
ZoomWindow(mWindow, inContent, true);
}
-
+
return mMaximized;
}
@@ -1164,6 +1164,8 @@ void LLWindowMacOSX::gatherInput()
}
}
+
+ updateCursor();
}
BOOL LLWindowMacOSX::getPosition(LLCoordScreen *position)
@@ -1254,7 +1256,7 @@ BOOL LLWindowMacOSX::setPosition(const LLCoordScreen position)
return TRUE;
}
-BOOL LLWindowMacOSX::setSize(const LLCoordScreen size)
+BOOL LLWindowMacOSX::setSizeImpl(const LLCoordScreen size)
{
if(mWindow)
{
@@ -1264,9 +1266,33 @@ BOOL LLWindowMacOSX::setSize(const LLCoordScreen size)
return TRUE;
}
+BOOL LLWindowMacOSX::setSizeImpl(const LLCoordWindow size)
+{
+ Rect client_rect;
+ if (mWindow)
+ {
+ OSStatus err = GetWindowBounds(mWindow, kWindowContentRgn, &client_rect);
+ if (err == noErr)
+ {
+ client_rect.right = client_rect.left + size.mX;
+ client_rect.bottom = client_rect.top + size.mY;
+ err = SetWindowBounds(mWindow, kWindowContentRgn, &client_rect);
+ }
+ if (err == noErr)
+ {
+ return TRUE;
+ }
+ else
+ {
+ llinfos << "Error setting size" << err << llendl;
+ return FALSE;
+ }
+ }
+ return FALSE;
+}
+
void LLWindowMacOSX::swapBuffers()
{
- glFinish();
aglSwapBuffers(mContext);
}
@@ -1433,7 +1459,7 @@ static void fixOrigin(void)
GrafPtr port;
Rect portrect;
- ::GetPort(&port);
+ ::GetPort(&port);
::GetPortBounds(port, &portrect);
if((portrect.left != 0) || (portrect.top != 0))
{
@@ -1447,17 +1473,17 @@ BOOL LLWindowMacOSX::getCursorPosition(LLCoordWindow *position)
Point cursor_point;
LLCoordScreen screen_pos;
GrafPtr save;
-
+
if(mWindow == NULL)
return FALSE;
-
+
::GetPort(&save);
::SetPort(GetWindowPort(mWindow));
fixOrigin();
// gets the mouse location in local coordinates
::GetMouse(&cursor_point);
-
+
// lldebugs << "getCursorPosition(): cursor is at " << cursor_point.h << ", " << cursor_point.v << " port origin: " << portrect.left << ", " << portrect.top << llendl;
::SetPort(save);
@@ -1522,7 +1548,7 @@ F32 LLWindowMacOSX::getNativeAspectRatio()
{
// The constructor for this class grabs the aspect ratio of the monitor before doing any resolution
// switching, and stashes it in mOriginalAspectRatio. Here, we just return it.
-
+
if (mOverrideAspectRatio > 0.f)
{
return mOverrideAspectRatio;
@@ -1997,7 +2023,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
if (mPreeditor
&& (result = GetEventParameter(event, kEventParamTextInputSendFixLen,
typeLongInteger, &param_type, sizeof(fix_len), NULL, &fix_len)) == noErr
- && typeLongInteger == param_type
+ && typeLongInteger == param_type
&& (result = GetEventParameter(event, kEventParamTextInputSendText,
typeUnicodeText, &param_type, 0, &text_len, NULL)) == noErr
&& typeUnicodeText == param_type)
@@ -2017,7 +2043,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
mPreeditor->markAsPreedit(location, length);
}
mPreeditor->resetPreedit();
-
+
// Receive the text from input method.
U16 *const text = new U16[text_len / sizeof(U16)];
GetEventParameter(event, kEventParamTextInputSendText, typeUnicodeText, NULL, text_len, NULL, text);
@@ -2056,11 +2082,11 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
GetEventParameter(event, kEventParamTextInputSendHiliteRng, typeTextRangeArray,
NULL, text_range_array_size, NULL, text_range_array);
- // WARNING: We assume ranges are in ascending order,
+ // WARNING: We assume ranges are in ascending order,
// although the condition is undocumented. It seems
// OK to assume this. I also assumed
// the ranges are contiguous in previous versions, but I
- // have heard a rumore that older versions os ATOK may
+ // have heard a rumore that older versions os ATOK may
// return ranges with some _gap_. I don't know whether
// it is true, but I'm preparing my code for the case.
@@ -2124,7 +2150,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
}
}
break;
-
+
case kEventTextInputUnicodeForKeyEvent:
{
UInt32 modifiers = 0;
@@ -2133,7 +2159,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
// First, process the raw event.
{
EventRef rawEvent = NULL;
-
+
// Get the original event and extract the modifier keys, so we can ignore command-key events.
if (GetEventParameter(event, kEventParamTextInputSendKeyboardEvent, typeEventRef, NULL, sizeof(rawEvent), NULL, &rawEvent) == noErr)
{
@@ -2142,7 +2168,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
// and call this function recursively to handle the raw key event.
eventHandler (myHandler, rawEvent);
-
+
// save the raw event until we're done processing the unicode input as well.
mRawKeyEvent = rawEvent;
}
@@ -2173,7 +2199,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
else
{
MASK mask = LLWindowMacOSX::modifiersToMask(modifiers);
-
+
llassert( actualType == typeUnicodeText );
// The result is a UTF16 buffer. Pass the characters in turn to handleUnicodeChar.
@@ -2199,7 +2225,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
result = err;
}
break;
-
+
case kEventTextInputOffsetToPos:
{
EventParamType param_type;
@@ -2212,7 +2238,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
S32 preedit, preedit_length;
mPreeditor->getPreeditRange(&preedit, &preedit_length);
const LLWString & text = mPreeditor->getPreeditString();
-
+
LLCoordGL caret_coord;
LLRect preedit_bounds;
if (0 <= offset
@@ -2226,10 +2252,10 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
qd_point.h = caret_base_coord_screen.mX;
qd_point.v = caret_base_coord_screen.mY;
SetEventParameter(event, kEventParamTextInputReplyPoint, typeQDPoint, sizeof(qd_point), &qd_point);
-
+
short line_height = (short) preedit_bounds.getHeight();
SetEventParameter(event, kEventParamTextInputReplyLineHeight, typeShortInteger, sizeof(line_height), &line_height);
-
+
result = noErr;
}
else
@@ -2282,7 +2308,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
case kEventRawKeyRepeat:
if (gDebugWindowProc)
{
- printf("key down, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n",
+ printf("key down, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n",
(unsigned int)keyCode, charCode, (char)charCode, (unsigned int)modifiers);
fflush(stdout);
}
@@ -2293,7 +2319,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
case kEventRawKeyUp:
if (gDebugWindowProc)
{
- printf("key up, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n",
+ printf("key up, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n",
(unsigned int)keyCode, charCode, (char)charCode, (unsigned int)modifiers);
fflush(stdout);
}
@@ -2351,7 +2377,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
}
// When the state of the 'Fn' key (the one that changes some of the mappings on a powerbook/macbook keyboard
- // to an embedded keypad) changes, it may subsequently cause a key up event to be lost, which may lead to
+ // to an embedded keypad) changes, it may subsequently cause a key up event to be lost, which may lead to
// a movement key getting "stuck" down. This is bad.
// This is an OS bug -- even the GetKeys() API doesn't tell you the key has been released.
// This workaround causes all held-down keys to be reset whenever the state of the Fn key changes. This isn't
@@ -2361,14 +2387,14 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
if (gDebugWindowProc) printf("Fn key state change event\n");
gKeyboard->resetKeys();
}
-
+
if (gDebugWindowProc) fflush(stdout);
mLastModifiers = modifiers;
result = eventNotHandledErr;
break;
}
-
+
mRawKeyEvent = NULL;
}
break;
@@ -2463,7 +2489,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
case kEventMouseButtonSecondary:
mCallbacks->handleRightMouseDown(this, outCoords, mask);
break;
-
+
case kEventMouseButtonTertiary:
mCallbacks->handleMiddleMouseDown(this, outCoords, mask);
break;
@@ -2525,7 +2551,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
case kEventClassWindow:
switch(evtKind)
- {
+ {
case kEventWindowActivated:
if (mTSMDocument)
{
@@ -2540,20 +2566,20 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
}
mCallbacks->handleFocusLost(this);
break;
-
+
case kEventWindowBoundsChanging:
{
// This is where we would constrain move/resize to a particular screen
- const S32 MIN_WIDTH = 1024;
- const S32 MIN_HEIGHT = 768;
-
+ const S32 MIN_WIDTH = mMinWindowWidth;
+ const S32 MIN_HEIGHT = mMinWindowHeight;
+
Rect currentBounds;
Rect previousBounds;
GetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &currentBounds);
GetEventParameter(event, kEventParamPreviousBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &previousBounds);
-
+
// Put an offset into window un-maximize operation since the kEventWindowGetIdealSize
// event only allows the specification of size and not position.
if (mMaximized)
@@ -2561,7 +2587,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
short leftOffset = mPreviousWindowRect.left - currentBounds.left;
currentBounds.left += leftOffset;
currentBounds.right += leftOffset;
-
+
short topOffset = mPreviousWindowRect.top - currentBounds.top;
currentBounds.top += topOffset;
currentBounds.bottom += topOffset;
@@ -2581,7 +2607,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
{
currentBounds.bottom = currentBounds.top + MIN_HEIGHT;
}
-
+
SetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, sizeof(Rect), &currentBounds);
result = noErr;
}
@@ -2592,38 +2618,38 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
// Get new window bounds
Rect newBounds;
GetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &newBounds);
-
+
// Get previous window bounds
Rect oldBounds;
GetEventParameter(event, kEventParamPreviousBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &oldBounds);
-
+
// Determine if the new size is larger than the old
bool newBoundsLarger = ((newBounds.right - newBounds.left) >= (oldBounds.right - oldBounds.left));
newBoundsLarger &= ((newBounds.bottom - newBounds.top) >= (oldBounds.bottom - oldBounds.top));
-
+
// Check to see if this is a zoom event (+ button on window pane)
unsigned int eventParams;
GetEventParameter(event, kEventParamAttributes, typeUInt32, NULL, sizeof(int), NULL, &eventParams);
bool isZoomEvent = ((eventParams & kWindowBoundsChangeZoom) != 0);
-
+
// Maximized flag is if zoom event and increasing window size
mMaximized = (isZoomEvent && newBoundsLarger);
-
+
aglUpdateContext(mContext);
-
+
mCallbacks->handleResize(this, newBounds.right - newBounds.left, newBounds.bottom - newBounds.top);
}
break;
-
+
case kEventWindowGetIdealSize:
// Only recommend a new ideal size when un-maximizing
if (mMaximized == TRUE)
{
Point nonMaximizedSize;
-
+
nonMaximizedSize.v = mPreviousWindowRect.bottom - mPreviousWindowRect.top;
nonMaximizedSize.h = mPreviousWindowRect.right - mPreviousWindowRect.left;
-
+
SetEventParameter(event, kEventParamDimensions, typeQDPoint, sizeof(Point), &nonMaximizedSize);
result = noErr;
}
@@ -2678,7 +2704,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
if (mPreeditor)
{
switch(evtKind)
- {
+ {
case kEventTSMDocumentAccessGetLength:
{
@@ -2697,14 +2723,14 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
{
// Return the selected range, excluding preedit.
// In our preeditor, preedit and selection are exclusive, so,
- // when it has a preedit, there is no selection and the
+ // when it has a preedit, there is no selection and the
// insertion point is on the preedit that corrupses into the
// beginning of the preedit when the preedit was removed.
S32 preedit, preedit_length;
mPreeditor->getPreeditRange(&preedit, &preedit_length);
const LLWString & text = mPreeditor->getPreeditString();
-
+
CFRange range;
if (preedit_length)
{
@@ -2768,7 +2794,7 @@ OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef e
memcpy(target_pointer, text_utf16.c_str() + range.location, range.length * sizeof(UniChar));
// Note that result has already been set above.
- }
+ }
}
break;
@@ -2815,14 +2841,14 @@ const char* cursorIDToName(int id)
case UI_CURSOR_TOOLPLAY: return "UI_CURSOR_TOOLPLAY";
case UI_CURSOR_TOOLPAUSE: return "UI_CURSOR_TOOLPAUSE";
case UI_CURSOR_TOOLMEDIAOPEN: return "UI_CURSOR_TOOLMEDIAOPEN";
- case UI_CURSOR_PIPETTE: return "UI_CURSOR_PIPETTE";
+ case UI_CURSOR_PIPETTE: return "UI_CURSOR_PIPETTE";
case UI_CURSOR_TOOLSIT: return "UI_CURSOR_TOOLSIT";
case UI_CURSOR_TOOLBUY: return "UI_CURSOR_TOOLBUY";
case UI_CURSOR_TOOLOPEN: return "UI_CURSOR_TOOLOPEN";
}
llerrs << "cursorIDToName: unknown cursor id" << id << llendl;
-
+
return "UI_CURSOR_ARROW";
}
@@ -2838,42 +2864,42 @@ static void initPixmapCursor(int cursorid, int hotspotX, int hotspotY)
fullpath += gDirUtilp->getDirDelimiter();
fullpath += cursorIDToName(cursorid);
fullpath += ".tif";
-
+
gCursors[cursorid] = createImageCursor(fullpath.c_str(), hotspotX, hotspotY);
}
-void LLWindowMacOSX::setCursor(ECursorType cursor)
+void LLWindowMacOSX::updateCursor()
{
OSStatus result = noErr;
- if (mDragOverrideCursor != -1)
+ if (mDragOverrideCursor != -1)
{
// A drag is in progress...remember the requested cursor and we'll
// restore it when it is done
- mCurrentCursor = cursor;
+ mCurrentCursor = mNextCursor;
return;
}
- if (cursor == UI_CURSOR_ARROW
+ if (mNextCursor == UI_CURSOR_ARROW
&& mBusyCount > 0)
{
- cursor = UI_CURSOR_WORKING;
+ mNextCursor = UI_CURSOR_WORKING;
}
- if(mCurrentCursor == cursor)
+ if(mCurrentCursor == mNextCursor)
return;
// RN: replace multi-drag cursors with single versions
- if (cursor == UI_CURSOR_ARROWDRAGMULTI)
+ if (mNextCursor == UI_CURSOR_ARROWDRAGMULTI)
{
- cursor = UI_CURSOR_ARROWDRAG;
+ mNextCursor = UI_CURSOR_ARROWDRAG;
}
- else if (cursor == UI_CURSOR_ARROWCOPYMULTI)
+ else if (mNextCursor == UI_CURSOR_ARROWCOPYMULTI)
{
- cursor = UI_CURSOR_ARROWCOPY;
+ mNextCursor = UI_CURSOR_ARROWCOPY;
}
- switch(cursor)
+ switch(mNextCursor)
{
default:
case UI_CURSOR_ARROW:
@@ -2924,7 +2950,7 @@ void LLWindowMacOSX::setCursor(ECursorType cursor)
case UI_CURSOR_TOOLSIT:
case UI_CURSOR_TOOLBUY:
case UI_CURSOR_TOOLOPEN:
- result = setImageCursor(gCursors[cursor]);
+ result = setImageCursor(gCursors[mNextCursor]);
break;
}
@@ -2934,7 +2960,7 @@ void LLWindowMacOSX::setCursor(ECursorType cursor)
InitCursor();
}
- mCurrentCursor = cursor;
+ mCurrentCursor = mNextCursor;
}
ECursorType LLWindowMacOSX::getCursor() const
@@ -3269,14 +3295,14 @@ void LLWindowMacOSX::spawnWebBrowser(const std::string& escaped_url, bool async)
LLSD LLWindowMacOSX::getNativeKeyData()
{
LLSD result = LLSD::emptyMap();
-
+
if(mRawKeyEvent)
{
char char_code = 0;
UInt32 key_code = 0;
UInt32 modifiers = 0;
UInt32 keyboard_type = 0;
-
+
GetEventParameter (mRawKeyEvent, kEventParamKeyMacCharCodes, typeChar, NULL, sizeof(char), NULL, &char_code);
GetEventParameter (mRawKeyEvent, kEventParamKeyCode, typeUInt32, NULL, sizeof(UInt32), NULL, &key_code);
GetEventParameter (mRawKeyEvent, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &modifiers);
@@ -3286,7 +3312,7 @@ LLSD LLWindowMacOSX::getNativeKeyData()
result["key_code"] = (S32)key_code;
result["modifiers"] = (S32)modifiers;
result["keyboard_type"] = (S32)keyboard_type;
-
+
#if 0
// This causes trouble for control characters -- apparently character codes less than 32 (escape, control-A, etc)
// cause llsd serialization to create XML that the llsd deserializer won't parse!
@@ -3295,7 +3321,7 @@ LLSD LLWindowMacOSX::getNativeKeyData()
EventParamType actualType = typeUTF8Text;
UInt32 actualSize = 0;
char *buffer = NULL;
-
+
err = GetEventParameter (mRawKeyEvent, kEventParamKeyUnicodes, typeUTF8Text, &actualType, 0, &actualSize, NULL);
if(err == noErr)
{
@@ -3308,7 +3334,7 @@ LLSD LLWindowMacOSX::getNativeKeyData()
}
delete[] buffer;
}
-
+
result["unicode"] = unicode;
#endif
@@ -3316,7 +3342,7 @@ LLSD LLWindowMacOSX::getNativeKeyData()
lldebugs << "native key data is: " << result << llendl;
-
+
return result;
}
@@ -3363,17 +3389,17 @@ void *LLWindowMacOSX::getPlatformWindow()
void *LLWindowMacOSX::getMediaWindow()
{
- /*
- Mozilla needs to be initialized with a WindowRef to function properly.
+ /*
+ Mozilla needs to be initialized with a WindowRef to function properly.
(There's no good reason for this, since it shouldn't be interacting with our window in any way, but that's another issue.)
- If we're in windowed mode, we _could_ hand it our actual window pointer, but a subsequent switch to fullscreen will destroy that window,
+ If we're in windowed mode, we _could_ hand it our actual window pointer, but a subsequent switch to fullscreen will destroy that window,
which trips up Mozilla.
Instead of using our actual window, we create an invisible window which will persist for the lifetime of the application and pass that to Mozilla.
This satisfies its deep-seated need to latch onto a WindowRef and solves the issue with switching between fullscreen and windowed modes.
Note that we will never destroy this window (by design!), but since only one will ever be created per run of the application, that's okay.
*/
-
+
if(sMediaWindow == NULL)
{
Rect window_rect = {100, 100, 200, 200};
@@ -3382,13 +3408,13 @@ void *LLWindowMacOSX::getMediaWindow()
NULL,
&window_rect,
(ConstStr255Param) "\p",
- false, // Create the window invisible.
+ false, // Create the window invisible.
zoomDocProc, // Window with a grow box and a zoom box
kLastWindowOfClass, // create it behind other windows
false, // no close box
0);
}
-
+
return (void*)sMediaWindow;
}
@@ -3438,7 +3464,7 @@ void LLWindowMacOSX::allowLanguageTextInput(LLPreeditor *preeditor, BOOL b)
}
UseInputWindow(mTSMDocument, !b);
-
+
// Take care of old and new preeditors.
if (preeditor != mPreeditor || !b)
{
@@ -3457,7 +3483,7 @@ void LLWindowMacOSX::allowLanguageTextInput(LLPreeditor *preeditor, BOOL b)
return;
}
mLanguageTextInputAllowed = b;
-
+
if (b)
{
if (mTSMScriptCode != smRoman)
@@ -3506,7 +3532,7 @@ MASK LLWindowMacOSX::modifiersToMask(SInt16 modifiers)
if(modifiers & (cmdKey | controlKey)) { mask |= MASK_CONTROL; }
if(modifiers & optionKey) { mask |= MASK_ALT; }
return mask;
-}
+}
#if LL_OS_DRAGDROP_ENABLED
@@ -3517,53 +3543,53 @@ OSErr LLWindowMacOSX::dragTrackingHandler(DragTrackingMessage message, WindowRef
LLWindowMacOSX *self = (LLWindowMacOSX*)handlerRefCon;
lldebugs << "drag tracking handler, message = " << message << llendl;
-
+
switch(message)
{
case kDragTrackingInWindow:
result = self->handleDragNDrop(drag, LLWindowCallbacks::DNDA_TRACK);
break;
-
+
case kDragTrackingEnterHandler:
result = self->handleDragNDrop(drag, LLWindowCallbacks::DNDA_START_TRACKING);
break;
-
+
case kDragTrackingLeaveHandler:
result = self->handleDragNDrop(drag, LLWindowCallbacks::DNDA_STOP_TRACKING);
break;
-
+
default:
break;
}
-
+
return result;
}
-OSErr LLWindowMacOSX::dragReceiveHandler(WindowRef theWindow, void * handlerRefCon,
+OSErr LLWindowMacOSX::dragReceiveHandler(WindowRef theWindow, void * handlerRefCon,
DragRef drag)
-{
+{
LLWindowMacOSX *self = (LLWindowMacOSX*)handlerRefCon;
return self->handleDragNDrop(drag, LLWindowCallbacks::DNDA_DROPPED);
}
OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDropAction action)
-{
+{
OSErr result = dragNotAcceptedErr; // overall function result
OSErr err = noErr; // for local error handling
-
+
// Get the mouse position and modifiers of this drag.
SInt16 modifiers, mouseDownModifiers, mouseUpModifiers;
::GetDragModifiers(drag, &modifiers, &mouseDownModifiers, &mouseUpModifiers);
MASK mask = LLWindowMacOSX::modifiersToMask(modifiers);
-
+
Point mouse_point;
// This will return the mouse point in global screen coords
::GetDragMouse(drag, &mouse_point, NULL);
LLCoordScreen screen_coords(mouse_point.h, mouse_point.v);
LLCoordGL gl_pos;
convertCoords(screen_coords, &gl_pos);
-
+
// Look at the pasteboard and try to extract an URL from it
PasteboardRef pasteboard;
if(GetDragPasteboard(drag, &pasteboard) == noErr)
@@ -3571,22 +3597,22 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop
ItemCount num_items = 0;
// Treat an error here as an item count of 0
(void)PasteboardGetItemCount(pasteboard, &num_items);
-
+
// Only deal with single-item drags.
if(num_items == 1)
{
PasteboardItemID item_id = NULL;
CFArrayRef flavors = NULL;
CFDataRef data = NULL;
-
+
err = PasteboardGetItemIdentifier(pasteboard, 1, &item_id); // Yes, this really is 1-based.
-
+
// Try to extract an URL from the pasteboard
if(err == noErr)
{
err = PasteboardCopyItemFlavors( pasteboard, item_id, &flavors);
}
-
+
if(err == noErr)
{
if(CFArrayContainsValue(flavors, CFRangeMake(0, CFArrayGetCount(flavors)), kUTTypeURL))
@@ -3599,9 +3625,9 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop
// This is a string that might be an URL.
err = PasteboardCopyItemFlavorData(pasteboard, item_id, kUTTypeUTF8PlainText, &data);
}
-
+
}
-
+
if(flavors != NULL)
{
CFRelease(flavors);
@@ -3612,12 +3638,12 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop
std::string url;
url.assign((char*)CFDataGetBytePtr(data), CFDataGetLength(data));
CFRelease(data);
-
+
if(!url.empty())
{
- LLWindowCallbacks::DragNDropResult res =
+ LLWindowCallbacks::DragNDropResult res =
mCallbacks->handleDragNDrop(this, gl_pos, mask, action, url);
-
+
switch (res) {
case LLWindowCallbacks::DND_NONE: // No drop allowed
if (action == LLWindowCallbacks::DNDA_TRACK)
@@ -3652,7 +3678,7 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop
// Restore the cursor
ECursorType temp_cursor = mCurrentCursor;
// get around the "setting the same cursor" code in setCursor()
- mCurrentCursor = UI_CURSOR_COUNT;
+ mCurrentCursor = UI_CURSOR_COUNT;
setCursor(temp_cursor);
}
else {
@@ -3664,7 +3690,7 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop
}
}
}
-
+
return result;
}
diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h
index 6c9e075a21..52ba8b3bf3 100644
--- a/indra/llwindow/llwindowmacosx.h
+++ b/indra/llwindow/llwindowmacosx.h
@@ -58,7 +58,8 @@ public:
/*virtual*/ BOOL getSize(LLCoordScreen *size);
/*virtual*/ BOOL getSize(LLCoordWindow *size);
/*virtual*/ BOOL setPosition(LLCoordScreen position);
- /*virtual*/ BOOL setSize(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
@@ -67,7 +68,7 @@ public:
/*virtual*/ void showCursorFromMouseMove();
/*virtual*/ void hideCursorUntilMouseMove();
/*virtual*/ BOOL isCursorHidden();
- /*virtual*/ void setCursor(ECursorType cursor);
+ /*virtual*/ void updateCursor();
/*virtual*/ ECursorType getCursor() const;
/*virtual*/ void captureMouse();
/*virtual*/ void releaseMouse();
diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h
index fd4bd635e2..8f70aee4f6 100644
--- a/indra/llwindow/llwindowmesaheadless.h
+++ b/indra/llwindow/llwindowmesaheadless.h
@@ -50,7 +50,7 @@ public:
/*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;};
/*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
/*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
- /*virtual*/ BOOL setSize(LLCoordScreen size) {return FALSE;};
+ /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;};
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
@@ -59,7 +59,7 @@ public:
/*virtual*/ void showCursorFromMouseMove() {};
/*virtual*/ void hideCursorUntilMouseMove() {};
/*virtual*/ BOOL isCursorHidden() {return FALSE;};
- /*virtual*/ void setCursor(ECursorType cursor) {};
+ /*virtual*/ void updateCursor() {};
//virtual ECursorType getCursor() { return mCurrentCursor; };
/*virtual*/ void captureMouse() {};
/*virtual*/ void releaseMouse() {};
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index da2222ad51..3d33af9d9b 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -63,9 +63,6 @@ extern BOOL gDebugWindowProc;
const S32 MAX_NUM_RESOLUTIONS = 200;
-const S32 MIN_WINDOW_WIDTH = 1024;
-const S32 MIN_WINDOW_HEIGHT = 768;
-
// static variable for ATI mouse cursor crash work-around:
static bool ATIbug = false;
@@ -966,7 +963,7 @@ BOOL LLWindowSDL::setPosition(const LLCoordScreen position)
return TRUE;
}
-BOOL LLWindowSDL::setSize(const LLCoordScreen size)
+BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size)
{
if(mWindow)
{
@@ -984,11 +981,29 @@ BOOL LLWindowSDL::setSize(const LLCoordScreen size)
return FALSE;
}
+BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size)
+{
+ if(mWindow)
+ {
+ // Push a resize event onto SDL's queue - we'll handle it
+ // when it comes out again.
+ SDL_Event event;
+ event.type = SDL_VIDEORESIZE;
+ event.resize.w = size.mX;
+ event.resize.h = size.mY;
+ SDL_PushEvent(&event); // copied into queue
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
void LLWindowSDL::swapBuffers()
{
if (mWindow)
{
- glFinish();
SDL_GL_SwapBuffers();
}
}
@@ -1037,6 +1052,25 @@ void LLWindowSDL::setMouseClipping( BOOL b )
//SDL_WM_GrabInput(b ? SDL_GRAB_ON : SDL_GRAB_OFF);
}
+// virtual
+void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately)
+{
+ LLWindow::setMinSize(min_width, min_height, enforce_immediately);
+
+#if LL_X11
+ // Set the minimum size limits for X11 window
+ // so the window manager doesn't allow resizing below those limits.
+ XSizeHints* hints = XAllocSizeHints();
+ hints->flags |= PMinSize;
+ hints->min_width = mMinWindowWidth;
+ hints->min_height = mMinWindowHeight;
+
+ XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints);
+
+ XFree(hints);
+#endif
+}
+
BOOL LLWindowSDL::setCursorPosition(const LLCoordWindow position)
{
BOOL result = TRUE;
@@ -1850,8 +1884,8 @@ void LLWindowSDL::gatherInput()
llinfos << "Handling a resize event: " << event.resize.w <<
"x" << event.resize.h << llendl;
- S32 width = llmax(event.resize.w, MIN_WINDOW_WIDTH);
- S32 height = llmax(event.resize.h, MIN_WINDOW_HEIGHT);
+ S32 width = llmax(event.resize.w, (S32)mMinWindowWidth);
+ S32 height = llmax(event.resize.h, (S32)mMinWindowHeight);
// *FIX: I'm not sure this is necessary!
mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags);
@@ -1867,7 +1901,7 @@ void LLWindowSDL::gatherInput()
}
break;
}
-
+
mCallbacks->handleResize(this, width, height);
break;
}
@@ -1921,6 +1955,8 @@ void LLWindowSDL::gatherInput()
break;
}
}
+
+ updateCursor();
#if LL_X11
// This is a good time to stop flashing the icon if our mFlashTimer has
@@ -2007,7 +2043,7 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty
return sdlcursor;
}
-void LLWindowSDL::setCursor(ECursorType cursor)
+void LLWindowSDL::updateCursor()
{
if (ATIbug) {
// cursor-updating is very flaky when this bug is
@@ -2015,11 +2051,11 @@ void LLWindowSDL::setCursor(ECursorType cursor)
return;
}
- if (mCurrentCursor != cursor)
+ if (mCurrentCursor != mNextCursor)
{
- if (cursor < UI_CURSOR_COUNT)
+ if (mNextCursor < UI_CURSOR_COUNT)
{
- SDL_Cursor *sdlcursor = mSDLCursors[cursor];
+ SDL_Cursor *sdlcursor = mSDLCursors[mNextCursor];
// Try to default to the arrow for any cursors that
// did not load correctly.
if (!sdlcursor && mSDLCursors[UI_CURSOR_ARROW])
@@ -2027,9 +2063,9 @@ void LLWindowSDL::setCursor(ECursorType cursor)
if (sdlcursor)
SDL_SetCursor(sdlcursor);
} else {
- llwarns << "Tried to set invalid cursor number " << cursor << llendl;
+ llwarns << "Tried to set invalid cursor number " << mNextCursor << llendl;
}
- mCurrentCursor = cursor;
+ mCurrentCursor = mNextCursor;
}
}
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index fa544b16ce..4e2a269ea3 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -63,7 +63,8 @@ public:
/*virtual*/ BOOL getSize(LLCoordScreen *size);
/*virtual*/ BOOL getSize(LLCoordWindow *size);
/*virtual*/ BOOL setPosition(LLCoordScreen position);
- /*virtual*/ BOOL setSize(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
@@ -72,10 +73,11 @@ public:
/*virtual*/ void showCursorFromMouseMove();
/*virtual*/ void hideCursorUntilMouseMove();
/*virtual*/ BOOL isCursorHidden();
- /*virtual*/ void setCursor(ECursorType cursor);
+ /*virtual*/ void updateCursor();
/*virtual*/ void captureMouse();
/*virtual*/ void releaseMouse();
/*virtual*/ void setMouseClipping( BOOL b );
+ /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
/*virtual*/ BOOL isClipboardTextAvailable();
/*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst);
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index a84bd5fb08..bc85acbf45 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -41,6 +41,7 @@
#include "llgl.h"
#include "llstring.h"
#include "lldir.h"
+#include "llglslshader.h"
// System includes
#include <commdlg.h>
@@ -861,7 +862,7 @@ BOOL LLWindowWin32::setPosition(const LLCoordScreen position)
return TRUE;
}
-BOOL LLWindowWin32::setSize(const LLCoordScreen size)
+BOOL LLWindowWin32::setSizeImpl(const LLCoordScreen size)
{
LLCoordScreen position;
@@ -871,10 +872,30 @@ BOOL LLWindowWin32::setSize(const LLCoordScreen size)
return FALSE;
}
+ WINDOWPLACEMENT placement;
+ placement.length = sizeof(WINDOWPLACEMENT);
+
+ if (!GetWindowPlacement(mWindowHandle, &placement)) return FALSE;
+
+ placement.showCmd = SW_RESTORE;
+
+ if (!SetWindowPlacement(mWindowHandle, &placement)) return FALSE;
+
moveWindow(position, size);
return TRUE;
}
+BOOL LLWindowWin32::setSizeImpl(const LLCoordWindow size)
+{
+ RECT window_rect = {0, 0, size.mX, size.mY };
+ DWORD dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ DWORD dw_style = WS_OVERLAPPEDWINDOW;
+
+ AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
+
+ return setSizeImpl(LLCoordScreen(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top));
+}
+
// changing fullscreen resolution
BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp)
{
@@ -885,12 +906,12 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
DWORD current_refresh;
DWORD dw_ex_style;
DWORD dw_style;
- RECT window_rect;
+ RECT window_rect = {0, 0, 0, 0};
S32 width = size.mX;
S32 height = size.mY;
BOOL auto_show = FALSE;
- if (mhRC)
+ if (mhRC)
{
auto_show = TRUE;
resetDisplayResolution();
@@ -985,7 +1006,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
dw_ex_style = WS_EX_APPWINDOW;
dw_style = WS_POPUP;
- // Move window borders out not to cover window contents
+ // Move window borders out not to cover window contents.
+ // This converts client rect to window rect, i.e. expands it by the window border size.
AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
}
// If it failed, we don't want to run fullscreen
@@ -1013,6 +1035,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
dw_style = WS_OVERLAPPEDWINDOW;
}
+
// don't post quit messages when destroying old windows
mPostQuit = FALSE;
@@ -1064,6 +1087,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
+ LL_INFOS("Window") << "Device context retrieved." << llendl ;
+
if (!(pixel_format = ChoosePixelFormat(mhDC, &pfd)))
{
close();
@@ -1072,6 +1097,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
+ LL_INFOS("Window") << "Pixel format chosen." << llendl ;
+
// Verify what pixel format we actually received.
if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR),
&pfd))
@@ -1082,6 +1109,37 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
+ // (EXP-1765) dump pixel data to see if there is a pattern that leads to unreproducible crash
+ LL_INFOS("Window") << "--- begin pixel format dump ---" << llendl ;
+ LL_INFOS("Window") << "pixel_format is " << pixel_format << llendl ;
+ LL_INFOS("Window") << "pfd.nSize: " << pfd.nSize << llendl ;
+ LL_INFOS("Window") << "pfd.nVersion: " << pfd.nVersion << llendl ;
+ LL_INFOS("Window") << "pfd.dwFlags: 0x" << std::hex << pfd.dwFlags << std::dec << llendl ;
+ LL_INFOS("Window") << "pfd.iPixelType: " << (int)pfd.iPixelType << llendl ;
+ LL_INFOS("Window") << "pfd.cColorBits: " << (int)pfd.cColorBits << llendl ;
+ LL_INFOS("Window") << "pfd.cRedBits: " << (int)pfd.cRedBits << llendl ;
+ LL_INFOS("Window") << "pfd.cRedShift: " << (int)pfd.cRedShift << llendl ;
+ LL_INFOS("Window") << "pfd.cGreenBits: " << (int)pfd.cGreenBits << llendl ;
+ LL_INFOS("Window") << "pfd.cGreenShift: " << (int)pfd.cGreenShift << llendl ;
+ LL_INFOS("Window") << "pfd.cBlueBits: " << (int)pfd.cBlueBits << llendl ;
+ LL_INFOS("Window") << "pfd.cBlueShift: " << (int)pfd.cBlueShift << llendl ;
+ LL_INFOS("Window") << "pfd.cAlphaBits: " << (int)pfd.cAlphaBits << llendl ;
+ LL_INFOS("Window") << "pfd.cAlphaShift: " << (int)pfd.cAlphaShift << llendl ;
+ LL_INFOS("Window") << "pfd.cAccumBits: " << (int)pfd.cAccumBits << llendl ;
+ LL_INFOS("Window") << "pfd.cAccumRedBits: " << (int)pfd.cAccumRedBits << llendl ;
+ LL_INFOS("Window") << "pfd.cAccumGreenBits: " << (int)pfd.cAccumGreenBits << llendl ;
+ LL_INFOS("Window") << "pfd.cAccumBlueBits: " << (int)pfd.cAccumBlueBits << llendl ;
+ LL_INFOS("Window") << "pfd.cAccumAlphaBits: " << (int)pfd.cAccumAlphaBits << llendl ;
+ LL_INFOS("Window") << "pfd.cDepthBits: " << (int)pfd.cDepthBits << llendl ;
+ LL_INFOS("Window") << "pfd.cStencilBits: " << (int)pfd.cStencilBits << llendl ;
+ LL_INFOS("Window") << "pfd.cAuxBuffers: " << (int)pfd.cAuxBuffers << llendl ;
+ LL_INFOS("Window") << "pfd.iLayerType: " << (int)pfd.iLayerType << llendl ;
+ LL_INFOS("Window") << "pfd.bReserved: " << (int)pfd.bReserved << llendl ;
+ LL_INFOS("Window") << "pfd.dwLayerMask: " << pfd.dwLayerMask << llendl ;
+ LL_INFOS("Window") << "pfd.dwVisibleMask: " << pfd.dwVisibleMask << llendl ;
+ LL_INFOS("Window") << "pfd.dwDamageMask: " << pfd.dwDamageMask << llendl ;
+ LL_INFOS("Window") << "--- end pixel format dump ---" << llendl ;
+
if (pfd.cColorBits < 32)
{
close();
@@ -1125,7 +1183,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
LL_INFOS("Window") << "Drawing context is created." << llendl ;
gGLManager.initWGL();
-
+
if (wglChoosePixelFormatARB)
{
// OK, at this point, use the ARB wglChoosePixelFormatsARB function to see if we
@@ -1384,7 +1442,53 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
- if (!(mhRC = wglCreateContext(mhDC)))
+ mhRC = 0;
+ if (wglCreateContextAttribsARB)
+ { //attempt to create a specific versioned context
+ S32 attribs[] =
+ { //start at 4.2
+ WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
+ WGL_CONTEXT_MINOR_VERSION_ARB, 2,
+ WGL_CONTEXT_PROFILE_MASK_ARB, LLRender::sGLCoreProfile ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
+ WGL_CONTEXT_FLAGS_ARB, gDebugGL ? WGL_CONTEXT_DEBUG_BIT_ARB : 0,
+ 0
+ };
+
+ bool done = false;
+ while (!done)
+ {
+ mhRC = wglCreateContextAttribsARB(mhDC, mhRC, attribs);
+
+ if (!mhRC)
+ {
+ if (attribs[3] > 0)
+ { //decrement minor version
+ attribs[3]--;
+ }
+ else if (attribs[1] > 3)
+ { //decrement major version and start minor version over at 3
+ attribs[1]--;
+ attribs[3] = 3;
+ }
+ else
+ { //we reached 3.0 and still failed, bail out
+ done = true;
+ }
+ }
+ else
+ {
+ llinfos << "Created OpenGL " << llformat("%d.%d", attribs[1], attribs[3]) << " context." << llendl;
+ done = true;
+
+ if (LLRender::sGLCoreProfile)
+ {
+ LLGLSLShader::sNoFixedFunction = true;
+ }
+ }
+ }
+ }
+
+ if (!mhRC && !(mhRC = wglCreateContext(mhDC)))
{
close();
OSMessageBox(mCallbacks->translateString("MBGLContextErr"), mCallbacks->translateString("MBError"), OSMB_OK);
@@ -1404,7 +1508,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
OSMessageBox(mCallbacks->translateString("MBVideoDrvErr"), mCallbacks->translateString("MBError"), OSMB_OK);
return FALSE;
}
-
+
// Disable vertical sync for swap
if (disable_vsync && wglSwapIntervalEXT)
{
@@ -1463,24 +1567,16 @@ void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScre
BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position)
{
- LLCoordScreen screen_pos;
-
mMousePositionModified = TRUE;
if (!mWindowHandle)
{
return FALSE;
}
- if (!convertCoords(position, &screen_pos))
- {
- return FALSE;
- }
// Inform the application of the new mouse position (needed for per-frame
// hover/picking to function).
- LLCoordGL gl_pos;
- convertCoords(position, &gl_pos);
- mCallbacks->handleMouseMove(this, gl_pos, (MASK)0);
+ mCallbacks->handleMouseMove(this, position.convert(), (MASK)0);
// DEV-18951 VWR-8524 Camera moves wildly when alt-clicking.
// Because we have preemptively notified the application of the new
@@ -1490,24 +1586,23 @@ BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position)
while (PeekMessage(&msg, NULL, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE))
{ }
- return SetCursorPos(screen_pos.mX, screen_pos.mY);
+ LLCoordScreen screen_pos(position.convert());
+ return ::SetCursorPos(screen_pos.mX, screen_pos.mY);
}
BOOL LLWindowWin32::getCursorPosition(LLCoordWindow *position)
{
POINT cursor_point;
- LLCoordScreen screen_pos;
- if (!mWindowHandle ||
- !GetCursorPos(&cursor_point))
+ if (!mWindowHandle
+ || !GetCursorPos(&cursor_point)
+ || !position)
{
return FALSE;
}
- screen_pos.mX = cursor_point.x;
- screen_pos.mY = cursor_point.y;
-
- return convertCoords(screen_pos, position);
+ *position = LLCoordScreen(cursor_point.x, cursor_point.y).convert();
+ return TRUE;
}
void LLWindowWin32::hideCursor()
@@ -1620,18 +1715,18 @@ void LLWindowWin32::initCursors()
-void LLWindowWin32::setCursor(ECursorType cursor)
+void LLWindowWin32::updateCursor()
{
- if (cursor == UI_CURSOR_ARROW
+ if (mNextCursor == UI_CURSOR_ARROW
&& mBusyCount > 0)
{
- cursor = UI_CURSOR_WORKING;
+ mNextCursor = UI_CURSOR_WORKING;
}
- if( mCurrentCursor != cursor )
+ if( mCurrentCursor != mNextCursor )
{
- mCurrentCursor = cursor;
- SetCursor( mCursor[cursor] );
+ mCurrentCursor = mNextCursor;
+ SetCursor( mCursor[mNextCursor] );
}
}
@@ -1669,7 +1764,7 @@ void LLWindowWin32::gatherInput()
LLMemType m1(LLMemType::MTYPE_GATHER_INPUT);
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) && msg_count < MAX_MESSAGE_PER_UPDATE)
+ while ((msg_count < MAX_MESSAGE_PER_UPDATE) && PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
mCallbacks->handlePingWatchdog(this, "Main:TranslateGatherInput");
TranslateMessage(&msg);
@@ -1713,6 +1808,8 @@ void LLWindowWin32::gatherInput()
mInputProcessingPaused = FALSE;
+ updateCursor();
+
// clear this once we've processed all mouse messages that might have occurred after
// we slammed the mouse position
mMousePositionModified = FALSE;
@@ -1723,6 +1820,10 @@ static LLFastTimer::DeclareTimer FTM_MOUSEHANDLER("Handle Mouse");
LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param)
{
+ // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN.
+ // This helps prevent avatar walking after maximizing the window by double-clicking the title bar.
+ static bool sHandleLeftMouseUp = true;
+
LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA);
@@ -2069,10 +2170,20 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE));
return 0;
+ case WM_NCLBUTTONDOWN:
+ {
+ window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN");
+ // A click in a non-client area, e.g. title bar or window border.
+ sHandleLeftMouseUp = false;
+ }
+ break;
+
case WM_LBUTTONDOWN:
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDOWN");
LLFastTimer t2(FTM_MOUSEHANDLER);
+ sHandleLeftMouseUp = true;
+
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
window_imp->interruptLanguageTextInput();
@@ -2083,15 +2194,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2113,15 +2224,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2137,6 +2248,13 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONUP");
LLFastTimer t2(FTM_MOUSEHANDLER);
+
+ if (!sHandleLeftMouseUp)
+ {
+ sHandleLeftMouseUp = true;
+ break;
+ }
+
//if (gDebugClicks)
//{
// LL_INFOS("Window") << "WndProc left button up" << LL_ENDL;
@@ -2146,15 +2264,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2181,15 +2299,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2210,15 +2328,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2245,15 +2363,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2274,15 +2392,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2354,17 +2472,16 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
case WM_MOUSEMOVE:
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEMOVE");
- window_imp->convertCoords(window_coord, &gl_coord);
MASK mask = gKeyboard->currentMask(TRUE);
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
+ window_imp->mCallbacks->handleMouseMove(window_imp, window_coord.convert(), mask);
return 0;
}
case WM_GETMINMAXINFO:
{
LPMINMAXINFO min_max = (LPMINMAXINFO)l_param;
- min_max->ptMinTrackSize.x = 1024;
- min_max->ptMinTrackSize.y = 768;
+ min_max->ptMinTrackSize.x = window_imp->mMinWindowWidth;
+ min_max->ptMinTrackSize.y = window_imp->mMinWindowHeight;
return 0;
}
@@ -2910,7 +3027,6 @@ BOOL LLWindowWin32::resetDisplayResolution()
void LLWindowWin32::swapBuffers()
{
- glFinish();
SwapBuffers(mhDC);
}
@@ -3245,7 +3361,7 @@ void LLWindowWin32::setLanguageTextInput( const LLCoordGL & position )
LLWinImm::setCompositionWindow( himc, &ime_form );
- sWinIMEWindowPosition.set( win_pos.mX, win_pos.mY );
+ sWinIMEWindowPosition = win_pos;
}
LLWinImm::releaseContext(mWindowHandle, himc);
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index 387e4cbdb6..54c9ac4d4d 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -57,7 +57,8 @@ public:
/*virtual*/ BOOL getSize(LLCoordScreen *size);
/*virtual*/ BOOL getSize(LLCoordWindow *size);
/*virtual*/ BOOL setPosition(LLCoordScreen position);
- /*virtual*/ BOOL setSize(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
@@ -66,7 +67,7 @@ public:
/*virtual*/ void showCursorFromMouseMove();
/*virtual*/ void hideCursorUntilMouseMove();
/*virtual*/ BOOL isCursorHidden();
- /*virtual*/ void setCursor(ECursorType cursor);
+ /*virtual*/ void updateCursor();
/*virtual*/ ECursorType getCursor() const;
/*virtual*/ void captureMouse();
/*virtual*/ void releaseMouse();
diff --git a/indra/llxml/llcontrol.h b/indra/llxml/llcontrol.h
index bf38a8b062..597031ec70 100644
--- a/indra/llxml/llcontrol.h
+++ b/indra/llxml/llcontrol.h
@@ -92,6 +92,8 @@ typedef enum e_control_type
class LLControlVariable : public LLRefCount
{
+ LOG_CLASS(LLControlVariable);
+
friend class LLControlGroup;
public:
@@ -180,6 +182,8 @@ T convert_from_llsd(const LLSD& sd, eControlType type, const std::string& contro
//const U32 STRING_CACHE_SIZE = 10000;
class LLControlGroup : public LLInstanceTracker<LLControlGroup, std::string>
{
+ LOG_CLASS(LLControlGroup);
+
protected:
typedef std::map<std::string, LLControlVariablePtr > ctrl_name_table_t;
ctrl_name_table_t mNameTable;
diff --git a/indra/llxml/llxmlnode.cpp b/indra/llxml/llxmlnode.cpp
index 9f1e249ddd..2ffb0d8503 100644
--- a/indra/llxml/llxmlnode.cpp
+++ b/indra/llxml/llxmlnode.cpp
@@ -631,13 +631,14 @@ bool LLXMLNode::updateNode(
}
//update all of node's children with updateNodes children that match name
- LLXMLNodePtr child;
+ LLXMLNodePtr child = node->getFirstChild();
+ LLXMLNodePtr last_child = child;
LLXMLNodePtr updateChild;
for (updateChild = update_node->getFirstChild(); updateChild.notNull();
updateChild = updateChild->getNextSibling())
{
- for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
+ while(child.notNull())
{
std::string nodeName;
std::string updateName;
@@ -656,6 +657,22 @@ bool LLXMLNode::updateNode(
if ((nodeName != "") && (updateName == nodeName))
{
updateNode(child, updateChild);
+ last_child = child;
+ child = child->getNextSibling();
+ if (child.isNull())
+ {
+ child = node->getFirstChild();
+ }
+ break;
+ }
+
+ child = child->getNextSibling();
+ if (child.isNull())
+ {
+ child = node->getFirstChild();
+ }
+ if (child == last_child)
+ {
break;
}
}
@@ -693,7 +710,7 @@ bool LLXMLNode::parseFile(const std::string& filename, LLXMLNodePtr& node, LLXML
LLFILE* fp = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
if (fp == NULL)
{
- node = new LLXMLNode();
+ node = NULL ;
return false;
}
fseek(fp, 0, SEEK_END);
@@ -746,7 +763,7 @@ bool LLXMLNode::parseBuffer(
{
llwarns << "Parse failure - wrong number of top-level nodes xml."
<< llendl;
- node = new LLXMLNode();
+ node = NULL ;
return false;
}
@@ -784,7 +801,7 @@ bool LLXMLNode::parseStream(
while(str.good())
{
str.read((char*)buffer, BUFSIZE);
- int count = str.gcount();
+ int count = (int)str.gcount();
if (XML_Parse(my_parser, (const char *)buffer, count, !str.good()) != XML_STATUS_OK)
{
@@ -805,7 +822,7 @@ bool LLXMLNode::parseStream(
{
llwarns << "Parse failure - wrong number of top-level nodes xml."
<< llendl;
- node = new LLXMLNode();
+ node = NULL;
return false;
}
@@ -882,11 +899,8 @@ bool LLXMLNode::getLayeredXMLNode(LLXMLNodePtr& root,
for (itor = paths.begin(), ++itor; itor != paths.end(); ++itor)
{
- std::string nodeName;
- std::string updateName;
-
std::string layer_filename = *itor;
- if(layer_filename.empty())
+ if(layer_filename.empty() || layer_filename == filename)
{
// no localized version of this file, that's ok, keep looking
continue;
@@ -898,6 +912,9 @@ bool LLXMLNode::getLayeredXMLNode(LLXMLNodePtr& root,
return false;
}
+ std::string nodeName;
+ std::string updateName;
+
updateRoot->getAttributeString("name", updateName);
root->getAttributeString("name", nodeName);
@@ -1206,7 +1223,7 @@ bool LLXMLNode::getChild(const LLStringTableEntry* name, LLXMLNodePtr& node, BOO
{
return mDefault->getChild(name, node, FALSE);
}
- node = new LLXMLNode();
+ node = NULL;
return false;
}
@@ -1277,7 +1294,7 @@ bool LLXMLNode::getAttribute(const LLStringTableEntry* name, LLXMLNodePtr& node,
{
return mDefault->getAttribute(name, node, FALSE);
}
- node = new LLXMLNode();
+
return false;
}
diff --git a/indra/llxuixml/llinitparam.cpp b/indra/llxuixml/llinitparam.cpp
index 482064ed7b..db72aa19b9 100644
--- a/indra/llxuixml/llinitparam.cpp
+++ b/indra/llxuixml/llinitparam.cpp
@@ -40,7 +40,7 @@ namespace LLInitParam
{
const U8* my_addr = reinterpret_cast<const U8*>(this);
const U8* block_addr = reinterpret_cast<const U8*>(enclosing_block);
- mEnclosingBlockOffset = 0x7FFFffff & ((U32)(my_addr - block_addr));
+ mEnclosingBlockOffset = 0x7FFFffff & (U32)(my_addr - block_addr);
}
//
@@ -118,16 +118,6 @@ namespace LLInitParam
mCurrentBlockPtr(NULL)
{}
- //
- // BaseBlock
- //
- BaseBlock::BaseBlock()
- : mChangeVersion(0)
- {}
-
- BaseBlock::~BaseBlock()
- {}
-
// called by each derived class in least to most derived order
void BaseBlock::init(BlockDescriptor& descriptor, BlockDescriptor& base_descriptor, size_t block_size)
{
@@ -427,14 +417,6 @@ namespace LLInitParam
}
}
- void BaseBlock::paramChanged(const Param& changed_param, bool user_provided)
- {
- if (user_provided)
- {
- mChangeVersion++;
- }
- }
-
const std::string& BaseBlock::getParamName(const BlockDescriptor& block_data, const Param* paramp) const
{
param_handle_t handle = getHandleFromParam(paramp);
@@ -478,6 +460,7 @@ namespace LLInitParam
if (merge_func)
{
Param* paramp = getParamFromHandle((*it)->mParamHandle);
+ llassert(paramp->mEnclosingBlockOffset == (*it)->mParamHandle);
some_param_changed |= merge_func(*paramp, *other_paramp, overwrite);
}
}
diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h
index 183472450d..4ab1d891a3 100644
--- a/indra/llxuixml/llinitparam.h
+++ b/indra/llxuixml/llinitparam.h
@@ -51,7 +51,7 @@ namespace LLInitParam
return a == b;
}
};
-
+
// boost function types are not comparable
template<typename T>
struct ParamCompare<T, true>
@@ -74,6 +74,7 @@ namespace LLInitParam
static bool equals(const Flag& a, const Flag& b) { return false; }
};
+
// helper functions and classes
typedef ptrdiff_t param_handle_t;
@@ -82,8 +83,11 @@ namespace LLInitParam
template <typename T>
class TypeValues
{
+ private:
+ struct Inaccessable{};
public:
typedef std::map<std::string, T> value_name_map_t;
+ typedef Inaccessable name_t;
void setValueName(const std::string& key) {}
std::string getValueName() const { return ""; }
@@ -113,6 +117,7 @@ namespace LLInitParam
{
public:
typedef typename std::map<std::string, T> value_name_map_t;
+ typedef std::string name_t;
//TODO: cache key by index to save on param block size
void setValueName(const std::string& value_name)
@@ -293,36 +298,7 @@ namespace LLInitParam
parser_inspect_func_map_t* mParserInspectFuncs;
};
- class BaseBlock;
-
- class Param
- {
- public:
- // public to allow choice blocks to clear provided flag on stale choices
- void setProvided(bool is_provided) { mIsProvided = is_provided; }
-
- protected:
- bool anyProvided() const { return mIsProvided; }
-
- Param(BaseBlock* enclosing_block);
-
- // store pointer to enclosing block as offset to reduce space and allow for quick copying
- BaseBlock& enclosingBlock() const
- {
- const U8* my_addr = reinterpret_cast<const U8*>(this);
- // get address of enclosing BLOCK class using stored offset to enclosing BaseBlock class
- return *const_cast<BaseBlock*>
- (reinterpret_cast<const BaseBlock*>
- (my_addr - (ptrdiff_t)(S32)mEnclosingBlockOffset));
- }
-
- private:
- friend class BaseBlock;
-
- U32 mEnclosingBlockOffset:31;
- U32 mIsProvided:1;
-
- };
+ class Param;
// various callbacks and constraints associated with an individual param
struct ParamDescriptor
@@ -390,12 +366,91 @@ namespace LLInitParam
all_params_list_t mAllParams; // all parameters, owns descriptors
size_t mMaxParamOffset;
EInitializationState mInitializationState; // whether or not static block data has been initialized
- BaseBlock* mCurrentBlockPtr; // pointer to block currently being constructed
+ class BaseBlock* mCurrentBlockPtr; // pointer to block currently being constructed
};
class BaseBlock
{
public:
+ //TODO: implement in terms of owned_ptr
+ template<typename T>
+ class Lazy
+ {
+ public:
+ Lazy()
+ : mPtr(NULL)
+ {}
+
+ ~Lazy()
+ {
+ delete mPtr;
+ }
+
+ Lazy(const Lazy& other)
+ {
+ if (other.mPtr)
+ {
+ mPtr = new T(*other.mPtr);
+ }
+ else
+ {
+ mPtr = NULL;
+ }
+ }
+
+ Lazy<T>& operator = (const Lazy<T>& other)
+ {
+ if (other.mPtr)
+ {
+ mPtr = new T(*other.mPtr);
+ }
+ else
+ {
+ mPtr = NULL;
+ }
+ return *this;
+ }
+
+ bool empty() const
+ {
+ return mPtr == NULL;
+ }
+
+ void set(const T& other)
+ {
+ delete mPtr;
+ mPtr = new T(other);
+ }
+
+ const T& get() const
+ {
+ return ensureInstance();
+ }
+
+ T& get()
+ {
+ return ensureInstance();
+ }
+
+ private:
+ // lazily allocate an instance of T
+ T* ensureInstance() const
+ {
+ if (mPtr == NULL)
+ {
+ mPtr = new T();
+ }
+ return mPtr;
+ }
+
+ private:
+ // if you get a compilation error with this, that means you are using a forward declared struct for T
+ // unfortunately, the type traits we rely on don't work with forward declared typed
+ //static const int dummy = sizeof(T);
+
+ mutable T* mPtr;
+ };
+
// "Multiple" constraint types, put here in root class to avoid ambiguity during use
struct AnyAmount
{
@@ -436,8 +491,7 @@ namespace LLInitParam
LOG_CLASS(BaseBlock);
friend class Param;
- BaseBlock();
- virtual ~BaseBlock();
+ virtual ~BaseBlock() {}
bool submitValue(Parser::name_stack_t& name_stack, Parser& p, bool silent=false);
param_handle_t getHandleFromParam(const Param* param) const;
@@ -460,9 +514,7 @@ namespace LLInitParam
void addSynonym(Param& param, const std::string& synonym);
// Blocks can override this to do custom tracking of changes
- virtual void paramChanged(const Param& changed_param, bool user_provided);
-
- S32 getLastChangeVersion() const { return mChangeVersion; }
+ virtual void paramChanged(const Param& changed_param, bool user_provided) {}
bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name);
void serializeBlock(Parser& p, Parser::name_stack_t& name_stack, const BaseBlock* diff_block = NULL) const;
@@ -498,9 +550,6 @@ namespace LLInitParam
// take all provided params from other and apply to self
bool mergeBlock(BlockDescriptor& block_data, const BaseBlock& other, bool overwrite);
- // can be updated in getters
- mutable S32 mChangeVersion;
-
static BlockDescriptor& selfBlockDescriptor()
{
static BlockDescriptor sBlockDescriptor;
@@ -511,18 +560,73 @@ namespace LLInitParam
const std::string& getParamName(const BlockDescriptor& block_data, const Param* paramp) const;
};
+ template<typename T>
+ struct ParamCompare<BaseBlock::Lazy<T>, false >
+ {
+ static bool equals(const BaseBlock::Lazy<T>& a, const BaseBlock::Lazy<T>& b) { return !a.empty() || !b.empty(); }
+ };
+
+ class Param
+ {
+ public:
+ void setProvided(bool is_provided = true)
+ {
+ mIsProvided = is_provided;
+ enclosingBlock().paramChanged(*this, is_provided);
+ }
+
+ Param& operator =(const Param& other)
+ {
+ mIsProvided = other.mIsProvided;
+ // don't change mEnclosingblockoffset
+ return *this;
+ }
+ protected:
+
+ bool anyProvided() const { return mIsProvided; }
+
+ Param(BaseBlock* enclosing_block);
+
+ // store pointer to enclosing block as offset to reduce space and allow for quick copying
+ BaseBlock& enclosingBlock() const
+ {
+ const U8* my_addr = reinterpret_cast<const U8*>(this);
+ // get address of enclosing BLOCK class using stored offset to enclosing BaseBlock class
+ return *const_cast<BaseBlock*>
+ (reinterpret_cast<const BaseBlock*>
+ (my_addr - (ptrdiff_t)(S32)mEnclosingBlockOffset));
+ }
+
+ private:
+ friend class BaseBlock;
+
+ U32 mEnclosingBlockOffset:31;
+ U32 mIsProvided:1;
+
+ };
+
// these templates allow us to distinguish between template parameters
// that derive from BaseBlock and those that don't
template<typename T, typename Void = void>
struct IsBlock
{
static const bool value = false;
+ struct EmptyBase {};
+ typedef EmptyBase base_class_t;
};
template<typename T>
struct IsBlock<T, typename T::baseblock_base_class_t>
{
static const bool value = true;
+ typedef BaseBlock base_class_t;
+ };
+
+ template<typename T>
+ struct IsBlock<BaseBlock::Lazy<T>, typename T::baseblock_base_class_t >
+ {
+ static const bool value = true;
+ typedef BaseBlock base_class_t;
};
template<typename T, typename NAME_VALUE_LOOKUP, bool VALUE_IS_BLOCK = IsBlock<T>::value>
@@ -530,6 +634,8 @@ namespace LLInitParam
{
public:
typedef const T& value_assignment_t;
+ typedef T value_t;
+ typedef ParamValue<T, NAME_VALUE_LOOKUP, VALUE_IS_BLOCK> self_t;
ParamValue(): mValue() {}
ParamValue(value_assignment_t other) : mValue(other) {}
@@ -559,8 +665,22 @@ namespace LLInitParam
return mValue;
}
+ void operator ()(const typename NAME_VALUE_LOOKUP::name_t& name)
+ {
+ *this = name;
+ }
- private:
+ self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name)
+ {
+ if (NAME_VALUE_LOOKUP::getValueFromName(name, mValue))
+ {
+ setValueName(name);
+ }
+
+ return *this;
+ }
+
+ protected:
T mValue;
};
@@ -571,18 +691,16 @@ namespace LLInitParam
{
public:
typedef const T& value_assignment_t;
+ typedef T value_t;
+ typedef ParamValue<T, NAME_VALUE_LOOKUP, true> self_t;
ParamValue()
: T(),
- mKeyVersion(0),
- mValidatedVersion(-1),
mValidated(false)
{}
ParamValue(value_assignment_t other)
: T(other),
- mKeyVersion(0),
- mValidatedVersion(-1),
mValidated(false)
{}
@@ -611,13 +729,74 @@ namespace LLInitParam
return *this;
}
- S32 mKeyVersion;
+ void operator ()(const typename NAME_VALUE_LOOKUP::name_t& name)
+ {
+ *this = name;
+ }
+
+ self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name)
+ {
+ if (NAME_VALUE_LOOKUP::getValueFromName(name, *this))
+ {
+ setValueName(name);
+ }
+
+ return *this;
+ }
protected:
- mutable S32 mValidatedVersion;
mutable bool mValidated; // lazy validation flag
};
+ template<typename NAME_VALUE_LOOKUP>
+ class ParamValue<std::string, NAME_VALUE_LOOKUP, false>
+ : public NAME_VALUE_LOOKUP
+ {
+ public:
+ typedef const std::string& value_assignment_t;
+ typedef std::string value_t;
+ typedef ParamValue<std::string, NAME_VALUE_LOOKUP, false> self_t;
+
+ ParamValue(): mValue() {}
+ ParamValue(value_assignment_t other) : mValue(other) {}
+
+ void setValue(value_assignment_t val)
+ {
+ if (NAME_VALUE_LOOKUP::getValueFromName(val, mValue))
+ {
+ NAME_VALUE_LOOKUP::setValueName(val);
+ }
+ else
+ {
+ mValue = val;
+ }
+ }
+
+ value_assignment_t getValue() const
+ {
+ return mValue;
+ }
+
+ std::string& getValue()
+ {
+ return mValue;
+ }
+
+ operator value_assignment_t() const
+ {
+ return mValue;
+ }
+
+ value_assignment_t operator()() const
+ {
+ return mValue;
+ }
+
+ protected:
+ std::string mValue;
+ };
+
+
template<typename T, typename NAME_VALUE_LOOKUP = TypeValues<T> >
struct ParamIterator
{
@@ -636,10 +815,12 @@ namespace LLInitParam
public ParamValue<T, NAME_VALUE_LOOKUP>
{
public:
- typedef const T& value_assignment_t;
typedef TypedParam<T, NAME_VALUE_LOOKUP, HAS_MULTIPLE_VALUES, VALUE_IS_BLOCK> self_t;
- typedef NAME_VALUE_LOOKUP name_value_lookup_t;
typedef ParamValue<T, NAME_VALUE_LOOKUP> param_value_t;
+ typedef typename param_value_t::value_assignment_t value_assignment_t;
+ typedef NAME_VALUE_LOOKUP name_value_lookup_t;
+
+ using param_value_t::operator();
TypedParam(BlockDescriptor& block_descriptor, const char* name, value_assignment_t value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count)
: Param(block_descriptor.mCurrentBlockPtr)
@@ -671,8 +852,7 @@ namespace LLInitParam
if (parser.readValue(typed_param.getValue()))
{
typed_param.clearValueName();
- typed_param.setProvided(true);
- typed_param.enclosingBlock().paramChanged(param, true);
+ typed_param.setProvided();
return true;
}
@@ -687,8 +867,7 @@ namespace LLInitParam
if (name_value_lookup_t::getValueFromName(name, typed_param.getValue()))
{
typed_param.setValueName(name);
- typed_param.setProvided(true);
- typed_param.enclosingBlock().paramChanged(param, true);
+ typed_param.setProvided();
return true;
}
@@ -746,14 +925,25 @@ namespace LLInitParam
void set(value_assignment_t val, bool flag_as_provided = true)
{
- setValue(val);
param_value_t::clearValueName();
+ setValue(val);
setProvided(flag_as_provided);
- Param::enclosingBlock().paramChanged(*this, flag_as_provided);
+ }
+
+ self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name)
+ {
+ return static_cast<self_t&>(param_value_t::operator =(name));
}
protected:
+ self_t& operator =(const self_t& other)
+ {
+ param_value_t::operator =(other);
+ Param::operator =(other);
+ return *this;
+ }
+
static bool mergeWith(Param& dst, const Param& src, bool overwrite)
{
const self_t& src_typed_param = static_cast<const self_t&>(src);
@@ -776,12 +966,12 @@ namespace LLInitParam
public ParamValue<T, NAME_VALUE_LOOKUP>
{
public:
- typedef const T value_const_t;
- typedef T value_t;
- typedef value_const_t& value_assignment_t;
+ typedef ParamValue<T, NAME_VALUE_LOOKUP> param_value_t;
+ typedef typename param_value_t::value_assignment_t value_assignment_t;
typedef TypedParam<T, NAME_VALUE_LOOKUP, false, true> self_t;
typedef NAME_VALUE_LOOKUP name_value_lookup_t;
- typedef ParamValue<T, NAME_VALUE_LOOKUP> param_value_t;
+
+ using param_value_t::operator();
TypedParam(BlockDescriptor& block_descriptor, const char* name, value_assignment_t value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count)
: Param(block_descriptor.mCurrentBlockPtr),
@@ -808,8 +998,7 @@ namespace LLInitParam
if(typed_param.deserializeBlock(parser, name_stack_range, new_name))
{
typed_param.clearValueName();
- typed_param.enclosingBlock().paramChanged(param, true);
- typed_param.setProvided(true);
+ typed_param.setProvided();
return true;
}
@@ -822,10 +1011,8 @@ namespace LLInitParam
// try to parse a per type named value
if (name_value_lookup_t::getValueFromName(name, typed_param.getValue()))
{
- typed_param.enclosingBlock().paramChanged(param, true);
typed_param.setValueName(name);
- typed_param.setProvided(true);
- typed_param.mKeyVersion = typed_param.getLastChangeVersion();
+ typed_param.setProvided();
return true;
}
@@ -845,7 +1032,7 @@ namespace LLInitParam
}
std::string key = typed_param.getValueName();
- if (!key.empty() && typed_param.mKeyVersion == typed_param.getLastChangeVersion())
+ if (!key.empty())
{
if (!parser.writeValue(key, name_stack))
{
@@ -870,11 +1057,10 @@ namespace LLInitParam
bool isProvided() const
{
// only validate block when it hasn't already passed validation with current data
- if (Param::anyProvided() && param_value_t::mValidatedVersion < param_value_t::getLastChangeVersion())
+ if (Param::anyProvided() && !param_value_t::mValidated)
{
// a sub-block is "provided" when it has been filled in enough to be valid
param_value_t::mValidated = param_value_t::validateBlock(false);
- param_value_t::mValidatedVersion = param_value_t::getLastChangeVersion();
}
return Param::anyProvided() && param_value_t::mValidated;
}
@@ -884,28 +1070,44 @@ namespace LLInitParam
{
setValue(val);
param_value_t::clearValueName();
- // force revalidation of block by clearing known provided version
+ // force revalidation of block
// next call to isProvided() will update provision status based on validity
- param_value_t::mValidatedVersion = -1;
+ param_value_t::mValidated = false;
setProvided(flag_as_provided);
- Param::enclosingBlock().paramChanged(*this, flag_as_provided);
+ }
+
+ self_t& operator =(const typename NAME_VALUE_LOOKUP::name_t& name)
+ {
+ return static_cast<self_t&>(param_value_t::operator =(name));
}
// propagate changed status up to enclosing block
/*virtual*/ void paramChanged(const Param& changed_param, bool user_provided)
{
param_value_t::paramChanged(changed_param, user_provided);
- Param::enclosingBlock().paramChanged(*this, user_provided);
if (user_provided)
{
// a child param has been explicitly changed
// so *some* aspect of this block is now provided
- setProvided(true);
+ param_value_t::mValidated = false;
+ setProvided();
+ param_value_t::clearValueName();
+ }
+ else
+ {
+ Param::enclosingBlock().paramChanged(*this, user_provided);
}
}
protected:
+ self_t& operator =(const self_t& other)
+ {
+ param_value_t::operator =(other);
+ Param::operator =(other);
+ return *this;
+ }
+
static bool mergeWith(Param& dst, const Param& src, bool overwrite)
{
const self_t& src_typed_param = static_cast<const self_t&>(src);
@@ -917,7 +1119,6 @@ namespace LLInitParam
{
dst_typed_param.clearValueName();
dst_typed_param.setProvided(true);
- dst_typed_param.enclosingBlock().paramChanged(dst_typed_param, true);
return true;
}
}
@@ -936,7 +1137,7 @@ namespace LLInitParam
typedef typename std::vector<param_value_t> container_t;
typedef const container_t& value_assignment_t;
- typedef VALUE_TYPE value_t;
+ typedef typename param_value_t::value_t value_t;
typedef NAME_VALUE_LOOKUP name_value_lookup_t;
TypedParam(BlockDescriptor& block_descriptor, const char* name, value_assignment_t value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count)
@@ -1004,7 +1205,7 @@ namespace LLInitParam
it != end_it;
++it)
{
- std::string key = it->getValue();
+ std::string key = it->getValueName();
name_stack.back().second = true;
if(key.empty())
@@ -1013,7 +1214,7 @@ namespace LLInitParam
bool value_written = parser.writeValue(*it, name_stack);
if (!value_written)
{
- std::string calculated_key = it->calcValueName(key);
+ std::string calculated_key = it->calcValueName(it->getValue());
if (!parser.writeValue(calculated_key, name_stack))
{
break;
@@ -1043,22 +1244,36 @@ namespace LLInitParam
{
mValues = val;
setProvided(flag_as_provided);
- Param::enclosingBlock().paramChanged(*this, flag_as_provided);
}
- value_t& add()
+ param_value_t& add()
{
mValues.push_back(param_value_t(value_t()));
- setProvided(true);
- Param::enclosingBlock().paramChanged(*this, true);
+ Param::setProvided();
return mValues.back();
}
- void add(const value_t& item)
+ self_t& add(const value_t& item)
+ {
+ param_value_t param_value;
+ param_value.setValue(item);
+ mValues.push_back(param_value);
+ setProvided();
+ return *this;
+ }
+
+ self_t& add(const typename name_value_lookup_t::name_t& name)
{
- mValues.push_back(param_value_t(item));
- setProvided(true);
- Param::enclosingBlock().paramChanged(*this, true);
+ value_t value;
+
+ // try to parse a per type named value
+ if (name_value_lookup_t::getValueFromName(name, value))
+ {
+ add(value);
+ mValues.back().setValueName(name);
+ }
+
+ return *this;
}
// implicit conversion
@@ -1099,8 +1314,7 @@ namespace LLInitParam
if (src_typed_param.begin() != src_typed_param.end())
{
- dst_typed_param.setProvided(true);
- dst_typed_param.enclosingBlock().paramChanged(dst_typed_param, true);
+ dst_typed_param.setProvided();
}
return true;
}
@@ -1116,9 +1330,9 @@ namespace LLInitParam
public:
typedef TypedParam<VALUE_TYPE, NAME_VALUE_LOOKUP, true, true> self_t;
typedef ParamValue<VALUE_TYPE, NAME_VALUE_LOOKUP> param_value_t;
- typedef typename std::vector<param_value_t> container_t;
+ typedef typename std::vector<param_value_t> container_t;
typedef const container_t& value_assignment_t;
- typedef VALUE_TYPE value_t;
+ typedef typename param_value_t::value_t value_t;
typedef NAME_VALUE_LOOKUP name_value_lookup_t;
TypedParam(BlockDescriptor& block_descriptor, const char* name, value_assignment_t value, ParamDescriptor::validation_func_t validate_func, S32 min_count, S32 max_count)
@@ -1158,8 +1372,7 @@ namespace LLInitParam
// attempt to parse block...
if(value.deserializeBlock(parser, name_stack_range, new_name))
{
- typed_param.enclosingBlock().paramChanged(param, true);
- typed_param.setProvided(true);
+ typed_param.setProvided();
return true;
}
else if(name_value_lookup_t::valueNamesExist())
@@ -1172,9 +1385,7 @@ namespace LLInitParam
if (name_value_lookup_t::getValueFromName(name, value.getValue()))
{
typed_param.mValues.back().setValueName(name);
- typed_param.mValues.back().mKeyVersion = value.getLastChangeVersion();
- typed_param.enclosingBlock().paramChanged(param, true);
- typed_param.setProvided(true);
+ typed_param.setProvided();
return true;
}
@@ -1201,7 +1412,7 @@ namespace LLInitParam
name_stack.back().second = true;
std::string key = it->getValueName();
- if (!key.empty() && it->mKeyVersion == it->getLastChangeVersion())
+ if (!key.empty())
{
parser.writeValue(key, name_stack);
}
@@ -1224,22 +1435,33 @@ namespace LLInitParam
{
mValues = val;
setProvided(flag_as_provided);
- Param::enclosingBlock().paramChanged(*this, flag_as_provided);
}
- value_t& add()
+ param_value_t& add()
{
mValues.push_back(value_t());
- setProvided(true);
- Param::enclosingBlock().paramChanged(*this, true);
+ setProvided();
return mValues.back();
}
- void add(const value_t& item)
+ self_t& add(const value_t& item)
{
mValues.push_back(item);
- setProvided(true);
- Param::enclosingBlock().paramChanged(*this, true);
+ setProvided();
+ return *this;
+ }
+
+ self_t& add(const typename name_value_lookup_t::name_t& name)
+ {
+ value_t value;
+
+ // try to parse a per type named value
+ if (name_value_lookup_t::getValueFromName(name, value))
+ {
+ add(value);
+ mValues.back().setValueName(name);
+ }
+ return *this;
}
// implicit conversion
@@ -1288,8 +1510,7 @@ namespace LLInitParam
if (src_typed_param.begin() != src_typed_param.end())
{
- dst_typed_param.setProvided(true);
- dst_typed_param.enclosingBlock().paramChanged(dst_typed_param, true);
+ dst_typed_param.setProvided();
}
return true;
@@ -1298,24 +1519,25 @@ namespace LLInitParam
container_t mValues;
};
- template <typename DERIVED_BLOCK>
- class ChoiceBlock : public BaseBlock
+ template <typename DERIVED_BLOCK, typename BASE_BLOCK = BaseBlock>
+ class ChoiceBlock : public BASE_BLOCK
{
- typedef ChoiceBlock<DERIVED_BLOCK> self_t;
- typedef ChoiceBlock<DERIVED_BLOCK> enclosing_block_t;
+ typedef ChoiceBlock<DERIVED_BLOCK, BASE_BLOCK> self_t;
+ typedef ChoiceBlock<DERIVED_BLOCK, BASE_BLOCK> enclosing_block_t;
+ typedef BASE_BLOCK base_block_t;
LOG_CLASS(self_t);
public:
// take all provided params from other and apply to self
bool overwriteFrom(const self_t& other)
{
- return mergeBlock(selfBlockDescriptor(), other, true);
+ return static_cast<DERIVED_BLOCK*>(this)->mergeBlock(selfBlockDescriptor(), other, true);
}
// take all provided params that are not already provided, and apply to self
bool fillFrom(const self_t& other)
{
- return mergeBlock(selfBlockDescriptor(), other, false);
+ return static_cast<DERIVED_BLOCK*>(this)->mergeBlock(selfBlockDescriptor(), other, false);
}
bool mergeBlockParam(bool source_provided, bool dest_provided, BlockDescriptor& block_data, const self_t& source, bool overwrite)
@@ -1333,25 +1555,25 @@ namespace LLInitParam
bool mergeBlock(BlockDescriptor& block_data, const self_t& other, bool overwrite)
{
mCurChoice = other.mCurChoice;
- return BaseBlock::mergeBlock(selfBlockDescriptor(), other, overwrite);
+ return base_block_t::mergeBlock(selfBlockDescriptor(), other, overwrite);
}
// clear out old choice when param has changed
/*virtual*/ void paramChanged(const Param& changed_param, bool user_provided)
{
- param_handle_t changed_param_handle = BaseBlock::getHandleFromParam(&changed_param);
+ param_handle_t changed_param_handle = base_block_t::getHandleFromParam(&changed_param);
// if we have a new choice...
if (changed_param_handle != mCurChoice)
{
// clear provided flag on previous choice
- Param* previous_choice = BaseBlock::getParamFromHandle(mCurChoice);
+ Param* previous_choice = base_block_t::getParamFromHandle(mCurChoice);
if (previous_choice)
{
previous_choice->setProvided(false);
}
mCurChoice = changed_param_handle;
}
- BaseBlock::paramChanged(changed_param, user_provided);
+ base_block_t::paramChanged(changed_param, user_provided);
}
virtual const BlockDescriptor& mostDerivedBlockDescriptor() const { return selfBlockDescriptor(); }
@@ -1361,7 +1583,7 @@ namespace LLInitParam
ChoiceBlock()
: mCurChoice(0)
{
- BaseBlock::init(selfBlockDescriptor(), BaseBlock::selfBlockDescriptor(), sizeof(DERIVED_BLOCK));
+ BaseBlock::init(selfBlockDescriptor(), base_block_t::selfBlockDescriptor(), sizeof(DERIVED_BLOCK));
}
// Alternatives are mutually exclusive wrt other Alternatives in the same block.
@@ -1377,6 +1599,8 @@ namespace LLInitParam
typedef TypedParam<T, NAME_VALUE_LOOKUP, false, IsBlock<ParamValue<T, NAME_VALUE_LOOKUP> >::value> super_t;
typedef typename super_t::value_assignment_t value_assignment_t;
+ using super_t::operator =;
+
explicit Alternative(const char* name = "", value_assignment_t val = defaultValue<T>())
: super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, val, NULL, 0, 1),
mOriginalValue(val)
@@ -1402,7 +1626,7 @@ namespace LLInitParam
super_t::set(val);
}
- void operator=(value_assignment_t val)
+ void operator =(value_assignment_t val)
{
super_t::set(val);
}
@@ -1447,7 +1671,7 @@ namespace LLInitParam
const Param* getCurrentChoice() const
{
- return BaseBlock::getParamFromHandle(mCurChoice);
+ return base_block_t::getParamFromHandle(mCurChoice);
}
};
@@ -1493,13 +1717,16 @@ namespace LLInitParam
typedef TypedParam<T, NAME_VALUE_LOOKUP, false, IsBlock<ParamValue<T, NAME_VALUE_LOOKUP> >::value> super_t;
typedef typename super_t::value_assignment_t value_assignment_t;
+ using super_t::operator();
+ using super_t::operator =;
+
explicit Optional(const char* name = "", value_assignment_t val = defaultValue<T>())
: super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, val, NULL, 0, 1)
{
//#pragma message("Parsing LLInitParam::Block::Optional")
}
- Optional& operator=(value_assignment_t val)
+ Optional& operator =(value_assignment_t val)
{
set(val);
return *this;
@@ -1510,7 +1737,6 @@ namespace LLInitParam
super_t::set(val);
return static_cast<DERIVED_BLOCK&>(Param::enclosingBlock());
}
- using super_t::operator();
};
template <typename T, typename NAME_VALUE_LOOKUP = TypeValues<T> >
@@ -1521,12 +1747,15 @@ namespace LLInitParam
typedef Mandatory<T, NAME_VALUE_LOOKUP> self_t;
typedef typename super_t::value_assignment_t value_assignment_t;
+ using super_t::operator();
+ using super_t::operator =;
+
// mandatory parameters require a name to be parseable
explicit Mandatory(const char* name = "", value_assignment_t val = defaultValue<T>())
: super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, val, &validate, 1, 1)
{}
- Mandatory& operator=(value_assignment_t val)
+ Mandatory& operator =(value_assignment_t val)
{
set(val);
return *this;
@@ -1537,7 +1766,6 @@ namespace LLInitParam
super_t::set(val);
return static_cast<DERIVED_BLOCK&>(Param::enclosingBlock());
}
- using super_t::operator();
static bool validate(const Param* p)
{
@@ -1562,7 +1790,7 @@ namespace LLInitParam
: super_t(DERIVED_BLOCK::selfBlockDescriptor(), name, container_t(), &validate, RANGE::minCount, RANGE::maxCount)
{}
- Multiple& operator=(value_assignment_t val)
+ Multiple& operator =(value_assignment_t val)
{
set(val);
return *this;
@@ -1690,18 +1918,15 @@ namespace LLInitParam
public:
typedef BatchBlock<DERIVED_BLOCK, BASE_BLOCK> block_t;
typedef const BatchBlock<DERIVED_BLOCK, BASE_BLOCK>& value_assignment_t;
+ typedef block_t value_t;
ParamValue()
: block_t(),
- mKeyVersion(0),
- mValidatedVersion(-1),
mValidated(false)
{}
ParamValue(value_assignment_t other)
: block_t(other),
- mKeyVersion(0),
- mValidatedVersion(-1),
mValidated(false)
{
}
@@ -1731,11 +1956,80 @@ namespace LLInitParam
return *this;
}
- S32 mKeyVersion;
+ protected:
+ mutable bool mValidated; // lazy validation flag
+ };
+
+ template<typename T, bool IS_BLOCK>
+ class ParamValue <BaseBlock::Lazy<T>,
+ TypeValues<T>,
+ IS_BLOCK>
+ : public IsBlock<T>::base_class_t
+ {
+ public:
+ typedef ParamValue <BaseBlock::Lazy<T>, TypeValues<T>, false> self_t;
+ typedef const T& value_assignment_t;
+ typedef T value_t;
+
+ ParamValue()
+ : mValue(),
+ mValidated(false)
+ {}
+
+ ParamValue(value_assignment_t other)
+ : mValue(other),
+ mValidated(false)
+ {}
+
+ void setValue(value_assignment_t val)
+ {
+ mValue.set(val);
+ }
+
+ value_assignment_t getValue() const
+ {
+ return mValue.get();
+ }
+
+ T& getValue()
+ {
+ return mValue.get();
+ }
+
+ operator value_assignment_t() const
+ {
+ return mValue.get();
+ }
+
+ value_assignment_t operator()() const
+ {
+ return mValue.get();
+ }
+
+ bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name)
+ {
+ return mValue.get().deserializeBlock(p, name_stack_range, new_name);
+ }
+
+ void serializeBlock(Parser& p, Parser::name_stack_t& name_stack, const BaseBlock* diff_block = NULL) const
+ {
+ if (mValue.empty()) return;
+
+ mValue.get().serializeBlock(p, name_stack, diff_block);
+ }
+
+ bool inspectBlock(Parser& p, Parser::name_stack_t name_stack = Parser::name_stack_t(), S32 min_count = 0, S32 max_count = S32_MAX) const
+ {
+ if (mValue.empty()) return false;
+
+ return mValue.get().inspectBlock(p, name_stack, min_count, max_count);
+ }
protected:
- mutable S32 mValidatedVersion;
mutable bool mValidated; // lazy validation flag
+
+ private:
+ BaseBlock::Lazy<T> mValue;
};
template <>
@@ -1750,15 +2044,11 @@ namespace LLInitParam
typedef const LLSD& value_assignment_t;
ParamValue()
- : mKeyVersion(0),
- mValidatedVersion(-1),
- mValidated(false)
+ : mValidated(false)
{}
ParamValue(value_assignment_t other)
: mValue(other),
- mKeyVersion(0),
- mValidatedVersion(-1),
mValidated(false)
{}
@@ -1770,7 +2060,6 @@ namespace LLInitParam
operator value_assignment_t() const { return mValue; }
value_assignment_t operator()() const { return mValue; }
- S32 mKeyVersion;
// block param interface
bool deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack_range, bool new_name);
@@ -1782,7 +2071,6 @@ namespace LLInitParam
}
protected:
- mutable S32 mValidatedVersion;
mutable bool mValidated; // lazy validation flag
private:
@@ -1806,14 +2094,14 @@ namespace LLInitParam
typedef ParamValue<T, TypeValues<T> > derived_t;
typedef CustomParamValue<T> self_t;
- typedef Block<derived_t> block_t;
+ typedef Block<derived_t> block_t;
typedef const T& value_assignment_t;
+ typedef T value_t;
+
CustomParamValue(const T& value = T())
: mValue(value),
mValueAge(VALUE_AUTHORITATIVE),
- mKeyVersion(0),
- mValidatedVersion(-1),
mValidated(false)
{}
@@ -1966,8 +2254,6 @@ namespace LLInitParam
return getValue();
}
- S32 mKeyVersion;
-
protected:
// use this from within updateValueFromBlock() to set the value without making it authoritative
@@ -2001,7 +2287,6 @@ namespace LLInitParam
return block_t::mergeBlock(block_data, source, overwrite);
}
- mutable S32 mValidatedVersion;
mutable bool mValidated; // lazy validation flag
private:
diff --git a/indra/llxuixml/llxuiparser.cpp b/indra/llxuixml/llxuiparser.cpp
index 878f992178..afc76024d1 100644
--- a/indra/llxuixml/llxuiparser.cpp
+++ b/indra/llxuixml/llxuiparser.cpp
@@ -59,28 +59,24 @@ const char* NO_VALUE_MARKER = "no_value";
const S32 LINE_NUMBER_HERE = 0;
-struct MaxOccur : public LLInitParam::ChoiceBlock<MaxOccur>
+struct MaxOccursValues : public LLInitParam::TypeValuesHelper<U32, MaxOccursValues>
{
- Alternative<int> count;
- Alternative<std::string> unbounded;
-
- MaxOccur()
- : unbounded("", "unbounded")
- {}
+ static void declareValues()
+ {
+ declare("unbounded", U32_MAX);
+ }
};
struct Occurs : public LLInitParam::Block<Occurs>
{
- Optional<S32> minOccurs;
- Optional<MaxOccur> maxOccurs;
+ Optional<U32> minOccurs;
+ Optional<U32, MaxOccursValues> maxOccurs;
Occurs()
- : minOccurs("minOccurs"),
- maxOccurs("maxOccurs")
- {
- minOccurs = 0;
- maxOccurs.unbounded.choose();
- }
+ : minOccurs("minOccurs", 0),
+ maxOccurs("maxOccurs", U32_MAX)
+
+ {}
};
@@ -103,18 +99,15 @@ namespace LLInitParam
};
}
-struct Name : public LLInitParam::Block<Name>
-{
- Mandatory<std::string> name;
-
- Name()
- : name("name")
- {}
-};
+struct Element;
+struct Group;
+struct Choice;
+struct Sequence;
+struct Any;
struct Attribute : public LLInitParam::Block<Attribute>
{
- Mandatory<Name> name;
+ Mandatory<std::string> name;
Mandatory<std::string> type;
Mandatory<EUse> use;
@@ -122,41 +115,170 @@ struct Attribute : public LLInitParam::Block<Attribute>
: name("name"),
type("type"),
use("use")
+ {}
+};
+
+struct Any : public LLInitParam::Block<Any, Occurs>
+{
+ Optional<std::string> _namespace;
+
+ Any()
+ : _namespace("namespace")
+ {}
+};
+
+struct All : public LLInitParam::Block<All, Occurs>
+{
+ Multiple< Lazy<Element> > elements;
+
+ All()
+ : elements("element")
{
+ maxOccurs = 1;
}
};
-struct ComplexType : public LLInitParam::Block<ComplexType>
+struct Choice : public LLInitParam::ChoiceBlock<Choice, Occurs>
+{
+ Alternative< Lazy<Element> > element;
+ Alternative< Lazy<Group> > group;
+ Alternative< Lazy<Choice> > choice;
+ Alternative< Lazy<Sequence> > sequence;
+ Alternative< Lazy<Any> > any;
+
+ Choice()
+ : element("element"),
+ group("group"),
+ choice("choice"),
+ sequence("sequence"),
+ any("any")
+ {}
+
+};
+
+struct Sequence : public LLInitParam::ChoiceBlock<Sequence, Occurs>
{
- Multiple<Attribute> attribute;
- //Multiple<struct Element> elements;
- Optional<bool> mixed;
+ Alternative< Lazy<Element> > element;
+ Alternative< Lazy<Group> > group;
+ Alternative< Lazy<Choice> > choice;
+ Alternative< Lazy<Sequence> > sequence;
+ Alternative< Lazy<Any> > any;
+};
+
+struct GroupContents : public LLInitParam::ChoiceBlock<GroupContents, Occurs>
+{
+ Alternative<All> all;
+ Alternative<Choice> choice;
+ Alternative<Sequence> sequence;
+
+ GroupContents()
+ : all("all"),
+ choice("choice"),
+ sequence("sequence")
+ {}
+};
+
+struct Group : public LLInitParam::Block<Group, GroupContents>
+{
+ Optional<std::string> name,
+ ref;
+
+ Group()
+ : name("name"),
+ ref("ref")
+ {}
+};
+
+struct Restriction : public LLInitParam::Block<Restriction>
+{
+};
+
+struct Extension : public LLInitParam::Block<Extension>
+{
+};
+
+struct SimpleContent : public LLInitParam::ChoiceBlock<SimpleContent>
+{
+ Alternative<Restriction> restriction;
+ Alternative<Extension> extension;
+
+ SimpleContent()
+ : restriction("restriction"),
+ extension("extension")
+ {}
+};
+
+struct SimpleType : public LLInitParam::Block<SimpleType>
+{
+ // TODO
+};
+
+struct ComplexContent : public LLInitParam::Block<ComplexContent, SimpleContent>
+{
+ Optional<bool> mixed;
+
+ ComplexContent()
+ : mixed("mixed", true)
+ {}
+};
+
+struct ComplexTypeContents : public LLInitParam::ChoiceBlock<ComplexTypeContents>
+{
+ Alternative<SimpleContent> simple_content;
+ Alternative<ComplexContent> complex_content;
+ Alternative<Group> group;
+ Alternative<All> all;
+ Alternative<Choice> choice;
+ Alternative<Sequence> sequence;
+
+ ComplexTypeContents()
+ : simple_content("simpleContent"),
+ complex_content("complexContent"),
+ group("group"),
+ all("all"),
+ choice("choice"),
+ sequence("sequence")
+ {}
+};
+
+struct ComplexType : public LLInitParam::Block<ComplexType, ComplexTypeContents>
+{
+ Optional<std::string> name;
+ Optional<bool> mixed;
+
+ Multiple<Attribute> attribute;
+ Multiple< Lazy<Element> > elements;
ComplexType()
- : attribute("xs:attribute"),
- //elements("xs:element"),
+ : name("name"),
+ attribute("xs:attribute"),
+ elements("xs:element"),
mixed("mixed")
{
- mixed = true;
}
};
-struct Element : public LLInitParam::Block<Element, Occurs>
+struct ElementContents : public LLInitParam::ChoiceBlock<ElementContents, Occurs>
{
- Mandatory<ComplexType> complexType;
- Mandatory<Name> name;
+ Alternative<SimpleType> simpleType;
+ Alternative<ComplexType> complexType;
- Element()
- : complexType("xs:complexType")
+ ElementContents()
+ : simpleType("simpleType"),
+ complexType("complexType")
{}
};
-struct Elements : public LLInitParam::Block<Elements, Occurs>
+struct Element : public LLInitParam::Block<Element, ElementContents>
{
- Multiple<Element> elements;
+ Optional<std::string> name,
+ ref,
+ type;
- Elements()
- : elements("xs:element")
+ Element()
+ : name("xs:name"),
+ ref("xs:ref"),
+ type("xs:type")
{}
};
@@ -164,28 +286,32 @@ struct Schema : public LLInitParam::Block<Schema>
{
private:
Mandatory<std::string> targetNamespace,
- xmlns;
+ xmlns,
+ xs;
public:
Optional<std::string> attributeFormDefault,
- elementFormDefault,
- xs;
+ elementFormDefault;
- Optional<Elements> elements;
+ Mandatory<Element> root_element;
void setNameSpace(const std::string& ns) {targetNamespace = ns; xmlns = ns;}
- Schema()
+ Schema(const std::string& ns = LLStringUtil::null)
: attributeFormDefault("attributeFormDefault"),
elementFormDefault("elementFormDefault"),
xs("xmlns:xs"),
targetNamespace("targetNamespace"),
xmlns("xmlns"),
- elements("xs:choice")
+ root_element("xs:element")
{
attributeFormDefault = "unqualified";
elementFormDefault = "qualified";
xs = "http://www.w3.org/2001/XMLSchema";
+ if (!ns.empty())
+ {
+ setNameSpace(ns);
+ };
}
};
@@ -214,22 +340,30 @@ LLXSDWriter::LLXSDWriter()
void LLXSDWriter::writeXSD(const std::string& type_name, LLXMLNodePtr node, const LLInitParam::BaseBlock& block, const std::string& xml_namespace)
{
+ Schema schema(xml_namespace);
+
+ schema.root_element.name = type_name;
+ Choice& choice = schema.root_element.complexType.choice;
+
+ choice.minOccurs = 0;
+ choice.maxOccurs = "unbounded";
+
mSchemaNode = node;
- node->setName("xs:schema");
- node->createChild("attributeFormDefault", true)->setStringValue("unqualified");
- node->createChild("elementFormDefault", true)->setStringValue("qualified");
- node->createChild("targetNamespace", true)->setStringValue(xml_namespace);
- node->createChild("xmlns:xs", true)->setStringValue("http://www.w3.org/2001/XMLSchema");
- node->createChild("xmlns", true)->setStringValue(xml_namespace);
-
- node = node->createChild("xs:complexType", false);
- node->createChild("name", true)->setStringValue(type_name);
- node->createChild("mixed", true)->setStringValue("true");
-
- mAttributeNode = node;
- mElementNode = node->createChild("xs:choice", false);
- mElementNode->createChild("minOccurs", true)->setStringValue("0");
- mElementNode->createChild("maxOccurs", true)->setStringValue("unbounded");
+ //node->setName("xs:schema");
+ //node->createChild("attributeFormDefault", true)->setStringValue("unqualified");
+ //node->createChild("elementFormDefault", true)->setStringValue("qualified");
+ //node->createChild("targetNamespace", true)->setStringValue(xml_namespace);
+ //node->createChild("xmlns:xs", true)->setStringValue("http://www.w3.org/2001/XMLSchema");
+ //node->createChild("xmlns", true)->setStringValue(xml_namespace);
+
+ //node = node->createChild("xs:complexType", false);
+ //node->createChild("name", true)->setStringValue(type_name);
+ //node->createChild("mixed", true)->setStringValue("true");
+
+ //mAttributeNode = node;
+ //mElementNode = node->createChild("xs:choice", false);
+ //mElementNode->createChild("minOccurs", true)->setStringValue("0");
+ //mElementNode->createChild("maxOccurs", true)->setStringValue("unbounded");
block.inspectBlock(*this);
// duplicate element choices
@@ -1247,6 +1381,7 @@ bool LLSimpleXUIParser::readXUI(const std::string& filename, LLInitParam::BaseBl
if( !file.isOpen() )
{
LL_WARNS("ReadXUI") << "Unable to open file " << filename << LL_ENDL;
+ XML_ParserFree( mParser );
return false;
}
diff --git a/indra/lscript/lscript_byteformat.h b/indra/lscript/lscript_byteformat.h
index 7dd21bb1ad..a294def734 100644
--- a/indra/lscript/lscript_byteformat.h
+++ b/indra/lscript/lscript_byteformat.h
@@ -529,6 +529,7 @@ typedef enum e_lscript_runtime_permissions
SCRIPT_PERMISSION_CHANGE_PERMISSIONS,
SCRIPT_PERMISSION_TRACK_CAMERA,
SCRIPT_PERMISSION_CONTROL_CAMERA,
+ SCRIPT_PERMISSION_TELEPORT,
SCRIPT_PERMISSION_EOF
} LSCRIPTRunTimePermissions;
@@ -545,6 +546,7 @@ const U32 LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_EOF] =
(0x1 << 9), // SCRIPT_PERMISSION_CHANGE_PERMISSIONS
(0x1 << 10),// SCRIPT_PERMISSION_TRACK_CAMERA
(0x1 << 11),// SCRIPT_PERMISSION_CONTROL_CAMERA
+ (0x1 << 12),// SCRIPT_PERMISSION_TELEPORT
};
// http_request string constants
diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l
index 4e103ae2ba..96b7e57e97 100644
--- a/indra/lscript/lscript_compile/indra.l
+++ b/indra/lscript/lscript_compile/indra.l
@@ -212,7 +212,8 @@ extern "C" { int yyerror(const char *fmt, ...); }
"PERMISSION_CHANGE_JOINTS" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CHANGE_JOINTS]; return(INTEGER_CONSTANT); }
"PERMISSION_CHANGE_PERMISSIONS" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CHANGE_PERMISSIONS]; return(INTEGER_CONSTANT); }
"PERMISSION_TRACK_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRACK_CAMERA]; return(INTEGER_CONSTANT); }
-"PERMISSION_CONTROL_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); }
+"PERMISSION_CONTROL_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); }
+"PERMISSION_TELEPORT" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TELEPORT]; return(INTEGER_CONSTANT); }
"INVENTORY_TEXTURE" { count(); yylval.ival = LLAssetType::AT_TEXTURE; return(INTEGER_CONSTANT); }
"INVENTORY_SOUND" { count(); yylval.ival = LLAssetType::AT_SOUND; return(INTEGER_CONSTANT); }
diff --git a/indra/mac_crash_logger/llcrashloggermac.cpp b/indra/mac_crash_logger/llcrashloggermac.cpp
index 8f1c1a2dd0..8f1c1a2dd0 100755..100644
--- a/indra/mac_crash_logger/llcrashloggermac.cpp
+++ b/indra/mac_crash_logger/llcrashloggermac.cpp
diff --git a/indra/media_plugins/quicktime/media_plugin_quicktime.cpp b/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
index 999f754dcf..24328202cb 100644
--- a/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
+++ b/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
@@ -705,7 +705,7 @@ private:
// look up "Display Name" in meta data
OSType meta_data_key = kQTMetaDataCommonKeyDisplayName;
QTMetaDataItem item = kQTMetaDataItemUninitialized;
- result = QTMetaDataGetNextItem( media_data_ref, kQTMetaDataStorageFormatWildcard,
+ result = (OSErr)QTMetaDataGetNextItem( media_data_ref, kQTMetaDataStorageFormatWildcard,
0, kQTMetaDataKeyFormatCommon,
(const UInt8 *)&meta_data_key,
sizeof( meta_data_key ), &item );
@@ -714,14 +714,14 @@ private:
// find the size of the title
ByteCount size;
- result = QTMetaDataGetItemValue( media_data_ref, item, NULL, 0, &size );
+ result = (OSErr)QTMetaDataGetItemValue( media_data_ref, item, NULL, 0, &size );
if ( noErr != result || size <= 0 /*|| size > 1024 FIXME: arbitrary limit */ )
return false;
// allocate some space and grab it
UInt8* item_data = new UInt8[ size + 1 ];
memset( item_data, 0, ( size + 1 ) * sizeof( UInt8 ) );
- result = QTMetaDataGetItemValue( media_data_ref, item, item_data, size, NULL );
+ result = (OSErr)QTMetaDataGetItemValue( media_data_ref, item, item_data, size, NULL );
if ( noErr != result )
{
delete [] item_data;
diff --git a/indra/media_plugins/webkit/media_plugin_webkit.cpp b/indra/media_plugins/webkit/media_plugin_webkit.cpp
index 13d51099a8..1812abd7d5 100644
--- a/indra/media_plugins/webkit/media_plugin_webkit.cpp
+++ b/indra/media_plugins/webkit/media_plugin_webkit.cpp
@@ -382,9 +382,9 @@ private:
//lldebugs << "data url is: " << url.str() << llendl;
- // loading overlay debug screen follows media debugging flag from client for now.
+ // always display loading overlay now
#if LLQTWEBKIT_API_VERSION >= 16
- LLQtWebKit::getInstance()->enableLoadingOverlay(mBrowserWindowId, mEnableMediaPluginDebugging);
+ LLQtWebKit::getInstance()->enableLoadingOverlay(mBrowserWindowId, true);
#else
llwarns << "Ignoring enableLoadingOverlay() call (llqtwebkit version is too old)." << llendl;
#endif
@@ -991,7 +991,7 @@ void MediaPluginWebKit::receiveMessage(const char *message_string)
{
if(message_name == "set_volume")
{
- F32 volume = message_in.getValueReal("volume");
+ F32 volume = (F32)message_in.getValueReal("volume");
setVolume(volume);
}
}
@@ -1057,9 +1057,9 @@ void MediaPluginWebKit::receiveMessage(const char *message_string)
S32 height = message_in.getValueS32("height");
S32 texture_width = message_in.getValueS32("texture_width");
S32 texture_height = message_in.getValueS32("texture_height");
- mBackgroundR = message_in.getValueReal("background_r");
- mBackgroundG = message_in.getValueReal("background_g");
- mBackgroundB = message_in.getValueReal("background_b");
+ mBackgroundR = (F32)message_in.getValueReal("background_r");
+ mBackgroundG = (F32)message_in.getValueReal("background_g");
+ mBackgroundB = (F32)message_in.getValueReal("background_b");
// mBackgroundA = message_in.setValueReal("background_a"); // Ignore any alpha
if(!name.empty())
@@ -1245,9 +1245,9 @@ void MediaPluginWebKit::receiveMessage(const char *message_string)
if(message_name == "js_agent_location")
{
#if LLQTWEBKIT_API_VERSION >= 9
- F32 x = message_in.getValueReal("x");
- F32 y = message_in.getValueReal("y");
- F32 z = message_in.getValueReal("z");
+ F32 x = (F32)message_in.getValueReal("x");
+ F32 y = (F32)message_in.getValueReal("y");
+ F32 z = (F32)message_in.getValueReal("z");
LLQtWebKit::getInstance()->setAgentLocation( x, y, z );
LLQtWebKit::getInstance()->emitLocation();
#endif
@@ -1256,9 +1256,9 @@ void MediaPluginWebKit::receiveMessage(const char *message_string)
if(message_name == "js_agent_global_location")
{
#if LLQTWEBKIT_API_VERSION >= 9
- F32 x = message_in.getValueReal("x");
- F32 y = message_in.getValueReal("y");
- F32 z = message_in.getValueReal("z");
+ F32 x = (F32)message_in.getValueReal("x");
+ F32 y = (F32)message_in.getValueReal("y");
+ F32 z = (F32)message_in.getValueReal("z");
LLQtWebKit::getInstance()->setAgentGlobalLocation( x, y, z );
LLQtWebKit::getInstance()->emitLocation();
#endif
@@ -1267,7 +1267,7 @@ void MediaPluginWebKit::receiveMessage(const char *message_string)
if(message_name == "js_agent_orientation")
{
#if LLQTWEBKIT_API_VERSION >= 9
- F32 angle = message_in.getValueReal("angle");
+ F32 angle = (F32)message_in.getValueReal("angle");
LLQtWebKit::getInstance()->setAgentOrientation( angle );
LLQtWebKit::getInstance()->emitLocation();
#endif
@@ -1323,7 +1323,7 @@ void MediaPluginWebKit::receiveMessage(const char *message_string)
else if(message_name == "set_page_zoom_factor")
{
#if LLQTWEBKIT_API_VERSION >= 15
- F32 factor = message_in.getValueReal("factor");
+ F32 factor = (F32)message_in.getValueReal("factor");
LLQtWebKit::getInstance()->setPageZoomFactor(factor);
#else
llwarns << "Ignoring setPageZoomFactor message (llqtwebkit version is too old)." << llendl;
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index ba05f6288b..9aaefa9c6a 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -41,12 +41,13 @@ include(UnixInstall)
include(LLKDU)
include(ViewerMiscLibs)
include(LLLogin)
+include(VisualLeakDetector)
include(GLOD)
include(CMakeCopyIfDifferent)
include_directories(
${DBUSGLIB_INCLUDE_DIRS}
- ${JSONCPP_INCLUDE_DIRS}
+ ${JSONCPP_INCLUDE_DIR}
${GLOD_INCLUDE_DIR}
${LLAUDIO_INCLUDE_DIRS}
${LLCHARACTER_INCLUDE_DIRS}
@@ -166,7 +167,7 @@ set(viewer_SOURCE_FILES
llfirstuse.cpp
llflexibleobject.cpp
llfloaterabout.cpp
- llfloateranimpreview.cpp
+ llfloaterbvhpreview.cpp
llfloaterauction.cpp
llfloateravatar.cpp
llfloateravatarpicker.cpp
@@ -216,6 +217,7 @@ set(viewer_SOURCE_FILES
llfloaternotificationsconsole.cpp
llfloaterobjectweights.cpp
llfloateropenobject.cpp
+ llfloateroutbox.cpp
llfloaterpay.cpp
llfloaterperms.cpp
llfloaterpostprocess.cpp
@@ -244,6 +246,7 @@ set(viewer_SOURCE_FILES
llfloaterurlentry.cpp
llfloatervoiceeffect.cpp
llfloaterwebcontent.cpp
+ llfloaterwebprofile.cpp
llfloaterwhitelistentry.cpp
llfloaterwindowsize.cpp
llfloaterworldmap.cpp
@@ -285,7 +288,6 @@ set(viewer_SOURCE_FILES
llinspectremoteobject.cpp
llinspecttoast.cpp
llinventorybridge.cpp
- llinventoryclipboard.cpp
llinventoryfilter.cpp
llinventoryfunctions.cpp
llinventoryicon.cpp
@@ -301,6 +303,7 @@ set(viewer_SOURCE_FILES
lllistbrowser.cpp
lllistcontextmenu.cpp
lllistview.cpp
+ lllocalbitmaps.cpp
lllocaltextureobject.cpp
lllocationhistory.cpp
lllocationinputctrl.cpp
@@ -313,10 +316,11 @@ set(viewer_SOURCE_FILES
llmaniprotate.cpp
llmanipscale.cpp
llmaniptranslate.cpp
+ llmarketplacefunctions.cpp
+ llmarketplacenotifications.cpp
llmediactrl.cpp
llmediadataclient.cpp
llmemoryview.cpp
- llmenucommands.cpp
llmeshrepository.cpp
llmimetypes.cpp
llmorphview.cpp
@@ -370,7 +374,6 @@ set(viewer_SOURCE_FILES
llpanelmaininventory.cpp
llpanelmarketplaceinbox.cpp
llpanelmarketplaceinboxinventory.cpp
- llpanelmarketplaceoutbox.cpp
llpanelmarketplaceoutboxinventory.cpp
llpanelmediasettingsgeneral.cpp
llpanelmediasettingspermissions.cpp
@@ -393,7 +396,6 @@ set(viewer_SOURCE_FILES
llpanelplacestab.cpp
llpanelprimmediacontrols.cpp
llpanelprofile.cpp
- llpanelprofileview.cpp
llpanelsnapshot.cpp
llpanelsnapshotinventory.cpp
llpanelsnapshotlocal.cpp
@@ -545,9 +547,6 @@ set(viewer_SOURCE_FILES
llviewerjoint.cpp
llviewerjointattachment.cpp
llviewerjointmesh.cpp
- llviewerjointmesh_sse.cpp
- llviewerjointmesh_sse2.cpp
- llviewerjointmesh_vec.cpp
llviewerjoystick.cpp
llviewerkeyboard.cpp
llviewerlayer.cpp
@@ -595,7 +594,6 @@ set(viewer_SOURCE_FILES
llvopartgroup.cpp
llvosky.cpp
llvosurfacepatch.cpp
- llvotextbubble.cpp
llvotree.cpp
llvovolume.cpp
llvowater.cpp
@@ -631,20 +629,6 @@ set(viewer_SOURCE_FILES
set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING
"The name of the viewer executable to create.")
-if (LINUX)
- # We can't set these flags for Darwin, because they get passed to
- # the PPC compiler. Ugh.
-
- set_source_files_properties(
- llviewerjointmesh_sse.cpp
- PROPERTIES COMPILE_FLAGS "-msse -mfpmath=sse"
- )
- set_source_files_properties(
- llviewerjointmesh_sse2.cpp
- PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse"
- )
-endif (LINUX)
-
set(viewer_HEADER_FILES
CMakeLists.txt
ViewerInstall.cmake
@@ -739,7 +723,7 @@ set(viewer_HEADER_FILES
llfirstuse.h
llflexibleobject.h
llfloaterabout.h
- llfloateranimpreview.h
+ llfloaterbvhpreview.h
llfloaterauction.h
llfloateravatar.h
llfloateravatarpicker.h
@@ -789,6 +773,7 @@ set(viewer_HEADER_FILES
llfloaternotificationsconsole.h
llfloaterobjectweights.h
llfloateropenobject.h
+ llfloateroutbox.h
llfloaterpay.h
llfloaterperms.h
llfloaterpostprocess.h
@@ -817,6 +802,7 @@ set(viewer_HEADER_FILES
llfloaterurlentry.h
llfloatervoiceeffect.h
llfloaterwebcontent.h
+ llfloaterwebprofile.h
llfloaterwhitelistentry.h
llfloaterwindowsize.h
llfloaterworldmap.h
@@ -857,7 +843,6 @@ set(viewer_HEADER_FILES
llinspectremoteobject.h
llinspecttoast.h
llinventorybridge.h
- llinventoryclipboard.h
llinventoryfilter.h
llinventoryfunctions.h
llinventoryicon.h
@@ -874,6 +859,7 @@ set(viewer_HEADER_FILES
lllistbrowser.h
lllistcontextmenu.h
lllistview.h
+ lllocalbitmaps.h
lllocaltextureobject.h
lllocationhistory.h
lllocationinputctrl.h
@@ -886,10 +872,11 @@ set(viewer_HEADER_FILES
llmaniprotate.h
llmanipscale.h
llmaniptranslate.h
+ llmarketplacefunctions.h
+ llmarketplacenotifications.h
llmediactrl.h
llmediadataclient.h
llmemoryview.h
- llmenucommands.h
llmeshrepository.h
llmimetypes.h
llmorphview.h
@@ -937,7 +924,6 @@ set(viewer_HEADER_FILES
llpanelmaininventory.h
llpanelmarketplaceinbox.h
llpanelmarketplaceinboxinventory.h
- llpanelmarketplaceoutbox.h
llpanelmarketplaceoutboxinventory.h
llpanelmediasettingsgeneral.h
llpanelmediasettingspermissions.h
@@ -960,7 +946,6 @@ set(viewer_HEADER_FILES
llpanelplacestab.h
llpanelprimmediacontrols.h
llpanelprofile.h
- llpanelprofileview.h
llpanelsnapshot.h
llpanelteleporthistory.h
llpaneltiptoast.h
@@ -1156,7 +1141,6 @@ set(viewer_HEADER_FILES
llvopartgroup.h
llvosky.h
llvosurfacepatch.h
- llvotextbubble.h
llvotree.h
llvotreenew.h
llvovolume.h
@@ -1362,7 +1346,9 @@ if (WINDOWS)
DXGUID_LIBRARY
)
+# see EXP-1765 - theory is opengl32.lib needs to be included before gdi32.lib (windows libs)
set(viewer_LIBRARIES
+ opengl32
${WINDOWS_LIBRARIES}
comdlg32
${DINPUT_LIBRARY}
@@ -1372,7 +1358,6 @@ if (WINDOWS)
odbccp32
ole32
oleaut32
- opengl32
shell32
Vfw32
winspool
diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml
index a44b895f7b..73df064ab2 100644
--- a/indra/newview/app_settings/commands.xml
+++ b/indra/newview/app_settings/commands.xml
@@ -37,6 +37,8 @@
tooltip_ref="Command_Build_Tooltip"
execute_function="Build.Toggle"
execute_parameters="build"
+ is_enabled_function="Build.Enabled"
+ is_enabled_parameters="build"
is_running_function="Floater.IsOpen"
is_running_parameters="build"
/>
@@ -135,6 +137,16 @@
is_running_function="Floater.IsOpen"
is_running_parameters="moveview"
/>
+ <command name="outbox"
+ available_in_toybox="false"
+ icon="Command_Outbox_Icon"
+ label_ref="Command_Outbox_Label"
+ tooltip_ref="Command_Outbox_Tooltip"
+ execute_function="Floater.ToggleOrBringToFront"
+ execute_parameters="outbox"
+ is_running_function="Floater.IsOpen"
+ is_running_parameters="outbox"
+ />
<command name="people"
available_in_toybox="true"
icon="Command_People_Icon"
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini
index 82b43432eb..318b69438a 100644
--- a/indra/newview/app_settings/keywords.ini
+++ b/indra/newview/app_settings/keywords.ini
@@ -91,6 +91,7 @@ PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to req
# PERMISSION_CHANGE_PERMISSIONS Passed to llRequestPermissions library function to request permission to change permissions
PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera
PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera
+PERMISSION_TELEPORT Passed to llRequestPermissions library function to request permission to teleport agent
DEBUG_CHANNEL Chat channel reserved for debug and error messages from scripts
PUBLIC_CHANNEL Chat channel that broadcasts to all nearby users
diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml
index ae72dee900..a76eb3cd37 100644
--- a/indra/newview/app_settings/logcontrol.xml
+++ b/indra/newview/app_settings/logcontrol.xml
@@ -43,7 +43,7 @@
<key>tags</key>
<array>
<!-- sample entry for debugging a specific item -->
-<!-- <string>Voice</string> -->
+<!-- <string>Voice</string> -->
</array>
</map>
</array>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 9c055bdc5a..05c05b9393 100755..100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -621,6 +621,28 @@
<key>Value</key>
<string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/avatars.html</string>
</map>
+ <key>AvatarRotateThresholdSlow</key>
+ <map>
+ <key>Comment</key>
+ <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving slowly (degrees)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>60</integer>
+ </map>
+ <key>AvatarRotateThresholdFast</key>
+ <map>
+ <key>Comment</key>
+ <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving fast (degrees)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>2</integer>
+ </map>
<key>AvatarBakedTextureUploadTimeout</key>
<map>
<key>Comment</key>
@@ -1150,6 +1172,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>EnableButtonFlashing</key>
+ <map>
+ <key>Comment</key>
+ <string>Allow UI to flash buttons to get your attention</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>ButtonHPad</key>
<map>
<key>Comment</key>
@@ -1392,6 +1425,18 @@
<real>0.5</real>
</map>
+ <key>CameraMaxCoF</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum camera circle of confusion for DoF effect</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>10.0</real>
+ </map>
+
<key>CameraFNumber</key>
<map>
<key>Comment</key>
@@ -1550,17 +1595,6 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>ChatVisible</key>
- <map>
- <key>Comment</key>
- <string>Chat bar is visible</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
<key>ChatWindow</key>
<map>
<key>Comment</key>
@@ -1816,6 +1850,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>CurlMaximumNumberOfHandles</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum number of handles curl can use (requires restart)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>256</integer>
+ </map>
+ <key>CurlRequestTimeOut</key>
+ <map>
+ <key>Comment</key>
+ <string>Max idle time of a curl request before killed (requires restart)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>120.0</real>
+ </map>
<key>CurlUseMultipleThreads</key>
<map>
<key>Comment</key>
@@ -1893,6 +1949,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>DebugHideEmptySystemFolders</key>
+ <map>
+ <key>Comment</key>
+ <string>Hide empty system folders when on</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>DebugInventoryFilters</key>
<map>
<key>Comment</key>
@@ -3115,17 +3182,6 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>EnableRippleWater</key>
- <map>
- <key>Comment</key>
- <string>Whether to use ripple water shader or not</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
<key>EnableTextureAtlas</key>
<map>
<key>Comment</key>
@@ -4259,16 +4315,49 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>InventoryMarketplaceUserStatus</key>
+ <key>InventoryOutboxLogging</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable debug output associated with the Merchant Outbox.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>InventoryOutboxMaxFolderCount</key>
<map>
<key>Comment</key>
- <string>Marketplace user status.</string>
+ <string>Maximum number of subfolders allowed in a listing in the merchant outbox.</string>
<key>Persist</key>
- <integer>1</integer>
+ <integer>0</integer>
<key>Type</key>
- <string>String</string>
+ <string>U32</string>
<key>Value</key>
- <string />
+ <integer>21</integer>
+ </map>
+ <key>InventoryOutboxMaxFolderDepth</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum number of nested levels of subfolders allowed in a listing in the merchant outbox.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>4</integer>
+ </map>
+ <key>InventoryOutboxMaxItemCount</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum number of items allowed in a listing in the merchant outbox.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>200</integer>
</map>
<key>InventorySortOrder</key>
<map>
@@ -7796,7 +7885,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>6</integer>
+ <integer>16</integer>
</map>
<key>RenderDebugTextureBind</key>
<map>
@@ -7857,162 +7946,6 @@
<integer>0</integer>
</map>
- <key>RenderAnimateTrees</key>
- <map>
- <key>Comment</key>
- <string>Use GL matrix ops to animate tree branches.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
-
- <key>RenderGIRange</key>
- <map>
- <key>Comment</key>
- <string>Distance to cut off GI effect.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>96</real>
- </map>
-
- <key>RenderGILuminance</key>
- <map>
- <key>Comment</key>
- <string>Luminance factor of global illumination contribution.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.075</real>
- </map>
-
- <key>RenderGIBrightness</key>
- <map>
- <key>Comment</key>
- <string>Brightness factor of global illumination contribution.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.3</real>
- </map>
-
- <key>RenderGINoise</key>
- <map>
- <key>Comment</key>
- <string>Noise of position sampling for GI photon mapping.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.7</real>
- </map>
-
- <key>RenderGIAttenuation</key>
- <map>
- <key>Comment</key>
- <string>Distance attenuation factor for indirect lighting.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.1</real>
- </map>
-
- <key>RenderGIBlurBrightness</key>
- <map>
- <key>Comment</key>
- <string>Brightness factor of global illumination blur effect.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>1.025</real>
- </map>
-
- <key>RenderGIBlurEdgeWeight</key>
- <map>
- <key>Comment</key>
- <string>Edge weight for GI soften filter (sharpness).</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.8</real>
- </map>
-
- <key>RenderGIBlurIncrement</key>
- <map>
- <key>Comment</key>
- <string>Increment of scale for each pass of global illumination blur effect.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.8</real>
- </map>
-
- <key>RenderLuminanceScale</key>
- <map>
- <key>Comment</key>
- <string>Luminance value scalar for darkening effect.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>1.0</real>
- </map>
-
- <key>RenderSunLuminanceScale</key>
- <map>
- <key>Comment</key>
- <string>Sun Luminance value scalar for darkening effect.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>1.0</real>
- </map>
-
- <key>RenderSunLuminanceOffset</key>
- <map>
- <key>Comment</key>
- <string>Sun Luminance value offset for darkening effect.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0</real>
- </map>
-
- <key>RenderLuminanceDetail</key>
- <map>
- <key>Comment</key>
- <string>Mipmap level to use for luminance</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>16.0</real>
- </map>
-
<key>RenderMinimumLODTriangleCount</key>
<map>
<key>Comment</key>
@@ -8149,7 +8082,19 @@
<key>Value</key>
<integer>0</integer>
</map>
-
+
+ <key>CameraDoFResScale</key>
+ <map>
+ <key>Comment</key>
+ <string>Amount to scale down depth of field resolution. Valid range is 0.25 (quarter res) to 1.0 (full res)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.7</real>
+ </map>
+
<key>RenderSpotLightsInNondeferred</key>
<map>
<key>Comment</key>
@@ -8294,7 +8239,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <real>128</real>
+ <real>512</real>
</map>
<key>RenderSpecularResY</key>
@@ -8318,7 +8263,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>8</real>
+ <real>384</real>
</map>
<key>RenderDeferred</key>
@@ -8333,18 +8278,6 @@
<integer>0</integer>
</map>
- <key>RenderDeferredGI</key>
- <map>
- <key>Comment</key>
- <string>Enable GI in deferred renderer.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
-
<key>RenderDeferredSun</key>
<map>
<key>Comment</key>
@@ -8488,92 +8421,6 @@
<real>0</real>
</map>
- <key>RenderGIAmbiance</key>
- <map>
- <key>Comment</key>
- <string>Ambiance factor of global illumination contribution.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.5</real>
- </map>
-
- <key>RenderGIMinRenderSize</key>
- <map>
- <key>Comment</key>
- <string>Minimum size of objects to put into GI source map.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.5</real>
- </map>
-
- <key>RenderGIBlurColorCurve</key>
- <map>
- <key>Comment</key>
- <string>Color curve for GI softening kernel</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Vector3</string>
- <key>Value</key>
- <array>
- <real>1.0</real>
- <real>0.6</real>
- <real>0.02</real>
- </array>
- </map>
-
- <key>RenderGIBlurPasses</key>
- <map>
- <key>Comment</key>
- <string>Scale of GI softening kernel.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>U32</string>
- <key>Value</key>
- <real>4</real>
- </map>
-
- <key>RenderGIBlurSize</key>
- <map>
- <key>Comment</key>
- <string>Scale of GI softening kernel.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>4.0</real>
- </map>
- <key>RenderGIBlurSamples</key>
- <map>
- <key>Comment</key>
- <string>Number of samples to take for each pass of GI blur (value range 1-16). Actual number of samples is value * 2 - 1.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>U32</string>
- <key>Value</key>
- <real>16</real>
- </map>
- <key>RenderGIBlurDistFactor</key>
- <map>
- <key>Comment</key>
- <string>Distance scaler for GI blur.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.0</real>
- </map>
-
<key>RenderDynamicLOD</key>
<map>
<key>Comment</key>
@@ -8616,7 +8463,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>RenderAutoMaskAlphaDeferred</key>
<map>
@@ -8673,6 +8520,17 @@
<key>Value</key>
<real>1.0</real>
</map>
+ <key>RenderGLCoreProfile</key>
+ <map>
+ <key>Comment</key>
+ <string>Don't use a compatibility profile OpenGL context. Requires restart. Basic shaders MUST be enabled.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderGlow</key>
<map>
<key>Comment</key>
@@ -9243,6 +9101,28 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RenderAutoMuteByteLimit</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum bytes of attachments before an avatar is automatically visually muted (0 for no limit).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>RenderAutoMuteSurfaceAreaLimit</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum surface area of attachments before an avatar is automatically visually muted (0 for no limit).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderUseShaderLOD</key>
<map>
<key>Comment</key>
@@ -9276,6 +9156,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RenderUseVAO</key>
+ <map>
+ <key>Comment</key>
+ <string>Use GL Vertex Array Objects</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderVBOMappingDisable</key>
<map>
<key>Comment</key>
@@ -9285,7 +9176,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>RenderUseStreamVBO</key>
<map>
@@ -9739,18 +9630,29 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>ShowConsoleWindow</key>
- <map>
- <key>Comment</key>
- <string>Show log in separate OS window</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>NavBarShowCoordinates</key>
+ <key>ShowConsoleWindow</key>
+ <map>
+ <key>Comment</key>
+ <string>Show log in separate OS window</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>EnableVisualLeakDetector</key>
+ <map>
+ <key>Comment</key>
+ <string>EnableVisualLeakDetector</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>NavBarShowCoordinates</key>
<map>
<key>Comment</key>
<string>Show coordinates in navigation bar</string>
@@ -10586,39 +10488,6 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>SnapshotLocalLastResolution</key>
- <map>
- <key>Comment</key>
- <string>Take next local snapshot at this resolution</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>SnapshotProfileLastResolution</key>
- <map>
- <key>Comment</key>
- <string>Take next profile snapshot at this resolution</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>SnapshotPostcardLastResolution</key>
- <map>
- <key>Comment</key>
- <string>Take next postcard snapshot at this resolution</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>SnapshotQuality</key>
<map>
<key>Comment</key>
@@ -10652,17 +10521,6 @@
<key>Value</key>
<string>http://photos.apps.staging.avatarsunited.com/viewer_config</string>
</map>
- <key>SnapshotTextureLastResolution</key>
- <map>
- <key>Comment</key>
- <string>Take next texture snapshot at this resolution</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>SpeedTest</key>
<map>
<key>Comment</key>
@@ -11597,17 +11455,6 @@
<key>Value</key>
<real>3</real>
</map>
- <key>UIResizeBarOverlap</key>
- <map>
- <key>Comment</key>
- <string>Size of UI resize bar overlap</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <real>1</real>
- </map>
<key>UIScaleFactor</key>
<map>
<key>Comment</key>
@@ -12277,7 +12124,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>1</integer>
+ <boolean>1</boolean>
</map>
<key>UseFreezeFrame</key>
<map>
@@ -12421,50 +12268,6 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>VectorizeEnable</key>
- <map>
- <key>Comment</key>
- <string>Enable general vector operations and data alignment.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>VectorizePerfTest</key>
- <map>
- <key>Comment</key>
- <string>Test SSE/vectorization performance and choose fastest version.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
- <key>VectorizeProcessor</key>
- <map>
- <key>Comment</key>
- <string>0=Compiler Default, 1=SSE, 2=SSE2, autodetected</string>
- <key>Persist</key>
- <integer>0</integer>
- <key>Type</key>
- <string>U32</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>VectorizeSkin</key>
- <map>
- <key>Comment</key>
- <string>Enable vector operations for avatar skinning.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
<key>VelocityInterpolate</key>
<map>
<key>Comment</key>
@@ -12916,10 +12719,10 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>WindowFullScreen</key>
+ <key>FullScreen</key>
<map>
<key>Comment</key>
- <string>SL viewer window full screen</string>
+ <string>run a fullscreen session</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -12927,6 +12730,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>MinWindowHeight</key>
+ <map>
+ <key>Comment</key>
+ <string>SL viewer minimum window height in pixels</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>WindowHeight</key>
<map>
<key>Comment</key>
@@ -12934,7 +12748,7 @@
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
- <string>S32</string>
+ <string>U32</string>
<key>Value</key>
<integer>738</integer>
</map>
@@ -12949,6 +12763,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>MinWindowWidth</key>
+ <map>
+ <key>Comment</key>
+ <string>SL viewer minimum window width in pixels</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>WindowWidth</key>
<map>
<key>Comment</key>
@@ -12956,14 +12781,14 @@
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
- <string>S32</string>
+ <string>U32</string>
<key>Value</key>
<integer>1024</integer>
</map>
<key>WindowX</key>
<map>
<key>Comment</key>
- <string>X coordinate of lower left corner of SL viewer window, relative to primary display (pixels)</string>
+ <string>X coordinate of upper left corner of SL viewer window, relative to upper left corner of primary display (pixels)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -12974,7 +12799,7 @@
<key>WindowY</key>
<map>
<key>Comment</key>
- <string>Y coordinate of lower left corner of SL viewer window, relative to primary display (pixels)</string>
+ <string>Y coordinate of upper left corner of SL viewer window, relative to upper left corner of primary display (pixels)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -13653,10 +13478,10 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>WebProfileRect</key>
+ <key>WebProfileFloaterRect</key>
<map>
<key>Comment</key>
- <string>Web profile dimensions</string>
+ <string>Web profile floater dimensions</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -13664,8 +13489,8 @@
<key>Value</key>
<array>
<integer>0</integer>
- <integer>650</integer>
- <integer>490</integer>
+ <integer>680</integer>
+ <integer>485</integer>
<integer>0</integer>
</array>
</map>
diff --git a/indra/newview/app_settings/settings_per_account.xml b/indra/newview/app_settings/settings_per_account.xml
index 8cdd8ed838..143126b334 100644
--- a/indra/newview/app_settings/settings_per_account.xml
+++ b/indra/newview/app_settings/settings_per_account.xml
@@ -33,6 +33,28 @@
<key>Value</key>
<string />
</map>
+ <key>InventoryInboxHeight</key>
+ <map>
+ <key>Comment</key>
+ <string>Inventory inbox panel height in Inventory floater.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>200</integer>
+ </map>
+ <key>InventoryInboxToggleState</key>
+ <map>
+ <key>Comment</key>
+ <string>Stores the open/closed state of inventory Received Items panel.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>DisplayDestinationsOnInitialRun</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
index c72da8d758..bc63d07d72 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
@@ -24,8 +24,7 @@
*/
-
-attribute vec4 weight; //1
+ATTRIBUTE vec4 weight;
uniform vec4 matrixPalette[45];
diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl
index c2fe60ddaf..19203ab670 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl
@@ -22,8 +22,17 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+uniform vec4 color;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
mat4 getSkinnedTransform();
@@ -31,32 +40,30 @@ void calcAtmospherics(vec3 inPositionEye);
void main()
{
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ vary_texcoord0 = texcoord0;
vec4 pos;
vec3 norm;
+ vec4 pos_in = vec4(position.xyz, 1.0);
+
mat4 trans = getSkinnedTransform();
- pos.x = dot(trans[0], gl_Vertex);
- pos.y = dot(trans[1], gl_Vertex);
- pos.z = dot(trans[2], gl_Vertex);
+ pos.x = dot(trans[0], pos_in);
+ pos.y = dot(trans[1], pos_in);
+ pos.z = dot(trans[2], pos_in);
pos.w = 1.0;
- norm.x = dot(trans[0].xyz, gl_Normal);
- norm.y = dot(trans[1].xyz, gl_Normal);
- norm.z = dot(trans[2].xyz, gl_Normal);
+ norm.x = dot(trans[0].xyz, normal);
+ norm.y = dot(trans[1].xyz, normal);
+ norm.z = dot(trans[2].xyz, normal);
norm = normalize(norm);
- gl_Position = gl_ProjectionMatrix * pos;
-
- //gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+ gl_Position = projection_matrix * pos;
- gl_FogFragCoord = length(pos.xyz);
-
calcAtmospherics(pos.xyz);
- vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0,0,0,0));
- gl_FrontColor = color;
+ vec4 col = calcLighting(pos.xyz, norm, color, vec4(0,0,0,0));
+ vertex_color = col;
}
diff --git a/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl
index 1a0866be0a..82db15c3ae 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl
@@ -22,8 +22,19 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
@@ -31,17 +42,18 @@ void calcAtmospherics(vec3 inPositionEye);
void main()
{
//transform vertex
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vec3 pos = (modelview_matrix * vec4(position.xyz, 1.0)).xyz;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+
- vec3 pos = (gl_ModelViewMatrix * gl_Vertex).xyz;
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ vec3 norm = normalize(normal_matrix * normal);
calcAtmospherics(pos.xyz);
vec4 specular = vec4(1.0);
- vec4 color = calcLightingSpecular(pos, norm, gl_Color, specular, vec4(0.0));
- gl_FrontColor = color;
+ vec4 color = calcLightingSpecular(pos, norm, diffuse_color, specular, vec4(0.0));
+ vertex_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
index 09688b2be2..43ed41a205 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
@@ -24,7 +24,7 @@
-attribute vec4 object_weight;
+ATTRIBUTE vec4 weight4;
uniform mat4 matrixPalette[32];
@@ -32,8 +32,8 @@ mat4 getObjectSkinnedTransform()
{
int i;
- vec4 w = fract(object_weight);
- vec4 index = floor(object_weight);
+ vec4 w = fract(weight4);
+ vec4 index = floor(weight4);
float scale = 1.0/(w.x+w.y+w.z+w.w);
w *= scale;
diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
index 374808c091..7a35905280 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
@@ -22,12 +22,19 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
uniform sampler2D diffuseMap;
void main()
{
- gl_FragColor = vec4(gl_Color.rgb, texture2D(diffuseMap, gl_TexCoord[0].xy).a);
+ frag_color = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a);
}
diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl
index e25d84a594..78b5328c9a 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl
@@ -22,22 +22,29 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
mat4 getSkinnedTransform();
void main()
{
vec4 pos;
-
+ vec4 pos_in = vec4(position, 1.0);
mat4 trans = getSkinnedTransform();
- pos.x = dot(trans[0], gl_Vertex);
- pos.y = dot(trans[1], gl_Vertex);
- pos.z = dot(trans[2], gl_Vertex);
+ pos.x = dot(trans[0], pos_in);
+ pos.y = dot(trans[1], pos_in);
+ pos.z = dot(trans[2], pos_in);
pos.w = 1.0;
- gl_FrontColor = gl_Color;
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_Position = gl_ProjectionMatrix * pos;
+ vertex_color = diffuse_color;
+ vary_texcoord0 = texcoord0;
+ gl_Position = projection_matrix * pos;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index 19de0c0b39..dd87ddb330 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -23,41 +23,33 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect depthMap;
vec4 diffuseLookup(vec2 texcoord);
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform vec2 screen_res;
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_position;
-varying vec3 vary_pointlight_col;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
-uniform mat4 inv_proj;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
-vec4 getPosition(vec2 pos_screen)
-{
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
+uniform mat4 inv_proj;
void main()
{
@@ -66,9 +58,9 @@ void main()
vec4 pos = vec4(vary_position, 1.0);
- vec4 diff= diffuseLookup(gl_TexCoord[0].xy);
+ vec4 diff= diffuseLookup(vary_texcoord0.xy);
- vec4 col = vec4(vary_ambient + vary_directional.rgb, gl_Color.a);
+ vec4 col = vec4(vary_ambient + vary_directional.rgb, vertex_color.a);
vec4 color = diff * col;
color.rgb = atmosLighting(color.rgb);
@@ -77,9 +69,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
- //gl_FragColor = vec4(1,0,1,1);
- //gl_FragColor = vec4(1,0,1,1)*shadow;
-
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
index d4f56896cf..beb3290187 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
@@ -23,26 +23,30 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect depthMap;
uniform sampler2D diffuseMap;
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform vec2 screen_res;
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_position;
-varying vec3 vary_pointlight_col;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
+VARYING vec2 vary_texcoord0;
+VARYING vec4 vertex_color;
uniform mat4 inv_proj;
@@ -66,9 +70,9 @@ void main()
vec4 pos = vec4(vary_position, 1.0);
- vec4 diff= texture2D(diffuseMap,gl_TexCoord[0].xy);
+ vec4 diff= texture2D(diffuseMap,vary_texcoord0.xy);
- vec4 col = vec4(vary_ambient + vary_directional.rgb, gl_Color.a);
+ vec4 col = vec4(vary_ambient + vary_directional.rgb, vertex_color.a);
vec4 color = diff * col;
color.rgb = atmosLighting(color.rgb);
@@ -77,9 +81,9 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
- //gl_FragColor = vec4(1,0,1,1);
- //gl_FragColor = vec4(1,0,1,1)*shadow;
+ frag_color = color;
+ //frag_color = vec4(1,0,1,1);
+ //frag_color = vec4(1,0,1,1)*shadow;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
new file mode 100644
index 0000000000..cb87b754b4
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
@@ -0,0 +1,84 @@
+/**
+ * @file alphaNonIndexedNoColorF.glsl
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2005, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform sampler2DRect depthMap;
+uniform sampler2D diffuseMap;
+
+uniform vec2 screen_res;
+
+vec3 atmosLighting(vec3 light);
+vec3 scaleSoftClip(vec3 light);
+
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
+VARYING vec2 vary_texcoord0;
+
+uniform mat4 inv_proj;
+
+vec4 getPosition(vec2 pos_screen)
+{
+ float depth = texture2DRect(depthMap, pos_screen.xy).a;
+ vec2 sc = pos_screen.xy*2.0;
+ sc /= screen_res;
+ sc -= vec2(1.0,1.0);
+ vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
+ vec4 pos = inv_proj * ndc;
+ pos /= pos.w;
+ pos.w = 1.0;
+ return pos;
+}
+
+void main()
+{
+ vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
+ frag *= screen_res;
+
+ vec4 pos = vec4(vary_position, 1.0);
+
+ vec4 diff= texture2D(diffuseMap,vary_texcoord0.xy);
+
+ vec4 col = vec4(vary_ambient + vary_directional.rgb, 1.0);
+ vec4 color = diff * col;
+
+ color.rgb = atmosLighting(color.rgb);
+
+ color.rgb = scaleSoftClip(color.rgb);
+
+ color.rgb += diff.rgb * vary_pointlight_col.rgb;
+
+ frag_color = color;
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
index d57b8f8525..5a0e8ff684 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
@@ -21,10 +21,15 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 projection_matrix;
+uniform mat4 modelview_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
-vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
mat4 getObjectSkinnedTransform();
void calcAtmospherics(vec3 inPositionEye);
@@ -32,35 +37,46 @@ float calcDirectionalLight(vec3 n, vec3 l);
vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
-vec3 scaleDownLight(vec3 light);
-vec3 scaleUpLight(vec3 light);
-varying vec3 vary_position;
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_normal;
-varying vec3 vary_fragcoord;
-varying vec3 vary_pointlight_col;
+VARYING vec3 vary_position;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_pointlight_col;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
uniform float near_clip;
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+ float a = max(dot(n,l),0.0);
+ return a;
+}
+
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
{
//get light vector
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -68,7 +84,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
@@ -76,52 +92,51 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
void main()
{
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ vary_texcoord0 = texcoord0;
vec4 pos;
vec3 norm;
mat4 trans = getObjectSkinnedTransform();
- trans = gl_ModelViewMatrix * trans;
+ trans = modelview_matrix * trans;
- pos = trans * gl_Vertex;
+ pos = trans * vec4(position.xyz, 1.0);
- norm = gl_Vertex.xyz + gl_Normal.xyz;
+ norm = position.xyz + normal.xyz;
norm = normalize(( trans*vec4(norm, 1.0) ).xyz-pos.xyz);
- vec4 frag_pos = gl_ProjectionMatrix * pos;
+ vec4 frag_pos = projection_matrix * pos;
gl_Position = frag_pos;
vary_position = pos.xyz;
- vary_normal = norm;
-
+
calcAtmospherics(pos.xyz);
- vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
+ vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
// Collect normal lights
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a);
-
- vary_pointlight_col = col.rgb*gl_Color.rgb;
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
+
+ vary_pointlight_col = col.rgb*diffuse_color.rgb;
col.rgb = vec3(0,0,0);
// Add windlight lights
col.rgb = atmosAmbient(vec3(0.));
- vary_ambient = col.rgb*gl_Color.rgb;
- vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));
+ vary_ambient = col.rgb*diffuse_color.rgb;
+ vary_directional = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a)));
- col.rgb = min(col.rgb*gl_Color.rgb, 1.0);
+ col.rgb = min(col.rgb*diffuse_color.rgb, 1.0);
- gl_FrontColor = col;
+ vertex_color = col;
- gl_FogFragCoord = pos.z;
+
vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index f6a280462e..cf38a2f4f7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -23,7 +23,16 @@
* $/LicenseInfo$
*/
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
@@ -35,35 +44,48 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
vec3 scaleUpLight(vec3 light);
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_position;
-varying vec3 vary_light;
-varying vec3 vary_pointlight_col;
-varying float vary_texture_index;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
uniform float near_clip;
uniform float shadow_offset;
uniform float shadow_bias;
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+ float a = max(dot(n,l),0.0);
+ return a;
+}
+
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
{
//get light vector
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -71,7 +93,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
@@ -80,50 +102,47 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
void main()
{
//transform vertex
- vec4 vert = vec4(gl_Vertex.xyz, 1.0);
- vary_texture_index = gl_Vertex.w;
- gl_Position = gl_ModelViewProjectionMatrix * vert;
+ vec4 vert = vec4(position.xyz, 1.0);
+ passTextureIndex();
+ vec4 pos = (modelview_matrix * vert);
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vec4 pos = (gl_ModelViewMatrix * vert);
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ vec3 norm = normalize(normal_matrix * normal);
- float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz));
- vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset;
+ float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz));
+ vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset;
calcAtmospherics(pos.xyz);
- //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
+ //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.));
+ vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
// Collect normal lights
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a);
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
- vary_pointlight_col = col.rgb*gl_Color.rgb;
-
+ vary_pointlight_col = col.rgb*diffuse_color.rgb;
col.rgb = vec3(0,0,0);
// Add windlight lights
col.rgb = atmosAmbient(vec3(0.));
- vary_light = gl_LightSource[0].position.xyz;
+ vary_ambient = col.rgb*diffuse_color.rgb;
+ vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a)));
- vary_ambient = col.rgb*gl_Color.rgb;
- vary_directional.rgb = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));
+ col.rgb = col.rgb*diffuse_color.rgb;
- col.rgb = col.rgb*gl_Color.rgb;
-
- gl_FrontColor = col;
+ vertex_color = col;
- gl_FogFragCoord = pos.z;
- pos = gl_ModelViewProjectionMatrix * vert;
+
+ pos = modelview_projection_matrix * vert;
vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
index 0c930848e5..22c9a4d14e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
@@ -22,14 +22,18 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
uniform sampler2D diffuseMap;
+VARYING vec2 vary_texcoord0;
void main()
{
- //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a);
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
index bf4e79d815..81961d7746 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
@@ -22,23 +22,24 @@
* $/LicenseInfo$
*/
+uniform mat4 projection_matrix;
+uniform mat4 modelview_matrix;
+uniform mat4 texture_matrix0;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
mat4 getObjectSkinnedTransform();
void main()
{
//transform vertex
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
-
mat4 mat = getObjectSkinnedTransform();
- mat = gl_ModelViewMatrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
-
- gl_FrontColor = gl_Color;
+ mat = modelview_matrix * mat;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vec4 p = gl_ProjectionMatrix * vec4(pos, 1.0);
+ vec4 p = projection_matrix * vec4(pos, 1.0);
p.z = max(p.z, -p.w+0.01);
gl_Position = p;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl
new file mode 100644
index 0000000000..5f395801e5
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl
@@ -0,0 +1,148 @@
+/**
+ * @file avatarAlphaNoColorV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+mat4 getSkinnedTransform();
+void calcAtmospherics(vec3 inPositionEye);
+
+float calcDirectionalLight(vec3 n, vec3 l);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
+
+vec3 atmosAmbient(vec3 light);
+vec3 atmosAffectDirectionalLight(float lightIntensity);
+vec3 scaleDownLight(vec3 light);
+vec3 scaleUpLight(vec3 light);
+
+VARYING vec3 vary_position;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_pointlight_col;
+VARYING vec2 vary_texcoord0;
+
+
+uniform float near_clip;
+
+uniform vec4 color;
+
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+ float a = max(dot(n,l),0.0);
+ return a;
+}
+
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
+{
+ //get light vector
+ vec3 lv = lp.xyz-v;
+
+ //get distance
+ float d = dot(lv,lv);
+
+ float da = 0.0;
+
+ if (d > 0.0 && la > 0.0 && fa > 0.0)
+ {
+ //normalize light vector
+ lv = normalize(lv);
+
+ //distance attenuation
+ float dist2 = d/la;
+ da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
+
+ // spotlight coefficient.
+ float spot = max(dot(-ln, lv), is_pointlight);
+ da *= spot*spot; // GL_SPOT_EXPONENT=2
+
+ //angular attenuation
+ da *= max(dot(n, lv), 0.0);
+ }
+
+ return da;
+}
+
+void main()
+{
+ vary_texcoord0 = texcoord0;
+
+ vec4 pos;
+ vec3 norm;
+
+ mat4 trans = getSkinnedTransform();
+ vec4 pos_in = vec4(position.xyz, 1.0);
+ pos.x = dot(trans[0], pos_in);
+ pos.y = dot(trans[1], pos_in);
+ pos.z = dot(trans[2], pos_in);
+ pos.w = 1.0;
+
+ norm.x = dot(trans[0].xyz, normal);
+ norm.y = dot(trans[1].xyz, normal);
+ norm.z = dot(trans[2].xyz, normal);
+ norm = normalize(norm);
+
+ vec4 frag_pos = projection_matrix * pos;
+ gl_Position = frag_pos;
+
+ vary_position = pos.xyz;
+
+ calcAtmospherics(pos.xyz);
+
+ vec4 col = vec4(0.0, 0.0, 0.0, 1.0);
+
+ // Collect normal lights
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
+
+ vary_pointlight_col = col.rgb*color.rgb;
+
+ col.rgb = vec3(0,0,0);
+
+ // Add windlight lights
+ col.rgb = atmosAmbient(vec3(0.));
+
+ vary_ambient = col.rgb*color.rgb;
+ vary_directional = color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0));
+
+ col.rgb = col.rgb * color.rgb;
+
+ vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip);
+}
+
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
index f70ea4da52..d6149fcc32 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
@@ -22,8 +22,12 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
mat4 getSkinnedTransform();
@@ -37,31 +41,47 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
vec3 scaleUpLight(vec3 light);
-varying vec3 vary_position;
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_pointlight_col;
+VARYING vec3 vary_position;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_pointlight_col;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
uniform float near_clip;
+uniform vec4 color;
+
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+ float a = max(dot(n,l),0.0);
+ return a;
+}
+
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
{
//get light vector
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -69,7 +89,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
@@ -77,56 +97,55 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
void main()
{
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ vary_texcoord0 = texcoord0;
vec4 pos;
vec3 norm;
mat4 trans = getSkinnedTransform();
- pos.x = dot(trans[0], gl_Vertex);
- pos.y = dot(trans[1], gl_Vertex);
- pos.z = dot(trans[2], gl_Vertex);
+ vec4 pos_in = vec4(position.xyz, 1.0);
+ pos.x = dot(trans[0], pos_in);
+ pos.y = dot(trans[1], pos_in);
+ pos.z = dot(trans[2], pos_in);
pos.w = 1.0;
- norm.x = dot(trans[0].xyz, gl_Normal);
- norm.y = dot(trans[1].xyz, gl_Normal);
- norm.z = dot(trans[2].xyz, gl_Normal);
+ norm.x = dot(trans[0].xyz, normal);
+ norm.y = dot(trans[1].xyz, normal);
+ norm.z = dot(trans[2].xyz, normal);
norm = normalize(norm);
- vec4 frag_pos = gl_ProjectionMatrix * pos;
+ vec4 frag_pos = projection_matrix * pos;
gl_Position = frag_pos;
vary_position = pos.xyz;
calcAtmospherics(pos.xyz);
- //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
-
- vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
+ vec4 col = vec4(0.0, 0.0, 0.0, 1.0);
// Collect normal lights
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a);
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
- vary_pointlight_col = col.rgb*gl_Color.rgb;
+ vary_pointlight_col = col.rgb*color.rgb;
col.rgb = vec3(0,0,0);
// Add windlight lights
col.rgb = atmosAmbient(vec3(0.));
- vary_ambient = col.rgb*gl_Color.rgb;
- vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));
+ vary_ambient = col.rgb*color.rgb;
+ vary_directional = color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0));
- col.rgb = min(col.rgb*gl_Color.rgb, 1.0);
+ col.rgb = col.rgb * color.rgb;
- gl_FrontColor = col;
+ vertex_color = col;
- gl_FogFragCoord = pos.z;
+
vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl
index d0f3397932..01ffb862f7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl
@@ -22,18 +22,27 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
-varying vec3 vary_normal;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec3 vary_normal;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
//transform vertex
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vary_normal = normalize(gl_NormalMatrix * gl_Normal);
+ vary_normal = normalize(normal_matrix * normal);
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
index 3f30402583..46d2aa4877 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
@@ -22,25 +22,30 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
uniform sampler2D diffuseMap;
-varying vec3 vary_normal;
+VARYING vec3 vary_normal;
+VARYING vec2 vary_texcoord0;
void main()
{
- vec4 diff = gl_Color*texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 diff = texture2D(diffuseMap, vary_texcoord0.xy);
if (diff.a < 0.2)
{
discard;
}
- gl_FragData[0] = vec4(diff.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0);
+ frag_data[0] = vec4(diff.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
index c9a349f026..3686f2f647 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
@@ -23,16 +23,19 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
uniform sampler2D diffuseMap;
-varying vec4 post_pos;
+VARYING vec4 post_pos;
void main()
{
- //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a);
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl
index 3d2ad397df..23feb09d72 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl
@@ -23,38 +23,37 @@
* $/LicenseInfo$
*/
-
+uniform mat4 projection_matrix;
mat4 getSkinnedTransform();
-attribute vec4 weight;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
-varying vec4 post_pos;
+VARYING vec4 post_pos;
void main()
{
- gl_TexCoord[0] = gl_MultiTexCoord0;
-
vec4 pos;
vec3 norm;
+ vec4 pos_in = vec4(position.xyz, 1.0);
mat4 trans = getSkinnedTransform();
- pos.x = dot(trans[0], gl_Vertex);
- pos.y = dot(trans[1], gl_Vertex);
- pos.z = dot(trans[2], gl_Vertex);
+ pos.x = dot(trans[0], pos_in);
+ pos.y = dot(trans[1], pos_in);
+ pos.z = dot(trans[2], pos_in);
pos.w = 1.0;
- norm.x = dot(trans[0].xyz, gl_Normal);
- norm.y = dot(trans[1].xyz, gl_Normal);
- norm.z = dot(trans[2].xyz, gl_Normal);
+ norm.x = dot(trans[0].xyz, normal);
+ norm.y = dot(trans[1].xyz, normal);
+ norm.z = dot(trans[2].xyz, normal);
norm = normalize(norm);
- pos = gl_ProjectionMatrix * pos;
+ pos = projection_matrix * pos;
post_pos = pos;
gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w);
-
- gl_FrontColor = gl_Color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl
index 37fcef81f3..1bd8fee7c9 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl
@@ -23,38 +23,41 @@
* $/LicenseInfo$
*/
+uniform mat4 projection_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
mat4 getSkinnedTransform();
-attribute vec4 weight;
+ATTRIBUTE vec4 weight;
-varying vec3 vary_normal;
+VARYING vec3 vary_normal;
+VARYING vec2 vary_texcoord0;
void main()
{
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ vary_texcoord0 = texcoord0;
vec4 pos;
vec3 norm;
+ vec4 pos_in = vec4(position.xyz, 1.0);
mat4 trans = getSkinnedTransform();
- pos.x = dot(trans[0], gl_Vertex);
- pos.y = dot(trans[1], gl_Vertex);
- pos.z = dot(trans[2], gl_Vertex);
+ pos.x = dot(trans[0], pos_in);
+ pos.y = dot(trans[1], pos_in);
+ pos.z = dot(trans[2], pos_in);
pos.w = 1.0;
- norm.x = dot(trans[0].xyz, gl_Normal);
- norm.y = dot(trans[1].xyz, gl_Normal);
- norm.z = dot(trans[2].xyz, gl_Normal);
+ norm.x = dot(trans[0].xyz, normal);
+ norm.y = dot(trans[1].xyz, normal);
+ norm.z = dot(trans[2].xyz, normal);
norm = normalize(norm);
vary_normal = norm;
- gl_Position = gl_ProjectionMatrix * pos;
- //gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
-
- gl_FrontColor = gl_Color;
+ gl_Position = projection_matrix * pos;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
index 3609cc054b..f400eb7a5b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
@@ -22,11 +22,15 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
uniform sampler2DRect lightMap;
@@ -37,11 +41,16 @@ uniform vec2 delta;
uniform vec3 kern[4];
uniform float kern_scale;
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
uniform mat4 inv_proj;
uniform vec2 screen_res;
+vec3 getKern(int i)
+{
+ return kern[i];
+}
+
vec4 getPosition(vec2 pos_screen)
{
float depth = texture2DRect(depthMap, pos_screen.xy).r;
@@ -66,41 +75,44 @@ void main()
vec2 dlt = kern_scale * delta / (1.0+norm.xy*norm.xy);
dlt /= max(-pos.z*dist_factor, 1.0);
- vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free'
+ vec2 defined_weight = getKern(0).xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free'
vec4 col = defined_weight.xyxx * ccol;
// relax tolerance according to distance to avoid speckling artifacts, as angles and distances are a lot more abrupt within a small screen area at larger distances
float pointplanedist_tolerance_pow2 = pos.z*pos.z*0.00005;
// perturb sampling origin slightly in screen-space to hide edge-ghosting artifacts where smoothing radius is quite large
- tc += ( (mod(tc.x+tc.y,2) - 0.5) * kern[1].z * dlt * 0.5 );
+ float tc_mod = 0.5*(tc.x + tc.y); // mod(tc.x+tc.y,2)
+ tc_mod -= floor(tc_mod);
+ tc_mod *= 2.0;
+ tc += ( (tc_mod - 0.5) * getKern(1).z * dlt * 0.5 );
for (int i = 1; i < 4; i++)
{
- vec2 samptc = tc + kern[i].z*dlt;
+ vec2 samptc = tc + getKern(i).z*dlt;
vec3 samppos = getPosition(samptc).xyz;
float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane
if (d*d <= pointplanedist_tolerance_pow2)
{
- col += texture2DRect(lightMap, samptc)*kern[i].xyxx;
- defined_weight += kern[i].xy;
+ col += texture2DRect(lightMap, samptc)*getKern(i).xyxx;
+ defined_weight += getKern(i).xy;
}
}
for (int i = 1; i < 4; i++)
{
- vec2 samptc = tc - kern[i].z*dlt;
+ vec2 samptc = tc - getKern(i).z*dlt;
vec3 samppos = getPosition(samptc).xyz;
float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane
if (d*d <= pointplanedist_tolerance_pow2)
{
- col += texture2DRect(lightMap, samptc)*kern[i].xyxx;
- defined_weight += kern[i].xy;
+ col += texture2DRect(lightMap, samptc)*getKern(i).xyxx;
+ defined_weight += getKern(i).xy;
}
}
col /= defined_weight.xyxx;
col.y *= col.y;
- gl_FragColor = col;
+ frag_color = col;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl
deleted file mode 100644
index c858eb7a3a..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl
+++ /dev/null
@@ -1,131 +0,0 @@
-/**
- * @file blurLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2DRect lightMap;
-
-uniform float dist_factor;
-uniform float blur_size;
-uniform vec2 delta;
-uniform vec3 kern[4];
-uniform float kern_scale;
-
-varying vec2 vary_fragcoord;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-vec3 texture2DMS3(sampler2DMS tex, ivec2 tc)
-{
- vec3 ret = vec3(0,0,0);
- for (int i = 0; i < samples; i++)
- {
- ret += texelFetch(tex, tc, i).rgb;
- }
-
- return ret/samples;
-}
-
-float texture2DMS1(sampler2DMS tex, ivec2 tc)
-{
- float ret = 0;
- for (int i = 0; i < samples; i++)
- {
- ret += texelFetch(tex, tc, i).r;
- }
-
- return ret/samples;
-}
-
-vec4 getPosition(ivec2 pos_screen)
-{
- float depth = texture2DMS1(depthMap, pos_screen.xy);
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-void main()
-{
- vec2 tc = vary_fragcoord.xy;
- ivec2 itc = ivec2(tc);
-
- vec3 norm = texture2DMS3(normalMap, itc).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- vec3 pos = getPosition(itc).xyz;
- vec4 ccol = texture2DRect(lightMap, tc).rgba;
-
- vec2 dlt = kern_scale * delta / (1.0+norm.xy*norm.xy);
- dlt /= max(-pos.z*dist_factor, 1.0);
-
- vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free'
- vec4 col = defined_weight.xyxx * ccol;
-
- // relax tolerance according to distance to avoid speckling artifacts, as angles and distances are a lot more abrupt within a small screen area at larger distances
- float pointplanedist_tolerance_pow2 = pos.z*pos.z*0.00005;
-
- // perturb sampling origin slightly in screen-space to hide edge-ghosting artifacts where smoothing radius is quite large
- tc += ( (mod(tc.x+tc.y,2) - 0.5) * kern[1].z * dlt * 0.5 );
-
- for (int i = 1; i < 4; i++)
- {
- vec2 samptc = tc + kern[i].z*dlt;
- vec3 samppos = getPosition(ivec2(samptc)).xyz;
- float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane
- if (d*d <= pointplanedist_tolerance_pow2)
- {
- col += texture2DRect(lightMap, samptc)*kern[i].xyxx;
- defined_weight += kern[i].xy;
- }
- }
- for (int i = 1; i < 4; i++)
- {
- vec2 samptc = vec2(tc - kern[i].z*dlt);
- vec3 samppos = getPosition(ivec2(samptc)).xyz;
- float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane
- if (d*d <= pointplanedist_tolerance_pow2)
- {
- col += texture2DRect(lightMap, samptc)*kern[i].xyxx;
- defined_weight += kern[i].xy;
- }
- }
-
- col /= defined_weight.xyxx;
- col.y *= col.y;
-
- gl_FragColor = col;
-}
-
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl
index e904b7ded0..212f7e56ad 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl
@@ -22,16 +22,18 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
-varying vec2 vary_fragcoord;
+ATTRIBUTE vec3 position;
+
+VARYING vec2 vary_fragcoord;
uniform vec2 screen_res;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
index 429a891f07..680eadb852 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
@@ -23,27 +23,34 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
uniform sampler2D diffuseMap;
uniform sampler2D bumpMap;
-varying vec3 vary_mat0;
-varying vec3 vary_mat1;
-varying vec3 vary_mat2;
+VARYING vec3 vary_mat0;
+VARYING vec3 vary_mat1;
+VARYING vec3 vary_mat2;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb;
- vec3 norm = texture2D(bumpMap, gl_TexCoord[0].xy).rgb * 2.0 - 1.0;
+ vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb;
+ vec3 norm = texture2D(bumpMap, vary_texcoord0.xy).rgb * 2.0 - 1.0;
vec3 tnorm = vec3(dot(norm,vary_mat0),
dot(norm,vary_mat1),
dot(norm,vary_mat2));
- gl_FragData[0] = vec4(col, 0.0);
- gl_FragData[1] = gl_Color.aaaa; // spec
- //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested
+ frag_data[0] = vec4(col, 0.0);
+ frag_data[1] = vertex_color.aaaa; // spec
+ //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(tnorm);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
index 7d934e7ff8..8ba75010a2 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
@@ -22,33 +22,43 @@
* $/LicenseInfo$
*/
+uniform mat4 projection_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 binormal;
-varying vec3 vary_mat0;
-varying vec3 vary_mat1;
-varying vec3 vary_mat2;
+VARYING vec3 vary_mat0;
+VARYING vec3 vary_mat1;
+VARYING vec3 vary_mat2;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
mat4 getObjectSkinnedTransform();
void main()
{
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
mat4 mat = getObjectSkinnedTransform();
- mat = gl_ModelViewMatrix * mat;
+ mat = modelview_matrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vec3 n = normalize((mat * vec4(gl_Normal.xyz+gl_Vertex.xyz, 1.0)).xyz-pos.xyz);
- vec3 b = normalize((mat * vec4(gl_MultiTexCoord2.xyz+gl_Vertex.xyz, 1.0)).xyz-pos.xyz);
+ vec3 n = normalize((mat * vec4(normal.xyz+position.xyz, 1.0)).xyz-pos.xyz);
+ vec3 b = normalize((mat * vec4(binormal.xyz+position.xyz, 1.0)).xyz-pos.xyz);
vec3 t = cross(b, n);
vary_mat0 = vec3(t.x, b.x, n.x);
vary_mat1 = vec3(t.y, b.y, n.y);
vary_mat2 = vec3(t.z, b.z, n.z);
- gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0);
- gl_FrontColor = gl_Color;
+ gl_Position = projection_matrix*vec4(pos, 1.0);
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl
index 92fd41554d..c8d38bb8f7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl
@@ -22,26 +22,36 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
-varying vec3 vary_mat0;
-varying vec3 vary_mat1;
-varying vec3 vary_mat2;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 binormal;
+
+VARYING vec3 vary_mat0;
+VARYING vec3 vary_mat1;
+VARYING vec3 vary_mat2;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
//transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vec3 n = normalize(gl_NormalMatrix * gl_Normal);
- vec3 b = normalize(gl_NormalMatrix * gl_MultiTexCoord2.xyz);
+ vec3 n = normalize(normal_matrix * normal);
+ vec3 b = normalize(normal_matrix * binormal);
vec3 t = cross(b, n);
vary_mat0 = vec3(t.x, b.x, n.x);
vary_mat1 = vec3(t.y, b.y, n.y);
vary_mat2 = vec3(t.z, b.z, n.z);
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
index f4310dae95..1d8ca04ccd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
@@ -24,20 +24,30 @@
*/
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
/////////////////////////////////////////////////////////////////////////
// The fragment shader for the sky
/////////////////////////////////////////////////////////////////////////
-varying vec4 vary_CloudColorSun;
-varying vec4 vary_CloudColorAmbient;
-varying float vary_CloudDensity;
+VARYING vec4 vary_CloudColorSun;
+VARYING vec4 vary_CloudColorAmbient;
+VARYING float vary_CloudDensity;
uniform sampler2D cloud_noise_texture;
uniform vec4 cloud_pos_density1;
uniform vec4 cloud_pos_density2;
uniform vec4 gamma;
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
+VARYING vec2 vary_texcoord2;
+VARYING vec2 vary_texcoord3;
+
/// Soft clips the light with a gamma correction
vec3 scaleSoftClip(vec3 light) {
//soft clip effect:
@@ -50,14 +60,14 @@ vec3 scaleSoftClip(vec3 light) {
void main()
{
// Set variables
- vec2 uv1 = gl_TexCoord[0].xy;
- vec2 uv2 = gl_TexCoord[1].xy;
+ vec2 uv1 = vary_texcoord0.xy;
+ vec2 uv2 = vary_texcoord1.xy;
vec4 cloudColorSun = vary_CloudColorSun;
vec4 cloudColorAmbient = vary_CloudColorAmbient;
float cloudDensity = vary_CloudDensity;
- vec2 uv3 = gl_TexCoord[2].xy;
- vec2 uv4 = gl_TexCoord[3].xy;
+ vec2 uv3 = vary_texcoord2.xy;
+ vec2 uv4 = vary_texcoord3.xy;
// Offset texture coords
uv1 += cloud_pos_density1.xy; //large texture, visible density
@@ -90,8 +100,8 @@ void main()
color *= 2.;
/// Gamma correct for WL (soft clip effect).
- gl_FragData[0] = vec4(scaleSoftClip(color.rgb), alpha1);
- gl_FragData[1] = vec4(0.0,0.0,0.0,0.0);
- gl_FragData[2] = vec4(0,0,1,0);
+ frag_data[0] = vec4(scaleSoftClip(color.rgb), alpha1);
+ frag_data[1] = vec4(0.0,0.0,0.0,0.0);
+ frag_data[2] = vec4(0,0,1,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl
index c175a834c2..17f425475c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl
@@ -22,17 +22,25 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
//////////////////////////////////////////////////////////////////////////
// The vertex shader for creating the atmospheric sky
///////////////////////////////////////////////////////////////////////////////
// Output parameters
-varying vec4 vary_CloudColorSun;
-varying vec4 vary_CloudColorAmbient;
-varying float vary_CloudDensity;
+VARYING vec4 vary_CloudColorSun;
+VARYING vec4 vary_CloudColorAmbient;
+VARYING float vary_CloudDensity;
+
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
+VARYING vec2 vary_texcoord2;
+VARYING vec2 vary_texcoord3;
// Inputs
uniform vec3 camPosLocal;
@@ -42,34 +50,34 @@ uniform vec4 sunlight_color;
uniform vec4 ambient;
uniform vec4 blue_horizon;
uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
+uniform float haze_horizon;
+uniform float haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 max_y;
+uniform float cloud_shadow;
+uniform float density_multiplier;
+uniform float max_y;
uniform vec4 glow;
uniform vec4 cloud_color;
-uniform vec4 cloud_scale;
+uniform float cloud_scale;
void main()
{
// World / view / projection
- gl_Position = ftransform();
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ vary_texcoord0 = texcoord0;
// Get relative position
- vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0);
+ vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0);
// Set altitude
if (P.y > 0.)
{
- P *= (max_y.x / P.y);
+ P *= (max_y / P.y);
}
else
{
@@ -91,12 +99,12 @@ void main()
// Sunlight attenuation effect (hue and brightness) due to atmosphere
// this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x);
+ light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
// Calculate relative weights
- temp1 = blue_density + haze_density.x;
+ temp1 = blue_density + haze_density;
blue_weight = blue_density / temp1;
- haze_weight = haze_density.x / temp1;
+ haze_weight = haze_density / temp1;
// Compute sunlight from P & lightnorm (for long rays like sky)
temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y );
@@ -104,7 +112,7 @@ void main()
sunlight *= exp( - light_atten * temp2.y);
// Distance
- temp2.z = Plen * density_multiplier.x;
+ temp2.z = Plen * density_multiplier;
// Transparency (-> temp1)
// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati
@@ -128,14 +136,14 @@ void main()
// Increase ambient when there are more clouds
vec4 tmpAmbient = ambient;
- tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5;
+ tmpAmbient += (1. - tmpAmbient) * cloud_shadow * 0.5;
// Dim sunlight by cloud shadow percentage
- sunlight *= (1. - cloud_shadow.x);
+ sunlight *= (1. - cloud_shadow);
// Haze color below cloud
vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient)
+ + (haze_horizon * haze_weight) * (sunlight * temp2.x + tmpAmbient)
);
// CLOUDS
@@ -156,21 +164,21 @@ void main()
vec4 oHazeColorBelowCloud = additiveColorBelowCloud * (1. - temp1);
// Make a nice cloud density based on the cloud_shadow value that was passed in.
- vary_CloudDensity = 2. * (cloud_shadow.x - 0.25);
+ vary_CloudDensity = 2. * (cloud_shadow - 0.25);
// Texture coords
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_TexCoord[0].xy -= 0.5;
- gl_TexCoord[0].xy /= cloud_scale.x;
- gl_TexCoord[0].xy += 0.5;
+ vary_texcoord0 = texcoord0;
+ vary_texcoord0.xy -= 0.5;
+ vary_texcoord0.xy /= cloud_scale;
+ vary_texcoord0.xy += 0.5;
- gl_TexCoord[1] = gl_TexCoord[0];
- gl_TexCoord[1].x += lightnorm.x * 0.0125;
- gl_TexCoord[1].y += lightnorm.z * 0.0125;
+ vary_texcoord1 = vary_texcoord0;
+ vary_texcoord1.x += lightnorm.x * 0.0125;
+ vary_texcoord1.y += lightnorm.z * 0.0125;
- gl_TexCoord[2] = gl_TexCoord[0] * 16.;
- gl_TexCoord[3] = gl_TexCoord[1] * 16.;
+ vary_texcoord2 = vary_texcoord0 * 16.;
+ vary_texcoord3 = vary_texcoord1 * 16.;
// Combine these to minimize register use
vary_CloudColorAmbient += oHazeColorBelowCloud;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
index d9eafb6eba..ccbc3c557c 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
@@ -1,5 +1,5 @@
/**
- * @file edgeF.glsl
+ * @file cofF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,22 +22,32 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
-uniform sampler2DRect depthMap;
-uniform sampler2DRect normalMap;
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-varying vec2 vary_fragcoord;
+uniform sampler2DRect diffuseRect;
+uniform sampler2DRect depthMap;
+uniform sampler2D bloomMap;
uniform float depth_cutoff;
uniform float norm_cutoff;
+uniform float focal_distance;
+uniform float blur_constant;
+uniform float tan_pixel_angle;
+uniform float magnification;
+uniform float max_cof;
uniform mat4 inv_proj;
uniform vec2 screen_res;
+VARYING vec2 vary_fragcoord;
+
float getDepth(vec2 pos_screen)
{
float z = texture2DRect(depthMap, pos_screen.xy).r;
@@ -47,35 +57,34 @@ float getDepth(vec2 pos_screen)
return p.z/p.w;
}
-void main()
+float calc_cof(float depth)
{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- float depth = getDepth(vary_fragcoord.xy);
+ float sc = (depth-focal_distance)/-depth*blur_constant;
+
+ sc /= magnification;
- vec2 tc = vary_fragcoord.xy;
+ // tan_pixel_angle = pixel_length/-depth;
+ float pixel_length = tan_pixel_angle*-focal_distance;
- float sc = 0.75;
+ sc = sc/pixel_length;
+ sc *= 1.414;
- vec2 de;
- de.x = (depth-getDepth(tc+vec2(sc, sc))) + (depth-getDepth(tc+vec2(-sc, -sc)));
- de.y = (depth-getDepth(tc+vec2(-sc, sc))) + (depth-getDepth(tc+vec2(sc, -sc)));
- de /= depth;
- de *= de;
- de = step(depth_cutoff, de);
+ return sc;
+}
+
+void main()
+{
+ vec2 tc = vary_fragcoord.xy;
- vec2 ne;
- vec3 nexnorm = texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb;
- nexnorm = vec3((nexnorm.xy-0.5)*2.0,nexnorm.z); // unpack norm
- ne.x = dot(nexnorm, norm);
- vec3 neynorm = texture2DRect(normalMap, tc+vec2(sc,sc)).rgb;
- neynorm = vec3((neynorm.xy-0.5)*2.0,neynorm.z); // unpack norm
- ne.y = dot(neynorm, norm);
+ float depth = getDepth(tc);
- ne = 1.0-ne;
+ vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy);
- ne = step(norm_cutoff, ne);
+ float sc = calc_cof(depth);
+ sc = min(sc, max_cof);
+ sc = max(sc, -max_cof);
- gl_FragColor.a = dot(de,de)+dot(ne,ne);
- //gl_FragColor.a = dot(de,de);
+ vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
+ frag_color.rgb = diff.rgb + bloom.rgb;
+ frag_color.a = sc/max_cof*0.5+0.5;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
index 933e50fed1..b2027d3a5d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
@@ -1,5 +1,5 @@
/**
- * @file diffuseF.glsl
+ * @file diffuseAlphaMaskF.glsl
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,27 +22,33 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
uniform float minimum_alpha;
-uniform float maximum_alpha;
uniform sampler2D diffuseMap;
-varying vec3 vary_normal;
+VARYING vec3 vary_normal;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- vec4 col = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color;
+ vec4 col = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color;
- if (col.a < minimum_alpha || col.a > maximum_alpha)
+ if (col.a < minimum_alpha)
{
discard;
}
- gl_FragData[0] = vec4(col.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0); // spec
+ frag_data[0] = vec4(col.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0); // spec
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
index f3ad6f92de..ead384b07c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
@@ -22,23 +22,31 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-varying vec3 vary_normal;
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
+
+VARYING vec3 vary_normal;
uniform float minimum_alpha;
-uniform float maximum_alpha;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- vec4 col = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
+ vec4 col = diffuseLookup(vary_texcoord0.xy) * vertex_color;
- if (col.a < minimum_alpha || col.a > maximum_alpha)
+ if (col.a < minimum_alpha)
{
discard;
}
- gl_FragData[0] = vec4(col.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0);
+ frag_data[0] = vec4(col.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
new file mode 100644
index 0000000000..f73fa6f231
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
@@ -0,0 +1,54 @@
+/**
+ * @file diffuseAlphaMaskNoColorF.glsl
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2005, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
+
+uniform float minimum_alpha;
+
+uniform sampler2D diffuseMap;
+
+VARYING vec3 vary_normal;
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ vec4 col = texture2D(diffuseMap, vary_texcoord0.xy);
+
+ if (col.a < minimum_alpha)
+ {
+ discard;
+ }
+
+ frag_data[0] = vec4(col.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0); // spec
+ vec3 nvn = normalize(vary_normal);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
index 9c9a8b56c5..227aa2aae3 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
@@ -23,19 +23,25 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
uniform sampler2D diffuseMap;
-varying vec3 vary_normal;
+VARYING vec3 vary_normal;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb;
- gl_FragData[0] = vec4(col, 0.0);
- gl_FragData[1] = gl_Color.aaaa; // spec
- //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested
+ vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb;
+ frag_data[0] = vec4(col, 0.0);
+ frag_data[1] = vertex_color.aaaa; // spec
+ //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
index 4d996a099d..d442e5403a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
@@ -22,16 +22,24 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-varying vec3 vary_normal;
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
+
+VARYING vec3 vary_normal;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- vec3 col = gl_Color.rgb * diffuseLookup(gl_TexCoord[0].xy).rgb;
+ vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb;
- gl_FragData[0] = vec4(col, 0.0);
- gl_FragData[1] = gl_Color.aaaa; // spec
- //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested
+ frag_data[0] = vec4(col, 0.0);
+ frag_data[1] = vertex_color.aaaa; // spec
+ //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl
index 2d99ef5481..9461e3e32e 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl
@@ -1,7 +1,7 @@
/**
- * @file giV.glsl
+ * @file diffuseNoColorV.glsl
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2007, Linden Research, Inc.
*
@@ -22,19 +22,24 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
-varying vec2 vary_fragcoord;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
-uniform vec2 screen_res;
+VARYING vec3 vary_normal;
+
+VARYING vec2 vary_texcoord0;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
-
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+
+ vary_normal = normalize(normal_matrix * normal);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl
index 1470d7c9ca..a74290bfcd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl
@@ -22,29 +22,38 @@
* $/LicenseInfo$
*/
+uniform mat4 projection_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
-varying vec3 vary_normal;
+VARYING vec3 vary_normal;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
mat4 getObjectSkinnedTransform();
void main()
{
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
mat4 mat = getObjectSkinnedTransform();
- mat = gl_ModelViewMatrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
+ mat = modelview_matrix * mat;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vec4 norm = gl_Vertex;
- norm.xyz += gl_Normal.xyz;
+ vec4 norm = vec4(position.xyz, 1.0);
+ norm.xyz += normal.xyz;
norm.xyz = (mat*norm).xyz;
norm.xyz = normalize(norm.xyz-pos.xyz);
vary_normal = norm.xyz;
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
- gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0);
+ gl_Position = projection_matrix*vec4(pos, 1.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl
index 7c5a4d35b3..76d29b1df7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl
@@ -22,20 +22,31 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
-varying vec3 vary_normal;
-varying float vary_texture_index;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec3 vary_normal;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+void passTextureIndex();
void main()
{
//transform vertex
- gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Vertex.xyz, 1.0);
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vary_texture_index = gl_Vertex.w;
- vary_normal = normalize(gl_NormalMatrix * gl_Normal);
+ passTextureIndex();
+ vary_normal = normalize(normal_matrix * normal);
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
new file mode 100644
index 0000000000..a425e5062e
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
@@ -0,0 +1,79 @@
+/**
+ * @file dofCombineF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform sampler2DRect diffuseRect;
+uniform sampler2DRect lightMap;
+
+uniform mat4 inv_proj;
+uniform vec2 screen_res;
+
+uniform float max_cof;
+uniform float res_scale;
+uniform float dof_width;
+uniform float dof_height;
+
+VARYING vec2 vary_fragcoord;
+
+vec4 dofSample(sampler2DRect tex, vec2 tc)
+{
+ tc.x = min(tc.x, dof_width);
+ tc.y = min(tc.y, dof_height);
+
+ return texture2DRect(tex, tc);
+}
+
+void main()
+{
+ vec2 tc = vary_fragcoord.xy;
+
+ vec4 dof = dofSample(diffuseRect, vary_fragcoord.xy*res_scale);
+
+ vec4 diff = texture2DRect(lightMap, vary_fragcoord.xy);
+
+ float a = min(abs(diff.a*2.0-1.0) * max_cof*res_scale*res_scale, 1.0);
+
+ if (a > 0.25 && a < 0.75)
+ { //help out the transition a bit
+ float sc = a/res_scale;
+
+ vec4 col;
+ col = texture2DRect(lightMap, vary_fragcoord.xy+vec2(sc,sc));
+ col += texture2DRect(lightMap, vary_fragcoord.xy+vec2(-sc,sc));
+ col += texture2DRect(lightMap, vary_fragcoord.xy+vec2(sc,-sc));
+ col += texture2DRect(lightMap, vary_fragcoord.xy+vec2(-sc,-sc));
+
+ diff = mix(diff, col*0.25, a);
+ }
+
+ frag_color = mix(diff, dof, a);
+}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl
index f03b1fdc74..6aa4d7b4ed 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl
@@ -1,9 +1,9 @@
/**
- * @file lightFullbrightF.glsl
+ * @file emissiveF.glsl
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
+ * Copyright (C) 2005, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -23,19 +23,30 @@
* $/LicenseInfo$
*/
+#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
vec3 fullbrightAtmosTransport(vec3 light);
vec3 fullbrightScaleSoftClip(vec3 light);
-void fullbright_lighting()
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+void main()
{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
+ float shadow = 1.0;
+
+ vec4 color = diffuseLookup(vary_texcoord0.xy)*vertex_color;
color.rgb = fullbrightAtmosTransport(color.rgb);
-
+
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl
new file mode 100644
index 0000000000..115b04797f
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl
@@ -0,0 +1,63 @@
+/**
+ * @file emissiveV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec4 emissive;
+ATTRIBUTE vec2 texcoord0;
+
+void calcAtmospherics(vec3 inPositionEye);
+
+vec3 atmosAmbient(vec3 light);
+vec3 atmosAffectDirectionalLight(float lightIntensity);
+vec3 scaleDownLight(vec3 light);
+vec3 scaleUpLight(vec3 light);
+
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+
+void main()
+{
+ //transform vertex
+ vec4 vert = vec4(position.xyz, 1.0);
+ vec4 pos = (modelview_matrix * vert);
+ passTextureIndex();
+
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+
+ calcAtmospherics(pos.xyz);
+
+ vertex_color = emissive;
+
+
+}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
index 6c506676af..36433a5827 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
@@ -23,9 +23,16 @@
* $/LicenseInfo$
*/
+#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-#extension GL_ARB_texture_rectangle : enable
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
vec3 fullbrightAtmosTransport(vec3 light);
vec3 fullbrightScaleSoftClip(vec3 light);
@@ -35,12 +42,12 @@ void main()
{
float shadow = 1.0;
- vec4 color = diffuseLookup(gl_TexCoord[0].xy)*gl_Color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy)*vertex_color;
color.rgb = fullbrightAtmosTransport(color.rgb);
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl
index a4ff0b80e2..2e6982d101 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl
@@ -22,8 +22,16 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
void calcAtmospherics(vec3 inPositionEye);
@@ -32,23 +40,25 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
vec3 scaleUpLight(vec3 light);
-varying float vary_texture_index;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void main()
{
//transform vertex
- vec4 vert = vec4(gl_Vertex.xyz, 1.0);
- vary_texture_index = gl_Vertex.w;
+ vec4 vert = vec4(position.xyz, 1.0);
+ vec4 pos = (modelview_matrix * vert);
+ passTextureIndex();
- gl_Position = gl_ModelViewProjectionMatrix*vert;
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vec4 pos = (gl_ModelViewMatrix * vert);
-
calcAtmospherics(pos.xyz);
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
- gl_FogFragCoord = pos.z;
+
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
new file mode 100644
index 0000000000..e02a7b405b
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
@@ -0,0 +1,2125 @@
+/**
+ * @file fxaaF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+#define FXAA_PC 1
+//#define FXAA_GLSL_130 1
+#define FXAA_QUALITY__PRESET 12
+
+/*============================================================================
+
+
+ NVIDIA FXAA 3.11 by TIMOTHY LOTTES
+
+
+------------------------------------------------------------------------------
+COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED.
+------------------------------------------------------------------------------
+TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED
+*AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS
+OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA
+OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR
+CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR
+LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,
+OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE
+THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+DAMAGES.
+
+------------------------------------------------------------------------------
+ INTEGRATION CHECKLIST
+------------------------------------------------------------------------------
+(1.)
+In the shader source, setup defines for the desired configuration.
+When providing multiple shaders (for different presets),
+simply setup the defines differently in multiple files.
+Example,
+
+ #define FXAA_PC 1
+ #define FXAA_HLSL_5 1
+ #define FXAA_QUALITY__PRESET 12
+
+Or,
+
+ #define FXAA_360 1
+
+Or,
+
+ #define FXAA_PS3 1
+
+Etc.
+
+(2.)
+Then include this file,
+
+ #include "Fxaa3_11.h"
+
+(3.)
+Then call the FXAA pixel shader from within your desired shader.
+Look at the FXAA Quality FxaaPixelShader() for docs on inputs.
+As for FXAA 3.11 all inputs for all shaders are the same
+to enable easy porting between platforms.
+
+ return FxaaPixelShader(...);
+
+(4.)
+Insure pass prior to FXAA outputs RGBL (see next section).
+Or use,
+
+ #define FXAA_GREEN_AS_LUMA 1
+
+(5.)
+Setup engine to provide the following constants
+which are used in the FxaaPixelShader() inputs,
+
+ FxaaFloat2 fxaaQualityRcpFrame,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt2,
+ FxaaFloat4 fxaaConsole360RcpFrameOpt2,
+ FxaaFloat fxaaQualitySubpix,
+ FxaaFloat fxaaQualityEdgeThreshold,
+ FxaaFloat fxaaQualityEdgeThresholdMin,
+ FxaaFloat fxaaConsoleEdgeSharpness,
+ FxaaFloat fxaaConsoleEdgeThreshold,
+ FxaaFloat fxaaConsoleEdgeThresholdMin,
+ FxaaFloat4 fxaaConsole360ConstDir
+
+Look at the FXAA Quality FxaaPixelShader() for docs on inputs.
+
+(6.)
+Have FXAA vertex shader run as a full screen triangle,
+and output "pos" and "fxaaConsolePosPos"
+such that inputs in the pixel shader provide,
+
+ // {xy} = center of pixel
+ FxaaFloat2 pos,
+
+ // {xy__} = upper left of pixel
+ // {__zw} = lower right of pixel
+ FxaaFloat4 fxaaConsolePosPos,
+
+(7.)
+Insure the texture sampler(s) used by FXAA are set to bilinear filtering.
+
+
+------------------------------------------------------------------------------
+ INTEGRATION - RGBL AND COLORSPACE
+------------------------------------------------------------------------------
+FXAA3 requires RGBL as input unless the following is set,
+
+ #define FXAA_GREEN_AS_LUMA 1
+
+In which case the engine uses green in place of luma,
+and requires RGB input is in a non-linear colorspace.
+
+RGB should be LDR (low dynamic range).
+Specifically do FXAA after tonemapping.
+
+RGB data as returned by a texture fetch can be non-linear,
+or linear when FXAA_GREEN_AS_LUMA is not set.
+Note an "sRGB format" texture counts as linear,
+because the result of a texture fetch is linear data.
+Regular "RGBA8" textures in the sRGB colorspace are non-linear.
+
+If FXAA_GREEN_AS_LUMA is not set,
+luma must be stored in the alpha channel prior to running FXAA.
+This luma should be in a perceptual space (could be gamma 2.0).
+Example pass before FXAA where output is gamma 2.0 encoded,
+
+ color.rgb = ToneMap(color.rgb); // linear color output
+ color.rgb = sqrt(color.rgb); // gamma 2.0 color output
+ return color;
+
+To use FXAA,
+
+ color.rgb = ToneMap(color.rgb); // linear color output
+ color.rgb = sqrt(color.rgb); // gamma 2.0 color output
+ color.a = dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114)); // compute luma
+ return color;
+
+Another example where output is linear encoded,
+say for instance writing to an sRGB formated render target,
+where the render target does the conversion back to sRGB after blending,
+
+ color.rgb = ToneMap(color.rgb); // linear color output
+ return color;
+
+To use FXAA,
+
+ color.rgb = ToneMap(color.rgb); // linear color output
+ color.a = sqrt(dot(color.rgb, FxaaFloat3(0.299, 0.587, 0.114))); // compute luma
+ return color;
+
+Getting luma correct is required for the algorithm to work correctly.
+
+
+------------------------------------------------------------------------------
+ BEING LINEARLY CORRECT?
+------------------------------------------------------------------------------
+Applying FXAA to a framebuffer with linear RGB color will look worse.
+This is very counter intuitive, but happends to be true in this case.
+The reason is because dithering artifacts will be more visiable
+in a linear colorspace.
+
+
+------------------------------------------------------------------------------
+ COMPLEX INTEGRATION
+------------------------------------------------------------------------------
+Q. What if the engine is blending into RGB before wanting to run FXAA?
+
+A. In the last opaque pass prior to FXAA,
+ have the pass write out luma into alpha.
+ Then blend into RGB only.
+ FXAA should be able to run ok
+ assuming the blending pass did not any add aliasing.
+ This should be the common case for particles and common blending passes.
+
+A. Or use FXAA_GREEN_AS_LUMA.
+
+============================================================================*/
+
+/*============================================================================
+
+ INTEGRATION KNOBS
+
+============================================================================*/
+//
+// FXAA_PS3 and FXAA_360 choose the console algorithm (FXAA3 CONSOLE).
+// FXAA_360_OPT is a prototype for the new optimized 360 version.
+//
+// 1 = Use API.
+// 0 = Don't use API.
+//
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_PS3
+ #define FXAA_PS3 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_360
+ #define FXAA_360 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_360_OPT
+ #define FXAA_360_OPT 0
+#endif
+/*==========================================================================*/
+#ifndef FXAA_PC
+ //
+ // FXAA Quality
+ // The high quality PC algorithm.
+ //
+ #define FXAA_PC 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_PC_CONSOLE
+ //
+ // The console algorithm for PC is included
+ // for developers targeting really low spec machines.
+ // Likely better to just run FXAA_PC, and use a really low preset.
+ //
+ #define FXAA_PC_CONSOLE 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_GLSL_120
+ #define FXAA_GLSL_120 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_GLSL_130
+ #define FXAA_GLSL_130 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_HLSL_3
+ #define FXAA_HLSL_3 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_HLSL_4
+ #define FXAA_HLSL_4 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_HLSL_5
+ #define FXAA_HLSL_5 0
+#endif
+/*==========================================================================*/
+#ifndef FXAA_GREEN_AS_LUMA
+ //
+ // For those using non-linear color,
+ // and either not able to get luma in alpha, or not wanting to,
+ // this enables FXAA to run using green as a proxy for luma.
+ // So with this enabled, no need to pack luma in alpha.
+ //
+ // This will turn off AA on anything which lacks some amount of green.
+ // Pure red and blue or combination of only R and B, will get no AA.
+ //
+ // Might want to lower the settings for both,
+ // fxaaConsoleEdgeThresholdMin
+ // fxaaQualityEdgeThresholdMin
+ // In order to insure AA does not get turned off on colors
+ // which contain a minor amount of green.
+ //
+ // 1 = On.
+ // 0 = Off.
+ //
+ #define FXAA_GREEN_AS_LUMA 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_EARLY_EXIT
+ //
+ // Controls algorithm's early exit path.
+ // On PS3 turning this ON adds 2 cycles to the shader.
+ // On 360 turning this OFF adds 10ths of a millisecond to the shader.
+ // Turning this off on console will result in a more blurry image.
+ // So this defaults to on.
+ //
+ // 1 = On.
+ // 0 = Off.
+ //
+ #define FXAA_EARLY_EXIT 1
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_DISCARD
+ //
+ // Only valid for PC OpenGL currently.
+ // Probably will not work when FXAA_GREEN_AS_LUMA = 1.
+ //
+ // 1 = Use discard on pixels which don't need AA.
+ // For APIs which enable concurrent TEX+ROP from same surface.
+ // 0 = Return unchanged color on pixels which don't need AA.
+ //
+ #define FXAA_DISCARD 0
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_FAST_PIXEL_OFFSET
+ //
+ // Used for GLSL 120 only.
+ //
+ // 1 = GL API supports fast pixel offsets
+ // 0 = do not use fast pixel offsets
+ //
+ #ifdef GL_EXT_gpu_shader4
+ #define FXAA_FAST_PIXEL_OFFSET 1
+ #endif
+ #ifdef GL_NV_gpu_shader5
+ #define FXAA_FAST_PIXEL_OFFSET 1
+ #endif
+ #ifdef GL_ARB_gpu_shader5
+ #define FXAA_FAST_PIXEL_OFFSET 1
+ #endif
+ #ifndef FXAA_FAST_PIXEL_OFFSET
+ #define FXAA_FAST_PIXEL_OFFSET 0
+ #endif
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_GATHER4_ALPHA
+ //
+ // 1 = API supports gather4 on alpha channel.
+ // 0 = API does not support gather4 on alpha channel.
+ //
+ #if (FXAA_GLSL_130 == 0)
+ #define FXAA_GATHER4_ALPHA 0
+ #endif
+ #if (FXAA_HLSL_5 == 1)
+ #define FXAA_GATHER4_ALPHA 1
+ #endif
+ #ifndef FXAA_GATHER4_ALPHA
+ #ifdef GL_ARB_gpu_shader5
+ #define FXAA_GATHER4_ALPHA 1
+ #endif
+ #ifdef GL_NV_gpu_shader5
+ #define FXAA_GATHER4_ALPHA 1
+ #endif
+ #ifndef FXAA_GATHER4_ALPHA
+ #define FXAA_GATHER4_ALPHA 0
+ #endif
+ #endif
+#endif
+
+/*============================================================================
+ FXAA CONSOLE PS3 - TUNING KNOBS
+============================================================================*/
+#ifndef FXAA_CONSOLE__PS3_EDGE_SHARPNESS
+ //
+ // Consoles the sharpness of edges on PS3 only.
+ // Non-PS3 tuning is done with shader input.
+ //
+ // Due to the PS3 being ALU bound,
+ // there are only two safe values here: 4 and 8.
+ // These options use the shaders ability to a free *|/ by 2|4|8.
+ //
+ // 8.0 is sharper
+ // 4.0 is softer
+ // 2.0 is really soft (good for vector graphics inputs)
+ //
+ #if 1
+ #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 8.0
+ #endif
+ #if 0
+ #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 4.0
+ #endif
+ #if 0
+ #define FXAA_CONSOLE__PS3_EDGE_SHARPNESS 2.0
+ #endif
+#endif
+/*--------------------------------------------------------------------------*/
+#ifndef FXAA_CONSOLE__PS3_EDGE_THRESHOLD
+ //
+ // Only effects PS3.
+ // Non-PS3 tuning is done with shader input.
+ //
+ // The minimum amount of local contrast required to apply algorithm.
+ // The console setting has a different mapping than the quality setting.
+ //
+ // This only applies when FXAA_EARLY_EXIT is 1.
+ //
+ // Due to the PS3 being ALU bound,
+ // there are only two safe values here: 0.25 and 0.125.
+ // These options use the shaders ability to a free *|/ by 2|4|8.
+ //
+ // 0.125 leaves less aliasing, but is softer
+ // 0.25 leaves more aliasing, and is sharper
+ //
+ #if 1
+ #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.125
+ #else
+ #define FXAA_CONSOLE__PS3_EDGE_THRESHOLD 0.25
+ #endif
+#endif
+
+/*============================================================================
+ FXAA QUALITY - TUNING KNOBS
+------------------------------------------------------------------------------
+NOTE the other tuning knobs are now in the shader function inputs!
+============================================================================*/
+#ifndef FXAA_QUALITY__PRESET
+ //
+ // Choose the quality preset.
+ // This needs to be compiled into the shader as it effects code.
+ // Best option to include multiple presets is to
+ // in each shader define the preset, then include this file.
+ //
+ // OPTIONS
+ // -----------------------------------------------------------------------
+ // 10 to 15 - default medium dither (10=fastest, 15=highest quality)
+ // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
+ // 39 - no dither, very expensive
+ //
+ // NOTES
+ // -----------------------------------------------------------------------
+ // 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
+ // 13 = about same speed as FXAA 3.9 and better than 12
+ // 23 = closest to FXAA 3.9 visually and performance wise
+ // _ = the lowest digit is directly related to performance
+ // _ = the highest digit is directly related to style
+ //
+ #define FXAA_QUALITY__PRESET 12
+#endif
+
+
+/*============================================================================
+
+ FXAA QUALITY - PRESETS
+
+============================================================================*/
+
+/*============================================================================
+ FXAA QUALITY - MEDIUM DITHER PRESETS
+============================================================================*/
+#if (FXAA_QUALITY__PRESET == 10)
+ #define FXAA_QUALITY__PS 3
+ #define FXAA_QUALITY__P0 1.5
+ #define FXAA_QUALITY__P1 3.0
+ #define FXAA_QUALITY__P2 12.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 11)
+ #define FXAA_QUALITY__PS 4
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 3.0
+ #define FXAA_QUALITY__P3 12.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 12)
+ #define FXAA_QUALITY__PS 5
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 4.0
+ #define FXAA_QUALITY__P4 12.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 13)
+ #define FXAA_QUALITY__PS 6
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 4.0
+ #define FXAA_QUALITY__P5 12.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 14)
+ #define FXAA_QUALITY__PS 7
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 4.0
+ #define FXAA_QUALITY__P6 12.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 15)
+ #define FXAA_QUALITY__PS 8
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 2.0
+ #define FXAA_QUALITY__P6 4.0
+ #define FXAA_QUALITY__P7 12.0
+#endif
+
+/*============================================================================
+ FXAA QUALITY - LOW DITHER PRESETS
+============================================================================*/
+#if (FXAA_QUALITY__PRESET == 20)
+ #define FXAA_QUALITY__PS 3
+ #define FXAA_QUALITY__P0 1.5
+ #define FXAA_QUALITY__P1 2.0
+ #define FXAA_QUALITY__P2 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 21)
+ #define FXAA_QUALITY__PS 4
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 22)
+ #define FXAA_QUALITY__PS 5
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 23)
+ #define FXAA_QUALITY__PS 6
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 24)
+ #define FXAA_QUALITY__PS 7
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 3.0
+ #define FXAA_QUALITY__P6 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 25)
+ #define FXAA_QUALITY__PS 8
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 2.0
+ #define FXAA_QUALITY__P6 4.0
+ #define FXAA_QUALITY__P7 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 26)
+ #define FXAA_QUALITY__PS 9
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 2.0
+ #define FXAA_QUALITY__P6 2.0
+ #define FXAA_QUALITY__P7 4.0
+ #define FXAA_QUALITY__P8 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 27)
+ #define FXAA_QUALITY__PS 10
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 2.0
+ #define FXAA_QUALITY__P6 2.0
+ #define FXAA_QUALITY__P7 2.0
+ #define FXAA_QUALITY__P8 4.0
+ #define FXAA_QUALITY__P9 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 28)
+ #define FXAA_QUALITY__PS 11
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 2.0
+ #define FXAA_QUALITY__P6 2.0
+ #define FXAA_QUALITY__P7 2.0
+ #define FXAA_QUALITY__P8 2.0
+ #define FXAA_QUALITY__P9 4.0
+ #define FXAA_QUALITY__P10 8.0
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_QUALITY__PRESET == 29)
+ #define FXAA_QUALITY__PS 12
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.5
+ #define FXAA_QUALITY__P2 2.0
+ #define FXAA_QUALITY__P3 2.0
+ #define FXAA_QUALITY__P4 2.0
+ #define FXAA_QUALITY__P5 2.0
+ #define FXAA_QUALITY__P6 2.0
+ #define FXAA_QUALITY__P7 2.0
+ #define FXAA_QUALITY__P8 2.0
+ #define FXAA_QUALITY__P9 2.0
+ #define FXAA_QUALITY__P10 4.0
+ #define FXAA_QUALITY__P11 8.0
+#endif
+
+/*============================================================================
+ FXAA QUALITY - EXTREME QUALITY
+============================================================================*/
+#if (FXAA_QUALITY__PRESET == 39)
+ #define FXAA_QUALITY__PS 12
+ #define FXAA_QUALITY__P0 1.0
+ #define FXAA_QUALITY__P1 1.0
+ #define FXAA_QUALITY__P2 1.0
+ #define FXAA_QUALITY__P3 1.0
+ #define FXAA_QUALITY__P4 1.0
+ #define FXAA_QUALITY__P5 1.5
+ #define FXAA_QUALITY__P6 2.0
+ #define FXAA_QUALITY__P7 2.0
+ #define FXAA_QUALITY__P8 2.0
+ #define FXAA_QUALITY__P9 2.0
+ #define FXAA_QUALITY__P10 4.0
+ #define FXAA_QUALITY__P11 8.0
+#endif
+
+
+
+/*============================================================================
+
+ API PORTING
+
+============================================================================*/
+#if (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1)
+ #define FxaaBool bool
+ #define FxaaDiscard discard
+ #define FxaaFloat float
+ #define FxaaFloat2 vec2
+ #define FxaaFloat3 vec3
+ #define FxaaFloat4 vec4
+ #define FxaaHalf float
+ #define FxaaHalf2 vec2
+ #define FxaaHalf3 vec3
+ #define FxaaHalf4 vec4
+ #define FxaaInt2 ivec2
+ #define FxaaSat(x) clamp(x, 0.0, 1.0)
+ #define FxaaTex sampler2D
+#else
+ #define FxaaBool bool
+ #define FxaaDiscard clip(-1)
+ #define FxaaFloat float
+ #define FxaaFloat2 float2
+ #define FxaaFloat3 float3
+ #define FxaaFloat4 float4
+ #define FxaaHalf half
+ #define FxaaHalf2 half2
+ #define FxaaHalf3 half3
+ #define FxaaHalf4 half4
+ #define FxaaSat(x) saturate(x)
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_GLSL_120 == 1)
+ // Requires,
+ // #version 120
+ // And at least,
+ // #extension GL_EXT_gpu_shader4 : enable
+ // (or set FXAA_FAST_PIXEL_OFFSET 1 to work like DX9)
+ #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
+ #if (FXAA_FAST_PIXEL_OFFSET == 1)
+ #define FxaaTexOff(t, p, o, r) texture2DLodOffset(t, p, 0.0, o)
+ #else
+ #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
+ #endif
+ #if (FXAA_GATHER4_ALPHA == 1)
+ // use #extension GL_ARB_gpu_shader5 : enable
+ #define FxaaTexAlpha4(t, p) textureGather(t, p, 3)
+ #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3)
+ #define FxaaTexGreen4(t, p) textureGather(t, p, 1)
+ #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1)
+ #endif
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_GLSL_130 == 1)
+ // Requires "#version 130" or better
+ #define FxaaTexTop(t, p) textureLod(t, p, 0.0)
+ #define FxaaTexOff(t, p, o, r) textureLodOffset(t, p, 0.0, o)
+ #if (FXAA_GATHER4_ALPHA == 1)
+ // use #extension GL_ARB_gpu_shader5 : enable
+ #define FxaaTexAlpha4(t, p) textureGather(t, p, 3)
+ #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3)
+ #define FxaaTexGreen4(t, p) textureGather(t, p, 1)
+ #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1)
+ #endif
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_HLSL_3 == 1) || (FXAA_360 == 1) || (FXAA_PS3 == 1)
+ #define FxaaInt2 float2
+ #define FxaaTex sampler2D
+ #define FxaaTexTop(t, p) tex2Dlod(t, float4(p, 0.0, 0.0))
+ #define FxaaTexOff(t, p, o, r) tex2Dlod(t, float4(p + (o * r), 0, 0))
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_HLSL_4 == 1)
+ #define FxaaInt2 int2
+ struct FxaaTex { SamplerState smpl; Texture2D tex; };
+ #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0)
+ #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o)
+#endif
+/*--------------------------------------------------------------------------*/
+#if (FXAA_HLSL_5 == 1)
+ #define FxaaInt2 int2
+ struct FxaaTex { SamplerState smpl; Texture2D tex; };
+ #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0)
+ #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o)
+ #define FxaaTexAlpha4(t, p) t.tex.GatherAlpha(t.smpl, p)
+ #define FxaaTexOffAlpha4(t, p, o) t.tex.GatherAlpha(t.smpl, p, o)
+ #define FxaaTexGreen4(t, p) t.tex.GatherGreen(t.smpl, p)
+ #define FxaaTexOffGreen4(t, p, o) t.tex.GatherGreen(t.smpl, p, o)
+#endif
+
+
+/*============================================================================
+ GREEN AS LUMA OPTION SUPPORT FUNCTION
+============================================================================*/
+#if (FXAA_GREEN_AS_LUMA == 0)
+ FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.w; }
+#else
+ FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }
+#endif
+
+
+
+
+/*============================================================================
+
+ FXAA3 QUALITY - PC
+
+============================================================================*/
+#if (FXAA_PC == 1)
+/*--------------------------------------------------------------------------*/
+FxaaFloat4 FxaaPixelShader(
+ //
+ // Use noperspective interpolation here (turn off perspective interpolation).
+ // {xy} = center of pixel
+ FxaaFloat2 pos,
+ //
+ // Used only for FXAA Console, and not used on the 360 version.
+ // Use noperspective interpolation here (turn off perspective interpolation).
+ // {xy__} = upper left of pixel
+ // {__zw} = lower right of pixel
+ FxaaFloat4 fxaaConsolePosPos,
+ //
+ // Input color texture.
+ // {rgb_} = color in linear or perceptual color space
+ // if (FXAA_GREEN_AS_LUMA == 0)
+ // {___a} = luma in perceptual color space (not linear)
+ FxaaTex tex,
+ //
+ // Only used on the optimized 360 version of FXAA Console.
+ // For everything but 360, just use the same input here as for "tex".
+ // For 360, same texture, just alias with a 2nd sampler.
+ // This sampler needs to have an exponent bias of -1.
+ FxaaTex fxaaConsole360TexExpBiasNegOne,
+ //
+ // Only used on the optimized 360 version of FXAA Console.
+ // For everything but 360, just use the same input here as for "tex".
+ // For 360, same texture, just alias with a 3nd sampler.
+ // This sampler needs to have an exponent bias of -2.
+ FxaaTex fxaaConsole360TexExpBiasNegTwo,
+ //
+ // Only used on FXAA Quality.
+ // This must be from a constant/uniform.
+ // {x_} = 1.0/screenWidthInPixels
+ // {_y} = 1.0/screenHeightInPixels
+ FxaaFloat2 fxaaQualityRcpFrame,
+ //
+ // Only used on FXAA Console.
+ // This must be from a constant/uniform.
+ // This effects sub-pixel AA quality and inversely sharpness.
+ // Where N ranges between,
+ // N = 0.50 (default)
+ // N = 0.33 (sharper)
+ // {x___} = -N/screenWidthInPixels
+ // {_y__} = -N/screenHeightInPixels
+ // {__z_} = N/screenWidthInPixels
+ // {___w} = N/screenHeightInPixels
+ FxaaFloat4 fxaaConsoleRcpFrameOpt,
+ //
+ // Only used on FXAA Console.
+ // Not used on 360, but used on PS3 and PC.
+ // This must be from a constant/uniform.
+ // {x___} = -2.0/screenWidthInPixels
+ // {_y__} = -2.0/screenHeightInPixels
+ // {__z_} = 2.0/screenWidthInPixels
+ // {___w} = 2.0/screenHeightInPixels
+ FxaaFloat4 fxaaConsoleRcpFrameOpt2,
+ //
+ // Only used on FXAA Console.
+ // Only used on 360 in place of fxaaConsoleRcpFrameOpt2.
+ // This must be from a constant/uniform.
+ // {x___} = 8.0/screenWidthInPixels
+ // {_y__} = 8.0/screenHeightInPixels
+ // {__z_} = -4.0/screenWidthInPixels
+ // {___w} = -4.0/screenHeightInPixels
+ FxaaFloat4 fxaaConsole360RcpFrameOpt2,
+ //
+ // Only used on FXAA Quality.
+ // This used to be the FXAA_QUALITY__SUBPIX define.
+ // It is here now to allow easier tuning.
+ // Choose the amount of sub-pixel aliasing removal.
+ // This can effect sharpness.
+ // 1.00 - upper limit (softer)
+ // 0.75 - default amount of filtering
+ // 0.50 - lower limit (sharper, less sub-pixel aliasing removal)
+ // 0.25 - almost off
+ // 0.00 - completely off
+ FxaaFloat fxaaQualitySubpix,
+ //
+ // Only used on FXAA Quality.
+ // This used to be the FXAA_QUALITY__EDGE_THRESHOLD define.
+ // It is here now to allow easier tuning.
+ // The minimum amount of local contrast required to apply algorithm.
+ // 0.333 - too little (faster)
+ // 0.250 - low quality
+ // 0.166 - default
+ // 0.125 - high quality
+ // 0.063 - overkill (slower)
+ FxaaFloat fxaaQualityEdgeThreshold,
+ //
+ // Only used on FXAA Quality.
+ // This used to be the FXAA_QUALITY__EDGE_THRESHOLD_MIN define.
+ // It is here now to allow easier tuning.
+ // Trims the algorithm from processing darks.
+ // 0.0833 - upper limit (default, the start of visible unfiltered edges)
+ // 0.0625 - high quality (faster)
+ // 0.0312 - visible limit (slower)
+ // Special notes when using FXAA_GREEN_AS_LUMA,
+ // Likely want to set this to zero.
+ // As colors that are mostly not-green
+ // will appear very dark in the green channel!
+ // Tune by looking at mostly non-green content,
+ // then start at zero and increase until aliasing is a problem.
+ FxaaFloat fxaaQualityEdgeThresholdMin,
+ //
+ // Only used on FXAA Console.
+ // This used to be the FXAA_CONSOLE__EDGE_SHARPNESS define.
+ // It is here now to allow easier tuning.
+ // This does not effect PS3, as this needs to be compiled in.
+ // Use FXAA_CONSOLE__PS3_EDGE_SHARPNESS for PS3.
+ // Due to the PS3 being ALU bound,
+ // there are only three safe values here: 2 and 4 and 8.
+ // These options use the shaders ability to a free *|/ by 2|4|8.
+ // For all other platforms can be a non-power of two.
+ // 8.0 is sharper (default!!!)
+ // 4.0 is softer
+ // 2.0 is really soft (good only for vector graphics inputs)
+ FxaaFloat fxaaConsoleEdgeSharpness,
+ //
+ // Only used on FXAA Console.
+ // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD define.
+ // It is here now to allow easier tuning.
+ // This does not effect PS3, as this needs to be compiled in.
+ // Use FXAA_CONSOLE__PS3_EDGE_THRESHOLD for PS3.
+ // Due to the PS3 being ALU bound,
+ // there are only two safe values here: 1/4 and 1/8.
+ // These options use the shaders ability to a free *|/ by 2|4|8.
+ // The console setting has a different mapping than the quality setting.
+ // Other platforms can use other values.
+ // 0.125 leaves less aliasing, but is softer (default!!!)
+ // 0.25 leaves more aliasing, and is sharper
+ FxaaFloat fxaaConsoleEdgeThreshold,
+ //
+ // Only used on FXAA Console.
+ // This used to be the FXAA_CONSOLE__EDGE_THRESHOLD_MIN define.
+ // It is here now to allow easier tuning.
+ // Trims the algorithm from processing darks.
+ // The console setting has a different mapping than the quality setting.
+ // This only applies when FXAA_EARLY_EXIT is 1.
+ // This does not apply to PS3,
+ // PS3 was simplified to avoid more shader instructions.
+ // 0.06 - faster but more aliasing in darks
+ // 0.05 - default
+ // 0.04 - slower and less aliasing in darks
+ // Special notes when using FXAA_GREEN_AS_LUMA,
+ // Likely want to set this to zero.
+ // As colors that are mostly not-green
+ // will appear very dark in the green channel!
+ // Tune by looking at mostly non-green content,
+ // then start at zero and increase until aliasing is a problem.
+ FxaaFloat fxaaConsoleEdgeThresholdMin,
+ //
+ // Extra constants for 360 FXAA Console only.
+ // Use zeros or anything else for other platforms.
+ // These must be in physical constant registers and NOT immedates.
+ // Immedates will result in compiler un-optimizing.
+ // {xyzw} = float4(1.0, -1.0, 0.25, -0.25)
+ FxaaFloat4 fxaaConsole360ConstDir
+) {
+/*--------------------------------------------------------------------------*/
+ FxaaFloat2 posM;
+ posM.x = pos.x;
+ posM.y = pos.y;
+ #if (FXAA_GATHER4_ALPHA == 1)
+ #if (FXAA_DISCARD == 0)
+ FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ #define lumaM rgbyM.w
+ #else
+ #define lumaM rgbyM.y
+ #endif
+ #endif
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ FxaaFloat4 luma4A = FxaaTexAlpha4(tex, posM);
+ FxaaFloat4 luma4B = FxaaTexOffAlpha4(tex, posM, FxaaInt2(-1, -1));
+ #else
+ FxaaFloat4 luma4A = FxaaTexGreen4(tex, posM);
+ FxaaFloat4 luma4B = FxaaTexOffGreen4(tex, posM, FxaaInt2(-1, -1));
+ #endif
+ #if (FXAA_DISCARD == 1)
+ #define lumaM luma4A.w
+ #endif
+ #define lumaE luma4A.z
+ #define lumaS luma4A.x
+ #define lumaSE luma4A.y
+ #define lumaNW luma4B.w
+ #define lumaN luma4B.z
+ #define lumaW luma4B.x
+ #else
+ FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ #define lumaM rgbyM.w
+ #else
+ #define lumaM rgbyM.y
+ #endif
+ FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
+ FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
+ FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
+ FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
+ #endif
+/*--------------------------------------------------------------------------*/
+ FxaaFloat maxSM = max(lumaS, lumaM);
+ FxaaFloat minSM = min(lumaS, lumaM);
+ FxaaFloat maxESM = max(lumaE, maxSM);
+ FxaaFloat minESM = min(lumaE, minSM);
+ FxaaFloat maxWN = max(lumaN, lumaW);
+ FxaaFloat minWN = min(lumaN, lumaW);
+ FxaaFloat rangeMax = max(maxWN, maxESM);
+ FxaaFloat rangeMin = min(minWN, minESM);
+ FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
+ FxaaFloat range = rangeMax - rangeMin;
+ FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
+ FxaaBool earlyExit = range < rangeMaxClamped;
+/*--------------------------------------------------------------------------*/
+ if(earlyExit)
+ #if (FXAA_DISCARD == 1)
+ FxaaDiscard;
+ #else
+ return rgbyM;
+ #endif
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_GATHER4_ALPHA == 0)
+ FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
+ FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
+ FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
+ FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
+ #else
+ FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(1, -1), fxaaQualityRcpFrame.xy));
+ FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
+ #endif
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaNS = lumaN + lumaS;
+ FxaaFloat lumaWE = lumaW + lumaE;
+ FxaaFloat subpixRcpRange = 1.0/range;
+ FxaaFloat subpixNSWE = lumaNS + lumaWE;
+ FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
+ FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaNESE = lumaNE + lumaSE;
+ FxaaFloat lumaNWNE = lumaNW + lumaNE;
+ FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
+ FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaNWSW = lumaNW + lumaSW;
+ FxaaFloat lumaSWSE = lumaSW + lumaSE;
+ FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
+ FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
+ FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
+ FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
+ FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
+ FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
+ FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
+ FxaaBool horzSpan = edgeHorz >= edgeVert;
+ FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
+/*--------------------------------------------------------------------------*/
+ if(!horzSpan) lumaN = lumaW;
+ if(!horzSpan) lumaS = lumaE;
+ if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
+ FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat gradientN = lumaN - lumaM;
+ FxaaFloat gradientS = lumaS - lumaM;
+ FxaaFloat lumaNN = lumaN + lumaM;
+ FxaaFloat lumaSS = lumaS + lumaM;
+ FxaaBool pairN = abs(gradientN) >= abs(gradientS);
+ FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
+ if(pairN) lengthSign = -lengthSign;
+ FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
+/*--------------------------------------------------------------------------*/
+ FxaaFloat2 posB;
+ posB.x = posM.x;
+ posB.y = posM.y;
+ FxaaFloat2 offNP;
+ offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
+ offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
+ if(!horzSpan) posB.x += lengthSign * 0.5;
+ if( horzSpan) posB.y += lengthSign * 0.5;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat2 posN;
+ posN.x = posB.x - offNP.x * FXAA_QUALITY__P0;
+ posN.y = posB.y - offNP.y * FXAA_QUALITY__P0;
+ FxaaFloat2 posP;
+ posP.x = posB.x + offNP.x * FXAA_QUALITY__P0;
+ posP.y = posB.y + offNP.y * FXAA_QUALITY__P0;
+ FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
+ FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
+ FxaaFloat subpixE = subpixC * subpixC;
+ FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
+/*--------------------------------------------------------------------------*/
+ if(!pairN) lumaNN = lumaSS;
+ FxaaFloat gradientScaled = gradient * 1.0/4.0;
+ FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
+ FxaaFloat subpixF = subpixD * subpixE;
+ FxaaBool lumaMLTZero = lumaMM < 0.0;
+/*--------------------------------------------------------------------------*/
+ lumaEndN -= lumaNN * 0.5;
+ lumaEndP -= lumaNN * 0.5;
+ FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
+ FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P1;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P1;
+ FxaaBool doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P1;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P1;
+/*--------------------------------------------------------------------------*/
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P2;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P2;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P2;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P2;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 3)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P3;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P3;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P3;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P3;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 4)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P4;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P4;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P4;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P4;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 5)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P5;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P5;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P5;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P5;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 6)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P6;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P6;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P6;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P6;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 7)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P7;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P7;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P7;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P7;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 8)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P8;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P8;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P8;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P8;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 9)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P9;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P9;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P9;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P9;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 10)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P10;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P10;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P10;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P10;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 11)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P11;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P11;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P11;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P11;
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_QUALITY__PS > 12)
+ if(doneNP) {
+ if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
+ if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
+ if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
+ if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
+ doneN = abs(lumaEndN) >= gradientScaled;
+ doneP = abs(lumaEndP) >= gradientScaled;
+ if(!doneN) posN.x -= offNP.x * FXAA_QUALITY__P12;
+ if(!doneN) posN.y -= offNP.y * FXAA_QUALITY__P12;
+ doneNP = (!doneN) || (!doneP);
+ if(!doneP) posP.x += offNP.x * FXAA_QUALITY__P12;
+ if(!doneP) posP.y += offNP.y * FXAA_QUALITY__P12;
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+ #endif
+/*--------------------------------------------------------------------------*/
+ }
+/*--------------------------------------------------------------------------*/
+ FxaaFloat dstN = posM.x - posN.x;
+ FxaaFloat dstP = posP.x - posM.x;
+ if(!horzSpan) dstN = posM.y - posN.y;
+ if(!horzSpan) dstP = posP.y - posM.y;
+/*--------------------------------------------------------------------------*/
+ FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
+ FxaaFloat spanLength = (dstP + dstN);
+ FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
+ FxaaFloat spanLengthRcp = 1.0/spanLength;
+/*--------------------------------------------------------------------------*/
+ FxaaBool directionN = dstN < dstP;
+ FxaaFloat dst = min(dstN, dstP);
+ FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
+ FxaaFloat subpixG = subpixF * subpixF;
+ FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
+ FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
+ FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
+ if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
+ if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
+ #if (FXAA_DISCARD == 1)
+ return FxaaTexTop(tex, posM);
+ #else
+ return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
+ #endif
+}
+/*==========================================================================*/
+#endif
+
+
+
+
+/*============================================================================
+
+ FXAA3 CONSOLE - PC VERSION
+
+------------------------------------------------------------------------------
+Instead of using this on PC, I'd suggest just using FXAA Quality with
+ #define FXAA_QUALITY__PRESET 10
+Or
+ #define FXAA_QUALITY__PRESET 20
+Either are higher qualilty and almost as fast as this on modern PC GPUs.
+============================================================================*/
+#if (FXAA_PC_CONSOLE == 1)
+/*--------------------------------------------------------------------------*/
+FxaaFloat4 FxaaPixelShader(
+ // See FXAA Quality FxaaPixelShader() source for docs on Inputs!
+ FxaaFloat2 pos,
+ FxaaFloat4 fxaaConsolePosPos,
+ FxaaTex tex,
+ FxaaTex fxaaConsole360TexExpBiasNegOne,
+ FxaaTex fxaaConsole360TexExpBiasNegTwo,
+ FxaaFloat2 fxaaQualityRcpFrame,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt2,
+ FxaaFloat4 fxaaConsole360RcpFrameOpt2,
+ FxaaFloat fxaaQualitySubpix,
+ FxaaFloat fxaaQualityEdgeThreshold,
+ FxaaFloat fxaaQualityEdgeThresholdMin,
+ FxaaFloat fxaaConsoleEdgeSharpness,
+ FxaaFloat fxaaConsoleEdgeThreshold,
+ FxaaFloat fxaaConsoleEdgeThresholdMin,
+ FxaaFloat4 fxaaConsole360ConstDir
+) {
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaNw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xy));
+ FxaaFloat lumaSw = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.xw));
+ FxaaFloat lumaNe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zy));
+ FxaaFloat lumaSe = FxaaLuma(FxaaTexTop(tex, fxaaConsolePosPos.zw));
+/*--------------------------------------------------------------------------*/
+ FxaaFloat4 rgbyM = FxaaTexTop(tex, pos.xy);
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ FxaaFloat lumaM = rgbyM.w;
+ #else
+ FxaaFloat lumaM = rgbyM.y;
+ #endif
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaMaxNwSw = max(lumaNw, lumaSw);
+ lumaNe += 1.0/384.0;
+ FxaaFloat lumaMinNwSw = min(lumaNw, lumaSw);
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaMaxNeSe = max(lumaNe, lumaSe);
+ FxaaFloat lumaMinNeSe = min(lumaNe, lumaSe);
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaMax = max(lumaMaxNeSe, lumaMaxNwSw);
+ FxaaFloat lumaMin = min(lumaMinNeSe, lumaMinNwSw);
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaMaxScaled = lumaMax * fxaaConsoleEdgeThreshold;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat lumaMinM = min(lumaMin, lumaM);
+ FxaaFloat lumaMaxScaledClamped = max(fxaaConsoleEdgeThresholdMin, lumaMaxScaled);
+ FxaaFloat lumaMaxM = max(lumaMax, lumaM);
+ FxaaFloat dirSwMinusNe = lumaSw - lumaNe;
+ FxaaFloat lumaMaxSubMinM = lumaMaxM - lumaMinM;
+ FxaaFloat dirSeMinusNw = lumaSe - lumaNw;
+ if(lumaMaxSubMinM < lumaMaxScaledClamped) return rgbyM;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat2 dir;
+ dir.x = dirSwMinusNe + dirSeMinusNw;
+ dir.y = dirSwMinusNe - dirSeMinusNw;
+/*--------------------------------------------------------------------------*/
+ FxaaFloat2 dir1 = normalize(dir.xy);
+ FxaaFloat4 rgbyN1 = FxaaTexTop(tex, pos.xy - dir1 * fxaaConsoleRcpFrameOpt.zw);
+ FxaaFloat4 rgbyP1 = FxaaTexTop(tex, pos.xy + dir1 * fxaaConsoleRcpFrameOpt.zw);
+/*--------------------------------------------------------------------------*/
+ FxaaFloat dirAbsMinTimesC = min(abs(dir1.x), abs(dir1.y)) * fxaaConsoleEdgeSharpness;
+ FxaaFloat2 dir2 = clamp(dir1.xy / dirAbsMinTimesC, -2.0, 2.0);
+/*--------------------------------------------------------------------------*/
+ FxaaFloat4 rgbyN2 = FxaaTexTop(tex, pos.xy - dir2 * fxaaConsoleRcpFrameOpt2.zw);
+ FxaaFloat4 rgbyP2 = FxaaTexTop(tex, pos.xy + dir2 * fxaaConsoleRcpFrameOpt2.zw);
+/*--------------------------------------------------------------------------*/
+ FxaaFloat4 rgbyA = rgbyN1 + rgbyP1;
+ FxaaFloat4 rgbyB = ((rgbyN2 + rgbyP2) * 0.25) + (rgbyA * 0.25);
+/*--------------------------------------------------------------------------*/
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ FxaaBool twoTap = (rgbyB.w < lumaMin) || (rgbyB.w > lumaMax);
+ #else
+ FxaaBool twoTap = (rgbyB.y < lumaMin) || (rgbyB.y > lumaMax);
+ #endif
+ if(twoTap) rgbyB.xyz = rgbyA.xyz * 0.5;
+ return rgbyB; }
+/*==========================================================================*/
+#endif
+
+
+
+/*============================================================================
+
+ FXAA3 CONSOLE - 360 PIXEL SHADER
+
+------------------------------------------------------------------------------
+This optimized version thanks to suggestions from Andy Luedke.
+Should be fully tex bound in all cases.
+As of the FXAA 3.11 release, I have still not tested this code,
+however I fixed a bug which was in both FXAA 3.9 and FXAA 3.10.
+And note this is replacing the old unoptimized version.
+If it does not work, please let me know so I can fix it.
+============================================================================*/
+#if (FXAA_360 == 1)
+/*--------------------------------------------------------------------------*/
+[reduceTempRegUsage(4)]
+float4 FxaaPixelShader(
+ // See FXAA Quality FxaaPixelShader() source for docs on Inputs!
+ FxaaFloat2 pos,
+ FxaaFloat4 fxaaConsolePosPos,
+ FxaaTex tex,
+ FxaaTex fxaaConsole360TexExpBiasNegOne,
+ FxaaTex fxaaConsole360TexExpBiasNegTwo,
+ FxaaFloat2 fxaaQualityRcpFrame,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt2,
+ FxaaFloat4 fxaaConsole360RcpFrameOpt2,
+ FxaaFloat fxaaQualitySubpix,
+ FxaaFloat fxaaQualityEdgeThreshold,
+ FxaaFloat fxaaQualityEdgeThresholdMin,
+ FxaaFloat fxaaConsoleEdgeSharpness,
+ FxaaFloat fxaaConsoleEdgeThreshold,
+ FxaaFloat fxaaConsoleEdgeThresholdMin,
+ FxaaFloat4 fxaaConsole360ConstDir
+) {
+/*--------------------------------------------------------------------------*/
+ float4 lumaNwNeSwSe;
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ asm {
+ tfetch2D lumaNwNeSwSe.w___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false
+ tfetch2D lumaNwNeSwSe._w__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false
+ tfetch2D lumaNwNeSwSe.__w_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false
+ tfetch2D lumaNwNeSwSe.___w, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false
+ };
+ #else
+ asm {
+ tfetch2D lumaNwNeSwSe.y___, tex, pos.xy, OffsetX = -0.5, OffsetY = -0.5, UseComputedLOD=false
+ tfetch2D lumaNwNeSwSe._y__, tex, pos.xy, OffsetX = 0.5, OffsetY = -0.5, UseComputedLOD=false
+ tfetch2D lumaNwNeSwSe.__y_, tex, pos.xy, OffsetX = -0.5, OffsetY = 0.5, UseComputedLOD=false
+ tfetch2D lumaNwNeSwSe.___y, tex, pos.xy, OffsetX = 0.5, OffsetY = 0.5, UseComputedLOD=false
+ };
+ #endif
+/*--------------------------------------------------------------------------*/
+ lumaNwNeSwSe.y += 1.0/384.0;
+ float2 lumaMinTemp = min(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw);
+ float2 lumaMaxTemp = max(lumaNwNeSwSe.xy, lumaNwNeSwSe.zw);
+ float lumaMin = min(lumaMinTemp.x, lumaMinTemp.y);
+ float lumaMax = max(lumaMaxTemp.x, lumaMaxTemp.y);
+/*--------------------------------------------------------------------------*/
+ float4 rgbyM = tex2Dlod(tex, float4(pos.xy, 0.0, 0.0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ float lumaMinM = min(lumaMin, rgbyM.w);
+ float lumaMaxM = max(lumaMax, rgbyM.w);
+ #else
+ float lumaMinM = min(lumaMin, rgbyM.y);
+ float lumaMaxM = max(lumaMax, rgbyM.y);
+ #endif
+ if((lumaMaxM - lumaMinM) < max(fxaaConsoleEdgeThresholdMin, lumaMax * fxaaConsoleEdgeThreshold)) return rgbyM;
+/*--------------------------------------------------------------------------*/
+ float2 dir;
+ dir.x = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.yyxx);
+ dir.y = dot(lumaNwNeSwSe, fxaaConsole360ConstDir.xyxy);
+ dir = normalize(dir);
+/*--------------------------------------------------------------------------*/
+ float4 dir1 = dir.xyxy * fxaaConsoleRcpFrameOpt.xyzw;
+/*--------------------------------------------------------------------------*/
+ float4 dir2;
+ float dirAbsMinTimesC = min(abs(dir.x), abs(dir.y)) * fxaaConsoleEdgeSharpness;
+ dir2 = saturate(fxaaConsole360ConstDir.zzww * dir.xyxy / dirAbsMinTimesC + 0.5);
+ dir2 = dir2 * fxaaConsole360RcpFrameOpt2.xyxy + fxaaConsole360RcpFrameOpt2.zwzw;
+/*--------------------------------------------------------------------------*/
+ float4 rgbyN1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.xy, 0.0, 0.0));
+ float4 rgbyP1 = tex2Dlod(fxaaConsole360TexExpBiasNegOne, float4(pos.xy + dir1.zw, 0.0, 0.0));
+ float4 rgbyN2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.xy, 0.0, 0.0));
+ float4 rgbyP2 = tex2Dlod(fxaaConsole360TexExpBiasNegTwo, float4(pos.xy + dir2.zw, 0.0, 0.0));
+/*--------------------------------------------------------------------------*/
+ float4 rgbyA = rgbyN1 + rgbyP1;
+ float4 rgbyB = rgbyN2 + rgbyP2 * 0.5 + rgbyA;
+/*--------------------------------------------------------------------------*/
+ float4 rgbyR = ((rgbyB.w - lumaMax) > 0.0) ? rgbyA : rgbyB;
+ rgbyR = ((rgbyB.w - lumaMin) > 0.0) ? rgbyR : rgbyA;
+ return rgbyR; }
+/*==========================================================================*/
+#endif
+
+
+
+/*============================================================================
+
+ FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (NO EARLY EXIT)
+
+==============================================================================
+The code below does not exactly match the assembly.
+I have a feeling that 12 cycles is possible, but was not able to get there.
+Might have to increase register count to get full performance.
+Note this shader does not use perspective interpolation.
+
+Use the following cgc options,
+
+ --fenable-bx2 --fastmath --fastprecision --nofloatbindings
+
+------------------------------------------------------------------------------
+ NVSHADERPERF OUTPUT
+------------------------------------------------------------------------------
+For reference and to aid in debug, output of NVShaderPerf should match this,
+
+Shader to schedule:
+ 0: texpkb h0.w(TRUE), v5.zyxx, #0
+ 2: addh h2.z(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x
+ 4: texpkb h0.w(TRUE), v5.xwxx, #0
+ 6: addh h0.z(TRUE), -h2, h0.w
+ 7: texpkb h1.w(TRUE), v5, #0
+ 9: addh h0.x(TRUE), h0.z, -h1.w
+ 10: addh h3.w(TRUE), h0.z, h1
+ 11: texpkb h2.w(TRUE), v5.zwzz, #0
+ 13: addh h0.z(TRUE), h3.w, -h2.w
+ 14: addh h0.x(TRUE), h2.w, h0
+ 15: nrmh h1.xz(TRUE), h0_n
+ 16: minh_m8 h0.x(TRUE), |h1|, |h1.z|
+ 17: maxh h4.w(TRUE), h0, h1
+ 18: divx h2.xy(TRUE), h1_n.xzzw, h0_n
+ 19: movr r1.zw(TRUE), v4.xxxy
+ 20: madr r2.xz(TRUE), -h1, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zzww, r1.zzww
+ 22: minh h5.w(TRUE), h0, h1
+ 23: texpkb h0(TRUE), r2.xzxx, #0
+ 25: madr r0.zw(TRUE), h1.xzxz, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w), r1
+ 27: maxh h4.x(TRUE), h2.z, h2.w
+ 28: texpkb h1(TRUE), r0.zwzz, #0
+ 30: addh_d2 h1(TRUE), h0, h1
+ 31: madr r0.xy(TRUE), -h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz
+ 33: texpkb h0(TRUE), r0, #0
+ 35: minh h4.z(TRUE), h2, h2.w
+ 36: fenct TRUE
+ 37: madr r1.xy(TRUE), h2, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz
+ 39: texpkb h2(TRUE), r1, #0
+ 41: addh_d2 h0(TRUE), h0, h2
+ 42: maxh h2.w(TRUE), h4, h4.x
+ 43: minh h2.x(TRUE), h5.w, h4.z
+ 44: addh_d2 h0(TRUE), h0, h1
+ 45: slth h2.x(TRUE), h0.w, h2
+ 46: sgth h2.w(TRUE), h0, h2
+ 47: movh h0(TRUE), h0
+ 48: addx.c0 rc(TRUE), h2, h2.w
+ 49: movh h0(c0.NE.x), h1
+
+IPU0 ------ Simplified schedule: --------
+Pass | Unit | uOp | PC: Op
+-----+--------+------+-------------------------
+ 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0;
+ | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0;
+ | SCB1 | add | 2: ADDh h2.z, h0.--w-, const.--x-;
+ | | |
+ 2 | SCT0/1 | mov | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0;
+ | TEX | txl | 4: TXLr h0.w, g[TEX1].xwxx, const.xxxx, TEX0;
+ | SCB1 | add | 6: ADDh h0.z,-h2, h0.--w-;
+ | | |
+ 3 | SCT0/1 | mov | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0;
+ | TEX | txl | 7: TXLr h1.w, g[TEX1], const.xxxx, TEX0;
+ | SCB0 | add | 9: ADDh h0.x, h0.z---,-h1.w---;
+ | SCB1 | add | 10: ADDh h3.w, h0.---z, h1;
+ | | |
+ 4 | SCT0/1 | mov | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0;
+ | TEX | txl | 11: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0;
+ | SCB0 | add | 14: ADDh h0.x, h2.w---, h0;
+ | SCB1 | add | 13: ADDh h0.z, h3.--w-,-h2.--w-;
+ | | |
+ 5 | SCT1 | mov | 15: NRMh h1.xz, h0;
+ | SRB | nrm | 15: NRMh h1.xz, h0;
+ | SCB0 | min | 16: MINh*8 h0.x, |h1|, |h1.z---|;
+ | SCB1 | max | 17: MAXh h4.w, h0, h1;
+ | | |
+ 6 | SCT0 | div | 18: DIVx h2.xy, h1.xz--, h0;
+ | SCT1 | mov | 19: MOVr r1.zw, g[TEX0].--xy;
+ | SCB0 | mad | 20: MADr r2.xz,-h1, const.z-w-, r1.z-w-;
+ | SCB1 | min | 22: MINh h5.w, h0, h1;
+ | | |
+ 7 | SCT0/1 | mov | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0;
+ | TEX | txl | 23: TXLr h0, r2.xzxx, const.xxxx, TEX0;
+ | SCB0 | max | 27: MAXh h4.x, h2.z---, h2.w---;
+ | SCB1 | mad | 25: MADr r0.zw, h1.--xz, const, r1;
+ | | |
+ 8 | SCT0/1 | mov | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0;
+ | TEX | txl | 28: TXLr h1, r0.zwzz, const.xxxx, TEX0;
+ | SCB0/1 | add | 30: ADDh/2 h1, h0, h1;
+ | | |
+ 9 | SCT0 | mad | 31: MADr r0.xy,-h2, const.xy--, r1.zw--;
+ | SCT1 | mov | 33: TXLr h0, r0, const.zzzz, TEX0;
+ | TEX | txl | 33: TXLr h0, r0, const.zzzz, TEX0;
+ | SCB1 | min | 35: MINh h4.z, h2, h2.--w-;
+ | | |
+ 10 | SCT0 | mad | 37: MADr r1.xy, h2, const.xy--, r1.zw--;
+ | SCT1 | mov | 39: TXLr h2, r1, const.zzzz, TEX0;
+ | TEX | txl | 39: TXLr h2, r1, const.zzzz, TEX0;
+ | SCB0/1 | add | 41: ADDh/2 h0, h0, h2;
+ | | |
+ 11 | SCT0 | min | 43: MINh h2.x, h5.w---, h4.z---;
+ | SCT1 | max | 42: MAXh h2.w, h4, h4.---x;
+ | SCB0/1 | add | 44: ADDh/2 h0, h0, h1;
+ | | |
+ 12 | SCT0 | set | 45: SLTh h2.x, h0.w---, h2;
+ | SCT1 | set | 46: SGTh h2.w, h0, h2;
+ | SCB0/1 | mul | 47: MOVh h0, h0;
+ | | |
+ 13 | SCT0 | mad | 48: ADDxc0_s rc, h2, h2.w---;
+ | SCB0/1 | mul | 49: MOVh h0(NE0.xxxx), h1;
+
+Pass SCT TEX SCB
+ 1: 0% 100% 25%
+ 2: 0% 100% 25%
+ 3: 0% 100% 50%
+ 4: 0% 100% 50%
+ 5: 0% 0% 50%
+ 6: 100% 0% 75%
+ 7: 0% 100% 75%
+ 8: 0% 100% 100%
+ 9: 0% 100% 25%
+ 10: 0% 100% 100%
+ 11: 50% 0% 100%
+ 12: 50% 0% 100%
+ 13: 25% 0% 100%
+
+MEAN: 17% 61% 67%
+
+Pass SCT0 SCT1 TEX SCB0 SCB1
+ 1: 0% 0% 100% 0% 100%
+ 2: 0% 0% 100% 0% 100%
+ 3: 0% 0% 100% 100% 100%
+ 4: 0% 0% 100% 100% 100%
+ 5: 0% 0% 0% 100% 100%
+ 6: 100% 100% 0% 100% 100%
+ 7: 0% 0% 100% 100% 100%
+ 8: 0% 0% 100% 100% 100%
+ 9: 0% 0% 100% 0% 100%
+ 10: 0% 0% 100% 100% 100%
+ 11: 100% 100% 0% 100% 100%
+ 12: 100% 100% 0% 100% 100%
+ 13: 100% 0% 0% 100% 100%
+
+MEAN: 30% 23% 61% 76% 100%
+Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5
+Results 13 cycles, 3 r regs, 923,076,923 pixels/s
+============================================================================*/
+#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 0)
+/*--------------------------------------------------------------------------*/
+#pragma regcount 7
+#pragma disablepc all
+#pragma option O3
+#pragma option OutColorPrec=fp16
+#pragma texformat default RGBA8
+/*==========================================================================*/
+half4 FxaaPixelShader(
+ // See FXAA Quality FxaaPixelShader() source for docs on Inputs!
+ FxaaFloat2 pos,
+ FxaaFloat4 fxaaConsolePosPos,
+ FxaaTex tex,
+ FxaaTex fxaaConsole360TexExpBiasNegOne,
+ FxaaTex fxaaConsole360TexExpBiasNegTwo,
+ FxaaFloat2 fxaaQualityRcpFrame,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt2,
+ FxaaFloat4 fxaaConsole360RcpFrameOpt2,
+ FxaaFloat fxaaQualitySubpix,
+ FxaaFloat fxaaQualityEdgeThreshold,
+ FxaaFloat fxaaQualityEdgeThresholdMin,
+ FxaaFloat fxaaConsoleEdgeSharpness,
+ FxaaFloat fxaaConsoleEdgeThreshold,
+ FxaaFloat fxaaConsoleEdgeThresholdMin,
+ FxaaFloat4 fxaaConsole360ConstDir
+) {
+/*--------------------------------------------------------------------------*/
+// (1)
+ half4 dir;
+ half4 lumaNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ lumaNe.w += half(1.0/512.0);
+ dir.x = -lumaNe.w;
+ dir.z = -lumaNe.w;
+ #else
+ lumaNe.y += half(1.0/512.0);
+ dir.x = -lumaNe.y;
+ dir.z = -lumaNe.y;
+ #endif
+/*--------------------------------------------------------------------------*/
+// (2)
+ half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ dir.x += lumaSw.w;
+ dir.z += lumaSw.w;
+ #else
+ dir.x += lumaSw.y;
+ dir.z += lumaSw.y;
+ #endif
+/*--------------------------------------------------------------------------*/
+// (3)
+ half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ dir.x -= lumaNw.w;
+ dir.z += lumaNw.w;
+ #else
+ dir.x -= lumaNw.y;
+ dir.z += lumaNw.y;
+ #endif
+/*--------------------------------------------------------------------------*/
+// (4)
+ half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ dir.x += lumaSe.w;
+ dir.z -= lumaSe.w;
+ #else
+ dir.x += lumaSe.y;
+ dir.z -= lumaSe.y;
+ #endif
+/*--------------------------------------------------------------------------*/
+// (5)
+ half4 dir1_pos;
+ dir1_pos.xy = normalize(dir.xyz).xz;
+ half dirAbsMinTimesC = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS);
+/*--------------------------------------------------------------------------*/
+// (6)
+ half4 dir2_pos;
+ dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimesC, half(-2.0), half(2.0));
+ dir1_pos.zw = pos.xy;
+ dir2_pos.zw = pos.xy;
+ half4 temp1N;
+ temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw;
+/*--------------------------------------------------------------------------*/
+// (7)
+ temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0));
+ half4 rgby1;
+ rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw;
+/*--------------------------------------------------------------------------*/
+// (8)
+ rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0));
+ rgby1 = (temp1N + rgby1) * 0.5;
+/*--------------------------------------------------------------------------*/
+// (9)
+ half4 temp2N;
+ temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw;
+ temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0));
+/*--------------------------------------------------------------------------*/
+// (10)
+ half4 rgby2;
+ rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw;
+ rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0));
+ rgby2 = (temp2N + rgby2) * 0.5;
+/*--------------------------------------------------------------------------*/
+// (11)
+ // compilier moves these scalar ops up to other cycles
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ half lumaMin = min(min(lumaNw.w, lumaSw.w), min(lumaNe.w, lumaSe.w));
+ half lumaMax = max(max(lumaNw.w, lumaSw.w), max(lumaNe.w, lumaSe.w));
+ #else
+ half lumaMin = min(min(lumaNw.y, lumaSw.y), min(lumaNe.y, lumaSe.y));
+ half lumaMax = max(max(lumaNw.y, lumaSw.y), max(lumaNe.y, lumaSe.y));
+ #endif
+ rgby2 = (rgby2 + rgby1) * 0.5;
+/*--------------------------------------------------------------------------*/
+// (12)
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ bool twoTapLt = rgby2.w < lumaMin;
+ bool twoTapGt = rgby2.w > lumaMax;
+ #else
+ bool twoTapLt = rgby2.y < lumaMin;
+ bool twoTapGt = rgby2.y > lumaMax;
+ #endif
+/*--------------------------------------------------------------------------*/
+// (13)
+ if(twoTapLt || twoTapGt) rgby2 = rgby1;
+/*--------------------------------------------------------------------------*/
+ return rgby2; }
+/*==========================================================================*/
+#endif
+
+
+
+/*============================================================================
+
+ FXAA3 CONSOLE - OPTIMIZED PS3 PIXEL SHADER (WITH EARLY EXIT)
+
+==============================================================================
+The code mostly matches the assembly.
+I have a feeling that 14 cycles is possible, but was not able to get there.
+Might have to increase register count to get full performance.
+Note this shader does not use perspective interpolation.
+
+Use the following cgc options,
+
+ --fenable-bx2 --fastmath --fastprecision --nofloatbindings
+
+Use of FXAA_GREEN_AS_LUMA currently adds a cycle (16 clks).
+Will look at fixing this for FXAA 3.12.
+------------------------------------------------------------------------------
+ NVSHADERPERF OUTPUT
+------------------------------------------------------------------------------
+For reference and to aid in debug, output of NVShaderPerf should match this,
+
+Shader to schedule:
+ 0: texpkb h0.w(TRUE), v5.zyxx, #0
+ 2: addh h2.y(TRUE), h0.w, constant(0.001953, 0.000000, 0.000000, 0.000000).x
+ 4: texpkb h1.w(TRUE), v5.xwxx, #0
+ 6: addh h0.x(TRUE), h1.w, -h2.y
+ 7: texpkb h2.w(TRUE), v5.zwzz, #0
+ 9: minh h4.w(TRUE), h2.y, h2
+ 10: maxh h5.x(TRUE), h2.y, h2.w
+ 11: texpkb h0.w(TRUE), v5, #0
+ 13: addh h3.w(TRUE), -h0, h0.x
+ 14: addh h0.x(TRUE), h0.w, h0
+ 15: addh h0.z(TRUE), -h2.w, h0.x
+ 16: addh h0.x(TRUE), h2.w, h3.w
+ 17: minh h5.y(TRUE), h0.w, h1.w
+ 18: nrmh h2.xz(TRUE), h0_n
+ 19: minh_m8 h2.w(TRUE), |h2.x|, |h2.z|
+ 20: divx h4.xy(TRUE), h2_n.xzzw, h2_n.w
+ 21: movr r1.zw(TRUE), v4.xxxy
+ 22: maxh h2.w(TRUE), h0, h1
+ 23: fenct TRUE
+ 24: madr r0.xy(TRUE), -h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz
+ 26: texpkb h0(TRUE), r0, #0
+ 28: maxh h5.x(TRUE), h2.w, h5
+ 29: minh h5.w(TRUE), h5.y, h4
+ 30: madr r1.xy(TRUE), h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz
+ 32: texpkb h2(TRUE), r1, #0
+ 34: addh_d2 h2(TRUE), h0, h2
+ 35: texpkb h1(TRUE), v4, #0
+ 37: maxh h5.y(TRUE), h5.x, h1.w
+ 38: minh h4.w(TRUE), h1, h5
+ 39: madr r0.xy(TRUE), -h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz
+ 41: texpkb h0(TRUE), r0, #0
+ 43: addh_m8 h5.z(TRUE), h5.y, -h4.w
+ 44: madr r2.xy(TRUE), h4, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).xyxx, r1.zwzz
+ 46: texpkb h3(TRUE), r2, #0
+ 48: addh_d2 h0(TRUE), h0, h3
+ 49: addh_d2 h3(TRUE), h0, h2
+ 50: movh h0(TRUE), h3
+ 51: slth h3.x(TRUE), h3.w, h5.w
+ 52: sgth h3.w(TRUE), h3, h5.x
+ 53: addx.c0 rc(TRUE), h3.x, h3
+ 54: slth.c0 rc(TRUE), h5.z, h5
+ 55: movh h0(c0.NE.w), h2
+ 56: movh h0(c0.NE.x), h1
+
+IPU0 ------ Simplified schedule: --------
+Pass | Unit | uOp | PC: Op
+-----+--------+------+-------------------------
+ 1 | SCT0/1 | mov | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0;
+ | TEX | txl | 0: TXLr h0.w, g[TEX1].zyxx, const.xxxx, TEX0;
+ | SCB0 | add | 2: ADDh h2.y, h0.-w--, const.-x--;
+ | | |
+ 2 | SCT0/1 | mov | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0;
+ | TEX | txl | 4: TXLr h1.w, g[TEX1].xwxx, const.xxxx, TEX0;
+ | SCB0 | add | 6: ADDh h0.x, h1.w---,-h2.y---;
+ | | |
+ 3 | SCT0/1 | mov | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0;
+ | TEX | txl | 7: TXLr h2.w, g[TEX1].zwzz, const.xxxx, TEX0;
+ | SCB0 | max | 10: MAXh h5.x, h2.y---, h2.w---;
+ | SCB1 | min | 9: MINh h4.w, h2.---y, h2;
+ | | |
+ 4 | SCT0/1 | mov | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0;
+ | TEX | txl | 11: TXLr h0.w, g[TEX1], const.xxxx, TEX0;
+ | SCB0 | add | 14: ADDh h0.x, h0.w---, h0;
+ | SCB1 | add | 13: ADDh h3.w,-h0, h0.---x;
+ | | |
+ 5 | SCT0 | mad | 16: ADDh h0.x, h2.w---, h3.w---;
+ | SCT1 | mad | 15: ADDh h0.z,-h2.--w-, h0.--x-;
+ | SCB0 | min | 17: MINh h5.y, h0.-w--, h1.-w--;
+ | | |
+ 6 | SCT1 | mov | 18: NRMh h2.xz, h0;
+ | SRB | nrm | 18: NRMh h2.xz, h0;
+ | SCB1 | min | 19: MINh*8 h2.w, |h2.---x|, |h2.---z|;
+ | | |
+ 7 | SCT0 | div | 20: DIVx h4.xy, h2.xz--, h2.ww--;
+ | SCT1 | mov | 21: MOVr r1.zw, g[TEX0].--xy;
+ | SCB1 | max | 22: MAXh h2.w, h0, h1;
+ | | |
+ 8 | SCT0 | mad | 24: MADr r0.xy,-h2.xz--, const.zw--, r1.zw--;
+ | SCT1 | mov | 26: TXLr h0, r0, const.xxxx, TEX0;
+ | TEX | txl | 26: TXLr h0, r0, const.xxxx, TEX0;
+ | SCB0 | max | 28: MAXh h5.x, h2.w---, h5;
+ | SCB1 | min | 29: MINh h5.w, h5.---y, h4;
+ | | |
+ 9 | SCT0 | mad | 30: MADr r1.xy, h2.xz--, const.zw--, r1.zw--;
+ | SCT1 | mov | 32: TXLr h2, r1, const.xxxx, TEX0;
+ | TEX | txl | 32: TXLr h2, r1, const.xxxx, TEX0;
+ | SCB0/1 | add | 34: ADDh/2 h2, h0, h2;
+ | | |
+ 10 | SCT0/1 | mov | 35: TXLr h1, g[TEX0], const.xxxx, TEX0;
+ | TEX | txl | 35: TXLr h1, g[TEX0], const.xxxx, TEX0;
+ | SCB0 | max | 37: MAXh h5.y, h5.-x--, h1.-w--;
+ | SCB1 | min | 38: MINh h4.w, h1, h5;
+ | | |
+ 11 | SCT0 | mad | 39: MADr r0.xy,-h4, const.xy--, r1.zw--;
+ | SCT1 | mov | 41: TXLr h0, r0, const.zzzz, TEX0;
+ | TEX | txl | 41: TXLr h0, r0, const.zzzz, TEX0;
+ | SCB0 | mad | 44: MADr r2.xy, h4, const.xy--, r1.zw--;
+ | SCB1 | add | 43: ADDh*8 h5.z, h5.--y-,-h4.--w-;
+ | | |
+ 12 | SCT0/1 | mov | 46: TXLr h3, r2, const.xxxx, TEX0;
+ | TEX | txl | 46: TXLr h3, r2, const.xxxx, TEX0;
+ | SCB0/1 | add | 48: ADDh/2 h0, h0, h3;
+ | | |
+ 13 | SCT0/1 | mad | 49: ADDh/2 h3, h0, h2;
+ | SCB0/1 | mul | 50: MOVh h0, h3;
+ | | |
+ 14 | SCT0 | set | 51: SLTh h3.x, h3.w---, h5.w---;
+ | SCT1 | set | 52: SGTh h3.w, h3, h5.---x;
+ | SCB0 | set | 54: SLThc0 rc, h5.z---, h5;
+ | SCB1 | add | 53: ADDxc0_s rc, h3.---x, h3;
+ | | |
+ 15 | SCT0/1 | mul | 55: MOVh h0(NE0.wwww), h2;
+ | SCB0/1 | mul | 56: MOVh h0(NE0.xxxx), h1;
+
+Pass SCT TEX SCB
+ 1: 0% 100% 25%
+ 2: 0% 100% 25%
+ 3: 0% 100% 50%
+ 4: 0% 100% 50%
+ 5: 50% 0% 25%
+ 6: 0% 0% 25%
+ 7: 100% 0% 25%
+ 8: 0% 100% 50%
+ 9: 0% 100% 100%
+ 10: 0% 100% 50%
+ 11: 0% 100% 75%
+ 12: 0% 100% 100%
+ 13: 100% 0% 100%
+ 14: 50% 0% 50%
+ 15: 100% 0% 100%
+
+MEAN: 26% 60% 56%
+
+Pass SCT0 SCT1 TEX SCB0 SCB1
+ 1: 0% 0% 100% 100% 0%
+ 2: 0% 0% 100% 100% 0%
+ 3: 0% 0% 100% 100% 100%
+ 4: 0% 0% 100% 100% 100%
+ 5: 100% 100% 0% 100% 0%
+ 6: 0% 0% 0% 0% 100%
+ 7: 100% 100% 0% 0% 100%
+ 8: 0% 0% 100% 100% 100%
+ 9: 0% 0% 100% 100% 100%
+ 10: 0% 0% 100% 100% 100%
+ 11: 0% 0% 100% 100% 100%
+ 12: 0% 0% 100% 100% 100%
+ 13: 100% 100% 0% 100% 100%
+ 14: 100% 100% 0% 100% 100%
+ 15: 100% 100% 0% 100% 100%
+
+MEAN: 33% 33% 60% 86% 80%
+Fragment Performance Setup: Driver RSX Compiler, GPU RSX, Flags 0x5
+Results 15 cycles, 3 r regs, 800,000,000 pixels/s
+============================================================================*/
+#if (FXAA_PS3 == 1) && (FXAA_EARLY_EXIT == 1)
+/*--------------------------------------------------------------------------*/
+#pragma regcount 7
+#pragma disablepc all
+#pragma option O2
+#pragma option OutColorPrec=fp16
+#pragma texformat default RGBA8
+/*==========================================================================*/
+half4 FxaaPixelShader(
+ // See FXAA Quality FxaaPixelShader() source for docs on Inputs!
+ FxaaFloat2 pos,
+ FxaaFloat4 fxaaConsolePosPos,
+ FxaaTex tex,
+ FxaaTex fxaaConsole360TexExpBiasNegOne,
+ FxaaTex fxaaConsole360TexExpBiasNegTwo,
+ FxaaFloat2 fxaaQualityRcpFrame,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt,
+ FxaaFloat4 fxaaConsoleRcpFrameOpt2,
+ FxaaFloat4 fxaaConsole360RcpFrameOpt2,
+ FxaaFloat fxaaQualitySubpix,
+ FxaaFloat fxaaQualityEdgeThreshold,
+ FxaaFloat fxaaQualityEdgeThresholdMin,
+ FxaaFloat fxaaConsoleEdgeSharpness,
+ FxaaFloat fxaaConsoleEdgeThreshold,
+ FxaaFloat fxaaConsoleEdgeThresholdMin,
+ FxaaFloat4 fxaaConsole360ConstDir
+) {
+/*--------------------------------------------------------------------------*/
+// (1)
+ half4 rgbyNe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zy, 0, 0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ half lumaNe = rgbyNe.w + half(1.0/512.0);
+ #else
+ half lumaNe = rgbyNe.y + half(1.0/512.0);
+ #endif
+/*--------------------------------------------------------------------------*/
+// (2)
+ half4 lumaSw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xw, 0, 0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ half lumaSwNegNe = lumaSw.w - lumaNe;
+ #else
+ half lumaSwNegNe = lumaSw.y - lumaNe;
+ #endif
+/*--------------------------------------------------------------------------*/
+// (3)
+ half4 lumaNw = h4tex2Dlod(tex, half4(fxaaConsolePosPos.xy, 0, 0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ half lumaMaxNwSw = max(lumaNw.w, lumaSw.w);
+ half lumaMinNwSw = min(lumaNw.w, lumaSw.w);
+ #else
+ half lumaMaxNwSw = max(lumaNw.y, lumaSw.y);
+ half lumaMinNwSw = min(lumaNw.y, lumaSw.y);
+ #endif
+/*--------------------------------------------------------------------------*/
+// (4)
+ half4 lumaSe = h4tex2Dlod(tex, half4(fxaaConsolePosPos.zw, 0, 0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ half dirZ = lumaNw.w + lumaSwNegNe;
+ half dirX = -lumaNw.w + lumaSwNegNe;
+ #else
+ half dirZ = lumaNw.y + lumaSwNegNe;
+ half dirX = -lumaNw.y + lumaSwNegNe;
+ #endif
+/*--------------------------------------------------------------------------*/
+// (5)
+ half3 dir;
+ dir.y = 0.0;
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ dir.x = lumaSe.w + dirX;
+ dir.z = -lumaSe.w + dirZ;
+ half lumaMinNeSe = min(lumaNe, lumaSe.w);
+ #else
+ dir.x = lumaSe.y + dirX;
+ dir.z = -lumaSe.y + dirZ;
+ half lumaMinNeSe = min(lumaNe, lumaSe.y);
+ #endif
+/*--------------------------------------------------------------------------*/
+// (6)
+ half4 dir1_pos;
+ dir1_pos.xy = normalize(dir).xz;
+ half dirAbsMinTimes8 = min(abs(dir1_pos.x), abs(dir1_pos.y)) * half(FXAA_CONSOLE__PS3_EDGE_SHARPNESS);
+/*--------------------------------------------------------------------------*/
+// (7)
+ half4 dir2_pos;
+ dir2_pos.xy = clamp(dir1_pos.xy / dirAbsMinTimes8, half(-2.0), half(2.0));
+ dir1_pos.zw = pos.xy;
+ dir2_pos.zw = pos.xy;
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ half lumaMaxNeSe = max(lumaNe, lumaSe.w);
+ #else
+ half lumaMaxNeSe = max(lumaNe, lumaSe.y);
+ #endif
+/*--------------------------------------------------------------------------*/
+// (8)
+ half4 temp1N;
+ temp1N.xy = dir1_pos.zw - dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw;
+ temp1N = h4tex2Dlod(tex, half4(temp1N.xy, 0.0, 0.0));
+ half lumaMax = max(lumaMaxNwSw, lumaMaxNeSe);
+ half lumaMin = min(lumaMinNwSw, lumaMinNeSe);
+/*--------------------------------------------------------------------------*/
+// (9)
+ half4 rgby1;
+ rgby1.xy = dir1_pos.zw + dir1_pos.xy * fxaaConsoleRcpFrameOpt.zw;
+ rgby1 = h4tex2Dlod(tex, half4(rgby1.xy, 0.0, 0.0));
+ rgby1 = (temp1N + rgby1) * 0.5;
+/*--------------------------------------------------------------------------*/
+// (10)
+ half4 rgbyM = h4tex2Dlod(tex, half4(pos.xy, 0.0, 0.0));
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ half lumaMaxM = max(lumaMax, rgbyM.w);
+ half lumaMinM = min(lumaMin, rgbyM.w);
+ #else
+ half lumaMaxM = max(lumaMax, rgbyM.y);
+ half lumaMinM = min(lumaMin, rgbyM.y);
+ #endif
+/*--------------------------------------------------------------------------*/
+// (11)
+ half4 temp2N;
+ temp2N.xy = dir2_pos.zw - dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw;
+ temp2N = h4tex2Dlod(tex, half4(temp2N.xy, 0.0, 0.0));
+ half4 rgby2;
+ rgby2.xy = dir2_pos.zw + dir2_pos.xy * fxaaConsoleRcpFrameOpt2.zw;
+ half lumaRangeM = (lumaMaxM - lumaMinM) / FXAA_CONSOLE__PS3_EDGE_THRESHOLD;
+/*--------------------------------------------------------------------------*/
+// (12)
+ rgby2 = h4tex2Dlod(tex, half4(rgby2.xy, 0.0, 0.0));
+ rgby2 = (temp2N + rgby2) * 0.5;
+/*--------------------------------------------------------------------------*/
+// (13)
+ rgby2 = (rgby2 + rgby1) * 0.5;
+/*--------------------------------------------------------------------------*/
+// (14)
+ #if (FXAA_GREEN_AS_LUMA == 0)
+ bool twoTapLt = rgby2.w < lumaMin;
+ bool twoTapGt = rgby2.w > lumaMax;
+ #else
+ bool twoTapLt = rgby2.y < lumaMin;
+ bool twoTapGt = rgby2.y > lumaMax;
+ #endif
+ bool earlyExit = lumaRangeM < lumaMax;
+ bool twoTap = twoTapLt || twoTapGt;
+/*--------------------------------------------------------------------------*/
+// (15)
+ if(twoTap) rgby2 = rgby1;
+ if(earlyExit) rgby2 = rgbyM;
+/*--------------------------------------------------------------------------*/
+ return rgby2; }
+/*==========================================================================*/
+#endif
+
+uniform sampler2D diffuseMap;
+
+uniform vec2 rcp_screen_res;
+uniform vec4 rcp_frame_opt;
+uniform vec4 rcp_frame_opt2;
+uniform vec2 screen_res;
+VARYING vec2 vary_fragcoord;
+VARYING vec2 vary_tc;
+
+void main()
+{
+ vec4 diff = FxaaPixelShader(vary_tc, //pos
+ vec4(vary_fragcoord.xy, 0, 0), //fxaaConsolePosPos
+ diffuseMap, //tex
+ diffuseMap,
+ diffuseMap,
+ rcp_screen_res, //fxaaQualityRcpFrame
+ vec4(0,0,0,0), //fxaaConsoleRcpFrameOpt
+ rcp_frame_opt, //fxaaConsoleRcpFrameOpt2
+ rcp_frame_opt2, //fxaaConsole360RcpFrameOpt2
+ 0.75, //fxaaQualitySubpix
+ 0.07, //fxaaQualityEdgeThreshold
+ 0.03, //fxaaQualityEdgeThresholdMin
+ 8.0, //fxaaConsoleEdgeSharpness
+ 0.125, //fxaaConsoleEdgeThreshold
+ 0.05, //fxaaConsoleEdgeThresholdMin
+ vec4(0,0,0,0)); //fxaaConsole360ConstDir
+
+
+
+ //diff = texture2D(diffuseMap, vary_tc);
+
+ frag_color = diff;
+
+}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
index bfb7760af8..da1b234240 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
@@ -23,10 +23,14 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
uniform sampler2D noiseMap;
@@ -38,7 +42,7 @@ uniform sampler2D depthGIMap;
uniform sampler2D lightFunc;
// Inputs
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
uniform vec2 screen_res;
@@ -182,5 +186,5 @@ void main()
vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- gl_FragData[0].xyz = giAmbient(pos, norm);
+ frag_color.xyz = giAmbient(pos, norm);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
index 7152e13946..bc0719cb82 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
@@ -22,25 +22,32 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
+
uniform float minimum_alpha;
-uniform float maximum_alpha;
uniform sampler2D diffuseMap;
uniform sampler2D normalMap;
uniform sampler2D specularMap;
+VARYING vec2 vary_texcoord0;
+
void main()
{
- vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 col = texture2D(diffuseMap, vary_texcoord0.xy);
- if (col.a < minimum_alpha || col.a > maximum_alpha)
+ if (col.a < minimum_alpha)
{
discard;
}
- gl_FragData[0] = vec4(col.rgb, col.a * 0.005);
- gl_FragData[1] = texture2D(specularMap, gl_TexCoord[0].xy);
- gl_FragData[2] = vec4(texture2D(normalMap, gl_TexCoord[0].xy).xyz, 0.0);
+ frag_data[0] = vec4(col.rgb, col.a * 0.005);
+ frag_data[1] = texture2D(specularMap, vary_texcoord0.xy);
+ frag_data[2] = vec4(texture2D(normalMap, vary_texcoord0.xy).xyz, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl
index 0cf8c68173..42266e9378 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl
@@ -22,14 +22,18 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec2 vary_texcoord0;
void main()
{
//transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
-
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
index 4ba26fb0c6..dcf474824d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
@@ -22,14 +22,18 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
-
+
uniform sampler2DRect diffuseMap;
-varying vec2 vary_fragcoord;
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec2 vary_fragcoord;
void main()
{
- gl_FragColor = texture2DRect(diffuseMap, vary_fragcoord.xy);
+ frag_color = texture2DRect(diffuseMap, vary_fragcoord.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl
index 9f22175f84..f2dc60aa5d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl
@@ -23,19 +23,23 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
-
-
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
+VARYING vec4 vertex_color;
uniform vec2 screen_res;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
+
vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index 42212a978e..4d01eeb64e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -23,10 +23,14 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect depthMap;
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
@@ -45,7 +49,7 @@ uniform int light_count;
uniform vec4 light[MAX_LIGHT_COUNT];
uniform vec4 light_col[MAX_LIGHT_COUNT];
-varying vec4 vary_fragcoord;
+VARYING vec4 vary_fragcoord;
uniform vec2 screen_res;
uniform float far_z;
@@ -124,7 +128,7 @@ void main()
if (sa > 0.0)
{
- sa = texture2D(lightFunc,vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0);
+ sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
sa *= noise;
col += da*sa*light_col[i].rgb*spec.rgb;
}
@@ -139,8 +143,6 @@ void main()
discard;
}
- gl_FragColor.rgb = out_col;
- gl_FragColor.a = 0.0;
-
- //gl_FragColor = vec4(0.1, 0.025, 0.025/4.0, 0.0);
+ frag_color.rgb = out_col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl
deleted file mode 100644
index 863bac19cf..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl
+++ /dev/null
@@ -1,155 +0,0 @@
-/**
- * @file multiPointLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS depthMap;
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS specularRect;
-uniform sampler2DMS normalMap;
-uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
-
-
-uniform vec3 env_mat[3];
-uniform float sun_wash;
-
-uniform int light_count;
-
-#define MAX_LIGHT_COUNT 16
-uniform vec4 light[MAX_LIGHT_COUNT];
-uniform vec4 light_col[MAX_LIGHT_COUNT];
-
-varying vec4 vary_fragcoord;
-uniform vec2 screen_res;
-
-uniform float far_z;
-
-uniform mat4 inv_proj;
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen, sample).r;
- vec2 sc = vec2(pos_screen.xy)*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-void main()
-{
- vec2 frag = (vary_fragcoord.xy*0.5+0.5)*screen_res;
- ivec2 itc = ivec2(frag);
-
- int wght = 0;
- vec3 fcol = vec3(0,0,0);
-
- for (int s = 0; s < samples; ++s)
- {
- vec3 pos = getPosition(itc, s).xyz;
- if (pos.z >= far_z)
- {
- vec3 norm = texelFetch(normalMap, itc, s).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- norm = normalize(norm);
- vec4 spec = texelFetch(specularRect, itc, s);
- vec3 diff = texelFetch(diffuseRect, itc, s).rgb;
- float noise = texture2D(noiseMap, frag.xy/128.0).b;
- vec3 out_col = vec3(0,0,0);
- vec3 npos = normalize(-pos);
-
- // As of OSX 10.6.7 ATI Apple's crash when using a variable size loop
- for (int i = 0; i < MAX_LIGHT_COUNT; ++i)
- {
- bool light_contrib = (i < light_count);
-
- vec3 lv = light[i].xyz-pos;
- float dist2 = dot(lv,lv);
- dist2 /= light[i].w;
- if (dist2 > 1.0)
- {
- light_contrib = false;
- }
-
- float da = dot(norm, lv);
- if (da < 0.0)
- {
- light_contrib = false;
- }
-
- if (light_contrib)
- {
- lv = normalize(lv);
- da = dot(norm, lv);
-
- float fa = light_col[i].a+1.0;
- float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
- dist_atten *= noise;
-
- float lit = da * dist_atten;
-
- vec3 col = light_col[i].rgb*lit*diff;
- //vec3 col = vec3(dist2, light_col[i].a, lit);
-
- if (spec.a > 0.0)
- {
- //vec3 ref = dot(pos+lv, norm);
-
- float sa = dot(normalize(lv+npos),norm);
-
- if (sa > 0.0)
- {
- sa = texture2D(lightFunc,vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*light_col[i].rgb*spec.rgb;
- }
- }
-
- out_col += col;
- }
- }
-
- fcol += out_col;
- ++wght;
- }
- }
-
- if (wght <= 0)
- {
- discard;
- }
-
- gl_FragColor.rgb = fcol/samples;
- gl_FragColor.a = 0.0;
-
-
-}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl
index 1362a48daf..eefefa640d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl
@@ -23,16 +23,17 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
-varying vec4 vary_fragcoord;
+VARYING vec4 vary_fragcoord;
void main()
{
//transform vertex
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
vary_fragcoord = pos;
gl_Position = pos;
- gl_FrontColor = gl_Color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index 85b0ce5beb..75de47614c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -23,7 +23,11 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
//class 1 -- no shadows
@@ -35,7 +39,6 @@ uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
uniform samplerCube environmentMap;
uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
uniform sampler2D projectionMap;
uniform mat4 proj_mat; //screen space to light space
@@ -55,9 +58,12 @@ uniform float sun_wash;
uniform int proj_shadow_idx;
uniform float shadow_fade;
-varying vec4 vary_light;
+uniform vec3 center;
+uniform vec3 color;
+uniform float falloff;
+uniform float size;
-varying vec4 vary_fragcoord;
+VARYING vec4 vary_fragcoord;
uniform vec2 screen_res;
uniform mat4 inv_proj;
@@ -110,7 +116,7 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
vec4 getPosition(vec2 pos_screen)
{
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
+ float depth = texture2DRect(depthMap, pos_screen.xy).r;
vec2 sc = pos_screen.xy*2.0;
sc /= screen_res;
sc -= vec2(1.0,1.0);
@@ -129,9 +135,9 @@ void main()
frag.xy *= screen_res;
vec3 pos = getPosition(frag.xy).xyz;
- vec3 lv = vary_light.xyz-pos.xyz;
+ vec3 lv = center.xyz-pos.xyz;
float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
+ dist2 /= size;
if (dist2 > 1.0)
{
discard;
@@ -150,7 +156,7 @@ void main()
proj_tc.xyz /= proj_tc.w;
- float fa = gl_Color.a+1.0;
+ float fa = falloff+1.0;
float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
if (dist_atten <= 0.0)
{
@@ -182,7 +188,7 @@ void main()
vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod);
- vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
+ vec3 lcol = color.rgb * plcol.rgb * plcol.a;
lit = da * dist_atten * noise;
@@ -199,7 +205,7 @@ void main()
amb_da = min(amb_da, 1.0-lit);
- col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
+ col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
}
@@ -232,12 +238,12 @@ void main()
stc.y > 0.0)
{
vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
- col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb;
+ col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb;
}
}
}
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl
deleted file mode 100644
index 10285817c2..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl
+++ /dev/null
@@ -1,250 +0,0 @@
-/**
- * @file multiSpotLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-//class 1 -- no shadows
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS specularRect;
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
-uniform sampler2D projectionMap;
-
-uniform mat4 proj_mat; //screen space to light space
-uniform float proj_near; //near clip for projection
-uniform vec3 proj_p; //plane projection is emitting from (in screen space)
-uniform vec3 proj_n;
-uniform float proj_focus; //distance from plane to begin blurring
-uniform float proj_lod; //(number of mips in proj map)
-uniform float proj_range; //range between near clip and far clip plane of projection
-uniform float proj_ambient_lod;
-uniform float proj_ambiance;
-uniform float near_clip;
-uniform float far_clip;
-
-uniform vec3 proj_origin; //origin of projection to be used for angular attenuation
-uniform float sun_wash;
-uniform float shadow_fade;
-
-varying vec4 vary_light;
-
-varying vec4 vary_fragcoord;
-uniform vec2 screen_res;
-
-uniform mat4 inv_proj;
-
-vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = tc-vec2(0.5);
-
- float det = max(1.0-lod/(proj_lod*0.5), 0.0);
-
- float d = dot(dist,dist);
-
- ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
-
- return ret;
-}
-
-vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
-
- float det = min(lod/(proj_lod*0.5), 1.0);
-
- float d = min(dist.x, dist.y);
-
- float edge = 0.25*det;
-
- ret *= clamp(d/edge, 0.0, 1.0);
-
- return ret;
-}
-
-vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = tc-vec2(0.5);
-
- float d = dot(dist,dist);
-
- ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0);
-
- return ret;
-}
-
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen, sample).r;
- vec2 sc = vec2(pos_screen.xy)*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-void main()
-{
- int wght = 0;
-
- vec3 fcol = vec3(0,0,0);
-
- vec2 frag = (vary_fragcoord.xy*0.5+0.5)*screen_res;
-
- ivec2 itc = ivec2(frag.xy);
-
- for (int i = 0; i < samples; ++i)
- {
- vec3 pos = getPosition(itc, i).xyz;
- vec3 lv = vary_light.xyz-pos.xyz;
- float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
- if (dist2 <= 1.0)
- {
- vec3 norm = texelFetch(normalMap, itc, i).xyz*2.0-1.0;
-
- norm = normalize(norm);
- float l_dist = -dot(lv, proj_n);
-
- vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0));
- if (proj_tc.z >= 0.0)
- {
- proj_tc.xyz /= proj_tc.w;
-
- float fa = gl_Color.a+1.0;
- float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
- if (dist_atten > 0.0)
- {
- lv = proj_origin-pos.xyz;
- lv = normalize(lv);
- float da = dot(norm, lv);
-
- vec3 col = vec3(0,0,0);
-
- vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb;
-
- float noise = texture2D(noiseMap, frag.xy/128.0).b;
- if (proj_tc.z > 0.0 &&
- proj_tc.x < 1.0 &&
- proj_tc.y < 1.0 &&
- proj_tc.x > 0.0 &&
- proj_tc.y > 0.0)
- {
- float lit = 0.0;
- float amb_da = proj_ambiance;
-
- if (da > 0.0)
- {
- float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0);
- float lod = diff * proj_lod;
-
- vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod);
-
- vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
-
- lit = da * dist_atten * noise;
-
- col = lcol*lit*diff_tex;
- amb_da += (da*0.5)*proj_ambiance;
- }
-
- //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0);
- vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);
-
- amb_da += (da*da*0.5+0.5)*proj_ambiance;
-
- amb_da *= dist_atten * noise;
-
- amb_da = min(amb_da, 1.0-lit);
-
- col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
- }
-
-
- vec4 spec = texelFetch(specularRect, itc, i);
- if (spec.a > 0.0)
- {
- vec3 ref = reflect(normalize(pos), norm);
-
- //project from point pos in direction ref to plane proj_p, proj_n
- vec3 pdelta = proj_p-pos;
- float ds = dot(ref, proj_n);
-
- if (ds < 0.0)
- {
- vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;
-
- vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0));
-
- if (stc.z > 0.0)
- {
- stc.xy /= stc.w;
-
- float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0);
-
- stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
-
- if (stc.x < 1.0 &&
- stc.y < 1.0 &&
- stc.x > 0.0 &&
- stc.y > 0.0)
- {
- vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
- col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb;
- }
- }
- }
- }
-
- fcol += col;
- ++wght;
- }
- }
- }
- }
-
- if (wght <= 0)
- {
- discard;
- }
-
- gl_FragColor.rgb = fcol/samples;
- gl_FragColor.a = 0.0;
-}
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
index c2cc8ed567..62cfa5c316 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
@@ -1,5 +1,5 @@
/**
- * @file glowExtractF.glsl
+ * @file normgenF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -23,34 +23,36 @@
* $/LicenseInfo$
*/
+#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
+uniform sampler2D alphaMap;
-uniform sampler2DMS diffuseMap;
-uniform float minLuminance;
-uniform float maxExtractAlpha;
-uniform vec3 lumWeights;
-uniform vec3 warmthWeights;
-uniform float warmthAmount;
+VARYING vec2 vary_texcoord0;
+
+uniform float stepX;
+uniform float stepY;
+uniform float norm_scale;
void main()
{
- ivec2 itc = ivec2(gl_TexCoord[0].xy);
- vec4 fcol = vec4(0,0,0,0);
-
- for (int i = 0; i < samples; i++)
- {
- vec4 col = texelFetch(diffuseMap, itc, i);
+ float alpha = texture2D(alphaMap, vary_texcoord0).a;
- /// CALCULATING LUMINANCE (Using NTSC lum weights)
- /// http://en.wikipedia.org/wiki/Luma_%28video%29
- float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) );
- float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) );
+ vec3 right = vec3(norm_scale, 0, (texture2D(alphaMap, vary_texcoord0+vec2(stepX, 0)).a-alpha)*255);
+ vec3 left = vec3(-norm_scale, 0, (texture2D(alphaMap, vary_texcoord0-vec2(stepX, 0)).a-alpha)*255);
+ vec3 up = vec3(0, -norm_scale, (texture2D(alphaMap, vary_texcoord0-vec2(0, stepY)).a-alpha)*255);
+ vec3 down = vec3(0, norm_scale, (texture2D(alphaMap, vary_texcoord0+vec2(0, stepY)).a-alpha)*255);
- fcol += vec4(col.rgb, max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha));
- }
-
- gl_FragColor = fcol/samples;
+ vec3 norm = cross(right, down) + cross(down, left) + cross(left,up) + cross(up, right);
+
+ norm = normalize(norm);
+ norm *= 0.5;
+ norm += 0.5;
+
+ frag_color = vec4(norm, alpha);
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl b/indra/newview/app_settings/shaders/class1/deferred/normgenV.glsl
index 6231ee68b7..9bceae05b7 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/normgenV.glsl
@@ -1,5 +1,5 @@
/**
- * @file postgiV.glsl
+ * @file normgenV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -23,15 +23,14 @@
* $/LicenseInfo$
*/
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
-
-varying vec2 vary_fragcoord;
-uniform vec2 screen_res;
+VARYING vec2 vary_fragcoord;
+VARYING vec2 vary_texcoord0;
void main()
{
- //transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
+ gl_Position = vec4(position.x*2.0-1.0, position.y*2.0-1.0, -1.0, 1.0);
+ vary_texcoord0 = texcoord0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index 0771f9b91a..19800a8b8e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -23,10 +23,14 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect normalMap;
@@ -38,9 +42,12 @@ uniform sampler2DRect depthMap;
uniform vec3 env_mat[3];
uniform float sun_wash;
-varying vec4 vary_light;
+uniform vec3 center;
+uniform vec3 color;
+uniform float falloff;
+uniform float size;
-varying vec4 vary_fragcoord;
+VARYING vec4 vary_fragcoord;
uniform vec2 screen_res;
uniform mat4 inv_proj;
@@ -67,9 +74,9 @@ void main()
frag.xy *= screen_res;
vec3 pos = getPosition(frag.xy).xyz;
- vec3 lv = vary_light.xyz-pos;
+ vec3 lv = center.xyz-pos;
float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
+ dist2 /= size;
if (dist2 > 1.0)
{
discard;
@@ -90,11 +97,11 @@ void main()
float noise = texture2D(noiseMap, frag.xy/128.0).b;
vec3 col = texture2DRect(diffuseRect, frag.xy).rgb;
- float fa = gl_Color.a+1.0;
+ float fa = falloff+1.0;
float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
float lit = da * dist_atten * noise;
- col = gl_Color.rgb*lit*col;
+ col = color.rgb*lit*col;
vec4 spec = texture2DRect(specularRect, frag.xy);
if (spec.a > 0.0)
@@ -102,9 +109,9 @@ void main()
float sa = dot(normalize(lv-normalize(pos)),norm);
if (sa > 0.0)
{
- sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0);
+ sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
sa *= noise;
- col += da*sa*gl_Color.rgb*spec.rgb;
+ col += da*sa*color.rgb*spec.rgb;
}
}
@@ -113,6 +120,6 @@ void main()
discard;
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl
deleted file mode 100644
index cdce58c84e..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl
+++ /dev/null
@@ -1,126 +0,0 @@
-/**
- * @file pointLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS depthMap;
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS specularRect;
-uniform sampler2DMS normalMap;
-uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
-
-
-uniform vec3 env_mat[3];
-uniform float sun_wash;
-
-varying vec4 vary_light;
-
-varying vec4 vary_fragcoord;
-uniform vec2 screen_res;
-
-uniform mat4 inv_proj;
-uniform vec4 viewport;
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen, sample).r;
- vec2 sc = (vec2(pos_screen.xy)-viewport.xy)*2.0;
- sc /= viewport.zw;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-void main()
-{
- vec4 frag = vary_fragcoord;
- frag.xyz /= frag.w;
- frag.xyz = frag.xyz*0.5+0.5;
- frag.xy *= screen_res;
-
- ivec2 itc = ivec2(frag.xy);
-
- int wght = 0;
- vec3 fcol = vec3(0,0,0);
-
- for (int s = 0; s < samples; ++s)
- {
- vec3 pos = getPosition(itc, s).xyz;
- vec3 lv = vary_light.xyz-pos;
- float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
- if (dist2 <= 1.0)
- {
- vec3 norm = texelFetch(normalMap, itc, s).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- float da = dot(norm, lv);
- if (da >= 0.0)
- {
- norm = normalize(norm);
- lv = normalize(lv);
- da = dot(norm, lv);
-
- float noise = texture2D(noiseMap, frag.xy/128.0).b;
-
- vec3 col = texelFetch(diffuseRect, itc, s).rgb;
- float fa = gl_Color.a+1.0;
- float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
- float lit = da * dist_atten * noise;
-
- col = gl_Color.rgb*lit*col;
-
- vec4 spec = texelFetch(specularRect, itc, s);
- if (spec.a > 0.0)
- {
- float sa = dot(normalize(lv-normalize(pos)),norm);
- if (sa > 0.0)
- {
- sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*gl_Color.rgb*spec.rgb;
- }
- }
-
- fcol += col;
- ++wght;
- }
- }
- }
-
- if (wght <= 0)
- {
- discard;
- }
-
- gl_FragColor.rgb = fcol/samples;
- gl_FragColor.a = 0.0;
-}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl
index db1b9d3feb..cb14e6d4e8 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl
@@ -23,23 +23,17 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
-varying vec4 vary_light;
-varying vec4 vary_fragcoord;
+VARYING vec4 vary_fragcoord;
void main()
{
//transform vertex
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
vary_fragcoord = pos;
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
-
- vary_light = gl_MultiTexCoord0;
-
gl_Position = pos;
-
- gl_FrontColor = gl_Color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
index 29f5f899ba..bf362e21a4 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
@@ -22,82 +22,34 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
-uniform sampler2DRect diffuseRect;
-uniform sampler2DRect edgeMap;
-uniform sampler2DRect depthMap;
-uniform sampler2DRect normalMap;
-uniform sampler2D bloomMap;
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-uniform float depth_cutoff;
-uniform float norm_cutoff;
-uniform float focal_distance;
-uniform float blur_constant;
-uniform float tan_pixel_angle;
-uniform float magnification;
+uniform sampler2DRect diffuseRect;
uniform mat4 inv_proj;
uniform vec2 screen_res;
+uniform float max_cof;
+uniform float res_scale;
-varying vec2 vary_fragcoord;
-
-float getDepth(vec2 pos_screen)
-{
- float z = texture2DRect(depthMap, pos_screen.xy).r;
- z = z*2.0-1.0;
- vec4 ndc = vec4(0.0, 0.0, z, 1.0);
- vec4 p = inv_proj*ndc;
- return p.z/p.w;
-}
+VARYING vec2 vary_fragcoord;
-float calc_cof(float depth)
+void dofSample(inout vec4 diff, inout float w, float min_sc, vec2 tc)
{
- float sc = abs(depth-focal_distance)/-depth*blur_constant;
-
- sc /= magnification;
-
- // tan_pixel_angle = pixel_length/-depth;
- float pixel_length = tan_pixel_angle*-focal_distance;
-
- sc = sc/pixel_length;
- sc *= 1.414;
-
- return sc;
-}
-
-void dofSampleNear(inout vec4 diff, inout float w, float cur_sc, vec2 tc)
-{
- float d = getDepth(tc);
-
- float sc = calc_cof(d);
-
- float wg = 0.25;
-
vec4 s = texture2DRect(diffuseRect, tc);
- // de-weight dull areas to make highlights 'pop'
- wg += s.r+s.g+s.b;
-
- diff += wg*s;
-
- w += wg;
-}
-void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, vec2 tc)
-{
- float d = getDepth(tc);
-
- float sc = calc_cof(d);
-
- if (sc > min_sc //sampled pixel is more "out of focus" than current sample radius
- || d < cur_depth) //sampled pixel is further away than current pixel
+ float sc = abs(s.a*2.0-1.0)*max_cof;
+
+ if (sc > min_sc) //sampled pixel is more "out of focus" than current sample radius
{
float wg = 0.25;
- vec4 s = texture2DRect(diffuseRect, tc);
// de-weight dull areas to make highlights 'pop'
wg += s.r+s.g+s.b;
@@ -107,30 +59,35 @@ void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ve
}
}
+void dofSampleNear(inout vec4 diff, inout float w, float min_sc, vec2 tc)
+{
+ vec4 s = texture2DRect(diffuseRect, tc);
+
+ float wg = 0.25;
+
+ // de-weight dull areas to make highlights 'pop'
+ wg += s.r+s.g+s.b;
+
+ diff += wg*s;
+
+ w += wg;
+}
void main()
{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
-
vec2 tc = vary_fragcoord.xy;
- float depth = getDepth(tc);
-
vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy);
{
float w = 1.0;
- float sc = calc_cof(depth);
- sc = min(abs(sc), 10.0);
-
- float fd = depth*0.5f;
-
+ float sc = (diff.a*2.0-1.0)*max_cof;
+
float PI = 3.14159265358979323846264;
// sample quite uniformly spaced points within a circle, for a circular 'bokeh'
- //if (depth < focal_distance)
+ if (sc > 0.5)
{
while (sc > 0.5)
{
@@ -141,15 +98,31 @@ void main()
float samp_x = sc*sin(ang);
float samp_y = sc*cos(ang);
// you could test sample coords against an interesting non-circular aperture shape here, if desired.
- dofSample(diff, w, sc, depth, vary_fragcoord.xy + vec2(samp_x,samp_y));
+ dofSampleNear(diff, w, sc, vary_fragcoord.xy + vec2(samp_x,samp_y));
}
sc -= 1.0;
}
}
-
+ else if (sc < -0.5)
+ {
+ sc = abs(sc);
+ while (sc > 0.5)
+ {
+ int its = int(max(1.0,(sc*3.7)));
+ for (int i=0; i<its; ++i)
+ {
+ float ang = sc+i*2*PI/its; // sc is added for rotary perturbance
+ float samp_x = sc*sin(ang);
+ float samp_y = sc*cos(ang);
+ // you could test sample coords against an interesting non-circular aperture shape here, if desired.
+ dofSample(diff, w, sc, vary_fragcoord.xy + vec2(samp_x,samp_y));
+ }
+ sc -= 1.0;
+ }
+ }
+
diff /= w;
}
- vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
- gl_FragColor = diff + bloom;
+ frag_color = diff;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl
deleted file mode 100644
index 792102a64d..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl
+++ /dev/null
@@ -1,151 +0,0 @@
-/**
- * @file postDeferredF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS edgeMap;
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2D bloomMap;
-
-uniform float depth_cutoff;
-uniform float norm_cutoff;
-uniform float focal_distance;
-uniform float blur_constant;
-uniform float tan_pixel_angle;
-uniform float magnification;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-varying vec2 vary_fragcoord;
-
-vec4 texture2DMS(sampler2DMS tex, ivec2 tc)
-{
- vec4 ret = vec4(0,0,0,0);
- for (int i = 0; i < samples; ++i)
- {
- ret += texelFetch(tex, tc, i);
- }
-
- return ret/samples;
-}
-
-float getDepth(ivec2 pos_screen)
-{
- float z = texture2DMS(depthMap, pos_screen.xy).r;
- z = z*2.0-1.0;
- vec4 ndc = vec4(0.0, 0.0, z, 1.0);
- vec4 p = inv_proj*ndc;
- return p.z/p.w;
-}
-
-float calc_cof(float depth)
-{
- float sc = abs(depth-focal_distance)/-depth*blur_constant;
-
- sc /= magnification;
-
- // tan_pixel_angle = pixel_length/-depth;
- float pixel_length = tan_pixel_angle*-focal_distance;
-
- sc = sc/pixel_length;
- sc *= 1.414;
-
- return sc;
-}
-
-void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ivec2 tc)
-{
- float d = getDepth(tc);
-
- float sc = calc_cof(d);
-
- if (sc > min_sc //sampled pixel is more "out of focus" than current sample radius
- || d < cur_depth) //sampled pixel is further away than current pixel
- {
- float wg = 0.25;
-
- vec4 s = texture2DMS(diffuseRect, tc);
- // de-weight dull areas to make highlights 'pop'
- wg += s.r+s.g+s.b;
-
- diff += wg*s;
-
- w += wg;
- }
-}
-
-
-void main()
-{
- ivec2 itc = ivec2(vary_fragcoord.xy);
-
- vec3 norm = texture2DMS(normalMap, itc).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
-
- float depth = getDepth(itc);
-
- vec4 diff = texture2DMS(diffuseRect, itc);
-
- {
- float w = 1.0;
-
- float sc = calc_cof(depth);
- sc = min(abs(sc), 10.0);
-
- float fd = depth*0.5f;
-
- float PI = 3.14159265358979323846264;
-
- int isc = int(sc);
-
- // sample quite uniformly spaced points within a circle, for a circular 'bokeh'
- //if (depth < focal_distance)
- {
- for (int x = -isc; x <= isc; x+=2)
- {
- for (int y = -isc; y <= isc; y+=2)
- {
- ivec2 cur_samp = ivec2(x,y);
- float cur_sc = length(vec2(cur_samp));
- if (cur_sc < sc)
- {
- dofSample(diff, w, cur_sc, depth, itc+cur_samp);
- }
- }
- }
- }
-
- diff /= w;
- }
-
- vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
- gl_FragColor = diff + bloom;
-}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
index 34e30a3070..eb5beeef39 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
@@ -1,5 +1,5 @@
/**
- * @file postDeferredF.glsl
+ * @file postDeferredNoDoFF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -23,20 +23,25 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect diffuseRect;
uniform sampler2D bloomMap;
uniform vec2 screen_res;
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
void main()
{
vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy);
vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
- gl_FragColor = diff + bloom;
+ frag_color = diff + bloom;
}
+
diff --git a/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl
index cb83dda795..bd0cb50464 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl
@@ -22,16 +22,19 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+
+VARYING vec2 vary_fragcoord;
-varying vec2 vary_fragcoord;
uniform vec2 screen_res;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl
index cb83dda795..8edf5b2723 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl
@@ -22,16 +22,23 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+
+VARYING vec2 vary_fragcoord;
+VARYING vec2 vary_tc;
+
+uniform vec2 tc_scale;
-varying vec2 vary_fragcoord;
uniform vec2 screen_res;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
+ vary_tc = (pos.xy*0.5+0.5)*tc_scale;
vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
index 99257daca4..96f9628424 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
@@ -22,9 +22,13 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
+ #ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
uniform sampler2DRect giLightMap;
@@ -38,7 +42,7 @@ uniform int kern_length;
uniform float kern_scale;
uniform vec3 blur_quad;
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
uniform mat4 inv_proj;
uniform vec2 screen_res;
@@ -94,7 +98,5 @@ void main()
col = col*col*blur_quad.x + col*blur_quad.y + blur_quad.z;
- gl_FragData[0].xyz = col;
-
- //gl_FragColor = ccol;
+ frag_color.rgb = col;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
index 615317febf..cf8cf8364a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
@@ -22,24 +22,31 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform float minimum_alpha;
-uniform float maximum_alpha;
uniform sampler2D diffuseMap;
-varying vec4 post_pos;
+VARYING vec4 post_pos;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- float alpha = texture2D(diffuseMap, gl_TexCoord[0].xy).a * gl_Color.a;
+ float alpha = diffuseLookup(vary_texcoord0.xy).a * vertex_color.a;
- if (alpha < minimum_alpha || alpha > maximum_alpha)
+ if (alpha < minimum_alpha)
{
discard;
}
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl
index 4be18a9c5e..7d3b06c56e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl
@@ -22,20 +22,30 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
-varying vec4 post_pos;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 post_pos;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+void passTextureIndex();
void main()
{
//transform vertex
- vec4 pos = gl_ModelViewProjectionMatrix*gl_Vertex;
-
+ vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0);
post_pos = pos;
gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w);
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_FrontColor = gl_Color;
+ passTextureIndex();
+
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
index 541f08d5fe..7e55fdc12a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
@@ -23,13 +23,17 @@
* $/LicenseInfo$
*/
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-
-varying vec4 post_pos;
+VARYING vec4 post_pos;
void main()
{
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl
index fc3ff45614..8b46e81f90 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl
@@ -22,15 +22,17 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
-varying vec4 post_pos;
+ATTRIBUTE vec3 position;
+
+VARYING vec4 post_pos;
void main()
{
//transform vertex
- vec4 pos = gl_ModelViewProjectionMatrix*gl_Vertex;
+ vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0);
post_pos = pos;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
index 59c0a994cd..faa54a316e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
@@ -23,13 +23,17 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
/////////////////////////////////////////////////////////////////////////
// The fragment shader for the sky
/////////////////////////////////////////////////////////////////////////
-varying vec4 vary_HazeColor;
+VARYING vec4 vary_HazeColor;
uniform sampler2D cloud_noise_texture;
uniform vec4 gamma;
@@ -55,8 +59,8 @@ void main()
color *= 2.;
/// Gamma correct for WL (soft clip effect).
- gl_FragData[0] = vec4(scaleSoftClip(color.rgb), 1.0);
- gl_FragData[1] = vec4(0.0,0.0,0.0,0.0);
- gl_FragData[2] = vec4(0,0,1,0);
+ frag_data[0] = vec4(scaleSoftClip(color.rgb), 1.0);
+ frag_data[1] = vec4(0.0,0.0,0.0,0.0);
+ frag_data[2] = vec4(0,0,1,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
index 3a44bb6d26..7c02d31d43 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
@@ -22,15 +22,17 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
// SKY ////////////////////////////////////////////////////////////////////////
// The vertex shader for creating the atmospheric sky
///////////////////////////////////////////////////////////////////////////////
// Output parameters
-varying vec4 vary_HazeColor;
+VARYING vec4 vary_HazeColor;
// Inputs
uniform vec3 camPosLocal;
@@ -40,34 +42,31 @@ uniform vec4 sunlight_color;
uniform vec4 ambient;
uniform vec4 blue_horizon;
uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
+uniform float haze_horizon;
+uniform float haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 max_y;
+uniform float cloud_shadow;
+uniform float density_multiplier;
+uniform float max_y;
uniform vec4 glow;
uniform vec4 cloud_color;
-uniform vec4 cloud_scale;
-
void main()
{
// World / view / projection
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_MultiTexCoord0;
-
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+
// Get relative position
- vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0);
- //vec3 P = gl_Vertex.xyz + vec3(0,50,0);
+ vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0);
+ //vec3 P = position.xyz + vec3(0,50,0);
// Set altitude
if (P.y > 0.)
{
- P *= (max_y.x / P.y);
+ P *= (max_y / P.y);
}
else
{
@@ -89,12 +88,12 @@ void main()
// Sunlight attenuation effect (hue and brightness) due to atmosphere
// this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x);
+ light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
// Calculate relative weights
- temp1 = blue_density + haze_density.x;
+ temp1 = blue_density + haze_density;
blue_weight = blue_density / temp1;
- haze_weight = haze_density.x / temp1;
+ haze_weight = haze_density / temp1;
// Compute sunlight from P & lightnorm (for long rays like sky)
temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y );
@@ -102,7 +101,7 @@ void main()
sunlight *= exp( - light_atten * temp2.y);
// Distance
- temp2.z = Plen * density_multiplier.x;
+ temp2.z = Plen * density_multiplier;
// Transparency (-> temp1)
// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati
@@ -127,20 +126,20 @@ void main()
// Haze color above cloud
vary_HazeColor = ( blue_horizon * blue_weight * (sunlight + ambient)
- + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + ambient)
+ + (haze_horizon * haze_weight) * (sunlight * temp2.x + ambient)
);
// Increase ambient when there are more clouds
vec4 tmpAmbient = ambient;
- tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5;
+ tmpAmbient += (1. - tmpAmbient) * cloud_shadow * 0.5;
// Dim sunlight by cloud shadow percentage
- sunlight *= (1. - cloud_shadow.x);
+ sunlight *= (1. - cloud_shadow);
// Haze color below cloud
vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient)
+ + (haze_horizon * haze_weight) * (sunlight * temp2.x + tmpAmbient)
);
// Final atmosphere additive
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 855d89ebe6..66e3cf6d13 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -23,17 +23,20 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect positionMap;
uniform sampler2DRect normalMap;
uniform sampler2DRect lightMap;
uniform sampler2DRect depthMap;
-uniform sampler2D noiseMap;
uniform samplerCube environmentMap;
uniform sampler2D lightFunc;
@@ -50,21 +53,19 @@ uniform vec4 sunlight_color;
uniform vec4 ambient;
uniform vec4 blue_horizon;
uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 distance_multiplier;
-uniform vec4 max_y;
+uniform float haze_horizon;
+uniform float haze_density;
+uniform float cloud_shadow;
+uniform float density_multiplier;
+uniform float distance_multiplier;
+uniform float max_y;
uniform vec4 glow;
uniform float scene_light_strength;
-uniform vec3 env_mat[3];
-//uniform mat4 shadow_matrix[3];
-//uniform vec4 shadow_clip;
+uniform mat3 env_mat;
uniform mat3 ssao_effect_mat;
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
+uniform vec3 sun_dir;
+VARYING vec2 vary_fragcoord;
vec3 vary_PositionEye;
@@ -146,10 +147,6 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
vec3 P = inPositionEye;
setPositionEye(P);
- //(TERRAIN) limit altitude
- if (P.y > max_y.x) P *= (max_y.x / P.y);
- if (P.y < -max_y.x) P *= (-max_y.x / P.y);
-
vec3 tmpLightnorm = lightnorm.xyz;
vec3 Pn = normalize(P);
@@ -164,13 +161,13 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
//sunlight attenuation effect (hue and brightness) due to atmosphere
//this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
+ light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
//I had thought blue_density and haze_density should have equal weighting,
//but attenuation due to haze_density tends to seem too strong
- temp1 = blue_density + vec4(haze_density.r);
+ temp1 = blue_density + vec4(haze_density);
blue_weight = blue_density / temp1;
- haze_weight = vec4(haze_density.r) / temp1;
+ haze_weight = vec4(haze_density) / temp1;
//(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
temp2.y = max(0.0, tmpLightnorm.y);
@@ -178,12 +175,12 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
sunlight *= exp( - light_atten * temp2.y);
// main atmospheric scattering line integral
- temp2.z = Plen * density_multiplier.x;
+ temp2.z = Plen * density_multiplier;
// Transparency (-> temp1)
- // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
+ // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier in a variable because the ati
// compiler gets confused.
- temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
+ temp1 = exp(-temp1 * temp2.z * distance_multiplier);
//final atmosphere attenuation factor
setAtmosAttenuation(temp1.rgb);
@@ -204,7 +201,7 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
temp2.x += .25;
//increase ambient when there are more clouds
- vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
+ vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow * 0.5;
/* decrease value and saturation (that in HSV, not HSL) for occluded areas
* // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html
@@ -218,8 +215,8 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
//haze color
setAdditiveColor(
- vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
+ vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow) + tmpAmbient)
+ + (haze_horizon * haze_weight) * (sunlight*(1.-cloud_shadow) * temp2.x
+ tmpAmbient)));
//brightness of surface both sunlight and ambient
@@ -281,9 +278,8 @@ void main()
vec3 pos = getPosition_d(tc, depth).xyz;
vec3 norm = texture2DRect(normalMap, tc).xyz;
norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz;
-
- float da = max(dot(norm.xyz, vary_light.xyz), 0.0);
+
+ float da = max(dot(norm.xyz, sun_dir.xyz), 0.0);
vec4 diffuse = texture2DRect(diffuseRect, tc);
vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);
@@ -304,13 +300,18 @@ void main()
// the old infinite-sky shiny reflection
//
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
- float sa = dot(refnormpersp, vary_light.xyz);
- vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).a;
+ float sa = dot(refnormpersp, sun_dir.xyz);
+ vec3 dumbshiny = vary_SunlitColor*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
// add the two types of shiny together
vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
+ bloom = dot(spec_contrib, spec_contrib) / 4;
col += spec_contrib;
+
+ //add environmentmap
+ vec3 env_vec = env_mat * refnormpersp;
+ col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb,
+ max(spec.a-diffuse.a*2.0, 0.0));
}
col = atmosLighting(col);
@@ -323,6 +324,7 @@ void main()
col = diffuse.rgb;
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = bloom;
+ frag_color.rgb = col;
+
+ frag_color.a = bloom;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightMSF.glsl
deleted file mode 100644
index f118b0da2a..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightMSF.glsl
+++ /dev/null
@@ -1,342 +0,0 @@
-/**
- * @file softenLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS specularRect;
-uniform sampler2DMS normalMap;
-uniform sampler2DMS depthMap;
-uniform sampler2D noiseMap;
-uniform samplerCube environmentMap;
-uniform sampler2D lightFunc;
-
-uniform float blur_size;
-uniform float blur_fidelity;
-
-// Inputs
-uniform vec4 morphFactor;
-uniform vec3 camPosLocal;
-//uniform vec4 camPosWorld;
-uniform vec4 gamma;
-uniform vec4 lightnorm;
-uniform vec4 sunlight_color;
-uniform vec4 ambient;
-uniform vec4 blue_horizon;
-uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 distance_multiplier;
-uniform vec4 max_y;
-uniform vec4 glow;
-uniform float scene_light_strength;
-uniform vec3 env_mat[3];
-//uniform mat4 shadow_matrix[3];
-//uniform vec4 shadow_clip;
-uniform mat3 ssao_effect_mat;
-
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
-
-vec3 vary_PositionEye;
-
-vec3 vary_SunlitColor;
-vec3 vary_AmblitColor;
-vec3 vary_AdditiveColor;
-vec3 vary_AtmosAttenuation;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-vec4 getPosition_d(vec2 pos_screen, float depth)
-{
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-vec3 getPositionEye()
-{
- return vary_PositionEye;
-}
-vec3 getSunlitColor()
-{
- return vary_SunlitColor;
-}
-vec3 getAmblitColor()
-{
- return vary_AmblitColor;
-}
-vec3 getAdditiveColor()
-{
- return vary_AdditiveColor;
-}
-vec3 getAtmosAttenuation()
-{
- return vary_AtmosAttenuation;
-}
-
-
-void setPositionEye(vec3 v)
-{
- vary_PositionEye = v;
-}
-
-void setSunlitColor(vec3 v)
-{
- vary_SunlitColor = v;
-}
-
-void setAmblitColor(vec3 v)
-{
- vary_AmblitColor = v;
-}
-
-void setAdditiveColor(vec3 v)
-{
- vary_AdditiveColor = v;
-}
-
-void setAtmosAttenuation(vec3 v)
-{
- vary_AtmosAttenuation = v;
-}
-
-void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
-
- vec3 P = inPositionEye;
- setPositionEye(P);
-
- //(TERRAIN) limit altitude
- if (P.y > max_y.x) P *= (max_y.x / P.y);
- if (P.y < -max_y.x) P *= (-max_y.x / P.y);
-
- vec3 tmpLightnorm = lightnorm.xyz;
-
- vec3 Pn = normalize(P);
- float Plen = length(P);
-
- vec4 temp1 = vec4(0);
- vec3 temp2 = vec3(0);
- vec4 blue_weight;
- vec4 haze_weight;
- vec4 sunlight = sunlight_color;
- vec4 light_atten;
-
- //sunlight attenuation effect (hue and brightness) due to atmosphere
- //this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
- //I had thought blue_density and haze_density should have equal weighting,
- //but attenuation due to haze_density tends to seem too strong
-
- temp1 = blue_density + vec4(haze_density.r);
- blue_weight = blue_density / temp1;
- haze_weight = vec4(haze_density.r) / temp1;
-
- //(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
- temp2.y = max(0.0, tmpLightnorm.y);
- temp2.y = 1. / temp2.y;
- sunlight *= exp( - light_atten * temp2.y);
-
- // main atmospheric scattering line integral
- temp2.z = Plen * density_multiplier.x;
-
- // Transparency (-> temp1)
- // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
- // compiler gets confused.
- temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
-
- //final atmosphere attenuation factor
- setAtmosAttenuation(temp1.rgb);
-
- //compute haze glow
- //(can use temp2.x as temp because we haven't used it yet)
- temp2.x = dot(Pn, tmpLightnorm.xyz);
- temp2.x = 1. - temp2.x;
- //temp2.x is 0 at the sun and increases away from sun
- temp2.x = max(temp2.x, .03); //was glow.y
- //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot)
- temp2.x *= glow.x;
- //higher glow.x gives dimmer glow (because next step is 1 / "angle")
- temp2.x = pow(temp2.x, glow.z);
- //glow.z should be negative, so we're doing a sort of (1 / "angle") function
-
- //add "minimum anti-solar illumination"
- temp2.x += .25;
-
- //increase ambient when there are more clouds
- vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
-
- /* decrease value and saturation (that in HSV, not HSL) for occluded areas
- * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html
- * // The following line of code performs the equivalent of:
- * float ambAlpha = tmpAmbient.a;
- * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis
- * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue);
- * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha);
- */
- tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a);
-
- //haze color
- setAdditiveColor(
- vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
- + tmpAmbient)));
-
- //brightness of surface both sunlight and ambient
- setSunlitColor(vec3(sunlight * .5));
- setAmblitColor(vec3(tmpAmbient * .25));
- setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1));
-}
-
-vec3 atmosLighting(vec3 light)
-{
- light *= getAtmosAttenuation().r;
- light += getAdditiveColor();
- return (2.0 * light);
-}
-
-vec3 atmosTransport(vec3 light) {
- light *= getAtmosAttenuation().r;
- light += getAdditiveColor() * 2.0;
- return light;
-}
-vec3 atmosGetDiffuseSunlightColor()
-{
- return getSunlitColor();
-}
-
-vec3 scaleDownLight(vec3 light)
-{
- return (light / scene_light_strength );
-}
-
-vec3 scaleUpLight(vec3 light)
-{
- return (light * scene_light_strength);
-}
-
-vec3 atmosAmbient(vec3 light)
-{
- return getAmblitColor() + light / 2.0;
-}
-
-vec3 atmosAffectDirectionalLight(float lightIntensity)
-{
- return getSunlitColor() * lightIntensity;
-}
-
-vec3 scaleSoftClip(vec3 light)
-{
- //soft clip effect:
- light = 1. - clamp(light, vec3(0.), vec3(1.));
- light = 1. - pow(light, gamma.xxx);
-
- return light;
-}
-
-vec4 texture2DMS(sampler2DMS tex, ivec2 tc)
-{
- vec4 ret = vec4(0,0,0,0);
-
- for (int i = 0; i < samples; ++i)
- {
- ret += texelFetch(tex,tc,i);
- }
-
- return ret/samples;
-}
-
-void main()
-{
- vec2 tc = vary_fragcoord.xy;
- ivec2 itc = ivec2(tc);
-
- vec4 fcol = vec4(0,0,0,0);
-
- for (int i = 0; i < samples; ++i)
- {
- float depth = texelFetch(depthMap, itc, i).r;
- vec3 pos = getPosition_d(tc, depth).xyz;
- vec3 norm = texelFetch(normalMap, itc, i).xyz;
-
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz;
-
- float da = max(dot(norm.xyz, vary_light.xyz), 0.0);
-
- vec4 diffuse = texelFetch(diffuseRect, itc, i);
- vec3 col;
- float bloom = 0.0;
-
- if (diffuse.a < 0.9)
- {
- vec4 spec = texelFetch(specularRect, itc, i);
-
- calcAtmospherics(pos.xyz, 1.0);
-
- col = atmosAmbient(vec3(0));
- col += atmosAffectDirectionalLight(max(min(da, 1.0), diffuse.a));
-
- col *= diffuse.rgb;
-
- if (spec.a > 0.0) // specular reflection
- {
- // the old infinite-sky shiny reflection
- //
- vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
- float sa = dot(refnormpersp, vary_light.xyz);
- vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).a;
-
- // add the two types of shiny together
- vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
- col += spec_contrib;
- }
-
- col = atmosLighting(col);
- col = scaleSoftClip(col);
- col = mix(col, diffuse.rgb, diffuse.a);
- }
- else
- {
- col = diffuse.rgb;
- }
-
- fcol += vec4(col, bloom);
- }
-
- gl_FragColor = fcol/samples;
-}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl
index fed238510a..c6031fc45a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl
@@ -23,22 +23,18 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
uniform vec2 screen_res;
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
void main()
{
//transform vertex
- gl_Position = ftransform();
-
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
-
- vary_light = gl_MultiTexCoord0;
+ vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
index 7363bd6715..7ed8ed3370 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
@@ -23,17 +23,20 @@
* $/LicenseInfo$
*/
-
-
+
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
-uniform samplerCube environmentMap;
uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
uniform sampler2D projectionMap;
uniform mat4 proj_mat; //screen space to light space
@@ -50,9 +53,12 @@ uniform float far_clip;
uniform vec3 proj_origin; //origin of projection to be used for angular attenuation
uniform float sun_wash;
-varying vec4 vary_light;
+uniform vec3 center;
+uniform vec3 color;
+uniform float falloff;
+uniform float size;
-varying vec4 vary_fragcoord;
+VARYING vec4 vary_fragcoord;
uniform vec2 screen_res;
uniform mat4 inv_proj;
@@ -78,9 +84,9 @@ void main()
frag.xy *= screen_res;
vec3 pos = getPosition(frag.xy).xyz;
- vec3 lv = vary_light.xyz-pos.xyz;
+ vec3 lv = center.xyz-pos.xyz;
float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
+ dist2 /= size;
if (dist2 > 1.0)
{
discard;
@@ -100,7 +106,7 @@ void main()
proj_tc.xyz /= proj_tc.w;
- float fa = gl_Color.a+1.0;
+ float fa = falloff+1.0;
float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
lv = proj_origin-pos.xyz;
@@ -126,7 +132,7 @@ void main()
vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod);
- vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
+ vec3 lcol = color.rgb * plcol.rgb * plcol.a;
lit = da * dist_atten * noise;
@@ -145,7 +151,7 @@ void main()
amb_da = min(amb_da, 1.0-lit);
- col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
+ col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
}
@@ -174,12 +180,12 @@ void main()
stc.y > 0.0)
{
vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
- col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb;
+ col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb;
}
}
}
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl
deleted file mode 100644
index 0c0171881f..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl
+++ /dev/null
@@ -1,252 +0,0 @@
-/**
- * @file multiSpotLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-//class 1 -- no shadows
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS specularRect;
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
-uniform sampler2D projectionMap;
-
-uniform mat4 proj_mat; //screen space to light space
-uniform float proj_near; //near clip for projection
-uniform vec3 proj_p; //plane projection is emitting from (in screen space)
-uniform vec3 proj_n;
-uniform float proj_focus; //distance from plane to begin blurring
-uniform float proj_lod; //(number of mips in proj map)
-uniform float proj_range; //range between near clip and far clip plane of projection
-uniform float proj_ambient_lod;
-uniform float proj_ambiance;
-uniform float near_clip;
-uniform float far_clip;
-
-uniform vec3 proj_origin; //origin of projection to be used for angular attenuation
-uniform float sun_wash;
-uniform int proj_shadow_idx;
-uniform float shadow_fade;
-
-varying vec4 vary_light;
-
-varying vec4 vary_fragcoord;
-uniform vec2 screen_res;
-
-uniform mat4 inv_proj;
-
-vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = tc-vec2(0.5);
-
- float det = max(1.0-lod/(proj_lod*0.5), 0.0);
-
- float d = dot(dist,dist);
-
- ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
-
- return ret;
-}
-
-vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
-
- float det = min(lod/(proj_lod*0.5), 1.0);
-
- float d = min(dist.x, dist.y);
-
- float edge = 0.25*det;
-
- ret *= clamp(d/edge, 0.0, 1.0);
-
- return ret;
-}
-
-vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = tc-vec2(0.5);
-
- float d = dot(dist,dist);
-
- ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0);
-
- return ret;
-}
-
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen, sample).r;
- vec2 sc = vec2(pos_screen.xy)*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-void main()
-{
- vec4 frag = vary_fragcoord;
- frag.xyz /= frag.w;
- frag.xyz = frag.xyz*0.5+0.5;
- frag.xy *= screen_res;
- ivec2 itc = ivec2(frag.xy);
-
- vec3 fcol = vec3(0,0,0);
- int wght = 0;
-
- for (int i = 0; i < samples; ++i)
- {
- vec3 pos = getPosition(itc, i).xyz;
- vec3 lv = vary_light.xyz-pos.xyz;
- float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
- if (dist2 <= 1.0)
- {
- vec3 norm = texelFetch(normalMap, itc, i).xyz*2.0-1.0;
-
- norm = normalize(norm);
- float l_dist = -dot(lv, proj_n);
-
- vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0));
- if (proj_tc.z >= 0.0)
- {
- proj_tc.xyz /= proj_tc.w;
-
- float fa = gl_Color.a+1.0;
- float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
- if (dist_atten > 0.0)
- {
- lv = proj_origin-pos.xyz;
- lv = normalize(lv);
- float da = dot(norm, lv);
-
- vec3 col = vec3(0,0,0);
-
- vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb;
-
- float noise = texture2D(noiseMap, frag.xy/128.0).b;
- if (proj_tc.z > 0.0 &&
- proj_tc.x < 1.0 &&
- proj_tc.y < 1.0 &&
- proj_tc.x > 0.0 &&
- proj_tc.y > 0.0)
- {
- float lit = 0.0;
- float amb_da = proj_ambiance;
-
- if (da > 0.0)
- {
- float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0);
- float lod = diff * proj_lod;
-
- vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod);
-
- vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
-
- lit = da * dist_atten * noise;
-
- col = lcol*lit*diff_tex;
- amb_da += (da*0.5)*proj_ambiance;
- }
-
- //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0);
- vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);
-
- amb_da += (da*da*0.5+0.5)*proj_ambiance;
-
- amb_da *= dist_atten * noise;
-
- amb_da = min(amb_da, 1.0-lit);
-
- col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
- }
-
-
- vec4 spec = texelFetch(specularRect, itc, i);
- if (spec.a > 0.0)
- {
- vec3 ref = reflect(normalize(pos), norm);
-
- //project from point pos in direction ref to plane proj_p, proj_n
- vec3 pdelta = proj_p-pos;
- float ds = dot(ref, proj_n);
-
- if (ds < 0.0)
- {
- vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;
-
- vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0));
-
- if (stc.z > 0.0)
- {
- stc.xy /= stc.w;
-
- float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0);
-
- stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
-
- if (stc.x < 1.0 &&
- stc.y < 1.0 &&
- stc.x > 0.0 &&
- stc.y > 0.0)
- {
- vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
- col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb;
- }
- }
- }
- }
-
- fcol += col;
- ++wght;
- }
- }
- }
- }
-
- if (wght <= 0)
- {
- discard;
- }
-
- gl_FragColor.rgb = fcol/samples;
- gl_FragColor.a = 0.0;
-}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
index 4ab59d4d66..821058804c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
@@ -22,16 +22,23 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
uniform sampler2D diffuseMap;
void main()
{
- vec4 col = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 col = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy);
- gl_FragData[0] = col;
- gl_FragData[1] = vec4(0,0,0,0);
- gl_FragData[2] = vec4(0,0,1,0);
+ frag_data[0] = col;
+ frag_data[1] = vec4(0,0,0,0);
+ frag_data[2] = vec4(0,0,1,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl
index 84adf6bc41..8bc5b06379 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl
@@ -22,14 +22,21 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
//transform vertex
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
index 78ea15e87a..5ca817aff6 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
@@ -23,13 +23,17 @@
* $/LicenseInfo$
*/
-
-
//class 1, no shadow, no SSAO, should never be called
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
void main()
{
- gl_FragColor = vec4(0,0,0,0);
+ frag_color = vec4(0,0,0,0);
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl
index 9deff7bb2a..47e9d15fbc 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl
@@ -1,5 +1,5 @@
/**
- * @file edgeV.glsl
+ * @file sunLightF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,16 +22,16 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
-varying vec2 vary_fragcoord;
uniform vec2 screen_res;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
index 2f880d65dd..2422d73a3e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
@@ -23,9 +23,14 @@
*/
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
//class 1 -- no shadow, SSAO only
uniform sampler2DRect depthMap;
@@ -34,22 +39,16 @@ uniform sampler2D noiseMap;
// Inputs
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform float ssao_radius;
uniform float ssao_max_radius;
uniform float ssao_factor;
uniform float ssao_factor_inv;
-varying vec2 vary_fragcoord;
-varying vec4 vary_light;
+VARYING vec2 vary_fragcoord;
uniform mat4 inv_proj;
uniform vec2 screen_res;
-uniform float shadow_bias;
-uniform float shadow_offset;
-
vec4 getPosition(vec2 pos_screen)
{
float depth = texture2DRect(depthMap, pos_screen.xy).r;
@@ -126,8 +125,8 @@ void main()
vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- gl_FragColor[0] = 1.0;
- gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
- gl_FragColor[2] = 1.0;
- gl_FragColor[3] = 1.0;
+ frag_color[0] = 1.0;
+ frag_color[1] = calcAmbientOcclusion(pos, norm);
+ frag_color[2] = 1.0;
+ frag_color[3] = 1.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl
deleted file mode 100644
index abb64334ed..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl
+++ /dev/null
@@ -1,140 +0,0 @@
-/**
- * @file sunLightSSAOF.glsl
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-//class 1 -- no shadow, SSAO only
-
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2D noiseMap;
-
-
-// Inputs
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
-uniform float ssao_radius;
-uniform float ssao_max_radius;
-uniform float ssao_factor;
-uniform float ssao_factor_inv;
-
-varying vec2 vary_fragcoord;
-varying vec4 vary_light;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-uniform float shadow_bias;
-uniform float shadow_offset;
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen, sample).r;
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-//calculate decreases in ambient lighting when crowded out (SSAO)
-float calcAmbientOcclusion(vec4 pos, vec3 norm, int sample)
-{
- float ret = 1.0;
-
- vec2 kern[8];
- // exponentially (^2) distant occlusion samples spread around origin
- kern[0] = vec2(-1.0, 0.0) * 0.125*0.125;
- kern[1] = vec2(1.0, 0.0) * 0.250*0.250;
- kern[2] = vec2(0.0, 1.0) * 0.375*0.375;
- kern[3] = vec2(0.0, -1.0) * 0.500*0.500;
- kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625;
- kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750;
- kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875;
- kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000;
-
- vec2 pos_screen = vary_fragcoord.xy;
- vec3 pos_world = pos.xyz;
- vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy;
-
- float angle_hidden = 0.0;
- int points = 0;
-
- float scale = min(ssao_radius / -pos_world.z, ssao_max_radius);
-
- // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations unrolling?)
- for (int i = 0; i < 8; i++)
- {
- ivec2 samppos_screen = ivec2(pos_screen + scale * reflect(kern[i], noise_reflect));
- vec3 samppos_world = getPosition(samppos_screen, sample).xyz;
-
- vec3 diff = pos_world - samppos_world;
- float dist2 = dot(diff, diff);
-
- // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area
- // --> solid angle shrinking by the square of distance
- //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2
- //(k should vary inversely with # of samples, but this is taken care of later)
-
- angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv);
-
- // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion"
- points = points + int(diff.z > -1.0);
- }
-
- angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0);
-
- ret = (1.0 - (float(points != 0) * angle_hidden));
-
- return min(ret, 1.0);
-}
-
-void main()
-{
- vec2 pos_screen = vary_fragcoord.xy;
- ivec2 itc = ivec2(pos_screen);
-
- float col = 0;
-
- for (int i = 0; i < samples; i++)
- {
- vec4 pos = getPosition(itc, i);
- vec3 norm = texelFetch(normalMap, itc, i).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- col += calcAmbientOcclusion(pos,norm,i);
- }
-
- col /= samples;
-
- gl_FragColor[0] = 1.0;
- gl_FragColor[1] = col;
- gl_FragColor[2] = 1.0;
- gl_FragColor[3] = 1.0;
-}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl
index e7ab11c6ed..473d6df8fa 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl
@@ -22,24 +22,20 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
uniform vec2 screen_res;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
- vary_light = gl_MultiTexCoord0;
-
- gl_FrontColor = gl_Color;
+ vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
index c6578ea177..8a5e482e80 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
@@ -23,7 +23,11 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
uniform sampler2D detail_0;
uniform sampler2D detail_1;
@@ -31,25 +35,27 @@ uniform sampler2D detail_2;
uniform sampler2D detail_3;
uniform sampler2D alpha_ramp;
-varying vec3 vary_normal;
+VARYING vec3 vary_normal;
+VARYING vec4 vary_texcoord0;
+VARYING vec4 vary_texcoord1;
void main()
{
/// Note: This should duplicate the blending functionality currently used for the terrain rendering.
- vec4 color0 = texture2D(detail_0, gl_TexCoord[0].xy);
- vec4 color1 = texture2D(detail_1, gl_TexCoord[0].xy);
- vec4 color2 = texture2D(detail_2, gl_TexCoord[0].xy);
- vec4 color3 = texture2D(detail_3, gl_TexCoord[0].xy);
+ vec4 color0 = texture2D(detail_0, vary_texcoord0.xy);
+ vec4 color1 = texture2D(detail_1, vary_texcoord0.xy);
+ vec4 color2 = texture2D(detail_2, vary_texcoord0.xy);
+ vec4 color3 = texture2D(detail_3, vary_texcoord0.xy);
- float alpha1 = texture2D(alpha_ramp, gl_TexCoord[0].zw).a;
- float alpha2 = texture2D(alpha_ramp,gl_TexCoord[1].xy).a;
- float alphaFinal = texture2D(alpha_ramp, gl_TexCoord[1].zw).a;
+ float alpha1 = texture2D(alpha_ramp, vary_texcoord0.zw).a;
+ float alpha2 = texture2D(alpha_ramp,vary_texcoord1.xy).a;
+ float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a;
vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
- gl_FragData[0] = vec4(outColor.rgb, 0.0);
- gl_FragData[1] = vec4(outColor.rgb*0.2, 0.2);
+ frag_data[0] = vec4(outColor.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl
index fc19a73709..5effee4e4e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl
@@ -22,10 +22,24 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
-varying vec3 vary_normal;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec2 texcoord1;
+
+VARYING vec3 vary_normal;
+
+VARYING vec4 vary_texcoord0;
+VARYING vec4 vary_texcoord1;
+
+uniform vec4 object_plane_s;
+uniform vec4 object_plane_t;
vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1)
{
@@ -44,16 +58,16 @@ vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1)
void main()
{
//transform vertex
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
- vary_normal = normalize(gl_NormalMatrix * gl_Normal);
+ vary_normal = normalize(normal_matrix * normal);
// Transform and pass tex coords
- gl_TexCoord[0].xy = texgen_object(gl_Vertex, gl_MultiTexCoord0, gl_TextureMatrix[0], gl_ObjectPlaneS[0], gl_ObjectPlaneT[0]).xy;
+ vary_texcoord0.xy = texgen_object(vec4(position, 1.0), vec4(texcoord0,0,1), texture_matrix0, object_plane_s, object_plane_t).xy;
- vec4 t = gl_MultiTexCoord1;
+ vec4 t = vec4(texcoord1,0,1);
- gl_TexCoord[0].zw = t.xy;
- gl_TexCoord[1].xy = t.xy-vec2(2.0, 0.0);
- gl_TexCoord[1].zw = t.xy-vec2(1.0, 0.0);
+ vary_texcoord0.zw = t.xy;
+ vary_texcoord1.xy = t.xy-vec2(2.0, 0.0);
+ vary_texcoord1.zw = t.xy-vec2(1.0, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
index 56a149523e..6cf6106b51 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
@@ -22,18 +22,31 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
uniform sampler2D diffuseMap;
-varying vec3 vary_normal;
+VARYING vec4 vertex_color;
+VARYING vec3 vary_normal;
+VARYING vec2 vary_texcoord0;
+
+uniform float minimum_alpha;
void main()
{
- vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy);
- gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005);
- gl_FragData[1] = vec4(0,0,0,0);
+ vec4 col = texture2D(diffuseMap, vary_texcoord0.xy);
+ if (col.a < minimum_alpha)
+ {
+ discard;
+ }
+
+ frag_data[0] = vec4(vertex_color.rgb*col.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl
new file mode 100644
index 0000000000..d4d2f5f571
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl
@@ -0,0 +1,51 @@
+/**
+ * @file treeShadowF.glsl
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2005, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform float minimum_alpha;
+
+uniform sampler2D diffuseMap;
+
+VARYING vec4 post_pos;
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a;
+
+ if (alpha < minimum_alpha)
+ {
+ discard;
+ }
+
+ frag_color = vec4(1,1,1,1);
+
+ gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
+}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl
index fed238510a..e472a75304 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowV.glsl
@@ -1,7 +1,7 @@
/**
- * @file softenLightF.glsl
+ * @file treeShadowV.glsl
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2007, Linden Research, Inc.
*
@@ -22,23 +22,24 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
-uniform vec2 screen_res;
+VARYING vec4 post_pos;
+VARYING vec2 vary_texcoord0;
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
void main()
{
//transform vertex
- gl_Position = ftransform();
+ vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0);
+
+ post_pos = pos;
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
-
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
+ gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w);
- vary_light = gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl
index 01401028d6..3b6571a24a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl
@@ -22,18 +22,26 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+uniform mat3 normal_matrix;
-varying vec3 vary_normal;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec3 vary_normal;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
//transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vary_normal = normalize(gl_NormalMatrix * gl_Normal);
+ vary_normal = normalize(normal_matrix * normal);
- gl_FrontColor = gl_Color;
+ vertex_color = vec4(1,1,1,1);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
index c3e7371c8e..42dc7c0980 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
@@ -23,10 +23,14 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
+#endif
+
vec3 scaleSoftClip(vec3 inColor);
vec3 atmosTransport(vec3 inColor);
@@ -58,10 +62,10 @@ uniform vec2 screen_res;
uniform mat4 norm_mat; //region space to screen space
//bigWave is (refCoord.w, view.w);
-varying vec4 refCoord;
-varying vec4 littleWave;
-varying vec4 view;
-varying vec4 vary_position;
+VARYING vec4 refCoord;
+VARYING vec4 littleWave;
+VARYING vec4 view;
+VARYING vec4 vary_position;
void main()
{
@@ -155,7 +159,7 @@ void main()
//wavef = normalize(wavef);
vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz;
- gl_FragData[0] = vec4(color.rgb, 0.5); // diffuse
- gl_FragData[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
- gl_FragData[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace
+ frag_data[0] = vec4(color.rgb, 0.5); // diffuse
+ frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
+ frag_data[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl
index 9d415ade85..9734acf005 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl
@@ -22,7 +22,11 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
void calcAtmospherics(vec3 inPositionEye);
@@ -33,11 +37,11 @@ uniform float time;
uniform vec3 eyeVec;
uniform float waterHeight;
-varying vec4 refCoord;
-varying vec4 littleWave;
-varying vec4 view;
+VARYING vec4 refCoord;
+VARYING vec4 littleWave;
+VARYING vec4 view;
-varying vec4 vary_position;
+VARYING vec4 vary_position;
float wave(vec2 v, float t, float f, vec2 d, float s)
{
@@ -47,43 +51,42 @@ float wave(vec2 v, float t, float f, vec2 d, float s)
void main()
{
//transform vertex
- vec4 position = gl_Vertex;
- mat4 modelViewProj = gl_ModelViewProjectionMatrix;
+ vec4 pos = vec4(position.xyz, 1.0);
+ mat4 modelViewProj = modelview_projection_matrix;
vec4 oPosition;
//get view vector
vec3 oEyeVec;
- oEyeVec.xyz = position.xyz-eyeVec;
+ oEyeVec.xyz = pos.xyz-eyeVec;
float d = length(oEyeVec.xy);
float ld = min(d, 2560.0);
- position.xy = eyeVec.xy + oEyeVec.xy/d*ld;
+ pos.xy = eyeVec.xy + oEyeVec.xy/d*ld;
view.xyz = oEyeVec;
d = clamp(ld/1536.0-0.5, 0.0, 1.0);
d *= d;
- oPosition = position;
+ oPosition = vec4(position, 1.0);
oPosition.z = mix(oPosition.z, max(eyeVec.z*0.75, 0.0), d);
- vary_position = gl_ModelViewMatrix * oPosition;
+ vary_position = modelview_matrix * oPosition;
oPosition = modelViewProj * oPosition;
refCoord.xyz = oPosition.xyz + vec3(0,0,0.2);
//get wave position parameter (create sweeping horizontal waves)
- vec3 v = position.xyz;
+ vec3 v = pos.xyz;
v.x += (cos(v.x*0.08/*+time*0.01*/)+sin(v.y*0.02))*6.0;
//push position for further horizon effect.
- position.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z);
- position.w = 1.0;
- position = position*gl_ModelViewMatrix;
-
- calcAtmospherics((gl_ModelViewMatrix * gl_Vertex).xyz);
-
+ pos.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z);
+ pos.w = 1.0;
+ pos = modelview_matrix*pos;
+ calcAtmospherics(pos.xyz);
+
//pass wave parameters to pixel shader
vec2 bigWave = (v.xy) * vec2(0.04,0.04) + d1 * time * 0.055;
//get two normal map (detail map) texture coordinates
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
index e827863436..0f5eb288fd 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
@@ -23,10 +23,14 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect diffuseMap;
uniform float minLuminance;
uniform float maxExtractAlpha;
@@ -34,15 +38,17 @@ uniform vec3 lumWeights;
uniform vec3 warmthWeights;
uniform float warmthAmount;
+VARYING vec2 vary_texcoord0;
+
void main()
{
- vec4 col = texture2DRect(diffuseMap, gl_TexCoord[0].xy);
-
+ vec4 col = texture2DRect(diffuseMap, vary_texcoord0.xy);
/// CALCULATING LUMINANCE (Using NTSC lum weights)
/// http://en.wikipedia.org/wiki/Luma_%28video%29
float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) );
float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) );
- gl_FragColor.rgb = col.rgb;
- gl_FragColor.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha);
+ frag_color.rgb = col.rgb;
+ frag_color.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha);
+
}
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl
index 8db6d1bf24..1396dc6973 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl
@@ -23,11 +23,16 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec2 vary_texcoord0;
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+ gl_Position = modelview_projection_matrix * vec4(position, 1.0);
- gl_TexCoord[0].xy = gl_MultiTexCoord0.xy;
+ vary_texcoord0.xy = texcoord0;
}
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
index 75cff75ea9..c1f6af9f57 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
@@ -23,11 +23,20 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
uniform sampler2D diffuseMap;
uniform float glowStrength;
+VARYING vec4 vary_texcoord0;
+VARYING vec4 vary_texcoord1;
+VARYING vec4 vary_texcoord2;
+VARYING vec4 vary_texcoord3;
+
void main()
{
@@ -38,14 +47,14 @@ void main()
kern[0] = 0.25; kern[1] = 0.5; kern[2] = 0.8; kern[3] = 1.0;
kern[4] = 1.0; kern[5] = 0.8; kern[6] = 0.5; kern[7] = 0.25;
- col += kern[0] * texture2D(diffuseMap, gl_TexCoord[0].xy);
- col += kern[1] * texture2D(diffuseMap, gl_TexCoord[1].xy);
- col += kern[2] * texture2D(diffuseMap, gl_TexCoord[2].xy);
- col += kern[3] * texture2D(diffuseMap, gl_TexCoord[3].xy);
- col += kern[4] * texture2D(diffuseMap, gl_TexCoord[0].zw);
- col += kern[5] * texture2D(diffuseMap, gl_TexCoord[1].zw);
- col += kern[6] * texture2D(diffuseMap, gl_TexCoord[2].zw);
- col += kern[7] * texture2D(diffuseMap, gl_TexCoord[3].zw);
+ col += kern[0] * texture2D(diffuseMap, vary_texcoord0.xy);
+ col += kern[1] * texture2D(diffuseMap, vary_texcoord1.xy);
+ col += kern[2] * texture2D(diffuseMap, vary_texcoord2.xy);
+ col += kern[3] * texture2D(diffuseMap, vary_texcoord3.xy);
+ col += kern[4] * texture2D(diffuseMap, vary_texcoord0.zw);
+ col += kern[5] * texture2D(diffuseMap, vary_texcoord1.zw);
+ col += kern[6] * texture2D(diffuseMap, vary_texcoord2.zw);
+ col += kern[7] * texture2D(diffuseMap, vary_texcoord3.zw);
- gl_FragColor = vec4(col.rgb * glowStrength, col.a);
+ frag_color = vec4(col.rgb * glowStrength, col.a);
}
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowV.glsl b/indra/newview/app_settings/shaders/class1/effects/glowV.glsl
index a5aacc0196..cdb2281578 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowV.glsl
@@ -23,20 +23,28 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
uniform vec2 glowDelta;
+VARYING vec4 vary_texcoord0;
+VARYING vec4 vary_texcoord1;
+VARYING vec4 vary_texcoord2;
+VARYING vec4 vary_texcoord3;
+
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+ gl_Position = modelview_projection_matrix * vec4(position, 1.0);
- gl_TexCoord[0].xy = gl_MultiTexCoord0.xy + glowDelta*(-3.5);
- gl_TexCoord[1].xy = gl_MultiTexCoord0.xy + glowDelta*(-2.5);
- gl_TexCoord[2].xy = gl_MultiTexCoord0.xy + glowDelta*(-1.5);
- gl_TexCoord[3].xy = gl_MultiTexCoord0.xy + glowDelta*(-0.5);
- gl_TexCoord[0].zw = gl_MultiTexCoord0.xy + glowDelta*(0.5);
- gl_TexCoord[1].zw = gl_MultiTexCoord0.xy + glowDelta*(1.5);
- gl_TexCoord[2].zw = gl_MultiTexCoord0.xy + glowDelta*(2.5);
- gl_TexCoord[3].zw = gl_MultiTexCoord0.xy + glowDelta*(3.5);
+ vary_texcoord0.xy = texcoord0 + glowDelta*(-3.5);
+ vary_texcoord1.xy = texcoord0 + glowDelta*(-2.5);
+ vary_texcoord2.xy = texcoord0 + glowDelta*(-1.5);
+ vary_texcoord3.xy = texcoord0 + glowDelta*(-0.5);
+ vary_texcoord0.zw = texcoord0 + glowDelta*(0.5);
+ vary_texcoord1.zw = texcoord0 + glowDelta*(1.5);
+ vary_texcoord2.zw = texcoord0 + glowDelta*(2.5);
+ vary_texcoord3.zw = texcoord0 + glowDelta*(3.5);
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
index c61d5a2a08..668a710c04 100644
--- a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
@@ -1,4 +1,4 @@
-/**
+/**
* @file terrainF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
@@ -23,19 +23,44 @@
* $/LicenseInfo$
*/
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+VARYING vec4 vertex_color;
+VARYING vec4 vary_texcoord0;
+VARYING vec4 vary_texcoord1;
-uniform sampler2D detail0;
-uniform sampler2D detail1;
-uniform sampler2D alphaRamp;
+uniform sampler2D detail_0;
+uniform sampler2D detail_1;
+uniform sampler2D detail_2;
+uniform sampler2D detail_3;
+uniform sampler2D alpha_ramp;
-void main()
+vec3 atmosLighting(vec3 light);
+
+vec3 scaleSoftClip(vec3 color);
+
+void main()
{
- float a = texture2D(alphaRamp, gl_TexCoord[1].xy).a;
- vec3 color = mix(texture2D(detail1, gl_TexCoord[2].xy).rgb,
- texture2D(detail0, gl_TexCoord[0].xy).rgb,
- a);
+ /// Note: This should duplicate the blending functionality currently used for the terrain rendering.
+
+ /// TODO Confirm tex coords and bind them appropriately in vert shader.
+ vec4 color0 = texture2D(detail_0, vary_texcoord0.xy);
+ vec4 color1 = texture2D(detail_1, vary_texcoord0.xy);
+ vec4 color2 = texture2D(detail_2, vary_texcoord0.xy);
+ vec4 color3 = texture2D(detail_3, vary_texcoord0.xy);
- gl_FragColor.rgb = color;
- gl_FragColor.a = texture2D(alphaRamp, gl_TexCoord[3].xy).a;
+ float alpha1 = texture2D(alpha_ramp, vary_texcoord0.zw).a;
+ float alpha2 = texture2D(alpha_ramp,vary_texcoord1.xy).a;
+ float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a;
+ vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
+
+ /// Add WL Components
+ outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb);
+
+ frag_color = vec4(scaleSoftClip(outColor.rgb), 1.0);
}
+
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl
index 917891c063..d09c5f9247 100644
--- a/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl
@@ -1,4 +1,4 @@
-/**
+/**
* @file terrainV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
@@ -22,8 +22,25 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+uniform vec4 object_plane_t;
+uniform vec4 object_plane_s;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec2 texcoord1;
+
+VARYING vec4 vertex_color;
+VARYING vec4 vary_texcoord0;
+VARYING vec4 vary_texcoord1;
+
+void calcAtmospherics(vec3 inPositionEye);
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
@@ -44,17 +61,27 @@ vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1)
void main()
{
//transform vertex
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
-
- vec4 pos = gl_ModelViewMatrix * gl_Vertex;
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+
+ vec4 pos = modelview_matrix * vec4(position.xyz, 1.0);
+ vec3 norm = normalize(normal_matrix * normal);
+
+ calcAtmospherics(pos.xyz);
+
+ /// Potentially better without it for water.
+ pos /= pos.w;
+
+ vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0));
- vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), gl_Color);
+ vertex_color = color;
+
+ // Transform and pass tex coords
+ vary_texcoord0.xy = texgen_object(vec4(position.xyz, 1.0), vec4(texcoord0,0,1), texture_matrix0, object_plane_s, object_plane_t).xy;
- gl_FrontColor = color;
+ vec4 t = vec4(texcoord1,0,1);
- gl_TexCoord[0] = texgen_object(gl_Vertex,gl_MultiTexCoord0,gl_TextureMatrix[0],gl_ObjectPlaneS[0],gl_ObjectPlaneT[0]);
- gl_TexCoord[1] = gl_TextureMatrix[1]*gl_MultiTexCoord1;
- gl_TexCoord[2] = texgen_object(gl_Vertex,gl_MultiTexCoord2,gl_TextureMatrix[2],gl_ObjectPlaneS[2],gl_ObjectPlaneT[2]);
- gl_TexCoord[3] = gl_TextureMatrix[3]*gl_MultiTexCoord3;
+ vary_texcoord0.zw = t.xy;
+ vary_texcoord1.xy = t.xy-vec2(2.0, 0.0);
+ vary_texcoord1.zw = t.xy-vec2(1.0, 0.0);
}
+
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
index 711b42b95e..a956562396 100644
--- a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
@@ -1,4 +1,4 @@
-/**
+/**
* @file terrainWaterF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
@@ -22,22 +22,46 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-// this class1 shader is just a copy of terrainF
+VARYING vec4 vertex_color;
+VARYING vec4 vary_texcoord0;
+VARYING vec4 vary_texcoord1;
-uniform sampler2D detail0;
-uniform sampler2D detail1;
-uniform sampler2D alphaRamp;
+uniform sampler2D detail_0;
+uniform sampler2D detail_1;
+uniform sampler2D detail_2;
+uniform sampler2D detail_3;
+uniform sampler2D alpha_ramp;
-void main()
+vec3 atmosLighting(vec3 light);
+
+vec4 applyWaterFog(vec4 color);
+
+void main()
{
- float a = texture2D(alphaRamp, gl_TexCoord[1].xy).a;
- vec3 color = mix(texture2D(detail1, gl_TexCoord[2].xy).rgb,
- texture2D(detail0, gl_TexCoord[0].xy).rgb,
- a);
+ /// Note: This should duplicate the blending functionality currently used for the terrain rendering.
+
+ /// TODO Confirm tex coords and bind them appropriately in vert shader.
+ vec4 color0 = texture2D(detail_0, vary_texcoord0.xy);
+ vec4 color1 = texture2D(detail_1, vary_texcoord0.xy);
+ vec4 color2 = texture2D(detail_2, vary_texcoord0.xy);
+ vec4 color3 = texture2D(detail_3, vary_texcoord0.xy);
- gl_FragColor.rgb = color;
- gl_FragColor.a = texture2D(alphaRamp, gl_TexCoord[3].xy).a;
+ float alpha1 = texture2D(alpha_ramp, vary_texcoord0.zw).a;
+ float alpha2 = texture2D(alpha_ramp,vary_texcoord1.xy).a;
+ float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a;
+ vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
+
+ /// Add WL Components
+ outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb);
+
+ outColor = applyWaterFog(outColor);
+ frag_color = outColor;
}
+
diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
index 72e8e739b3..0d8dab0a41 100644
--- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
@@ -23,36 +23,84 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
uniform sampler2D diffuseMap;
uniform sampler2D bumpMap;
uniform sampler2D screenTex;
+uniform sampler2D refTex;
+uniform sampler2D screenDepth;
+uniform vec4 fogCol;
+uniform vec3 lightDir;
+uniform vec3 specular;
+uniform float lightExp;
+uniform vec2 fbScale;
uniform float refScale;
+uniform float znear;
+uniform float zfar;
+uniform float kd;
+uniform vec4 waterPlane;
+uniform vec3 eyeVec;
uniform vec4 waterFogColor;
+uniform float waterFogDensity;
+uniform float waterFogKS;
+uniform vec2 screenRes;
//bigWave is (refCoord.w, view.w);
-varying vec4 refCoord;
-varying vec4 littleWave;
-varying vec4 view;
+VARYING vec4 refCoord;
+VARYING vec4 littleWave;
+VARYING vec4 view;
-void main()
+vec4 applyWaterFog(vec4 color, vec3 viewVec)
{
- vec4 color;
+ //normalize view vector
+ vec3 view = normalize(viewVec);
+ float es = -view.z;
+
+ //find intersection point with water plane and eye vector
- //get bigwave normal
- vec3 wavef = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0;
-
- //get detail normals
- vec3 dcol = texture2D(bumpMap, littleWave.xy).rgb*0.75;
- dcol += texture2D(bumpMap, littleWave.zw).rgb*1.25;
-
- //interpolate between big waves and little waves (big waves in deep water)
- wavef = (wavef+dcol)*0.5;
+ //get eye depth
+ float e0 = max(-waterPlane.w, 0.0);
+
+ //get object depth
+ float depth = length(viewVec);
+
+ //get "thickness" of water
+ float l = max(depth, 0.1);
- //crunch normal to range [-1,1]
- wavef -= vec3(1,1,1);
+ float kd = waterFogDensity;
+ float ks = waterFogKS;
+ vec4 kc = waterFogColor;
+
+ float F = 0.98;
+
+ float t1 = -kd * pow(F, ks * e0);
+ float t2 = kd + ks * es;
+ float t3 = pow(F, t2*l) - 1.0;
+
+ float L = min(t1/t2*t3, 1.0);
+
+ float D = pow(0.98, l*kd);
+ //return vec4(1.0, 0.0, 1.0, 1.0);
+ return color * D + kc * L;
+ //depth /= 10.0;
+ //return vec4(depth,depth,depth,0.0);
+}
+
+void main()
+{
+ vec4 color;
+
+ //get detail normals
+ vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0;
+ vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0;
+ vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0;
+ vec3 wavef = normalize(wave1+wave2+wave3);
//figure out distortion vector (ripply)
vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5;
@@ -60,6 +108,5 @@ void main()
vec4 fb = texture2D(screenTex, distort);
- gl_FragColor.rgb = mix(waterFogColor.rgb, fb.rgb, waterFogColor.a * 0.001 + 0.999);
- gl_FragColor.a = fb.a;
+ frag_color = applyWaterFog(fb,view.xyz);
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
index 4d555b566a..79bffab745 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
@@ -23,20 +23,21 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
vec3 scaleSoftClip(vec3 inColor);
vec3 atmosTransport(vec3 inColor);
-vec3 applyWaterFog(vec4 inColor);
-uniform sampler2D diffuseMap;
uniform sampler2D bumpMap;
uniform sampler2D screenTex;
uniform sampler2D refTex;
uniform float sunAngle;
uniform float sunAngle2;
-uniform float scaledAngle;
uniform vec3 lightDir;
uniform vec3 specular;
uniform float lightExp;
@@ -47,69 +48,94 @@ uniform vec3 normScale;
uniform float fresnelScale;
uniform float fresnelOffset;
uniform float blurMultiplier;
-uniform vec4 fogCol;
+
//bigWave is (refCoord.w, view.w);
-varying vec4 refCoord;
-varying vec4 littleWave;
-varying vec4 view;
+VARYING vec4 refCoord;
+VARYING vec4 littleWave;
+VARYING vec4 view;
void main()
{
- vec3 viewVec = view.xyz;
vec4 color;
- float dist = length(viewVec.xy);
+ float dist = length(view.xy);
//normalize view vector
- viewVec = normalize(viewVec);
+ vec3 viewVec = normalize(view.xyz);
//get wave normals
- vec3 wavef = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0;
-
- //get detail normals
- vec3 dcol = texture2D(bumpMap, littleWave.xy).rgb*0.75;
- dcol += texture2D(bumpMap, littleWave.zw).rgb*1.25;
-
- //interpolate between big waves and little waves (big waves in deep water)
- wavef = (wavef + dcol) * 0.5;
-
- //crunch normal to range [-1,1]
- wavef -= vec3(1,1,1);
- wavef = normalize(wavef);
-
+ vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0;
+ vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0;
+ vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0;
//get base fresnel components
- float df = dot(viewVec,wavef) * fresnelScale + fresnelOffset;
+ vec3 df = vec3(
+ dot(viewVec, wave1),
+ dot(viewVec, (wave2 + wave3) * 0.5),
+ dot(viewVec, wave3)
+ ) * fresnelScale + fresnelOffset;
+ df *= df;
vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5;
float dist2 = dist;
dist = max(dist, 5.0);
+ float dmod = sqrt(dist);
+
+ vec2 dmod_scale = vec2(dmod*dmod, dmod);
+
//get reflected color
- vec2 refdistort = wavef.xy*dot(normScale, vec3(0.333));
- vec2 refvec = distort+refdistort/dist;
- vec4 refcol = texture2D(refTex, refvec);
+ vec2 refdistort1 = wave1.xy*normScale.x;
+ vec2 refvec1 = distort+refdistort1/dmod_scale;
+ vec4 refcol1 = texture2D(refTex, refvec1);
+
+ vec2 refdistort2 = wave2.xy*normScale.y;
+ vec2 refvec2 = distort+refdistort2/dmod_scale;
+ vec4 refcol2 = texture2D(refTex, refvec2);
+
+ vec2 refdistort3 = wave3.xy*normScale.z;
+ vec2 refvec3 = distort+refdistort3/dmod_scale;
+ vec4 refcol3 = texture2D(refTex, refvec3);
+
+ vec4 refcol = refcol1 + refcol2 + refcol3;
+ float df1 = df.x + df.y + df.z;
+ refcol *= df1 * 0.333;
+
+ vec3 wavef = (wave1 + wave2 * 0.4 + wave3 * 0.6) * 0.5;
+
+ wavef.z *= max(-viewVec.z, 0.1);
+ wavef = normalize(wavef);
+
+ float df2 = dot(viewVec, wavef) * fresnelScale+fresnelOffset;
+
+ vec2 refdistort4 = wavef.xy*0.125;
+ refdistort4.y -= abs(refdistort4.y);
+ vec2 refvec4 = distort+refdistort4/dmod;
+ float dweight = min(dist2*blurMultiplier, 1.0);
+ vec4 baseCol = texture2D(refTex, refvec4);
+ refcol = mix(baseCol*df2, refcol, dweight);
//get specular component
float spec = clamp(dot(lightDir, (reflect(viewVec,wavef))),0.0,1.0);
-
+
//harden specular
- spec = pow(spec, lightExp);
+ spec = pow(spec, 128.0);
//figure out distortion vector (ripply)
- vec2 distort2 = distort+wavef.xy*refScale/max(dist*df, 1.0);
+ vec2 distort2 = distort+wavef.xy*refScale/max(dmod*df1, 1.0);
vec4 fb = texture2D(screenTex, distort2);
//mix with reflection
- color.rgb = mix(mix(fogCol.rgb, fb.rgb, fogCol.a), refcol.rgb, df);
+ // Note we actually want to use just df1, but multiplying by 0.999999 gets around and nvidia compiler bug
+ color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999);
color.rgb += spec * specular;
- //color.rgb = applyWaterFog(color);//atmosTransport(color.rgb);
+ color.rgb = atmosTransport(color.rgb);
color.rgb = scaleSoftClip(color.rgb);
color.a = spec * sunAngle2;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl
index d44690d1fb..4bdfce9260 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl
@@ -25,16 +25,50 @@
+uniform vec4 lightnorm;
+uniform vec4 waterPlane;
+uniform vec4 waterFogColor;
+uniform float waterFogDensity;
+uniform float waterFogKS;
+
+vec3 getPositionEye();
+
vec4 applyWaterFog(vec4 color)
{
- // GL_EXP2 Fog
- //float fog = exp(-gl_Fog.density * gl_Fog.density * gl_FogFragCoord * gl_FogFragCoord);
- // GL_EXP Fog
- // float fog = exp(-gl_Fog.density * gl_FogFragCoord);
- // GL_LINEAR Fog
- float fog = (gl_Fog.end - gl_FogFragCoord) * gl_Fog.scale;
- fog = clamp(fog, 0.0, 1.0);
- color.rgb = mix(gl_Fog.color.rgb, color.rgb, fog);
+ //normalize view vector
+ vec3 view = normalize(getPositionEye());
+ float es = -(dot(view, waterPlane.xyz));
+
+ //find intersection point with water plane and eye vector
+
+ //get eye depth
+ float e0 = max(-waterPlane.w, 0.0);
+
+ vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0);
+
+ //get object depth
+ float depth = length(getPositionEye() - int_v);
+
+ //get "thickness" of water
+ float l = max(depth, 0.1);
+
+ float kd = waterFogDensity;
+ float ks = waterFogKS;
+ vec4 kc = waterFogColor;
+
+ float F = 0.98;
+
+ float t1 = -kd * pow(F, ks * e0);
+ float t2 = kd + ks * es;
+ float t3 = pow(F, t2*l) - 1.0;
+
+ float L = min(t1/t2*t3, 1.0);
+
+ float D = pow(0.98, l*kd);
+
+ color.rgb = color.rgb * D + kc.rgb * L;
+ color.a = kc.a + color.a;
+
return color;
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl
index 610c06fbbc..f66ba1d2d9 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl
@@ -22,8 +22,11 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
void calcAtmospherics(vec3 inPositionEye);
@@ -33,9 +36,9 @@ uniform float time;
uniform vec3 eyeVec;
uniform float waterHeight;
-varying vec4 refCoord;
-varying vec4 littleWave;
-varying vec4 view;
+VARYING vec4 refCoord;
+VARYING vec4 littleWave;
+VARYING vec4 view;
float wave(vec2 v, float t, float f, vec2 d, float s)
{
@@ -45,8 +48,7 @@ float wave(vec2 v, float t, float f, vec2 d, float s)
void main()
{
//transform vertex
- vec4 position = gl_Vertex;
- mat4 modelViewProj = gl_ModelViewProjectionMatrix;
+ mat4 modelViewProj = modelview_projection_matrix;
vec4 oPosition;
@@ -57,27 +59,29 @@ void main()
float d = length(oEyeVec.xy);
float ld = min(d, 2560.0);
- position.xy = eyeVec.xy + oEyeVec.xy/d*ld;
+ vec3 lpos = position;
+ lpos.xy = eyeVec.xy + oEyeVec.xy/d*ld;
view.xyz = oEyeVec;
d = clamp(ld/1536.0-0.5, 0.0, 1.0);
d *= d;
- oPosition = position;
+ oPosition = vec4(lpos, 1.0);
oPosition.z = mix(oPosition.z, max(eyeVec.z*0.75, 0.0), d);
oPosition = modelViewProj * oPosition;
refCoord.xyz = oPosition.xyz + vec3(0,0,0.2);
//get wave position parameter (create sweeping horizontal waves)
- vec3 v = position.xyz;
+ vec3 v = lpos;
v.x += (cos(v.x*0.08/*+time*0.01*/)+sin(v.y*0.02))*6.0;
//push position for further horizon effect.
- position.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z);
- position.w = 1.0;
- position = position*gl_ModelViewMatrix;
+ vec4 pos;
+ pos.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z);
+ pos.w = 1.0;
+ pos = modelview_matrix*pos;
- calcAtmospherics((gl_ModelViewMatrix * gl_Vertex).xyz);
+ calcAtmospherics(pos.xyz);
//pass wave parameters to pixel shader
diff --git a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
index 56a149523e..f520f301d9 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
@@ -1,5 +1,5 @@
/**
- * @file treeF.glsl
+ * @file alphamaskF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,18 +22,27 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
uniform sampler2D diffuseMap;
-varying vec3 vary_normal;
+uniform float minimum_alpha;
+
+VARYING vec2 vary_texcoord0;
+VARYING vec4 vertex_color;
void main()
{
- vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy);
- gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005);
- gl_FragData[1] = vec4(0,0,0,0);
- vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ vec4 col = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
+ if (col.a < minimum_alpha)
+ {
+ discard;
+ }
+
+ frag_color = col;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskV.glsl
index 190e32b6a3..3580d1f27b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskV.glsl
@@ -1,5 +1,5 @@
/**
- * @file giV.glsl
+ * @file alphamaskV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,21 +22,21 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
-varying vec2 vary_fragcoord;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
-uniform vec2 screen_res;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- //transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
-
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix * vec4(position, 1);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vertex_color = diffuse_color;
}
+
diff --git a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
index 27c63fdc8b..a96d04cc39 100644
--- a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
@@ -22,14 +22,23 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2D diffuseMap;
uniform float custom_alpha;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void main()
{
- vec4 color = gl_Color*texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
color.a *= custom_alpha;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl b/indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl
index c4c896c35c..890474d6d8 100644
--- a/indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/customalphaV.glsl
@@ -22,13 +22,20 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = texcoord0;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
new file mode 100644
index 0000000000..67c6baddbb
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
@@ -0,0 +1,37 @@
+/**
+ * @file debugF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform vec4 color;
+
+void main()
+{
+ frag_color = color;
+}
diff --git a/indra/newview/app_settings/shaders/class1/interface/debugV.glsl b/indra/newview/app_settings/shaders/class1/interface/debugV.glsl
new file mode 100644
index 0000000000..f4d704577a
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/debugV.glsl
@@ -0,0 +1,34 @@
+/**
+ * @file debugV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+
+void main()
+{
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
index b8963e1dec..ed803de277 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
@@ -22,14 +22,23 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
#extension GL_ARB_texture_rectangle : enable
uniform sampler2D glowMap;
uniform sampler2DRect screenMap;
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
+
void main()
{
- gl_FragColor = texture2D(glowMap, gl_TexCoord[0].xy) +
- texture2DRect(screenMap, gl_TexCoord[1].xy);
+ frag_color = texture2D(glowMap, vary_texcoord0.xy) +
+ texture2DRect(screenMap, vary_texcoord1.xy);
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
index 7c55fcc286..59520bb99f 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
@@ -1,9 +1,9 @@
/**
- * @file giFinalF.glsl
+ * @file glowcombineFXAAF.glsl
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
+ * Copyright (C) 2005, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -23,23 +23,22 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect diffuseRect;
-uniform sampler2D bloomMap;
-uniform sampler2DRect edgeMap;
uniform vec2 screen_res;
-varying vec2 vary_fragcoord;
-
+VARYING vec2 vary_tc;
void main()
{
- vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
- vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy);
+ vec3 col = texture2DRect(diffuseRect, vary_tc*screen_res).rgb;
- gl_FragColor = bloom + diff;
- //gl_FragColor.rgb = vec3(texture2DRect(edgeMap, vary_fragcoord.xy).a);
+ frag_color = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144)));
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAV.glsl
index a6a206502c..058f3b1b82 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAV.glsl
@@ -1,7 +1,7 @@
/**
- * @file giFinalV.glsl
+ * @file glowcombineFXAAV.glsl
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2007, Linden Research, Inc.
*
@@ -22,16 +22,18 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
-varying vec2 vary_fragcoord;
-uniform vec2 screen_res;
+ATTRIBUTE vec3 position;
+
+VARYING vec2 vary_tc;
void main()
{
- //transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
+ vec4 pos = modelview_projection_matrix*vec4(position.xyz, 1.0);
+ gl_Position = pos;
+
+ vary_tc = pos.xy*0.5+0.5;
}
+
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl
index 4c6360f71d..f7970b7f78 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineV.glsl
@@ -22,12 +22,20 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec2 texcoord1;
+
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_MultiTexCoord1;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = texcoord0;
+ vary_texcoord1 = texcoord1;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
index a3cb5225ba..6cc9bbbea2 100644
--- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
@@ -23,11 +23,18 @@
* $/LicenseInfo$
*/
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-
+uniform vec4 color;
uniform sampler2D diffuseMap;
+VARYING vec2 vary_texcoord0;
+
void main()
{
- gl_FragColor = gl_Color*texture2D(diffuseMap, gl_TexCoord[0].xy);
+ frag_color = color*texture2D(diffuseMap, vary_texcoord0.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl
index da3bea6d06..9bf7b60eb7 100644
--- a/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl
@@ -22,24 +22,19 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec2 vary_texcoord0;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec3 pos = (gl_ModelViewMatrix * gl_Vertex).xyz;
- pos = normalize(pos);
- float d = dot(pos, normalize(gl_NormalMatrix * gl_Normal));
- d *= d;
- d = 1.0 - d;
- d *= d;
-
- d = min(d, gl_Color.a*2.0);
-
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_FrontColor.rgb = gl_Color.rgb;
- gl_FrontColor.a = max(d, gl_Color.a);
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
index 57248699cb..db130e456c 100644
--- a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
@@ -23,7 +23,13 @@
* $/LicenseInfo$
*/
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
void main()
{
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl b/indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl
index 915e452e0f..c26fa08ddc 100644
--- a/indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/occlusionV.glsl
@@ -23,8 +23,12 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
index 8045809b82..415181126b 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
@@ -1,9 +1,9 @@
/**
- * @file lightV.glsl
+ * @file onetexturenocolorF.glsl
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
+ * Copyright (C) 2005, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -22,15 +22,18 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-// All lights, no specular highlights
+uniform sampler2D tex0;
-vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight);
+VARYING vec2 vary_texcoord0;
-vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)
+void main()
{
- return sumLights(pos, norm, color, baseLight);
+ frag_color = texture2D(tex0, vary_texcoord0.xy);
}
-
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl
index 6231ee68b7..6b9986c8d7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorV.glsl
@@ -1,5 +1,5 @@
/**
- * @file postgiV.glsl
+ * @file onetexturenocolorV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -23,15 +23,16 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
-varying vec2 vary_fragcoord;
-uniform vec2 screen_res;
+VARYING vec2 vary_texcoord0;
void main()
{
- //transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
+ gl_Position = modelview_projection_matrix * vec4(position, 1);
+ vary_texcoord0 = texcoord0;
}
+
diff --git a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
index b1d2b949ac..67dc500493 100644
--- a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
@@ -22,12 +22,21 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2D tex0;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void main()
{
- float alpha = texture2D(tex0, gl_TexCoord[0].xy).a * gl_Color.a;
+ float alpha = texture2D(tex0, vary_texcoord0.xy).a * vertex_color.a;
- gl_FragColor = vec4(gl_Color.rgb, alpha);
+ frag_color = vec4(vertex_color.rgb, alpha);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl b/indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl
index fedf6ae546..c58f9dfdaf 100644
--- a/indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/solidcolorV.glsl
@@ -22,13 +22,20 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
+
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_FrontColor = gl_Color;
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vertex_color = diffuse_color;
+ vary_texcoord0 = texcoord0;
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
index 13517a26ba..772bb374e8 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
@@ -1,9 +1,9 @@
/**
- * @file luminanceF.glsl
+ * @file splattexturerectF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
+ * Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -23,17 +23,20 @@
* $/LicenseInfo$
*/
+#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-#extension GL_ARB_texture_rectangle : enable
+uniform sampler2DRect screenMap;
-uniform sampler2DRect lightMap;
-uniform sampler2DRect diffuseRect;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
-varying vec2 vary_fragcoord;
void main()
{
- float i = texture2DRect(lightMap, vary_fragcoord.xy).r;
- gl_FragColor.rgb = vec3(i);
- gl_FragColor.a = 1.0;
+ frag_color = texture2DRect(screenMap, vary_texcoord0.xy) * vertex_color;
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giV.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl
index 190e32b6a3..641d670c26 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/giV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl
@@ -1,9 +1,9 @@
/**
- * @file giV.glsl
+ * @file splattexturerectV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
+ * Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -22,21 +22,20 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
-varying vec2 vary_fragcoord;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec4 diffuse_color;
-uniform vec2 screen_res;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- //transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
-
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = texcoord0;
+ vertex_color = diffuse_color;
}
+
diff --git a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
index 3408cc44f8..95679e93e7 100644
--- a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
@@ -22,11 +22,20 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2D tex0;
uniform sampler2D tex1;
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
+
void main()
{
- gl_FragColor = texture2D(tex0, gl_TexCoord[0].xy)+texture2D(tex1, gl_TexCoord[1].xy);
+ frag_color = texture2D(tex0, vary_texcoord0.xy)+texture2D(tex1, vary_texcoord1.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl b/indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl
index 94aa964be6..3c2f297f7f 100644
--- a/indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/twotextureaddV.glsl
@@ -23,12 +23,19 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec2 texcoord1;
+
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_MultiTexCoord1;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = texcoord0;
+ vary_texcoord1 = texcoord1;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
index 7694056b08..299bfb72aa 100644
--- a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
@@ -22,10 +22,19 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2D diffuseMap;
+VARYING vec2 vary_texcoord0;
+VARYING vec4 vertex_color;
+
void main()
{
- gl_FragColor = gl_Color*texture2D(diffuseMap, gl_TexCoord[0].xy);
+ frag_color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/uiV.glsl b/indra/newview/app_settings/shaders/class1/interface/uiV.glsl
index b1b90d0b5e..220dafef25 100644
--- a/indra/newview/app_settings/shaders/class1/interface/uiV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/uiV.glsl
@@ -22,13 +22,21 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void main()
{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix * vec4(position, 1);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
index 4c05329065..cf29939cb2 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
@@ -23,18 +23,25 @@
* $/LicenseInfo$
*/
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
uniform float minimum_alpha;
-uniform float maximum_alpha;
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void default_lighting()
{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
@@ -43,6 +50,6 @@ void default_lighting()
color.rgb = scaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
index 0de909353e..4070d41f47 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightAlphaMaskNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
@@ -22,22 +22,28 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-uniform float minimum_alpha;
-uniform float maximum_alpha;
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+uniform float minimum_alpha;
uniform sampler2D diffuseMap;
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void default_lighting()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color;
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
@@ -46,6 +52,6 @@ void default_lighting()
color.rgb = scaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
index 5cb3eb05a7..d6ebfcb825 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
@@ -22,14 +22,27 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-uniform sampler2D diffuseMap;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+vec3 atmosLighting(vec3 light);
+vec3 scaleSoftClip(vec3 light);
void default_lighting()
{
- vec4 color = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy);
- gl_FragColor = color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
+
+ color.rgb = atmosLighting(color.rgb);
+
+ color.rgb = scaleSoftClip(color.rgb);
+
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
index 8c7713c08d..6c34643aab 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
@@ -22,18 +22,26 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform float minimum_alpha;
-uniform float maximum_alpha;
vec3 fullbrightAtmosTransport(vec3 light);
vec3 fullbrightScaleSoftClip(vec3 light);
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void fullbright_lighting()
{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
@@ -42,6 +50,6 @@ void fullbright_lighting()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
index f3ba8b73a8..2ff7f795b0 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
@@ -22,14 +22,27 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
-uniform sampler2D diffuseMap;
+vec3 fullbrightAtmosTransport(vec3 light);
+vec3 fullbrightScaleSoftClip(vec3 light);
void fullbright_lighting()
{
- gl_FragColor = texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
+
+ color.rgb = fullbrightAtmosTransport(color.rgb);
+
+ color.rgb = fullbrightScaleSoftClip(color.rgb);
+
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
index 89468b9665..f4477bd29a 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
@@ -22,20 +22,28 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform float minimum_alpha;
-uniform float maximum_alpha;
vec3 fullbrightAtmosTransport(vec3 light);
vec3 fullbrightScaleSoftClip(vec3 light);
uniform sampler2D diffuseMap;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void fullbright_lighting()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color;
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
@@ -44,6 +52,6 @@ void fullbright_lighting()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl
index a909ff608a..2738ff8947 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl
@@ -22,8 +22,15 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
vec3 fullbrightAtmosTransport(vec3 light);
vec3 fullbrightScaleSoftClip(vec3 light);
@@ -32,12 +39,12 @@ uniform sampler2D diffuseMap;
void fullbright_lighting()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color;
color.rgb = fullbrightAtmosTransport(color.rgb);
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
index b4c8a9abce..777c8b45bb 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
@@ -22,14 +22,36 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
-uniform sampler2D diffuseMap;
uniform samplerCube environmentMap;
-void fullbright_shiny_lighting()
+vec3 fullbrightShinyAtmosTransport(vec3 light);
+vec3 fullbrightScaleSoftClip(vec3 light);
+
+void fullbright_shiny_lighting()
{
- gl_FragColor = texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 color = diffuseLookup(vary_texcoord0.xy);
+ color.rgb *= vertex_color.rgb;
+
+ vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb;
+ color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a);
+
+ color.rgb = fullbrightShinyAtmosTransport(color.rgb);
+
+ color.rgb = fullbrightScaleSoftClip(color.rgb);
+
+ color.a = max(color.a, vertex_color.a);
+
+ frag_color = color;
}
+
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl
index af73168c13..4fa3b1d939 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl
@@ -22,8 +22,16 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
uniform samplerCube environmentMap;
uniform sampler2D diffuseMap;
@@ -33,18 +41,18 @@ vec3 fullbrightScaleSoftClip(vec3 light);
void fullbright_shiny_lighting()
{
- vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
+ vec4 color = texture2D(diffuseMap, vary_texcoord0.xy);
+ color.rgb *= vertex_color.rgb;
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
+ vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb;
+ color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a);
color.rgb = fullbrightShinyAtmosTransport(color.rgb);
color.rgb = fullbrightScaleSoftClip(color.rgb);
- color.a = max(color.a, gl_Color.a);
+ color.a = max(color.a, vertex_color.a);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
index 925d6fbcfd..58984a4263 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
@@ -21,14 +21,35 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
-uniform sampler2D diffuseMap;
uniform samplerCube environmentMap;
-void fullbright_shiny_lighting_water()
+vec3 fullbrightShinyAtmosTransport(vec3 light);
+vec3 fullbrightScaleSoftClip(vec3 light);
+vec4 applyWaterFog(vec4 color);
+
+void fullbright_shiny_lighting_water()
{
- gl_FragColor = texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 color = diffuseLookup(vary_texcoord0.xy);
+ color.rgb *= vertex_color.rgb;
+
+ vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb;
+ color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a);
+
+ color.rgb = fullbrightShinyAtmosTransport(color.rgb);
+ color.rgb = fullbrightScaleSoftClip(color.rgb);
+ color.a = max(color.a, vertex_color.a);
+
+ frag_color = applyWaterFog(color);
}
+
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
index e0a7986705..a39b7205d7 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
@@ -22,8 +22,15 @@
* $/LicenseInfo$
*/
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
uniform samplerCube environmentMap;
uniform sampler2D diffuseMap;
@@ -34,16 +41,16 @@ vec4 applyWaterFog(vec4 color);
void fullbright_shiny_lighting_water()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy);
+ color.rgb *= vertex_color.rgb;
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
+ vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb;
+ color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a);
color.rgb = fullbrightShinyAtmosTransport(color.rgb);
color.rgb = fullbrightScaleSoftClip(color.rgb);
- color.a = max(color.a, gl_Color.a);
+ color.a = max(color.a, vertex_color.a);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
index e5998b77a9..99a6fe85fe 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
@@ -23,25 +23,33 @@
* $/LicenseInfo$
*/
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform float minimum_alpha;
-uniform float maximum_alpha;
vec4 diffuseLookup(vec2 texcoord);
vec3 fullbrightAtmosTransport(vec3 light);
vec4 applyWaterFog(vec4 color);
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void fullbright_lighting_water()
{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
color.rgb = fullbrightAtmosTransport(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
index 71238f7d31..df182168f3 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
@@ -23,13 +23,26 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
-uniform sampler2D diffuseMap;
+vec4 diffuseLookup(vec2 texcoord);
+
+vec3 fullbrightAtmosTransport(vec3 light);
+vec4 applyWaterFog(vec4 color);
void fullbright_lighting_water()
{
- gl_FragColor = texture2D(diffuseMap, gl_TexCoord[0].xy);
+ vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
+
+ color.rgb = fullbrightAtmosTransport(color.rgb);
+
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
index 3fdd110f7d..63f92a8844 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
@@ -22,26 +22,34 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform float minimum_alpha;
-uniform float maximum_alpha;
uniform sampler2D diffuseMap;
vec3 fullbrightAtmosTransport(vec3 light);
vec4 applyWaterFog(vec4 color);
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void fullbright_lighting_water()
{
- vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color;
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
color.rgb = fullbrightAtmosTransport(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl
index 01b89019b1..0e68091e7c 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl
@@ -22,8 +22,15 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
uniform sampler2D diffuseMap;
@@ -32,10 +39,10 @@ vec4 applyWaterFog(vec4 color);
void fullbright_lighting_water()
{
- vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color;
color.rgb = fullbrightAtmosTransport(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl
index d419c2d116..0aca768021 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl
@@ -22,8 +22,15 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
uniform sampler2D diffuseMap;
@@ -32,12 +39,12 @@ vec3 scaleSoftClip(vec3 light);
void default_lighting()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color;
color.rgb = atmosLighting(color.rgb);
color.rgb = scaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
index 7c9b7c218f..52e3b2ad02 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
@@ -22,16 +22,35 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
-uniform sampler2D diffuseMap;
uniform samplerCube environmentMap;
-void shiny_lighting()
+vec3 scaleSoftClip(vec3 light);
+vec3 atmosLighting(vec3 light);
+vec4 applyWaterFog(vec4 color);
+
+void shiny_lighting()
{
- vec4 color = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy);
- gl_FragColor = color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy);
+ color.rgb *= vertex_color.rgb;
+
+ vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb;
+ color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a);
+
+ color.rgb = atmosLighting(color.rgb);
+
+ color.rgb = scaleSoftClip(color.rgb);
+ color.a = max(color.a, vertex_color.a);
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl
index 3b30ebf6f1..474d5ea496 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl
@@ -22,9 +22,16 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
uniform samplerCube environmentMap;
uniform sampler2D diffuseMap;
@@ -35,16 +42,16 @@ vec4 applyWaterFog(vec4 color);
void shiny_lighting()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy);
+ color.rgb *= vertex_color.rgb;
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
+ vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb;
+ color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a);
color.rgb = atmosLighting(color.rgb);
color.rgb = scaleSoftClip(color.rgb);
- color.a = max(color.a, gl_Color.a);
- gl_FragColor = color;
+ color.a = max(color.a, vertex_color.a);
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
index ca1af8fc79..d2a4c47aac 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
@@ -22,16 +22,32 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
-uniform sampler2D diffuseMap;
uniform samplerCube environmentMap;
-void shiny_lighting_water()
+vec3 atmosLighting(vec3 light);
+vec4 applyWaterFog(vec4 color);
+
+void shiny_lighting_water()
{
- vec4 color = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy);
- gl_FragColor = color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy);
+ color.rgb *= vertex_color.rgb;
+
+ vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb;
+ color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a);
+
+ color.rgb = atmosLighting(color.rgb);
+ color.a = max(color.a, vertex_color.a);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl
index eeb997fb5f..f3bd662364 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl
@@ -22,9 +22,16 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
uniform sampler2D diffuseMap;
uniform samplerCube environmentMap;
@@ -34,14 +41,14 @@ vec4 applyWaterFog(vec4 color);
void shiny_lighting_water()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy);
+ color.rgb *= vertex_color.rgb;
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
+ vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb;
+ color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a);
color.rgb = atmosLighting(color.rgb);
- color.a = max(color.a, gl_Color.a);
- gl_FragColor = applyWaterFog(color);
+ color.a = max(color.a, vertex_color.a);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl
index 4a59b8245d..24bf9b3cee 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl
@@ -1,5 +1,5 @@
/**
- * @file lightV.glsl
+ * @file lightSpecularV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -25,22 +25,12 @@
-float calcDirectionalLight(vec3 n, vec3 l);
+// All lights, no specular highlights
+
+vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol);
-// Same as non-specular lighting in lightV.glsl
vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol)
{
- specularColor.rgb = vec3(0.0, 0.0, 0.0);
- vec4 col;
- col.a = color.a;
-
- col.rgb = gl_LightModel.ambient.rgb + baseCol.rgb;
-
- col.rgb += gl_LightSource[0].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[0].position.xyz);
- col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
-
- col.rgb = min(col.rgb*color.rgb, 1.0);
-
- return col;
+ return sumLightsSpecular(pos, norm, color, specularColor, baseCol);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl
index 742cb38d80..8045809b82 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl
@@ -25,20 +25,12 @@
-float calcDirectionalLight(vec3 n, vec3 l);
+// All lights, no specular highlights
+
+vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight);
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)
{
- vec4 col;
- col.a = color.a;
-
- col.rgb = gl_LightModel.ambient.rgb + baseLight.rgb;
-
- col.rgb += gl_LightSource[0].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[0].position.xyz);
- col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
-
- col.rgb = min(col.rgb*color.rgb, 1.0);
-
- return col;
+ return sumLights(pos, norm, color, baseLight);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
index 072dcaa6b6..b68240ba0d 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
@@ -22,24 +22,32 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform float minimum_alpha;
-uniform float maximum_alpha;
vec3 atmosLighting(vec3 light);
vec4 applyWaterFog(vec4 color);
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void default_lighting_water()
{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
color.rgb = atmosLighting(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
index 2df34da4b4..da3b20012d 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterAlphaMaskNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
@@ -22,20 +22,28 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform float minimum_alpha;
-uniform float maximum_alpha;
uniform sampler2D diffuseMap;
vec3 atmosLighting(vec3 light);
vec4 applyWaterFog(vec4 color);
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
void default_lighting_water()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color;
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
@@ -44,6 +52,6 @@ void default_lighting_water()
color = applyWaterFog(color);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
index da76a977b6..00609e93cd 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
@@ -22,14 +22,25 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-uniform sampler2D diffuseMap;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
-void default_lighting_water()
+vec3 atmosLighting(vec3 light);
+vec4 applyWaterFog(vec4 color);
+
+void default_lighting_water()
{
- vec4 color = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy);
- gl_FragColor = color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
+
+ color.rgb = atmosLighting(color.rgb);
+
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl
index 5a86dad827..13ecb7a636 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl
@@ -22,8 +22,15 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
uniform sampler2D diffuseMap;
@@ -32,10 +39,10 @@ vec4 applyWaterFog(vec4 color);
void default_lighting_water()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color;
color.rgb = atmosLighting(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl
index 3e0815226c..7059ff31ae 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl
@@ -31,21 +31,22 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 atmosGetDiffuseSunlightColor();
vec3 scaleDownLight(vec3 light);
+uniform vec4 light_position[8];
+uniform vec3 light_diffuse[8];
+
vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol)
{
- vec4 col;
- col.a = color.a;
-
-
+ vec4 col = vec4(0,0,0, color.a);
+
vec3 view = normalize(pos);
/// collect all the specular values from each calcXXXLightSpecular() function
vec4 specularSum = vec4(0.0);
- col.rgb = gl_LightSource[1].diffuse.rgb * calcDirectionalLightSpecular(specularColor, view, norm, gl_LightSource[1].position.xyz, gl_LightSource[1].diffuse.rgb, 1.0);
+ col.rgb += light_diffuse[1].rgb * calcDirectionalLightSpecular(specularColor, view, norm, light_position[1].xyz,light_diffuse[1].rgb, 1.0);
col.rgb = scaleDownLight(col.rgb);
col.rgb += atmosAmbient(baseCol.rgb);
- col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, gl_LightSource[0].position.xyz,atmosGetDiffuseSunlightColor() * baseCol.a, 1.0));
+ col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, light_position[0].xyz,atmosGetDiffuseSunlightColor()*baseCol.a, 1.0));
col.rgb = min(col.rgb * color.rgb, 1.0);
specularColor.rgb = min(specularColor.rgb * specularSum.rgb, 1.0);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl
index c271dbcd18..41288c21c1 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl
@@ -23,7 +23,8 @@
* $/LicenseInfo$
*/
-
+uniform vec4 light_position[8];
+uniform vec3 light_diffuse[8];
float calcDirectionalLight(vec3 n, vec3 l);
@@ -36,10 +37,10 @@ vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)
vec4 col;
col.a = color.a;
- col.rgb = gl_LightSource[1].diffuse.rgb * calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
+ col.rgb = light_diffuse[1].rgb * calcDirectionalLight(norm, light_position[1].xyz);
col.rgb = scaleDownLight(col.rgb);
col.rgb += atmosAmbient(baseLight.rgb);
- col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz));
+ col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, light_position[0].xyz));
col.rgb = min(col.rgb*color.rgb, 1.0);
diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
index 11031a8829..d55f0db530 100644
--- a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
@@ -22,14 +22,23 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2D texture0;
uniform sampler2D texture1;
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
+
void main()
{
- float tex0 = texture2D(texture0, gl_TexCoord[0].xy).a;
- float tex1 = texture2D(texture1, gl_TexCoord[1].xy).a;
+ float tex0 = texture2D(texture0, vary_texcoord0.xy).a;
+ float tex1 = texture2D(texture1, vary_texcoord1.xy).a;
- gl_FragColor = vec4(tex0+(1.0-tex1)-0.5);
+ frag_color = vec4(tex0+(1.0-tex1)-0.5);
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl
index c50ed86315..a7738087dc 100644
--- a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl
@@ -22,13 +22,21 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec2 texcoord1;
+
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
void main()
{
//transform vertex
- gl_Position = gl_ModelViewProjectionMatrix*gl_Vertex;
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_TextureMatrix[1] * gl_MultiTexCoord1;
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vary_texcoord1 = (texture_matrix0 * vec4(texcoord1,0,1)).xy;
}
diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl
index b0114763c1..8494ffba52 100644
--- a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl
@@ -1,5 +1,5 @@
/**
- * @file simpleV.glsl
+ * @file emissiveSkinnedV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,30 +22,37 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 projection_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
-vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
-void calcAtmospherics(vec3 inPositionEye);
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 emissive;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
-varying float vary_texture_index;
+
+void calcAtmospherics(vec3 inPositionEye);
+mat4 getObjectSkinnedTransform();
void main()
{
//transform vertex
- vec4 vert = vec4(gl_Vertex.xyz,1.0);
- vary_texture_index = gl_Vertex.w;
- gl_Position = gl_ModelViewProjectionMatrix*vert;
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vec4 pos = (gl_ModelViewMatrix * vert);
+ mat4 mat = getObjectSkinnedTransform();
+
+ mat = modelview_matrix * mat;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
-
calcAtmospherics(pos.xyz);
- vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- gl_FrontColor = color;
-
- gl_FogFragCoord = pos.z;
+ vertex_color = emissive;
+
+ gl_Position = projection_matrix*vec4(pos, 1.0);
+
+
}
diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl
index 819b28e4fd..e984deb0c8 100644
--- a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl
@@ -1,7 +1,7 @@
/**
- * @file fullbrightShinyV.glsl
+ * @file emissiveV.glsl
*
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2007, Linden Research, Inc.
*
@@ -22,32 +22,35 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec4 emissive;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
void calcAtmospherics(vec3 inPositionEye);
-uniform vec4 origin;
-varying float vary_texture_index;
+
void main()
{
//transform vertex
- vec4 vert = vec4(gl_Vertex.xyz,1.0);
- vary_texture_index = gl_Vertex.w;
- gl_Position = gl_ModelViewProjectionMatrix*vert;
+ passTextureIndex();
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vec4 pos = (gl_ModelViewMatrix * vert);
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
- vec3 ref = reflect(pos.xyz, -norm);
-
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0);
-
+ vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0));
calcAtmospherics(pos.xyz);
- gl_FrontColor = gl_Color;
+ vertex_color = emissive;
- gl_FogFragCoord = pos.z;
+
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl
index 0fab5e5001..a54c0caf81 100644
--- a/indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl
@@ -20,7 +20,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
+ * $/LicenseInfo$F
*/
diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl
index abf6e37b7c..5d6f14230c 100644
--- a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl
@@ -1,5 +1,5 @@
/**
- * @file fullbrightV.glsl
+ * @file fullbrightNoColorV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,26 +22,32 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 normal;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
-void calcAtmospherics(vec3 inPositionEye);
-varying float vary_texture_index;
+void calcAtmospherics(vec3 inPositionEye);
void main()
{
//transform vertex
- vec4 vert = vec4(gl_Vertex.xyz,1.0);
- vary_texture_index = gl_Vertex.w;
- gl_Position = gl_ModelViewProjectionMatrix*vert;
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
-
- vec4 pos = (gl_ModelViewMatrix * vert);
+ vec4 vert = vec4(position.xyz,1.0);
+ vec4 pos = (modelview_matrix * vert);
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
calcAtmospherics(pos.xyz);
- gl_FrontColor = gl_Color;
+ vertex_color = vec4(1,1,1,1);
- gl_FogFragCoord = pos.z;
+
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl
index e1a7f263f7..79b552ee1a 100644
--- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl
@@ -22,6 +22,19 @@
* $/LicenseInfo$
*/
+uniform mat4 texture_matrix0;
+uniform mat4 texture_matrix1;
+uniform mat4 modelview_matrix;
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
void calcAtmospherics(vec3 inPositionEye);
@@ -31,24 +44,24 @@ void main()
{
mat4 mat = getObjectSkinnedTransform();
- mat = gl_ModelViewMatrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
+ mat = modelview_matrix * mat;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vec4 norm = gl_Vertex;
- norm.xyz += gl_Normal.xyz;
+ vec4 norm = vec4(position.xyz, 1.0);
+ norm.xyz += normal.xyz;
norm.xyz = (mat*norm).xyz;
norm.xyz = normalize(norm.xyz-pos.xyz);
vec3 ref = reflect(pos.xyz, -norm.xyz);
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vary_texcoord1 = (texture_matrix1*vec4(ref,1.0)).xyz;
calcAtmospherics(pos.xyz);
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
+
+ gl_Position = projection_matrix*vec4(pos, 1.0);
- gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0);
- gl_FogFragCoord = pos.z;
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl
index 36b00dfbc1..34bd8d445a 100644
--- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl
@@ -22,28 +22,46 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 texture_matrix1;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
void calcAtmospherics(vec3 inPositionEye);
uniform vec4 origin;
+
+
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
+
+
void main()
{
//transform vertex
- gl_Position = ftransform();
+ vec4 vert = vec4(position.xyz,1.0);
+ passTextureIndex();
+ vec4 pos = (modelview_matrix * vert);
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
- vec4 pos = (gl_ModelViewMatrix * gl_Vertex);
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ vec3 norm = normalize(normal_matrix * normal);
vec3 ref = reflect(pos.xyz, -norm);
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vary_texcoord1 = (texture_matrix1*vec4(ref,1.0)).xyz;
calcAtmospherics(pos.xyz);
- gl_FrontColor = gl_Color;
-
- gl_FogFragCoord = pos.z;
+ vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl
index b540054c56..eff75435a9 100644
--- a/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl
@@ -22,31 +22,36 @@
* $/LicenseInfo$
*/
+uniform mat4 projection_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
void calcAtmospherics(vec3 inPositionEye);
mat4 getObjectSkinnedTransform();
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+
void main()
{
//transform vertex
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
mat4 mat = getObjectSkinnedTransform();
- mat = gl_ModelViewMatrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
+ mat = modelview_matrix * mat;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vec4 norm = gl_Vertex;
- norm.xyz += gl_Normal.xyz;
- norm.xyz = (mat*norm).xyz;
- norm.xyz = normalize(norm.xyz-pos.xyz);
-
calcAtmospherics(pos.xyz);
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
- gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0);
+ gl_Position = projection_matrix*vec4(pos, 1.0);
- gl_FogFragCoord = pos.z;
+
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl
index 22f731ffde..fc20d3270e 100644
--- a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl
@@ -22,22 +22,37 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
void calcAtmospherics(vec3 inPositionEye);
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+
void main()
{
//transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vec4 vert = vec4(position.xyz,1.0);
+ passTextureIndex();
+ vec4 pos = (modelview_matrix * vert);
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
- vec4 pos = (gl_ModelViewMatrix * gl_Vertex);
-
calcAtmospherics(pos.xyz);
- gl_FrontColor = gl_Color;
+ vertex_color = diffuse_color;
- gl_FogFragCoord = pos.z;
+
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
index 92c09ce937..add437d144 100644
--- a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
@@ -22,23 +22,27 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-uniform float minimum_alpha;
-uniform float maximum_alpha;
-vec3 fullbrightAtmosTransport(vec3 light);
-vec3 fullbrightScaleSoftClip(vec3 light);
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform float minimum_alpha;
uniform sampler2D diffuseMap;
+VARYING vec2 vary_texcoord0;
+
void main()
{
- vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color;
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy);
- if (color.a < minimum_alpha || color.a > maximum_alpha)
+ if (color.a < minimum_alpha)
{
discard;
}
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorV.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorV.glsl
index eea51eba45..e90dbb115a 100644
--- a/indra/newview/app_settings/shaders/class1/objects/impostorV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/impostorV.glsl
@@ -22,13 +22,19 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec2 vary_texcoord0;
+
void main()
{
//transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
-
- gl_FrontColor = gl_Color;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureF.glsl
index 78ea15e87a..254c1d4fc2 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureF.glsl
@@ -1,5 +1,5 @@
/**
- * @file sunLightF.glsl
+ * @file fullbrightF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -23,13 +23,11 @@
* $/LicenseInfo$
*/
+
-//class 1, no shadow, no SSAO, should never be called
-
-#extension GL_ARB_texture_rectangle : enable
-
void main()
{
- gl_FragColor = vec4(0,0,0,0);
+ fullbright_lighting();
}
+
diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
new file mode 100644
index 0000000000..7c0699d72f
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
@@ -0,0 +1,34 @@
+/**
+ * @file indexedTextureV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+ATTRIBUTE ivec4 texture_index;
+
+VARYING_FLAT ivec4 vary_texture_index;
+
+void passTextureIndex()
+{
+ vary_texture_index = texture_index;
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl
new file mode 100644
index 0000000000..80ea286ac0
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl
@@ -0,0 +1,31 @@
+/**
+ * @file nonindexedTextureV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+void passTextureIndex()
+{
+
+}
+
+
diff --git a/indra/newview/app_settings/shaders/class1/objects/previewV.glsl b/indra/newview/app_settings/shaders/class1/objects/previewV.glsl
new file mode 100644
index 0000000000..5dcfa87066
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/objects/previewV.glsl
@@ -0,0 +1,57 @@
+/**
+ * @file previewV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+void calcAtmospherics(vec3 inPositionEye);
+
+void main()
+{
+ //transform vertex
+ vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0));
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+
+ vec3 norm = normalize(normal_matrix * normal);
+
+ calcAtmospherics(pos.xyz);
+
+ vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.));
+ vertex_color = color;
+
+
+}
diff --git a/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl
index f5fd4ededd..591d6fc5c9 100644
--- a/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl
@@ -22,7 +22,19 @@
* $/LicenseInfo$
*/
+uniform mat4 projection_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 texture_matrix1;
+uniform mat4 modelview_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
@@ -32,23 +44,23 @@ void main()
{
mat4 mat = getObjectSkinnedTransform();
- mat = gl_ModelViewMatrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
+ mat = modelview_matrix * mat;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vec4 norm = gl_Vertex;
- norm.xyz += gl_Normal.xyz;
+ vec4 norm = vec4(position.xyz, 1.0);
+ norm.xyz += normal.xyz;
norm.xyz = (mat*norm).xyz;
norm.xyz = normalize(norm.xyz-pos.xyz);
vec3 ref = reflect(pos.xyz, -norm.xyz);
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vary_texcoord1 = (texture_matrix1*vec4(ref,1.0)).xyz;
calcAtmospherics(pos.xyz);
- vec4 color = calcLighting(pos.xyz, norm.xyz, gl_Color, vec4(0.));
- gl_FrontColor = color;
+ vec4 color = calcLighting(pos.xyz, norm.xyz, diffuse_color, vec4(0.));
+ vertex_color = color;
- gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0);
+ gl_Position = projection_matrix*vec4(pos, 1.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl
index 13a58f0d4a..fdb3453cc5 100644
--- a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl
@@ -1,4 +1,4 @@
-/**
+/**
* @file shinyV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
@@ -22,8 +22,24 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 texture_matrix1;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+VARYING vec3 vary_texcoord1;
+
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
@@ -32,19 +48,18 @@ uniform vec4 origin;
void main()
{
//transform vertex
- gl_Position = ftransform();
-
- vec4 pos = (gl_ModelViewMatrix * gl_Vertex);
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ vec4 vert = vec4(position.xyz,1.0);
+ passTextureIndex();
+ vec4 pos = (modelview_matrix * vert);
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+
+ vec3 norm = normalize(normal_matrix * normal);
+ vec3 ref = reflect(pos.xyz, -norm);
+
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vary_texcoord1 = (texture_matrix1*vec4(ref,1.0)).xyz;
calcAtmospherics(pos.xyz);
-
- gl_FrontColor = gl_Color;
-
- vec3 ref = reflect(pos.xyz, -norm);
-
- gl_TexCoord[0] = gl_TextureMatrix[0]*vec4(ref,1.0);
-
- gl_FogFragCoord = pos.z;
-}
+ vertex_color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.0));
+}
diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl
new file mode 100644
index 0000000000..0be52a52af
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl
@@ -0,0 +1,59 @@
+/**
+ * @file simpleNoColorV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+uniform vec4 color;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+void calcAtmospherics(vec3 inPositionEye);
+
+void main()
+{
+ //transform vertex
+ vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0));
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+
+ vec3 norm = normalize(normal_matrix * normal);
+
+ calcAtmospherics(pos.xyz);
+
+ vec4 col = calcLighting(pos.xyz, norm, color, vec4(0.));
+ vertex_color = col;
+
+
+}
diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleNonIndexedV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleNonIndexedV.glsl
new file mode 100644
index 0000000000..cb80697d15
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/objects/simpleNonIndexedV.glsl
@@ -0,0 +1,61 @@
+/**
+ * @file simpleNonIndexedV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+void calcAtmospherics(vec3 inPositionEye);
+
+void main()
+{
+ //transform vertex
+ vec4 vert = vec4(position.xyz,1.0);
+
+ gl_Position = modelview_projection_matrix*vert;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy;
+
+ vec4 pos = (modelview_matrix * vert);
+
+ vec3 norm = normalize(normal_matrix * normal);
+
+ calcAtmospherics(pos.xyz);
+
+ vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.));
+ vertex_color = color;
+
+
+}
diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl
index ad171f7b43..1c6e53b187 100644
--- a/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl
@@ -22,6 +22,17 @@
* $/LicenseInfo$
*/
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
@@ -31,24 +42,24 @@ mat4 getObjectSkinnedTransform();
void main()
{
//transform vertex
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
mat4 mat = getObjectSkinnedTransform();
- mat = gl_ModelViewMatrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
+ mat = modelview_matrix * mat;
+ vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vec4 norm = gl_Vertex;
- norm.xyz += gl_Normal.xyz;
+ vec4 norm = vec4(position.xyz, 1.0);
+ norm.xyz += normal.xyz;
norm.xyz = (mat*norm).xyz;
norm.xyz = normalize(norm.xyz-pos.xyz);
calcAtmospherics(pos.xyz);
- vec4 color = calcLighting(pos.xyz, norm.xyz, gl_Color, vec4(0.));
- gl_FrontColor = color;
+ vec4 color = calcLighting(pos.xyz, norm.xyz, diffuse_color, vec4(0.));
+ vertex_color = color;
+
+ gl_Position = projection_matrix*vec4(pos, 1.0);
- gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0);
- gl_FogFragCoord = pos.z;
}
diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleTexGenV.glsl
index 36d0c99b63..d4dee78793 100644
--- a/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/simpleTexGenV.glsl
@@ -1,5 +1,5 @@
-/**
- * @file terrainV.glsl
+/**
+ * @file simpleV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,12 +22,26 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
-void calcAtmospherics(vec3 inPositionEye);
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 normal;
+
+uniform vec4 color;
+uniform vec4 object_plane_t;
+uniform vec4 object_plane_s;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+void calcAtmospherics(vec3 inPositionEye);
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1)
{
@@ -46,27 +60,18 @@ vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1)
void main()
{
//transform vertex
- gl_Position = ftransform();
-
- vec4 pos = gl_ModelViewMatrix * gl_Vertex;
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ vec4 vert = vec4(position.xyz,1.0);
+ passTextureIndex();
+ vec4 pos = (modelview_matrix * vert);
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+ vary_texcoord0.xy = texgen_object(vec4(position.xyz, 1.0), vec4(texcoord0,0,1), texture_matrix0, object_plane_s, object_plane_t).xy;
+
+ vec3 norm = normalize(normal_matrix * normal);
- /// Potentially better without it for water.
- pos /= pos.w;
+ calcAtmospherics(pos.xyz);
- calcAtmospherics((gl_ModelViewMatrix * gl_Vertex).xyz);
+ vec4 color = calcLighting(pos.xyz, norm, color, vec4(0.));
+ vertex_color = color;
- vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0));
- gl_FrontColor = color;
-
- // Transform and pass tex coords
- gl_TexCoord[0].xy = texgen_object(gl_Vertex, gl_MultiTexCoord0, gl_TextureMatrix[0], gl_ObjectPlaneS[0], gl_ObjectPlaneT[0]).xy;
-
- vec4 t = gl_MultiTexCoord1;
-
- gl_TexCoord[0].zw = t.xy;
- gl_TexCoord[1].xy = t.xy-vec2(2.0, 0.0);
- gl_TexCoord[1].zw = t.xy-vec2(1.0, 0.0);
}
-
diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl
index dc1794e132..37a20383e2 100644
--- a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl
@@ -22,26 +22,43 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+
void main()
{
//transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vec4 vert = vec4(position.xyz,1.0);
+ passTextureIndex();
+ vec4 pos = (modelview_matrix * vert);
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy;
+
- vec4 pos = (gl_ModelViewMatrix * gl_Vertex);
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ vec3 norm = normalize(normal_matrix * normal);
calcAtmospherics(pos.xyz);
- vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- gl_FrontColor = color;
+ vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.));
+ vertex_color = color;
- gl_FogFragCoord = pos.z;
+
}
diff --git a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/treeV.glsl
index 44c711701b..fa01a27ec0 100644
--- a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/treeV.glsl
@@ -1,5 +1,5 @@
-/**
- * @file shinyV.glsl
+/**
+ * @file treeV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,34 +22,39 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
-vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec3 normal;
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
-varying float vary_texture_index;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
-uniform vec4 origin;
void main()
{
//transform vertex
- vec4 vert = vec4(gl_Vertex.xyz,1.0);
- vary_texture_index = gl_Vertex.w;
- gl_Position = gl_ModelViewProjectionMatrix*vert;
+ vec4 vert = vec4(position.xyz,1.0);
- vec4 pos = (gl_ModelViewMatrix * vert);
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
- vec3 ref = reflect(pos.xyz, -norm);
-
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0);
+ gl_Position = modelview_projection_matrix*vert;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy;
+
+ vec4 pos = (modelview_matrix * vert);
+
+ vec3 norm = normalize(normal_matrix * normal);
calcAtmospherics(pos.xyz);
- gl_FrontColor = calcLighting(pos.xyz, norm, gl_Color, vec4(0.0));
+ vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.));
+ vertex_color = color;
- gl_FogFragCoord = pos.z;
+
}
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
index 15738e37e8..6ff860362c 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
@@ -23,21 +23,22 @@
* $/LicenseInfo$
*/
-
+uniform vec4 sunlight_color_copy;
+uniform vec4 light_ambient;
vec3 atmosAmbient(vec3 light)
{
- return gl_LightModel.ambient.rgb + light;
+ return light + light_ambient.rgb;
}
vec3 atmosAffectDirectionalLight(float lightIntensity)
{
- return gl_LightSource[0].diffuse.rgb * lightIntensity;
+ return sunlight_color_copy.rgb * lightIntensity;
}
vec3 atmosGetDiffuseSunlightColor()
{
- return gl_LightSource[0].diffuse.rgb;
+ return sunlight_color_copy.rgb;
}
vec3 scaleDownLight(vec3 light)
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl
index dbacf28637..8bdae328bd 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl
@@ -24,10 +24,7 @@
*/
-
-varying vec3 vary_PositionEye;
-
vec3 getPositionEye()
{
- return vary_PositionEye;
+ return vec3(0,0,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl
index e051ac9851..8ec9ae617c 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl
@@ -25,15 +25,12 @@
-varying vec3 vary_PositionEye;
-
-
vec3 getPositionEye()
{
- return vary_PositionEye;
+ return vec3(0,0,0);
}
void setPositionEye(vec3 v)
{
- vary_PositionEye = v;
+
}
diff --git a/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterF.glsl
index 25806cd914..636d4af006 100644
--- a/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterF.glsl
@@ -1,5 +1,5 @@
-/**
- * @file drawQuadV.glsl
+/**
+ * @file atmosphericVarsWaterF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -24,11 +24,10 @@
*/
+VARYING vec3 vary_PositionEye;
-void main(void)
+vec3 getPositionEye()
{
- //transform vertex
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_TexCoord[1] = gl_MultiTexCoord1;
+ return vary_PositionEye;
}
+
diff --git a/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl
index abf1be6645..8afcc20f6d 100644
--- a/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl
@@ -1,5 +1,5 @@
-/**
- * @file simpleF.glsl
+/**
+ * @file atmosphericVarsWaterV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -23,12 +23,15 @@
* $/LicenseInfo$
*/
+
+VARYING vec3 vary_PositionEye;
+vec3 getPositionEye()
+{
+ return vary_PositionEye;
+}
-uniform sampler2DRect RenderTexture;
-
-void main(void)
+void setPositionEye(vec3 v)
{
- vec3 color = vec3(texture2DRect(RenderTexture, gl_TexCoord[0].st));
- gl_FragColor = vec4(1.0 - color, 1.0);
+ vary_PositionEye = v;
}
diff --git a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl
index f9f376c2b7..5af9f5c902 100644
--- a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl
+++ b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl
@@ -22,7 +22,19 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol);
@@ -31,20 +43,20 @@ void calcAtmospherics(vec3 inPositionEye);
void main()
{
//transform vertex
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
-
- vec3 pos = (gl_ModelViewMatrix * gl_Vertex).xyz;
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ vec3 pos = (modelview_matrix * vec4(position.xyz, 1.0)).xyz;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+
+ vec3 norm = normalize(normal_matrix * normal);
calcAtmospherics(pos.xyz);
// vec4 specular = specularColor;
vec4 specular = vec4(1.0);
- vec4 color = calcLightingSpecular(pos, norm, gl_Color, specular, vec4(0.0));
+ vec4 color = calcLightingSpecular(pos, norm, diffuse_color, specular, vec4(0.0));
- gl_FrontColor = color;
- gl_FogFragCoord = pos.z;
+ vertex_color = color;
+
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index 839606cdcb..08f6ec63fe 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -22,11 +22,18 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
uniform sampler2DRectShadow shadowMap0;
uniform sampler2DRectShadow shadowMap1;
uniform sampler2DRectShadow shadowMap2;
@@ -41,29 +48,16 @@ uniform vec2 shadow_res;
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_position;
-varying vec3 vary_pointlight_col;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
uniform float shadow_bias;
uniform mat4 inv_proj;
-vec4 getPosition(vec2 pos_screen)
-{
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos.xyz /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl)
{
stc.xyz /= stc.w;
@@ -86,7 +80,7 @@ void main()
vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
frag *= screen_res;
- float shadow = 1.0;
+ float shadow = 0.0;
vec4 pos = vec4(vary_position, 1.0);
vec4 spos = pos;
@@ -95,36 +89,70 @@ void main()
{
vec4 lpos;
- if (spos.z < -shadow_clip.z)
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+
+ shadow /= weight;
+ }
+ else
+ {
+ shadow = 1.0;
}
- vec4 diff = diffuseLookup(gl_TexCoord[0].xy);
+ vec4 diff = diffuseLookup(vary_texcoord0.xy);
- vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, gl_Color.a);
+ vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, vertex_color.a);
vec4 color = diff * col;
color.rgb = atmosLighting(color.rgb);
@@ -133,10 +161,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- //gl_FragColor = gl_Color;
- gl_FragColor = color;
- //gl_FragColor.r = 0.0;
- //gl_FragColor = vec4(1,shadow,1,1);
-
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
index 84e49a5f8f..aae6a070e2 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
@@ -23,10 +23,14 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRectShadow shadowMap0;
uniform sampler2DRectShadow shadowMap1;
uniform sampler2DRectShadow shadowMap2;
@@ -42,11 +46,13 @@ uniform vec2 shadow_res;
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_position;
-varying vec3 vary_pointlight_col;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
+VARYING vec2 vary_texcoord0;
+VARYING vec4 vertex_color;
uniform float shadow_bias;
@@ -87,7 +93,7 @@ void main()
vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
frag *= screen_res;
- float shadow = 1.0;
+ float shadow = 0.0;
vec4 pos = vec4(vary_position, 1.0);
vec4 spos = pos;
@@ -96,36 +102,71 @@ void main()
{
vec4 lpos;
- if (spos.z < -shadow_clip.z)
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+
+ shadow /= weight;
+
+ }
+ else
+ {
+ shadow = 1.0;
}
-
- vec4 diff = texture2D(diffuseMap,gl_TexCoord[0].xy);
- vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, gl_Color.a);
+ vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy);
+
+ vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, vertex_color.a);
vec4 color = diff * col;
color.rgb = atmosLighting(color.rgb);
@@ -134,10 +175,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- //gl_FragColor = gl_Color;
- gl_FragColor = color;
- //gl_FragColor.r = 0.0;
- //gl_FragColor = vec4(1,shadow,1,1);
-
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
new file mode 100644
index 0000000000..931577359e
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
@@ -0,0 +1,178 @@
+/**
+ * @file alphaNonIndexedNoColorF.glsl
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2005, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform sampler2DRectShadow shadowMap0;
+uniform sampler2DRectShadow shadowMap1;
+uniform sampler2DRectShadow shadowMap2;
+uniform sampler2DRectShadow shadowMap3;
+uniform sampler2DRect depthMap;
+uniform sampler2D diffuseMap;
+
+uniform mat4 shadow_matrix[6];
+uniform vec4 shadow_clip;
+uniform vec2 screen_res;
+uniform vec2 shadow_res;
+
+vec3 atmosLighting(vec3 light);
+vec3 scaleSoftClip(vec3 light);
+
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
+VARYING vec2 vary_texcoord0;
+
+uniform float shadow_bias;
+
+uniform mat4 inv_proj;
+
+vec4 getPosition(vec2 pos_screen)
+{
+ float depth = texture2DRect(depthMap, pos_screen.xy).a;
+ vec2 sc = pos_screen.xy*2.0;
+ sc /= screen_res;
+ sc -= vec2(1.0,1.0);
+ vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
+ vec4 pos = inv_proj * ndc;
+ pos.xyz /= pos.w;
+ pos.w = 1.0;
+ return pos;
+}
+
+float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl)
+{
+ stc.xyz /= stc.w;
+ stc.z += shadow_bias;
+
+ float cs = shadow2DRect(shadowMap, stc.xyz).x;
+ float shadow = cs;
+
+ shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(scl, scl, 0.0)).x, cs);
+ shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(scl, -scl, 0.0)).x, cs);
+ shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-scl, scl, 0.0)).x, cs);
+ shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-scl, -scl, 0.0)).x, cs);
+
+ return shadow/5.0;
+}
+
+
+void main()
+{
+ vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
+ frag *= screen_res;
+
+ float shadow = 0.0;
+ vec4 pos = vec4(vary_position, 1.0);
+
+ vec4 spos = pos;
+
+ if (spos.z > -shadow_clip.w)
+ {
+ vec4 lpos;
+
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
+ {
+ lpos = shadow_matrix[3]*spos;
+ lpos.xy *= shadow_res;
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
+ shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
+ }
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
+ {
+ lpos = shadow_matrix[2]*spos;
+ lpos.xy *= shadow_res;
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
+ }
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
+ {
+ lpos = shadow_matrix[1]*spos;
+ lpos.xy *= shadow_res;
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
+ }
+
+ if (spos.z > far_split.x)
+ {
+ lpos = shadow_matrix[0]*spos;
+ lpos.xy *= shadow_res;
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
+ }
+
+
+ shadow /= weight;
+ }
+ else
+ {
+ shadow = 1.0;
+ }
+
+ vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy);
+
+ vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, 1.0);
+ vec4 color = diff * col;
+
+ color.rgb = atmosLighting(color.rgb);
+
+ color.rgb = scaleSoftClip(color.rgb);
+
+ color.rgb += diff.rgb * vary_pointlight_col.rgb;
+
+ frag_color = color;
+}
+
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl
index 20121da52d..9629cfe824 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl
@@ -21,8 +21,16 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 projection_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
@@ -34,33 +42,48 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
vec3 scaleUpLight(vec3 light);
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_position;
-varying vec3 vary_pointlight_col;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
uniform float near_clip;
uniform float shadow_offset;
uniform float shadow_bias;
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+ float a = max(dot(n,l),0.0);
+ return a;
+}
+
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
{
- //get light vector
+//get light vector
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -68,7 +91,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
@@ -76,56 +99,56 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
void main()
{
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
mat4 mat = getObjectSkinnedTransform();
- mat = gl_ModelViewMatrix * mat;
+ mat = modelview_matrix * mat;
- vec3 pos = (mat*gl_Vertex).xyz;
+ vec3 pos = (mat*vec4(position, 1.0)).xyz;
- gl_Position = gl_ProjectionMatrix * vec4(pos, 1.0);
+ gl_Position = projection_matrix * vec4(pos, 1.0);
- vec4 n = gl_Vertex;
- n.xyz += gl_Normal.xyz;
+ vec4 n = vec4(position, 1.0);
+ n.xyz += normal.xyz;
n.xyz = (mat*n).xyz;
n.xyz = normalize(n.xyz-pos.xyz);
vec3 norm = n.xyz;
- float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz));
- vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset;
+ float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz));
+ vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset;
calcAtmospherics(pos.xyz);
- //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
+ //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.));
+ vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
// Collect normal lights
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a);
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
- vary_pointlight_col = col.rgb*gl_Color.rgb;
+ vary_pointlight_col = col.rgb*diffuse_color.rgb;
col.rgb = vec3(0,0,0);
// Add windlight lights
col.rgb = atmosAmbient(vec3(0.));
- vary_ambient = col.rgb*gl_Color.rgb;
- vary_directional.rgb = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));
+ vary_ambient = col.rgb*diffuse_color.rgb;
+ vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a)));
- col.rgb = min(col.rgb*gl_Color.rgb, 1.0);
+ col.rgb = min(col.rgb*diffuse_color.rgb, 1.0);
- gl_FrontColor = col;
+ vertex_color = col;
- gl_FogFragCoord = pos.z;
- pos.xyz = (gl_ModelViewProjectionMatrix * gl_Vertex).xyz;
+
+ pos.xyz = (modelview_projection_matrix * vec4(position.xyz, 1.0)).xyz;
vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip);
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
index 307ae30098..1586aab0f2 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl
@@ -22,8 +22,17 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat3 normal_matrix;
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+void passTextureIndex();
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
@@ -35,34 +44,48 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
vec3 scaleUpLight(vec3 light);
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_position;
-varying vec3 vary_pointlight_col;
-varying float vary_texture_index;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_position;
+VARYING vec3 vary_pointlight_col;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
uniform float near_clip;
uniform float shadow_offset;
uniform float shadow_bias;
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+ float a = max(dot(n,l),0.0);
+ return a;
+}
+
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
{
//get light vector
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -70,7 +93,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
@@ -79,48 +102,49 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
void main()
{
//transform vertex
- vec4 vert = vec4(gl_Vertex.xyz, 1.0);
- vary_texture_index = gl_Vertex.w;
- gl_Position = gl_ModelViewProjectionMatrix * vert;
+ vec4 vert = vec4(position.xyz, 1.0);
+ passTextureIndex();
+ vec4 pos = (modelview_matrix * vert);
+ gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
- gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
-
- vec4 pos = (gl_ModelViewMatrix * vert);
- vec3 norm = normalize(gl_NormalMatrix * gl_Normal);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+
+ vec3 norm = normalize(normal_matrix * normal);
- float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz));
- vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset;
+ float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz));
+ vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset;
calcAtmospherics(pos.xyz);
- //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
- vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
+ //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.));
+ vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
- // Collect normal lights
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a);
- vary_pointlight_col = col.rgb*gl_Color.rgb;
+ // Collect normal lights
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
+
+ vary_pointlight_col = col.rgb*diffuse_color.rgb;
col.rgb = vec3(0,0,0);
// Add windlight lights
col.rgb = atmosAmbient(vec3(0.));
- vary_ambient = col.rgb*gl_Color.rgb;
- vary_directional.rgb = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));
+ vary_ambient = col.rgb*diffuse_color.rgb;
+ vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a)));
- col.rgb = col.rgb*gl_Color.rgb;
+ col.rgb = col.rgb*diffuse_color.rgb;
- gl_FrontColor = col;
+ vertex_color = col;
- gl_FogFragCoord = pos.z;
- pos = gl_ModelViewProjectionMatrix * vert;
+
+ pos = modelview_projection_matrix * vert;
vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip);
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
index 80f386ecb0..44aaa98b97 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl
@@ -23,7 +23,11 @@
* $/LicenseInfo$
*/
+uniform mat4 projection_matrix;
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
mat4 getSkinnedTransform();
@@ -37,33 +41,48 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
vec3 scaleUpLight(vec3 light);
-varying vec3 vary_position;
-varying vec3 vary_ambient;
-varying vec3 vary_directional;
-varying vec3 vary_fragcoord;
-varying vec3 vary_pointlight_col;
+VARYING vec3 vary_position;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_pointlight_col;
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+uniform vec4 color;
uniform float near_clip;
uniform float shadow_offset;
uniform float shadow_bias;
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+ float a = max(dot(n,l),0.0);
+ return a;
+}
+
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
{
//get light vector
vec3 lv = lp.xyz-v;
//get distance
- float d = length(lv);
+ float d = dot(lv,lv);
float da = 0.0;
if (d > 0.0 && la > 0.0 && fa > 0.0)
{
//normalize light vector
- lv *= 1.0/d;
+ lv = normalize(lv);
//distance attenuation
- float dist2 = d*d/(la*la);
+ float dist2 = d/la;
da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
// spotlight coefficient.
@@ -71,7 +90,7 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
da *= spot*spot; // GL_SPOT_EXPONENT=2
//angular attenuation
- da *= calcDirectionalLight(n, lv);
+ da *= max(dot(n, lv), 0.0);
}
return da;
@@ -79,56 +98,55 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
void main()
{
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ vary_texcoord0 = texcoord0;
vec4 pos;
vec3 norm;
mat4 trans = getSkinnedTransform();
- pos.x = dot(trans[0], gl_Vertex);
- pos.y = dot(trans[1], gl_Vertex);
- pos.z = dot(trans[2], gl_Vertex);
+ vec4 pos_in = vec4(position.xyz, 1.0);
+ pos.x = dot(trans[0], pos_in);
+ pos.y = dot(trans[1], pos_in);
+ pos.z = dot(trans[2], pos_in);
pos.w = 1.0;
- norm.x = dot(trans[0].xyz, gl_Normal);
- norm.y = dot(trans[1].xyz, gl_Normal);
- norm.z = dot(trans[2].xyz, gl_Normal);
+ norm.x = dot(trans[0].xyz, normal);
+ norm.y = dot(trans[1].xyz, normal);
+ norm.z = dot(trans[2].xyz, normal);
norm = normalize(norm);
- gl_Position = gl_ProjectionMatrix * pos;
+ gl_Position = projection_matrix * pos;
- float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz));
- vary_position = pos.xyz + gl_LightSource[0].position.xyz * (1.0-dp_directional_light)*shadow_offset;
+ float dp_directional_light = max(0.0, dot(norm, light_position[0].xyz));
+ vary_position = pos.xyz + light_position[0].xyz * (1.0-dp_directional_light)*shadow_offset;
calcAtmospherics(pos.xyz);
- //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.));
-
- vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a);
+ vec4 col = vec4(0.0, 0.0, 0.0, 1.0);
// Collect normal lights
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].specular.a);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation ,gl_LightSource[3].specular.a);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].specular.a);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation, gl_LightSource[5].specular.a);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation, gl_LightSource[6].specular.a);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation, gl_LightSource[7].specular.a);
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
- vary_pointlight_col = col.rgb*gl_Color.rgb;
+ vary_pointlight_col = col.rgb*color.rgb;
col.rgb = vec3(0,0,0);
// Add windlight lights
col.rgb = atmosAmbient(vec3(0.));
- vary_ambient = col.rgb*gl_Color.rgb;
- vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a)));
+ vary_ambient = col.rgb*color.rgb;
+ vary_directional = atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0));
- col.rgb = min(col.rgb*gl_Color.rgb, 1.0);
+ col.rgb = col.rgb*color.rgb;
- gl_FrontColor = col;
+ vertex_color = col;
- gl_FogFragCoord = pos.z;
+
vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip);
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeMSF.glsl
deleted file mode 100644
index a84fdd5dc1..0000000000
--- a/indra/newview/app_settings/shaders/class2/deferred/edgeMSF.glsl
+++ /dev/null
@@ -1,92 +0,0 @@
-/**
- * @file edgeF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-
-varying vec2 vary_fragcoord;
-
-uniform float depth_cutoff;
-uniform float norm_cutoff;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-float getDepth(ivec2 pos_screen, int sample)
-{
- float z = texelFetch(depthMap, pos_screen, sample).r;
- z = z*2.0-1.0;
- vec4 ndc = vec4(0.0, 0.0, z, 1.0);
- vec4 p = inv_proj*ndc;
- return p.z/p.w;
-}
-
-void main()
-{
- float e = 0;
-
- ivec2 itc = ivec2(vary_fragcoord.xy);
-
- for (int i = 0; i < samples; i++)
- {
- vec3 norm = texelFetch(normalMap, itc, i).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- float depth = getDepth(itc, i);
-
- vec2 tc = vary_fragcoord.xy;
-
- int sc = 1;
-
- vec2 de;
- de.x = (depth-getDepth(itc+ivec2(sc, sc),i)) + (depth-getDepth(itc+ivec2(-sc, -sc), i));
- de.y = (depth-getDepth(itc+ivec2(-sc, sc),i)) + (depth-getDepth(itc+ivec2(sc, -sc), i));
- de /= depth;
- de *= de;
- de = step(depth_cutoff, de);
-
- vec2 ne;
- vec3 nexnorm = texelFetch(normalMap, itc+ivec2(-sc,-sc), i).rgb;
- nexnorm = vec3((nexnorm.xy-0.5)*2.0,nexnorm.z); // unpack norm
- ne.x = dot(nexnorm, norm);
- vec3 neynorm = texelFetch(normalMap, itc+ivec2(sc,sc), i).rgb;
- neynorm = vec3((neynorm.xy-0.5)*2.0,neynorm.z); // unpack norm
- ne.y = dot(neynorm, norm);
-
- ne = 1.0-ne;
-
- ne = step(norm_cutoff, ne);
-
- e += dot(de,de)+dot(ne,ne);
- }
-
- e /= samples;
-
- gl_FragColor.a = e;
-}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index 0b31cbefd1..f7f1f649ce 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -22,11 +22,15 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
-
+
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect depthMap;
@@ -34,7 +38,6 @@ uniform sampler2DRect normalMap;
uniform samplerCube environmentMap;
uniform sampler2DRect lightMap;
uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
uniform sampler2D projectionMap;
uniform mat4 proj_mat; //screen space to light space
@@ -54,9 +57,12 @@ uniform float sun_wash;
uniform int proj_shadow_idx;
uniform float shadow_fade;
-varying vec4 vary_light;
+uniform vec3 center;
+uniform float size;
+uniform vec3 color;
+uniform float falloff;
-varying vec4 vary_fragcoord;
+VARYING vec4 vary_fragcoord;
uniform vec2 screen_res;
uniform mat4 inv_proj;
@@ -128,9 +134,9 @@ void main()
frag.xy *= screen_res;
vec3 pos = getPosition(frag.xy).xyz;
- vec3 lv = vary_light.xyz-pos.xyz;
+ vec3 lv = center.xyz-pos.xyz;
float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
+ dist2 /= size;
if (dist2 > 1.0)
{
discard;
@@ -161,7 +167,7 @@ void main()
proj_tc.xyz /= proj_tc.w;
- float fa = gl_Color.a+1.0;
+ float fa = falloff+1.0;
float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
if (dist_atten <= 0.0)
{
@@ -193,7 +199,7 @@ void main()
vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod);
- vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
+ vec3 lcol = color.rgb * plcol.rgb * plcol.a;
lit = da * dist_atten * noise;
@@ -210,7 +216,7 @@ void main()
amb_da = min(amb_da, 1.0-lit);
- col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
+ col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
}
@@ -243,12 +249,12 @@ void main()
stc.y > 0.0)
{
vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
- col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow;
+ col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb*shadow;
}
}
}
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightMSF.glsl
deleted file mode 100644
index 1afa9a9fb4..0000000000
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightMSF.glsl
+++ /dev/null
@@ -1,262 +0,0 @@
-/**
- * @file multiSpotLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS specularRect;
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2DRect lightMap;
-uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
-uniform sampler2D projectionMap;
-
-uniform mat4 proj_mat; //screen space to light space
-uniform float proj_near; //near clip for projection
-uniform vec3 proj_p; //plane projection is emitting from (in screen space)
-uniform vec3 proj_n;
-uniform float proj_focus; //distance from plane to begin blurring
-uniform float proj_lod; //(number of mips in proj map)
-uniform float proj_range; //range between near clip and far clip plane of projection
-uniform float proj_ambient_lod;
-uniform float proj_ambiance;
-uniform float near_clip;
-uniform float far_clip;
-
-uniform vec3 proj_origin; //origin of projection to be used for angular attenuation
-uniform float sun_wash;
-uniform int proj_shadow_idx;
-uniform float shadow_fade;
-
-varying vec4 vary_light;
-
-varying vec4 vary_fragcoord;
-uniform vec2 screen_res;
-
-uniform mat4 inv_proj;
-
-vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = tc-vec2(0.5);
-
- float det = max(1.0-lod/(proj_lod*0.5), 0.0);
-
- float d = dot(dist,dist);
-
- ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
-
- return ret;
-}
-
-vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
-
- float det = min(lod/(proj_lod*0.5), 1.0);
-
- float d = min(dist.x, dist.y);
-
- float edge = 0.25*det;
-
- ret *= clamp(d/edge, 0.0, 1.0);
-
- return ret;
-}
-
-vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = tc-vec2(0.5);
-
- float d = dot(dist,dist);
-
- ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0);
-
- return ret;
-}
-
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen, sample).r;
- vec2 sc = vec2(pos_screen.xy)*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-void main()
-{
- int wght = 0;
-
- vec3 fcol = vec3(0,0,0);
-
- vec2 frag = (vary_fragcoord.xy*0.5+0.5)*screen_res;
-
- ivec2 itc = ivec2(frag.xy);
-
- float shadow = 1.0;
-
- if (proj_shadow_idx >= 0)
- {
- vec4 shd = texture2DRect(lightMap, frag);
- float sh[2];
- sh[0] = shd.b;
- sh[1] = shd.a;
- shadow = min(sh[proj_shadow_idx]+shadow_fade, 1.0);
- }
-
- for (int i = 0; i < samples; i++)
- {
- vec3 pos = getPosition(itc, i).xyz;
- vec3 lv = vary_light.xyz-pos.xyz;
- float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
- if (dist2 <= 1.0)
- {
- vec3 norm = texelFetch(normalMap, itc, i).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
-
- norm = normalize(norm);
- float l_dist = -dot(lv, proj_n);
-
- vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0));
- if (proj_tc.z >= 0.0)
- {
- proj_tc.xyz /= proj_tc.w;
-
- float fa = gl_Color.a+1.0;
- float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
- if (dist_atten > 0.0)
- {
- lv = proj_origin-pos.xyz;
- lv = normalize(lv);
- float da = dot(norm, lv);
-
- vec3 col = vec3(0,0,0);
-
- vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb;
-
- float noise = texture2D(noiseMap, frag.xy/128.0).b;
- if (proj_tc.z > 0.0 &&
- proj_tc.x < 1.0 &&
- proj_tc.y < 1.0 &&
- proj_tc.x > 0.0 &&
- proj_tc.y > 0.0)
- {
- float lit = 0.0;
- float amb_da = proj_ambiance;
-
- if (da > 0.0)
- {
- float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0);
- float lod = diff * proj_lod;
-
- vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod);
-
- vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
-
- lit = da * dist_atten * noise;
-
- col = lcol*lit*diff_tex*shadow;
- amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance;
- }
-
- //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0);
- vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);
-
- amb_da += (da*da*0.5+0.5)*proj_ambiance;
-
- amb_da *= dist_atten * noise;
-
- amb_da = min(amb_da, 1.0-lit);
-
- col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
- }
-
-
- vec4 spec = texelFetch(specularRect, itc, i);
- if (spec.a > 0.0)
- {
- vec3 ref = reflect(normalize(pos), norm);
-
- //project from point pos in direction ref to plane proj_p, proj_n
- vec3 pdelta = proj_p-pos;
- float ds = dot(ref, proj_n);
-
- if (ds < 0.0)
- {
- vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;
-
- vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0));
-
- if (stc.z > 0.0)
- {
- stc.xy /= stc.w;
-
- float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0);
-
- stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
-
- if (stc.x < 1.0 &&
- stc.y < 1.0 &&
- stc.x > 0.0 &&
- stc.y > 0.0)
- {
- vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
- col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow;
- }
- }
- }
- }
-
- fcol += col;
- wght++;
- }
- }
- }
- }
-
- if (wght <= 0)
- {
- discard;
- }
-
- gl_FragColor.rgb = fcol/samples;
- gl_FragColor.a = 0.0;
-}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index d7407332e5..a137bea30f 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -23,16 +23,19 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect normalMap;
uniform sampler2DRect lightMap;
uniform sampler2DRect depthMap;
-uniform sampler2D noiseMap;
uniform samplerCube environmentMap;
uniform sampler2D lightFunc;
uniform vec3 gi_quad;
@@ -50,23 +53,24 @@ uniform vec4 sunlight_color;
uniform vec4 ambient;
uniform vec4 blue_horizon;
uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 distance_multiplier;
-uniform vec4 max_y;
+uniform float haze_horizon;
+uniform float haze_density;
+uniform float cloud_shadow;
+uniform float density_multiplier;
+uniform float distance_multiplier;
+uniform float max_y;
uniform vec4 glow;
uniform float scene_light_strength;
-uniform vec3 env_mat[3];
+uniform mat3 env_mat;
uniform vec4 shadow_clip;
uniform mat3 ssao_effect_mat;
uniform mat4 inv_proj;
uniform vec2 screen_res;
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
+uniform vec3 sun_dir;
+
+VARYING vec2 vary_fragcoord;
vec3 vary_PositionEye;
@@ -145,10 +149,6 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
vec3 P = inPositionEye;
setPositionEye(P);
- //(TERRAIN) limit altitude
- if (P.y > max_y.x) P *= (max_y.x / P.y);
- if (P.y < -max_y.x) P *= (-max_y.x / P.y);
-
vec3 tmpLightnorm = lightnorm.xyz;
vec3 Pn = normalize(P);
@@ -163,13 +163,13 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
//sunlight attenuation effect (hue and brightness) due to atmosphere
//this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
+ light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
//I had thought blue_density and haze_density should have equal weighting,
//but attenuation due to haze_density tends to seem too strong
- temp1 = blue_density + vec4(haze_density.r);
+ temp1 = blue_density + vec4(haze_density);
blue_weight = blue_density / temp1;
- haze_weight = vec4(haze_density.r) / temp1;
+ haze_weight = vec4(haze_density) / temp1;
//(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
temp2.y = max(0.0, tmpLightnorm.y);
@@ -177,12 +177,12 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
sunlight *= exp( - light_atten * temp2.y);
// main atmospheric scattering line integral
- temp2.z = Plen * density_multiplier.x;
+ temp2.z = Plen * density_multiplier;
// Transparency (-> temp1)
- // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
+ // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier in a variable because the ati
// compiler gets confused.
- temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
+ temp1 = exp(-temp1 * temp2.z * distance_multiplier);
//final atmosphere attenuation factor
setAtmosAttenuation(temp1.rgb);
@@ -203,7 +203,7 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
temp2.x += .25;
//increase ambient when there are more clouds
- vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
+ vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow * 0.5;
/* decrease value and saturation (that in HSV, not HSL) for occluded areas
* // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html
@@ -217,8 +217,8 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
//haze color
setAdditiveColor(
- vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
+ vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow) + tmpAmbient)
+ + (haze_horizon * haze_weight) * (sunlight*(1.-cloud_shadow) * temp2.x
+ tmpAmbient)));
//brightness of surface both sunlight and ambient
@@ -280,9 +280,8 @@ void main()
vec3 pos = getPosition_d(tc, depth).xyz;
vec3 norm = texture2DRect(normalMap, tc).xyz;
norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz;
-
- float da = max(dot(norm.xyz, vary_light.xyz), 0.0);
+
+ float da = max(dot(norm.xyz, sun_dir.xyz), 0.0);
vec4 diffuse = texture2DRect(diffuseRect, tc);
@@ -309,13 +308,18 @@ void main()
// the old infinite-sky shiny reflection
//
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
- float sa = dot(refnormpersp, vary_light.xyz);
- vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a;
+ float sa = dot(refnormpersp, sun_dir.xyz);
+ vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
// add the two types of shiny together
vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
+ bloom = dot(spec_contrib, spec_contrib) / 4;
col += spec_contrib;
+
+ //add environmentmap
+ vec3 env_vec = env_mat * refnormpersp;
+ col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb,
+ max(spec.a-diffuse.a*2.0, 0.0));
}
col = atmosLighting(col);
@@ -328,6 +332,6 @@ void main()
col = diffuse.rgb;
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = bloom;
+ frag_color.rgb = col;
+ frag_color.a = bloom;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightMSF.glsl
deleted file mode 100644
index 1244294451..0000000000
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightMSF.glsl
+++ /dev/null
@@ -1,337 +0,0 @@
-/**
- * @file softenLightMSF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS specularRect;
-uniform sampler2DMS normalMap;
-uniform sampler2DRect lightMap;
-uniform sampler2DMS depthMap;
-uniform sampler2D noiseMap;
-uniform samplerCube environmentMap;
-uniform sampler2D lightFunc;
-uniform vec3 gi_quad;
-
-uniform float blur_size;
-uniform float blur_fidelity;
-
-// Inputs
-uniform vec4 morphFactor;
-uniform vec3 camPosLocal;
-//uniform vec4 camPosWorld;
-uniform vec4 gamma;
-uniform vec4 lightnorm;
-uniform vec4 sunlight_color;
-uniform vec4 ambient;
-uniform vec4 blue_horizon;
-uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 distance_multiplier;
-uniform vec4 max_y;
-uniform vec4 glow;
-uniform float scene_light_strength;
-uniform vec3 env_mat[3];
-uniform vec4 shadow_clip;
-uniform mat3 ssao_effect_mat;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
-
-vec3 vary_PositionEye;
-
-vec3 vary_SunlitColor;
-vec3 vary_AmblitColor;
-vec3 vary_AdditiveColor;
-vec3 vary_AtmosAttenuation;
-
-vec4 getPosition_d(vec2 pos_screen, float depth)
-{
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-vec3 getPositionEye()
-{
- return vary_PositionEye;
-}
-vec3 getSunlitColor()
-{
- return vary_SunlitColor;
-}
-vec3 getAmblitColor()
-{
- return vary_AmblitColor;
-}
-vec3 getAdditiveColor()
-{
- return vary_AdditiveColor;
-}
-vec3 getAtmosAttenuation()
-{
- return vary_AtmosAttenuation;
-}
-
-
-void setPositionEye(vec3 v)
-{
- vary_PositionEye = v;
-}
-
-void setSunlitColor(vec3 v)
-{
- vary_SunlitColor = v;
-}
-
-void setAmblitColor(vec3 v)
-{
- vary_AmblitColor = v;
-}
-
-void setAdditiveColor(vec3 v)
-{
- vary_AdditiveColor = v;
-}
-
-void setAtmosAttenuation(vec3 v)
-{
- vary_AtmosAttenuation = v;
-}
-
-void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
-
- vec3 P = inPositionEye;
- setPositionEye(P);
-
- //(TERRAIN) limit altitude
- if (P.y > max_y.x) P *= (max_y.x / P.y);
- if (P.y < -max_y.x) P *= (-max_y.x / P.y);
-
- vec3 tmpLightnorm = lightnorm.xyz;
-
- vec3 Pn = normalize(P);
- float Plen = length(P);
-
- vec4 temp1 = vec4(0);
- vec3 temp2 = vec3(0);
- vec4 blue_weight;
- vec4 haze_weight;
- vec4 sunlight = sunlight_color;
- vec4 light_atten;
-
- //sunlight attenuation effect (hue and brightness) due to atmosphere
- //this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
- //I had thought blue_density and haze_density should have equal weighting,
- //but attenuation due to haze_density tends to seem too strong
-
- temp1 = blue_density + vec4(haze_density.r);
- blue_weight = blue_density / temp1;
- haze_weight = vec4(haze_density.r) / temp1;
-
- //(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
- temp2.y = max(0.0, tmpLightnorm.y);
- temp2.y = 1. / temp2.y;
- sunlight *= exp( - light_atten * temp2.y);
-
- // main atmospheric scattering line integral
- temp2.z = Plen * density_multiplier.x;
-
- // Transparency (-> temp1)
- // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
- // compiler gets confused.
- temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
-
- //final atmosphere attenuation factor
- setAtmosAttenuation(temp1.rgb);
-
- //compute haze glow
- //(can use temp2.x as temp because we haven't used it yet)
- temp2.x = dot(Pn, tmpLightnorm.xyz);
- temp2.x = 1. - temp2.x;
- //temp2.x is 0 at the sun and increases away from sun
- temp2.x = max(temp2.x, .03); //was glow.y
- //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot)
- temp2.x *= glow.x;
- //higher glow.x gives dimmer glow (because next step is 1 / "angle")
- temp2.x = pow(temp2.x, glow.z);
- //glow.z should be negative, so we're doing a sort of (1 / "angle") function
-
- //add "minimum anti-solar illumination"
- temp2.x += .25;
-
- //increase ambient when there are more clouds
- vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
-
- /* decrease value and saturation (that in HSV, not HSL) for occluded areas
- * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html
- * // The following line of code performs the equivalent of:
- * float ambAlpha = tmpAmbient.a;
- * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis
- * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue);
- * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha);
- */
- tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a);
-
- //haze color
- setAdditiveColor(
- vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
- + tmpAmbient)));
-
- //brightness of surface both sunlight and ambient
- setSunlitColor(vec3(sunlight * .5));
- setAmblitColor(vec3(tmpAmbient * .25));
- setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1));
-}
-
-vec3 atmosLighting(vec3 light)
-{
- light *= getAtmosAttenuation().r;
- light += getAdditiveColor();
- return (2.0 * light);
-}
-
-vec3 atmosTransport(vec3 light) {
- light *= getAtmosAttenuation().r;
- light += getAdditiveColor() * 2.0;
- return light;
-}
-vec3 atmosGetDiffuseSunlightColor()
-{
- return getSunlitColor();
-}
-
-vec3 scaleDownLight(vec3 light)
-{
- return (light / scene_light_strength );
-}
-
-vec3 scaleUpLight(vec3 light)
-{
- return (light * scene_light_strength);
-}
-
-vec3 atmosAmbient(vec3 light)
-{
- return getAmblitColor() + light / 2.0;
-}
-
-vec3 atmosAffectDirectionalLight(float lightIntensity)
-{
- return getSunlitColor() * lightIntensity;
-}
-
-vec3 scaleSoftClip(vec3 light)
-{
- //soft clip effect:
- light = 1. - clamp(light, vec3(0.), vec3(1.));
- light = 1. - pow(light, gamma.xxx);
-
- return light;
-}
-
-void main()
-{
- vec2 tc = vary_fragcoord.xy;
- ivec2 itc = ivec2(tc);
-
- vec4 fcol = vec4(0,0,0,0);
-
- vec2 scol_ambocc = texture2DRect(lightMap, tc).rg;
- float ambocc = scol_ambocc.g;
-
- for (int i = 0; i < samples; ++i)
- {
- float depth = texelFetch(depthMap, itc.xy, i).r;
- vec3 pos = getPosition_d(tc, depth).xyz;
- vec3 norm = texelFetch(normalMap, itc, i).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
-
- float da = max(dot(norm.xyz, vary_light.xyz), 0.0);
-
- vec4 diffuse = texelFetch(diffuseRect, itc, i);
- vec3 col;
- float bloom = 0.0;
- if (diffuse.a < 0.9)
- {
- vec4 spec = texelFetch(specularRect, itc, i);
-
- float amb = 0;
-
- float scol = max(scol_ambocc.r, diffuse.a);
- amb += ambocc;
-
- calcAtmospherics(pos.xyz, ambocc);
-
- col = atmosAmbient(vec3(0));
- col += atmosAffectDirectionalLight(max(min(da, scol), diffuse.a));
-
- col *= diffuse.rgb;
-
- if (spec.a > 0.0) // specular reflection
- {
- // the old infinite-sky shiny reflection
- //
- vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
- float sa = dot(refnormpersp, vary_light.xyz);
- vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a;
-
- // add the two types of shiny together
- vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
- col += spec_contrib;
- }
-
- col = atmosLighting(col);
- col = scaleSoftClip(col);
-
- col = mix(col, diffuse.rgb, diffuse.a);
- }
- else
- {
- col = diffuse.rgb;
- }
-
- fcol += vec4(col, bloom);
- }
-
- gl_FragColor = fcol/samples;
-}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl
index fed238510a..c840d72784 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl
@@ -22,23 +22,21 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
uniform vec2 screen_res;
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
+VARYING vec2 vary_fragcoord;
+
void main()
{
//transform vertex
- gl_Position = ftransform();
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
-
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
- vary_light = gl_MultiTexCoord0;
+ vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index 25270f4939..99a277fbfc 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -23,9 +23,15 @@
* $/LicenseInfo$
*/
+#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
-#extension GL_ARB_texture_rectangle : enable
+VARYING vec4 vertex_color;
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
@@ -34,7 +40,6 @@ uniform sampler2DRect normalMap;
uniform samplerCube environmentMap;
uniform sampler2DRect lightMap;
uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
uniform sampler2D projectionMap;
uniform mat4 proj_mat; //screen space to light space
@@ -53,9 +58,9 @@ uniform float sun_wash;
uniform int proj_shadow_idx;
uniform float shadow_fade;
-varying vec4 vary_light;
+VARYING vec4 vary_light;
-varying vec4 vary_fragcoord;
+VARYING vec4 vary_fragcoord;
uniform vec2 screen_res;
uniform mat4 inv_proj;
@@ -114,7 +119,7 @@ void main()
proj_tc.xyz /= proj_tc.w;
- float fa = gl_Color.a+1.0;
+ float fa = vertex_color.a+1.0;
float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
lv = proj_origin-pos.xyz;
@@ -140,7 +145,7 @@ void main()
vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod);
- vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
+ vec3 lcol = vertex_color.rgb * plcol.rgb * plcol.a;
lit = da * dist_atten * noise;
@@ -163,7 +168,7 @@ void main()
amb_da = min(amb_da, 1.0-lit);
- col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
+ col += amb_da*vertex_color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
}
@@ -192,12 +197,12 @@ void main()
stc.y > 0.0)
{
vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
- col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow;
+ col += dist_atten*scol.rgb*vertex_color.rgb*scol.a*spec.rgb*shadow;
}
}
}
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightMSF.glsl
deleted file mode 100644
index 4962e73e39..0000000000
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightMSF.glsl
+++ /dev/null
@@ -1,263 +0,0 @@
-/**
- * @file multiSpotLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-uniform sampler2DMS diffuseRect;
-uniform sampler2DMS specularRect;
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2DRect lightMap;
-uniform sampler2D noiseMap;
-uniform sampler2D lightFunc;
-uniform sampler2D projectionMap;
-
-uniform mat4 proj_mat; //screen space to light space
-uniform float proj_near; //near clip for projection
-uniform vec3 proj_p; //plane projection is emitting from (in screen space)
-uniform vec3 proj_n;
-uniform float proj_focus; //distance from plane to begin blurring
-uniform float proj_lod; //(number of mips in proj map)
-uniform float proj_range; //range between near clip and far clip plane of projection
-uniform float proj_ambient_lod;
-uniform float proj_ambiance;
-uniform float near_clip;
-uniform float far_clip;
-
-uniform vec3 proj_origin; //origin of projection to be used for angular attenuation
-uniform float sun_wash;
-uniform int proj_shadow_idx;
-uniform float shadow_fade;
-
-varying vec4 vary_light;
-
-varying vec4 vary_fragcoord;
-uniform vec2 screen_res;
-
-uniform mat4 inv_proj;
-
-vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = tc-vec2(0.5);
-
- float det = max(1.0-lod/(proj_lod*0.5), 0.0);
-
- float d = dot(dist,dist);
-
- ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0);
-
- return ret;
-}
-
-vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
-
- float det = min(lod/(proj_lod*0.5), 1.0);
-
- float d = min(dist.x, dist.y);
-
- float edge = 0.25*det;
-
- ret *= clamp(d/edge, 0.0, 1.0);
-
- return ret;
-}
-
-vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
-{
- vec4 ret = texture2DLod(projectionMap, tc, lod);
-
- vec2 dist = tc-vec2(0.5);
-
- float d = dot(dist,dist);
-
- ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0);
-
- return ret;
-}
-
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen, sample).r;
- vec2 sc = vec2(pos_screen.xy)*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-void main()
-{
- vec4 frag = vary_fragcoord;
- frag.xyz /= frag.w;
- frag.xyz = frag.xyz*0.5+0.5;
- frag.xy *= screen_res;
- ivec2 itc = ivec2(frag.xy);
-
- vec3 fcol = vec3(0,0,0);
- int wght = 0;
-
- float shadow = 1.0;
-
- if (proj_shadow_idx >= 0)
- {
- vec4 shd = texture2DRect(lightMap, frag.xy);
- float sh[2];
- sh[0] = shd.b;
- sh[1] = shd.a;
- shadow = min(sh[proj_shadow_idx]+shadow_fade, 1.0);
- }
-
- for (int i = 0; i < samples; i++)
- {
- vec3 pos = getPosition(itc, i).xyz;
- vec3 lv = vary_light.xyz-pos.xyz;
- float dist2 = dot(lv,lv);
- dist2 /= vary_light.w;
- if (dist2 <= 1.0)
- {
- vec3 norm = texelFetch(normalMap, itc, i).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
-
- norm = normalize(norm);
- float l_dist = -dot(lv, proj_n);
-
- vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0));
- if (proj_tc.z >= 0.0)
- {
- proj_tc.xyz /= proj_tc.w;
-
- float fa = gl_Color.a+1.0;
- float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
- if (dist_atten > 0.0)
- {
- lv = proj_origin-pos.xyz;
- lv = normalize(lv);
- float da = dot(norm, lv);
-
- vec3 col = vec3(0,0,0);
-
- vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb;
-
- float noise = texture2D(noiseMap, frag.xy/128.0).b;
- if (proj_tc.z > 0.0 &&
- proj_tc.x < 1.0 &&
- proj_tc.y < 1.0 &&
- proj_tc.x > 0.0 &&
- proj_tc.y > 0.0)
- {
- float lit = 0.0;
- float amb_da = proj_ambiance;
-
- if (da > 0.0)
- {
- float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0);
- float lod = diff * proj_lod;
-
- vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod);
-
- vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a;
-
- lit = da * dist_atten * noise;
-
- col = lcol*lit*diff_tex*shadow;
- amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance;
- }
-
- //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0);
- vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);
-
- amb_da += (da*da*0.5+0.5)*proj_ambiance;
-
- amb_da *= dist_atten * noise;
-
- amb_da = min(amb_da, 1.0-lit);
-
- col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;
- }
-
-
- vec4 spec = texelFetch(specularRect, itc, i);
- if (spec.a > 0.0)
- {
- vec3 ref = reflect(normalize(pos), norm);
-
- //project from point pos in direction ref to plane proj_p, proj_n
- vec3 pdelta = proj_p-pos;
- float ds = dot(ref, proj_n);
-
- if (ds < 0.0)
- {
- vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds;
-
- vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0));
-
- if (stc.z > 0.0)
- {
- stc.xy /= stc.w;
-
- float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0);
-
- stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
-
- if (stc.x < 1.0 &&
- stc.y < 1.0 &&
- stc.x > 0.0 &&
- stc.y > 0.0)
- {
- vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod);
- col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow;
- }
- }
- }
- }
-
- fcol += col;
- wght++;
- }
- }
- }
- }
-
- if (wght <= 0)
- {
- discard;
- }
-
- gl_FragColor.rgb = fcol/wght;
- gl_FragColor.a = 0.0;
-}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
index 1809cff1e5..8c4ccf9cb3 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
@@ -22,11 +22,15 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
//class 2, shadows, no SSAO
uniform sampler2DRect depthMap;
@@ -47,13 +51,13 @@ uniform float ssao_max_radius;
uniform float ssao_factor;
uniform float ssao_factor_inv;
-varying vec2 vary_fragcoord;
-varying vec4 vary_light;
+VARYING vec2 vary_fragcoord;
uniform mat4 inv_proj;
uniform vec2 screen_res;
uniform vec2 shadow_res;
uniform vec2 proj_shadow_res;
+uniform vec3 sun_dir;
uniform float shadow_bias;
uniform float shadow_offset;
@@ -127,15 +131,15 @@ void main()
/*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
{
- gl_FragColor = vec4(0.0); // doesn't matter
+ frag_color = vec4(0.0); // doesn't matter
return;
}*/
- float shadow = 1.0;
- float dp_directional_light = max(0.0, dot(norm, vary_light.xyz));
+ float shadow = 0.0;
+ float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz));
vec3 shadow_pos = pos.xyz + displace*norm;
- vec3 offset = vary_light.xyz * (1.0-dp_directional_light);
+ vec3 offset = sun_dir.xyz * (1.0-dp_directional_light);
vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0);
@@ -150,32 +154,62 @@ void main()
{
vec4 lpos;
- if (spos.z < -shadow_clip.z)
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 0.25);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 0.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 0.75);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.0);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+ shadow /= weight;
+
// take the most-shadowed value out of these two:
// * the blurred sun shadow in the light (shadow) map
// * an unblurred dot product between the sun and this norm
@@ -196,19 +230,19 @@ void main()
shadow = 1.0;
}
- gl_FragColor[0] = shadow;
- gl_FragColor[1] = 1.0;
+ frag_color[0] = shadow;
+ frag_color[1] = 1.0;
spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0);
//spotlight shadow 1
vec4 lpos = shadow_matrix[4]*spos;
- gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8);
+ frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8);
//spotlight shadow 2
lpos = shadow_matrix[5]*spos;
- gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8);
+ frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8);
- //gl_FragColor.rgb = pos.xyz;
- //gl_FragColor.b = shadow;
+ //frag_color.rgb = pos.xyz;
+ //frag_color.b = shadow;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightMSF.glsl
deleted file mode 100644
index ac4fe52655..0000000000
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightMSF.glsl
+++ /dev/null
@@ -1,220 +0,0 @@
-/**
- * @file sunLightMSF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-//class 2, shadows, no SSAO
-
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2DRectShadow shadowMap0;
-uniform sampler2DRectShadow shadowMap1;
-uniform sampler2DRectShadow shadowMap2;
-uniform sampler2DRectShadow shadowMap3;
-uniform sampler2DShadow shadowMap4;
-uniform sampler2DShadow shadowMap5;
-
-
-// Inputs
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
-uniform float ssao_radius;
-uniform float ssao_max_radius;
-uniform float ssao_factor;
-uniform float ssao_factor_inv;
-
-varying vec2 vary_fragcoord;
-varying vec4 vary_light;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-uniform vec2 shadow_res;
-uniform vec2 proj_shadow_res;
-
-uniform float shadow_bias;
-uniform float shadow_offset;
-
-uniform float spot_shadow_bias;
-uniform float spot_shadow_offset;
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen.xy, sample).r;
- vec2 sc = vec2(pos_screen.xy)*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl)
-{
- stc.xyz /= stc.w;
- stc.z += shadow_bias*scl;
-
- float cs = shadow2DRect(shadowMap, stc.xyz).x;
- float shadow = cs;
-
- shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, 1.5, 0.0)).x, cs);
- shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, -1.5, 0.0)).x, cs);
- shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, 1.5, 0.0)).x, cs);
- shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, -1.5, 0.0)).x, cs);
-
- return shadow/5.0;
-
- //return shadow;
-}
-
-float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl)
-{
- stc.xyz /= stc.w;
- stc.z += spot_shadow_bias*scl;
-
- float cs = shadow2D(shadowMap, stc.xyz).x;
- float shadow = cs;
-
- vec2 off = 1.5/proj_shadow_res;
-
- shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, off.y, 0.0)).x, cs);
- shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs);
- shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs);
- shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs);
-
- return shadow/5.0;
-
- //return shadow;
-}
-
-void main()
-{
- vec2 pos_screen = vary_fragcoord.xy;
- ivec2 itc = ivec2(pos_screen);
-
- //try doing an unproject here
-
- vec4 fcol = vec4(0,0,0,0);
-
- for (int i = 0; i < samples; i++)
- {
- vec4 pos = getPosition(itc, i);
-
- vec4 nmap4 = texelFetch(normalMap, itc, i);
- nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm
- float displace = nmap4.w;
- vec3 norm = nmap4.xyz;
-
- /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
- {
- gl_FragColor = vec4(0.0); // doesn't matter
- return;
- }*/
-
- float shadow = 1.0;
- float dp_directional_light = max(0.0, dot(norm, vary_light.xyz));
-
- vec3 shadow_pos = pos.xyz + displace*norm;
- vec3 offset = vary_light.xyz * (1.0-dp_directional_light);
-
- vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0);
-
- if (spos.z > -shadow_clip.w)
- {
- if (dp_directional_light == 0.0)
- {
- // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup
- shadow = 0.0;
- }
- else
- {
- vec4 lpos;
-
- if (spos.z < -shadow_clip.z)
- {
- lpos = shadow_matrix[3]*spos;
- lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 0.25);
- shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
- }
- else if (spos.z < -shadow_clip.y)
- {
- lpos = shadow_matrix[2]*spos;
- lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 0.5);
- }
- else if (spos.z < -shadow_clip.x)
- {
- lpos = shadow_matrix[1]*spos;
- lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 0.75);
- }
- else
- {
- lpos = shadow_matrix[0]*spos;
- lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.0);
- }
-
- // take the most-shadowed value out of these two:
- // * the blurred sun shadow in the light (shadow) map
- // * an unblurred dot product between the sun and this norm
- // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting
- shadow = min(shadow, dp_directional_light);
-
- //lpos.xy /= lpos.w*32.0;
- //if (fract(lpos.x) < 0.1 || fract(lpos.y) < 0.1)
- //{
- // shadow = 0.0;
- //}
-
- }
- }
- else
- {
- // more distant than the shadow map covers
- shadow = 1.0;
- }
-
- fcol[0] += shadow;
- fcol[1] += 1.0;
-
- spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0);
-
- //spotlight shadow 1
- vec4 lpos = shadow_matrix[4]*spos;
- fcol[2] += pcfShadow(shadowMap4, lpos, 0.8);
-
- //spotlight shadow 2
- lpos = shadow_matrix[5]*spos;
- fcol[3] += pcfShadow(shadowMap5, lpos, 0.8);
- }
-
- gl_FragColor = fcol/samples;
-}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
index 681186d6b2..02075a7687 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
@@ -22,10 +22,14 @@
* $/LicenseInfo$
*/
-
-
#extension GL_ARB_texture_rectangle : enable
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
//class 2 -- shadows and SSAO
uniform sampler2DRect depthMap;
@@ -38,6 +42,7 @@ uniform sampler2DShadow shadowMap4;
uniform sampler2DShadow shadowMap5;
uniform sampler2D noiseMap;
+
// Inputs
uniform mat4 shadow_matrix[6];
uniform vec4 shadow_clip;
@@ -46,13 +51,13 @@ uniform float ssao_max_radius;
uniform float ssao_factor;
uniform float ssao_factor_inv;
-varying vec2 vary_fragcoord;
-varying vec4 vary_light;
+VARYING vec2 vary_fragcoord;
uniform mat4 inv_proj;
uniform vec2 screen_res;
uniform vec2 shadow_res;
uniform vec2 proj_shadow_res;
+uniform vec3 sun_dir;
uniform float shadow_bias;
uniform float shadow_offset;
@@ -73,11 +78,8 @@ vec4 getPosition(vec2 pos_screen)
return pos;
}
-//calculate decreases in ambient lighting when crowded out (SSAO)
-float calcAmbientOcclusion(vec4 pos, vec3 norm)
+vec2 getKern(int i)
{
- float ret = 1.0;
-
vec2 kern[8];
// exponentially (^2) distant occlusion samples spread around origin
kern[0] = vec2(-1.0, 0.0) * 0.125*0.125;
@@ -88,22 +90,30 @@ float calcAmbientOcclusion(vec4 pos, vec3 norm)
kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750;
kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875;
kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000;
+
+ return kern[i];
+}
+
+//calculate decreases in ambient lighting when crowded out (SSAO)
+float calcAmbientOcclusion(vec4 pos, vec3 norm)
+{
+ float ret = 1.0;
vec2 pos_screen = vary_fragcoord.xy;
vec3 pos_world = pos.xyz;
vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy;
float angle_hidden = 0.0;
- int points = 0;
+ float points = 0;
float scale = min(ssao_radius / -pos_world.z, ssao_max_radius);
-
+
// it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?)
for (int i = 0; i < 8; i++)
{
- vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect);
+ vec2 samppos_screen = pos_screen + scale * reflect(getKern(i), noise_reflect);
vec3 samppos_world = getPosition(samppos_screen).xyz;
-
+
vec3 diff = pos_world - samppos_world;
float dist2 = dot(diff, diff);
@@ -111,17 +121,21 @@ float calcAmbientOcclusion(vec4 pos, vec3 norm)
// --> solid angle shrinking by the square of distance
//radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2
//(k should vary inversely with # of samples, but this is taken care of later)
-
- angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv);
+
+ float funky_val = (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) ? 1.0 : 0.0;
+ angle_hidden = angle_hidden + funky_val * min(1.0/dist2, ssao_factor_inv);
// 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion"
- points = points + int(diff.z > -1.0);
+ float diffz_val = (diff.z > -1.0) ? 1.0 : 0.0;
+ points = points + diffz_val;
}
- angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0);
-
- ret = (1.0 - (float(points != 0) * angle_hidden));
+ angle_hidden = min(ssao_factor*angle_hidden/points, 1.0);
+ float points_val = (points > 0.0) ? 1.0 : 0.0;
+ ret = (1.0 - (points_val * angle_hidden));
+
+ ret = max(ret, 0.0);
return min(ret, 1.0);
}
@@ -158,7 +172,6 @@ float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl)
shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs);
shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs);
-
return shadow/5.0;
//return shadow;
@@ -179,15 +192,15 @@ void main()
/*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
{
- gl_FragColor = vec4(0.0); // doesn't matter
+ frag_color = vec4(0.0); // doesn't matter
return;
}*/
- float shadow = 1.0;
- float dp_directional_light = max(0.0, dot(norm, vary_light.xyz));
+ float shadow = 0.0;
+ float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz));
vec3 shadow_pos = pos.xyz + displace*norm;
- vec3 offset = vary_light.xyz * (1.0-dp_directional_light);
+ vec3 offset = sun_dir.xyz * (1.0-dp_directional_light);
vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0);
@@ -201,33 +214,63 @@ void main()
else
{
vec4 lpos;
-
- if (spos.z < -shadow_clip.z)
+
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 0.25);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 0.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 0.75);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.0);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+ shadow /= weight;
+
// take the most-shadowed value out of these two:
// * the blurred sun shadow in the light (shadow) map
// * an unblurred dot product between the sun and this norm
@@ -248,19 +291,19 @@ void main()
shadow = 1.0;
}
- gl_FragColor[0] = shadow;
- gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
+ frag_color[0] = shadow;
+ frag_color[1] = calcAmbientOcclusion(pos, norm);
- spos.xyz = shadow_pos+norm*spot_shadow_offset;
+ spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0);
//spotlight shadow 1
vec4 lpos = shadow_matrix[4]*spos;
- gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8);
+ frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8);
//spotlight shadow 2
lpos = shadow_matrix[5]*spos;
- gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8);
+ frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8);
- //gl_FragColor.rgb = pos.xyz;
- //gl_FragColor.b = shadow;
+ //frag_color.rgb = pos.xyz;
+ //frag_color.b = shadow;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOMSF.glsl
deleted file mode 100644
index 0fd7b7525d..0000000000
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOMSF.glsl
+++ /dev/null
@@ -1,258 +0,0 @@
-/**
- * @file sunLightSSAOF.glsl
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
-
-//class 2 -- shadows and SSAO
-
-uniform sampler2DMS depthMap;
-uniform sampler2DMS normalMap;
-uniform sampler2DRectShadow shadowMap0;
-uniform sampler2DRectShadow shadowMap1;
-uniform sampler2DRectShadow shadowMap2;
-uniform sampler2DRectShadow shadowMap3;
-uniform sampler2DShadow shadowMap4;
-uniform sampler2DShadow shadowMap5;
-uniform sampler2D noiseMap;
-
-// Inputs
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
-uniform float ssao_radius;
-uniform float ssao_max_radius;
-uniform float ssao_factor;
-uniform float ssao_factor_inv;
-
-varying vec2 vary_fragcoord;
-varying vec4 vary_light;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-uniform vec2 shadow_res;
-uniform vec2 proj_shadow_res;
-
-uniform float shadow_bias;
-uniform float shadow_offset;
-
-uniform float spot_shadow_bias;
-uniform float spot_shadow_offset;
-
-vec4 getPosition(ivec2 pos_screen, int sample)
-{
- float depth = texelFetch(depthMap, pos_screen, sample).r;
- vec2 sc = vec2(pos_screen.xy)*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-//calculate decreases in ambient lighting when crowded out (SSAO)
-float calcAmbientOcclusion(vec4 pos, vec3 norm, int sample)
-{
- float ret = 1.0;
-
- vec2 kern[8];
- // exponentially (^2) distant occlusion samples spread around origin
- kern[0] = vec2(-1.0, 0.0) * 0.125*0.125;
- kern[1] = vec2(1.0, 0.0) * 0.250*0.250;
- kern[2] = vec2(0.0, 1.0) * 0.375*0.375;
- kern[3] = vec2(0.0, -1.0) * 0.500*0.500;
- kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625;
- kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750;
- kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875;
- kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000;
-
- vec2 pos_screen = vary_fragcoord.xy;
- vec3 pos_world = pos.xyz;
- vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy;
-
- float angle_hidden = 0.0;
- int points = 0;
-
- float scale = min(ssao_radius / -pos_world.z, ssao_max_radius);
-
- // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?)
- for (int i = 0; i < 8; i++)
- {
- ivec2 samppos_screen = ivec2(pos_screen + scale * reflect(kern[i], noise_reflect));
- vec3 samppos_world = getPosition(samppos_screen, sample).xyz;
-
- vec3 diff = pos_world - samppos_world;
- float dist2 = dot(diff, diff);
-
- // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area
- // --> solid angle shrinking by the square of distance
- //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2
- //(k should vary inversely with # of samples, but this is taken care of later)
-
- angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv);
-
- // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion"
- points = points + int(diff.z > -1.0);
- }
-
- angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0);
-
- ret = (1.0 - (float(points != 0) * angle_hidden));
-
- return min(ret, 1.0);
-}
-
-float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl)
-{
- stc.xyz /= stc.w;
- stc.z += shadow_bias*scl;
-
- float cs = shadow2DRect(shadowMap, stc.xyz).x;
- float shadow = cs;
-
- shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, 1.5, 0.0)).x, cs);
- shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, -1.5, 0.0)).x, cs);
- shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, 1.5, 0.0)).x, cs);
- shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, -1.5, 0.0)).x, cs);
-
- return shadow/5.0;
-
- //return shadow;
-}
-
-float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl)
-{
- stc.xyz /= stc.w;
- stc.z += spot_shadow_bias*scl;
-
- float cs = shadow2D(shadowMap, stc.xyz).x;
- float shadow = cs;
-
- vec2 off = 1.5/proj_shadow_res;
-
- shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, off.y, 0.0)).x, cs);
- shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs);
- shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs);
- shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs);
-
-
- return shadow/5.0;
-
- //return shadow;
-}
-
-void main()
-{
- vec2 pos_screen = vary_fragcoord.xy;
- ivec2 itc = ivec2(pos_screen);
- vec4 fcol = vec4(0,0,0,0);
-
- for (int i = 0; i < samples; i++)
- {
- vec4 pos = getPosition(itc, i);
-
- vec4 nmap4 = texelFetch(normalMap, itc, i);
- nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm
- float displace = nmap4.w;
- vec3 norm = nmap4.xyz;
-
- float shadow = 1.0;
- float dp_directional_light = max(0.0, dot(norm, vary_light.xyz));
-
- vec3 shadow_pos = pos.xyz + displace*norm;
- vec3 offset = vary_light.xyz * (1.0-dp_directional_light);
-
- vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0);
-
- if (spos.z > -shadow_clip.w)
- {
- if (dp_directional_light == 0.0)
- {
- // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup
- shadow = 0.0;
- }
- else
- {
- vec4 lpos;
-
- if (spos.z < -shadow_clip.z)
- {
- lpos = shadow_matrix[3]*spos;
- lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 0.25);
- shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
- }
- else if (spos.z < -shadow_clip.y)
- {
- lpos = shadow_matrix[2]*spos;
- lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 0.5);
- }
- else if (spos.z < -shadow_clip.x)
- {
- lpos = shadow_matrix[1]*spos;
- lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 0.75);
- }
- else
- {
- lpos = shadow_matrix[0]*spos;
- lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.0);
- }
-
- // take the most-shadowed value out of these two:
- // * the blurred sun shadow in the light (shadow) map
- // * an unblurred dot product between the sun and this norm
- // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting
- shadow = min(shadow, dp_directional_light);
-
- }
- }
- else
- {
- // more distant than the shadow map covers
- shadow = 1.0;
- }
-
-
- fcol[0] += shadow;
- fcol[1] += calcAmbientOcclusion(pos, norm, i);
-
- spos.xyz = shadow_pos+offset*spot_shadow_offset;
-
- //spotlight shadow 1
- vec4 lpos = shadow_matrix[4]*spos;
- fcol[2] += pcfShadow(shadowMap4, lpos, 0.8);
-
- //spotlight shadow 2
- lpos = shadow_matrix[5]*spos;
- fcol[3] += pcfShadow(shadowMap5, lpos, 0.8);
- }
-
- gl_FragColor = fcol / samples;
-}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl
index e7ab11c6ed..bc5eb5181d 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl
@@ -1,5 +1,5 @@
/**
- * @file sunLightF.glsl
+ * @file sunLightV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -22,24 +22,20 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
+ATTRIBUTE vec3 position;
+
+VARYING vec2 vary_fragcoord;
uniform vec2 screen_res;
void main()
{
//transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
- vary_light = gl_MultiTexCoord0;
-
- gl_FrontColor = gl_Color;
+ vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
}
diff --git a/indra/newview/app_settings/shaders/class2/effects/blurF.glsl b/indra/newview/app_settings/shaders/class2/effects/blurF.glsl
deleted file mode 100644
index 35411db04b..0000000000
--- a/indra/newview/app_settings/shaders/class2/effects/blurF.glsl
+++ /dev/null
@@ -1,51 +0,0 @@
-/**
- * @file blurf.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform sampler2DRect RenderTexture;
-uniform float bloomStrength;
-
-varying vec4 gl_TexCoord[gl_MaxTextureCoords];
-void main(void)
-{
- float blurWeights[7];
- blurWeights[0] = 0.05;
- blurWeights[1] = 0.1;
- blurWeights[2] = 0.2;
- blurWeights[3] = 0.3;
- blurWeights[4] = 0.2;
- blurWeights[5] = 0.1;
- blurWeights[6] = 0.05;
-
- vec3 color = vec3(0,0,0);
- for (int i = 0; i < 7; i++){
- color += vec3(texture2DRect(RenderTexture, gl_TexCoord[i].st)) * blurWeights[i];
- }
-
- color *= bloomStrength;
-
- gl_FragColor = vec4(color, 1.0);
-}
diff --git a/indra/newview/app_settings/shaders/class2/effects/blurV.glsl b/indra/newview/app_settings/shaders/class2/effects/blurV.glsl
deleted file mode 100644
index 3e47ed15fe..0000000000
--- a/indra/newview/app_settings/shaders/class2/effects/blurV.glsl
+++ /dev/null
@@ -1,55 +0,0 @@
-/**
- * @file blurV.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform vec2 texelSize;
-uniform vec2 blurDirection;
-uniform float blurWidth;
-
-void main(void)
-{
- // Transform vertex
- gl_Position = ftransform();
-
- vec2 blurDelta = texelSize * blurDirection * vec2(blurWidth, blurWidth);
- vec2 s = gl_MultiTexCoord0.st - (blurDelta * 3.0);
-
- // for (int i = 0; i < 7; i++) {
- // gl_TexCoord[i].st = s + (i * blurDelta);
- // }
-
- // MANUALLY UNROLL
- gl_TexCoord[0].st = s;
- gl_TexCoord[1].st = s + blurDelta;
- gl_TexCoord[2].st = s + (2. * blurDelta);
- gl_TexCoord[3].st = s + (3. * blurDelta);
- gl_TexCoord[4].st = s + (4. * blurDelta);
- gl_TexCoord[5].st = s + (5. * blurDelta);
- gl_TexCoord[6].st = s + (6. * blurDelta);
-
- // gl_TexCoord[0].st = s;
- // gl_TexCoord[1].st = blurDelta;
-}
diff --git a/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl b/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl
deleted file mode 100644
index 42ab8d40e8..0000000000
--- a/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl
+++ /dev/null
@@ -1,51 +0,0 @@
-/**
- * @file colorFilterF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform sampler2DRect RenderTexture;
-uniform float brightness;
-uniform float contrast;
-uniform vec3 contrastBase;
-uniform float saturation;
-uniform vec3 lumWeights;
-
-const float gamma = 2.0;
-
-void main(void)
-{
- vec3 color = vec3(texture2DRect(RenderTexture, gl_TexCoord[0].st));
-
- /// Modulate brightness
- color *= brightness;
-
- /// Modulate contrast
- color = mix(contrastBase, color, contrast);
-
- /// Modulate saturation
- color = mix(vec3(dot(color, lumWeights)), color, saturation);
-
- gl_FragColor = vec4(color, 1.0);
-}
diff --git a/indra/newview/app_settings/shaders/class2/effects/extractF.glsl b/indra/newview/app_settings/shaders/class2/effects/extractF.glsl
deleted file mode 100644
index 9187c8ec31..0000000000
--- a/indra/newview/app_settings/shaders/class2/effects/extractF.glsl
+++ /dev/null
@@ -1,42 +0,0 @@
-/**
- * @file extractF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform sampler2DRect RenderTexture;
-uniform float extractLow;
-uniform float extractHigh;
-uniform vec3 lumWeights;
-
-void main(void)
-{
- /// Get scene color
- vec3 color = vec3(texture2DRect(RenderTexture, gl_TexCoord[0].st));
-
- /// Extract luminance and scale up by night vision brightness
- float lum = smoothstep(extractLow, extractHigh, dot(color, lumWeights));
-
- gl_FragColor = vec4(vec3(lum), 1.0);
-}
diff --git a/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl b/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl
deleted file mode 100644
index 76b675a9bd..0000000000
--- a/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl
+++ /dev/null
@@ -1,62 +0,0 @@
-/**
- * @file nightVisionF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform sampler2DRect RenderTexture;
-uniform sampler2D NoiseTexture;
-uniform float brightMult;
-uniform float noiseStrength;
-
-float luminance(vec3 color)
-{
- /// CALCULATING LUMINANCE (Using NTSC lum weights)
- /// http://en.wikipedia.org/wiki/Luma_%28video%29
- return dot(color, vec3(0.299, 0.587, 0.114));
-}
-
-void main(void)
-{
- /// Get scene color
- vec3 color = vec3(texture2DRect(RenderTexture, gl_TexCoord[0].st));
-
- /// Extract luminance and scale up by night vision brightness
- float lum = luminance(color) * brightMult;
-
- /// Convert into night vision color space
- /// Newer NVG colors (crisper and more saturated)
- vec3 outColor = (lum * vec3(0.91, 1.21, 0.9)) + vec3(-0.07, 0.1, -0.12);
-
- /// Add noise
- float noiseValue = texture2D(NoiseTexture, gl_TexCoord[1].st).r;
- noiseValue = (noiseValue - 0.5) * noiseStrength;
-
- /// Older NVG colors (more muted)
- // vec3 outColor = (lum * vec3(0.82, 0.75, 0.83)) + vec3(0.05, 0.32, -0.11);
-
- outColor += noiseValue;
-
- gl_FragColor = vec4(outColor, 1.0);
-}
diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl
deleted file mode 100644
index df08fce0da..0000000000
--- a/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl
+++ /dev/null
@@ -1,58 +0,0 @@
-/**
- * @file terrainF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform sampler2D detail_0;
-uniform sampler2D detail_1;
-uniform sampler2D detail_2;
-uniform sampler2D detail_3;
-uniform sampler2D alpha_ramp;
-
-vec3 atmosLighting(vec3 light);
-
-vec3 scaleSoftClip(vec3 color);
-
-void main()
-{
- /// Note: This should duplicate the blending functionality currently used for the terrain rendering.
-
- /// TODO Confirm tex coords and bind them appropriately in vert shader.
- vec4 color0 = texture2D(detail_0, gl_TexCoord[0].xy);
- vec4 color1 = texture2D(detail_1, gl_TexCoord[0].xy);
- vec4 color2 = texture2D(detail_2, gl_TexCoord[0].xy);
- vec4 color3 = texture2D(detail_3, gl_TexCoord[0].xy);
-
- float alpha1 = texture2D(alpha_ramp, gl_TexCoord[0].zw).a;
- float alpha2 = texture2D(alpha_ramp,gl_TexCoord[1].xy).a;
- float alphaFinal = texture2D(alpha_ramp, gl_TexCoord[1].zw).a;
- vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
-
- /// Add WL Components
- outColor.rgb = atmosLighting(outColor.rgb * gl_Color.rgb);
-
- gl_FragColor = vec4(scaleSoftClip(outColor.rgb), 1.0);
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl
deleted file mode 100644
index 90468b45a2..0000000000
--- a/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl
+++ /dev/null
@@ -1,59 +0,0 @@
-/**
- * @file terrainWaterF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform sampler2D detail_0;
-uniform sampler2D detail_1;
-uniform sampler2D detail_2;
-uniform sampler2D detail_3;
-uniform sampler2D alpha_ramp;
-
-vec3 atmosLighting(vec3 light);
-
-vec4 applyWaterFog(vec4 color);
-
-void main()
-{
- /// Note: This should duplicate the blending functionality currently used for the terrain rendering.
-
- /// TODO Confirm tex coords and bind them appropriately in vert shader.
- vec4 color0 = texture2D(detail_0, gl_TexCoord[0].xy);
- vec4 color1 = texture2D(detail_1, gl_TexCoord[0].xy);
- vec4 color2 = texture2D(detail_2, gl_TexCoord[0].xy);
- vec4 color3 = texture2D(detail_3, gl_TexCoord[0].xy);
-
- float alpha1 = texture2D(alpha_ramp, gl_TexCoord[0].zw).a;
- float alpha2 = texture2D(alpha_ramp,gl_TexCoord[1].xy).a;
- float alphaFinal = texture2D(alpha_ramp, gl_TexCoord[1].zw).a;
- vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
-
- /// Add WL Components
- outColor.rgb = atmosLighting(outColor.rgb * gl_Color.rgb);
-
- outColor = applyWaterFog(outColor);
- gl_FragColor = outColor;
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl
deleted file mode 100644
index f947aa4be1..0000000000
--- a/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl
+++ /dev/null
@@ -1,108 +0,0 @@
-/**
- * @file underWaterF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform sampler2D diffuseMap;
-uniform sampler2D bumpMap;
-uniform sampler2D screenTex;
-uniform sampler2D refTex;
-uniform sampler2D screenDepth;
-
-uniform vec4 fogCol;
-uniform vec3 lightDir;
-uniform vec3 specular;
-uniform float lightExp;
-uniform vec2 fbScale;
-uniform float refScale;
-uniform float znear;
-uniform float zfar;
-uniform float kd;
-uniform vec4 waterPlane;
-uniform vec3 eyeVec;
-uniform vec4 waterFogColor;
-uniform float waterFogDensity;
-uniform float waterFogKS;
-uniform vec2 screenRes;
-
-//bigWave is (refCoord.w, view.w);
-varying vec4 refCoord;
-varying vec4 littleWave;
-varying vec4 view;
-
-vec4 applyWaterFog(vec4 color, vec3 viewVec)
-{
- //normalize view vector
- vec3 view = normalize(viewVec);
- float es = -view.z;
-
- //find intersection point with water plane and eye vector
-
- //get eye depth
- float e0 = max(-waterPlane.w, 0.0);
-
- //get object depth
- float depth = length(viewVec);
-
- //get "thickness" of water
- float l = max(depth, 0.1);
-
- float kd = waterFogDensity;
- float ks = waterFogKS;
- vec4 kc = waterFogColor;
-
- float F = 0.98;
-
- float t1 = -kd * pow(F, ks * e0);
- float t2 = kd + ks * es;
- float t3 = pow(F, t2*l) - 1.0;
-
- float L = min(t1/t2*t3, 1.0);
-
- float D = pow(0.98, l*kd);
- //return vec4(1.0, 0.0, 1.0, 1.0);
- return color * D + kc * L;
- //depth /= 10.0;
- //return vec4(depth,depth,depth,0.0);
-}
-
-void main()
-{
- vec4 color;
-
- //get detail normals
- vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0;
- vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0;
- vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0;
- vec3 wavef = normalize(wave1+wave2+wave3);
-
- //figure out distortion vector (ripply)
- vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5;
- distort = distort+wavef.xy*refScale;
-
- vec4 fb = texture2D(screenTex, distort);
-
- gl_FragColor = applyWaterFog(fb,view.xyz);
-}
diff --git a/indra/newview/app_settings/shaders/class2/environment/waterF.glsl b/indra/newview/app_settings/shaders/class2/environment/waterF.glsl
deleted file mode 100644
index dc543b2231..0000000000
--- a/indra/newview/app_settings/shaders/class2/environment/waterF.glsl
+++ /dev/null
@@ -1,137 +0,0 @@
-/**
- * @file waterF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-vec3 scaleSoftClip(vec3 inColor);
-vec3 atmosTransport(vec3 inColor);
-
-uniform sampler2D bumpMap;
-uniform sampler2D screenTex;
-uniform sampler2D refTex;
-
-uniform float sunAngle;
-uniform float sunAngle2;
-uniform vec3 lightDir;
-uniform vec3 specular;
-uniform float lightExp;
-uniform float refScale;
-uniform float kd;
-uniform vec2 screenRes;
-uniform vec3 normScale;
-uniform float fresnelScale;
-uniform float fresnelOffset;
-uniform float blurMultiplier;
-
-
-//bigWave is (refCoord.w, view.w);
-varying vec4 refCoord;
-varying vec4 littleWave;
-varying vec4 view;
-
-void main()
-{
- vec4 color;
-
- float dist = length(view.xy);
-
- //normalize view vector
- vec3 viewVec = normalize(view.xyz);
-
- //get wave normals
- vec3 wave1 = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0;
- vec3 wave2 = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0;
- vec3 wave3 = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0;
- //get base fresnel components
-
- vec3 df = vec3(
- dot(viewVec, wave1),
- dot(viewVec, (wave2 + wave3) * 0.5),
- dot(viewVec, wave3)
- ) * fresnelScale + fresnelOffset;
- df *= df;
-
- vec2 distort = (refCoord.xy/refCoord.z) * 0.5 + 0.5;
-
- float dist2 = dist;
- dist = max(dist, 5.0);
-
- float dmod = sqrt(dist);
-
- vec2 dmod_scale = vec2(dmod*dmod, dmod);
-
- //get reflected color
- vec2 refdistort1 = wave1.xy*normScale.x;
- vec2 refvec1 = distort+refdistort1/dmod_scale;
- vec4 refcol1 = texture2D(refTex, refvec1);
-
- vec2 refdistort2 = wave2.xy*normScale.y;
- vec2 refvec2 = distort+refdistort2/dmod_scale;
- vec4 refcol2 = texture2D(refTex, refvec2);
-
- vec2 refdistort3 = wave3.xy*normScale.z;
- vec2 refvec3 = distort+refdistort3/dmod_scale;
- vec4 refcol3 = texture2D(refTex, refvec3);
-
- vec4 refcol = refcol1 + refcol2 + refcol3;
- float df1 = df.x + df.y + df.z;
- refcol *= df1 * 0.333;
-
- vec3 wavef = (wave1 + wave2 * 0.4 + wave3 * 0.6) * 0.5;
-
- wavef.z *= max(-viewVec.z, 0.1);
- wavef = normalize(wavef);
-
- float df2 = dot(viewVec, wavef) * fresnelScale+fresnelOffset;
-
- vec2 refdistort4 = wavef.xy*0.125;
- refdistort4.y -= abs(refdistort4.y);
- vec2 refvec4 = distort+refdistort4/dmod;
- float dweight = min(dist2*blurMultiplier, 1.0);
- vec4 baseCol = texture2D(refTex, refvec4);
- refcol = mix(baseCol*df2, refcol, dweight);
-
- //get specular component
- float spec = clamp(dot(lightDir, (reflect(viewVec,wavef))),0.0,1.0);
-
- //harden specular
- spec = pow(spec, 128.0);
-
- //figure out distortion vector (ripply)
- vec2 distort2 = distort+wavef.xy*refScale/max(dmod*df1, 1.0);
-
- vec4 fb = texture2D(screenTex, distort2);
-
- //mix with reflection
- // Note we actually want to use just df1, but multiplying by 0.999999 gets around and nvidia compiler bug
- color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999);
- color.rgb += spec * specular;
-
- color.rgb = atmosTransport(color.rgb);
- color.rgb = scaleSoftClip(color.rgb);
- color.a = spec * sunAngle2;
-
- gl_FragColor = color;
-}
diff --git a/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl
deleted file mode 100644
index 4bdfce9260..0000000000
--- a/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl
+++ /dev/null
@@ -1,74 +0,0 @@
-/**
- * @file waterFogF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform vec4 lightnorm;
-uniform vec4 waterPlane;
-uniform vec4 waterFogColor;
-uniform float waterFogDensity;
-uniform float waterFogKS;
-
-vec3 getPositionEye();
-
-vec4 applyWaterFog(vec4 color)
-{
- //normalize view vector
- vec3 view = normalize(getPositionEye());
- float es = -(dot(view, waterPlane.xyz));
-
- //find intersection point with water plane and eye vector
-
- //get eye depth
- float e0 = max(-waterPlane.w, 0.0);
-
- vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0);
-
- //get object depth
- float depth = length(getPositionEye() - int_v);
-
- //get "thickness" of water
- float l = max(depth, 0.1);
-
- float kd = waterFogDensity;
- float ks = waterFogKS;
- vec4 kc = waterFogColor;
-
- float F = 0.98;
-
- float t1 = -kd * pow(F, ks * e0);
- float t2 = kd + ks * es;
- float t3 = pow(F, t2*l) - 1.0;
-
- float L = min(t1/t2*t3, 1.0);
-
- float D = pow(0.98, l*kd);
-
- color.rgb = color.rgb * D + kc.rgb * L;
- color.a = kc.a + color.a;
-
- return color;
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl
deleted file mode 100644
index d12d88f1c5..0000000000
--- a/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl
+++ /dev/null
@@ -1,41 +0,0 @@
-/**
- * @file lightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-vec3 atmosLighting(vec3 light);
-vec3 scaleSoftClip(vec3 light);
-
-void default_lighting()
-{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
-
- color.rgb = atmosLighting(color.rgb);
-
- color.rgb = scaleSoftClip(color.rgb);
-
- gl_FragColor = color;
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl
deleted file mode 100644
index d2bc912edb..0000000000
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl
+++ /dev/null
@@ -1,49 +0,0 @@
-/**
- * @file lightFullbrightShinyF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform samplerCube environmentMap;
-
-vec3 fullbrightShinyAtmosTransport(vec3 light);
-vec3 fullbrightScaleSoftClip(vec3 light);
-
-void fullbright_shiny_lighting()
-{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
-
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
-
- color.rgb = fullbrightShinyAtmosTransport(color.rgb);
-
- color.rgb = fullbrightScaleSoftClip(color.rgb);
-
- color.a = max(color.a, gl_Color.a);
-
- gl_FragColor = color;
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl
deleted file mode 100644
index e9dab85095..0000000000
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl
+++ /dev/null
@@ -1,48 +0,0 @@
-/**
- * @file lightFullbrightShinyWaterF.glsl
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-
-uniform samplerCube environmentMap;
-
-vec3 fullbrightShinyAtmosTransport(vec3 light);
-vec3 fullbrightScaleSoftClip(vec3 light);
-vec4 applyWaterFog(vec4 color);
-
-void fullbright_shiny_lighting_water()
-{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
-
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
-
- color.rgb = fullbrightShinyAtmosTransport(color.rgb);
- color.rgb = fullbrightScaleSoftClip(color.rgb);
- color.a = max(color.a, gl_Color.a);
-
- gl_FragColor = applyWaterFog(color);
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl
deleted file mode 100644
index 20ff3712af..0000000000
--- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl
+++ /dev/null
@@ -1,41 +0,0 @@
-/**
- * @file lightFullbrightWaterF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-vec4 diffuseLookup(vec2 texcoord);
-
-vec3 fullbrightAtmosTransport(vec3 light);
-vec4 applyWaterFog(vec4 color);
-
-void fullbright_lighting_water()
-{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
-
- color.rgb = fullbrightAtmosTransport(color.rgb);
-
- gl_FragColor = applyWaterFog(color);
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl
deleted file mode 100644
index ba4cd949d6..0000000000
--- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl
+++ /dev/null
@@ -1,49 +0,0 @@
-/**
- * @file lightShinyF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-
-uniform samplerCube environmentMap;
-
-vec3 scaleSoftClip(vec3 light);
-vec3 atmosLighting(vec3 light);
-vec4 applyWaterFog(vec4 color);
-
-void shiny_lighting()
-{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
-
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
-
- color.rgb = atmosLighting(color.rgb);
-
- color.rgb = scaleSoftClip(color.rgb);
- color.a = max(color.a, gl_Color.a);
- gl_FragColor = color;
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl
deleted file mode 100644
index c451e68763..0000000000
--- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl
+++ /dev/null
@@ -1,46 +0,0 @@
-/**
- * @file lightShinyWaterF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-
-uniform samplerCube environmentMap;
-
-vec3 atmosLighting(vec3 light);
-vec4 applyWaterFog(vec4 color);
-
-void shiny_lighting_water()
-{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy);
- color.rgb *= gl_Color.rgb;
-
- vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb;
- color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a);
-
- color.rgb = atmosLighting(color.rgb);
- color.a = max(color.a, gl_Color.a);
- gl_FragColor = applyWaterFog(color);
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl
deleted file mode 100644
index 24bf9b3cee..0000000000
--- a/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl
+++ /dev/null
@@ -1,36 +0,0 @@
-/**
- * @file lightSpecularV.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-// All lights, no specular highlights
-
-vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol);
-
-vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol)
-{
- return sumLightsSpecular(pos, norm, color, specularColor, baseCol);
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl
deleted file mode 100644
index ae7be4d231..0000000000
--- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl
+++ /dev/null
@@ -1,39 +0,0 @@
-/**
- * @file lightWaterF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-vec3 atmosLighting(vec3 light);
-vec4 applyWaterFog(vec4 color);
-
-void default_lighting_water()
-{
- vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
-
- color.rgb = atmosLighting(color.rgb);
-
- gl_FragColor = applyWaterFog(color);
-}
-
diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl
index d0a12479db..3acf9fe883 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl
+++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl
@@ -33,6 +33,10 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 atmosGetDiffuseSunlightColor();
vec3 scaleDownLight(vec3 light);
+uniform vec4 light_position[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol)
{
vec4 col = vec4(0.0, 0.0, 0.0, color.a);
@@ -43,15 +47,14 @@ vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor
vec4 specularSum = vec4(0.0);
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLightSpecular(specularColor, view, norm, gl_LightSource[1].position.xyz, gl_LightSource[1].diffuse.rgb, 1.0);
- col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[2].position.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation, gl_LightSource[2].diffuse.rgb);
- col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[3].position.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation, gl_LightSource[3].diffuse.rgb);
- //col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[4].position.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation, gl_LightSource[4].diffuse.rgb);
+ col.rgb += light_diffuse[1].rgb * calcDirectionalLightSpecular(specularColor, view, norm, light_position[1].xyz,light_diffuse[1].rgb, 1.0);
+ col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[2].xyz, light_attenuation[2].x, light_attenuation[2].y, light_diffuse[2].rgb);
+ col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[3].xyz, light_attenuation[3].x, light_attenuation[3].y, light_diffuse[3].rgb);
col.rgb = scaleDownLight(col.rgb);
// Add windlight lights
col.rgb += atmosAmbient(baseCol.rgb);
- col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, gl_LightSource[0].position.xyz, atmosGetDiffuseSunlightColor()*baseCol.a, 1.0));
+ col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, light_position[0].xyz,atmosGetDiffuseSunlightColor()*baseCol.a, 1.0));
col.rgb = min(col.rgb*color.rgb, 1.0);
specularColor.rgb = min(specularColor.rgb*specularSum.rgb, 1.0);
diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl
index ad045a3058..c9987ef3b9 100644
--- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl
@@ -23,8 +23,6 @@
* $/LicenseInfo$
*/
-
-
float calcDirectionalLight(vec3 n, vec3 l);
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
@@ -32,21 +30,26 @@ vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)
{
vec4 col = vec4(0.0, 0.0, 0.0, color.a);
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
+ col.rgb += light_diffuse[1].rgb * calcDirectionalLight(norm, light_position[1].xyz);
+
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].z);
- col.rgb += gl_LightSource[2].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a);
- col.rgb += gl_LightSource[3].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a);
- //col.rgb += gl_LightSource[4].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a);
col.rgb = scaleDownLight(col.rgb);
// Add windlight lights
col.rgb += atmosAmbient(baseLight.rgb);
- col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz));
+ col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, light_position[0].xyz));
col.rgb = min(col.rgb*color.rgb, 1.0);
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
index be990c1757..da3d922017 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
@@ -25,7 +25,7 @@
-// varying param funcs
+// VARYING param funcs
void setSunlitColor(vec3 v);
void setAmblitColor(vec3 v);
void setAdditiveColor(vec3 v);
@@ -34,8 +34,8 @@ void setPositionEye(vec3 v);
vec3 getAdditiveColor();
-//varying vec4 vary_CloudUVs;
-//varying float vary_CloudDensity;
+//VARYING vec4 vary_CloudUVs;
+//VARYING float vary_CloudDensity;
// Inputs
uniform vec4 morphFactor;
@@ -47,12 +47,12 @@ uniform vec4 sunlight_color;
uniform vec4 ambient;
uniform vec4 blue_horizon;
uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 distance_multiplier;
-uniform vec4 max_y;
+uniform float haze_horizon;
+uniform float haze_density;
+uniform float cloud_shadow;
+uniform float density_multiplier;
+uniform float distance_multiplier;
+uniform float max_y;
uniform vec4 glow;
void calcAtmospherics(vec3 inPositionEye) {
@@ -61,8 +61,8 @@ void calcAtmospherics(vec3 inPositionEye) {
setPositionEye(P);
//(TERRAIN) limit altitude
- if (P.y > max_y.x) P *= (max_y.x / P.y);
- if (P.y < -max_y.x) P *= (-max_y.x / P.y);
+ if (P.y > max_y) P *= (max_y / P.y);
+ if (P.y < -max_y) P *= (-max_y / P.y);
vec3 tmpLightnorm = lightnorm.xyz;
@@ -78,13 +78,13 @@ void calcAtmospherics(vec3 inPositionEye) {
//sunlight attenuation effect (hue and brightness) due to atmosphere
//this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
+ light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
//I had thought blue_density and haze_density should have equal weighting,
//but attenuation due to haze_density tends to seem too strong
- temp1 = blue_density + vec4(haze_density.r);
+ temp1 = blue_density + vec4(haze_density);
blue_weight = blue_density / temp1;
- haze_weight = vec4(haze_density.r) / temp1;
+ haze_weight = vec4(haze_density) / temp1;
//(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
temp2.y = max(0.0, tmpLightnorm.y);
@@ -92,12 +92,12 @@ void calcAtmospherics(vec3 inPositionEye) {
sunlight *= exp( - light_atten * temp2.y);
// main atmospheric scattering line integral
- temp2.z = Plen * density_multiplier.x;
+ temp2.z = Plen * density_multiplier;
// Transparency (-> temp1)
- // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
+ // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier in a variable because the ati
// compiler gets confused.
- temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
+ temp1 = exp(-temp1 * temp2.z * distance_multiplier);
//final atmosphere attenuation factor
setAtmosAttenuation(temp1.rgb);
@@ -122,12 +122,12 @@ void calcAtmospherics(vec3 inPositionEye) {
//increase ambient when there are more clouds
- vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5;
+ vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow * 0.5;
//haze color
setAdditiveColor(
- vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
+ vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow) + tmpAmbient)
+ + (haze_horizon * haze_weight) * (sunlight*(1.-cloud_shadow) * temp2.x
+ tmpAmbient)));
//brightness of surface both sunlight and ambient
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
index a98c04b259..765b0927c3 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
@@ -24,25 +24,17 @@
*/
+VARYING vec3 vary_SunlitColor;
+VARYING vec3 vary_AdditiveColor;
+VARYING vec3 vary_AtmosAttenuation;
-varying vec3 vary_PositionEye;
-
-varying vec3 vary_SunlitColor;
-varying vec3 vary_AmblitColor;
-varying vec3 vary_AdditiveColor;
-varying vec3 vary_AtmosAttenuation;
-
-vec3 getPositionEye()
-{
- return vary_PositionEye;
-}
vec3 getSunlitColor()
{
- return vary_SunlitColor;
+ return vec3(0,0,0);
}
vec3 getAmblitColor()
{
- return vary_AmblitColor;
+ return vec3(0,0,0);
}
vec3 getAdditiveColor()
{
@@ -50,5 +42,5 @@ vec3 getAdditiveColor()
}
vec3 getAtmosAttenuation()
{
- return vary_AtmosAttenuation;
+ return vec3(vary_AtmosAttenuation);
}
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
index 7c3cb88b3c..99dbee15ee 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
@@ -24,57 +24,61 @@
*/
+VARYING vec3 vary_AdditiveColor;
+VARYING vec3 vary_AtmosAttenuation;
-varying vec3 vary_PositionEye;
+vec3 additive_color;
+vec3 atmos_attenuation;
+vec3 sunlit_color;
+vec3 amblit_color;
+vec3 position_eye;
-varying vec3 vary_SunlitColor;
-varying vec3 vary_AmblitColor;
-varying vec3 vary_AdditiveColor;
-varying vec3 vary_AtmosAttenuation;
-
-vec3 getPositionEye()
-{
- return vary_PositionEye;
-}
vec3 getSunlitColor()
{
- return vary_SunlitColor;
+ return sunlit_color;
}
vec3 getAmblitColor()
{
- return vary_AmblitColor;
+ return amblit_color;
}
+
vec3 getAdditiveColor()
{
- return vary_AdditiveColor;
+ return additive_color;
}
vec3 getAtmosAttenuation()
{
- return vary_AtmosAttenuation;
+ return atmos_attenuation;
}
+vec3 getPositionEye()
+{
+ return position_eye;
+}
void setPositionEye(vec3 v)
{
- vary_PositionEye = v;
+ position_eye = v;
}
void setSunlitColor(vec3 v)
{
- vary_SunlitColor = v;
+ sunlit_color = v;
}
void setAmblitColor(vec3 v)
{
- vary_AmblitColor = v;
+ amblit_color = v;
}
void setAdditiveColor(vec3 v)
{
+ additive_color = v;
vary_AdditiveColor = v;
}
void setAtmosAttenuation(vec3 v)
{
+ atmos_attenuation = v;
vary_AtmosAttenuation = v;
}
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl
new file mode 100644
index 0000000000..163ef26444
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl
@@ -0,0 +1,50 @@
+/**
+ * @file atmosphericVarsWaterF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+VARYING vec3 vary_PositionEye;
+VARYING vec3 vary_AdditiveColor;
+VARYING vec3 vary_AtmosAttenuation;
+
+vec3 getSunlitColor()
+{
+ return vec3(0,0,0);
+}
+vec3 getAmblitColor()
+{
+ return vec3(0,0,0);
+}
+vec3 getAdditiveColor()
+{
+ return vary_AdditiveColor;
+}
+vec3 getAtmosAttenuation()
+{
+ return vary_AtmosAttenuation;
+}
+vec3 getPositionEye()
+{
+ return vary_PositionEye;
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl
index 41849858e7..553f6752e6 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl
@@ -1,5 +1,5 @@
/**
- * @file postDeferredF.glsl
+ * @file atmosphericVarsWaterV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -23,33 +23,59 @@
* $/LicenseInfo$
*/
+VARYING vec3 vary_PositionEye;
+VARYING vec3 vary_AdditiveColor;
+VARYING vec3 vary_AtmosAttenuation;
+vec3 atmos_attenuation;
+vec3 sunlit_color;
+vec3 amblit_color;
-#extension GL_ARB_texture_rectangle : enable
-#extension GL_ARB_texture_multisample : enable
+vec3 getSunlitColor()
+{
+ return sunlit_color;
+}
+vec3 getAmblitColor()
+{
+ return amblit_color;
+}
-uniform sampler2DMS diffuseRect;
-uniform sampler2D bloomMap;
+vec3 getAdditiveColor()
+{
+ return vary_AdditiveColor;
+}
+vec3 getAtmosAttenuation()
+{
+ return atmos_attenuation;
+}
-uniform vec2 screen_res;
-varying vec2 vary_fragcoord;
+vec3 getPositionEye()
+{
+ return vary_PositionEye;
+}
-vec4 texture2DMS(sampler2DMS tex, ivec2 tc)
+void setPositionEye(vec3 v)
{
- vec4 ret = vec4(0,0,0,0);
+ vary_PositionEye = v;
+}
- for (int i = 0; i < samples; ++i)
- {
- ret += texelFetch(tex,tc,i);
- }
+void setSunlitColor(vec3 v)
+{
+ sunlit_color = v;
+}
- return ret/samples;
+void setAmblitColor(vec3 v)
+{
+ amblit_color = v;
}
-void main()
+void setAdditiveColor(vec3 v)
{
- vec4 diff = texture2DMS(diffuseRect, ivec2(vary_fragcoord.xy));
+ vary_AdditiveColor = v;
+}
- vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
- gl_FragColor = diff + bloom;
+void setAtmosAttenuation(vec3 v)
+{
+ atmos_attenuation = v;
+ vary_AtmosAttenuation = v;
}
diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
index b90cec119b..96c70651b1 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
@@ -23,15 +23,23 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
/////////////////////////////////////////////////////////////////////////
// The fragment shader for the sky
/////////////////////////////////////////////////////////////////////////
-varying vec4 vary_CloudColorSun;
-varying vec4 vary_CloudColorAmbient;
-varying float vary_CloudDensity;
+VARYING vec4 vary_CloudColorSun;
+VARYING vec4 vary_CloudColorAmbient;
+VARYING float vary_CloudDensity;
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
+VARYING vec2 vary_texcoord2;
+VARYING vec2 vary_texcoord3;
uniform sampler2D cloud_noise_texture;
uniform vec4 cloud_pos_density1;
@@ -50,14 +58,14 @@ vec3 scaleSoftClip(vec3 light) {
void main()
{
// Set variables
- vec2 uv1 = gl_TexCoord[0].xy;
- vec2 uv2 = gl_TexCoord[1].xy;
+ vec2 uv1 = vary_texcoord0.xy;
+ vec2 uv2 = vary_texcoord1.xy;
vec4 cloudColorSun = vary_CloudColorSun;
vec4 cloudColorAmbient = vary_CloudColorAmbient;
float cloudDensity = vary_CloudDensity;
- vec2 uv3 = gl_TexCoord[2].xy;
- vec2 uv4 = gl_TexCoord[3].xy;
+ vec2 uv3 = vary_texcoord2.xy;
+ vec2 uv4 = vary_texcoord3.xy;
// Offset texture coords
uv1 += cloud_pos_density1.xy; //large texture, visible density
@@ -90,7 +98,7 @@ void main()
color *= 2.;
/// Gamma correct for WL (soft clip effect).
- gl_FragColor.rgb = scaleSoftClip(color.rgb);
- gl_FragColor.a = alpha1;
+ frag_color.rgb = scaleSoftClip(color.rgb);
+ frag_color.a = alpha1;
}
diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl
index c175a834c2..c1dd45cd67 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl
@@ -22,17 +22,24 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
//////////////////////////////////////////////////////////////////////////
// The vertex shader for creating the atmospheric sky
///////////////////////////////////////////////////////////////////////////////
// Output parameters
-varying vec4 vary_CloudColorSun;
-varying vec4 vary_CloudColorAmbient;
-varying float vary_CloudDensity;
+VARYING vec4 vary_CloudColorSun;
+VARYING vec4 vary_CloudColorAmbient;
+VARYING float vary_CloudDensity;
+VARYING vec2 vary_texcoord0;
+VARYING vec2 vary_texcoord1;
+VARYING vec2 vary_texcoord2;
+VARYING vec2 vary_texcoord3;
// Inputs
uniform vec3 camPosLocal;
@@ -42,34 +49,34 @@ uniform vec4 sunlight_color;
uniform vec4 ambient;
uniform vec4 blue_horizon;
uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
+uniform float haze_horizon;
+uniform float haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 max_y;
+uniform float cloud_shadow;
+uniform float density_multiplier;
+uniform float max_y;
uniform vec4 glow;
uniform vec4 cloud_color;
-uniform vec4 cloud_scale;
+uniform float cloud_scale;
void main()
{
// World / view / projection
- gl_Position = ftransform();
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ vary_texcoord0 = texcoord0;
// Get relative position
- vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0);
+ vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0);
// Set altitude
if (P.y > 0.)
{
- P *= (max_y.x / P.y);
+ P *= (max_y / P.y);
}
else
{
@@ -91,12 +98,12 @@ void main()
// Sunlight attenuation effect (hue and brightness) due to atmosphere
// this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x);
+ light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
// Calculate relative weights
- temp1 = blue_density + haze_density.x;
+ temp1 = blue_density + haze_density;
blue_weight = blue_density / temp1;
- haze_weight = haze_density.x / temp1;
+ haze_weight = haze_density / temp1;
// Compute sunlight from P & lightnorm (for long rays like sky)
temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y );
@@ -104,7 +111,7 @@ void main()
sunlight *= exp( - light_atten * temp2.y);
// Distance
- temp2.z = Plen * density_multiplier.x;
+ temp2.z = Plen * density_multiplier;
// Transparency (-> temp1)
// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati
@@ -128,14 +135,14 @@ void main()
// Increase ambient when there are more clouds
vec4 tmpAmbient = ambient;
- tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5;
+ tmpAmbient += (1. - tmpAmbient) * cloud_shadow * 0.5;
// Dim sunlight by cloud shadow percentage
- sunlight *= (1. - cloud_shadow.x);
+ sunlight *= (1. - cloud_shadow);
// Haze color below cloud
vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient)
+ + (haze_horizon * haze_weight) * (sunlight * temp2.x + tmpAmbient)
);
// CLOUDS
@@ -156,21 +163,21 @@ void main()
vec4 oHazeColorBelowCloud = additiveColorBelowCloud * (1. - temp1);
// Make a nice cloud density based on the cloud_shadow value that was passed in.
- vary_CloudDensity = 2. * (cloud_shadow.x - 0.25);
+ vary_CloudDensity = 2. * (cloud_shadow - 0.25);
// Texture coords
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_TexCoord[0].xy -= 0.5;
- gl_TexCoord[0].xy /= cloud_scale.x;
- gl_TexCoord[0].xy += 0.5;
+ vary_texcoord0 = texcoord0;
+ vary_texcoord0.xy -= 0.5;
+ vary_texcoord0.xy /= cloud_scale;
+ vary_texcoord0.xy += 0.5;
- gl_TexCoord[1] = gl_TexCoord[0];
- gl_TexCoord[1].x += lightnorm.x * 0.0125;
- gl_TexCoord[1].y += lightnorm.z * 0.0125;
+ vary_texcoord1 = vary_texcoord0;
+ vary_texcoord1.x += lightnorm.x * 0.0125;
+ vary_texcoord1.y += lightnorm.z * 0.0125;
- gl_TexCoord[2] = gl_TexCoord[0] * 16.;
- gl_TexCoord[3] = gl_TexCoord[1] * 16.;
+ vary_texcoord2 = vary_texcoord0 * 16.;
+ vary_texcoord3 = vary_texcoord1 * 16.;
// Combine these to minimize register use
vary_CloudColorAmbient += oHazeColorBelowCloud;
diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
index ac569e8257..e2a2367626 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
@@ -23,13 +23,17 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
/////////////////////////////////////////////////////////////////////////
// The fragment shader for the sky
/////////////////////////////////////////////////////////////////////////
-varying vec4 vary_HazeColor;
+VARYING vec4 vary_HazeColor;
uniform sampler2D cloud_noise_texture;
uniform vec4 gamma;
@@ -55,7 +59,7 @@ void main()
color *= 2.;
/// Gamma correct for WL (soft clip effect).
- gl_FragColor.rgb = scaleSoftClip(color.rgb);
- gl_FragColor.a = 1.0;
+ frag_color.rgb = scaleSoftClip(color.rgb);
+ frag_color.a = 1.0;
}
diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl
index 3a44bb6d26..3788ddaf2d 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl
@@ -23,14 +23,16 @@
* $/LicenseInfo$
*/
+uniform mat4 modelview_projection_matrix;
+ATTRIBUTE vec3 position;
// SKY ////////////////////////////////////////////////////////////////////////
// The vertex shader for creating the atmospheric sky
///////////////////////////////////////////////////////////////////////////////
// Output parameters
-varying vec4 vary_HazeColor;
+VARYING vec4 vary_HazeColor;
// Inputs
uniform vec3 camPosLocal;
@@ -40,34 +42,31 @@ uniform vec4 sunlight_color;
uniform vec4 ambient;
uniform vec4 blue_horizon;
uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
+uniform float haze_horizon;
+uniform float haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 max_y;
+uniform float cloud_shadow;
+uniform float density_multiplier;
+uniform float max_y;
uniform vec4 glow;
uniform vec4 cloud_color;
-uniform vec4 cloud_scale;
-
void main()
{
// World / view / projection
- gl_Position = ftransform();
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
// Get relative position
- vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0);
- //vec3 P = gl_Vertex.xyz + vec3(0,50,0);
+ vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0);
+ //vec3 P = position.xyz + vec3(0,50,0);
// Set altitude
if (P.y > 0.)
{
- P *= (max_y.x / P.y);
+ P *= (max_y / P.y);
}
else
{
@@ -86,15 +85,14 @@ void main()
vec4 sunlight = sunlight_color;
vec4 light_atten;
-
// Sunlight attenuation effect (hue and brightness) due to atmosphere
// this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x);
+ light_atten = (blue_density + vec4(haze_density * 0.25)) * (density_multiplier * max_y);
// Calculate relative weights
- temp1 = blue_density + haze_density.x;
+ temp1 = blue_density + haze_density;
blue_weight = blue_density / temp1;
- haze_weight = haze_density.x / temp1;
+ haze_weight = haze_density / temp1;
// Compute sunlight from P & lightnorm (for long rays like sky)
temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y );
@@ -102,7 +100,7 @@ void main()
sunlight *= exp( - light_atten * temp2.y);
// Distance
- temp2.z = Plen * density_multiplier.x;
+ temp2.z = Plen * density_multiplier;
// Transparency (-> temp1)
// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati
@@ -127,20 +125,20 @@ void main()
// Haze color above cloud
vary_HazeColor = ( blue_horizon * blue_weight * (sunlight + ambient)
- + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + ambient)
+ + (haze_horizon * haze_weight) * (sunlight * temp2.x + ambient)
);
// Increase ambient when there are more clouds
vec4 tmpAmbient = ambient;
- tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5;
+ tmpAmbient += (1. - tmpAmbient) * cloud_shadow * 0.5;
// Dim sunlight by cloud shadow percentage
- sunlight *= (1. - cloud_shadow.x);
+ sunlight *= (1. - cloud_shadow);
// Haze color below cloud
vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient)
+ + (haze_horizon * haze_weight) * (sunlight * temp2.x + tmpAmbient)
);
// Final atmosphere additive
diff --git a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl
index 151602dbc0..721054b5ad 100644
--- a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl
+++ b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl
@@ -22,39 +22,47 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec4 clothing;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
mat4 getSkinnedTransform();
void calcAtmospherics(vec3 inPositionEye);
-attribute vec4 clothing; //4
+uniform vec4 color;
-attribute vec4 gWindDir; //7
-attribute vec4 gSinWaveParams; //3
-attribute vec4 gGravity; //5
+uniform vec4 gWindDir;
+uniform vec4 gSinWaveParams;
+uniform vec4 gGravity;
const vec4 gMinMaxConstants = vec4(1.0, 0.166666, 0.0083143, .00018542); // #minimax-generated coefficients
const vec4 gPiConstants = vec4(0.159154943, 6.28318530, 3.141592653, 1.5707963); // # {1/2PI, 2PI, PI, PI/2}
void main()
{
- gl_TexCoord[0] = gl_MultiTexCoord0;
+ vary_texcoord0 = texcoord0;
vec4 pos;
mat4 trans = getSkinnedTransform();
vec3 norm;
- norm.x = dot(trans[0].xyz, gl_Normal);
- norm.y = dot(trans[1].xyz, gl_Normal);
- norm.z = dot(trans[2].xyz, gl_Normal);
+ norm.x = dot(trans[0].xyz, normal);
+ norm.y = dot(trans[1].xyz, normal);
+ norm.z = dot(trans[2].xyz, normal);
norm = normalize(norm);
//wind
vec4 windEffect;
windEffect = vec4(dot(norm, gWindDir.xyz));
- pos.x = dot(trans[2].xyz, gl_Vertex.xyz);
+ pos.x = dot(trans[2].xyz, position.xyz);
windEffect.xyz = pos.x * vec3(0.015, 0.015, 0.015)
+ windEffect.xyz;
windEffect.w = windEffect.w * 2.0 + 1.0; // move wind offset value to [-1, 3]
@@ -101,7 +109,7 @@ void main()
sinWave.xyz = max(sinWave.xyz, vec3(-1.0, -1.0, -1.0)); // clamp to underlying body shape
offsetPos = clothing * sinWave.x; // multiply wind effect times clothing displacement
temp2 = gWindDir*sinWave.z + vec4(norm,0); // calculate normal offset due to wind oscillation
- offsetPos = vec4(1.0,1.0,1.0,0.0)*offsetPos+gl_Vertex; // add to offset vertex position, and zero out effect from w
+ offsetPos = vec4(1.0,1.0,1.0,0.0)*offsetPos+vec4(position.xyz, 1.0); // add to offset vertex position, and zero out effect from w
norm += temp2.xyz*2.0; // add sin wave effect on normals (exaggerated)
//add "backlighting" effect
@@ -119,12 +127,8 @@ void main()
calcAtmospherics(pos.xyz);
- vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.0));
- gl_FrontColor = color;
+ vec4 col = calcLighting(pos.xyz, norm, color, vec4(0.0));
+ vertex_color = col;
- gl_Position = gl_ProjectionMatrix * pos;
-
-
- gl_TexCoord[2] = vec4(pos.xyz, 1.0);
-
+ gl_Position = projection_matrix * pos;
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
deleted file mode 100644
index 616ea5fe9e..0000000000
--- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
+++ /dev/null
@@ -1,106 +0,0 @@
-/**
- * @file giDownsampleF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-uniform sampler2DRect giLightMap;
-
-uniform vec2 kern[32];
-uniform float dist_factor;
-uniform float blur_size;
-uniform vec2 delta;
-uniform int kern_length;
-uniform float kern_scale;
-uniform vec3 blur_quad;
-
-varying vec2 vary_fragcoord;
-
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-vec4 getPosition(vec2 pos_screen)
-{
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-float getDepth(vec2 pos_screen)
-{
- float z = texture2DRect(depthMap, pos_screen.xy).a;
- z = z*2.0-1.0;
- vec4 ndc = vec4(0.0, 0.0, z, 1.0);
- vec4 p = inv_proj*ndc;
- return p.z/p.w;
-}
-
-void main()
-{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- float depth = getDepth(vary_fragcoord.xy);
-
- vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb;
- vec2 dlt = kern_scale * delta/(vec2(1.0,1.0)+norm.xy*norm.xy);
- dlt /= clamp(-depth*blur_quad.x, 1.0, 3.0);
- float defined_weight = kern[0].x;
- vec3 col = ccol*kern[0].x;
-
- for (int i = 0; i < kern_length; i++)
- {
- vec2 tc = vary_fragcoord.xy + kern[i].y*dlt;
- vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz;
- sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm
-
- float d = dot(norm.xyz, sampNorm);
-
- if (d > 0.5)
- {
- float sampdepth = getDepth(tc.xy);
- sampdepth -= depth;
- if (sampdepth*sampdepth < blur_quad.z)
- {
- col += texture2DRect(giLightMap, tc).rgb*kern[i].x;
- defined_weight += kern[i].x;
- }
- }
- }
-
- col /= defined_weight;
-
- //col = ccol;
-
- col = col*blur_quad.y;
-
- gl_FragData[0].xyz = col;
-
- //gl_FragColor = ccol;
-}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl
deleted file mode 100644
index 95913a502c..0000000000
--- a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl
+++ /dev/null
@@ -1,211 +0,0 @@
-/**
- * @file giF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-
-uniform sampler2DRect depthMap;
-uniform sampler2DRect normalMap;
-uniform sampler2DRect lightMap;
-uniform sampler2DRect specularRect;
-
-uniform sampler2D noiseMap;
-
-uniform sampler2D diffuseGIMap;
-uniform sampler2D specularGIMap;
-uniform sampler2D normalGIMap;
-uniform sampler2D depthGIMap;
-
-uniform sampler2D lightFunc;
-
-// Inputs
-varying vec2 vary_fragcoord;
-
-uniform vec2 screen_res;
-
-uniform vec4 sunlight_color;
-
-uniform mat4 inv_proj;
-uniform mat4 gi_mat; //gPipeline.mGIMatrix - eye space to sun space
-uniform mat4 gi_mat_proj; //gPipeline.mGIMatrixProj - eye space to projected sun space
-uniform mat4 gi_norm_mat; //gPipeline.mGINormalMatrix - eye space normal to sun space normal matrix
-uniform mat4 gi_inv_proj; //gPipeline.mGIInvProj - projected sun space to sun space
-uniform float gi_sample_width;
-uniform float gi_noise;
-uniform float gi_attenuation;
-uniform float gi_range;
-
-vec4 getPosition(vec2 pos_screen)
-{
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-vec4 getGIPosition(vec2 gi_tc)
-{
- float depth = texture2D(depthGIMap, gi_tc).a;
- vec2 sc = gi_tc*2.0;
- sc -= vec2(1.0, 1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = gi_inv_proj*ndc;
- pos.xyz /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-vec3 giAmbient(vec3 pos, vec3 norm)
-{
- vec4 gi_c = gi_mat_proj * vec4(pos, 1.0);
- gi_c.xyz /= gi_c.w;
-
- vec4 gi_pos = gi_mat*vec4(pos,1.0);
- vec3 gi_norm = (gi_norm_mat*vec4(norm,1.0)).xyz;
- gi_norm = normalize(gi_norm);
-
- vec4 c_spec = texture2DRect(specularRect, vary_fragcoord.xy);
- vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).rgb;
- gi_pos.xyz += nz.x*gi_noise*gi_norm.xyz;
- vec2 tcx = gi_norm.xy;
- vec2 tcy = gi_norm.yx;
-
- vec4 eye_pos = gi_mat*vec4(0,0,0,1.0);
-
- vec3 eye_dir = normalize(gi_pos.xyz-eye_pos.xyz);
- vec3 eye_ref = reflect(eye_dir, gi_norm);
-
- float da = 0.0; //texture2DRect(lightMap, vary_fragcoord.xy).r*0.5;
- vec3 fdiff = vec3(da);
- float fda = da;
-
- vec3 rcol = vec3(0,0,0);
-
- float fsa = 0.0;
-
-
- for (int i = -1; i <= 1; i += 2 )
- {
- for (int j = -1; j <= 1; j+= 2)
- {
- vec2 tc = vec2(i, j)*0.75+gi_norm.xy*nz.z;
- tc += nz.xy*2.0;
- tc *= gi_sample_width*0.25;
- tc += gi_c.xy;
-
- vec3 lnorm = -(texture2D(normalGIMap, tc.xy).xyz*2.0-1.0);
- vec3 lpos = getGIPosition(tc.xy).xyz;
-
- vec3 at = lpos-gi_pos.xyz;
- float dist = length(at);
- float dist_atten = clamp(1.0/(gi_attenuation*dist), 0.0, 1.0);
-
-
- if (dist_atten > 0.01)
- { //possible contribution of indirect light to this surface
- vec3 ldir = at;
-
- float ld = -dot(ldir, lnorm);
-
- if (ld < 0.0)
- {
- float ang_atten = dot(ldir, gi_norm);
-
- if (ang_atten > 0.0)
- {
- vec4 spec = texture2D(specularGIMap, tc.xy);
- at = normalize(at);
- vec3 diff;
-
- float da = 0.0;
-
- //contribution from indirect source to visible pixel
- vec3 ha = at;
- ha.z -= 1.0;
- ha = normalize(ha);
- if (spec.a > 0.0)
- {
- float sa = dot(ha,lnorm);
- da = texture2D(lightFunc, vec2(sa, spec.a)).a;
- }
- else
- {
- da = -lnorm.z;
- }
-
- diff = texture2D(diffuseGIMap, tc.xy).rgb+spec.rgb*spec.a*2.0;
-
- if (da > 0.0)
- { //contribution from visible pixel to eye
- vec3 ha = normalize(at-eye_dir);
- if (c_spec.a > 0.0)
- {
- float sa = dot(ha, gi_norm);
- da = dist_atten*texture2D(lightFunc, vec2(sa, c_spec.a)).a;
- }
- else
- {
- da = dist_atten*dot(gi_norm, normalize(ldir));
- }
- fda += da;
- fdiff += da*(c_spec.rgb*c_spec.a*2.0+vec3(1,1,1))*diff.rgb;
- }
- }
- }
- }
- }
- }
-
- fdiff *= sunlight_color.rgb;
-
- vec3 ret = fda*fdiff;
-
- return clamp(ret,vec3(0.0), vec3(1.0));
-}
-
-void main()
-{
- vec2 pos_screen = vary_fragcoord.xy;
- vec4 pos = getPosition(pos_screen);
-
- float rad = gi_range*0.5;
-
- vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- float dist = max(length(pos.xyz)-rad, 0.0);
-
- float da = clamp(1.0-dist/rad, 0.0, 1.0);
-
- vec3 ambient = da > 0.0 ? giAmbient(pos.xyz, norm) : vec3(0);
-
-
- gl_FragData[0].xyz = mix(vec3(0), ambient, da);
-}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl
deleted file mode 100644
index 0364da6258..0000000000
--- a/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl
+++ /dev/null
@@ -1,100 +0,0 @@
-/**
- * @file postDeferredF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-
-uniform sampler2DRect diffuseRect;
-uniform sampler2DRect specularRect;
-
-uniform sampler2DRect localLightMap;
-uniform sampler2DRect sunLightMap;
-uniform sampler2DRect giLightMap;
-uniform sampler2DRect edgeMap;
-
-uniform sampler2D luminanceMap;
-
-uniform sampler2DRect lightMap;
-
-uniform sampler2D lightFunc;
-uniform sampler2D noiseMap;
-
-uniform float sun_lum_scale;
-uniform float sun_lum_offset;
-uniform float lum_scale;
-uniform float lum_lod;
-uniform vec4 ambient;
-uniform float gi_brightness;
-uniform float gi_luminance;
-
-uniform vec4 sunlight_color;
-
-uniform vec2 screen_res;
-varying vec2 vary_fragcoord;
-
-void main()
-{
- vec2 tc = vary_fragcoord.xy;
- vec4 lcol = texture2DLod(luminanceMap, vec2(0.5, 0.5), lum_lod);
-
- vec3 gi_col = texture2DRect(giLightMap, vary_fragcoord.xy).rgb;
- vec4 sun_col = texture2DRect(sunLightMap, vary_fragcoord.xy);
- vec3 local_col = texture2DRect(localLightMap, vary_fragcoord.xy).rgb;
-
- float scol = texture2DRect(lightMap, vary_fragcoord.xy).r;
-
- vec3 diff = texture2DRect(diffuseRect, vary_fragcoord.xy).rgb;
- vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);
-
- gi_col = gi_col*(diff.rgb+spec.rgb*spec.a);
-
- float lum = 1.0-clamp(pow(lcol.r, gi_brightness)+sun_lum_offset, 0.0, 1.0);
-
- lum *= sun_lum_scale;
-
- sun_col *= 1.0+(lum*lum_scale*scol);
-
- vec4 col;
- col.rgb = gi_col+sun_col.rgb+local_col;
-
- col.a = sun_col.a;
-
- vec3 bcol = vec3(0,0,0);
- float tweight = 0.0;
- for (int i = 0; i < 16; i++)
- {
- float weight = (float(i)+1.0)/2.0;
- bcol += texture2DLod(luminanceMap, vary_fragcoord.xy/screen_res, weight).rgb*weight*weight*weight;
- tweight += weight*weight;
- }
-
- bcol /= tweight;
- bcol *= gi_luminance;
- col.rgb += bcol*lum;
-
- gl_FragColor = col;
- //gl_FragColor.rgb = texture2DRect(giLightMap, vary_fragcoord.xy).rgb;
-}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl
deleted file mode 100644
index 009b5cc743..0000000000
--- a/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl
+++ /dev/null
@@ -1,89 +0,0 @@
-/**
- * @file postgiF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-
-uniform sampler2DRect depthMap;
-uniform sampler2DRect normalMap;
-uniform sampler2DRect giLightMap;
-uniform sampler2D noiseMap;
-uniform sampler2D giMip;
-uniform sampler2DRect edgeMap;
-
-
-uniform vec2 delta;
-uniform float kern_scale;
-uniform float gi_edge_weight;
-uniform float gi_blur_brightness;
-
-varying vec2 vary_fragcoord;
-
-void main()
-{
- vec2 dlt = kern_scale*delta;
- float defined_weight = 0.0;
- vec3 col = vec3(0.0);
-
- float e = 1.0;
-
- for (int i = 1; i < 8; i++)
- {
- vec2 tc = vary_fragcoord.xy + float(i) * dlt;
-
- e = max(e, 0.0);
- float wght = e;
-
- col += texture2DRect(giLightMap, tc).rgb*wght;
- defined_weight += wght;
-
- e *= e;
- e -=(texture2DRect(edgeMap, tc.xy-dlt*0.25).a+
- texture2DRect(edgeMap, tc.xy+dlt*0.25).a)*gi_edge_weight;
- }
-
- e = 1.0;
-
- for (int i = 1; i < 8; i++)
- {
- vec2 tc = vary_fragcoord.xy - float(i) * dlt;
-
- e = max(e,0.0);
- float wght = e;
-
- col += texture2DRect(giLightMap, tc).rgb*wght;
- defined_weight += wght;
-
- e *= e;
- e -= (texture2DRect(edgeMap, tc.xy-dlt*0.25).a+
- texture2DRect(edgeMap, tc.xy+dlt*0.25).a)*gi_edge_weight;
-
- }
-
- col /= max(defined_weight, 0.01);
-
- gl_FragColor.rgb = col * gi_blur_brightness;
-}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl
deleted file mode 100644
index 6231ee68b7..0000000000
--- a/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl
+++ /dev/null
@@ -1,37 +0,0 @@
-/**
- * @file postgiV.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-varying vec2 vary_fragcoord;
-uniform vec2 screen_res;
-
-void main()
-{
- //transform vertex
- gl_Position = ftransform();
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
-}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
deleted file mode 100644
index 1c02adea89..0000000000
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ /dev/null
@@ -1,335 +0,0 @@
-/**
- * @file softenLightF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-
-#extension GL_ARB_texture_rectangle : enable
-
-uniform sampler2DRect diffuseRect;
-uniform sampler2DRect specularRect;
-uniform sampler2DRect normalMap;
-uniform sampler2DRect lightMap;
-uniform sampler2D noiseMap;
-uniform samplerCube environmentMap;
-uniform sampler2D lightFunc;
-uniform vec3 gi_quad;
-
-uniform float blur_size;
-uniform float blur_fidelity;
-
-// Inputs
-uniform vec4 morphFactor;
-uniform vec3 camPosLocal;
-//uniform vec4 camPosWorld;
-uniform vec4 gamma;
-uniform vec4 lightnorm;
-uniform vec4 sunlight_color;
-uniform vec4 ambient;
-uniform vec4 blue_horizon;
-uniform vec4 blue_density;
-uniform vec4 haze_horizon;
-uniform vec4 haze_density;
-uniform vec4 cloud_shadow;
-uniform vec4 density_multiplier;
-uniform vec4 distance_multiplier;
-uniform vec4 max_y;
-uniform vec4 glow;
-uniform float scene_light_strength;
-uniform vec3 env_mat[3];
-uniform vec4 shadow_clip;
-uniform mat3 ssao_effect_mat;
-
-uniform sampler2DRect depthMap;
-uniform mat4 inv_proj;
-uniform vec2 screen_res;
-
-varying vec4 vary_light;
-varying vec2 vary_fragcoord;
-
-vec3 vary_PositionEye;
-
-vec3 vary_SunlitColor;
-vec3 vary_AmblitColor;
-vec3 vary_AdditiveColor;
-vec3 vary_AtmosAttenuation;
-uniform float gi_ambiance;
-
-vec4 getPosition_d(vec2 pos_screen, float depth)
-{
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-vec4 getPosition(vec2 pos_screen)
-{ //get position in screen space (world units) given window coordinate and depth map
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
- return getPosition_d(pos_screen, depth);
-}
-
-vec3 getPositionEye()
-{
- return vary_PositionEye;
-}
-vec3 getSunlitColor()
-{
- return vary_SunlitColor;
-}
-vec3 getAmblitColor()
-{
- return vary_AmblitColor;
-}
-vec3 getAdditiveColor()
-{
- return vary_AdditiveColor;
-}
-vec3 getAtmosAttenuation()
-{
- return vary_AtmosAttenuation;
-}
-
-
-void setPositionEye(vec3 v)
-{
- vary_PositionEye = v;
-}
-
-void setSunlitColor(vec3 v)
-{
- vary_SunlitColor = v;
-}
-
-void setAmblitColor(vec3 v)
-{
- vary_AmblitColor = v;
-}
-
-void setAdditiveColor(vec3 v)
-{
- vary_AdditiveColor = v;
-}
-
-void setAtmosAttenuation(vec3 v)
-{
- vary_AtmosAttenuation = v;
-}
-
-void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
-
- vec3 P = inPositionEye;
- setPositionEye(P);
-
- //(TERRAIN) limit altitude
- if (P.y > max_y.x) P *= (max_y.x / P.y);
- if (P.y < -max_y.x) P *= (-max_y.x / P.y);
-
- vec3 tmpLightnorm = lightnorm.xyz;
-
- vec3 Pn = normalize(P);
- float Plen = length(P);
-
- vec4 temp1 = vec4(0);
- vec3 temp2 = vec3(0);
- vec4 blue_weight;
- vec4 haze_weight;
- vec4 sunlight = sunlight_color;
- vec4 light_atten;
-
- //sunlight attenuation effect (hue and brightness) due to atmosphere
- //this is used later for sunlight modulation at various altitudes
- light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x);
- //I had thought blue_density and haze_density should have equal weighting,
- //but attenuation due to haze_density tends to seem too strong
-
- temp1 = blue_density + vec4(haze_density.r);
- blue_weight = blue_density / temp1;
- haze_weight = vec4(haze_density.r) / temp1;
-
- //(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain)
- temp2.y = max(0.0, tmpLightnorm.y);
- temp2.y = 1. / temp2.y;
- sunlight *= exp( - light_atten * temp2.y);
-
- // main atmospheric scattering line integral
- temp2.z = Plen * density_multiplier.x;
-
- // Transparency (-> temp1)
- // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati
- // compiler gets confused.
- temp1 = exp(-temp1 * temp2.z * distance_multiplier.x);
-
- //final atmosphere attenuation factor
- setAtmosAttenuation(temp1.rgb);
-
- //compute haze glow
- //(can use temp2.x as temp because we haven't used it yet)
- temp2.x = dot(Pn, tmpLightnorm.xyz);
- temp2.x = 1. - temp2.x;
- //temp2.x is 0 at the sun and increases away from sun
- temp2.x = max(temp2.x, .03); //was glow.y
- //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot)
- temp2.x *= glow.x;
- //higher glow.x gives dimmer glow (because next step is 1 / "angle")
- temp2.x = pow(temp2.x, glow.z);
- //glow.z should be negative, so we're doing a sort of (1 / "angle") function
-
- //add "minimum anti-solar illumination"
- temp2.x += .25;
-
- //increase ambient when there are more clouds
- vec4 tmpAmbient = ambient*gi_ambiance + (vec4(1.) - ambient*gi_ambiance) * cloud_shadow.x * 0.5;
-
- /* decrease value and saturation (that in HSV, not HSL) for occluded areas
- * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html
- * // The following line of code performs the equivalent of:
- * float ambAlpha = tmpAmbient.a;
- * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis
- * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue);
- * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha);
- */
- tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a);
-
- //haze color
- setAdditiveColor(
- vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient)
- + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x
- + tmpAmbient)));
-
- //brightness of surface both sunlight and ambient
- setSunlitColor(vec3(sunlight * .5));
- setAmblitColor(vec3(tmpAmbient * .25));
- setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1));
-}
-
-vec3 atmosLighting(vec3 light)
-{
- light *= getAtmosAttenuation().r;
- light += getAdditiveColor();
- return (2.0 * light);
-}
-
-vec3 atmosTransport(vec3 light) {
- light *= getAtmosAttenuation().r;
- light += getAdditiveColor() * 2.0;
- return light;
-}
-vec3 atmosGetDiffuseSunlightColor()
-{
- return getSunlitColor();
-}
-
-vec3 scaleDownLight(vec3 light)
-{
- return (light / scene_light_strength );
-}
-
-vec3 scaleUpLight(vec3 light)
-{
- return (light * scene_light_strength);
-}
-
-vec3 atmosAmbient(vec3 light)
-{
- return getAmblitColor() + light / 2.0;
-}
-
-vec3 atmosAffectDirectionalLight(float lightIntensity)
-{
- return getSunlitColor() * lightIntensity;
-}
-
-vec3 scaleSoftClip(vec3 light)
-{
- //soft clip effect:
- light = 1. - clamp(light, vec3(0.), vec3(1.));
- light = 1. - pow(light, gamma.xxx);
-
- return light;
-}
-
-void main()
-{
- vec2 tc = vary_fragcoord.xy;
- float depth = texture2DRect(depthMap, tc.xy).a;
- vec3 pos = getPosition_d(tc, depth).xyz;
- vec3 norm = texture2DRect(normalMap, tc).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz;
-
- float da = max(dot(norm.xyz, vary_light.xyz), 0.0);
-
- vec4 diffuse = texture2DRect(diffuseRect, tc);
- vec3 col;
- float bloom = 0.0;
-
- if (diffuse.a < 0.9)
- {
- vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);
-
- da = texture2D(lightFunc, vec2(da, 0.0)).a;
-
- vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg;
- float scol = max(scol_ambocc.r, diffuse.a);
- float ambocc = scol_ambocc.g;
-
- calcAtmospherics(pos.xyz, ambocc);
-
- col = atmosAmbient(vec3(0));
- col += atmosAffectDirectionalLight(max(min(da, scol), diffuse.a));
-
- col *= diffuse.rgb;
-
- if (spec.a > 0.0) // specular reflection
- {
- // the old infinite-sky shiny reflection
- //
- vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
- float sa = dot(refnormpersp, vary_light.xyz);
- vec3 dumbshiny = vary_SunlitColor*scol*texture2D(lightFunc, vec2(sa, spec.a)).a;
-
- // add the two types of shiny together
- vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
- col += spec_contrib;
- }
-
- col = atmosLighting(col);
- col = scaleSoftClip(col);
-
- col = mix(col, diffuse.rgb, diffuse.a);
- }
- else
- {
- col = diffuse.rgb;
- }
-
- gl_FragColor.rgb = col;
- gl_FragColor.a = bloom;
-}
diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl
index 79bd017efc..e043ac873e 100644
--- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl
+++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl
@@ -23,8 +23,6 @@
* $/LicenseInfo$
*/
-
-
float calcDirectionalLightSpecular(inout vec4 specular, vec3 view, vec3 n, vec3 l, vec3 lightCol, float da);
vec3 calcPointLightSpecular(inout vec4 specular, vec3 view, vec3 v, vec3 n, vec3 l, float r, float pw, vec3 lightCol);
@@ -33,6 +31,10 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 atmosGetDiffuseSunlightColor();
vec3 scaleDownLight(vec3 light);
+uniform vec4 light_position[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol)
{
vec4 col = vec4(0.0, 0.0, 0.0, color.a);
@@ -43,18 +45,18 @@ vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor
vec4 specularSum = vec4(0.0);
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLightSpecular(specularColor, view, norm, gl_LightSource[1].position.xyz,gl_LightSource[1].diffuse.rgb, 1.0);
- col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[2].position.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].quadraticAttenuation,gl_LightSource[2].diffuse.rgb);
- col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[3].position.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].quadraticAttenuation,gl_LightSource[3].diffuse.rgb);
- col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[4].position.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].quadraticAttenuation,gl_LightSource[4].diffuse.rgb);
- col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[5].position.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].quadraticAttenuation,gl_LightSource[5].diffuse.rgb);
- col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[6].position.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].quadraticAttenuation,gl_LightSource[6].diffuse.rgb);
- col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, gl_LightSource[7].position.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].quadraticAttenuation,gl_LightSource[7].diffuse.rgb);
+ col.rgb += light_diffuse[1].rgb * calcDirectionalLightSpecular(specularColor, view, norm, light_position[1].xyz,light_diffuse[1].rgb, 1.0);
+ col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[2].xyz, light_attenuation[2].x, light_attenuation[2].y, light_diffuse[2].rgb);
+ col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[3].xyz, light_attenuation[3].x, light_attenuation[3].y, light_diffuse[3].rgb);
+ col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[4].xyz, light_attenuation[4].x, light_attenuation[4].y, light_diffuse[4].rgb);
+ col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[5].xyz, light_attenuation[5].x, light_attenuation[5].y, light_diffuse[5].rgb);
+ col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[6].xyz, light_attenuation[6].x, light_attenuation[6].y, light_diffuse[6].rgb);
+ col.rgb += calcPointLightSpecular(specularSum, view, pos, norm, light_position[7].xyz, light_attenuation[7].x, light_attenuation[7].y, light_diffuse[7].rgb);
col.rgb = scaleDownLight(col.rgb);
// Add windlight lights
col.rgb += atmosAmbient(baseCol.rgb);
- col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, gl_LightSource[0].position.xyz,atmosGetDiffuseSunlightColor()*baseCol.a, 1.0));
+ col.rgb += atmosAffectDirectionalLight(calcDirectionalLightSpecular(specularSum, view, norm, light_position[0].xyz,atmosGetDiffuseSunlightColor()*baseCol.a, 1.0));
col.rgb = min(col.rgb*color.rgb, 1.0);
specularColor.rgb = min(specularColor.rgb*specularSum.rgb, 1.0);
diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl
index dcdc72ac02..dadff40933 100644
--- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl
+++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl
@@ -24,7 +24,6 @@
*/
-
float calcDirectionalLight(vec3 n, vec3 l);
float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
@@ -33,22 +32,29 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
vec3 scaleUpLight(vec3 light);
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)
{
vec4 col = vec4(0.0, 0.0, 0.0, color.a);
// Collect normal lights (need to be divided by two, as we later multiply by 2)
- col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a);
- col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a);
- col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a);
- col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a);
- col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a);
- col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a);
- col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz);
+
+ // Collect normal lights
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].z);
+ col.rgb += light_diffuse[1].rgb*calcDirectionalLight(norm, light_position[1].xyz);
col.rgb = scaleDownLight(col.rgb);
// Add windlight lights
- col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz));
+ col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, light_position[0].xyz));
col.rgb += atmosAmbient(baseLight.rgb);
col.rgb = min(col.rgb*color.rgb, 1.0);
diff --git a/indra/newview/app_settings/toolbars.xml b/indra/newview/app_settings/toolbars.xml
index f2192a75ad..29c019719d 100644
--- a/indra/newview/app_settings/toolbars.xml
+++ b/indra/newview/app_settings/toolbars.xml
@@ -7,8 +7,8 @@
<command name="destinations"/>
<command name="people"/>
<command name="profile"/>
- <command name="view"/>
<command name="move"/>
+ <command name="view"/>
<command name="howto"/>
</bottom_toolbar>
<left_toolbar
@@ -20,5 +20,6 @@
<command name="places"/>
<command name="voice"/>
<command name="minimap"/>
+ <command name="snapshot"/>
</left_toolbar>
</toolbars>
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml
index 6641c80b94..99dbfcae51 100644
--- a/indra/newview/character/avatar_lad.xml
+++ b/indra/newview/character/avatar_lad.xml
@@ -395,7 +395,7 @@
<attachment_point
id="39"
- group="9"
+ group="6"
pie_slice="1"
name="Neck"
joint="mNeck"
@@ -405,7 +405,7 @@
<attachment_point
id="40"
- group="9"
+ group="6"
pie_slice="2"
name="Avatar Center"
joint="mRoot"
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 9ad313a9a7..76bb2b0976 100755..100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -42,7 +42,6 @@ RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
RenderMaxPartCount 1 8192
-RenderNightBrightness 1 1.0
RenderObjectBump 1 1
RenderLocalLights 1 1
RenderReflectionDetail 1 4
@@ -69,6 +68,8 @@ RenderShadowDetail 1 2
WatchdogDisabled 1 1
RenderUseStreamVBO 1 1
RenderFSAASamples 1 16
+RenderMaxTextureIndex 1 16
+
//
// Low Graphics Settings
@@ -159,7 +160,7 @@ WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
-RenderFSAASamples 1 4
+RenderFSAASamples 1 2
//
// Ultra graphics (REALLY PURTY!)
@@ -188,7 +189,7 @@ WLSkyDetail 1 128
RenderDeferred 1 1
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
-RenderFSAASamples 1 8
+RenderFSAASamples 1 2
//
@@ -296,6 +297,7 @@ RenderVBOEnable 1 0
list OpenGLPre30
RenderDeferred 0 0
+RenderMaxTextureIndex 1 1
list Intel
RenderAnisotropic 1 0
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 2dbdf3a76e..5e217e000a 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -43,7 +43,6 @@ RenderGlowResolutionPow 1 9
RenderGround 1 1
RenderLocalLights 1 1
RenderMaxPartCount 1 8192
-RenderNightBrightness 1 1.0
RenderObjectBump 1 1
RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
@@ -67,6 +66,7 @@ RenderDeferred 1 1
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
RenderFSAASamples 1 16
+RenderMaxTextureIndex 1 16
//
// Low Graphics Settings
@@ -157,7 +157,7 @@ WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
-RenderFSAASamples 1 4
+RenderFSAASamples 1 2
//
// Ultra graphics (REALLY PURTY!)
@@ -187,7 +187,7 @@ WLSkyDetail 1 128
RenderDeferred 1 1
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
-RenderFSAASamples 1 8
+RenderFSAASamples 1 2
//
// Class Unknown Hardware (unknown)
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 996e574350..915a012a39 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -1,4 +1,4 @@
-version 30
+version 32
// The version number above should be implemented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -43,7 +43,6 @@ RenderGlowResolutionPow 1 9
RenderGround 1 1
RenderLocalLights 1 1
RenderMaxPartCount 1 8192
-RenderNightBrightness 1 1.0
RenderObjectBump 1 1
RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
@@ -51,10 +50,10 @@ RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
-RenderVBOEnable 1 0
-RenderVBOMappingDisable 1 0
+RenderVBOEnable 1 1
+RenderVBOMappingDisable 1 1
RenderVolumeLODFactor 1 2.0
-UseStartScreen 1 1
+UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -67,8 +66,9 @@ RenderDeferred 1 1
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
WatchdogDisabled 1 1
-RenderUseStreamVBO 1 0
+RenderUseStreamVBO 1 1
RenderFSAASamples 1 16
+RenderMaxTextureIndex 1 16
//
// Low Graphics Settings
@@ -159,7 +159,7 @@ WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 2
-RenderFSAASamples 1 4
+RenderFSAASamples 1 2
//
// Ultra graphics (REALLY PURTY!)
@@ -189,7 +189,7 @@ WLSkyDetail 1 128
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 2
-RenderFSAASamples 1 8
+RenderFSAASamples 1 2
//
// Class Unknown Hardware (unknown)
@@ -290,7 +290,7 @@ list TexUnit8orLess
RenderDeferredSSAO 0 0
list ATI
-RenderDeferredSSAO 0 0
+RenderDeferredSSAO 1 0
list Intel
RenderAnisotropic 1 0
diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt
index a53be10be1..ae2cf910f2 100644
--- a/indra/newview/featuretable_xp.txt
+++ b/indra/newview/featuretable_xp.txt
@@ -43,7 +43,6 @@ RenderGlowResolutionPow 1 9
RenderGround 1 1
RenderLocalLights 1 1
RenderMaxPartCount 1 8192
-RenderNightBrightness 1 1.0
RenderObjectBump 1 1
RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
@@ -69,6 +68,7 @@ RenderShadowDetail 1 0
WatchdogDisabled 1 1
RenderUseStreamVBO 1 1
RenderFSAASamples 1 16
+RenderMaxTextureIndex 1 16
//
// Low Graphics Settings
@@ -159,7 +159,7 @@ WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 2
-RenderFSAASamples 1 4
+RenderFSAASamples 1 2
//
// Ultra graphics (REALLY PURTY!)
@@ -189,7 +189,7 @@ WLSkyDetail 1 128
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 2
-RenderFSAASamples 1 8
+RenderFSAASamples 1 2
//
// Class Unknown Hardware (unknown)
@@ -294,6 +294,7 @@ RenderVBOEnable 1 0
list OpenGLPre30
RenderDeferred 0 0
+RenderMaxTextureIndex 1 1
list Intel
RenderAnisotropic 1 0
diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt
index b7d951e018..198e702459 100644
--- a/indra/newview/gpu_table.txt
+++ b/indra/newview/gpu_table.txt
@@ -112,8 +112,8 @@ ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1
ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 2 1
ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 2 1
ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 2 1
-ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 1 1
-ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1
+ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 2 1
+ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 2 1
ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 3 1
ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1
ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1
@@ -140,23 +140,23 @@ ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 3 1
ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 3 1
ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 3 1
ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 3 1
-ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1
-ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1
+ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 2 1
+ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 2 1
ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1
ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1
ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1
ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1
ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1
-ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1
-ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1
-ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 1 1
+ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 2 1
+ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 2 1
+ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1
ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1
ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1
ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1
ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1
ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1
-ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 1 1
-ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 1 1
+ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1
+ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1
ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 3 1
ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1
ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1
@@ -401,11 +401,11 @@ NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 2 1
NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1
NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1
NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1
-NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 1 1
-NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1
-NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 1 1
+NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 2 1
+NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 2 1
+NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1
NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 3 1
-NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 1 1
+NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1
NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1
NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 3 1
NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1
@@ -415,10 +415,10 @@ NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1
NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1
NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1
NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1
-NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1
-NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1
-NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 1 1
-NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 1 1
+NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 2 1
+NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 2 1
+NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1
+NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 2 1
NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 2 1
NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 2 1
NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 3 1
diff --git a/indra/newview/installers/darwin/fix_application_icon_position.sh b/indra/newview/installers/darwin/fix_application_icon_position.sh
index 618e34820c..618e34820c 100755..100644
--- a/indra/newview/installers/darwin/fix_application_icon_position.sh
+++ b/indra/newview/installers/darwin/fix_application_icon_position.sh
diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi
index 02ca7cbb3a..8a6114f0d5 100755..100644
--- a/indra/newview/installers/windows/installer_template.nsi
+++ b/indra/newview/installers/windows/installer_template.nsi
@@ -115,6 +115,7 @@ Var COMMANDLINE ; command line passed to this installer, set in .onInit
Var SHORTCUT_LANG_PARAM ; "--set InstallLanguage de", passes language to viewer
Var SKIP_DIALOGS ; set from command line in .onInit. autoinstall
; GUI and the defaults.
+Var DO_UNINSTALL_V2 ; If non-null, path to a previous Viewer 2 installation that will be uninstalled.
;;; Function definitions should go before file includes, because calls to
;;; DLLs like LangDLL trigger an implicit file include, so if that call is at
@@ -311,6 +312,29 @@ FunctionEnd
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+; Function CheckWillUninstallV2
+;
+; If we are being called through auto-update, we need to uninstall any
+; existing V2 installation. Otherwise, we wind up with
+; SecondLifeViewer2 and SecondLifeViewer installations existing side
+; by side no indication which to use.
+; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+Function CheckWillUninstallV2
+
+ StrCpy $DO_UNINSTALL_V2 ""
+
+ StrCmp $SKIP_DIALOGS "true" 0 CHECKV2_DONE
+ StrCmp $INSTDIR "$PROGRAMFILES\SecondLifeViewer2" CHECKV2_DONE ; don't uninstall our own install dir.
+ IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" CHECKV2_FOUND CHECKV2_DONE
+
+CHECKV2_FOUND:
+ StrCpy $DO_UNINSTALL_V2 "true"
+
+CHECKV2_DONE:
+
+FunctionEnd
+
+;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Save user files to temp location
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
Function PreserveUserFiles
@@ -334,7 +358,7 @@ Push $2
ExpandEnvStrings $2 $2
CreateDirectory "$TEMP\SecondLifeSettingsBackup\$0"
- CopyFiles "$2\Application Data\SecondLife\*" "$TEMP\SecondLifeSettingsBackup\$0"
+ CopyFiles /SILENT "$2\Application Data\SecondLife\*" "$TEMP\SecondLifeSettingsBackup\$0"
CONTINUE:
IntOp $0 $0 + 1
@@ -350,7 +374,7 @@ Push $0
ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData"
StrCmp $0 "" +2
CreateDirectory "$TEMP\SecondLifeSettingsBackup\AllUsers\"
- CopyFiles "$2\Application Data\SecondLife\*" "$TEMP\SecondLifeSettingsBackup\AllUsers\"
+ CopyFiles /SILENT "$2\Application Data\SecondLife\*" "$TEMP\SecondLifeSettingsBackup\AllUsers\"
Pop $0
FunctionEnd
@@ -377,7 +401,7 @@ Push $2
ExpandEnvStrings $2 $2
CreateDirectory "$2\Application Data\SecondLife\"
- CopyFiles "$TEMP\SecondLifeSettingsBackup\$0\*" "$2\Application Data\SecondLife\"
+ CopyFiles /SILENT "$TEMP\SecondLifeSettingsBackup\$0\*" "$2\Application Data\SecondLife\"
CONTINUE:
IntOp $0 $0 + 1
@@ -393,11 +417,53 @@ Push $0
ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData"
StrCmp $0 "" +2
CreateDirectory "$2\Application Data\SecondLife\"
- CopyFiles "$TEMP\SecondLifeSettingsBackup\AllUsers\*" "$2\Application Data\SecondLife\"
+ CopyFiles /SILENT "$TEMP\SecondLifeSettingsBackup\AllUsers\*" "$2\Application Data\SecondLife\"
+Pop $0
+
+FunctionEnd
+
+;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+; Remove temp dirs
+;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+Function RemoveTempUserFiles
+
+Push $0
+Push $1
+Push $2
+
+ StrCpy $0 0 ; Index number used to iterate via EnumRegKey
+
+ LOOP:
+ EnumRegKey $1 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList" $0
+ StrCmp $1 "" DONE ; no more users
+
+ ReadRegStr $2 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList\$1" "ProfileImagePath"
+ StrCmp $2 "" CONTINUE 0 ; "ProfileImagePath" value is missing
+
+ ; Required since ProfileImagePath is of type REG_EXPAND_SZ
+ ExpandEnvStrings $2 $2
+
+ RMDir /r "$TEMP\SecondLifeSettingsBackup\$0\*"
+
+ CONTINUE:
+ IntOp $0 $0 + 1
+ Goto LOOP
+ DONE:
+
+Pop $2
+Pop $1
+Pop $0
+
+; Copy files in Documents and Settings\All Users\SecondLife
+Push $0
+ ReadRegStr $0 HKEY_LOCAL_MACHINE "SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" "Common AppData"
+ StrCmp $0 "" +2
+ RMDir /r "$TEMP\SecondLifeSettingsBackup\AllUsers\*"
Pop $0
FunctionEnd
+
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Clobber user files - TEST ONLY
; This is here for testing, generally not desirable to call it.
@@ -864,9 +930,12 @@ Call CheckIfAdministrator ; Make sure the user can install/uninstall
Call CheckIfAlreadyCurrent ; Make sure that we haven't already installed this version
Call CloseSecondLife ; Make sure we're not running
Call CheckNetworkConnection ; ping secondlife.com
+Call CheckWillUninstallV2 ; See if a V2 install exists and will be removed.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
-Call PreserveUserFiles
+StrCmp $DO_UNINSTALL_V2 "" PRESERVE_DONE
+ Call PreserveUserFiles
+PRESERVE_DONE:
;;; Don't remove cache files during a regular install, removing the inventory cache on upgrades results in lots of damage to the servers.
;Call RemoveCacheFiles ; Installing over removes potentially corrupted
@@ -951,17 +1020,15 @@ WriteRegExpandStr HKEY_CLASSES_ROOT "x-grid-location-info\shell\open\command" ""
; write out uninstaller
WriteUninstaller "$INSTDIR\uninst.exe"
-; Remove existing "Second Life Viewer 2" install if any.
-StrCmp $INSTDIR "$PROGRAMFILES\SecondLifeViewer2" SLV2_DONE ; unless that's the install directory
-IfFileExists "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" SLV2_FOUND SLV2_DONE
-
-SLV2_FOUND:
-ExecWait '"$PROGRAMFILES\SecondLifeViewer2\uninst.exe" /S _?=$PROGRAMFILES\SecondLifeViewer2'
-Delete "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" ; with _? option above, uninst.exe will be left behind.
-RMDir "$PROGRAMFILES\SecondLifeViewer2" ; will remove only if empty.
+; Uninstall existing "Second Life Viewer 2" install if needed.
+StrCmp $DO_UNINSTALL_V2 "" REMOVE_SLV2_DONE
+ ExecWait '"$PROGRAMFILES\SecondLifeViewer2\uninst.exe" /S _?=$PROGRAMFILES\SecondLifeViewer2'
+ Delete "$PROGRAMFILES\SecondLifeViewer2\uninst.exe" ; with _? option above, uninst.exe will be left behind.
+ RMDir "$PROGRAMFILES\SecondLifeViewer2" ; will remove only if empty.
-SLV2_DONE:
-Call RestoreUserFiles
+ Call RestoreUserFiles
+ Call RemoveTempUserFiles
+REMOVE_SLV2_DONE:
; end of default section
SectionEnd
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index f8b204eca0..3870a3be2e 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -169,11 +169,7 @@ bool LLAgent::isActionAllowed(const LLSD& sdname)
const std::string& param = sdname.asString();
- if (param == "build")
- {
- retval = gAgent.canEditParcel();
- }
- else if (param == "speak")
+ if (param == "speak")
{
if ( gAgent.isVoiceConnected() &&
LLViewerParcelMgr::getInstance()->allowAgentVoice() &&
@@ -205,6 +201,12 @@ void LLAgent::releaseMicrophone(const LLSD& name)
}
// static
+void LLAgent::toggleMicrophone(const LLSD& name)
+{
+ LLVoiceClient::getInstance()->toggleUserPTTState();
+}
+
+// static
bool LLAgent::isMicrophoneOn(const LLSD& sdname)
{
return LLVoiceClient::getInstance()->getUserPTTState();
@@ -331,12 +333,6 @@ void LLAgent::init()
LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&LLAgent::parcelChangedCallback));
- LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Agent.IsActionAllowed", boost::bind(&LLAgent::isActionAllowed, _2));
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Agent.PressMicrophone", boost::bind(&LLAgent::pressMicrophone, _2));
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Agent.ReleaseMicrophone", boost::bind(&LLAgent::releaseMicrophone, _2));
- LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Agent.IsMicrophoneOn", boost::bind(&LLAgent::isMicrophoneOn, _2));
-
-
mInitialized = TRUE;
}
@@ -1101,20 +1097,11 @@ F32 LLAgent::clampPitchToLimits(F32 angle)
LLVector3 skyward = getReferenceUpVector();
- F32 look_down_limit;
- F32 look_up_limit = 10.f * DEG_TO_RAD;
+ const F32 look_down_limit = 179.f * DEG_TO_RAD;;
+ const F32 look_up_limit = 1.f * DEG_TO_RAD;
F32 angle_from_skyward = acos( mFrameAgent.getAtAxis() * skyward );
- if (isAgentAvatarValid() && gAgentAvatarp->isSitting())
- {
- look_down_limit = 130.f * DEG_TO_RAD;
- }
- else
- {
- look_down_limit = 170.f * DEG_TO_RAD;
- }
-
// clamp pitch to limits
if ((angle >= 0.f) && (angle_from_skyward + angle > look_down_limit))
{
@@ -3323,6 +3310,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
}
llinfos << "Received cached texture response for " << num_results << " textures." << llendl;
+ gAgentAvatarp->outputRezTiming("Fetched agent wearables textures from cache. Will now load them");
gAgentAvatarp->updateMeshTextures();
@@ -4004,14 +3992,14 @@ void LLAgent::renderAutoPilotTarget()
F32 height_meters;
LLVector3d target_global;
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
// not textured
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
// lovely green
- glColor4f(0.f, 1.f, 1.f, 1.f);
+ gGL.color4f(0.f, 1.f, 1.f, 1.f);
target_global = mAutoPilotTargetGlobal;
@@ -4019,9 +4007,9 @@ void LLAgent::renderAutoPilotTarget()
height_meters = 1.f;
- glScalef(height_meters, height_meters, height_meters);
+ gGL.scalef(height_meters, height_meters, height_meters);
- gSphere.render(1500.f);
+ gSphere.render();
gGL.popMatrix();
}
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index 0f7ed9ce68..740770bbdf 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -292,7 +292,9 @@ public:
static void pressMicrophone(const LLSD& name);
static void releaseMicrophone(const LLSD& name);
+ static void toggleMicrophone(const LLSD& name);
static bool isMicrophoneOn(const LLSD& sdname);
+ static bool isActionAllowed(const LLSD& sdname);
private:
bool mVoiceConnected;
@@ -595,7 +597,6 @@ public:
private:
bool mCanEditParcel;
- static bool isActionAllowed(const LLSD& sdname);
static void parcelChangedCallback();
/********************************************************************************
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 13b62cb019..dd02a74a38 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -185,6 +185,7 @@ void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
{
if (avatar)
{
+ avatar->outputRezTiming("Sending wearables request");
sendAgentWearablesRequest();
}
}
@@ -816,7 +817,10 @@ void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index)
if (wearable)
{
mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
+ if (isAgentAvatarValid())
+ {
gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE);
+ }
wearable->setLabelUpdated();
}
}
@@ -949,6 +953,11 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
if (mInitialWearablesUpdateReceived)
return;
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Received initial wearables update");
+ }
+
// notify subscribers that wearables started loading. See EXT-7777
// *TODO: find more proper place to not be called from deprecated method.
// Seems such place is found: LLInitialWearablesFetch::processContents()
@@ -1619,6 +1628,11 @@ void LLAgentWearables::queryWearableCache()
//VWR-22113: gAgent.getRegion() can return null if invalid, seen here on logout
if(gAgent.getRegion())
{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Fetching textures from cache");
+ }
+
llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
gAgentQueryManager.mNumPendingQueries++;
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp
index 1edc96e165..8cba54347e 100644
--- a/indra/newview/llagentwearablesfetch.cpp
+++ b/indra/newview/llagentwearablesfetch.cpp
@@ -87,6 +87,10 @@ public:
LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) :
LLInventoryFetchDescendentsObserver(cof_id)
{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Initial wearables fetch started");
+ }
}
LLInitialWearablesFetch::~LLInitialWearablesFetch()
@@ -101,6 +105,10 @@ void LLInitialWearablesFetch::done()
// idle tick instead.
gInventory.removeObserver(this);
doOnIdleOneTime(boost::bind(&LLInitialWearablesFetch::processContents,this));
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Initial wearables fetch done");
+ }
}
void LLInitialWearablesFetch::add(InitialWearableData &data)
@@ -111,6 +119,12 @@ void LLInitialWearablesFetch::add(InitialWearableData &data)
void LLInitialWearablesFetch::processContents()
{
+ if(!gAgentAvatarp) //no need to process wearables if the agent avatar is deleted.
+ {
+ delete this;
+ return ;
+ }
+
// Fetch the wearable items from the Current Outfit Folder
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t wearable_array;
diff --git a/indra/newview/llagentwearablesfetch.h b/indra/newview/llagentwearablesfetch.h
index 7dafab4a33..bedc445c0e 100644
--- a/indra/newview/llagentwearablesfetch.h
+++ b/indra/newview/llagentwearablesfetch.h
@@ -40,6 +40,8 @@
//--------------------------------------------------------------------
class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver
{
+ LOG_CLASS(LLInitialWearablesFetch);
+
public:
LLInitialWearablesFetch(const LLUUID& cof_id);
~LLInitialWearablesFetch();
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 663257042e..33f5373d7e 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -268,6 +268,8 @@ struct LLFoundData
class LLWearableHoldingPattern
{
+ LOG_CLASS(LLWearableHoldingPattern);
+
public:
LLWearableHoldingPattern();
~LLWearableHoldingPattern();
@@ -436,6 +438,11 @@ void LLWearableHoldingPattern::checkMissingWearables()
void LLWearableHoldingPattern::onAllComplete()
{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->outputRezTiming("Agent wearables fetch complete");
+ }
+
if (!isMostRecent())
{
llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
@@ -2363,6 +2370,8 @@ void LLAppearanceMgr::autopopulateOutfits()
// Handler for anything that's deferred until avatar de-clouds.
void LLAppearanceMgr::onFirstFullyVisible()
{
+ gAgentAvatarp->outputRezTiming("Avatar fully loaded");
+ gAgentAvatarp->reportAvatarRezTime();
gAgentAvatarp->debugAvatarVisible();
// The auto-populate is failing at the point of generating outfits
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 8bf4d94059..1174d108d2 100755..100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -45,6 +45,8 @@
#include "llwindow.h"
#include "llviewerstats.h"
#include "llviewerstatsrecorder.h"
+#include "llmarketplacefunctions.h"
+#include "llmarketplacenotifications.h"
#include "llmd5.h"
#include "llmeshrepository.h"
#include "llpumpio.h"
@@ -75,6 +77,7 @@
//#include "llfirstuse.h"
#include "llrender.h"
#include "llteleporthistory.h"
+#include "lltoast.h"
#include "lllocationhistory.h"
#include "llfasttimerview.h"
#include "llvector4a.h"
@@ -522,6 +525,8 @@ static void settings_to_globals()
LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
+ LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
+
LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor");
LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
@@ -556,42 +561,6 @@ static void settings_modify()
gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
gAuditTexture = gSavedSettings.getBOOL("AuditTexture");
-#if LL_VECTORIZE
- if (gSysCPU.hasAltivec())
- {
- gSavedSettings.setBOOL("VectorizeEnable", TRUE );
- gSavedSettings.setU32("VectorizeProcessor", 0 );
- }
- else
- if (gSysCPU.hasSSE2())
- {
- gSavedSettings.setBOOL("VectorizeEnable", TRUE );
- gSavedSettings.setU32("VectorizeProcessor", 2 );
- }
- else
- if (gSysCPU.hasSSE())
- {
- gSavedSettings.setBOOL("VectorizeEnable", TRUE );
- gSavedSettings.setU32("VectorizeProcessor", 1 );
- }
- else
- {
- // Don't bother testing or running if CPU doesn't support it. JC
- gSavedSettings.setBOOL("VectorizePerfTest", FALSE );
- gSavedSettings.setBOOL("VectorizeEnable", FALSE );
- gSavedSettings.setU32("VectorizeProcessor", 0 );
- gSavedSettings.setBOOL("VectorizeSkin", FALSE);
- }
-#else
- // This build target doesn't support SSE, don't test/run.
- gSavedSettings.setBOOL("VectorizePerfTest", FALSE );
- gSavedSettings.setBOOL("VectorizeEnable", FALSE );
- gSavedSettings.setU32("VectorizeProcessor", 0 );
- gSavedSettings.setBOOL("VectorizeSkin", FALSE);
-
- // disable fullscreen mode, unsupported
- gSavedSettings.setBOOL("WindowFullScreen", FALSE);
-#endif
}
class LLFastTimerLogThread : public LLThread
@@ -753,7 +722,9 @@ bool LLAppViewer::init()
// *NOTE:Mani - LLCurl::initClass is not thread safe.
// Called before threads are created.
- LLCurl::initClass(gSavedSettings.getBOOL("CurlUseMultipleThreads"));
+ LLCurl::initClass(gSavedSettings.getF32("CurlRequestTimeOut"),
+ gSavedSettings.getS32("CurlMaximumNumberOfHandles"),
+ gSavedSettings.getBOOL("CurlUseMultipleThreads"));
LL_INFOS("InitInfo") << "LLCurl initialized." << LL_ENDL ;
LLMachineID::init();
@@ -773,7 +744,7 @@ bool LLAppViewer::init()
LLViewerAssetStatsFF::init();
}
- initThreads();
+ initThreads();
LL_INFOS("InitInfo") << "Threads initialized." << LL_ENDL ;
// Initialize settings early so that the defaults for ignorable dialogs are
@@ -875,8 +846,6 @@ bool LLAppViewer::init()
LLAgent::parseTeleportMessages("teleport_strings.xml");
- LLViewerJointMesh::updateVectorize();
-
// load MIME type -> media impl mappings
std::string mime_types_name;
#if LL_DARWIN
@@ -1381,17 +1350,19 @@ bool LLAppViewer::mainLoop()
{
S32 work_pending = 0;
S32 io_pending = 0;
+ F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f);
+
{
LLFastTimer ftm(FTM_TEXTURE_CACHE);
- work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
+ work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
}
{
LLFastTimer ftm(FTM_DECODE);
- work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
}
{
LLFastTimer ftm(FTM_DECODE);
- work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
}
{
@@ -1417,6 +1388,11 @@ bool LLAppViewer::mainLoop()
}
}
gMeshRepo.update() ;
+
+ if(!LLCurl::getCurlThread()->update(1))
+ {
+ LLCurl::getCurlThread()->pause() ; //nothing in the curl thread.
+ }
if(!total_work_pending) //pause texture fetching threads if nothing to process.
{
@@ -1511,6 +1487,9 @@ void LLAppViewer::flushVFSIO()
bool LLAppViewer::cleanup()
{
+ //ditch LLVOAvatarSelf instance
+ gAgentAvatarp = NULL;
+
// workaround for DEV-35406 crash on shutdown
LLEventPumps::instance().reset();
@@ -1812,6 +1791,7 @@ bool LLAppViewer::cleanup()
pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
pending += LLVFSThread::updateClass(0);
pending += LLLFSThread::updateClass(0);
+ pending += LLCurl::getCurlThread()->update(1) ;
F64 idle_time = idleTimer.getElapsedTimeF64();
if(!pending)
{
@@ -1823,6 +1803,7 @@ bool LLAppViewer::cleanup()
break;
}
}
+ LLCurl::getCurlThread()->pause() ;
// Delete workers first
// shotdown all worker threads before deleting them in case of co-dependencies
@@ -2860,11 +2841,21 @@ bool LLAppViewer::initWindow()
// always start windowed
BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth");
- gViewerWindow = new LLViewerWindow(gWindowTitle,
- VIEWER_WINDOW_CLASSNAME,
- gSavedSettings.getS32("WindowX"), gSavedSettings.getS32("WindowY"),
- gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"),
- gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth);
+
+ LLViewerWindow::Params window_params;
+ window_params
+ .title(gWindowTitle)
+ .name(VIEWER_WINDOW_CLASSNAME)
+ .x(gSavedSettings.getS32("WindowX"))
+ .y(gSavedSettings.getS32("WindowY"))
+ .width(gSavedSettings.getU32("WindowWidth"))
+ .height(gSavedSettings.getU32("WindowHeight"))
+ .min_width(gSavedSettings.getU32("MinWindowWidth"))
+ .min_height(gSavedSettings.getU32("MinWindowHeight"))
+ .fullscreen(gSavedSettings.getBOOL("FullScreen"))
+ .ignore_pixel_depth(ignorePixelDepth);
+
+ gViewerWindow = new LLViewerWindow(window_params);
LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL;
@@ -4070,6 +4061,7 @@ void LLAppViewer::idle()
LLFrameTimer::updateFrameTime();
LLFrameTimer::updateFrameCount();
LLEventTimer::updateClass();
+ LLNotificationsUI::LLToast::updateClass();
LLCriticalDamp::updateInterpolants();
LLMortician::updateClass();
LLFilePickerThread::clearDead(); //calls LLFilePickerThread::notify()
@@ -4419,6 +4411,10 @@ void LLAppViewer::idle()
// update media focus
LLViewerMediaFocus::getInstance()->update();
+
+ // Update marketplace
+ LLMarketplaceInventoryImporter::update();
+ LLMarketplaceInventoryNotifications::update();
// objects and camera should be in sync, do LOD calculations now
{
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index 647ace7ee3..bad60a9757 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -26,11 +26,16 @@
#include "llviewerprecompiledheaders.h"
+#ifdef INCLUDE_VLD
+#include "vld.h"
+#endif
+
#include "llappviewerwin32.h"
#include "llmemtype.h"
-#include "llwindowwin32.cpp" // *FIX: for setting gIconResource.
+#include "llwindowwin32.h" // *FIX: for setting gIconResource.
+#include "llgl.h"
#include "res/resource.h" // *FIX: for setting gIconResource.
#include <fcntl.h> //_O_APPEND
@@ -104,6 +109,14 @@ int APIENTRY WINMAIN(HINSTANCE hInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
+#ifdef INCLUDE_VLD
+ // only works for debug builds (hard coded into vld.h)
+ #ifdef _DEBUG
+ // start with Visual Leak Detector turned off
+ VLDGlobalDisable();
+ #endif // _DEBUG
+#endif // INCLUDE_VLD
+
LLMemType mt1(LLMemType::MTYPE_STARTUP);
const S32 MAX_HEAPS = 255;
diff --git a/indra/newview/llassetuploadqueue.cpp b/indra/newview/llassetuploadqueue.cpp
index 7e50098a17..f943759bb8 100644
--- a/indra/newview/llassetuploadqueue.cpp
+++ b/indra/newview/llassetuploadqueue.cpp
@@ -123,7 +123,9 @@ public:
for(LLSD::array_const_iterator line = compile_errors.beginArray();
line < compile_errors.endArray(); line++)
{
- mSupplier->log(line->asString());
+ std::string str = line->asString();
+ str.erase(std::remove(str.begin(), str.end(), '\n'), str.end());
+ mSupplier->log(str);
llinfos << content["errors"] << llendl;
}
}
diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp
index 40a4d665f8..65bfc990d1 100644
--- a/indra/newview/llassetuploadresponders.cpp
+++ b/indra/newview/llassetuploadresponders.cpp
@@ -295,6 +295,11 @@ void LLAssetUploadResponder::uploadFailure(const LLSD& content)
{
// remove the "Uploading..." message
LLUploadDialog::modalUploadFinished();
+ LLFloater* floater_snapshot = LLFloaterReg::findInstance("snapshot");
+ if (floater_snapshot)
+ {
+ floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "inventory")));
+ }
std::string reason = content["state"];
// deal with L$ errors
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index 10fd6b739e..f618af9536 100755
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -302,6 +302,12 @@ void LLAvatarActions::startConference(const uuid_vec_t& ids)
make_ui_sound("UISndStartIM");
}
+static const char* get_profile_floater_name(const LLUUID& avatar_id)
+{
+ // Use different floater XML for our profile to be able to save its rect.
+ return avatar_id == gAgentID ? "my_profile" : "profile";
+}
+
static void on_avatar_name_show_profile(const LLUUID& agent_id, const LLAvatarName& av_name)
{
std::string username = av_name.mUsername;
@@ -314,15 +320,10 @@ static void on_avatar_name_show_profile(const LLUUID& agent_id, const LLAvatarNa
std::string url = getProfileURL(username);
// PROFILES: open in webkit window
- const bool show_chrome = false;
- static LLCachedControl<LLRect> profile_rect(gSavedSettings, "WebProfileRect");
LLFloaterWebContent::Params p;
p.url(url).
- id(agent_id.asString()).
- show_chrome(show_chrome).
- window_class("profile").
- preferred_media_size(profile_rect);
- LLFloaterReg::showInstance("profile", p);
+ id(agent_id.asString());
+ LLFloaterReg::showInstance(get_profile_floater_name(agent_id), p);
}
// static
@@ -339,14 +340,15 @@ bool LLAvatarActions::profileVisible(const LLUUID& id)
{
LLSD sd;
sd["id"] = id;
- LLFloaterWebContent *browser = dynamic_cast<LLFloaterWebContent*> (LLFloaterReg::findInstance("profile", sd));
+ LLFloater* browser = getProfileFloater(id);
return browser && browser->isShown();
}
//static
LLFloater* LLAvatarActions::getProfileFloater(const LLUUID& id)
{
- LLFloaterWebContent *browser = dynamic_cast<LLFloaterWebContent*> (LLFloaterReg::findInstance("profile", LLSD().with("id", id)));
+ LLFloaterWebContent *browser = dynamic_cast<LLFloaterWebContent*>
+ (LLFloaterReg::findInstance(get_profile_floater_name(id), LLSD().with("id", id)));
return browser;
}
@@ -355,7 +357,7 @@ void LLAvatarActions::hideProfile(const LLUUID& id)
{
LLSD sd;
sd["id"] = id;
- LLFloaterWebContent *browser = dynamic_cast<LLFloaterWebContent*> (LLFloaterReg::findInstance("profile", sd));
+ LLFloater* browser = getProfileFloater(id);
if (browser)
{
browser->closeFloater();
@@ -678,12 +680,29 @@ namespace action_give_inventory
std::string items;
build_items_string(inventory_selected_uuids, items);
+ int folders_count = 0;
+ std::set<LLUUID>::const_iterator it = inventory_selected_uuids.begin();
+
+ //traverse through selected inventory items and count folders among them
+ for ( ; it != inventory_selected_uuids.end() && folders_count <=1 ; ++it)
+ {
+ LLViewerInventoryCategory* inv_cat = gInventory.getCategory(*it);
+ if (NULL != inv_cat)
+ {
+ folders_count++;
+ }
+ }
+
+ // EXP-1599
+ // In case of sharing multiple folders, make the confirmation
+ // dialog contain a warning that only one folder can be shared at a time.
+ std::string notification = (folders_count > 1) ? "ShareFolderConfirmation" : "ShareItemsConfirmation";
LLSD substitutions;
substitutions["RESIDENTS"] = residents;
substitutions["ITEMS"] = items;
LLShareInfo::instance().mAvatarNames = avatar_names;
LLShareInfo::instance().mAvatarUuids = avatar_uuids;
- LLNotificationsUtil::add("ShareItemsConfirmation", substitutions, LLSD(), &give_inventory_cb);
+ LLNotificationsUtil::add(notification, substitutions, LLSD(), &give_inventory_cb);
}
}
@@ -705,7 +724,7 @@ std::set<LLUUID> LLAvatarActions::getInventorySelectedUUIDs()
LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
if (sidepanel_inventory)
{
- inventory_selected_uuids = sidepanel_inventory->getInboxOrOutboxSelectionList();
+ inventory_selected_uuids = sidepanel_inventory->getInboxSelectionList();
}
}
@@ -719,6 +738,11 @@ void LLAvatarActions::shareWithAvatars()
LLFloaterAvatarPicker* picker =
LLFloaterAvatarPicker::show(boost::bind(give_inventory, _1, _2), TRUE, FALSE);
+ if (!picker)
+ {
+ return;
+ }
+
picker->setOkBtnEnableCb(boost::bind(is_give_inventory_acceptable));
picker->openFriendsTab();
LLNotificationsUtil::add("ShareNotification");
diff --git a/indra/newview/llavatariconctrl.cpp b/indra/newview/llavatariconctrl.cpp
index 42e7decec1..b539ac38ed 100644..100755
--- a/indra/newview/llavatariconctrl.cpp
+++ b/indra/newview/llavatariconctrl.cpp
@@ -75,6 +75,9 @@ void LLAvatarIconIDCache::load ()
LLUUID icon_id;
LLDate date;
+ if (line.length()<=uuid_len*2)
+ continue; // short line, bail out to prevent substr calls throwing exception.
+
std::string avatar_id_str = line.substr(0,uuid_len);
std::string icon_id_str = line.substr(uuid_len,uuid_len);
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp
index e3217668c5..f2375bfa4f 100644
--- a/indra/newview/llcallfloater.cpp
+++ b/indra/newview/llcallfloater.cpp
@@ -188,7 +188,7 @@ void LLCallFloater::draw()
// Need to resort the participant list if it's in sort by recent speaker order.
if (mParticipants)
- mParticipants->updateRecentSpeakersOrder();
+ mParticipants->update();
LLFloater::draw();
}
@@ -333,6 +333,7 @@ void LLCallFloater::refreshParticipantList()
if (!non_avatar_caller)
{
+ llassert(mParticipants == NULL); // check for possible memory leak
mParticipants = new LLParticipantList(mSpeakerManager, mAvatarList, true, mVoiceType != VC_GROUP_CHAT && mVoiceType != VC_AD_HOC_CHAT, false);
mParticipants->setValidateSpeakerCallback(boost::bind(&LLCallFloater::validateSpeaker, this, _1));
const U32 speaker_sort_order = gSavedSettings.getU32("SpeakerParticipantDefaultOrder");
diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp
index 42de47e777..f530d10ddc 100644
--- a/indra/newview/llchathistory.cpp
+++ b/indra/newview/llchathistory.cpp
@@ -621,7 +621,6 @@ void LLChatHistory::initFromParams(const LLChatHistory::Params& p)
panel_p.has_border = false;
panel_p.mouse_opaque = false;
panel_p.min_dim = 30;
- panel_p.max_dim = S32_MAX;
panel_p.auto_resize = true;
panel_p.user_resize = false;
diff --git a/indra/newview/llchiclet.cpp b/indra/newview/llchiclet.cpp
index a076374903..a661808d1f 100644
--- a/indra/newview/llchiclet.cpp
+++ b/indra/newview/llchiclet.cpp
@@ -250,6 +250,12 @@ LLIMWellChiclet::LLIMWellChiclet(const Params& p)
LLIMWellChiclet::~LLIMWellChiclet()
{
+ LLIMWellWindow* im_well_window = LLIMWellWindow::findInstance();
+ if (im_well_window)
+ {
+ im_well_window->setSysWellChiclet(NULL);
+ }
+
LLIMMgr::getInstance()->removeSessionObserver(this);
}
@@ -296,6 +302,13 @@ void LLIMWellChiclet::createMenu()
void LLIMWellChiclet::messageCountChanged(const LLSD& session_data)
{
+ // The singleton class LLChicletBar instance might be already deleted
+ // so don't create a new one.
+ if (!LLChicletBar::instanceExists())
+ {
+ return;
+ }
+
const LLUUID& session_id = session_data["session_id"];
const S32 counter = LLChicletBar::getInstance()->getTotalUnreadIMCount();
const bool im_not_visible = !LLFloaterReg::instanceVisible("im_container")
@@ -1100,8 +1113,8 @@ LLChicletPanel::~LLChicletPanel()
}
}
-void im_chiclet_callback(LLChicletPanel* panel, const LLSD& data){
-
+void LLChicletPanel::onMessageCountChanged(const LLSD& data)
+{
LLUUID session_id = data["session_id"].asUUID();
S32 unread = data["participant_unread"].asInteger();
@@ -1126,7 +1139,7 @@ void im_chiclet_callback(LLChicletPanel* panel, const LLSD& data){
}
}
-void object_chiclet_callback(const LLSD& data)
+void LLChicletPanel::objectChicletCallback(const LLSD& data)
{
LLUUID notification_id = data["notification_id"];
bool new_message = data["new_message"];
@@ -1150,10 +1163,10 @@ void object_chiclet_callback(const LLSD& data)
BOOL LLChicletPanel::postBuild()
{
LLPanel::postBuild();
- LLIMModel::instance().addNewMsgCallback(boost::bind(im_chiclet_callback, this, _1));
- LLIMModel::instance().addNoUnreadMsgsCallback(boost::bind(im_chiclet_callback, this, _1));
- LLScriptFloaterManager::getInstance()->addNewObjectCallback(boost::bind(object_chiclet_callback, _1));
- LLScriptFloaterManager::getInstance()->addToggleObjectFloaterCallback(boost::bind(object_chiclet_callback, _1));
+ LLIMModel::instance().addNewMsgCallback(boost::bind(&LLChicletPanel::onMessageCountChanged, this, _1));
+ LLIMModel::instance().addNoUnreadMsgsCallback(boost::bind(&LLChicletPanel::onMessageCountChanged, this, _1));
+ LLScriptFloaterManager::getInstance()->addNewObjectCallback(boost::bind(&LLChicletPanel::objectChicletCallback, this, _1));
+ LLScriptFloaterManager::getInstance()->addToggleObjectFloaterCallback(boost::bind(&LLChicletPanel::objectChicletCallback, this, _1));
LLIMChiclet::sFindChicletsSignal.connect(boost::bind(&LLChicletPanel::findChiclet<LLChiclet>, this, _1));
LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLChicletPanel::onCurrentVoiceChannelChanged, this, _1));
diff --git a/indra/newview/llchiclet.h b/indra/newview/llchiclet.h
index 1f1069dcb4..19683492c2 100644
--- a/indra/newview/llchiclet.h
+++ b/indra/newview/llchiclet.h
@@ -1158,6 +1158,10 @@ protected:
*/
void onChicletSizeChanged(LLChiclet* ctrl, const LLSD& param);
+ void onMessageCountChanged(const LLSD& data);
+
+ void objectChicletCallback(const LLSD& data);
+
typedef std::vector<LLChiclet*> chiclet_list_t;
/**
diff --git a/indra/newview/llchicletbar.cpp b/indra/newview/llchicletbar.cpp
index a17e1d13f5..f1bc51fbe7 100644
--- a/indra/newview/llchicletbar.cpp
+++ b/indra/newview/llchicletbar.cpp
@@ -35,34 +35,13 @@
// newview includes
#include "llchiclet.h"
#include "llimfloater.h" // for LLIMFloater
+#include "llpaneltopinfobar.h"
#include "llsyswellwindow.h"
namespace
{
const std::string& PANEL_CHICLET_NAME = "chiclet_list_panel";
- S32 get_panel_min_width(LLLayoutStack* stack, LLView* panel)
- {
- S32 minimal_width = 0;
- llassert(stack);
- if ( stack && panel && panel->getVisible() )
- {
- stack->getPanelMinSize(panel->getName(), &minimal_width);
- }
- return minimal_width;
- }
-
- S32 get_panel_max_width(LLLayoutStack* stack, LLPanel* panel)
- {
- S32 max_width = 0;
- llassert(stack);
- if ( stack && panel && panel->getVisible() )
- {
- stack->getPanelMaxSize(panel->getName(), &max_width);
- }
- return max_width;
- }
-
S32 get_curr_width(LLUICtrl* ctrl)
{
S32 cur_width = 0;
@@ -181,6 +160,9 @@ BOOL LLChicletBar::postBuild()
showWellButton("im_well", !LLIMWellWindow::getInstance()->isWindowEmpty());
showWellButton("notification_well", !LLNotificationWellWindow::getInstance()->isWindowEmpty());
+ LLPanelTopInfoBar::instance().setResizeCallback(boost::bind(&LLChicletBar::fitWithTopInfoBar, this));
+ LLPanelTopInfoBar::instance().setVisibleCallback(boost::bind(&LLChicletBar::fitWithTopInfoBar, this));
+
return TRUE;
}
@@ -230,15 +212,8 @@ void LLChicletBar::reshape(S32 width, S32 height, BOOL called_from_parent)
{
// Firstly, update layout stack to ensure we deal with correct panel sizes.
{
- BOOL saved_anim = mToolbarStack->getAnimate();
- // Set chiclet panel to be autoresized by default.
- mToolbarStack->updatePanelAutoResize(PANEL_CHICLET_NAME, TRUE);
- // Disable animation to prevent layout updating in several frames.
- mToolbarStack->setAnimate(FALSE);
// Force the updating of layout to reset panels collapse factor.
mToolbarStack->updateLayout();
- // Restore animate state.
- mToolbarStack->setAnimate(saved_anim);
}
// chiclet bar is narrowed
@@ -338,3 +313,33 @@ S32 LLChicletBar::getChicletPanelShrinkHeadroom() const
llassert(shrink_headroom >= 0); // the panel cannot get narrower than the minimum
return shrink_headroom;
}
+
+void LLChicletBar::fitWithTopInfoBar()
+{
+ LLPanelTopInfoBar& top_info_bar = LLPanelTopInfoBar::instance();
+
+ LLRect rect = getRect();
+ S32 width = rect.getWidth();
+
+ if (top_info_bar.getVisible())
+ {
+ S32 delta = top_info_bar.calcScreenRect().mRight - calcScreenRect().mLeft;
+ if (delta < 0 && rect.mLeft < llabs(delta))
+ delta = -rect.mLeft;
+ rect.setLeftTopAndSize(rect.mLeft + delta, rect.mTop, rect.getWidth(), rect.getHeight());
+ width = rect.getWidth() - delta;
+ }
+ else
+ {
+ LLView* parent = getParent();
+ if (parent)
+ {
+ LLRect parent_rect = parent->getRect();
+ rect.setLeftTopAndSize(0, rect.mTop, rect.getWidth(), rect.getHeight());
+ width = parent_rect.getWidth();
+ }
+ }
+
+ setRect(rect);
+ LLPanel::reshape(width, rect.getHeight(), false);
+}
diff --git a/indra/newview/llchicletbar.h b/indra/newview/llchicletbar.h
index 224dfbb647..1427bf95e0 100644
--- a/indra/newview/llchicletbar.h
+++ b/indra/newview/llchicletbar.h
@@ -89,6 +89,12 @@ private:
*/
S32 getChicletPanelShrinkHeadroom() const;
+ /**
+ * function adjusts Chiclet bar width to prevent overlapping with Mini-Location bar
+ * EXP-1463
+ */
+ void fitWithTopInfoBar();
+
protected:
LLChicletBar(const LLSD& key = LLSD());
diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp
index 54598f90c8..e9c7a3fa03 100644
--- a/indra/newview/llcofwearables.cpp
+++ b/indra/newview/llcofwearables.cpp
@@ -328,6 +328,19 @@ BOOL LLCOFWearables::postBuild()
return LLPanel::postBuild();
}
+void LLCOFWearables::setAttachmentsTitle()
+{
+ if (mAttachmentsTab)
+ {
+ U32 free_slots = MAX_AGENT_ATTACHMENTS - mAttachments->size();
+
+ LLStringUtil::format_map_t args_attachments;
+ args_attachments["[COUNT]"] = llformat ("%d", free_slots);
+ std::string attachments_title = LLTrans::getString("Attachments remain", args_attachments);
+ mAttachmentsTab->setTitle(attachments_title);
+ }
+}
+
void LLCOFWearables::onSelectionChange(LLFlatListView* selected_list)
{
if (!selected_list) return;
@@ -490,6 +503,7 @@ void LLCOFWearables::populateAttachmentsAndBodypartsLists(const LLInventoryModel
{
mAttachments->sort();
mAttachments->notify(REARRANGE); //notifying the parent about the list's size change (cause items were added with rearrange=false)
+ setAttachmentsTitle();
}
else
{
diff --git a/indra/newview/llcofwearables.h b/indra/newview/llcofwearables.h
index 1f8d6d0c94..9957d6a64e 100644
--- a/indra/newview/llcofwearables.h
+++ b/indra/newview/llcofwearables.h
@@ -91,6 +91,8 @@ public:
*/
void selectClothing(LLWearableType::EType clothing_type);
+ void setAttachmentsTitle();
+
protected:
void populateAttachmentsAndBodypartsLists(const LLInventoryModel::item_array_t& cof_items);
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp
index a42677845e..4f5f9e22b6 100644
--- a/indra/newview/llcompilequeue.cpp
+++ b/indra/newview/llcompilequeue.cpp
@@ -100,6 +100,7 @@ BOOL LLFloaterScriptQueue::postBuild()
{
childSetAction("close",onCloseBtn,this);
getChildView("close")->setEnabled(FALSE);
+ setVisible(true);
return TRUE;
}
@@ -158,7 +159,6 @@ void LLFloaterScriptQueue::addObject(const LLUUID& id)
BOOL LLFloaterScriptQueue::start()
{
- //llinfos << "LLFloaterCompileQueue::start()" << llendl;
std::string buffer;
LLSelectMgr *mgr = LLSelectMgr::getInstance();
@@ -178,7 +178,7 @@ BOOL LLFloaterScriptQueue::start()
args["[COUNT]"] = llformat ("%d", mObjectIDs.count());
buffer = getString ("Starting", args);
- getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+ getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
return nextObject();
}
@@ -211,7 +211,7 @@ BOOL LLFloaterScriptQueue::nextObject()
if(isDone() && !mDone)
{
mDone = true;
- getChild<LLScrollListCtrl>("queue output")->setCommentText(getString("Done"));
+ getChild<LLScrollListCtrl>("queue output")->addSimpleElement(getString("Done"), ADD_BOTTOM);
getChildView("close")->setEnabled(TRUE);
}
return successful_start;
@@ -277,7 +277,7 @@ public:
return;
}
- queue->getChild<LLScrollListCtrl>("queue output")->setCommentText(message);
+ queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(message, ADD_BOTTOM);
}
private:
@@ -464,7 +464,7 @@ void LLFloaterCompileQueue::scriptArrived(LLVFS *vfs, const LLUUID& asset_id,
}
if(queue && (buffer.size() > 0))
{
- queue->getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+ queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
}
delete data;
}
@@ -637,7 +637,7 @@ void LLFloaterResetQueue::handleInventory(LLViewerObject* viewer_obj,
LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
std::string buffer;
buffer = getString("Resetting") + (": ") + item->getName();
- getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+ getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ScriptReset);
msg->nextBlockFast(_PREHASH_AgentData);
@@ -690,7 +690,7 @@ void LLFloaterRunQueue::handleInventory(LLViewerObject* viewer_obj,
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("queue output");
std::string buffer;
buffer = getString("Running") + (": ") + item->getName();
- list->setCommentText(buffer);
+ list->addSimpleElement(buffer, ADD_BOTTOM);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_SetScriptRunning);
@@ -745,7 +745,7 @@ void LLFloaterNotRunQueue::handleInventory(LLViewerObject* viewer_obj,
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("queue output");
std::string buffer;
buffer = getString("NotRunning") + (": ") +item->getName();
- list->setCommentText(buffer);
+ list->addSimpleElement(buffer, ADD_BOTTOM);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_SetScriptRunning);
diff --git a/indra/newview/llcylinder.cpp b/indra/newview/llcylinder.cpp
index 4901e29691..f353851a25 100644
--- a/indra/newview/llcylinder.cpp
+++ b/indra/newview/llcylinder.cpp
@@ -37,261 +37,39 @@
#include "llgl.h"
#include "llglheaders.h"
-LLCylinder gCylinder;
LLCone gCone;
-GLUquadricObj* gQuadObj = NULL;
-
-static const GLint SLICES[] = { 30, 20, 12, 6 }; // same as sphere slices
-static const GLint STACKS = 2;
-static const GLfloat RADIUS = 0.5f;
-
-// draws a cylinder or cone
-// returns approximate number of triangles required
-U32 draw_cylinder_side(GLint slices, GLint stacks, GLfloat base_radius, GLfloat top_radius)
-{
- U32 triangles = 0;
- GLfloat height = 1.0f;
-
- if (!gQuadObj)
- {
- gQuadObj = gluNewQuadric();
- if (!gQuadObj) llerror("draw_cylindrical_body couldn't allocated quadric", 0);
- }
-
- gluQuadricDrawStyle(gQuadObj, GLU_FILL);
- gluQuadricNormals(gQuadObj, GLU_SMOOTH);
- gluQuadricOrientation(gQuadObj, GLU_OUTSIDE);
- gluQuadricTexture(gQuadObj, GL_TRUE);
- gluCylinder(gQuadObj, base_radius, top_radius, height, slices, stacks);
- triangles += stacks * (slices * 2);
-
-
- return triangles;
-}
-
-
-// Returns number of triangles required to draw
-// Need to know if top or not to set lighting normals
-const BOOL TOP = TRUE;
-const BOOL BOTTOM = FALSE;
-U32 draw_cylinder_cap(GLint slices, GLfloat base_radius, BOOL is_top)
-{
- U32 triangles = 0;
-
- if (!gQuadObj)
- {
- gQuadObj = gluNewQuadric();
- if (!gQuadObj) llerror("draw_cylinder_base couldn't allocated quadric", 0);
- }
-
- gluQuadricDrawStyle(gQuadObj, GLU_FILL);
- gluQuadricNormals(gQuadObj, GLU_SMOOTH);
- gluQuadricOrientation(gQuadObj, GLU_OUTSIDE);
- gluQuadricTexture(gQuadObj, GL_TRUE);
-
- // no hole in the middle of the disk, and just one ring
- GLdouble inner_radius = 0.0;
- GLint rings = 1;
-
- // normals point in +z for top, -z for base
- if (is_top)
- {
- gluQuadricOrientation(gQuadObj, GLU_OUTSIDE);
- }
- else
- {
- gluQuadricOrientation(gQuadObj, GLU_INSIDE);
- }
- gluDisk(gQuadObj, inner_radius, base_radius, slices, rings);
- triangles += slices;
-
- return triangles;
-}
-
-void LLCylinder::drawSide(S32 detail)
-{
- draw_cylinder_side(SLICES[detail], STACKS, RADIUS, RADIUS);
-}
-
-void LLCylinder::drawTop(S32 detail)
-{
- draw_cylinder_cap(SLICES[detail], RADIUS, TOP);
-}
-
-void LLCylinder::drawBottom(S32 detail)
-{
- draw_cylinder_cap(SLICES[detail], RADIUS, BOTTOM);
-}
-
-void LLCylinder::prerender()
-{
-}
-
-void LLCylinder::cleanupGL()
-{
- if (gQuadObj)
- {
- gluDeleteQuadric(gQuadObj);
- gQuadObj = NULL;
- }
-}
-
-void LLCylinder::render(F32 pixel_area)
-{
- renderface(pixel_area, 0);
- renderface(pixel_area, 1);
- renderface(pixel_area, 2);
-}
-
-
-void LLCylinder::renderface(F32 pixel_area, S32 face)
-{
- if (face < 0 || face > 2)
- {
- llerror("LLCylinder::renderface() invalid face number", face);
- return;
- }
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
-
- S32 level_of_detail;
-
- if (pixel_area > 20000.f)
- {
- level_of_detail = 0;
- }
- else if (pixel_area > 1600.f)
- {
- level_of_detail = 1;
- }
- else if (pixel_area > 200.f)
- {
- level_of_detail = 2;
- }
- else
- {
- level_of_detail = 3;
- }
-
- if (level_of_detail < 0 || CYLINDER_LEVELS_OF_DETAIL <= level_of_detail)
- {
- llerror("LLCylinder::renderface() invalid level of detail", level_of_detail);
- return;
- }
-
- LLVertexBuffer::unbind();
-
- switch(face)
- {
- case 0:
- glTranslatef(0.f, 0.f, -0.5f);
- drawSide(level_of_detail);
- break;
- case 1:
- glTranslatef(0.0f, 0.f, 0.5f);
- drawTop(level_of_detail);
- break;
- case 2:
- glTranslatef(0.0f, 0.f, -0.5f);
- drawBottom(level_of_detail);
- break;
- default:
- llerror("LLCylinder::renderface() fell out of switch", 0);
- break;
- }
-
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-}
-
-
//
// Cones
//
-void LLCone::prerender()
+void LLCone::render(S32 sides)
{
-}
+ gGL.begin(LLRender::TRIANGLE_FAN);
+ gGL.vertex3f(0,0,0);
-void LLCone::cleanupGL()
-{
- if (gQuadObj)
+ for (U32 i = 0; i < sides; i++)
{
- gluDeleteQuadric(gQuadObj);
- gQuadObj = NULL;
+ F32 a = (F32) i/sides * F_PI*2.f;
+ F32 x = cosf(a)*0.5f;
+ F32 y = sinf(a)*0.5f;
+ gGL.vertex3f(x,y,-.5f);
}
-}
+ gGL.vertex3f(cosf(0.f)*0.5f, sinf(0.f)*0.5f, -0.5f);
-void LLCone::drawSide(S32 detail)
-{
- draw_cylinder_side( SLICES[detail], STACKS, RADIUS, 0.f );
-}
-
-void LLCone::drawBottom(S32 detail)
-{
- draw_cylinder_cap( SLICES[detail], RADIUS, BOTTOM );
-}
-
-void LLCone::render(S32 level_of_detail)
-{
- GLfloat height = 1.0f;
+ gGL.end();
- if (level_of_detail < 0 || CONE_LEVELS_OF_DETAIL <= level_of_detail)
+ gGL.begin(LLRender::TRIANGLE_FAN);
+ gGL.vertex3f(0.f, 0.f, 0.5f);
+ for (U32 i = 0; i < sides; i++)
{
- llerror("LLCone::render() invalid level of detail", level_of_detail);
- return;
+ F32 a = (F32) i/sides * F_PI*2.f;
+ F32 x = cosf(a)*0.5f;
+ F32 y = sinf(a)*0.5f;
+ gGL.vertex3f(x,y,-0.5f);
}
+ gGL.vertex3f(cosf(0.f)*0.5f, sinf(0.f)*0.5f, -0.5f);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
-
- // center object at 0
- glTranslatef(0.f, 0.f, - height / 2.0f);
-
- drawSide(level_of_detail);
- drawBottom(level_of_detail);
-
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.end();
}
-
-void LLCone::renderface(S32 level_of_detail, S32 face)
-{
- if (face < 0 || face > 1)
- {
- llerror("LLCone::renderface() invalid face number", face);
- return;
- }
-
- if (level_of_detail < 0 || CONE_LEVELS_OF_DETAIL <= level_of_detail)
- {
- llerror("LLCone::renderface() invalid level of detail", level_of_detail);
- return;
- }
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
-
- LLVertexBuffer::unbind();
-
- switch(face)
- {
- case 0:
- glTranslatef(0.f, 0.f, -0.5f);
- drawSide(level_of_detail);
- break;
- case 1:
- glTranslatef(0.f, 0.f, -0.5f);
- drawBottom(level_of_detail);
- break;
- default:
- llerror("LLCylinder::renderface() fell out of switch", 0);
- break;
- }
-
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-}
diff --git a/indra/newview/llcylinder.h b/indra/newview/llcylinder.h
index 40a669ceb6..4369f06659 100644
--- a/indra/newview/llcylinder.h
+++ b/indra/newview/llcylinder.h
@@ -30,45 +30,18 @@
//#include "stdtypes.h"
//#include "llgl.h"
-//
-// Cylinders
-//
-const S32 CYLINDER_LEVELS_OF_DETAIL = 4;
-const S32 CYLINDER_FACES = 3;
-
-class LLCylinder
-{
-public:
- void prerender();
- void drawTop(S32 detail);
- void drawSide(S32 detail);
- void drawBottom(S32 detail);
- void cleanupGL();
-
- void render(F32 pixel_area);
- void renderface(F32 pixel_area, S32 face);
-};
-
+#include "llvertexbuffer.h"
//
// Cones
//
-const S32 CONE_LOD_HIGHEST = 0;
-const S32 CONE_LEVELS_OF_DETAIL = 4;
-const S32 CONE_FACES = 2;
-
class LLCone
{
public:
- void prerender();
- void cleanupGL();
- void drawSide(S32 detail);
- void drawBottom(S32 detail);
- void render(S32 level_of_detail);
- void renderface(S32 level_of_detail, S32 face);
+ void render(S32 sides = 12);
};
-extern LLCylinder gCylinder;
+
extern LLCone gCone;
#endif
diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp
index ba511a3693..7d3170cb76 100644
--- a/indra/newview/lldebugview.cpp
+++ b/indra/newview/lldebugview.cpp
@@ -55,9 +55,23 @@ LLDebugView* gDebugView = NULL;
static LLDefaultChildRegistry::Register<LLDebugView> r("debug_view");
LLDebugView::LLDebugView(const LLDebugView::Params& p)
-: LLView(p)
+: LLView(p),
+ mFastTimerView(NULL),
+ mMemoryView(NULL),
+ mDebugConsolep(NULL),
+ mFloaterSnapRegion(NULL)
{}
+LLDebugView::~LLDebugView()
+{
+ // These have already been deleted. Fix the globals appropriately.
+ gDebugView = NULL;
+ gTextureView = NULL;
+ gSceneView = NULL;
+ gTextureSizeView = NULL;
+ gTextureCategoryView = NULL;
+}
+
void LLDebugView::init()
{
LLRect r;
@@ -109,8 +123,6 @@ void LLDebugView::init()
addChild(gTextureView);
//gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE);
-
-
if(gAuditTexture)
{
@@ -136,22 +148,15 @@ void LLDebugView::init()
}
}
-
-LLDebugView::~LLDebugView()
-{
- // These have already been deleted. Fix the globals appropriately.
- gDebugView = NULL;
- gTextureView = NULL;
- gSceneView = NULL;
- gTextureSizeView = NULL;
- gTextureCategoryView = NULL;
-}
-
void LLDebugView::draw()
{
- LLView* floater_snap_region = getRootView()->getChildView("floater_snap_region");
+ if (mFloaterSnapRegion == NULL)
+ {
+ mFloaterSnapRegion = getRootView()->getChildView("floater_snap_region");
+ }
+
LLRect debug_rect;
- floater_snap_region->localRectToOtherView(floater_snap_region->getLocalRect(), &debug_rect, getParent());
+ mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &debug_rect, getParent());
setShape(debug_rect);
LLView::draw();
diff --git a/indra/newview/lldebugview.h b/indra/newview/lldebugview.h
index 907a42c981..5aec77ad62 100644
--- a/indra/newview/lldebugview.h
+++ b/indra/newview/lldebugview.h
@@ -51,17 +51,19 @@ public:
changeDefault(mouse_opaque, false);
}
};
+
LLDebugView(const Params&);
~LLDebugView();
void init();
void draw();
-
+
void setStatsVisible(BOOL visible);
LLFastTimerView* mFastTimerView;
LLMemoryView* mMemoryView;
LLConsole* mDebugConsolep;
+ LLView* mFloaterSnapRegion;
};
extern LLDebugView* gDebugView;
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index debac9dcbf..21b21c152a 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -1077,6 +1077,7 @@ BOOL LLDrawable::isVisible() const
LLSpatialBridge::LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask)
: LLSpatialPartition(data_mask, render_by_group, GL_STREAM_DRAW_ARB)
{
+ mBridge = this;
mDrawable = root;
root->setSpatialBridge(this);
@@ -1105,6 +1106,15 @@ LLSpatialBridge::~LLSpatialBridge()
{
group->mSpatialPartition->remove(this, group);
}
+
+ //delete octree here so listeners will still be able to access bridge specific state
+ destroyTree();
+}
+
+void LLSpatialBridge::destroyTree()
+{
+ delete mOctree;
+ mOctree = NULL;
}
void LLSpatialBridge::updateSpatialExtents()
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 286284f828..35f8a85796 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -384,7 +384,7 @@ BOOL LLFacePool::LLOverrideFaceColor::sOverrideFaceColor = FALSE;
void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4& color)
{
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
}
void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4U& color)
@@ -394,7 +394,7 @@ void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4U& color)
void LLFacePool::LLOverrideFaceColor::setColor(F32 r, F32 g, F32 b, F32 a)
{
- glColor4f(r,g,b,a);
+ gGL.diffuseColor4f(r,g,b,a);
}
@@ -457,10 +457,10 @@ void LLRenderPass::applyModelMatrix(LLDrawInfo& params)
if (params.mModelMatrix != gGLLastMatrix)
{
gGLLastMatrix = params.mModelMatrix;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
if (params.mModelMatrix)
{
- glMultMatrixf((GLfloat*) params.mModelMatrix->mMatrix);
+ gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix);
}
gPipeline.mMatrixOpCount++;
}
@@ -494,8 +494,8 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba
{
tex_setup = true;
gGL.getTexUnit(0)->activate();
- glMatrixMode(GL_TEXTURE);
- glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
gPipeline.mTextureMatrixOps++;
}
}
@@ -519,8 +519,8 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba
if (tex_setup)
{
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
}
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index c7acbb42c6..64774d06df 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -133,7 +133,7 @@ public:
PASS_ALPHA,
PASS_ALPHA_MASK,
PASS_FULLBRIGHT_ALPHA_MASK,
- PASS_ALPHA_SHADOW,
+ PASS_ALPHA_INVISIBLE,
NUM_RENDER_TYPES,
};
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 9719140a37..5b62dbc560 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -54,7 +54,7 @@ static BOOL deferred_render = FALSE;
LLDrawPoolAlpha::LLDrawPoolAlpha(U32 type) :
LLRenderPass(type), current_shader(NULL), target_shader(NULL),
- simple_shader(NULL), fullbright_shader(NULL),
+ simple_shader(NULL), fullbright_shader(NULL), emissive_shader(NULL),
mColorSFactor(LLRender::BF_UNDEF), mColorDFactor(LLRender::BF_UNDEF),
mAlphaSFactor(LLRender::BF_UNDEF), mAlphaDFactor(LLRender::BF_UNDEF)
{
@@ -90,7 +90,7 @@ void LLDrawPoolAlpha::renderDeferred(S32 pass)
{
LLFastTimer t(FTM_RENDER_GRASS);
gDeferredDiffuseAlphaMaskProgram.bind();
- gDeferredDiffuseAlphaMaskProgram.setAlphaRange(0.33f, 1.f);
+ gDeferredDiffuseAlphaMaskProgram.setMinimumAlpha(0.33f);
//render alpha masked objects
LLRenderPass::pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
@@ -136,7 +136,7 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass)
simple_shader = NULL;
fullbright_shader = NULL;
gObjectFullbrightAlphaMaskProgram.bind();
- gObjectFullbrightAlphaMaskProgram.setAlphaRange(0.33f, 1.f);
+ gObjectFullbrightAlphaMaskProgram.setMinimumAlpha(0.33f);
}
deferred_render = TRUE;
@@ -175,11 +175,13 @@ void LLDrawPoolAlpha::beginRenderPass(S32 pass)
{
simple_shader = &gObjectSimpleWaterAlphaMaskProgram;
fullbright_shader = &gObjectFullbrightWaterAlphaMaskProgram;
+ emissive_shader = &gObjectEmissiveWaterProgram;
}
else
{
simple_shader = &gObjectSimpleAlphaMaskProgram;
fullbright_shader = &gObjectFullbrightAlphaMaskProgram;
+ emissive_shader = &gObjectEmissiveProgram;
}
if (mVertexShaderLevel > 0)
@@ -230,14 +232,14 @@ void LLDrawPoolAlpha::render(S32 pass)
if (!LLPipeline::sRenderDeferred || !deferred_render)
{
simple_shader->bind();
- simple_shader->setAlphaRange(0.33f, 1.f);
+ simple_shader->setMinimumAlpha(0.33f);
pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
}
if (fullbright_shader)
{
fullbright_shader->bind();
- fullbright_shader->setAlphaRange(0.33f, 1.f);
+ fullbright_shader->setMinimumAlpha(0.33f);
}
pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
//LLGLSLShader::bindNoShader();
@@ -273,16 +275,16 @@ void LLDrawPoolAlpha::render(S32 pass)
if (LLPipeline::sImpostorRender)
{
fullbright_shader->bind();
- fullbright_shader->setAlphaRange(0.5f, 1.f);
+ fullbright_shader->setMinimumAlpha(0.5f);
simple_shader->bind();
- simple_shader->setAlphaRange(0.5f, 1.f);
+ simple_shader->setMinimumAlpha(0.5f);
}
else
{
fullbright_shader->bind();
- fullbright_shader->setAlphaRange(0.f, 1.f);
+ fullbright_shader->setMinimumAlpha(0.f);
simple_shader->bind();
- simple_shader->setAlphaRange(0.f, 1.f);
+ simple_shader->setMinimumAlpha(0.f);
}
}
else
@@ -319,20 +321,27 @@ void LLDrawPoolAlpha::render(S32 pass)
BOOL shaders = gPipeline.canUseVertexShaders();
if(shaders)
{
- gObjectFullbrightNonIndexedProgram.bind();
+ gHighlightProgram.bind();
}
else
{
gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
}
- glColor4f(1,0,0,1);
+
+ gGL.diffuseColor4f(1,0,0,1);
+
LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f);
gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ;
renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_TEXCOORD0);
+
+ pushBatches(LLRenderPass::PASS_ALPHA_MASK, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE);
+ pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE);
+ pushBatches(LLRenderPass::PASS_ALPHA_INVISIBLE, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, FALSE);
+
if(shaders)
{
- gObjectFullbrightNonIndexedProgram.unbind();
+ gHighlightProgram.unbind();
}
}
}
@@ -472,8 +481,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
{
tex_setup = true;
gGL.getTexUnit(0)->activate();
- glMatrixMode(GL_TEXTURE);
- glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
gPipeline.mTextureMatrixOps++;
}
}
@@ -488,30 +497,34 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
// If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha.
- if (draw_glow_for_this_partition &&
- params.mGlowColor.mV[3] > 0)
+ if (current_shader &&
+ draw_glow_for_this_partition &&
+ params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE))
{
// install glow-accumulating blend mode
gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, // don't touch color
LLRender::BF_ONE, LLRender::BF_ONE); // add to alpha (glow)
+ emissive_shader->bind();
+
// glow doesn't use vertex colors from the mesh data
- params.mVertexBuffer->setBuffer(mask & ~LLVertexBuffer::MAP_COLOR);
- glColor4ubv(params.mGlowColor.mV);
-
+ params.mVertexBuffer->setBuffer((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE);
+
// do the actual drawing, again
params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
// restore our alpha blend mode
gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor);
+
+ current_shader->bind();
}
if (tex_setup)
{
gGL.getTexUnit(0)->activate();
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
}
}
diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h
index 12a7ae92b1..a4245e561d 100644
--- a/indra/newview/lldrawpoolalpha.h
+++ b/indra/newview/lldrawpoolalpha.h
@@ -78,6 +78,7 @@ private:
LLGLSLShader* target_shader;
LLGLSLShader* simple_shader;
LLGLSLShader* fullbright_shader;
+ LLGLSLShader* emissive_shader;
// our 'normal' alpha blend function for this pass
LLRender::eBlendFactor mColorSFactor;
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 37ee81aeb5..0103373fd2 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -263,7 +263,6 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha()
gPipeline.bindDeferredShader(*sVertexProgram);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
}
void LLDrawPoolAvatar::beginDeferredRiggedAlpha()
@@ -271,7 +270,6 @@ void LLDrawPoolAvatar::beginDeferredRiggedAlpha()
sVertexProgram = &gDeferredSkinnedAlphaProgram;
gPipeline.bindDeferredShader(*sVertexProgram);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT);
gPipeline.enableLightsDynamic();
}
@@ -280,7 +278,6 @@ void LLDrawPoolAvatar::endDeferredRiggedAlpha()
LLVertexBuffer::unbind();
gPipeline.unbindDeferredShader(*sVertexProgram);
sDiffuseChannel = 0;
- LLVertexBuffer::sWeight4Loc = -1;
sVertexProgram = NULL;
}
@@ -314,8 +311,7 @@ void LLDrawPoolAvatar::endPostDeferredAlpha()
// if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done
sRenderingSkinned = FALSE;
sSkipOpaque = FALSE;
- disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
-
+
gPipeline.unbindDeferredShader(*sVertexProgram);
sDiffuseChannel = 0;
sShaderLevel = mVertexShaderLevel;
@@ -356,27 +352,22 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass)
if (pass == 0)
{
sVertexProgram = &gDeferredAvatarShadowProgram;
- if (sShaderLevel > 0)
- {
- gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX];
- }
- //gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f);
- glColor4f(1,1,1,1);
+ //gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f);
if ((sShaderLevel > 0)) // for hardware blending
{
sRenderingSkinned = TRUE;
sVertexProgram->bind();
- enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
}
+
+ gGL.diffuseColor4f(1,1,1,1);
}
else
{
sVertexProgram = &gDeferredAttachmentShadowProgram;
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
sVertexProgram->bind();
- LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT);
}
}
@@ -389,14 +380,12 @@ void LLDrawPoolAvatar::endShadowPass(S32 pass)
{
sRenderingSkinned = FALSE;
sVertexProgram->unbind();
- disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
}
}
else
{
LLVertexBuffer::unbind();
sVertexProgram->unbind();
- LLVertexBuffer::sWeight4Loc = -1;
sVertexProgram = NULL;
}
}
@@ -430,11 +419,6 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
if (pass == 0)
{
- if (sShaderLevel > 0)
- {
- gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX];
- }
-
avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
}
else
@@ -492,11 +476,6 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass)
//reset vertex buffer mappings
LLVertexBuffer::unbind();
- if (pass == 0)
- { //make sure no stale colors are left over from a previous render
- glColor4f(1,1,1,1);
- }
-
if (LLPipeline::sImpostorRender)
{ //impostor render does not have impostors or rigid rendering
pass += 2;
@@ -535,6 +514,11 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass)
beginRiggedGlow();
break;
}
+
+ if (pass == 0)
+ { //make sure no stale colors are left over from a previous render
+ gGL.diffuseColor4f(1,1,1,1);
+ }
}
void LLDrawPoolAvatar::endRenderPass(S32 pass)
@@ -592,7 +576,7 @@ void LLDrawPoolAvatar::beginImpostor()
if (LLGLSLShader::sNoFixedFunction)
{
gImpostorProgram.bind();
- gImpostorProgram.setAlphaRange(0.01f, 1.f);
+ gImpostorProgram.setMinimumAlpha(0.01f);
}
gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
@@ -614,17 +598,17 @@ void LLDrawPoolAvatar::beginRigid()
{
if (LLPipeline::sUnderWaterRender)
{
- sVertexProgram = &gObjectAlphaMaskNonIndexedWaterProgram;
+ sVertexProgram = &gObjectAlphaMaskNoColorWaterProgram;
}
else
{
- sVertexProgram = &gObjectAlphaMaskNonIndexedProgram;
+ sVertexProgram = &gObjectAlphaMaskNoColorProgram;
}
if (sVertexProgram != NULL)
{ //eyeballs render with the specular shader
sVertexProgram->bind();
- sVertexProgram->setAlphaRange(0.2f, 1.f);
+ sVertexProgram->setMinimumAlpha(0.2f);
}
}
else
@@ -657,7 +641,7 @@ void LLDrawPoolAvatar::beginDeferredImpostor()
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
sVertexProgram->bind();
- sVertexProgram->setAlphaRange(0.01f, 1.f);
+ sVertexProgram->setMinimumAlpha(0.01f);
}
void LLDrawPoolAvatar::endDeferredImpostor()
@@ -672,14 +656,16 @@ void LLDrawPoolAvatar::endDeferredImpostor()
void LLDrawPoolAvatar::beginDeferredRigid()
{
- sVertexProgram = &gDeferredNonIndexedDiffuseProgram;
-
+ sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram;
+ sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
sVertexProgram->bind();
+ sVertexProgram->setMinimumAlpha(0.2f);
}
void LLDrawPoolAvatar::endDeferredRigid()
{
sShaderLevel = mVertexShaderLevel;
+ sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
sVertexProgram->unbind();
gGL.getTexUnit(0)->activate();
}
@@ -703,11 +689,11 @@ void LLDrawPoolAvatar::beginSkinned()
{
if (LLPipeline::sUnderWaterRender)
{
- sVertexProgram = &gObjectAlphaMaskNonIndexedWaterProgram;
+ sVertexProgram = &gObjectAlphaMaskNoColorWaterProgram;
}
else
{
- sVertexProgram = &gObjectAlphaMaskNonIndexedProgram;
+ sVertexProgram = &gObjectAlphaMaskNoColorProgram;
}
}
@@ -716,17 +702,6 @@ void LLDrawPoolAvatar::beginSkinned()
sRenderingSkinned = TRUE;
sVertexProgram->bind();
- if (sShaderLevel >= SHADER_LEVEL_CLOTH)
- {
- enable_cloth_weights(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING]);
- }
- enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
-
- if (sShaderLevel >= SHADER_LEVEL_BUMP)
- {
- enable_binormals(sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL]);
- }
-
sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP);
gGL.getTexUnit(0)->activate();
}
@@ -742,7 +717,7 @@ void LLDrawPoolAvatar::beginSkinned()
if (LLGLSLShader::sNoFixedFunction)
{
- sVertexProgram->setAlphaRange(0.2f, 1.f);
+ sVertexProgram->setMinimumAlpha(0.2f);
}
}
@@ -754,16 +729,6 @@ void LLDrawPoolAvatar::endSkinned()
sRenderingSkinned = FALSE;
sVertexProgram->disableTexture(LLViewerShaderMgr::BUMP_MAP);
gGL.getTexUnit(0)->activate();
- disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
- if (sShaderLevel >= SHADER_LEVEL_BUMP)
- {
- disable_binormals(sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL]);
- }
- if ((sShaderLevel >= SHADER_LEVEL_CLOTH))
- {
- disable_cloth_weights(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING]);
- }
-
sVertexProgram->unbind();
sShaderLevel = mVertexShaderLevel;
}
@@ -809,7 +774,6 @@ void LLDrawPoolAvatar::beginRiggedSimple()
{
sDiffuseChannel = 0;
sVertexProgram->bind();
- LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT);
}
}
@@ -820,7 +784,6 @@ void LLDrawPoolAvatar::endRiggedSimple()
{
sVertexProgram->unbind();
sVertexProgram = NULL;
- LLVertexBuffer::sWeight4Loc = -1;
}
}
@@ -847,7 +810,34 @@ void LLDrawPoolAvatar::endRiggedFullbrightAlpha()
void LLDrawPoolAvatar::beginRiggedGlow()
{
- beginRiggedFullbright();
+ if (sShaderLevel > 0)
+ {
+ if (LLPipeline::sUnderWaterRender)
+ {
+ sVertexProgram = &gSkinnedObjectEmissiveWaterProgram;
+ }
+ else
+ {
+ sVertexProgram = &gSkinnedObjectEmissiveProgram;
+ }
+ }
+ else
+ {
+ if (LLPipeline::sUnderWaterRender)
+ {
+ sVertexProgram = &gObjectEmissiveNonIndexedWaterProgram;
+ }
+ else
+ {
+ sVertexProgram = &gObjectEmissiveNonIndexedProgram;
+ }
+ }
+
+ if (sShaderLevel > 0 || gPipeline.canUseVertexShaders())
+ {
+ sDiffuseChannel = 0;
+ sVertexProgram->bind();
+ }
}
void LLDrawPoolAvatar::endRiggedGlow()
@@ -884,7 +874,6 @@ void LLDrawPoolAvatar::beginRiggedFullbright()
{
sDiffuseChannel = 0;
sVertexProgram->bind();
- LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT);
}
}
@@ -895,7 +884,6 @@ void LLDrawPoolAvatar::endRiggedFullbright()
{
sVertexProgram->unbind();
sVertexProgram = NULL;
- LLVertexBuffer::sWeight4Loc = -1;
}
}
@@ -928,7 +916,6 @@ void LLDrawPoolAvatar::beginRiggedShinySimple()
{
sVertexProgram->bind();
LLDrawPoolBump::bindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false);
- LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT);
}
}
@@ -940,7 +927,6 @@ void LLDrawPoolAvatar::endRiggedShinySimple()
LLDrawPoolBump::unbindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false);
sVertexProgram->unbind();
sVertexProgram = NULL;
- LLVertexBuffer::sWeight4Loc = -1;
}
}
@@ -974,7 +960,6 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny()
{
sVertexProgram->bind();
LLDrawPoolBump::bindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false);
- LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT);
}
}
@@ -986,7 +971,6 @@ void LLDrawPoolAvatar::endRiggedFullbrightShiny()
LLDrawPoolBump::unbindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false);
sVertexProgram->unbind();
sVertexProgram = NULL;
- LLVertexBuffer::sWeight4Loc = -1;
}
}
@@ -996,14 +980,12 @@ void LLDrawPoolAvatar::beginDeferredRiggedSimple()
sVertexProgram = &gDeferredSkinnedDiffuseProgram;
sDiffuseChannel = 0;
sVertexProgram->bind();
- LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT);
}
void LLDrawPoolAvatar::endDeferredRiggedSimple()
{
LLVertexBuffer::unbind();
sVertexProgram->unbind();
- LLVertexBuffer::sWeight4Loc = -1;
sVertexProgram = NULL;
}
@@ -1013,7 +995,6 @@ void LLDrawPoolAvatar::beginDeferredRiggedBump()
sVertexProgram->bind();
normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- LLVertexBuffer::sWeight4Loc = sVertexProgram->getAttribLocation(LLViewerShaderMgr::OBJECT_WEIGHT);
}
void LLDrawPoolAvatar::endDeferredRiggedBump()
@@ -1022,7 +1003,6 @@ void LLDrawPoolAvatar::endDeferredRiggedBump()
sVertexProgram->disableTexture(LLViewerShaderMgr::BUMP_MAP);
sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
sVertexProgram->unbind();
- LLVertexBuffer::sWeight4Loc = -1;
normal_channel = -1;
sDiffuseChannel = 0;
sVertexProgram = NULL;
@@ -1032,14 +1012,12 @@ void LLDrawPoolAvatar::beginDeferredSkinned()
{
sShaderLevel = mVertexShaderLevel;
sVertexProgram = &gDeferredAvatarProgram;
-
sRenderingSkinned = TRUE;
sVertexProgram->bind();
+ sVertexProgram->setMinimumAlpha(0.2f);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
-
gGL.getTexUnit(0)->activate();
}
@@ -1047,7 +1025,6 @@ void LLDrawPoolAvatar::endDeferredSkinned()
{
// if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done
sRenderingSkinned = FALSE;
- disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
sVertexProgram->unbind();
sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
@@ -1161,10 +1138,12 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
return;
}
- if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view
+ llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted());
+
+ /*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view
{
gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f));
- }
+ }*/
if (pass == 1)
{
@@ -1255,11 +1234,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
return;
}
- if (sShaderLevel > 0)
- {
- gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX];
- }
-
if ((sShaderLevel >= SHADER_LEVEL_CLOTH))
{
LLMatrix4 rot_mat;
@@ -1273,16 +1247,16 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
wind = wind * rot_mat;
wind.mV[VW] = avatarp->mWindVec.mV[VW];
- sVertexProgram->vertexAttrib4fv(LLViewerShaderMgr::AVATAR_WIND, wind.mV);
+ sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_WIND, 1, wind.mV);
F32 phase = -1.f * (avatarp->mRipplePhase);
F32 freq = 7.f + (noise1(avatarp->mRipplePhase) * 2.f);
LLVector4 sin_params(freq, freq, freq, phase);
- sVertexProgram->vertexAttrib4fv(LLViewerShaderMgr::AVATAR_SINWAVE, sin_params.mV);
+ sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_SINWAVE, 1, sin_params.mV);
LLVector4 gravity(0.f, 0.f, -CLOTHING_GRAVITY_EFFECT, 0.f);
gravity = gravity * rot_mat;
- sVertexProgram->vertexAttrib4fv(LLViewerShaderMgr::AVATAR_GRAVITY, gravity.mV);
+ sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_GRAVITY, 1, gravity.mV);
}
if( !single_avatar || (avatarp == single_avatar) )
@@ -1306,14 +1280,14 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
if (buffer.isNull() ||
buffer->getTypeMask() != data_mask ||
- buffer->getRequestedVerts() != vol_face.mNumVertices ||
- buffer->getRequestedIndices() != vol_face.mNumIndices ||
+ buffer->getNumVerts() != vol_face.mNumVertices ||
+ buffer->getNumIndices() != vol_face.mNumIndices ||
(drawable && drawable->isState(LLDrawable::REBUILD_ALL)))
{
face->setGeomIndex(0);
face->setIndicesIndex(0);
- if (buffer.isNull() || buffer->getTypeMask() != data_mask)
+ if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
{ //make a new buffer
if (sShaderLevel > 0)
{
@@ -1346,7 +1320,21 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
LLMatrix3 mat_normal(mat3);
+ //let getGeometryVolume know if alpha should override shiny
+ U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
+
+ if (type == LLDrawPool::POOL_ALPHA)
+ {
+ face->setPoolType(LLDrawPool::POOL_ALPHA);
+ }
+ else
+ {
+ face->setPoolType(LLDrawPool::POOL_AVATAR);
+ }
+
face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
+
+ buffer->flush();
}
if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime())
@@ -1383,7 +1371,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
LLMatrix4a bind_shape_matrix;
bind_shape_matrix.loadu(skin->mBindShapeMatrix);
- for (U32 j = 0; j < buffer->getRequestedVerts(); ++j)
+ for (U32 j = 0; j < buffer->getNumVerts(); ++j)
{
LLMatrix4a final_mat;
final_mat.clear();
@@ -1483,12 +1471,12 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
continue;
}
- stop_glerror();
+ //stop_glerror();
- const LLVolumeFace& vol_face = volume->getVolumeFace(te);
- updateRiggedFaceVertexBuffer(avatar, face, skin, volume, vol_face);
+ //const LLVolumeFace& vol_face = volume->getVolumeFace(te);
+ //updateRiggedFaceVertexBuffer(avatar, face, skin, volume, vol_face);
- stop_glerror();
+ //stop_glerror();
U32 data_mask = LLFace::getRiggedDataMask(type);
@@ -1524,17 +1512,15 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
data_mask &= ~LLVertexBuffer::MAP_WEIGHT4;
}
- buff->setBuffer(data_mask);
-
U16 start = face->getGeomStart();
U16 end = start + face->getGeomCount()-1;
S32 offset = face->getIndicesStart();
U32 count = face->getIndicesCount();
- if (glow)
+ /*if (glow)
{
- glColor4f(0,0,0,face->getTextureEntry()->getGlow());
- }
+ gGL.diffuseColor4f(0,0,0,face->getTextureEntry()->getGlow());
+ }*/
gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture());
if (normal_channel > -1)
@@ -1544,14 +1530,16 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
if (face->mTextureMatrix)
{
- glMatrixMode(GL_TEXTURE);
- glLoadMatrixf((F32*) face->mTextureMatrix->mMatrix);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix);
+ buff->setBuffer(data_mask);
buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
else
{
+ buff->setBuffer(data_mask);
buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
}
}
@@ -1560,6 +1548,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar)
{
+ updateRiggedVertexBuffers(avatar);
renderRigged(avatar, RIGGED_DEFERRED_SIMPLE);
}
@@ -1568,8 +1557,58 @@ void LLDrawPoolAvatar::renderDeferredRiggedBump(LLVOAvatar* avatar)
renderRigged(avatar, RIGGED_DEFERRED_BUMP);
}
+void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
+{
+ //update rigged vertex buffers
+ for (U32 type = 0; type < NUM_RIGGED_PASSES; ++type)
+ {
+ for (U32 i = 0; i < mRiggedFace[type].size(); ++i)
+ {
+ LLFace* face = mRiggedFace[type][i];
+ LLDrawable* drawable = face->getDrawable();
+ if (!drawable)
+ {
+ continue;
+ }
+
+ LLVOVolume* vobj = drawable->getVOVolume();
+
+ if (!vobj)
+ {
+ continue;
+ }
+
+ LLVolume* volume = vobj->getVolume();
+ S32 te = face->getTEOffset();
+
+ if (!volume || volume->getNumVolumeFaces() <= te)
+ {
+ continue;
+ }
+
+ LLUUID mesh_id = volume->getParams().getSculptID();
+ if (mesh_id.isNull())
+ {
+ continue;
+ }
+
+ const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj);
+ if (!skin)
+ {
+ continue;
+ }
+
+ stop_glerror();
+
+ const LLVolumeFace& vol_face = volume->getVolumeFace(te);
+ updateRiggedFaceVertexBuffer(avatar, face, skin, volume, vol_face);
+ }
+ }
+}
+
void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar)
{
+ updateRiggedVertexBuffers(avatar);
renderRigged(avatar, RIGGED_SIMPLE);
}
@@ -1684,34 +1723,3 @@ LLVertexBufferAvatar::LLVertexBufferAvatar()
}
-void LLVertexBufferAvatar::setupVertexBuffer(U32 data_mask) const
-{
- if (sRenderingSkinned)
- {
- U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
-
- glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_VERTEX], (void*)(base + 0));
- glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL]));
- glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
-
- set_vertex_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT],
- LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_WEIGHT], (F32*)(base + mOffsets[TYPE_WEIGHT]));
-
- if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_BUMP)
- {
- set_binormals(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::BINORMAL],
- LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_BINORMAL], (LLVector3*)(base + mOffsets[TYPE_BINORMAL]));
- }
-
- if (sShaderLevel >= LLDrawPoolAvatar::SHADER_LEVEL_CLOTH)
- {
- set_vertex_clothing_weights(LLDrawPoolAvatar::sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_CLOTHING],
- LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_CLOTHWEIGHT], (LLVector4*)(base + mOffsets[TYPE_CLOTHWEIGHT]));
- }
- }
- else
- {
- LLVertexBuffer::setupVertexBuffer(data_mask);
- }
-}
-
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index fcd8294af5..69e3068858 100644
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -134,6 +134,7 @@ public:
const LLMeshSkinInfo* skin,
LLVolume* volume,
const LLVolumeFace& vol_face);
+ void updateRiggedVertexBuffers(LLVOAvatar* avatar);
void renderRigged(LLVOAvatar* avatar, U32 type, bool glow = false);
void renderRiggedSimple(LLVOAvatar* avatar);
@@ -176,6 +177,7 @@ public:
RIGGED_FULLBRIGHT_SHINY_MASK = RIGGED_SIMPLE_MASK,
RIGGED_GLOW_MASK = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_EMISSIVE |
LLVertexBuffer::MAP_WEIGHT4,
RIGGED_ALPHA_MASK = RIGGED_SIMPLE_MASK,
RIGGED_FULLBRIGHT_ALPHA_MASK = RIGGED_FULLBRIGHT_MASK,
@@ -214,7 +216,6 @@ class LLVertexBufferAvatar : public LLVertexBuffer
{
public:
LLVertexBufferAvatar();
- virtual void setupVertexBuffer(U32 data_mask) const;
};
extern S32 AVATAR_OFFSET_POS;
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 0742250b0b..b58efe62ab 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -763,7 +763,7 @@ void LLDrawPoolBump::renderBump(U32 pass)
LLGLDisable fog(GL_FOG);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_LEQUAL);
LLGLEnable blend(GL_BLEND);
- glColor4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
/// Get rid of z-fighting with non-bump pass.
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);
@@ -786,7 +786,7 @@ void LLDrawPoolBump::endBump(U32 pass)
{
// Disable texture blending on unit 1
gGL.getTexUnit(1)->activate();
- //gGL.getTexUnit(1)->disable();
+ gGL.getTexUnit(1)->disable();
gGL.getTexUnit(1)->setTextureBlendType(LLTexUnit::TB_MULT);
// Disable texture blending on unit 0
@@ -1036,51 +1036,48 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText
llassert( (bump_code == BE_BRIGHTNESS) || (bump_code == BE_DARKNESS) );
LLViewerTexture* bump = NULL;
- const F32 BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD = 1000;
- if( src_image->getMaxVirtualSize() > BRIGHTNESS_DARKNESS_PIXEL_AREA_THRESHOLD )
- {
- bump_image_map_t* entries_list = NULL;
- void (*callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) = NULL;
+
+ bump_image_map_t* entries_list = NULL;
+ void (*callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) = NULL;
- switch( bump_code )
- {
- case BE_BRIGHTNESS:
- entries_list = &mBrightnessEntries;
- callback_func = LLBumpImageList::onSourceBrightnessLoaded;
- break;
- case BE_DARKNESS:
- entries_list = &mDarknessEntries;
- callback_func = LLBumpImageList::onSourceDarknessLoaded;
- break;
- default:
- llassert(0);
- return NULL;
- }
+ switch( bump_code )
+ {
+ case BE_BRIGHTNESS:
+ entries_list = &mBrightnessEntries;
+ callback_func = LLBumpImageList::onSourceBrightnessLoaded;
+ break;
+ case BE_DARKNESS:
+ entries_list = &mDarknessEntries;
+ callback_func = LLBumpImageList::onSourceDarknessLoaded;
+ break;
+ default:
+ llassert(0);
+ return NULL;
+ }
- bump_image_map_t::iterator iter = entries_list->find(src_image->getID());
- if (iter != entries_list->end() && iter->second.notNull())
- {
- bump = iter->second;
- }
- else
- {
- LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
- raw->clear(0x77, 0x77, 0xFF, 0xFF);
+ bump_image_map_t::iterator iter = entries_list->find(src_image->getID());
+ if (iter != entries_list->end() && iter->second.notNull())
+ {
+ bump = iter->second;
+ }
+ else
+ {
+ LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
+ raw->clear(0x77, 0x77, 0xFF, 0xFF);
- (*entries_list)[src_image->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
- bump = (*entries_list)[src_image->getID()]; // In case callback was called immediately and replaced the image
- }
+ (*entries_list)[src_image->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
+ bump = (*entries_list)[src_image->getID()]; // In case callback was called immediately and replaced the image
+ }
- if (!src_image->hasCallbacks())
- { //if image has no callbacks but resolutions don't match, trigger raw image loaded callback again
- if (src_image->getWidth() != bump->getWidth() ||
- src_image->getHeight() != bump->getHeight())// ||
- //(LLPipeline::sRenderDeferred && bump->getComponents() != 4))
- {
- src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
- src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL );
- src_image->forceToSaveRawImage(0) ;
- }
+ if (!src_image->hasCallbacks())
+ { //if image has no callbacks but resolutions don't match, trigger raw image loaded callback again
+ if (src_image->getWidth() != bump->getWidth() ||
+ src_image->getHeight() != bump->getHeight())// ||
+ //(LLPipeline::sRenderDeferred && bump->getComponents() != 4))
+ {
+ src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL );
+ src_image->forceToSaveRawImage(0) ;
}
}
@@ -1088,6 +1085,8 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText
}
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_STANDARD_LOADED("Bump Standard Callback");
+
// static
void LLBumpImageList::onSourceBrightnessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
{
@@ -1110,14 +1109,24 @@ void LLBumpImageList::onSourceDarknessLoaded( BOOL success, LLViewerFetchedTextu
}
}
+static LLFastTimer::DeclareTimer FTM_BUMP_GEN_NORMAL("Generate Normal Map");
+static LLFastTimer::DeclareTimer FTM_BUMP_CREATE_TEXTURE("Create GL Normal Map");
+
void LLBumpImageList::onSourceStandardLoaded( BOOL success, LLViewerFetchedTexture* src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
if (success && LLPipeline::sRenderDeferred)
{
+ LLFastTimer t(FTM_BUMP_SOURCE_STANDARD_LOADED);
LLPointer<LLImageRaw> nrm_image = new LLImageRaw(src->getWidth(), src->getHeight(), 4);
- generateNormalMapFromAlpha(src, nrm_image);
+ {
+ LLFastTimer t(FTM_BUMP_GEN_NORMAL);
+ generateNormalMapFromAlpha(src, nrm_image);
+ }
src_vi->setExplicitFormat(GL_RGBA, GL_RGBA);
- src_vi->createGLTexture(src_vi->getDiscardLevel(), nrm_image);
+ {
+ LLFastTimer t(FTM_BUMP_CREATE_TEXTURE);
+ src_vi->createGLTexture(src_vi->getDiscardLevel(), nrm_image);
+ }
}
}
@@ -1176,24 +1185,39 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr
}
}
+
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_LOADED("Bump Source Loaded");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_ENTRIES_UPDATE("Entries Update");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_MIN_MAX("Min/Max");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_RGB2LUM("RGB to Luminance");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_RESCALE("Rescale");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_GEN_NORMAL("Generate Normal");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_CREATE("Create");
+
// static
void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump_code )
{
if( success )
{
+ LLFastTimer t(FTM_BUMP_SOURCE_LOADED);
+
+
bump_image_map_t& entries_list(bump_code == BE_BRIGHTNESS ? gBumpImageList.mBrightnessEntries : gBumpImageList.mDarknessEntries );
bump_image_map_t::iterator iter = entries_list.find(source_asset_id);
- if (iter == entries_list.end() ||
- iter->second.isNull() ||
- iter->second->getWidth() != src->getWidth() ||
- iter->second->getHeight() != src->getHeight()) // bump not cached yet or has changed resolution
- { //make sure an entry exists for this image
- LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
- raw->clear(0x77, 0x77, 0xFF, 0xFF);
-
- entries_list[src_vi->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
- iter = entries_list.find(src_vi->getID());
+ {
+ LLFastTimer t(FTM_BUMP_SOURCE_ENTRIES_UPDATE);
+ if (iter == entries_list.end() ||
+ iter->second.isNull() ||
+ iter->second->getWidth() != src->getWidth() ||
+ iter->second->getHeight() != src->getHeight()) // bump not cached yet or has changed resolution
+ { //make sure an entry exists for this image
+ LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
+ raw->clear(0x77, 0x77, 0xFF, 0xFF);
+
+ entries_list[src_vi->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
+ iter = entries_list.find(src_vi->getID());
+ }
}
//if (iter->second->getWidth() != src->getWidth() ||
@@ -1224,50 +1248,56 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
{
case 1:
case 2:
- if( src_data_size == dst_data_size * src_components )
{
- for( S32 i = 0, j=0; i < dst_data_size; i++, j+= src_components )
+ LLFastTimer t(FTM_BUMP_SOURCE_MIN_MAX);
+ if( src_data_size == dst_data_size * src_components )
{
- dst_data[i] = src_data[j];
- if( dst_data[i] < minimum )
- {
- minimum = dst_data[i];
- }
- if( dst_data[i] > maximum )
+ for( S32 i = 0, j=0; i < dst_data_size; i++, j+= src_components )
{
- maximum = dst_data[i];
+ dst_data[i] = src_data[j];
+ if( dst_data[i] < minimum )
+ {
+ minimum = dst_data[i];
+ }
+ if( dst_data[i] > maximum )
+ {
+ maximum = dst_data[i];
+ }
}
}
- }
- else
- {
- llassert(0);
- dst_image->clear();
+ else
+ {
+ llassert(0);
+ dst_image->clear();
+ }
}
break;
case 3:
case 4:
- if( src_data_size == dst_data_size * src_components )
{
- for( S32 i = 0, j=0; i < dst_data_size; i++, j+= src_components )
+ LLFastTimer t(FTM_BUMP_SOURCE_RGB2LUM);
+ if( src_data_size == dst_data_size * src_components )
{
- // RGB to luminance
- dst_data[i] = (R_WEIGHT * src_data[j] + G_WEIGHT * src_data[j+1] + B_WEIGHT * src_data[j+2]) >> FIXED_PT;
- //llassert( dst_data[i] <= 255 );true because it's 8bit
- if( dst_data[i] < minimum )
+ for( S32 i = 0, j=0; i < dst_data_size; i++, j+= src_components )
{
- minimum = dst_data[i];
- }
- if( dst_data[i] > maximum )
- {
- maximum = dst_data[i];
+ // RGB to luminance
+ dst_data[i] = (R_WEIGHT * src_data[j] + G_WEIGHT * src_data[j+1] + B_WEIGHT * src_data[j+2]) >> FIXED_PT;
+ //llassert( dst_data[i] <= 255 );true because it's 8bit
+ if( dst_data[i] < minimum )
+ {
+ minimum = dst_data[i];
+ }
+ if( dst_data[i] > maximum )
+ {
+ maximum = dst_data[i];
+ }
}
}
- }
- else
- {
- llassert(0);
- dst_image->clear();
+ else
+ {
+ llassert(0);
+ dst_image->clear();
+ }
}
break;
default:
@@ -1278,6 +1308,7 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
if( maximum > minimum )
{
+ LLFastTimer t(FTM_BUMP_SOURCE_RESCALE);
U8 bias_and_scale_lut[256];
F32 twice_one_over_range = 2.f / (maximum - minimum);
S32 i;
@@ -1311,17 +1342,99 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
// accidentally releases it.
LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE );
+
if (!LLPipeline::sRenderDeferred)
{
+ LLFastTimer t(FTM_BUMP_SOURCE_CREATE);
bump->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
bump->createGLTexture(0, dst_image);
}
- else
- {
- LLPointer<LLImageRaw> nrm_image = new LLImageRaw(dst_image->getWidth(), dst_image->getHeight(), 4);
- generateNormalMapFromAlpha(dst_image, nrm_image);
- bump->setExplicitFormat(GL_RGBA, GL_RGBA);
- bump->createGLTexture(0, nrm_image);
+ else
+ { //convert to normal map
+ {
+ LLFastTimer t(FTM_BUMP_SOURCE_CREATE);
+ bump->setExplicitFormat(GL_RGBA8, GL_ALPHA);
+ bump->createGLTexture(0, dst_image);
+ }
+
+ {
+ LLFastTimer t(FTM_BUMP_SOURCE_GEN_NORMAL);
+ gPipeline.mScreen.bindTarget();
+
+ LLGLDepthTest depth(GL_FALSE);
+ LLGLDisable cull(GL_CULL_FACE);
+ LLGLDisable blend(GL_BLEND);
+ gGL.setColorMask(TRUE, TRUE);
+ gNormalMapGenProgram.bind();
+ gNormalMapGenProgram.uniform1f("norm_scale", gSavedSettings.getF32("RenderNormalMapScale"));
+ gNormalMapGenProgram.uniform1f("stepX", 1.f/bump->getWidth());
+ gNormalMapGenProgram.uniform1f("stepY", 1.f/bump->getHeight());
+
+ LLVector2 v((F32) bump->getWidth()/gPipeline.mScreen.getWidth(),
+ (F32) bump->getHeight()/gPipeline.mScreen.getHeight());
+
+ gGL.getTexUnit(0)->bind(bump);
+
+ S32 width = bump->getWidth();
+ S32 height = bump->getHeight();
+
+ S32 screen_width = gPipeline.mScreen.getWidth();
+ S32 screen_height = gPipeline.mScreen.getHeight();
+
+ glViewport(0, 0, screen_width, screen_height);
+
+ for (S32 left = 0; left < width; left += screen_width)
+ {
+ S32 right = left + screen_width;
+ right = llmin(right, width);
+
+ F32 left_tc = (F32) left/ width;
+ F32 right_tc = (F32) right/width;
+
+ for (S32 bottom = 0; bottom < height; bottom += screen_height)
+ {
+ S32 top = bottom+screen_height;
+ top = llmin(top, height);
+
+ F32 bottom_tc = (F32) bottom/height;
+ F32 top_tc = (F32)(bottom+screen_height)/height;
+ top_tc = llmin(top_tc, 1.f);
+
+ F32 screen_right = (F32) (right-left)/screen_width;
+ F32 screen_top = (F32) (top-bottom)/screen_height;
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(left_tc, bottom_tc);
+ gGL.vertex2f(0, 0);
+
+ gGL.texCoord2f(left_tc, top_tc);
+ gGL.vertex2f(0, screen_top);
+
+ gGL.texCoord2f(right_tc, bottom_tc);
+ gGL.vertex2f(screen_right, 0);
+
+ gGL.texCoord2f(right_tc, top_tc);
+ gGL.vertex2f(screen_right, screen_top);
+
+ gGL.end();
+
+ gGL.flush();
+
+ S32 w = right-left;
+ S32 h = top-bottom;
+
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, left, bottom, 0, 0, w, h);
+ }
+ }
+
+ glGenerateMipmap(GL_TEXTURE_2D);
+
+ gPipeline.mScreen.flush();
+
+ gNormalMapGenProgram.unbind();
+
+ //generateNormalMapFromAlpha(dst_image, nrm_image);
+ }
}
iter->second = bump; // derefs (and deletes) old image
@@ -1369,18 +1482,24 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL
if (mShiny)
{
gGL.getTexUnit(0)->activate();
- glMatrixMode(GL_TEXTURE);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
}
else
{
- gGL.getTexUnit(1)->activate();
- glMatrixMode(GL_TEXTURE);
- glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix);
- gPipeline.mTextureMatrixOps++;
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ gGL.getTexUnit(1)->activate();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
+ }
+
gGL.getTexUnit(0)->activate();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
+ gPipeline.mTextureMatrixOps++;
}
- glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix);
+ gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
gPipeline.mTextureMatrixOps++;
tex_setup = true;
@@ -1390,7 +1509,7 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL
{
if (params.mTexture.notNull())
{
- gGL.getTexUnit(diffuse_channel)->bind(params.mTexture) ;
+ gGL.getTexUnit(diffuse_channel)->bind(params.mTexture);
params.mTexture->addTextureStats(params.mVSize);
}
else
@@ -1415,12 +1534,17 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL
}
else
{
- gGL.getTexUnit(1)->activate();
- glLoadIdentity();
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ gGL.getTexUnit(1)->activate();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ }
gGL.getTexUnit(0)->activate();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
}
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
}
@@ -1465,6 +1589,7 @@ void LLDrawPoolInvisible::endDeferredPass( S32 pass )
void LLDrawPoolInvisible::renderDeferred( S32 pass )
{ //render invisiprims; this doesn't work becaue it also blocks all the post-deferred stuff
+#if 0
LLFastTimer t(FTM_RENDER_INVISIBLE);
U32 invisi_mask = LLVertexBuffer::MAP_VERTEX;
@@ -1482,4 +1607,5 @@ void LLDrawPoolInvisible::renderDeferred( S32 pass )
renderShiny(true);
endShiny(true);
}
+#endif
}
diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp
index ce07e62122..59c3fbf7a1 100644
--- a/indra/newview/lldrawpoolground.cpp
+++ b/indra/newview/lldrawpoolground.cpp
@@ -71,9 +71,9 @@ void LLDrawPoolGround::render(S32 pass)
LLGLSquashToFarClip far_clip(glh_get_current_projection());
F32 water_height = gAgent.getRegion()->getWaterHeight();
- glPushMatrix();
+ gGL.pushMatrix();
LLVector3 origin = LLViewerCamera::getInstance()->getOrigin();
- glTranslatef(origin.mV[0], origin.mV[1], llmax(origin.mV[2], water_height));
+ gGL.translatef(origin.mV[0], origin.mV[1], llmax(origin.mV[2], water_height));
LLFace *facep = mDrawFace[0];
@@ -82,6 +82,6 @@ void LLDrawPoolGround::render(S32 pass)
LLOverrideFaceColor col(this, gSky.mVOSkyp->getGLFogColor());
facep->renderIndexed();
- glPopMatrix();
+ gGL.popMatrix();
}
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp
index eec4ee6bac..6e0ea78af2 100644
--- a/indra/newview/lldrawpoolsimple.cpp
+++ b/indra/newview/lldrawpoolsimple.cpp
@@ -46,7 +46,7 @@ static LLFastTimer::DeclareTimer FTM_RENDER_GRASS_DEFERRED("Deferred Grass");
void LLDrawPoolGlow::beginPostDeferredPass(S32 pass)
{
- gDeferredFullbrightProgram.bind();
+ gDeferredEmissiveProgram.bind();
}
static LLFastTimer::DeclareTimer FTM_RENDER_GLOW_PUSH("Glow Push");
@@ -76,10 +76,22 @@ void LLDrawPoolGlow::renderPostDeferred(S32 pass)
void LLDrawPoolGlow::endPostDeferredPass(S32 pass)
{
- gDeferredFullbrightProgram.unbind();
+ gDeferredEmissiveProgram.unbind();
LLRenderPass::endRenderPass(pass);
}
+S32 LLDrawPoolGlow::getNumPasses()
+{
+ if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0)
+ {
+ return 1;
+ }
+ else
+ {
+ return 0;
+ }
+}
+
void LLDrawPoolGlow::render(S32 pass)
{
LLFastTimer t(FTM_RENDER_GLOW);
@@ -93,39 +105,29 @@ void LLDrawPoolGlow::render(S32 pass)
U32 shader_level = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT);
- if (shader_level > 0 && fullbright_shader)
- {
- fullbright_shader->bind();
- }
- else
- {
- gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
- }
+ //should never get here without basic shaders enabled
+ llassert(shader_level > 0);
+
+ LLGLSLShader* shader = LLPipeline::sUnderWaterRender ? &gObjectEmissiveWaterProgram : &gObjectEmissiveProgram;
+ shader->bind();
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
gGL.setColorMask(false, true);
- if (shader_level > 1)
- {
- pushBatches(LLRenderPass::PASS_GLOW, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
- }
- else
- {
- renderTexture(LLRenderPass::PASS_GLOW, getVertexDataMask());
- }
+ pushBatches(LLRenderPass::PASS_GLOW, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
gGL.setColorMask(true, false);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
if (shader_level > 0 && fullbright_shader)
{
- fullbright_shader->unbind();
+ shader->unbind();
}
}
void LLDrawPoolGlow::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
{
- glColor4ubv(params.mGlowColor.mV);
+ //gGL.diffuseColor4ubv(params.mGlowColor.mV);
LLRenderPass::pushBatch(params, mask, texture, batch_textures);
}
@@ -253,6 +255,7 @@ void LLDrawPoolGrass::prerender()
void LLDrawPoolGrass::beginRenderPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_GRASS);
+ stop_glerror();
if (LLPipeline::sUnderWaterRender)
{
@@ -266,7 +269,7 @@ void LLDrawPoolGrass::beginRenderPass(S32 pass)
if (mVertexShaderLevel > 0)
{
simple_shader->bind();
- simple_shader->setAlphaRange(0.5f, 1.f);
+ simple_shader->setMinimumAlpha(0.5f);
}
else
{
@@ -322,7 +325,7 @@ void LLDrawPoolGrass::renderDeferred(S32 pass)
{
LLFastTimer t(FTM_RENDER_GRASS_DEFERRED);
gDeferredNonIndexedDiffuseAlphaMaskProgram.bind();
- gDeferredNonIndexedDiffuseAlphaMaskProgram.setAlphaRange(0.5f, 1.f);
+ gDeferredNonIndexedDiffuseAlphaMaskProgram.setMinimumAlpha(0.5f);
//render grass
LLRenderPass::renderTexture(LLRenderPass::PASS_GRASS, getVertexDataMask());
}
diff --git a/indra/newview/lldrawpoolsimple.h b/indra/newview/lldrawpoolsimple.h
index 3811b3d398..bd62bc7502 100644
--- a/indra/newview/lldrawpoolsimple.h
+++ b/indra/newview/lldrawpoolsimple.h
@@ -118,7 +118,8 @@ public:
enum
{
VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_TEXCOORD0
+ LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_EMISSIVE
};
virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
@@ -130,6 +131,8 @@ public:
/*virtual*/ void endPostDeferredPass(S32 pass);
/*virtual*/ void renderPostDeferred(S32 pass);
+ /*virtual*/ S32 getNumPasses();
+
void render(S32 pass = 0);
void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture = TRUE, BOOL batch_textures = FALSE);
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index efffb2df9e..7f7d9f65c6 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -76,15 +76,16 @@ void LLDrawPoolSky::render(S32 pass)
return;
}
- // use a shader only underwater
+ // don't render sky under water (background just gets cleared to fog color)
if(mVertexShaderLevel > 0 && LLPipeline::sUnderWaterRender)
{
- mShader = &gObjectFullbrightWaterProgram;
- mShader->bind();
+ return;
}
- else if (LLGLSLShader::sNoFixedFunction)
+
+
+ if (LLGLSLShader::sNoFixedFunction)
{ //just use the UI shader (generic single texture no lighting)
- gUIProgram.bind();
+ gOneTextureNoColorProgram.bind();
}
else
{
@@ -111,21 +112,21 @@ void LLDrawPoolSky::render(S32 pass)
LLGLDisable clip(GL_CLIP_PLANE0);
- glPushMatrix();
+ gGL.pushMatrix();
LLVector3 origin = LLViewerCamera::getInstance()->getOrigin();
- glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]);
+ gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]);
S32 face_count = (S32)mDrawFace.size();
LLVertexBuffer::unbind();
- glColor4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
for (S32 i = 0; i < llmin(6, face_count); ++i)
{
renderSkyCubeFace(i);
}
- glPopMatrix();
+ gGL.popMatrix();
}
void LLDrawPoolSky::renderSkyCubeFace(U8 side)
@@ -146,7 +147,7 @@ void LLDrawPoolSky::renderSkyCubeFace(U8 side)
LLGLEnable blend(GL_BLEND);
mSkyTex[side].bindTexture(FALSE);
- glColor4f(1, 1, 1, LLSkyTex::getInterpVal()); // lighting is disabled
+ gGL.diffuseColor4f(1, 1, 1, LLSkyTex::getInterpVal()); // lighting is disabled
face.renderIndexed();
}
}
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 3daa0f8261..b95d8296fa 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -62,13 +62,16 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
LLFacePool(POOL_TERRAIN),
mTexturep(texturep)
{
+ U32 format = GL_ALPHA8;
+ U32 int_format = GL_ALPHA;
+
// Hack!
sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale");
sDetailMode = gSavedSettings.getS32("RenderTerrainDetail");
mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga",
TRUE, LLViewerTexture::BOOST_UI,
LLViewerTexture::FETCHED_TEXTURE,
- GL_ALPHA8, GL_ALPHA,
+ format, int_format,
LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb"));
//gGL.getTexUnit(0)->bind(mAlphaRampImagep.get());
@@ -77,7 +80,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c",
TRUE, LLViewerTexture::BOOST_UI,
LLViewerTexture::FETCHED_TEXTURE,
- GL_ALPHA8, GL_ALPHA,
+ format, int_format,
LLUUID("38b86f85-2575-52a9-a531-23108d8da837"));
//gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get());
@@ -106,6 +109,10 @@ U32 LLDrawPoolTerrain::getVertexDataMask()
{
return LLVertexBuffer::MAP_VERTEX;
}
+ else if (LLGLSLShader::sCurBoundShaderPtr)
+ {
+ return VERTEX_DATA_MASK & ~(LLVertexBuffer::MAP_TEXCOORD2 | LLVertexBuffer::MAP_TEXCOORD3);
+ }
else
{
return VERTEX_DATA_MASK;
@@ -115,14 +122,7 @@ U32 LLDrawPoolTerrain::getVertexDataMask()
void LLDrawPoolTerrain::prerender()
{
mVertexShaderLevel = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT);
- if (mVertexShaderLevel > 0)
- {
- sDetailMode = 1;
- }
- else
- {
- sDetailMode = gSavedSettings.getS32("RenderTerrainDetail");
- }
+ sDetailMode = gSavedSettings.getS32("RenderTerrainDetail");
}
void LLDrawPoolTerrain::beginRenderPass( S32 pass )
@@ -132,7 +132,7 @@ void LLDrawPoolTerrain::beginRenderPass( S32 pass )
sShader = LLPipeline::sUnderWaterRender ?
&gTerrainWaterProgram :
- &gTerrainProgram;
+ &gTerrainProgram;
if (mVertexShaderLevel > 1 && sShader->mShaderLevel > 0)
{
@@ -174,6 +174,8 @@ void LLDrawPoolTerrain::render(S32 pass)
compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area
}
+ LLOverrideFaceColor override(this, 1.f, 1.f, 1.f, 1.f);
+
if (!gGLManager.mHasMultitexture)
{
// No multitexture, render simple land.
@@ -188,22 +190,27 @@ void LLDrawPoolTerrain::render(S32 pass)
}
LLGLSPipeline gls;
- LLOverrideFaceColor override(this, 1.f, 1.f, 1.f, 1.f);
-
+
if (mVertexShaderLevel > 1 && sShader->mShaderLevel > 0)
{
gPipeline.enableLightsDynamic();
+
renderFullShader();
}
else
{
gPipeline.enableLightsStatic();
- if (sDetailMode == 0){
+ if (sDetailMode == 0)
+ {
renderSimple();
- } else if (gGLManager.mNumTextureUnits < 4){
+ }
+ else if (gGLManager.mNumTextureUnits < 4)
+ {
renderFull2TU();
- } else {
+ }
+ else
+ {
renderFull4TU();
}
}
@@ -215,8 +222,9 @@ void LLDrawPoolTerrain::render(S32 pass)
{ //use fullbright shader for highlighting
LLGLSLShader* old_shader = sShader;
sShader->unbind();
- sShader = &gObjectFullbrightNonIndexedProgram;
+ sShader = &gHighlightProgram;
sShader->bind();
+ gGL.diffuseColor4f(1,1,1,1);
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);
renderOwnership();
@@ -312,16 +320,15 @@ void LLDrawPoolTerrain::renderFullShader()
gGL.getTexUnit(detail0)->bind(detail_texture0p);
gGL.getTexUnit(0)->activate();
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(shader);
+
+ shader->uniform4fv("object_plane_s", 1, tp0.mV);
+ shader->uniform4fv("object_plane_t", 1, tp1.mV);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
//
// detail texture 1
@@ -331,9 +338,9 @@ void LLDrawPoolTerrain::renderFullShader()
/// ALPHA TEXTURE COORDS 0:
gGL.getTexUnit(1)->activate();
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// detail texture 2
//
@@ -343,10 +350,10 @@ void LLDrawPoolTerrain::renderFullShader()
gGL.getTexUnit(2)->activate();
/// ALPHA TEXTURE COORDS 1:
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glTranslatef(-2.f, 0.f, 0.f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.translatef(-2.f, 0.f, 0.f);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
//
// detail texture 3
@@ -356,10 +363,10 @@ void LLDrawPoolTerrain::renderFullShader()
/// ALPHA TEXTURE COORDS 2:
gGL.getTexUnit(3)->activate();
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glTranslatef(-1.f, 0.f, 0.f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.translatef(-1.f, 0.f, 0.f);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
//
// Alpha Ramp
@@ -380,38 +387,30 @@ void LLDrawPoolTerrain::renderFullShader()
gGL.getTexUnit(alpha_ramp)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(4)->disable();
gGL.getTexUnit(4)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
-
+
gGL.getTexUnit(detail3)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(3)->disable();
gGL.getTexUnit(3)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.getTexUnit(detail2)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(2)->disable();
gGL.getTexUnit(2)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.getTexUnit(detail1)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(1)->disable();
gGL.getTexUnit(1)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
//----------------------------------------------------------------------------
// Restore Texture Unit 0 defaults
@@ -419,11 +418,9 @@ void LLDrawPoolTerrain::renderFullShader()
gGL.getTexUnit(detail0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(0)->activate();
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
void LLDrawPoolTerrain::renderFull4TU()
@@ -534,9 +531,9 @@ void LLDrawPoolTerrain::renderFull4TU()
gGL.getTexUnit(1)->activate();
// Set the texture matrix
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glTranslatef(-2.f, 0.f, 0.f);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.translatef(-2.f, 0.f, 0.f);
// Care about alpha only
gGL.getTexUnit(1)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
@@ -566,9 +563,9 @@ void LLDrawPoolTerrain::renderFull4TU()
gGL.getTexUnit(3)->activate();
// Set the texture matrix
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glTranslatef(-1.f, 0.f, 0.f);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.translatef(-1.f, 0.f, 0.f);
// Set alpha texture and do lighting modulation
gGL.getTexUnit(3)->setTextureColorBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_PREV_COLOR, LLTexUnit::TBS_VERT_COLOR);
@@ -586,9 +583,9 @@ void LLDrawPoolTerrain::renderFull4TU()
gGL.getTexUnit(3)->disable();
gGL.getTexUnit(3)->activate();
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.getTexUnit(2)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(2)->disable();
@@ -596,17 +593,17 @@ void LLDrawPoolTerrain::renderFull4TU()
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(1)->disable();
gGL.getTexUnit(1)->activate();
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// Restore blend state
gGL.setSceneBlendType(LLRender::BT_ALPHA);
@@ -620,9 +617,9 @@ void LLDrawPoolTerrain::renderFull4TU()
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
@@ -714,9 +711,9 @@ void LLDrawPoolTerrain::renderFull2TU()
gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
// Set the texture matrix
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glTranslatef(-1.f, 0.f, 0.f);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.translatef(-1.f, 0.f, 0.f);
// Care about alpha only
gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
@@ -753,9 +750,9 @@ void LLDrawPoolTerrain::renderFull2TU()
gGL.getTexUnit(0)->activate();
gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
// Set the texture matrix
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glTranslatef(-2.f, 0.f, 0.f);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.translatef(-2.f, 0.f, 0.f);
// Care about alpha only
gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
@@ -793,9 +790,9 @@ void LLDrawPoolTerrain::renderFull2TU()
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
//----------------------------------------------------------------------------
// Restore Texture Unit 0 defaults
@@ -805,9 +802,9 @@ void LLDrawPoolTerrain::renderFull2TU()
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
@@ -831,13 +828,21 @@ void LLDrawPoolTerrain::renderSimple()
tp0.setVec(tscale, 0.f, 0.0f, -1.f*(origin_agent.mV[0]/256.f));
tp1.setVec(0.f, tscale, 0.0f, -1.f*(origin_agent.mV[1]/256.f));
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ sShader->uniform4fv("object_plane_s", 1, tp0.mV);
+ sShader->uniform4fv("object_plane_t", 1, tp1.mV);
+ }
+ else
+ {
+ glEnable(GL_TEXTURE_GEN_S);
+ glEnable(GL_TEXTURE_GEN_T);
+ glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
+ glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
+ }
+
gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_VERT_COLOR);
drawLoop();
@@ -847,11 +852,14 @@ void LLDrawPoolTerrain::renderSimple()
gGL.getTexUnit(0)->activate();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glDisable(GL_TEXTURE_GEN_S);
+ glDisable(GL_TEXTURE_GEN_T);
+ }
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
}
@@ -882,11 +890,11 @@ void LLDrawPoolTerrain::renderOwnership()
// texture coordinates for pixel 256x256 is not 1,1. This makes the
// ownership map not line up with the selection. We address this with
// a texture matrix multiply.
- glMatrixMode(GL_TEXTURE);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.pushMatrix();
const F32 TEXTURE_FUDGE = 257.f / 256.f;
- glScalef( TEXTURE_FUDGE, TEXTURE_FUDGE, 1.f );
+ gGL.scalef( TEXTURE_FUDGE, TEXTURE_FUDGE, 1.f );
for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
iter != mDrawFace.end(); iter++)
{
@@ -895,9 +903,9 @@ void LLDrawPoolTerrain::renderOwnership()
LLVertexBuffer::MAP_TEXCOORD0);
}
- glMatrixMode(GL_TEXTURE);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h
index 3056da44d5..283ed87f1a 100644
--- a/indra/newview/lldrawpoolterrain.h
+++ b/indra/newview/lldrawpoolterrain.h
@@ -40,8 +40,7 @@ public:
LLVertexBuffer::MAP_TEXCOORD0 |
LLVertexBuffer::MAP_TEXCOORD1 |
LLVertexBuffer::MAP_TEXCOORD2 |
- LLVertexBuffer::MAP_TEXCOORD3 |
- LLVertexBuffer::MAP_COLOR
+ LLVertexBuffer::MAP_TEXCOORD3
};
virtual U32 getVertexDataMask();
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index a6e0151114..3165a3516c 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -65,17 +65,18 @@ void LLDrawPoolTree::beginRenderPass(S32 pass)
if (LLPipeline::sUnderWaterRender)
{
- shader = &gObjectAlphaMaskNonIndexedWaterProgram;
+ shader = &gTreeWaterProgram;
}
else
{
- shader = &gObjectAlphaMaskNonIndexedProgram;
+ shader = &gTreeProgram;
}
if (gPipeline.canUseVertexShaders())
{
shader->bind();
- shader->setAlphaRange(0.5f, 1.f);
+ shader->setMinimumAlpha(0.5f);
+ gGL.diffuseColor4f(1,1,1,1);
}
else
{
@@ -96,25 +97,18 @@ void LLDrawPoolTree::render(S32 pass)
LLGLState test(GL_ALPHA_TEST, LLGLSLShader::sNoFixedFunction ? 0 : 1);
LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f);
- if (gSavedSettings.getBOOL("RenderAnimateTrees"))
- {
- renderTree();
- }
- else
+ gGL.getTexUnit(sDiffTex)->bind(mTexturep);
+
+ for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
+ iter != mDrawFace.end(); iter++)
{
- gGL.getTexUnit(sDiffTex)->bind(mTexturep);
-
- for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
- iter != mDrawFace.end(); iter++)
+ LLFace *face = *iter;
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if(buff)
{
- LLFace *face = *iter;
- LLVertexBuffer* buff = face->getVertexBuffer();
- if(buff)
- {
- buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- buff->drawRange(LLRender::TRIANGLES, 0, buff->getRequestedVerts()-1, buff->getRequestedIndices(), 0);
- gPipeline.addTrianglesDrawn(buff->getRequestedIndices());
- }
+ buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
+ buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0);
+ gPipeline.addTrianglesDrawn(buff->getNumIndices());
}
}
}
@@ -141,9 +135,9 @@ void LLDrawPoolTree::beginDeferredPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_TREES);
- shader = &gDeferredNonIndexedDiffuseAlphaMaskProgram;
+ shader = &gDeferredTreeProgram;
shader->bind();
- shader->setAlphaRange(0.5f, 1.f);
+ shader->setMinimumAlpha(0.5f);
}
void LLDrawPoolTree::renderDeferred(S32 pass)
@@ -168,8 +162,8 @@ void LLDrawPoolTree::beginShadowPass(S32 pass)
glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"),
gSavedSettings.getF32("RenderDeferredTreeShadowBias"));
- gDeferredShadowAlphaMaskProgram.bind();
- gDeferredShadowAlphaMaskProgram.setAlphaRange(0.5f, 1.f);
+ gDeferredTreeShadowProgram.bind();
+ gDeferredTreeShadowProgram.setMinimumAlpha(0.5f);
}
void LLDrawPoolTree::renderShadow(S32 pass)
@@ -183,133 +177,7 @@ void LLDrawPoolTree::endShadowPass(S32 pass)
glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"),
gSavedSettings.getF32("RenderDeferredSpotShadowBias"));
-}
-
-
-void LLDrawPoolTree::renderTree(BOOL selecting)
-{
- LLGLState normalize(GL_NORMALIZE, TRUE);
-
- // Bind the texture for this tree.
- gGL.getTexUnit(sDiffTex)->bind(mTexturep.get(), TRUE);
-
- U32 indices_drawn = 0;
-
- glMatrixMode(GL_MODELVIEW);
-
- for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
- iter != mDrawFace.end(); iter++)
- {
- LLFace *face = *iter;
- LLDrawable *drawablep = face->getDrawable();
-
- if (drawablep->isDead() || !face->getVertexBuffer())
- {
- continue;
- }
-
- face->getVertexBuffer()->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- U16* indicesp = (U16*) face->getVertexBuffer()->getIndicesPointer();
-
- // Render each of the trees
- LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get();
-
- LLColor4U color(255,255,255,255);
-
- if (!selecting || treep->mGLName != 0)
- {
- if (selecting)
- {
- S32 name = treep->mGLName;
-
- color = LLColor4U((U8)(name >> 16), (U8)(name >> 8), (U8)name, 255);
- }
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
- //glPushMatrix();
- F32 mat[16];
- for (U32 i = 0; i < 16; i++)
- mat[i] = (F32) gGLModelView[i];
-
- LLMatrix4 matrix(mat);
-
- // Translate to tree base HACK - adjustment in Z plants tree underground
- const LLVector3 &pos_agent = treep->getPositionAgent();
- //glTranslatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f);
- LLMatrix4 trans_mat;
- trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f);
- trans_mat *= matrix;
-
- // Rotate to tree position and bend for current trunk/wind
- // Note that trunk stiffness controls the amount of bend at the trunk as
- // opposed to the crown of the tree
- //
- const F32 TRUNK_STIFF = 22.f;
-
- LLQuaternion rot =
- LLQuaternion(treep->mTrunkBend.magVec()*TRUNK_STIFF*DEG_TO_RAD, LLVector4(treep->mTrunkBend.mV[VX], treep->mTrunkBend.mV[VY], 0)) *
- LLQuaternion(90.f*DEG_TO_RAD, LLVector4(0,0,1)) *
- treep->getRotation();
-
- LLMatrix4 rot_mat(rot);
- rot_mat *= trans_mat;
-
- F32 radius = treep->getScale().magVec()*0.05f;
- LLMatrix4 scale_mat;
- scale_mat.mMatrix[0][0] =
- scale_mat.mMatrix[1][1] =
- scale_mat.mMatrix[2][2] = radius;
-
- scale_mat *= rot_mat;
-
- const F32 THRESH_ANGLE_FOR_BILLBOARD = 15.f;
- const F32 BLEND_RANGE_FOR_BILLBOARD = 3.f;
-
- F32 droop = treep->mDroop + 25.f*(1.f - treep->mTrunkBend.magVec());
-
- S32 stop_depth = 0;
- F32 app_angle = treep->getAppAngle()*LLVOTree::sTreeFactor;
- F32 alpha = 1.0;
- S32 trunk_LOD = LLVOTree::sMAX_NUM_TREE_LOD_LEVELS;
-
- for (S32 j = 0; j < 4; j++)
- {
-
- if (app_angle > LLVOTree::sLODAngles[j])
- {
- trunk_LOD = j;
- break;
- }
- }
- if(trunk_LOD >= LLVOTree::sMAX_NUM_TREE_LOD_LEVELS)
- {
- continue ; //do not render.
- }
-
- if (app_angle < (THRESH_ANGLE_FOR_BILLBOARD - BLEND_RANGE_FOR_BILLBOARD))
- {
- //
- // Draw only the billboard
- //
- // Only the billboard, can use closer to normal alpha func.
- stop_depth = -1;
- LLFacePool::LLOverrideFaceColor clr(this, color);
- indices_drawn += treep->drawBranchPipeline(scale_mat, indicesp, trunk_LOD, stop_depth, treep->mDepth, treep->mTrunkDepth, 1.0, treep->mTwist, droop, treep->mBranches, alpha);
- }
- else // if (app_angle > (THRESH_ANGLE_FOR_BILLBOARD + BLEND_RANGE_FOR_BILLBOARD))
- {
- //
- // Draw only the full geometry tree
- //
- //stop_depth = (app_angle < THRESH_ANGLE_FOR_RECURSION_REDUCTION);
- LLFacePool::LLOverrideFaceColor clr(this, color);
- indices_drawn += treep->drawBranchPipeline(scale_mat, indicesp, trunk_LOD, stop_depth, treep->mDepth, treep->mTrunkDepth, 1.0, treep->mTwist, droop, treep->mBranches, alpha);
- }
-
- //glPopMatrix();
- }
- }
+ gDeferredTreeShadowProgram.unbind();
}
BOOL LLDrawPoolTree::verify() const
diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h
index ddb259bb82..e7e25453cf 100644
--- a/indra/newview/lldrawpooltree.h
+++ b/indra/newview/lldrawpooltree.h
@@ -68,9 +68,6 @@ public:
/*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
static S32 sDiffTex;
-
-private:
- void renderTree(BOOL selecting = FALSE);
};
#endif // LL_LLDRAWPOOLTREE_H
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 31c14361b5..4f6eaa5a5b 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -59,6 +59,8 @@ BOOL LLDrawPoolWater::sSkipScreenCopy = FALSE;
BOOL LLDrawPoolWater::sNeedsReflectionUpdate = TRUE;
BOOL LLDrawPoolWater::sNeedsDistortionUpdate = TRUE;
LLColor4 LLDrawPoolWater::sWaterFogColor = LLColor4(0.2f, 0.5f, 0.5f, 0.f);
+F32 LLDrawPoolWater::sWaterFogEnd = 0.f;
+
LLVector3 LLDrawPoolWater::sLightDir;
LLDrawPoolWater::LLDrawPoolWater() :
@@ -219,7 +221,7 @@ void LLDrawPoolWater::render(S32 pass)
water_color.setVec(1.f, 1.f, 1.f, 0.5f*(1.f + up_dot));
}
- glColor4fv(water_color.mV);
+ gGL.diffuseColor4fv(water_color.mV);
// Automatically generate texture coords for detail map
glEnable(GL_TEXTURE_GEN_S); //texture unit 1
@@ -275,15 +277,15 @@ void LLDrawPoolWater::render(S32 pass)
gSky.mVOSkyp->getCubeMap()->enable(0);
gSky.mVOSkyp->getCubeMap()->bind();
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
LLMatrix4 camera_mat = LLViewerCamera::getInstance()->getModelview();
LLMatrix4 camera_rot(camera_mat.getMat3());
camera_rot.invert();
- glLoadMatrixf((F32 *)camera_rot.mMatrix);
+ gGL.loadMatrix((F32 *)camera_rot.mMatrix);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
LLOverrideFaceColor overrid(this, 1.f, 1.f, 1.f, 0.5f*up_dot);
gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
@@ -310,9 +312,9 @@ void LLDrawPoolWater::render(S32 pass)
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
@@ -332,6 +334,21 @@ void LLDrawPoolWater::renderOpaqueLegacyWater()
{
LLVOSky *voskyp = gSky.mVOSkyp;
+ LLGLSLShader* shader = NULL;
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ if (LLPipeline::sUnderWaterRender)
+ {
+ shader = &gObjectSimpleNonIndexedTexGenWaterProgram;
+ }
+ else
+ {
+ shader = &gObjectSimpleNonIndexedTexGenProgram;
+ }
+
+ shader->bind();
+ }
+
stop_glerror();
// Depth sorting and write to depth buffer
@@ -354,10 +371,13 @@ void LLDrawPoolWater::renderOpaqueLegacyWater()
gGL.getTexUnit(0)->bind(mOpaqueWaterImagep);
// Automatically generate texture coords for water texture
- glEnable(GL_TEXTURE_GEN_S); //texture unit 0
- glEnable(GL_TEXTURE_GEN_T); //texture unit 0
- glTexGenf(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenf(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ if (!shader)
+ {
+ glEnable(GL_TEXTURE_GEN_S); //texture unit 0
+ glEnable(GL_TEXTURE_GEN_T); //texture unit 0
+ glTexGenf(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ glTexGenf(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ }
// Use the fact that we know all water faces are the same size
// to save some computation
@@ -380,10 +400,18 @@ void LLDrawPoolWater::renderOpaqueLegacyWater()
F32 tp0[4] = { 16.f / 256.f, 0.0f, 0.0f, offset };
F32 tp1[4] = { 0.0f, 16.f / 256.f, 0.0f, offset };
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1);
+ if (!shader)
+ {
+ glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0);
+ glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1);
+ }
+ else
+ {
+ shader->uniform4fv("object_plane_s", 1, tp0);
+ shader->uniform4fv("object_plane_t", 1, tp1);
+ }
- glColor3f(1.f, 1.f, 1.f);
+ gGL.diffuseColor3f(1.f, 1.f, 1.f);
for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
iter != mDrawFace.end(); iter++)
@@ -399,9 +427,12 @@ void LLDrawPoolWater::renderOpaqueLegacyWater()
stop_glerror();
- // Reset the settings back to expected values
- glDisable(GL_TEXTURE_GEN_S); //texture unit 0
- glDisable(GL_TEXTURE_GEN_T); //texture unit 0
+ if (!shader)
+ {
+ // Reset the settings back to expected values
+ glDisable(GL_TEXTURE_GEN_S); //texture unit 0
+ glDisable(GL_TEXTURE_GEN_T); //texture unit 0
+ }
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
@@ -623,8 +654,6 @@ void LLDrawPoolWater::shade()
water_color.mV[3] = 0.9f;
}
- glColor4fv(water_color.mV);
-
{
LLGLEnable depth_clamp(gGLManager.mHasDepthClamp ? GL_DEPTH_CLAMP : 0);
LLGLDisable cullface(GL_CULL_FACE);
diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h
index 99b541ca5a..aeeba179d6 100644
--- a/indra/newview/lldrawpoolwater.h
+++ b/indra/newview/lldrawpoolwater.h
@@ -49,6 +49,7 @@ public:
static LLVector3 sLightDir;
static LLColor4 sWaterFogColor;
+ static F32 sWaterFogEnd;
enum
{
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index 79a835fd14..caf15fe1cb 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -100,12 +100,12 @@ void LLDrawPoolWLSky::beginRenderPass( S32 pass )
{
sky_shader =
LLPipeline::sUnderWaterRender ?
- &gObjectSimpleWaterProgram :
+ &gObjectFullbrightNoColorWaterProgram :
&gWLSkyProgram;
cloud_shader =
LLPipeline::sUnderWaterRender ?
- &gObjectSimpleWaterProgram :
+ &gObjectFullbrightNoColorWaterProgram :
&gWLCloudProgram;
}
@@ -130,33 +130,33 @@ void LLDrawPoolWLSky::renderDome(F32 camHeightLocal, LLGLSLShader * shader) cons
llassert_always(NULL != shader);
- glPushMatrix();
+ gGL.pushMatrix();
//chop off translation
if (LLPipeline::sReflectionRender && origin.mV[2] > 256.f)
{
- glTranslatef(origin.mV[0], origin.mV[1], 256.f-origin.mV[2]*0.5f);
+ gGL.translatef(origin.mV[0], origin.mV[1], 256.f-origin.mV[2]*0.5f);
}
else
{
- glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]);
+ gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]);
}
// the windlight sky dome works most conveniently in a coordinate system
// where Y is up, so permute our basis vectors accordingly.
- glRotatef(120.f, 1.f / F_SQRT3, 1.f / F_SQRT3, 1.f / F_SQRT3);
+ gGL.rotatef(120.f, 1.f / F_SQRT3, 1.f / F_SQRT3, 1.f / F_SQRT3);
- glScalef(0.333f, 0.333f, 0.333f);
+ gGL.scalef(0.333f, 0.333f, 0.333f);
- glTranslatef(0.f,-camHeightLocal, 0.f);
+ gGL.translatef(0.f,-camHeightLocal, 0.f);
// Draw WL Sky
shader->uniform3f("camPosLocal", 0.f, camHeightLocal, 0.f);
gSky.mVOWLSkyp->drawDome();
- glPopMatrix();
+ gGL.popMatrix();
}
void LLDrawPoolWLSky::renderSkyHaze(F32 camHeightLocal) const
@@ -197,7 +197,7 @@ void LLDrawPoolWLSky::renderStars(void) const
gGL.getTexUnit(0)->bind(gSky.mVOSkyp->getBloomTex());
gGL.pushMatrix();
- glRotatef(gFrameTimeSeconds*0.01f, 0.f, 0.f, 1.f);
+ gGL.rotatef(gFrameTimeSeconds*0.01f, 0.f, 0.f, 1.f);
// gl_FragColor.rgb = gl_Color.rgb;
// gl_FragColor.a = gl_Color.a * star_alpha.a;
if (LLGLSLShader::sNoFixedFunction)
@@ -267,10 +267,6 @@ void LLDrawPoolWLSky::renderHeavenlyBodies()
if (gSky.mVOSkyp->getMoon().getDraw() && face->getGeomCount())
{
- if (gPipeline.canUseVertexShaders())
- {
- gUIProgram.bind();
- }
// *NOTE: even though we already bound this texture above for the
// stars register combiners, we bind again here for defensive reasons,
// since LLImageGL::bind detects that it's a noop, and optimizes it out.
@@ -284,12 +280,18 @@ void LLDrawPoolWLSky::renderHeavenlyBodies()
color.mV[3] = llclamp(a, 0.f, 1.f);
+ if (gPipeline.canUseVertexShaders())
+ {
+ gHighlightProgram.bind();
+ }
+
LLFacePool::LLOverrideFaceColor color_override(this, color);
+
face->renderIndexed();
if (gPipeline.canUseVertexShaders())
{
- gUIProgram.unbind();
+ gHighlightProgram.unbind();
}
}
}
@@ -315,10 +317,10 @@ void LLDrawPoolWLSky::renderDeferred(S32 pass)
renderSkyHaze(camHeightLocal);
LLVector3 const & origin = LLViewerCamera::getInstance()->getOrigin();
- glPushMatrix();
+ gGL.pushMatrix();
- glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]);
+ gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]);
gDeferredStarProgram.bind();
// *NOTE: have to bind a texture here since register combiners blending in
@@ -332,7 +334,7 @@ void LLDrawPoolWLSky::renderDeferred(S32 pass)
gDeferredStarProgram.unbind();
- glPopMatrix();
+ gGL.popMatrix();
renderSkyClouds(camHeightLocal);
@@ -360,9 +362,9 @@ void LLDrawPoolWLSky::render(S32 pass)
renderSkyHaze(camHeightLocal);
LLVector3 const & origin = LLViewerCamera::getInstance()->getOrigin();
- glPushMatrix();
+ gGL.pushMatrix();
- glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]);
+ gGL.translatef(origin.mV[0], origin.mV[1], origin.mV[2]);
// *NOTE: have to bind a texture here since register combiners blending in
// renderStars() requires something to be bound and we might as well only
@@ -374,7 +376,7 @@ void LLDrawPoolWLSky::render(S32 pass)
renderStars();
- glPopMatrix();
+ gGL.popMatrix();
renderSkyClouds(camHeightLocal);
diff --git a/indra/newview/lldriverparam.cpp b/indra/newview/lldriverparam.cpp
index 8f47d3c5e5..64eb11fc9b 100644
--- a/indra/newview/lldriverparam.cpp
+++ b/indra/newview/lldriverparam.cpp
@@ -139,7 +139,7 @@ void LLDriverParamInfo::toStream(std::ostream &out)
}
else
{
- llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp << " for driver parameter " << getID() << llendl;
+ llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp.get() << " for driver parameter " << getID() << llendl;
}
out << std::endl;
}
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index fb9958ee9d..a93b2b71de 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -41,6 +41,7 @@
#include "llviewerdisplay.h"
#include "llrender.h"
#include "pipeline.h"
+#include "llglslshader.h"
// static
LLViewerDynamicTexture::instance_list_t LLViewerDynamicTexture::sInstances[ LLViewerDynamicTexture::ORDER_COUNT ];
@@ -124,8 +125,16 @@ BOOL LLViewerDynamicTexture::render()
//-----------------------------------------------------------------------------
void LLViewerDynamicTexture::preRender(BOOL clear_depth)
{
- {
- // force rendering to on-screen portion of frame buffer
+ //only images up to 512x512 are supported
+ llassert(mFullHeight <= 512);
+ llassert(mFullWidth <= 512);
+
+ if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete())
+ { //using offscreen render target, just use the bottom left corner
+ mOrigin.set(0, 0);
+ }
+ else
+ { // force rendering to on-screen portion of frame buffer
LLCoordScreen window_pos;
gViewerWindow->getWindow()->getPosition( &window_pos );
mOrigin.set(0, gViewerWindow->getWindowHeightRaw() - mFullHeight); // top left corner
@@ -139,9 +148,9 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth)
mOrigin.mY += window_pos.mY;
mOrigin.mY = llmax(mOrigin.mY, 0) ;
}
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
// Set up camera
LLViewerCamera* camera = LLViewerCamera::getInstance();
mCamera.setOrigin(*camera);
@@ -207,6 +216,16 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
return TRUE;
}
+ bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete();
+
+ if (use_fbo)
+ {
+ gPipeline.mWaterDis.bindTarget();
+ }
+
+ LLGLSLShader::bindNoShader();
+ LLVertexBuffer::unbind();
+
BOOL result = FALSE;
BOOL ret = FALSE ;
for( S32 order = 0; order < ORDER_COUNT; order++ )
@@ -237,6 +256,11 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
}
}
+ if (use_fbo)
+ {
+ gPipeline.mWaterDis.flush();
+ }
+
return ret;
}
diff --git a/indra/newview/llexpandabletextbox.cpp b/indra/newview/llexpandabletextbox.cpp
index 2abfbf37ca..935dcb74b0 100644
--- a/indra/newview/llexpandabletextbox.cpp
+++ b/indra/newview/llexpandabletextbox.cpp
@@ -55,7 +55,7 @@ public:
else
{
width = mEditor.getDocumentView()->getRect().getWidth() - mEditor.getHPad();
- height = llceil(mStyle->getFont()->getLineHeight());
+ height = mStyle->getFont()->getLineHeight();
}
return true;
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 432e61f6d8..4108d69e82 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -496,14 +496,14 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
gGL.pushMatrix();
if (mDrawablep->isActive())
{
- glMultMatrixf((GLfloat*)mDrawablep->getRenderMatrix().mMatrix);
+ gGL.multMatrix((GLfloat*)mDrawablep->getRenderMatrix().mMatrix);
}
else
{
- glMultMatrixf((GLfloat*)mDrawablep->getRegion()->mRenderMatrix.mMatrix);
+ gGL.multMatrix((GLfloat*)mDrawablep->getRegion()->mRenderMatrix.mMatrix);
}
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
if (mDrawablep->isState(LLDrawable::RIGGED))
{
@@ -515,7 +515,7 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
{
LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.f, -1.f);
- glMultMatrixf((F32*) volume->getRelativeXform().mMatrix);
+ gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix);
const LLVolumeFace& vol_face = rigged->getVolumeFace(getTEOffset());
LLVertexBuffer::unbind();
glVertexPointer(3, GL_FLOAT, 16, vol_face.mPositions);
@@ -524,6 +524,7 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glTexCoordPointer(2, GL_FLOAT, 8, vol_face.mTexCoords);
}
+ gGL.syncMatrices();
glDrawElements(GL_TRIANGLES, vol_face.mNumIndices, GL_UNSIGNED_SHORT, vol_face.mIndices);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
@@ -557,17 +558,17 @@ void LLFace::renderSelectedUV()
// add green dither pattern on top of red/blue gradient
gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ONE);
- glMatrixMode(GL_TEXTURE);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.pushMatrix();
// make green pattern repeat once per texel in red/blue texture
- glScalef(256.f, 256.f, 1.f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.scalef(256.f, 256.f, 1.f);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
renderSelected(green_imagep, LLColor4::white);
- glMatrixMode(GL_TEXTURE);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
}
*/
@@ -692,6 +693,49 @@ static void xform(LLVector2 &tex_coord, F32 cosAng, F32 sinAng, F32 offS, F32 of
tex_coord.mV[1] = t;
}
+// Transform the texture coordinates for this face.
+static void xform4a(LLVector4a &tex_coord, const LLVector4a& trans, const LLVector4Logical& mask, const LLVector4a& rot0, const LLVector4a& rot1, const LLVector4a& offset, const LLVector4a& scale)
+{
+ //tex coord is two coords, <s0, t0, s1, t1>
+ LLVector4a st;
+
+ // Texture transforms are done about the center of the face.
+ st.setAdd(tex_coord, trans);
+
+ // Handle rotation
+ LLVector4a rot_st;
+
+ // <s0 * cosAng, s0*-sinAng, s1*cosAng, s1*-sinAng>
+ LLVector4a s0;
+ s0.splat(st, 0);
+ LLVector4a s1;
+ s1.splat(st, 2);
+ LLVector4a ss;
+ ss.setSelectWithMask(mask, s1, s0);
+
+ LLVector4a a;
+ a.setMul(rot0, ss);
+
+ // <t0*sinAng, t0*cosAng, t1*sinAng, t1*cosAng>
+ LLVector4a t0;
+ t0.splat(st, 1);
+ LLVector4a t1;
+ t1.splat(st, 3);
+ LLVector4a tt;
+ tt.setSelectWithMask(mask, t1, t0);
+
+ LLVector4a b;
+ b.setMul(rot1, tt);
+
+ st.setAdd(a,b);
+
+ // Then scale
+ st.mul(scale);
+
+ // Then offset
+ tex_coord.setAdd(st, offset);
+}
+
bool less_than_max_mag(const LLVector4a& vec)
{
@@ -1055,9 +1099,20 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_POSITION("Position");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_NORMAL("Normal");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_TEXTURE("Texture");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail");
+static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos");
+static LLFastTimer::DeclareTimer FTM_FACE_TEXTURE_INDEX_STORE("TexIdx");
+static LLFastTimer::DeclareTimer FTM_FACE_POSITION_PAD("Pad");
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_DEFAULT("Default");
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK("Quick");
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_NO_XFORM("No Xform");
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_XFORM("Xform");
+
+static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_PLANAR("Quick Planar");
BOOL LLFace::getGeometryVolume(const LLVolume& volume,
const S32 &f,
@@ -1071,7 +1126,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
S32 num_vertices = (S32)vf.mNumVertices;
S32 num_indices = (S32) vf.mNumIndices;
- bool map_range = gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange;
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE))
+ {
+ updateRebuildFlags();
+ }
+
+
+ //don't use map range (generates many redundant unmap calls)
+ bool map_range = false; //gGLManager.mHasMapBufferRange || gGLManager.mHasFlushBufferRange;
if (mVertexBuffer.notNull())
{
@@ -1097,16 +1159,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
LLStrider<LLVector3> vert;
- LLVector4a* vertices = NULL;
LLStrider<LLVector2> tex_coords;
LLStrider<LLVector2> tex_coords2;
- LLVector4a* normals = NULL;
LLStrider<LLVector3> norm;
LLStrider<LLColor4U> colors;
- LLVector4a* binormals = NULL;
LLStrider<LLVector3> binorm;
LLStrider<U16> indicesp;
- LLVector4a* weights = NULL;
LLStrider<LLVector4> wght;
BOOL full_rebuild = force_rebuild || mDrawablep->isState(LLDrawable::REBUILD_VOLUME);
@@ -1124,6 +1182,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
bool rebuild_pos = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_POSITION);
bool rebuild_color = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_COLOR);
+ bool rebuild_emissive = rebuild_color && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE);
bool rebuild_tcoord = full_rebuild || mDrawablep->isState(LLDrawable::REBUILD_TCOORD);
bool rebuild_normal = rebuild_pos && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL);
bool rebuild_binormal = rebuild_pos && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_BINORMAL);
@@ -1194,7 +1253,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLFastTimer t(FTM_FACE_GEOM_INDEX);
mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex, mIndicesCount, map_range);
- __m128i* dst = (__m128i*) indicesp.get();
+ volatile __m128i* dst = (__m128i*) indicesp.get();
__m128i* src = (__m128i*) vf.mIndices;
__m128i offset = _mm_set1_epi16(index_offset);
@@ -1203,17 +1262,22 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
for (S32 i = 0; i < end; i++)
{
__m128i res = _mm_add_epi16(src[i], offset);
- _mm_storeu_si128(dst+i, res);
+ _mm_storeu_si128((__m128i*) dst++, res);
}
- for (S32 i = end*8; i < num_indices; ++i)
{
- indicesp[i] = vf.mIndices[i]+index_offset;
+ LLFastTimer t(FTM_FACE_GEOM_INDEX_TAIL);
+ U16* idx = (U16*) dst;
+
+ for (S32 i = end*8; i < num_indices; ++i)
+ {
+ *idx++ = vf.mIndices[i]+index_offset;
+ }
}
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
}
@@ -1365,19 +1429,48 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (texgen != LLTextureEntry::TEX_GEN_PLANAR)
{
+ LLFastTimer t(FTM_FACE_TEX_QUICK);
if (!do_tex_mat)
{
if (!do_xform)
{
+ LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM);
LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
}
else
{
- for (S32 i = 0; i < num_vertices; i++)
+ LLFastTimer t(FTM_FACE_TEX_QUICK_XFORM);
+ F32* dst = (F32*) tex_coords.get();
+ LLVector4a* src = (LLVector4a*) vf.mTexCoords;
+
+ LLVector4a trans;
+ trans.splat(-0.5f);
+
+ LLVector4a rot0;
+ rot0.set(cos_ang, -sin_ang, cos_ang, -sin_ang);
+
+ LLVector4a rot1;
+ rot1.set(sin_ang, cos_ang, sin_ang, cos_ang);
+
+ LLVector4a scale;
+ scale.set(ms, mt, ms, mt);
+
+ LLVector4a offset;
+ offset.set(os+0.5f, ot+0.5f, os+0.5f, ot+0.5f);
+
+ LLVector4Logical mask;
+ mask.clear();
+ mask.setElement<2>();
+ mask.setElement<3>();
+
+ U32 count = num_vertices/2 + num_vertices%2;
+
+ for (S32 i = 0; i < count; i++)
{
- LLVector2 tc(vf.mTexCoords[i]);
- xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
- *tex_coords++ = tc;
+ LLVector4a res = *src++;
+ xform4a(res, trans, mask, rot0, rot1, offset, scale);
+ res.store4a(dst);
+ dst += 4;
}
}
}
@@ -1399,6 +1492,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
else
{ //no bump, no atlas, tex gen planar
+ LLFastTimer t(FTM_FACE_TEX_QUICK_PLANAR);
if (do_tex_mat)
{
for (S32 i = 0; i < num_vertices; i++)
@@ -1438,11 +1532,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
}
else
{ //either bump mapped or in atlas, just do the whole expensive loop
+ LLFastTimer t(FTM_FACE_TEX_DEFAULT);
mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, map_range);
std::vector<LLVector2> bump_tc;
@@ -1585,7 +1680,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
if (do_bump)
@@ -1622,7 +1717,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
}
}
@@ -1634,45 +1729,66 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
llassert(num_vertices > 0);
mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range);
- vertices = (LLVector4a*) vert.get();
-
+
+
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
LLVector4a* src = vf.mPositions;
- LLVector4a* dst = vertices;
+ volatile F32* dst = (volatile F32*) vert.get();
- LLVector4a* end = dst+num_vertices;
- do
- {
- mat_vert.affineTransform(*src++, *dst++);
- }
- while(dst < end);
+ volatile F32* end = dst+num_vertices*4;
+ LLVector4a res;
+
+ LLVector4a texIdx;
+
+ U8 index = mTextureIndex < 255 ? mTextureIndex : 0;
+
+ F32 val = 0.f;
+ U8* vp = (U8*) &val;
+ vp[0] = index;
+ vp[1] = 0;
+ vp[2] = 0;
+ vp[3] = 0;
+
+ llassert(index <= LLGLSLShader::sIndexedTextureChannels-1);
- F32 index = (F32) (mTextureIndex < 255 ? mTextureIndex : 0);
- F32 *index_dst = (F32*) vertices;
- F32 *index_end = (F32*) end;
+ LLVector4Logical mask;
+ mask.clear();
+ mask.setElement<3>();
+
+ texIdx.set(0,0,0,val);
- index_dst += 3;
- index_end += 3;
- do
{
- *index_dst = index;
- index_dst += 4;
+ LLFastTimer t(FTM_FACE_POSITION_STORE);
+ LLVector4a tmp;
+
+ do
+ {
+ mat_vert.affineTransform(*src++, res);
+ tmp.setSelectWithMask(mask, texIdx, res);
+ tmp.store4a((F32*) dst);
+ dst += 4;
+ }
+ while(dst < end);
}
- while (index_dst < index_end);
-
- S32 aligned_pad_vertices = mGeomCount - num_vertices;
- LLVector4a* last_vec = end - 1;
- while (aligned_pad_vertices > 0)
+
{
- --aligned_pad_vertices;
- *dst++ = *last_vec;
+ LLFastTimer t(FTM_FACE_POSITION_PAD);
+ S32 aligned_pad_vertices = mGeomCount - num_vertices;
+ res.set(res[0], res[1], res[2], 0.f);
+
+ while (aligned_pad_vertices > 0)
+ {
+ --aligned_pad_vertices;
+ res.store4a((F32*) dst);
+ dst += 4;
+ }
}
-
+
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
}
@@ -1680,19 +1796,20 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
LLFastTimer t(FTM_FACE_GEOM_NORMAL);
mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range);
- normals = (LLVector4a*) norm.get();
+ F32* normals = (F32*) norm.get();
for (S32 i = 0; i < num_vertices; i++)
{
LLVector4a normal;
mat_normal.rotate(vf.mNormals[i], normal);
normal.normalize3fast();
- normals[i] = normal;
+ normal.store4a(normals);
+ normals += 4;
}
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
}
@@ -1700,19 +1817,20 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range);
- binormals = (LLVector4a*) binorm.get();
+ F32* binormals = (F32*) binorm.get();
for (S32 i = 0; i < num_vertices; i++)
{
LLVector4a binormal;
mat_normal.rotate(vf.mBinormals[i], binormal);
binormal.normalize3fast();
- binormals[i] = binormal;
+ binormal.store4a(binormals);
+ binormals += 4;
}
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
}
@@ -1720,15 +1838,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
LLFastTimer t(FTM_FACE_GEOM_WEIGHTS);
mVertexBuffer->getWeight4Strider(wght, mGeomIndex, mGeomCount, map_range);
- weights = (LLVector4a*) wght.get();
- LLVector4a::memcpyNonAliased16((F32*) weights, (F32*) vf.mWeights, num_vertices*4*sizeof(F32));
+ F32* weights = (F32*) wght.get();
+ LLVector4a::memcpyNonAliased16(weights, (F32*) vf.mWeights, num_vertices*4*sizeof(F32));
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
}
- if (rebuild_color)
+ if (rebuild_color && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_COLOR) )
{
LLFastTimer t(FTM_FACE_GEOM_COLOR);
mVertexBuffer->getColorStrider(colors, mGeomIndex, mGeomCount, map_range);
@@ -1740,7 +1858,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
src.loadua((F32*) vec);
- LLVector4a* dst = (LLVector4a*) colors.get();
+ F32* dst = (F32*) colors.get();
S32 num_vecs = num_vertices/4;
if (num_vertices%4 > 0)
{
@@ -1749,15 +1867,55 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
for (S32 i = 0; i < num_vecs; i++)
{
- dst[i] = src;
+ src.store4a(dst);
+ dst += 4;
}
if (map_range)
{
- mVertexBuffer->setBuffer(0);
+ mVertexBuffer->flush();
}
}
+ if (rebuild_emissive)
+ {
+ LLFastTimer t(FTM_FACE_GEOM_EMISSIVE);
+ LLStrider<LLColor4U> emissive;
+ mVertexBuffer->getEmissiveStrider(emissive, mGeomIndex, mGeomCount, map_range);
+
+ U8 glow = (U8) llclamp((S32) (getTextureEntry()->getGlow()*255), 0, 255);
+
+ LLVector4a src;
+
+
+ U32 glow32 = glow |
+ (glow << 8) |
+ (glow << 16) |
+ (glow << 24);
+
+ U32 vec[4];
+ vec[0] = vec[1] = vec[2] = vec[3] = glow32;
+
+ src.loadua((F32*) vec);
+
+ F32* dst = (F32*) emissive.get();
+ S32 num_vecs = num_vertices/4;
+ if (num_vertices%4 > 0)
+ {
+ ++num_vecs;
+ }
+
+ for (S32 i = 0; i < num_vecs; i++)
+ {
+ src.store4a(dst);
+ dst += 4;
+ }
+
+ if (map_range)
+ {
+ mVertexBuffer->flush();
+ }
+ }
if (rebuild_tcoord)
{
mTexExtents[0].setVec(0,0);
@@ -1773,6 +1931,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
mTexExtents[1][1] *= et ;
}
+
mLastVertexBuffer = mVertexBuffer;
mLastGeomCount = mGeomCount;
mLastGeomIndex = mGeomIndex;
@@ -2014,7 +2173,7 @@ BOOL LLFace::verify(const U32* indices_array) const
}
// First, check whether the face data fits within the pool's range.
- if ((mGeomIndex + mGeomCount) > mVertexBuffer->getRequestedVerts())
+ if ((mGeomIndex + mGeomCount) > mVertexBuffer->getNumVerts())
{
ok = FALSE;
llinfos << "Face references invalid vertices!" << llendl;
@@ -2033,7 +2192,7 @@ BOOL LLFace::verify(const U32* indices_array) const
llinfos << "Face has bogus indices count" << llendl;
}
- if (mIndicesIndex + mIndicesCount > mVertexBuffer->getRequestedIndices())
+ if (mIndicesIndex + mIndicesCount > mVertexBuffer->getNumIndices())
{
ok = FALSE;
llinfos << "Face references invalid indices!" << llendl;
@@ -2095,7 +2254,7 @@ void LLFace::renderSetColor() const
{
const LLColor4* color = &(getRenderColor());
- glColor4fv(color->mV);
+ gGL.diffuseColor4fv(color->mV);
}
}
@@ -2130,10 +2289,10 @@ S32 LLFace::renderElements(const U16 *index_array) const
}
else
{
- glPushMatrix();
- glMultMatrixf((float*)getRenderMatrix().mMatrix);
+ gGL.pushMatrix();
+ gGL.multMatrix((float*)getRenderMatrix().mMatrix);
ret = pushVertices(index_array);
- glPopMatrix();
+ gGL.popMatrix();
}
return ret;
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index b5eaeecd60..82e4ab61b7 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -329,13 +329,9 @@ public:
{
return lhs->getTexture() < rhs->getTexture();
}
- else if (lte->getBumpShinyFullbright() != rte->getBumpShinyFullbright())
- {
- return lte->getBumpShinyFullbright() < rte->getBumpShinyFullbright();
- }
else
{
- return lte->getGlow() < rte->getGlow();
+ return lte->getBumpShinyFullbright() < rte->getBumpShinyFullbright();
}
}
};
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index a161428c2b..9664aa7dbe 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -105,6 +105,7 @@ void LLFastTimerView::onPause()
if (!LLFastTimer::sPauseHistory)
{
mScrollIndex = 0;
+ LLFastTimer::sResetHistory = true;
getChild<LLButton>("pause_btn")->setLabel(getString("pause"));
}
else
@@ -148,7 +149,7 @@ BOOL LLFastTimerView::handleRightMouseDown(S32 x, S32 y, MASK mask)
LLFastTimer::NamedTimer* LLFastTimerView::getLegendID(S32 y)
{
- S32 idx = (getRect().getHeight() - y) / ((S32) LLFontGL::getFontMonospace()->getLineHeight()+2) - 5;
+ S32 idx = (getRect().getHeight() - y) / (LLFontGL::getFontMonospace()->getLineHeight()+2) - 5;
if (idx >= 0 && idx < (S32)ft_display_idx.size())
{
@@ -551,7 +552,7 @@ void LLFastTimerView::draw()
// update rectangle that includes timer bars
mBarRect.mLeft = xleft;
mBarRect.mRight = getRect().getWidth();
- mBarRect.mTop = ytop - ((S32)LLFontGL::getFontMonospace()->getLineHeight() + 4);
+ mBarRect.mTop = ytop - (LLFontGL::getFontMonospace()->getLineHeight() + 4);
mBarRect.mBottom = margin + LINE_GRAPH_HEIGHT;
y = ytop;
@@ -591,6 +592,7 @@ void LLFastTimerView::draw()
{
mAvgCountTotal = ticks;
mMaxCountTotal = ticks;
+ LLFastTimer::sResetHistory = false;
}
}
@@ -844,7 +846,7 @@ void LLFastTimerView::draw()
tdesc = llformat("%4.2f ms", ms);
x = mGraphRect.mRight - LLFontGL::getFontMonospace()->getWidth(tdesc)-5;
- y = mGraphRect.mTop - ((S32)LLFontGL::getFontMonospace()->getLineHeight());
+ y = mGraphRect.mTop - LLFontGL::getFontMonospace()->getLineHeight();
LLFontGL::getFontMonospace()->renderUTF8(tdesc, 0, x, y, LLColor4::white,
LLFontGL::LEFT, LLFontGL::TOP);
@@ -1125,10 +1127,10 @@ void LLFastTimerView::exportCharts(const std::string& base, const std::string& t
LLPointer<LLImageRaw> scratch = new LLImageRaw(1024, 512, 3);
gGL.pushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-0.05, 1.05, -0.05, 1.05, -1.0, 1.0);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.loadIdentity();
+ gGL.ortho(-0.05f, 1.05f, -0.05f, 1.05f, -1.0f, 1.0f);
//render charts
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -1367,7 +1369,7 @@ void LLFastTimerView::exportCharts(const std::string& base, const std::string& t
buffer.flush();
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
}
diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp
index 4f2fd47488..575b613ccf 100644
--- a/indra/newview/llfavoritesbar.cpp
+++ b/indra/newview/llfavoritesbar.cpp
@@ -39,7 +39,7 @@
#include "llagent.h"
#include "llclipboard.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llfloatersidepanelcontainer.h"
@@ -405,8 +405,8 @@ LLFavoritesBarCtrl::~LLFavoritesBarCtrl()
{
gInventory.removeObserver(this);
- delete mOverflowMenuHandle.get();
- delete mContextMenuHandle.get();
+ if (mOverflowMenuHandle.get()) mOverflowMenuHandle.get()->die();
+ if (mContextMenuHandle.get()) mContextMenuHandle.get()->die();
}
BOOL LLFavoritesBarCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
@@ -1118,7 +1118,7 @@ BOOL LLFavoritesBarCtrl::handleRightMouseDown(S32 x, S32 y, MASK mask)
}
void copy_slurl_to_clipboard_cb(std::string& slurl)
{
- gClipboard.copyFromString(utf8str_to_wstring(slurl));
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size());
LLSD args;
args["SLURL"] = slurl;
@@ -1187,7 +1187,7 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata)
}
else if (action == "copy")
{
- LLInventoryClipboard::instance().store(mSelectedItemID);
+ LLClipboard::instance().copyToClipboard(mSelectedItemID, LLAssetType::AT_LANDMARK);
}
else if (action == "paste")
{
@@ -1211,13 +1211,13 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata)
BOOL LLFavoritesBarCtrl::isClipboardPasteable() const
{
- if (!LLInventoryClipboard::instance().hasContents())
+ if (!LLClipboard::instance().hasContents())
{
return FALSE;
}
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
@@ -1246,7 +1246,7 @@ void LLFavoritesBarCtrl::pastFromClipboard() const
{
LLInventoryItem* item = NULL;
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
LLUUID parent_id(mFavoriteFolderId);
for(S32 i = 0; i < count; i++)
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index db9a0424c0..08f9d26705 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -51,6 +51,7 @@
#include "llcontrol.h"
#include "llboost.h"
#include "llweb.h"
+#include "llviewershadermgr.h"
#if LL_WINDOWS
#include "lldxhardware.h"
@@ -662,8 +663,10 @@ void LLFeatureManager::applyFeatures(bool skipFeatures)
void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)
{
- applyBaseMasks();
+ LLViewerShaderMgr::sSkipReload = true;
+ applyBaseMasks();
+
switch (level)
{
case 0:
@@ -684,6 +687,9 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)
}
applyFeatures(skipFeatures);
+
+ LLViewerShaderMgr::sSkipReload = false;
+ LLViewerShaderMgr::instance()->setShaders();
}
void LLFeatureManager::applyBaseMasks()
@@ -725,7 +731,7 @@ void LLFeatureManager::applyBaseMasks()
{
maskFeatures("NoPixelShaders");
}
- if (!gGLManager.mHasVertexShader)
+ if (!gGLManager.mHasVertexShader || !mGPUSupported)
{
maskFeatures("NoVertexShaders");
}
diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp
index 4897cf1885..8986a694f9 100644
--- a/indra/newview/llfilepicker.cpp
+++ b/indra/newview/llfilepicker.cpp
@@ -49,7 +49,7 @@ LLFilePicker LLFilePicker::sInstance;
#if LL_WINDOWS
#define SOUND_FILTER L"Sounds (*.wav)\0*.wav\0"
#define IMAGE_FILTER L"Images (*.tga; *.bmp; *.jpg; *.jpeg; *.png)\0*.tga;*.bmp;*.jpg;*.jpeg;*.png\0"
-#define ANIM_FILTER L"Animations (*.bvh)\0*.bvh\0"
+#define ANIM_FILTER L"Animations (*.bvh; *.anim)\0*.bvh;*.anim\0"
#define COLLADA_FILTER L"Scene (*.dae)\0*.dae\0"
#ifdef _CORY_TESTING
#define GEOMETRY_FILTER L"SL Geometry (*.slg)\0*.slg\0"
@@ -58,6 +58,7 @@ LLFilePicker LLFilePicker::sInstance;
#define SLOBJECT_FILTER L"Objects (*.slobject)\0*.slobject\0"
#define RAW_FILTER L"RAW files (*.raw)\0*.raw\0"
#define MODEL_FILTER L"Model files (*.dae)\0*.dae\0"
+#define SCRIPT_FILTER L"Script files (*.lsl)\0*.lsl\0"
#endif
//
@@ -213,6 +214,10 @@ BOOL LLFilePicker::setupFilter(ELoadFilter filter)
mOFN.lpstrFilter = MODEL_FILTER \
L"\0";
break;
+ case FFLOAD_SCRIPT:
+ mOFN.lpstrFilter = SCRIPT_FILTER \
+ L"\0";
+ break;
default:
res = FALSE;
break;
@@ -497,6 +502,14 @@ BOOL LLFilePicker::getSaveFile(ESaveFilter filter, const std::string& filename)
L"Compressed Images (*.j2c)\0*.j2c\0" \
L"\0";
break;
+ case FFSAVE_SCRIPT:
+ if (filename.empty())
+ {
+ wcsncpy( mFilesW,L"untitled.lsl", FILENAME_BUFFER_SIZE);
+ }
+ mOFN.lpstrDefExt = L"txt";
+ mOFN.lpstrFilter = L"LSL Files (*.lsl)\0*.lsl\0" L"\0";
+ break;
default:
return FALSE;
}
@@ -580,8 +593,10 @@ Boolean LLFilePicker::navOpenFilterProc(AEDesc *theItem, void *info, void *callB
}
else if (filter == FFLOAD_ANIM)
{
- if (fileInfo.filetype != 'BVH ' &&
- (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("bvh"), kCFCompareCaseInsensitive) != kCFCompareEqualTo))
+ if (fileInfo.filetype != 'BVH ' &&
+ fileInfo.filetype != 'ANIM' &&
+ (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("bvh"), kCFCompareCaseInsensitive) != kCFCompareEqualTo) &&
+ fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("anim"), kCFCompareCaseInsensitive) != kCFCompareEqualTo))
)
{
result = false;
@@ -620,6 +635,14 @@ Boolean LLFilePicker::navOpenFilterProc(AEDesc *theItem, void *info, void *callB
result = false;
}
}
+ else if (filter == FFLOAD_SCRIPT)
+ {
+ if (fileInfo.filetype != 'LSL ' &&
+ (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("lsl"), kCFCompareCaseInsensitive) != kCFCompareEqualTo)) )
+ {
+ result = false;
+ }
+ }
if (fileInfo.extension)
{
@@ -766,6 +789,12 @@ OSStatus LLFilePicker::doNavSaveDialog(ESaveFilter filter, const std::string& fi
extension = CFSTR(".j2c");
break;
+ case FFSAVE_SCRIPT:
+ type = 'LSL ';
+ creator = '\?\?\?\?';
+ extension = CFSTR(".lsl");
+ break;
+
case FFSAVE_ALL:
default:
type = '\?\?\?\?';
@@ -1046,8 +1075,11 @@ void LLFilePicker::chooser_responder(GtkWidget *widget, gint response, gpointer
}
// set the default path for this usage context.
- picker->mContextToPathMap[picker->mCurContextName] =
- gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(widget));
+ const char* cur_folder = gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(widget));
+ if (cur_folder != NULL)
+ {
+ picker->mContextToPathMap[picker->mCurContextName] = cur_folder;
+ }
gtk_widget_destroy(widget);
gtk_main_quit();
@@ -1169,10 +1201,14 @@ static std::string add_wav_filter_to_gtkchooser(GtkWindow *picker)
LLTrans::getString("sound_files") + " (*.wav)");
}
-static std::string add_bvh_filter_to_gtkchooser(GtkWindow *picker)
+static std::string add_anim_filter_to_gtkchooser(GtkWindow *picker)
{
- return add_simple_pattern_filter_to_gtkchooser(picker, "*.bvh",
- LLTrans::getString("animation_files") + " (*.bvh)");
+ GtkFileFilter *gfilter = gtk_file_filter_new();
+ gtk_file_filter_add_pattern(gfilter, "*.bvh");
+ gtk_file_filter_add_pattern(gfilter, "*.anim");
+ std::string filtername = LLTrans::getString("animation_files") + " (*.bvh; *.anim)";
+ add_common_filters_to_gtkchooser(gfilter, picker, filtername);
+ return filtername;
}
static std::string add_collada_filter_to_gtkchooser(GtkWindow *picker)
@@ -1192,7 +1228,12 @@ static std::string add_imageload_filter_to_gtkchooser(GtkWindow *picker)
add_common_filters_to_gtkchooser(gfilter, picker, filtername);
return filtername;
}
-
+
+static std::string add_script_filter_to_gtkchooser(GtkWindow *picker)
+{
+ return add_simple_mime_filter_to_gtkchooser(picker, "text/plain",
+ LLTrans::getString("script_files") + " (*.lsl)");
+}
BOOL LLFilePicker::getSaveFile( ESaveFilter filter, const std::string& filename )
{
@@ -1258,6 +1299,10 @@ BOOL LLFilePicker::getSaveFile( ESaveFilter filter, const std::string& filename
LLTrans::getString("compressed_image_files") + " (*.j2c)");
suggest_ext = ".j2c";
break;
+ case FFSAVE_SCRIPT:
+ caption += add_script_filter_to_gtkchooser(picker);
+ suggest_ext = ".lsl";
+ break;
default:;
break;
}
@@ -1315,7 +1360,7 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking )
filtername = add_wav_filter_to_gtkchooser(picker);
break;
case FFLOAD_ANIM:
- filtername = add_bvh_filter_to_gtkchooser(picker);
+ filtername = add_anim_filter_to_gtkchooser(picker);
break;
case FFLOAD_COLLADA:
filtername = add_collada_filter_to_gtkchooser(picker);
@@ -1323,6 +1368,9 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking )
case FFLOAD_IMAGE:
filtername = add_imageload_filter_to_gtkchooser(picker);
break;
+ case FFLOAD_SCRIPT:
+ filtername = add_script_filter_to_gtkchooser(picker);
+ break;
default:;
break;
}
diff --git a/indra/newview/llfilepicker.h b/indra/newview/llfilepicker.h
index cd843a8f33..a4d5d68ff5 100644
--- a/indra/newview/llfilepicker.h
+++ b/indra/newview/llfilepicker.h
@@ -84,6 +84,7 @@ public:
FFLOAD_RAW = 8,
FFLOAD_MODEL = 9,
FFLOAD_COLLADA = 10,
+ FFLOAD_SCRIPT = 11,
};
enum ESaveFilter
@@ -103,6 +104,7 @@ public:
FFSAVE_J2C = 12,
FFSAVE_PNG = 13,
FFSAVE_JPEG = 14,
+ FFSAVE_SCRIPT = 15,
};
// open the dialog. This is a modal operation
diff --git a/indra/newview/llfloateravatarpicker.cpp b/indra/newview/llfloateravatarpicker.cpp
index aa66fcf9b8..0290e7cdf0 100644
--- a/indra/newview/llfloateravatarpicker.cpp
+++ b/indra/newview/llfloateravatarpicker.cpp
@@ -63,6 +63,11 @@ LLFloaterAvatarPicker* LLFloaterAvatarPicker::show(select_callback_t callback,
// *TODO: Use a key to allow this not to be an effective singleton
LLFloaterAvatarPicker* floater =
LLFloaterReg::showTypedInstance<LLFloaterAvatarPicker>("avatar_picker");
+ if (!floater)
+ {
+ llwarns << "Cannot instantiate avatar picker" << llendl;
+ return NULL;
+ }
floater->mSelectionCallback = callback;
floater->setAllowMultiple(allow_multiple);
diff --git a/indra/newview/llfloaterbuildoptions.cpp b/indra/newview/llfloaterbuildoptions.cpp
index 86c1bf0534..1b65d8d683 100644
--- a/indra/newview/llfloaterbuildoptions.cpp
+++ b/indra/newview/llfloaterbuildoptions.cpp
@@ -41,13 +41,9 @@
// Methods
//
-void commit_grid_mode(LLUICtrl *);
-
LLFloaterBuildOptions::LLFloaterBuildOptions(const LLSD& key)
- : LLFloater(key),
- mComboGridMode(NULL)
+ : LLFloater(key)
{
- mCommitCallbackRegistrar.add("GridOptions.gridMode", boost::bind(&commit_grid_mode,_1));
}
LLFloaterBuildOptions::~LLFloaterBuildOptions()
@@ -55,45 +51,9 @@ LLFloaterBuildOptions::~LLFloaterBuildOptions()
BOOL LLFloaterBuildOptions::postBuild()
{
- mComboGridMode = getChild<LLComboBox>("combobox grid mode");
-
return TRUE;
}
-void LLFloaterBuildOptions::setGridMode(EGridMode mode)
-{
- mComboGridMode->setCurrentByIndex((S32)mode);
-}
-
-void LLFloaterBuildOptions::updateGridMode()
-{
- if (mComboGridMode)
- {
- S32 index = mComboGridMode->getCurrentIndex();
- mComboGridMode->removeall();
-
- switch (mObjectSelection->getSelectType())
- {
- case SELECT_TYPE_HUD:
- mComboGridMode->add(getString("grid_screen_text"));
- mComboGridMode->add(getString("grid_local_text"));
- break;
- case SELECT_TYPE_WORLD:
- mComboGridMode->add(getString("grid_world_text"));
- mComboGridMode->add(getString("grid_local_text"));
- mComboGridMode->add(getString("grid_reference_text"));
- break;
- case SELECT_TYPE_ATTACHMENT:
- mComboGridMode->add(getString("grid_attachment_text"));
- mComboGridMode->add(getString("grid_local_text"));
- mComboGridMode->add(getString("grid_reference_text"));
- break;
- }
-
- mComboGridMode->setCurrentByIndex(index);
- }
-}
-
// virtual
void LLFloaterBuildOptions::onOpen(const LLSD& key)
{
@@ -105,10 +65,3 @@ void LLFloaterBuildOptions::onClose(bool app_quitting)
{
mObjectSelection = NULL;
}
-
-void commit_grid_mode(LLUICtrl *ctrl)
-{
- LLComboBox* combo = (LLComboBox*)ctrl;
-
- LLSelectMgr::getInstance()->setGridMode((EGridMode)combo->getCurrentIndex());
-}
diff --git a/indra/newview/llfloaterbuildoptions.h b/indra/newview/llfloaterbuildoptions.h
index 7f3811bf1c..02c56cb6a9 100644
--- a/indra/newview/llfloaterbuildoptions.h
+++ b/indra/newview/llfloaterbuildoptions.h
@@ -35,7 +35,6 @@
#include "llfloater.h"
#include "llselectmgr.h"
-class LLComboBox;
class LLObjectSelection;
typedef LLSafeHandle<LLObjectSelection> LLObjectSelectionHandle;
@@ -44,23 +43,17 @@ class LLFloaterBuildOptions
: public LLFloater
{
public:
-
virtual BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ void onClose(bool app_quitting);
- void setGridMode(EGridMode mode);
- void updateGridMode();
-
private:
-
friend class LLFloaterReg;
LLFloaterBuildOptions(const LLSD& key);
~LLFloaterBuildOptions();
- LLComboBox* mComboGridMode;
LLObjectSelectionHandle mObjectSelection;
};
#endif
diff --git a/indra/newview/llfloaterbuy.cpp b/indra/newview/llfloaterbuy.cpp
index ee8487b160..087b0007e1 100644
--- a/indra/newview/llfloaterbuy.cpp
+++ b/indra/newview/llfloaterbuy.cpp
@@ -239,8 +239,9 @@ void LLFloaterBuy::inventoryChanged(LLViewerObject* obj,
// Compute icon for this item
BOOL item_is_multi = FALSE;
- if ( inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED
+ if (( inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED
|| inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
+ && !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK))
{
item_is_multi = TRUE;
}
diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp
index a7388d21a3..bca4b5e447 100644
--- a/indra/newview/llfloaterbuycontents.cpp
+++ b/indra/newview/llfloaterbuycontents.cpp
@@ -210,7 +210,9 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj,
LLSD row;
BOOL item_is_multi = FALSE;
- if ( inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED )
+ if ((inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED
+ || inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
+ && !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK))
{
item_is_multi = TRUE;
}
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index 1f334815d6..b050a638dc 100644
--- a/indra/newview/llfloateranimpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -1,6 +1,6 @@
/**
- * @file llfloateranimpreview.cpp
- * @brief LLFloaterAnimPreview class implementation
+ * @file llfloaterbvhpreview.cpp
+ * @brief LLFloaterBvhPreview class implementation
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -26,7 +26,7 @@
#include "llviewerprecompiledheaders.h"
-#include "llfloateranimpreview.h"
+#include "llfloaterbvhpreview.h"
#include "llbvhloader.h"
#include "lldatapacker.h"
@@ -115,9 +115,9 @@ std::string STATUS[] =
};
//-----------------------------------------------------------------------------
-// LLFloaterAnimPreview()
+// LLFloaterBvhPreview()
//-----------------------------------------------------------------------------
-LLFloaterAnimPreview::LLFloaterAnimPreview(const std::string& filename) :
+LLFloaterBvhPreview::LLFloaterBvhPreview(const std::string& filename) :
LLFloaterNameDesc(filename)
{
mLastMouseX = 0;
@@ -153,35 +153,35 @@ LLFloaterAnimPreview::LLFloaterAnimPreview(const std::string& filename) :
//-----------------------------------------------------------------------------
// setAnimCallbacks()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::setAnimCallbacks()
+void LLFloaterBvhPreview::setAnimCallbacks()
{
- getChild<LLUICtrl>("playback_slider")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onSliderMove, this));
+ getChild<LLUICtrl>("playback_slider")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onSliderMove, this));
- getChild<LLUICtrl>("preview_base_anim")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitBaseAnim, this));
+ getChild<LLUICtrl>("preview_base_anim")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitBaseAnim, this));
getChild<LLUICtrl>("preview_base_anim")->setValue("Standing");
- getChild<LLUICtrl>("priority")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitPriority, this));
- getChild<LLUICtrl>("loop_check")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoop, this));
- getChild<LLUICtrl>("loop_in_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopIn, this));
- getChild<LLUICtrl>("loop_in_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopIn, this, _1));
- getChild<LLUICtrl>("loop_out_point")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitLoopOut, this));
- getChild<LLUICtrl>("loop_out_point")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateLoopOut, this, _1));
+ getChild<LLUICtrl>("priority")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitPriority, this));
+ getChild<LLUICtrl>("loop_check")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitLoop, this));
+ getChild<LLUICtrl>("loop_in_point")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitLoopIn, this));
+ getChild<LLUICtrl>("loop_in_point")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateLoopIn, this, _1));
+ getChild<LLUICtrl>("loop_out_point")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitLoopOut, this));
+ getChild<LLUICtrl>("loop_out_point")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateLoopOut, this, _1));
- getChild<LLUICtrl>("hand_pose_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitHandPose, this));
+ getChild<LLUICtrl>("hand_pose_combo")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitHandPose, this));
- getChild<LLUICtrl>("emote_combo")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEmote, this));
+ getChild<LLUICtrl>("emote_combo")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitEmote, this));
getChild<LLUICtrl>("emote_combo")->setValue("[None]");
- getChild<LLUICtrl>("ease_in_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseIn, this));
- getChild<LLUICtrl>("ease_in_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseIn, this, _1));
- getChild<LLUICtrl>("ease_out_time")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitEaseOut, this));
- getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterAnimPreview::validateEaseOut, this, _1));
+ getChild<LLUICtrl>("ease_in_time")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitEaseIn, this));
+ getChild<LLUICtrl>("ease_in_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseIn, this, _1));
+ getChild<LLUICtrl>("ease_out_time")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitEaseOut, this));
+ getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseOut, this, _1));
}
//-----------------------------------------------------------------------------
// postBuild()
//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::postBuild()
+BOOL LLFloaterBvhPreview::postBuild()
{
LLKeyframeMotion* motionp = NULL;
LLBVHLoader* loaderp = NULL;
@@ -191,7 +191,7 @@ BOOL LLFloaterAnimPreview::postBuild()
return FALSE;
}
- getChild<LLUICtrl>("name_form")->setCommitCallback(boost::bind(&LLFloaterAnimPreview::onCommitName, this));
+ getChild<LLUICtrl>("name_form")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitName, this));
childSetAction("ok_btn", onBtnOK, this);
setDefaultBtn();
@@ -203,15 +203,15 @@ BOOL LLFloaterAnimPreview::postBuild()
mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);
mPlayButton = getChild<LLButton>( "play_btn");
- mPlayButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPlay, this));
+ mPlayButton->setClickedCallback(boost::bind(&LLFloaterBvhPreview::onBtnPlay, this));
mPlayButton->setVisible(true);
mPauseButton = getChild<LLButton>( "pause_btn");
- mPauseButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnPause, this));
+ mPauseButton->setClickedCallback(boost::bind(&LLFloaterBvhPreview::onBtnPause, this));
mPauseButton->setVisible(false);
mStopButton = getChild<LLButton>( "stop_btn");
- mStopButton->setClickedCallback(boost::bind(&LLFloaterAnimPreview::onBtnStop, this));
+ mStopButton->setClickedCallback(boost::bind(&LLFloaterBvhPreview::onBtnStop, this));
getChildView("bad_animation_text")->setVisible(FALSE);
@@ -363,9 +363,9 @@ BOOL LLFloaterAnimPreview::postBuild()
}
//-----------------------------------------------------------------------------
-// LLFloaterAnimPreview()
+// LLFloaterBvhPreview()
//-----------------------------------------------------------------------------
-LLFloaterAnimPreview::~LLFloaterAnimPreview()
+LLFloaterBvhPreview::~LLFloaterBvhPreview()
{
mAnimPreview = NULL;
@@ -375,7 +375,7 @@ LLFloaterAnimPreview::~LLFloaterAnimPreview()
//-----------------------------------------------------------------------------
// draw()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::draw()
+void LLFloaterBvhPreview::draw()
{
LLFloater::draw();
LLRect r = getRect();
@@ -414,7 +414,7 @@ void LLFloaterAnimPreview::draw()
//-----------------------------------------------------------------------------
// resetMotion()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::resetMotion()
+void LLFloaterBvhPreview::resetMotion()
{
LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
BOOL paused = avatarp->areAnimationsPaused();
@@ -450,7 +450,7 @@ void LLFloaterAnimPreview::resetMotion()
//-----------------------------------------------------------------------------
// handleMouseDown()
//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::handleMouseDown(S32 x, S32 y, MASK mask)
+BOOL LLFloaterBvhPreview::handleMouseDown(S32 x, S32 y, MASK mask)
{
if (mPreviewRect.pointInRect(x, y))
{
@@ -468,7 +468,7 @@ BOOL LLFloaterAnimPreview::handleMouseDown(S32 x, S32 y, MASK mask)
//-----------------------------------------------------------------------------
// handleMouseUp()
//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::handleMouseUp(S32 x, S32 y, MASK mask)
+BOOL LLFloaterBvhPreview::handleMouseUp(S32 x, S32 y, MASK mask)
{
gFocusMgr.setMouseCapture(FALSE);
gViewerWindow->showCursor();
@@ -478,7 +478,7 @@ BOOL LLFloaterAnimPreview::handleMouseUp(S32 x, S32 y, MASK mask)
//-----------------------------------------------------------------------------
// handleHover()
//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::handleHover(S32 x, S32 y, MASK mask)
+BOOL LLFloaterBvhPreview::handleHover(S32 x, S32 y, MASK mask)
{
MASK local_mask = mask & ~MASK_ALT;
@@ -533,7 +533,7 @@ BOOL LLFloaterAnimPreview::handleHover(S32 x, S32 y, MASK mask)
//-----------------------------------------------------------------------------
// handleScrollWheel()
//-----------------------------------------------------------------------------
-BOOL LLFloaterAnimPreview::handleScrollWheel(S32 x, S32 y, S32 clicks)
+BOOL LLFloaterBvhPreview::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
mAnimPreview->zoom((F32)clicks * -0.2f);
mAnimPreview->requestUpdate();
@@ -544,7 +544,7 @@ BOOL LLFloaterAnimPreview::handleScrollWheel(S32 x, S32 y, S32 clicks)
//-----------------------------------------------------------------------------
// onMouseCaptureLost()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onMouseCaptureLost()
+void LLFloaterBvhPreview::onMouseCaptureLost()
{
gViewerWindow->showCursor();
}
@@ -552,7 +552,7 @@ void LLFloaterAnimPreview::onMouseCaptureLost()
//-----------------------------------------------------------------------------
// onBtnPlay()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnPlay()
+void LLFloaterBvhPreview::onBtnPlay()
{
if (!getEnabled())
return;
@@ -576,7 +576,7 @@ void LLFloaterAnimPreview::onBtnPlay()
//-----------------------------------------------------------------------------
// onBtnPause()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnPause()
+void LLFloaterBvhPreview::onBtnPause()
{
if (!getEnabled())
return;
@@ -598,7 +598,7 @@ void LLFloaterAnimPreview::onBtnPause()
//-----------------------------------------------------------------------------
// onBtnStop()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnStop()
+void LLFloaterBvhPreview::onBtnStop()
{
if (!getEnabled())
return;
@@ -614,7 +614,7 @@ void LLFloaterAnimPreview::onBtnStop()
//-----------------------------------------------------------------------------
// onSliderMove()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onSliderMove()
+void LLFloaterBvhPreview::onSliderMove()
{
if (!getEnabled())
return;
@@ -639,7 +639,7 @@ void LLFloaterAnimPreview::onSliderMove()
//-----------------------------------------------------------------------------
// onCommitBaseAnim()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitBaseAnim()
+void LLFloaterBvhPreview::onCommitBaseAnim()
{
if (!getEnabled())
return;
@@ -668,7 +668,7 @@ void LLFloaterAnimPreview::onCommitBaseAnim()
//-----------------------------------------------------------------------------
// onCommitLoop()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoop()
+void LLFloaterBvhPreview::onCommitLoop()
{
if (!getEnabled())
return;
@@ -687,7 +687,7 @@ void LLFloaterAnimPreview::onCommitLoop()
//-----------------------------------------------------------------------------
// onCommitLoopIn()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoopIn()
+void LLFloaterBvhPreview::onCommitLoopIn()
{
if (!getEnabled())
return;
@@ -707,7 +707,7 @@ void LLFloaterAnimPreview::onCommitLoopIn()
//-----------------------------------------------------------------------------
// onCommitLoopOut()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitLoopOut()
+void LLFloaterBvhPreview::onCommitLoopOut()
{
if (!getEnabled())
return;
@@ -727,7 +727,7 @@ void LLFloaterAnimPreview::onCommitLoopOut()
//-----------------------------------------------------------------------------
// onCommitName()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitName()
+void LLFloaterBvhPreview::onCommitName()
{
if (!getEnabled())
return;
@@ -746,7 +746,7 @@ void LLFloaterAnimPreview::onCommitName()
//-----------------------------------------------------------------------------
// onCommitHandPose()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitHandPose()
+void LLFloaterBvhPreview::onCommitHandPose()
{
if (!getEnabled())
return;
@@ -757,7 +757,7 @@ void LLFloaterAnimPreview::onCommitHandPose()
//-----------------------------------------------------------------------------
// onCommitEmote()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEmote()
+void LLFloaterBvhPreview::onCommitEmote()
{
if (!getEnabled())
return;
@@ -768,7 +768,7 @@ void LLFloaterAnimPreview::onCommitEmote()
//-----------------------------------------------------------------------------
// onCommitPriority()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitPriority()
+void LLFloaterBvhPreview::onCommitPriority()
{
if (!getEnabled())
return;
@@ -782,7 +782,7 @@ void LLFloaterAnimPreview::onCommitPriority()
//-----------------------------------------------------------------------------
// onCommitEaseIn()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEaseIn()
+void LLFloaterBvhPreview::onCommitEaseIn()
{
if (!getEnabled())
return;
@@ -797,7 +797,7 @@ void LLFloaterAnimPreview::onCommitEaseIn()
//-----------------------------------------------------------------------------
// onCommitEaseOut()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onCommitEaseOut()
+void LLFloaterBvhPreview::onCommitEaseOut()
{
if (!getEnabled())
return;
@@ -812,7 +812,7 @@ void LLFloaterAnimPreview::onCommitEaseOut()
//-----------------------------------------------------------------------------
// validateEaseIn()
//-----------------------------------------------------------------------------
-bool LLFloaterAnimPreview::validateEaseIn(const LLSD& data)
+bool LLFloaterBvhPreview::validateEaseIn(const LLSD& data)
{
if (!getEnabled())
return false;
@@ -832,7 +832,7 @@ bool LLFloaterAnimPreview::validateEaseIn(const LLSD& data)
//-----------------------------------------------------------------------------
// validateEaseOut()
//-----------------------------------------------------------------------------
-bool LLFloaterAnimPreview::validateEaseOut(const LLSD& data)
+bool LLFloaterBvhPreview::validateEaseOut(const LLSD& data)
{
if (!getEnabled())
return false;
@@ -852,7 +852,7 @@ bool LLFloaterAnimPreview::validateEaseOut(const LLSD& data)
//-----------------------------------------------------------------------------
// validateLoopIn()
//-----------------------------------------------------------------------------
-bool LLFloaterAnimPreview::validateLoopIn(const LLSD& data)
+bool LLFloaterBvhPreview::validateLoopIn(const LLSD& data)
{
if (!getEnabled())
return false;
@@ -880,7 +880,7 @@ bool LLFloaterAnimPreview::validateLoopIn(const LLSD& data)
//-----------------------------------------------------------------------------
// validateLoopOut()
//-----------------------------------------------------------------------------
-bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data)
+bool LLFloaterBvhPreview::validateLoopOut(const LLSD& data)
{
if (!getEnabled())
return false;
@@ -909,7 +909,7 @@ bool LLFloaterAnimPreview::validateLoopOut(const LLSD& data)
//-----------------------------------------------------------------------------
// refresh()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::refresh()
+void LLFloaterBvhPreview::refresh()
{
// Are we showing the play button (default) or the pause button?
bool show_play = true;
@@ -958,9 +958,9 @@ void LLFloaterAnimPreview::refresh()
//-----------------------------------------------------------------------------
// onBtnOK()
//-----------------------------------------------------------------------------
-void LLFloaterAnimPreview::onBtnOK(void* userdata)
+void LLFloaterBvhPreview::onBtnOK(void* userdata)
{
- LLFloaterAnimPreview* floaterp = (LLFloaterAnimPreview*)userdata;
+ LLFloaterBvhPreview* floaterp = (LLFloaterBvhPreview*)userdata;
if (!floaterp->getEnabled()) return;
if (floaterp->mAnimPreview)
@@ -1063,14 +1063,19 @@ BOOL LLPreviewAnimation::render()
mNeedsUpdate = FALSE;
LLVOAvatar* avatarp = mDummyAvatar;
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
LLGLSUIDefault def;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -1078,10 +1083,10 @@ BOOL LLPreviewAnimation::render()
gl_rect_2d_simple( mFullWidth, mFullHeight );
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
gGL.flush();
diff --git a/indra/newview/llfloateranimpreview.h b/indra/newview/llfloaterbvhpreview.h
index f1ffb6547f..b81cc6e3a5 100644
--- a/indra/newview/llfloateranimpreview.h
+++ b/indra/newview/llfloaterbvhpreview.h
@@ -1,6 +1,6 @@
/**
- * @file llfloateranimpreview.h
- * @brief LLFloaterAnimPreview class definition
+ * @file llfloaterbvhpreview.h
+ * @brief LLFloaterBvhPreview class definition
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -24,14 +24,15 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLFLOATERANIMPREVIEW_H
-#define LL_LLFLOATERANIMPREVIEW_H
+#ifndef LL_LLFLOATERBVHPREVIEW_H
+#define LL_LLFLOATERBVHPREVIEW_H
#include "llassettype.h"
#include "llfloaternamedesc.h"
#include "lldynamictexture.h"
#include "llcharacter.h"
#include "llquaternion.h"
+#include "llextendedstatus.h"
class LLVOAvatar;
class LLViewerJointMesh;
@@ -67,11 +68,11 @@ protected:
LLPointer<LLVOAvatar> mDummyAvatar;
};
-class LLFloaterAnimPreview : public LLFloaterNameDesc
+class LLFloaterBvhPreview : public LLFloaterNameDesc
{
public:
- LLFloaterAnimPreview(const std::string& filename);
- virtual ~LLFloaterAnimPreview();
+ LLFloaterBvhPreview(const std::string& filename);
+ virtual ~LLFloaterBvhPreview();
BOOL postBuild();
@@ -128,4 +129,4 @@ protected:
std::map<std::string, LLUUID> mIDList;
};
-#endif // LL_LLFLOATERANIMPREVIEW_H
+#endif // LL_LLFLOATERBVHPREVIEW_H
diff --git a/indra/newview/llfloatercamera.cpp b/indra/newview/llfloatercamera.cpp
index b33dea4890..21b58d3e3d 100644
--- a/indra/newview/llfloatercamera.cpp
+++ b/indra/newview/llfloatercamera.cpp
@@ -346,7 +346,7 @@ LLFloaterCamera::LLFloaterCamera(const LLSD& val)
mCurrMode(CAMERA_CTRL_MODE_PAN),
mPrevMode(CAMERA_CTRL_MODE_PAN)
{
- LLHints::registerHintTarget("view_popup", LLView::getHandle());
+ LLHints::registerHintTarget("view_popup", getHandle());
mCommitCallbackRegistrar.add("CameraPresets.ChangeView", boost::bind(&LLFloaterCamera::onClickCameraItem, _2));
}
@@ -433,26 +433,6 @@ void LLFloaterCamera::setMode(ECameraControlMode mode)
updateState();
}
-void LLFloaterCamera::setModeTitle(const ECameraControlMode mode)
-{
- std::string title;
- switch(mode)
- {
- case CAMERA_CTRL_MODE_MODES:
- title = getString("camera_modes_title");
- break;
- case CAMERA_CTRL_MODE_PAN:
- title = getString("pan_mode_title");
- break;
- case CAMERA_CTRL_MODE_PRESETS:
- title = getString("presets_mode_title");
- break;
- default:
- break;
- }
- setTitle(title);
-}
-
void LLFloaterCamera::switchMode(ECameraControlMode mode)
{
setMode(mode);
@@ -532,7 +512,6 @@ void LLFloaterCamera::updateState()
{
iter->second->setToggleState(iter->first == mCurrMode);
}
- setModeTitle(mCurrMode);
}
void LLFloaterCamera::updateItemsSelection()
diff --git a/indra/newview/llfloatercamera.h b/indra/newview/llfloatercamera.h
index 4572932853..4d6d03f22d 100644
--- a/indra/newview/llfloatercamera.h
+++ b/indra/newview/llfloatercamera.h
@@ -102,9 +102,6 @@ private:
/* sets a new mode preserving previous one and updates ui*/
void setMode(ECameraControlMode mode);
- /** set title appropriate to passed mode */
- void setModeTitle(const ECameraControlMode mode);
-
/* updates the state (UI) according to the current mode */
void updateState();
diff --git a/indra/newview/llfloaterchat.cpp b/indra/newview/llfloaterchat.cpp
deleted file mode 100644
index 2679dbb78b..0000000000
--- a/indra/newview/llfloaterchat.cpp
+++ /dev/null
@@ -1,485 +0,0 @@
-/**
- * @file llfloaterchat.cpp
- * @brief LLFloaterChat class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-/**
- * Actually the "Chat History" floater.
- * Should be llfloaterchathistory, not llfloaterchat.
- */
-
-#include "llviewerprecompiledheaders.h"
-
-// project include
-#include "llagent.h"
-#include "llappviewer.h"
-#include "llbutton.h"
-#include "llcheckboxctrl.h"
-#include "llcombobox.h"
-#include "llconsole.h"
-#include "llfloateractivespeakers.h"
-#include "llfloaterchatterbox.h"
-#include "llfloaterreg.h"
-#include "llfloaterscriptdebug.h"
-#include "llkeyboard.h"
-//#include "lllineeditor.h"
-#include "llmutelist.h"
-//#include "llresizehandle.h"
-#include "llchatbar.h"
-#include "llrecentpeople.h"
-#include "llpanelblockedlist.h"
-#include "llslurl.h"
-#include "llstatusbar.h"
-#include "llviewertexteditor.h"
-#include "llviewergesture.h" // for triggering gestures
-#include "llviewermessage.h"
-#include "llviewerwindow.h"
-#include "llviewercontrol.h"
-#include "lluictrlfactory.h"
-#include "lllogchat.h"
-#include "lltexteditor.h"
-#include "lltextparser.h"
-#include "llweb.h"
-#include "llstylemap.h"
-
-// linden library includes
-#include "llaudioengine.h"
-#include "llchat.h"
-#include "llfontgl.h"
-#include "llrect.h"
-#include "llerror.h"
-#include "llstring.h"
-#include "llwindow.h"
-#include "message.h"
-
-//
-// Constants
-//
-const F32 INSTANT_MSG_SIZE = 8.0f;
-const F32 CHAT_MSG_SIZE = 8.0f;
-
-
-//
-// Global statics
-//
-LLColor4 get_text_color(const LLChat& chat);
-
-//
-// Member Functions
-//
-LLFloaterChat::LLFloaterChat(const LLSD& seed)
- : LLFloater(seed),
- mPanel(NULL)
-{
- mFactoryMap["chat_panel"] = LLCallbackMap(createChatPanel, NULL);
- mFactoryMap["active_speakers_panel"] = LLCallbackMap(createSpeakersPanel, NULL);
- //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this,"floater_chat_history.xml");
-
-}
-
-LLFloaterChat::~LLFloaterChat()
-{
- // Children all cleaned up by default view destructor.
-}
-
-void LLFloaterChat::draw()
-{
- // enable say and shout only when text available
-
- childSetValue("toggle_active_speakers_btn", childIsVisible("active_speakers_panel"));
-
- LLChatBar* chat_barp = findChild<LLChatBar>("chat_panel", TRUE);
- if (chat_barp)
- {
- chat_barp->refresh();
- }
-
- mPanel->refreshSpeakers();
- LLFloater::draw();
-}
-
-BOOL LLFloaterChat::postBuild()
-{
- // Hide the chat overlay when our history is visible.
- setVisibleCallback(boost::bind(&LLFloaterChat::updateConsoleVisibility, this));
-
- mPanel = (LLPanelActiveSpeakers*)getChild<LLPanel>("active_speakers_panel");
-
- childSetCommitCallback("show mutes",onClickToggleShowMute,this); //show mutes
- childSetVisible("Chat History Editor with mute",FALSE);
- childSetAction("toggle_active_speakers_btn", onClickToggleActiveSpeakers, this);
-
- return TRUE;
-}
-
-void LLFloaterChat::updateConsoleVisibility()
-{
- if(gDisconnected)
- {
- return;
- }
- // determine whether we should show console due to not being visible
- gConsole->setVisible( !isInVisibleChain() // are we not in part of UI being drawn?
- || isMinimized() // are we minimized?
- || (getHost() && getHost()->isMinimized() )); // are we hosted in a minimized floater?
-}
-
-void add_timestamped_line(LLViewerTextEditor* edit, LLChat chat, const LLColor4& color)
-{
- std::string line = chat.mText;
- bool prepend_newline = true;
- if (gSavedSettings.getBOOL("ChatShowTimestamps"))
- {
- edit->appendTime(prepend_newline);
- prepend_newline = false;
- }
-
- // If the msg is from an agent (not yourself though),
- // extract out the sender name and replace it with the hotlinked name.
- if (chat.mSourceType == CHAT_SOURCE_AGENT &&
- chat.mFromID != LLUUID::null)
- {
- chat.mURL = LLSLURL("agent", chat.mFromID, "inspect").getSLURLString();
- }
-
- // If the chat line has an associated url, link it up to the name.
- if (!chat.mURL.empty()
- && (line.length() > chat.mFromName.length() && line.find(chat.mFromName,0) == 0))
- {
- std::string start_line = line.substr(0, chat.mFromName.length() + 1);
- line = line.substr(chat.mFromName.length() + 1);
- edit->appendText(start_line, prepend_newline, LLStyleMap::instance().lookup(chat.mFromID,chat.mURL));
- edit->blockUndo();
- prepend_newline = false;
- }
- edit->appendText(line, prepend_newline, LLStyle::Params().color(color));
- edit->blockUndo();
-}
-
-// static
-void LLFloaterChat::addChatHistory(const LLChat& chat, bool log_to_file)
-{
- if (log_to_file && (gSavedPerAccountSettings.getBOOL("LogChat")))
- {
- if (chat.mChatType != CHAT_TYPE_WHISPER && chat.mChatType != CHAT_TYPE_SHOUT)
- {
- LLLogChat::saveHistory("chat", chat.mFromName, chat.mFromID, chat.mText);
- }
- else
- {
- LLLogChat::saveHistory("chat", "", chat.mFromID, chat.mFromName + " " + chat.mText);
- }
- }
-
- LLColor4 color = get_text_color(chat);
-
- if (!log_to_file) color = LLColor4::grey; //Recap from log file.
-
- if (chat.mChatType == CHAT_TYPE_DEBUG_MSG)
- {
- if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE)
- return;
- if (gSavedSettings.getS32("ShowScriptErrorsLocation") == 1)
- {
- LLFloaterScriptDebug::addScriptLine(chat.mText,
- chat.mFromName,
- color,
- chat.mFromID);
- return;
- }
- }
-
- // could flash the chat button in the status bar here. JC
- LLFloaterChat* chat_floater = LLFloaterChat::getInstance();
- LLViewerTextEditor* history_editor = chat_floater->getChild<LLViewerTextEditor>("Chat History Editor");
- LLViewerTextEditor* history_editor_with_mute = chat_floater->getChild<LLViewerTextEditor>("Chat History Editor with mute");
-
- if (!chat.mMuted)
- {
- add_timestamped_line(history_editor, chat, color);
- add_timestamped_line(history_editor_with_mute, chat, color);
- }
- else
- {
- // desaturate muted chat
- LLColor4 muted_color = lerp(color, LLColor4::grey, 0.5f);
- add_timestamped_line(history_editor_with_mute, chat, color);
- }
-
- // add objects as transient speakers that can be muted
- if (chat.mSourceType == CHAT_SOURCE_OBJECT)
- {
- chat_floater->mPanel->setSpeaker(chat.mFromID, chat.mFromName, LLSpeaker::STATUS_NOT_IN_CHANNEL, LLSpeaker::SPEAKER_OBJECT);
- }
-
- // start tab flashing on incoming text from other users (ignoring system text, etc)
- if (!chat_floater->isInVisibleChain() && chat.mSourceType == CHAT_SOURCE_AGENT)
- {
- LLFloaterChatterBox::getInstance()->setFloaterFlashing(chat_floater, TRUE);
- }
-}
-
-// static
-void LLFloaterChat::setHistoryCursorAndScrollToEnd()
-{
- LLViewerTextEditor* history_editor = LLFloaterChat::getInstance()->getChild<LLViewerTextEditor>("Chat History Editor");
- LLViewerTextEditor* history_editor_with_mute = LLFloaterChat::getInstance()->getChild<LLViewerTextEditor>("Chat History Editor with mute");
-
- if (history_editor)
- {
- history_editor->setCursorAndScrollToEnd();
- }
- if (history_editor_with_mute)
- {
- history_editor_with_mute->setCursorAndScrollToEnd();
- }
-}
-
-
-//static
-void LLFloaterChat::onClickMute(void *data)
-{
- LLFloaterChat* self = (LLFloaterChat*)data;
-
- LLComboBox* chatter_combo = self->getChild<LLComboBox>("chatter combobox");
-
- const std::string& name = chatter_combo->getSimple();
- LLUUID id = chatter_combo->getCurrentID();
-
- if (name.empty()) return;
-
- LLMute mute(id);
- mute.setFromDisplayName(name);
- LLMuteList::getInstance()->add(mute);
- LLPanelBlockedList::showPanelAndSelect(mute.mID);
-}
-
-//static
-void LLFloaterChat::onClickToggleShowMute(LLUICtrl* caller, void *data)
-{
- LLFloaterChat* floater = (LLFloaterChat*)data;
-
-
- //LLCheckBoxCtrl*
- BOOL show_mute = floater->getChild<LLCheckBoxCtrl>("show mutes")->get();
- LLViewerTextEditor* history_editor = floater->getChild<LLViewerTextEditor>("Chat History Editor");
- LLViewerTextEditor* history_editor_with_mute = floater->getChild<LLViewerTextEditor>("Chat History Editor with mute");
-
- if (!history_editor || !history_editor_with_mute)
- return;
-
- //BOOL show_mute = floater->mShowMuteCheckBox->get();
- if (show_mute)
- {
- history_editor->setVisible(FALSE);
- history_editor_with_mute->setVisible(TRUE);
- history_editor_with_mute->setCursorAndScrollToEnd();
- }
- else
- {
- history_editor->setVisible(TRUE);
- history_editor_with_mute->setVisible(FALSE);
- history_editor->setCursorAndScrollToEnd();
- }
-}
-
-// Put a line of chat in all the right places
-void LLFloaterChat::addChat(const LLChat& chat, BOOL local_agent)
-{
- triggerAlerts(chat.mText);
-
- // Add the sender to the list of people with which we've recently interacted.
- // this is not the best place to add _all_ messages to recent list
- // comment this for now, may remove later on code cleanup
- //if(chat.mSourceType == CHAT_SOURCE_AGENT && chat.mFromID.notNull())
- // LLRecentPeople::instance().add(chat.mFromID);
-
- addChatHistory(chat, true);
-}
-
-// Moved from lltextparser.cpp to break llui/llaudio library dependency.
-//static
-void LLFloaterChat::triggerAlerts(const std::string& text)
-{
- LLTextParser* parser = LLTextParser::getInstance();
-// bool spoken=FALSE;
- for (S32 i=0;i<parser->mHighlights.size();i++)
- {
- LLSD& highlight = parser->mHighlights[i];
- if (parser->findPattern(text,highlight) >= 0 )
- {
- if(gAudiop)
- {
- if ((std::string)highlight["sound_lluuid"] != LLUUID::null.asString())
- {
- gAudiop->triggerSound(highlight["sound_lluuid"].asUUID(),
- gAgent.getID(),
- 1.f,
- LLAudioEngine::AUDIO_TYPE_UI,
- gAgent.getPositionGlobal() );
- }
-/*
- if (!spoken)
- {
- LLTextToSpeech* text_to_speech = NULL;
- text_to_speech = LLTextToSpeech::getInstance();
- spoken = text_to_speech->speak((LLString)highlight["voice"],text);
- }
- */
- }
- if (highlight["flash"])
- {
- LLWindow* viewer_window = gViewerWindow->getWindow();
- if (viewer_window && viewer_window->getMinimized())
- {
- viewer_window->flashIcon(5.f);
- }
- }
- }
- }
-}
-
-LLColor4 get_text_color(const LLChat& chat)
-{
- LLColor4 text_color;
-
- if(chat.mMuted)
- {
- text_color.setVec(0.8f, 0.8f, 0.8f, 1.f);
- }
- else
- {
- switch(chat.mSourceType)
- {
- case CHAT_SOURCE_SYSTEM:
- text_color = LLUIColorTable::instance().getColor("SystemChatColor");
- break;
- case CHAT_SOURCE_AGENT:
- if (chat.mFromID.isNull())
- {
- text_color = LLUIColorTable::instance().getColor("SystemChatColor");
- }
- else
- {
- if(gAgent.getID() == chat.mFromID)
- {
- text_color = LLUIColorTable::instance().getColor("UserChatColor");
- }
- else
- {
- text_color = LLUIColorTable::instance().getColor("AgentChatColor");
- }
- }
- break;
- case CHAT_SOURCE_OBJECT:
- if (chat.mChatType == CHAT_TYPE_DEBUG_MSG)
- {
- text_color = LLUIColorTable::instance().getColor("ScriptErrorColor");
- }
- else if ( chat.mChatType == CHAT_TYPE_OWNER )
- {
- text_color = LLUIColorTable::instance().getColor("llOwnerSayChatColor");
- }
- else
- {
- text_color = LLUIColorTable::instance().getColor("ObjectChatColor");
- }
- break;
- default:
- text_color.setToWhite();
- }
-
- if (!chat.mPosAgent.isExactlyZero())
- {
- LLVector3 pos_agent = gAgent.getPositionAgent();
- F32 distance_squared = dist_vec_squared(pos_agent, chat.mPosAgent);
- F32 dist_near_chat = gAgent.getNearChatRadius();
- if (distance_squared > dist_near_chat * dist_near_chat)
- {
- // diminish far-off chat
- text_color.mV[VALPHA] = 0.8f;
- }
- }
- }
-
- return text_color;
-}
-
-//static
-void LLFloaterChat::loadHistory()
-{
- LLLogChat::loadHistory(std::string("chat"), &chatFromLogFile, (void *)LLFloaterChat::getInstance());
-}
-
-//static
-void LLFloaterChat::chatFromLogFile(LLLogChat::ELogLineType type , const LLSD& line, void* userdata)
-{
- switch (type)
- {
- case LLLogChat::LOG_EMPTY:
- case LLLogChat::LOG_END:
- // *TODO: nice message from XML file here
- break;
- case LLLogChat::LOG_LINE:
- case LLLogChat::LOG_LLSD:
- {
- LLChat chat;
- chat.mText = line["message"].asString();
- get_text_color(chat);
- addChatHistory(chat, FALSE);
- }
- break;
- default:
- // nothing
- break;
- }
-}
-
-//static
-void* LLFloaterChat::createSpeakersPanel(void* data)
-{
- return new LLPanelActiveSpeakers(LLLocalSpeakerMgr::getInstance(), TRUE);
-}
-
-//static
-void* LLFloaterChat::createChatPanel(void* data)
-{
- LLChatBar* chatp = new LLChatBar();
- return chatp;
-}
-
-// static
-void LLFloaterChat::onClickToggleActiveSpeakers(void* userdata)
-{
- LLFloaterChat* self = (LLFloaterChat*)userdata;
-
- self->childSetVisible("active_speakers_panel", !self->childIsVisible("active_speakers_panel"));
-}
-
-//static
- LLFloaterChat* LLFloaterChat::getInstance()
- {
- return LLFloaterReg::getTypedInstance<LLFloaterChat>("chat", LLSD()) ;
-
- }
diff --git a/indra/newview/llfloaterchat.h b/indra/newview/llfloaterchat.h
deleted file mode 100644
index fb2aabbfdf..0000000000
--- a/indra/newview/llfloaterchat.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/**
- * @file llfloaterchat.h
- * @brief LLFloaterChat class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-/*
- * Actually the "Chat History" floater.
- * Should be llfloaterchathistory, not llfloaterchat.
- */
-
-#ifndef LL_LLFLOATERCHAT_H
-#define LL_LLFLOATERCHAT_H
-
-#include "llfloater.h"
-#include "lllogchat.h"
-
-class LLChat;
-class LLPanelActiveSpeakers;
-class LLLogChat;
-
-class LLFloaterChat : public LLFloater
-{
-public:
- LLFloaterChat(const LLSD& seed);
- ~LLFloaterChat();
-
- virtual void draw();
- virtual BOOL postBuild();
-
- void updateConsoleVisibility();
-
- static void setHistoryCursorAndScrollToEnd();
-
- // *TODO:Skinning - move these to LLChat (or LLViewerChat?)
- // Add chat to console and history list.
- // Color based on source, type, distance.
- static void addChat(const LLChat& chat, BOOL local_agent = FALSE);
- // Add chat to history alone.
- static void addChatHistory(const LLChat& chat, bool log_to_file = true);
-
- static void triggerAlerts(const std::string& text);
-
- static void onClickMute(void *data);
- static void onClickToggleShowMute(LLUICtrl* caller, void *data);
- static void onClickToggleActiveSpeakers(void* userdata);
- static void chatFromLogFile(LLLogChat::ELogLineType type, const LLSD& line, void* userdata);
- static void loadHistory();
- static void* createSpeakersPanel(void* data);
- static void* createChatPanel(void* data);
-
- static LLFloaterChat* getInstance(); // *TODO:Skinning Deprecate
-
- LLPanelActiveSpeakers* mPanel;
- BOOL mScrolledToEnd;
-};
-
-#endif
diff --git a/indra/newview/llfloaterchatterbox.cpp b/indra/newview/llfloaterchatterbox.cpp
deleted file mode 100644
index dc33e45dd4..0000000000
--- a/indra/newview/llfloaterchatterbox.cpp
+++ /dev/null
@@ -1,344 +0,0 @@
-/**
- * @file llfloaterchatterbox.cpp
- * @author Richard
- * @date 2007-05-08
- * @brief Implementation of the chatterbox integrated conversation ui
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloaterreg.h"
-#include "llfloaterchatterbox.h"
-#include "lluictrlfactory.h"
-#include "llfloaterfriends.h"
-#include "llfloatergroups.h"
-#include "llviewercontrol.h"
-#include "llvoicechannel.h"
-#include "llimpanel.h"
-#include "llimview.h"
-
-//
-// LLFloaterMyFriends
-//
-
-LLFloaterMyFriends::LLFloaterMyFriends(const LLSD& seed)
- : LLFloater(seed)
-{
- mFactoryMap["friends_panel"] = LLCallbackMap(LLFloaterMyFriends::createFriendsPanel, NULL);
- mFactoryMap["groups_panel"] = LLCallbackMap(LLFloaterMyFriends::createGroupsPanel, NULL);
- //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_my_friends.xml");
-}
-
-LLFloaterMyFriends::~LLFloaterMyFriends()
-{
-}
-
-BOOL LLFloaterMyFriends::postBuild()
-{
- return TRUE;
-}
-
-void LLFloaterMyFriends::onOpen(const LLSD& key)
-{
- if (key.asString() == "friends")
- {
- childShowTab("friends_and_groups", "friends_panel");
- }
- else if (key.asString() == "groups")
- {
- childShowTab("friends_and_groups", "groups_panel");
- }
-}
-
-//static
-void* LLFloaterMyFriends::createFriendsPanel(void* data)
-{
- return new LLPanelFriends();
-}
-
-//static
-void* LLFloaterMyFriends::createGroupsPanel(void* data)
-{
- return new LLPanelGroups();
-}
-
-//static
-LLFloaterMyFriends* LLFloaterMyFriends::getInstance()
-{
- return LLFloaterReg::getTypedInstance<LLFloaterMyFriends>("contacts", "friends") ;
-}
-
-//
-// LLFloaterChatterBox
-//
-LLFloaterChatterBox::LLFloaterChatterBox(const LLSD& seed)
-: LLMultiFloater(seed),
- mActiveVoiceFloater(NULL)
-{
- mAutoResize = FALSE;
-
- //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_chatterbox.xml", FALSE);
-}
-
-LLFloaterChatterBox::~LLFloaterChatterBox()
-{
-}
-
-BOOL LLFloaterChatterBox::postBuild()
-{
- setVisibleCallback(boost::bind(&LLFloaterChatterBox::onVisibilityChange, this, _2));
-
- if (gSavedSettings.getBOOL("ContactsTornOff"))
- {
- LLFloaterMyFriends* floater_contacts = LLFloaterMyFriends::getInstance();
- if(floater_contacts)
- {
- // add then remove to set up relationship for re-attach
- addFloater(floater_contacts, FALSE);
- removeFloater(floater_contacts);
- // reparent to floater view
- gFloaterView->addChild(floater_contacts);
- }
- }
- else
- {
- addFloater(LLFloaterMyFriends::getInstance(), TRUE);
- }
-
- mTabContainer->lockTabs();
- return TRUE;
-}
-
-BOOL LLFloaterChatterBox::handleKeyHere(KEY key, MASK mask)
-{
- if (key == 'W' && mask == MASK_CONTROL)
- {
- LLFloater* floater = getActiveFloater();
- // is user closeable and is system closeable
- if (floater && floater->canClose())
- {
- if (floater->isCloseable())
- {
- floater->closeFloater();
- }
- else
- {
- // close chatterbox window if frontmost tab is reserved, non-closeable tab
- // such as contacts or near me
- closeFloater();
- }
- }
- return TRUE;
- }
-
- return LLMultiFloater::handleKeyHere(key, mask);
-}
-
-void LLFloaterChatterBox::draw()
-{
- // clear new im notifications when chatterbox is visible
- if (!isMinimized())
- {
- gIMMgr->clearNewIMNotification();
- }
- LLFloater* current_active_floater = getCurrentVoiceFloater();
- // set icon on tab for floater currently associated with active voice channel
- if(mActiveVoiceFloater != current_active_floater)
- {
- // remove image from old floater's tab
- if (mActiveVoiceFloater)
- {
- mTabContainer->setTabImage(mActiveVoiceFloater, "");
- }
- }
-
- // update image on current active tab
- if (current_active_floater)
- {
- LLColor4 icon_color = LLColor4::white;
- LLVoiceChannel* channelp = LLVoiceChannel::getCurrentVoiceChannel();
- if (channelp)
- {
- if (channelp->isActive())
- {
- icon_color = LLColor4::green;
- }
- else if (channelp->getState() == LLVoiceChannel::STATE_ERROR)
- {
- icon_color = LLColor4::red;
- }
- else // active, but not connected
- {
- icon_color = LLColor4::yellow;
- }
- }
- mTabContainer->setTabImage(current_active_floater, "active_voice_tab.tga", icon_color);
- }
-
- mActiveVoiceFloater = current_active_floater;
-
- LLMultiFloater::draw();
-}
-
-void LLFloaterChatterBox::onOpen(const LLSD& key)
-{
- //*TODO:Skinning show the session id associated with key
- if (key.asString() == "local")
- {
- }
- else if (key.isDefined())
- {
- /*LLFloaterIMPanel* impanel = gIMMgr->findFloaterBySession(key.asUUID());
- if (impanel)
- {
- impanel->openFloater();
- }*/
- }
-}
-
-void LLFloaterChatterBox::onVisibilityChange ( const LLSD& new_visibility )
-{
-}
-
-void LLFloaterChatterBox::removeFloater(LLFloater* floaterp)
-{
- if(!floaterp) return;
-
- if (floaterp->getName() == "chat floater")
- {
- // only my friends floater now locked
- mTabContainer->lockTabs(mTabContainer->getNumLockedTabs() - 1);
- gSavedSettings.setBOOL("ChatHistoryTornOff", TRUE);
- floaterp->setCanClose(TRUE);
- }
- else if (floaterp->getName() == "floater_my_friends")
- {
- // only chat floater now locked
- mTabContainer->lockTabs(mTabContainer->getNumLockedTabs() - 1);
- gSavedSettings.setBOOL("ContactsTornOff", TRUE);
- floaterp->setCanClose(TRUE);
- }
- LLMultiFloater::removeFloater(floaterp);
-}
-
-void LLFloaterChatterBox::addFloater(LLFloater* floaterp,
- BOOL select_added_floater,
- LLTabContainer::eInsertionPoint insertion_point)
-{
- if(!floaterp) return;
-
- S32 num_locked_tabs = mTabContainer->getNumLockedTabs();
-
- // already here
- if (floaterp->getHost() == this)
- {
- openFloater(floaterp->getKey());
- return;
- }
-
- // make sure my friends and chat history both locked when re-attaching chat history
- if (floaterp->getName() == "chat floater")
- {
- mTabContainer->unlockTabs();
- // add chat history as second tab if contact window is present, first tab otherwise
- if (getChildView("floater_my_friends"))
- {
- // assuming contacts window is first tab, select it
- mTabContainer->selectFirstTab();
- // and add ourselves after
- LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::RIGHT_OF_CURRENT);
- }
- else
- {
- LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::START);
- }
-
- // make sure first two tabs are now locked
- mTabContainer->lockTabs(num_locked_tabs + 1);
- gSavedSettings.setBOOL("ChatHistoryTornOff", FALSE);
- floaterp->setCanClose(FALSE);
- }
- else if (floaterp->getName() == "floater_my_friends")
- {
- mTabContainer->unlockTabs();
- // add contacts window as first tab
- LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::START);
- // make sure first two tabs are now locked
- mTabContainer->lockTabs(num_locked_tabs + 1);
- gSavedSettings.setBOOL("ContactsTornOff", FALSE);
- floaterp->setCanClose(FALSE);
- }
- else
- {
- LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point);
- // openFloater(floaterp->getKey());
- }
-
- // make sure active voice icon shows up for new tab
- if (floaterp == mActiveVoiceFloater)
- {
- mTabContainer->setTabImage(floaterp, "active_voice_tab.tga");
- }
-}
-
-//static
-LLFloaterChatterBox* LLFloaterChatterBox::getInstance()
-{
- return LLFloaterReg::getTypedInstance<LLFloaterChatterBox>("communicate", LLSD()) ;
-}
-
-//static
-LLFloater* LLFloaterChatterBox::getCurrentVoiceFloater()
-{
- if (!LLVoiceClient::getInstance()->voiceEnabled())
- {
- return NULL;
- }
- if (LLVoiceChannelProximal::getInstance() == LLVoiceChannel::getCurrentVoiceChannel())
- {
- return NULL;
- }
- else
- {
- LLFloaterChatterBox* floater = LLFloaterChatterBox::getInstance();
- if(!floater) return NULL;
- // iterator over all IM tabs (skip friends and near me)
- for (S32 i = 0; i < floater->getFloaterCount(); i++)
- {
- LLPanel* panelp = floater->mTabContainer->getPanelByIndex(i);
- if (panelp->getName() == "im_floater")
- {
- // only LLFloaterIMPanels are called "im_floater"
- LLFloaterIMPanel* im_floaterp = (LLFloaterIMPanel*)panelp;
- LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(im_floaterp->getSessionID());
- if (voice_channel == LLVoiceChannel::getCurrentVoiceChannel())
- {
- return im_floaterp;
- }
- }
- }
- }
- return NULL;
-}
diff --git a/indra/newview/llfloaterchatterbox.h b/indra/newview/llfloaterchatterbox.h
deleted file mode 100644
index 3a8bfe2fa4..0000000000
--- a/indra/newview/llfloaterchatterbox.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/**
- * @file llfloaterchatterbox.h
- * @author Richard
- * @date 2007-05-04
- * @brief Integrated friends and group management/communication tool
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLFLOATERCHATTERBOX_H
-#define LL_LLFLOATERCHATTERBOX_H
-
-#include "llfloater.h"
-#include "llmultifloater.h"
-#include "llstring.h"
-#include "llimpanel.h"
-
-class LLTabContainer;
-
-class LLFloaterChatterBox : public LLMultiFloater
-{
-public:
- LLFloaterChatterBox(const LLSD& seed);
- virtual ~LLFloaterChatterBox();
-
- /*virtual*/ BOOL postBuild();
- /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
- /*virtual*/ void draw();
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ void removeFloater(LLFloater* floaterp);
- /*virtual*/ void addFloater(LLFloater* floaterp,
- BOOL select_added_floater,
- LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
-
- static LLFloaterChatterBox* getInstance(); // *TODO:Skinning Deprecate
- static LLFloater* getCurrentVoiceFloater();
-
-protected:
- void onVisibilityChange ( const LLSD& new_visibility );
-
- LLFloater* mActiveVoiceFloater;
-};
-
-
-class LLFloaterMyFriends : public LLFloater
-{
-public:
- LLFloaterMyFriends(const LLSD& seed);
- virtual ~LLFloaterMyFriends();
-
- /*virtual*/ BOOL postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
-
- static LLFloaterMyFriends* getInstance(); // *TODO:Skinning Deprecate
-
- static void* createFriendsPanel(void* data);
- static void* createGroupsPanel(void* data);
-};
-
-#endif // LL_LLFLOATERCHATTERBOX_H
diff --git a/indra/newview/llfloatercolorpicker.cpp b/indra/newview/llfloatercolorpicker.cpp
index 659e52271a..05d73c2416 100644
--- a/indra/newview/llfloatercolorpicker.cpp
+++ b/indra/newview/llfloatercolorpicker.cpp
@@ -271,7 +271,7 @@ void LLFloaterColorPicker::destroyUI ()
if ( mSwatchView )
{
this->removeChild ( mSwatchView );
- delete mSwatchView;
+ mSwatchView->die();;
mSwatchView = NULL;
}
}
diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp
index abee7b5dc9..352361ce9e 100644
--- a/indra/newview/llfloatereditsky.cpp
+++ b/indra/newview/llfloatereditsky.cpp
@@ -151,8 +151,8 @@ void LLFloaterEditSky::initCallbacks(void)
getChild<LLUICtrl>("WLBlueHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &param_mgr.mBlueHorizon));
// haze density, horizon, mult, and altitude
- getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &param_mgr.mHazeDensity));
- getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &param_mgr.mHazeHorizon));
+ getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &param_mgr.mHazeDensity));
+ getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &param_mgr.mHazeHorizon));
getChild<LLUICtrl>("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &param_mgr.mDensityMult));
getChild<LLUICtrl>("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &param_mgr.mMaxAlt));
@@ -220,15 +220,14 @@ void LLFloaterEditSky::syncControls()
setColorSwatch("WLBlueHorizon", param_mgr->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE);
// haze density, horizon, mult, and altitude
- param_mgr->mHazeDensity = cur_params.getVector(param_mgr->mHazeDensity.mName, err);
- childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r);
- param_mgr->mHazeHorizon = cur_params.getVector(param_mgr->mHazeHorizon.mName, err);
- childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r);
- param_mgr->mDensityMult = cur_params.getVector(param_mgr->mDensityMult.mName, err);
- childSetValue("WLDensityMult", param_mgr->mDensityMult.x *
- param_mgr->mDensityMult.mult);
- param_mgr->mMaxAlt = cur_params.getVector(param_mgr->mMaxAlt.mName, err);
- childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x);
+ param_mgr->mHazeDensity = cur_params.getFloat(param_mgr->mHazeDensity.mName, err);
+ childSetValue("WLHazeDensity", (F32) param_mgr->mHazeDensity);
+ param_mgr->mHazeHorizon = cur_params.getFloat(param_mgr->mHazeHorizon.mName, err);
+ childSetValue("WLHazeHorizon", (F32) param_mgr->mHazeHorizon);
+ param_mgr->mDensityMult = cur_params.getFloat(param_mgr->mDensityMult.mName, err);
+ childSetValue("WLDensityMult", ((F32) param_mgr->mDensityMult) * param_mgr->mDensityMult.mult);
+ param_mgr->mMaxAlt = cur_params.getFloat(param_mgr->mMaxAlt.mName, err);
+ childSetValue("WLMaxAltitude", (F32) param_mgr->mMaxAlt);
// blue density
param_mgr->mBlueDensity = cur_params.getVector(param_mgr->mBlueDensity.mName, err);
@@ -273,10 +272,10 @@ void LLFloaterEditSky::syncControls()
childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b);
// Cloud extras
- param_mgr->mCloudCoverage = cur_params.getVector(param_mgr->mCloudCoverage.mName, err);
- param_mgr->mCloudScale = cur_params.getVector(param_mgr->mCloudScale.mName, err);
- childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x);
- childSetValue("WLCloudScale", param_mgr->mCloudScale.x);
+ param_mgr->mCloudCoverage = cur_params.getFloat(param_mgr->mCloudCoverage.mName, err);
+ param_mgr->mCloudScale = cur_params.getFloat(param_mgr->mCloudScale.mName, err);
+ childSetValue("WLCloudCoverage", (F32) param_mgr->mCloudCoverage);
+ childSetValue("WLCloudScale", (F32) param_mgr->mCloudScale);
// cloud scrolling
bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX();
@@ -306,13 +305,13 @@ void LLFloaterEditSky::syncControls()
childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f);
childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f);
- param_mgr->mDistanceMult = cur_params.getVector(param_mgr->mDistanceMult.mName, err);
- childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x);
+ param_mgr->mDistanceMult = cur_params.getFloat(param_mgr->mDistanceMult.mName, err);
+ childSetValue("WLDistanceMult", (F32) param_mgr->mDistanceMult);
// Tweak extras
- param_mgr->mWLGamma = cur_params.getVector(param_mgr->mWLGamma.mName, err);
- childSetValue("WLGamma", param_mgr->mWLGamma.x);
+ param_mgr->mWLGamma = cur_params.getFloat(param_mgr->mWLGamma.mName, err);
+ childSetValue("WLGamma", (F32) param_mgr->mWLGamma);
childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness());
}
diff --git a/indra/newview/llfloaterfriends.cpp b/indra/newview/llfloaterfriends.cpp
deleted file mode 100644
index f93568d617..0000000000
--- a/indra/newview/llfloaterfriends.cpp
+++ /dev/null
@@ -1,807 +0,0 @@
-/**
- * @file llfloaterfriends.cpp
- * @author Phoenix
- * @date 2005-01-13
- * @brief Implementation of the friends floater
- *
- * $LicenseInfo:firstyear=2005&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloaterfriends.h"
-
-#include <sstream>
-
-#include "lldir.h"
-
-#include "llagent.h"
-#include "llappviewer.h" // for gLastVersionChannel
-#include "llfloateravatarpicker.h"
-#include "llviewerwindow.h"
-#include "llbutton.h"
-#include "llavataractions.h"
-#include "llinventorymodel.h"
-#include "llnamelistctrl.h"
-#include "llnotificationsutil.h"
-#include "llresmgr.h"
-#include "llscrolllistctrl.h"
-#include "llscrolllistitem.h"
-#include "llscrolllistcell.h"
-#include "lluictrlfactory.h"
-#include "llmenucommands.h"
-#include "llviewercontrol.h"
-#include "llviewermessage.h"
-#include "lleventtimer.h"
-#include "lltextbox.h"
-#include "llvoiceclient.h"
-
-// *TODO: Move more common stuff to LLAvatarActions?
-
-//Maximum number of people you can select to do an operation on at once.
-#define MAX_FRIEND_SELECT 20
-#define DEFAULT_PERIOD 5.0
-#define RIGHTS_CHANGE_TIMEOUT 5.0
-#define OBSERVER_TIMEOUT 0.5
-
-#define ONLINE_SIP_ICON_NAME "slim_icon_16_viewer.tga"
-
-// simple class to observe the calling cards.
-class LLLocalFriendsObserver : public LLFriendObserver, public LLEventTimer
-{
-public:
- LLLocalFriendsObserver(LLPanelFriends* floater) : mFloater(floater), LLEventTimer(OBSERVER_TIMEOUT)
- {
- mEventTimer.stop();
- }
- virtual ~LLLocalFriendsObserver()
- {
- mFloater = NULL;
- }
- virtual void changed(U32 mask)
- {
- // events can arrive quickly in bulk - we need not process EVERY one of them -
- // so we wait a short while to let others pile-in, and process them in aggregate.
- mEventTimer.start();
-
- // save-up all the mask-bits which have come-in
- mMask |= mask;
- }
- virtual BOOL tick()
- {
- mFloater->updateFriends(mMask);
-
- mEventTimer.stop();
- mMask = 0;
-
- return FALSE;
- }
-
-protected:
- LLPanelFriends* mFloater;
- U32 mMask;
-};
-
-LLPanelFriends::LLPanelFriends() :
- LLPanel(),
- LLEventTimer(DEFAULT_PERIOD),
- mObserver(NULL),
- mShowMaxSelectWarning(TRUE),
- mAllowRightsChange(TRUE),
- mNumRightsChanged(0)
-{
- mEventTimer.stop();
- mObserver = new LLLocalFriendsObserver(this);
- LLAvatarTracker::instance().addObserver(mObserver);
- // For notification when SIP online status changes.
- LLVoiceClient::getInstance()->addObserver(mObserver);
-}
-
-LLPanelFriends::~LLPanelFriends()
-{
- // For notification when SIP online status changes.
- LLVoiceClient::getInstance()->removeObserver(mObserver);
- LLAvatarTracker::instance().removeObserver(mObserver);
- delete mObserver;
-}
-
-BOOL LLPanelFriends::tick()
-{
- mEventTimer.stop();
- mPeriod = DEFAULT_PERIOD;
- mAllowRightsChange = TRUE;
- updateFriends(LLFriendObserver::ADD);
- return FALSE;
-}
-
-void LLPanelFriends::updateFriends(U32 changed_mask)
-{
- LLUUID selected_id;
- LLCtrlListInterface *friends_list = childGetListInterface("friend_list");
- if (!friends_list) return;
- LLCtrlScrollInterface *friends_scroll = childGetScrollInterface("friend_list");
- if (!friends_scroll) return;
-
- // We kill the selection warning, otherwise we'll spam with warning popups
- // if the maximum amount of friends are selected
- mShowMaxSelectWarning = false;
-
- std::vector<LLUUID> selected_friends = getSelectedIDs();
- if(changed_mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE))
- {
- refreshNames(changed_mask);
- }
- else if(changed_mask & LLFriendObserver::POWERS)
- {
- --mNumRightsChanged;
- if(mNumRightsChanged > 0)
- {
- mPeriod = RIGHTS_CHANGE_TIMEOUT;
- mEventTimer.start();
- mAllowRightsChange = FALSE;
- }
- else
- {
- tick();
- }
- }
- if(selected_friends.size() > 0)
- {
- // only non-null if friends was already found. This may fail,
- // but we don't really care here, because refreshUI() will
- // clean up the interface.
- friends_list->setCurrentByID(selected_id);
- for(std::vector<LLUUID>::iterator itr = selected_friends.begin(); itr != selected_friends.end(); ++itr)
- {
- friends_list->setSelectedByValue(*itr, true);
- }
- }
-
- refreshUI();
- mShowMaxSelectWarning = true;
-}
-
-// virtual
-BOOL LLPanelFriends::postBuild()
-{
- mFriendsList = getChild<LLScrollListCtrl>("friend_list");
- mFriendsList->setMaxSelectable(MAX_FRIEND_SELECT);
- mFriendsList->setMaximumSelectCallback(boost::bind(&LLPanelFriends::onMaximumSelect));
- mFriendsList->setCommitOnSelectionChange(TRUE);
- mFriendsList->setContextMenu(LLScrollListCtrl::MENU_AVATAR);
- childSetCommitCallback("friend_list", onSelectName, this);
- getChild<LLScrollListCtrl>("friend_list")->setDoubleClickCallback(onClickIM, this);
-
- U32 changed_mask = LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE;
- refreshNames(changed_mask);
-
- childSetAction("im_btn", onClickIM, this);
- childSetAction("profile_btn", onClickProfile, this);
- childSetAction("offer_teleport_btn", onClickOfferTeleport, this);
- childSetAction("pay_btn", onClickPay, this);
- childSetAction("add_btn", onClickAddFriend, this);
- childSetAction("remove_btn", onClickRemove, this);
-
- setDefaultBtn("im_btn");
-
- updateFriends(LLFriendObserver::ADD);
- refreshUI();
-
- // primary sort = online status, secondary sort = name
- mFriendsList->sortByColumn(std::string("friend_name"), TRUE);
- mFriendsList->sortByColumn(std::string("icon_online_status"), FALSE);
-
- return TRUE;
-}
-
-BOOL LLPanelFriends::addFriend(const LLUUID& agent_id)
-{
- LLAvatarTracker& at = LLAvatarTracker::instance();
- const LLRelationship* relationInfo = at.getBuddyInfo(agent_id);
- if(!relationInfo) return FALSE;
-
- bool isOnlineSIP = LLVoiceClient::getInstance()->isOnlineSIP(agent_id);
- bool isOnline = relationInfo->isOnline();
-
- std::string fullname;
- BOOL have_name = gCacheName->getFullName(agent_id, fullname);
-
- LLSD element;
- element["id"] = agent_id;
- LLSD& friend_column = element["columns"][LIST_FRIEND_NAME];
- friend_column["column"] = "friend_name";
- friend_column["value"] = fullname;
- friend_column["font"]["name"] = "SANSSERIF";
- friend_column["font"]["style"] = "NORMAL";
-
- LLSD& online_status_column = element["columns"][LIST_ONLINE_STATUS];
- online_status_column["column"] = "icon_online_status";
- online_status_column["type"] = "icon";
-
- if (isOnline)
- {
- friend_column["font"]["style"] = "BOLD";
- online_status_column["value"] = "icon_avatar_online.tga";
- }
- else if(isOnlineSIP)
- {
- friend_column["font"]["style"] = "BOLD";
- online_status_column["value"] = ONLINE_SIP_ICON_NAME;
- }
-
- LLSD& online_column = element["columns"][LIST_VISIBLE_ONLINE];
- online_column["column"] = "icon_visible_online";
- online_column["type"] = "checkbox";
- online_column["value"] = relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS);
-
- LLSD& visible_map_column = element["columns"][LIST_VISIBLE_MAP];
- visible_map_column["column"] = "icon_visible_map";
- visible_map_column["type"] = "checkbox";
- visible_map_column["value"] = relationInfo->isRightGrantedTo(LLRelationship::GRANT_MAP_LOCATION);
-
- LLSD& edit_my_object_column = element["columns"][LIST_EDIT_MINE];
- edit_my_object_column["column"] = "icon_edit_mine";
- edit_my_object_column["type"] = "checkbox";
- edit_my_object_column["value"] = relationInfo->isRightGrantedTo(LLRelationship::GRANT_MODIFY_OBJECTS);
-
- LLSD& edit_their_object_column = element["columns"][LIST_EDIT_THEIRS];
- edit_their_object_column["column"] = "icon_edit_theirs";
- edit_their_object_column["type"] = "checkbox";
- edit_their_object_column["enabled"] = "";
- edit_their_object_column["value"] = relationInfo->isRightGrantedFrom(LLRelationship::GRANT_MODIFY_OBJECTS);
-
- LLSD& update_gen_column = element["columns"][LIST_FRIEND_UPDATE_GEN];
- update_gen_column["column"] = "friend_last_update_generation";
- update_gen_column["value"] = have_name ? relationInfo->getChangeSerialNum() : -1;
-
- mFriendsList->addElement(element, ADD_BOTTOM);
- return have_name;
-}
-
-// propagate actual relationship to UI.
-// Does not resort the UI list because it can be called frequently. JC
-BOOL LLPanelFriends::updateFriendItem(const LLUUID& agent_id, const LLRelationship* info)
-{
- if (!info) return FALSE;
- LLScrollListItem* itemp = mFriendsList->getItem(agent_id);
- if (!itemp) return FALSE;
-
- bool isOnlineSIP = LLVoiceClient::getInstance()->isOnlineSIP(itemp->getUUID());
- bool isOnline = info->isOnline();
-
- std::string fullname;
- BOOL have_name = gCacheName->getFullName(agent_id, fullname);
-
- // Name of the status icon to use
- std::string statusIcon;
-
- if(isOnline)
- {
- statusIcon = "icon_avatar_online.tga";
- }
- else if(isOnlineSIP)
- {
- statusIcon = ONLINE_SIP_ICON_NAME;
- }
-
- itemp->getColumn(LIST_ONLINE_STATUS)->setValue(statusIcon);
-
- itemp->getColumn(LIST_FRIEND_NAME)->setValue(fullname);
- // render name of online friends in bold text
- ((LLScrollListText*)itemp->getColumn(LIST_FRIEND_NAME))->setFontStyle((isOnline || isOnlineSIP) ? LLFontGL::BOLD : LLFontGL::NORMAL);
- itemp->getColumn(LIST_VISIBLE_ONLINE)->setValue(info->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS));
- itemp->getColumn(LIST_VISIBLE_MAP)->setValue(info->isRightGrantedTo(LLRelationship::GRANT_MAP_LOCATION));
- itemp->getColumn(LIST_EDIT_MINE)->setValue(info->isRightGrantedTo(LLRelationship::GRANT_MODIFY_OBJECTS));
- S32 change_generation = have_name ? info->getChangeSerialNum() : -1;
- itemp->getColumn(LIST_FRIEND_UPDATE_GEN)->setValue(change_generation);
-
- // enable this item, in case it was disabled after user input
- itemp->setEnabled(TRUE);
-
- // Do not resort, this function can be called frequently.
- return have_name;
-}
-
-void LLPanelFriends::refreshRightsChangeList()
-{
- std::vector<LLUUID> friends = getSelectedIDs();
- S32 num_selected = friends.size();
-
- bool can_offer_teleport = num_selected >= 1;
- bool selected_friends_online = true;
-
- const LLRelationship* friend_status = NULL;
- for(std::vector<LLUUID>::iterator itr = friends.begin(); itr != friends.end(); ++itr)
- {
- friend_status = LLAvatarTracker::instance().getBuddyInfo(*itr);
- if (friend_status)
- {
- if(!friend_status->isOnline())
- {
- can_offer_teleport = false;
- selected_friends_online = false;
- }
- }
- else // missing buddy info, don't allow any operations
- {
- can_offer_teleport = false;
- }
- }
-
- if (num_selected == 0) // nothing selected
- {
- childSetEnabled("im_btn", FALSE);
- childSetEnabled("offer_teleport_btn", FALSE);
- }
- else // we have at least one friend selected...
- {
- // only allow IMs to groups when everyone in the group is online
- // to be consistent with context menus in inventory and because otherwise
- // offline friends would be silently dropped from the session
- childSetEnabled("im_btn", selected_friends_online || num_selected == 1);
- childSetEnabled("offer_teleport_btn", can_offer_teleport);
- }
-}
-
-struct SortFriendsByID
-{
- bool operator() (const LLScrollListItem* const a, const LLScrollListItem* const b) const
- {
- return a->getValue().asUUID() < b->getValue().asUUID();
- }
-};
-
-void LLPanelFriends::refreshNames(U32 changed_mask)
-{
- std::vector<LLUUID> selected_ids = getSelectedIDs();
- S32 pos = mFriendsList->getScrollPos();
-
- // get all buddies we know about
- LLAvatarTracker::buddy_map_t all_buddies;
- LLAvatarTracker::instance().copyBuddyList(all_buddies);
-
- BOOL have_names = TRUE;
-
- if(changed_mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE))
- {
- have_names &= refreshNamesSync(all_buddies);
- }
-
- if(changed_mask & LLFriendObserver::ONLINE)
- {
- have_names &= refreshNamesPresence(all_buddies);
- }
-
- if (!have_names)
- {
- mEventTimer.start();
- }
- // Changed item in place, need to request sort and update columns
- // because we might have changed data in a column on which the user
- // has already sorted. JC
- mFriendsList->updateSort();
-
- // re-select items
- mFriendsList->selectMultiple(selected_ids);
- mFriendsList->setScrollPos(pos);
-}
-
-BOOL LLPanelFriends::refreshNamesSync(const LLAvatarTracker::buddy_map_t & all_buddies)
-{
- mFriendsList->deleteAllItems();
-
- BOOL have_names = TRUE;
- LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
-
- for(; buddy_it != all_buddies.end(); ++buddy_it)
- {
- have_names &= addFriend(buddy_it->first);
- }
-
- return have_names;
-}
-
-BOOL LLPanelFriends::refreshNamesPresence(const LLAvatarTracker::buddy_map_t & all_buddies)
-{
- std::vector<LLScrollListItem*> items = mFriendsList->getAllData();
- std::sort(items.begin(), items.end(), SortFriendsByID());
-
- LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
- std::vector<LLScrollListItem*>::const_iterator item_it = items.begin();
- BOOL have_names = TRUE;
-
- while(true)
- {
- if(item_it == items.end() || buddy_it == all_buddies.end())
- {
- break;
- }
-
- const LLUUID & buddy_uuid = buddy_it->first;
- const LLUUID & item_uuid = (*item_it)->getValue().asUUID();
- if(item_uuid == buddy_uuid)
- {
- const LLRelationship* info = buddy_it->second;
- if (!info)
- {
- ++item_it;
- continue;
- }
-
- S32 last_change_generation = (*item_it)->getColumn(LIST_FRIEND_UPDATE_GEN)->getValue().asInteger();
- if (last_change_generation < info->getChangeSerialNum())
- {
- // update existing item in UI
- have_names &= updateFriendItem(buddy_it->first, info);
- }
-
- ++buddy_it;
- ++item_it;
- }
- else if(item_uuid < buddy_uuid)
- {
- ++item_it;
- }
- else //if(item_uuid > buddy_uuid)
- {
- ++buddy_it;
- }
- }
-
- return have_names;
-}
-
-void LLPanelFriends::refreshUI()
-{
- BOOL single_selected = FALSE;
- BOOL multiple_selected = FALSE;
- int num_selected = mFriendsList->getAllSelected().size();
- if(num_selected > 0)
- {
- single_selected = TRUE;
- if(num_selected > 1)
- {
- multiple_selected = TRUE;
- }
- }
-
-
- //Options that can only be performed with one friend selected
- childSetEnabled("profile_btn", single_selected && !multiple_selected);
- childSetEnabled("pay_btn", single_selected && !multiple_selected);
-
- //Options that can be performed with up to MAX_FRIEND_SELECT friends selected
- //(single_selected will always be true in this situations)
- childSetEnabled("remove_btn", single_selected);
- childSetEnabled("im_btn", single_selected);
-// childSetEnabled("friend_rights", single_selected);
-
- refreshRightsChangeList();
-}
-
-std::vector<LLUUID> LLPanelFriends::getSelectedIDs()
-{
- LLUUID selected_id;
- std::vector<LLUUID> friend_ids;
- std::vector<LLScrollListItem*> selected = mFriendsList->getAllSelected();
- for(std::vector<LLScrollListItem*>::iterator itr = selected.begin(); itr != selected.end(); ++itr)
- {
- friend_ids.push_back((*itr)->getUUID());
- }
- return friend_ids;
-}
-
-// static
-void LLPanelFriends::onSelectName(LLUICtrl* ctrl, void* user_data)
-{
- LLPanelFriends* panelp = (LLPanelFriends*)user_data;
-
- if(panelp)
- {
- panelp->refreshUI();
- // check to see if rights have changed
- panelp->applyRightsToFriends();
- }
-}
-
-//static
-void LLPanelFriends::onMaximumSelect()
-{
- LLSD args;
- args["MAX_SELECT"] = llformat("%d", MAX_FRIEND_SELECT);
- LLNotificationsUtil::add("MaxListSelectMessage", args);
-};
-
-// static
-void LLPanelFriends::onClickProfile(void* user_data)
-{
- LLPanelFriends* panelp = (LLPanelFriends*)user_data;
-
- std::vector<LLUUID> ids = panelp->getSelectedIDs();
- if(ids.size() > 0)
- {
- LLUUID agent_id = ids[0];
- LLAvatarActions::showProfile(agent_id);
- }
-}
-
-// static
-void LLPanelFriends::onClickIM(void* user_data)
-{
- LLPanelFriends* panelp = (LLPanelFriends*)user_data;
-
- std::vector<LLUUID> ids = panelp->getSelectedIDs();
- if(ids.size() > 0)
- {
- if(ids.size() == 1)
- {
- LLAvatarActions::startIM(ids[0]);
- }
- else
- {
- LLAvatarActions::startConference(ids);
- }
- }
-}
-
-// static
-void LLPanelFriends::onPickAvatar(const std::vector<std::string>& names,
- const std::vector<LLUUID>& ids)
-{
- if (names.empty()) return;
- if (ids.empty()) return;
- LLAvatarActions::requestFriendshipDialog(ids[0], names[0]);
-}
-
-// static
-void LLPanelFriends::onClickAddFriend(void* user_data)
-{
- LLPanelFriends* panelp = (LLPanelFriends*)user_data;
- LLFloater* root_floater = gFloaterView->getParentFloater(panelp);
- LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLPanelFriends::onPickAvatar, _1,_2), FALSE, TRUE);
- if (root_floater)
- {
- root_floater->addDependentFloater(picker);
- }
-}
-
-// static
-void LLPanelFriends::onClickRemove(void* user_data)
-{
- LLPanelFriends* panelp = (LLPanelFriends*)user_data;
- LLAvatarActions::removeFriendsDialog(panelp->getSelectedIDs());
-}
-
-// static
-void LLPanelFriends::onClickOfferTeleport(void* user_data)
-{
- LLPanelFriends* panelp = (LLPanelFriends*)user_data;
- LLAvatarActions::offerTeleport(panelp->getSelectedIDs());
-}
-
-// static
-void LLPanelFriends::onClickPay(void* user_data)
-{
- LLPanelFriends* panelp = (LLPanelFriends*)user_data;
-
- std::vector<LLUUID> ids = panelp->getSelectedIDs();
- if(ids.size() == 1)
- {
- LLAvatarActions::pay(ids[0]);
- }
-}
-
-void LLPanelFriends::confirmModifyRights(rights_map_t& ids, EGrantRevoke command)
-{
- if (ids.empty()) return;
-
- LLSD args;
- if(ids.size() > 0)
- {
- rights_map_t* rights = new rights_map_t(ids);
-
- // for single friend, show their name
- if(ids.size() == 1)
- {
- LLUUID agent_id = ids.begin()->first;
- std::string first, last;
- if(gCacheName->getName(agent_id, first, last))
- {
- args["FIRST_NAME"] = first;
- args["LAST_NAME"] = last;
- }
- if (command == GRANT)
- {
- LLNotificationsUtil::add("GrantModifyRights",
- args,
- LLSD(),
- boost::bind(&LLPanelFriends::modifyRightsConfirmation, this, _1, _2, rights));
- }
- else
- {
- LLNotificationsUtil::add("RevokeModifyRights",
- args,
- LLSD(),
- boost::bind(&LLPanelFriends::modifyRightsConfirmation, this, _1, _2, rights));
- }
- }
- else
- {
- if (command == GRANT)
- {
- LLNotificationsUtil::add("GrantModifyRightsMultiple",
- args,
- LLSD(),
- boost::bind(&LLPanelFriends::modifyRightsConfirmation, this, _1, _2, rights));
- }
- else
- {
- LLNotificationsUtil::add("RevokeModifyRightsMultiple",
- args,
- LLSD(),
- boost::bind(&LLPanelFriends::modifyRightsConfirmation, this, _1, _2, rights));
- }
- }
- }
-}
-
-bool LLPanelFriends::modifyRightsConfirmation(const LLSD& notification, const LLSD& response, rights_map_t* rights)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if(0 == option)
- {
- sendRightsGrant(*rights);
- }
- else
- {
- // need to resync view with model, since user cancelled operation
- rights_map_t::iterator rights_it;
- for (rights_it = rights->begin(); rights_it != rights->end(); ++rights_it)
- {
- const LLRelationship* info = LLAvatarTracker::instance().getBuddyInfo(rights_it->first);
- updateFriendItem(rights_it->first, info);
- }
- }
- refreshUI();
-
- delete rights;
- return false;
-}
-
-void LLPanelFriends::applyRightsToFriends()
-{
- BOOL rights_changed = FALSE;
-
- // store modify rights separately for confirmation
- rights_map_t rights_updates;
-
- BOOL need_confirmation = FALSE;
- EGrantRevoke confirmation_type = GRANT;
-
- // this assumes that changes only happened to selected items
- std::vector<LLScrollListItem*> selected = mFriendsList->getAllSelected();
- for(std::vector<LLScrollListItem*>::iterator itr = selected.begin(); itr != selected.end(); ++itr)
- {
- LLUUID id = (*itr)->getValue();
- const LLRelationship* buddy_relationship = LLAvatarTracker::instance().getBuddyInfo(id);
- if (buddy_relationship == NULL) continue;
-
- bool show_online_staus = (*itr)->getColumn(LIST_VISIBLE_ONLINE)->getValue().asBoolean();
- bool show_map_location = (*itr)->getColumn(LIST_VISIBLE_MAP)->getValue().asBoolean();
- bool allow_modify_objects = (*itr)->getColumn(LIST_EDIT_MINE)->getValue().asBoolean();
-
- S32 rights = buddy_relationship->getRightsGrantedTo();
- if(buddy_relationship->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS) != show_online_staus)
- {
- rights_changed = TRUE;
- if(show_online_staus)
- {
- rights |= LLRelationship::GRANT_ONLINE_STATUS;
- }
- else
- {
- // ONLINE_STATUS necessary for MAP_LOCATION
- rights &= ~LLRelationship::GRANT_ONLINE_STATUS;
- rights &= ~LLRelationship::GRANT_MAP_LOCATION;
- // propagate rights constraint to UI
- (*itr)->getColumn(LIST_VISIBLE_MAP)->setValue(FALSE);
- }
- }
- if(buddy_relationship->isRightGrantedTo(LLRelationship::GRANT_MAP_LOCATION) != show_map_location)
- {
- rights_changed = TRUE;
- if(show_map_location)
- {
- // ONLINE_STATUS necessary for MAP_LOCATION
- rights |= LLRelationship::GRANT_MAP_LOCATION;
- rights |= LLRelationship::GRANT_ONLINE_STATUS;
- (*itr)->getColumn(LIST_VISIBLE_ONLINE)->setValue(TRUE);
- }
- else
- {
- rights &= ~LLRelationship::GRANT_MAP_LOCATION;
- }
- }
-
- // now check for change in modify object rights, which requires confirmation
- if(buddy_relationship->isRightGrantedTo(LLRelationship::GRANT_MODIFY_OBJECTS) != allow_modify_objects)
- {
- rights_changed = TRUE;
- need_confirmation = TRUE;
-
- if(allow_modify_objects)
- {
- rights |= LLRelationship::GRANT_MODIFY_OBJECTS;
- confirmation_type = GRANT;
- }
- else
- {
- rights &= ~LLRelationship::GRANT_MODIFY_OBJECTS;
- confirmation_type = REVOKE;
- }
- }
-
- if (rights_changed)
- {
- rights_updates.insert(std::make_pair(id, rights));
- // disable these ui elements until response from server
- // to avoid race conditions
- (*itr)->setEnabled(FALSE);
- }
- }
-
- // separately confirm grant and revoke of modify rights
- if (need_confirmation)
- {
- confirmModifyRights(rights_updates, confirmation_type);
- }
- else
- {
- sendRightsGrant(rights_updates);
- }
-}
-
-void LLPanelFriends::sendRightsGrant(rights_map_t& ids)
-{
- if (ids.empty()) return;
-
- LLMessageSystem* msg = gMessageSystem;
-
- // setup message header
- msg->newMessageFast(_PREHASH_GrantUserRights);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUID(_PREHASH_AgentID, gAgent.getID());
- msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
-
- rights_map_t::iterator id_it;
- rights_map_t::iterator end_it = ids.end();
- for(id_it = ids.begin(); id_it != end_it; ++id_it)
- {
- msg->nextBlockFast(_PREHASH_Rights);
- msg->addUUID(_PREHASH_AgentRelated, id_it->first);
- msg->addS32(_PREHASH_RelatedRights, id_it->second);
- }
-
- mNumRightsChanged = ids.size();
- gAgent.sendReliableMessage();
-}
diff --git a/indra/newview/llfloaterfriends.h b/indra/newview/llfloaterfriends.h
deleted file mode 100644
index a303477c95..0000000000
--- a/indra/newview/llfloaterfriends.h
+++ /dev/null
@@ -1,140 +0,0 @@
-/**
- * @file llfloaterfriends.h
- * @author Phoenix
- * @date 2005-01-13
- * @brief Declaration of class for displaying the local agent's friends.
- *
- * $LicenseInfo:firstyear=2005&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLFLOATERFRIENDS_H
-#define LL_LLFLOATERFRIENDS_H
-
-#include "llpanel.h"
-#include "llstring.h"
-#include "lluuid.h"
-#include "lltimer.h"
-#include "llcallingcard.h"
-
-class LLFriendObserver;
-class LLRelationship;
-class LLScrollListItem;
-class LLScrollListCtrl;
-
-/**
- * @class LLPanelFriends
- * @brief An instance of this class is used for displaying your friends
- * and gives you quick access to all agents which a user relationship.
- *
- * @sa LLFloater
- */
-class LLPanelFriends : public LLPanel, public LLEventTimer
-{
-public:
- LLPanelFriends();
- virtual ~LLPanelFriends();
-
- /**
- * @brief This method either creates or brings to the front the
- * current instantiation of this floater. There is only once since
- * you can currently only look at your local friends.
- */
- virtual BOOL tick();
-
- /**
- * @brief This method is called in response to the LLAvatarTracker
- * sending out a changed() message.
- */
- void updateFriends(U32 changed_mask);
-
- virtual BOOL postBuild();
-
- // *HACK Made public to remove friends from LLAvatarIconCtrl context menu
- static bool handleRemove(const LLSD& notification, const LLSD& response);
-
-private:
-
- enum FRIENDS_COLUMN_ORDER
- {
- LIST_ONLINE_STATUS,
- LIST_FRIEND_NAME,
- LIST_VISIBLE_ONLINE,
- LIST_VISIBLE_MAP,
- LIST_EDIT_MINE,
- LIST_EDIT_THEIRS,
- LIST_FRIEND_UPDATE_GEN
- };
-
- // protected members
- typedef std::map<LLUUID, S32> rights_map_t;
- void refreshNames(U32 changed_mask);
- BOOL refreshNamesSync(const LLAvatarTracker::buddy_map_t & all_buddies);
- BOOL refreshNamesPresence(const LLAvatarTracker::buddy_map_t & all_buddies);
- void refreshUI();
- void refreshRightsChangeList();
- void applyRightsToFriends();
- BOOL addFriend(const LLUUID& agent_id);
- BOOL updateFriendItem(const LLUUID& agent_id, const LLRelationship* relationship);
-
- typedef enum
- {
- GRANT,
- REVOKE
- } EGrantRevoke;
- void confirmModifyRights(rights_map_t& ids, EGrantRevoke command);
- void sendRightsGrant(rights_map_t& ids);
-
- // return empty vector if nothing is selected
- std::vector<LLUUID> getSelectedIDs();
-
- // callback methods
- static void onSelectName(LLUICtrl* ctrl, void* user_data);
- static bool callbackAddFriend(const LLSD& notification, const LLSD& response);
- static bool callbackAddFriendWithMessage(const LLSD& notification, const LLSD& response);
- static void onPickAvatar(const std::vector<std::string>& names, const std::vector<LLUUID>& ids);
- static void onMaximumSelect();
-
- static void onClickIM(void* user_data);
- static void onClickProfile(void* user_data);
- static void onClickAddFriend(void* user_data);
- static void onClickRemove(void* user_data);
-
- static void onClickOfferTeleport(void* user_data);
- static void onClickPay(void* user_data);
-
- static void onClickModifyStatus(LLUICtrl* ctrl, void* user_data);
-
- bool modifyRightsConfirmation(const LLSD& notification, const LLSD& response, rights_map_t* rights);
-
-private:
- // member data
- LLFriendObserver* mObserver;
- LLUUID mAddFriendID;
- std::string mAddFriendName;
- LLScrollListCtrl* mFriendsList;
- BOOL mShowMaxSelectWarning;
- BOOL mAllowRightsChange;
- S32 mNumRightsChanged;
-};
-
-
-#endif // LL_LLFLOATERFRIENDS_H
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index d495f20a9a..56051ff684 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -32,7 +32,7 @@
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
#include "llagent.h"
#include "llappearancemgr.h"
@@ -90,6 +90,12 @@ public:
if(mFloater)
{
mFloater->addGesture(inv_item,NULL,mFloater->getChild<LLScrollListCtrl>("gesture_list"));
+
+ // EXP-1909 (Pasted gesture displayed twice)
+ // The problem is that addGesture is called here for the second time for the same item (which is copied)
+ // First time addGesture is called from LLFloaterGestureObserver::changed(), which is a callback for inventory
+ // change. So we need to refresh the gesture list to avoid duplicates.
+ mFloater->refreshAll();
}
}
};
@@ -391,11 +397,11 @@ bool LLFloaterGesture::isActionEnabled(const LLSD& command)
std::string command_name = command.asString();
if("paste" == command_name)
{
- if(!LLInventoryClipboard::instance().hasContents())
+ if(!LLClipboard::instance().hasContents())
return false;
LLDynamicArray<LLUUID> ids;
- LLInventoryClipboard::instance().retrieve(ids);
+ LLClipboard::instance().pasteFromClipboard(ids);
for(LLDynamicArray<LLUUID>::iterator it = ids.begin(); it != ids.end(); it++)
{
LLInventoryItem* item = gInventory.getItem(*it);
@@ -490,27 +496,26 @@ void LLFloaterGesture::onActivateBtnClick()
void LLFloaterGesture::onCopyPasteAction(const LLSD& command)
{
std::string command_name = command.asString();
- // since we select this comman inventory item had already arrived .
+ // Since we select this command, the inventory items must have already arrived
if("copy_gesture" == command_name)
{
uuid_vec_t ids;
getSelectedIds(ids);
- // make sure that clopboard is empty
- LLInventoryClipboard::instance().reset();
+ // Make sure the clipboard is empty
+ LLClipboard::instance().reset();
for(uuid_vec_t::iterator it = ids.begin(); it != ids.end(); it++)
{
LLInventoryItem* item = gInventory.getItem(*it);
if(item && item->getInventoryType() == LLInventoryType::IT_GESTURE)
{
- LLInventoryClipboard::instance().add(item->getUUID());
+ LLClipboard::instance().addToClipboard(item->getUUID(),LLAssetType::AT_GESTURE);
}
}
}
else if ("paste" == command_name)
{
- LLInventoryClipboard& clipbord = LLInventoryClipboard::instance();
LLDynamicArray<LLUUID> ids;
- clipbord.retrieve(ids);
+ LLClipboard::instance().pasteFromClipboard(ids);
if(ids.empty() || !gInventory.isCategoryComplete(mGestureFolderID))
return;
LLInventoryCategory* gesture_dir = gInventory.getCategory(mGestureFolderID);
@@ -530,11 +535,11 @@ void LLFloaterGesture::onCopyPasteAction(const LLSD& command)
gesture_dir->getUUID(), getString("copy_name", string_args), cb);
}
}
- clipbord.reset();
+ LLClipboard::instance().reset();
}
else if ("copy_uuid" == command_name)
{
- gClipboard.copyFromString(utf8str_to_wstring(mGestureList->getCurrentID().asString()), mGestureList->getCurrentID());
+ LLClipboard::instance().copyToClipboard(mGestureList->getCurrentID(),LLAssetType::AT_GESTURE);
}
}
diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp
index a34e0353ec..fb905eae11 100644
--- a/indra/newview/llfloatergodtools.cpp
+++ b/indra/newview/llfloatergodtools.cpp
@@ -1123,8 +1123,12 @@ bool LLPanelObjectTools::callbackSimWideDeletes( const LLSD& notification, const
void LLPanelObjectTools::onClickSet()
{
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLPanelObjectTools::callbackAvatarID, this, _1,_2));
// grandparent is a floater, which can have a dependent
- gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelObjectTools::callbackAvatarID, this, _1,_2)));
+ if (picker)
+ {
+ gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+ }
}
void LLPanelObjectTools::onClickSetBySelection(void* data)
diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp
index 42ec7d765b..f9a403cf9f 100644
--- a/indra/newview/llfloaterhardwaresettings.cpp
+++ b/indra/newview/llfloaterhardwaresettings.cpp
@@ -34,7 +34,9 @@
#include "llviewercontrol.h"
#include "llviewertexturelist.h"
#include "llfeaturemanager.h"
+#include "llspinctrl.h"
#include "llstartup.h"
+#include "lltextbox.h"
#include "pipeline.h"
// Linden library includes
@@ -98,18 +100,40 @@ void LLFloaterHardwareSettings::refreshEnabledState()
}
// if no windlight shaders, turn off nighttime brightness, gamma, and fog distance
- getChildView("gamma")->setEnabled(!gPipeline.canUseWindLightShaders());
+ LLSpinCtrl* gamma_ctrl = getChild<LLSpinCtrl>("gamma");
+ gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders());
getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders());
getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders());
- getChildView("fsaa")->setEnabled(gPipeline.canUseAntiAliasing());
- getChildView("antialiasing restart")->setVisible(!gSavedSettings.getBOOL("RenderDeferred"));
- /* Enable to reset fsaa value to disabled when feature is not available.
- if (!gPipeline.canUseAntiAliasing())
+ // anti-aliasing
{
- getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) 0);
+ LLUICtrl* fsaa_ctrl = getChild<LLUICtrl>("fsaa");
+ LLTextBox* fsaa_text = getChild<LLTextBox>("antialiasing label");
+ LLView* fsaa_restart = getChildView("antialiasing restart");
+
+ // Enable or disable the control, the "Antialiasing:" label and the restart warning
+ // based on code support for the feature on the current hardware.
+
+ if (gPipeline.canUseAntiAliasing())
+ {
+ fsaa_ctrl->setEnabled(TRUE);
+
+ // borrow the text color from the gamma control for consistency
+ fsaa_text->setColor(gamma_ctrl->getEnabledTextColor());
+
+ fsaa_restart->setVisible(!gSavedSettings.getBOOL("RenderDeferred"));
+ }
+ else
+ {
+ fsaa_ctrl->setEnabled(FALSE);
+ fsaa_ctrl->setValue((LLSD::Integer) 0);
+
+ // borrow the text color from the gamma control for consistency
+ fsaa_text->setColor(gamma_ctrl->getDisabledTextColor());
+
+ fsaa_restart->setVisible(FALSE);
+ }
}
- */
}
//============================================================================
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index e4d8e3513d..92ee8ddac6 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -50,6 +50,7 @@
#include "llvoavatar.h"
#include "pipeline.h"
#include "lluictrlfactory.h"
+#include "llviewershadermgr.h"
#include "llviewertexturelist.h"
#include "llstring.h"
@@ -62,6 +63,7 @@
const S32 PREVIEW_BORDER_WIDTH = 2;
const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
+const S32 PREVIEW_VPAD = -24; // yuk, hard coded
const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16;
const S32 PREVIEW_TEXTURE_HEIGHT = 320;
@@ -98,7 +100,7 @@ BOOL LLFloaterImagePreview::postBuild()
childSetCommitCallback("clothing_type_combo", onPreviewTypeCommit, this);
mPreviewRect.set(PREVIEW_HPAD,
- PREVIEW_TEXTURE_HEIGHT,
+ PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD,
getRect().getWidth() - PREVIEW_HPAD,
PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);
@@ -270,13 +272,13 @@ void LLFloaterImagePreview::draw()
gGL.begin( LLRender::QUADS );
{
gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop);
- gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom);
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop);
- gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
}
gGL.end();
@@ -302,13 +304,13 @@ void LLFloaterImagePreview::draw()
gGL.begin( LLRender::QUADS );
{
gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+ gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
}
gGL.end();
@@ -649,25 +651,30 @@ BOOL LLImagePreviewAvatar::render()
gGL.pushUIMatrix();
gGL.loadUIIdentity();
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
LLGLSUIDefault def;
gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
gl_rect_2d_simple( mFullWidth, mFullHeight );
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
gGL.flush();
@@ -690,8 +697,7 @@ BOOL LLImagePreviewAvatar::render()
LLVertexBuffer::unbind();
avatarp->updateLOD();
-
-
+
if (avatarp->mDrawable.notNull())
{
LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE);
@@ -699,7 +705,7 @@ BOOL LLImagePreviewAvatar::render()
LLGLDisable no_blend(GL_BLEND);
LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool();
-
+ gPipeline.enableLightsPreview();
avatarPoolp->renderAvatars(avatarp); // renders only one avatar
}
@@ -790,15 +796,17 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance)
U32 num_indices = vf.mNumIndices;
U32 num_vertices = vf.mNumVertices;
- mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL, 0);
+ mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0, 0);
mVertexBuffer->allocateBuffer(num_vertices, num_indices, TRUE);
LLStrider<LLVector3> vertex_strider;
LLStrider<LLVector3> normal_strider;
+ LLStrider<LLVector2> tc_strider;
LLStrider<U16> index_strider;
mVertexBuffer->getVertexStrider(vertex_strider);
mVertexBuffer->getNormalStrider(normal_strider);
+ mVertexBuffer->getTexCoord0Strider(tc_strider);
mVertexBuffer->getIndexStrider(index_strider);
// build vertices and normals
@@ -806,7 +814,8 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance)
pos = (LLVector3*) vf.mPositions; pos.setStride(16);
LLStrider<LLVector3> norm;
norm = (LLVector3*) vf.mNormals; norm.setStride(16);
-
+ LLStrider<LLVector2> tc;
+ tc = (LLVector2*) vf.mTexCoords; tc.setStride(8);
for (U32 i = 0; i < num_vertices; i++)
{
@@ -814,6 +823,7 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance)
LLVector3 normal = *norm++;
normal.normalize();
*(normal_strider++) = normal;
+ *(tc_strider++) = *tc++;
}
// build indices
@@ -835,23 +845,28 @@ BOOL LLImagePreviewSculpted::render()
LLGLEnable cull(GL_CULL_FACE);
LLGLDepthTest depth(GL_TRUE);
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
- gl_rect_2d_simple( mFullWidth, mFullHeight );
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
- glMatrixMode(GL_PROJECTION);
+ gl_rect_2d_simple( mFullWidth, mFullHeight );
+
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
glClear(GL_DEPTH_BUFFER_BIT);
@@ -876,17 +891,28 @@ BOOL LLImagePreviewSculpted::render()
const LLVolumeFace &vf = mVolume->getVolumeFace(0);
U32 num_indices = vf.mNumIndices;
- mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL);
-
gPipeline.enableLightsAvatar();
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gObjectPreviewProgram.bind();
+ }
gGL.pushMatrix();
const F32 SCALE = 1.25f;
gGL.scalef(SCALE, SCALE, SCALE);
const F32 BRIGHTNESS = 0.9f;
gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS);
+
+ mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
mVertexBuffer->draw(LLRender::TRIANGLES, num_indices, 0);
gGL.popMatrix();
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gObjectPreviewProgram.unbind();
+ }
+
return TRUE;
}
diff --git a/indra/newview/llfloaterinspect.cpp b/indra/newview/llfloaterinspect.cpp
index a09b9ea235..cece8d299c 100644
--- a/indra/newview/llfloaterinspect.cpp
+++ b/indra/newview/llfloaterinspect.cpp
@@ -37,6 +37,7 @@
#include "llselectmgr.h"
#include "lltoolcomp.h"
#include "lltoolmgr.h"
+#include "lltrans.h"
#include "llviewercontrol.h"
#include "llviewerobject.h"
#include "lluictrlfactory.h"
@@ -166,6 +167,15 @@ LLUUID LLFloaterInspect::getSelectedUUID()
return LLUUID::null;
}
+void LLFloaterInspect::onGetAvNameCallback(const LLUUID& idCreator, const LLAvatarName& av_name, void* FloaterPtr)
+{
+ if (FloaterPtr)
+ {
+ LLFloaterInspect* floater = (LLFloaterInspect*)FloaterPtr;
+ floater->dirty();
+ }
+}
+
void LLFloaterInspect::refresh()
{
LLUUID creator_id;
@@ -205,11 +215,32 @@ void LLFloaterInspect::refresh()
substitution["datetime"] = (S32) timestamp;
LLStringUtil::format (timeStr, substitution);
+ const LLUUID& idOwner = obj->mPermissions->getOwner();
+ const LLUUID& idCreator = obj->mPermissions->getCreator();
LLAvatarName av_name;
- LLAvatarNameCache::get(obj->mPermissions->getOwner(), &av_name);
- owner_name = av_name.getCompleteName();
- LLAvatarNameCache::get(obj->mPermissions->getCreator(), &av_name);
- creator_name = av_name.getCompleteName();
+
+ // Only work with the names if we actually get a result
+ // from the name cache. If not, defer setting the
+ // actual name and set a placeholder.
+ if (LLAvatarNameCache::get(idOwner, &av_name))
+ {
+ owner_name = av_name.getCompleteName();
+ }
+ else
+ {
+ owner_name = LLTrans::getString("RetrievingData");
+ LLAvatarNameCache::get(idOwner, boost::bind(&LLFloaterInspect::onGetAvNameCallback, _1, _2, this));
+ }
+
+ if (LLAvatarNameCache::get(idCreator, &av_name))
+ {
+ creator_name = av_name.getCompleteName();
+ }
+ else
+ {
+ creator_name = LLTrans::getString("RetrievingData");
+ LLAvatarNameCache::get(idCreator, boost::bind(&LLFloaterInspect::onGetAvNameCallback, _1, _2, this));
+ }
row["id"] = obj->getObject()->getID();
row["columns"][0]["column"] = "object_name";
diff --git a/indra/newview/llfloaterinspect.h b/indra/newview/llfloaterinspect.h
index d9ffdf114b..7ee83ccdb4 100644
--- a/indra/newview/llfloaterinspect.h
+++ b/indra/newview/llfloaterinspect.h
@@ -29,6 +29,7 @@
#ifndef LL_LLFLOATERINSPECT_H
#define LL_LLFLOATERINSPECT_H
+#include "llavatarname.h"
#include "llfloater.h"
//class LLTool;
@@ -53,6 +54,9 @@ public:
void onClickCreatorProfile();
void onClickOwnerProfile();
void onSelectObject();
+
+ static void onGetAvNameCallback(const LLUUID& idCreator, const LLAvatarName& av_name, void* FloaterPtr);
+
LLScrollListCtrl* mObjectList;
protected:
// protected members
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 2bb1075ec4..ee18c95b34 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -1806,7 +1806,6 @@ LLPanelLandOptions::LLPanelLandOptions(LLParcelSelectionHandle& parcel)
mCheckEditGroupObjects(NULL),
mCheckAllObjectEntry(NULL),
mCheckGroupObjectEntry(NULL),
- mCheckEditLand(NULL),
mCheckSafe(NULL),
mCheckFly(NULL),
mCheckGroupScripts(NULL),
@@ -1840,10 +1839,6 @@ BOOL LLPanelLandOptions::postBuild()
mCheckGroupObjectEntry = getChild<LLCheckBoxCtrl>( "group object entry check");
childSetCommitCallback("group object entry check", onCommitAny, this);
- mCheckEditLand = getChild<LLCheckBoxCtrl>( "edit land check");
- childSetCommitCallback("edit land check", onCommitAny, this);
-
-
mCheckGroupScripts = getChild<LLCheckBoxCtrl>( "check group scripts");
childSetCommitCallback("check group scripts", onCommitAny, this);
@@ -1956,9 +1951,6 @@ void LLPanelLandOptions::refresh()
mCheckGroupObjectEntry ->set(FALSE);
mCheckGroupObjectEntry ->setEnabled(FALSE);
- mCheckEditLand ->set(FALSE);
- mCheckEditLand ->setEnabled(FALSE);
-
mCheckSafe ->set(FALSE);
mCheckSafe ->setEnabled(FALSE);
@@ -2006,10 +1998,6 @@ void LLPanelLandOptions::refresh()
mCheckGroupObjectEntry ->set( parcel->getAllowGroupObjectEntry() || parcel->getAllowAllObjectEntry());
mCheckGroupObjectEntry ->setEnabled( can_change_options && !parcel->getAllowAllObjectEntry() );
-
- BOOL can_change_terraform = LLViewerParcelMgr::isParcelModifiableByAgent(parcel, GP_LAND_EDIT);
- mCheckEditLand ->set( parcel->getAllowTerraform() );
- mCheckEditLand ->setEnabled( can_change_terraform );
mCheckSafe ->set( !parcel->getAllowDamage() );
mCheckSafe ->setEnabled( can_change_options );
@@ -2037,7 +2025,6 @@ void LLPanelLandOptions::refresh()
}
mSeeAvatarsCtrl->set(parcel->getSeeAVs());
- mSeeAvatarsCtrl->setLabel(getString("see_avs_text"));
mSeeAvatarsCtrl->setEnabled(can_change_options && parcel->getHaveNewParcelLimitData());
BOOL can_change_landing_point = LLViewerParcelMgr::isParcelModifiableByAgent(parcel,
@@ -2235,7 +2222,7 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata)
BOOL create_group_objects = self->mCheckEditGroupObjects->get() || self->mCheckEditObjects->get();
BOOL all_object_entry = self->mCheckAllObjectEntry->get();
BOOL group_object_entry = self->mCheckGroupObjectEntry->get() || self->mCheckAllObjectEntry->get();
- BOOL allow_terraform = self->mCheckEditLand->get();
+ BOOL allow_terraform = false; // removed from UI so always off now - self->mCheckEditLand->get();
BOOL allow_damage = !self->mCheckSafe->get();
BOOL allow_fly = self->mCheckFly->get();
BOOL allow_landmark = TRUE; // cannot restrict landmark creation
@@ -2487,27 +2474,6 @@ void LLPanelLandAccess::refresh()
mListBanned->addNameItem(entry.mID, ADD_DEFAULT, TRUE, suffix);
}
}
-
- LLCheckBoxWithTBAcess* maturity_checkbox = (LLCheckBoxWithTBAcess*) getChild<LLCheckBoxCtrl>( "public_access");
- LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
- if(region)
- {
- LLTextBox* maturity_textbox = maturity_checkbox->getTextBox();
- insert_maturity_into_textbox(maturity_textbox, gFloaterView->getParentFloater(this), getString("allow_public_access"));
- maturity_checkbox->reshape(maturity_checkbox->getRect().getWidth(), maturity_checkbox->getRect().getHeight(), FALSE);
- }
- else
- {
- std::string maturity_string = getString("allow_public_access");
- size_t maturity_pos = maturity_string.find(MATURITY);
-
- if (maturity_pos != std::string::npos)
- {
- maturity_string.replace(maturity_pos, MATURITY.length(), std::string(""));
- }
-
- maturity_checkbox->setLabel(maturity_string);
- }
if(parcel->getRegionDenyAnonymousOverride())
{
@@ -2773,7 +2739,12 @@ void LLPanelLandAccess::onCommitAny(LLUICtrl *ctrl, void *userdata)
void LLPanelLandAccess::onClickAddAccess()
{
- gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1)) );
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+ boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1));
+ if (picker)
+ {
+ gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+ }
}
void LLPanelLandAccess::callbackAvatarCBAccess(const uuid_vec_t& ids)
@@ -2817,7 +2788,12 @@ void LLPanelLandAccess::onClickRemoveAccess(void* data)
// static
void LLPanelLandAccess::onClickAddBanned()
{
- gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBBanned, this, _1)));
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+ boost::bind(&LLPanelLandAccess::callbackAvatarCBBanned, this, _1));
+ if (picker)
+ {
+ gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+ }
}
// static
diff --git a/indra/newview/llfloaterland.h b/indra/newview/llfloaterland.h
index 6fceca1acd..4f1c10274a 100644
--- a/indra/newview/llfloaterland.h
+++ b/indra/newview/llfloaterland.h
@@ -330,7 +330,6 @@ private:
LLCheckBoxCtrl* mCheckEditGroupObjects;
LLCheckBoxCtrl* mCheckAllObjectEntry;
LLCheckBoxCtrl* mCheckGroupObjectEntry;
- LLCheckBoxCtrl* mCheckEditLand;
LLCheckBoxCtrl* mCheckSafe;
LLCheckBoxCtrl* mCheckFly;
LLCheckBoxCtrl* mCheckGroupScripts;
diff --git a/indra/newview/llfloatermediasettings.cpp b/indra/newview/llfloatermediasettings.cpp
index b5f1b967df..4f2a6ec1b7 100644
--- a/indra/newview/llfloatermediasettings.cpp
+++ b/indra/newview/llfloatermediasettings.cpp
@@ -212,10 +212,13 @@ void LLFloaterMediaSettings::commitFields()
//static
void LLFloaterMediaSettings::clearValues( bool editable)
{
- // clean up all panels before updating
- sInstance->mPanelMediaSettingsGeneral ->clearValues(sInstance->mPanelMediaSettingsGeneral, editable);
- sInstance->mPanelMediaSettingsSecurity ->clearValues(sInstance->mPanelMediaSettingsSecurity, editable);
- sInstance->mPanelMediaSettingsPermissions->clearValues(sInstance->mPanelMediaSettingsPermissions, editable);
+ if (sInstance)
+ {
+ // clean up all panels before updating
+ sInstance->mPanelMediaSettingsGeneral ->clearValues(sInstance->mPanelMediaSettingsGeneral, editable);
+ sInstance->mPanelMediaSettingsSecurity ->clearValues(sInstance->mPanelMediaSettingsSecurity, editable);
+ sInstance->mPanelMediaSettingsPermissions->clearValues(sInstance->mPanelMediaSettingsPermissions, editable);
+ }
}
////////////////////////////////////////////////////////////////////////////////
@@ -309,3 +312,9 @@ bool LLFloaterMediaSettings::haveValuesChanged() const
return values_changed;
}
+bool LLFloaterMediaSettings::instanceExists()
+{
+ return LLFloaterReg::findTypedInstance<LLFloaterMediaSettings>("media_settings");
+}
+
+
diff --git a/indra/newview/llfloatermediasettings.h b/indra/newview/llfloatermediasettings.h
index ecc55d2cbc..1d25530986 100644
--- a/indra/newview/llfloatermediasettings.h
+++ b/indra/newview/llfloatermediasettings.h
@@ -45,6 +45,7 @@ public:
/*virtual*/ void onClose(bool app_quitting);
static LLFloaterMediaSettings* getInstance();
+ static bool instanceExists();
static void apply();
static void initValues( const LLSD& media_settings , bool editable);
static void clearValues( bool editable);
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 881f087d7b..7448f2bb2a 100644..100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -26,6 +26,10 @@
#include "llviewerprecompiledheaders.h"
+#if LL_MSVC
+#pragma warning (disable : 4263)
+#pragma warning (disable : 4264)
+#endif
#include "dae.h"
//#include "dom.h"
#include "dom/domAsset.h"
@@ -47,6 +51,10 @@
#include "dom/domScale.h"
#include "dom/domTranslate.h"
#include "dom/domVisual_scene.h"
+#if LL_MSVC
+#pragma warning (default : 4263)
+#pragma warning (default : 4264)
+#endif
#include "llfloatermodelpreview.h"
@@ -103,6 +111,7 @@
#include "llviewerobjectlist.h"
#include "llanimationstates.h"
#include "llviewernetwork.h"
+#include "llviewershadermgr.h"
#include "glod/glod.h"
#include <boost/algorithm/string.hpp>
@@ -496,6 +505,11 @@ BOOL LLFloaterModelPreview::postBuild()
{
validate_url = "http://secondlife.com/my/account/mesh.php";
}
+ else if (current_grid == "damballah")
+ {
+ // Staging grid has its own naming scheme.
+ validate_url = "http://secondlife-staging.com/my/account/mesh.php";
+ }
else
{
validate_url = llformat("http://secondlife.%s.lindenlab.com/my/account/mesh.php",current_grid.c_str());
@@ -744,6 +758,11 @@ void LLFloaterModelPreview::draw()
if (!mModelPreview->mLoading)
{
+ if ( mModelPreview->getLoadState() == LLModelLoader::ERROR_MATERIALS )
+ {
+ childSetTextArg("status", "[STATUS]", getString("status_material_mismatch"));
+ }
+ else
if ( mModelPreview->getLoadState() > LLModelLoader::ERROR_PARSING )
{
childSetTextArg("status", "[STATUS]", getString(LLModel::getStatusString(mModelPreview->getLoadState() - LLModelLoader::ERROR_PARSING)));
@@ -995,38 +1014,38 @@ void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata)
//static
void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata)
{
- S32 num_modes = 4;
- S32 which_mode = 3;
- static S32 previous_mode = which_mode;
+ S32 num_lods = 4;
+ S32 which_mode;
LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo");
if (iface)
{
which_mode = iface->getFirstSelectedIndex();
}
+ else
+ {
+ llwarns << "no iface" << llendl;
+ return;
+ }
- S32 file_mode = iface->getItemCount() - 1;
- bool file_browse = which_mode == file_mode;
- bool lod_to_file = file_browse && (previous_mode != file_mode);
- bool file_to_lod = !file_browse && (previous_mode == file_mode);
-
- if (!lod_to_file)
+ if (which_mode <= 0)
{
- which_mode = num_modes - which_mode;
- sInstance->mModelPreview->setPhysicsFromLOD(which_mode);
+ llwarns << "which_mode out of range, " << which_mode << llendl;
}
- if (lod_to_file || file_to_lod)
+ S32 file_mode = iface->getItemCount() - 1;
+ if (which_mode < file_mode)
{
- LLModelPreview *model_preview = sInstance->mModelPreview;
- if (model_preview)
- {
- model_preview->refresh();
- model_preview->updateStatusMessages();
- }
+ S32 which_lod = num_lods - which_mode;
+ sInstance->mModelPreview->setPhysicsFromLOD(which_lod);
}
- previous_mode = which_mode;
+ LLModelPreview *model_preview = sInstance->mModelPreview;
+ if (model_preview)
+ {
+ model_preview->refresh();
+ model_preview->updateStatusMessages();
+ }
}
//static
@@ -3304,7 +3323,7 @@ void LLModelPreview::rebuildUploadData()
F32 max_scale = 0.f;
//reorder materials to match mBaseModel
- for (U32 i = 0; i < LLModel::NUM_LODS; i++)
+ for (U32 i = 0; i < LLModel::NUM_LODS-1; i++)
{
if (mBaseModel.size() == mModel[i].size())
{
@@ -3316,6 +3335,7 @@ void LLModelPreview::rebuildUploadData()
if ( !mModel[i][j]->matchMaterialOrder(mBaseModel[j], refFaceCnt, modelFaceCnt ) )
{
+ setLoadState( LLModelLoader::ERROR_MATERIALS );
mFMP->childDisable( "calculate_btn" );
}
}
@@ -3840,6 +3860,15 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
LLVertexBuffer::unbind();
+ bool no_ff = LLGLSLShader::sNoFixedFunction;
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ LLGLSLShader::sNoFixedFunction = false;
+
+ if (shader)
+ {
+ shader->unbind();
+ }
+
stop_gloderror();
static U32 cur_name = 1;
@@ -3940,7 +3969,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices();
if (num_indices > 2)
{
- glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f);
+ glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, (U8*) mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f);
}
tri_count += num_indices/3;
stop_gloderror();
@@ -4054,14 +4083,14 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
{
buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true);
buff->setBuffer(type_mask);
- glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, buff->getIndicesPointer());
+ glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, (U8*) buff->getIndicesPointer());
stop_gloderror();
}
else
{ //this face was eliminated, create a dummy triangle (one vertex, 3 indices, all 0)
buff->allocateBuffer(1, 3, true);
- memset(buff->getMappedData(), 0, buff->getSize());
- memset(buff->getIndicesPointer(), 0, buff->getIndicesSize());
+ memset((U8*) buff->getMappedData(), 0, buff->getSize());
+ memset((U8*) buff->getIndicesPointer(), 0, buff->getIndicesSize());
}
buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0);
@@ -4138,6 +4167,13 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
mResourceCost = calcResourceCost();
+ LLVertexBuffer::unbind();
+ LLGLSLShader::sNoFixedFunction = no_ff;
+ if (shader)
+ {
+ shader->bind();
+ }
+
/*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty())
{ //build physics scene
mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW];
@@ -4351,11 +4387,6 @@ void LLModelPreview::updateStatusMessages()
{
skinAndRigOk = false;
}
- else
- if ( !isLegacyRigValid() )
- {
- mFMP->childDisable("calculate_btn");
- }
}
if(upload_ok && mModelLoader)
@@ -4494,7 +4525,17 @@ void LLModelPreview::updateStatusMessages()
}
}
- if (mFMP->childGetValue("physics_lod_combo").asString() == "From file")
+
+ LLCtrlSelectionInterface* iface = fmp->childGetSelectionInterface("physics_lod_combo");
+ S32 which_mode = 0;
+ S32 file_mode = 1;
+ if (iface)
+ {
+ which_mode = iface->getFirstSelectedIndex();
+ file_mode = iface->getItemCount() - 1;
+ }
+
+ if (which_mode == file_mode)
{
mFMP->childEnable("physics_file");
mFMP->childEnable("physics_browse");
@@ -4849,8 +4890,8 @@ void LLModelPreview::addEmptyFace( LLModel* pTarget )
LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0);
buff->allocateBuffer(1, 3, true);
- memset( buff->getMappedData(), 0, buff->getSize() );
- memset( buff->getIndicesPointer(), 0, buff->getIndicesSize() );
+ memset( (U8*) buff->getMappedData(), 0, buff->getSize() );
+ memset( (U8*) buff->getIndicesPointer(), 0, buff->getIndicesSize() );
buff->validateRange( 0, buff->getNumVerts()-1, buff->getNumIndices(), 0 );
@@ -4888,6 +4929,8 @@ BOOL LLModelPreview::render()
LLMutexLock lock(this);
mNeedsUpdate = FALSE;
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
bool edges = mViewOption["show_edges"];
bool joint_positions = mViewOption["show_joint_positions"];
bool skin_weight = mViewOption["show_skin_weight"];
@@ -4904,25 +4947,33 @@ BOOL LLModelPreview::render()
LLGLDisable fog(GL_FOG);
{
+ if (use_shaders)
+ {
+ gUIProgram.bind();
+ }
//clear background to blue
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, width, 0.0f, height, -1.0f, 1.0f);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, width, 0.0f, height, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
gGL.color4f(0.169f, 0.169f, 0.169f, 1.f);
gl_rect_2d_simple( width, height );
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
+ if (use_shaders)
+ {
+ gUIProgram.unbind();
+ }
}
LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
@@ -5035,7 +5086,7 @@ BOOL LLModelPreview::render()
refresh();
}
- glLoadIdentity();
+ gGL.loadIdentity();
gPipeline.enableLightsPreview();
LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) *
@@ -5060,6 +5111,11 @@ BOOL LLModelPreview::render()
const U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
+ if (use_shaders)
+ {
+ gObjectPreviewProgram.bind();
+ }
+
LLGLEnable normalize(GL_NORMALIZE);
if (!mBaseModel.empty() && mVertexBuffer[5].empty())
@@ -5071,6 +5127,8 @@ BOOL LLModelPreview::render()
if (!mModel[mPreviewLOD].empty())
{
+ mFMP->childEnable("reset_btn");
+
bool regen = mVertexBuffer[mPreviewLOD].empty();
if (!regen)
{
@@ -5083,7 +5141,7 @@ BOOL LLModelPreview::render()
}
//make sure material lists all match
- for (U32 i = 0; i < LLModel::NUM_LODS; i++)
+ for (U32 i = 0; i < LLModel::NUM_LODS-1; i++)
{
if (mBaseModel.size() == mModel[i].size())
{
@@ -5121,7 +5179,7 @@ BOOL LLModelPreview::render()
gGL.pushMatrix();
LLMatrix4 mat = instance.mTransform;
- glMultMatrixf((GLfloat*) mat.mMatrix);
+ gGL.multMatrix((GLfloat*) mat.mMatrix);
for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i)
{
@@ -5137,7 +5195,8 @@ BOOL LLModelPreview::render()
const std::string& binding = instance.mModel->mMaterialList[i];
const LLImportMaterial& material = instance.mMaterial[binding];
- glColor4fv(material.mDiffuseColor.mV);
+ gGL.diffuseColor4fv(material.mDiffuseColor.mV);
+
if (material.mDiffuseMap.notNull())
{
if (material.mDiffuseMap->getDiscardLevel() > -1)
@@ -5150,12 +5209,12 @@ BOOL LLModelPreview::render()
}
else
{
- glColor4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
}
buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glColor3f(0.4f, 0.4f, 0.4f);
+ gGL.diffuseColor3f(0.4f, 0.4f, 0.4f);
if (edges)
{
@@ -5203,7 +5262,7 @@ BOOL LLModelPreview::render()
gGL.pushMatrix();
LLMatrix4 mat = instance.mTransform;
- glMultMatrixf((GLfloat*) mat.mMatrix);
+ gGL.multMatrix((GLfloat*) mat.mMatrix);
bool render_mesh = true;
@@ -5268,12 +5327,12 @@ BOOL LLModelPreview::render()
LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glColor4f(0.4f, 0.4f, 0.0f, 0.4f);
+ gGL.diffuseColor4f(0.4f, 0.4f, 0.0f, 0.4f);
buffer->setBuffer(type_mask & buffer->getTypeMask());
buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- glColor3f(1.f, 1.f, 0.f);
+ gGL.diffuseColor3f(1.f, 1.f, 0.f);
glLineWidth(2.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
@@ -5293,7 +5352,7 @@ BOOL LLModelPreview::render()
//show degenerate triangles
LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS);
LLGLDisable cull(GL_CULL_FACE);
- glColor4f(1.f,0.f,0.f,1.f);
+ gGL.diffuseColor4f(1.f,0.f,0.f,1.f);
const LLVector4a scale(0.5f);
for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
@@ -5310,7 +5369,7 @@ BOOL LLModelPreview::render()
gGL.pushMatrix();
LLMatrix4 mat = instance.mTransform;
- glMultMatrixf((GLfloat*) mat.mMatrix);
+ gGL.multMatrix((GLfloat*) mat.mMatrix);
LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread;
@@ -5376,7 +5435,16 @@ BOOL LLModelPreview::render()
if (joint_positions)
{
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ if (shader)
+ {
+ gDebugProgram.bind();
+ }
getPreviewAvatar()->renderCollisionVolumes();
+ if (shader)
+ {
+ shader->bind();
+ }
}
for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
@@ -5415,7 +5483,7 @@ BOOL LLModelPreview::render()
}
}
- for (U32 j = 0; j < buffer->getRequestedVerts(); ++j)
+ for (U32 j = 0; j < buffer->getNumVerts(); ++j)
{
LLMatrix4 final_mat;
final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f;
@@ -5459,11 +5527,12 @@ BOOL LLModelPreview::render()
const std::string& binding = instance.mModel->mMaterialList[i];
const LLImportMaterial& material = instance.mMaterial[binding];
+
buffer->setBuffer(type_mask & buffer->getTypeMask());
- glColor4fv(material.mDiffuseColor.mV);
+ gGL.diffuseColor4fv(material.mDiffuseColor.mV);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);
- glColor3f(0.4f, 0.4f, 0.4f);
+ gGL.diffuseColor3f(0.4f, 0.4f, 0.4f);
if (edges)
{
@@ -5480,6 +5549,11 @@ BOOL LLModelPreview::render()
}
}
+ if (use_shaders)
+ {
+ gObjectPreviewProgram.unbind();
+ }
+
gGL.popMatrix();
return TRUE;
@@ -5568,6 +5642,7 @@ void LLFloaterModelPreview::onReset(void* user_data)
assert_main_thread();
LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) user_data;
+ fmp->childDisable("reset_btn");
LLModelPreview* mp = fmp->mModelPreview;
std::string filename = mp->mLODFile[3];
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h
index 47de99ce25..64324854a5 100644
--- a/indra/newview/llfloatermodelpreview.h
+++ b/indra/newview/llfloatermodelpreview.h
@@ -70,7 +70,8 @@ public:
GENERATING_VERTEX_BUFFERS,
GENERATING_LOD,
DONE,
- ERROR_PARSING //basically loading failed
+ ERROR_PARSING, //basically loading failed
+ ERROR_MATERIALS,
} eLoadState;
U32 mState;
diff --git a/indra/newview/llfloaternamedesc.cpp b/indra/newview/llfloaternamedesc.cpp
index ae95d4392a..27b1c3b9cd 100644
--- a/indra/newview/llfloaternamedesc.cpp
+++ b/indra/newview/llfloaternamedesc.cpp
@@ -204,3 +204,43 @@ BOOL LLFloaterSoundPreview::postBuild()
getChild<LLUICtrl>("ok_btn")->setCommitCallback(boost::bind(&LLFloaterNameDesc::onBtnOK, this));
return TRUE;
}
+
+
+//-----------------------------------------------------------------------------
+// LLFloaterAnimPreview()
+//-----------------------------------------------------------------------------
+
+LLFloaterAnimPreview::LLFloaterAnimPreview(const LLSD& filename )
+ : LLFloaterNameDesc(filename)
+{
+}
+
+BOOL LLFloaterAnimPreview::postBuild()
+{
+ if (!LLFloaterNameDesc::postBuild())
+ {
+ return FALSE;
+ }
+ getChild<LLUICtrl>("ok_btn")->setCommitCallback(boost::bind(&LLFloaterNameDesc::onBtnOK, this));
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LLFloaterScriptPreview()
+//-----------------------------------------------------------------------------
+
+LLFloaterScriptPreview::LLFloaterScriptPreview(const LLSD& filename )
+ : LLFloaterNameDesc(filename)
+{
+ mIsText = TRUE;
+}
+
+BOOL LLFloaterScriptPreview::postBuild()
+{
+ if (!LLFloaterNameDesc::postBuild())
+ {
+ return FALSE;
+ }
+ getChild<LLUICtrl>("ok_btn")->setCommitCallback(boost::bind(&LLFloaterNameDesc::onBtnOK, this));
+ return TRUE;
+}
diff --git a/indra/newview/llfloaternamedesc.h b/indra/newview/llfloaternamedesc.h
index 7381a6334a..41643681ac 100644
--- a/indra/newview/llfloaternamedesc.h
+++ b/indra/newview/llfloaternamedesc.h
@@ -51,6 +51,7 @@ protected:
protected:
BOOL mIsAudio;
+ bool mIsText;
std::string mFilenameAndPath;
std::string mFilename;
@@ -62,5 +63,19 @@ public:
LLFloaterSoundPreview(const LLSD& filename );
virtual BOOL postBuild();
};
-
+
+class LLFloaterAnimPreview : public LLFloaterNameDesc
+{
+public:
+ LLFloaterAnimPreview(const LLSD& filename );
+ virtual BOOL postBuild();
+};
+
+class LLFloaterScriptPreview : public LLFloaterNameDesc
+{
+public:
+ LLFloaterScriptPreview(const LLSD& filename );
+ virtual BOOL postBuild();
+};
+
#endif // LL_LLFLOATERNAMEDESC_H
diff --git a/indra/newview/llfloaternotificationsconsole.cpp b/indra/newview/llfloaternotificationsconsole.cpp
index 29af81d64c..2681d4b34d 100644
--- a/indra/newview/llfloaternotificationsconsole.cpp
+++ b/indra/newview/llfloaternotificationsconsole.cpp
@@ -220,7 +220,7 @@ void LLFloaterNotificationConsole::addChannel(const std::string& name, bool open
void LLFloaterNotificationConsole::removeChannel(const std::string& name)
{
LLPanel* panelp = getChild<LLPanel>(name);
- getChildRef<LLLayoutStack>("notification_channels").removePanel(panelp);
+ getChildRef<LLView>("notification_channels").removeChild(panelp);
delete panelp;
updateResizeLimits();
diff --git a/indra/newview/llfloateropenobject.cpp b/indra/newview/llfloateropenobject.cpp
index 8b6619def2..4bfef8b45f 100644
--- a/indra/newview/llfloateropenobject.cpp
+++ b/indra/newview/llfloateropenobject.cpp
@@ -162,26 +162,66 @@ void LLFloaterOpenObject::moveToInventory(bool wear)
{
parent_category_id = gInventory.getRootFolderID();
}
+
+ LLCategoryCreate* cat_data = new LLCategoryCreate(object_id, wear);
+
LLUUID category_id = gInventory.createNewCategory(parent_category_id,
- LLFolderType::FT_NONE,
- name);
+ LLFolderType::FT_NONE,
+ name,
+ callbackCreateInventoryCategory,
+ (void*)cat_data);
+
+ //If we get a null category ID, we are using a capability in createNewCategory and we will
+ //handle the following in the callbackCreateInventoryCategory routine.
+ if ( category_id.notNull() )
+ {
+ delete cat_data;
+
+ LLCatAndWear* data = new LLCatAndWear;
+ data->mCatID = category_id;
+ data->mWear = wear;
+ data->mFolderResponded = false;
+
+ // Copy and/or move the items into the newly created folder.
+ // Ignore any "you're going to break this item" messages.
+ BOOL success = move_inv_category_world_to_agent(object_id, category_id, TRUE,
+ callbackMoveInventory,
+ (void*)data);
+ if (!success)
+ {
+ delete data;
+ data = NULL;
- LLCatAndWear* data = new LLCatAndWear;
- data->mCatID = category_id;
- data->mWear = wear;
+ LLNotificationsUtil::add("OpenObjectCannotCopy");
+ }
+ }
+}
+// static
+void LLFloaterOpenObject::callbackCreateInventoryCategory(const LLSD& result, void* data)
+{
+ LLCategoryCreate* cat_data = (LLCategoryCreate*)data;
+
+ LLUUID category_id = result["folder_id"].asUUID();
+ LLCatAndWear* wear_data = new LLCatAndWear;
+
+ wear_data->mCatID = category_id;
+ wear_data->mWear = cat_data->mWear;
+ wear_data->mFolderResponded = true;
+
// Copy and/or move the items into the newly created folder.
// Ignore any "you're going to break this item" messages.
- BOOL success = move_inv_category_world_to_agent(object_id, category_id, TRUE,
+ BOOL success = move_inv_category_world_to_agent(cat_data->mObjectID, category_id, TRUE,
callbackMoveInventory,
- (void*)data);
+ (void*)wear_data);
if (!success)
{
- delete data;
- data = NULL;
-
+ delete wear_data;
+ wear_data = NULL;
+
LLNotificationsUtil::add("OpenObjectCannotCopy");
}
+ delete cat_data;
}
// static
diff --git a/indra/newview/llfloateropenobject.h b/indra/newview/llfloateropenobject.h
index 0706e99f16..bf7fe69c65 100644
--- a/indra/newview/llfloateropenobject.h
+++ b/indra/newview/llfloateropenobject.h
@@ -45,10 +45,20 @@ public:
void dirty();
+ class LLCategoryCreate
+ {
+ public:
+ LLCategoryCreate(LLUUID object_id, bool wear) : mObjectID(object_id), mWear(wear) {}
+ public:
+ LLUUID mObjectID;
+ bool mWear;
+ };
+
struct LLCatAndWear
{
LLUUID mCatID;
bool mWear;
+ bool mFolderResponded;
};
protected:
@@ -62,6 +72,7 @@ protected:
void onClickMoveToInventory();
void onClickMoveAndWear();
+ static void callbackCreateInventoryCategory(const LLSD& result, void* data);
static void callbackMoveInventory(S32 result, void* data);
private:
diff --git a/indra/newview/llfloateroutbox.cpp b/indra/newview/llfloateroutbox.cpp
new file mode 100644
index 0000000000..540f977305
--- /dev/null
+++ b/indra/newview/llfloateroutbox.cpp
@@ -0,0 +1,567 @@
+/**
+ * @file llfloateroutbox.cpp
+ * @brief Implementation of the merchant outbox window
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloateroutbox.h"
+
+#include "llfloaterreg.h"
+#include "llfolderview.h"
+#include "llinventorybridge.h"
+#include "llinventorymodelbackgroundfetch.h"
+#include "llinventoryobserver.h"
+#include "llinventorypanel.h"
+#include "llmarketplacefunctions.h"
+#include "llnotificationhandler.h"
+#include "llnotificationmanager.h"
+#include "llnotificationsutil.h"
+#include "lltextbox.h"
+#include "lltransientfloatermgr.h"
+#include "lltrans.h"
+#include "llviewernetwork.h"
+#include "llwindowshade.h"
+
+#define USE_WINDOWSHADE_DIALOGS 0
+
+
+///----------------------------------------------------------------------------
+/// LLOutboxNotification class
+///----------------------------------------------------------------------------
+
+bool LLNotificationsUI::LLOutboxNotification::processNotification(const LLSD& notify)
+{
+ LLFloaterOutbox* outbox_floater = LLFloaterReg::getTypedInstance<LLFloaterOutbox>("outbox");
+
+ outbox_floater->showNotification(notify);
+
+ return false;
+}
+
+
+///----------------------------------------------------------------------------
+/// LLOutboxAddedObserver helper class
+///----------------------------------------------------------------------------
+
+class LLOutboxAddedObserver : public LLInventoryCategoryAddedObserver
+{
+public:
+ LLOutboxAddedObserver(LLFloaterOutbox * outboxFloater)
+ : LLInventoryCategoryAddedObserver()
+ , mOutboxFloater(outboxFloater)
+ {
+ }
+
+ void done()
+ {
+ for (cat_vec_t::iterator it = mAddedCategories.begin(); it != mAddedCategories.end(); ++it)
+ {
+ LLViewerInventoryCategory* added_category = *it;
+
+ LLFolderType::EType added_category_type = added_category->getPreferredType();
+
+ if (added_category_type == LLFolderType::FT_OUTBOX)
+ {
+ mOutboxFloater->setupOutbox(added_category->getUUID());
+ }
+ }
+ }
+
+private:
+ LLFloaterOutbox * mOutboxFloater;
+};
+
+///----------------------------------------------------------------------------
+/// LLFloaterOutbox
+///----------------------------------------------------------------------------
+
+LLFloaterOutbox::LLFloaterOutbox(const LLSD& key)
+ : LLFloater(key)
+ , mCategoriesObserver(NULL)
+ , mCategoryAddedObserver(NULL)
+ , mImportBusy(false)
+ , mImportButton(NULL)
+ , mInventoryFolderCountText(NULL)
+ , mInventoryImportInProgress(NULL)
+ , mInventoryPlaceholder(NULL)
+ , mInventoryText(NULL)
+ , mInventoryTitle(NULL)
+ , mOutboxId(LLUUID::null)
+ , mOutboxInventoryPanel(NULL)
+ , mOutboxItemCount(0)
+ , mOutboxTopLevelDropZone(NULL)
+ , mWindowShade(NULL)
+{
+}
+
+LLFloaterOutbox::~LLFloaterOutbox()
+{
+ if (mCategoriesObserver && gInventory.containsObserver(mCategoriesObserver))
+ {
+ gInventory.removeObserver(mCategoriesObserver);
+ }
+ delete mCategoriesObserver;
+
+ if (mCategoryAddedObserver && gInventory.containsObserver(mCategoryAddedObserver))
+ {
+ gInventory.removeObserver(mCategoryAddedObserver);
+ }
+ delete mCategoryAddedObserver;
+}
+
+BOOL LLFloaterOutbox::postBuild()
+{
+ mInventoryFolderCountText = getChild<LLTextBox>("outbox_folder_count");
+ mInventoryImportInProgress = getChild<LLView>("import_progress_indicator");
+ mInventoryPlaceholder = getChild<LLView>("outbox_inventory_placeholder_panel");
+ mInventoryText = mInventoryPlaceholder->getChild<LLTextBox>("outbox_inventory_placeholder_text");
+ mInventoryTitle = mInventoryPlaceholder->getChild<LLTextBox>("outbox_inventory_placeholder_title");
+
+ mImportButton = getChild<LLButton>("outbox_import_btn");
+ mImportButton->setCommitCallback(boost::bind(&LLFloaterOutbox::onImportButtonClicked, this));
+
+ mOutboxTopLevelDropZone = getChild<LLPanel>("outbox_generic_drag_target");
+
+ LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLFloaterOutbox::onFocusReceived, this));
+
+ return TRUE;
+}
+
+void LLFloaterOutbox::onClose(bool app_quitting)
+{
+ if (mWindowShade)
+ {
+ delete mWindowShade;
+
+ mWindowShade = NULL;
+ }
+}
+
+void LLFloaterOutbox::onOpen(const LLSD& key)
+{
+ //
+ // Look for an outbox and set up the inventory API
+ //
+
+ if (mOutboxId.isNull())
+ {
+ const bool do_not_create_folder = false;
+ const bool do_not_find_in_library = false;
+
+ const LLUUID outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, do_not_create_folder, do_not_find_in_library);
+
+ if (outbox_id.isNull())
+ {
+ // Observe category creation to catch outbox creation
+ mCategoryAddedObserver = new LLOutboxAddedObserver(this);
+ gInventory.addObserver(mCategoryAddedObserver);
+ }
+ else
+ {
+ setupOutbox(outbox_id);
+ }
+ }
+
+ updateView();
+
+ //
+ // Trigger fetch of outbox contents
+ //
+
+ fetchOutboxContents();
+}
+
+void LLFloaterOutbox::onFocusReceived()
+{
+ fetchOutboxContents();
+}
+
+void LLFloaterOutbox::fetchOutboxContents()
+{
+ if (mOutboxId.notNull())
+ {
+ LLInventoryModelBackgroundFetch::instance().start(mOutboxId);
+ }
+}
+
+void LLFloaterOutbox::setupOutbox(const LLUUID& outboxId)
+{
+ llassert(outboxId.notNull());
+ llassert(mOutboxId.isNull());
+ llassert(mCategoriesObserver == NULL);
+
+ mOutboxId = outboxId;
+
+ // No longer need to observe new category creation
+ if (mCategoryAddedObserver && gInventory.containsObserver(mCategoryAddedObserver))
+ {
+ gInventory.removeObserver(mCategoryAddedObserver);
+ delete mCategoryAddedObserver;
+ mCategoryAddedObserver = NULL;
+ }
+
+ // Create observer for outbox modifications
+ mCategoriesObserver = new LLInventoryCategoriesObserver();
+ gInventory.addObserver(mCategoriesObserver);
+
+ mCategoriesObserver->addCategory(mOutboxId, boost::bind(&LLFloaterOutbox::onOutboxChanged, this));
+
+ //
+ // Set up the outbox inventory view
+ //
+
+ mOutboxInventoryPanel =
+ LLUICtrlFactory::createFromFile<LLInventoryPanel>("panel_outbox_inventory.xml",
+ mInventoryPlaceholder->getParent(),
+ LLInventoryPanel::child_registry_t::instance());
+
+ llassert(mOutboxInventoryPanel);
+
+ // Reshape the inventory to the proper size
+ LLRect inventory_placeholder_rect = mInventoryPlaceholder->getRect();
+ mOutboxInventoryPanel->setShape(inventory_placeholder_rect);
+
+ // Set the sort order newest to oldest
+ mOutboxInventoryPanel->setSortOrder(LLInventoryFilter::SO_FOLDERS_BY_NAME);
+ mOutboxInventoryPanel->getFilter()->markDefault();
+
+ fetchOutboxContents();
+
+ //
+ // Initialize the marketplace import API
+ //
+
+ LLMarketplaceInventoryImporter& importer = LLMarketplaceInventoryImporter::instance();
+
+ importer.setInitializationErrorCallback(boost::bind(&LLFloaterOutbox::initializationReportError, this, _1, _2));
+ importer.setStatusChangedCallback(boost::bind(&LLFloaterOutbox::importStatusChanged, this, _1));
+ importer.setStatusReportCallback(boost::bind(&LLFloaterOutbox::importReportResults, this, _1, _2));
+ importer.initialize();
+}
+
+void LLFloaterOutbox::setStatusString(const std::string& statusString)
+{
+ llassert(mInventoryFolderCountText != NULL);
+
+ mInventoryFolderCountText->setText(statusString);
+}
+
+void LLFloaterOutbox::updateFolderCount()
+{
+ S32 item_count = 0;
+
+ if (mOutboxId.notNull())
+ {
+ LLInventoryModel::cat_array_t * cats;
+ LLInventoryModel::item_array_t * items;
+ gInventory.getDirectDescendentsOf(mOutboxId, cats, items);
+
+ item_count = cats->count() + items->count();
+ }
+
+ mOutboxItemCount = item_count;
+
+ if (!mImportBusy)
+ {
+ updateFolderCountStatus();
+ }
+}
+
+void LLFloaterOutbox::updateFolderCountStatus()
+{
+ if (mOutboxInventoryPanel)
+ {
+ switch (mOutboxItemCount)
+ {
+ case 0: setStatusString(getString("OutboxFolderCount0")); break;
+ case 1: setStatusString(getString("OutboxFolderCount1")); break;
+ default:
+ {
+ std::string item_count_str = llformat("%d", mOutboxItemCount);
+
+ LLStringUtil::format_map_t args;
+ args["[NUM]"] = item_count_str;
+
+ setStatusString(getString("OutboxFolderCountN", args));
+ break;
+ }
+ }
+ }
+
+ mImportButton->setEnabled(mOutboxItemCount > 0);
+}
+
+void LLFloaterOutbox::updateView()
+{
+ updateFolderCount();
+
+ if (mOutboxItemCount > 0)
+ {
+ mOutboxInventoryPanel->setVisible(TRUE);
+ mInventoryPlaceholder->setVisible(FALSE);
+ }
+ else
+ {
+ if (mOutboxInventoryPanel)
+ {
+ mOutboxInventoryPanel->setVisible(FALSE);
+ }
+
+ mInventoryPlaceholder->setVisible(TRUE);
+
+ std::string outbox_text;
+ std::string outbox_title;
+ std::string outbox_tooltip;
+
+ const LLSD& subs = getMarketplaceStringSubstitutions();
+
+ if (mOutboxId.notNull())
+ {
+ outbox_text = LLTrans::getString("InventoryOutboxNoItems", subs);
+ outbox_title = LLTrans::getString("InventoryOutboxNoItemsTitle");
+ outbox_tooltip = LLTrans::getString("InventoryOutboxNoItemsTooltip");
+ }
+ else
+ {
+ outbox_text = LLTrans::getString("InventoryOutboxNotMerchant", subs);
+ outbox_title = LLTrans::getString("InventoryOutboxNotMerchantTitle");
+ outbox_tooltip = LLTrans::getString("InventoryOutboxNotMerchantTooltip");
+ }
+
+ mInventoryText->setValue(outbox_text);
+ mInventoryTitle->setValue(outbox_title);
+ mInventoryPlaceholder->getParent()->setToolTip(outbox_tooltip);
+ }
+}
+
+bool isAccepted(EAcceptance accept)
+{
+ return (accept >= ACCEPT_YES_COPY_SINGLE);
+}
+
+BOOL LLFloaterOutbox::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ if ((mOutboxInventoryPanel == NULL) ||
+ (mWindowShade && mWindowShade->isShown()) ||
+ LLMarketplaceInventoryImporter::getInstance()->isImportInProgress())
+ {
+ return FALSE;
+ }
+
+ LLView * handled_view = childrenHandleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ BOOL handled = (handled_view != NULL);
+
+ // Determine if the mouse is inside the inventory panel itself or just within the floater
+ bool pointInInventoryPanel = false;
+ bool pointInInventoryPanelChild = false;
+ LLFolderView * root_folder = mOutboxInventoryPanel->getRootFolder();
+ if (mOutboxInventoryPanel->getVisible())
+ {
+ S32 inv_x, inv_y;
+ localPointToOtherView(x, y, &inv_x, &inv_y, mOutboxInventoryPanel);
+
+ pointInInventoryPanel = mOutboxInventoryPanel->getRect().pointInRect(inv_x, inv_y);
+
+ LLView * inventory_panel_child_at_point = mOutboxInventoryPanel->childFromPoint(inv_x, inv_y, true);
+ pointInInventoryPanelChild = (inventory_panel_child_at_point != root_folder);
+ }
+
+ // Pass all drag and drop for this floater to the outbox inventory control
+ if (!handled || !isAccepted(*accept))
+ {
+ // Handle the drag and drop directly to the root of the outbox if we're not in the inventory panel
+ // (otherwise the inventory panel itself will handle the drag and drop operation, without any override)
+ if (!pointInInventoryPanel)
+ {
+ handled = root_folder->handleDragAndDropToThisFolder(mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ }
+
+ mOutboxTopLevelDropZone->setBackgroundVisible(handled && !drop && isAccepted(*accept));
+ }
+ else
+ {
+ mOutboxTopLevelDropZone->setBackgroundVisible(!pointInInventoryPanelChild);
+ }
+
+ return handled;
+}
+
+BOOL LLFloaterOutbox::handleHover(S32 x, S32 y, MASK mask)
+{
+ mOutboxTopLevelDropZone->setBackgroundVisible(FALSE);
+
+ return LLFloater::handleHover(x, y, mask);
+}
+
+void LLFloaterOutbox::onMouseLeave(S32 x, S32 y, MASK mask)
+{
+ mOutboxTopLevelDropZone->setBackgroundVisible(FALSE);
+
+ LLFloater::onMouseLeave(x, y, mask);
+}
+
+void LLFloaterOutbox::onImportButtonClicked()
+{
+ mOutboxInventoryPanel->clearSelection();
+
+ mImportBusy = LLMarketplaceInventoryImporter::instance().triggerImport();
+}
+
+void LLFloaterOutbox::onOutboxChanged()
+{
+ llassert(!mOutboxId.isNull());
+
+ if (mOutboxInventoryPanel)
+ {
+ mOutboxInventoryPanel->requestSort();
+ }
+
+ fetchOutboxContents();
+
+ updateView();
+}
+
+void LLFloaterOutbox::importReportResults(U32 status, const LLSD& content)
+{
+ if (status == MarketplaceErrorCodes::IMPORT_DONE)
+ {
+ LLNotificationsUtil::add("OutboxImportComplete");
+ }
+ else if (status == MarketplaceErrorCodes::IMPORT_DONE_WITH_ERRORS)
+ {
+ const LLSD& subs = getMarketplaceStringSubstitutions();
+
+ LLNotificationsUtil::add("OutboxImportHadErrors", subs);
+ }
+ else
+ {
+ char status_string[16];
+ sprintf(status_string, "%d", status);
+
+ LLSD subs;
+ subs["[ERROR_CODE]"] = status_string;
+
+ LLNotificationsUtil::add("OutboxImportFailed", subs);
+ }
+
+ updateView();
+}
+
+void LLFloaterOutbox::importStatusChanged(bool inProgress)
+{
+ if (inProgress)
+ {
+ if (mImportBusy)
+ {
+ setStatusString(getString("OutboxImporting"));
+ }
+ else
+ {
+ setStatusString(getString("OutboxInitializing"));
+ }
+
+ mImportBusy = true;
+ mImportButton->setEnabled(false);
+ mInventoryImportInProgress->setVisible(true);
+ }
+ else
+ {
+ mImportBusy = false;
+ mImportButton->setEnabled(mOutboxItemCount > 0);
+ mInventoryImportInProgress->setVisible(false);
+ }
+
+ updateView();
+}
+
+void LLFloaterOutbox::initializationReportError(U32 status, const LLSD& content)
+{
+ if (status != MarketplaceErrorCodes::IMPORT_DONE)
+ {
+ char status_string[16];
+ sprintf(status_string, "%d", status);
+
+ LLSD subs;
+ subs["[ERROR_CODE]"] = status_string;
+
+ LLNotificationsUtil::add("OutboxInitFailed", subs);
+ }
+
+ updateView();
+}
+
+void LLFloaterOutbox::showNotification(const LLSD& notify)
+{
+ LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
+
+ if (!notification)
+ {
+ llerrs << "Unable to find outbox notification!" << notify.asString() << llendl;
+
+ return;
+ }
+
+#if USE_WINDOWSHADE_DIALOGS
+
+ if (mWindowShade)
+ {
+ delete mWindowShade;
+ }
+
+ LLRect floater_rect = getLocalRect();
+ floater_rect.mTop -= getHeaderHeight();
+ floater_rect.stretch(-5, 0);
+
+ LLWindowShade::Params params;
+ params.name = "notification_shade";
+ params.rect = floater_rect;
+ params.follows.flags = FOLLOWS_ALL;
+ params.modal = true;
+ params.can_close = false;
+ params.shade_color = LLColor4::white % 0.25f;
+ params.text_color = LLColor4::white;
+
+ mWindowShade = LLUICtrlFactory::create<LLWindowShade>(params);
+
+ addChild(mWindowShade);
+ mWindowShade->show(notification);
+
+#else
+
+ LLNotificationsUI::LLEventHandler * handler =
+ LLNotificationsUI::LLNotificationManager::instance().getHandlerForNotification("alertmodal");
+
+ LLNotificationsUI::LLSysHandler * sys_handler = dynamic_cast<LLNotificationsUI::LLSysHandler *>(handler);
+ llassert(sys_handler);
+
+ sys_handler->processNotification(notify);
+
+#endif
+}
+
diff --git a/indra/newview/llfloateroutbox.h b/indra/newview/llfloateroutbox.h
new file mode 100644
index 0000000000..18baccf1c9
--- /dev/null
+++ b/indra/newview/llfloateroutbox.h
@@ -0,0 +1,114 @@
+/**
+ * @file llfloateroutbox.h
+ * @brief LLFloaterOutbox
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * ABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATEROUTBOX_H
+#define LL_LLFLOATEROUTBOX_H
+
+#include "llfloater.h"
+#include "llfoldertype.h"
+#include "llnotificationptr.h"
+
+
+class LLButton;
+class LLInventoryCategoriesObserver;
+class LLInventoryCategoryAddedObserver;
+class LLInventoryPanel;
+class LLLoadingIndicator;
+class LLNotification;
+class LLTextBox;
+class LLView;
+class LLWindowShade;
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFloaterOutbox
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLFloaterOutbox : public LLFloater
+{
+public:
+ LLFloaterOutbox(const LLSD& key);
+ ~LLFloaterOutbox();
+
+ void setupOutbox(const LLUUID& outboxId);
+
+ // virtuals
+ BOOL postBuild();
+ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+
+ void showNotification(const LLSD& notify);
+
+ BOOL handleHover(S32 x, S32 y, MASK mask);
+ void onMouseLeave(S32 x, S32 y, MASK mask);
+
+protected:
+ void fetchOutboxContents();
+
+ void importReportResults(U32 status, const LLSD& content);
+ void importStatusChanged(bool inProgress);
+ void initializationReportError(U32 status, const LLSD& content);
+
+ void onClose(bool app_quitting);
+ void onOpen(const LLSD& key);
+
+ void onFocusReceived();
+
+ void onImportButtonClicked();
+ void onOutboxChanged();
+
+ void setStatusString(const std::string& statusString);
+
+ void updateFolderCount();
+ void updateFolderCountStatus();
+ void updateView();
+
+private:
+ LLInventoryCategoriesObserver * mCategoriesObserver;
+ LLInventoryCategoryAddedObserver * mCategoryAddedObserver;
+
+ bool mImportBusy;
+ LLButton * mImportButton;
+
+ LLTextBox * mInventoryFolderCountText;
+ LLView * mInventoryImportInProgress;
+ LLView * mInventoryPlaceholder;
+ LLTextBox * mInventoryText;
+ LLTextBox * mInventoryTitle;
+
+ LLUUID mOutboxId;
+ LLInventoryPanel * mOutboxInventoryPanel;
+ U32 mOutboxItemCount;
+ LLPanel * mOutboxTopLevelDropZone;
+
+ LLWindowShade * mWindowShade;
+};
+
+#endif // LL_LLFLOATEROUTBOX_H
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index a333989e7e..173b0e538c 100755
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -741,7 +741,8 @@ void LLFloaterPreference::onClose(bool app_quitting)
void LLFloaterPreference::onOpenHardwareSettings()
{
- LLFloaterReg::showInstance("prefs_hardware_settings");
+ LLFloater* floater = LLFloaterReg::showInstance("prefs_hardware_settings");
+ addDependentFloater(floater, FALSE);
}
// static
void LLFloaterPreference::onBtnOK()
@@ -1800,7 +1801,46 @@ void LLPanelPreference::updateMediaAutoPlayCheckbox(LLUICtrl* ctrl)
}
}
+class LLPanelPreferencePrivacy : public LLPanelPreference
+{
+public:
+ LLPanelPreferencePrivacy()
+ {
+ mAccountIndependentSettings.push_back("VoiceCallsFriendsOnly");
+ mAccountIndependentSettings.push_back("AutoDisengageMic");
+ }
+
+ /*virtual*/ void saveSettings()
+ {
+ LLPanelPreference::saveSettings();
+
+ // Don't save (=erase from the saved values map) per-account privacy settings
+ // if we're not logged in, otherwise they will be reset to defaults on log off.
+ if (LLStartUp::getStartupState() != STATE_STARTED)
+ {
+ // Erase only common settings, assuming there are no color settings on Privacy page.
+ for (control_values_map_t::iterator it = mSavedValues.begin(); it != mSavedValues.end(); )
+ {
+ const std::string setting = it->first->getName();
+ if (std::find(mAccountIndependentSettings.begin(),
+ mAccountIndependentSettings.end(), setting) == mAccountIndependentSettings.end())
+ {
+ mSavedValues.erase(it++);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+ }
+ }
+
+private:
+ std::list<std::string> mAccountIndependentSettings;
+};
+
static LLRegisterPanelClassWrapper<LLPanelPreferenceGraphics> t_pref_graph("panel_preference_graphics");
+static LLRegisterPanelClassWrapper<LLPanelPreferencePrivacy> t_pref_privacy("panel_preference_privacy");
BOOL LLPanelPreferenceGraphics::postBuild()
{
diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h
index 7ee3294478..ec5994e917 100644
--- a/indra/newview/llfloaterpreference.h
+++ b/indra/newview/llfloaterpreference.h
@@ -198,15 +198,17 @@ public:
virtual void saveSettings();
class Updater;
+
+protected:
+ typedef std::map<LLControlVariable*, LLSD> control_values_map_t;
+ control_values_map_t mSavedValues;
+
private:
//for "Only friends and groups can call or IM me"
static void showFriendsOnlyWarning(LLUICtrl*, const LLSD&);
//for "Show my Favorite Landmarks at Login"
static void showFavoritesOnLoginWarning(LLUICtrl* checkbox, const LLSD& value);
- typedef std::map<LLControlVariable*, LLSD> control_values_map_t;
- control_values_map_t mSavedValues;
-
typedef std::map<std::string, LLColor4> string_color_map_t;
string_color_map_t mSavedColors;
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 676059779c..17850ff35d 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -650,7 +650,10 @@ void LLPanelRegionGeneralInfo::onClickKick()
// in order to set up floater dependency
LLFloater* parent_floater = gFloaterView->getParentFloater(this);
LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionGeneralInfo::onKickCommit, this, _1), FALSE, TRUE);
- parent_floater->addDependentFloater(child_floater);
+ if (child_floater)
+ {
+ parent_floater->addDependentFloater(child_floater);
+ }
}
void LLPanelRegionGeneralInfo::onKickCommit(const uuid_vec_t& ids)
@@ -1470,7 +1473,10 @@ void LLPanelEstateInfo::onClickKickUser()
// in order to set up floater dependency
LLFloater* parent_floater = gFloaterView->getParentFloater(this);
LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::onKickUserCommit, this, _1), FALSE, TRUE);
- parent_floater->addDependentFloater(child_floater);
+ if (child_floater)
+ {
+ parent_floater->addDependentFloater(child_floater);
+ }
}
void LLPanelEstateInfo::onKickUserCommit(const uuid_vec_t& ids)
@@ -1891,6 +1897,26 @@ void LLPanelEstateInfo::sendEstateAccessDelta(U32 flags, const LLUUID& agent_or_
gAgent.sendReliableMessage();
}
+// static
+void LLPanelEstateInfo::updateEstateOwnerName(const std::string& name)
+{
+ LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate();
+ if (panelp)
+ {
+ panelp->setOwnerName(name);
+ }
+}
+
+// static
+void LLPanelEstateInfo::updateEstateName(const std::string& name)
+{
+ LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate();
+ if (panelp)
+ {
+ panelp->getChildRef<LLTextBox>("estate_name").setText(name);
+ }
+}
+
void LLPanelEstateInfo::updateControls(LLViewerRegion* region)
{
BOOL god = gAgent.isGodlike();
diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h
index c402de66e8..e36ef4604b 100644
--- a/indra/newview/llfloaterregioninfo.h
+++ b/indra/newview/llfloaterregioninfo.h
@@ -33,6 +33,7 @@
#include "llfloater.h"
#include "llhost.h"
#include "llpanel.h"
+#include "llextendedstatus.h"
#include "llenvmanager.h" // for LLEnvironmentSettings
@@ -293,6 +294,9 @@ public:
void updateControls(LLViewerRegion* region);
+ static void updateEstateName(const std::string& name);
+ static void updateEstateOwnerName(const std::string& name);
+
virtual bool refreshFromRegion(LLViewerRegion* region);
virtual bool estateUpdate(LLMessageSystem* msg);
diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp
index c08848b1ea..3ec1e372eb 100644
--- a/indra/newview/llfloaterreporter.cpp
+++ b/indra/newview/llfloaterreporter.cpp
@@ -285,7 +285,11 @@ void LLFloaterReporter::getObjectInfo(const LLUUID& object_id)
void LLFloaterReporter::onClickSelectAbuser()
{
- gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE ));
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE );
+ if (picker)
+ {
+ gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+ }
}
void LLFloaterReporter::callbackAvatarID(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
diff --git a/indra/newview/llfloaterreporter.h b/indra/newview/llfloaterreporter.h
index cd98f7be57..7d68431710 100644
--- a/indra/newview/llfloaterreporter.h
+++ b/indra/newview/llfloaterreporter.h
@@ -31,6 +31,7 @@
#include "llfloater.h"
#include "lluuid.h"
#include "v3math.h"
+#include "llextendedstatus.h"
class LLAvatarName;
class LLMessageSystem;
diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp
index a0d1a32e12..b691db1049 100644
--- a/indra/newview/llfloaterscriptdebug.cpp
+++ b/indra/newview/llfloaterscriptdebug.cpp
@@ -106,7 +106,11 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std:
if (objectp)
{
objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI));
- floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]);
+ floater_label = llformat("%s(%.0f, %.0f, %.0f)",
+ user_name.c_str(),
+ objectp->getPositionRegion().mV[VX],
+ objectp->getPositionRegion().mV[VY],
+ objectp->getPositionRegion().mV[VZ]);
}
else
{
diff --git a/indra/newview/llfloatersellland.cpp b/indra/newview/llfloatersellland.cpp
index 3434841d09..64c0dfa023 100644
--- a/indra/newview/llfloatersellland.cpp
+++ b/indra/newview/llfloatersellland.cpp
@@ -392,8 +392,12 @@ void LLFloaterSellLandUI::onChangeValue(LLUICtrl *ctrl, void *userdata)
void LLFloaterSellLandUI::doSelectAgent()
{
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE);
// grandparent is a floater, in order to set up dependency
- addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE));
+ if (picker)
+ {
+ addDependentFloater(picker);
+ }
}
void LLFloaterSellLandUI::callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
diff --git a/indra/newview/llfloatersidepanelcontainer.cpp b/indra/newview/llfloatersidepanelcontainer.cpp
index be7a53491d..5385977d95 100644
--- a/indra/newview/llfloatersidepanelcontainer.cpp
+++ b/indra/newview/llfloatersidepanelcontainer.cpp
@@ -59,7 +59,10 @@ LLPanel* LLFloaterSidePanelContainer::openChildPanel(const std::string& panel_na
LLView* view = findChildView(panel_name, true);
if (!view) return NULL;
- openFloater();
+ if (!getVisible())
+ {
+ openFloater();
+ }
LLPanel* panel = NULL;
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp
index 48e6cca623..d8d62e5bbb 100644
--- a/indra/newview/llfloatersnapshot.cpp
+++ b/indra/newview/llfloatersnapshot.cpp
@@ -100,9 +100,6 @@ S32 BORDER_WIDTH = 6;
const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte
const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512
-static std::string lastSnapshotWidthName(S32 shot_type);
-static std::string lastSnapshotHeightName(S32 shot_type);
-
static LLDefaultChildRegistry::Register<LLSnapshotFloaterView> r("snapshot_floater_view");
///----------------------------------------------------------------------------
@@ -138,7 +135,11 @@ public:
/*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent);
void setSize(S32 w, S32 h);
+ void setWidth(S32 w) { mWidth[mCurImageIndex] = w; }
+ void setHeight(S32 h) { mHeight[mCurImageIndex] = h; }
void getSize(S32& w, S32& h) const;
+ S32 getWidth() const { return mWidth[mCurImageIndex]; }
+ S32 getHeight() const { return mHeight[mCurImageIndex]; }
S32 getDataSize() const { return mDataSize; }
void setMaxImageSize(S32 size) ;
S32 getMaxImageSize() {return mMaxImageSize ;}
@@ -155,8 +156,9 @@ public:
LLViewerTexture* getCurrentImage();
F32 getImageAspect();
F32 getAspect() ;
- LLRect getImageRect();
- BOOL isImageScaled();
+ const LLRect& getImageRect() const { return mImageRect[mCurImageIndex]; }
+ BOOL isImageScaled() const { return mImageScaled[mCurImageIndex]; }
+ void setImageScaled(BOOL scaled) { mImageScaled[mCurImageIndex] = scaled; }
const LLVector3d& getPosTakenGlobal() const { return mPosTakenGlobal; }
void setSnapshotType(ESnapshotType type) { mSnapshotType = type; }
@@ -171,6 +173,7 @@ public:
LLPointer<LLImageFormatted> getFormattedImage() const { return mFormattedImage; }
LLPointer<LLImageRaw> getEncodedImage() const { return mPreviewImageEncoded; }
+ /// Sets size of preview thumbnail image and thhe surrounding rect.
BOOL setThumbnailImageSize() ;
void generateThumbnailImage(BOOL force_update = FALSE) ;
void resetThumbnailImage() { mThumbnailImage = NULL ; }
@@ -299,7 +302,7 @@ LLViewerTexture* LLSnapshotLivePreview::getCurrentImage()
F32 LLSnapshotLivePreview::getAspect()
{
- F32 image_aspect_ratio = ((F32)mWidth[mCurImageIndex]) / ((F32)mHeight[mCurImageIndex]);
+ F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight());
F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight());
if (!mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot"))
@@ -314,7 +317,7 @@ F32 LLSnapshotLivePreview::getAspect()
F32 LLSnapshotLivePreview::getImageAspect()
{
- if (!mViewerImage[mCurImageIndex])
+ if (!getCurrentImage())
{
return 0.f;
}
@@ -322,33 +325,24 @@ F32 LLSnapshotLivePreview::getImageAspect()
return getAspect() ;
}
-LLRect LLSnapshotLivePreview::getImageRect()
-{
- return mImageRect[mCurImageIndex];
-}
-
-BOOL LLSnapshotLivePreview::isImageScaled()
-{
- return mImageScaled[mCurImageIndex];
-}
-
void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay)
{
- lldebugs << "updateSnapshot: mSnapshotUpToDate = " << mSnapshotUpToDate << llendl;
- if (mSnapshotUpToDate)
+ // Invalidate current image.
+ lldebugs << "updateSnapshot: mSnapshotUpToDate = " << getSnapshotUpToDate() << llendl;
+ if (getSnapshotUpToDate())
{
S32 old_image_index = mCurImageIndex;
mCurImageIndex = (mCurImageIndex + 1) % 2;
- mWidth[mCurImageIndex] = mWidth[old_image_index];
- mHeight[mCurImageIndex] = mHeight[old_image_index];
+ setSize(mWidth[old_image_index], mHeight[old_image_index]);
mFallAnimTimer.start();
}
mSnapshotUpToDate = FALSE;
+ // Update snapshot source rect depending on whether we keep the aspect ratio.
LLRect& rect = mImageRect[mCurImageIndex];
rect.set(0, getRect().getHeight(), getRect().getWidth(), 0);
- F32 image_aspect_ratio = ((F32)mWidth[mCurImageIndex]) / ((F32)mHeight[mCurImageIndex]);
+ F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight());
F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight());
if (mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot"))
@@ -369,18 +363,22 @@ void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail
}
}
+ // Stop shining animation.
mShineAnimTimer.stop();
+
+ // Update snapshot if requested.
if (new_snapshot)
{
mSnapshotDelayTimer.start();
mSnapshotDelayTimer.setTimerExpirySec(delay);
LLFloaterSnapshot::preUpdate();
}
+
+ // Update thumbnail if requested.
if(new_thumbnail)
{
mThumbnailUpToDate = FALSE ;
}
- setThumbnailImageSize();
}
void LLSnapshotLivePreview::setSnapshotQuality(S32 quality)
@@ -436,26 +434,26 @@ void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y)
//called when the frame is frozen.
void LLSnapshotLivePreview::draw()
{
- if (mViewerImage[mCurImageIndex].notNull() &&
+ if (getCurrentImage() &&
mPreviewImageEncoded.notNull() &&
- mSnapshotUpToDate)
+ getSnapshotUpToDate())
{
LLColor4 bg_color(0.f, 0.f, 0.3f, 0.4f);
gl_rect_2d(getRect(), bg_color);
- LLRect &rect = mImageRect[mCurImageIndex];
- LLRect shadow_rect = mImageRect[mCurImageIndex];
+ const LLRect& rect = getImageRect();
+ LLRect shadow_rect = rect;
shadow_rect.stretch(BORDER_WIDTH);
gl_drop_shadow(shadow_rect.mLeft, shadow_rect.mTop, shadow_rect.mRight, shadow_rect.mBottom, LLColor4(0.f, 0.f, 0.f, mNeedsFlash ? 0.f :0.5f), 10);
LLColor4 image_color(1.f, 1.f, 1.f, 1.f);
gGL.color4fv(image_color.mV);
- gGL.getTexUnit(0)->bind(mViewerImage[mCurImageIndex]);
+ gGL.getTexUnit(0)->bind(getCurrentImage());
// calculate UV scale
- F32 uv_width = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mWidth[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f);
- F32 uv_height = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mHeight[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f);
- glPushMatrix();
+ F32 uv_width = isImageScaled() ? 1.f : llmin((F32)getWidth() / (F32)getCurrentImage()->getWidth(), 1.f);
+ F32 uv_height = isImageScaled() ? 1.f : llmin((F32)getHeight() / (F32)getCurrentImage()->getHeight(), 1.f);
+ gGL.pushMatrix();
{
- glTranslatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f);
+ gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f);
gGL.begin(LLRender::QUADS);
{
gGL.texCoord2f(uv_width, uv_height);
@@ -472,7 +470,7 @@ void LLSnapshotLivePreview::draw()
}
gGL.end();
}
- glPopMatrix();
+ gGL.popMatrix();
gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha);
gl_rect_2d(getRect());
@@ -492,6 +490,7 @@ void LLSnapshotLivePreview::draw()
mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f));
}
+ // Draw shining animation if appropriate.
if (mShineCountdown > 0)
{
mShineCountdown--;
@@ -502,6 +501,7 @@ void LLSnapshotLivePreview::draw()
}
else if (mShineAnimTimer.getStarted())
{
+ lldebugs << "Drawing shining animation" << llendl;
F32 shine_interp = llmin(1.f, mShineAnimTimer.getElapsedTimeF32() / SHINE_TIME);
// draw "shine" effect
@@ -546,7 +546,7 @@ void LLSnapshotLivePreview::draw()
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f(1.f, 1.f, 1.f, 1.f);
- LLRect outline_rect = mImageRect[mCurImageIndex];
+ const LLRect& outline_rect = getImageRect();
gGL.begin(LLRender::QUADS);
{
gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH);
@@ -578,6 +578,7 @@ void LLSnapshotLivePreview::draw()
S32 old_image_index = (mCurImageIndex + 1) % 2;
if (mViewerImage[old_image_index].notNull() && mFallAnimTimer.getElapsedTimeF32() < FALL_TIME)
{
+ lldebugs << "Drawing fall animation" << llendl;
F32 fall_interp = mFallAnimTimer.getElapsedTimeF32() / FALL_TIME;
F32 alpha = clamp_rescale(fall_interp, 0.f, 1.f, 0.8f, 0.4f);
LLColor4 image_color(1.f, 1.f, 1.f, alpha);
@@ -588,11 +589,11 @@ void LLSnapshotLivePreview::draw()
BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull();
F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f;
F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f;
- glPushMatrix();
+ gGL.pushMatrix();
{
LLRect& rect = mImageRect[old_image_index];
- glTranslatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f);
- glRotatef(-45.f * fall_interp, 0.f, 0.f, 1.f);
+ gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f);
+ gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f);
gGL.begin(LLRender::QUADS);
{
gGL.texCoord2f(uv_width, uv_height);
@@ -609,7 +610,7 @@ void LLSnapshotLivePreview::draw()
}
gGL.end();
}
- glPopMatrix();
+ gGL.popMatrix();
}
}
}
@@ -621,13 +622,14 @@ void LLSnapshotLivePreview::reshape(S32 width, S32 height, BOOL called_from_pare
LLView::reshape(width, height, called_from_parent);
if (old_rect.getWidth() != width || old_rect.getHeight() != height)
{
+ lldebugs << "window reshaped, updating thumbnail" << llendl;
updateSnapshot(FALSE, TRUE);
}
}
BOOL LLSnapshotLivePreview::setThumbnailImageSize()
{
- if(mWidth[mCurImageIndex] < 10 || mHeight[mCurImageIndex] < 10)
+ if(getWidth() < 10 || getHeight() < 10)
{
return FALSE ;
}
@@ -663,11 +665,11 @@ BOOL LLSnapshotLivePreview::setThumbnailImageSize()
S32 left = 0 , top = mThumbnailHeight, right = mThumbnailWidth, bottom = 0 ;
if(!mKeepAspectRatio)
{
- F32 ratio_x = (F32)mWidth[mCurImageIndex] / window_width ;
- F32 ratio_y = (F32)mHeight[mCurImageIndex] / window_height ;
+ F32 ratio_x = (F32)getWidth() / window_width ;
+ F32 ratio_y = (F32)getHeight() / window_height ;
- //if(mWidth[mCurImageIndex] > window_width ||
- // mHeight[mCurImageIndex] > window_height )
+ //if(getWidth() > window_width ||
+ // getHeight() > window_height )
{
if(ratio_x > ratio_y)
{
@@ -699,11 +701,11 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update)
{
return ;
}
- if(mThumbnailUpToDate && !force_update)//already updated
+ if(getThumbnailUpToDate() && !force_update)//already updated
{
return ;
}
- if(mWidth[mCurImageIndex] < 10 || mHeight[mCurImageIndex] < 10)
+ if(getWidth() < 10 || getHeight() < 10)
{
return ;
}
@@ -723,25 +725,19 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update)
resetThumbnailImage() ;
}
- LLPointer<LLImageRaw> raw = NULL ;
- S32 w , h ;
- w = get_lower_power_two(mThumbnailWidth, 512) * 2 ;
- h = get_lower_power_two(mThumbnailHeight, 512) * 2 ;
-
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+ if(!gViewerWindow->thumbnailSnapshot(raw,
+ mThumbnailWidth, mThumbnailHeight,
+ gSavedSettings.getBOOL("RenderUIInSnapshot"),
+ FALSE,
+ mSnapshotBufferType) )
{
- raw = new LLImageRaw ;
- if(!gViewerWindow->thumbnailSnapshot(raw,
- w, h,
- gSavedSettings.getBOOL("RenderUIInSnapshot"),
- FALSE,
- mSnapshotBufferType) )
- {
- raw = NULL ;
- }
+ raw = NULL ;
}
if(raw)
{
+ raw->expandToPowerOfTwo();
mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
mThumbnailUpToDate = TRUE ;
}
@@ -757,15 +753,13 @@ void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update)
BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
{
LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview;
-
-#if 1 // XXX tmp
- if (previewp->mWidth[previewp->mCurImageIndex] == 0 || previewp->mHeight[previewp->mCurImageIndex] == 0)
+ if (previewp->getWidth() == 0 || previewp->getHeight() == 0)
{
- llwarns << "Incorrect dimensions: " << previewp->mWidth[previewp->mCurImageIndex] << "x" << previewp->mHeight[previewp->mCurImageIndex] << llendl;
+ llwarns << "Incorrect dimensions: " << previewp->getWidth() << "x" << previewp->getHeight() << llendl;
return FALSE;
}
-#endif
+ // If we're in freeze-frame mode and camera has moved, update snapshot.
LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin();
LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion();
if (gSavedSettings.getBOOL("FreezeTime") &&
@@ -775,6 +769,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->mCameraRot = new_camera_rot;
// request a new snapshot whenever the camera moves, with a time delay
BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot");
+ lldebugs << "camera moved, updating thumbnail" << llendl;
previewp->updateSnapshot(
autosnap, // whether a new snapshot is needed or merely invalidate the existing one
FALSE, // or if 1st arg is false, whether to produce a new thumbnail image.
@@ -791,6 +786,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
}
// time to produce a snapshot
+ previewp->setThumbnailImageSize();
lldebugs << "producing snapshot" << llendl;
if (!previewp->mPreviewImage)
@@ -807,13 +803,13 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->setEnabled(FALSE);
previewp->getWindow()->incBusyCount();
- previewp->mImageScaled[previewp->mCurImageIndex] = FALSE;
+ previewp->setImageScaled(FALSE);
// grab the raw image and encode it into desired format
if(gViewerWindow->rawSnapshot(
previewp->mPreviewImage,
- previewp->mWidth[previewp->mCurImageIndex],
- previewp->mHeight[previewp->mCurImageIndex],
+ previewp->getWidth(),
+ previewp->getHeight(),
previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"),
previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE,
gSavedSettings.getBOOL("RenderUIInSnapshot"),
@@ -836,8 +832,8 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->mPreviewImage->getHeight(),
previewp->mPreviewImage->getComponents());
- scaled->biasedScaleToPowerOfTwo(512);
- previewp->mImageScaled[previewp->mCurImageIndex] = TRUE;
+ scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE);
+ previewp->setImageScaled(TRUE);
if (formatted->encode(scaled, 0.f))
{
previewp->mDataSize = formatted->getDataSize();
@@ -892,7 +888,7 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
{
// go ahead and shrink image to appropriate power of 2 for display
scaled->biasedScaleToPowerOfTwo(1024);
- previewp->mImageScaled[previewp->mCurImageIndex] = TRUE;
+ previewp->setImageScaled(TRUE);
}
else
{
@@ -939,14 +935,14 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
void LLSnapshotLivePreview::setSize(S32 w, S32 h)
{
lldebugs << "setSize(" << w << ", " << h << ")" << llendl;
- mWidth[mCurImageIndex] = w;
- mHeight[mCurImageIndex] = h;
+ setWidth(w);
+ setHeight(h);
}
void LLSnapshotLivePreview::getSize(S32& w, S32& h) const
{
- w = mWidth[mCurImageIndex];
- h = mHeight[mCurImageIndex];
+ w = getWidth();
+ h = getHeight();
}
void LLSnapshotLivePreview::saveTexture()
@@ -963,9 +959,9 @@ void LLSnapshotLivePreview::saveTexture()
mPreviewImage->getHeight(),
mPreviewImage->getComponents());
- scaled->biasedScaleToPowerOfTwo(512);
+ scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE);
lldebugs << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << llendl;
-
+
if (formatted->encode(scaled, 0.0f))
{
LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE);
@@ -1003,13 +999,7 @@ void LLSnapshotLivePreview::saveTexture()
BOOL LLSnapshotLivePreview::saveLocal()
{
- BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage, true);
-
- // Relinquish image memory. Save button will be disabled as a side-effect.
- lldebugs << "resetting formatted image after saving to disk" << llendl;
- mFormattedImage = NULL;
- mDataSize = 0;
- updateSnapshot(FALSE, FALSE);
+ BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage);
if(success)
{
@@ -1064,6 +1054,7 @@ public:
: mAvatarPauseHandles(),
mLastToolset(NULL),
mAspectRatioCheckOff(false),
+ mNeedRefresh(false),
mStatus(STATUS_READY)
{
}
@@ -1079,25 +1070,18 @@ public:
static void onClickMore(void* data) ;
static void onClickUICheck(LLUICtrl *ctrl, void* data);
static void onClickHUDCheck(LLUICtrl *ctrl, void* data);
-#if 0
- static void onClickKeepAspectCheck(LLUICtrl *ctrl, void* data);
-#endif
static void applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked);
- static void onCommitResolution(LLUICtrl* ctrl, void* data) { updateResolution(ctrl, data); }
static void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE);
static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data);
static void onCommitLayerTypes(LLUICtrl* ctrl, void*data);
static void onImageQualityChange(LLFloaterSnapshot* view, S32 quality_val);
static void onImageFormatChange(LLFloaterSnapshot* view);
-#if 0
- static void onCommitSnapshotType(LLUICtrl* ctrl, void* data);
- static void onCommitCustomResolution(LLUICtrl *ctrl, void* data);
-#endif
static void applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h);
static void onSnapshotUploadFinished(bool status);
static void onSendingPostcardFinished(bool status);
- static void resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) ;
static BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value);
+ static void setImageSizeSpinnersValues(LLFloaterSnapshot *view, S32 width, S32 height) ;
+ static void updateSpinners(LLFloaterSnapshot* view, LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL is_width_changed);
static LLPanelSnapshot* getActivePanel(LLFloaterSnapshot* floater, bool ok_if_not_found = true);
static LLSnapshotLivePreview::ESnapshotType getActiveSnapshotType(LLFloaterSnapshot* floater);
@@ -1113,6 +1097,7 @@ public:
static void updateLayout(LLFloaterSnapshot* floater);
static void setStatus(EStatus status, bool ok = true, const std::string& msg = LLStringUtil::null);
EStatus getStatus() const { return mStatus; }
+ static void setNeedRefresh(LLFloaterSnapshot* floater, bool need);
private:
static LLViewerWindow::ESnapshotType getLayerType(LLFloaterSnapshot* floater);
@@ -1129,6 +1114,7 @@ public:
LLToolset* mLastToolset;
LLHandle<LLView> mPreviewHandle;
bool mAspectRatioCheckOff ;
+ bool mNeedRefresh;
EStatus mStatus;
};
@@ -1251,7 +1237,7 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp)
// Show/hide advanced options.
LLPanel* advanced_options_panel = floaterp->getChild<LLPanel>("advanced_options_panel");
- floaterp->getChild<LLButton>("advanced_options_btn")->setToggleState(advanced);
+ floaterp->getChild<LLButton>("advanced_options_btn")->setImageOverlay(advanced ? "TabIcon_Open_Off" : "TabIcon_Close_Off");
if (advanced != advanced_options_panel->getVisible())
{
S32 panel_width = advanced_options_panel->getRect().getWidth();
@@ -1266,16 +1252,9 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp)
previewp->mKeepAspectRatio = TRUE;
floaterp->getChild<LLComboBox>("profile_size_combo")->setCurrentByIndex(0);
- gSavedSettings.setS32("SnapshotProfileLastResolution", 0);
-
floaterp->getChild<LLComboBox>("postcard_size_combo")->setCurrentByIndex(0);
- gSavedSettings.setS32("SnapshotPostcardLastResolution", 0);
-
floaterp->getChild<LLComboBox>("texture_size_combo")->setCurrentByIndex(0);
- gSavedSettings.setS32("SnapshotTextureLastResolution", 0);
-
floaterp->getChild<LLComboBox>("local_size_combo")->setCurrentByIndex(0);
- gSavedSettings.setS32("SnapshotLocalLastResolution", 0);
LLSnapshotLivePreview* previewp = getPreviewView(floaterp);
previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
@@ -1347,6 +1326,7 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp)
// No other methods should be changing any of the controls directly except for helpers called by this method.
// The basic pattern for programmatically changing the GUI settings is to first set the
// appropriate saved settings and then call this method to sync the GUI with them.
+// FIXME: The above comment seems obsolete now.
// static
void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
{
@@ -1358,19 +1338,7 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
floater->getChildView("share_to_web")->setVisible( gSavedSettings.getBOOL("SnapshotSharingEnabled"));
#endif
-#if 0
- floater->getChildView("postcard_size_combo")->setVisible( FALSE);
- floater->getChildView("texture_size_combo")->setVisible( FALSE);
- floater->getChildView("local_size_combo")->setVisible( FALSE);
-#endif
-
- floater->getChild<LLComboBox>("profile_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotProfileLastResolution"));
- floater->getChild<LLComboBox>("postcard_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotPostcardLastResolution"));
- floater->getChild<LLComboBox>("texture_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotTextureLastResolution"));
- floater->getChild<LLComboBox>("local_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotLocalLastResolution"));
floater->getChild<LLComboBox>("local_format_combo")->selectNthItem(gSavedSettings.getS32("SnapshotFormat"));
-
- // *TODO: Separate settings for Web images from postcards
enableAspectRatioCheckbox(floater, !floater->impl.mAspectRatioCheckOff);
setAspectRatioCheckboxValue(floater, gSavedSettings.getBOOL("KeepAspectForSnapshot"));
floater->getChildView("layer_types")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL);
@@ -1384,19 +1352,20 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
// Initialize spinners.
if (width_ctrl->getValue().asInteger() == 0)
{
- S32 w = gSavedSettings.getS32(lastSnapshotWidthName(shot_type));
+ S32 w = gViewerWindow->getWindowWidthRaw();
lldebugs << "Initializing width spinner (" << width_ctrl->getName() << "): " << w << llendl;
width_ctrl->setValue(w);
}
if (height_ctrl->getValue().asInteger() == 0)
{
- S32 h = gSavedSettings.getS32(lastSnapshotHeightName(shot_type));
+ S32 h = gViewerWindow->getWindowHeightRaw();
lldebugs << "Initializing height spinner (" << height_ctrl->getName() << "): " << h << llendl;
height_ctrl->setValue(h);
}
+ // Сlamp snapshot resolution to window size when showing UI or HUD in snapshot.
if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot"))
- { //clamp snapshot resolution to window size when showing UI or HUD in snapshot
+ {
S32 width = gViewerWindow->getWindowWidthRaw();
S32 height = gViewerWindow->getWindowHeightRaw();
@@ -1425,7 +1394,7 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
// *TODO: Separate maximum size for Web images from postcards
- //lldebugs << "Is snapshot up-to-date? " << got_snap << llendl;
+ lldebugs << "Is snapshot up-to-date? " << got_snap << llendl;
LLLocale locale(LLLocale::USER_LOCALE);
std::string bytes_string;
@@ -1450,6 +1419,7 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
&& got_bytes
&& previewp->getDataSize() > MAX_POSTCARD_DATASIZE ? LLUIColor(LLColor4::red) : LLUIColorTable::instance().getColor( "LabelTextColor" ));
+ // Update the width and height spinners based on the corresponding resolution combos. (?)
switch(shot_type)
{
case LLSnapshotLivePreview::SNAPSHOT_WEB:
@@ -1476,7 +1446,6 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
if (previewp)
{
- lldebugs << "Setting snapshot type (" << shot_type << "), format (" << shot_format << ")" << llendl;
previewp->setSnapshotType(shot_type);
previewp->setSnapshotFormat(shot_format);
previewp->setSnapshotBufferType(layer_type);
@@ -1489,6 +1458,7 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater)
info["have-snapshot"] = got_snap;
current_panel->updateControls(info);
}
+ lldebugs << "finished updating controls" << llendl;
}
// static
@@ -1515,11 +1485,27 @@ void LLFloaterSnapshot::Impl::setStatus(EStatus status, bool ok, const std::stri
}
// static
+void LLFloaterSnapshot::Impl::setNeedRefresh(LLFloaterSnapshot* floater, bool need)
+{
+ if (!floater) return;
+
+ // Don't display the "Refresh to save" message if we're in auto-refresh mode.
+ if (gSavedSettings.getBOOL("AutoSnapshot"))
+ {
+ need = false;
+ }
+
+ floater->mRefreshLabel->setVisible(need);
+ floater->impl.mNeedRefresh = need;
+}
+
+// static
void LLFloaterSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp, BOOL update_thumbnail)
{
if (previewp)
{
BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot");
+ lldebugs << "updating " << (autosnap ? "snapshot" : "thumbnail") << llendl;
previewp->updateSnapshot(autosnap, update_thumbnail, autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f);
}
}
@@ -1531,6 +1517,8 @@ void LLFloaterSnapshot::Impl::onClickNewSnapshot(void* data)
LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
if (previewp && view)
{
+ view->impl.setStatus(Impl::STATUS_READY);
+ lldebugs << "updating snapshot" << llendl;
previewp->updateSnapshot(TRUE);
}
}
@@ -1556,18 +1544,10 @@ void LLFloaterSnapshot::Impl::onClickMore(void* data)
LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
if (view)
{
+ view->impl.setStatus(Impl::STATUS_READY);
gSavedSettings.setBOOL("AdvanceSnapshot", !visible);
-#if 0
- view->translate( 0, view->getUIWinHeightShort() - view->getUIWinHeightLong() );
- view->reshape(view->getRect().getWidth(), view->getUIWinHeightLong());
-#endif
updateControls(view) ;
updateLayout(view) ;
- // *TODO: redundant?
- if(getPreviewView(view))
- {
- getPreviewView(view)->setThumbnailImageSize() ;
- }
}
}
@@ -1599,16 +1579,6 @@ void LLFloaterSnapshot::Impl::onClickHUDCheck(LLUICtrl *ctrl, void* data)
}
}
-#if 0
-// static
-void LLFloaterSnapshot::Impl::onClickKeepAspectCheck(LLUICtrl* ctrl, void* data)
-{
- LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl;
- LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
- applyKeepAspectCheck(view, check->get());
-}
-#endif
-
// static
void LLFloaterSnapshot::Impl::applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked)
{
@@ -1623,11 +1593,9 @@ void LLFloaterSnapshot::Impl::applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL
S32 w, h ;
previewp->getSize(w, h) ;
- if(checkImageSize(previewp, w, h, TRUE, previewp->getMaxImageSize()))
- {
- resetSnapshotSizeOnUI(view, w, h) ;
- }
+ updateSpinners(view, previewp, w, h, TRUE); // may change w and h
+ lldebugs << "updating thumbnail" << llendl;
previewp->setSize(w, h) ;
previewp->updateSnapshot(FALSE, TRUE);
checkAutoSnapshot(previewp, TRUE);
@@ -1662,41 +1630,34 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde
previewp->mKeepAspectRatio = FALSE ;
return ;
}
-
- if(0 == index) //current window size
- {
- view->impl.mAspectRatioCheckOff = true ;
- enableAspectRatioCheckbox(view, FALSE);
- if(previewp)
- {
- previewp->mKeepAspectRatio = TRUE ;
- }
+ BOOL keep_aspect = FALSE, enable_cb = FALSE;
+
+ if (0 == index) // current window size
+ {
+ enable_cb = FALSE;
+ keep_aspect = TRUE;
}
- else if(-1 == index) //custom
+ else if (-1 == index) // custom
{
- view->impl.mAspectRatioCheckOff = false ;
- enableAspectRatioCheckbox(view, TRUE);
-
- if(previewp)
- {
- previewp->mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ;
- }
+ enable_cb = TRUE;
+ keep_aspect = gSavedSettings.getBOOL("KeepAspectForSnapshot");
}
- else
+ else // predefined resolution
{
- view->impl.mAspectRatioCheckOff = true ;
- enableAspectRatioCheckbox(view, FALSE);
-
- if(previewp)
- {
- previewp->mKeepAspectRatio = FALSE ;
- }
+ enable_cb = FALSE;
+ keep_aspect = FALSE;
}
- return ;
+ view->impl.mAspectRatioCheckOff = !enable_cb;
+ enableAspectRatioCheckbox(view, enable_cb);
+ if (previewp)
+ {
+ previewp->mKeepAspectRatio = keep_aspect;
+ }
}
+// Show/hide upload progress indicators.
// static
void LLFloaterSnapshot::Impl::setWorking(LLFloaterSnapshot* floater, bool working)
{
@@ -1712,20 +1673,21 @@ void LLFloaterSnapshot::Impl::setWorking(LLFloaterSnapshot* floater, bool workin
working_lbl->setValue(progress_text);
}
- // All controls should be disable while posting.
+ // All controls should be disabled while posting.
floater->setCtrlsEnabled(!working);
LLPanelSnapshot* active_panel = getActivePanel(floater);
if (active_panel)
{
- active_panel->setCtrlsEnabled(!working);
+ active_panel->enableControls(!working);
}
}
+// Show/hide upload status message.
// static
void LLFloaterSnapshot::Impl::setFinished(LLFloaterSnapshot* floater, bool finished, bool ok, const std::string& msg)
{
- floater->getChild<LLUICtrl>("succeeded_panel")->setVisible(finished && ok);
- floater->getChild<LLUICtrl>("failed_panel")->setVisible(finished && !ok);
+ floater->mSucceessLblPanel->setVisible(finished && ok);
+ floater->mFailureLblPanel->setVisible(finished && !ok);
if (finished)
{
@@ -1739,27 +1701,7 @@ void LLFloaterSnapshot::Impl::setFinished(LLFloaterSnapshot* floater, bool finis
}
}
-static std::string lastSnapshotWidthName(S32 shot_type)
-{
- switch (shot_type)
- {
- case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToProfileWidth";
- case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailWidth";
- case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryWidth";
- default: return "LastSnapshotToDiskWidth";
- }
-}
-static std::string lastSnapshotHeightName(S32 shot_type)
-{
- switch (shot_type)
- {
- case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToProfileHeight";
- case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailHeight";
- case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryHeight";
- default: return "LastSnapshotToDiskHeight";
- }
-}
-
+// Apply a new resolution selected from the given combobox.
// static
void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update)
{
@@ -1772,12 +1714,6 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL
return;
}
- // save off all selected resolution values
- gSavedSettings.setS32("SnapshotProfileLastResolution", view->getChild<LLComboBox>("profile_size_combo")->getCurrentIndex());
- gSavedSettings.setS32("SnapshotPostcardLastResolution", view->getChild<LLComboBox>("postcard_size_combo")->getCurrentIndex());
- gSavedSettings.setS32("SnapshotTextureLastResolution", view->getChild<LLComboBox>("texture_size_combo")->getCurrentIndex());
- gSavedSettings.setS32("SnapshotLocalLastResolution", view->getChild<LLComboBox>("local_size_combo")->getCurrentIndex());
-
std::string sdstring = combobox->getSelectedValue();
LLSD sdres;
std::stringstream sstream(sdstring);
@@ -1801,7 +1737,6 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL
else if (width == -1 || height == -1)
{
// load last custom value
-#if 1
S32 new_width = 0, new_height = 0;
LLPanelSnapshot* spanel = getActivePanel(view);
if (spanel)
@@ -1809,26 +1744,24 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL
lldebugs << "Loading typed res from panel " << spanel->getName() << llendl;
new_width = spanel->getTypedPreviewWidth();
new_height = spanel->getTypedPreviewHeight();
+
+ // Limit custom size for inventory snapshots to 512x512 px.
+ if (getActiveSnapshotType(view) == LLSnapshotLivePreview::SNAPSHOT_TEXTURE)
+ {
+ new_width = llmin(new_width, MAX_TEXTURE_SIZE);
+ new_height = llmin(new_height, MAX_TEXTURE_SIZE);
+ }
}
else
{
- const S32 shot_type = getActiveSnapshotType(view);
- lldebugs << "Loading saved res for shot_type " << shot_type << llendl;
- new_width = gSavedSettings.getS32(lastSnapshotWidthName(shot_type));
- new_height = gSavedSettings.getS32(lastSnapshotHeightName(shot_type));
+ lldebugs << "No custom res chosen, setting preview res from window: "
+ << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << llendl;
+ new_width = gViewerWindow->getWindowWidthRaw();
+ new_height = gViewerWindow->getWindowHeightRaw();
}
llassert(new_width > 0 && new_height > 0);
previewp->setSize(new_width, new_height);
-#else
- LLPanelSnapshot* spanel = getActivePanel(view);
- if (spanel)
- {
- lldebugs << "Setting custom preview res : " << spanel->getTypedPreviewWidth() << "x" << spanel->getTypedPreviewHeight() << llendl;
- previewp->setSize(spanel->getTypedPreviewWidth(), spanel->getTypedPreviewHeight());
- }
- //previewp->setSize(gSavedSettings.getS32(lastSnapshotWidthName()), gSavedSettings.getS32(lastSnapshotHeightName()));
-#endif
}
else
{
@@ -1847,11 +1780,7 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL
height = llmin(height, gViewerWindow->getWindowHeightRaw());
}
-
- if(checkImageSize(previewp, width, height, TRUE, previewp->getMaxImageSize()))
- {
- resetSnapshotSizeOnUI(view, width, height) ;
- }
+ updateSpinners(view, previewp, width, height, TRUE); // may change width and height
if(getWidthSpinner(view)->getValue().asInteger() != width || getHeightSpinner(view)->getValue().asInteger() != height)
{
@@ -1865,10 +1794,13 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL
// hide old preview as the aspect ratio could be wrong
checkAutoSnapshot(previewp, FALSE);
+ lldebugs << "updating thumbnail" << llendl;
getPreviewView(view)->updateSnapshot(FALSE, TRUE);
if(do_update)
{
+ lldebugs << "Will update controls" << llendl;
updateControls(view);
+ setNeedRefresh(view, true);
}
}
}
@@ -1909,92 +1841,29 @@ void LLFloaterSnapshot::Impl::onImageFormatChange(LLFloaterSnapshot* view)
if (view)
{
gSavedSettings.setS32("SnapshotFormat", getImageFormat(view));
+ lldebugs << "image format changed, updating snapshot" << llendl;
getPreviewView(view)->updateSnapshot(TRUE);
updateControls(view);
+ setNeedRefresh(view, false); // we're refreshing
}
}
-#if 0
-//static
-void LLFloaterSnapshot::Impl::onCommitSnapshotType(LLUICtrl* ctrl, void* data)
-{
- LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
- if (view)
- {
- gSavedSettings.setS32("LastSnapshotType", getTypeIndex(view));
- getPreviewView(view)->updateSnapshot(TRUE);
- updateControls(view);
- }
-}
-#endif
-
// Sets the named size combo to "custom" mode.
// static
void LLFloaterSnapshot::Impl::comboSetCustom(LLFloaterSnapshot* floater, const std::string& comboname)
{
LLComboBox* combo = floater->getChild<LLComboBox>(comboname);
-
combo->setCurrentByIndex(combo->getItemCount() - 1); // "custom" is always the last index
-
- if(comboname == "postcard_size_combo")
- {
- gSavedSettings.setS32("SnapshotPostcardLastResolution", combo->getCurrentIndex());
- }
- else if(comboname == "profile_size_combo")
- {
- gSavedSettings.setS32("SnapshotProfileLastResolution", combo->getCurrentIndex());
- }
- else if(comboname == "texture_size_combo")
- {
- gSavedSettings.setS32("SnapshotTextureLastResolution", combo->getCurrentIndex());
- }
- else if(comboname == "local_size_combo")
- {
- gSavedSettings.setS32("SnapshotLocalLastResolution", combo->getCurrentIndex());
- }
-
checkAspectRatio(floater, -1); // -1 means custom
}
-
-
+// Update supplied width and height according to the constrain proportions flag; limit them by max_val.
//static
BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value)
{
S32 w = width ;
S32 h = height ;
- //if texture, ignore aspect ratio setting, round image size to power of 2.
-#if 0 // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here
- if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == gSavedSettings.getS32("LastSnapshotType"))
- {
- if(width > max_value)
- {
- width = max_value ;
- }
- if(height > max_value)
- {
- height = max_value ;
- }
-
- //round to nearest power of 2 based on the direction of movement
- // i.e. higher power of two if increasing texture resolution
- if(gSavedSettings.getS32("LastSnapshotToInventoryWidth") < width ||
- gSavedSettings.getS32("LastSnapshotToInventoryHeight") < height)
- {
- // Up arrow pressed
- width = get_next_power_two(width, MAX_TEXTURE_SIZE) ;
- height = get_next_power_two(height, MAX_TEXTURE_SIZE) ;
- }
- else
- {
- // Down or no change
- width = get_lower_power_two(width, MAX_TEXTURE_SIZE) ;
- height = get_lower_power_two(height, MAX_TEXTURE_SIZE) ;
- }
- }
- else
-#endif
if(previewp && previewp->mKeepAspectRatio)
{
if(gViewerWindow->getWindowWidthRaw() < 1 || gViewerWindow->getWindowHeightRaw() < 1)
@@ -2008,11 +1877,11 @@ BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S3
//change another value proportionally
if(isWidthChanged)
{
- height = (S32)(width / aspect_ratio) ;
+ height = llround(width / aspect_ratio) ;
}
else
{
- width = (S32)(height * aspect_ratio) ;
+ width = llround(height * aspect_ratio) ;
}
//bound w/h by the max_value
@@ -2030,93 +1899,63 @@ BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S3
}
}
}
- else
- {
- }
return (w != width || h != height) ;
}
//static
-void LLFloaterSnapshot::Impl::resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height)
+void LLFloaterSnapshot::Impl::setImageSizeSpinnersValues(LLFloaterSnapshot *view, S32 width, S32 height)
{
getWidthSpinner(view)->forceSetValue(width);
getHeightSpinner(view)->forceSetValue(height);
- gSavedSettings.setS32(lastSnapshotWidthName(getActiveSnapshotType(view)), width);
- gSavedSettings.setS32(lastSnapshotHeightName(getActiveSnapshotType(view)), height);
}
-#if 0
-//static
-void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* data)
+// static
+void LLFloaterSnapshot::Impl::updateSpinners(LLFloaterSnapshot* view, LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL is_width_changed)
{
- LLFloaterSnapshot *view = (LLFloaterSnapshot *)data;
- S32 w = llfloor((F32)getWidthSpinner(view)->getValue().asReal());
- S32 h = llfloor((F32)getHeightSpinner(view)->getValue().asReal());
- applyCustomResolution(view, w, h);
+ if (checkImageSize(previewp, width, height, is_width_changed, previewp->getMaxImageSize()))
+ {
+ setImageSizeSpinnersValues(view, width, height);
+ }
}
-#endif
// static
void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h)
{
+ bool need_refresh = false;
+
lldebugs << "applyCustomResolution(" << w << ", " << h << ")" << llendl;
- if (view)
+ if (!view) return;
+
+ LLSnapshotLivePreview* previewp = getPreviewView(view);
+ if (previewp)
{
- LLSnapshotLivePreview* previewp = getPreviewView(view);
- if (previewp)
+ S32 curw,curh;
+ previewp->getSize(curw, curh);
+
+ if (w != curw || h != curh)
{
- S32 curw,curh;
- previewp->getSize(curw, curh);
-
- if (w != curw || h != curh)
- {
- BOOL update_ = FALSE ;
- //if to upload a snapshot, process spinner input in a special way.
-#if 0 // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here
- if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == gSavedSettings.getS32("LastSnapshotType"))
- {
- S32 spinner_increment = (S32)((LLSpinCtrl*)ctrl)->getIncrement() ;
- S32 dw = w - curw ;
- S32 dh = h - curh ;
- dw = (dw == spinner_increment) ? 1 : ((dw == -spinner_increment) ? -1 : 0) ;
- dh = (dh == spinner_increment) ? 1 : ((dh == -spinner_increment) ? -1 : 0) ;
-
- if(dw)
- {
- w = (dw > 0) ? curw << dw : curw >> -dw ;
- update_ = TRUE ;
- }
- if(dh)
- {
- h = (dh > 0) ? curh << dh : curh >> -dh ;
- update_ = TRUE ;
- }
- }
-#endif
- previewp->setMaxImageSize((S32) getWidthSpinner(view)->getMaxValue()) ;
-
- // Check image size changes the value of height and width
- if(checkImageSize(previewp, w, h, w != curw, previewp->getMaxImageSize())
- || update_)
- {
- resetSnapshotSizeOnUI(view, w, h) ;
- }
+ //if to upload a snapshot, process spinner input in a special way.
+ previewp->setMaxImageSize((S32) getWidthSpinner(view)->getMaxValue()) ;
- previewp->setSize(w,h);
- checkAutoSnapshot(previewp, FALSE);
- previewp->updateSnapshot(FALSE, TRUE);
- comboSetCustom(view, "profile_size_combo");
- comboSetCustom(view, "postcard_size_combo");
- comboSetCustom(view, "texture_size_combo");
- comboSetCustom(view, "local_size_combo");
- }
- }
+ updateSpinners(view, previewp, w, h, w != curw); // may change w and h
- gSavedSettings.setS32(lastSnapshotWidthName(getActiveSnapshotType(view)), w);
- gSavedSettings.setS32(lastSnapshotHeightName(getActiveSnapshotType(view)), h);
+ previewp->setSize(w,h);
+ checkAutoSnapshot(previewp, FALSE);
+ lldebugs << "applied custom resolution, updating thumbnail" << llendl;
+ previewp->updateSnapshot(FALSE, TRUE);
+ comboSetCustom(view, "profile_size_combo");
+ comboSetCustom(view, "postcard_size_combo");
+ comboSetCustom(view, "texture_size_combo");
+ comboSetCustom(view, "local_size_combo");
+ need_refresh = true;
+ }
+ }
- updateControls(view);
+ updateControls(view);
+ if (need_refresh)
+ {
+ setNeedRefresh(view, true); // need to do this after updateControls()
}
}
@@ -2140,6 +1979,10 @@ void LLFloaterSnapshot::Impl::onSendingPostcardFinished(bool status)
// Default constructor
LLFloaterSnapshot::LLFloaterSnapshot(const LLSD& key)
: LLFloater(key),
+ mRefreshBtn(NULL),
+ mRefreshLabel(NULL),
+ mSucceessLblPanel(NULL),
+ mFailureLblPanel(NULL),
impl (*(new Impl))
{
}
@@ -2147,7 +1990,7 @@ LLFloaterSnapshot::LLFloaterSnapshot(const LLSD& key)
// Destroys the object
LLFloaterSnapshot::~LLFloaterSnapshot()
{
- delete impl.mPreviewHandle.get();
+ if (impl.mPreviewHandle.get()) impl.mPreviewHandle.get()->die();
//unfreeze everything else
gSavedSettings.setBOOL("FreezeTime", FALSE);
@@ -2169,50 +2012,32 @@ BOOL LLFloaterSnapshot::postBuild()
LLWebSharing::instance().init();
}
-#if 0
- childSetCommitCallback("snapshot_type_radio", Impl::onCommitSnapshotType, this);
-#endif
-
+ mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn");
childSetAction("new_snapshot_btn", Impl::onClickNewSnapshot, this);
+ mRefreshLabel = getChild<LLUICtrl>("refresh_lbl");
+ mSucceessLblPanel = getChild<LLUICtrl>("succeeded_panel");
+ mFailureLblPanel = getChild<LLUICtrl>("failed_panel");
childSetAction("advanced_options_btn", Impl::onClickMore, this);
-#if 0
- childSetCommitCallback("snapshot_width", Impl::onCommitCustomResolution, this);
- childSetCommitCallback("snapshot_height", Impl::onCommitCustomResolution, this);
-#endif
-
childSetCommitCallback("ui_check", Impl::onClickUICheck, this);
getChild<LLUICtrl>("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot"));
childSetCommitCallback("hud_check", Impl::onClickHUDCheck, this);
getChild<LLUICtrl>("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot"));
-#if 0
- childSetCommitCallback("keep_aspect_check", Impl::onClickKeepAspectCheck, this);
-#endif
impl.setAspectRatioCheckboxValue(this, gSavedSettings.getBOOL("KeepAspectForSnapshot"));
childSetCommitCallback("layer_types", Impl::onCommitLayerTypes, this);
getChild<LLUICtrl>("layer_types")->setValue("colors");
getChildView("layer_types")->setEnabled(FALSE);
-#if 0 // leads to crash later if one of the settings values is 0
- impl.getWidthSpinner(this)->setValue(gSavedSettings.getS32(lastSnapshotWidthName()));
- impl.getHeightSpinner(this)->setValue(gSavedSettings.getS32(lastSnapshotHeightName()));
-#endif
-
getChild<LLUICtrl>("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame"));
childSetCommitCallback("freeze_frame_check", Impl::onCommitFreezeFrame, this);
getChild<LLUICtrl>("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot"));
childSetCommitCallback("auto_snapshot_check", Impl::onClickAutoSnap, this);
- childSetCommitCallback("profile_size_combo", Impl::onCommitResolution, this);
- childSetCommitCallback("postcard_size_combo", Impl::onCommitResolution, this);
- childSetCommitCallback("texture_size_combo", Impl::onCommitResolution, this);
- childSetCommitCallback("local_size_combo", Impl::onCommitResolution, this);
-
LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSnapshotUploadFinished, _1));
LLPostCard::setPostResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSendingPostcardFinished, _1));
@@ -2234,6 +2059,13 @@ BOOL LLFloaterSnapshot::postBuild()
gFloaterView->removeChild(this);
gSnapshotFloaterView->addChild(this);
+ // Pre-select "Current Window" resolution.
+ getChild<LLComboBox>("profile_size_combo")->selectNthItem(0);
+ getChild<LLComboBox>("postcard_size_combo")->selectNthItem(0);
+ getChild<LLComboBox>("texture_size_combo")->selectNthItem(0);
+ getChild<LLComboBox>("local_size_combo")->selectNthItem(0);
+ getChild<LLComboBox>("local_format_combo")->selectNthItem(0);
+
impl.mPreviewHandle = previewp->getHandle();
impl.updateControls(this);
impl.updateLayout(this);
@@ -2259,28 +2091,63 @@ void LLFloaterSnapshot::draw()
{
bool working = impl.getStatus() == Impl::STATUS_WORKING;
const LLRect& thumbnail_rect = getThumbnailPlaceholderRect();
- S32 offset_x = thumbnail_rect.mLeft + (thumbnail_rect.getWidth() - previewp->getThumbnailWidth()) / 2 ;
- S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ;
+ const S32 thumbnail_w = previewp->getThumbnailWidth();
+ const S32 thumbnail_h = previewp->getThumbnailHeight();
+
+ // calc preview offset within the preview rect
+ const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2 ;
+ const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2 ; // preview y pos within the preview rect
- glMatrixMode(GL_MODELVIEW);
+ // calc preview offset within the floater rect
+ S32 offset_x = thumbnail_rect.mLeft + local_offset_x;
+ S32 offset_y = thumbnail_rect.mBottom + local_offset_y;
+
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// Apply floater transparency to the texture unless the floater is focused.
F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
LLColor4 color = working ? LLColor4::grey4 : LLColor4::white;
gl_draw_scaled_image(offset_x, offset_y,
- previewp->getThumbnailWidth(), previewp->getThumbnailHeight(),
+ thumbnail_w, thumbnail_h,
previewp->getThumbnailImage(), color % alpha);
previewp->drawPreviewRect(offset_x, offset_y) ;
- // Draw progress indicators on top of the preview.
- if (working)
+ // Draw some controls on top of the preview thumbnail.
+ static const S32 PADDING = 5;
+ static const S32 REFRESH_LBL_BG_HEIGHT = 32;
+
+ // Reshape and position the posting result message panels at the top of the thumbnail.
+ // Do this regardless of current posting status (finished or not) to avoid flicker
+ // when the result message is displayed for the first time.
+ // if (impl.getStatus() == Impl::STATUS_FINISHED)
{
- gGL.pushUIMatrix();
- const LLRect& r = getThumbnailPlaceholderRect();
- LLUI::translate((F32) r.mLeft, (F32) r.mBottom);
- sThumbnailPlaceholder->draw();
- gGL.popUIMatrix();
+ LLRect result_lbl_rect = mSucceessLblPanel->getRect();
+ const S32 result_lbl_h = result_lbl_rect.getHeight();
+ result_lbl_rect.setLeftTopAndSize(local_offset_x, local_offset_y + thumbnail_h, thumbnail_w - 1, result_lbl_h);
+ mSucceessLblPanel->reshape(result_lbl_rect.getWidth(), result_lbl_h);
+ mSucceessLblPanel->setRect(result_lbl_rect);
+ mFailureLblPanel->reshape(result_lbl_rect.getWidth(), result_lbl_h);
+ mFailureLblPanel->setRect(result_lbl_rect);
}
+
+ // Position the refresh button in the bottom left corner of the thumbnail.
+ mRefreshBtn->setOrigin(local_offset_x + PADDING, local_offset_y + PADDING);
+
+ if (impl.mNeedRefresh)
+ {
+ // Place the refresh hint text to the right of the refresh button.
+ const LLRect& refresh_btn_rect = mRefreshBtn->getRect();
+ mRefreshLabel->setOrigin(refresh_btn_rect.mLeft + refresh_btn_rect.getWidth() + PADDING, refresh_btn_rect.mBottom);
+
+ // Draw the refresh hint background.
+ LLRect refresh_label_bg_rect(offset_x, offset_y + REFRESH_LBL_BG_HEIGHT, offset_x + thumbnail_w - 1, offset_y);
+ gl_rect_2d(refresh_label_bg_rect, LLColor4::white % 0.9f, TRUE);
+ }
+
+ gGL.pushUIMatrix();
+ LLUI::translate((F32) thumbnail_rect.mLeft, (F32) thumbnail_rect.mBottom);
+ sThumbnailPlaceholder->draw();
+ gGL.popUIMatrix();
}
}
}
@@ -2290,6 +2157,7 @@ void LLFloaterSnapshot::onOpen(const LLSD& key)
LLSnapshotLivePreview* preview = LLFloaterSnapshot::Impl::getPreviewView(this);
if(preview)
{
+ lldebugs << "opened, updating snapshot" << llendl;
preview->updateSnapshot(TRUE);
}
focusFirstItem(FALSE);
@@ -2371,6 +2239,7 @@ void LLFloaterSnapshot::update()
return;
BOOL changed = FALSE;
+ lldebugs << "npreviews: " << LLSnapshotLivePreview::sList.size() << llendl;
for (std::set<LLSnapshotLivePreview*>::iterator iter = LLSnapshotLivePreview::sList.begin();
iter != LLSnapshotLivePreview::sList.end(); ++iter)
{
@@ -2378,6 +2247,7 @@ void LLFloaterSnapshot::update()
}
if(changed)
{
+ lldebugs << "changed" << llendl;
inst->impl.updateControls(inst);
}
}
@@ -2411,7 +2281,7 @@ void LLFloaterSnapshot::saveTexture()
}
// static
-void LLFloaterSnapshot::saveLocal()
+BOOL LLFloaterSnapshot::saveLocal()
{
lldebugs << "saveLocal" << llendl;
// FIXME: duplicated code
@@ -2419,16 +2289,16 @@ void LLFloaterSnapshot::saveLocal()
if (!instance)
{
llassert(instance != NULL);
- return;
+ return FALSE;
}
LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance);
if (!previewp)
{
llassert(previewp != NULL);
- return;
+ return FALSE;
}
- previewp->saveLocal();
+ return previewp->saveLocal();
}
// static
@@ -2440,6 +2310,9 @@ void LLFloaterSnapshot::preUpdate()
{
// Disable the send/post/save buttons until snapshot is ready.
Impl::updateControls(instance);
+
+ // Force hiding the "Refresh to save" hint because we know we've just started refresh.
+ Impl::setNeedRefresh(instance, false);
}
}
@@ -2452,6 +2325,16 @@ void LLFloaterSnapshot::postUpdate()
{
// Enable the send/post/save buttons.
Impl::updateControls(instance);
+
+ // We've just done refresh.
+ Impl::setNeedRefresh(instance, false);
+
+ // The refresh button is initially hidden. We show it after the first update,
+ // i.e. when preview appears.
+ if (!instance->mRefreshBtn->getVisible())
+ {
+ instance->mRefreshBtn->setVisible(true);
+ }
}
}
@@ -2474,6 +2357,9 @@ void LLFloaterSnapshot::postPanelSwitch()
{
LLFloaterSnapshot* instance = getInstance();
instance->impl.updateControls(instance);
+
+ // Remove the success/failure indicator whenever user presses a snapshot option button.
+ instance->impl.setStatus(Impl::STATUS_READY);
}
// static
diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h
index 2c79c749d6..afe135fa40 100644
--- a/indra/newview/llfloatersnapshot.h
+++ b/indra/newview/llfloatersnapshot.h
@@ -58,7 +58,7 @@ public:
// TODO: create a snapshot model instead
static LLFloaterSnapshot* getInstance();
static void saveTexture();
- static void saveLocal();
+ static BOOL saveLocal();
static void preUpdate();
static void postUpdate();
static void postSave();
@@ -71,6 +71,8 @@ public:
private:
static LLUICtrl* sThumbnailPlaceholder;
+ LLUICtrl *mRefreshBtn, *mRefreshLabel;
+ LLUICtrl *mSucceessLblPanel, *mFailureLblPanel;
class Impl;
Impl& impl;
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp
index 1008b4a6e4..6978e6a430 100644
--- a/indra/newview/llfloatertools.cpp
+++ b/indra/newview/llfloatertools.cpp
@@ -36,6 +36,7 @@
#include "llagentcamera.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
+#include "llcombobox.h"
#include "lldraghandle.h"
#include "llerror.h"
#include "llfloaterbuildoptions.h"
@@ -103,6 +104,7 @@ const std::string PANEL_NAMES[LLFloaterTools::PANEL_COUNT] =
// Local prototypes
+void commit_grid_mode(LLUICtrl *ctrl);
void commit_select_component(void *data);
void click_show_more(void*);
void click_popup_info(void*);
@@ -252,6 +254,7 @@ BOOL LLFloaterTools::postBuild()
getChild<LLUICtrl>("checkbox uniform")->setValue((BOOL)gSavedSettings.getBOOL("ScaleUniform"));
mCheckStretchTexture = getChild<LLCheckBoxCtrl>("checkbox stretch textures");
getChild<LLUICtrl>("checkbox stretch textures")->setValue((BOOL)gSavedSettings.getBOOL("ScaleStretchTextures"));
+ mComboGridMode = getChild<LLComboBox>("combobox grid mode");
mCheckStretchUniformLabel = getChild<LLTextBox>("checkbox uniform label");
//
@@ -330,6 +333,7 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mCheckSnapToGrid(NULL),
mBtnGridOptions(NULL),
mTitleMedia(NULL),
+ mComboGridMode(NULL),
mCheckStretchUniform(NULL),
mCheckStretchTexture(NULL),
mCheckStretchUniformLabel(NULL),
@@ -386,6 +390,7 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mCommitCallbackRegistrar.add("BuildTool.commitRadioMove", boost::bind(&commit_radio_group_move,_1));
mCommitCallbackRegistrar.add("BuildTool.commitRadioEdit", boost::bind(&commit_radio_group_edit,_1));
+ mCommitCallbackRegistrar.add("BuildTool.gridMode", boost::bind(&commit_grid_mode,_1));
mCommitCallbackRegistrar.add("BuildTool.selectComponent", boost::bind(&commit_select_component, this));
mCommitCallbackRegistrar.add("BuildTool.gridOptions", boost::bind(&LLFloaterTools::onClickGridOptions,this));
mCommitCallbackRegistrar.add("BuildTool.applyToSelection", boost::bind(&click_apply_to_selection, this));
@@ -529,7 +534,7 @@ void LLFloaterTools::refresh()
mPanelLandInfo->refresh();
// Refresh the advanced weights floater
- LLFloaterObjectWeights* object_weights_floater = LLFloaterReg::getTypedInstance<LLFloaterObjectWeights>("object_weights");
+ LLFloaterObjectWeights* object_weights_floater = LLFloaterReg::findTypedInstance<LLFloaterObjectWeights>("object_weights");
if(object_weights_floater && object_weights_floater->getVisible())
{
object_weights_floater->refresh();
@@ -687,6 +692,33 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
mRadioGroupEdit->setValue("radio select face");
}
+ if (mComboGridMode)
+ {
+ mComboGridMode->setVisible( edit_visible );
+ S32 index = mComboGridMode->getCurrentIndex();
+ mComboGridMode->removeall();
+
+ switch (mObjectSelection->getSelectType())
+ {
+ case SELECT_TYPE_HUD:
+ mComboGridMode->add(getString("grid_screen_text"));
+ mComboGridMode->add(getString("grid_local_text"));
+ break;
+ case SELECT_TYPE_WORLD:
+ mComboGridMode->add(getString("grid_world_text"));
+ mComboGridMode->add(getString("grid_local_text"));
+ mComboGridMode->add(getString("grid_reference_text"));
+ break;
+ case SELECT_TYPE_ATTACHMENT:
+ mComboGridMode->add(getString("grid_attachment_text"));
+ mComboGridMode->add(getString("grid_local_text"));
+ mComboGridMode->add(getString("grid_reference_text"));
+ break;
+ }
+
+ mComboGridMode->setCurrentByIndex(index);
+ }
+
// Snap to grid disabled for grab tool - very confusing
if (mCheckSnapToGrid) mCheckSnapToGrid->setVisible( edit_visible /* || tool == LLToolGrab::getInstance() */ );
if (mBtnGridOptions) mBtnGridOptions->setVisible( edit_visible /* || tool == LLToolGrab::getInstance() */ );
@@ -1037,6 +1069,13 @@ void LLFloaterTools::setObjectType( LLPCode pcode )
gFocusMgr.setMouseCapture(NULL);
}
+void commit_grid_mode(LLUICtrl *ctrl)
+{
+ LLComboBox* combo = (LLComboBox*)ctrl;
+
+ LLSelectMgr::getInstance()->setGridMode((EGridMode)combo->getCurrentIndex());
+}
+
void LLFloaterTools::onClickGridOptions()
{
@@ -1144,7 +1183,7 @@ void LLFloaterTools::updateLandImpacts()
childSetTextArg("remaining_capacity", "[CAPACITY_STRING]", remaining_capacity_str);
// Update land impacts info in the weights floater
- LLFloaterObjectWeights* object_weights_floater = LLFloaterReg::getTypedInstance<LLFloaterObjectWeights>("object_weights");
+ LLFloaterObjectWeights* object_weights_floater = LLFloaterReg::findTypedInstance<LLFloaterObjectWeights>("object_weights");
if(object_weights_floater)
{
object_weights_floater->updateLandImpacts(parcel);
@@ -1234,6 +1273,7 @@ void LLFloaterTools::getMediaState()
}
} func;
+
// check if all faces have media(or, all dont have media)
LLFloaterMediaSettings::getInstance()->mIdenticalHasMediaInfo = selected_objects->getSelectedTEValue( &func, bool_has_media );
@@ -1409,9 +1449,7 @@ bool LLFloaterTools::deleteMediaConfirm(const LLSD& notification, const LLSD& re
//
void LLFloaterTools::clearMediaSettings()
{
- LLFloaterMediaSettings::getInstance();
LLFloaterMediaSettings::clearValues(false);
-
}
//////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/llfloatertools.h b/indra/newview/llfloatertools.h
index 63ed9dc82b..7a19d093a4 100644
--- a/indra/newview/llfloatertools.h
+++ b/indra/newview/llfloatertools.h
@@ -33,6 +33,7 @@
class LLButton;
class LLCheckBoxCtrl;
+class LLComboBox;
class LLPanelPermissions;
class LLPanelObject;
class LLPanelVolume;
@@ -140,6 +141,7 @@ public:
LLCheckBoxCtrl* mCheckSnapToGrid;
LLButton* mBtnGridOptions;
+ LLComboBox* mComboGridMode;
LLCheckBoxCtrl* mCheckStretchUniform;
LLCheckBoxCtrl* mCheckStretchTexture;
diff --git a/indra/newview/llfloatertranslationsettings.cpp b/indra/newview/llfloatertranslationsettings.cpp
index 959edff713..1a17183efd 100644
--- a/indra/newview/llfloatertranslationsettings.cpp
+++ b/indra/newview/llfloatertranslationsettings.cpp
@@ -29,6 +29,7 @@
#include "llfloatertranslationsettings.h"
// Viewer includes
+#include "llnearbychatbar.h"
#include "lltranslate.h"
#include "llviewercontrol.h" // for gSavedSettings
@@ -292,5 +293,6 @@ void LLFloaterTranslationSettings::onBtnOK()
gSavedSettings.setString("TranslationService", getSelectedService());
gSavedSettings.setString("BingTranslateAPIKey", getEnteredBingKey());
gSavedSettings.setString("GoogleTranslateAPIKey", getEnteredGoogleKey());
+ LLNearbyChatBar::getInstance()->showTranslationCheckbox(LLTranslate::isTranslationConfigured());
closeFloater(false);
}
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp
index 4c9c4cb154..d741b5b133 100644
--- a/indra/newview/llfloateruipreview.cpp
+++ b/indra/newview/llfloateruipreview.cpp
@@ -915,14 +915,16 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
{
panel->buildFromFile(path); // build it
LLRect new_size = panel->getRect(); // get its rectangle
- panel->setOrigin(0,0); // reset its origin point so it's not offset by -left or other XUI attributes
+ panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes
(*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute
panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements)
panel->updateBoundingRect(); // update bounding rect
LLRect bounding_rect = panel->getBoundingRect(); // get the bounding rect
LLRect new_rect = panel->getRect(); // get the panel's rect
new_rect.unionWith(bounding_rect); // union them to make sure we get the biggest one possible
- (*floaterp)->reshape(new_rect.getWidth(), new_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions
+ LLRect floater_rect = new_rect;
+ floater_rect.stretch(4, 4);
+ (*floaterp)->reshape(floater_rect.getWidth(), floater_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions
panel->reshape(new_rect.getWidth(), new_rect.getHeight()); // reshape panel to match the union rect's dimensions as well (both are needed)
(*floaterp)->addChild(panel); // add panel as child
(*floaterp)->openFloater(); // open floater (needed?)
diff --git a/indra/newview/llfloatervoiceeffect.cpp b/indra/newview/llfloatervoiceeffect.cpp
index 030fed0575..227720bee3 100644
--- a/indra/newview/llfloatervoiceeffect.cpp
+++ b/indra/newview/llfloatervoiceeffect.cpp
@@ -145,7 +145,9 @@ void LLFloaterVoiceEffect::refreshEffectList()
for (voice_effect_list_t::const_iterator it = template_list.begin(); it != template_list.end(); ++it)
{
const LLUUID& effect_id = it->second;
- std::string effect_name = getString("effect_" + it->first); // will throw an error if the effect is not listed in the XML
+
+ std::string localized_effect = "effect_" + it->first;
+ std::string effect_name = hasString(localized_effect) ? getString(localized_effect) : it->first; // XML contains localized effects names
LLSD effect_properties = effect_interface->getVoiceEffectProperties(effect_id);
diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp
index f410c31f44..3fe2518de6 100644
--- a/indra/newview/llfloaterwebcontent.cpp
+++ b/indra/newview/llfloaterwebcontent.cpp
@@ -55,6 +55,15 @@ LLFloaterWebContent::_Params::_Params()
LLFloaterWebContent::LLFloaterWebContent( const Params& params )
: LLFloater( params ),
LLInstanceTracker<LLFloaterWebContent, std::string>(params.id()),
+ mWebBrowser(NULL),
+ mAddressCombo(NULL),
+ mSecureLockIcon(NULL),
+ mStatusBarText(NULL),
+ mStatusBarProgress(NULL),
+ mBtnBack(NULL),
+ mBtnForward(NULL),
+ mBtnReload(NULL),
+ mBtnStop(NULL),
mUUID(params.id()),
mShowPageTitle(params.show_page_title)
{
@@ -74,11 +83,16 @@ BOOL LLFloaterWebContent::postBuild()
mStatusBarText = getChild< LLTextBox >( "statusbartext" );
mStatusBarProgress = getChild<LLProgressBar>("statusbarprogress" );
+ mBtnBack = getChildView( "back" );
+ mBtnForward = getChildView( "forward" );
+ mBtnReload = getChildView( "reload" );
+ mBtnStop = getChildView( "stop" );
+
// observe browser events
mWebBrowser->addObserver( this );
// these buttons are always enabled
- getChildView("reload")->setEnabled( true );
+ mBtnReload->setEnabled( true );
getChildView("popexternal")->setEnabled( true );
// cache image for secure browsing
@@ -128,46 +142,14 @@ bool LLFloaterWebContent::matchesKey(const LLSD& key)
//static
LLFloater* LLFloaterWebContent::create( Params p)
{
- lldebugs << "url = " << p.url() << ", target = " << p.target() << ", uuid = " << p.id() << llendl;
-
- if (!p.id.isProvided())
- {
- p.id = LLUUID::generateNewID().asString();
- }
-
- if(p.target().empty() || p.target() == "_blank")
- {
- p.target = p.id();
- }
-
- S32 browser_window_limit = gSavedSettings.getS32("WebContentWindowLimit");
- if(browser_window_limit != 0)
- {
- // showInstance will open a new window. Figure out how many web browsers are already open,
- // and close the least recently opened one if this will put us over the limit.
-
- LLFloaterReg::const_instance_list_t &instances = LLFloaterReg::getFloaterList(p.window_class);
- lldebugs << "total instance count is " << instances.size() << llendl;
-
- for(LLFloaterReg::const_instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); iter++)
- {
- lldebugs << " " << (*iter)->getKey()["target"] << llendl;
- }
-
- if(instances.size() >= (size_t)browser_window_limit)
- {
- // Destroy the least recently opened instance
- (*instances.begin())->closeFloater();
- }
- }
-
+ preCreate(p);
return new LLFloaterWebContent(p);
}
//static
void LLFloaterWebContent::closeRequest(const std::string &uuid)
{
- LLFloaterWebContent* floaterp = getInstance(uuid);
+ LLFloaterWebContent* floaterp = instance_tracker_t::getInstance(uuid);
if (floaterp)
{
floaterp->closeFloater(false);
@@ -177,7 +159,7 @@ void LLFloaterWebContent::closeRequest(const std::string &uuid)
//static
void LLFloaterWebContent::geometryChanged(const std::string &uuid, S32 x, S32 y, S32 width, S32 height)
{
- LLFloaterWebContent* floaterp = getInstance(uuid);
+ LLFloaterWebContent* floaterp = instance_tracker_t::getInstance(uuid);
if (floaterp)
{
floaterp->geometryChanged(x, y, width, height);
@@ -187,7 +169,7 @@ void LLFloaterWebContent::geometryChanged(const std::string &uuid, S32 x, S32 y,
void LLFloaterWebContent::geometryChanged(S32 x, S32 y, S32 width, S32 height)
{
// Make sure the layout of the browser control is updated, so this calculation is correct.
- LLLayoutStack::updateClass();
+ getChild<LLLayoutStack>("stack1")->updateLayout();
// TODO: need to adjust size and constrain position to make sure floaters aren't moved outside the window view, etc.
LLCoordWindow window_size;
@@ -211,6 +193,43 @@ void LLFloaterWebContent::geometryChanged(S32 x, S32 y, S32 width, S32 height)
setShape(new_rect);
}
+// static
+void LLFloaterWebContent::preCreate(LLFloaterWebContent::Params& p)
+{
+ lldebugs << "url = " << p.url() << ", target = " << p.target() << ", uuid = " << p.id() << llendl;
+
+ if (!p.id.isProvided())
+ {
+ p.id = LLUUID::generateNewID().asString();
+ }
+
+ if(p.target().empty() || p.target() == "_blank")
+ {
+ p.target = p.id();
+ }
+
+ S32 browser_window_limit = gSavedSettings.getS32("WebContentWindowLimit");
+ if(browser_window_limit != 0)
+ {
+ // showInstance will open a new window. Figure out how many web browsers are already open,
+ // and close the least recently opened one if this will put us over the limit.
+
+ LLFloaterReg::const_instance_list_t &instances = LLFloaterReg::getFloaterList(p.window_class);
+ lldebugs << "total instance count is " << instances.size() << llendl;
+
+ for(LLFloaterReg::const_instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); iter++)
+ {
+ lldebugs << " " << (*iter)->getKey()["target"] << llendl;
+ }
+
+ if(instances.size() >= (size_t)browser_window_limit)
+ {
+ // Destroy the least recently opened instance
+ (*instances.begin())->closeFloater();
+ }
+ }
+}
+
void LLFloaterWebContent::open_media(const Params& p)
{
// Specifying a mime type of text/html here causes the plugin system to skip the MIME type probe and just open a browser plugin.
@@ -239,7 +258,7 @@ void LLFloaterWebContent::open_media(const Params& p)
if (!p.preferred_media_size().isEmpty())
{
- LLLayoutStack::updateClass();
+ getChild<LLLayoutStack>("stack1")->updateLayout();
LLRect browser_rect = mWebBrowser->calcScreenRect();
LLCoordWindow window_size;
getWindow()->getSize(&window_size);
@@ -276,8 +295,8 @@ void LLFloaterWebContent::onClose(bool app_quitting)
void LLFloaterWebContent::draw()
{
// this is asynchronous so we need to keep checking
- getChildView( "back" )->setEnabled( mWebBrowser->canNavigateBack() );
- getChildView( "forward" )->setEnabled( mWebBrowser->canNavigateForward() );
+ mBtnBack->setEnabled( mWebBrowser->canNavigateBack() );
+ mBtnForward->setEnabled( mWebBrowser->canNavigateForward() );
LLFloater::draw();
}
@@ -297,12 +316,12 @@ void LLFloaterWebContent::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent
else if(event == MEDIA_EVENT_NAVIGATE_BEGIN)
{
// flags are sent with this event
- getChildView("back")->setEnabled( self->getHistoryBackAvailable() );
- getChildView("forward")->setEnabled( self->getHistoryForwardAvailable() );
+ mBtnBack->setEnabled( self->getHistoryBackAvailable() );
+ mBtnForward->setEnabled( self->getHistoryForwardAvailable() );
// toggle visibility of these buttons based on browser state
- getChildView("reload")->setVisible( false );
- getChildView("stop")->setVisible( true );
+ mBtnReload->setVisible( false );
+ mBtnStop->setVisible( true );
// turn "on" progress bar now we're about to start loading
mStatusBarProgress->setVisible( true );
@@ -310,12 +329,12 @@ void LLFloaterWebContent::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent
else if(event == MEDIA_EVENT_NAVIGATE_COMPLETE)
{
// flags are sent with this event
- getChildView("back")->setEnabled( self->getHistoryBackAvailable() );
- getChildView("forward")->setEnabled( self->getHistoryForwardAvailable() );
+ mBtnBack->setEnabled( self->getHistoryBackAvailable() );
+ mBtnForward->setEnabled( self->getHistoryForwardAvailable() );
// toggle visibility of these buttons based on browser state
- getChildView("reload")->setVisible( true );
- getChildView("stop")->setVisible( false );
+ mBtnReload->setVisible( true );
+ mBtnStop->setVisible( false );
// turn "off" progress bar now we're loaded
mStatusBarProgress->setVisible( false );
@@ -421,8 +440,8 @@ void LLFloaterWebContent::onClickStop()
// still should happen when we catch the navigate complete event
// but sometimes (don't know why) that event isn't sent from Qt
// and we ghetto a point where the stop button stays active.
- getChildView("reload")->setVisible( true );
- getChildView("stop")->setVisible( false );
+ mBtnReload->setVisible( true );
+ mBtnStop->setVisible( false );
}
void LLFloaterWebContent::onEnterAddress()
diff --git a/indra/newview/llfloaterwebcontent.h b/indra/newview/llfloaterwebcontent.h
index 6fc66d1ad8..cfc87e9015 100644
--- a/indra/newview/llfloaterwebcontent.h
+++ b/indra/newview/llfloaterwebcontent.h
@@ -43,6 +43,7 @@ class LLFloaterWebContent :
public LLInstanceTracker<LLFloaterWebContent, std::string>
{
public:
+ typedef LLInstanceTracker<LLFloaterWebContent, std::string> instance_tracker_t;
LOG_CLASS(LLFloaterWebContent);
struct _Params : public LLInitParam::Block<_Params>
@@ -89,6 +90,7 @@ protected:
void onEnterAddress();
void onPopExternal();
+ static void preCreate(Params& p);
void open_media(const Params& );
void set_current_url(const std::string& url);
@@ -97,6 +99,12 @@ protected:
LLIconCtrl* mSecureLockIcon;
LLTextBox* mStatusBarText;
LLProgressBar* mStatusBarProgress;
+
+ LLView* mBtnBack;
+ LLView* mBtnForward;
+ LLView* mBtnReload;
+ LLView* mBtnStop;
+
std::string mCurrentURL;
std::string mUUID;
bool mShowPageTitle;
diff --git a/indra/newview/llfloaterwebprofile.cpp b/indra/newview/llfloaterwebprofile.cpp
new file mode 100644
index 0000000000..c41f6f148f
--- /dev/null
+++ b/indra/newview/llfloaterwebprofile.cpp
@@ -0,0 +1,79 @@
+/**
+ * @file llfloaterwebprofile.cpp
+ * @brief Avatar profile floater.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterwebprofile.h"
+
+#include "llviewercontrol.h"
+
+LLFloaterWebProfile::LLFloaterWebProfile(const Params& key) :
+ LLFloaterWebContent(key)
+{
+}
+
+void LLFloaterWebProfile::onOpen(const LLSD& key)
+{
+ Params p(key);
+ p.show_chrome(false).
+ window_class("profile");
+ LLFloaterWebContent::onOpen(p);
+ applyPreferredRect();
+}
+
+// virtual
+void LLFloaterWebProfile::handleReshape(const LLRect& new_rect, bool by_user)
+{
+ lldebugs << "handleReshape: " << new_rect << llendl;
+
+ if (by_user && !isMinimized())
+ {
+ lldebugs << "Storing new rect" << llendl;
+ gSavedSettings.setRect("WebProfileFloaterRect", new_rect);
+ }
+
+ LLFloaterWebContent::handleReshape(new_rect, by_user);
+}
+
+LLFloater* LLFloaterWebProfile::create(const LLSD& key)
+{
+ LLFloaterWebContent::Params p(key);
+ preCreate(p);
+ return new LLFloaterWebProfile(p);
+}
+
+void LLFloaterWebProfile::applyPreferredRect()
+{
+ const LLRect preferred_rect = gSavedSettings.getRect("WebProfileFloaterRect");
+ lldebugs << "Applying preferred rect: " << preferred_rect << llendl;
+
+ // Don't override position that may have been set by floater stacking code.
+ LLRect new_rect = getRect();
+ new_rect.setLeftTopAndSize(
+ new_rect.mLeft, new_rect.mTop,
+ preferred_rect.getWidth(), preferred_rect.getHeight());
+ setShape(new_rect);
+}
diff --git a/indra/newview/llmenucommands.h b/indra/newview/llfloaterwebprofile.h
index fa845c6f02..4c355e401b 100644
--- a/indra/newview/llmenucommands.h
+++ b/indra/newview/llfloaterwebprofile.h
@@ -1,8 +1,8 @@
/**
- * @file llmenucommands.h
- * @brief Implementations of menu commands.
+ * @file llfloaterwebprofile.h
+ * @brief Avatar profile floater.
*
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
@@ -24,14 +24,36 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLMENUCOMMANDS_H
-#define LL_LLMENUCOMMANDS_H
+#ifndef LL_LLFLOATERWEBPROFILE_H
+#define LL_LLFLOATERWEBPROFILE_H
-class LLUUID;
+#include "llfloaterwebcontent.h"
+#include "llviewermediaobserver.h"
-void handle_mouselook(void*);
-void handle_chat(void*);
-void handle_return_key(void*);
-void handle_slash_key(void*);
+#include <string>
+
+class LLMediaCtrl;
+
+/**
+ * Displays avatar profile web page.
+ */
+class LLFloaterWebProfile
+: public LLFloaterWebContent
+{
+ LOG_CLASS(LLFloaterWebProfile);
+public:
+ typedef LLFloaterWebContent::Params Params;
+
+ LLFloaterWebProfile(const Params& key);
+
+ /*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false);
+
+ static LLFloater* create(const LLSD& key);
+
+private:
+ void applyPreferredRect();
+};
+
+#endif // LL_LLFLOATERWEBPROFILE_H
-#endif
diff --git a/indra/newview/llfloaterwindowsize.cpp b/indra/newview/llfloaterwindowsize.cpp
index a70f2af11a..ec161018b8 100644
--- a/indra/newview/llfloaterwindowsize.cpp
+++ b/indra/newview/llfloaterwindowsize.cpp
@@ -58,33 +58,12 @@ bool extractWindowSizeFromString(const std::string& instr, U32 *width, U32 *heig
}
-///----------------------------------------------------------------------------
-/// Class LLFloaterWindowSize
-///----------------------------------------------------------------------------
-class LLFloaterWindowSize
-: public LLFloater
-{
- friend class LLFloaterReg;
-private:
- LLFloaterWindowSize(const LLSD& key);
- virtual ~LLFloaterWindowSize();
-
-public:
- /*virtual*/ BOOL postBuild();
- void initWindowSizeControls();
- void onClickSet();
- void onClickCancel();
-};
-
-
LLFloaterWindowSize::LLFloaterWindowSize(const LLSD& key)
: LLFloater(key)
-{
-}
+{}
LLFloaterWindowSize::~LLFloaterWindowSize()
-{
-}
+{}
BOOL LLFloaterWindowSize::postBuild()
{
@@ -145,13 +124,3 @@ void LLFloaterWindowSize::onClickCancel()
{
closeFloater();
}
-
-///----------------------------------------------------------------------------
-/// LLFloaterWindowSizeUtil
-///----------------------------------------------------------------------------
-void LLFloaterWindowSizeUtil::registerFloater()
-{
- LLFloaterReg::add("window_size", "floater_window_size.xml",
- &LLFloaterReg::build<LLFloaterWindowSize>);
-
-}
diff --git a/indra/newview/llfloaterwindowsize.h b/indra/newview/llfloaterwindowsize.h
index 40f1a25bb3..a71e5e273c 100644
--- a/indra/newview/llfloaterwindowsize.h
+++ b/indra/newview/llfloaterwindowsize.h
@@ -26,10 +26,24 @@
#ifndef LLFLOATERWINDOWSIZE_H
#define LLFLOATERWINDOWSIZE_H
-// Allow user to set the window size for filming tutorials, machinima, etc
-namespace LLFloaterWindowSizeUtil
+#include "llfloater.h"
+
+///----------------------------------------------------------------------------
+/// Class LLFloaterWindowSize
+///----------------------------------------------------------------------------
+class LLFloaterWindowSize
+ : public LLFloater
{
- void registerFloater();
-}
+ friend class LLFloaterReg;
+private:
+ LLFloaterWindowSize(const LLSD& key);
+ virtual ~LLFloaterWindowSize();
+
+public:
+ /*virtual*/ BOOL postBuild();
+ void initWindowSizeControls();
+ void onClickSet();
+ void onClickCancel();
+};
#endif
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index 6ec2598e44..1fa194ab19 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -30,7 +30,7 @@
#include "llcallbacklist.h"
#include "llinventorybridge.h"
-#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone.
+#include "llclipboard.h" // *TODO: remove this once hack below gone.
#include "llinventoryfilter.h"
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
@@ -165,6 +165,33 @@ void LLCloseAllFoldersFunctor::doItem(LLFolderViewItem* item)
{ }
///----------------------------------------------------------------------------
+/// Class LLFolderViewScrollContainer
+///----------------------------------------------------------------------------
+
+// virtual
+const LLRect LLFolderViewScrollContainer::getScrolledViewRect() const
+{
+ LLRect rect = LLRect::null;
+ if (mScrolledView)
+ {
+ LLFolderView* folder_view = dynamic_cast<LLFolderView*>(mScrolledView);
+ if (folder_view)
+ {
+ S32 height = folder_view->mRunningHeight;
+
+ rect = mScrolledView->getRect();
+ rect.setLeftTopAndSize(rect.mLeft, rect.mTop, rect.getWidth(), height);
+ }
+ }
+
+ return rect;
+}
+
+LLFolderViewScrollContainer::LLFolderViewScrollContainer(const LLScrollContainer::Params& p)
+: LLScrollContainer(p)
+{}
+
+///----------------------------------------------------------------------------
/// Class LLFolderView
///----------------------------------------------------------------------------
LLFolderView::Params::Params()
@@ -172,6 +199,7 @@ LLFolderView::Params::Params()
title("title"),
use_label_suffix("use_label_suffix"),
allow_multiselect("allow_multiselect", true),
+ show_empty_message("show_empty_message", true),
show_load_status("show_load_status", true),
use_ellipses("use_ellipses", false)
{
@@ -185,6 +213,7 @@ LLFolderView::LLFolderView(const Params& p)
mScrollContainer( NULL ),
mPopupMenuHandle(),
mAllowMultiSelect(p.allow_multiselect),
+ mShowEmptyMessage(p.show_empty_message),
mShowFolderHierarchy(FALSE),
mSourceID(p.task_id),
mRenameItem( NULL ),
@@ -253,7 +282,7 @@ LLFolderView::LLFolderView(const Params& p)
LLRect new_r = LLRect(rect.mLeft + ICON_PAD,
rect.mTop - TEXT_PAD,
rect.mRight,
- rect.mTop - TEXT_PAD - llfloor(font->getLineHeight()));
+ rect.mTop - TEXT_PAD - font->getLineHeight());
text_p.rect(new_r);
text_p.name(std::string(p.name));
text_p.font(font);
@@ -299,7 +328,7 @@ LLFolderView::~LLFolderView( void )
mAutoOpenItems.removeAllNodes();
gIdleCallbacks.deleteFunction(idle, this);
- delete mPopupMenuHandle.get();
+ if (mPopupMenuHandle.get()) mPopupMenuHandle.get()->die();
mAutoOpenItems.removeAllNodes();
clearSelection();
@@ -349,10 +378,6 @@ BOOL LLFolderView::addFolder( LLFolderViewFolder* folder)
{
mFolders.insert(mFolders.begin(), folder);
}
- if (folder->numSelected())
- {
- recursiveIncrementNumDescendantsSelected(folder->numSelected());
- }
folder->setShowLoadStatus(mShowLoadStatus);
folder->setOrigin(0, 0);
folder->reshape(getRect().getWidth(), 0);
@@ -390,7 +415,7 @@ void LLFolderView::setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse
static LLFastTimer::DeclareTimer FTM_ARRANGE("Arrange");
-// This view grows and shinks to enclose all of its children items and folders.
+// This view grows and shrinks to enclose all of its children items and folders.
S32 LLFolderView::arrange( S32* unused_width, S32* unused_height, S32 filter_generation )
{
if (getListener()->getUUID().notNull())
@@ -416,7 +441,7 @@ S32 LLFolderView::arrange( S32* unused_width, S32* unused_height, S32 filter_gen
getRoot()->getFilter()->getShowFolderState();
S32 total_width = LEFT_PAD;
- S32 running_height = mDebugFilters ? llceil(LLFontGL::getFontMonospace()->getLineHeight()) : 0;
+ S32 running_height = mDebugFilters ? LLFontGL::getFontMonospace()->getLineHeight() : 0;
S32 target_height = running_height;
S32 parent_item_height = getRect().getHeight();
@@ -431,8 +456,8 @@ S32 LLFolderView::arrange( S32* unused_width, S32* unused_height, S32 filter_gen
}
else
{
- folderp->setVisible(show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders?
- (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))); // passed filter or has descendants that passed filter
+ folderp->setVisible((show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders?
+ (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))));
}
if (folderp->getVisible())
@@ -529,15 +554,16 @@ void LLFolderView::reshape(S32 width, S32 height, BOOL called_from_parent)
LLView::reshape(width, height, called_from_parent);
scroll_rect = mScrollContainer->getContentWindowRect();
}
- width = llmax(mMinWidth, scroll_rect.getWidth());
+ width = llmax(mMinWidth, scroll_rect.getWidth());
height = llmax(mRunningHeight, scroll_rect.getHeight());
- // restrict width with scroll container's width
- if (mUseEllipses)
+ // Restrict width within scroll container's width
+ if (mUseEllipses && mScrollContainer)
+ {
width = scroll_rect.getWidth();
+ }
LLView::reshape(width, height, called_from_parent);
-
mReshapeSignal(mSelectedItems, FALSE);
}
@@ -694,26 +720,6 @@ BOOL LLFolderView::changeSelection(LLFolderViewItem* selection, BOOL selected)
return rv;
}
-void LLFolderView::extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items)
-{
- // now store resulting selection
- if (mAllowMultiSelect)
- {
- LLFolderViewItem *cur_selection = getCurSelectedItem();
- LLFolderViewFolder::extendSelection(selection, cur_selection, items);
- for (S32 i = 0; i < items.count(); i++)
- {
- addToSelectionList(items[i]);
- }
- }
- else
- {
- setSelection(selection, FALSE, FALSE);
- }
-
- mSignalSelectCallback = SIGNAL_KEYBOARD_FOCUS;
-}
-
static LLFastTimer::DeclareTimer FTM_SANITIZE_SELECTION("Sanitize Selection");
void LLFolderView::sanitizeSelection()
{
@@ -791,7 +797,7 @@ void LLFolderView::sanitizeSelection()
// if nothing selected after prior constraints...
if (mSelectedItems.empty())
{
- // ...select first available parent of original selection, or "My Inventory" otherwise
+ // ...select first available parent of original selection
LLFolderViewItem* new_selection = NULL;
if (original_selected_item)
{
@@ -932,9 +938,9 @@ void LLFolderView::draw()
mStatusText.clear();
mStatusTextBox->setVisible( FALSE );
}
- else
+ else if (mShowEmptyMessage)
{
- if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() || mCompletedFilterGeneration < mFilter->getMinRequiredGeneration())
+ if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() || mCompletedFilterGeneration < mFilter->getMinRequiredGeneration())
{
mStatusText = LLTrans::getString("Searching");
}
@@ -965,8 +971,10 @@ void LLFolderView::draw()
// We should call this method to also notify parent about required rect.
// See EXT-7564, EXT-7047.
arrangeFromRoot();
+ LLUI::popMatrix();
+ LLUI::pushMatrix();
+ LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom);
}
-
}
// skip over LLFolderViewFolder::draw since we don't want the folder icon, label,
@@ -1037,6 +1045,24 @@ bool isDescendantOfASelectedItem(LLFolderViewItem* item, const std::vector<LLFol
return false;
}
+// static
+void LLFolderView::removeCutItems()
+{
+ // There's no item in "cut" mode on the clipboard -> exit
+ if (!LLClipboard::instance().isCutMode())
+ return;
+
+ // Get the list of clipboard item uuids and iterate through them
+ LLDynamicArray<LLUUID> objects;
+ LLClipboard::instance().pasteFromClipboard(objects);
+ for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
+ iter != objects.end();
+ ++iter)
+ {
+ gInventory.removeObject(*iter);
+ }
+}
+
void LLFolderView::onItemsRemovalConfirmation(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
@@ -1058,7 +1084,7 @@ void LLFolderView::onItemsRemovalConfirmation(const LLSD& notification, const LL
for (item_it = mSelectedItems.begin(); item_it != mSelectedItems.end(); ++item_it)
{
item = *item_it;
- if(item->isRemovable())
+ if (item && item->isRemovable())
{
items.push_back(item);
}
@@ -1222,7 +1248,9 @@ void LLFolderView::changeType(LLInventoryModel *model, LLFolderType::EType new_f
void LLFolderView::autoOpenItem( LLFolderViewFolder* item )
{
- if (mAutoOpenItems.check() == item || mAutoOpenItems.getDepth() >= (U32)AUTO_OPEN_STACK_DEPTH)
+ if ((mAutoOpenItems.check() == item) ||
+ (mAutoOpenItems.getDepth() >= (U32)AUTO_OPEN_STACK_DEPTH) ||
+ item->isOpen())
{
return;
}
@@ -1314,7 +1342,7 @@ BOOL LLFolderView::canCopy() const
void LLFolderView::copy()
{
// *NOTE: total hack to clear the inventory clipboard
- LLInventoryClipboard::instance().reset();
+ LLClipboard::instance().reset();
S32 count = mSelectedItems.size();
if(getVisible() && getEnabled() && (count > 0))
{
@@ -1355,7 +1383,7 @@ BOOL LLFolderView::canCut() const
void LLFolderView::cut()
{
// clear the inventory clipboard
- LLInventoryClipboard::instance().reset();
+ LLClipboard::instance().reset();
S32 count = mSelectedItems.size();
if(getVisible() && getEnabled() && (count > 0))
{
@@ -1369,6 +1397,7 @@ void LLFolderView::cut()
listener->cutToClipboard();
}
}
+ LLFolderView::removeCutItems();
}
mSearchString.clear();
}
@@ -1945,9 +1974,9 @@ BOOL LLFolderView::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
if (!handled)
{
if (getListener()->getUUID().notNull())
- {
- handled = LLFolderViewFolder::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
- }
+ {
+ handled = LLFolderViewFolder::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ }
else
{
if (!mFolders.empty())
@@ -1969,7 +1998,7 @@ BOOL LLFolderView::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
void LLFolderView::deleteAllChildren()
{
closeRenamer();
- delete mPopupMenuHandle.get();
+ if (mPopupMenuHandle.get()) mPopupMenuHandle.get()->die();
mPopupMenuHandle = LLHandle<LLView>();
mScrollContainer = NULL;
mRenameItem = NULL;
@@ -1982,19 +2011,13 @@ void LLFolderView::deleteAllChildren()
void LLFolderView::scrollToShowSelection()
{
- // If items are filtered while background fetch is in progress
- // scrollbar resets to the first filtered item. See EXT-3981.
- // However we allow scrolling for folder views with mAutoSelectOverride
- // (used in Places SP) as an exception because the selection in them
- // is not reset during items filtering. See STORM-133.
- if ( (!LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() || mAutoSelectOverride)
- && mSelectedItems.size() )
+ if ( mSelectedItems.size() )
{
mNeedsScroll = TRUE;
}
}
-// If the parent is scroll containter, scroll it to make the selection
+// If the parent is scroll container, scroll it to make the selection
// is maximally visible.
void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constraint_rect)
{
@@ -2015,7 +2038,7 @@ void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constr
LLRect visible_doc_rect = mScrollContainer->getVisibleContentRect();
S32 icon_height = mIcon.isNull() ? 0 : mIcon->getHeight();
- S32 label_height = llround(getLabelFontForStyle(mLabelStyle)->getLineHeight());
+ S32 label_height = getLabelFontForStyle(mLabelStyle)->getLineHeight();
// when navigating with keyboard, only move top of opened folder on screen, otherwise show whole folder
S32 max_height_to_show = item->isOpen() && mScrollContainer->hasFocus() ? (llmax( icon_height, label_height ) + ICON_PAD) : local_rect.getHeight();
@@ -2129,10 +2152,10 @@ bool LLFolderView::doToSelected(LLInventoryModel* model, const LLSD& userdata)
removeSelectedItems();
return true;
}
-
- if ("copy" == action)
- {
- LLInventoryClipboard::instance().reset();
+ if (("copy" == action) || ("cut" == action))
+ {
+ // Clear the clipboard before we start adding things on it
+ LLClipboard::instance().reset();
}
static const std::string change_folder_string = "change_folder_type_";
@@ -2213,46 +2236,56 @@ void LLFolderView::doIdle()
arrangeAll();
}
+ if (mFilter->isModified() && mFilter->isNotDefault())
+ {
+ mNeedsAutoSelect = TRUE;
+ }
mFilter->clearModified();
- BOOL filter_modified_and_active = mCompletedFilterGeneration < mFilter->getCurrentGeneration() &&
- mFilter->isNotDefault();
- mNeedsAutoSelect = filter_modified_and_active &&
- !(gFocusMgr.childHasKeyboardFocus(this) || gFocusMgr.getMouseCapture());
- // filter to determine visiblity before arranging
+ // filter to determine visibility before arranging
filterFromRoot();
// automatically show matching items, and select first one if we had a selection
- // do this every frame until user puts keyboard focus into the inventory window
- // signaling the end of the automatic update
- // only do this when mNeedsFilter is set, meaning filtered items have
- // potentially changed
if (mNeedsAutoSelect)
{
LLFastTimer t3(FTM_AUTO_SELECT);
// select new item only if a filtered item not currently selected
LLFolderViewItem* selected_itemp = mSelectedItems.empty() ? NULL : mSelectedItems.back();
- if ((selected_itemp && !selected_itemp->getFiltered()) && !mAutoSelectOverride)
+ if (!mAutoSelectOverride && (!selected_itemp || !selected_itemp->potentiallyFiltered()))
{
- // select first filtered item
- LLSelectFirstFilteredItem filter;
- applyFunctorRecursively(filter);
+ // these are named variables to get around gcc not binding non-const references to rvalues
+ // and functor application is inherently non-const to allow for stateful functors
+ LLSelectFirstFilteredItem functor;
+ applyFunctorRecursively(functor);
}
// Open filtered folders for folder views with mAutoSelectOverride=TRUE.
// Used by LLPlacesFolderView.
if (mAutoSelectOverride && !mFilter->getFilterSubString().empty())
{
- LLOpenFilteredFolders filter;
- applyFunctorRecursively(filter);
+ // these are named variables to get around gcc not binding non-const references to rvalues
+ // and functor application is inherently non-const to allow for stateful functors
+ LLOpenFilteredFolders functor;
+ applyFunctorRecursively(functor);
}
scrollToShowSelection();
}
+ BOOL filter_finished = mCompletedFilterGeneration >= mFilter->getCurrentGeneration()
+ && !LLInventoryModelBackgroundFetch::instance().folderFetchActive();
+ if (filter_finished
+ || gFocusMgr.childHasKeyboardFocus(inventory_panel)
+ || gFocusMgr.childHasMouseCapture(inventory_panel))
+ {
+ // finishing the filter process, giving focus to the folder view, or dragging the scrollbar all stop the auto select process
+ mNeedsAutoSelect = FALSE;
+ }
+
+
// during filtering process, try to pin selected item's location on screen
// this will happen when searching your inventory and when new items arrive
- if (filter_modified_and_active)
+ if (!filter_finished)
{
// calculate rectangle to pin item to at start of animated rearrange
if (!mPinningSelectedItem && !mSelectedItems.empty())
@@ -2318,7 +2351,7 @@ void LLFolderView::doIdle()
{
scrollToShowItem(mSelectedItems.back(), constraint_rect);
// continue scrolling until animated layout change is done
- if (!filter_modified_and_active
+ if (filter_finished
&& (!needsArrange() || !is_visible))
{
mNeedsScroll = FALSE;
diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h
index 8af01e9102..da8bb15f8e 100644
--- a/indra/newview/llfolderview.h
+++ b/indra/newview/llfolderview.h
@@ -44,6 +44,7 @@
#include "lldepthstack.h"
#include "lleditmenuhandler.h"
#include "llfontgl.h"
+#include "llscrollcontainer.h"
#include "lltooldraganddrop.h"
#include "llviewertexture.h"
@@ -54,15 +55,33 @@ class LLInventoryModel;
class LLPanel;
class LLLineEditor;
class LLMenuGL;
-class LLScrollContainer;
class LLUICtrl;
class LLTextBox;
+/**
+ * Class LLFolderViewScrollContainer
+ *
+ * A scroll container which provides the information about the height
+ * of currently displayed folder view contents.
+ * Used for updating vertical scroll bar visibility in inventory panel.
+ * See LLScrollContainer::calcVisibleSize().
+ */
+class LLFolderViewScrollContainer : public LLScrollContainer
+{
+public:
+ /*virtual*/ ~LLFolderViewScrollContainer() {};
+ /*virtual*/ const LLRect getScrolledViewRect() const;
+
+protected:
+ LLFolderViewScrollContainer(const LLScrollContainer::Params& p);
+ friend class LLUICtrlFactory;
+};
+
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFolderView
//
-// Th LLFolderView represents the root level folder view object. It
-// manages the screen region of the folder view.
+// The LLFolderView represents the root level folder view object.
+// It manages the screen region of the folder view.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
@@ -75,11 +94,15 @@ public:
Optional<std::string> title;
Optional<bool> use_label_suffix,
allow_multiselect,
+ show_empty_message,
show_load_status,
use_ellipses;
Params();
};
+
+ friend class LLFolderViewScrollContainer;
+
LLFolderView(const Params&);
virtual ~LLFolderView( void );
@@ -87,7 +110,7 @@ public:
virtual LLFolderView* getRoot() { return this; }
- // FolderViews default to sort by name. This will change that,
+ // FolderViews default to sort by name. This will change that,
// and resort the items if necessary.
void setSortOrder(U32 order);
void setFilterPermMask(PermissionMask filter_perm_mask);
@@ -106,6 +129,8 @@ public:
U32 getSortOrder() const;
BOOL isFilterModified();
+ bool getAllowMultiSelect() { return mAllowMultiSelect; }
+
// Close all folders in the view
void closeAllFolders();
void openTopLevelFolders();
@@ -114,20 +139,20 @@ public:
virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse);
virtual BOOL addFolder( LLFolderViewFolder* folder);
- // Finds width and height of this object and it's children. Also
- // makes sure that this view and it's children are the right size.
+ // Find width and height of this object and its children. Also
+ // makes sure that this view and its children are the right size.
virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
void arrangeAll() { mArrangeGeneration++; }
S32 getArrangeGeneration() { return mArrangeGeneration; }
- // applies filters to control visibility of inventory items
+ // Apply filters to control visibility of inventory items
virtual void filter( LLInventoryFilter& filter);
- // get the last selected item
+ // Get the last selected item
virtual LLFolderViewItem* getCurSelectedItem( void );
- // Record the selected item and pass it down the hierachy.
+ // Record the selected item and pass it down the hierarchy.
virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem,
BOOL take_keyboard_focus);
@@ -137,15 +162,13 @@ public:
// Called once a frame to update the selection if mSelectThisID has been set
void updateSelection();
- // This method is used to toggle the selection of an item. Walks
- // children, and keeps track of selected objects.
+ // This method is used to toggle the selection of an item.
+ // Walks children and keeps track of selected objects.
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
- virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items);
-
virtual std::set<LLUUID> getSelectionList() const;
- // make sure if ancestor is selected, descendents are not
+ // Make sure if ancestor is selected, descendents are not
void sanitizeSelection();
void clearSelection();
void addToSelectionList(LLFolderViewItem* item);
@@ -156,22 +179,22 @@ public:
void setDraggingOverItem(LLFolderViewItem* item) { mDraggingOverItem = item; }
LLFolderViewItem* getDraggingOverItem() { return mDraggingOverItem; }
-
- // deletion functionality
+ // Deletion functionality
void removeSelectedItems();
+ static void removeCutItems();
- // open the selected item.
+ // Open the selected item
void openSelectedItems( void );
void propertiesSelectedItems( void );
- // change the folder type
+ // Change the folder type
void changeType(LLInventoryModel *model, LLFolderType::EType new_folder_type);
void autoOpenItem(LLFolderViewFolder* item);
void closeAutoOpenedFolders();
BOOL autoOpenTest(LLFolderViewFolder* item);
- // copy & paste
+ // Copy & paste
virtual void copy();
virtual BOOL canCopy() const;
@@ -184,7 +207,7 @@ public:
virtual void doDelete();
virtual BOOL canDoDelete() const;
- // public rename functionality - can only start the process
+ // Public rename functionality - can only start the process
void startRenamingSelectedItem( void );
// These functions were used when there was only one folderview,
@@ -282,6 +305,7 @@ protected:
selected_items_t mSelectedItems;
BOOL mKeyboardSelection;
BOOL mAllowMultiSelect;
+ BOOL mShowEmptyMessage;
BOOL mShowFolderHierarchy;
LLUUID mSourceID;
@@ -324,7 +348,7 @@ protected:
/**
* Is used to determine if we need to cut text In LLFolderViewItem to avoid horizontal scroll.
- * NOTE: For now it uses only to cut LLFolderViewItem::mLabel text to be used for Landmarks in Places Panel.
+ * NOTE: For now it's used only to cut LLFolderViewItem::mLabel text for Landmarks in Places Panel.
*/
bool mUseEllipses; // See EXT-719
diff --git a/indra/newview/llfoldervieweventlistener.h b/indra/newview/llfoldervieweventlistener.h
index aee31ca033..06682dcbf1 100644
--- a/indra/newview/llfoldervieweventlistener.h
+++ b/indra/newview/llfoldervieweventlistener.h
@@ -75,7 +75,7 @@ public:
virtual void move( LLFolderViewEventListener* parent_listener ) = 0;
virtual BOOL isItemCopyable() const = 0;
virtual BOOL copyToClipboard() const = 0;
- virtual void cutToClipboard() = 0;
+ virtual BOOL cutToClipboard() const = 0;
virtual BOOL isClipboardPasteable() const = 0;
virtual void pasteFromClipboard() = 0;
virtual void pasteLinkFromClipboard() = 0;
diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp
index 622dcfe8dd..d2b4866987 100644
--- a/indra/newview/llfolderviewitem.cpp
+++ b/indra/newview/llfolderviewitem.cpp
@@ -40,6 +40,7 @@
#include "llviewerwindow.h" // Argh, only for setCursor()
// linden library includes
+#include "llclipboard.h"
#include "llfocusmgr.h" // gFocusMgr
#include "lltrans.h"
@@ -220,6 +221,11 @@ BOOL LLFolderViewItem::potentiallyVisible()
{
// we haven't been checked against min required filter
// or we have and we passed
+ return potentiallyFiltered();
+}
+
+BOOL LLFolderViewItem::potentiallyFiltered()
+{
return getLastFilterGeneration() < getRoot()->getFilter()->getMinRequiredGeneration() || getFiltered();
}
@@ -386,13 +392,6 @@ void LLFolderViewItem::changeSelectionFromRoot(LLFolderViewItem* selection, BOOL
getRoot()->changeSelection(selection, selected);
}
-void LLFolderViewItem::extendSelectionFromRoot(LLFolderViewItem* selection)
-{
- LLDynamicArray<LLFolderViewItem*> selected_items;
-
- getRoot()->extendSelection(selection, NULL, selected_items);
-}
-
std::set<LLUUID> LLFolderViewItem::getSelectionList() const
{
std::set<LLUUID> selection;
@@ -417,8 +416,8 @@ BOOL LLFolderViewItem::addToFolder(LLFolderViewFolder* folder, LLFolderView* roo
}
-// Finds width and height of this object and it's children. Also
-// makes sure that this view and it's children are the right size.
+// Finds width and height of this object and its children. Also
+// makes sure that this view and its children are the right size.
S32 LLFolderViewItem::arrange( S32* width, S32* height, S32 filter_generation)
{
const Params& p = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
@@ -430,7 +429,7 @@ S32 LLFolderViewItem::arrange( S32* width, S32* height, S32 filter_generation)
: 0;
if (mLabelWidthDirty)
{
- mLabelWidth = ARROW_SIZE + TEXT_PAD + ICON_WIDTH + ICON_PAD + getLabelFontForStyle(mLabelStyle)->getWidth(mSearchableLabel);
+ mLabelWidth = ARROW_SIZE + TEXT_PAD + ICON_WIDTH + ICON_PAD + getLabelFontForStyle(mLabelStyle)->getWidth(mLabel) + getLabelFontForStyle(mLabelStyle)->getWidth(mLabelSuffix) + TEXT_PAD_RIGHT;
mLabelWidthDirty = false;
}
@@ -496,10 +495,6 @@ BOOL LLFolderViewItem::setSelection(LLFolderViewItem* selection, BOOL openitem,
if (selection == this && !mIsSelected)
{
selectItem();
- if (mListener)
- {
- mListener->selectItem();
- }
}
else if (mIsSelected) // Deselect everything else.
{
@@ -510,7 +505,7 @@ BOOL LLFolderViewItem::setSelection(LLFolderViewItem* selection, BOOL openitem,
BOOL LLFolderViewItem::changeSelection(LLFolderViewItem* selection, BOOL selected)
{
- if (selection == this && mIsSelected != selected)
+ if (selection == this)
{
if (mIsSelected)
{
@@ -520,10 +515,6 @@ BOOL LLFolderViewItem::changeSelection(LLFolderViewItem* selection, BOOL selecte
{
selectItem();
}
- if (mListener)
- {
- mListener->selectItem();
- }
return TRUE;
}
return FALSE;
@@ -531,29 +522,18 @@ BOOL LLFolderViewItem::changeSelection(LLFolderViewItem* selection, BOOL selecte
void LLFolderViewItem::deselectItem(void)
{
- llassert(mIsSelected);
-
mIsSelected = FALSE;
-
- // Update ancestors' count of selected descendents.
- LLFolderViewFolder* parent_folder = getParentFolder();
- if (parent_folder)
- {
- parent_folder->recursiveIncrementNumDescendantsSelected(-1);
- }
}
void LLFolderViewItem::selectItem(void)
{
- llassert(!mIsSelected);
-
- mIsSelected = TRUE;
-
- // Update ancestors' count of selected descendents.
- LLFolderViewFolder* parent_folder = getParentFolder();
- if (parent_folder)
+ if (mIsSelected == FALSE)
{
- parent_folder->recursiveIncrementNumDescendantsSelected(1);
+ if (mListener)
+ {
+ mListener->selectItem();
+ }
+ mIsSelected = TRUE;
}
}
@@ -658,7 +638,7 @@ LLViewerInventoryItem * LLFolderViewItem::getInventoryItem(void)
return gInventory.getItem(getListener()->getUUID());
}
-std::string LLFolderViewItem::getName( void ) const
+const std::string& LLFolderViewItem::getName( void ) const
{
if(mListener)
{
@@ -697,7 +677,7 @@ BOOL LLFolderViewItem::handleMouseDown( S32 x, S32 y, MASK mask )
}
else if (mask & MASK_SHIFT)
{
- extendSelectionFromRoot(this);
+ getParentFolder()->extendSelectionTo(this);
}
else
{
@@ -812,7 +792,7 @@ BOOL LLFolderViewItem::handleMouseUp( S32 x, S32 y, MASK mask )
}
else if (mask & MASK_SHIFT)
{
- extendSelectionFromRoot(this);
+ getParentFolder()->extendSelectionTo(this);
}
else
{
@@ -1028,7 +1008,7 @@ void LLFolderViewItem::draw()
LLColor4 color = (mIsSelected && filled) ? sHighlightFgColor : sFgColor;
if (highlight_link) color = sLinkColor;
if (in_library) color = sLibraryColor;
-
+
F32 right_x = 0;
F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)TEXT_PAD - (F32)TOP_PAD;
F32 text_left = (F32)(ARROW_SIZE + TEXT_PAD + ICON_WIDTH + ICON_PAD + mIndentation);
@@ -1071,7 +1051,7 @@ void LLFolderViewItem::draw()
}
if ((mIsLoading
&& mTimeSinceRequestStart.getElapsedTimeF32() >= gSavedSettings.getF32("FolderLoadingMessageWaitTime"))
- || (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive()
+ || (LLInventoryModelBackgroundFetch::instance().folderFetchActive()
&& root_is_loading
&& mShowLoadStatus))
{
@@ -1125,7 +1105,6 @@ void LLFolderViewItem::draw()
LLFolderViewFolder::LLFolderViewFolder( const LLFolderViewItem::Params& p ):
LLFolderViewItem( p ), // 0 = no create time
- mNumDescendantsSelected(0),
mIsOpen(FALSE),
mExpanderHighlighted(FALSE),
mCurHeight(0.f),
@@ -1173,8 +1152,8 @@ BOOL LLFolderViewFolder::addToFolder(LLFolderViewFolder* folder, LLFolderView* r
return folder->addFolder(this);
}
-// Finds width and height of this object and it's children. Also
-// makes sure that this view and it's children are the right size.
+// Finds width and height of this object and its children. Also
+// makes sure that this view and its children are the right size.
S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation)
{
// sort before laying out contents
@@ -1185,7 +1164,37 @@ S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation)
mNeedsSort = false;
}
- mHasVisibleChildren = hasFilteredDescendants(filter_generation);
+ // evaluate mHasVisibleChildren
+ mHasVisibleChildren = false;
+ if (hasFilteredDescendants(filter_generation))
+ {
+ // We have to verify that there's at least one child that's not filtered out
+ bool found = false;
+ // Try the items first
+ for (items_t::iterator iit = mItems.begin(); iit != mItems.end(); ++iit)
+ {
+ LLFolderViewItem* itemp = (*iit);
+ found = (itemp->getFiltered(filter_generation));
+ if (found)
+ break;
+ }
+ if (!found)
+ {
+ // If no item found, try the folders
+ for (folders_t::iterator fit = mFolders.begin(); fit != mFolders.end(); ++fit)
+ {
+ LLFolderViewFolder* folderp = (*fit);
+ found = ( folderp->getListener()
+ && (folderp->getFiltered(filter_generation)
+ || (folderp->getFilteredFolder(filter_generation)
+ && folderp->hasFilteredDescendants(filter_generation))));
+ if (found)
+ break;
+ }
+ }
+
+ mHasVisibleChildren = found;
+ }
// calculate height as a single item (without any children), and reshapes rectangle to match
LLFolderViewItem::arrange( width, height, filter_generation );
@@ -1338,7 +1347,7 @@ void LLFolderViewFolder::requestSort()
void LLFolderViewFolder::setCompletedFilterGeneration(S32 generation, BOOL recurse_up)
{
- mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation);
+ //mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation);
mCompletedFilterGeneration = generation;
// only aggregate up if we are a lower (older) value
if (recurse_up
@@ -1372,7 +1381,8 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter)
&& !mPassedFilter) // and did not pass the filter
{
// go ahead and flag this folder as done
- mLastFilterGeneration = filter_generation;
+ mLastFilterGeneration = filter_generation;
+ mStringMatchOffset = std::string::npos;
}
else // filter self only on first pass through
{
@@ -1572,21 +1582,6 @@ BOOL LLFolderViewFolder::hasFilteredDescendants()
return mMostFilteredDescendantGeneration >= getRoot()->getFilter()->getCurrentGeneration();
}
-void LLFolderViewFolder::recursiveIncrementNumDescendantsSelected(S32 increment)
-{
- LLFolderViewFolder* parent_folder = this;
- do
- {
- parent_folder->mNumDescendantsSelected += increment;
-
- // Make sure we don't have negative values.
- llassert(parent_folder->mNumDescendantsSelected >= 0);
-
- parent_folder = parent_folder->getParentFolder();
- }
- while(parent_folder);
-}
-
// Passes selection information on to children and record selection
// information if necessary.
BOOL LLFolderViewFolder::setSelection(LLFolderViewItem* selection, BOOL openitem,
@@ -1599,10 +1594,6 @@ BOOL LLFolderViewFolder::setSelection(LLFolderViewItem* selection, BOOL openitem
{
selectItem();
}
- if (mListener)
- {
- mListener->selectItem();
- }
rv = TRUE;
}
else
@@ -1663,10 +1654,6 @@ BOOL LLFolderViewFolder::changeSelection(LLFolderViewItem* selection, BOOL selec
deselectItem();
}
}
- if (mListener && selected)
- {
- mListener->selectItem();
- }
}
for (folders_t::iterator iter = mFolders.begin();
@@ -1690,119 +1677,261 @@ BOOL LLFolderViewFolder::changeSelection(LLFolderViewItem* selection, BOOL selec
return rv;
}
-void LLFolderViewFolder::extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& selected_items)
+LLFolderViewFolder* LLFolderViewFolder::getCommonAncestor(LLFolderViewItem* item_a, LLFolderViewItem* item_b, bool& reverse)
{
- // pass on to child folders first
- for (folders_t::iterator iter = mFolders.begin();
- iter != mFolders.end();)
+ if (!item_a->getParentFolder() || !item_b->getParentFolder()) return NULL;
+
+ std::deque<LLFolderViewFolder*> item_a_ancestors;
+
+ LLFolderViewFolder* parent = item_a->getParentFolder();
+ while(parent)
{
- folders_t::iterator fit = iter++;
- (*fit)->extendSelection(selection, last_selected, selected_items);
+ item_a_ancestors.push_back(parent);
+ parent = parent->getParentFolder();
}
- // handle selection of our immediate children...
- BOOL reverse_select = FALSE;
- BOOL found_last_selected = FALSE;
- BOOL found_selection = FALSE;
- LLDynamicArray<LLFolderViewItem*> items_to_select;
- LLFolderViewItem* item;
+ std::deque<LLFolderViewFolder*> item_b_ancestors;
+
+ parent = item_b->getParentFolder();
+ while(parent)
+ {
+ item_b_ancestors.push_back(parent);
+ parent = parent->getParentFolder();
+ }
- //...folders first...
- for (folders_t::iterator iter = mFolders.begin();
- iter != mFolders.end();)
+ LLFolderViewFolder* common_ancestor = item_a->getRoot();
+
+ while(item_a_ancestors.size() > item_b_ancestors.size())
{
- folders_t::iterator fit = iter++;
- item = (*fit);
- if(item == selection)
- {
- found_selection = TRUE;
- }
- else if (item == last_selected)
+ item_a = item_a_ancestors.front();
+ item_a_ancestors.pop_front();
+ }
+
+ while(item_b_ancestors.size() > item_a_ancestors.size())
+ {
+ item_b = item_b_ancestors.front();
+ item_b_ancestors.pop_front();
+ }
+
+ while(item_a_ancestors.size())
+ {
+ common_ancestor = item_a_ancestors.front();
+
+ if (item_a_ancestors.front() == item_b_ancestors.front())
{
- found_last_selected = TRUE;
- if (found_selection)
+ // which came first, sibling a or sibling b?
+ for (folders_t::iterator it = common_ancestor->mFolders.begin(), end_it = common_ancestor->mFolders.end();
+ it != end_it;
+ ++it)
{
- reverse_select = TRUE;
+ LLFolderViewItem* item = *it;
+
+ if (item == item_a)
+ {
+ reverse = false;
+ return common_ancestor;
+ }
+ if (item == item_b)
+ {
+ reverse = true;
+ return common_ancestor;
+ }
}
- }
- if (found_selection || found_last_selected)
- {
- // deselect currently selected items so they can be pushed back on queue
- if (item->isSelected())
+ for (items_t::iterator it = common_ancestor->mItems.begin(), end_it = common_ancestor->mItems.end();
+ it != end_it;
+ ++it)
{
- item->changeSelection(item, FALSE);
+ LLFolderViewItem* item = *it;
+
+ if (item == item_a)
+ {
+ reverse = false;
+ return common_ancestor;
+ }
+ if (item == item_b)
+ {
+ reverse = true;
+ return common_ancestor;
+ }
}
- items_to_select.put(item);
+ break;
}
- if (found_selection && found_last_selected)
- {
- break;
- }
+ item_a = item_a_ancestors.front();
+ item_a_ancestors.pop_front();
+ item_b = item_b_ancestors.front();
+ item_b_ancestors.pop_front();
}
- if (!(found_selection && found_last_selected))
+ return NULL;
+}
+
+void LLFolderViewFolder::gatherChildRangeExclusive(LLFolderViewItem* start, LLFolderViewItem* end, bool reverse, std::vector<LLFolderViewItem*>& items)
+{
+ bool selecting = start == NULL;
+ if (reverse)
{
- //,,,then items
- for (items_t::iterator iter = mItems.begin();
- iter != mItems.end();)
+ for (items_t::reverse_iterator it = mItems.rbegin(), end_it = mItems.rend();
+ it != end_it;
+ ++it)
{
- items_t::iterator iit = iter++;
- item = (*iit);
- if(item == selection)
+ if (*it == end)
{
- found_selection = TRUE;
+ return;
}
- else if (item == last_selected)
+ if (selecting)
{
- found_last_selected = TRUE;
- if (found_selection)
- {
- reverse_select = TRUE;
- }
+ items.push_back(*it);
}
- if (found_selection || found_last_selected)
+ if (*it == start)
{
- // deselect currently selected items so they can be pushed back on queue
- if (item->isSelected())
- {
- item->changeSelection(item, FALSE);
- }
- items_to_select.put(item);
+ selecting = true;
+ }
+ }
+ for (folders_t::reverse_iterator it = mFolders.rbegin(), end_it = mFolders.rend();
+ it != end_it;
+ ++it)
+ {
+ if (*it == end)
+ {
+ return;
}
- if (found_selection && found_last_selected)
+ if (selecting)
{
- break;
+ items.push_back(*it);
+ }
+
+ if (*it == start)
+ {
+ selecting = true;
}
}
}
-
- if (found_last_selected && found_selection)
+ else
{
- // we have a complete selection inside this folder
- for (S32 index = reverse_select ? items_to_select.getLength() - 1 : 0;
- reverse_select ? index >= 0 : index < items_to_select.getLength(); reverse_select ? index-- : index++)
+ for (folders_t::iterator it = mFolders.begin(), end_it = mFolders.end();
+ it != end_it;
+ ++it)
+ {
+ if (*it == end)
+ {
+ return;
+ }
+
+ if (selecting)
+ {
+ items.push_back(*it);
+ }
+
+ if (*it == start)
+ {
+ selecting = true;
+ }
+ }
+ for (items_t::iterator it = mItems.begin(), end_it = mItems.end();
+ it != end_it;
+ ++it)
{
- LLFolderViewItem* item = items_to_select[index];
- if (item->changeSelection(item, TRUE))
+ if (*it == end)
+ {
+ return;
+ }
+
+ if (selecting)
{
- selected_items.put(item);
+ items.push_back(*it);
+ }
+
+ if (*it == start)
+ {
+ selecting = true;
}
}
}
- else if (found_selection)
+}
+
+void LLFolderViewFolder::extendSelectionTo(LLFolderViewItem* new_selection)
+{
+ if (getRoot()->getAllowMultiSelect() == FALSE) return;
+
+ LLFolderViewItem* cur_selected_item = getRoot()->getCurSelectedItem();
+ if (cur_selected_item == NULL)
+ {
+ cur_selected_item = new_selection;
+ }
+
+
+ bool reverse = false;
+ LLFolderViewFolder* common_ancestor = getCommonAncestor(cur_selected_item, new_selection, reverse);
+ if (!common_ancestor) return;
+
+ LLFolderViewItem* last_selected_item_from_cur = cur_selected_item;
+ LLFolderViewFolder* cur_folder = cur_selected_item->getParentFolder();
+
+ std::vector<LLFolderViewItem*> items_to_select_forward;
+
+ while(cur_folder != common_ancestor)
+ {
+ cur_folder->gatherChildRangeExclusive(last_selected_item_from_cur, NULL, reverse, items_to_select_forward);
+
+ last_selected_item_from_cur = cur_folder;
+ cur_folder = cur_folder->getParentFolder();
+ }
+
+ std::vector<LLFolderViewItem*> items_to_select_reverse;
+
+ LLFolderViewItem* last_selected_item_from_new = new_selection;
+ cur_folder = new_selection->getParentFolder();
+ while(cur_folder != common_ancestor)
+ {
+ cur_folder->gatherChildRangeExclusive(last_selected_item_from_new, NULL, !reverse, items_to_select_reverse);
+
+ last_selected_item_from_new = cur_folder;
+ cur_folder = cur_folder->getParentFolder();
+ }
+
+ common_ancestor->gatherChildRangeExclusive(last_selected_item_from_cur, last_selected_item_from_new, reverse, items_to_select_forward);
+
+ for (std::vector<LLFolderViewItem*>::reverse_iterator it = items_to_select_reverse.rbegin(), end_it = items_to_select_reverse.rend();
+ it != end_it;
+ ++it)
{
- // last selection was not in this folder....go ahead and select just the new item
- if (selection->changeSelection(selection, TRUE))
+ items_to_select_forward.push_back(*it);
+ }
+
+ LLFolderView* root = getRoot();
+
+ for (std::vector<LLFolderViewItem*>::iterator it = items_to_select_forward.begin(), end_it = items_to_select_forward.end();
+ it != end_it;
+ ++it)
+ {
+ LLFolderViewItem* item = *it;
+ if (item->isSelected())
+ {
+ root->removeFromSelectionList(item);
+ }
+ else
{
- selected_items.put(selection);
+ item->selectItem();
}
+ root->addToSelectionList(item);
}
+
+ if (new_selection->isSelected())
+ {
+ root->removeFromSelectionList(new_selection);
+ }
+ else
+ {
+ new_selection->selectItem();
+ }
+ root->addToSelectionList(new_selection);
}
+
void LLFolderViewFolder::destroyView()
{
for (items_t::iterator iter = mItems.begin();
@@ -1874,19 +2003,11 @@ void LLFolderViewFolder::extractItem( LLFolderViewItem* item )
ft = std::find(mFolders.begin(), mFolders.end(), f);
if (ft != mFolders.end())
{
- if ((*ft)->numSelected())
- {
- recursiveIncrementNumDescendantsSelected(-(*ft)->numSelected());
- }
mFolders.erase(ft);
}
}
else
{
- if ((*it)->isSelected())
- {
- recursiveIncrementNumDescendantsSelected(-1);
- }
mItems.erase(it);
}
//item has been removed, need to update filter
@@ -2055,11 +2176,6 @@ BOOL LLFolderViewFolder::addItem(LLFolderViewItem* item)
{
mItems.push_back(item);
- if (item->isSelected())
- {
- recursiveIncrementNumDescendantsSelected(1);
- }
-
item->setRect(LLRect(0, 0, getRect().getWidth(), 0));
item->setVisible(FALSE);
@@ -2067,8 +2183,14 @@ BOOL LLFolderViewFolder::addItem(LLFolderViewItem* item)
item->dirtyFilter();
- // Update the folder creation date if the child is newer than our current date
- setCreationDate(llmax<time_t>(mCreationDate, item->getCreationDate()));
+ // Update the folder creation date if the folder has no creation date
+ bool setting_date = false;
+ const time_t item_creation_date = item->getCreationDate();
+ if ((item_creation_date > 0) && (mCreationDate == 0))
+ {
+ setCreationDate(item_creation_date);
+ setting_date = true;
+ }
// Handle sorting
requestArrange();
@@ -2078,8 +2200,11 @@ BOOL LLFolderViewFolder::addItem(LLFolderViewItem* item)
LLFolderViewFolder* parentp = getParentFolder();
while (parentp)
{
- // Update the folder creation date if the child is newer than our current date
- parentp->setCreationDate(llmax<time_t>(parentp->mCreationDate, item->getCreationDate()));
+ // Update the parent folder creation date
+ if (setting_date && (parentp->mCreationDate == 0))
+ {
+ parentp->setCreationDate(item_creation_date);
+ }
if (parentp->mSortFunction.isByDate())
{
@@ -2097,10 +2222,6 @@ BOOL LLFolderViewFolder::addItem(LLFolderViewItem* item)
BOOL LLFolderViewFolder::addFolder(LLFolderViewFolder* folder)
{
mFolders.push_back(folder);
- if (folder->numSelected())
- {
- recursiveIncrementNumDescendantsSelected(folder->numSelected());
- }
folder->setOrigin(0, 0);
folder->reshape(getRect().getWidth(), 0);
folder->setVisible(FALSE);
@@ -2276,33 +2397,16 @@ BOOL LLFolderViewFolder::handleDragAndDrop(S32 x, S32 y, MASK mask,
EAcceptance* accept,
std::string& tooltip_msg)
{
- LLFolderView* root_view = getRoot();
-
BOOL handled = FALSE;
- if(mIsOpen)
+
+ if (mIsOpen)
{
- handled = childrenHandleDragAndDrop(x, y, mask, drop, cargo_type,
- cargo_data, accept, tooltip_msg) != NULL;
+ handled = (childrenHandleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg) != NULL);
}
if (!handled)
{
- BOOL accepted = mListener && mListener->dragOrDrop(mask, drop,cargo_type,cargo_data, tooltip_msg);
-
- if (accepted)
- {
- mDragAndDropTarget = TRUE;
- *accept = ACCEPT_YES_MULTI;
- }
- else
- {
- *accept = ACCEPT_NO;
- }
-
- if (!drop && accepted)
- {
- root_view->autoOpenTest(this);
- }
+ handleDragAndDropToThisFolder(mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
lldebugst(LLERR_USER_INPUT) << "dragAndDrop handled by LLFolderViewFolder" << llendl;
}
@@ -2310,6 +2414,33 @@ BOOL LLFolderViewFolder::handleDragAndDrop(S32 x, S32 y, MASK mask,
return TRUE;
}
+BOOL LLFolderViewFolder::handleDragAndDropToThisFolder(MASK mask,
+ BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ BOOL accepted = mListener && mListener->dragOrDrop(mask, drop, cargo_type, cargo_data, tooltip_msg);
+
+ if (accepted)
+ {
+ mDragAndDropTarget = TRUE;
+ *accept = ACCEPT_YES_MULTI;
+ }
+ else
+ {
+ *accept = ACCEPT_NO;
+ }
+
+ if (!drop && accepted)
+ {
+ getRoot()->autoOpenTest(this);
+ }
+
+ return TRUE;
+}
+
BOOL LLFolderViewFolder::handleRightMouseDown( S32 x, S32 y, MASK mask )
{
diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h
index a26515821d..3c7592046a 100644
--- a/indra/newview/llfolderviewitem.h
+++ b/indra/newview/llfolderviewitem.h
@@ -114,6 +114,7 @@ public:
static const S32 ICON_PAD = 2;
static const S32 ICON_WIDTH = 16;
static const S32 TEXT_PAD = 1;
+ static const S32 TEXT_PAD_RIGHT = 4;
static const S32 ARROW_SIZE = 12;
static const S32 MAX_FOLDER_ITEM_OVERLAP = 2;
// animation parameters
@@ -122,6 +123,8 @@ public:
// Mostly for debugging printout purposes.
const std::string& getSearchableLabel() { return mSearchableLabel; }
+
+ BOOL isLoading() const { return mIsLoading; }
private:
BOOL mIsSelected;
@@ -164,9 +167,6 @@ protected:
// helper function to change the selection from the root.
void changeSelectionFromRoot(LLFolderViewItem* selection, BOOL selected);
- // helper function to change the selection from the root.
- void extendSelectionFromRoot(LLFolderViewItem* selection);
-
// this is an internal method used for adding items to folders. A
// no-op at this level, but reimplemented in derived classes.
virtual BOOL addItem(LLFolderViewItem*) { return FALSE; }
@@ -224,9 +224,6 @@ public:
// Returns TRUE if the selection state of this item was changed.
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
- // this method is used to group select items
- virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items) { }
-
// this method is used to deselect this element
void deselectItem();
@@ -267,7 +264,7 @@ public:
// This method returns the actual name of the thing being
// viewed. This method will ask the viewed object itself.
- std::string getName( void ) const;
+ const std::string& getName( void ) const;
const std::string& getSearchableLabel( void ) const;
@@ -307,7 +304,8 @@ public:
BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor );
S32 getIndentation() { return mIndentation; }
- virtual BOOL potentiallyVisible(); // do we know for a fact that this item has been filtered out?
+ virtual BOOL potentiallyVisible(); // do we know for a fact that this item won't be displayed?
+ virtual BOOL potentiallyFiltered(); // do we know for a fact that this item has been filtered out?
virtual BOOL getFiltered();
virtual BOOL getFiltered(S32 filter_generation);
@@ -373,13 +371,6 @@ public:
typedef std::list<LLFolderViewItem*> items_t;
typedef std::list<LLFolderViewFolder*> folders_t;
-private:
- S32 mNumDescendantsSelected;
-
-public: // Accessed needed by LLFolderViewItem
- void recursiveIncrementNumDescendantsSelected(S32 increment);
- S32 numSelected(void) const { return mNumDescendantsSelected + (isSelected() ? 1 : 0); }
-
protected:
items_t mItems;
folders_t mFolders;
@@ -461,7 +452,7 @@ public:
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
// this method is used to group select items
- virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items);
+ void extendSelectionTo(LLFolderViewItem* selection);
// Returns true is this object and all of its children can be removed.
virtual BOOL isRemovable();
@@ -547,11 +538,15 @@ public:
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
+ BOOL handleDragAndDropToThisFolder(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
virtual void draw();
time_t getCreationDate() const;
bool isTrash() const;
- S32 getNumSelectedDescendants(void) const { return mNumDescendantsSelected; }
folders_t::const_iterator getFoldersBegin() const { return mFolders.begin(); }
folders_t::const_iterator getFoldersEnd() const { return mFolders.end(); }
@@ -560,6 +555,8 @@ public:
items_t::const_iterator getItemsBegin() const { return mItems.begin(); }
items_t::const_iterator getItemsEnd() const { return mItems.end(); }
items_t::size_type getItemsCount() const { return mItems.size(); }
+ LLFolderViewFolder* getCommonAncestor(LLFolderViewItem* item_a, LLFolderViewItem* item_b, bool& reverse);
+ void gatherChildRangeExclusive(LLFolderViewItem* start, LLFolderViewItem* end, bool reverse, std::vector<LLFolderViewItem*>& items);
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 2b9c113a72..1208c9378e 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -115,7 +115,7 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
S32 center_y = (top + bottom) / 2;
// save drawing mode
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
BOOL limit_select_distance = gSavedSettings.getBOOL("LimitSelectDistance");
@@ -230,9 +230,9 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
}
// restore drawing mode
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// restore camera
LLViewerCamera::getInstance()->setFar(old_far_plane);
@@ -777,13 +777,17 @@ void LLViewerObjectList::renderObjectBeacons()
LLGLSUIDefault gls_ui;
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
S32 last_line_width = -1;
// gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width)
- BOOL flush = FALSE;
for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
{
const LLDebugBeacon &debug_beacon = *iter;
@@ -792,18 +796,14 @@ void LLViewerObjectList::renderObjectBeacons()
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- if (flush)
- {
- gGL.end();
- }
- flush = TRUE;
gGL.flush();
glLineWidth( (F32)line_width );
last_line_width = line_width;
- gGL.begin(LLRender::LINES);
}
const LLVector3 &thisline = debug_beacon.mPositionAgent;
+
+ gGL.begin(LLRender::LINES);
gGL.color4fv(color.mV);
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] - 50.f);
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] + 50.f);
@@ -813,8 +813,9 @@ void LLViewerObjectList::renderObjectBeacons()
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY] + 2.f,thisline.mV[VZ]);
draw_line_cube(0.10f, thisline);
+
+ gGL.end();
}
- gGL.end();
}
{
@@ -824,7 +825,6 @@ void LLViewerObjectList::renderObjectBeacons()
S32 last_line_width = -1;
// gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width)
- BOOL flush = FALSE;
for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
{
const LLDebugBeacon &debug_beacon = *iter;
@@ -832,18 +832,13 @@ void LLViewerObjectList::renderObjectBeacons()
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- if (flush)
- {
- gGL.end();
- }
- flush = TRUE;
gGL.flush();
glLineWidth( (F32)line_width );
last_line_width = line_width;
- gGL.begin(LLRender::LINES);
}
const LLVector3 &thisline = debug_beacon.mPositionAgent;
+ gGL.begin(LLRender::LINES);
gGL.color4fv(debug_beacon.mColor.mV);
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] - 0.5f);
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY],thisline.mV[VZ] + 0.5f);
@@ -853,9 +848,10 @@ void LLViewerObjectList::renderObjectBeacons()
gGL.vertex3f(thisline.mV[VX],thisline.mV[VY] + 0.5f,thisline.mV[VZ]);
draw_line_cube(0.10f, thisline);
+
+ gGL.end();
}
- gGL.end();
gGL.flush();
glLineWidth(1.f);
diff --git a/indra/newview/llgrouplist.cpp b/indra/newview/llgrouplist.cpp
index f7ed1116cb..129cddda45 100644
--- a/indra/newview/llgrouplist.cpp
+++ b/indra/newview/llgrouplist.cpp
@@ -95,7 +95,7 @@ LLGroupList::LLGroupList(const Params& p)
LLGroupList::~LLGroupList()
{
gAgent.removeListener(this);
- delete mContextMenuHandle.get();
+ if (mContextMenuHandle.get()) mContextMenuHandle.get()->die();
}
// virtual
@@ -123,6 +123,22 @@ BOOL LLGroupList::handleRightMouseDown(S32 x, S32 y, MASK mask)
return handled;
}
+// virtual
+BOOL LLGroupList::handleDoubleClick(S32 x, S32 y, MASK mask)
+{
+ BOOL handled = LLView::handleDoubleClick(x, y, mask);
+ // Handle double click only for the selected item in the list, skip clicks on empty space.
+ if (handled)
+ {
+ if (mDoubleClickSignal)
+ {
+ (*mDoubleClickSignal)(this, x, y, mask);
+ }
+ }
+
+ return handled;
+}
+
void LLGroupList::setNameFilter(const std::string& filter)
{
std::string filter_upper = filter;
diff --git a/indra/newview/llgrouplist.h b/indra/newview/llgrouplist.h
index d7051db891..8abf14b3d0 100644
--- a/indra/newview/llgrouplist.h
+++ b/indra/newview/llgrouplist.h
@@ -51,6 +51,7 @@ public:
virtual void draw(); // from LLView
/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); // from LLView
+ /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); // from LLView
void setNameFilter(const std::string& filter);
void toggleIcons();
diff --git a/indra/newview/llhudeffectbeam.cpp b/indra/newview/llhudeffectbeam.cpp
index 37b7b2e75d..8abad3d292 100644
--- a/indra/newview/llhudeffectbeam.cpp
+++ b/indra/newview/llhudeffectbeam.cpp
@@ -295,13 +295,13 @@ void LLHUDEffectBeam::render()
F32 alpha = mFadeInterp.getCurVal()*mColor.mV[3];
alpha *= mInterpFade[i].getCurVal();
coloru.mV[3] = (U8)alpha;
- glColor4ubv(coloru.mV);
+ gGL.color4ubv(coloru.mV);
- glPushMatrix();
- glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
- glScalef(scale, scale, scale);
- gSphere.render(0);
- glPopMatrix();
+ gGL.pushMatrix();
+ gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
+ gGL.scalef(scale, scale, scale);
+ gSphere.render();
+ gGL.popMatrix();
}
}
diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp
index b380b3fe20..bc3b220dc0 100644
--- a/indra/newview/llhudeffectlookat.cpp
+++ b/indra/newview/llhudeffectlookat.cpp
@@ -498,10 +498,10 @@ void LLHUDEffectLookAt::render()
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLVector3 target = mTargetPos + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->mHeadp->getWorldPosition();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]);
- glScalef(0.3f, 0.3f, 0.3f);
+ gGL.scalef(0.3f, 0.3f, 0.3f);
gGL.begin(LLRender::LINES);
{
LLColor3 color = (*mAttentions)[mTargetType].mColor;
diff --git a/indra/newview/llhudeffectpointat.cpp b/indra/newview/llhudeffectpointat.cpp
index 28fe8e1c01..114a633821 100644
--- a/indra/newview/llhudeffectpointat.cpp
+++ b/indra/newview/llhudeffectpointat.cpp
@@ -327,7 +327,7 @@ void LLHUDEffectPointAt::render()
LLVector3 target = mTargetPos + mSourceObject->getRenderPosition();
gGL.pushMatrix();
gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]);
- glScalef(0.3f, 0.3f, 0.3f);
+ gGL.scalef(0.3f, 0.3f, 0.3f);
gGL.begin(LLRender::LINES);
{
gGL.color3f(1.f, 0.f, 0.f);
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index 1156e764a1..dff310ecf9 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -107,14 +107,24 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
viewport[1] = world_view_rect.mBottom;
viewport[2] = world_view_rect.getWidth();
viewport[3] = world_view_rect.getHeight();
+
+ F64 mdlv[16];
+ F64 proj[16];
+
+ for (U32 i = 0; i < 16; i++)
+ {
+ mdlv[i] = (F64) gGLModelView[i];
+ proj[i] = (F64) gGLProjection[i];
+ }
+
gluProject(render_pos.mV[0], render_pos.mV[1], render_pos.mV[2],
- gGLModelView, gGLProjection, (GLint*) viewport,
+ mdlv, proj, (GLint*) viewport,
&winX, &winY, &winZ);
//fonts all render orthographically, set up projection``
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
LLUI::pushMatrix();
@@ -124,16 +134,16 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
winX -= world_view_rect.mLeft;
winY -= world_view_rect.mBottom;
LLUI::loadIdentity();
- glLoadIdentity();
+ gGL.loadIdentity();
LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f));
F32 right_x;
- font.render(wstr, 0, 0, 0, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x);
+ font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x);
LLUI::popMatrix();
gGL.popMatrix();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index 24a876c59a..579b6008ae 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -227,7 +227,7 @@ void LLHUDText::renderText()
segment_iter != mTextSegments.end(); ++segment_iter )
{
const LLFontGL* fontp = segment_iter->mFont;
- y_offset -= fontp->getLineHeight();
+ y_offset -= fontp->getLineHeight() - 1; // correction factor to match legacy font metrics
U8 style = segment_iter->mStyle;
LLFontGL::ShadowType shadow = LLFontGL::DROP_SHADOW;
@@ -480,8 +480,6 @@ void LLHUDText::updateSize()
F32 width = 0.f;
S32 max_lines = getMaxLines();
- //S32 lines = (max_lines < 0) ? (S32)mTextSegments.size() : llmin((S32)mTextSegments.size(), max_lines);
- //F32 height = (F32)mFontp->getLineHeight() * (lines + mLabelSegments.size());
S32 start_segment;
if (max_lines < 0) start_segment = 0;
@@ -491,7 +489,7 @@ void LLHUDText::updateSize()
while (iter != mTextSegments.end())
{
const LLFontGL* fontp = iter->mFont;
- height += fontp->getLineHeight();
+ height += fontp->getLineHeight() - 1; // correction factor to match legacy font metrics
width = llmax(width, llmin(iter->getWidth(fontp), HUD_TEXT_MAX_WIDTH));
++iter;
}
diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp
index f5cda52d44..f67464078b 100644
--- a/indra/newview/llimfloater.cpp
+++ b/indra/newview/llimfloater.cpp
@@ -234,12 +234,6 @@ LLIMFloater::~LLIMFloater()
//virtual
BOOL LLIMFloater::postBuild()
{
- // User-resizable control panels in P2P sessions look ugly (EXT-3470).
- if (mDialog == IM_NOTHING_SPECIAL || mDialog == IM_SESSION_P2P_INVITE)
- {
- getChild<LLLayoutStack>("im_panels")->setPanelUserResize("panel_im_control_panel", FALSE);
- }
-
const LLUUID& other_party_id = LLIMModel::getInstance()->getOtherParticipantID(mSessionID);
if (other_party_id.notNull())
{
@@ -385,9 +379,6 @@ void LLIMFloater::onSlide()
getChild<LLButton>("slide_left_btn")->setVisible(mControlPanel->getParent()->getVisible());
getChild<LLButton>("slide_right_btn")->setVisible(!mControlPanel->getParent()->getVisible());
-
- LLLayoutStack* stack = getChild<LLLayoutStack>("im_panels");
- if (stack) stack->setAnimate(true);
}
//static
diff --git a/indra/newview/llimhandler.cpp b/indra/newview/llimhandler.cpp
index cd71da7393..07d73c8c66 100644
--- a/indra/newview/llimhandler.cpp
+++ b/indra/newview/llimhandler.cpp
@@ -42,7 +42,7 @@ LLIMHandler::LLIMHandler(e_notification_type type, const LLSD& id)
mType = type;
// Getting a Channel for our notifications
- mChannel = LLChannelManager::getInstance()->createNotificationChannel();
+ mChannel = LLChannelManager::getInstance()->createNotificationChannel()->getHandle();
}
//--------------------------------------------------------------------------
@@ -55,13 +55,13 @@ void LLIMHandler::initChannel()
{
S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
- mChannel->init(channel_right_bound - channel_width, channel_right_bound);
+ mChannel.get()->init(channel_right_bound - channel_width, channel_right_bound);
}
//--------------------------------------------------------------------------
bool LLIMHandler::processNotification(const LLSD& notify)
{
- if(!mChannel)
+ if(mChannel.isDead())
{
return false;
}
@@ -72,7 +72,7 @@ bool LLIMHandler::processNotification(const LLSD& notify)
return false;
// arrange a channel on a screen
- if(!mChannel->getVisible())
+ if(!mChannel.get()->getVisible())
{
initChannel();
}
@@ -104,7 +104,7 @@ bool LLIMHandler::processNotification(const LLSD& notify)
p.panel = im_box;
p.can_be_stored = false;
p.on_delete_toast = boost::bind(&LLIMHandler::onDeleteToast, this, _1);
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->addToast(p);
@@ -113,7 +113,7 @@ bool LLIMHandler::processNotification(const LLSD& notify)
}
else if (notify["sigtype"].asString() == "delete")
{
- mChannel->killToastByNotificationID(notification->getID());
+ mChannel.get()->killToastByNotificationID(notification->getID());
}
return false;
}
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index ed4bb727cd..a7c4618fa4 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -171,8 +171,8 @@ void LLIMModel::setActiveSessionID(const LLUUID& session_id)
LLIMModel::LLIMModel()
{
- addNewMsgCallback(LLIMFloater::newIMCallback);
- addNewMsgCallback(toast_callback);
+ addNewMsgCallback(boost::bind(&LLIMFloater::newIMCallback, _1));
+ addNewMsgCallback(boost::bind(&toast_callback, _1));
}
LLIMModel::LLIMSession::LLIMSession(const LLUUID& session_id, const std::string& name, const EInstantMessage& type, const LLUUID& other_participant_id, const uuid_vec_t& ids, bool voice)
@@ -2403,15 +2403,6 @@ void LLIMMgr::addMessage(
bool link_name) // If this is true, then we insert the name and link it to a profile
{
LLUUID other_participant_id = target_id;
-
- // don't process muted IMs
- if (LLMuteList::getInstance()->isMuted(
- other_participant_id,
- LLMute::flagTextChat) && !LLMuteList::getInstance()->isLinden(from))
- {
- return;
- }
-
LLUUID new_session_id = session_id;
if (new_session_id.isNull())
{
@@ -2452,10 +2443,28 @@ void LLIMMgr::addMessage(
LLIMModel::instance().addMessage(new_session_id, from, other_participant_id, bonus_info.str());
}
+ // Logically it would make more sense to reject the session sooner, in another area of the
+ // code, but the session has to be established inside the server before it can be left.
+ if (LLMuteList::getInstance()->isMuted(other_participant_id) && !LLMuteList::getInstance()->isLinden(from))
+ {
+ llwarns << "Leaving IM session from initiating muted resident " << from << llendl;
+ if(!gIMMgr->leaveSession(new_session_id))
+ {
+ llinfos << "Session " << new_session_id << " does not exist." << llendl;
+ }
+ return;
+ }
+
make_ui_sound("UISndNewIncomingIMSession");
}
- LLIMModel::instance().addMessage(new_session_id, from, other_participant_id, msg);
+ bool skip_message = (gSavedSettings.getBOOL("VoiceCallsFriendsOnly") &&
+ LLAvatarTracker::instance().getBuddyInfo(other_participant_id) == NULL);
+
+ if (!LLMuteList::getInstance()->isMuted(other_participant_id, LLMute::flagTextChat) && !skip_message)
+ {
+ LLIMModel::instance().addMessage(new_session_id, from, other_participant_id, msg);
+ }
}
void LLIMMgr::addSystemMessage(const LLUUID& session_id, const std::string& message_name, const LLSD& args)
@@ -2661,18 +2670,15 @@ void LLIMMgr::inviteToSession(
const std::string& session_handle,
const std::string& session_uri)
{
- //ignore invites from muted residents
- if (LLMuteList::getInstance()->isMuted(caller_id))
- {
- return;
- }
-
std::string notify_box_type;
// voice invite question is different from default only for group call (EXT-7118)
std::string question_type = "VoiceInviteQuestionDefault";
BOOL ad_hoc_invite = FALSE;
BOOL voice_invite = FALSE;
+ bool is_linden = LLMuteList::getInstance()->isLinden(caller_name);
+
+
if(type == IM_SESSION_P2P_INVITE)
{
//P2P is different...they only have voice invitations
@@ -2711,7 +2717,18 @@ void LLIMMgr::inviteToSession(
payload["session_uri"] = session_uri;
payload["notify_box_type"] = notify_box_type;
payload["question_type"] = question_type;
-
+
+ //ignore invites from muted residents
+ if (LLMuteList::getInstance()->isMuted(caller_id) && !is_linden)
+ {
+ if (voice_invite && "VoiceInviteQuestionDefault" == question_type)
+ {
+ llinfos << "Rejecting voice call from initiating muted resident " << caller_name << llendl;
+ LLIncomingCallDialog::processCallResponse(1, payload);
+ }
+ return;
+ }
+
LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(session_id);
if (channelp && channelp->callStarted())
{
@@ -2963,6 +2980,17 @@ bool LLIMMgr::isVoiceCall(const LLUUID& session_id)
return im_session->mStartedAsIMCall;
}
+void LLIMMgr::addNotifiedNonFriendSessionID(const LLUUID& session_id)
+{
+ mNotifiedNonFriendSessions.insert(session_id);
+}
+
+bool LLIMMgr::isNonFriendSessionNotified(const LLUUID& session_id)
+{
+ return mNotifiedNonFriendSessions.end() != mNotifiedNonFriendSessions.find(session_id);
+
+}
+
void LLIMMgr::noteOfflineUsers(
const LLUUID& session_id,
const LLDynamicArray<LLUUID>& ids)
@@ -3234,7 +3262,7 @@ public:
chat.mFromID = from_id;
chat.mFromName = name;
- if (!is_linden && (is_busy || is_muted))
+ if (!is_linden && is_busy)
{
return;
}
@@ -3266,6 +3294,11 @@ public:
ll_vector3_from_sd(message_params["position"]),
true);
+ if (LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat))
+ {
+ return;
+ }
+
//K now we want to accept the invitation
std::string url = gAgent.getRegion()->getCapability(
"ChatSessionRequest");
diff --git a/indra/newview/llimview.h b/indra/newview/llimview.h
index b1be26a169..7c2cd03d97 100644
--- a/indra/newview/llimview.h
+++ b/indra/newview/llimview.h
@@ -153,7 +153,6 @@ public:
std::map<LLUUID, LLIMSession*> mId2SessionMap;
typedef boost::signals2::signal<void(const LLSD&)> session_signal_t;
- typedef boost::function<void(const LLSD&)> session_callback_t;
session_signal_t mNewMsgSignal;
session_signal_t mNoUnreadMsgsSignal;
@@ -174,8 +173,8 @@ public:
*/
void processSessionInitializedReply(const LLUUID& old_session_id, const LLUUID& new_session_id);
- boost::signals2::connection addNewMsgCallback( session_callback_t cb ) { return mNewMsgSignal.connect(cb); }
- boost::signals2::connection addNoUnreadMsgsCallback( session_callback_t cb ) { return mNoUnreadMsgsSignal.connect(cb); }
+ boost::signals2::connection addNewMsgCallback(const session_signal_t::slot_type& cb ) { return mNewMsgSignal.connect(cb); }
+ boost::signals2::connection addNoUnreadMsgsCallback(const session_signal_t::slot_type& cb ) { return mNoUnreadMsgsSignal.connect(cb); }
/**
* Create new session object in a model
@@ -438,6 +437,10 @@ public:
bool isVoiceCall(const LLUUID& session_id);
+ void addNotifiedNonFriendSessionID(const LLUUID& session_id);
+
+ bool isNonFriendSessionNotified(const LLUUID& session_id);
+
private:
/**
@@ -465,6 +468,14 @@ private:
typedef std::list <LLIMSessionObserver *> session_observers_list_t;
session_observers_list_t mSessionObservers;
+ // EXP-901
+ // If "Only friends and groups can IM me" option is ON but the user got message from non-friend,
+ // the user should be notified that to be able to see this message the option should be OFF.
+ // This set stores session IDs in which user was notified. Need to store this IDs so that the user
+ // be notified only one time per session with non-friend.
+ typedef std::set<LLUUID> notified_non_friend_sessions_t;
+ notified_non_friend_sessions_t mNotifiedNonFriendSessions;
+
LLSD mPendingInvitations;
LLSD mPendingAgentListUpdates;
};
diff --git a/indra/newview/llinspectremoteobject.cpp b/indra/newview/llinspectremoteobject.cpp
index bf6cf52298..a12ec390af 100644
--- a/indra/newview/llinspectremoteobject.cpp
+++ b/indra/newview/llinspectremoteobject.cpp
@@ -60,12 +60,10 @@ public:
private:
void update();
- void onNameCache(const LLUUID& id, const std::string& name, bool is_group);
private:
LLUUID mObjectID;
LLUUID mOwnerID;
- std::string mOwnerLegacyName;
std::string mSLurl;
std::string mName;
bool mGroupOwned;
@@ -75,7 +73,6 @@ LLInspectRemoteObject::LLInspectRemoteObject(const LLSD& sd) :
LLInspect(LLSD()),
mObjectID(NULL),
mOwnerID(NULL),
- mOwnerLegacyName(),
mSLurl(""),
mName(""),
mGroupOwned(false)
@@ -111,14 +108,6 @@ void LLInspectRemoteObject::onOpen(const LLSD& data)
mGroupOwned = data["group_owned"].asBoolean();
mSLurl = data["slurl"].asString();
- // work out the owner's name
- mOwnerLegacyName = "";
- if (gCacheName)
- {
- gCacheName->get(mOwnerID, mGroupOwned, // muting
- boost::bind(&LLInspectRemoteObject::onNameCache, this, _1, _2, _3));
- }
-
// update the inspector with the current object state
update();
@@ -144,8 +133,7 @@ void LLInspectRemoteObject::onClickMap()
void LLInspectRemoteObject::onClickBlock()
{
- LLMute::EType mute_type = mGroupOwned ? LLMute::GROUP : LLMute::AGENT;
- LLMute mute(mOwnerID, mOwnerLegacyName, mute_type);
+ LLMute mute(mObjectID, mName, LLMute::OBJECT);
LLMuteList::getInstance()->add(mute);
LLPanelBlockedList::showPanelAndSelect(mute.mID);
closeFloater();
@@ -156,12 +144,6 @@ void LLInspectRemoteObject::onClickClose()
closeFloater();
}
-void LLInspectRemoteObject::onNameCache(const LLUUID& id, const std::string& name, bool is_group)
-{
- mOwnerLegacyName = name;
- update();
-}
-
void LLInspectRemoteObject::update()
{
// show the object name as the inspector's title
@@ -198,8 +180,8 @@ void LLInspectRemoteObject::update()
// disable the Map button if we don't have a SLurl
getChild<LLUICtrl>("map_btn")->setEnabled(! mSLurl.empty());
- // disable the Block button if we don't have the owner ID
- getChild<LLUICtrl>("block_btn")->setEnabled(! mOwnerID.isNull());
+ // disable the Block button if we don't have the object ID (will this ever happen?)
+ getChild<LLUICtrl>("block_btn")->setEnabled(! mObjectID.isNull());
}
//////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/llinspecttoast.cpp b/indra/newview/llinspecttoast.cpp
index d7b82667d1..f4fe5dec01 100644
--- a/indra/newview/llinspecttoast.cpp
+++ b/indra/newview/llinspecttoast.cpp
@@ -72,6 +72,8 @@ LLInspectToast::LLInspectToast(const LLSD& notification_id) :
LLInspectToast::~LLInspectToast()
{
LLTransientFloaterMgr::getInstance()->removeControlView(this);
+
+ mConnection.disconnect();
}
// virtual
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 0c092e9a56..b86c453d61 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -47,12 +47,13 @@
#include "llgiveinventory.h"
#include "llimfloater.h"
#include "llimview.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llinventorypanel.h"
+#include "llmarketplacefunctions.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llpreviewanim.h"
@@ -60,6 +61,7 @@
#include "llpreviewtexture.h"
#include "llselectmgr.h"
#include "llsidepanelappearance.h"
+#include "lltooldraganddrop.h"
#include "lltrans.h"
#include "llviewerassettype.h"
#include "llviewerfoldertype.h"
@@ -71,7 +73,9 @@
#include "llwearablelist.h"
// Marketplace outbox current disabled
-#define ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU 0 // keep in sync with ENABLE_INVENTORY_DISPLAY_OUTBOX, ENABLE_MERCHANT_OUTBOX_PANEL
+#define ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU 1
+#define ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU 0
+#define BLOCK_WORN_ITEMS_IN_OUTBOX 1
typedef std::pair<LLUUID, LLUUID> two_uuids_t;
typedef std::list<two_uuids_t> two_uuids_list_t;
@@ -109,6 +113,13 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
bool confirm_attachment_rez(const LLSD& notification, const LLSD& response);
void teleport_via_landmark(const LLUUID& asset_id);
static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit);
+static bool check_category(LLInventoryModel* model,
+ const LLUUID& cat_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter);
+static bool check_item(const LLUUID& item_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter);
// Helper functions
@@ -127,6 +138,47 @@ bool isMarketplaceCopyAction(const std::string& action)
return (("copy_to_outbox" == action) || ("move_to_outbox" == action));
}
+bool isMarketplaceSendAction(const std::string& action)
+{
+ return ("send_to_marketplace" == action);
+}
+
+// Used by LLFolderBridge as callback for directory fetching recursion
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids) : LLInventoryFetchDescendentsObserver(ids) {}
+ ~LLRightClickInventoryFetchDescendentsObserver() {}
+ virtual void execute(bool clear_observer = false);
+ virtual void done()
+ {
+ execute(true);
+ }
+};
+
+// Used by LLFolderBridge as callback for directory content items fetching
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
+{
+public:
+ LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : LLInventoryFetchItemsObserver(ids) { };
+ ~LLRightClickInventoryFetchObserver() {}
+ void execute(bool clear_observer = false)
+ {
+ if (clear_observer)
+ {
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ }
+ // we've downloaded all the items, so repaint the dialog
+ LLFolderBridge::staticFolderOptionsMenu();
+ }
+ virtual void done()
+ {
+ execute(true);
+ }
+};
+
// +=================================================+
// | LLInvFVBridge |
// +=================================================+
@@ -139,7 +191,7 @@ LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory,
mInvType(LLInventoryType::IT_NONE),
mIsLink(FALSE)
{
- mInventoryPanel = inventory->getHandle();
+ mInventoryPanel = inventory->getInventoryPanelHandle();
const LLInventoryObject* obj = getInventoryObject();
mIsLink = obj && obj->getIsLinkType();
}
@@ -199,13 +251,27 @@ BOOL LLInvFVBridge::isLink() const
/**
* @brief Adds this item into clipboard storage
*/
-void LLInvFVBridge::cutToClipboard()
+BOOL LLInvFVBridge::cutToClipboard() const
{
- if(isItemMovable())
+ const LLInventoryObject* obj = gInventory.getObject(mUUID);
+ if (obj && isItemMovable() && isItemRemovable())
{
- LLInventoryClipboard::instance().cut(mUUID);
+ LLClipboard::instance().setCutMode(true);
+ return LLClipboard::instance().addToClipboard(mUUID);
}
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::copyToClipboard() const
+{
+ const LLInventoryObject* obj = gInventory.getObject(mUUID);
+ if (obj && isItemCopyable())
+ {
+ return LLClipboard::instance().addToClipboard(mUUID);
+ }
+ return FALSE;
}
+
// *TODO: make sure this does the right thing
void LLInvFVBridge::showProperties()
{
@@ -380,6 +446,11 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
for(; it != end; ++it)
{
gInventory.moveObject((*it), trash_id);
+ LLViewerInventoryItem* item = gInventory.getItem(*it);
+ if (item)
+ {
+ model->updateItem(item);
+ }
}
// notify inventory observers.
@@ -388,7 +459,8 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
BOOL LLInvFVBridge::isClipboardPasteable() const
{
- if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ // Return FALSE on degenerated cases: empty clipboard, no inventory, no agent
+ if (!LLClipboard::instance().hasContents() || !isAgentInventory())
{
return FALSE;
}
@@ -398,37 +470,42 @@ BOOL LLInvFVBridge::isClipboardPasteable() const
return FALSE;
}
- const LLUUID &agent_id = gAgent.getID();
+ // In cut mode, whatever is on the clipboard is always pastable
+ if (LLClipboard::instance().isCutMode())
+ {
+ return TRUE;
+ }
+ // In normal mode, we need to check each element of the clipboard to know if we can paste or not
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
const LLUUID &item_id = objects.get(i);
- // Can't paste folders
+ // Folders are pastable if all items in there are copyable
const LLInventoryCategory *cat = model->getCategory(item_id);
if (cat)
{
+ LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, item_id);
+ if (!cat_br.isItemCopyable())
return FALSE;
+ // Skip to the next item in the clipboard
+ continue;
}
- const LLInventoryItem *item = model->getItem(item_id);
- if (item)
- {
- if (!item->getPermissions().allowCopyBy(agent_id))
- {
+ // Each item must be copyable to be pastable
+ LLItemBridge item_br(mInventoryPanel.get(), mRoot, item_id);
+ if (!item_br.isItemCopyable())
return FALSE;
}
- }
- }
return TRUE;
}
BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
{
- if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ if (!LLClipboard::instance().hasContents() || !isAgentInventory())
{
return FALSE;
}
@@ -439,7 +516,7 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
}
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
@@ -462,14 +539,13 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
void hide_context_entries(LLMenuGL& menu,
const menuentry_vec_t &entries_to_show,
- const menuentry_vec_t &disabled_entries,
- BOOL append) // If append is TRUE, then new enabled entries
+ const menuentry_vec_t &disabled_entries)
{
const LLView::child_list_t *list = menu.getChildList();
// For removing double separators or leading separator. Start at true so that
// if the first element is a separator, it will not be shown.
- BOOL is_previous_entry_separator = TRUE;
+ bool is_previous_entry_separator = true;
for (LLView::child_list_t::const_iterator itor = list->begin();
itor != list->end();
@@ -485,7 +561,6 @@ void hide_context_entries(LLMenuGL& menu,
hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
}
-
bool found = false;
menuentry_vec_t::const_iterator itor2;
for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
@@ -493,6 +568,7 @@ void hide_context_entries(LLMenuGL& menu,
if (*itor2 == name)
{
found = true;
+ break;
}
}
@@ -500,9 +576,8 @@ void hide_context_entries(LLMenuGL& menu,
// between two separators).
if (found)
{
- const BOOL is_entry_separator = (dynamic_cast<LLMenuItemSeparatorGL *>(menu_item) != NULL);
- if (is_entry_separator && is_previous_entry_separator)
- found = false;
+ const bool is_entry_separator = (dynamic_cast<LLMenuItemSeparatorGL *>(menu_item) != NULL);
+ found = !(is_entry_separator && is_previous_entry_separator);
is_previous_entry_separator = is_entry_separator;
}
@@ -512,6 +587,7 @@ void hide_context_entries(LLMenuGL& menu,
{
menu_item->setVisible(FALSE);
}
+
menu_item->setEnabled(FALSE);
}
else
@@ -520,17 +596,14 @@ void hide_context_entries(LLMenuGL& menu,
// A bit of a hack so we can remember that some UI element explicitly set this to be visible
// so that some other UI element from multi-select doesn't later set this invisible.
menu_item->pushVisible(TRUE);
- if (append)
+
+ bool enabled = (menu_item->getEnabled() == TRUE);
+ for (itor2 = disabled_entries.begin(); enabled && (itor2 != disabled_entries.end()); ++itor2)
{
- menu_item->setEnabled(TRUE);
- }
- for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
- {
- if (*itor2 == name)
- {
- menu_item->setEnabled(FALSE);
- }
+ enabled &= (*itor2 != name);
}
+
+ menu_item->setEnabled(enabled);
}
}
}
@@ -594,29 +667,26 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
disabled_items.push_back(std::string("Copy"));
}
+ items.push_back(std::string("Cut"));
+ if (!isItemMovable() || !isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Cut"));
+ }
+
if (canListOnMarketplace())
{
items.push_back(std::string("Marketplace Separator"));
- bool copyable = true;
- LLViewerInventoryItem* inv_item = gInventory.getItem(mUUID);
- if (inv_item)
- {
- copyable = inv_item->getPermissions().allowCopyBy(gAgent.getID());
- }
-
- const std::string merchant_action = ((copyable == true) ? "Merchant Copy" : "Merchant Move");
- items.push_back(merchant_action);
-
+ items.push_back(std::string("Merchant Copy"));
if (!canListOnMarketplaceNow())
{
- disabled_items.push_back(merchant_action);
+ disabled_items.push_back(std::string("Merchant Copy"));
}
}
}
}
- // Don't allow items to be pasted directly into the COF or the inbox
+ // Don't allow items to be pasted directly into the COF or the inbox/outbox
if (!isCOFFolder() && !isInboxFolder() && !isOutboxFolder())
{
items.push_back(std::string("Paste"));
@@ -657,7 +727,7 @@ void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else if(isOutboxFolder())
{
- items.push_back(std::string("Delete"));
+ addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
@@ -734,6 +804,32 @@ void LLInvFVBridge::addOpenRightClickMenuOption(menuentry_vec_t &items)
items.push_back(std::string("Open"));
}
+void LLInvFVBridge::addOutboxContextMenuOptions(U32 flags,
+ menuentry_vec_t &items,
+ menuentry_vec_t &disabled_items)
+{
+ items.push_back(std::string("Rename"));
+ items.push_back(std::string("Delete"));
+
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Rename"));
+ }
+
+#if ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU
+ if (isOutboxFolderDirectParent())
+ {
+ items.push_back(std::string("Marketplace Separator"));
+ items.push_back(std::string("Marketplace Send"));
+
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Marketplace Send"));
+ }
+ }
+#endif // ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU
+}
+
// *TODO: remove this
BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
{
@@ -776,7 +872,7 @@ LLInventoryObject* LLInvFVBridge::getInventoryObject() const
LLInventoryModel* LLInvFVBridge::getInventoryModel() const
{
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* panel = mInventoryPanel.get();
return panel ? panel->getModel() : NULL;
}
@@ -854,6 +950,22 @@ BOOL LLInvFVBridge::isOutboxFolder() const
return gInventory.isObjectDescendentOf(mUUID, outbox_id);
}
+BOOL LLInvFVBridge::isOutboxFolderDirectParent() const
+{
+ BOOL outbox_is_parent = FALSE;
+
+ const LLInventoryCategory *cat = gInventory.getCategory(mUUID);
+
+ if (cat)
+ {
+ const LLUUID outbox_id = getOutboxFolder();
+
+ outbox_is_parent = (outbox_id.notNull() && (outbox_id == cat->getParentUUID()));
+ }
+
+ return outbox_is_parent;
+}
+
const LLUUID LLInvFVBridge::getOutboxFolder() const
{
const LLUUID outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
@@ -872,7 +984,7 @@ void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
const LLUUID& new_parent_id,
BOOL restamp)
{
- change_item_parent(model, item, new_parent_id, restamp);
+ model->changeItemParent(item, new_parent_id, restamp);
}
// static
@@ -881,7 +993,7 @@ void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
const LLUUID& new_parent_id,
BOOL restamp)
{
- change_category_parent(model, cat, new_parent_id, restamp);
+ model->changeCategoryParent(cat, new_parent_id, restamp);
}
LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
@@ -1040,82 +1152,134 @@ void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
}
}
-BOOL LLInvFVBridge::canShare() const
+bool LLInvFVBridge::canShare() const
{
- if (!isAgentInventory()) return FALSE;
+ bool can_share = false;
- const LLInventoryModel* model = getInventoryModel();
- if (!model) return FALSE;
-
- const LLViewerInventoryItem *item = model->getItem(mUUID);
- if (item)
+ if (isAgentInventory())
{
- if (!LLInventoryCollectFunctor::itemTransferCommonlyAllowed(item))
- return FALSE;
- return (BOOL)LLGiveInventory::isInventoryGiveAcceptable(item);
+ const LLInventoryModel* model = getInventoryModel();
+ if (model)
+ {
+ const LLViewerInventoryItem *item = model->getItem(mUUID);
+ if (item)
+ {
+ if (LLInventoryCollectFunctor::itemTransferCommonlyAllowed(item))
+ {
+ can_share = LLGiveInventory::isInventoryGiveAcceptable(item);
+ }
+ }
+ else
+ {
+ // Categories can be given.
+ can_share = (model->getCategory(mUUID) != NULL);
+ }
+ }
}
- // Categories can be given.
- if (model->getCategory(mUUID)) return TRUE;
-
- return FALSE;
+ return can_share;
}
-BOOL LLInvFVBridge::canListOnMarketplace() const
+bool LLInvFVBridge::canListOnMarketplace() const
{
#if ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU
+
LLInventoryModel * model = getInventoryModel();
+
const LLViewerInventoryCategory * cat = model->getCategory(mUUID);
if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
{
- return FALSE;
+ return false;
}
if (!isAgentInventory())
{
- return FALSE;
+ return false;
}
if (getOutboxFolder().isNull())
{
- return FALSE;
+ return false;
}
if (isInboxFolder() || isOutboxFolder())
{
- return FALSE;
+ return false;
}
-
+
LLViewerInventoryItem * item = model->getItem(mUUID);
- if (item && !item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ if (item)
{
- return FALSE;
+ if (!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ {
+ return false;
+ }
+
+ if (LLAssetType::AT_CALLINGCARD == item->getType())
+ {
+ return false;
+ }
}
- return TRUE;
+ return true;
+
#else
- return FALSE;
+ return false;
#endif
}
-BOOL LLInvFVBridge::canListOnMarketplaceNow() const
+bool LLInvFVBridge::canListOnMarketplaceNow() const
{
#if ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU
- if (get_is_item_worn(mUUID))
+
+ bool can_list = true;
+
+ // Do not allow listing while import is in progress
+ if (LLMarketplaceInventoryImporter::instanceExists())
{
- return FALSE;
+ can_list = !LLMarketplaceInventoryImporter::instance().isImportInProgress();
}
+
+ const LLInventoryObject* obj = getInventoryObject();
+ can_list &= (obj != NULL);
- // Loop through all items worn by avatar and check to see if they are descendants
- // of the item we are trying to list on the marketplace
- if (get_is_parent_to_worn_item(mUUID))
+ if (can_list)
{
- return FALSE;
+ const LLUUID& object_id = obj->getLinkedUUID();
+ can_list = object_id.notNull();
+
+ if (can_list)
+ {
+ LLFolderViewFolder * object_folderp = mRoot->getFolderByID(object_id);
+ if (object_folderp)
+ {
+ can_list = !object_folderp->isLoading();
+ }
+ }
+
+ if (can_list)
+ {
+ // Get outbox id
+ const LLUUID & outbox_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
+ LLFolderViewItem * outbox_itemp = mRoot->getItemByID(outbox_id);
+
+ if (outbox_itemp)
+ {
+ MASK mask = 0x0;
+ BOOL drop = FALSE;
+ EDragAndDropType cargo_type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
+ void * cargo_data = (void *) obj;
+ std::string tooltip_msg;
+
+ can_list = outbox_itemp->getListener()->dragOrDrop(mask, drop, cargo_type, cargo_data, tooltip_msg);
+ }
+ }
}
+
+ return can_list;
- return TRUE;
#else
- return FALSE;
+ return false;
#endif
}
@@ -1188,6 +1352,12 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
gViewerWindow->getWindow()->copyTextToClipboard(utf8str_to_wstring(buffer));
return;
}
+ else if ("cut" == action)
+ {
+ cutToClipboard();
+ LLFolderView::removeCutItems();
+ return;
+ }
else if ("copy" == action)
{
copyToClipboard();
@@ -1195,7 +1365,6 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
}
else if ("paste" == action)
{
- // Single item only
LLInventoryItem* itemp = model->getItem(mUUID);
if (!itemp) return;
@@ -1225,7 +1394,7 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
if (!itemp) return;
const LLUUID outbox_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
- copy_item_to_outbox(itemp, outbox_id, LLUUID::null);
+ copy_item_to_outbox(itemp, outbox_id, LLUUID::null, LLToolDragAndDrop::getOperationId());
}
}
@@ -1234,7 +1403,8 @@ void LLItemBridge::selectItem()
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
if(item && !item->isFinished())
{
- item->fetchFromServer();
+ //item->fetchFromServer();
+ LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false);
}
}
@@ -1564,21 +1734,7 @@ BOOL LLItemBridge::isItemCopyable() const
return FALSE;
}
- // All items can be copied in god mode since you can
- // at least paste-as-link the item, though you
- // still may not be able paste the item.
- return TRUE;
- // return (item->getPermissions().allowCopyBy(gAgent.getID()));
- }
- return FALSE;
-}
-
-BOOL LLItemBridge::copyToClipboard() const
-{
- if(isItemCopyable())
- {
- LLInventoryClipboard::instance().add(mUUID);
- return TRUE;
+ return item->getPermissions().allowCopyBy(gAgent.getID()) || gSavedSettings.getBOOL("InventoryLinking");
}
return FALSE;
}
@@ -1616,16 +1772,20 @@ BOOL LLFolderBridge::isItemMovable() const
LLInventoryObject* obj = getInventoryObject();
if(obj)
{
- return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
+ // If it's a protected type folder, we can't move it
+ if (LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()))
+ return FALSE;
+ return TRUE;
}
return FALSE;
}
void LLFolderBridge::selectItem()
{
+ // Have no fear: the first thing start() does is to test if everything for that folder has been fetched...
+ LLInventoryModelBackgroundFetch::instance().start(getUUID(), true);
}
-
// Iterate through a folder's children to determine if
// all the children are removable.
class LLIsItemRemovable : public LLFolderViewFunctor
@@ -1651,7 +1811,7 @@ BOOL LLFolderBridge::isItemRemovable() const
return FALSE;
}
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewFolder* folderp = dynamic_cast<LLFolderViewFolder*>(panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL);
if (folderp)
{
@@ -1681,23 +1841,35 @@ BOOL LLFolderBridge::isUpToDate() const
BOOL LLFolderBridge::isItemCopyable() const
{
- if (gSavedSettings.getBOOL("InventoryLinking"))
- {
- // Can copy folders to paste-as-link, but not for straight paste.
- return TRUE;
- }
- return FALSE;
+ // Folders are copyable if items in them are, recursively, copyable.
+
+ // Get the content of the folder
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(mUUID,cat_array,item_array);
+
+ // Check the items
+ LLInventoryModel::item_array_t item_array_copy = *item_array;
+ for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
+ {
+ LLInventoryItem* item = *iter;
+ LLItemBridge item_br(mInventoryPanel.get(), mRoot, item->getUUID());
+ if (!item_br.isItemCopyable())
+ return FALSE;
}
-BOOL LLFolderBridge::copyToClipboard() const
+ // Check the folders
+ LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
+ for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
{
- if(isItemCopyable())
- {
- LLInventoryClipboard::instance().add(mUUID);
+ LLViewerInventoryCategory* category = *iter;
+ LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, category->getUUID());
+ if (!cat_br.isItemCopyable())
+ return FALSE;
+ }
+
return TRUE;
}
- return FALSE;
-}
BOOL LLFolderBridge::isClipboardPasteable() const
{
@@ -1714,7 +1886,7 @@ BOOL LLFolderBridge::isClipboardPasteable() const
}
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
const LLViewerInventoryCategory *current_cat = getCategory();
// Search for the direct descendent of current Friends subfolder among all pasted items,
@@ -1752,7 +1924,7 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const
const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
const LLUUID &current_cat_id = current_cat->getUUID();
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
@@ -1787,30 +1959,41 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const
static BOOL can_move_to_outbox(LLInventoryItem* inv_item, std::string& tooltip_msg)
{
- bool worn = get_is_item_worn(inv_item->getUUID());
+ // Collapse links directly to items/folders
+ LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item;
+ LLViewerInventoryItem * linked_item = viewer_inv_item->getLinkedItem();
+ if (linked_item != NULL)
+ {
+ inv_item = linked_item;
+ }
+
bool allow_transfer = inv_item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID());
-
if (!allow_transfer)
{
tooltip_msg = LLTrans::getString("TooltipOutboxNoTransfer");
+ return false;
}
- else if(worn)
+
+#if BLOCK_WORN_ITEMS_IN_OUTBOX
+ bool worn = get_is_item_worn(inv_item->getUUID());
+ if (worn)
{
tooltip_msg = LLTrans::getString("TooltipOutboxWorn");
+ return false;
}
+#endif
- return !worn && allow_transfer;
-}
-
-
-
-void LLFolderBridge::dropFolderToOutbox(LLInventoryCategory* inv_cat)
-{
- copy_folder_to_outbox(inv_cat, getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false), inv_cat->getUUID());
+ bool calling_card = (LLAssetType::AT_CALLINGCARD == inv_item->getType());
+ if (calling_card)
+ {
+ tooltip_msg = LLTrans::getString("TooltipOutboxCallingCard");
+ return false;
+ }
+
+ return true;
}
-
int get_folder_levels(LLInventoryCategory* inv_cat)
{
LLInventoryModel::cat_array_t* cats;
@@ -1865,54 +2048,84 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
if (!isAgentAvatarValid()) return FALSE;
if (!isAgentInventory()) return FALSE; // cannot drag categories into library
+ LLInventoryPanel* destination_panel = mInventoryPanel.get();
+ if (!destination_panel) return false;
- // check to make sure source is agent inventory, and is represented there.
- LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
- const BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
- && (LLToolDragAndDrop::SOURCE_AGENT == source);
+ LLInventoryFilter* filter = destination_panel->getFilter();
+ if (!filter) return false;
+ const LLUUID &cat_id = inv_cat->getUUID();
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
+
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
+ const BOOL move_is_from_outbox = model->isObjectDescendentOf(cat_id, outbox_id);
+
+ // check to make sure source is agent inventory, and is represented there.
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ const BOOL is_agent_inventory = (model->getCategory(cat_id) != NULL)
+ && (LLToolDragAndDrop::SOURCE_AGENT == source);
BOOL accept = FALSE;
if (is_agent_inventory)
{
- const LLUUID &cat_id = inv_cat->getUUID();
const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false);
- const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT);
const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id);
- const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
- const BOOL move_is_from_outbox = model->isObjectDescendentOf(inv_cat->getUUID(), outbox_id);
//--------------------------------------------------------------------------------
// Determine if folder can be moved.
//
BOOL is_movable = TRUE;
- if (LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()))
+
+ if (is_movable && (mUUID == cat_id))
+ {
is_movable = FALSE;
- if (move_is_into_outfit)
+ tooltip_msg = LLTrans::getString("TooltipDragOntoSelf");
+ }
+ if (is_movable && (model->isObjectDescendentOf(mUUID, cat_id)))
+ {
+ is_movable = FALSE;
+ tooltip_msg = LLTrans::getString("TooltipDragOntoOwnChild");
+ }
+ if (is_movable && LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()))
+ {
+ is_movable = FALSE;
+ // tooltip?
+ }
+ if (is_movable && move_is_into_outfit)
+ {
is_movable = FALSE;
- if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
+ // tooltip?
+ }
+ if (is_movable && (mUUID == model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE)))
+ {
is_movable = FALSE;
+ // tooltip?
+ }
+
LLInventoryModel::cat_array_t descendent_categories;
LLInventoryModel::item_array_t descendent_items;
- gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
- for (S32 i=0; i < descendent_categories.count(); ++i)
+ if (is_movable)
{
- LLInventoryCategory* category = descendent_categories[i];
- if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ model->collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
+ for (S32 i=0; i < descendent_categories.count(); ++i)
{
- // Can't move "special folders" (e.g. Textures Folder).
- is_movable = FALSE;
- break;
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ // Can't move "special folders" (e.g. Textures Folder).
+ is_movable = FALSE;
+ break;
+ }
}
}
- if (move_is_into_trash)
+ if (is_movable && move_is_into_trash)
{
for (S32 i=0; i < descendent_items.count(); ++i)
{
@@ -1924,7 +2137,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
}
}
- if (move_is_into_landmarks)
+ if (is_movable && move_is_into_landmarks)
{
for (S32 i=0; i < descendent_items.count(); ++i)
{
@@ -1939,35 +2152,133 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
}
}
- if (move_is_into_outbox)
+ if (is_movable && move_is_into_outbox)
{
- for (S32 i=0; i < descendent_items.count(); ++i)
+ const int nested_folder_levels = get_folder_path_length(outbox_id, mUUID) + get_folder_levels(inv_cat);
+
+ if (nested_folder_levels > gSavedSettings.getU32("InventoryOutboxMaxFolderDepth"))
{
- LLInventoryItem* item = descendent_items[i];
- if (!can_move_to_outbox(item, tooltip_msg))
+ tooltip_msg = LLTrans::getString("TooltipOutboxFolderLevels");
+ is_movable = FALSE;
+ }
+ else
+ {
+ int dragged_folder_count = descendent_categories.count();
+ int existing_item_count = 0;
+ int existing_folder_count = 0;
+
+ const LLViewerInventoryCategory * master_folder = model->getFirstDescendantOf(outbox_id, mUUID);
+
+ if (master_folder != NULL)
+ {
+ if (model->isObjectDescendentOf(cat_id, master_folder->getUUID()))
+ {
+ // Don't use count because we're already inside the same category anyway
+ dragged_folder_count = 0;
+ }
+ else
+ {
+ existing_folder_count = 1; // Include the master folder in the count!
+
+ // If we're in the drop operation as opposed to the drag without drop, we are doing a
+ // single category at a time so don't block based on the total amount of cargo data items
+ if (drop)
+ {
+ dragged_folder_count += 1;
+ }
+ else
+ {
+ // NOTE: The cargo id's count is a total of categories AND items but we err on the side of
+ // prevention rather than letting too many folders into the hierarchy of the outbox,
+ // when we're dragging the item to a new parent
+ dragged_folder_count += LLToolDragAndDrop::instance().getCargoCount();
+ }
+ }
+
+ // Tally the total number of categories and items inside the master folder
+
+ LLInventoryModel::cat_array_t existing_categories;
+ LLInventoryModel::item_array_t existing_items;
+
+ model->collectDescendents(master_folder->getUUID(), existing_categories, existing_items, FALSE);
+
+ existing_folder_count += existing_categories.count();
+ existing_item_count += existing_items.count();
+ }
+ else
+ {
+ // Assume a single category is being dragged to the outbox since we evaluate one at a time
+ // when not putting them under a parent item.
+ dragged_folder_count += 1;
+ }
+
+ const int nested_folder_count = existing_folder_count + dragged_folder_count;
+ const int nested_item_count = existing_item_count + descendent_items.count();
+
+ if (nested_folder_count > gSavedSettings.getU32("InventoryOutboxMaxFolderCount"))
{
+ tooltip_msg = LLTrans::getString("TooltipOutboxTooManyFolders");
is_movable = FALSE;
- break;
+ }
+ else if (nested_item_count > gSavedSettings.getU32("InventoryOutboxMaxItemCount"))
+ {
+ tooltip_msg = LLTrans::getString("TooltipOutboxTooManyObjects");
+ is_movable = FALSE;
+ }
+
+ if (is_movable == TRUE)
+ {
+ for (S32 i=0; i < descendent_items.count(); ++i)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (!can_move_to_outbox(item, tooltip_msg))
+ {
+ is_movable = FALSE;
+ break;
+ }
+ }
}
}
+ }
- int nested_folder_levels = get_folder_path_length(outbox_id, mUUID) + get_folder_levels(inv_cat);
+ if (is_movable)
+ {
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
+ is_movable = active_panel != NULL;
- if (nested_folder_levels > 4)
+ // For a folder to pass the filter all its descendants are required to pass.
+ // We make this exception to allow reordering folders within an inventory panel,
+ // which has a filter applied, like Recent tab for example.
+ // There may be folders which are displayed because some of their descendants pass
+ // the filter, but other don't, and thus remain hidden. Without this check,
+ // such folders would not be allowed to be moved within a panel.
+ if (destination_panel == active_panel)
{
- tooltip_msg = LLTrans::getString("TooltipOutboxFolderLevels");
- is_movable = FALSE;
+ is_movable = true;
}
-
- }
+ else
+ {
+ LLFolderView* active_folder_view = NULL;
+ if (is_movable)
+ {
+ active_folder_view = active_panel->getRootFolder();
+ is_movable = active_folder_view != NULL;
+ }
+
+ if (is_movable)
+ {
+ // Check whether the folder being dragged from active inventory panel
+ // passes the filter of the destination panel.
+ is_movable = check_category(model, cat_id, active_folder_view, filter);
+ }
+ }
+ }
//
//--------------------------------------------------------------------------------
- accept = is_movable
- && (mUUID != cat_id) // Can't move a folder into itself
- && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
- && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity
+ accept = is_movable;
+
if (accept && drop)
{
// Look for any gestures and deactivate them
@@ -1999,7 +2310,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
// Recursively create links in target outfit.
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
- gInventory.collectDescendents(inv_cat->getUUID(), cats, items, LLInventoryModel::EXCLUDE_TRASH);
+ model->collectDescendents(cat_id, cats, items, LLInventoryModel::EXCLUDE_TRASH);
LLAppearanceMgr::instance().linkAll(mUUID,items,NULL);
}
}
@@ -2017,7 +2328,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
const std::string empty_description = "";
link_inventory_item(
gAgent.getID(),
- inv_cat->getUUID(),
+ cat_id,
mUUID,
inv_cat->getName(),
empty_description,
@@ -2029,13 +2340,13 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
else if (move_is_into_outbox && !move_is_from_outbox)
{
- dropFolderToOutbox(inv_cat);
+ copy_folder_to_outbox(inv_cat, mUUID, cat_id, LLToolDragAndDrop::getOperationId());
}
else
{
- if (gInventory.isObjectDescendentOf(inv_cat->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false)))
+ if (model->isObjectDescendentOf(cat_id, model->findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false)))
{
- set_dad_inbox_object(inv_cat->getUUID());
+ set_dad_inbox_object(cat_id);
}
// Reparent the folder and restamp children if it's moving
@@ -2050,15 +2361,28 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
else if (LLToolDragAndDrop::SOURCE_WORLD == source)
{
- // content category has same ID as object itself
- LLUUID object_id = inv_cat->getUUID();
- LLUUID category_id = mUUID;
- accept = move_inv_category_world_to_agent(object_id, category_id, drop);
+ if (move_is_into_outbox)
+ {
+ tooltip_msg = LLTrans::getString("TooltipOutboxNotInInventory");
+ accept = FALSE;
+ }
+ else
+ {
+ accept = move_inv_category_world_to_agent(cat_id, mUUID, drop, NULL, NULL, filter);
+ }
}
else if (LLToolDragAndDrop::SOURCE_LIBRARY == source)
{
- // Accept folders that contain complete outfits.
- accept = move_is_into_current_outfit && LLAppearanceMgr::instance().getCanMakeFolderIntoOutfit(inv_cat->getUUID());
+ if (move_is_into_outbox)
+ {
+ tooltip_msg = LLTrans::getString("TooltipOutboxNotInInventory");
+ accept = FALSE;
+ }
+ else
+ {
+ // Accept folders that contain complete outfits.
+ accept = move_is_into_current_outfit && LLAppearanceMgr::instance().getCanMakeFolderIntoOutfit(cat_id);
+ }
if (accept && drop)
{
@@ -2089,7 +2413,8 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
const LLUUID& category_id,
BOOL drop,
void (*callback)(S32, void*),
- void* user_data)
+ void* user_data,
+ LLInventoryFilter* filter)
{
// Make sure the object exists. If we allowed dragging from
// anonymous objects, it would be possible to bypass
@@ -2113,7 +2438,7 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
return FALSE;
}
- BOOL accept = TRUE;
+ BOOL accept = FALSE;
BOOL is_move = FALSE;
// coming from a task. Need to figure out if the person can
@@ -2122,9 +2447,16 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
LLInventoryObject::object_list_t::iterator end = inventory_objects.end();
for ( ; it != end; ++it)
{
+ LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(it->get());
+ if (!item)
+ {
+ llwarns << "Invalid inventory item for drop" << llendl;
+ continue;
+ }
+
// coming from a task. Need to figure out if the person can
// move/copy this item.
- LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
+ LLPermissions perm(item->getPermissions());
if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
// || gAgent.isGodlike())
@@ -2139,9 +2471,14 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
is_move = TRUE;
accept = TRUE;
}
- else
+
+ if (filter && accept)
+ {
+ accept = filter->check(item);
+ }
+
+ if (!accept)
{
- accept = FALSE;
break;
}
}
@@ -2177,122 +2514,114 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
return accept;
}
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
-{
-public:
- LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) :
- LLInventoryFetchItemsObserver(ids),
- mCopyItems(false)
- { };
- LLRightClickInventoryFetchObserver(const uuid_vec_t& ids,
- const LLUUID& cat_id,
- bool copy_items) :
- LLInventoryFetchItemsObserver(ids),
- mCatID(cat_id),
- mCopyItems(copy_items)
- { };
- virtual void done()
- {
- // we've downloaded all the items, so repaint the dialog
- LLFolderBridge::staticFolderOptionsMenu();
-
- gInventory.removeObserver(this);
- delete this;
- }
-
-
-protected:
- LLUUID mCatID;
- bool mCopyItems;
-
-};
-
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids,
- bool copy_items) :
- LLInventoryFetchDescendentsObserver(ids),
- mCopyItems(copy_items)
- {}
- ~LLRightClickInventoryFetchDescendentsObserver() {}
- virtual void done();
-protected:
- bool mCopyItems;
-};
-
-void LLRightClickInventoryFetchDescendentsObserver::done()
+void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
{
- // Avoid passing a NULL-ref as mCompleteFolders.front() down to
- // gInventory.collectDescendents()
+ // Bail out immediately if no descendents
if( mComplete.empty() )
{
llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+ if (clear_observer)
+ {
dec_busy_count();
gInventory.removeObserver(this);
delete this;
+ }
return;
}
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mComplete.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
-#if 0 // HACK/TODO: Why?
- // This early causes a giant menu to get produced, and doesn't seem to be needed.
- if(!count)
- {
- llwarns << "Nothing fetched in category " << mCompleteFolders.front()
- << llendl;
+ // Copy the list of complete fetched folders while "this" is still valid
+ uuid_vec_t completed_folder = mComplete;
+
+ // Clean up, and remove this as an observer now since recursive calls
+ // could notify observers and throw us into an infinite loop.
+ if (clear_observer)
+ {
dec_busy_count();
gInventory.removeObserver(this);
delete this;
- return;
}
-#endif
- uuid_vec_t ids;
- for(S32 i = 0; i < count; ++i)
+ for (uuid_vec_t::iterator current_folder = completed_folder.begin(); current_folder != completed_folder.end(); ++current_folder)
{
- ids.push_back(item_array.get(i)->getUUID());
- }
+ // Get the information on the fetched folder items and subfolders and fetch those
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array);
- LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(ids, mComplete.front(), mCopyItems);
+ S32 item_count = item_array->count();
+ S32 cat_count = cat_array->count();
+
+ // Move to next if current folder empty
+ if ((item_count == 0) && (cat_count == 0))
+ {
+ continue;
+ }
- // clean up, and remove this as an observer since the call to the
- // outfit could notify observers and throw us into an infinite
- // loop.
- dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
+ uuid_vec_t ids;
+ LLRightClickInventoryFetchObserver* outfit = NULL;
+ LLRightClickInventoryFetchDescendentsObserver* categories = NULL;
- // increment busy count and either tell the inventory to check &
- // call done, or add this object to the inventory for observation.
- inc_busy_count();
+ // Fetch the items
+ if (item_count)
+ {
+ for (S32 i = 0; i < item_count; ++i)
+ {
+ ids.push_back(item_array->get(i)->getUUID());
+ }
+ outfit = new LLRightClickInventoryFetchObserver(ids);
+ }
+ // Fetch the subfolders
+ if (cat_count)
+ {
+ for (S32 i = 0; i < cat_count; ++i)
+ {
+ ids.push_back(cat_array->get(i)->getUUID());
+ }
+ categories = new LLRightClickInventoryFetchDescendentsObserver(ids);
+ }
- // do the fetch
+ // Perform the item fetch
+ if (outfit)
+ {
outfit->startFetch();
- outfit->done(); //Not interested in waiting and this will be right 99% of the time.
+ outfit->execute(); // Not interested in waiting and this will be right 99% of the time.
+ delete outfit;
//Uncomment the following code for laggy Inventory UI.
-/* if(outfit->isFinished())
+ /*
+ if (outfit->isFinished())
{
// everything is already here - call done.
- outfit->done();
+ outfit->execute();
+ delete outfit;
}
else
{
- // it's all on it's way - add an observer, and the inventory
+ // it's all on its way - add an observer, and the inventory
// will call done for us when everything is here.
+ inc_busy_count();
gInventory.addObserver(outfit);
- }*/
+ }
+ */
+ }
+ // Perform the subfolders fetch : this is where we truly recurse down the folder hierarchy
+ if (categories)
+ {
+ categories->startFetch();
+ if (categories->isFinished())
+ {
+ // everything is already here - call done.
+ categories->execute();
+ delete categories;
+ }
+ else
+ {
+ // it's all on its way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ inc_busy_count();
+ gInventory.addObserver(categories);
+ }
+ }
+ }
}
@@ -2305,15 +2634,15 @@ void LLRightClickInventoryFetchDescendentsObserver::done()
class LLInventoryCopyAndWearObserver : public LLInventoryObserver
{
public:
- LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :
- mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
+ LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count, bool folder_added=false) :
+ mCatID(cat_id), mContentsCount(count), mFolderAdded(folder_added) {}
virtual ~LLInventoryCopyAndWearObserver() {}
virtual void changed(U32 mask);
protected:
LLUUID mCatID;
int mContentsCount;
- BOOL mFolderAdded;
+ bool mFolderAdded;
};
@@ -2341,7 +2670,6 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask)
if (mFolderAdded)
{
LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
-
if (NULL == category)
{
llwarns << "gInventory.getCategory(" << mCatID
@@ -2412,6 +2740,12 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
modifyOutfit(TRUE);
return;
}
+ else if ("cut" == action)
+ {
+ cutToClipboard();
+ LLFolderView::removeCutItems();
+ return;
+ }
else if ("copy" == action)
{
copyToClipboard();
@@ -2451,8 +2785,19 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
if (!cat) return;
const LLUUID outbox_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
- copy_folder_to_outbox(cat, outbox_id, cat->getUUID());
+ copy_folder_to_outbox(cat, outbox_id, cat->getUUID(), LLToolDragAndDrop::getOperationId());
}
+#if ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU
+ else if (isMarketplaceSendAction(action))
+ {
+ llinfos << "Send to marketplace action!" << llendl;
+
+ LLInventoryCategory * cat = gInventory.getCategory(mUUID);
+ if (!cat) return;
+
+ send_to_marketplace(cat);
+ }
+#endif // ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU
}
void LLFolderBridge::openItem()
@@ -2603,7 +2948,7 @@ bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& re
{
// move it to the trash
LLPreview::hide(mUUID);
- remove_category(getInventoryModel(), mUUID);
+ getInventoryModel()->removeCategory(mUUID);
return TRUE;
}
return FALSE;
@@ -2615,20 +2960,65 @@ void LLFolderBridge::pasteFromClipboard()
if(model && isClipboardPasteable())
{
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
+
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
+
+ LLDynamicArray<LLUUID> objects;
+ LLClipboard::instance().pasteFromClipboard(objects);
+
+ if (move_is_into_outbox)
+ {
+ LLFolderViewItem * outbox_itemp = mRoot->getItemByID(mUUID);
+
+ if (outbox_itemp)
+ {
+ LLToolDragAndDrop::instance().setCargoCount(objects.size());
+
+ BOOL can_list = TRUE;
+
+ for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
+ (iter != objects.end()) && (can_list == TRUE);
+ ++iter)
+ {
+ const LLUUID& item_id = (*iter);
+ LLInventoryItem *item = model->getItem(item_id);
+
+ if (item)
+ {
+ MASK mask = 0x0;
+ BOOL drop = FALSE;
+ EDragAndDropType cargo_type = LLViewerAssetType::lookupDragAndDropType(item->getActualType());
+ void * cargo_data = (void *) item;
+ std::string tooltip_msg;
+
+ can_list = outbox_itemp->getListener()->dragOrDrop(mask, drop, cargo_type, cargo_data, tooltip_msg);
+ }
+ }
+
+ LLToolDragAndDrop::instance().resetCargoCount();
+
+ if (can_list == FALSE)
+ {
+ // Notify user of failure somehow -- play error sound? modal dialog?
+ return;
+ }
+ }
+ }
const LLUUID parent_id(mUUID);
- LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
iter != objects.end();
++iter)
{
const LLUUID& item_id = (*iter);
+
LLInventoryItem *item = model->getItem(item_id);
- if (item)
+ LLInventoryObject *obj = model->getObject(item_id);
+ if (obj)
{
if (move_is_into_current_outfit || move_is_into_outfit)
{
@@ -2637,10 +3027,21 @@ void LLFolderBridge::pasteFromClipboard()
dropToOutfit(item, move_is_into_current_outfit);
}
}
- else if(LLInventoryClipboard::instance().isCutMode())
+ else if (LLClipboard::instance().isCutMode())
+ {
+ // Do a move to "paste" a "cut"
+ // move_inventory_item() is not enough, as we have to update inventory locally too
+ if (LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
+ llassert(vicat);
+ if (vicat)
+ {
+ changeCategoryParent(model, vicat, parent_id, FALSE);
+ }
+ }
+ else
{
- // move_inventory_item() is not enough,
- //we have to update inventory locally too
LLViewerInventoryItem* viitem = dynamic_cast<LLViewerInventoryItem*>(item);
llassert(viitem);
if (viitem)
@@ -2648,6 +3049,19 @@ void LLFolderBridge::pasteFromClipboard()
changeItemParent(model, viitem, parent_id, FALSE);
}
}
+ }
+ else
+ {
+ // Do a "copy" to "paste" a regular copy clipboard
+ if (LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
+ llassert(vicat);
+ if (vicat)
+ {
+ copy_inventory_category(model, vicat, parent_id);
+ }
+ }
else
{
copy_inventory_item(
@@ -2661,6 +3075,9 @@ void LLFolderBridge::pasteFromClipboard()
}
}
}
+ // Change mode to paste for next paste
+ LLClipboard::instance().setCutMode(false);
+ }
}
void LLFolderBridge::pasteLinkFromClipboard()
@@ -2669,13 +3086,22 @@ void LLFolderBridge::pasteLinkFromClipboard()
if(model)
{
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
+
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
+
+ if (move_is_into_outbox)
+ {
+ // Notify user of failure somehow -- play error sound? modal dialog?
+ return;
+ }
const LLUUID parent_id(mUUID);
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
iter != objects.end();
++iter)
@@ -2713,109 +3139,18 @@ void LLFolderBridge::pasteLinkFromClipboard()
LLPointer<LLInventoryCallback>(NULL));
}
}
+ // Change mode to paste for next paste
+ LLClipboard::instance().setCutMode(false);
}
}
void LLFolderBridge::staticFolderOptionsMenu()
{
LLFolderBridge* selfp = sSelf.get();
- if (selfp)
- {
- selfp->folderOptionsMenu();
- }
-}
-
-void LLFolderBridge::folderOptionsMenu()
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
-
- const LLInventoryCategory* category = model->getCategory(mUUID);
- if(!category) return;
-
- const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (trash_id == mUUID) return;
- if (isItemInTrash()) return;
- if (!isAgentInventory()) return;
- if (isOutboxFolder()) return;
-
- LLFolderType::EType type = category->getPreferredType();
- const bool is_system_folder = LLFolderType::lookupIsProtectedType(type);
- // BAP change once we're no longer treating regular categories as ensembles.
- const bool is_ensemble = (type == LLFolderType::FT_NONE ||
- LLFolderType::lookupIsEnsembleType(type));
-
- // Only enable calling-card related options for non-system folders.
- if (!is_system_folder)
- {
- LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
- if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
- {
- mItems.push_back(std::string("Calling Card Separator"));
- mItems.push_back(std::string("Conference Chat Folder"));
- mItems.push_back(std::string("IM All Contacts In Folder"));
- }
- }
-
- if (!isItemRemovable())
- {
- mDisabledItems.push_back(std::string("Delete"));
- }
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- if (LLFolderType::lookupIsProtectedType(type))
- {
- mItems.push_back(std::string("Delete System Folder"));
- }
-#endif
-
- // wearables related functionality for folders.
- //is_wearable
- LLFindWearables is_wearable;
- LLIsType is_object( LLAssetType::AT_OBJECT );
- LLIsType is_gesture( LLAssetType::AT_GESTURE );
- if (mWearables ||
- checkFolderForContentsOfType(model, is_wearable) ||
- checkFolderForContentsOfType(model, is_object) ||
- checkFolderForContentsOfType(model, is_gesture) )
- {
- mItems.push_back(std::string("Folder Wearables Separator"));
-
- // Only enable add/replace outfit for non-system folders.
- if (!is_system_folder)
- {
- // Adding an outfit onto another (versus replacing) doesn't make sense.
- if (type != LLFolderType::FT_OUTFIT)
- {
- mItems.push_back(std::string("Add To Outfit"));
- }
-
- mItems.push_back(std::string("Replace Outfit"));
- }
- if (is_ensemble)
- {
- mItems.push_back(std::string("Wear As Ensemble"));
- }
- mItems.push_back(std::string("Remove From Outfit"));
- if (!LLAppearanceMgr::getCanRemoveFromCOF(mUUID))
- {
- mDisabledItems.push_back(std::string("Remove From Outfit"));
- }
- if (!LLAppearanceMgr::instance().getCanReplaceCOF(mUUID))
- {
- mDisabledItems.push_back(std::string("Replace Outfit"));
- }
- mItems.push_back(std::string("Outfit Separator"));
- }
- LLMenuGL* menup = dynamic_cast<LLMenuGL*>(mMenu.get());
- if (menup)
+ if (selfp && selfp->mRoot)
{
- hide_context_entries(*menup, mItems, mDisabledItems, TRUE);
-
- // Reposition the menu, in case we're adding items to an existing menu.
- menup->needsArrange();
- menup->arrangeAndClear();
+ selfp->mRoot->updateMenu();
}
}
@@ -2831,17 +3166,11 @@ BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInv
return ((item_array.count() > 0) ? TRUE : FALSE );
}
-// Flags unused
-void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+void LLFolderBridge::buildContextMenuBaseOptions(U32 flags)
{
- mItems.clear();
- mDisabledItems.clear();
-
- lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
-
-// menuentry_vec_t disabled_items;
LLInventoryModel* model = getInventoryModel();
- if(!model) return;
+ llassert(model != NULL);
+
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
@@ -2858,10 +3187,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
mDisabledItems.push_back(std::string("New Body Parts"));
}
- // clear out old menu and folder pointers
- mMenu.markDead();
- sSelf.markDead();
-
if(trash_id == mUUID)
{
// This is the trash.
@@ -2875,20 +3200,23 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else if(isOutboxFolder())
{
- mItems.push_back(std::string("Delete"));
+ addOutboxContextMenuOptions(flags, mItems, mDisabledItems);
}
else if(isAgentInventory()) // do not allow creating in library
{
- LLViewerInventoryCategory *cat = getCategory();
+ LLViewerInventoryCategory *cat = getCategory();
// BAP removed protected check to re-enable standard ops in untyped folders.
// Not sure what the right thing is to do here.
if (!isCOFFolder() && cat && (cat->getPreferredType() != LLFolderType::FT_OUTFIT))
{
- if (!isInboxFolder() && !isOutboxFolder()) // don't allow creation in inbox
+ if (!isInboxFolder() && !isOutboxFolder()) // don't allow creation in inbox or outbox
{
// Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
+ {
mItems.push_back(std::string("New Folder"));
+ }
+
mItems.push_back(std::string("New Script"));
mItems.push_back(std::string("New Note"));
mItems.push_back(std::string("New Gesture"));
@@ -2959,32 +3287,139 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
mDisabledItems.push_back(std::string("Share"));
}
}
+}
- hide_context_entries(menu, mItems, mDisabledItems);
+void LLFolderBridge::buildContextMenuFolderOptions(U32 flags)
+{
+ // Build folder specific options back up
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
- // Add menu items that are dependent on the contents of the folder.
- uuid_vec_t folders;
- LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
- if (category)
+ const LLInventoryCategory* category = model->getCategory(mUUID);
+ if(!category) return;
+
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (trash_id == mUUID) return;
+ if (isItemInTrash()) return;
+ if (!isAgentInventory()) return;
+ if (isOutboxFolder()) return;
+
+ LLFolderType::EType type = category->getPreferredType();
+ const bool is_system_folder = LLFolderType::lookupIsProtectedType(type);
+ // BAP change once we're no longer treating regular categories as ensembles.
+ const bool is_ensemble = (type == LLFolderType::FT_NONE ||
+ LLFolderType::lookupIsEnsembleType(type));
+
+ // Only enable calling-card related options for non-system folders.
+ if (!is_system_folder)
{
- folders.push_back(category->getUUID());
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mItems.push_back(std::string("Calling Card Separator"));
+ mItems.push_back(std::string("Conference Chat Folder"));
+ mItems.push_back(std::string("IM All Contacts In Folder"));
+ }
}
- mMenu = menu.getHandle();
- sSelf = getHandle();
- LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE);
- fetch->startFetch();
- inc_busy_count();
- if(fetch->isFinished())
+ if (!isItemRemovable())
{
- // everything is already here - call done.
- fetch->done();
+ mDisabledItems.push_back(std::string("Delete"));
}
- else
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ if (LLFolderType::lookupIsProtectedType(type))
+ {
+ mItems.push_back(std::string("Delete System Folder"));
+ }
+#endif
+
+ // wearables related functionality for folders.
+ //is_wearable
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (mWearables ||
+ checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mItems.push_back(std::string("Folder Wearables Separator"));
+
+ // Only enable add/replace outfit for non-system folders.
+ if (!is_system_folder)
+ {
+ // Adding an outfit onto another (versus replacing) doesn't make sense.
+ if (type != LLFolderType::FT_OUTFIT)
+ {
+ mItems.push_back(std::string("Add To Outfit"));
+ }
+
+ mItems.push_back(std::string("Replace Outfit"));
+ }
+ if (is_ensemble)
+ {
+ mItems.push_back(std::string("Wear As Ensemble"));
+ }
+ mItems.push_back(std::string("Remove From Outfit"));
+ if (!LLAppearanceMgr::getCanRemoveFromCOF(mUUID))
+ {
+ mDisabledItems.push_back(std::string("Remove From Outfit"));
+ }
+ if (!LLAppearanceMgr::instance().getCanReplaceCOF(mUUID))
+ {
+ mDisabledItems.push_back(std::string("Replace Outfit"));
+ }
+ mItems.push_back(std::string("Outfit Separator"));
+ }
+}
+
+// Flags unused
+void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ sSelf.markDead();
+
+ mItems.clear();
+ mDisabledItems.clear();
+
+ lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+
+ buildContextMenuBaseOptions(flags);
+
+ // Add menu items that are dependent on the contents of the folder.
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory *) model->getCategory(mUUID);
+ if (category)
{
- // it's all on its way - add an observer, and the inventory will call done for us when everything is here.
- gInventory.addObserver(fetch);
+ uuid_vec_t folders;
+ folders.push_back(category->getUUID());
+
+ sSelf = getHandle();
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders);
+ fetch->startFetch();
+ if (fetch->isFinished())
+ {
+ // Do not call execute() or done() here as if the folder is here, there's likely no point drilling down
+ // This saves lots of time as buildContextMenu() is called a lot
+ delete fetch;
+ buildContextMenuFolderOptions(flags);
+ }
+ else
+ {
+ // it's all on its way - add an observer, and the inventory will call done for us when everything is here.
+ inc_busy_count();
+ gInventory.addObserver(fetch);
+ }
}
+
+ hide_context_entries(menu, mItems, mDisabledItems);
+
+ // Reposition the menu, in case we're adding items to an existing menu.
+ menu.needsArrange();
+ menu.arrangeAndClear();
}
BOOL LLFolderBridge::hasChildren() const
@@ -3081,7 +3516,7 @@ void LLFolderBridge::createNewCategory(void* user_data)
{
LLFolderBridge* bridge = (LLFolderBridge*)user_data;
if(!bridge) return;
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
+ LLInventoryPanel* panel = bridge->mInventoryPanel.get();
if (!panel) return;
LLInventoryModel* model = panel->getModel();
if(!model) return;
@@ -3188,13 +3623,13 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
if(option == 0 && object)
{
- if (cat_and_wear && cat_and_wear->mWear)
+ if (cat_and_wear && cat_and_wear->mWear) // && !cat_and_wear->mFolderResponded)
{
LLInventoryObject::object_list_t inventory_objects;
object->getInventoryContents(inventory_objects);
int contents_count = inventory_objects.size()-1; //subtract one for containing folder
-
- LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
+ LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count, cat_and_wear->mFolderResponded);
+
gInventory.addObserver(inventoryObserver);
}
@@ -3261,7 +3696,7 @@ void LLFolderBridge::dropToFavorites(LLInventoryItem* inv_item)
// use callback to rearrange favorite landmarks after adding
// to have new one placed before target (on which it was dropped). See EXT-4312.
LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback();
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
if (drag_over_item && drag_over_item->getListener())
{
@@ -3307,10 +3742,16 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
{
LLInventoryModel* model = getInventoryModel();
- if(!model || !inv_item) return FALSE;
- if(!isAgentInventory()) return FALSE; // cannot drag into library
+ if (!model || !inv_item) return FALSE;
+ if (!isAgentInventory()) return FALSE; // cannot drag into library
if (!isAgentAvatarValid()) return FALSE;
+ LLInventoryPanel* destination_panel = mInventoryPanel.get();
+ if (!destination_panel) return false;
+
+ LLInventoryFilter* filter = destination_panel->getFilter();
+ if (!filter) return false;
+
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false);
const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false);
@@ -3320,7 +3761,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
const BOOL move_is_into_favorites = (mUUID == favorites_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id);
- const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id); //(mUUID == outbox_id);
+ const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
const BOOL move_is_from_outbox = model->isObjectDescendentOf(inv_item->getUUID(), outbox_id);
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
@@ -3376,10 +3817,14 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
accept = TRUE;
if (!is_movable)
+ {
accept = FALSE;
- if ((mUUID == inv_item->getParentUUID()) && !move_is_into_favorites)
+ }
+ else if ((mUUID == inv_item->getParentUUID()) && !move_is_into_favorites)
+ {
accept = FALSE;
- if (move_is_into_current_outfit || move_is_into_outfit)
+ }
+ else if (move_is_into_current_outfit || move_is_into_outfit)
{
accept = can_move_to_outfit(inv_item, move_is_into_current_outfit);
}
@@ -3390,9 +3835,47 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
else if (move_is_into_outbox)
{
accept = can_move_to_outbox(inv_item, tooltip_msg);
+
+ if (accept)
+ {
+ const LLViewerInventoryCategory * master_folder = model->getFirstDescendantOf(outbox_id, mUUID);
+
+ int existing_item_count = LLToolDragAndDrop::instance().getCargoCount();
+
+ if (master_folder != NULL)
+ {
+ LLInventoryModel::cat_array_t existing_categories;
+ LLInventoryModel::item_array_t existing_items;
+
+ gInventory.collectDescendents(master_folder->getUUID(), existing_categories, existing_items, FALSE);
+
+ existing_item_count += existing_items.count();
+ }
+
+ if (existing_item_count > gSavedSettings.getU32("InventoryOutboxMaxItemCount"))
+ {
+ tooltip_msg = LLTrans::getString("TooltipOutboxTooManyObjects");
+ accept = FALSE;
+ }
+ }
}
- if(accept && drop)
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
+
+ // Check whether the item being dragged from active inventory panel
+ // passes the filter of the destination panel.
+ if (accept && active_panel)
+ {
+ LLFolderView* active_folder_view = active_panel->getRootFolder();
+ if (!active_folder_view) return false;
+
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(inv_item->getUUID());
+ if (!fv_item) return false;
+
+ accept = filter->check(fv_item);
+ }
+
+ if (accept && drop)
{
if (inv_item->getType() == LLAssetType::AT_GESTURE
&& LLGestureMgr::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
@@ -3401,15 +3884,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
}
// If an item is being dragged between windows, unselect everything in the active window
// so that we don't follow the selection to its new location (which is very annoying).
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
- if (active_panel)
- {
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- if (active_panel && (panel != active_panel))
+ if (active_panel && (destination_panel != active_panel))
{
active_panel->unSelectAll();
}
- }
//--------------------------------------------------------------------------------
// Destination folder logic
@@ -3419,8 +3897,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// (only reorder the item in Favorites folder)
if ((mUUID == inv_item->getParentUUID()) && move_is_into_favorites)
{
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+ LLFolderViewItem* itemp = destination_panel->getRootFolder()->getDraggingOverItem();
if (itemp)
{
LLUUID srcItemId = inv_item->getUUID();
@@ -3441,9 +3918,16 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
{
dropToOutfit(inv_item, move_is_into_current_outfit);
}
- else if (move_is_into_outbox && !move_is_from_outbox)
+ else if (move_is_into_outbox)
{
- copy_item_to_outbox(inv_item, outbox_id, LLUUID::null);
+ if (move_is_from_outbox)
+ {
+ move_item_within_outbox(inv_item, mUUID, LLToolDragAndDrop::getOperationId());
+ }
+ else
+ {
+ copy_item_to_outbox(inv_item, mUUID, LLUUID::null, LLToolDragAndDrop::getOperationId());
+ }
}
// NORMAL or TRASH folder
// (move the item, restamp if into trash)
@@ -3464,7 +3948,6 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
//
//--------------------------------------------------------------------------------
-
}
}
else if (LLToolDragAndDrop::SOURCE_WORLD == source)
@@ -3473,7 +3956,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// anonymous objects, it would be possible to bypass
// permissions.
object = gObjectList.findObject(inv_item->getParentUUID());
- if(!object)
+ if (!object)
{
llinfos << "Object not found for drop." << llendl;
return FALSE;
@@ -3483,10 +3966,9 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// move/copy this item.
LLPermissions perm(inv_item->getPermissions());
BOOL is_move = FALSE;
- if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ if ((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
// || gAgent.isGodlike())
-
{
accept = TRUE;
}
@@ -3502,7 +3984,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// Don't allow placing an original item into Current Outfit or an outfit folder
// because they must contain only links to wearable items.
// *TODO: Probably we should create a link to an item if it was dragged to outfit or COF.
- if(move_is_into_current_outfit || move_is_into_outfit)
+ if (move_is_into_current_outfit || move_is_into_outfit)
{
accept = FALSE;
}
@@ -3513,8 +3995,20 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
{
accept = FALSE;
}
+ else if (move_is_into_outbox)
+ {
+ tooltip_msg = LLTrans::getString("TooltipOutboxNotInInventory");
+ accept = FALSE;
+ }
+
+ // Check whether the item being dragged from in world
+ // passes the filter of the destination panel.
+ if (accept)
+ {
+ accept = filter->check(inv_item);
+ }
- if(drop && accept)
+ if (accept && drop)
{
LLMoveInv* move_inv = new LLMoveInv;
move_inv->mObjectID = inv_item->getParentUUID();
@@ -3536,15 +4030,29 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
LLNotifications::instance().forceResponse(params, 0);
}
}
-
}
else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
{
- // Don't allow placing an original item from a notecard to Current Outfit or an outfit folder
- // because they must contain only links to wearable items.
- accept = !(move_is_into_current_outfit || move_is_into_outfit);
+ if (move_is_into_outbox)
+ {
+ tooltip_msg = LLTrans::getString("TooltipOutboxNotInInventory");
+ accept = FALSE;
+ }
+ else
+ {
+ // Don't allow placing an original item from a notecard to Current Outfit or an outfit folder
+ // because they must contain only links to wearable items.
+ accept = !(move_is_into_current_outfit || move_is_into_outfit);
+ }
+
+ // Check whether the item being dragged from notecard
+ // passes the filter of the destination panel.
+ if (accept)
+ {
+ accept = filter->check(inv_item);
+ }
- if(accept && drop)
+ if (accept && drop)
{
copy_inventory_from_notecard(mUUID, // Drop to the chosen destination folder
LLToolDragAndDrop::getInstance()->getObjectID(),
@@ -3559,7 +4067,12 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
{
accept = TRUE;
- if (move_is_into_current_outfit || move_is_into_outfit)
+ if (move_is_into_outbox)
+ {
+ tooltip_msg = LLTrans::getString("TooltipOutboxNotInInventory");
+ accept = FALSE;
+ }
+ else if (move_is_into_current_outfit || move_is_into_outfit)
{
accept = can_move_to_outfit(inv_item, move_is_into_current_outfit);
}
@@ -3570,6 +4083,21 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
accept = can_move_to_landmarks(inv_item);
}
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
+
+ // Check whether the item being dragged from the library
+ // passes the filter of the destination panel.
+ if (accept && active_panel)
+ {
+ LLFolderView* active_folder_view = active_panel->getRootFolder();
+ if (!active_folder_view) return false;
+
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(inv_item->getUUID());
+ if (!fv_item) return false;
+
+ accept = filter->check(fv_item);
+ }
+
if (accept && drop)
{
// FAVORITES folder
@@ -3604,6 +4132,69 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
return accept;
}
+// static
+bool check_category(LLInventoryModel* model,
+ const LLUUID& cat_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter)
+{
+ if (!model || !active_folder_view || !filter)
+ return false;
+
+ if (!filter->checkFolder(cat_id))
+ {
+ return false;
+ }
+
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ model->collectDescendents(cat_id, descendent_categories, descendent_items, TRUE);
+
+ S32 num_descendent_categories = descendent_categories.count();
+ S32 num_descendent_items = descendent_items.count();
+
+ if (num_descendent_categories + num_descendent_items == 0)
+ {
+ // Empty folder should be checked as any other folder view item.
+ // If we are filtering by date the folder should not pass because
+ // it doesn't have its own creation date. See LLInvFVBridge::getCreationDate().
+ return check_item(cat_id, active_folder_view, filter);
+ }
+
+ for (S32 i = 0; i < num_descendent_categories; ++i)
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(!check_category(model, category->getUUID(), active_folder_view, filter))
+ {
+ return false;
+ }
+ }
+
+ for (S32 i = 0; i < num_descendent_items; ++i)
+ {
+ LLViewerInventoryItem* item = descendent_items[i];
+ if(!check_item(item->getUUID(), active_folder_view, filter))
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+// static
+bool check_item(const LLUUID& item_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter)
+{
+ if (!active_folder_view || !filter) return false;
+
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(item_id);
+ if (!fv_item) return false;
+
+ return filter->check(fv_item);
+}
+
// +=================================================+
// | LLTextureBridge |
// +=================================================+
@@ -3650,7 +4241,7 @@ void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else if(isOutboxFolder())
{
- items.push_back(std::string("Delete"));
+ addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
@@ -3724,29 +4315,29 @@ void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
menuentry_vec_t items;
menuentry_vec_t disabled_items;
- if(isItemInTrash())
- {
- addTrashContextMenuOptions(items, disabled_items);
- }
- else if(isOutboxFolder())
+ if (isOutboxFolder())
{
- items.push_back(std::string("Delete"));
+ addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
- items.push_back(std::string("Share"));
- if (!canShare())
+ if (isItemInTrash())
{
- disabled_items.push_back(std::string("Share"));
- }
- items.push_back(std::string("Sound Open"));
- items.push_back(std::string("Properties"));
+ addTrashContextMenuOptions(items, disabled_items);
+ }
+ else
+ {
+ items.push_back(std::string("Share"));
+ if (!canShare())
+ {
+ disabled_items.push_back(std::string("Share"));
+ }
+ items.push_back(std::string("Sound Open"));
+ items.push_back(std::string("Properties"));
- getClipboardEntries(true, items, disabled_items, flags);
- }
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
- if (!isOutboxFolder())
- {
items.push_back(std::string("Sound Separator"));
items.push_back(std::string("Sound Play"));
}
@@ -3782,29 +4373,29 @@ void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
menuentry_vec_t disabled_items;
lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
- if(isItemInTrash())
- {
- addTrashContextMenuOptions(items, disabled_items);
- }
- else if(isOutboxFolder())
+ if(isOutboxFolder())
{
- items.push_back(std::string("Delete"));
+ addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
- items.push_back(std::string("Share"));
- if (!canShare())
+ if(isItemInTrash())
{
- disabled_items.push_back(std::string("Share"));
- }
- items.push_back(std::string("Landmark Open"));
- items.push_back(std::string("Properties"));
+ addTrashContextMenuOptions(items, disabled_items);
+ }
+ else
+ {
+ items.push_back(std::string("Share"));
+ if (!canShare())
+ {
+ disabled_items.push_back(std::string("Share"));
+ }
+ items.push_back(std::string("Landmark Open"));
+ items.push_back(std::string("Properties"));
- getClipboardEntries(true, items, disabled_items, flags);
- }
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
- if (!isOutboxFolder())
- {
items.push_back(std::string("Landmark Separator"));
items.push_back(std::string("About Landmark"));
}
@@ -3926,7 +4517,7 @@ LLCallingCardBridge::~LLCallingCardBridge()
void LLCallingCardBridge::refreshFolderViewItem()
{
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
if (itemp)
{
@@ -4337,36 +4928,35 @@ void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
menuentry_vec_t disabled_items;
lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
- if(isItemInTrash())
- {
- addTrashContextMenuOptions(items, disabled_items);
- }
- else if(isOutboxFolder())
+ if(isOutboxFolder())
{
items.push_back(std::string("Delete"));
}
else
{
- items.push_back(std::string("Share"));
- if (!canShare())
+ if(isItemInTrash())
{
- disabled_items.push_back(std::string("Share"));
- }
- items.push_back(std::string("Animation Open"));
- items.push_back(std::string("Properties"));
+ addTrashContextMenuOptions(items, disabled_items);
+ }
+ else
+ {
+ items.push_back(std::string("Share"));
+ if (!canShare())
+ {
+ disabled_items.push_back(std::string("Share"));
+ }
+ items.push_back(std::string("Animation Open"));
+ items.push_back(std::string("Properties"));
- getClipboardEntries(true, items, disabled_items, flags);
- }
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
- if (!isOutboxFolder())
- {
items.push_back(std::string("Animation Separator"));
items.push_back(std::string("Animation Play"));
items.push_back(std::string("Animation Audition"));
}
hide_context_entries(menu, items, disabled_items);
-
}
// virtual
@@ -4376,14 +4966,14 @@ void LLAnimationBridge::performAction(LLInventoryModel* model, std::string actio
{
if (getItem())
{
- LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
- if ("playworld" == action) activate = LLPreviewAnim::PLAY;
- if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+ LLSD::String activate = "NONE";
+ if ("playworld" == action) activate = "Inworld";
+ if ("playlocal" == action) activate = "Locally";
LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
if (preview)
{
- preview->activate(activate);
+ preview->play(activate);
}
}
}
@@ -5351,7 +5941,7 @@ void LLMeshBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else if(isOutboxFolder())
{
- items.push_back(std::string("Delete"));
+ addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
@@ -5360,7 +5950,6 @@ void LLMeshBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
getClipboardEntries(true, items, disabled_items, flags);
}
-
hide_context_entries(menu, items, disabled_items);
}
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 2d625befb4..dc9e88d54d 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -35,6 +35,7 @@
#include "llviewercontrol.h"
#include "llwearable.h"
+class LLInventoryFilter;
class LLInventoryPanel;
class LLInventoryModel;
class LLMenuGL;
@@ -69,9 +70,9 @@ public:
U32 flags = 0x00);
virtual ~LLInvFVBridge() {}
- BOOL canShare() const;
- BOOL canListOnMarketplace() const;
- BOOL canListOnMarketplaceNow() const;
+ bool canShare() const;
+ bool canListOnMarketplace() const;
+ bool canListOnMarketplaceNow() const;
//--------------------------------------------------------------------
// LLInvFVBridge functionality
@@ -105,8 +106,8 @@ public:
virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch);
virtual void move(LLFolderViewEventListener* new_parent_bridge) {}
virtual BOOL isItemCopyable() const { return FALSE; }
- virtual BOOL copyToClipboard() const { return FALSE; }
- virtual void cutToClipboard();
+ virtual BOOL copyToClipboard() const;
+ virtual BOOL cutToClipboard() const;
virtual BOOL isClipboardPasteable() const;
virtual BOOL isClipboardPasteableAsLink() const;
virtual void pasteFromClipboard() {}
@@ -131,6 +132,9 @@ protected:
virtual void addDeleteContextMenuOptions(menuentry_vec_t &items,
menuentry_vec_t &disabled_items);
virtual void addOpenRightClickMenuOption(menuentry_vec_t &items);
+ virtual void addOutboxContextMenuOptions(U32 flags,
+ menuentry_vec_t &items,
+ menuentry_vec_t &disabled_items);
protected:
LLInvFVBridge(LLInventoryPanel* inventory, LLFolderView* root, const LLUUID& uuid);
@@ -144,6 +148,7 @@ protected:
BOOL isCOFFolder() const; // true if COF or descendent of
BOOL isInboxFolder() const; // true if COF or descendent of marketplace inbox
BOOL isOutboxFolder() const; // true if COF or descendent of marketplace outbox
+ BOOL isOutboxFolderDirectParent() const;
const LLUUID getOutboxFolder() const;
virtual BOOL isItemPermissive() const;
@@ -157,7 +162,7 @@ protected:
BOOL restamp);
void removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch);
protected:
- LLHandle<LLPanel> mInventoryPanel;
+ LLHandle<LLInventoryPanel> mInventoryPanel;
LLFolderView* mRoot;
const LLUUID mUUID; // item id
LLInventoryType::EType mInvType;
@@ -207,7 +212,6 @@ public:
virtual BOOL renameItem(const std::string& new_name);
virtual BOOL removeItem();
virtual BOOL isItemCopyable() const;
- virtual BOOL copyToClipboard() const;
virtual BOOL hasChildren() const { return FALSE; }
virtual BOOL isUpToDate() const { return TRUE; }
@@ -270,7 +274,6 @@ public:
virtual BOOL isItemCopyable() const;
virtual BOOL isClipboardPasteable() const;
virtual BOOL isClipboardPasteableAsLink() const;
- virtual BOOL copyToClipboard() const;
static void createWearable(LLFolderBridge* bridge, LLWearableType::EType type);
@@ -278,6 +281,9 @@ public:
LLHandle<LLFolderBridge> getHandle() { mHandle.bind(this); return mHandle; }
protected:
+ void buildContextMenuBaseOptions(U32 flags);
+ void buildContextMenuFolderOptions(U32 flags);
+
//--------------------------------------------------------------------
// Menu callbacks
//--------------------------------------------------------------------
@@ -306,8 +312,6 @@ protected:
void dropToFavorites(LLInventoryItem* inv_item);
void dropToOutfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit);
- void dropToOutbox(LLInventoryItem* inv_item);
- void dropFolderToOutbox(LLInventoryCategory* inv_cat);
//--------------------------------------------------------------------
// Messy hacks for handling folder options
@@ -315,12 +319,10 @@ protected:
public:
static LLHandle<LLFolderBridge> sSelf;
static void staticFolderOptionsMenu();
- void folderOptionsMenu();
private:
BOOL mCallingCards;
BOOL mWearables;
- LLHandle<LLView> mMenu;
menuentry_vec_t mItems;
menuentry_vec_t mDisabledItems;
LLRootHandle<LLFolderBridge> mHandle;
@@ -642,7 +644,8 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
const LLUUID& category_id,
BOOL drop,
void (*callback)(S32, void*) = NULL,
- void* user_data = NULL);
+ void* user_data = NULL,
+ LLInventoryFilter* filter = NULL);
// Utility function to hide all entries except those in the list
// Can be called multiple times on the same menu (e.g. if multiple items
@@ -650,7 +653,6 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
// are set as enabled.
void hide_context_entries(LLMenuGL& menu,
const menuentry_vec_t &entries_to_show,
- const menuentry_vec_t &disabled_entries,
- BOOL append = FALSE);
+ const menuentry_vec_t &disabled_entries);
#endif // LL_LLINVENTORYBRIDGE_H
diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp
index 516b47e616..4d0af94f9f 100644
--- a/indra/newview/llinventoryfilter.cpp
+++ b/indra/newview/llinventoryfilter.cpp
@@ -36,10 +36,14 @@
#include "llviewercontrol.h"
#include "llfolderview.h"
#include "llinventorybridge.h"
+#include "llviewerfoldertype.h"
// linden library includes
+#include "llclipboard.h"
#include "lltrans.h"
+LLFastTimer::DeclareTimer FT_FILTER_CLIPBOARD("Filter Clipboard");
+
LLInventoryFilter::FilterOps::FilterOps() :
mFilterObjectTypes(0xffffffffffffffffULL),
mFilterCategoryTypes(0xffffffffffffffffULL),
@@ -87,11 +91,15 @@ LLInventoryFilter::~LLInventoryFilter()
BOOL LLInventoryFilter::check(const LLFolderViewItem* item)
{
- // If it's a folder and we're showing all folders, return TRUE automatically.
+ // Clipboard cut items are *always* filtered so we need this value upfront
+ const LLFolderViewEventListener* listener = item->getListener();
+ const BOOL passed_clipboard = (listener ? checkAgainstClipboard(listener->getUUID()) : TRUE);
+
+ // If it's a folder and we're showing all folders, return automatically.
const BOOL is_folder = (dynamic_cast<const LLFolderViewFolder*>(item) != NULL);
if (is_folder && (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS))
{
- return TRUE;
+ return passed_clipboard;
}
mSubStringMatchOffset = mFilterSubString.size() ? item->getSearchableLabel().find(mFilterSubString) : std::string::npos;
@@ -102,22 +110,60 @@ BOOL LLInventoryFilter::check(const LLFolderViewItem* item)
const BOOL passed = (passed_filtertype &&
passed_permissions &&
passed_filterlink &&
+ passed_clipboard &&
(mFilterSubString.size() == 0 || mSubStringMatchOffset != std::string::npos));
return passed;
}
-bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder)
+bool LLInventoryFilter::check(const LLInventoryItem* item)
{
- // we're showing all folders, overriding filter
- if (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS)
+ mSubStringMatchOffset = mFilterSubString.size() ? item->getName().find(mFilterSubString) : std::string::npos;
+
+ const bool passed_filtertype = checkAgainstFilterType(item);
+ const bool passed_permissions = checkAgainstPermissions(item);
+ const BOOL passed_clipboard = checkAgainstClipboard(item->getUUID());
+ const bool passed = (passed_filtertype &&
+ passed_permissions &&
+ passed_clipboard &&
+ (mFilterSubString.size() == 0 || mSubStringMatchOffset != std::string::npos));
+
+ return passed;
+}
+
+bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder) const
+{
+ if (!folder)
{
- return true;
+ llwarns << "The filter can not be checked on an invalid folder." << llendl;
+ llassert(false); // crash in development builds
+ return false;
}
const LLFolderViewEventListener* listener = folder->getListener();
+ if (!listener)
+ {
+ llwarns << "Folder view event listener not found." << llendl;
+ llassert(false); // crash in development builds
+ return false;
+ }
+
const LLUUID folder_id = listener->getUUID();
+ return checkFolder(folder_id);
+}
+
+bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const
+{
+ // Always check against the clipboard
+ const BOOL passed_clipboard = checkAgainstClipboard(folder_id);
+
+ // we're showing all folders, overriding filter
+ if (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS)
+ {
+ return passed_clipboard;
+ }
+
if (mFilterOps.mFilterTypes & FILTERTYPE_CATEGORY)
{
// Can only filter categories for items in your inventory
@@ -130,7 +176,7 @@ bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder)
return false;
}
- return true;
+ return passed_clipboard;
}
BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) const
@@ -206,9 +252,101 @@ BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) con
}
}
+ ////////////////////////////////////////////////////////////////////////////////
+ // FILTERTYPE_EMPTYFOLDERS
+ // Pass if this item is a folder and is not a system folder that should be hidden
+ if (filterTypes & FILTERTYPE_EMPTYFOLDERS)
+ {
+ if (object_type == LLInventoryType::IT_CATEGORY)
+ {
+ bool is_hidden_if_empty = LLViewerFolderType::lookupIsHiddenIfEmpty(listener->getPreferredType());
+ if (is_hidden_if_empty)
+ {
+ // Force the fetching of those folders so they are hidden iff they really are empty...
+ gInventory.fetchDescendentsOf(object_id);
+ return FALSE;
+ }
+ }
+ }
+
return TRUE;
}
+bool LLInventoryFilter::checkAgainstFilterType(const LLInventoryItem* item) const
+{
+ LLInventoryType::EType object_type = item->getInventoryType();
+ const LLUUID object_id = item->getUUID();
+
+ const U32 filterTypes = mFilterOps.mFilterTypes;
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // FILTERTYPE_OBJECT
+ // Pass if this item's type is of the correct filter type
+ if (filterTypes & FILTERTYPE_OBJECT)
+ {
+ // If it has no type, pass it, unless it's a link.
+ if (object_type == LLInventoryType::IT_NONE)
+ {
+ if (item && item->getIsLinkType())
+ {
+ return false;
+ }
+ }
+ else if ((1LL << object_type & mFilterOps.mFilterObjectTypes) == U64(0))
+ {
+ return false;
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // FILTERTYPE_UUID
+ // Pass if this item is the target UUID or if it links to the target UUID
+ if (filterTypes & FILTERTYPE_UUID)
+ {
+ if (!item) return false;
+
+ if (item->getLinkedUUID() != mFilterOps.mFilterUUID)
+ return false;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // FILTERTYPE_DATE
+ // Pass if this item is within the date range.
+ if (filterTypes & FILTERTYPE_DATE)
+ {
+ // We don't get the updated item creation date for the task inventory or
+ // a notecard embedded item. See LLTaskInvFVBridge::getCreationDate().
+ return false;
+ }
+
+ return true;
+}
+
+// Items and folders that are on the clipboard or, recursively, in a folder which
+// is on the clipboard must be filtered out if the clipboard is in the "cut" mode.
+bool LLInventoryFilter::checkAgainstClipboard(const LLUUID& object_id) const
+{
+ if (LLClipboard::instance().isCutMode())
+ {
+ LLFastTimer ft(FT_FILTER_CLIPBOARD);
+ LLUUID current_id = object_id;
+ LLInventoryObject *current_object = gInventory.getObject(object_id);
+ while (current_id.notNull() && current_object)
+ {
+ if (LLClipboard::instance().isOnClipboard(current_id))
+ {
+ return false;
+ }
+ current_id = current_object->getParentUUID();
+ if (current_id.notNull())
+ {
+ current_object = gInventory.getObject(current_id);
+ }
+ }
+ }
+ return true;
+}
+
BOOL LLInventoryFilter::checkAgainstPermissions(const LLFolderViewItem* item) const
{
const LLFolderViewEventListener* listener = item->getListener();
@@ -226,6 +364,17 @@ BOOL LLInventoryFilter::checkAgainstPermissions(const LLFolderViewItem* item) co
return (perm & mFilterOps.mPermissions) == mFilterOps.mPermissions;
}
+bool LLInventoryFilter::checkAgainstPermissions(const LLInventoryItem* item) const
+{
+ if (!item) return false;
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ PermissionMask perm = new_item->getPermissionMask();
+ new_item = NULL;
+
+ return (perm & mFilterOps.mPermissions) == mFilterOps.mPermissions;
+}
+
BOOL LLInventoryFilter::checkAgainstFilterLinks(const LLFolderViewItem* item) const
{
const LLFolderViewEventListener* listener = item->getListener();
@@ -253,6 +402,11 @@ std::string::size_type LLInventoryFilter::getStringMatchOffset() const
return mSubStringMatchOffset;
}
+BOOL LLInventoryFilter::isDefault() const
+{
+ return !isNotDefault();
+}
+
// has user modified default filter params?
BOOL LLInventoryFilter::isNotDefault() const
{
@@ -268,7 +422,7 @@ BOOL LLInventoryFilter::isNotDefault() const
not_default |= (mFilterOps.mMinDate != mDefaultFilterOps.mMinDate);
not_default |= (mFilterOps.mMaxDate != mDefaultFilterOps.mMaxDate);
not_default |= (mFilterOps.mHoursAgo != mDefaultFilterOps.mHoursAgo);
-
+
return not_default;
}
@@ -343,6 +497,11 @@ void LLInventoryFilter::setFilterWearableTypes(U64 types)
mFilterOps.mFilterTypes |= FILTERTYPE_WEARABLE;
}
+void LLInventoryFilter::setFilterEmptySystemFolders()
+{
+ mFilterOps.mFilterTypes |= FILTERTYPE_EMPTYFOLDERS;
+}
+
void LLInventoryFilter::setFilterUUID(const LLUUID& object_id)
{
if (mFilterOps.mFilterUUID == LLUUID::null)
@@ -441,7 +600,15 @@ void LLInventoryFilter::setDateRange(time_t min_date, time_t max_date)
mFilterOps.mMaxDate = llmax(mFilterOps.mMinDate, max_date);
setModified();
}
- mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+
+ if (areDateLimitsSet())
+ {
+ mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+ }
+ else
+ {
+ mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ }
}
void LLInventoryFilter::setDateRangeLastLogoff(BOOL sl)
@@ -453,10 +620,18 @@ void LLInventoryFilter::setDateRangeLastLogoff(BOOL sl)
}
if (!sl && isSinceLogoff())
{
- setDateRange(0, time_max());
+ setDateRange(time_min(), time_max());
setModified();
}
- mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+
+ if (areDateLimitsSet())
+ {
+ mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+ }
+ else
+ {
+ mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ }
}
BOOL LLInventoryFilter::isSinceLogoff() const
@@ -501,7 +676,15 @@ void LLInventoryFilter::setHoursAgo(U32 hours)
setModified(FILTER_RESTART);
}
}
- mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+
+ if (areDateLimitsSet())
+ {
+ mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+ }
+ else
+ {
+ mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ }
}
void LLInventoryFilter::setFilterLinks(U64 filter_links)
@@ -781,7 +964,7 @@ const std::string& LLInventoryFilter::getFilterText()
filtered_by_all_types = FALSE;
}
- if (!LLInventoryModelBackgroundFetch::instance().backgroundFetchActive()
+ if (!LLInventoryModelBackgroundFetch::instance().folderFetchActive()
&& filtered_by_type
&& !filtered_by_all_types)
{
@@ -825,7 +1008,7 @@ void LLInventoryFilter::fromLLSD(LLSD& data)
{
if(data.has("filter_types"))
{
- setFilterObjectTypes((U32)data["filter_types"].asInteger());
+ setFilterObjectTypes((U64)data["filter_types"].asInteger());
}
if(data.has("min_date") && data.has("max_date"))
@@ -951,3 +1134,10 @@ const std::string& LLInventoryFilter::getEmptyLookupMessage() const
return mEmptyLookupMessage;
}
+
+bool LLInventoryFilter::areDateLimitsSet()
+{
+ return mFilterOps.mMinDate != time_min()
+ || mFilterOps.mMaxDate != time_max()
+ || mFilterOps.mHoursAgo != 0;
+}
diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h
index f9460822f7..9e600c036f 100644
--- a/indra/newview/llinventoryfilter.h
+++ b/indra/newview/llinventoryfilter.h
@@ -32,6 +32,7 @@
class LLFolderViewItem;
class LLFolderViewFolder;
+class LLInventoryItem;
class LLInventoryFilter
{
@@ -57,7 +58,8 @@ public:
FILTERTYPE_CATEGORY = 0x1 << 1, // search by folder type
FILTERTYPE_UUID = 0x1 << 2, // find the object with UUID and any links to it
FILTERTYPE_DATE = 0x1 << 3, // search by date range
- FILTERTYPE_WEARABLE = 0x1 << 4 // search by wearable type
+ FILTERTYPE_WEARABLE = 0x1 << 4, // search by wearable type
+ FILTERTYPE_EMPTYFOLDERS = 0x1 << 5 // pass if folder is not a system folder to be hidden if empty
};
enum EFilterLink
@@ -88,6 +90,7 @@ public:
void setFilterCategoryTypes(U64 types);
void setFilterUUID(const LLUUID &object_id);
void setFilterWearableTypes(U64 types);
+ void setFilterEmptySystemFolders();
void updateFilterTypes(U64 types, U64& current_types);
void setFilterSubString(const std::string& string);
@@ -113,10 +116,15 @@ public:
// + Execution And Results
// +-------------------------------------------------------------------+
BOOL check(const LLFolderViewItem* item);
- bool checkFolder(const LLFolderViewFolder* folder);
+ bool check(const LLInventoryItem* item);
+ bool checkFolder(const LLFolderViewFolder* folder) const;
+ bool checkFolder(const LLUUID& folder_id) const;
BOOL checkAgainstFilterType(const LLFolderViewItem* item) const;
+ bool checkAgainstFilterType(const LLInventoryItem* item) const;
BOOL checkAgainstPermissions(const LLFolderViewItem* item) const;
+ bool checkAgainstPermissions(const LLInventoryItem* item) const;
BOOL checkAgainstFilterLinks(const LLFolderViewItem* item) const;
+ bool checkAgainstClipboard(const LLUUID& object_id) const;
std::string::size_type getStringMatchOffset() const;
@@ -155,6 +163,7 @@ public:
// +-------------------------------------------------------------------+
// + Default
// +-------------------------------------------------------------------+
+ BOOL isDefault() const;
BOOL isNotDefault() const;
void markDefault();
void resetDefault();
@@ -173,6 +182,8 @@ public:
void fromLLSD(LLSD& data);
private:
+ bool areDateLimitsSet();
+
struct FilterOps
{
FilterOps();
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index 5fb3f15cd5..ab5b082915 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -54,10 +54,10 @@
#include "lliconctrl.h"
#include "llimview.h"
#include "llinventorybridge.h"
-#include "llinventoryclipboard.h"
#include "llinventorymodel.h"
#include "llinventorypanel.h"
#include "lllineeditor.h"
+#include "llmarketplacenotifications.h"
#include "llmenugl.h"
#include "llnotificationsutil.h"
#include "llpanelmaininventory.h"
@@ -82,6 +82,8 @@
#include "llvoavatarself.h"
#include "llwearablelist.h"
+#include <boost/foreach.hpp>
+
BOOL LLInventoryState::sWearNewClothing = FALSE;
LLUUID LLInventoryState::sWearNewClothingTransactionID;
@@ -106,91 +108,6 @@ void append_path(const LLUUID& id, std::string& path)
path.append(temp);
}
-void change_item_parent(LLInventoryModel* model,
- LLViewerInventoryItem* item,
- const LLUUID& new_parent_id,
- BOOL restamp)
-{
- if (item->getParentUUID() != new_parent_id)
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->setParent(new_parent_id);
- new_item->updateParentOnServer(restamp);
- model->updateItem(new_item);
- model->notifyObservers();
- }
-}
-
-void change_category_parent(LLInventoryModel* model,
- LLViewerInventoryCategory* cat,
- const LLUUID& new_parent_id,
- BOOL restamp)
-{
- if (!model || !cat)
- {
- return;
- }
-
- // Can't move a folder into a child of itself.
- if (model->isObjectDescendentOf(new_parent_id, cat->getUUID()))
- {
- return;
- }
-
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
- update.push_back(new_folder);
- model->accountForUpdate(update);
-
- LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
- new_cat->setParent(new_parent_id);
- new_cat->updateParentOnServer(restamp);
- model->updateCategory(new_cat);
- model->notifyObservers();
-}
-
-void remove_category(LLInventoryModel* model, const LLUUID& cat_id)
-{
- if (!model || !get_is_category_removable(model, cat_id))
- {
- return;
- }
-
- // Look for any gestures and deactivate them
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
-
- for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
- iter != descendent_items.end();
- ++iter)
- {
- const LLViewerInventoryItem* item = (*iter);
- const LLUUID& item_id = item->getUUID();
- if (item->getType() == LLAssetType::AT_GESTURE
- && LLGestureMgr::instance().isGestureActive(item_id))
- {
- LLGestureMgr::instance().deactivateGesture(item_id);
- }
- }
-
- LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
- if (cat)
- {
- const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- change_category_parent(model, cat, trash_id, TRUE);
- }
-}
-
void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name)
{
LLViewerInventoryCategory* cat;
@@ -211,6 +128,49 @@ void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::s
model->notifyObservers();
}
+void copy_inventory_category(LLInventoryModel* model,
+ LLViewerInventoryCategory* cat,
+ const LLUUID& parent_id,
+ const LLUUID& root_copy_id)
+{
+ // Create the initial folder
+ LLUUID new_cat_uuid = gInventory.createNewCategory(parent_id, LLFolderType::FT_NONE, cat->getName());
+ model->notifyObservers();
+
+ // We need to exclude the initial root of the copy to avoid recursively copying the copy, etc...
+ LLUUID root_id = (root_copy_id.isNull() ? new_cat_uuid : root_copy_id);
+
+ // Get the content of the folder
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(cat->getUUID(),cat_array,item_array);
+
+ // Copy all the items
+ LLInventoryModel::item_array_t item_array_copy = *item_array;
+ for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
+ {
+ LLInventoryItem* item = *iter;
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ new_cat_uuid,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+
+ // Copy all the folders
+ LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
+ for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
+ {
+ LLViewerInventoryCategory* category = *iter;
+ if (category->getUUID() != root_id)
+ {
+ copy_inventory_category(model, category, new_cat_uuid, root_id);
+ }
+ }
+}
+
class LLInventoryCollectAllItems : public LLInventoryCollectFunctor
{
public:
@@ -530,37 +490,52 @@ void show_item_original(const LLUUID& item_uuid)
}
}
-void move_to_outbox_cb(const LLSD& notification, const LLSD& response)
+
+void open_outbox()
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option != 0) return; // canceled
+ LLFloaterReg::showInstance("outbox");
+}
- LLViewerInventoryItem * viitem = gInventory.getItem(notification["payload"]["item_id"].asUUID());
- LLUUID dest_folder_id = notification["payload"]["dest_folder_id"].asUUID();
+LLUUID create_folder_in_outbox_for_item(LLInventoryItem* item, const LLUUID& destFolderId, S32 operation_id)
+{
+ llassert(item);
+ llassert(destFolderId.notNull());
+
+ LLUUID created_folder_id = gInventory.createNewCategory(destFolderId, LLFolderType::FT_NONE, item->getName());
+ gInventory.notifyObservers();
+
+ LLNotificationsUtil::add("OutboxFolderCreated");
+
+ return created_folder_id;
+}
+
+void move_to_outbox_cb_action(const LLSD& payload)
+{
+ LLViewerInventoryItem * viitem = gInventory.getItem(payload["item_id"].asUUID());
+ LLUUID dest_folder_id = payload["dest_folder_id"].asUUID();
if (viitem)
{
// when moving item directly into outbox create folder with that name
if (dest_folder_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false))
{
- dest_folder_id = gInventory.createNewCategory(dest_folder_id, LLFolderType::FT_NONE, viitem->getName());
- gInventory.notifyObservers();
+ S32 operation_id = payload["operation_id"].asInteger();
+ dest_folder_id = create_folder_in_outbox_for_item(viitem, dest_folder_id, operation_id);
}
LLUUID parent = viitem->getParentUUID();
- change_item_parent(
- &gInventory,
+ gInventory.changeItemParent(
viitem,
dest_folder_id,
false);
- LLUUID top_level_folder = notification["payload"]["top_level_folder"].asUUID();
+ LLUUID top_level_folder = payload["top_level_folder"].asUUID();
if (top_level_folder != LLUUID::null)
{
LLViewerInventoryCategory* category;
-
+
while (parent.notNull())
{
LLInventoryModel::cat_array_t* cat_array;
@@ -577,7 +552,7 @@ void move_to_outbox_cb(const LLSD& notification, const LLSD& response)
if (cat_array->empty() && item_array->empty())
{
- remove_category(&gInventory, parent);
+ gInventory.removeCategory(parent);
}
if (parent == top_level_folder)
@@ -589,42 +564,75 @@ void move_to_outbox_cb(const LLSD& notification, const LLSD& response)
}
}
+ open_outbox();
}
}
-
-void copy_item_to_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, const LLUUID& top_level_folder)
+void copy_item_to_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, const LLUUID& top_level_folder, S32 operation_id)
{
- if (inv_item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID()))
+ // Collapse links directly to items/folders
+ LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item;
+ LLViewerInventoryCategory * linked_category = viewer_inv_item->getLinkedCategory();
+ if (linked_category != NULL)
{
- // when moving item directly into outbox create folder with that name
- if (dest_folder == gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false))
+ copy_folder_to_outbox(linked_category, dest_folder, top_level_folder, operation_id);
+ }
+ else
+ {
+ LLViewerInventoryItem * linked_item = viewer_inv_item->getLinkedItem();
+ if (linked_item != NULL)
{
- dest_folder = gInventory.createNewCategory(dest_folder, LLFolderType::FT_NONE, inv_item->getName());
- gInventory.notifyObservers();
+ inv_item = (LLInventoryItem *) linked_item;
+ }
+
+ // Check for copy permissions
+ if (inv_item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID()))
+ {
+ // when moving item directly into outbox create folder with that name
+ if (dest_folder == gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false))
+ {
+ dest_folder = create_folder_in_outbox_for_item(inv_item, dest_folder, operation_id);
+ }
+
+ copy_inventory_item(gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ dest_folder,
+ inv_item->getName(),
+ LLPointer<LLInventoryCallback>(NULL));
+
+ open_outbox();
+ }
+ else
+ {
+ LLSD payload;
+ payload["item_id"] = inv_item->getUUID();
+ payload["dest_folder_id"] = dest_folder;
+ payload["top_level_folder"] = top_level_folder;
+ payload["operation_id"] = operation_id;
+
+ LLMarketplaceInventoryNotifications::addNoCopyNotification(payload, move_to_outbox_cb_action);
}
-
- copy_inventory_item(
- gAgent.getID(),
- inv_item->getPermissions().getOwner(),
- inv_item->getUUID(),
- dest_folder,
- inv_item->getName(),
- LLPointer<LLInventoryCallback>(NULL));
}
- else
- {
- LLSD args;
- args["ITEM_NAME"] = inv_item->getName();
- LLSD payload;
- payload["item_id"] = inv_item->getUUID();
- payload["dest_folder_id"] = dest_folder;
- payload["top_level_folder"] = top_level_folder;
- LLNotificationsUtil::add("ConfirmNoCopyToOutbox", args, payload, boost::bind(&move_to_outbox_cb, _1, _2));
+}
+
+void move_item_within_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, S32 operation_id)
+{
+ // when moving item directly into outbox create folder with that name
+ if (dest_folder == gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false))
+ {
+ dest_folder = create_folder_in_outbox_for_item(inv_item, dest_folder, operation_id);
}
+
+ LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item;
+
+ gInventory.changeItemParent(
+ viewer_inv_item,
+ dest_folder,
+ false);
}
-void copy_folder_to_outbox(LLInventoryCategory* inv_cat, const LLUUID& dest_folder, const LLUUID& top_level_folder)
+void copy_folder_to_outbox(LLInventoryCategory* inv_cat, const LLUUID& dest_folder, const LLUUID& top_level_folder, S32 operation_id)
{
LLUUID new_folder_id = gInventory.createNewCategory(dest_folder, LLFolderType::FT_NONE, inv_cat->getName());
gInventory.notifyObservers();
@@ -639,7 +647,7 @@ void copy_folder_to_outbox(LLInventoryCategory* inv_cat, const LLUUID& dest_fold
for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
{
LLInventoryItem* item = *iter;
- copy_item_to_outbox(item, new_folder_id, top_level_folder);
+ copy_item_to_outbox(item, new_folder_id, top_level_folder, operation_id);
}
LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
@@ -647,14 +655,10 @@ void copy_folder_to_outbox(LLInventoryCategory* inv_cat, const LLUUID& dest_fold
for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
{
LLViewerInventoryCategory* category = *iter;
- copy_folder_to_outbox(category, new_folder_id, top_level_folder);
+ copy_folder_to_outbox(category, new_folder_id, top_level_folder, operation_id);
}
- // delete the folder if we have emptied it
- //if (cat_array->empty() && item_array->empty())
- //{
- // remove_category(inventory_model, inv_cat->getUUID());
- //}
+ open_outbox();
}
///----------------------------------------------------------------------------
@@ -944,20 +948,24 @@ void LLSaveFolderState::setApply(BOOL apply)
void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
{
LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+ if(!bridge) return;
+
if(mApply)
{
// we're applying the open state
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
- if(!bridge) return;
LLUUID id(bridge->getUUID());
if(mOpenFolders.find(id) != mOpenFolders.end())
{
- folder->setOpen(TRUE);
+ if (!folder->isOpen())
+ {
+ folder->setOpen(TRUE);
+ }
}
else
{
// keep selected filter in its current state, this is less jarring to user
- if (!folder->isSelected())
+ if (!folder->isSelected() && folder->isOpen())
{
folder->setOpen(FALSE);
}
@@ -968,8 +976,6 @@ void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
// we're recording state at this point
if(folder->isOpen())
{
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
- if(!bridge) return;
mOpenFolders.insert(bridge->getUUID());
}
}
@@ -1005,7 +1011,6 @@ void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
{
item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
}
- item->getRoot()->scrollToShowSelection();
mItemSelected = TRUE;
}
}
@@ -1019,7 +1024,6 @@ void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
{
folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
}
- folder->getRoot()->scrollToShowSelection();
mItemSelected = TRUE;
}
}
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index 7b452537f8..5cf9c528b0 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -57,26 +57,17 @@ void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id);
void show_item_original(const LLUUID& item_uuid);
-void change_item_parent(LLInventoryModel* model,
- LLViewerInventoryItem* item,
- const LLUUID& new_parent_id,
- BOOL restamp);
-
-void change_category_parent(LLInventoryModel* model,
- LLViewerInventoryCategory* cat,
- const LLUUID& new_parent_id,
- BOOL restamp);
-
-void remove_category(LLInventoryModel* model, const LLUUID& cat_id);
-
void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name);
+void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id = LLUUID::null);
+
// Generates a string containing the path to the item specified by item_id.
void append_path(const LLUUID& id, std::string& path);
-void copy_item_to_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, const LLUUID& top_level_folder);
+void copy_item_to_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, const LLUUID& top_level_folder, S32 operation_id);
+void move_item_within_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, S32 operation_id);
-void copy_folder_to_outbox(LLInventoryCategory* inv_cat, const LLUUID& dest_folder, const LLUUID& top_level_folder);
+void copy_folder_to_outbox(LLInventoryCategory* inv_cat, const LLUUID& dest_folder, const LLUUID& top_level_folder, S32 operation_id);
/** Miscellaneous global functions
** **
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index dc25689fa3..85ecb133d0 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -30,6 +30,7 @@
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
+#include "llclipboard.h"
#include "llinventorypanel.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
@@ -46,6 +47,8 @@
#include "llviewerregion.h"
#include "llcallbacklist.h"
#include "llvoavatarself.h"
+#include "llgesturemgr.h"
+#include <typeinfo>
//#define DIFF_INVENTORY_FILES
#ifdef DIFF_INVENTORY_FILES
@@ -217,6 +220,38 @@ const LLViewerInventoryCategory *LLInventoryModel::getFirstNondefaultParent(cons
return NULL;
}
+//
+// Search up the parent chain until we get to the specified parent, then return the first child category under it
+//
+const LLViewerInventoryCategory* LLInventoryModel::getFirstDescendantOf(const LLUUID& master_parent_id, const LLUUID& obj_id) const
+{
+ if (master_parent_id == obj_id)
+ {
+ return NULL;
+ }
+
+ const LLViewerInventoryCategory* current_cat = getCategory(obj_id);
+
+ if (current_cat == NULL)
+ {
+ current_cat = getCategory(getObject(obj_id)->getParentUUID());
+ }
+
+ while (current_cat != NULL)
+ {
+ const LLUUID& current_parent_id = current_cat->getParentUUID();
+
+ if (current_parent_id == master_parent_id)
+ {
+ return current_cat;
+ }
+
+ current_cat = getCategory(current_parent_id);
+ }
+
+ return NULL;
+}
+
// Get the object by id. Returns NULL if not found.
LLInventoryObject* LLInventoryModel::getObject(const LLUUID& id) const
{
@@ -377,14 +412,67 @@ const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType prefe
return rv;
}
+class LLCreateInventoryCategoryResponder : public LLHTTPClient::Responder
+{
+public:
+ LLCreateInventoryCategoryResponder(LLInventoryModel* model,
+ void (*callback)(const LLSD&, void*),
+ void* user_data) :
+ mModel(model),
+ mCallback(callback),
+ mData(user_data)
+ {
+ }
+
+ virtual void error(U32 status, const std::string& reason)
+ {
+ LL_WARNS("InvAPI") << "CreateInventoryCategory failed. status = " << status << ", reasion = \"" << reason << "\"" << LL_ENDL;
+ }
+
+ virtual void result(const LLSD& content)
+ {
+ //Server has created folder.
+
+ LLUUID category_id = content["folder_id"].asUUID();
+
+
+ // Add the category to the internal representation
+ LLPointer<LLViewerInventoryCategory> cat =
+ new LLViewerInventoryCategory( category_id,
+ content["parent_id"].asUUID(),
+ (LLFolderType::EType)content["type"].asInteger(),
+ content["name"].asString(),
+ gAgent.getID() );
+ cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL);
+ cat->setDescendentCount(0);
+ LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
+ mModel->accountForUpdate(update);
+ mModel->updateCategory(cat);
+
+ if (mCallback && mData)
+ {
+ mCallback(content, mData);
+ }
+
+ }
+
+private:
+ void (*mCallback)(const LLSD&, void*);
+ void* mData;
+ LLInventoryModel* mModel;
+};
+
// Convenience function to create a new category. You could call
// updateCategory() with a newly generated UUID category, but this
// version will take care of details like what the name should be
// based on preferred type. Returns the UUID of the new category.
LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
LLFolderType::EType preferred_type,
- const std::string& pname)
+ const std::string& pname,
+ void (*callback)(const LLSD&, void*), //Default to NULL
+ void* user_data) //Default to NULL
{
+
LLUUID id;
if(!isInventoryUsable())
{
@@ -408,6 +496,35 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
{
name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type));
}
+
+ if ( callback && user_data ) //callback required for acked message.
+ {
+ LLViewerRegion* viewer_region = gAgent.getRegion();
+ std::string url;
+ if ( viewer_region )
+ url = viewer_region->getCapability("CreateInventoryCategory");
+
+ if (!url.empty())
+ {
+ //Let's use the new capability.
+
+ LLSD request, body;
+ body["folder_id"] = id;
+ body["parent_id"] = parent_id;
+ body["type"] = (LLSD::Integer) preferred_type;
+ body["name"] = name;
+
+ request["message"] = "CreateInventoryCategory";
+ request["payload"] = body;
+
+ // viewer_region->getCapAPI().post(request);
+ LLHTTPClient::post(
+ url,
+ body,
+ new LLCreateInventoryCategoryResponder(this, callback, user_data) );
+ return LLUUID::null;
+ }
+ }
// Add the category to the internal representation
LLPointer<LLViewerInventoryCategory> cat =
@@ -903,6 +1020,66 @@ void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id)
}
}
+// Migrated from llinventoryfunctions
+void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item,
+ const LLUUID& new_parent_id,
+ BOOL restamp)
+{
+ if (item->getParentUUID() == new_parent_id)
+ {
+ LL_DEBUGS("Inventory") << "'" << item->getName() << "' (" << item->getUUID()
+ << ") is already in folder " << new_parent_id << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("Inventory") << "Moving '" << item->getName() << "' (" << item->getUUID()
+ << ") from " << item->getParentUUID() << " to folder "
+ << new_parent_id << LL_ENDL;
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+ update.push_back(new_folder);
+ accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent_id);
+ new_item->updateParentOnServer(restamp);
+ updateItem(new_item);
+ notifyObservers();
+ }
+}
+
+// Migrated from llinventoryfunctions
+void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent_id,
+ BOOL restamp)
+{
+ if (!cat)
+ {
+ return;
+ }
+
+ // Can't move a folder into a child of itself.
+ if (isObjectDescendentOf(new_parent_id, cat->getUUID()))
+ {
+ return;
+ }
+
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+ update.push_back(new_folder);
+ accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->setParent(new_parent_id);
+ new_cat->updateParentOnServer(restamp);
+ updateCategory(new_cat);
+ notifyObservers();
+}
+
// Delete a particular inventory object by ID.
void LLInventoryModel::deleteObject(const LLUUID& id)
{
@@ -996,50 +1173,82 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
return;
}
LLPointer<LLViewerInventoryCategory> cat = getCategory(id);
- if(cat.notNull())
- {
- // do the cache accounting
- llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
- << llendl;
- S32 descendents = cat->getDescendentCount();
- if(descendents > 0)
- {
- LLCategoryUpdate up(id, -descendents);
- accountForUpdate(up);
+ if (cat.notNull())
+ {
+ if (LLClipboard::instance().hasContents() && LLClipboard::instance().isCutMode())
+ {
+ // Something on the clipboard is in "cut mode" and needs to be preserved
+ llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
+ << " iterate and purge non hidden items" << llendl;
+ cat_array_t* categories;
+ item_array_t* items;
+ // Get the list of direct descendants in tha categoy passed as argument
+ getDirectDescendentsOf(id, categories, items);
+ std::vector<LLUUID> list_uuids;
+ // Make a unique list with all the UUIDs of the direct descendants (items and categories are not treated differently)
+ // Note: we need to do that shallow copy as purging things will invalidate the categories or items lists
+ for (cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ // Iterate through the list and only purge the UUIDs that are not on the clipboard
+ for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
+ {
+ if (!LLClipboard::instance().isOnClipboard(*it))
+ {
+ purgeObject(*it);
+ }
+ }
}
+ else
+ {
+ // Fast purge
+ // do the cache accounting
+ llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
+ << llendl;
+ S32 descendents = cat->getDescendentCount();
+ if(descendents > 0)
+ {
+ LLCategoryUpdate up(id, -descendents);
+ accountForUpdate(up);
+ }
- // we know that descendent count is 0, aide since the
- // accounting may actually not do an update, we should force
- // it here.
- cat->setDescendentCount(0);
+ // we know that descendent count is 0, however since the
+ // accounting may actually not do an update, we should force
+ // it here.
+ cat->setDescendentCount(0);
+
+ // send it upstream
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("PurgeInventoryDescendents");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("InventoryData");
+ msg->addUUID("FolderID", id);
+ gAgent.sendReliableMessage();
- // send it upstream
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("PurgeInventoryDescendents");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("InventoryData");
- msg->addUUID("FolderID", id);
- gAgent.sendReliableMessage();
-
- // unceremoniously remove anything we have locally stored.
- cat_array_t categories;
- item_array_t items;
- collectDescendents(id,
- categories,
- items,
- INCLUDE_TRASH);
- S32 count = items.count();
- S32 i;
- for(i = 0; i < count; ++i)
- {
- deleteObject(items.get(i)->getUUID());
- }
- count = categories.count();
- for(i = 0; i < count; ++i)
- {
- deleteObject(categories.get(i)->getUUID());
+ // unceremoniously remove anything we have locally stored.
+ cat_array_t categories;
+ item_array_t items;
+ collectDescendents(id,
+ categories,
+ items,
+ INCLUDE_TRASH);
+ S32 count = items.count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ deleteObject(items.get(i)->getUUID());
+ }
+ count = categories.count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ deleteObject(categories.get(i)->getUUID());
+ }
}
}
}
@@ -1087,7 +1296,6 @@ void LLInventoryModel::notifyObservers()
iter != mObservers.end(); )
{
LLInventoryObserver* observer = *iter;
-
observer->changed(mModifyMask);
// safe way to increment since changed may delete entries! (@!##%@!@&*!)
@@ -2574,7 +2782,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
<< titem->getParentUUID() << llendl;
U32 callback_id;
msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id);
- if(titem->getUUID().notNull())
+ if(titem->getUUID().notNull() ) // && callback_id.notNull() )
{
items.push_back(titem);
cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID()));
@@ -2818,21 +3026,77 @@ void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderT
void LLInventoryModel::removeItem(const LLUUID& item_id)
{
LLViewerInventoryItem* item = getItem(item_id);
- const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (item && item->getParentUUID() != new_parent)
+ if (! item)
{
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
- update.push_back(new_folder);
- accountForUpdate(update);
+ LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL;
+ }
+ else
+ {
+ const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (new_parent.notNull())
+ {
+ LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL;
+ changeItemParent(item, new_parent, TRUE);
+ }
+ }
+}
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->setParent(new_parent);
- new_item->updateParentOnServer(TRUE);
- updateItem(new_item);
- notifyObservers();
+void LLInventoryModel::removeCategory(const LLUUID& category_id)
+{
+ if (! get_is_category_removable(this, category_id))
+ {
+ return;
+ }
+
+ // Look for any gestures and deactivate them
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ collectDescendents(category_id, descendent_categories, descendent_items, FALSE);
+
+ for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
+ iter != descendent_items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem* item = (*iter);
+ const LLUUID& item_id = item->getUUID();
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureMgr::instance().isGestureActive(item_id))
+ {
+ LLGestureMgr::instance().deactivateGesture(item_id);
+ }
+ }
+
+ LLViewerInventoryCategory* cat = getCategory(category_id);
+ if (cat)
+ {
+ const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (trash_id.notNull())
+ {
+ changeCategoryParent(cat, trash_id, TRUE);
+ }
+ }
+}
+
+void LLInventoryModel::removeObject(const LLUUID& object_id)
+{
+ LLInventoryObject* obj = getObject(object_id);
+ if (dynamic_cast<LLViewerInventoryItem*>(obj))
+ {
+ removeItem(object_id);
+ }
+ else if (dynamic_cast<LLViewerInventoryCategory*>(obj))
+ {
+ removeCategory(object_id);
+ }
+ else if (obj)
+ {
+ LL_WARNS("Inventory") << "object ID " << object_id
+ << " is an object of unrecognized class "
+ << typeid(*obj).name() << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL;
}
}
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index a0fd455cf3..8382e875b4 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -64,6 +64,7 @@ class LLInventoryCollectFunctor;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInventoryModel
{
+ LOG_CLASS(LLInventoryModel);
public:
friend class LLInventoryModelFetchDescendentsResponder;
@@ -238,6 +239,9 @@ public:
// Get whatever special folder this object is a child of, if any.
const LLViewerInventoryCategory *getFirstNondefaultParent(const LLUUID& obj_id) const;
+
+ // Get first descendant of the child object under the specified parent
+ const LLViewerInventoryCategory *getFirstDescendantOf(const LLUUID& master_parent_id, const LLUUID& obj_id) const;
// Get the object by id. Returns NULL if not found.
// NOTE: Use the pointer returned for read operations - do
@@ -302,6 +306,16 @@ public:
// observer notification, or server update is performed.
void moveObject(const LLUUID& object_id, const LLUUID& cat_id);
+ // Migrated from llinventoryfunctions
+ void changeItemParent(LLViewerInventoryItem* item,
+ const LLUUID& new_parent_id,
+ BOOL restamp);
+
+ // Migrated from llinventoryfunctions
+ void changeCategoryParent(LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent_id,
+ BOOL restamp);
+
//--------------------------------------------------------------------
// Delete
//--------------------------------------------------------------------
@@ -311,8 +325,13 @@ public:
// consistent internal state. No cache accounting, observer
// notification, or server update is performed.
void deleteObject(const LLUUID& id);
+ /// move Item item_id to Trash
void removeItem(const LLUUID& item_id);
-
+ /// move Category category_id to Trash
+ void removeCategory(const LLUUID& category_id);
+ /// removeItem() or removeCategory(), whichever is appropriate
+ void removeObject(const LLUUID& object_id);
+
// Delete a particular inventory object by ID, and delete it from
// the server. Also updates linked items.
void purgeObject(const LLUUID& id);
@@ -360,7 +379,9 @@ public:
// name based on type, pass in a NULL to the 'name' parameter.
LLUUID createNewCategory(const LLUUID& parent_id,
LLFolderType::EType preferred_type,
- const std::string& name);
+ const std::string& name,
+ void (*callback)(const LLSD&, void*) = NULL,
+ void* user_data = NULL );
protected:
// Internal methods that add inventory and make sure that all of
// the internal data structures are consistent. These methods
@@ -411,7 +432,7 @@ public:
// Return (yes/no/maybe) child status of category children.
EHasChildren categoryHasChildren(const LLUUID& cat_id) const;
- // Returns true iff category version is known and theoretical
+ // Returns true if category version is known and theoretical
// descendents == actual descendents.
bool isCategoryComplete(const LLUUID& cat_id) const;
diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp
index 91fdd67806..f4d0110b0f 100644
--- a/indra/newview/llinventorymodelbackgroundfetch.cpp
+++ b/indra/newview/llinventorymodelbackgroundfetch.cpp
@@ -43,6 +43,7 @@ const S32 MAX_FETCH_RETRIES = 10;
LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch() :
mBackgroundFetchActive(FALSE),
+ mFolderFetchActive(false),
mAllFoldersFetched(FALSE),
mRecursiveInventoryFetchStarted(FALSE),
mRecursiveLibraryFetchStarted(FALSE),
@@ -50,7 +51,7 @@ LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch() :
mMinTimeBetweenFetches(0.3f),
mMaxTimeBetweenFetches(10.f),
mTimelyFetchPending(FALSE),
- mBulkFetchCount(0)
+ mFetchCount(0)
{
}
@@ -60,7 +61,7 @@ LLInventoryModelBackgroundFetch::~LLInventoryModelBackgroundFetch()
bool LLInventoryModelBackgroundFetch::isBulkFetchProcessingComplete() const
{
- return mFetchQueue.empty() && mBulkFetchCount<=0;
+ return mFetchQueue.empty() && mFetchCount<=0;
}
bool LLInventoryModelBackgroundFetch::libraryFetchStarted() const
@@ -98,19 +99,21 @@ bool LLInventoryModelBackgroundFetch::isEverythingFetched() const
return mAllFoldersFetched;
}
-BOOL LLInventoryModelBackgroundFetch::backgroundFetchActive() const
+BOOL LLInventoryModelBackgroundFetch::folderFetchActive() const
{
- return mBackgroundFetchActive;
+ return mFolderFetchActive;
}
-void LLInventoryModelBackgroundFetch::start(const LLUUID& cat_id, BOOL recursive)
+void LLInventoryModelBackgroundFetch::start(const LLUUID& id, BOOL recursive)
{
- if (!mAllFoldersFetched || cat_id.notNull())
- {
- LL_DEBUGS("InventoryFetch") << "Start fetching category: " << cat_id << ", recursive: " << recursive << LL_ENDL;
+ LLViewerInventoryCategory* cat = gInventory.getCategory(id);
+ if (cat || (id.isNull() && !isEverythingFetched()))
+ { // it's a folder, do a bulk fetch
+ LL_DEBUGS("InventoryFetch") << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL;
mBackgroundFetchActive = TRUE;
- if (cat_id.isNull())
+ mFolderFetchActive = true;
+ if (id.isNull())
{
if (!mRecursiveInventoryFetchStarted)
{
@@ -128,41 +131,41 @@ void LLInventoryModelBackgroundFetch::start(const LLUUID& cat_id, BOOL recursive
else
{
// Specific folder requests go to front of queue.
- if (mFetchQueue.empty() || mFetchQueue.front().mCatUUID != cat_id)
+ if (mFetchQueue.empty() || mFetchQueue.front().mUUID != id)
{
- mFetchQueue.push_front(FetchQueueInfo(cat_id, recursive));
+ mFetchQueue.push_front(FetchQueueInfo(id, recursive));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
- if (cat_id == gInventory.getLibraryRootFolderID())
+ if (id == gInventory.getLibraryRootFolderID())
{
mRecursiveLibraryFetchStarted |= recursive;
}
- if (cat_id == gInventory.getRootFolderID())
+ if (id == gInventory.getRootFolderID())
{
mRecursiveInventoryFetchStarted |= recursive;
}
}
}
+ else if (LLViewerInventoryItem* itemp = gInventory.getItem(id))
+ {
+ if (!itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id))
+ {
+ mBackgroundFetchActive = TRUE;
+
+ mFetchQueue.push_front(FetchQueueInfo(id, false, false));
+ gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
+ }
+ }
}
void LLInventoryModelBackgroundFetch::findLostItems()
{
mBackgroundFetchActive = TRUE;
+ mFolderFetchActive = true;
mFetchQueue.push_back(FetchQueueInfo(LLUUID::null, TRUE));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
-void LLInventoryModelBackgroundFetch::stopBackgroundFetch()
-{
- if (mBackgroundFetchActive)
- {
- mBackgroundFetchActive = FALSE;
- gIdleCallbacks.deleteFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
- mBulkFetchCount=0;
- mMinTimeBetweenFetches=0.0f;
- }
-}
-
void LLInventoryModelBackgroundFetch::setAllFoldersFetched()
{
if (mRecursiveInventoryFetchStarted &&
@@ -170,7 +173,7 @@ void LLInventoryModelBackgroundFetch::setAllFoldersFetched()
{
mAllFoldersFetched = TRUE;
}
- stopBackgroundFetch();
+ mFolderFetchActive = false;
}
void LLInventoryModelBackgroundFetch::backgroundFetchCB(void *)
@@ -183,10 +186,9 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
if (mBackgroundFetchActive && gAgent.getRegion())
{
// If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
- std::string url = gAgent.getRegion()->getCapability("FetchInventoryDescendents2");
- if (gSavedSettings.getBOOL("UseHTTPInventory") && !url.empty())
+ if (gSavedSettings.getBOOL("UseHTTPInventory"))
{
- bulkFetch(url);
+ bulkFetch();
return;
}
@@ -201,6 +203,9 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
llinfos << "Inventory fetch completed" << llendl;
setAllFoldersFetched();
+ mBackgroundFetchActive = false;
+ mFolderFetchActive = false;
+
return;
}
@@ -230,80 +235,114 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
}
const FetchQueueInfo info = mFetchQueue.front();
- LLViewerInventoryCategory* cat = gInventory.getCategory(info.mCatUUID);
- // Category has been deleted, remove from queue.
- if (!cat)
+ if (info.mIsCategory)
{
- mFetchQueue.pop_front();
- continue;
- }
+
+ LLViewerInventoryCategory* cat = gInventory.getCategory(info.mUUID);
+
+ // Category has been deleted, remove from queue.
+ if (!cat)
+ {
+ mFetchQueue.pop_front();
+ continue;
+ }
- if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches &&
- LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
- {
- // Category exists but has no children yet, fetch the descendants
- // for now, just request every time and rely on retry timer to throttle.
- if (cat->fetch())
+ if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches &&
+ LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
{
- mFetchTimer.reset();
- mTimelyFetchPending = TRUE;
+ // Category exists but has no children yet, fetch the descendants
+ // for now, just request every time and rely on retry timer to throttle.
+ if (cat->fetch())
+ {
+ mFetchTimer.reset();
+ mTimelyFetchPending = TRUE;
+ }
+ else
+ {
+ // The catagory also tracks if it has expired and here it says it hasn't
+ // yet. Get out of here because nothing is going to happen until we
+ // update the timers.
+ break;
+ }
}
- else
+ // Do I have all my children?
+ else if (gInventory.isCategoryComplete(info.mUUID))
{
- // The catagory also tracks if it has expired and here it says it hasn't
- // yet. Get out of here because nothing is going to happen until we
- // update the timers.
+ // Finished with this category, remove from queue.
+ mFetchQueue.pop_front();
+
+ // Add all children to queue.
+ LLInventoryModel::cat_array_t* categories;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items);
+ for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
+ it != categories->end();
+ ++it)
+ {
+ mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(),info.mRecursive));
+ }
+
+ // We received a response in less than the fast time.
+ if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() < fast_fetch_time)
+ {
+ // Shrink timeouts based on success.
+ mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f);
+ mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f);
+ lldebugs << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl;
+ }
+
+ mTimelyFetchPending = FALSE;
+ continue;
+ }
+ else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches)
+ {
+ // Received first packet, but our num descendants does not match db's num descendants
+ // so try again later.
+ mFetchQueue.pop_front();
+
+ if (mNumFetchRetries++ < MAX_FETCH_RETRIES)
+ {
+ // push on back of queue
+ mFetchQueue.push_back(info);
+ }
+ mTimelyFetchPending = FALSE;
+ mFetchTimer.reset();
break;
}
+
+ // Not enough time has elapsed to do a new fetch
+ break;
}
- // Do I have all my children?
- else if (gInventory.isCategoryComplete(info.mCatUUID))
+ else
{
- // Finished with this category, remove from queue.
- mFetchQueue.pop_front();
+ LLViewerInventoryItem* itemp = gInventory.getItem(info.mUUID);
- // Add all children to queue.
- LLInventoryModel::cat_array_t* categories;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items);
- for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
- it != categories->end();
- ++it)
+ mFetchQueue.pop_front();
+ if (!itemp)
{
- mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(),info.mRecursive));
+ continue;
}
- // We received a response in less than the fast time.
- if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() < fast_fetch_time)
+ if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches)
{
- // Shrink timeouts based on success.
- mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f);
- mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f);
- lldebugs << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl;
+ itemp->fetchFromServer();
+ mFetchTimer.reset();
+ mTimelyFetchPending = TRUE;
}
-
- mTimelyFetchPending = FALSE;
- continue;
- }
- else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches)
- {
- // Received first packet, but our num descendants does not match db's num descendants
- // so try again later.
- mFetchQueue.pop_front();
-
- if (mNumFetchRetries++ < MAX_FETCH_RETRIES)
+ else if (itemp->mIsComplete)
+ {
+ mTimelyFetchPending = FALSE;
+ }
+ else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches)
{
- // push on back of queue
mFetchQueue.push_back(info);
+ mFetchTimer.reset();
+ mTimelyFetchPending = FALSE;
}
- mTimelyFetchPending = FALSE;
- mFetchTimer.reset();
+ // Not enough time has elapsed to do a new fetch
break;
}
-
- // Not enough time has elapsed to do a new fetch
- break;
}
//
@@ -313,15 +352,35 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
}
}
-void LLInventoryModelBackgroundFetch::incrBulkFetch(S16 fetching)
+void LLInventoryModelBackgroundFetch::incrFetchCount(S16 fetching)
{
- mBulkFetchCount += fetching;
- if (mBulkFetchCount < 0)
+ mFetchCount += fetching;
+ if (mFetchCount < 0)
{
- mBulkFetchCount = 0;
+ mFetchCount = 0;
}
}
+class LLInventoryModelFetchItemResponder : public LLInventoryModel::fetchInventoryResponder
+{
+public:
+ LLInventoryModelFetchItemResponder(const LLSD& request_sd) : LLInventoryModel::fetchInventoryResponder(request_sd) {};
+ void result(const LLSD& content);
+ void error(U32 status, const std::string& reason);
+};
+
+void LLInventoryModelFetchItemResponder::result( const LLSD& content )
+{
+ LLInventoryModel::fetchInventoryResponder::result(content);
+ LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
+}
+
+void LLInventoryModelFetchItemResponder::error( U32 status, const std::string& reason )
+{
+ LLInventoryModel::fetchInventoryResponder::error(status, reason);
+ LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
+}
+
class LLInventoryModelFetchDescendentsResponder: public LLHTTPClient::Responder
{
@@ -458,7 +517,7 @@ void LLInventoryModelFetchDescendentsResponder::result(const LLSD& content)
}
}
- fetcher->incrBulkFetch(-1);
+ fetcher->incrFetchCount(-1);
if (fetcher->isBulkFetchProcessingComplete())
{
@@ -477,7 +536,7 @@ void LLInventoryModelFetchDescendentsResponder::error(U32 status, const std::str
llinfos << "LLInventoryModelFetchDescendentsResponder::error "
<< status << ": " << reason << llendl;
- fetcher->incrBulkFetch(-1);
+ fetcher->incrFetchCount(-1);
if (status==499) // timed out
{
@@ -508,12 +567,13 @@ BOOL LLInventoryModelFetchDescendentsResponder::getIsRecursive(const LLUUID& cat
// Bundle up a bunch of requests to send all at once.
// static
-void LLInventoryModelBackgroundFetch::bulkFetch(std::string url)
+void LLInventoryModelBackgroundFetch::bulkFetch()
{
//Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
//If there are items in mFetchQueue, we want to check the time since the last bulkFetch was
//sent. If it exceeds our retry time, go ahead and fire off another batch.
- //Stopbackgroundfetch will be run from the Responder instead of here.
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region) return;
S16 max_concurrent_fetches=8;
F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely.
@@ -523,12 +583,13 @@ void LLInventoryModelBackgroundFetch::bulkFetch(std::string url)
}
if (gDisconnected ||
- (mBulkFetchCount > max_concurrent_fetches) ||
+ (mFetchCount > max_concurrent_fetches) ||
(mFetchTimer.getElapsedTimeF32() < mMinTimeBetweenFetches))
{
return; // just bail if we are disconnected
}
+ U32 item_count=0;
U32 folder_count=0;
U32 max_batch_size=5;
@@ -536,83 +597,159 @@ void LLInventoryModelBackgroundFetch::bulkFetch(std::string url)
uuid_vec_t recursive_cats;
- LLSD body;
- LLSD body_lib;
+ LLSD folder_request_body;
+ LLSD folder_request_body_lib;
+ LLSD item_request_body;
+ LLSD item_request_body_lib;
- while (!(mFetchQueue.empty()) && (folder_count < max_batch_size))
+ while (!mFetchQueue.empty()
+ && (item_count + folder_count) < max_batch_size)
{
const FetchQueueInfo& fetch_info = mFetchQueue.front();
- const LLUUID &cat_id = fetch_info.mCatUUID;
- if (cat_id.isNull()) //DEV-17797
- {
- LLSD folder_sd;
- folder_sd["folder_id"] = LLUUID::null.asString();
- folder_sd["owner_id"] = gAgent.getID();
- folder_sd["sort_order"] = (LLSD::Integer)sort_order;
- folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
- folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
- body["folders"].append(folder_sd);
- folder_count++;
- }
- else
- {
- const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
+ if (fetch_info.mIsCategory)
+ {
+ const LLUUID &cat_id = fetch_info.mUUID;
+ if (cat_id.isNull()) //DEV-17797
+ {
+ LLSD folder_sd;
+ folder_sd["folder_id"] = LLUUID::null.asString();
+ folder_sd["owner_id"] = gAgent.getID();
+ folder_sd["sort_order"] = (LLSD::Integer)sort_order;
+ folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
+ folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
+ folder_request_body["folders"].append(folder_sd);
+ folder_count++;
+ }
+ else
+ {
+ const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
- if (cat)
- {
- if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
- {
- LLSD folder_sd;
- folder_sd["folder_id"] = cat->getUUID();
- folder_sd["owner_id"] = cat->getOwnerID();
- folder_sd["sort_order"] = (LLSD::Integer)sort_order;
- folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
- folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
-
- if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
- body_lib["folders"].append(folder_sd);
- else
- body["folders"].append(folder_sd);
- folder_count++;
- }
- // May already have this folder, but append child folders to list.
- if (fetch_info.mRecursive)
- {
- LLInventoryModel::cat_array_t* categories;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items);
- for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
- it != categories->end();
- ++it)
+ if (cat)
+ {
+ if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion())
{
- mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive));
- }
- }
- }
- }
- if (fetch_info.mRecursive)
- recursive_cats.push_back(cat_id);
+ LLSD folder_sd;
+ folder_sd["folder_id"] = cat->getUUID();
+ folder_sd["owner_id"] = cat->getOwnerID();
+ folder_sd["sort_order"] = (LLSD::Integer)sort_order;
+ folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
+ folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
+
+ if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
+ folder_request_body_lib["folders"].append(folder_sd);
+ else
+ folder_request_body["folders"].append(folder_sd);
+ folder_count++;
+ }
+ // May already have this folder, but append child folders to list.
+ if (fetch_info.mRecursive)
+ {
+ LLInventoryModel::cat_array_t* categories;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items);
+ for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
+ it != categories->end();
+ ++it)
+ {
+ mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive));
+ }
+ }
+ }
+ }
+ if (fetch_info.mRecursive)
+ recursive_cats.push_back(cat_id);
+ }
+ else
+ {
+ LLViewerInventoryItem* itemp = gInventory.getItem(fetch_info.mUUID);
+ if (itemp)
+ {
+ LLSD item_sd;
+ item_sd["owner_id"] = itemp->getPermissions().getOwner();
+ item_sd["item_id"] = itemp->getUUID();
+ if (itemp->getPermissions().getOwner() == gAgent.getID())
+ {
+ item_request_body.append(item_sd);
+ }
+ else
+ {
+ item_request_body_lib.append(item_sd);
+ }
+ //itemp->fetchFromServer();
+ item_count++;
+ }
+ }
mFetchQueue.pop_front();
}
- if (folder_count > 0)
+ if (item_count + folder_count > 0)
{
- mBulkFetchCount++;
- if (body["folders"].size())
+ if (folder_count)
{
- LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body, recursive_cats);
- LLHTTPClient::post(url, body, fetcher, 300.0);
+ std::string url = region->getCapability("FetchInventoryDescendents2");
+ mFetchCount++;
+ if (folder_request_body["folders"].size())
+ {
+ LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body, recursive_cats);
+ LLHTTPClient::post(url, folder_request_body, fetcher, 300.0);
+ }
+ if (folder_request_body_lib["folders"].size())
+ {
+ std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2");
+
+ LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body_lib, recursive_cats);
+ LLHTTPClient::post(url_lib, folder_request_body_lib, fetcher, 300.0);
+ }
}
- if (body_lib["folders"].size())
+ if (item_count)
{
- std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2");
-
- LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body_lib, recursive_cats);
- LLHTTPClient::post(url_lib, body_lib, fetcher, 300.0);
+ std::string url;
+
+ if (item_request_body.size())
+ {
+ mFetchCount++;
+ url = region->getCapability("FetchInventory2");
+ if (!url.empty())
+ {
+ LLSD body;
+ body["agent_id"] = gAgent.getID();
+ body["items"] = item_request_body;
+
+ LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body));
+ }
+ //else
+ //{
+ // LLMessageSystem* msg = gMessageSystem;
+ // msg->newMessage("FetchInventory");
+ // msg->nextBlock("AgentData");
+ // msg->addUUID("AgentID", gAgent.getID());
+ // msg->addUUID("SessionID", gAgent.getSessionID());
+ // msg->nextBlock("InventoryData");
+ // msg->addUUID("OwnerID", mPermissions.getOwner());
+ // msg->addUUID("ItemID", mUUID);
+ // gAgent.sendReliableMessage();
+ //}
+ }
+
+ if (item_request_body_lib.size())
+ {
+ mFetchCount++;
+
+ url = region->getCapability("FetchLib2");
+ if (!url.empty())
+ {
+ LLSD body;
+ body["agent_id"] = gAgent.getID();
+ body["items"] = item_request_body_lib;
+
+ LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body));
+ }
+ }
}
mFetchTimer.reset();
}
+
else if (isBulkFetchProcessingComplete())
{
setAllFoldersFetched();
@@ -624,7 +761,7 @@ bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LL
for (fetch_queue_t::const_iterator it = mFetchQueue.begin();
it != mFetchQueue.end(); ++it)
{
- const LLUUID& fetch_id = (*it).mCatUUID;
+ const LLUUID& fetch_id = (*it).mUUID;
if (gInventory.isObjectDescendentOf(fetch_id, cat_id))
return false;
}
diff --git a/indra/newview/llinventorymodelbackgroundfetch.h b/indra/newview/llinventorymodelbackgroundfetch.h
index c35c785ceb..9dfedddd6d 100644
--- a/indra/newview/llinventorymodelbackgroundfetch.h
+++ b/indra/newview/llinventorymodelbackgroundfetch.h
@@ -48,7 +48,7 @@ public:
// This gets triggered when performing a filter-search.
void start(const LLUUID& cat_id = LLUUID::null, BOOL recursive = TRUE);
- BOOL backgroundFetchActive() const;
+ BOOL folderFetchActive() const;
bool isEverythingFetched() const; // completing the fetch once per session should be sufficient
bool libraryFetchStarted() const;
@@ -60,14 +60,13 @@ public:
bool inventoryFetchInProgress() const;
void findLostItems();
+ void incrFetchCount(S16 fetching);
protected:
- void incrBulkFetch(S16 fetching);
bool isBulkFetchProcessingComplete() const;
- void bulkFetch(std::string url);
+ void bulkFetch();
void backgroundFetch();
static void backgroundFetchCB(void*); // background fetch idle function
- void stopBackgroundFetch(); // stop fetch process
void setAllFoldersFetched();
bool fetchQueueContainsNoDescendentsOf(const LLUUID& cat_id) const;
@@ -77,7 +76,8 @@ private:
BOOL mAllFoldersFetched;
BOOL mBackgroundFetchActive;
- S16 mBulkFetchCount;
+ bool mFolderFetchActive;
+ S16 mFetchCount;
BOOL mTimelyFetchPending;
S32 mNumFetchRetries;
@@ -87,11 +87,11 @@ private:
struct FetchQueueInfo
{
- FetchQueueInfo(const LLUUID& id, BOOL recursive) :
- mCatUUID(id), mRecursive(recursive)
- {
- }
- LLUUID mCatUUID;
+ FetchQueueInfo(const LLUUID& id, BOOL recursive, bool is_category = true) :
+ mUUID(id), mRecursive(recursive), mIsCategory(is_category)
+ {}
+ LLUUID mUUID;
+ bool mIsCategory;
BOOL mRecursive;
};
typedef std::deque<FetchQueueInfo> fetch_queue_t;
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index acbec531b6..71dd963f28 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -33,6 +33,7 @@
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llavataractions.h"
+#include "llclipboard.h"
#include "llfloaterinventory.h"
#include "llfloaterreg.h"
#include "llfloatersidepanelcontainer.h"
@@ -132,6 +133,7 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
mAcceptsDragAndDrop(p.accepts_drag_and_drop),
mAllowMultiSelect(p.allow_multi_select),
mShowItemLinkOverlays(p.show_item_link_overlays),
+ mShowEmptyMessage(p.show_empty_message),
mShowLoadStatus(p.show_load_status),
mViewsInitialized(false),
mInvFVBridgeBuilder(NULL)
@@ -205,10 +207,11 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
LLScrollContainer::Params scroller_params(params.scroll());
scroller_params.rect(scroller_view_rect);
- mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroller_params);
+ mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroller_params);
addChild(mScroller);
mScroller->addChild(mFolderRoot);
mFolderRoot->setScrollContainer(mScroller);
+ mFolderRoot->setFollowsAll();
mFolderRoot->addChild(mFolderRoot->mStatusTextBox);
}
@@ -240,6 +243,15 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
getFilter()->setFilterCategoryTypes(getFilter()->getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
getFilter()->setFilterCategoryTypes(getFilter()->getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_OUTBOX));
+ // set the filter for the empty folder if the debug setting is on
+ if (gSavedSettings.getBOOL("DebugHideEmptySystemFolders"))
+ {
+ getFilter()->setFilterEmptySystemFolders();
+ }
+
+ // keep track of the clipboard state so that we avoid filtering too much
+ mClipboardState = LLClipboard::instance().getGeneration();
+
// Initialize base class params.
LLPanel::initFromParams(params);
}
@@ -270,6 +282,14 @@ void LLInventoryPanel::draw()
{
// Select the desired item (in case it wasn't loaded when the selection was requested)
mFolderRoot->updateSelection();
+
+ // Nudge the filter if the clipboard state changed
+ if (mClipboardState != LLClipboard::instance().getGeneration())
+ {
+ mClipboardState = LLClipboard::instance().getGeneration();
+ getFilter()->setModified(LLClipboard::instance().isCutMode() ? LLInventoryFilter::FILTER_MORE_RESTRICTIVE : LLInventoryFilter::FILTER_LESS_RESTRICTIVE);
+ }
+
LLPanel::draw();
}
@@ -611,6 +631,7 @@ LLFolderView * LLInventoryPanel::createFolderView(LLInvFVBridge * bridge, bool u
p.listener = bridge;
p.use_label_suffix = useLabelSuffix;
p.allow_multiselect = mAllowMultiSelect;
+ p.show_empty_message = mShowEmptyMessage;
p.show_load_status = mShowLoadStatus;
return LLUICtrlFactory::create<LLFolderView>(p);
@@ -697,7 +718,10 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
if (new_listener)
{
LLFolderViewFolder* folderp = createFolderViewFolder(new_listener);
- folderp->setItemSortOrder(mFolderRoot->getSortOrder());
+ if (folderp)
+ {
+ folderp->setItemSortOrder(mFolderRoot->getSortOrder());
+ }
itemp = folderp;
}
}
@@ -806,7 +830,7 @@ BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
if(handled)
{
ECursorType cursor = getWindow()->getCursor();
- if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
+ if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() && cursor == UI_CURSOR_ARROW)
{
// replace arrow cursor with arrow and hourglass cursor
getWindow()->setCursor(UI_CURSOR_WORKING);
@@ -1096,30 +1120,23 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
return FALSE;
}
- LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
-
- // A. If the inventory side panel floater is open, use that preferably.
- if (is_inventorysp_active())
- {
- // Get the floater's z order to compare it to other inventory floaters' order later.
- res = sidepanel_inventory->getActivePanel();
- z_min = gFloaterView->getZOrder(floater_inventory);
- active_inv_floaterp = floater_inventory;
- }
+ LLSidepanelInventory *inventory_panel = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
- // B. Iterate through the inventory floaters and return whichever is on top.
+ // Iterate through the inventory floaters and return whichever is on top.
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
{
- LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
- if (iv && iv->getVisible())
+ LLFloaterSidePanelContainer* inventory_floater = dynamic_cast<LLFloaterSidePanelContainer*>(*iter);
+ inventory_panel = inventory_floater->findChild<LLSidepanelInventory>("main_panel");
+
+ if (inventory_floater && inventory_panel && inventory_floater->getVisible())
{
- S32 z_order = gFloaterView->getZOrder(iv);
+ S32 z_order = gFloaterView->getZOrder(inventory_floater);
if (z_order < z_min)
{
- res = iv->getPanel();
+ res = inventory_panel->getActivePanel();
z_min = z_order;
- active_inv_floaterp = iv;
+ active_inv_floaterp = inventory_floater;
}
}
}
@@ -1136,7 +1153,7 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
{
floater_inventory->openFloater();
- res = sidepanel_inventory->getActivePanel();
+ res = inventory_panel->getActivePanel();
}
return res;
@@ -1155,7 +1172,6 @@ void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const L
LLViewerInventoryCategory * cat = gInventory.getCategory(obj_id);
bool in_inbox = false;
- bool in_outbox = false;
LLViewerInventoryCategory * parent_cat = NULL;
@@ -1171,10 +1187,9 @@ void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const L
if (parent_cat)
{
in_inbox = (LLFolderType::FT_INBOX == parent_cat->getPreferredType());
- in_outbox = (LLFolderType::FT_OUTBOX == parent_cat->getPreferredType());
}
- if (in_inbox || in_outbox)
+ if (in_inbox)
{
LLSidepanelInventory * sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
LLInventoryPanel * inventory_panel = NULL;
@@ -1184,11 +1199,6 @@ void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const L
sidepanel_inventory->openInbox();
inventory_panel = sidepanel_inventory->getInboxPanel();
}
- else
- {
- sidepanel_inventory->openOutbox();
- inventory_panel = sidepanel_inventory->getOutboxPanel();
- }
if (inventory_panel)
{
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 2a24327115..6db59afb9b 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -84,6 +84,7 @@ public:
Optional<Filter> filter;
Optional<std::string> start_folder;
Optional<bool> use_label_suffix;
+ Optional<bool> show_empty_message;
Optional<bool> show_load_status;
Optional<LLScrollContainer::Params> scroll;
Optional<bool> accepts_drag_and_drop;
@@ -96,6 +97,7 @@ public:
filter("filter"),
start_folder("start_folder"),
use_label_suffix("use_label_suffix", true),
+ show_empty_message("show_empty_message", true),
show_load_status("show_load_status"),
scroll("scroll"),
accepts_drag_and_drop("accepts_drag_and_drop")
@@ -158,6 +160,8 @@ public:
void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+ LLHandle<LLInventoryPanel> getInventoryPanelHandle() const { return getDerivedHandle<LLInventoryPanel>(); }
+
// Callbacks
void doToSelected(const LLSD& userdata);
void doCreate(const LLSD& userdata);
@@ -188,6 +192,7 @@ protected:
BOOL mAcceptsDragAndDrop;
BOOL mAllowMultiSelect;
BOOL mShowItemLinkOverlays; // Shows link graphic over inventory item icons
+ BOOL mShowEmptyMessage;
BOOL mShowLoadStatus;
LLFolderView* mFolderRoot;
@@ -217,6 +222,7 @@ public:
private:
std::string mSortOrderSetting;
+ int mClipboardState;
//--------------------------------------------------------------------
// Hidden folders
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
new file mode 100644
index 0000000000..459e52c4f4
--- /dev/null
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -0,0 +1,942 @@
+/**
+ * @file lllocalbitmaps.cpp
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps source
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/* precompiled headers */
+#include "llviewerprecompiledheaders.h"
+
+/* own header */
+#include "lllocalbitmaps.h"
+
+/* boost: will not compile unless equivalent is undef'd, beware. */
+#ifdef equivalent
+#undef equivalent
+#endif
+#include <boost/filesystem.hpp>
+
+/* image compression headers. */
+#include "llimagebmp.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+
+/* time headers */
+#include <time.h>
+#include <ctime>
+
+/* misc headers */
+#include "llscrolllistctrl.h"
+#include "llfilepicker.h"
+#include "llviewertexturelist.h"
+#include "llviewerobjectlist.h"
+#include "llviewerobject.h"
+#include "llface.h"
+#include "llvoavatarself.h"
+#include "llwearable.h"
+#include "llagentwearables.h"
+#include "lltexlayerparams.h"
+#include "llvovolume.h"
+#include "llnotificationsutil.h"
+
+/*=======================================*/
+/* Formal declarations, constants, etc. */
+/*=======================================*/
+std::list<LLLocalBitmap*> LLLocalBitmapMgr::sBitmapList;
+LLLocalBitmapTimer LLLocalBitmapMgr::sTimer;
+bool LLLocalBitmapMgr::sNeedsRebake;
+
+static const F32 LL_LOCAL_TIMER_HEARTBEAT = 3.0;
+static const BOOL LL_LOCAL_USE_MIPMAPS = true;
+static const S32 LL_LOCAL_DISCARD_LEVEL = 0;
+static const U32 LL_LOCAL_TEXLAYER_FOR_IDX = 0;
+static const bool LL_LOCAL_SLAM_FOR_DEBUG = true;
+static const bool LL_LOCAL_REPLACE_ON_DEL = true;
+static const S32 LL_LOCAL_UPDATE_RETRIES = 5;
+
+/*=======================================*/
+/* LLLocalBitmap: unit class */
+/*=======================================*/
+LLLocalBitmap::LLLocalBitmap(std::string filename)
+ : mFilename(filename)
+ , mShortName(gDirUtilp->getBaseFileName(filename, true))
+ , mValid(false)
+ , mLastModified()
+ , mLinkStatus(LS_ON)
+ , mUpdateRetries(LL_LOCAL_UPDATE_RETRIES)
+{
+ mTrackingID.generate();
+
+ /* extension */
+ std::string temp_exten = gDirUtilp->getExtension(mFilename);
+
+ if (temp_exten == "bmp")
+ {
+ mExtension = ET_IMG_BMP;
+ }
+ else if (temp_exten == "tga")
+ {
+ mExtension = ET_IMG_TGA;
+ }
+ else if (temp_exten == "jpg" || temp_exten == "jpeg")
+ {
+ mExtension = ET_IMG_JPG;
+ }
+ else if (temp_exten == "png")
+ {
+ mExtension = ET_IMG_PNG;
+ }
+ else
+ {
+ llwarns << "File of no valid extension given, local bitmap creation aborted." << "\n"
+ << "Filename: " << mFilename << llendl;
+ return; // no valid extension.
+ }
+
+ /* next phase of unit creation is nearly the same as an update cycle.
+ we're running updateSelf as a special case with the optional UT_FIRSTUSE
+ which omits the parts associated with removing the outdated texture */
+ mValid = updateSelf(UT_FIRSTUSE);
+}
+
+LLLocalBitmap::~LLLocalBitmap()
+{
+ // replace IDs with defaults, if set to do so.
+ if(LL_LOCAL_REPLACE_ON_DEL && mValid) // fix for STORM-1837
+ {
+ replaceIDs(mWorldID, IMG_DEFAULT);
+ LLLocalBitmapMgr::doRebake();
+ }
+
+ // delete self from gimagelist
+ LLViewerFetchedTexture* image = gTextureList.findImage(mWorldID);
+ gTextureList.deleteImage(image);
+
+ if (image)
+ {
+ image->unref();
+ }
+}
+
+/* accessors */
+std::string LLLocalBitmap::getFilename()
+{
+ return mFilename;
+}
+
+std::string LLLocalBitmap::getShortName()
+{
+ return mShortName;
+}
+
+LLUUID LLLocalBitmap::getTrackingID()
+{
+ return mTrackingID;
+}
+
+LLUUID LLLocalBitmap::getWorldID()
+{
+ return mWorldID;
+}
+
+bool LLLocalBitmap::getValid()
+{
+ return mValid;
+}
+
+/* update functions */
+bool LLLocalBitmap::updateSelf(EUpdateType optional_firstupdate)
+{
+ bool updated = false;
+
+ if (mLinkStatus == LS_ON)
+ {
+ // verifying that the file exists
+ if (gDirUtilp->fileExists(mFilename))
+ {
+ // verifying that the file has indeed been modified
+ const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename));
+ LLSD new_last_modified = asctime(localtime(&temp_time));
+
+ if (mLastModified.asString() != new_last_modified.asString())
+ {
+ /* loading the image file and decoding it, here is a critical point which,
+ if fails, invalidates the whole update (or unit creation) process. */
+ LLPointer<LLImageRaw> raw_image = new LLImageRaw();
+ if (decodeBitmap(raw_image))
+ {
+ // decode is successful, we can safely proceed.
+ LLUUID old_id = LLUUID::null;
+ if (!(optional_firstupdate == UT_FIRSTUSE) && !mWorldID.isNull())
+ {
+ old_id = mWorldID;
+ }
+ mWorldID.generate();
+ mLastModified = new_last_modified;
+
+ LLPointer<LLViewerFetchedTexture> texture = new LLViewerFetchedTexture
+ ("file://"+mFilename, mWorldID, LL_LOCAL_USE_MIPMAPS);
+
+ texture->createGLTexture(LL_LOCAL_DISCARD_LEVEL, raw_image);
+ texture->setCachedRawImage(LL_LOCAL_DISCARD_LEVEL, raw_image);
+ texture->ref();
+
+ gTextureList.addImage(texture);
+
+ if (!optional_firstupdate == UT_FIRSTUSE)
+ {
+ // seek out everything old_id uses and replace it with mWorldID
+ replaceIDs(old_id, mWorldID);
+
+ // remove old_id from gimagelist
+ LLViewerFetchedTexture* image = gTextureList.findImage(old_id);
+ gTextureList.deleteImage(image);
+ image->unref();
+ }
+
+ mUpdateRetries = LL_LOCAL_UPDATE_RETRIES;
+ updated = true;
+ }
+
+ // if decoding failed, we get here and it will attempt to decode it in the next cycles
+ // until mUpdateRetries runs out. this is done because some software lock the bitmap while writing to it
+ else
+ {
+ if (mUpdateRetries)
+ {
+ mUpdateRetries--;
+ }
+ else
+ {
+ llwarns << "During the update process the following file was found" << "\n"
+ << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << llendl;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = mFilename;
+ notif_args["NRETRIES"] = LL_LOCAL_UPDATE_RETRIES;
+ LLNotificationsUtil::add("LocalBitmapsUpdateFailedFinal", notif_args);
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+ }
+
+ } // end if file exists
+
+ else
+ {
+ llwarns << "During the update process, the following file was not found." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << llendl;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = mFilename;
+ LLNotificationsUtil::add("LocalBitmapsUpdateFileNotFound", notif_args);
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return updated;
+}
+
+bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg)
+{
+ bool decode_successful = false;
+
+ switch (mExtension)
+ {
+ case ET_IMG_BMP:
+ {
+ LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
+ if (bmp_image->load(mFilename) && bmp_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_TGA:
+ {
+ LLPointer<LLImageTGA> tga_image = new LLImageTGA;
+ if ((tga_image->load(mFilename) && tga_image->decode(rawimg))
+ && ((tga_image->getComponents() == 3) || (tga_image->getComponents() == 4)))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_JPG:
+ {
+ LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
+ if (jpeg_image->load(mFilename) && jpeg_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_PNG:
+ {
+ LLPointer<LLImagePNG> png_image = new LLImagePNG;
+ if (png_image->load(mFilename) && png_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ default:
+ {
+ // separating this into -several- llwarns calls because in the extremely unlikely case that this happens
+ // accessing mFilename and any other object properties might very well crash the viewer.
+ // getting here should be impossible, or there's been a pretty serious bug.
+
+ llwarns << "During a decode attempt, the following local bitmap had no properly assigned extension." << llendl;
+ llwarns << "Filename: " << mFilename << llendl;
+ llwarns << "Disabling further update attempts for this file." << llendl;
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return decode_successful;
+}
+
+void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id)
+{
+ // checking for misuse.
+ if (old_id == new_id)
+ {
+ llinfos << "An attempt was made to replace a texture with itself. (matching UUIDs)" << "\n"
+ << "Texture UUID: " << old_id.asString() << llendl;
+ return;
+ }
+
+ updateUserPrims(old_id, new_id);
+ updateUserSculpts(old_id, new_id); // isn't there supposed to be an IMG_DEFAULT_SCULPT or something?
+
+ // default safeguard image for layers
+ if( new_id == IMG_DEFAULT )
+ {
+ new_id = IMG_DEFAULT_AVATAR;
+ }
+
+ /* It doesn't actually update all of those, it merely checks if any of them
+ contain the referenced ID and if so, updates. */
+ updateUserLayers(old_id, new_id, LLWearableType::WT_ALPHA);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_EYES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_GLOVES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_JACKET);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_PANTS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SHIRT);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SHOES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SKIN);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT);
+}
+
+// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects
+// in order to prevent multiple sendTEUpdate calls per object during updateUserPrims
+std::vector<LLViewerObject*> LLLocalBitmap::prepUpdateObjects(LLUUID old_id)
+{
+ std::vector<LLViewerObject*> obj_list;
+ LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
+
+ for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(); face_iterator++)
+ {
+ // getting an object from a face
+ LLFace* face_to_object = (*old_texture->getFaceList())[face_iterator];
+
+ if(face_to_object)
+ {
+ LLViewerObject* affected_object = face_to_object->getViewerObject();
+
+ if(affected_object)
+ {
+
+ // we have an object, we'll take it's UUID and compare it to
+ // whatever we already have in the returnable object list.
+ // if there is a match - we do not add (to prevent duplicates)
+ LLUUID mainlist_obj_id = affected_object->getID();
+ bool add_object = true;
+
+ // begin looking for duplicates
+ std::vector<LLViewerObject*>::iterator objlist_iter = obj_list.begin();
+ for(; (objlist_iter != obj_list.end()) && add_object; objlist_iter++)
+ {
+ LLViewerObject* obj = *objlist_iter;
+ if (obj->getID() == mainlist_obj_id)
+ {
+ add_object = false; // duplicate found.
+ }
+ }
+ // end looking for duplicates
+
+ if(add_object)
+ {
+ obj_list.push_back(affected_object);
+ }
+
+ }
+
+ }
+
+ } // end of face-iterating for()
+
+ return obj_list;
+}
+
+void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id)
+{
+ std::vector<LLViewerObject*> objectlist = prepUpdateObjects(old_id);
+
+ for(std::vector<LLViewerObject*>::iterator object_iterator = objectlist.begin();
+ object_iterator != objectlist.end(); object_iterator++)
+ {
+ LLViewerObject* object = *object_iterator;
+
+ if(object)
+ {
+ bool update_obj = false;
+ S32 num_faces = object->getNumFaces();
+
+ for (U8 face_iter = 0; face_iter < num_faces; face_iter++)
+ {
+ if (object->mDrawable)
+ {
+ LLFace* face = object->mDrawable->getFace(face_iter);
+ if (face && face->getTexture() && face->getTexture()->getID() == old_id)
+ {
+ object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture
+ (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+
+ update_obj = true;
+ }
+ }
+ }
+
+ if (update_obj)
+ {
+ object->sendTEUpdate();
+ }
+ }
+ }
+
+}
+
+void LLLocalBitmap::updateUserSculpts(LLUUID old_id, LLUUID new_id)
+{
+ LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
+ for(U32 volume_iter = 0; volume_iter < old_texture->getNumVolumes(); volume_iter++)
+ {
+ LLVOVolume* volume_to_object = (*old_texture->getVolumeList())[volume_iter];
+ LLViewerObject* object = (LLViewerObject*)volume_to_object;
+
+ if(object)
+ {
+ if (object->isSculpted() && object->getVolume() &&
+ object->getVolume()->getParams().getSculptID() == old_id)
+ {
+ LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLSculptParams new_params(*old_params);
+ new_params.setSculptTexture(new_id);
+ object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE);
+ }
+ }
+ }
+}
+
+void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type)
+{
+ U32 count = gAgentWearables.getWearableCount(type);
+ for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++)
+ {
+ LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter);
+ if (wearable)
+ {
+ std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq();
+ for(std::vector<LLLocalTextureObject*>::iterator texture_iter = texture_list.begin();
+ texture_iter != texture_list.end(); texture_iter++)
+ {
+ LLLocalTextureObject* lto = *texture_iter;
+
+ if (lto && lto->getID() == old_id)
+ {
+ U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */
+ LLVOAvatarDefines::EBakedTextureIndex baked_texind =
+ lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex();
+
+ LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
+ if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES)
+ {
+ U32 index = gAgentWearables.getWearableIndex(wearable);
+ gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index);
+ gAgentAvatarp->wearableUpdated(type, FALSE);
+
+ /* telling the manager to rebake once update cycle is fully done */
+ LLLocalBitmapMgr::setNeedsRebake();
+ }
+
+ }
+ }
+ }
+ }
+}
+
+LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
+ LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind)
+{
+ LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return.
+
+ switch(type)
+ {
+ case LLWearableType::WT_ALPHA:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_EYES:
+ {
+ result = LLVOAvatarDefines::TEX_EYES_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_HAIR:
+ {
+ result = LLVOAvatarDefines::TEX_HAIR_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_ALPHA;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_ALPHA;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+
+ }
+
+ case LLWearableType::WT_EYES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_EYES)
+ {
+ result = LLVOAvatarDefines::TEX_EYES_IRIS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_GLOVES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_GLOVES;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_JACKET:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_JACKET;
+ }
+ else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_JACKET;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_PANTS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_PANTS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SHIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_SHIRT;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SHOES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_SHOES;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SKIN:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+ }
+
+ case LLWearableType::WT_SKIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT)
+ {
+ result = LLVOAvatarDefines::TEX_SKIRT;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SOCKS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_SOCKS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_TATTOO:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_TATTOO;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_TATTOO;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_TATTOO;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+ }
+
+ case LLWearableType::WT_UNDERPANTS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_UNDERSHIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT;
+ }
+
+ break;
+ }
+
+ default:
+ {
+ llwarns << "Unknown wearable type: " << (int)type << "\n"
+ << "Baked Texture Index: " << (int)baked_texind << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "TrackingID: " << mTrackingID << "\n"
+ << "InworldID: " << mWorldID << llendl;
+ }
+
+ }
+ return result;
+}
+
+/*=======================================*/
+/* LLLocalBitmapTimer: timer class */
+/*=======================================*/
+LLLocalBitmapTimer::LLLocalBitmapTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT)
+{
+}
+
+LLLocalBitmapTimer::~LLLocalBitmapTimer()
+{
+}
+
+void LLLocalBitmapTimer::startTimer()
+{
+ mEventTimer.start();
+}
+
+void LLLocalBitmapTimer::stopTimer()
+{
+ mEventTimer.stop();
+}
+
+bool LLLocalBitmapTimer::isRunning()
+{
+ return mEventTimer.getStarted();
+}
+
+BOOL LLLocalBitmapTimer::tick()
+{
+ LLLocalBitmapMgr::doUpdates();
+ return FALSE;
+}
+
+/*=======================================*/
+/* LLLocalBitmapMgr: manager class */
+/*=======================================*/
+LLLocalBitmapMgr::LLLocalBitmapMgr()
+{
+ // The class is all made of static members, should i even bother instantiating?
+}
+
+LLLocalBitmapMgr::~LLLocalBitmapMgr()
+{
+}
+
+bool LLLocalBitmapMgr::addUnit()
+{
+ bool add_successful = false;
+
+ LLFilePicker& picker = LLFilePicker::instance();
+ if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE))
+ {
+ sTimer.stopTimer();
+
+ std::string filename = picker.getFirstFile();
+ while(!filename.empty())
+ {
+ LLLocalBitmap* unit = new LLLocalBitmap(filename);
+
+ if (unit->getValid())
+ {
+ sBitmapList.push_back(unit);
+ add_successful = true;
+ }
+ else
+ {
+ llwarns << "Attempted to add invalid or unreadable image file, attempt cancelled.\n"
+ << "Filename: " << filename << llendl;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = filename;
+ LLNotificationsUtil::add("LocalBitmapsVerifyFail", notif_args);
+
+ delete unit;
+ unit = NULL;
+ }
+
+ filename = picker.getNextFile();
+ }
+
+ sTimer.startTimer();
+ }
+
+ return add_successful;
+}
+
+void LLLocalBitmapMgr::delUnit(LLUUID tracking_id)
+{
+ if (!sBitmapList.empty())
+ {
+ std::vector<LLLocalBitmap*> to_delete;
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ { /* finding which ones we want deleted and making a separate list */
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ to_delete.push_back(unit);
+ }
+ }
+
+ for(std::vector<LLLocalBitmap*>::iterator del_iter = to_delete.begin();
+ del_iter != to_delete.end(); del_iter++)
+ { /* iterating over a temporary list, hence preserving the iterator validity while deleting. */
+ LLLocalBitmap* unit = *del_iter;
+ sBitmapList.remove(unit);
+ delete unit;
+ unit = NULL;
+ }
+ }
+}
+
+LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id)
+{
+ LLUUID world_id = LLUUID::null;
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ world_id = unit->getWorldID();
+ }
+ }
+
+ return world_id;
+}
+
+std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id)
+{
+ std::string filename = "";
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ filename = unit->getFilename();
+ }
+ }
+
+ return filename;
+}
+
+void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl)
+{
+ if (ctrl)
+ {
+ ctrl->clearRows();
+
+ if (!sBitmapList.empty())
+ {
+ for (local_list_iter iter = sBitmapList.begin();
+ iter != sBitmapList.end(); iter++)
+ {
+ LLSD element;
+ element["columns"][0]["column"] = "unit_name";
+ element["columns"][0]["type"] = "text";
+ element["columns"][0]["value"] = (*iter)->getShortName();
+
+ element["columns"][1]["column"] = "unit_id_HIDDEN";
+ element["columns"][1]["type"] = "text";
+ element["columns"][1]["value"] = (*iter)->getTrackingID();
+
+ ctrl->addElement(element);
+ }
+ }
+ }
+
+}
+
+void LLLocalBitmapMgr::doUpdates()
+{
+ // preventing theoretical overlap in cases with huge number of loaded images.
+ sTimer.stopTimer();
+ sNeedsRebake = false;
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ (*iter)->updateSelf();
+ }
+
+ doRebake();
+ sTimer.startTimer();
+}
+
+void LLLocalBitmapMgr::setNeedsRebake()
+{
+ sNeedsRebake = true;
+}
+
+void LLLocalBitmapMgr::doRebake()
+{ /* separated that from doUpdates to insure a rebake can be called separately during deletion */
+ if (sNeedsRebake)
+ {
+ gAgentAvatarp->forceBakeAllTextures(LL_LOCAL_SLAM_FOR_DEBUG);
+ sNeedsRebake = false;
+ }
+}
+
diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h
new file mode 100644
index 0000000000..7a23c7ef6e
--- /dev/null
+++ b/indra/newview/lllocalbitmaps.h
@@ -0,0 +1,136 @@
+/**
+ * @file lllocalbitmaps.h
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps header
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LOCALBITMAPS_H
+#define LL_LOCALBITMAPS_H
+
+#include "lleventtimer.h"
+#include "llwearabletype.h"
+#include "llvoavatardefines.h"
+
+class LLScrollListCtrl;
+
+class LLLocalBitmap
+{
+ public: /* main */
+ LLLocalBitmap(std::string filename);
+ ~LLLocalBitmap();
+
+ public: /* accessors */
+ std::string getFilename();
+ std::string getShortName();
+ LLUUID getTrackingID();
+ LLUUID getWorldID();
+ bool getValid();
+
+ public: /* self update public section */
+ enum EUpdateType
+ {
+ UT_FIRSTUSE,
+ UT_REGUPDATE
+ };
+
+ bool updateSelf(EUpdateType = UT_REGUPDATE);
+
+ private: /* self update private section */
+ bool decodeBitmap(LLPointer<LLImageRaw> raw);
+ void replaceIDs(LLUUID old_id, LLUUID new_id);
+ std::vector<LLViewerObject*> prepUpdateObjects(LLUUID old_id);
+ void updateUserPrims(LLUUID old_id, LLUUID new_id);
+ void updateUserSculpts(LLUUID old_id, LLUUID new_id);
+ void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
+ LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind);
+
+ private: /* private enums */
+ enum ELinkStatus
+ {
+ LS_ON,
+ LS_BROKEN,
+ };
+
+ enum EExtension
+ {
+ ET_IMG_BMP,
+ ET_IMG_TGA,
+ ET_IMG_JPG,
+ ET_IMG_PNG
+ };
+
+ private: /* members */
+ std::string mFilename;
+ std::string mShortName;
+ LLUUID mTrackingID;
+ LLUUID mWorldID;
+ bool mValid;
+ LLSD mLastModified;
+ EExtension mExtension;
+ ELinkStatus mLinkStatus;
+ S32 mUpdateRetries;
+
+};
+
+class LLLocalBitmapTimer : public LLEventTimer
+{
+ public:
+ LLLocalBitmapTimer();
+ ~LLLocalBitmapTimer();
+
+ public:
+ void startTimer();
+ void stopTimer();
+ bool isRunning();
+ BOOL tick();
+
+};
+
+class LLLocalBitmapMgr
+{
+ public:
+ LLLocalBitmapMgr();
+ ~LLLocalBitmapMgr();
+
+ public:
+ static bool addUnit();
+ static void delUnit(LLUUID tracking_id);
+
+ static LLUUID getWorldID(LLUUID tracking_id);
+ static std::string getFilename(LLUUID tracking_id);
+
+ static void feedScrollList(LLScrollListCtrl* ctrl);
+ static void doUpdates();
+ static void setNeedsRebake();
+ static void doRebake();
+
+ private:
+ static std::list<LLLocalBitmap*> sBitmapList;
+ static LLLocalBitmapTimer sTimer;
+ static bool sNeedsRebake;
+ typedef std::list<LLLocalBitmap*>::iterator local_list_iter;
+};
+
+#endif
+
diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp
index 85e0043651..6e0f360cbc 100644
--- a/indra/newview/llmanip.cpp
+++ b/indra/newview/llmanip.cpp
@@ -372,14 +372,14 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z)
//LLVector3 center_agent = LLSelectMgr::getInstance()->getBBoxOfSelection().getCenterAgent();
LLVector3 center_agent = getPivotPoint();
- glPushMatrix();
+ gGL.pushMatrix();
{
- glTranslatef(center_agent.mV[VX], center_agent.mV[VY], center_agent.mV[VZ]);
+ gGL.translatef(center_agent.mV[VX], center_agent.mV[VY], center_agent.mV[VZ]);
F32 angle_radians, x, y, z;
grid_rot.getAngleAxis(&angle_radians, &x, &y, &z);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
F32 region_size = LLWorld::getInstance()->getRegionWidthInMeters();
@@ -416,7 +416,7 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z)
}
LLUI::setLineWidth(1.0f);
}
- glPopMatrix();
+ gGL.popMatrix();
}
void LLManip::renderXYZ(const LLVector3 &vec)
@@ -466,11 +466,11 @@ void LLManip::renderXYZ(const LLVector3 &vec)
feedback_string = llformat("X: %.3f", vec.mV[VX]);
hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -102.f, (F32)vertical_offset, LLColor4(1.f, 0.5f, 0.5f, 1.f), FALSE);
- glColor3f(0.5f, 1.f, 0.5f);
+ gGL.diffuseColor3f(0.5f, 1.f, 0.5f);
feedback_string = llformat("Y: %.3f", vec.mV[VY]);
hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -27.f, (F32)vertical_offset, LLColor4(0.5f, 1.f, 0.5f, 1.f), FALSE);
- glColor3f(0.5f, 0.5f, 1.f);
+ gGL.diffuseColor3f(0.5f, 0.5f, 1.f);
feedback_string = llformat("Z: %.3f", vec.mV[VZ]);
hud_render_text(utf8str_to_wstring(feedback_string), camera_pos, *font, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, 48.f, (F32)vertical_offset, LLColor4(0.5f, 0.5f, 1.f, 1.f), FALSE);
}
@@ -481,8 +481,8 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons
const LLFontGL* big_fontp = LLFontGL::getFontSansSerif();
BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD;
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
LLVector3 render_pos = pos;
if (hud_selection)
{
@@ -490,7 +490,7 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons
F32 inv_zoom_amt = 1.f / zoom_amt;
// scale text back up to counter-act zoom level
render_pos = pos * zoom_amt;
- glScalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt);
+ gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt);
}
// render shadow first
@@ -501,7 +501,7 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons
gViewerWindow->setup3DViewport();
hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
- glPopMatrix();
+ gGL.popMatrix();
}
void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string& suffix, const LLColor4 &color)
@@ -539,8 +539,8 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string
}
BOOL hud_selection = mObjectSelection->getSelectType() == SELECT_TYPE_HUD;
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
LLVector3 render_pos = pos;
if (hud_selection)
{
@@ -548,7 +548,7 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string
F32 inv_zoom_amt = 1.f / zoom_amt;
// scale text back up to counter-act zoom level
render_pos = pos * zoom_amt;
- glScalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt);
+ gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt);
}
LLColor4 shadow_color = LLColor4::black;
@@ -573,7 +573,7 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string
gViewerWindow->setup3DViewport();
hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection);
}
- glPopMatrix();
+ gGL.popMatrix();
}
LLColor4 LLManip::setupSnapGuideRenderPass(S32 pass)
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 6ee095475f..a8da94f75e 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -53,6 +53,7 @@
#include "llviewercamera.h"
#include "llviewerobject.h"
#include "llviewerobject.h"
+#include "llviewershadermgr.h"
#include "llviewerwindow.h"
#include "llworld.h"
#include "pipeline.h"
@@ -113,7 +114,7 @@ void LLManipRotate::handleSelect()
void LLManipRotate::render()
{
LLGLSUIDefault gls_ui;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
LLGLDepthTest gls_depth(GL_TRUE);
LLGLEnable gl_blend(GL_BLEND);
LLGLEnable gls_alpha_test(GL_ALPHA_TEST);
@@ -130,12 +131,12 @@ void LLManipRotate::render()
return;
}
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
F32 zoom = gAgentCamera.mHUDCurZoom;
- glScalef(zoom, zoom, zoom);
+ gGL.scalef(zoom, zoom, zoom);
}
@@ -145,8 +146,9 @@ void LLManipRotate::render()
LLColor4 highlight_inside( 0.7f, 0.7f, 0.f, 0.5f );
F32 width_meters = WIDTH_PIXELS * mRadiusMeters / RADIUS_PIXELS;
- glPushMatrix();
+ gGL.pushMatrix();
{
+
// are we in the middle of a constrained drag?
if (mManipPart >= LL_ROT_X && mManipPart <= LL_ROT_Z)
{
@@ -154,13 +156,18 @@ void LLManipRotate::render()
}
else
{
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gDebugProgram.bind();
+ }
+
LLGLEnable cull_face(GL_CULL_FACE);
LLGLDepthTest gls_depth(GL_FALSE);
- glPushMatrix();
+ gGL.pushMatrix();
{
// Draw "sphere" (intersection of sphere with tangent cone that has apex at camera)
- glTranslatef( mCenterToProfilePlane.mV[VX], mCenterToProfilePlane.mV[VY], mCenterToProfilePlane.mV[VZ] );
- glTranslatef( center.mV[VX], center.mV[VY], center.mV[VZ] );
+ gGL.translatef( mCenterToProfilePlane.mV[VX], mCenterToProfilePlane.mV[VY], mCenterToProfilePlane.mV[VZ] );
+ gGL.translatef( center.mV[VX], center.mV[VY], center.mV[VZ] );
// Inverse change of basis vectors
LLVector3 forward = mCenterToCamNorm;
@@ -177,35 +184,41 @@ void LLManipRotate::render()
LLMatrix4 mat;
mat.initRows(a, b, c, LLVector4(0.f, 0.f, 0.f, 1.f));
- glMultMatrixf( &mat.mMatrix[0][0] );
+ gGL.multMatrix( &mat.mMatrix[0][0] );
- glRotatef( -90, 0.f, 1.f, 0.f);
+ gGL.rotatef( -90, 0.f, 1.f, 0.f);
LLColor4 color;
if (mManipPart == LL_ROT_ROLL || mHighlightedPart == LL_ROT_ROLL)
{
color.setVec(0.8f, 0.8f, 0.8f, 0.8f);
- glScalef(mManipulatorScales.mV[VW], mManipulatorScales.mV[VW], mManipulatorScales.mV[VW]);
+ gGL.scalef(mManipulatorScales.mV[VW], mManipulatorScales.mV[VW], mManipulatorScales.mV[VW]);
}
else
{
color.setVec( 0.7f, 0.7f, 0.7f, 0.6f );
}
+ gGL.diffuseColor4fv(color.mV);
gl_washer_2d(mRadiusMeters + width_meters, mRadiusMeters, CIRCLE_STEPS, color, color);
if (mManipPart == LL_NO_PART)
{
gGL.color4f( 0.7f, 0.7f, 0.7f, 0.3f );
+ gGL.diffuseColor4f(0.7f, 0.7f, 0.7f, 0.3f);
gl_circle_2d( 0, 0, mRadiusMeters, CIRCLE_STEPS, TRUE );
}
- GLdouble plane_eqn[] = { 0, 0, 1, 0 };
- glClipPlane( GL_CLIP_PLANE0, plane_eqn );
+ gGL.flush();
}
- glPopMatrix();
- }
+ gGL.popMatrix();
- glTranslatef( center.mV[VX], center.mV[VY], center.mV[VZ] );
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+ }
+
+ gGL.translatef( center.mV[VX], center.mV[VY], center.mV[VZ] );
LLQuaternion rot;
F32 angle_radians, x, y, z;
@@ -217,41 +230,46 @@ void LLManipRotate::render()
LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gDebugProgram.bind();
+ }
+
if (mManipPart == LL_ROT_Z)
{
mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
- glPushMatrix();
+ gGL.pushMatrix();
{
// selected part
- glScalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]);
+ gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]);
renderActiveRing( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f) , LLColor4( 0.f, 0.f, 1.f, 0.3f ));
}
- glPopMatrix();
+ gGL.popMatrix();
}
else if (mManipPart == LL_ROT_Y)
{
mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
- glPushMatrix();
+ gGL.pushMatrix();
{
- glRotatef( 90.f, 1.f, 0.f, 0.f );
- glScalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]);
+ gGL.rotatef( 90.f, 1.f, 0.f, 0.f );
+ gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]);
renderActiveRing( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f), LLColor4( 0.f, 1.f, 0.f, 0.3f));
}
- glPopMatrix();
+ gGL.popMatrix();
}
else if (mManipPart == LL_ROT_X)
{
mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
- glPushMatrix();
+ gGL.pushMatrix();
{
- glRotatef( 90.f, 0.f, 1.f, 0.f );
- glScalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]);
+ gGL.rotatef( 90.f, 0.f, 1.f, 0.f );
+ gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]);
renderActiveRing( mRadiusMeters, width_meters, LLColor4( 1.f, 0.f, 0.f, 1.f), LLColor4( 1.f, 0.f, 0.f, 0.3f));
}
- glPopMatrix();
+ gGL.popMatrix();
}
else if (mManipPart == LL_ROT_ROLL)
{
@@ -271,12 +289,13 @@ void LLManipRotate::render()
// First pass: centers. Second pass: sides.
for( S32 i=0; i<2; i++ )
{
- glPushMatrix();
+
+ gGL.pushMatrix();
{
if (mHighlightedPart == LL_ROT_Z)
{
mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, SELECTED_MANIPULATOR_SCALE, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
- glScalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]);
+ gGL.scalef(mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ], mManipulatorScales.mV[VZ]);
// hovering over part
gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 1.f, 1.f ), LLColor4( 0.f, 0.f, 1.f, 0.5f ), CIRCLE_STEPS, i);
}
@@ -286,15 +305,15 @@ void LLManipRotate::render()
gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.f, 0.8f, 0.8f ), LLColor4( 0.f, 0.f, 0.8f, 0.4f ), CIRCLE_STEPS, i);
}
}
- glPopMatrix();
-
- glPushMatrix();
+ gGL.popMatrix();
+
+ gGL.pushMatrix();
{
- glRotatef( 90.f, 1.f, 0.f, 0.f );
+ gGL.rotatef( 90.f, 1.f, 0.f, 0.f );
if (mHighlightedPart == LL_ROT_Y)
{
mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, SELECTED_MANIPULATOR_SCALE, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
- glScalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]);
+ gGL.scalef(mManipulatorScales.mV[VY], mManipulatorScales.mV[VY], mManipulatorScales.mV[VY]);
// hovering over part
gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 1.f, 0.f, 1.f ), LLColor4( 0.f, 1.f, 0.f, 0.5f ), CIRCLE_STEPS, i);
}
@@ -304,15 +323,15 @@ void LLManipRotate::render()
gl_ring( mRadiusMeters, width_meters, LLColor4( 0.f, 0.8f, 0.f, 0.8f ), LLColor4( 0.f, 0.8f, 0.f, 0.4f ), CIRCLE_STEPS, i);
}
}
- glPopMatrix();
+ gGL.popMatrix();
- glPushMatrix();
+ gGL.pushMatrix();
{
- glRotatef( 90.f, 0.f, 1.f, 0.f );
+ gGL.rotatef( 90.f, 0.f, 1.f, 0.f );
if (mHighlightedPart == LL_ROT_X)
{
mManipulatorScales = lerp(mManipulatorScales, LLVector4(SELECTED_MANIPULATOR_SCALE, 1.f, 1.f, 1.f), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
- glScalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]);
+ gGL.scalef(mManipulatorScales.mV[VX], mManipulatorScales.mV[VX], mManipulatorScales.mV[VX]);
// hovering over part
gl_ring( mRadiusMeters, width_meters, LLColor4( 1.f, 0.f, 0.f, 1.f ), LLColor4( 1.f, 0.f, 0.f, 0.5f ), CIRCLE_STEPS, i);
@@ -323,17 +342,26 @@ void LLManipRotate::render()
gl_ring( mRadiusMeters, width_meters, LLColor4( 0.8f, 0.f, 0.f, 0.8f ), LLColor4( 0.8f, 0.f, 0.f, 0.4f ), CIRCLE_STEPS, i);
}
}
- glPopMatrix();
+ gGL.popMatrix();
if (mHighlightedPart == LL_ROT_ROLL)
{
mManipulatorScales = lerp(mManipulatorScales, LLVector4(1.f, 1.f, 1.f, SELECTED_MANIPULATOR_SCALE), LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
}
+
}
+
}
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
}
- glPopMatrix();
- glPopMatrix();
+ gGL.popMatrix();
+ gGL.popMatrix();
+
LLVector3 euler_angles;
LLQuaternion object_rot = first_object->getRotationEdit();
@@ -796,14 +824,14 @@ void LLManipRotate::renderSnapGuides()
for (S32 pass = 0; pass < 3; pass++)
{
// render snap guide ring
- glPushMatrix();
+ gGL.pushMatrix();
LLQuaternion snap_guide_rot;
F32 angle_radians, x, y, z;
snap_guide_rot.shortestArc(LLVector3::z_axis, getConstraintAxis());
snap_guide_rot.getAngleAxis(&angle_radians, &x, &y, &z);
- glTranslatef(center.mV[VX], center.mV[VY], center.mV[VZ]);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ gGL.translatef(center.mV[VX], center.mV[VY], center.mV[VZ]);
+ gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
LLColor4 line_color = setupSnapGuideRenderPass(pass);
@@ -826,7 +854,7 @@ void LLManipRotate::renderSnapGuides()
{
gl_circle_2d(0.f, 0.f, mRadiusMeters * SNAP_GUIDE_INNER_RADIUS, CIRCLE_STEPS, FALSE);
}
- glPopMatrix();
+ gGL.popMatrix();
for (S32 i = 0; i < 64; i++)
{
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index 4eb94dfb8e..f6df4cdfbf 100644
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -217,12 +217,12 @@ void LLManipScale::render()
if( canAffectSelection() )
{
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
F32 zoom = gAgentCamera.mHUDCurZoom;
- glScalef(zoom, zoom, zoom);
+ gGL.scalef(zoom, zoom, zoom);
}
////////////////////////////////////////////////////////////////////////
@@ -274,14 +274,14 @@ void LLManipScale::render()
LLVector3 pos_agent = bbox.getPositionAgent();
LLQuaternion rot = bbox.getRotation();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
{
- glTranslatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ]);
+ gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ]);
F32 angle_radians, x, y, z;
rot.getAngleAxis(&angle_radians, &x, &y, &z);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
{
@@ -303,13 +303,13 @@ void LLManipScale::render()
glPolygonOffset( 0.f, 0.f);
}
}
- glPopMatrix();
+ gGL.popMatrix();
if (mManipPart != LL_NO_PART)
{
renderSnapGuides(bbox);
}
- glPopMatrix();
+ gGL.popMatrix();
renderXYZ(bbox.getExtentLocal());
}
@@ -719,17 +719,17 @@ void LLManipScale::renderEdges( const LLBBox& bbox )
LLVector3 direction = edgeToUnitVector( part );
LLVector3 center_to_edge = unitVectorToLocalBBoxExtent( direction, bbox );
- glPushMatrix();
+ gGL.pushMatrix();
{
- glTranslatef( center_to_edge.mV[0], center_to_edge.mV[1], center_to_edge.mV[2] );
+ gGL.translatef( center_to_edge.mV[0], center_to_edge.mV[1], center_to_edge.mV[2] );
conditionalHighlight( part );
- glScalef(
+ gGL.scalef(
direction.mV[0] ? edge_width : extent.mV[VX],
direction.mV[1] ? edge_width : extent.mV[VY],
direction.mV[2] ? edge_width : extent.mV[VZ] );
gBox.render();
}
- glPopMatrix();
+ gGL.popMatrix();
}
}
@@ -766,13 +766,13 @@ void LLManipScale::renderBoxHandle( F32 x, F32 y, F32 z )
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLDepthTest gls_depth(GL_FALSE);
- glPushMatrix();
+ gGL.pushMatrix();
{
- glTranslatef( x, y, z );
- glScalef( mScaledBoxHandleSize, mScaledBoxHandleSize, mScaledBoxHandleSize );
+ gGL.translatef( x, y, z );
+ gGL.scalef( mScaledBoxHandleSize, mScaledBoxHandleSize, mScaledBoxHandleSize );
gBox.render();
}
- glPopMatrix();
+ gGL.popMatrix();
}
@@ -788,16 +788,16 @@ void LLManipScale::renderAxisHandle( const LLVector3& start, const LLVector3& en
LLVector3 delta = end - offset_start;
LLVector3 pos = offset_start + 0.5f * delta;
- glPushMatrix();
+ gGL.pushMatrix();
{
- glTranslatef( pos.mV[VX], pos.mV[VY], pos.mV[VZ] );
- glScalef(
+ gGL.translatef( pos.mV[VX], pos.mV[VY], pos.mV[VZ] );
+ gGL.scalef(
mBoxHandleSize + llabs(delta.mV[VX]),
mBoxHandleSize + llabs(delta.mV[VY]),
mBoxHandleSize + llabs(delta.mV[VZ]));
gBox.render();
}
- glPopMatrix();
+ gGL.popMatrix();
}
else
{
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index f871df0c36..3a88fbd96d 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -1066,12 +1066,12 @@ BOOL LLManipTranslate::handleMouseUp(S32 x, S32 y, MASK mask)
void LLManipTranslate::render()
{
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
F32 zoom = gAgentCamera.mHUDCurZoom;
- glScalef(zoom, zoom, zoom);
+ gGL.scalef(zoom, zoom, zoom);
}
{
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
@@ -1515,11 +1515,12 @@ void LLManipTranslate::renderSnapGuides()
F32 x,y,z,angle_radians;
grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z);
gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
F32 sz = mGridSizeMeters;
F32 tiles = sz;
- glMatrixMode(GL_TEXTURE);
+
+ gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.pushMatrix();
usc = 1.0f/usc;
vsc = 1.0f/vsc;
@@ -1533,7 +1534,7 @@ void LLManipTranslate::renderSnapGuides()
vsc *= 0.5f;
}
- glScalef(usc, vsc, 1.0f);
+ gGL.scalef(usc, vsc, 1.0f);
gGL.translatef(u, v, 0);
float a = line_alpha;
@@ -1566,7 +1567,7 @@ void LLManipTranslate::renderSnapGuides()
renderGrid(u,v,tiles,1,1,1,a);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
}
@@ -1665,7 +1666,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
glStencilFunc(GL_ALWAYS, 0, stencil_mask);
gGL.setColorMask(false, false);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glColor4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
//setup clip plane
normal = normal * grid_rotation;
@@ -1723,7 +1724,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
F32 x,y,z,angle_radians;
grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z);
gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
F32 sz = mGridSizeMeters;
F32 tiles = sz;
@@ -1852,7 +1853,7 @@ void LLManipTranslate::renderTranslationHandles()
mGridSizeMeters = gSavedSettings.getF32("GridDrawSize");
mConeSize = mArrowLengthMeters / 4.f;
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
{
gGL.translatef(selection_center.mV[VX], selection_center.mV[VY], selection_center.mV[VZ]);
@@ -1860,7 +1861,7 @@ void LLManipTranslate::renderTranslationHandles()
F32 angle_radians, x, y, z;
grid_rotation.getAngleAxis(&angle_radians, &x, &y, &z);
- glRotatef(angle_radians * RAD_TO_DEG, x, y, z);
+ gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
LLQuaternion invRotation = grid_rotation;
invRotation.conjQuat();
@@ -1908,9 +1909,9 @@ void LLManipTranslate::renderTranslationHandles()
{
// render YZ plane manipulator
gGL.pushMatrix();
- glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]);
+ gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]);
gGL.translatef(0.f, mPlaneManipOffsetMeters, mPlaneManipOffsetMeters);
- glScalef(mPlaneScales.mV[VX], mPlaneScales.mV[VX], mPlaneScales.mV[VX]);
+ gGL.scalef(mPlaneScales.mV[VX], mPlaneScales.mV[VX], mPlaneScales.mV[VX]);
if (mHighlightedPart == LL_YZ_PLANE)
{
color1.setVec(0.f, 1.f, 0.f, 1.f);
@@ -1962,9 +1963,9 @@ void LLManipTranslate::renderTranslationHandles()
{
// render XZ plane manipulator
gGL.pushMatrix();
- glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]);
+ gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]);
gGL.translatef(mPlaneManipOffsetMeters, 0.f, mPlaneManipOffsetMeters);
- glScalef(mPlaneScales.mV[VY], mPlaneScales.mV[VY], mPlaneScales.mV[VY]);
+ gGL.scalef(mPlaneScales.mV[VY], mPlaneScales.mV[VY], mPlaneScales.mV[VY]);
if (mHighlightedPart == LL_XZ_PLANE)
{
color1.setVec(0.f, 0.f, 1.f, 1.f);
@@ -2018,7 +2019,7 @@ void LLManipTranslate::renderTranslationHandles()
{
// render XY plane manipulator
gGL.pushMatrix();
- glScalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]);
+ gGL.scalef(mPlaneManipPositions.mV[VX], mPlaneManipPositions.mV[VY], mPlaneManipPositions.mV[VZ]);
/* Y
^
@@ -2043,7 +2044,7 @@ void LLManipTranslate::renderTranslationHandles()
v2 = LLVector3(mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), 0.f);
v3 = LLVector3(mPlaneManipOffsetMeters * (-PLANE_TICK_SIZE * 0.75f), mPlaneManipOffsetMeters * ( PLANE_TICK_SIZE * 0.25f), 0.f);
#endif
- glScalef(mPlaneScales.mV[VZ], mPlaneScales.mV[VZ], mPlaneScales.mV[VZ]);
+ gGL.scalef(mPlaneScales.mV[VZ], mPlaneScales.mV[VZ], mPlaneScales.mV[VZ]);
if (mHighlightedPart == LL_XY_PLANE)
{
color1.setVec(1.f, 0.f, 0.f, 1.f);
@@ -2215,7 +2216,7 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_
}
gGL.translatef(vec.mV[0], vec.mV[1], vec.mV[2]);
- glScalef(handle_size, handle_size, handle_size);
+ gGL.scalef(handle_size, handle_size, handle_size);
F32 rot = 0.0f;
LLVector3 axis;
@@ -2239,11 +2240,11 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_
break;
}
- glColor4fv(color.mV);
- glRotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]);
- glScalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f);
+ gGL.diffuseColor4fv(color.mV);
+ gGL.rotatef(rot, axis.mV[0], axis.mV[1], axis.mV[2]);
+ gGL.scalef(mArrowScales.mV[index], mArrowScales.mV[index], mArrowScales.mV[index] * 1.5f);
- gCone.render(CONE_LOD_HIGHEST);
+ gCone.render();
gGL.popMatrix();
}
diff --git a/indra/newview/llmarketplacefunctions.cpp b/indra/newview/llmarketplacefunctions.cpp
new file mode 100644
index 0000000000..93dd82957f
--- /dev/null
+++ b/indra/newview/llmarketplacefunctions.cpp
@@ -0,0 +1,478 @@
+/**
+ * @file llmarketplacefunctions.cpp
+ * @brief Implementation of assorted functions related to the marketplace
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llmarketplacefunctions.h"
+
+#include "llagent.h"
+#include "llhttpclient.h"
+#include "lltimer.h"
+#include "lltrans.h"
+#include "llviewercontrol.h"
+#include "llviewermedia.h"
+#include "llviewernetwork.h"
+
+
+//
+// Helpers
+//
+
+static std::string getMarketplaceDomain()
+{
+ std::string domain = "secondlife.com";
+
+ if (!LLGridManager::getInstance()->isInProductionGrid())
+ {
+ const std::string& grid_label = LLGridManager::getInstance()->getGridLabel();
+ const std::string& grid_label_lower = utf8str_tolower(grid_label);
+
+ if (grid_label_lower == "damballah")
+ {
+ domain = "secondlife-staging.com";
+ }
+ else
+ {
+ domain = llformat("%s.lindenlab.com", grid_label_lower.c_str());
+ }
+ }
+
+ return domain;
+}
+
+static std::string getMarketplaceURL(const std::string& urlStringName)
+{
+ LLStringUtil::format_map_t domain_arg;
+ domain_arg["[MARKETPLACE_DOMAIN_NAME]"] = getMarketplaceDomain();
+
+ std::string marketplace_url = LLTrans::getString(urlStringName, domain_arg);
+
+ return marketplace_url;
+}
+
+LLSD getMarketplaceStringSubstitutions()
+{
+ std::string marketplace_url = getMarketplaceURL("MarketplaceURL");
+ std::string marketplace_url_create = getMarketplaceURL("MarketplaceURL_CreateStore");
+ std::string marketplace_url_dashboard = getMarketplaceURL("MarketplaceURL_Dashboard");
+ std::string marketplace_url_imports = getMarketplaceURL("MarketplaceURL_Imports");
+ std::string marketplace_url_info = getMarketplaceURL("MarketplaceURL_LearnMore");
+
+ LLSD marketplace_sub_map;
+
+ marketplace_sub_map["[MARKETPLACE_URL]"] = marketplace_url;
+ marketplace_sub_map["[MARKETPLACE_CREATE_STORE_URL]"] = marketplace_url_create;
+ marketplace_sub_map["[MARKETPLACE_LEARN_MORE_URL]"] = marketplace_url_info;
+ marketplace_sub_map["[MARKETPLACE_DASHBOARD_URL]"] = marketplace_url_dashboard;
+ marketplace_sub_map["[MARKETPLACE_IMPORTS_URL]"] = marketplace_url_imports;
+
+ return marketplace_sub_map;
+}
+
+namespace LLMarketplaceImport
+{
+ // Basic interface for this namespace
+
+ bool hasSessionCookie();
+ bool inProgress();
+ bool resultPending();
+ U32 getResultStatus();
+ const LLSD& getResults();
+
+ bool establishMarketplaceSessionCookie();
+ bool pollStatus();
+ bool triggerImport();
+
+ // Internal state variables
+
+ static std::string sMarketplaceCookie = "";
+ static LLSD sImportId = LLSD::emptyMap();
+ static bool sImportInProgress = false;
+ static bool sImportPostPending = false;
+ static bool sImportGetPending = false;
+ static U32 sImportResultStatus = 0;
+ static LLSD sImportResults = LLSD::emptyMap();
+
+ static LLTimer slmGetTimer;
+ static LLTimer slmPostTimer;
+
+ // Responders
+
+ class LLImportPostResponder : public LLHTTPClient::Responder
+ {
+ public:
+ LLImportPostResponder() : LLCurl::Responder() {}
+
+ void completed(U32 status, const std::string& reason, const LLSD& content)
+ {
+ slmPostTimer.stop();
+
+ if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
+ {
+ llinfos << " SLM POST status: " << status << llendl;
+ llinfos << " SLM POST reason: " << reason << llendl;
+ llinfos << " SLM POST content: " << content.asString() << llendl;
+
+ llinfos << " SLM POST timer: " << slmPostTimer.getElapsedTimeF32() << llendl;
+ }
+
+ if ((status == MarketplaceErrorCodes::IMPORT_REDIRECT) ||
+ (status == MarketplaceErrorCodes::IMPORT_AUTHENTICATION_ERROR) ||
+ (status == MarketplaceErrorCodes::IMPORT_JOB_TIMEOUT))
+ {
+ if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
+ {
+ llinfos << " SLM POST clearing marketplace cookie due to authentication failure or timeout" << llendl;
+ }
+
+ sMarketplaceCookie.clear();
+ }
+
+ sImportInProgress = (status == MarketplaceErrorCodes::IMPORT_DONE);
+ sImportPostPending = false;
+ sImportResultStatus = status;
+ sImportId = content;
+ }
+ };
+
+ class LLImportGetResponder : public LLHTTPClient::Responder
+ {
+ public:
+ LLImportGetResponder() : LLCurl::Responder() {}
+
+ void completedHeader(U32 status, const std::string& reason, const LLSD& content)
+ {
+ const std::string& set_cookie_string = content["set-cookie"].asString();
+
+ if (!set_cookie_string.empty())
+ {
+ sMarketplaceCookie = set_cookie_string;
+ }
+ }
+
+ void completed(U32 status, const std::string& reason, const LLSD& content)
+ {
+ slmGetTimer.stop();
+
+ if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
+ {
+ llinfos << " SLM GET status: " << status << llendl;
+ llinfos << " SLM GET reason: " << reason << llendl;
+ llinfos << " SLM GET content: " << content.asString() << llendl;
+
+ llinfos << " SLM GET timer: " << slmGetTimer.getElapsedTimeF32() << llendl;
+ }
+
+ if ((status == MarketplaceErrorCodes::IMPORT_AUTHENTICATION_ERROR) ||
+ (status == MarketplaceErrorCodes::IMPORT_JOB_TIMEOUT))
+ {
+ if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
+ {
+ llinfos << " SLM GET clearing marketplace cookie due to authentication failure or timeout" << llendl;
+ }
+
+ sMarketplaceCookie.clear();
+ }
+
+ sImportInProgress = (status == MarketplaceErrorCodes::IMPORT_PROCESSING);
+ sImportGetPending = false;
+ sImportResultStatus = status;
+ sImportResults = content;
+ }
+ };
+
+ // Basic API
+
+ bool hasSessionCookie()
+ {
+ return !sMarketplaceCookie.empty();
+ }
+
+ bool inProgress()
+ {
+ return sImportInProgress;
+ }
+
+ bool resultPending()
+ {
+ return (sImportPostPending || sImportGetPending);
+ }
+
+ U32 getResultStatus()
+ {
+ return sImportResultStatus;
+ }
+
+ const LLSD& getResults()
+ {
+ return sImportResults;
+ }
+
+ static std::string getInventoryImportURL()
+ {
+ std::string url = getMarketplaceURL("MarketplaceURL");
+
+ url += "api/1/";
+ url += gAgent.getID().getString();
+ url += "/inventory/import/";
+
+ return url;
+ }
+
+ bool establishMarketplaceSessionCookie()
+ {
+ if (hasSessionCookie())
+ {
+ return false;
+ }
+
+ sImportInProgress = true;
+ sImportGetPending = true;
+
+ std::string url = getInventoryImportURL();
+
+ if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
+ {
+ llinfos << " SLM GET: " << url << llendl;
+ }
+
+ slmGetTimer.start();
+ LLHTTPClient::get(url, new LLImportGetResponder(), LLViewerMedia::getHeaders());
+
+ return true;
+ }
+
+ bool pollStatus()
+ {
+ if (!hasSessionCookie())
+ {
+ return false;
+ }
+
+ sImportGetPending = true;
+
+ std::string url = getInventoryImportURL();
+
+ url += sImportId.asString();
+
+ // Make the headers for the post
+ LLSD headers = LLSD::emptyMap();
+ headers["Accept"] = "*/*";
+ headers["Cookie"] = sMarketplaceCookie;
+ headers["Content-Type"] = "application/llsd+xml";
+ headers["User-Agent"] = LLViewerMedia::getCurrentUserAgent();
+
+ if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
+ {
+ llinfos << " SLM GET: " << url << llendl;
+ }
+
+ slmGetTimer.start();
+ LLHTTPClient::get(url, new LLImportGetResponder(), headers);
+
+ return true;
+ }
+
+ bool triggerImport()
+ {
+ if (!hasSessionCookie())
+ {
+ return false;
+ }
+
+ sImportId = LLSD::emptyMap();
+ sImportInProgress = true;
+ sImportPostPending = true;
+ sImportResultStatus = MarketplaceErrorCodes::IMPORT_PROCESSING;
+ sImportResults = LLSD::emptyMap();
+
+ std::string url = getInventoryImportURL();
+
+ // Make the headers for the post
+ LLSD headers = LLSD::emptyMap();
+ headers["Accept"] = "*/*";
+ headers["Connection"] = "Keep-Alive";
+ headers["Cookie"] = sMarketplaceCookie;
+ headers["Content-Type"] = "application/xml";
+ headers["User-Agent"] = LLViewerMedia::getCurrentUserAgent();
+
+ if (gSavedSettings.getBOOL("InventoryOutboxLogging"))
+ {
+ llinfos << " SLM POST: " << url << llendl;
+ }
+
+ slmPostTimer.start();
+ LLHTTPClient::post(url, LLSD(), new LLImportPostResponder(), headers);
+
+ return true;
+ }
+}
+
+
+//
+// Interface class
+//
+
+
+//static
+void LLMarketplaceInventoryImporter::update()
+{
+ if (instanceExists())
+ {
+ LLMarketplaceInventoryImporter::instance().updateImport();
+ }
+}
+
+LLMarketplaceInventoryImporter::LLMarketplaceInventoryImporter()
+ : mAutoTriggerImport(false)
+ , mImportInProgress(false)
+ , mInitialized(false)
+ , mErrorInitSignal(NULL)
+ , mStatusChangedSignal(NULL)
+ , mStatusReportSignal(NULL)
+{
+}
+
+boost::signals2::connection LLMarketplaceInventoryImporter::setInitializationErrorCallback(const status_report_signal_t::slot_type& cb)
+{
+ if (mErrorInitSignal == NULL)
+ {
+ mErrorInitSignal = new status_report_signal_t();
+ }
+
+ return mErrorInitSignal->connect(cb);
+}
+
+boost::signals2::connection LLMarketplaceInventoryImporter::setStatusChangedCallback(const status_changed_signal_t::slot_type& cb)
+{
+ if (mStatusChangedSignal == NULL)
+ {
+ mStatusChangedSignal = new status_changed_signal_t();
+ }
+
+ return mStatusChangedSignal->connect(cb);
+}
+
+boost::signals2::connection LLMarketplaceInventoryImporter::setStatusReportCallback(const status_report_signal_t::slot_type& cb)
+{
+ if (mStatusReportSignal == NULL)
+ {
+ mStatusReportSignal = new status_report_signal_t();
+ }
+
+ return mStatusReportSignal->connect(cb);
+}
+
+void LLMarketplaceInventoryImporter::initialize()
+{
+ llassert(!mInitialized);
+
+ if (!LLMarketplaceImport::hasSessionCookie())
+ {
+ LLMarketplaceImport::establishMarketplaceSessionCookie();
+ }
+}
+
+void LLMarketplaceInventoryImporter::reinitializeAndTriggerImport()
+{
+ mInitialized = false;
+
+ initialize();
+
+ mAutoTriggerImport = true;
+}
+
+bool LLMarketplaceInventoryImporter::triggerImport()
+{
+ const bool import_triggered = LLMarketplaceImport::triggerImport();
+
+ if (!import_triggered)
+ {
+ reinitializeAndTriggerImport();
+ }
+
+ return import_triggered;
+}
+
+void LLMarketplaceInventoryImporter::updateImport()
+{
+ const bool in_progress = LLMarketplaceImport::inProgress();
+
+ if (in_progress && !LLMarketplaceImport::resultPending())
+ {
+ const bool polling_status = LLMarketplaceImport::pollStatus();
+
+ if (!polling_status)
+ {
+ reinitializeAndTriggerImport();
+ }
+ }
+
+ if (mImportInProgress != in_progress)
+ {
+ mImportInProgress = in_progress;
+
+ // If we are no longer in progress
+ if (!mImportInProgress)
+ {
+ if (mInitialized)
+ {
+ // Report results
+ if (mStatusReportSignal)
+ {
+ (*mStatusReportSignal)(LLMarketplaceImport::getResultStatus(), LLMarketplaceImport::getResults());
+ }
+ }
+ else
+ {
+ // Look for results success
+ mInitialized = LLMarketplaceImport::hasSessionCookie();
+
+ if (mInitialized)
+ {
+ // Follow up with auto trigger of import
+ if (mAutoTriggerImport)
+ {
+ mAutoTriggerImport = false;
+
+ mImportInProgress = triggerImport();
+ }
+ }
+ else if (mErrorInitSignal)
+ {
+ (*mErrorInitSignal)(LLMarketplaceImport::getResultStatus(), LLMarketplaceImport::getResults());
+ }
+ }
+ }
+
+ // Make sure we trigger the status change with the final state (in case of auto trigger after initialize)
+ if (mStatusChangedSignal)
+ {
+ (*mStatusChangedSignal)(mImportInProgress);
+ }
+ }
+}
+
diff --git a/indra/newview/llmarketplacefunctions.h b/indra/newview/llmarketplacefunctions.h
new file mode 100644
index 0000000000..4b8f7a1ac7
--- /dev/null
+++ b/indra/newview/llmarketplacefunctions.h
@@ -0,0 +1,94 @@
+/**
+ * @file llmarketplacefunctions.h
+ * @brief Miscellaneous marketplace-related functions and classes
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMARKETPLACEFUNCTIONS_H
+#define LL_LLMARKETPLACEFUNCTIONS_H
+
+
+#include <llsd.h>
+#include <boost/function.hpp>
+#include <boost/signals2.hpp>
+
+#include "llsingleton.h"
+#include "llstring.h"
+
+
+LLSD getMarketplaceStringSubstitutions();
+
+
+namespace MarketplaceErrorCodes
+{
+ enum eCode
+ {
+ IMPORT_DONE = 200,
+ IMPORT_PROCESSING = 202,
+ IMPORT_REDIRECT = 302,
+ IMPORT_AUTHENTICATION_ERROR = 401,
+ IMPORT_DONE_WITH_ERRORS = 409,
+ IMPORT_JOB_FAILED = 410,
+ IMPORT_JOB_TIMEOUT = 499,
+ };
+}
+
+
+class LLMarketplaceInventoryImporter
+ : public LLSingleton<LLMarketplaceInventoryImporter>
+{
+public:
+ static void update();
+
+ LLMarketplaceInventoryImporter();
+
+ typedef boost::signals2::signal<void (bool)> status_changed_signal_t;
+ typedef boost::signals2::signal<void (U32, const LLSD&)> status_report_signal_t;
+
+ boost::signals2::connection setInitializationErrorCallback(const status_report_signal_t::slot_type& cb);
+ boost::signals2::connection setStatusChangedCallback(const status_changed_signal_t::slot_type& cb);
+ boost::signals2::connection setStatusReportCallback(const status_report_signal_t::slot_type& cb);
+
+ void initialize();
+ bool triggerImport();
+ bool isImportInProgress() const { return mImportInProgress; }
+
+protected:
+ void reinitializeAndTriggerImport();
+ void updateImport();
+
+private:
+ bool mAutoTriggerImport;
+ bool mImportInProgress;
+ bool mInitialized;
+
+ status_report_signal_t * mErrorInitSignal;
+ status_changed_signal_t * mStatusChangedSignal;
+ status_report_signal_t * mStatusReportSignal;
+};
+
+
+
+#endif // LL_LLMARKETPLACEFUNCTIONS_H
+
diff --git a/indra/newview/llmarketplacenotifications.cpp b/indra/newview/llmarketplacenotifications.cpp
new file mode 100644
index 0000000000..0886f9a990
--- /dev/null
+++ b/indra/newview/llmarketplacenotifications.cpp
@@ -0,0 +1,90 @@
+/**
+ * @file llmarketplacenotifications.cpp
+ * @brief Handler for notifications related to marketplace file I/O
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "llviewerprecompiledheaders.h"
+
+#include "llmarketplacenotifications.h"
+#include "llnotificationsutil.h"
+
+#include "llerror.h"
+
+#include <boost/foreach.hpp>
+#include <boost/signals2.hpp>
+
+
+namespace LLMarketplaceInventoryNotifications
+{
+ typedef boost::signals2::signal<void (const LLSD& param)> no_copy_payload_cb_signal_t;
+
+ static no_copy_payload_cb_signal_t* no_copy_cb_action = NULL;
+ static bool no_copy_notify_active = false;
+ static std::list<LLSD> no_copy_payloads;
+
+ void notifyNoCopyCallback(const LLSD& notification, const LLSD& response)
+ {
+ const S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (option == 0)
+ {
+ llassert(!no_copy_payloads.empty());
+ llassert(no_copy_cb_action != NULL);
+
+ BOOST_FOREACH(const LLSD& payload, no_copy_payloads)
+ {
+ (*no_copy_cb_action)(payload);
+ }
+ }
+
+ delete no_copy_cb_action;
+ no_copy_cb_action = NULL;
+
+ no_copy_notify_active = false;
+ no_copy_payloads.clear();
+ }
+
+ void update()
+ {
+ if (!no_copy_notify_active && !no_copy_payloads.empty())
+ {
+ no_copy_notify_active = true;
+
+ LLNotificationsUtil::add("ConfirmNoCopyToOutbox", LLSD(), LLSD(), boost::bind(&notifyNoCopyCallback, _1, _2));
+ }
+ }
+
+ void addNoCopyNotification(const LLSD& payload, const NoCopyCallbackFunction& cb)
+ {
+ if (no_copy_cb_action == NULL)
+ {
+ no_copy_cb_action = new no_copy_payload_cb_signal_t;
+ no_copy_cb_action->connect(boost::bind(cb, _1));
+ }
+
+ no_copy_payloads.push_back(payload);
+ }
+}
diff --git a/indra/newview/llmarketplacenotifications.h b/indra/newview/llmarketplacenotifications.h
new file mode 100644
index 0000000000..83a4e163c7
--- /dev/null
+++ b/indra/newview/llmarketplacenotifications.h
@@ -0,0 +1,57 @@
+/**
+ * @file llmarketplacenotifications.h
+ * @brief Handler for notifications related to marketplace file I/O
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMARKETPLACENOTIFICATIONS_H
+#define LL_LLMARKETPLACENOTIFICATIONS_H
+
+
+#include <llsd.h>
+#include <boost/function.hpp>
+
+
+//
+// This is a set of helper functions to handle a unique notification with multiple
+// payloads, helpful when dragging and dropping items to the merchant outbox that
+// trigger notifications that can potentially interfere with the current drag and
+// drop operation.
+//
+// Notification payloads are cached locally when initiated, the notification itself
+// is triggered on the following frame during the call to "update" and then the
+// response is triggered once per payload.
+//
+
+namespace LLMarketplaceInventoryNotifications
+{
+ void update();
+
+ typedef boost::function<void (const LLSD&)> NoCopyCallbackFunction;
+
+ void addNoCopyNotification(const LLSD& payload, const NoCopyCallbackFunction& cb);
+};
+
+
+#endif // LL_LLMARKETPLACENOTIFICATIONS_H
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 74fa5d350a..7650fe9229 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -133,10 +133,15 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) :
navigateHome();
}
- // FIXME: How do we create a bevel now?
-// LLRect border_rect( 0, getRect().getHeight() + 2, getRect().getWidth() + 2, 0 );
-// mBorder = new LLViewBorder( std::string("web control border"), border_rect, LLViewBorder::BEVEL_IN );
-// addChild( mBorder );
+ LLWindowShade::Params params;
+ params.name = "notification_shade";
+ params.rect = getLocalRect();
+ params.follows.flags = FOLLOWS_ALL;
+ params.modal = true;
+
+ mWindowShade = LLUICtrlFactory::create<LLWindowShade>(params);
+
+ addChild(mWindowShade);
}
LLMediaCtrl::~LLMediaCtrl()
@@ -1092,39 +1097,28 @@ void LLMediaCtrl::onPopup(const LLSD& notification, const LLSD& response)
void LLMediaCtrl::showNotification(LLNotificationPtr notify)
{
- delete mWindowShade;
+ LLWindowShade* shade = getChild<LLWindowShade>("notification_shade");
- LLWindowShade::Params params;
- params.name = "notification_shade";
- params.rect = getLocalRect();
- params.follows.flags = FOLLOWS_ALL;
- params.notification = notify;
- params.modal = true;
- //HACK: don't hardcode this
if (notify->getIcon() == "Popup_Caution")
{
- params.bg_image.name = "Yellow_Gradient";
- params.text_color = LLColor4::black;
+ shade->setBackgroundImage(LLUI::getUIImage("Yellow_Gradient"));
+ shade->setTextColor(LLColor4::black);
+ shade->setCanClose(true);
}
- else
- //HACK: another one since XUI doesn't support what we need right now
- if (notify->getName() == "AuthRequest")
+ else if (notify->getName() == "AuthRequest")
{
- params.bg_image.name = "Yellow_Gradient";
- params.text_color = LLColor4::black;
- params.can_close = false;
+ shade->setBackgroundImage(LLUI::getUIImage("Yellow_Gradient"));
+ shade->setTextColor(LLColor4::black);
+ shade->setCanClose(false);
}
else
{
//HACK: make this a property of the notification itself, "cancellable"
- params.can_close = false;
- params.text_color.control = "LabelTextColor";
+ shade->setCanClose(false);
+ shade->setTextColor(LLUIColorTable::instance().getColor("LabelTextColor"));
}
- mWindowShade = LLUICtrlFactory::create<LLWindowShade>(params);
-
- addChild(mWindowShade);
- mWindowShade->show();
+ mWindowShade->show(notify);
}
void LLMediaCtrl::hideNotification()
diff --git a/indra/newview/llmemoryview.cpp b/indra/newview/llmemoryview.cpp
index 7e9c3c84a7..c0a323d6cb 100644
--- a/indra/newview/llmemoryview.cpp
+++ b/indra/newview/llmemoryview.cpp
@@ -220,7 +220,7 @@ void LLMemoryView::draw()
S32 x, y;
S32 margin = 10;
- S32 texth = (S32)LLFontGL::getFontMonospace()->getLineHeight();
+ S32 texth = LLFontGL::getFontMonospace()->getLineHeight();
S32 xleft = margin;
S32 ytop = height - margin;
diff --git a/indra/newview/llmenucommands.cpp b/indra/newview/llmenucommands.cpp
deleted file mode 100644
index 4b7f9432e3..0000000000
--- a/indra/newview/llmenucommands.cpp
+++ /dev/null
@@ -1,94 +0,0 @@
-/**
- * @file llmenucommands.cpp
- * @brief Implementations of menu commands.
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llmenucommands.h"
-
-#include "imageids.h"
-#include "llfloaterreg.h"
-#include "llfontgl.h"
-#include "llrect.h"
-#include "llerror.h"
-#include "llstring.h"
-#include "message.h"
-
-#include "llagentcamera.h"
-#include "llcallingcard.h"
-#include "llviewercontrol.h"
-//#include "llfirstuse.h"
-#include "llfloaterworldmap.h"
-#include "lllineeditor.h"
-#include "llstatusbar.h"
-#include "llimview.h"
-#include "lltextbox.h"
-#include "llui.h"
-#include "llviewergesture.h" // for triggering gestures
-#include "llviewermessage.h"
-#include "llviewerparceloverlay.h"
-#include "llviewerregion.h"
-#include "llviewerstats.h"
-#include "lluictrlfactory.h"
-#include "llviewerwindow.h"
-#include "llworld.h"
-#include "llworldmap.h"
-#include "llfocusmgr.h"
-#include "llnearbychatbar.h"
-
-void handle_mouselook(void*)
-{
- gAgentCamera.changeCameraToMouselook();
-}
-
-
-void handle_chat(void*)
-{
- // give focus to chatbar if it's open but not focused
- if (gSavedSettings.getBOOL("ChatVisible") &&
- gFocusMgr.childHasKeyboardFocus(LLNearbyChatBar::getInstance()->getChatBox()))
- {
- LLNearbyChatBar::stopChat();
- }
- else
- {
- LLNearbyChatBar::startChat(NULL);
- }
-}
-
-void handle_slash_key(void*)
-{
- // LLBottomTray::startChat("/");
- //
- // Don't do this, it results in a double-slash in the input field.
- // Another "/" will be automatically typed for us, because the WM_KEYDOWN event
- // that generated the menu accelerator call (and hence puts focus in
- // the chat edtior) will be followed by a "/" WM_CHAR character message,
- // which will type the slash. Yes, it's weird. It only matters for
- // menu accelerators that put input focus into a field. And Mac works
- // the same way. JC
-
- LLNearbyChatBar::startChat(NULL);
-}
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index a97e256c89..f461c7e46f 100644..100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -88,6 +88,9 @@ const S32 MAX_MESH_VERSION = 999;
U32 LLMeshRepository::sBytesReceived = 0;
U32 LLMeshRepository::sHTTPRequestCount = 0;
U32 LLMeshRepository::sHTTPRetryCount = 0;
+U32 LLMeshRepository::sLODProcessing = 0;
+U32 LLMeshRepository::sLODPending = 0;
+
U32 LLMeshRepository::sCacheBytesRead = 0;
U32 LLMeshRepository::sCacheBytesWritten = 0;
U32 LLMeshRepository::sPeakKbps = 0;
@@ -205,6 +208,12 @@ public:
LLMeshHeaderResponder(const LLVolumeParams& mesh_params)
: mMeshParams(mesh_params)
{
+ LLMeshRepoThread::sActiveHeaderRequests++;
+ }
+
+ ~LLMeshHeaderResponder()
+ {
+ LLMeshRepoThread::sActiveHeaderRequests--;
}
virtual void completedRaw(U32 status, const std::string& reason,
@@ -224,6 +233,12 @@ public:
LLMeshLODResponder(const LLVolumeParams& mesh_params, S32 lod, U32 offset, U32 requested_bytes)
: mMeshParams(mesh_params), mLOD(lod), mOffset(offset), mRequestedBytes(requested_bytes)
{
+ LLMeshRepoThread::sActiveLODRequests++;
+ }
+
+ ~LLMeshLODResponder()
+ {
+ LLMeshRepoThread::sActiveLODRequests--;
}
virtual void completedRaw(U32 status, const std::string& reason,
@@ -493,28 +508,35 @@ void LLMeshRepoThread::run()
while (!mLODReqQ.empty() && count < MAX_MESH_REQUESTS_PER_SECOND && sActiveLODRequests < sMaxConcurrentRequests)
{
+ if (mMutex)
{
mMutex->lock();
LODRequest req = mLODReqQ.front();
mLODReqQ.pop();
+ LLMeshRepository::sLODProcessing--;
mMutex->unlock();
- if (fetchMeshLOD(req.mMeshParams, req.mLOD))
+ if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit
{
- count++;
+ mMutex->lock();
+ mLODReqQ.push(req) ;
+ mMutex->unlock();
}
}
}
while (!mHeaderReqQ.empty() && count < MAX_MESH_REQUESTS_PER_SECOND && sActiveHeaderRequests < sMaxConcurrentRequests)
{
+ if (mMutex)
{
mMutex->lock();
HeaderRequest req = mHeaderReqQ.front();
mHeaderReqQ.pop();
mMutex->unlock();
- if (fetchMeshHeader(req.mMeshParams))
+ if (!fetchMeshHeader(req.mMeshParams, count))//failed, resubmit
{
- count++;
+ mMutex->lock();
+ mHeaderReqQ.push(req) ;
+ mMutex->unlock();
}
}
}
@@ -603,6 +625,7 @@ void LLMeshRepoThread::loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
{
LLMutexLock lock(mMutex);
mLODReqQ.push(req);
+ LLMeshRepository::sLODProcessing++;
}
}
else
@@ -650,6 +673,12 @@ std::string LLMeshRepoThread::constructUrl(LLUUID mesh_id)
bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
{ //protected by mMutex
+
+ if (!mHeaderMutex)
+ {
+ return false;
+ }
+
mHeaderMutex->lock();
if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -658,6 +687,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
return false;
}
+ bool ret = true ;
U32 header_size = mMeshHeaderSize[mesh_id];
if (header_size > 0)
@@ -673,7 +703,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
//check VFS for mesh skin info
LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH);
if (file.getSize() >= offset+size)
- {
+ {
LLMeshRepository::sCacheBytesRead += size;
file.seek(offset);
U8* buffer = new U8[size];
@@ -689,7 +719,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
if (!zero)
{ //attempt to parse
if (skinInfoReceived(mesh_id, buffer, size))
- {
+ {
delete[] buffer;
return true;
}
@@ -704,11 +734,13 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
std::string http_url = constructUrl(mesh_id);
if (!http_url.empty())
- {
- ++sActiveLODRequests;
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(constructUrl(mesh_id), headers, offset, size,
- new LLMeshSkinInfoResponder(mesh_id, offset, size));
+ {
+ ret = mCurlRequest->getByteRange(http_url, headers, offset, size,
+ new LLMeshSkinInfoResponder(mesh_id, offset, size));
+ if(ret)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
}
}
}
@@ -718,11 +750,16 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
}
//early out was not hit, effectively fetched
- return true;
+ return ret;
}
bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
{ //protected by mMutex
+ if (!mHeaderMutex)
+ {
+ return false;
+ }
+
mHeaderMutex->lock();
if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -732,7 +769,8 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
}
U32 header_size = mMeshHeaderSize[mesh_id];
-
+ bool ret = true ;
+
if (header_size > 0)
{
S32 version = mMeshHeader[mesh_id]["version"].asInteger();
@@ -748,6 +786,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
if (file.getSize() >= offset+size)
{
LLMeshRepository::sCacheBytesRead += size;
+
file.seek(offset);
U8* buffer = new U8[size];
file.read(buffer, size);
@@ -777,11 +816,13 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
std::string http_url = constructUrl(mesh_id);
if (!http_url.empty())
- {
- ++sActiveLODRequests;
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(http_url, headers, offset, size,
- new LLMeshDecompositionResponder(mesh_id, offset, size));
+ {
+ ret = mCurlRequest->getByteRange(http_url, headers, offset, size,
+ new LLMeshDecompositionResponder(mesh_id, offset, size));
+ if(ret)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
}
}
}
@@ -791,11 +832,16 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
}
//early out was not hit, effectively fetched
- return true;
+ return ret;
}
bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
{ //protected by mMutex
+ if (!mHeaderMutex)
+ {
+ return false;
+ }
+
mHeaderMutex->lock();
if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -805,6 +851,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
}
U32 header_size = mMeshHeaderSize[mesh_id];
+ bool ret = true ;
if (header_size > 0)
{
@@ -850,11 +897,14 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
std::string http_url = constructUrl(mesh_id);
if (!http_url.empty())
- {
- ++sActiveLODRequests;
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(http_url, headers, offset, size,
- new LLMeshPhysicsShapeResponder(mesh_id, offset, size));
+ {
+ ret = mCurlRequest->getByteRange(http_url, headers, offset, size,
+ new LLMeshPhysicsShapeResponder(mesh_id, offset, size));
+
+ if(ret)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
}
}
else
@@ -868,13 +918,12 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
}
//early out was not hit, effectively fetched
- return true;
+ return ret;
}
-bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params)
+//return false if failed to get header
+bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, U32& count)
{
- bool retval = false;
-
{
//look for mesh in asset in vfs
LLVFile file(gVFS, mesh_params.getSculptID(), LLAssetType::AT_MESH);
@@ -889,36 +938,44 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params)
file.read(buffer, bytes);
if (headerReceived(mesh_params, buffer, bytes))
{ //did not do an HTTP request, return false
- return false;
+ return true;
}
}
}
- //either cache entry doesn't exist or is corrupt, request header from simulator
-
+ //either cache entry doesn't exist or is corrupt, request header from simulator
+ bool retval = true ;
std::vector<std::string> headers;
headers.push_back("Accept: application/octet-stream");
std::string http_url = constructUrl(mesh_params.getSculptID());
if (!http_url.empty())
{
- ++sActiveHeaderRequests;
- retval = true;
//grab first 4KB if we're going to bother with a fetch. Cache will prevent future fetches if a full mesh fits
//within the first 4KB
- //NOTE -- this will break of headers ever exceed 4KB
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(http_url, headers, 0, 4096, new LLMeshHeaderResponder(mesh_params));
+ //NOTE -- this will break of headers ever exceed 4KB
+ retval = mCurlRequest->getByteRange(http_url, headers, 0, 4096, new LLMeshHeaderResponder(mesh_params));
+ if(retval)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
+ count++;
}
return retval;
}
-bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
+//return false if failed to get mesh lod.
+bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, U32& count)
{ //protected by mMutex
+ if (!mHeaderMutex)
+ {
+ return false;
+ }
+
mHeaderMutex->lock();
- bool retval = false;
+ bool retval = true;
LLUUID mesh_id = mesh_params.getSculptID();
@@ -955,7 +1012,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
if (lodReceived(mesh_params, lod, buffer, size))
{
delete[] buffer;
- return false;
+ return true;
}
}
@@ -968,12 +1025,15 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
std::string http_url = constructUrl(mesh_id);
if (!http_url.empty())
- {
- ++sActiveLODRequests;
- retval = true;
- LLMeshRepository::sHTTPRequestCount++;
- mCurlRequest->getByteRange(constructUrl(mesh_id), headers, offset, size,
+ {
+ retval = mCurlRequest->getByteRange(constructUrl(mesh_id), headers, offset, size,
new LLMeshLODResponder(mesh_params, lod, offset, size));
+
+ if(retval)
+ {
+ LLMeshRepository::sHTTPRequestCount++;
+ }
+ count++;
}
else
{
@@ -1031,10 +1091,11 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
{
LLUUID mesh_id = mesh_params.getSculptID();
- mHeaderMutex->lock();
- mMeshHeaderSize[mesh_id] = header_size;
- mMeshHeader[mesh_id] = header;
- mHeaderMutex->unlock();
+ {
+ LLMutexLock lock(mHeaderMutex);
+ mMeshHeaderSize[mesh_id] = header_size;
+ mMeshHeader[mesh_id] = header;
+ }
//check for pending requests
pending_lod_map::iterator iter = mPendingLOD.find(mesh_params);
@@ -1045,6 +1106,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
{
LODRequest req(mesh_params, iter->second[i]);
mLODReqQ.push(req);
+ LLMeshRepository::sLODProcessing++;
}
}
mPendingLOD.erase(iter);
@@ -1055,17 +1117,19 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
bool LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_params, S32 lod, U8* data, S32 data_size)
{
- LLVolume* volume = new LLVolume(mesh_params, LLVolumeLODGroup::getVolumeScaleFromDetail(lod));
+ LLPointer<LLVolume> volume = new LLVolume(mesh_params, LLVolumeLODGroup::getVolumeScaleFromDetail(lod));
std::string mesh_string((char*) data, data_size);
std::istringstream stream(mesh_string);
if (volume->unpackVolumeFaces(stream, data_size))
{
- LoadedMesh mesh(volume, mesh_params, lod);
if (volume->getNumFaces() > 0)
{
- LLMutexLock lock(mMutex);
- mLoadedQ.push(mesh);
+ LoadedMesh mesh(volume, mesh_params, lod);
+ {
+ LLMutexLock lock(mMutex);
+ mLoadedQ.push(mesh);
+ }
return true;
}
}
@@ -1540,8 +1604,17 @@ void LLMeshUploadThread::doWholeModelUpload()
LLSD body = full_model_data["asset_resources"];
dump_llsd_to_file(body,make_dump_name("whole_model_body_",dump_num));
LLCurlRequest::headers_t headers;
- mCurlRequest->post(mWholeModelUploadURL, headers, body,
- new LLWholeModelUploadResponder(this, full_model_data, mUploadObserverHandle), mMeshUploadTimeOut);
+
+ {
+ LLCurl::ResponderPtr responder = new LLWholeModelUploadResponder(this, full_model_data, mUploadObserverHandle) ;
+
+ while(!mCurlRequest->post(mWholeModelUploadURL, headers, body, responder, mMeshUploadTimeOut))
+ {
+ //sleep for 10ms to prevent eating a whole core
+ apr_sleep(10000);
+ }
+ }
+
do
{
mCurlRequest->process();
@@ -1571,8 +1644,15 @@ void LLMeshUploadThread::requestWholeModelFee()
mPendingUploads++;
LLCurlRequest::headers_t headers;
- mCurlRequest->post(mWholeModelFeeCapability, headers, model_data,
- new LLWholeModelFeeResponder(this,model_data, mFeeObserverHandle), mMeshUploadTimeOut);
+
+ {
+ LLCurl::ResponderPtr responder = new LLWholeModelFeeResponder(this,model_data, mFeeObserverHandle) ;
+ while(!mCurlRequest->post(mWholeModelFeeCapability, headers, model_data, responder, mMeshUploadTimeOut))
+ {
+ //sleep for 10ms to prevent eating a whole core
+ apr_sleep(10000);
+ }
+ }
do
{
@@ -1590,6 +1670,11 @@ void LLMeshUploadThread::requestWholeModelFee()
void LLMeshRepoThread::notifyLoadedMeshes()
{
+ if (!mMutex)
+ {
+ return;
+ }
+
while (!mLoadedQ.empty())
{
mMutex->lock();
@@ -1712,7 +1797,6 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason,
const LLIOPipe::buffer_ptr_t& buffer)
{
- LLMeshRepoThread::sActiveLODRequests--;
S32 data_size = buffer->countAfter(channels.in(), NULL);
if (status < 200 || status > 400)
@@ -1929,7 +2013,6 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason,
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
- LLMeshRepoThread::sActiveHeaderRequests--;
if (status < 200 || status > 400)
{
//llwarns
@@ -2147,6 +2230,7 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para
//first request for this mesh
mLoadingMeshes[detail][mesh_params].insert(vobj->getID());
mPendingRequests.push_back(LLMeshRepoThread::LODRequest(mesh_params, detail));
+ LLMeshRepository::sLODPending++;
}
}
@@ -2302,92 +2386,92 @@ void LLMeshRepository::notifyLoadedMeshes()
}
}
- mMeshMutex->lock();
- mThread->mMutex->lock();
-
- //popup queued error messages from background threads
- while (!mUploadErrorQ.empty())
{
- LLNotificationsUtil::add("MeshUploadError", mUploadErrorQ.front());
- mUploadErrorQ.pop();
- }
+ LLMutexLock lock1(mMeshMutex);
+ LLMutexLock lock2(mThread->mMutex);
+
+ //popup queued error messages from background threads
+ while (!mUploadErrorQ.empty())
+ {
+ LLNotificationsUtil::add("MeshUploadError", mUploadErrorQ.front());
+ mUploadErrorQ.pop();
+ }
- S32 push_count = LLMeshRepoThread::sMaxConcurrentRequests-(LLMeshRepoThread::sActiveHeaderRequests+LLMeshRepoThread::sActiveLODRequests);
+ S32 push_count = LLMeshRepoThread::sMaxConcurrentRequests-(LLMeshRepoThread::sActiveHeaderRequests+LLMeshRepoThread::sActiveLODRequests);
- if (push_count > 0)
- {
- //calculate "score" for pending requests
+ if (push_count > 0)
+ {
+ //calculate "score" for pending requests
- //create score map
- std::map<LLUUID, F32> score_map;
+ //create score map
+ std::map<LLUUID, F32> score_map;
- for (U32 i = 0; i < 4; ++i)
- {
- for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter)
+ for (U32 i = 0; i < 4; ++i)
{
- F32 max_score = 0.f;
- for (std::set<LLUUID>::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
+ for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter)
{
- LLViewerObject* object = gObjectList.findObject(*obj_iter);
-
- if (object)
+ F32 max_score = 0.f;
+ for (std::set<LLUUID>::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
{
- LLDrawable* drawable = object->mDrawable;
- if (drawable)
+ LLViewerObject* object = gObjectList.findObject(*obj_iter);
+
+ if (object)
{
- F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f);
- max_score = llmax(max_score, cur_score);
+ LLDrawable* drawable = object->mDrawable;
+ if (drawable)
+ {
+ F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f);
+ max_score = llmax(max_score, cur_score);
+ }
}
}
- }
- score_map[iter->first.getSculptID()] = max_score;
+ score_map[iter->first.getSculptID()] = max_score;
+ }
+ }
+
+ //set "score" for pending requests
+ for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter)
+ {
+ iter->mScore = score_map[iter->mMeshParams.getSculptID()];
+ }
+
+ //sort by "score"
+ std::sort(mPendingRequests.begin(), mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater());
+
+ while (!mPendingRequests.empty() && push_count > 0)
+ {
+ LLMeshRepoThread::LODRequest& request = mPendingRequests.front();
+ mThread->loadMeshLOD(request.mMeshParams, request.mLOD);
+ mPendingRequests.erase(mPendingRequests.begin());
+ LLMeshRepository::sLODPending--;
+ push_count--;
}
}
- //set "score" for pending requests
- for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter)
+ //send skin info requests
+ while (!mPendingSkinRequests.empty())
{
- iter->mScore = score_map[iter->mMeshParams.getSculptID()];
+ mThread->loadMeshSkinInfo(mPendingSkinRequests.front());
+ mPendingSkinRequests.pop();
}
-
- //sort by "score"
- std::sort(mPendingRequests.begin(), mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater());
-
- while (!mPendingRequests.empty() && push_count > 0)
+
+ //send decomposition requests
+ while (!mPendingDecompositionRequests.empty())
{
- LLMeshRepoThread::LODRequest& request = mPendingRequests.front();
- mThread->loadMeshLOD(request.mMeshParams, request.mLOD);
- mPendingRequests.erase(mPendingRequests.begin());
- push_count--;
+ mThread->loadMeshDecomposition(mPendingDecompositionRequests.front());
+ mPendingDecompositionRequests.pop();
}
- }
-
- //send skin info requests
- while (!mPendingSkinRequests.empty())
- {
- mThread->loadMeshSkinInfo(mPendingSkinRequests.front());
- mPendingSkinRequests.pop();
- }
- //send decomposition requests
- while (!mPendingDecompositionRequests.empty())
- {
- mThread->loadMeshDecomposition(mPendingDecompositionRequests.front());
- mPendingDecompositionRequests.pop();
- }
+ //send physics shapes decomposition requests
+ while (!mPendingPhysicsShapeRequests.empty())
+ {
+ mThread->loadMeshPhysicsShape(mPendingPhysicsShapeRequests.front());
+ mPendingPhysicsShapeRequests.pop();
+ }
- //send physics shapes decomposition requests
- while (!mPendingPhysicsShapeRequests.empty())
- {
- mThread->loadMeshPhysicsShape(mPendingPhysicsShapeRequests.front());
- mPendingPhysicsShapeRequests.pop();
+ mThread->notifyLoadedMeshes();
}
-
- mThread->notifyLoadedMeshes();
-
- mThread->mMutex->unlock();
- mMeshMutex->unlock();
mThread->mSignal->signal();
}
@@ -3035,13 +3119,14 @@ void LLPhysicsDecomp::doDecomposition()
num_hulls = LLConvexDecomposition::getInstance()->getNumHullsFromStage(stage);
}
- mMutex->lock();
- mCurRequest->mHull.clear();
- mCurRequest->mHull.resize(num_hulls);
+ {
+ LLMutexLock lock(mMutex);
+ mCurRequest->mHull.clear();
+ mCurRequest->mHull.resize(num_hulls);
- mCurRequest->mHullMesh.clear();
- mCurRequest->mHullMesh.resize(num_hulls);
- mMutex->unlock();
+ mCurRequest->mHullMesh.clear();
+ mCurRequest->mHullMesh.resize(num_hulls);
+ }
for (S32 i = 0; i < num_hulls; ++i)
{
@@ -3065,14 +3150,14 @@ void LLPhysicsDecomp::doDecomposition()
get_vertex_buffer_from_mesh(mesh, mCurRequest->mHullMesh[i]);
- mMutex->lock();
- mCurRequest->mHull[i] = p;
- mMutex->unlock();
+ {
+ LLMutexLock lock(mMutex);
+ mCurRequest->mHull[i] = p;
+ }
}
{
LLMutexLock lock(mMutex);
-
mCurRequest->setStatusMessage("FAIL");
completeCurrent();
}
@@ -3140,7 +3225,6 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
LLCDMeshData mesh;
-#if 1
setMeshData(mesh, true);
LLCDResult ret = decomp->buildSingleHull() ;
@@ -3151,11 +3235,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
}
else
{
- mMutex->lock();
- mCurRequest->mHull.clear();
- mCurRequest->mHull.resize(1);
- mCurRequest->mHullMesh.clear();
- mMutex->unlock();
+ {
+ LLMutexLock lock(mMutex);
+ mCurRequest->mHull.clear();
+ mCurRequest->mHull.resize(1);
+ mCurRequest->mHullMesh.clear();
+ }
std::vector<LLVector3> p;
LLCDHull hull;
@@ -3171,93 +3256,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
p.push_back(vert);
v = (F32*) (((U8*) v) + hull.mVertexStrideBytes);
}
-
- mMutex->lock();
- mCurRequest->mHull[0] = p;
- mMutex->unlock();
- }
-#else
- setMeshData(mesh, false);
-
- //set all parameters to default
- std::map<std::string, const LLCDParam*> param_map;
-
- static const LLCDParam* params = NULL;
- static S32 param_count = 0;
-
- if (!params)
- {
- param_count = decomp->getParameters(&params);
- }
-
- for (S32 i = 0; i < param_count; ++i)
- {
- decomp->setParam(params[i].mName, params[i].mDefault.mIntOrEnumValue);
- }
-
- const S32 STAGE_DECOMPOSE = mStageID["Decompose"];
- const S32 STAGE_SIMPLIFY = mStageID["Simplify"];
- const S32 DECOMP_PREVIEW = 0;
- const S32 SIMPLIFY_RETAIN = 0;
-
- decomp->setParam("Decompose Quality", DECOMP_PREVIEW);
- decomp->setParam("Simplify Method", SIMPLIFY_RETAIN);
- decomp->setParam("Retain%", 0.f);
-
- LLCDResult ret = LLCD_OK;
- ret = decomp->executeStage(STAGE_DECOMPOSE);
-
- if (ret)
- {
- llwarns << "Could not execute decomposition stage when attempting to create single hull." << llendl;
- make_box(mCurRequest);
- }
- else
- {
- ret = decomp->executeStage(STAGE_SIMPLIFY);
-
- if (ret)
- {
- llwarns << "Could not execute simiplification stage when attempting to create single hull." << llendl;
- make_box(mCurRequest);
- }
- else
+
{
- S32 num_hulls =0;
- if (LLConvexDecomposition::getInstance() != NULL)
- {
- num_hulls = LLConvexDecomposition::getInstance()->getNumHullsFromStage(STAGE_SIMPLIFY);
- }
-
- mMutex->lock();
- mCurRequest->mHull.clear();
- mCurRequest->mHull.resize(num_hulls);
- mCurRequest->mHullMesh.clear();
- mMutex->unlock();
-
- for (S32 i = 0; i < num_hulls; ++i)
- {
- std::vector<LLVector3> p;
- LLCDHull hull;
- // if LLConvexDecomposition is a stub, num_hulls should have been set to 0 above, and we should not reach this code
- LLConvexDecomposition::getInstance()->getHullFromStage(STAGE_SIMPLIFY, i, &hull);
-
- const F32* v = hull.mVertexBase;
-
- for (S32 j = 0; j < hull.mNumVertices; ++j)
- {
- LLVector3 vert(v[0], v[1], v[2]);
- p.push_back(vert);
- v = (F32*) (((U8*) v) + hull.mVertexStrideBytes);
- }
-
- mMutex->lock();
- mCurRequest->mHull[i] = p;
- mMutex->unlock();
- }
+ LLMutexLock lock(mMutex);
+ mCurRequest->mHull[0] = p;
}
- }
-#endif
+ }
{
completeCurrent();
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index 31b84ea0d9..da81bb057b 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -323,8 +323,8 @@ public:
virtual void run();
void loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
- bool fetchMeshHeader(const LLVolumeParams& mesh_params);
- bool fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
+ bool fetchMeshHeader(const LLVolumeParams& mesh_params, U32& count);
+ bool fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, U32& count);
bool headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size);
bool lodReceived(const LLVolumeParams& mesh_params, S32 lod, U8* data, S32 data_size);
bool skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 data_size);
@@ -441,6 +441,8 @@ public:
static U32 sBytesReceived;
static U32 sHTTPRequestCount;
static U32 sHTTPRetryCount;
+ static U32 sLODPending;
+ static U32 sLODProcessing;
static U32 sCacheBytesRead;
static U32 sCacheBytesWritten;
static U32 sPeakKbps;
diff --git a/indra/newview/llmutelist.h b/indra/newview/llmutelist.h
index 04e1570081..7a70370fe3 100644
--- a/indra/newview/llmutelist.h
+++ b/indra/newview/llmutelist.h
@@ -29,6 +29,7 @@
#include "llstring.h"
#include "lluuid.h"
+#include "llextendedstatus.h"
class LLViewerObject;
class LLMessageSystem;
diff --git a/indra/newview/llnavigationbar.cpp b/indra/newview/llnavigationbar.cpp
index 146bcbe47b..2a08cb1845 100644
--- a/indra/newview/llnavigationbar.cpp
+++ b/indra/newview/llnavigationbar.cpp
@@ -317,7 +317,7 @@ BOOL LLNavigationBar::postBuild()
LLTeleportHistory::getInstance()->setHistoryChangedCallback(
boost::bind(&LLNavigationBar::onTeleportHistoryChanged, this));
- LLHints::registerHintTarget("nav_bar", LLView::getHandle());
+ LLHints::registerHintTarget("nav_bar", getHandle());
return TRUE;
}
diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp
index 114472ba56..b4224e30e6 100644
--- a/indra/newview/llnearbychatbar.cpp
+++ b/indra/newview/llnearbychatbar.cpp
@@ -48,6 +48,7 @@
#include "llrootview.h"
#include "llviewerchat.h"
#include "llnearbychat.h"
+#include "lltranslate.h"
#include "llresizehandle.h"
@@ -71,9 +72,14 @@ static LLChatTypeTrigger sChatTypeTriggers[] = {
};
LLNearbyChatBar::LLNearbyChatBar(const LLSD& key)
- : LLFloater(key),
- mChatBox(NULL)
-{ mSpeakerMgr = LLLocalSpeakerMgr::getInstance();
+: LLFloater(key),
+ mChatBox(NULL),
+ mNearbyChat(NULL),
+ mOutputMonitor(NULL),
+ mSpeakerMgr(NULL),
+ mExpandedHeight(COLLAPSED_HEIGHT + EXPANDED_HEIGHT)
+{
+ mSpeakerMgr = LLLocalSpeakerMgr::getInstance();
}
//virtual
@@ -95,6 +101,7 @@ BOOL LLNearbyChatBar::postBuild()
mChatBox->setEnableLineHistory(TRUE);
mChatBox->setFont(LLViewerChat::getChatFont());
+ mNearbyChat = getChildView("nearby_chat");
LLUICtrl* show_btn = getChild<LLUICtrl>("show_nearby_chat");
show_btn->setCommitCallback(boost::bind(&LLNearbyChatBar::onToggleNearbyChatPanel, this));
@@ -102,22 +109,29 @@ BOOL LLNearbyChatBar::postBuild()
mOutputMonitor = getChild<LLOutputMonitorCtrl>("chat_zone_indicator");
mOutputMonitor->setVisible(FALSE);
+ gSavedSettings.declareBOOL("nearbychat_history_visibility", mNearbyChat->getVisible(), "Visibility state of nearby chat history", TRUE);
+
+ mNearbyChat->setVisible(gSavedSettings.getBOOL("nearbychat_history_visibility"));
+
// Register for font change notifications
LLViewerChat::setFontChangedCallback(boost::bind(&LLNearbyChatBar::onChatFontChange, this, _1));
- mExpandedHeight = COLLAPSED_HEIGHT + EXPANDED_HEIGHT;
-
enableResizeCtrls(true, true, false);
return TRUE;
}
+// virtual
+void LLNearbyChatBar::onOpen(const LLSD& key)
+{
+ showTranslationCheckbox(LLTranslate::isTranslationConfigured());
+}
+
bool LLNearbyChatBar::applyRectControl()
{
bool rect_controlled = LLFloater::applyRectControl();
- LLView* nearby_chat = getChildView("nearby_chat");
- if (!nearby_chat->getVisible())
+ if (!mNearbyChat->getVisible())
{
reshape(getRect().getWidth(), getMinHeight());
enableResizeCtrls(true, true, false);
@@ -156,6 +170,11 @@ void LLNearbyChatBar::showHistory()
}
}
+void LLNearbyChatBar::showTranslationCheckbox(BOOL show)
+{
+ getChild<LLUICtrl>("translate_chat_checkbox_lp")->setVisible(show);
+}
+
void LLNearbyChatBar::draw()
{
displaySpeakingIndicator();
@@ -398,6 +417,8 @@ void LLNearbyChatBar::onToggleNearbyChatPanel()
enableResizeCtrls(true);
storeRectControl();
}
+
+ gSavedSettings.setBOOL("nearbychat_history_visibility", mNearbyChat->getVisible());
}
void LLNearbyChatBar::setMinimized(BOOL b)
diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h
index e9734899b3..8547cf0bce 100644
--- a/indra/newview/llnearbychatbar.h
+++ b/indra/newview/llnearbychatbar.h
@@ -43,6 +43,7 @@ public:
~LLNearbyChatBar() {}
virtual BOOL postBuild();
+ /*virtual*/ void onOpen(const LLSD& key);
static LLNearbyChatBar* getInstance();
@@ -60,6 +61,7 @@ public:
static void sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate);
void showHistory();
+ void showTranslationCheckbox(BOOL show);
/*virtual*/void setMinimized(BOOL b);
protected:
@@ -84,9 +86,10 @@ protected:
// Which non-zero channel did we last chat on?
static S32 sLastSpecialChatChannel;
- LLLineEditor* mChatBox;
- LLOutputMonitorCtrl* mOutputMonitor;
- LLLocalSpeakerMgr* mSpeakerMgr;
+ LLLineEditor* mChatBox;
+ LLView* mNearbyChat;
+ LLOutputMonitorCtrl* mOutputMonitor;
+ LLLocalSpeakerMgr* mSpeakerMgr;
S32 mExpandedHeight;
};
diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp
index c43c95a366..600fd395fb 100644
--- a/indra/newview/llnearbychathandler.cpp
+++ b/indra/newview/llnearbychathandler.cpp
@@ -63,7 +63,8 @@ public:
typedef std::vector<LLHandle<LLToast> > toast_vec_t;
typedef std::list<LLHandle<LLToast> > toast_list_t;
- LLNearbyChatScreenChannel(const Params& p):LLScreenChannelBase(p)
+ LLNearbyChatScreenChannel(const Params& p)
+ : LLScreenChannelBase(p)
{
mStopProcessing = false;
@@ -365,12 +366,15 @@ void LLNearbyChatScreenChannel::arrangeToasts()
if(mStopProcessing || isHovering())
return;
- LLView* floater_snap_region = gViewerWindow->getRootView()->getChildView("floater_snap_region");
-
+ if (mFloaterSnapRegion == NULL)
+ {
+ mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region");
+ }
+
if (!getParent())
{
// connect to floater snap region just to get resize events, we don't care about being a proper widget
- floater_snap_region->addChild(this);
+ mFloaterSnapRegion->addChild(this);
setFollows(FOLLOWS_ALL);
}
@@ -378,13 +382,13 @@ void LLNearbyChatScreenChannel::arrangeToasts()
updateRect();
LLRect channel_rect;
- floater_snap_region->localRectToOtherView(floater_snap_region->getLocalRect(), &channel_rect, gFloaterView);
+ mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView);
channel_rect.mLeft += 10;
channel_rect.mRight = channel_rect.mLeft + 300;
S32 channel_bottom = channel_rect.mBottom;
- S32 bottom = channel_bottom + 10;
+ S32 bottom = channel_bottom + 80;
S32 margin = gSavedSettings.getS32("ToastGap");
//sort active toasts
@@ -454,7 +458,9 @@ LLNearbyChatHandler::LLNearbyChatHandler(e_notification_type type, const LLSD& i
channel->setCreatePanelCallback(callback);
- mChannel = LLChannelManager::getInstance()->addChannel(channel);
+ LLChannelManager::getInstance()->addChannel(channel);
+
+ mChannel = channel->getHandle();
}
LLNearbyChatHandler::~LLNearbyChatHandler()
@@ -470,7 +476,7 @@ void LLNearbyChatHandler::initChannel()
-void LLNearbyChatHandler::processChat(const LLChat& chat_msg, // WARNING - not really const, see hack below changing chat_msg.mText
+void LLNearbyChatHandler::processChat(const LLChat& chat_msg,
const LLSD &args)
{
if(chat_msg.mMuted == TRUE)
@@ -479,28 +485,10 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, // WARNING - not
if(chat_msg.mText.empty())
return;//don't process empty messages
- // Handle irc styled messages for toast panel
- // HACK ALERT - changes mText, stripping out IRC style "/me" prefixes
- LLChat& tmp_chat = const_cast<LLChat&>(chat_msg);
- std::string original_message = tmp_chat.mText; // Save un-modified version of chat text
- if (tmp_chat.mChatStyle == CHAT_STYLE_IRC)
- {
- if(!tmp_chat.mFromName.empty())
- tmp_chat.mText = tmp_chat.mFromName + tmp_chat.mText.substr(3);
- else
- tmp_chat.mText = tmp_chat.mText.substr(3);
- }
-
LLFloater* chat_bar = LLFloaterReg::getInstance("chat_bar");
LLNearbyChat* nearby_chat = chat_bar->findChild<LLNearbyChat>("nearby_chat");
- {
- //sometimes its usefull to have no name at all...
- //if(tmp_chat.mFromName.empty() && tmp_chat.mFromID!= LLUUID::null)
- // tmp_chat.mFromName = tmp_chat.mFromID.asString();
- }
-
// Build notification data
LLSD notification;
notification["message"] = chat_msg.mText;
@@ -543,7 +531,7 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, // WARNING - not
LLViewerChat::getChatColor(chat_msg,txt_color);
- LLFloaterScriptDebug::addScriptLine(original_message, // Send full message with "/me" style prefix
+ LLFloaterScriptDebug::addScriptLine(chat_msg.mText,
chat_msg.mFromName,
txt_color,
chat_msg.mFromID);
@@ -572,11 +560,12 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, // WARNING - not
&& nearby_chat->isInVisibleChain()
|| ( chat_msg.mSourceType == CHAT_SOURCE_AGENT
&& gSavedSettings.getBOOL("UseChatBubbles") )
- || !mChannel->getShowToasts() ) // to prevent toasts in Busy mode
+ || mChannel.isDead()
+ || !mChannel.get()->getShowToasts() ) // to prevent toasts in Busy mode
return;//no need in toast if chat is visible or if bubble chat is enabled
// arrange a channel on a screen
- if(!mChannel->getVisible())
+ if(!mChannel.get()->getVisible())
{
initChannel();
}
@@ -593,10 +582,25 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, // WARNING - not
}
*/
- LLNearbyChatScreenChannel* channel = dynamic_cast<LLNearbyChatScreenChannel*>(mChannel);
+ LLNearbyChatScreenChannel* channel = dynamic_cast<LLNearbyChatScreenChannel*>(mChannel.get());
if(channel)
{
+ // Handle IRC styled messages.
+ std::string toast_msg;
+ if (chat_msg.mChatStyle == CHAT_STYLE_IRC)
+ {
+ if (!chat_msg.mFromName.empty())
+ {
+ toast_msg += chat_msg.mFromName;
+ }
+ toast_msg += chat_msg.mText.substr(3);
+ }
+ else
+ {
+ toast_msg = chat_msg.mText;
+ }
+
// Add a nearby chat toast.
LLUUID id;
id.generate();
@@ -608,6 +612,7 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, // WARNING - not
notification["text_color"] = r_color_name;
notification["color_alpha"] = r_color_alpha;
notification["font_size"] = (S32)LLViewerChat::getChatFontSize() ;
+ notification["message"] = toast_msg;
channel->addNotification(notification);
}
}
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 5fe5c9b1e8..1bda7640bd 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -74,6 +74,8 @@ const F32 DOT_SCALE = 0.75f;
const F32 MIN_PICK_SCALE = 2.f;
const S32 MOUSE_DRAG_SLOP = 2; // How far the mouse needs to move before we think it's a drag
+const F64 COARSEUPDATE_MAX_Z = 1020.0f;
+
LLNetMap::LLNetMap (const Params & p)
: LLUICtrl (p),
mBackgroundColor (p.bg_color()),
@@ -172,10 +174,10 @@ void LLNetMap::draw()
LLVector3 offset = gGL.getUITranslation();
LLVector3 scale = gGL.getUIScale();
- glLoadIdentity();
+ gGL.loadIdentity();
gGL.loadUIIdentity();
- glScalef(scale.mV[0], scale.mV[1], scale.mV[2]);
+ gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]);
gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
{
@@ -183,7 +185,7 @@ void LLNetMap::draw()
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// Draw background rectangle
LLColor4 background_color = mBackgroundColor.get();
@@ -204,7 +206,7 @@ void LLNetMap::draw()
{
// rotate subsequent draws to agent rotation
rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
- glRotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f);
+ gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f);
}
// figure out where agent is
@@ -300,7 +302,8 @@ void LLNetMap::draw()
}
LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
- map_center_agent -= gAgentCamera.getCameraPositionAgent();
+ LLVector3 camera_position = gAgentCamera.getCameraPositionAgent();
+ map_center_agent -= camera_position;
map_center_agent.mV[VX] *= mScale/region_width;
map_center_agent.mV[VY] *= mScale/region_width;
@@ -321,9 +324,6 @@ void LLNetMap::draw()
gGL.popMatrix();
- LLVector3d pos_global;
- LLVector3 pos_map;
-
// Mouse pointer in local coordinates
S32 local_mouse_x;
S32 local_mouse_y;
@@ -333,90 +333,67 @@ void LLNetMap::draw()
F32 closest_dist_squared = F32_MAX; // value will be overridden in the loop
F32 min_pick_dist_squared = (mDotRadius * MIN_PICK_SCALE) * (mDotRadius * MIN_PICK_SCALE);
+ LLVector3 pos_map;
+ uuid_vec_t avatar_ids;
+ std::vector<LLVector3d> positions;
+ bool unknown_relative_z;
+
+ LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgentCamera.getCameraPositionGlobal());
+
// Draw avatars
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ for (U32 i = 0; i < avatar_ids.size(); i++)
{
- LLViewerRegion* regionp = *iter;
- const LLVector3d& origin_global = regionp->getOriginGlobal();
-
- S32 count = regionp->mMapAvatars.count();
- S32 i;
- LLVector3 pos_local;
- U32 compact_local;
- U8 bits;
- // TODO: it'd be very cool to draw these in sorted order from lowest Z to highest.
- // just be careful to sort the avatar IDs along with the positions. -MG
- for (i = 0; i < count; i++)
- {
- compact_local = regionp->mMapAvatars.get(i);
+ pos_map = globalPosToView(positions[i]);
+ LLUUID uuid = avatar_ids[i];
- bits = compact_local & 0xFF;
- pos_local.mV[VZ] = F32(bits) * 4.f;
- compact_local >>= 8;
+ bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL);
- bits = compact_local & 0xFF;
- pos_local.mV[VY] = (F32)bits;
- compact_local >>= 8;
+ LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color;
- bits = compact_local & 0xFF;
- pos_local.mV[VX] = (F32)bits;
+ unknown_relative_z = positions[i].mdV[VZ] == COARSEUPDATE_MAX_Z &&
+ camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z;
- pos_global.setVec( pos_local );
- pos_global += origin_global;
+ LLWorldMapView::drawAvatar(
+ pos_map.mV[VX], pos_map.mV[VY],
+ color,
+ pos_map.mV[VZ], mDotRadius,
+ unknown_relative_z);
- pos_map = globalPosToView(pos_global);
-
- LLUUID uuid(NULL);
- BOOL show_as_friend = FALSE;
- if( i < regionp->mMapAvatarIDs.count())
+ if(uuid.notNull())
+ {
+ bool selected = false;
+ uuid_vec_t::iterator sel_iter = gmSelected.begin();
+ for (; sel_iter != gmSelected.end(); sel_iter++)
{
- uuid = regionp->mMapAvatarIDs.get(i);
- show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL);
+ if(*sel_iter == uuid)
+ {
+ selected = true;
+ break;
+ }
}
-
- LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color;
- LLWorldMapView::drawAvatar(
- pos_map.mV[VX], pos_map.mV[VY],
- color,
- pos_map.mV[VZ], mDotRadius);
-
- if(uuid.notNull())
+ if(selected)
{
- bool selected = false;
- uuid_vec_t::iterator sel_iter = gmSelected.begin();
- for (; sel_iter != gmSelected.end(); sel_iter++)
+ if( (pos_map.mV[VX] < 0) ||
+ (pos_map.mV[VY] < 0) ||
+ (pos_map.mV[VX] >= getRect().getWidth()) ||
+ (pos_map.mV[VY] >= getRect().getHeight()) )
{
- if(*sel_iter == uuid)
- {
- selected = true;
- break;
- }
- }
- if(selected)
+ S32 x = llround( pos_map.mV[VX] );
+ S32 y = llround( pos_map.mV[VY] );
+ LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10);
+ } else
{
- if( (pos_map.mV[VX] < 0) ||
- (pos_map.mV[VY] < 0) ||
- (pos_map.mV[VX] >= getRect().getWidth()) ||
- (pos_map.mV[VY] >= getRect().getHeight()) )
- {
- S32 x = llround( pos_map.mV[VX] );
- S32 y = llround( pos_map.mV[VY] );
- LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10);
- } else
- {
- LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f);
- }
+ LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f);
}
}
+ }
- F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
- LLVector2(local_mouse_x,local_mouse_y));
- if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
- {
- closest_dist_squared = dist_to_cursor_squared;
- mClosestAgentToCursor = regionp->mMapAvatarIDs.get(i);
- }
+ F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
+ LLVector2(local_mouse_x,local_mouse_y));
+ if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
+ {
+ closest_dist_squared = dist_to_cursor_squared;
+ mClosestAgentToCursor = uuid;
}
}
@@ -440,7 +417,7 @@ void LLNetMap::draw()
}
// Draw dot for self avatar position
- pos_global = gAgent.getPositionGlobal();
+ LLVector3d pos_global = gAgent.getPositionGlobal();
pos_map = globalPosToView(pos_global);
S32 dot_width = llround(mDotRadius * 2.f);
LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage;
@@ -492,7 +469,7 @@ void LLNetMap::draw()
// If we don't rotate the map, we have to rotate the frustum.
gGL.pushMatrix();
gGL.translatef( ctr_x, ctr_y, 0 );
- glRotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f);
+ gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f);
gGL.begin( LLRender::TRIANGLES );
gGL.vertex2f( 0, 0 );
gGL.vertex2f( -half_width_pixels, far_clip_pixels );
@@ -514,9 +491,11 @@ void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent)
createObjectImage();
}
-LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos )
+LLVector3 LLNetMap::globalPosToView(const LLVector3d& global_pos)
{
- LLVector3d relative_pos_global = global_pos - gAgentCamera.getCameraPositionGlobal();
+ LLVector3d camera_position = gAgentCamera.getCameraPositionGlobal();
+
+ LLVector3d relative_pos_global = global_pos - camera_position;
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
@@ -541,7 +520,7 @@ LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos )
void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color,
BOOL draw_arrow )
{
- LLVector3 pos_local = globalPosToView( pos_global );
+ LLVector3 pos_local = globalPosToView(pos_global);
if( (pos_local.mV[VX] < 0) ||
(pos_local.mV[VY] < 0) ||
(pos_local.mV[VX] >= getRect().getWidth()) ||
diff --git a/indra/newview/llnetmap.h b/indra/newview/llnetmap.h
index 20fcee0814..1f7e7d68c6 100644
--- a/indra/newview/llnetmap.h
+++ b/indra/newview/llnetmap.h
@@ -33,9 +33,9 @@
#include "v3dmath.h"
#include "v4color.h"
#include "llpointer.h"
+#include "llcoord.h"
class LLColor4U;
-class LLCoordGL;
class LLImageRaw;
class LLViewerTexture;
class LLFloaterMap;
diff --git a/indra/newview/llnotificationalerthandler.cpp b/indra/newview/llnotificationalerthandler.cpp
index cae7d02fed..89fe7bb3c2 100644
--- a/indra/newview/llnotificationalerthandler.cpp
+++ b/indra/newview/llnotificationalerthandler.cpp
@@ -51,8 +51,8 @@ LLAlertHandler::LLAlertHandler(e_notification_type type, const LLSD& id) : mIsMo
p.channel_align = CA_CENTRE;
// Getting a Channel for our notifications
- mChannel = LLChannelManager::getInstance()->getChannel(p);
- mChannel->setCanStoreToasts(false);
+ mChannel = LLChannelManager::getInstance()->getChannel(p)->getHandle();
+ mChannel.get()->setCanStoreToasts(false);
}
//--------------------------------------------------------------------------
@@ -64,13 +64,13 @@ LLAlertHandler::~LLAlertHandler()
void LLAlertHandler::initChannel()
{
S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().getWidth() / 2;
- mChannel->init(channel_right_bound, channel_right_bound);
+ mChannel.get()->init(channel_right_bound, channel_right_bound);
}
//--------------------------------------------------------------------------
bool LLAlertHandler::processNotification(const LLSD& notify)
{
- if(!mChannel)
+ if(mChannel.isDead())
{
return false;
}
@@ -81,7 +81,7 @@ bool LLAlertHandler::processNotification(const LLSD& notify)
return false;
// arrange a channel on a screen
- if(!mChannel->getVisible())
+ if(!mChannel.get()->getVisible())
{
initChannel();
}
@@ -114,22 +114,22 @@ bool LLAlertHandler::processNotification(const LLSD& notify)
// Show alert in middle of progress view (during teleport) (EXT-1093)
LLProgressView* progress = gViewerWindow->getProgressView();
LLRect rc = progress && progress->getVisible() ? progress->getRect() : gViewerWindow->getWorldViewRectScaled();
- mChannel->updatePositionAndSize(rc);
+ mChannel.get()->updatePositionAndSize(rc);
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->addToast(p);
}
else if (notify["sigtype"].asString() == "change")
{
LLToastAlertPanel* alert_dialog = new LLToastAlertPanel(notification, mIsModal);
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->modifyToastByNotificationID(notification->getID(), (LLToastPanel*)alert_dialog);
}
else
{
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->killToastByNotificationID(notification->getID());
}
diff --git a/indra/newview/llnotificationgrouphandler.cpp b/indra/newview/llnotificationgrouphandler.cpp
index 9b7fdaef82..ad51389241 100644
--- a/indra/newview/llnotificationgrouphandler.cpp
+++ b/indra/newview/llnotificationgrouphandler.cpp
@@ -42,10 +42,12 @@ LLGroupHandler::LLGroupHandler(e_notification_type type, const LLSD& id)
mType = type;
// Getting a Channel for our notifications
- mChannel = LLChannelManager::getInstance()->createNotificationChannel();
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = LLChannelManager::getInstance()->createNotificationChannel();
if(channel)
+ {
channel->setOnRejectToastCallback(boost::bind(&LLGroupHandler::onRejectToast, this, _1));
+ mChannel = channel->getHandle();
+ }
}
//--------------------------------------------------------------------------
@@ -58,13 +60,13 @@ void LLGroupHandler::initChannel()
{
S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
- mChannel->init(channel_right_bound - channel_width, channel_right_bound);
+ mChannel.get()->init(channel_right_bound - channel_width, channel_right_bound);
}
//--------------------------------------------------------------------------
bool LLGroupHandler::processNotification(const LLSD& notify)
{
- if(!mChannel)
+ if(mChannel.isDead())
{
return false;
}
@@ -75,7 +77,7 @@ bool LLGroupHandler::processNotification(const LLSD& notify)
return false;
// arrange a channel on a screen
- if(!mChannel->getVisible())
+ if(!mChannel.get()->getVisible())
{
initChannel();
}
@@ -91,7 +93,7 @@ bool LLGroupHandler::processNotification(const LLSD& notify)
p.panel = notify_box;
p.on_delete_toast = boost::bind(&LLGroupHandler::onDeleteToast, this, _1);
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->addToast(p);
@@ -102,7 +104,7 @@ bool LLGroupHandler::processNotification(const LLSD& notify)
}
else if (notify["sigtype"].asString() == "delete")
{
- mChannel->killToastByNotificationID(notification->getID());
+ mChannel.get()->killToastByNotificationID(notification->getID());
}
return false;
}
diff --git a/indra/newview/llnotificationhandler.h b/indra/newview/llnotificationhandler.h
index 28a69f2373..3569ad6447 100644
--- a/indra/newview/llnotificationhandler.h
+++ b/indra/newview/llnotificationhandler.h
@@ -103,8 +103,8 @@ protected:
// at the moment, when a handlers creates a channel.
virtual void initChannel()=0;
- LLScreenChannelBase* mChannel;
- e_notification_type mType;
+ LLHandle<LLScreenChannelBase> mChannel;
+ e_notification_type mType;
};
@@ -283,9 +283,17 @@ class LLBrowserNotification : public LLSingleton<LLBrowserNotification>
{
public:
virtual bool processNotification(const LLSD& notify);
+};
+/**
+ * Handler for outbox notifications
+ */
+class LLOutboxNotification : public LLSingleton<LLOutboxNotification>
+{
+public:
+ virtual bool processNotification(const LLSD& notify);
};
-
+
class LLHandlerUtil
{
public:
diff --git a/indra/newview/llnotificationhandlerutil.cpp b/indra/newview/llnotificationhandlerutil.cpp
index 1b767e80d4..7c6287967a 100644
--- a/indra/newview/llnotificationhandlerutil.cpp
+++ b/indra/newview/llnotificationhandlerutil.cpp
@@ -64,7 +64,7 @@ LLSysHandler::LLSysHandler()
void LLSysHandler::removeExclusiveNotifications(const LLNotificationPtr& notif)
{
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel *>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel *>(mChannel.get());
if (channel == NULL)
{
return;
diff --git a/indra/newview/llnotificationmanager.cpp b/indra/newview/llnotificationmanager.cpp
index 6988227128..f792f53ac5 100644
--- a/indra/newview/llnotificationmanager.cpp
+++ b/indra/newview/llnotificationmanager.cpp
@@ -35,6 +35,7 @@
#include "llnotifications.h"
#include <boost/bind.hpp>
+#include <boost/foreach.hpp>
using namespace LLNotificationsUI;
@@ -48,6 +49,10 @@ LLNotificationManager::LLNotificationManager()
//--------------------------------------------------------------------------
LLNotificationManager::~LLNotificationManager()
{
+ BOOST_FOREACH(listener_pair_t& pair, mChannelListeners)
+ {
+ pair.second.disconnect();
+ }
}
//--------------------------------------------------------------------------
@@ -62,16 +67,18 @@ void LLNotificationManager::init()
LLNotificationChannel::buildChannel("Offer", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "offer"));
LLNotificationChannel::buildChannel("Hints", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "hint"));
LLNotificationChannel::buildChannel("Browser", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "browser"));
+ LLNotificationChannel::buildChannel("Outbox", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "outbox"));
- LLNotifications::instance().getChannel("Notifications")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
- LLNotifications::instance().getChannel("NotificationTips")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
- LLNotifications::instance().getChannel("Group Notifications")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
- LLNotifications::instance().getChannel("Alerts")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
- LLNotifications::instance().getChannel("AlertModal")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
- LLNotifications::instance().getChannel("IM Notifications")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
- LLNotifications::instance().getChannel("Offer")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
- LLNotifications::instance().getChannel("Hints")->connectChanged(boost::bind(&LLHintHandler::processNotification, LLHintHandler::getInstance(), _1));
- LLNotifications::instance().getChannel("Browser")->connectChanged(boost::bind(&LLBrowserNotification::processNotification, LLBrowserNotification::getInstance(), _1));
+ mChannelListeners["Notifications"] = LLNotifications::instance().getChannel("Notifications")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
+ mChannelListeners["NotificationTips"] = LLNotifications::instance().getChannel("NotificationTips")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
+ mChannelListeners["Group Notifications"] = LLNotifications::instance().getChannel("Group Notifications")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
+ mChannelListeners["Alerts"] = LLNotifications::instance().getChannel("Alerts")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
+ mChannelListeners["AlertModal"] = LLNotifications::instance().getChannel("AlertModal")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
+ mChannelListeners["IM Notifications"] = LLNotifications::instance().getChannel("IM Notifications")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
+ mChannelListeners["Offer"] = LLNotifications::instance().getChannel("Offer")->connectChanged(boost::bind(&LLNotificationManager::onNotification, this, _1));
+ mChannelListeners["Hints"] = LLNotifications::instance().getChannel("Hints")->connectChanged(boost::bind(&LLHintHandler::processNotification, LLHintHandler::getInstance(), _1));
+ mChannelListeners["Browser"] = LLNotifications::instance().getChannel("Browser")->connectChanged(boost::bind(&LLBrowserNotification::processNotification, LLBrowserNotification::getInstance(), _1));
+ mChannelListeners["Outbox"] = LLNotifications::instance().getChannel("Outbox")->connectChanged(boost::bind(&LLOutboxNotification::processNotification, LLOutboxNotification::getInstance(), _1));
mNotifyHandlers["notify"] = boost::shared_ptr<LLEventHandler>(new LLScriptHandler(NT_NOTIFY, LLSD()));
mNotifyHandlers["notifytip"] = boost::shared_ptr<LLEventHandler>(new LLTipHandler(NT_NOTIFY, LLSD()));
@@ -90,6 +97,9 @@ bool LLNotificationManager::onNotification(const LLSD& notify)
{
LLSysHandler* handle = NULL;
+ if (LLNotifications::destroyed())
+ return false;
+
LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
if (!notification)
diff --git a/indra/newview/llnotificationmanager.h b/indra/newview/llnotificationmanager.h
index 16e82e4cce..27b6ba1c71 100644
--- a/indra/newview/llnotificationmanager.h
+++ b/indra/newview/llnotificationmanager.h
@@ -28,6 +28,8 @@
#ifndef LL_LLNOTIFICATIONMANAGER_H
#define LL_LLNOTIFICATIONMANAGER_H
+#include "llevents.h"
+
#include "lluictrl.h"
#include "llnotificationhandler.h"
@@ -47,6 +49,7 @@ class LLToast;
class LLNotificationManager : public LLSingleton<LLNotificationManager>
{
typedef std::pair<std::string, LLEventHandler*> eventhandlers;
+ typedef std::pair<const std::string, LLBoundListener> listener_pair_t;
public:
LLNotificationManager();
virtual ~LLNotificationManager();
@@ -70,6 +73,8 @@ private:
//TODO (*)
std::map<std::string, boost::shared_ptr<LLEventHandler> > mNotifyHandlers;
// cruft std::map<std::string, LLChatHandler*> mChatHandlers;
+
+ std::map<std::string, LLBoundListener> mChannelListeners;
};
}
diff --git a/indra/newview/llnotificationofferhandler.cpp b/indra/newview/llnotificationofferhandler.cpp
index 68fd65be0f..1552ed3346 100644
--- a/indra/newview/llnotificationofferhandler.cpp
+++ b/indra/newview/llnotificationofferhandler.cpp
@@ -45,12 +45,13 @@ LLOfferHandler::LLOfferHandler(e_notification_type type, const LLSD& id)
mType = type;
// Getting a Channel for our notifications
- mChannel = LLChannelManager::getInstance()->createNotificationChannel();
- mChannel->setControlHovering(true);
-
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = LLChannelManager::getInstance()->createNotificationChannel();
if(channel)
+ {
+ channel->setControlHovering(true);
channel->setOnRejectToastCallback(boost::bind(&LLOfferHandler::onRejectToast, this, _1));
+ mChannel = channel->getHandle();
+ }
}
//--------------------------------------------------------------------------
@@ -63,13 +64,13 @@ void LLOfferHandler::initChannel()
{
S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
- mChannel->init(channel_right_bound - channel_width, channel_right_bound);
+ mChannel.get()->init(channel_right_bound - channel_width, channel_right_bound);
}
//--------------------------------------------------------------------------
bool LLOfferHandler::processNotification(const LLSD& notify)
{
- if(!mChannel)
+ if(mChannel.isDead())
{
return false;
}
@@ -80,7 +81,7 @@ bool LLOfferHandler::processNotification(const LLSD& notify)
return false;
// arrange a channel on a screen
- if(!mChannel->getVisible())
+ if(!mChannel.get()->getVisible())
{
initChannel();
}
@@ -134,7 +135,7 @@ bool LLOfferHandler::processNotification(const LLSD& notify)
// we not save offer notifications to the syswell floater that should be added to the IM floater
p.can_be_stored = !add_notid_to_im;
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->addToast(p);
@@ -175,7 +176,7 @@ bool LLOfferHandler::processNotification(const LLSD& notify)
{
LLHandlerUtil::decIMMesageCounter(notification);
}
- mChannel->killToastByNotificationID(notification->getID());
+ mChannel.get()->killToastByNotificationID(notification->getID());
}
}
diff --git a/indra/newview/llnotificationscripthandler.cpp b/indra/newview/llnotificationscripthandler.cpp
index bbb4d03768..995915206b 100644
--- a/indra/newview/llnotificationscripthandler.cpp
+++ b/indra/newview/llnotificationscripthandler.cpp
@@ -47,13 +47,13 @@ LLScriptHandler::LLScriptHandler(e_notification_type type, const LLSD& id)
mType = type;
// Getting a Channel for our notifications
- mChannel = LLChannelManager::getInstance()->createNotificationChannel();
- mChannel->setControlHovering(true);
-
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = LLChannelManager::getInstance()->createNotificationChannel();
if(channel)
+ {
+ channel->setControlHovering(true);
channel->setOnRejectToastCallback(boost::bind(&LLScriptHandler::onRejectToast, this, _1));
-
+ mChannel = channel->getHandle();
+ }
}
//--------------------------------------------------------------------------
@@ -66,13 +66,13 @@ void LLScriptHandler::initChannel()
{
S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
- mChannel->init(channel_right_bound - channel_width, channel_right_bound);
+ mChannel.get()->init(channel_right_bound - channel_width, channel_right_bound);
}
//--------------------------------------------------------------------------
bool LLScriptHandler::processNotification(const LLSD& notify)
{
- if(!mChannel)
+ if(mChannel.isDead())
{
return false;
}
@@ -83,7 +83,7 @@ bool LLScriptHandler::processNotification(const LLSD& notify)
return false;
// arrange a channel on a screen
- if(!mChannel->getVisible())
+ if(!mChannel.get()->getVisible())
{
initChannel();
}
@@ -109,7 +109,7 @@ bool LLScriptHandler::processNotification(const LLSD& notify)
p.panel = notify_box;
p.on_delete_toast = boost::bind(&LLScriptHandler::onDeleteToast, this, _1);
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
{
channel->addToast(p);
@@ -127,7 +127,7 @@ bool LLScriptHandler::processNotification(const LLSD& notify)
}
else
{
- mChannel->killToastByNotificationID(notification->getID());
+ mChannel.get()->killToastByNotificationID(notification->getID());
}
}
return false;
diff --git a/indra/newview/llnotificationtiphandler.cpp b/indra/newview/llnotificationtiphandler.cpp
index aa009a76fa..e397cfa046 100644
--- a/indra/newview/llnotificationtiphandler.cpp
+++ b/indra/newview/llnotificationtiphandler.cpp
@@ -46,11 +46,12 @@ LLTipHandler::LLTipHandler(e_notification_type type, const LLSD& id)
mType = type;
// Getting a Channel for our notifications
- mChannel = LLChannelManager::getInstance()->createNotificationChannel();
-
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = LLChannelManager::getInstance()->createNotificationChannel();
if(channel)
+ {
channel->setOnRejectToastCallback(boost::bind(&LLTipHandler::onRejectToast, this, _1));
+ mChannel = channel->getHandle();
+ }
}
//--------------------------------------------------------------------------
@@ -63,13 +64,13 @@ void LLTipHandler::initChannel()
{
S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
- mChannel->init(channel_right_bound - channel_width, channel_right_bound);
+ mChannel.get()->init(channel_right_bound - channel_width, channel_right_bound);
}
//--------------------------------------------------------------------------
bool LLTipHandler::processNotification(const LLSD& notify)
{
- if(!mChannel)
+ if(mChannel.isDead())
{
return false;
}
@@ -80,7 +81,7 @@ bool LLTipHandler::processNotification(const LLSD& notify)
return false;
// arrange a channel on a screen
- if(!mChannel->getVisible())
+ if(!mChannel.get()->getVisible())
{
initChannel();
}
@@ -95,7 +96,7 @@ bool LLTipHandler::processNotification(const LLSD& notify)
// don't show toast if Nearby Chat is opened
LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
LLNearbyChatBar* nearby_chat_bar = LLNearbyChatBar::getInstance();
- if (nearby_chat_bar->getVisible() && nearby_chat->getVisible())
+ if (!nearby_chat_bar->isMinimized() && nearby_chat_bar->getVisible() && nearby_chat->getVisible())
{
return false;
}
@@ -137,13 +138,13 @@ bool LLTipHandler::processNotification(const LLSD& notify)
removeExclusiveNotifications(notification);
- LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel);
+ LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->addToast(p);
}
else if (notify["sigtype"].asString() == "delete")
{
- mChannel->killToastByNotificationID(notification->getID());
+ mChannel.get()->killToastByNotificationID(notification->getID());
}
return false;
}
diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp
index 1dc4d796ab..ef5ef2ddc8 100644
--- a/indra/newview/lloutfitslist.cpp
+++ b/indra/newview/lloutfitslist.cpp
@@ -640,7 +640,7 @@ void LLOutfitsList::onOutfitsRemovalConfirmation(const LLSD& notification, const
if (mSelectedOutfitUUID.notNull())
{
- remove_category(&gInventory, mSelectedOutfitUUID);
+ gInventory.removeCategory(mSelectedOutfitUUID);
}
}
diff --git a/indra/newview/lloverlaybar.cpp b/indra/newview/lloverlaybar.cpp
deleted file mode 100644
index c2bbec0470..0000000000
--- a/indra/newview/lloverlaybar.cpp
+++ /dev/null
@@ -1,378 +0,0 @@
-/**
- * @file lloverlaybar.cpp
- * @brief LLOverlayBar class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-// Temporary buttons that appear at the bottom of the screen when you
-// are in a mode.
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lloverlaybar.h"
-
-#include "llaudioengine.h"
-#include "llrender.h"
-#include "llagent.h"
-#include "llbutton.h"
-#include "llfocusmgr.h"
-#include "llimview.h"
-#include "llmediaremotectrl.h"
-#include "llparcel.h"
-#include "lltextbox.h"
-#include "llui.h"
-#include "llviewercontrol.h"
-#include "llviewertexturelist.h"
-#include "llviewerjoystick.h"
-#include "llviewermedia.h"
-#include "llviewermenu.h" // handle_reset_view()
-#include "llviewermedia.h"
-#include "llviewerparcelmedia.h"
-#include "llviewerparcelmgr.h"
-#include "lluictrlfactory.h"
-#include "llviewerwindow.h"
-#include "llvoiceclient.h"
-#include "llvoavatarself.h"
-#include "llvoiceremotectrl.h"
-#include "llmediactrl.h"
-#include "llselectmgr.h"
-
-//
-// Globals
-//
-
-LLOverlayBar *gOverlayBar = NULL;
-
-extern S32 MENU_BAR_HEIGHT;
-
-//
-// Functions
-//
-
-
-
-void* LLOverlayBar::createMediaRemote(void* userdata)
-{
- LLOverlayBar *self = (LLOverlayBar*)userdata;
- self->mMediaRemote = new LLMediaRemoteCtrl ();
- return self->mMediaRemote;
-}
-
-void* LLOverlayBar::createVoiceRemote(void* userdata)
-{
- LLOverlayBar *self = (LLOverlayBar*)userdata;
- self->mVoiceRemote = new LLVoiceRemoteCtrl();
- return self->mVoiceRemote;
-}
-
-LLOverlayBar::LLOverlayBar()
- : LLPanel(),
- mMediaRemote(NULL),
- mVoiceRemote(NULL),
- mMusicState(STOPPED)
-{
- setMouseOpaque(FALSE);
- setIsChrome(TRUE);
-
- mBuilt = false;
-
- mFactoryMap["media_remote"] = LLCallbackMap(LLOverlayBar::createMediaRemote, this);
- mFactoryMap["voice_remote"] = LLCallbackMap(LLOverlayBar::createVoiceRemote, this);
-
- LLUICtrlFactory::getInstance()->buildPanel(this, "panel_overlaybar.xml");
-}
-
-BOOL LLOverlayBar::postBuild()
-{
- childSetAction("Set Not Busy",onClickSetNotBusy,this);
- childSetAction("Mouselook",onClickMouselook,this);
- childSetAction("Stand Up",onClickStandUp,this);
- childSetAction("Flycam",onClickFlycam,this);
- childSetVisible("chat_bar", gSavedSettings.getBOOL("ChatVisible"));
-
- mVoiceRemote->expandOrCollapse();
- mMediaRemote->expandOrCollapse();
-
- setFocusRoot(TRUE);
- mBuilt = true;
-
- layoutButtons();
- return TRUE;
-}
-
-LLOverlayBar::~LLOverlayBar()
-{
- // LLView destructor cleans up children
-}
-
-// virtual
-void LLOverlayBar::reshape(S32 width, S32 height, BOOL called_from_parent)
-{
- LLView::reshape(width, height, called_from_parent);
-
- if (mBuilt)
- {
- layoutButtons();
- }
-}
-
-void LLOverlayBar::layoutButtons()
-{
- LLView* state_buttons_panel = getChildView("state_buttons");
-
- if (state_buttons_panel->getVisible())
- {
- LLViewQuery query;
- LLWidgetTypeFilter<LLButton> widget_filter;
- query.addPreFilter(LLEnabledFilter::getInstance());
- query.addPreFilter(&widget_filter);
-
- child_list_t button_list = query(state_buttons_panel);
-
- const S32 MAX_BAR_WIDTH = 600;
- S32 bar_width = llclamp(state_buttons_panel->getRect().getWidth(), 0, MAX_BAR_WIDTH);
-
- // calculate button widths
- const S32 MAX_BUTTON_WIDTH = 150;
- const S32 STATUS_BAR_PAD = 10;
- S32 segment_width = llclamp(lltrunc((F32)(bar_width) / (F32)button_list.size()), 0, MAX_BUTTON_WIDTH);
- S32 btn_width = segment_width - STATUS_BAR_PAD;
-
- // Evenly space all buttons, starting from left
- S32 left = 0;
- S32 bottom = 1;
-
- for (child_list_reverse_iter_t child_iter = button_list.rbegin();
- child_iter != button_list.rend(); ++child_iter)
- {
- LLView *view = *child_iter;
- LLRect r = view->getRect();
- r.setOriginAndSize(left, bottom, btn_width, r.getHeight());
- view->setRect(r);
- left += segment_width;
- }
- }
-}
-
-// Per-frame updates of visibility
-void LLOverlayBar::refresh()
-{
- BOOL buttons_changed = FALSE;
-
- BOOL im_received = gIMMgr->getIMReceived();
- LLButton* button = getChild<LLButton>("IM Received");
- if (button && button->getVisible() != im_received)
- {
- button->setVisible(im_received);
- sendChildToFront(button);
- moveChildToBackOfTabGroup(button);
- buttons_changed = TRUE;
- }
-
- BOOL busy = gAgent.getBusy();
- button = getChild<LLButton>("Set Not Busy");
- if (button && button->getVisible() != busy)
- {
- button->setVisible(busy);
- sendChildToFront(button);
- moveChildToBackOfTabGroup(button);
- buttons_changed = TRUE;
- }
-
- BOOL flycam = LLViewerJoystick::getInstance()->getOverrideCamera();
- button = getChild<LLButton>("Flycam");
- if (button && button->getVisible() != flycam)
- {
- button->setVisible(flycam);
- sendChildToFront(button);
- moveChildToBackOfTabGroup(button);
- buttons_changed = TRUE;
- }
-
- BOOL mouselook_grabbed;
- mouselook_grabbed = gAgent.isControlGrabbed(CONTROL_ML_LBUTTON_DOWN_INDEX)
- || gAgent.isControlGrabbed(CONTROL_ML_LBUTTON_UP_INDEX);
- button = getChild<LLButton>("Mouselook");
-
- if (button && button->getVisible() != mouselook_grabbed)
- {
- button->setVisible(mouselook_grabbed);
- sendChildToFront(button);
- moveChildToBackOfTabGroup(button);
- buttons_changed = TRUE;
- }
-
- BOOL sitting = FALSE;
- if (gAgent.getAvatarObject())
- {
- sitting = gAgent.getAvatarObject()->isSitting();
- }
- button = getChild<LLButton>("Stand Up");
-
- if (button && button->getVisible() != sitting)
- {
- button->setVisible(sitting);
- sendChildToFront(button);
- moveChildToBackOfTabGroup(button);
- buttons_changed = TRUE;
- }
-
-
- moveChildToBackOfTabGroup(mMediaRemote);
- moveChildToBackOfTabGroup(mVoiceRemote);
-
- // turn off the whole bar in mouselook
- if (gAgent.cameraMouselook())
- {
- childSetVisible("media_remote_container", FALSE);
- childSetVisible("voice_remote_container", FALSE);
- childSetVisible("state_buttons", FALSE);
- }
- else
- {
- // update "remotes"
- childSetVisible("media_remote_container", TRUE);
- childSetVisible("voice_remote_container", LLVoiceClient::getInstance()->voiceEnabled());
- childSetVisible("state_buttons", TRUE);
- }
-
- // always let user toggle into and out of chatbar
- childSetVisible("chat_bar", gSavedSettings.getBOOL("ChatVisible"));
-
- if (buttons_changed)
- {
- layoutButtons();
- }
-}
-
-//-----------------------------------------------------------------------
-// Static functions
-//-----------------------------------------------------------------------
-
-// static
-void LLOverlayBar::onClickSetNotBusy(void*)
-{
- gAgent.clearBusy();
-}
-
-
-// static
-void LLOverlayBar::onClickFlycam(void*)
-{
- LLViewerJoystick::getInstance()->toggleFlycam();
-}
-
-// static
-void LLOverlayBar::onClickResetView(void* data)
-{
- handle_reset_view();
-}
-
-//static
-void LLOverlayBar::onClickMouselook(void*)
-{
- gAgent.changeCameraToMouselook();
-}
-
-//static
-void LLOverlayBar::onClickStandUp(void*)
-{
- LLSelectMgr::getInstance()->deselectAllForStandingUp();
- gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// static media helpers
-// *TODO: Move this into an audio manager abstraction
-//static
-void LLOverlayBar::mediaStop(void*)
-{
- if (!gOverlayBar)
- {
- // return;
- }
- LLViewerParcelMedia::stop();
-}
-//static
-void LLOverlayBar::toggleMediaPlay(void*)
-{
- if (!gOverlayBar)
- {
- // return;
- }
-
-
- if (LLViewerParcelMedia::getStatus() == LLViewerMediaImpl::MEDIA_PAUSED)
- {
- LLViewerParcelMedia::start();
- }
- else if(LLViewerParcelMedia::getStatus() == LLViewerMediaImpl::MEDIA_PLAYING)
- {
- LLViewerParcelMedia::pause();
- }
- else
- {
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if (parcel)
- {
- LLViewerParcelMedia::play(parcel);
- }
- }
-}
-
-//static
-void LLOverlayBar::toggleMusicPlay(void*)
-{
- if (gAudiop->isInternetStreamPlaying() != 1)
- {
- if (gAudiop)
- {
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if ( parcel )
- {
- // this doesn't work properly when crossing parcel boundaries - even when the
- // stream is stopped, it doesn't return the right thing - commenting out for now.
- // if ( gAudiop->isInternetStreamPlaying() == 0 )
- {
- gAudiop->startInternetStream(parcel->getMusicURL());
- }
- }
- }
- }
- //else
- //{
- // gOverlayBar->mMusicState = PAUSED; // desired state
- // if (gAudiop)
- // {
- // gAudiop->pauseInternetStream(1);
- // }
- //}
- else
- {
- if (gAudiop)
- {
- gAudiop->stopInternetStream();
- }
- }
-}
-
diff --git a/indra/newview/lloverlaybar.h b/indra/newview/lloverlaybar.h
deleted file mode 100644
index b36f5ebb73..0000000000
--- a/indra/newview/lloverlaybar.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/**
- * @file lloverlaybar.h
- * @brief LLOverlayBar class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLOVERLAYBAR_H
-#define LL_LLOVERLAYBAR_H
-
-#include "llpanel.h"
-
-// "Constants" loaded from settings.xml at start time
-extern S32 STATUS_BAR_HEIGHT;
-
-class LLButton;
-class LLLineEditor;
-class LLMediaRemoteCtrl;
-class LLMessageSystem;
-class LLTextBox;
-class LLTextEditor;
-class LLUICtrl;
-class LLUUID;
-class LLFrameTimer;
-class LLStatGraph;
-class LLSlider;
-class LLVoiceRemoteCtrl;
-
-class LLOverlayBar
-: public LLPanel
-{
-public:
- LLOverlayBar();
- ~LLOverlayBar();
-
- /*virtual*/ void refresh();
- /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
- /*virtual*/ BOOL postBuild();
-
- void layoutButtons();
-
- // helpers for returning desired state
- BOOL musicPlaying() { return mMusicState == PLAYING; }
-
- static void onClickSetNotBusy(void* data);
- static void onClickMouselook(void* data);
- static void onClickStandUp(void* data);
- static void onClickResetView(void* data);
- static void onClickFlycam(void* data);
-
- //static media helper functions
- static void toggleMediaPlay(void*);
- static void toggleMusicPlay(void*);
- static void musicPause(void*);
- static void musicStop(void*);
- static void mediaStop(void*);
-
- static void toggleAudioVolumeFloater(void*);
-
-protected:
- static void* createMediaRemote(void* userdata);
- static void* createVoiceRemote(void* userdata);
-
- void enableMediaButtons();
-
-protected:
- LLMediaRemoteCtrl* mMediaRemote;
- LLVoiceRemoteCtrl* mVoiceRemote;
- bool mBuilt; // dialog constructed yet?
- enum { STOPPED=0, PLAYING=1, PAUSED=2 };
- S32 mMusicState;
-};
-
-extern LLOverlayBar* gOverlayBar;
-
-#endif
diff --git a/indra/newview/llpanelavatar.cpp b/indra/newview/llpanelavatar.cpp
index 988e801b61..679b1bdcda 100644
--- a/indra/newview/llpanelavatar.cpp
+++ b/indra/newview/llpanelavatar.cpp
@@ -120,269 +120,6 @@ BOOL LLDropTarget::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
static LLDefaultChildRegistry::Register<LLDropTarget> r("drop_target");
-static LLRegisterPanelClassWrapper<LLPanelAvatarProfile> t_panel_profile("panel_profile");
-static LLRegisterPanelClassWrapper<LLPanelMyProfile> t_panel_my_profile("panel_my_profile");
-static LLRegisterPanelClassWrapper<LLPanelAvatarNotes> t_panel_notes("panel_notes");
-
-//-----------------------------------------------------------------------------
-// LLPanelAvatarNotes()
-//-----------------------------------------------------------------------------
-LLPanelAvatarNotes::LLPanelAvatarNotes()
-: LLPanelProfileTab()
-{
-
-}
-
-void LLPanelAvatarNotes::updateData()
-{
- LLAvatarPropertiesProcessor::getInstance()->
- sendAvatarNotesRequest(getAvatarId());
-}
-
-BOOL LLPanelAvatarNotes::postBuild()
-{
- childSetCommitCallback("status_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL);
- childSetCommitCallback("map_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL);
- childSetCommitCallback("objects_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL);
-
- childSetCommitCallback("add_friend", boost::bind(&LLPanelAvatarNotes::onAddFriendButtonClick, this),NULL);
- childSetCommitCallback("im", boost::bind(&LLPanelAvatarNotes::onIMButtonClick, this), NULL);
- childSetCommitCallback("call", boost::bind(&LLPanelAvatarNotes::onCallButtonClick, this), NULL);
- childSetCommitCallback("teleport", boost::bind(&LLPanelAvatarNotes::onTeleportButtonClick, this), NULL);
- childSetCommitCallback("share", boost::bind(&LLPanelAvatarNotes::onShareButtonClick, this), NULL);
- childSetCommitCallback("show_on_map_btn", (boost::bind(
- &LLPanelAvatarNotes::onMapButtonClick, this)), NULL);
-
- LLTextEditor* te = getChild<LLTextEditor>("notes_edit");
- te->setCommitCallback(boost::bind(&LLPanelAvatarNotes::onCommitNotes,this));
- te->setCommitOnFocusLost(TRUE);
-
- resetControls();
- resetData();
-
- LLVoiceClient::getInstance()->addObserver((LLVoiceClientStatusObserver*)this);
-
- return TRUE;
-}
-
-void LLPanelAvatarNotes::onOpen(const LLSD& key)
-{
- LLPanelProfileTab::onOpen(key);
-
- fillRightsData();
-
- //Disable "Add Friend" button for friends.
- getChildView("add_friend")->setEnabled(!LLAvatarActions::isFriend(getAvatarId()));
-}
-
-void LLPanelAvatarNotes::fillRightsData()
-{
- getChild<LLUICtrl>("status_check")->setValue(FALSE);
- getChild<LLUICtrl>("map_check")->setValue(FALSE);
- getChild<LLUICtrl>("objects_check")->setValue(FALSE);
-
- const LLRelationship* relation = LLAvatarTracker::instance().getBuddyInfo(getAvatarId());
- // If true - we are viewing friend's profile, enable check boxes and set values.
- if(relation)
- {
- S32 rights = relation->getRightsGrantedTo();
-
- getChild<LLUICtrl>("status_check")->setValue(LLRelationship::GRANT_ONLINE_STATUS & rights ? TRUE : FALSE);
- getChild<LLUICtrl>("map_check")->setValue(LLRelationship::GRANT_MAP_LOCATION & rights ? TRUE : FALSE);
- getChild<LLUICtrl>("objects_check")->setValue(LLRelationship::GRANT_MODIFY_OBJECTS & rights ? TRUE : FALSE);
-
- }
-
- enableCheckboxes(NULL != relation);
-}
-
-void LLPanelAvatarNotes::onCommitNotes()
-{
- std::string notes = getChild<LLUICtrl>("notes_edit")->getValue().asString();
- LLAvatarPropertiesProcessor::getInstance()-> sendNotes(getAvatarId(),notes);
-}
-
-void LLPanelAvatarNotes::rightsConfirmationCallback(const LLSD& notification,
- const LLSD& response, S32 rights)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option == 0)
- {
- LLAvatarPropertiesProcessor::getInstance()->sendFriendRights(
- getAvatarId(), rights);
- }
- else
- {
- getChild<LLUICtrl>("objects_check")->setValue(
- getChild<LLUICtrl>("objects_check")->getValue().asBoolean() ? FALSE : TRUE);
- }
-}
-
-void LLPanelAvatarNotes::confirmModifyRights(bool grant, S32 rights)
-{
- LLSD args;
- args["NAME"] = LLSLURL("agent", getAvatarId(), "displayname").getSLURLString();
-
- if (grant)
- {
- LLNotificationsUtil::add("GrantModifyRights", args, LLSD(),
- boost::bind(&LLPanelAvatarNotes::rightsConfirmationCallback, this,
- _1, _2, rights));
- }
- else
- {
- LLNotificationsUtil::add("RevokeModifyRights", args, LLSD(),
- boost::bind(&LLPanelAvatarNotes::rightsConfirmationCallback, this,
- _1, _2, rights));
- }
-}
-
-void LLPanelAvatarNotes::onCommitRights()
-{
- const LLRelationship* buddy_relationship =
- LLAvatarTracker::instance().getBuddyInfo(getAvatarId());
-
- if (NULL == buddy_relationship)
- {
- // Lets have a warning log message instead of having a crash. EXT-4947.
- llwarns << "Trying to modify rights for non-friend avatar. Skipped." << llendl;
- return;
- }
-
-
- S32 rights = 0;
-
- if(getChild<LLUICtrl>("status_check")->getValue().asBoolean())
- rights |= LLRelationship::GRANT_ONLINE_STATUS;
- if(getChild<LLUICtrl>("map_check")->getValue().asBoolean())
- rights |= LLRelationship::GRANT_MAP_LOCATION;
- if(getChild<LLUICtrl>("objects_check")->getValue().asBoolean())
- rights |= LLRelationship::GRANT_MODIFY_OBJECTS;
-
- bool allow_modify_objects = getChild<LLUICtrl>("objects_check")->getValue().asBoolean();
-
- // if modify objects checkbox clicked
- if (buddy_relationship->isRightGrantedTo(
- LLRelationship::GRANT_MODIFY_OBJECTS) != allow_modify_objects)
- {
- confirmModifyRights(allow_modify_objects, rights);
- }
- // only one checkbox can trigger commit, so store the rest of rights
- else
- {
- LLAvatarPropertiesProcessor::getInstance()->sendFriendRights(
- getAvatarId(), rights);
- }
-}
-
-void LLPanelAvatarNotes::processProperties(void* data, EAvatarProcessorType type)
-{
- if(APT_NOTES == type)
- {
- LLAvatarNotes* avatar_notes = static_cast<LLAvatarNotes*>(data);
- if(avatar_notes && getAvatarId() == avatar_notes->target_id)
- {
- getChild<LLUICtrl>("notes_edit")->setValue(avatar_notes->notes);
- getChildView("notes edit")->setEnabled(true);
-
- LLAvatarPropertiesProcessor::getInstance()->removeObserver(getAvatarId(),this);
- }
- }
-}
-
-void LLPanelAvatarNotes::resetData()
-{
- getChild<LLUICtrl>("notes_edit")->setValue(LLStringUtil::null);
- // Default value is TRUE
- getChild<LLUICtrl>("status_check")->setValue(TRUE);
-}
-
-void LLPanelAvatarNotes::resetControls()
-{
- //Disable "Add Friend" button for friends.
- getChildView("add_friend")->setEnabled(TRUE);
-
- enableCheckboxes(false);
-}
-
-void LLPanelAvatarNotes::onAddFriendButtonClick()
-{
- LLAvatarActions::requestFriendshipDialog(getAvatarId());
-}
-
-void LLPanelAvatarNotes::onIMButtonClick()
-{
- LLAvatarActions::startIM(getAvatarId());
-}
-
-void LLPanelAvatarNotes::onTeleportButtonClick()
-{
- LLAvatarActions::offerTeleport(getAvatarId());
-}
-
-void LLPanelAvatarNotes::onCallButtonClick()
-{
- LLAvatarActions::startCall(getAvatarId());
-}
-
-void LLPanelAvatarNotes::onShareButtonClick()
-{
- //*TODO not implemented.
-}
-
-void LLPanelAvatarNotes::enableCheckboxes(bool enable)
-{
- getChildView("status_check")->setEnabled(enable);
- getChildView("map_check")->setEnabled(enable);
- getChildView("objects_check")->setEnabled(enable);
-}
-
-LLPanelAvatarNotes::~LLPanelAvatarNotes()
-{
- if(getAvatarId().notNull())
- {
- LLAvatarTracker::instance().removeParticularFriendObserver(getAvatarId(), this);
- }
-
- if(LLVoiceClient::instanceExists())
- {
- LLVoiceClient::getInstance()->removeObserver((LLVoiceClientStatusObserver*)this);
- }
-}
-
-// virtual, called by LLAvatarTracker
-void LLPanelAvatarNotes::changed(U32 mask)
-{
- getChildView("teleport")->setEnabled(LLAvatarTracker::instance().isBuddyOnline(getAvatarId()));
-
- // update rights to avoid have checkboxes enabled when friendship is terminated. EXT-4947.
- fillRightsData();
-}
-
-// virtual
-void LLPanelAvatarNotes::onChange(EStatusType status, const std::string &channelURI, bool proximal)
-{
- if(status == STATUS_JOINING || status == STATUS_LEFT_CHANNEL)
- {
- return;
- }
-
- getChildView("call")->setEnabled(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking());
-}
-
-void LLPanelAvatarNotes::setAvatarId(const LLUUID& id)
-{
- if(id.notNull())
- {
- if(getAvatarId().notNull())
- {
- LLAvatarTracker::instance().removeParticularFriendObserver(getAvatarId(), this);
- }
- LLPanelProfileTab::setAvatarId(id);
- LLAvatarTracker::instance().addParticularFriendObserver(getAvatarId(), this);
- }
-}
-
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
@@ -461,449 +198,3 @@ void LLPanelProfileTab::updateButtons()
|| gAgent.isGodlike();
getChildView("show_on_map_btn")->setEnabled(enable_map_btn);
}
-
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////
-
-bool enable_god()
-{
- return gAgent.isGodlike();
-}
-
-LLPanelAvatarProfile::LLPanelAvatarProfile()
-: LLPanelProfileTab()
-{
-}
-
-BOOL LLPanelAvatarProfile::postBuild()
-{
- childSetCommitCallback("see_profile_btn",(boost::bind(&LLPanelAvatarProfile::onSeeProfileBtnClick,this)),NULL);
- childSetCommitCallback("add_friend",(boost::bind(&LLPanelAvatarProfile::onAddFriendButtonClick,this)),NULL);
- childSetCommitCallback("im",(boost::bind(&LLPanelAvatarProfile::onIMButtonClick,this)),NULL);
- childSetCommitCallback("call",(boost::bind(&LLPanelAvatarProfile::onCallButtonClick,this)),NULL);
- childSetCommitCallback("teleport",(boost::bind(&LLPanelAvatarProfile::onTeleportButtonClick,this)),NULL);
- childSetCommitCallback("share",(boost::bind(&LLPanelAvatarProfile::onShareButtonClick,this)),NULL);
- childSetCommitCallback("show_on_map_btn", (boost::bind(
- &LLPanelAvatarProfile::onMapButtonClick, this)), NULL);
-
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
- registrar.add("Profile.ShowOnMap", boost::bind(&LLPanelAvatarProfile::onMapButtonClick, this));
- registrar.add("Profile.Pay", boost::bind(&LLPanelAvatarProfile::pay, this));
- registrar.add("Profile.Share", boost::bind(&LLPanelAvatarProfile::share, this));
- registrar.add("Profile.BlockUnblock", boost::bind(&LLPanelAvatarProfile::toggleBlock, this));
- registrar.add("Profile.Kick", boost::bind(&LLPanelAvatarProfile::kick, this));
- registrar.add("Profile.Freeze", boost::bind(&LLPanelAvatarProfile::freeze, this));
- registrar.add("Profile.Unfreeze", boost::bind(&LLPanelAvatarProfile::unfreeze, this));
- registrar.add("Profile.CSR", boost::bind(&LLPanelAvatarProfile::csr, this));
-
- LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable;
- enable.add("Profile.EnableShowOnMap", boost::bind(&LLPanelAvatarProfile::enableShowOnMap, this));
- enable.add("Profile.EnableGod", boost::bind(&enable_god));
- enable.add("Profile.EnableBlock", boost::bind(&LLPanelAvatarProfile::enableBlock, this));
- enable.add("Profile.EnableUnblock", boost::bind(&LLPanelAvatarProfile::enableUnblock, this));
-
- LLToggleableMenu* profile_menu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>("menu_profile_overflow.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- getChild<LLMenuButton>("overflow_btn")->setMenu(profile_menu, LLMenuButton::MP_TOP_RIGHT);
-
- LLVoiceClient::getInstance()->addObserver((LLVoiceClientStatusObserver*)this);
-
- resetControls();
- resetData();
-
- return TRUE;
-}
-
-void LLPanelAvatarProfile::onOpen(const LLSD& key)
-{
- LLPanelProfileTab::onOpen(key);
-
- mGroups.clear();
-
- //Disable "Add Friend" button for friends.
- getChildView("add_friend")->setEnabled(!LLAvatarActions::isFriend(getAvatarId()));
-}
-
-void LLPanelAvatarProfile::updateData()
-{
- if (getAvatarId().notNull())
- {
- LLAvatarPropertiesProcessor::getInstance()->
- sendAvatarPropertiesRequest(getAvatarId());
- LLAvatarPropertiesProcessor::getInstance()->
- sendAvatarGroupsRequest(getAvatarId());
- }
-}
-
-void LLPanelAvatarProfile::resetControls()
-{
- getChildView("status_panel")->setVisible( true);
- getChildView("profile_buttons_panel")->setVisible( true);
- getChildView("title_groups_text")->setVisible( true);
- getChildView("sl_groups")->setVisible( true);
- getChildView("add_friend")->setEnabled(true);
-
- getChildView("status_me_panel")->setVisible( false);
- getChildView("profile_me_buttons_panel")->setVisible( false);
- getChildView("account_actions_panel")->setVisible( false);
-}
-
-void LLPanelAvatarProfile::resetData()
-{
- mGroups.clear();
- getChild<LLUICtrl>("2nd_life_pic")->setValue(LLUUID::null);
- getChild<LLUICtrl>("real_world_pic")->setValue(LLUUID::null);
- getChild<LLUICtrl>("online_status")->setValue(LLStringUtil::null);
- getChild<LLUICtrl>("status_message")->setValue(LLStringUtil::null);
- getChild<LLUICtrl>("sl_description_edit")->setValue(LLStringUtil::null);
- getChild<LLUICtrl>("fl_description_edit")->setValue(LLStringUtil::null);
- getChild<LLUICtrl>("sl_groups")->setValue(LLStringUtil::null);
- getChild<LLUICtrl>("homepage_edit")->setValue(LLStringUtil::null);
- getChild<LLUICtrl>("register_date")->setValue(LLStringUtil::null);
- getChild<LLUICtrl>("acc_status_text")->setValue(LLStringUtil::null);
- getChild<LLUICtrl>("partner_text")->setValue(LLStringUtil::null);
-}
-
-void LLPanelAvatarProfile::processProperties(void* data, EAvatarProcessorType type)
-{
- if(APT_PROPERTIES == type)
- {
- const LLAvatarData* avatar_data = static_cast<const LLAvatarData*>(data);
- if(avatar_data && getAvatarId() == avatar_data->avatar_id)
- {
- processProfileProperties(avatar_data);
- }
- }
- else if(APT_GROUPS == type)
- {
- LLAvatarGroups* avatar_groups = static_cast<LLAvatarGroups*>(data);
- if(avatar_groups && getAvatarId() == avatar_groups->avatar_id)
- {
- processGroupProperties(avatar_groups);
- }
- }
-}
-
-void LLPanelAvatarProfile::processProfileProperties(const LLAvatarData* avatar_data)
-{
- fillCommonData(avatar_data);
-
- fillPartnerData(avatar_data);
-
- fillAccountStatus(avatar_data);
-}
-
-void LLPanelAvatarProfile::processGroupProperties(const LLAvatarGroups* avatar_groups)
-{
- // *NOTE dzaporozhan
- // Group properties may arrive in two callbacks, we need to save them across
- // different calls. We can't do that in textbox as textbox may change the text.
-
- LLAvatarGroups::group_list_t::const_iterator it = avatar_groups->group_list.begin();
- const LLAvatarGroups::group_list_t::const_iterator it_end = avatar_groups->group_list.end();
-
- for(; it_end != it; ++it)
- {
- LLAvatarGroups::LLGroupData group_data = *it;
- mGroups[group_data.group_name] = group_data.group_id;
- }
-
- // Creating string, containing group list
- std::string groups = "";
- for (group_map_t::iterator it = mGroups.begin(); it != mGroups.end(); ++it)
- {
- if (it != mGroups.begin())
- groups += ", ";
-
- std::string group_name = LLURI::escape(it->first);
- std::string group_url= it->second.notNull()
- ? "[secondlife:///app/group/" + it->second.asString() + "/about " + group_name + "]"
- : getString("no_group_text");
-
- groups += group_url;
- }
-
- getChild<LLUICtrl>("sl_groups")->setValue(groups);
-}
-
-static void got_full_name_callback( LLHandle<LLPanel> profile_panel_handle, const std::string& full_name )
-{
- if (profile_panel_handle.isDead() ) return;
-
- LLPanelAvatarProfile* profile_panel = dynamic_cast<LLPanelAvatarProfile*>(profile_panel_handle.get());
- if ( ! profile_panel ) return;
-
- LLStringUtil::format_map_t args;
-
- std::string name;
- if (LLAvatarNameCache::useDisplayNames())
- {
- name = LLCacheName::buildUsername(full_name);
- }
- else
- {
- name = full_name;
- }
-
- args["[NAME]"] = name;
-
- std::string linden_name = profile_panel->getString("name_text_args", args);
- profile_panel->getChild<LLUICtrl>("name_descr_text")->setValue(linden_name);
-}
-
-void LLPanelAvatarProfile::onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name)
-{
- LLStringUtil::format_map_t args;
- args["[DISPLAY_NAME]"] = av_name.mDisplayName;
-
- std::string display_name = getString("display_name_text_args", args);
- getChild<LLUICtrl>("display_name_descr_text")->setValue(display_name);
-}
-
-void LLPanelAvatarProfile::fillCommonData(const LLAvatarData* avatar_data)
-{
- //remove avatar id from cache to get fresh info
- LLAvatarIconIDCache::getInstance()->remove(avatar_data->avatar_id);
-
- LLStringUtil::format_map_t args;
- {
- std::string birth_date = LLTrans::getString("AvatarBirthDateFormat");
- LLStringUtil::format(birth_date, LLSD().with("datetime", (S32) avatar_data->born_on.secondsSinceEpoch()));
- args["[REG_DATE]"] = birth_date;
- }
-
- // ask (asynchronously) for the avatar name
- LLHandle<LLPanel> profile_panel_handle = getHandle();
- std::string full_name;
- if (gCacheName->getFullName(avatar_data->agent_id, full_name))
- {
- // name in cache, call callback directly
- got_full_name_callback( profile_panel_handle, full_name );
- }
- else
- {
- // not in cache, lookup name
- gCacheName->get(avatar_data->agent_id, false, boost::bind( got_full_name_callback, profile_panel_handle, _2 ));
- }
-
- // get display name
- LLAvatarNameCache::get(avatar_data->avatar_id,
- boost::bind(&LLPanelAvatarProfile::onNameCache, this, _1, _2));
-
- args["[AGE]"] = LLDateUtil::ageFromDate( avatar_data->born_on, LLDate::now());
- std::string register_date = getString("RegisterDateFormat", args);
- getChild<LLUICtrl>("register_date")->setValue(register_date );
- getChild<LLUICtrl>("sl_description_edit")->setValue(avatar_data->about_text);
- getChild<LLUICtrl>("fl_description_edit")->setValue(avatar_data->fl_about_text);
- getChild<LLUICtrl>("2nd_life_pic")->setValue(avatar_data->image_id);
- getChild<LLUICtrl>("real_world_pic")->setValue(avatar_data->fl_image_id);
- getChild<LLUICtrl>("homepage_edit")->setValue(avatar_data->profile_url);
-
- // Hide home page textbox if no page was set to fix "homepage URL appears clickable without URL - EXT-4734"
- getChildView("homepage_edit")->setVisible( !avatar_data->profile_url.empty());
-}
-
-void LLPanelAvatarProfile::fillPartnerData(const LLAvatarData* avatar_data)
-{
- LLTextBox* partner_text = getChild<LLTextBox>("partner_text");
- if (avatar_data->partner_id.notNull())
- {
- partner_text->setText(LLSLURL("agent", avatar_data->partner_id, "inspect").getSLURLString());
- }
- else
- {
- partner_text->setText(getString("no_partner_text"));
- }
-}
-
-void LLPanelAvatarProfile::fillAccountStatus(const LLAvatarData* avatar_data)
-{
- LLStringUtil::format_map_t args;
- args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(avatar_data);
- args["[PAYMENTINFO]"] = LLAvatarPropertiesProcessor::paymentInfo(avatar_data);
- // *NOTE: AVATAR_AGEVERIFIED not currently getting set in
- // dataserver/lldataavatar.cpp for privacy considerations
- args["[AGEVERIFICATION]"] = "";
- std::string caption_text = getString("CaptionTextAcctInfo", args);
- getChild<LLUICtrl>("acc_status_text")->setValue(caption_text);
-}
-
-void LLPanelAvatarProfile::pay()
-{
- LLAvatarActions::pay(getAvatarId());
-}
-
-void LLPanelAvatarProfile::share()
-{
- LLAvatarActions::share(getAvatarId());
-}
-
-void LLPanelAvatarProfile::toggleBlock()
-{
- LLAvatarActions::toggleBlock(getAvatarId());
-}
-
-bool LLPanelAvatarProfile::enableShowOnMap()
-{
- bool is_buddy_online = LLAvatarTracker::instance().isBuddyOnline(getAvatarId());
-
- bool enable_map_btn = (is_buddy_online && is_agent_mappable(getAvatarId()))
- || gAgent.isGodlike();
- return enable_map_btn;
-}
-
-bool LLPanelAvatarProfile::enableBlock()
-{
- return LLAvatarActions::canBlock(getAvatarId()) && !LLAvatarActions::isBlocked(getAvatarId());
-}
-
-bool LLPanelAvatarProfile::enableUnblock()
-{
- return LLAvatarActions::isBlocked(getAvatarId());
-}
-
-void LLPanelAvatarProfile::kick()
-{
- LLAvatarActions::kick(getAvatarId());
-}
-
-void LLPanelAvatarProfile::freeze()
-{
- LLAvatarActions::freeze(getAvatarId());
-}
-
-void LLPanelAvatarProfile::unfreeze()
-{
- LLAvatarActions::unfreeze(getAvatarId());
-}
-
-void LLPanelAvatarProfile::csr()
-{
- std::string name;
- gCacheName->getFullName(getAvatarId(), name);
- LLAvatarActions::csr(getAvatarId(), name);
-}
-
-void LLPanelAvatarProfile::onAddFriendButtonClick()
-{
- LLAvatarActions::requestFriendshipDialog(getAvatarId());
-}
-
-void LLPanelAvatarProfile::onSeeProfileBtnClick()
-{
- LLAvatarActions::showProfile(getAvatarId());
-}
-
-void LLPanelAvatarProfile::onIMButtonClick()
-{
- LLAvatarActions::startIM(getAvatarId());
-}
-
-void LLPanelAvatarProfile::onTeleportButtonClick()
-{
- LLAvatarActions::offerTeleport(getAvatarId());
-}
-
-void LLPanelAvatarProfile::onCallButtonClick()
-{
- LLAvatarActions::startCall(getAvatarId());
-}
-
-void LLPanelAvatarProfile::onShareButtonClick()
-{
- //*TODO not implemented
-}
-
-LLPanelAvatarProfile::~LLPanelAvatarProfile()
-{
- if(getAvatarId().notNull())
- {
- LLAvatarTracker::instance().removeParticularFriendObserver(getAvatarId(), this);
- }
-
- if(LLVoiceClient::instanceExists())
- {
- LLVoiceClient::getInstance()->removeObserver((LLVoiceClientStatusObserver*)this);
- }
-}
-
-// virtual, called by LLAvatarTracker
-void LLPanelAvatarProfile::changed(U32 mask)
-{
- getChildView("teleport")->setEnabled(LLAvatarTracker::instance().isBuddyOnline(getAvatarId()));
-}
-
-// virtual
-void LLPanelAvatarProfile::onChange(EStatusType status, const std::string &channelURI, bool proximal)
-{
- if(status == STATUS_JOINING || status == STATUS_LEFT_CHANNEL)
- {
- return;
- }
-
- getChildView("call")->setEnabled(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking());
-}
-
-void LLPanelAvatarProfile::setAvatarId(const LLUUID& id)
-{
- if(id.notNull())
- {
- if(getAvatarId().notNull())
- {
- LLAvatarTracker::instance().removeParticularFriendObserver(getAvatarId(), this);
- }
- LLPanelProfileTab::setAvatarId(id);
- LLAvatarTracker::instance().addParticularFriendObserver(getAvatarId(), this);
- }
-}
-
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////
-
-LLPanelMyProfile::LLPanelMyProfile()
-: LLPanelAvatarProfile()
-{
-}
-
-BOOL LLPanelMyProfile::postBuild()
-{
- LLPanelAvatarProfile::postBuild();
-
- childSetCommitCallback("status_me_message_text", boost::bind(&LLPanelMyProfile::onStatusMessageChanged, this), NULL);
-
- resetControls();
- resetData();
-
- return TRUE;
-}
-
-void LLPanelMyProfile::onOpen(const LLSD& key)
-{
- LLPanelProfileTab::onOpen(key);
-}
-
-void LLPanelMyProfile::processProfileProperties(const LLAvatarData* avatar_data)
-{
- fillCommonData(avatar_data);
-
- fillPartnerData(avatar_data);
-
- fillAccountStatus(avatar_data);
-}
-
-void LLPanelMyProfile::resetControls()
-{
- getChildView("status_panel")->setVisible( false);
- getChildView("profile_buttons_panel")->setVisible( false);
- getChildView("title_groups_text")->setVisible( false);
- getChildView("sl_groups")->setVisible( false);
- getChildView("status_me_panel")->setVisible( true);
- getChildView("profile_me_buttons_panel")->setVisible( true);
-}
-
-
-void LLPanelMyProfile::onStatusMessageChanged()
-{
- updateData();
-}
diff --git a/indra/newview/llpanelavatar.h b/indra/newview/llpanelavatar.h
index e95441cd58..e33a850cfa 100644
--- a/indra/newview/llpanelavatar.h
+++ b/indra/newview/llpanelavatar.h
@@ -36,14 +36,8 @@
class LLComboBox;
class LLLineEditor;
-enum EOnlineStatus
-{
- ONLINE_STATUS_NO = 0,
- ONLINE_STATUS_YES = 1
-};
-
/**
-* Base class for any Profile View or My Profile Panel.
+* Base class for any Profile View.
*/
class LLPanelProfileTab
: public LLPanel
@@ -111,187 +105,4 @@ private:
LLUUID mAvatarId;
};
-/**
-* Panel for displaying Avatar's first and second life related info.
-*/
-class LLPanelAvatarProfile
- : public LLPanelProfileTab
- , public LLFriendObserver
- , public LLVoiceClientStatusObserver
-{
-public:
- LLPanelAvatarProfile();
- /*virtual*/ ~LLPanelAvatarProfile();
-
- /*virtual*/ void onOpen(const LLSD& key);
-
- /**
- * LLFriendObserver trigger
- */
- virtual void changed(U32 mask);
-
- // Implements LLVoiceClientStatusObserver::onChange() to enable the call
- // button when voice is available
- /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
-
- /*virtual*/ void setAvatarId(const LLUUID& id);
-
- /**
- * Processes data received from server.
- */
- /*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
-
- /*virtual*/ BOOL postBuild();
-
- /*virtual*/ void updateData();
-
- /*virtual*/ void resetControls();
-
- /*virtual*/ void resetData();
-
-protected:
-
- /**
- * Process profile related data received from server.
- */
- virtual void processProfileProperties(const LLAvatarData* avatar_data);
-
- /**
- * Processes group related data received from server.
- */
- virtual void processGroupProperties(const LLAvatarGroups* avatar_groups);
-
- /**
- * Fills common for Avatar profile and My Profile fields.
- */
- virtual void fillCommonData(const LLAvatarData* avatar_data);
-
- /**
- * Fills partner data.
- */
- virtual void fillPartnerData(const LLAvatarData* avatar_data);
-
- /**
- * Fills account status.
- */
- virtual void fillAccountStatus(const LLAvatarData* avatar_data);
-
- /**
- * Opens "Pay Resident" dialog.
- */
- void pay();
-
- /**
- * opens inventory and IM for sharing items
- */
- void share();
-
- /**
- * Add/remove resident to/from your block list.
- */
- void toggleBlock();
-
- void kick();
- void freeze();
- void unfreeze();
- void csr();
-
- bool enableShowOnMap();
- bool enableBlock();
- bool enableUnblock();
- bool enableGod();
-
- void onSeeProfileBtnClick();
- void onAddFriendButtonClick();
- void onIMButtonClick();
- void onCallButtonClick();
- void onTeleportButtonClick();
- void onShareButtonClick();
-
-private:
- void onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name);
-
- typedef std::map< std::string,LLUUID> group_map_t;
- group_map_t mGroups;
-};
-
-/**
- * Panel for displaying own first and second life related info.
- */
-class LLPanelMyProfile
- : public LLPanelAvatarProfile
-{
-public:
- LLPanelMyProfile();
-
- /*virtual*/ BOOL postBuild();
-
-protected:
-
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ void processProfileProperties(const LLAvatarData* avatar_data);
-
- /*virtual*/ void resetControls();
-
-protected:
- void onStatusMessageChanged();
-};
-
-/**
- * Panel for displaying Avatar's notes and modifying friend's rights.
- */
-class LLPanelAvatarNotes
- : public LLPanelProfileTab
- , public LLFriendObserver
- , public LLVoiceClientStatusObserver
-{
-public:
- LLPanelAvatarNotes();
- /*virtual*/ ~LLPanelAvatarNotes();
-
- virtual void setAvatarId(const LLUUID& id);
-
- /**
- * LLFriendObserver trigger
- */
- virtual void changed(U32 mask);
-
- // Implements LLVoiceClientStatusObserver::onChange() to enable the call
- // button when voice is available
- /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
-
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ BOOL postBuild();
-
- /*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
-
- /*virtual*/ void updateData();
-
-protected:
-
- /*virtual*/ void resetControls();
-
- /*virtual*/ void resetData();
-
- /**
- * Fills rights data for friends.
- */
- void fillRightsData();
-
- void rightsConfirmationCallback(const LLSD& notification,
- const LLSD& response, S32 rights);
- void confirmModifyRights(bool grant, S32 rights);
- void onCommitRights();
- void onCommitNotes();
-
- void onAddFriendButtonClick();
- void onIMButtonClick();
- void onCallButtonClick();
- void onTeleportButtonClick();
- void onShareButtonClick();
- void enableCheckboxes(bool enable);
-};
-
#endif // LL_LLPANELAVATAR_H
diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp
index b73d97e4c4..03404e816b 100644
--- a/indra/newview/llpaneleditwearable.cpp
+++ b/indra/newview/llpaneleditwearable.cpp
@@ -356,9 +356,9 @@ LLEditWearableDictionary::ColorSwatchCtrls::ColorSwatchCtrls()
LLEditWearableDictionary::TextureCtrls::TextureCtrls()
{
- addEntry ( TEX_HEAD_BODYPAINT, new PickerControlEntry (TEX_HEAD_BODYPAINT, "Head Tattoos", LLUUID::null, TRUE ));
- addEntry ( TEX_UPPER_BODYPAINT, new PickerControlEntry (TEX_UPPER_BODYPAINT, "Upper Tattoos", LLUUID::null, TRUE ));
- addEntry ( TEX_LOWER_BODYPAINT, new PickerControlEntry (TEX_LOWER_BODYPAINT, "Lower Tattoos", LLUUID::null, TRUE ));
+ addEntry ( TEX_HEAD_BODYPAINT, new PickerControlEntry (TEX_HEAD_BODYPAINT, "Head", LLUUID::null, TRUE ));
+ addEntry ( TEX_UPPER_BODYPAINT, new PickerControlEntry (TEX_UPPER_BODYPAINT, "Upper Body", LLUUID::null, TRUE ));
+ addEntry ( TEX_LOWER_BODYPAINT, new PickerControlEntry (TEX_LOWER_BODYPAINT, "Lower Body", LLUUID::null, TRUE ));
addEntry ( TEX_HAIR, new PickerControlEntry (TEX_HAIR, "Texture", LLUUID( gSavedSettings.getString( "UIImgDefaultHairUUID" ) ), FALSE ));
addEntry ( TEX_EYES_IRIS, new PickerControlEntry (TEX_EYES_IRIS, "Iris", LLUUID( gSavedSettings.getString( "UIImgDefaultEyesUUID" ) ), FALSE ));
addEntry ( TEX_UPPER_SHIRT, new PickerControlEntry (TEX_UPPER_SHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShirtUUID" ) ), FALSE ));
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index a4f6921f98..7301b305b2 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -875,8 +875,15 @@ void LLPanelFace::getState()
{
getChild<LLUICtrl>("TexScaleU")->setValue(2.0f * getChild<LLUICtrl>("TexScaleU")->getValue().asReal() );
getChild<LLUICtrl>("TexScaleV")->setValue(2.0f * getChild<LLUICtrl>("TexScaleV")->getValue().asReal() );
- }
+ // EXP-1507 (change label based on the mapping mode)
+ getChild<LLUICtrl>("rpt")->setValue(getString("string repeats per meter"));
+ }
+ else
+ if (selected_texgen == 0) // FIXME: should not be magic numbers
+ {
+ getChild<LLUICtrl>("rpt")->setValue(getString("string repeats per face"));
+ }
}
{
diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp
index ca48e8561b..7a15d93181 100644
--- a/indra/newview/llpanelgroupinvite.cpp
+++ b/indra/newview/llpanelgroupinvite.cpp
@@ -289,12 +289,12 @@ void LLPanelGroupInvite::impl::callbackClickAdd(void* userdata)
//Soon the avatar picker will be embedded into this panel
//instead of being it's own separate floater. But that is next week.
//This will do for now. -jwolk May 10, 2006
- LLFloater* parentp;
-
- parentp = gFloaterView->getParentFloater(panelp);
- parentp->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(impl::callbackAddUsers, _1,
- panelp->mImplementation),
- TRUE));
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+ boost::bind(impl::callbackAddUsers, _1, panelp->mImplementation), TRUE);
+ if (picker)
+ {
+ gFloaterView->getParentFloater(panelp)->addDependentFloater(picker);
+ }
}
}
diff --git a/indra/newview/llpanelgrouplandmoney.cpp b/indra/newview/llpanelgrouplandmoney.cpp
index e66dd5690c..363443646d 100644
--- a/indra/newview/llpanelgrouplandmoney.cpp
+++ b/indra/newview/llpanelgrouplandmoney.cpp
@@ -1062,7 +1062,7 @@ void LLGroupMoneyDetailsTabEventHandler::processReply(LLMessageSystem* msg,
// We don't do time zone corrections of the calculated number of seconds
// because we don't have a full time stamp, only a date.
- substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%A %b %d, %Y", start_date);
+ substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%Y-%m-%d", start_date);
LLStringUtil::format (time_str, substitution);
if ( interval_days != mImplementationp->mIntervalLength ||
@@ -1217,7 +1217,7 @@ void LLGroupMoneySalesTabEventHandler::processReply(LLMessageSystem* msg,
// We don't do time zone corrections of the calculated number of seconds
// because we don't have a full time stamp, only a date.
- substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%A %b %d, %Y", start_date);
+ substitution["datetime"] = LLDateUtil::secondsSinceEpochFromString("%Y-%m-%d", start_date);
LLStringUtil::format (time_str, substitution);
text = time_str + "\n\n";
diff --git a/indra/newview/llpanelgrouproles.cpp b/indra/newview/llpanelgrouproles.cpp
index fbe331c7ab..f825ee3215 100644
--- a/indra/newview/llpanelgrouproles.cpp
+++ b/indra/newview/llpanelgrouproles.cpp
@@ -749,7 +749,10 @@ LLPanelGroupMembersSubTab::LLPanelGroupMembersSubTab()
LLPanelGroupMembersSubTab::~LLPanelGroupMembersSubTab()
{
- gSavedSettings.setString("GroupMembersSortOrder", mMembersList->getSortColumnName());
+ if (mMembersList)
+ {
+ gSavedSettings.setString("GroupMembersSortOrder", mMembersList->getSortColumnName());
+ }
}
BOOL LLPanelGroupMembersSubTab::postBuildSubTab(LLView* root)
diff --git a/indra/newview/llpanelimcontrolpanel.cpp b/indra/newview/llpanelimcontrolpanel.cpp
index 0295ad151f..eda0749cdb 100644
--- a/indra/newview/llpanelimcontrolpanel.cpp
+++ b/indra/newview/llpanelimcontrolpanel.cpp
@@ -374,7 +374,7 @@ void LLPanelGroupControlPanel::draw()
{
// Need to resort the participant list if it's in sort by recent speaker order.
if (mParticipantList)
- mParticipantList->updateRecentSpeakersOrder();
+ mParticipantList->update();
LLPanelChatControlPanel::draw();
}
diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp
index c7454e85a9..68a3b6d1cd 100644
--- a/indra/newview/llpanellandmarks.cpp
+++ b/indra/newview/llpanellandmarks.cpp
@@ -1149,7 +1149,7 @@ Rules:
- cut/rename/delete in any other accordions
- paste - only in Favorites, Landmarks accordions
3. For Folders we can: perform any action in Landmarks accordion, except Received folder
- 4. We can not paste folders from Clipboard (processed by LLFolderView::canPaste())
+ 4. We can paste folders from Clipboard (processed by LLFolderView::canPaste())
5. Check LLFolderView/Inventory Bridges rules
*/
bool LLLandmarksPanel::canItemBeModified(const std::string& command_name, LLFolderViewItem* item) const
@@ -1206,8 +1206,7 @@ bool LLLandmarksPanel::canItemBeModified(const std::string& command_name, LLFold
if ("cut" == command_name)
{
- // "Cut" disabled for folders. See EXT-8697.
- can_be_modified = root_folder->canCut() && listenerp->getInventoryType() != LLInventoryType::IT_CATEGORY;
+ can_be_modified = root_folder->canCut();
}
else if ("rename" == command_name)
{
diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp
index bef809f3a7..76aadcd913 100644
--- a/indra/newview/llpanellogin.cpp
+++ b/indra/newview/llpanellogin.cpp
@@ -216,6 +216,7 @@ void LLPanelLogin::addUsersWithFavoritesToUsername()
void LLPanelLogin::addFavoritesToStartLocation()
{
+ // Clear the combo.
LLComboBox* combo = getChild<LLComboBox>("start_location_combo");
if (!combo) return;
int num_items = combo->getItemCount();
@@ -223,6 +224,10 @@ void LLPanelLogin::addFavoritesToStartLocation()
{
combo->remove(i);
}
+
+ // Load favorites into the combo.
+ std::string user_defined_name = getChild<LLComboBox>("username_combo")->getSimple();
+ std::string canonical_user_name = canonicalize_username(user_defined_name);
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "stored_favorites.xml");
LLSD fav_llsd;
llifstream file;
@@ -232,15 +237,18 @@ void LLPanelLogin::addFavoritesToStartLocation()
for (LLSD::map_const_iterator iter = fav_llsd.beginMap();
iter != fav_llsd.endMap(); ++iter)
{
- std::string user_defined_name = getChild<LLComboBox>("username_combo")->getSimple();
-
// The account name in stored_favorites.xml has Resident last name even if user has
// a single word account name, so it can be compared case-insensitive with the
// user defined "firstname lastname".
- S32 res = LLStringUtil::compareInsensitive(canonicalize_username(user_defined_name), iter->first);
- if (res != 0) continue;
+ S32 res = LLStringUtil::compareInsensitive(canonical_user_name, iter->first);
+ if (res != 0)
+ {
+ lldebugs << "Skipping favorites for " << iter->first << llendl;
+ continue;
+ }
combo->addSeparator();
+ lldebugs << "Loading favorites for " << iter->first << llendl;
LLSD user_llsd = iter->second;
for (LLSD::array_const_iterator iter1 = user_llsd.beginArray();
iter1 != user_llsd.endArray(); ++iter1)
@@ -283,15 +291,15 @@ LLPanelLogin::~LLPanelLogin()
// virtual
void LLPanelLogin::draw()
{
- glPushMatrix();
+ gGL.pushMatrix();
{
F32 image_aspect = 1.333333f;
F32 view_aspect = (F32)getRect().getWidth() / (F32)getRect().getHeight();
// stretch image to maintain aspect ratio
if (image_aspect > view_aspect)
{
- glTranslatef(-0.5f * (image_aspect / view_aspect - 1.f) * getRect().getWidth(), 0.f, 0.f);
- glScalef(image_aspect / view_aspect, 1.f, 1.f);
+ gGL.translatef(-0.5f * (image_aspect / view_aspect - 1.f) * getRect().getWidth(), 0.f, 0.f);
+ gGL.scalef(image_aspect / view_aspect, 1.f, 1.f);
}
S32 width = getRect().getWidth();
@@ -306,7 +314,7 @@ void LLPanelLogin::draw()
mLogoImage->draw(0, -264, width + 8, mLogoImage->getHeight());
};
}
- glPopMatrix();
+ gGL.popMatrix();
LLPanel::draw();
}
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index 9944b51902..c11597f532 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -28,6 +28,7 @@
#include "llpanelmaininventory.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llavataractions.h"
#include "lldndbutton.h"
#include "lleconomy.h"
@@ -294,7 +295,13 @@ void LLPanelMainInventory::closeAllFolders()
void LLPanelMainInventory::newWindow()
{
- LLFloaterInventory::showAgentInventory();
+ static S32 instance_num = 0;
+ instance_num = (instance_num + 1) % S32_MAX;
+
+ if (!gAgentCamera.cameraMouselook())
+ {
+ LLFloaterReg::showTypedInstance<LLFloaterSidePanelContainer>("inventory", LLSD(instance_num));
+ }
}
void LLPanelMainInventory::doCreate(const LLSD& userdata)
@@ -368,7 +375,7 @@ void LLPanelMainInventory::onClearSearch()
if (mActivePanel)
{
mActivePanel->setFilterSubString(LLStringUtil::null);
- mActivePanel->setFilterTypes(0xffffffff);
+ mActivePanel->setFilterTypes(0xffffffffffffffffULL);
mActivePanel->setFilterLinks(LLInventoryFilter::FILTERLINK_INCLUDE_LINKS);
}
@@ -560,7 +567,7 @@ void LLPanelMainInventory::updateItemcountText()
std::string text = "";
- if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive())
+ if (LLInventoryModelBackgroundFetch::instance().folderFetchActive())
{
text = getString("ItemcountFetching", string_args);
}
@@ -586,7 +593,7 @@ void LLPanelMainInventory::onFocusReceived()
return;
}
- sidepanel_inventory->clearSelections(false, true, true);
+ sidepanel_inventory->clearSelections(false, true);
}
void LLPanelMainInventory::setFilterTextFromFilter()
@@ -719,7 +726,7 @@ void LLFloaterInventoryFinder::updateElementsFromFilter()
void LLFloaterInventoryFinder::draw()
{
LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
- U32 filter = 0xffffffff;
+ U64 filter = 0xffffffffffffffffULL;
BOOL filtered_by_all_types = TRUE;
if (!getChild<LLUICtrl>("check_animation")->getValue())
diff --git a/indra/newview/llpanelmarketplaceinbox.cpp b/indra/newview/llpanelmarketplaceinbox.cpp
index 7cb4bbf891..66c9c323cb 100644
--- a/indra/newview/llpanelmarketplaceinbox.cpp
+++ b/indra/newview/llpanelmarketplaceinbox.cpp
@@ -48,6 +48,8 @@ const LLPanelMarketplaceInbox::Params& LLPanelMarketplaceInbox::getDefaultParams
// protected
LLPanelMarketplaceInbox::LLPanelMarketplaceInbox(const Params& p)
: LLPanel(p)
+ , mFreshCountCtrl(NULL)
+ , mInboxButton(NULL)
, mInventoryPanel(NULL)
{
}
@@ -60,6 +62,9 @@ LLPanelMarketplaceInbox::~LLPanelMarketplaceInbox()
BOOL LLPanelMarketplaceInbox::postBuild()
{
LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLPanelMarketplaceInbox::onFocusReceived, this));
+
+ mFreshCountCtrl = getChild<LLUICtrl>("inbox_fresh_new_count");
+ mInboxButton = getChild<LLButton>("inbox_btn");
return TRUE;
}
@@ -109,7 +114,7 @@ void LLPanelMarketplaceInbox::onFocusReceived()
LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
if (sidepanel_inventory)
{
- sidepanel_inventory->clearSelections(true, false, true);
+ sidepanel_inventory->clearSelections(true, false);
}
gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected());
@@ -216,7 +221,7 @@ void LLPanelMarketplaceInbox::draw()
{
U32 item_count = getTotalItemCount();
- LLView * fresh_new_count_view = getChildView("inbox_fresh_new_count");
+ llassert(mFreshCountCtrl != NULL);
if (item_count > 0)
{
@@ -224,26 +229,26 @@ void LLPanelMarketplaceInbox::draw()
LLStringUtil::format_map_t args;
args["[NUM]"] = item_count_str;
- getChild<LLButton>("inbox_btn")->setLabel(getString("InboxLabelWithArg", args));
+ mInboxButton->setLabel(getString("InboxLabelWithArg", args));
#if SUPPORTING_FRESH_ITEM_COUNT
// set green text to fresh item count
U32 fresh_item_count = getFreshItemCount();
- fresh_new_count_view->setVisible((fresh_item_count > 0));
+ mFreshCountCtrl->setVisible((fresh_item_count > 0));
if (fresh_item_count > 0)
{
- getChild<LLUICtrl>("inbox_fresh_new_count")->setTextArg("[NUM]", llformat("%d", fresh_item_count));
+ mFreshCountCtrl->setTextArg("[NUM]", llformat("%d", fresh_item_count));
}
#else
- fresh_new_count_view->setVisible(FALSE);
+ mFreshCountCtrl->setVisible(FALSE);
#endif
}
else
{
- getChild<LLButton>("inbox_btn")->setLabel(getString("InboxLabelNoArg"));
+ mInboxButton->setLabel(getString("InboxLabelNoArg"));
- fresh_new_count_view->setVisible(FALSE);
+ mFreshCountCtrl->setVisible(FALSE);
}
LLPanel::draw();
diff --git a/indra/newview/llpanelmarketplaceinbox.h b/indra/newview/llpanelmarketplaceinbox.h
index 3531518e51..9eb74581a2 100644
--- a/indra/newview/llpanelmarketplaceinbox.h
+++ b/indra/newview/llpanelmarketplaceinbox.h
@@ -29,7 +29,9 @@
#include "llpanel.h"
+class LLButton;
class LLInventoryPanel;
+class LLUICtrl;
class LLPanelMarketplaceInbox : public LLPanel
{
@@ -66,9 +68,10 @@ private:
void onFocusReceived();
private:
- LLInventoryPanel* mInventoryPanel;
+ LLUICtrl * mFreshCountCtrl;
+ LLButton * mInboxButton;
+ LLInventoryPanel * mInventoryPanel;
};
#endif //LL_LLPANELMARKETPLACEINBOX_H
-
diff --git a/indra/newview/llpanelmarketplaceoutbox.cpp b/indra/newview/llpanelmarketplaceoutbox.cpp
deleted file mode 100644
index 12960fd0d6..0000000000
--- a/indra/newview/llpanelmarketplaceoutbox.cpp
+++ /dev/null
@@ -1,363 +0,0 @@
-/**
- * @file llpanelmarketplaceoutbox.cpp
- * @brief Panel for marketplace outbox
- *
-* $LicenseInfo:firstyear=2011&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llpanelmarketplaceoutbox.h"
-#include "llpanelmarketplaceoutboxinventory.h"
-
-#include "llappviewer.h"
-#include "llbutton.h"
-#include "llcoros.h"
-#include "lleventcoro.h"
-#include "llfloatersidepanelcontainer.h"
-#include "llinventorypanel.h"
-#include "llloadingindicator.h"
-#include "llnotificationsutil.h"
-#include "llpanelmarketplaceinbox.h"
-#include "llsdutil.h"
-#include "llsidepanelinventory.h"
-#include "lltimer.h"
-#include "llviewernetwork.h"
-#include "llagent.h"
-#include "llviewermedia.h"
-#include "llfolderview.h"
-#include "llinventoryfunctions.h"
-
-static LLRegisterPanelClassWrapper<LLPanelMarketplaceOutbox> t_panel_marketplace_outbox("panel_marketplace_outbox");
-
-const LLPanelMarketplaceOutbox::Params& LLPanelMarketplaceOutbox::getDefaultParams()
-{
- return LLUICtrlFactory::getDefaultParams<LLPanelMarketplaceOutbox>();
-}
-
-// protected
-LLPanelMarketplaceOutbox::LLPanelMarketplaceOutbox(const Params& p)
- : LLPanel(p)
- , mInventoryPanel(NULL)
- , mSyncButton(NULL)
- , mSyncIndicator(NULL)
- , mSyncInProgress(false)
-{
-}
-
-LLPanelMarketplaceOutbox::~LLPanelMarketplaceOutbox()
-{
-}
-
-// virtual
-BOOL LLPanelMarketplaceOutbox::postBuild()
-{
- LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLPanelMarketplaceOutbox::handleLoginComplete, this));
-
- LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLPanelMarketplaceOutbox::onFocusReceived, this));
-
- return TRUE;
-}
-
-void LLPanelMarketplaceOutbox::handleLoginComplete()
-{
- mSyncButton = getChild<LLButton>("outbox_sync_btn");
- mSyncButton->setCommitCallback(boost::bind(&LLPanelMarketplaceOutbox::onSyncButtonClicked, this));
- mSyncButton->setEnabled(!isOutboxEmpty());
-
- mSyncIndicator = getChild<LLLoadingIndicator>("outbox_sync_indicator");
-}
-
-void LLPanelMarketplaceOutbox::onFocusReceived()
-{
- LLSidepanelInventory * sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
- if (sidepanel_inventory)
- {
- sidepanel_inventory->clearSelections(true, true, false);
- }
-}
-
-void LLPanelMarketplaceOutbox::onSelectionChange()
-{
- LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
- if (sidepanel_inventory)
- {
- sidepanel_inventory->updateVerbs();
- }
-}
-
-LLInventoryPanel * LLPanelMarketplaceOutbox::setupInventoryPanel()
-{
- LLView * outbox_inventory_placeholder = getChild<LLView>("outbox_inventory_placeholder_panel");
- LLView * outbox_inventory_parent = outbox_inventory_placeholder->getParent();
-
- mInventoryPanel =
- LLUICtrlFactory::createFromFile<LLInventoryPanel>("panel_outbox_inventory.xml",
- outbox_inventory_parent,
- LLInventoryPanel::child_registry_t::instance());
-
- llassert(mInventoryPanel);
-
- // Reshape the inventory to the proper size
- LLRect inventory_placeholder_rect = outbox_inventory_placeholder->getRect();
- mInventoryPanel->setShape(inventory_placeholder_rect);
-
- // Set the sort order newest to oldest
- mInventoryPanel->setSortOrder(LLInventoryFilter::SO_DATE);
- mInventoryPanel->getFilter()->markDefault();
-
- // Set selection callback for proper update of inventory status buttons
- mInventoryPanel->setSelectCallback(boost::bind(&LLPanelMarketplaceOutbox::onSelectionChange, this));
-
- // Set up the note to display when the outbox is empty
- mInventoryPanel->getFilter()->setEmptyLookupMessage("InventoryOutboxNoItems");
-
- // Hide the placeholder text
- outbox_inventory_placeholder->setVisible(FALSE);
-
- return mInventoryPanel;
-}
-
-BOOL LLPanelMarketplaceOutbox::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg)
-{
- BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
-
- if (!handled && mInventoryPanel && mInventoryPanel->getRootFolder())
- {
- handled = mInventoryPanel->getRootFolder()->handleDragAndDropFromChild(mask,drop,cargo_type,cargo_data,accept,tooltip_msg);
-
- if (handled)
- {
- mInventoryPanel->getRootFolder()->setDragAndDropThisFrame();
- }
- }
-
- return handled;
-}
-
-bool LLPanelMarketplaceOutbox::isOutboxEmpty() const
-{
- return (getTotalItemCount() == 0);
-}
-
-bool LLPanelMarketplaceOutbox::isSyncInProgress() const
-{
- return mSyncInProgress;
-}
-
-
-std::string gTimeDelayDebugFunc = "";
-
-void timeDelay(LLCoros::self& self, LLPanelMarketplaceOutbox* outboxPanel)
-{
- waitForEventOn(self, "mainloop");
-
- LLTimer delayTimer;
- delayTimer.reset();
- delayTimer.setTimerExpirySec(5.0f);
-
- while (!delayTimer.hasExpired())
- {
- waitForEventOn(self, "mainloop");
- }
-
- outboxPanel->onSyncComplete(true, LLSD::emptyMap());
-
- gTimeDelayDebugFunc = "";
-}
-
-
-class LLInventorySyncResponder : public LLHTTPClient::Responder
-{
-public:
- LLInventorySyncResponder(LLPanelMarketplaceOutbox * outboxPanel)
- : LLCurl::Responder()
- , mOutboxPanel(outboxPanel)
- {
- }
-
- void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- llinfos << "inventory_import complete status: " << status << ", reason: " << reason << llendl;
-
- if (isGoodStatus(status))
- {
- // Complete success
- llinfos << "success" << llendl;
- }
- else
- {
- llwarns << "failed" << llendl;
- }
-
- mOutboxPanel->onSyncComplete(isGoodStatus(status), content);
- }
-
-private:
- LLPanelMarketplaceOutbox * mOutboxPanel;
-};
-
-void LLPanelMarketplaceOutbox::onSyncButtonClicked()
-{
- // Get the sync animation going
- mSyncInProgress = true;
- updateSyncButtonStatus();
-
- // Make the url for the inventory import request
- std::string url = "https://marketplace.secondlife.com/";
-
- if (!LLGridManager::getInstance()->isInProductionGrid())
- {
- std::string gridLabel = LLGridManager::getInstance()->getGridLabel();
- url = llformat("https://marketplace.%s.lindenlab.com/", utf8str_tolower(gridLabel).c_str());
-
- // TEMP for Jim's pdp
- //url = "http://pdp24.lindenlab.com:3000/";
- }
-
- url += "api/1/users/";
- url += gAgent.getID().getString();
- url += "/inventory_import";
-
- llinfos << "http get: " << url << llendl;
- LLHTTPClient::get(url, new LLInventorySyncResponder(this), LLViewerMedia::getHeaders());
-
- // Set a timer (for testing only)
- //gTimeDelayDebugFunc = LLCoros::instance().launch("LLPanelMarketplaceOutbox timeDelay", boost::bind(&timeDelay, _1, this));
-}
-
-void LLPanelMarketplaceOutbox::onSyncComplete(bool goodStatus, const LLSD& content)
-{
- mSyncInProgress = false;
- updateSyncButtonStatus();
-
- const LLSD& errors_list = content["errors"];
-
- if (goodStatus && (errors_list.size() == 0))
- {
- LLNotificationsUtil::add("OutboxUploadComplete", LLSD::emptyMap(), LLSD::emptyMap());
- }
- else
- {
- LLNotificationsUtil::add("OutboxUploadHadErrors", LLSD::emptyMap(), LLSD::emptyMap());
- }
-
- llinfos << "Marketplace upload llsd:" << llendl;
- llinfos << ll_pretty_print_sd(content) << llendl;
- llinfos << llendl;
-
- const LLSD& imported_list = content["imported"];
- LLSD::array_const_iterator it = imported_list.beginArray();
- for ( ; it != imported_list.endArray(); ++it)
- {
- LLUUID imported_folder = (*it).asUUID();
- llinfos << "Successfully uploaded folder " << imported_folder.asString() << " to marketplace." << llendl;
- }
-
- for (it = errors_list.beginArray(); it != errors_list.endArray(); ++it)
- {
- const LLSD& item_error_map = (*it);
-
- LLUUID error_folder = item_error_map["folder_id"].asUUID();
- const std::string& error_string = item_error_map["identifier"].asString();
- LLUUID error_item = item_error_map["item_id"].asUUID();
- const std::string& error_item_name = item_error_map["item_name"].asString();
- const std::string& error_message = item_error_map["message"].asString();
-
- llinfos << "Error item " << error_folder.asString() << ", " << error_string << ", "
- << error_item.asString() << ", " << error_item_name << ", " << error_message << llendl;
-
- LLFolderViewFolder * item_folder = mInventoryPanel->getRootFolder()->getFolderByID(error_folder);
- LLOutboxFolderViewFolder * outbox_item_folder = dynamic_cast<LLOutboxFolderViewFolder *>(item_folder);
-
- llassert(outbox_item_folder);
-
- outbox_item_folder->setErrorString(error_string);
- }
-}
-
-void LLPanelMarketplaceOutbox::updateSyncButtonStatus()
-{
- if (isSyncInProgress())
- {
- mSyncButton->setVisible(false);
-
- mSyncIndicator->setVisible(true);
- mSyncIndicator->reset();
- mSyncIndicator->start();
- }
- else
- {
- mSyncIndicator->stop();
- mSyncIndicator->setVisible(false);
-
- mSyncButton->setVisible(true);
- mSyncButton->setEnabled(!isOutboxEmpty());
- }
-}
-
-U32 LLPanelMarketplaceOutbox::getTotalItemCount() const
-{
- U32 item_count = 0;
-
- if (mInventoryPanel)
- {
- const LLFolderViewFolder * outbox_folder = mInventoryPanel->getRootFolder();
-
- if (outbox_folder)
- {
- item_count += outbox_folder->getFoldersCount();
- }
- }
-
- return item_count;
-}
-
-void LLPanelMarketplaceOutbox::draw()
-{
- const U32 item_count = getTotalItemCount();
- const bool not_empty = (item_count > 0);
-
- if (not_empty)
- {
- std::string item_count_str = llformat("%d", item_count);
-
- LLStringUtil::format_map_t args;
- args["[NUM]"] = item_count_str;
- getChild<LLButton>("outbox_btn")->setLabel(getString("OutboxLabelWithArg", args));
- }
- else
- {
- getChild<LLButton>("outbox_btn")->setLabel(getString("OutboxLabelNoArg"));
- }
-
- if (!isSyncInProgress())
- {
- mSyncButton->setEnabled(not_empty);
- }
-
- LLPanel::draw();
-}
diff --git a/indra/newview/llpanelmarketplaceoutbox.h b/indra/newview/llpanelmarketplaceoutbox.h
deleted file mode 100644
index c6b4a5abe2..0000000000
--- a/indra/newview/llpanelmarketplaceoutbox.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/**
- * @file llpanelmarketplaceoutbox.h
- * @brief Panel for marketplace outbox
- *
-* $LicenseInfo:firstyear=2011&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPANELMARKETPLACEOUTBOX_H
-#define LL_LLPANELMARKETPLACEOUTBOX_H
-
-#include "llpanel.h"
-
-
-class LLButton;
-class LLInventoryPanel;
-class LLLoadingIndicator;
-
-
-class LLPanelMarketplaceOutbox : public LLPanel
-{
-public:
-
- struct Params : public LLInitParam::Block<Params, LLPanel::Params>
- {};
-
- LOG_CLASS(LLPanelMarketplaceOutbox);
-
- // RN: for some reason you can't just use LLUICtrlFactory::getDefaultParams as a default argument in VC8
- static const LLPanelMarketplaceOutbox::Params& getDefaultParams();
-
- LLPanelMarketplaceOutbox(const Params& p = getDefaultParams());
- ~LLPanelMarketplaceOutbox();
-
- /*virtual*/ BOOL postBuild();
-
- /*virtual*/ void draw();
-
- LLInventoryPanel * setupInventoryPanel();
-
- U32 getTotalItemCount() const;
-
- bool isOutboxEmpty() const;
- bool isSyncInProgress() const;
-
- void onSyncComplete(bool goodStatus, const LLSD& content);
-
- /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
-
-protected:
- void onSyncButtonClicked();
- void updateSyncButtonStatus();
-
- void handleLoginComplete();
- void onFocusReceived();
- void onSelectionChange();
-
-private:
- LLInventoryPanel * mInventoryPanel;
-
- LLButton * mSyncButton;
- LLLoadingIndicator * mSyncIndicator;
- bool mSyncInProgress;
-};
-
-
-#endif //LL_LLPANELMARKETPLACEOUTBOX_H
-
diff --git a/indra/newview/llpanelmarketplaceoutboxinventory.cpp b/indra/newview/llpanelmarketplaceoutboxinventory.cpp
index ed1206aec8..ff62cb23db 100644
--- a/indra/newview/llpanelmarketplaceoutboxinventory.cpp
+++ b/indra/newview/llpanelmarketplaceoutboxinventory.cpp
@@ -47,50 +47,6 @@ static LLDefaultChildRegistry::Register<LLOutboxFolderViewFolder> r2("outbox_fol
//
-// Marketplace errors
-//
-
-enum
-{
- MKTERR_NONE = 0,
-
- MKTERR_NOT_MERCHANT,
- MKTERR_FOLDER_EMPTY,
- MKTERR_UNASSOCIATED_PRODUCTS,
- MKTERR_OBJECT_LIMIT,
- MKTERR_FOLDER_DEPTH,
- MKTERR_UNSELLABLE_ITEM,
- MKTERR_INTERNAL_IMPORT,
-
- MKTERR_COUNT
-};
-
-static const std::string MARKETPLACE_ERROR_STRINGS[MKTERR_COUNT] =
-{
- "NO_ERROR",
- "NOT_MERCHANT_ERROR",
- "FOLDER_EMPTY_ERROR",
- "UNASSOCIATED_PRODUCTS_ERROR",
- "OBJECT_LIMIT_ERROR",
- "FOLDER_DEPTH_ERROR",
- "UNSELLABLE_ITEM_FOUND",
- "INTERNAL_IMPORT_ERROR",
-};
-
-static const std::string MARKETPLACE_ERROR_NAMES[MKTERR_COUNT] =
-{
- "Marketplace Error None",
- "Marketplace Error Not Merchant",
- "Marketplace Error Empty Folder",
- "Marketplace Error Unassociated Products",
- "Marketplace Error Object Limit",
- "Marketplace Error Folder Depth",
- "Marketplace Error Unsellable Item",
- "Marketplace Error Internal Import",
-};
-
-
-//
// LLOutboxInventoryPanel Implementation
//
@@ -111,37 +67,6 @@ void LLOutboxInventoryPanel::buildFolderView(const LLInventoryPanel::Params& par
LLUUID root_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
- // leslie -- temporary HACK to work around sim not creating outbox with proper system folder type
- if (root_id.isNull())
- {
- std::string start_folder_name(params.start_folder());
-
- LLInventoryModel::cat_array_t* cats;
- LLInventoryModel::item_array_t* items;
-
- gInventory.getDirectDescendentsOf(gInventory.getRootFolderID(), cats, items);
-
- if (cats)
- {
- for (LLInventoryModel::cat_array_t::const_iterator cat_it = cats->begin(); cat_it != cats->end(); ++cat_it)
- {
- LLInventoryCategory* cat = *cat_it;
-
- if (cat->getName() == start_folder_name)
- {
- root_id = cat->getUUID();
- break;
- }
- }
- }
-
- if (root_id == LLUUID::null)
- {
- llwarns << "No category found that matches outbox inventory panel start_folder: " << start_folder_name << llendl;
- }
- }
- // leslie -- end temporary HACK
-
if (root_id == LLUUID::null)
{
llwarns << "Outbox inventory panel has no root folder!" << llendl;
@@ -206,66 +131,26 @@ LLFolderViewItem * LLOutboxInventoryPanel::createFolderViewItem(LLInvFVBridge *
LLOutboxFolderViewFolder::LLOutboxFolderViewFolder(const Params& p)
: LLFolderViewFolder(p)
- , LLBadgeOwner(getHandle())
- , mError(0)
-{
- initBadgeParams(p.error_badge());
-}
-
-LLOutboxFolderViewFolder::~LLOutboxFolderViewFolder()
{
}
-// virtual
-void LLOutboxFolderViewFolder::draw()
-{
- if (!badgeHasParent())
- {
- addBadgeToParentPanel();
- }
-
- setBadgeVisibility(hasError());
-
- LLFolderViewFolder::draw();
-}
+//
+// LLOutboxFolderViewItem Implementation
+//
-void LLOutboxFolderViewFolder::setErrorString(const std::string& errorString)
+LLOutboxFolderViewItem::LLOutboxFolderViewItem(const Params& p)
+ : LLFolderViewItem(p)
{
- S32 error_code = MKTERR_NONE;
-
- for (S32 i = 1; i < MKTERR_COUNT; ++i)
- {
- if (MARKETPLACE_ERROR_STRINGS[i] == errorString)
- {
- error_code = i;
- break;
- }
- }
-
- setError(error_code);
}
-void LLOutboxFolderViewFolder::setError(S32 errorCode)
+BOOL LLOutboxFolderViewItem::handleDoubleClick(S32 x, S32 y, MASK mask)
{
- mError = errorCode;
-
- if (hasError())
- {
- setToolTip(LLTrans::getString(MARKETPLACE_ERROR_NAMES[mError]));
- }
- else
- {
- setToolTip(LLStringExplicit(""));
- }
+ return TRUE;
}
-//
-// LLOutboxFolderViewItem Implementation
-//
-
-BOOL LLOutboxFolderViewItem::handleDoubleClick(S32 x, S32 y, MASK mask)
+void LLOutboxFolderViewItem::openItem()
{
- return TRUE;
+ // Intentionally do nothing to block attaching items from the outbox
}
// eof
diff --git a/indra/newview/llpanelmarketplaceoutboxinventory.h b/indra/newview/llpanelmarketplaceoutboxinventory.h
index 346680a79d..a6c522b7c2 100644
--- a/indra/newview/llpanelmarketplaceoutboxinventory.h
+++ b/indra/newview/llpanelmarketplaceoutboxinventory.h
@@ -28,7 +28,6 @@
#define LL_OUTBOXINVENTORYPANEL_H
-#include "llbadgeowner.h"
#include "llinventorypanel.h"
#include "llfolderviewitem.h"
@@ -53,44 +52,26 @@ public:
};
-class LLOutboxFolderViewFolder : public LLFolderViewFolder, public LLBadgeOwner
+class LLOutboxFolderViewFolder : public LLFolderViewFolder
{
public:
struct Params : public LLInitParam::Block<Params, LLFolderViewFolder::Params>
{
- Optional<LLBadge::Params> error_badge;
-
- Params()
- : error_badge("error_badge")
- {
- }
+ Params() {}
};
LLOutboxFolderViewFolder(const Params& p);
- ~LLOutboxFolderViewFolder();
-
- void draw();
-
- void setErrorString(const std::string& errorString);
- void setError(S32 errorCode);
-
- bool hasError() const { return (mError != 0); }
-
-protected:
- S32 mError;
};
class LLOutboxFolderViewItem : public LLFolderViewItem
{
public:
- LLOutboxFolderViewItem(const Params& p)
- : LLFolderViewItem(p)
- {
- }
+ LLOutboxFolderViewItem(const Params& p);
// virtual
BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
+ void openItem();
};
diff --git a/indra/newview/llpanelme.cpp b/indra/newview/llpanelme.cpp
index 7e47a96f44..a9af56f750 100644
--- a/indra/newview/llpanelme.cpp
+++ b/indra/newview/llpanelme.cpp
@@ -48,16 +48,10 @@
#include "lltabcontainer.h"
#include "lltexturectrl.h"
-#define PICKER_SECOND_LIFE "2nd_life_pic"
-#define PICKER_FIRST_LIFE "real_world_pic"
-#define PANEL_PROFILE "panel_profile"
-
-static LLRegisterPanelClassWrapper<LLPanelMyProfileEdit> t_panel_me_profile_edit("edit_profile_panel");
static LLRegisterPanelClassWrapper<LLPanelMe> t_panel_me_profile("panel_me");
LLPanelMe::LLPanelMe(void)
: LLPanelProfile()
- , mEditPanel(NULL)
{
setAvatarId(gAgent.getID());
}
@@ -73,282 +67,3 @@ void LLPanelMe::onOpen(const LLSD& key)
{
LLPanelProfile::onOpen(key);
}
-
-void LLPanelMe::buildEditPanel()
-{
- if (NULL == mEditPanel)
- {
- mEditPanel = new LLPanelMyProfileEdit();
-
- // Note: Remove support for editing profile through this method.
- // All profile editing should go through the web.
- //mEditPanel->childSetAction("save_btn", boost::bind(&LLPanelMe::onSaveChangesClicked, this), this);
-
- //mEditPanel->childSetAction("cancel_btn", boost::bind(&LLPanelMe::onCancelClicked, this), this);
- }
-}
-
-
-void LLPanelMe::onEditProfileClicked()
-{
- buildEditPanel();
-}
-
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////
-
-LLPanelMyProfileEdit::LLPanelMyProfileEdit()
- : LLPanelMyProfile()
-{
- buildFromFile( "panel_edit_profile.xml");
-
- setAvatarId(gAgent.getID());
-
- LLAvatarNameCache::addUseDisplayNamesCallback(boost::bind(&LLPanelMyProfileEdit::onAvatarNameChanged, this));
-}
-
-void LLPanelMyProfileEdit::onOpen(const LLSD& key)
-{
- resetData();
-
- // Disable editing until data is loaded, or edited fields will be overwritten when data
- // is loaded.
- enableEditing(false);
-
- // force new avatar name fetch so we have latest update time
- LLAvatarNameCache::fetch(gAgent.getID());
- LLPanelMyProfile::onOpen(getAvatarId());
-
- LLAvatarName av_name;
- if (LLAvatarNameCache::useDisplayNames())
- {
- if (LLAvatarNameCache::get(gAgent.getID(), &av_name) && av_name.mIsDisplayNameDefault)
- {
- LLFirstUse::setDisplayName();
- }
- else
- {
- LLFirstUse::setDisplayName(false);
- }
- }
-
- if (LLAvatarNameCache::useDisplayNames())
- {
- getChild<LLUICtrl>("user_label")->setVisible( true );
- getChild<LLUICtrl>("user_slid")->setVisible( true );
- getChild<LLUICtrl>("display_name_label")->setVisible( true );
- getChild<LLUICtrl>("set_name")->setVisible( true );
- getChild<LLUICtrl>("set_name")->setEnabled( true );
- getChild<LLUICtrl>("solo_user_name")->setVisible( false );
- getChild<LLUICtrl>("solo_username_label")->setVisible( false );
- }
- else
- {
- getChild<LLUICtrl>("user_label")->setVisible( false );
- getChild<LLUICtrl>("user_slid")->setVisible( false );
- getChild<LLUICtrl>("display_name_label")->setVisible( false );
- getChild<LLUICtrl>("set_name")->setVisible( false );
- getChild<LLUICtrl>("set_name")->setEnabled( false );
- getChild<LLUICtrl>("solo_user_name")->setVisible( true );
- getChild<LLUICtrl>("solo_username_label")->setVisible( true );
- }
-}
-
-void LLPanelMyProfileEdit::onClose(const LLSD& key)
-{
- if (LLAvatarNameCache::useDisplayNames())
- {
- LLFirstUse::setDisplayName(false);
- }
-}
-
-void LLPanelMyProfileEdit::processProperties(void* data, EAvatarProcessorType type)
-{
- if(APT_PROPERTIES == type)
- {
- const LLAvatarData* avatar_data = static_cast<const LLAvatarData*>(data);
- if(avatar_data && getAvatarId() == avatar_data->avatar_id)
- {
- // *TODO dzaporozhan
- // Workaround for ticket EXT-1099, waiting for fix for ticket EXT-1128
- enableEditing(true);
- processProfileProperties(avatar_data);
- LLAvatarPropertiesProcessor::getInstance()->removeObserver(getAvatarId(),this);
- }
- }
-}
-
-void LLPanelMyProfileEdit::processProfileProperties(const LLAvatarData* avatar_data)
-{
- fillCommonData(avatar_data);
-
- // 'Home page' was hidden in LLPanelAvatarProfile::fillCommonData() to fix EXT-4734
- // Show 'Home page' in Edit My Profile (EXT-4873)
- getChildView("homepage_edit")->setVisible( true);
-
- fillPartnerData(avatar_data);
-
- fillAccountStatus(avatar_data);
-
- getChild<LLUICtrl>("show_in_search_checkbox")->setValue((BOOL)(avatar_data->flags & AVATAR_ALLOW_PUBLISH));
-
- LLAvatarNameCache::get(avatar_data->avatar_id,
- boost::bind(&LLPanelMyProfileEdit::onNameCache, this, _1, _2));
-}
-
-void LLPanelMyProfileEdit::onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name)
-{
- getChild<LLUICtrl>("user_name")->setValue( av_name.mDisplayName );
- getChild<LLUICtrl>("user_slid")->setValue( av_name.mUsername );
- getChild<LLUICtrl>("user_name_small")->setValue( av_name.mDisplayName );
- getChild<LLUICtrl>("solo_user_name")->setValue( av_name.mDisplayName );
-
-
- if (LLAvatarNameCache::useDisplayNames())
- {
- getChild<LLUICtrl>("user_label")->setVisible( true );
- getChild<LLUICtrl>("user_slid")->setVisible( true );
- getChild<LLUICtrl>("display_name_label")->setVisible( true );
- getChild<LLUICtrl>("set_name")->setVisible( true );
- getChild<LLUICtrl>("set_name")->setEnabled( true );
-
- getChild<LLUICtrl>("solo_user_name")->setVisible( false );
- getChild<LLUICtrl>("solo_username_label")->setVisible( false );
-
- // show smaller display name if too long to display in regular size
- if (getChild<LLTextBox>("user_name")->getTextPixelWidth() > getChild<LLTextBox>("user_name")->getRect().getWidth())
- {
- getChild<LLUICtrl>("user_name_small")->setVisible( true );
- getChild<LLUICtrl>("user_name")->setVisible( false );
- }
- else
- {
- getChild<LLUICtrl>("user_name_small")->setVisible( false );
- getChild<LLUICtrl>("user_name")->setVisible( true );
- }
- }
- else
- {
- getChild<LLUICtrl>("user_label")->setVisible( false );
- getChild<LLUICtrl>("user_slid")->setVisible( false );
- getChild<LLUICtrl>("display_name_label")->setVisible( false );
- getChild<LLUICtrl>("set_name")->setVisible( false );
- getChild<LLUICtrl>("set_name")->setEnabled( false );
-
- getChild<LLUICtrl>("solo_user_name")->setVisible( true );
- getChild<LLUICtrl>("user_name_small")->setVisible( false );
- getChild<LLUICtrl>("user_name")->setVisible( false );
- getChild<LLUICtrl>("solo_username_label")->setVisible( true );
- }
-}
-
-
-void LLPanelMyProfileEdit::onAvatarNameChanged()
-{
- LLAvatarNameCache::get(getAvatarId(),
- boost::bind(&LLPanelMyProfileEdit::onNameCache, this, _1, _2));
-}
-
-BOOL LLPanelMyProfileEdit::postBuild()
-{
- initTexturePickerMouseEvents();
-
- getChild<LLUICtrl>("partner_edit_link")->setTextArg("[URL]", getString("partner_edit_link_url"));
- getChild<LLUICtrl>("my_account_link")->setTextArg("[URL]", getString("my_account_link_url"));
-
- getChild<LLUICtrl>("set_name")->setCommitCallback(
- boost::bind(&LLPanelMyProfileEdit::onClickSetName, this));
-
- LLHints::registerHintTarget("set_display_name", getChild<LLUICtrl>("set_name")->getHandle());
- LLViewerDisplayName::addNameChangedCallback(boost::bind(&LLPanelMyProfileEdit::onAvatarNameChanged, this));
- return LLPanelAvatarProfile::postBuild();
-}
-/**
- * Inits map with texture picker and appropriate edit icon.
- * Sets callbacks of Mouse Enter and Mouse Leave signals of Texture Pickers
- */
-void LLPanelMyProfileEdit::initTexturePickerMouseEvents()
-{
- LLTextureCtrl* text_pic = getChild<LLTextureCtrl>(PICKER_SECOND_LIFE);
- LLIconCtrl* text_icon = getChild<LLIconCtrl>("2nd_life_edit_icon");
- mTextureEditIconMap[text_pic->getName()] = text_icon;
- text_pic->setMouseEnterCallback(boost::bind(&LLPanelMyProfileEdit::onTexturePickerMouseEnter, this, _1));
- text_pic->setMouseLeaveCallback(boost::bind(&LLPanelMyProfileEdit::onTexturePickerMouseLeave, this, _1));
- text_icon->setVisible(FALSE);
-
- text_pic = getChild<LLTextureCtrl>(PICKER_FIRST_LIFE);
- text_icon = getChild<LLIconCtrl>("real_world_edit_icon");
- mTextureEditIconMap[text_pic->getName()] = text_icon;
- text_pic->setMouseEnterCallback(boost::bind(&LLPanelMyProfileEdit::onTexturePickerMouseEnter, this, _1));
- text_pic->setMouseLeaveCallback(boost::bind(&LLPanelMyProfileEdit::onTexturePickerMouseLeave, this, _1));
- text_icon->setVisible(FALSE);
-}
-
-void LLPanelMyProfileEdit::resetData()
-{
- LLPanelMyProfile::resetData();
-
- //childSetTextArg("name_text", "[FIRST]", LLStringUtil::null);
- //childSetTextArg("name_text", "[LAST]", LLStringUtil::null);
- getChild<LLUICtrl>("user_name")->setValue( LLSD() );
- getChild<LLUICtrl>("user_slid")->setValue( LLSD() );
- getChild<LLUICtrl>("solo_user_name")->setValue( LLSD() );
- getChild<LLUICtrl>("user_name_small")->setValue( LLSD() );
-}
-
-void LLPanelMyProfileEdit::onTexturePickerMouseEnter(LLUICtrl* ctrl)
-{
- mTextureEditIconMap[ctrl->getName()]->setVisible(TRUE);
-}
-void LLPanelMyProfileEdit::onTexturePickerMouseLeave(LLUICtrl* ctrl)
-{
- mTextureEditIconMap[ctrl->getName()]->setVisible(FALSE);
-}
-
-void LLPanelMyProfileEdit::onClickSetName()
-{
- LLAvatarNameCache::get(getAvatarId(),
- boost::bind(&LLPanelMyProfileEdit::onAvatarNameCache,
- this, _1, _2));
-
- LLFirstUse::setDisplayName(false);
-}
-
-void LLPanelMyProfileEdit::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name)
-{
- if (av_name.mDisplayName.empty())
- {
- // something is wrong, tell user to try again later
- LLNotificationsUtil::add("SetDisplayNameFailedGeneric");
- return;
- }
-
- llinfos << "name-change now " << LLDate::now() << " next_update "
- << LLDate(av_name.mNextUpdate) << llendl;
- F64 now_secs = LLDate::now().secondsSinceEpoch();
-
- if (now_secs < av_name.mNextUpdate)
- {
- // if the update time is more than a year in the future, it means updates have been blocked
- // show a more general message
- const int YEAR = 60*60*24*365;
- if (now_secs + YEAR < av_name.mNextUpdate)
- {
- LLNotificationsUtil::add("SetDisplayNameBlocked");
- return;
- }
- }
-
- LLFloaterReg::showInstance("display_name");
-}
-
-void LLPanelMyProfileEdit::enableEditing(bool enable)
-{
- getChildView("2nd_life_pic")->setEnabled(enable);
- getChildView("real_world_pic")->setEnabled(enable);
- getChildView("sl_description_edit")->setEnabled(enable);
- getChildView("fl_description_edit")->setEnabled(enable);
- getChildView("homepage_edit")->setEnabled(enable);
- getChildView("show_in_search_checkbox")->setEnabled(enable);
-}
diff --git a/indra/newview/llpanelme.h b/indra/newview/llpanelme.h
index b0f5d184cc..60e9d4317d 100644
--- a/indra/newview/llpanelme.h
+++ b/indra/newview/llpanelme.h
@@ -30,15 +30,9 @@
#include "llpanel.h"
#include "llpanelprofile.h"
-class LLAvatarName;
-class LLPanelMyProfileEdit;
-class LLPanelProfile;
-class LLIconCtrl;
-
/**
-* Panel for displaying Agent's profile, it consists of two sub panels - Profile
-* and Picks.
-* LLPanelMe allows user to edit his profile and picks.
+* Panel for displaying Agent's Picks and Classifieds panel.
+* LLPanelMe allows user to edit his picks and classifieds.
*/
class LLPanelMe : public LLPanelProfile
{
@@ -51,60 +45,6 @@ public:
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ BOOL postBuild();
-
-private:
-
- void buildEditPanel();
-
- void onEditProfileClicked();
-
- LLPanelMyProfileEdit * mEditPanel;
-
-};
-
-class LLPanelMyProfileEdit : public LLPanelMyProfile
-{
- LOG_CLASS(LLPanelMyProfileEdit);
-
-public:
-
- LLPanelMyProfileEdit();
-
- /*virtual*/void processProperties(void* data, EAvatarProcessorType type);
-
- /*virtual*/BOOL postBuild();
-
- /*virtual*/ void onOpen(const LLSD& key);
- /*virtual*/ void onClose(const LLSD& key);
-
- void onAvatarNameChanged();
-
-protected:
-
- /*virtual*/void resetData();
-
- void processProfileProperties(const LLAvatarData* avatar_data);
- void onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name);
-
-private:
- void initTexturePickerMouseEvents();
- void onTexturePickerMouseEnter(LLUICtrl* ctrl);
- void onTexturePickerMouseLeave(LLUICtrl* ctrl);
- void onClickSetName();
- void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name);
-
- /**
- * Enabled/disables controls to prevent overwriting edited data upon receiving
- * current data from server.
- */
- void enableEditing(bool enable);
-
-
-
-private:
- // map TexturePicker name => Edit Icon pointer should be visible while hovering Texture Picker
- typedef std::map<std::string, LLIconCtrl*> texture_edit_icon_map_t;
- texture_edit_icon_map_t mTextureEditIconMap;
};
#endif // LL_LLPANELMEPROFILE_H
diff --git a/indra/newview/llpanelnearbymedia.cpp b/indra/newview/llpanelnearbymedia.cpp
index 2bbd15ae11..c01adc3c35 100644
--- a/indra/newview/llpanelnearbymedia.cpp
+++ b/indra/newview/llpanelnearbymedia.cpp
@@ -52,6 +52,7 @@
#include "llvovolume.h"
#include "llstatusbar.h"
#include "llsdutil.h"
+#include "llvieweraudio.h"
#include "llfloaterreg.h"
#include "llfloaterpreference.h" // for the gear icon
@@ -807,14 +808,26 @@ bool LLPanelNearByMedia::setDisabled(const LLUUID &row_id, bool disabled)
{
if (row_id == PARCEL_AUDIO_LIST_ITEM_UUID)
{
- if (disabled) onClickParcelAudioStop();
- else onClickParcelAudioStart();
+ if (disabled)
+ {
+ onClickParcelAudioStop();
+ }
+ else
+ {
+ onClickParcelAudioPlay();
+ }
return true;
}
else if (row_id == PARCEL_MEDIA_LIST_ITEM_UUID)
{
- if (disabled) onClickDisableParcelMedia();
- else onClickEnableParcelMedia();
+ if (disabled)
+ {
+ onClickDisableParcelMedia();
+ }
+ else
+ {
+ onClickEnableParcelMedia();
+ }
return true;
}
else {
@@ -857,24 +870,11 @@ void LLPanelNearByMedia::onClickParcelMediaPause()
LLViewerParcelMedia::pause();
}
-void LLPanelNearByMedia::onClickParcelAudioStart()
-{
- // User *explicitly* started the internet stream, so keep the stream
- // playing and updated as they cross to other parcels etc.
- mParcelAudioAutoStart = true;
-
- if (!gAudiop)
- return;
-
- gAudiop->startInternetStream(LLViewerMedia::getParcelAudioURL());
-}
-
void LLPanelNearByMedia::onClickParcelAudioPlay()
{
// User *explicitly* started the internet stream, so keep the stream
// playing and updated as they cross to other parcels etc.
mParcelAudioAutoStart = true;
-
if (!gAudiop)
return;
@@ -883,8 +883,9 @@ void LLPanelNearByMedia::onClickParcelAudioPlay()
// 'false' means unpause
gAudiop->pauseInternetStream(false);
}
- else {
- gAudiop->startInternetStream(LLViewerMedia::getParcelAudioURL());
+ else
+ {
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLViewerMedia::getParcelAudioURL());
}
}
@@ -894,11 +895,10 @@ void LLPanelNearByMedia::onClickParcelAudioStop()
// re-start audio when i.e. they move to another parcel, until
// they explicitly start it again.
mParcelAudioAutoStart = false;
-
if (!gAudiop)
return;
- gAudiop->stopInternetStream();
+ LLViewerAudio::getInstance()->stopInternetStreamWithAutoFade();
}
void LLPanelNearByMedia::onClickParcelAudioPause()
diff --git a/indra/newview/llpanelnearbymedia.h b/indra/newview/llpanelnearbymedia.h
index be4d313743..c3634de9b4 100644
--- a/indra/newview/llpanelnearbymedia.h
+++ b/indra/newview/llpanelnearbymedia.h
@@ -115,7 +115,6 @@ private:
void onClickParcelMediaPause();
void onClickParcelAudioPlay();
void onClickParcelAudioStop();
- void onClickParcelAudioStart();
void onClickParcelAudioPause();
void onCheckAutoPlay();
void onAdvancedButtonClick();
diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp
index 98ea680504..1ca24f3031 100644
--- a/indra/newview/llpanelobjectinventory.cpp
+++ b/indra/newview/llpanelobjectinventory.cpp
@@ -124,7 +124,7 @@ public:
virtual void move(LLFolderViewEventListener* parent_listener);
virtual BOOL isItemCopyable() const;
virtual BOOL copyToClipboard() const;
- virtual void cutToClipboard();
+ virtual BOOL cutToClipboard() const;
virtual BOOL isClipboardPasteable() const;
virtual void pasteFromClipboard();
virtual void pasteLinkFromClipboard();
@@ -524,8 +524,9 @@ BOOL LLTaskInvFVBridge::copyToClipboard() const
return FALSE;
}
-void LLTaskInvFVBridge::cutToClipboard()
+BOOL LLTaskInvFVBridge::cutToClipboard() const
{
+ return FALSE;
}
BOOL LLTaskInvFVBridge::isClipboardPasteable() const
@@ -1568,7 +1569,7 @@ void LLPanelObjectInventory::reset()
scroll_p.rect(scroller_rect);
scroll_p.tab_stop(true);
scroll_p.follows.flags(FOLLOWS_ALL);
- mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroll_p);
+ mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroll_p);
addChild(mScroller);
mScroller->addChild(mFolders);
diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp
index d5e289e6e6..f1380e7a36 100644
--- a/indra/newview/llpanelpeople.cpp
+++ b/indra/newview/llpanelpeople.cpp
@@ -526,11 +526,11 @@ LLPanelPeople::~LLPanelPeople()
LLVoiceClient::getInstance()->removeObserver(this);
}
- delete mGroupPlusMenuHandle.get();
- delete mNearbyViewSortMenuHandle.get();
- delete mFriendsViewSortMenuHandle.get();
- delete mGroupsViewSortMenuHandle.get();
- delete mRecentViewSortMenuHandle.get();
+ if (mGroupPlusMenuHandle.get()) mGroupPlusMenuHandle.get()->die();
+ if (mNearbyViewSortMenuHandle.get()) mNearbyViewSortMenuHandle.get()->die();
+ if (mNearbyViewSortMenuHandle.get()) mNearbyViewSortMenuHandle.get()->die();
+ if (mGroupsViewSortMenuHandle.get()) mGroupsViewSortMenuHandle.get()->die();
+ if (mRecentViewSortMenuHandle.get()) mRecentViewSortMenuHandle.get()->die();
}
@@ -1162,8 +1162,13 @@ void LLPanelPeople::onAddFriendWizButtonClicked()
{
// Show add friend wizard.
LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLPanelPeople::onAvatarPicked, _1, _2), FALSE, TRUE);
+ if (!picker)
+ {
+ return;
+ }
+
// Need to disable 'ok' button when friend occurs in selection
- if (picker) picker->setOkBtnEnableCb(boost::bind(&LLPanelPeople::isItemsFreeOfFriends, this, _1));
+ picker->setOkBtnEnableCb(boost::bind(&LLPanelPeople::isItemsFreeOfFriends, this, _1));
LLFloater* root_floater = gFloaterView->getParentFloater(this);
if (root_floater)
{
diff --git a/indra/newview/llpanelpicks.cpp b/indra/newview/llpanelpicks.cpp
index 50dc66ed7c..cfbc8f1a94 100755
--- a/indra/newview/llpanelpicks.cpp
+++ b/indra/newview/llpanelpicks.cpp
@@ -1048,13 +1048,10 @@ void LLPanelPicks::createPickInfoPanel()
void LLPanelPicks::createClassifiedInfoPanel()
{
- if(!mPanelClassifiedInfo)
- {
- mPanelClassifiedInfo = LLPanelClassifiedInfo::create();
- mPanelClassifiedInfo->setExitCallback(boost::bind(&LLPanelPicks::onPanelClassifiedClose, this, mPanelClassifiedInfo));
- mPanelClassifiedInfo->setEditClassifiedCallback(boost::bind(&LLPanelPicks::onPanelClassifiedEdit, this));
- mPanelClassifiedInfo->setVisible(FALSE);
- }
+ mPanelClassifiedInfo = LLPanelClassifiedInfo::create();
+ mPanelClassifiedInfo->setExitCallback(boost::bind(&LLPanelPicks::onPanelClassifiedClose, this, mPanelClassifiedInfo));
+ mPanelClassifiedInfo->setEditClassifiedCallback(boost::bind(&LLPanelPicks::onPanelClassifiedEdit, this));
+ mPanelClassifiedInfo->setVisible(FALSE);
}
void LLPanelPicks::createClassifiedEditPanel(LLPanelClassifiedEdit** panel)
@@ -1072,14 +1069,11 @@ void LLPanelPicks::createClassifiedEditPanel(LLPanelClassifiedEdit** panel)
void LLPanelPicks::createPickEditPanel()
{
- if(!mPanelPickEdit)
- {
- mPanelPickEdit = LLPanelPickEdit::create();
- mPanelPickEdit->setExitCallback(boost::bind(&LLPanelPicks::onPanelPickClose, this, mPanelPickEdit));
- mPanelPickEdit->setSaveCallback(boost::bind(&LLPanelPicks::onPanelPickSave, this, mPanelPickEdit));
- mPanelPickEdit->setCancelCallback(boost::bind(&LLPanelPicks::onPanelPickClose, this, mPanelPickEdit));
- mPanelPickEdit->setVisible(FALSE);
- }
+ mPanelPickEdit = LLPanelPickEdit::create();
+ mPanelPickEdit->setExitCallback(boost::bind(&LLPanelPicks::onPanelPickClose, this, mPanelPickEdit));
+ mPanelPickEdit->setSaveCallback(boost::bind(&LLPanelPicks::onPanelPickSave, this, mPanelPickEdit));
+ mPanelPickEdit->setCancelCallback(boost::bind(&LLPanelPicks::onPanelPickClose, this, mPanelPickEdit));
+ mPanelPickEdit->setVisible(FALSE);
}
// void LLPanelPicks::openPickEditPanel(LLPickItem* pick)
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index 933b40ec79..76d38f067d 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -818,7 +818,7 @@ bool LLPanelPrimMediaControls::isMouseOver()
LLCoordGL cursor_pos_gl;
S32 x, y;
getWindow()->getCursorPosition(&cursor_pos_window);
- getWindow()->convertCoords(cursor_pos_window, &cursor_pos_gl);
+ cursor_pos_gl = cursor_pos_window.convert();
if(mMediaControlsStack->getVisible())
{
@@ -1351,7 +1351,6 @@ void LLPanelPrimMediaControls::showNotification(LLNotificationPtr notify)
LLWindowShade::Params params;
params.rect = mMediaRegion->getLocalRect();
params.follows.flags = FOLLOWS_ALL;
- params.notification = notify;
//HACK: don't hardcode this
if (notify->getIcon() == "Popup_Caution")
@@ -1369,7 +1368,7 @@ void LLPanelPrimMediaControls::showNotification(LLNotificationPtr notify)
mWindowShade = LLUICtrlFactory::create<LLWindowShade>(params);
mMediaRegion->addChild(mWindowShade);
- mWindowShade->show();
+ mWindowShade->show(notify);
}
void LLPanelPrimMediaControls::hideNotification()
diff --git a/indra/newview/llpanelprimmediacontrols.h b/indra/newview/llpanelprimmediacontrols.h
index 66956181f2..eeb433e306 100644
--- a/indra/newview/llpanelprimmediacontrols.h
+++ b/indra/newview/llpanelprimmediacontrols.h
@@ -30,9 +30,9 @@
#include "llpanel.h"
#include "llviewermedia.h"
#include "llnotificationptr.h"
+#include "llcoord.h"
class LLButton;
-class LLCoordWindow;
class LLIconCtrl;
class LLLayoutStack;
class LLProgressBar;
diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp
index 5ce59d8959..e2e7006773 100755
--- a/indra/newview/llpanelprofile.cpp
+++ b/indra/newview/llpanelprofile.cpp
@@ -38,7 +38,6 @@
#include "llviewernetwork.h"
static const std::string PANEL_PICKS = "panel_picks";
-static const std::string PANEL_PROFILE = "panel_profile";
std::string getProfileURL(const std::string& agent_name)
{
@@ -168,6 +167,23 @@ LLPanelProfile::ChildStack::ChildStack()
{
}
+LLPanelProfile::ChildStack::~ChildStack()
+{
+ while (mStack.size() != 0)
+ {
+ view_list_t& top = mStack.back();
+ for (view_list_t::const_iterator it = top.begin(); it != top.end(); ++it)
+ {
+ LLView* viewp = *it;
+ if (viewp)
+ {
+ viewp->die();
+ }
+ }
+ mStack.pop_back();
+ }
+}
+
void LLPanelProfile::ChildStack::setParent(LLPanel* parent)
{
llassert_always(parent != NULL);
@@ -272,7 +288,6 @@ BOOL LLPanelProfile::postBuild()
panel_picks->setProfilePanel(this);
getTabContainer()[PANEL_PICKS] = panel_picks;
- getTabContainer()[PANEL_PROFILE] = findChild<LLPanelAvatarProfile>(PANEL_PROFILE);
return TRUE;
}
diff --git a/indra/newview/llpanelprofile.h b/indra/newview/llpanelprofile.h
index bd4457c240..d97f60ed22 100755
--- a/indra/newview/llpanelprofile.h
+++ b/indra/newview/llpanelprofile.h
@@ -74,6 +74,7 @@ private:
LOG_CLASS(LLPanelProfile::ChildStack);
public:
ChildStack();
+ ~ChildStack();
void setParent(LLPanel* parent);
bool push();
diff --git a/indra/newview/llpanelprofileview.cpp b/indra/newview/llpanelprofileview.cpp
deleted file mode 100644
index 7635aedf58..0000000000
--- a/indra/newview/llpanelprofileview.cpp
+++ /dev/null
@@ -1,247 +0,0 @@
-/**
-* @file llpanelprofileview.cpp
-* @brief Side tray "Profile View" panel
-*
-* $LicenseInfo:firstyear=2009&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2010, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llpanelprofileview.h"
-
-#include "llavatarconstants.h"
-#include "llavatarnamecache.h" // IDEVO
-#include "llclipboard.h"
-#include "lluserrelations.h"
-
-#include "llavatarpropertiesprocessor.h"
-#include "llcallingcard.h"
-#include "llpanelavatar.h"
-#include "llpanelpicks.h"
-#include "llpanelprofile.h"
-#include "llsidetraypanelcontainer.h"
-
-static LLRegisterPanelClassWrapper<LLPanelProfileView> t_panel_target_profile("panel_profile_view");
-
-static std::string PANEL_NOTES = "panel_notes";
-static const std::string PANEL_PROFILE = "panel_profile";
-static const std::string PANEL_PICKS = "panel_picks";
-
-
-class AvatarStatusObserver : public LLAvatarPropertiesObserver
-{
-public:
- AvatarStatusObserver(LLPanelProfileView* profile_view)
- {
- mProfileView = profile_view;
- }
-
- void processProperties(void* data, EAvatarProcessorType type)
- {
- if(APT_PROPERTIES != type) return;
- const LLAvatarData* avatar_data = static_cast<const LLAvatarData*>(data);
- if(avatar_data && mProfileView->getAvatarId() == avatar_data->avatar_id)
- {
- mProfileView->processOnlineStatus(avatar_data->flags & AVATAR_ONLINE);
- LLAvatarPropertiesProcessor::instance().removeObserver(mProfileView->getAvatarId(), this);
- }
- }
-
- void subscribe()
- {
- LLAvatarPropertiesProcessor::instance().addObserver(mProfileView->getAvatarId(), this);
- }
-
-private:
- LLPanelProfileView* mProfileView;
-};
-
-LLPanelProfileView::LLPanelProfileView()
-: LLPanelProfile()
-, mStatusText(NULL)
-, mAvatarStatusObserver(NULL)
-{
- mAvatarStatusObserver = new AvatarStatusObserver(this);
-}
-
-LLPanelProfileView::~LLPanelProfileView(void)
-{
- delete mAvatarStatusObserver;
-}
-
-/*virtual*/
-void LLPanelProfileView::onOpen(const LLSD& key)
-{
- LLUUID id;
- if(key.has("id"))
- {
- id = key["id"];
- }
-
- if(id.notNull() && getAvatarId() != id)
- {
- setAvatarId(id);
-
- // clear name fields, which might have old data
- getChild<LLUICtrl>("user_name")->setValue( LLSD() );
- getChild<LLUICtrl>("user_slid")->setValue( LLSD() );
- }
-
- // Update the avatar name.
- LLAvatarNameCache::get(getAvatarId(),
- boost::bind(&LLPanelProfileView::onAvatarNameCache, this, _1, _2));
-
- updateOnlineStatus();
-
-
- LLPanelProfile::onOpen(key);
-}
-
-BOOL LLPanelProfileView::postBuild()
-{
- LLPanelProfile::postBuild();
-
- getTabContainer()[PANEL_NOTES] = findChild<LLPanelAvatarNotes>(PANEL_NOTES);
-
- //*TODO remove this, according to style guide we don't use status combobox
- getTabContainer()[PANEL_PROFILE]->getChildView("online_me_status_text")->setVisible( FALSE);
- getTabContainer()[PANEL_PROFILE]->getChildView("status_combo")->setVisible( FALSE);
-
- mStatusText = getChild<LLTextBox>("status");
- mStatusText->setVisible(false);
-
- childSetCommitCallback("back",boost::bind(&LLPanelProfileView::onBackBtnClick,this),NULL);
- childSetCommitCallback("copy_to_clipboard",boost::bind(&LLPanelProfileView::onCopyToClipboard,this),NULL);
-
- return TRUE;
-}
-
-
-//private
-
-void LLPanelProfileView::onBackBtnClick()
-{
- // Set dummy value to make picks panel dirty,
- // This will make Picks reload on next open.
- getTabContainer()[PANEL_PICKS]->setValue(LLSD());
-
- LLSideTrayPanelContainer* parent = dynamic_cast<LLSideTrayPanelContainer*>(getParent());
- if(parent)
- {
- parent->openPreviousPanel();
- }
-}
-
-void LLPanelProfileView::onCopyToClipboard()
-{
- std::string name = getChild<LLUICtrl>("user_name")->getValue().asString() + " (" + getChild<LLUICtrl>("user_slid")->getValue().asString() + ")";
- gClipboard.copyFromString(utf8str_to_wstring(name));
-}
-
-bool LLPanelProfileView::isGrantedToSeeOnlineStatus()
-{
- const LLRelationship* relationship = LLAvatarTracker::instance().getBuddyInfo(getAvatarId());
- if (NULL == relationship)
- return false;
-
- // *NOTE: GRANT_ONLINE_STATUS is always set to false while changing any other status.
- // When avatar disallow me to see her online status processOfflineNotification Message is received by the viewer
- // see comments for ChangeUserRights template message. EXT-453.
- // If GRANT_ONLINE_STATUS flag is changed it will be applied when viewer restarts. EXT-3880
- return relationship->isRightGrantedFrom(LLRelationship::GRANT_ONLINE_STATUS);
-}
-
-// method was disabled according to EXT-2022. Re-enabled & improved according to EXT-3880
-void LLPanelProfileView::updateOnlineStatus()
-{
- // set text box visible to show online status for non-friends who has not set in Preferences
- // "Only Friends & Groups can see when I am online"
- mStatusText->setVisible(TRUE);
-
- const LLRelationship* relationship = LLAvatarTracker::instance().getBuddyInfo(getAvatarId());
- if (NULL == relationship)
- {
- // this is non-friend avatar. Status will be updated from LLAvatarPropertiesProcessor.
- // in LLPanelProfileView::processOnlineStatus()
-
- // subscribe observer to get online status. Request will be sent by LLPanelAvatarProfile itself.
- // do not subscribe for friend avatar because online status can be wrong overridden
- // via LLAvatarData::flags if Preferences: "Only Friends & Groups can see when I am online" is set.
- mAvatarStatusObserver->subscribe();
- return;
- }
- // For friend let check if he allowed me to see his status
-
- // status should only show if viewer has permission to view online/offline. EXT-453, EXT-3880
- mStatusText->setVisible(isGrantedToSeeOnlineStatus());
-
- bool online = relationship->isOnline();
- processOnlineStatus(online);
-}
-
-void LLPanelProfileView::processOnlineStatus(bool online)
-{
- std::string status = getString(online ? "status_online" : "status_offline");
-
- mStatusText->setValue(status);
-}
-
-void LLPanelProfileView::onAvatarNameCache(const LLUUID& agent_id,
- const LLAvatarName& av_name)
-{
- getChild<LLUICtrl>("user_name")->setValue( av_name.mDisplayName );
- getChild<LLUICtrl>("user_name_small")->setValue( av_name.mDisplayName );
- getChild<LLUICtrl>("user_slid")->setValue( av_name.mUsername );
-
- // show smaller display name if too long to display in regular size
- if (getChild<LLTextBox>("user_name")->getTextPixelWidth() > getChild<LLTextBox>("user_name")->getRect().getWidth())
- {
- getChild<LLUICtrl>("user_name_small")->setVisible( true );
- getChild<LLUICtrl>("user_name")->setVisible( false );
- }
- else
- {
- getChild<LLUICtrl>("user_name_small")->setVisible( false );
- getChild<LLUICtrl>("user_name")->setVisible( true );
- }
-
- if (LLAvatarNameCache::useDisplayNames())
- {
- getChild<LLUICtrl>("user_label")->setVisible( true );
- getChild<LLUICtrl>("user_slid")->setVisible( true );
- getChild<LLUICtrl>("display_name_label")->setVisible( true );
- getChild<LLUICtrl>("copy_to_clipboard")->setVisible( true );
- getChild<LLUICtrl>("copy_to_clipboard")->setEnabled( true );
- getChild<LLUICtrl>("solo_username_label")->setVisible( false );
- }
- else
- {
- getChild<LLUICtrl>("user_label")->setVisible( false );
- getChild<LLUICtrl>("user_slid")->setVisible( false );
- getChild<LLUICtrl>("display_name_label")->setVisible( false );
- getChild<LLUICtrl>("copy_to_clipboard")->setVisible( false );
- getChild<LLUICtrl>("copy_to_clipboard")->setEnabled( false );
- getChild<LLUICtrl>("solo_username_label")->setVisible( true );
- }
-}
-
-// EOF
diff --git a/indra/newview/llpanelprofileview.h b/indra/newview/llpanelprofileview.h
deleted file mode 100644
index c6d921fdc4..0000000000
--- a/indra/newview/llpanelprofileview.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/**
-* @file llpanelprofileview.h
-* @brief Side tray "Profile View" panel
-*
-* $LicenseInfo:firstyear=2009&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2010, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#ifndef LL_LLPANELPROFILEVIEW_H
-#define LL_LLPANELPROFILEVIEW_H
-
-#include "llpanel.h"
-#include "llpanelprofile.h"
-#include "llavatarpropertiesprocessor.h"
-#include "llagent.h"
-#include "lltooldraganddrop.h"
-
-class LLAvatarName;
-class LLPanelProfile;
-class LLPanelProfileTab;
-class LLTextBox;
-class AvatarStatusObserver;
-
-/**
-* Panel for displaying Avatar's profile. It consists of three sub panels - Profile,
-* Picks and Notes.
-*/
-class LLPanelProfileView : public LLPanelProfile
-{
- LOG_CLASS(LLPanelProfileView);
- friend class LLUICtrlFactory;
- friend class AvatarStatusObserver;
-
-public:
-
- LLPanelProfileView();
-
- /*virtual*/ ~LLPanelProfileView();
-
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ BOOL postBuild();
-
- BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
- BOOL drop, EDragAndDropType cargo_type,
- void *cargo_data, EAcceptance *accept,
- std::string& tooltip_msg)
- {
- LLToolDragAndDrop::handleGiveDragAndDrop(getAvatarId(), gAgent.getSessionID(), drop,
- cargo_type, cargo_data, accept);
-
- return TRUE;
- }
-
-
-protected:
-
- void onBackBtnClick();
- void onCopyToClipboard();
- bool isGrantedToSeeOnlineStatus();
-
- /**
- * Displays avatar's online status if possible.
- *
- * Requirements from EXT-3880:
- * For friends:
- * - Online when online and privacy settings allow to show
- * - Offline when offline and privacy settings allow to show
- * - Else: nothing
- * For other avatars:
- * - Online when online and was not set in Preferences/"Only Friends & Groups can see when I am online"
- * - Else: Offline
- */
- void updateOnlineStatus();
- void processOnlineStatus(bool online);
-
-private:
- // LLCacheName will call this function when avatar name is loaded from server.
- // This is required to display names that have not been cached yet.
-// void onNameCache(
-// const LLUUID& id,
-// const std::string& full_name,
-// bool is_group);
- void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name);
-
- LLTextBox* mStatusText;
- AvatarStatusObserver* mAvatarStatusObserver;
-};
-
-#endif //LL_LLPANELPROFILEVIEW_H
diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp
index fdae521ac5..2f29e758c6 100644
--- a/indra/newview/llpanelsnapshot.cpp
+++ b/indra/newview/llpanelsnapshot.cpp
@@ -74,6 +74,16 @@ LLFloaterSnapshot::ESnapshotFormat LLPanelSnapshot::getImageFormat() const
return LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG;
}
+void LLPanelSnapshot::enableControls(BOOL enable)
+{
+ setCtrlsEnabled(enable);
+ if (enable)
+ {
+ // Make sure only relevant controls are enabled/shown.
+ updateCustomResControls();
+ }
+}
+
LLSpinCtrl* LLPanelSnapshot::getWidthSpinner()
{
return getChild<LLSpinCtrl>(getWidthSpinnerName());
@@ -114,15 +124,11 @@ LLSideTrayPanelContainer* LLPanelSnapshot::getParentContainer()
// virtual
void LLPanelSnapshot::updateCustomResControls()
{
+ // Only show width/height spinners and the aspect ratio checkbox
+ // when a custom resolution is chosen.
LLComboBox* combo = getChild<LLComboBox>(getImageSizeComboName());
- S32 selected_idx = combo->getFirstSelectedIndex();
- const bool enable = selected_idx == (combo->getItemCount() - 1); // Current Window or Custom selected
-
- getChild<LLUICtrl>(getWidthSpinnerName())->setEnabled(enable);
- getChild<LLSpinCtrl>(getWidthSpinnerName())->setAllowEdit(enable);
- getChild<LLUICtrl>(getHeightSpinnerName())->setEnabled(enable);
- getChild<LLSpinCtrl>(getHeightSpinnerName())->setAllowEdit(enable);
- enableAspectRatioCheckbox(enable);
+ const bool show = combo->getFirstSelectedIndex() == (combo->getItemCount() - 1);
+ getChild<LLUICtrl>(getImageSizePanelName())->setVisible(show);
}
void LLPanelSnapshot::updateImageQualityLevel()
diff --git a/indra/newview/llpanelsnapshot.h b/indra/newview/llpanelsnapshot.h
index a49782a3e0..f3274cf594 100644
--- a/indra/newview/llpanelsnapshot.h
+++ b/indra/newview/llpanelsnapshot.h
@@ -44,6 +44,7 @@ public:
virtual std::string getHeightSpinnerName() const = 0;
virtual std::string getAspectRatioCBName() const = 0;
virtual std::string getImageSizeComboName() const = 0;
+ virtual std::string getImageSizePanelName() const = 0;
virtual S32 getTypedPreviewWidth() const;
virtual S32 getTypedPreviewHeight() const;
@@ -52,6 +53,7 @@ public:
virtual void enableAspectRatioCheckbox(BOOL enable);
virtual LLFloaterSnapshot::ESnapshotFormat getImageFormat() const;
virtual void updateControls(const LLSD& info) = 0; ///< Update controls from saved settings
+ void enableControls(BOOL enable);
protected:
LLSideTrayPanelContainer* getParentContainer();
diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp
index 63ccbc1b02..381c11348d 100644
--- a/indra/newview/llpanelsnapshotinventory.cpp
+++ b/indra/newview/llpanelsnapshotinventory.cpp
@@ -54,6 +54,7 @@ private:
/*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; }
/*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; }
/*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
+ /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; }
/*virtual*/ void updateControls(const LLSD& info);
void onSend();
@@ -70,6 +71,9 @@ LLPanelSnapshotInventory::LLPanelSnapshotInventory()
// virtual
BOOL LLPanelSnapshotInventory::postBuild()
{
+ getChild<LLSpinCtrl>(getWidthSpinnerName())->setAllowEdit(FALSE);
+ getChild<LLSpinCtrl>(getHeightSpinnerName())->setAllowEdit(FALSE);
+ getChild<LLUICtrl>(getAspectRatioCBName())->setVisible(FALSE); // we don't keep aspect ratio for inventory textures
return LLPanelSnapshot::postBuild();
}
@@ -89,10 +93,6 @@ void LLPanelSnapshotInventory::updateCustomResControls()
getChild<LLUICtrl>(getWidthSpinnerName())->setVisible(show);
getChild<LLUICtrl>(getHeightSpinnerName())->setVisible(show);
- getChild<LLUICtrl>(getAspectRatioCBName())->setVisible(show);
-
- // enable controls if possible
- LLPanelSnapshot::updateCustomResControls();
}
// virtual
diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp
index eaa27b8d41..d153ff598d 100644
--- a/indra/newview/llpanelsnapshotlocal.cpp
+++ b/indra/newview/llpanelsnapshotlocal.cpp
@@ -34,6 +34,7 @@
#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model
#include "llpanelsnapshot.h"
#include "llviewercontrol.h" // gSavedSettings
+#include "llviewerwindow.h"
/**
* The panel provides UI for saving snapshot to a local folder.
@@ -53,19 +54,19 @@ private:
/*virtual*/ std::string getHeightSpinnerName() const { return "local_snapshot_height"; }
/*virtual*/ std::string getAspectRatioCBName() const { return "local_keep_aspect_check"; }
/*virtual*/ std::string getImageSizeComboName() const { return "local_size_combo"; }
+ /*virtual*/ std::string getImageSizePanelName() const { return "local_image_size_lp"; }
/*virtual*/ LLFloaterSnapshot::ESnapshotFormat getImageFormat() const;
/*virtual*/ void updateControls(const LLSD& info);
void onFormatComboCommit(LLUICtrl* ctrl);
void onQualitySliderCommit(LLUICtrl* ctrl);
- void onSend();
+ void onSaveFlyoutCommit(LLUICtrl* ctrl);
};
static LLRegisterPanelClassWrapper<LLPanelSnapshotLocal> panel_class("llpanelsnapshotlocal");
LLPanelSnapshotLocal::LLPanelSnapshotLocal()
{
- mCommitCallbackRegistrar.add("Local.Save", boost::bind(&LLPanelSnapshotLocal::onSend, this));
mCommitCallbackRegistrar.add("Local.Cancel", boost::bind(&LLPanelSnapshotLocal::cancel, this));
}
@@ -74,6 +75,7 @@ BOOL LLPanelSnapshotLocal::postBuild()
{
getChild<LLUICtrl>("image_quality_slider")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onQualitySliderCommit, this, _1));
getChild<LLUICtrl>("local_format_combo")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onFormatComboCommit, this, _1));
+ getChild<LLUICtrl>("save_btn")->setCommitCallback(boost::bind(&LLPanelSnapshotLocal::onSaveFlyoutCommit, this, _1));
return LLPanelSnapshot::postBuild();
}
@@ -142,13 +144,25 @@ void LLPanelSnapshotLocal::onQualitySliderCommit(LLUICtrl* ctrl)
LLFloaterSnapshot::getInstance()->notify(info);
}
-void LLPanelSnapshotLocal::onSend()
+void LLPanelSnapshotLocal::onSaveFlyoutCommit(LLUICtrl* ctrl)
{
+ if (ctrl->getValue().asString() == "save as")
+ {
+ gViewerWindow->resetSnapshotLoc();
+ }
+
LLFloaterSnapshot* floater = LLFloaterSnapshot::getInstance();
floater->notify(LLSD().with("set-working", true));
- LLFloaterSnapshot::saveLocal();
- LLFloaterSnapshot::postSave();
- goBack();
- floater->notify(LLSD().with("set-finished", LLSD().with("ok", true).with("msg", "local")));
+ BOOL saved = LLFloaterSnapshot::saveLocal();
+ if (saved)
+ {
+ LLFloaterSnapshot::postSave();
+ goBack();
+ floater->notify(LLSD().with("set-finished", LLSD().with("ok", true).with("msg", "local")));
+ }
+ else
+ {
+ cancel();
+ }
}
diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp
index df904b6836..554fabe5b3 100644
--- a/indra/newview/llpanelsnapshotoptions.cpp
+++ b/indra/newview/llpanelsnapshotoptions.cpp
@@ -37,14 +37,18 @@
*/
class LLPanelSnapshotOptions
: public LLPanel
+, public LLEconomyObserver
{
LOG_CLASS(LLPanelSnapshotOptions);
public:
LLPanelSnapshotOptions();
+ ~LLPanelSnapshotOptions();
/*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ void onEconomyDataChange() { updateUploadCost(); }
private:
+ void updateUploadCost();
void openPanel(const std::string& panel_name);
void onSaveToProfile();
void onSaveToEmail();
@@ -60,11 +64,23 @@ LLPanelSnapshotOptions::LLPanelSnapshotOptions()
mCommitCallbackRegistrar.add("Snapshot.SaveToEmail", boost::bind(&LLPanelSnapshotOptions::onSaveToEmail, this));
mCommitCallbackRegistrar.add("Snapshot.SaveToInventory", boost::bind(&LLPanelSnapshotOptions::onSaveToInventory, this));
mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this));
+
+ LLGlobalEconomy::Singleton::getInstance()->addObserver(this);
+}
+
+LLPanelSnapshotOptions::~LLPanelSnapshotOptions()
+{
+ LLGlobalEconomy::Singleton::getInstance()->removeObserver(this);
}
// virtual
void LLPanelSnapshotOptions::onOpen(const LLSD& key)
{
+ updateUploadCost();
+}
+
+void LLPanelSnapshotOptions::updateUploadCost()
+{
S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
getChild<LLUICtrl>("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d", upload_cost));
}
diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp
index 6867c7af4e..f2bb8f530b 100644
--- a/indra/newview/llpanelsnapshotpostcard.cpp
+++ b/indra/newview/llpanelsnapshotpostcard.cpp
@@ -62,6 +62,7 @@ private:
/*virtual*/ std::string getHeightSpinnerName() const { return "postcard_snapshot_height"; }
/*virtual*/ std::string getAspectRatioCBName() const { return "postcard_keep_aspect_check"; }
/*virtual*/ std::string getImageSizeComboName() const { return "postcard_size_combo"; }
+ /*virtual*/ std::string getImageSizePanelName() const { return "postcard_image_size_lp"; }
/*virtual*/ LLFloaterSnapshot::ESnapshotFormat getImageFormat() const { return LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; }
/*virtual*/ void updateControls(const LLSD& info);
diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp
index 89245fc804..a706318369 100644
--- a/indra/newview/llpanelsnapshotprofile.cpp
+++ b/indra/newview/llpanelsnapshotprofile.cpp
@@ -57,6 +57,7 @@ private:
/*virtual*/ std::string getHeightSpinnerName() const { return "profile_snapshot_height"; }
/*virtual*/ std::string getAspectRatioCBName() const { return "profile_keep_aspect_check"; }
/*virtual*/ std::string getImageSizeComboName() const { return "profile_size_combo"; }
+ /*virtual*/ std::string getImageSizePanelName() const { return "profile_image_size_lp"; }
/*virtual*/ LLFloaterSnapshot::ESnapshotFormat getImageFormat() const { return LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG; }
/*virtual*/ void updateControls(const LLSD& info);
diff --git a/indra/newview/llpanelteleporthistory.cpp b/indra/newview/llpanelteleporthistory.cpp
index d3543daff0..c63d89fc98 100644
--- a/indra/newview/llpanelteleporthistory.cpp
+++ b/indra/newview/llpanelteleporthistory.cpp
@@ -358,7 +358,7 @@ void LLTeleportHistoryPanel::ContextMenu::onInfo()
//static
void LLTeleportHistoryPanel::ContextMenu::gotSLURLCallback(const std::string& slurl)
{
- gClipboard.copyFromString(utf8str_to_wstring(slurl));
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size());
}
void LLTeleportHistoryPanel::ContextMenu::onCopyToClipboard()
@@ -388,7 +388,7 @@ LLTeleportHistoryPanel::LLTeleportHistoryPanel()
LLTeleportHistoryPanel::~LLTeleportHistoryPanel()
{
LLTeleportHistoryFlatItemStorage::instance().purge();
- delete mGearMenuHandle.get();
+ if (mGearMenuHandle.get()) mGearMenuHandle.get()->die();
mTeleportHistoryChangedConnection.disconnect();
}
diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp
index 5ed23d2f42..280cc11179 100644
--- a/indra/newview/llpaneltopinfobar.cpp
+++ b/indra/newview/llpaneltopinfobar.cpp
@@ -203,6 +203,11 @@ void LLPanelTopInfoBar::onVisibilityChange(const LLSD& show)
gFloaterView->setMinimizePositionVerticalOffset(minimize_pos_offset);
}
+boost::signals2::connection LLPanelTopInfoBar::setResizeCallback( const resize_signal_t::slot_type& cb )
+{
+ return mResizeSignal.connect(cb);
+}
+
void LLPanelTopInfoBar::draw()
{
updateParcelInfoText();
@@ -224,6 +229,7 @@ void LLPanelTopInfoBar::buildLocationString(std::string& loc_str, bool show_coor
void LLPanelTopInfoBar::setParcelInfoText(const std::string& new_text)
{
+ LLRect old_rect = getRect();
const LLFontGL* font = mParcelInfoText->getDefaultFont();
S32 new_text_width = font->getWidth(new_text);
@@ -235,6 +241,11 @@ void LLPanelTopInfoBar::setParcelInfoText(const std::string& new_text)
mParcelInfoText->reshape(rect.getWidth(), rect.getHeight(), TRUE);
mParcelInfoText->setRect(rect);
layoutParcelIcons();
+
+ if (old_rect != getRect())
+ {
+ mResizeSignal();
+ }
}
void LLPanelTopInfoBar::update()
@@ -342,6 +353,8 @@ void LLPanelTopInfoBar::updateHealth()
void LLPanelTopInfoBar::layoutParcelIcons()
{
+ LLRect old_rect = getRect();
+
// TODO: remove hard-coded values and read them as xml parameters
static const int FIRST_ICON_HPAD = 32;
static const int LAST_ICON_HPAD = 11;
@@ -358,6 +371,11 @@ void LLPanelTopInfoBar::layoutParcelIcons()
LLRect rect = getRect();
rect.set(rect.mLeft, rect.mTop, left + LAST_ICON_HPAD, rect.mBottom);
setRect(rect);
+
+ if (old_rect != getRect())
+ {
+ mResizeSignal();
+ }
}
S32 LLPanelTopInfoBar::layoutWidget(LLUICtrl* ctrl, S32 left)
@@ -449,7 +467,7 @@ void LLPanelTopInfoBar::onContextMenuItemClicked(const LLSD::String& item)
LLAgentUI::buildSLURL(slurl, false);
LLUIString location_str(slurl.getSLURLString());
- gClipboard.copyFromString(location_str);
+ LLClipboard::instance().copyToClipboard(location_str,0,location_str.length());
}
}
diff --git a/indra/newview/llpaneltopinfobar.h b/indra/newview/llpaneltopinfobar.h
index e934b522be..d58d95be90 100644
--- a/indra/newview/llpaneltopinfobar.h
+++ b/indra/newview/llpaneltopinfobar.h
@@ -41,6 +41,8 @@ class LLPanelTopInfoBar : public LLPanel, public LLSingleton<LLPanelTopInfoBar>,
friend class LLDestroyClass<LLPanelTopInfoBar>;
public:
+ typedef boost::signals2::signal<void ()> resize_signal_t;
+
LLPanelTopInfoBar();
~LLPanelTopInfoBar();
@@ -57,6 +59,8 @@ public:
*/
void onVisibilityChange(const LLSD& show);
+ boost::signals2::connection setResizeCallback( const resize_signal_t::slot_type& cb );
+
private:
class LLParcelChangeObserver;
@@ -167,6 +171,8 @@ private:
boost::signals2::connection mParcelPropsCtrlConnection;
boost::signals2::connection mShowCoordsCtrlConnection;
boost::signals2::connection mParcelMgrConnection;
+
+ resize_signal_t mResizeSignal;
};
#endif /* LLPANELTOPINFOBAR_H_ */
diff --git a/indra/newview/llpanelvoiceeffect.cpp b/indra/newview/llpanelvoiceeffect.cpp
index 4bbfec8ab7..5fec6d967d 100644
--- a/indra/newview/llpanelvoiceeffect.cpp
+++ b/indra/newview/llpanelvoiceeffect.cpp
@@ -123,7 +123,6 @@ void LLPanelVoiceEffect::update(bool list_updated)
if (mVoiceEffectCombo)
{
LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
- llassert(effect_interface);
if (!effect_interface) return;
if (list_updated)
{
diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp
index e2801c09bd..3b9934d4be 100644
--- a/indra/newview/llpanelwearing.cpp
+++ b/indra/newview/llpanelwearing.cpp
@@ -302,6 +302,6 @@ void LLPanelWearing::copyToClipboard()
}
}
- gClipboard.copyFromString(utf8str_to_wstring(text));
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(text),0,text.size());
}
// EOF
diff --git a/indra/newview/llparticipantlist.cpp b/indra/newview/llparticipantlist.cpp
index fb1153980a..975a6c67d8 100644
--- a/indra/newview/llparticipantlist.cpp
+++ b/indra/newview/llparticipantlist.cpp
@@ -390,7 +390,10 @@ void LLParticipantList::onAvatarListRefreshed(LLUICtrl* ctrl, const LLSD& param)
{
const LLPointer<LLSpeaker>& speakerp = *it;
- update_speaker_indicator(list, speakerp->mID, speakerp->mModeratorMutedVoice);
+ if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
+ {
+ update_speaker_indicator(list, speakerp->mID, speakerp->mModeratorMutedVoice);
+ }
}
}
}
@@ -466,17 +469,24 @@ void LLParticipantList::setValidateSpeakerCallback(validate_speaker_callback_t c
mValidateSpeakerCallback = cb;
}
-void LLParticipantList::updateRecentSpeakersOrder()
+void LLParticipantList::update()
{
- if (E_SORT_BY_RECENT_SPEAKERS == getSortOrder())
+ mSpeakerMgr->update(true);
+
+ if (E_SORT_BY_RECENT_SPEAKERS == getSortOrder() && !isHovered())
{
- // Need to update speakers to sort list correctly
- mSpeakerMgr->update(true);
// Resort avatar list
sort();
}
}
+bool LLParticipantList::isHovered()
+{
+ S32 x, y;
+ LLUI::getMousePositionScreen(&x, &y);
+ return mAvatarList->calcScreenRect().pointInRect(x, y);
+}
+
bool LLParticipantList::onAddItemEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata)
{
LLUUID uu_id = event->getValue().asUUID();
@@ -753,6 +763,7 @@ void LLParticipantList::LLParticipantListMenu::toggleMute(const LLSD& userdata,
LLPointer<LLSpeaker> speakerp = mParent.mSpeakerMgr->findSpeaker(speaker_id);
if (speakerp.isNull())
{
+ LL_WARNS("Speakers") << "Speaker " << speaker_id << " not found" << llendl;
return;
}
LLAvatarListItem* item = dynamic_cast<LLAvatarListItem*>(mParent.mAvatarList->getItemByValue(speaker_id));
diff --git a/indra/newview/llparticipantlist.h b/indra/newview/llparticipantlist.h
index e0b3d42c25..53966c15fe 100644
--- a/indra/newview/llparticipantlist.h
+++ b/indra/newview/llparticipantlist.h
@@ -72,9 +72,9 @@ public:
const EParticipantSortOrder getSortOrder() const;
/**
- * Refreshes the participant list if it's in sort by recent speaker order.
+ * Refreshes the participant list.
*/
- void updateRecentSpeakersOrder();
+ void update();
/**
* Set a callback to be called before adding a speaker. Invalid speakers will not be added.
@@ -251,6 +251,8 @@ private:
*/
void adjustParticipant(const LLUUID& speaker_id);
+ bool isHovered();
+
LLSpeakerMgr* mSpeakerMgr;
LLAvatarList* mAvatarList;
diff --git a/indra/newview/llplacesinventorybridge.cpp b/indra/newview/llplacesinventorybridge.cpp
index 225ac6e224..fe4cc0f55f 100644
--- a/indra/newview/llplacesinventorybridge.cpp
+++ b/indra/newview/llplacesinventorybridge.cpp
@@ -89,7 +89,7 @@ void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
std::vector<std::string> items;
std::vector<std::string> disabled_items;
- LLInventoryPanel* inv_panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* inv_panel = mInventoryPanel.get();
bool is_open = false;
if (inv_panel)
{
@@ -137,7 +137,7 @@ void LLPlacesFolderBridge::performAction(LLInventoryModel* model, std::string ac
LLFolderViewFolder* LLPlacesFolderBridge::getFolder()
{
LLFolderViewFolder* folder = NULL;
- LLInventoryPanel* inv_panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* inv_panel = mInventoryPanel.get();
if (inv_panel)
{
folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getRootFolder()->getItemByID(mUUID));
diff --git a/indra/newview/llpopupview.cpp b/indra/newview/llpopupview.cpp
index 9fbb67a63a..08829c1184 100644
--- a/indra/newview/llpopupview.cpp
+++ b/indra/newview/llpopupview.cpp
@@ -83,7 +83,7 @@ void LLPopupView::draw()
LLUI::pushMatrix();
{
- LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
+ LLUI::translate( (F32) screen_x, (F32) screen_y);
popup->draw();
}
LLUI::popMatrix();
diff --git a/indra/newview/llpreview.h b/indra/newview/llpreview.h
index 896e17c3c3..759430c3a5 100644
--- a/indra/newview/llpreview.h
+++ b/indra/newview/llpreview.h
@@ -32,6 +32,7 @@
#include "llpointer.h"
#include "lluuid.h"
#include "llinventoryobserver.h"
+#include "llextendedstatus.h"
#include <map>
class LLInventoryItem;
diff --git a/indra/newview/llpreviewanim.cpp b/indra/newview/llpreviewanim.cpp
index 8e8b530e13..35ac0537a3 100644
--- a/indra/newview/llpreviewanim.cpp
+++ b/indra/newview/llpreviewanim.cpp
@@ -43,19 +43,7 @@ extern LLAgent gAgent;
LLPreviewAnim::LLPreviewAnim(const LLSD& key)
: LLPreview( key )
{
-}
-
-// static
-void LLPreviewAnim::endAnimCallback( void *userdata )
-{
- LLHandle<LLFloater>* handlep = ((LLHandle<LLFloater>*)userdata);
- LLFloater* self = handlep->get();
- delete handlep; // done with the handle
- if (self)
- {
- self->getChild<LLUICtrl>("Anim play btn")->setValue(FALSE);
- self->getChild<LLUICtrl>("Anim audition btn")->setValue(FALSE);
- }
+ mCommitCallbackRegistrar.add("PreviewAnim.Play", boost::bind(&LLPreviewAnim::play, this, _2));
}
// virtual
@@ -68,106 +56,115 @@ BOOL LLPreviewAnim::postBuild()
getChild<LLUICtrl>("desc")->setValue(item->getDescription());
}
- childSetAction("Anim play btn",playAnim, this);
- childSetAction("Anim audition btn",auditionAnim, this);
-
childSetCommitCallback("desc", LLPreview::onText, this);
getChild<LLLineEditor>("desc")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe);
-
+
return LLPreview::postBuild();
}
-void LLPreviewAnim::activate(e_activation_type type)
+// static
+// llinventorybridge also calls into here
+void LLPreviewAnim::play(const LLSD& param)
{
- switch ( type )
+ const LLInventoryItem *item = getItem();
+
+ if(item)
{
- case PLAY:
+ LLUUID itemID=item->getAssetUUID();
+
+ std::string btn_name = param.asString();
+ LLButton* btn_inuse;
+ LLButton* btn_other;
+
+ if ("Inworld" == btn_name)
{
- playAnim( (void *) this );
- break;
+ btn_inuse = getChild<LLButton>("Inworld");
+ btn_other = getChild<LLButton>("Locally");
}
- case AUDITION:
+ else if ("Locally" == btn_name)
{
- auditionAnim( (void *) this );
- break;
+ btn_inuse = getChild<LLButton>("Locally");
+ btn_other = getChild<LLButton>("Inworld");
}
- default:
+ else
{
- //do nothing
+ return;
}
- }
-}
-
-// static
-void LLPreviewAnim::playAnim( void *userdata )
-{
- LLPreviewAnim* self = (LLPreviewAnim*) userdata;
- const LLInventoryItem *item = self->getItem();
- if(item)
- {
- LLUUID itemID=item->getAssetUUID();
+ if (btn_inuse)
+ {
+ btn_inuse->toggleState();
+ }
- LLButton* btn = self->getChild<LLButton>("Anim play btn");
- if (btn)
+ if (btn_other)
{
- btn->toggleState();
+ btn_other->setEnabled(false);
}
- if (self->getChild<LLUICtrl>("Anim play btn")->getValue().asBoolean() )
+ if (getChild<LLUICtrl>(btn_name)->getValue().asBoolean() )
{
- self->mPauseRequest = NULL;
- gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_START);
+ if("Inworld" == btn_name)
+ {
+ gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_START);
+ }
+ else
+ {
+ gAgentAvatarp->startMotion(item->getAssetUUID());
+ }
+
LLMotion* motion = gAgentAvatarp->findMotion(itemID);
if (motion)
{
- motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLHandle<LLFloater>(self->getHandle())));
+ mItemID = itemID;
+ mDidStart = false;
}
}
else
{
gAgentAvatarp->stopMotion(itemID);
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
+
+ if (btn_other)
+ {
+ btn_other->setEnabled(true);
+ }
}
}
}
-// static
-void LLPreviewAnim::auditionAnim( void *userdata )
+// virtual
+void LLPreviewAnim::draw()
{
- LLPreviewAnim* self = (LLPreviewAnim*) userdata;
- const LLInventoryItem *item = self->getItem();
-
- if(item)
+ LLPreview::draw();
+ if (!this->mItemID.isNull())
{
- LLUUID itemID=item->getAssetUUID();
-
- LLButton* btn = self->getChild<LLButton>("Anim audition btn");
- if (btn)
- {
- btn->toggleState();
- }
-
- if (self->getChild<LLUICtrl>("Anim audition btn")->getValue().asBoolean() )
+ LLMotion* motion = gAgentAvatarp->findMotion(this->mItemID);
+ if (motion)
{
- self->mPauseRequest = NULL;
- gAgentAvatarp->startMotion(item->getAssetUUID());
- LLMotion* motion = gAgentAvatarp->findMotion(itemID);
-
- if (motion)
+ if (motion->isStopped() && this->mDidStart)
{
- motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLHandle<LLFloater>(self->getHandle())));
+ cleanup();
+ }
+ if(gAgentAvatarp->isMotionActive(this->mItemID) && !this->mDidStart)
+ {
+ this->mDidStart = true;
}
- }
- else
- {
- gAgentAvatarp->stopMotion(itemID);
- gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
}
}
}
// virtual
+void LLPreviewAnim::cleanup()
+{
+ this->mItemID = LLUUID::null;
+ this->mDidStart = false;
+ getChild<LLUICtrl>("Inworld")->setValue(FALSE);
+ getChild<LLUICtrl>("Locally")->setValue(FALSE);
+ getChild<LLUICtrl>("Inworld")->setEnabled(true);
+ getChild<LLUICtrl>("Locally")->setEnabled(true);
+}
+
+// virtual
void LLPreviewAnim::onClose(bool app_quitting)
{
const LLInventoryItem *item = getItem();
@@ -176,12 +173,5 @@ void LLPreviewAnim::onClose(bool app_quitting)
{
gAgentAvatarp->stopMotion(item->getAssetUUID());
gAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP);
- LLMotion* motion = gAgentAvatarp->findMotion(item->getAssetUUID());
-
- if (motion)
- {
- // *TODO: minor memory leak here, user data is never deleted (Use real callbacks)
- motion->setDeactivateCallback(NULL, (void *)NULL);
- }
}
}
diff --git a/indra/newview/llpreviewanim.h b/indra/newview/llpreviewanim.h
index 32e07ee33a..8eaed6ca1f 100644
--- a/indra/newview/llpreviewanim.h
+++ b/indra/newview/llpreviewanim.h
@@ -33,24 +33,18 @@
class LLPreviewAnim : public LLPreview
{
public:
- enum e_activation_type { NONE = 0, PLAY = 1, AUDITION = 2 };
- LLPreviewAnim(const LLSD& key);
- static void playAnim( void* userdata );
- static void auditionAnim( void* userdata );
- static void endAnimCallback( void *userdata );
+ LLPreviewAnim(const LLSD& key);
/*virtual*/ BOOL postBuild();
/*virtual*/ void onClose(bool app_quitting);
- void activate(e_activation_type type);
+ void draw();
+ void cleanup();
+ void play(const LLSD& param);
protected:
- LLAnimPauseRequest mPauseRequest;
- LLUUID mItemID;
- std::string mTitle;
- LLUUID mObjectID;
- LLButton* mPlayBtn;
- LLButton* mAuditionBtn;
+ LLUUID mItemID;
+ bool mDidStart;
};
-#endif // LL_LLPREVIEWSOUND_H
+#endif // LL_LLPREVIEWANIM_H
diff --git a/indra/newview/llpreviewnotecard.cpp b/indra/newview/llpreviewnotecard.cpp
index 4974dde282..3a9360fd23 100644
--- a/indra/newview/llpreviewnotecard.cpp
+++ b/indra/newview/llpreviewnotecard.cpp
@@ -29,7 +29,6 @@
#include "llpreviewnotecard.h"
#include "llinventory.h"
-#include "llinventoryfunctions.h" // for change_item_parent()
#include "llagent.h"
#include "llassetuploadresponders.h"
@@ -494,7 +493,7 @@ void LLPreviewNotecard::deleteNotecard()
if (item != NULL)
{
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- change_item_parent(&gInventory, item, trash_id, FALSE);
+ gInventory.changeItemParent(item, trash_id, FALSE);
}
closeFloater();
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index b19bf5d234..88727bf59b 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -35,6 +35,7 @@
#include "llcombobox.h"
#include "lldir.h"
#include "llexternaleditor.h"
+#include "llfilepicker.h"
#include "llfloaterreg.h"
#include "llinventorydefines.h"
#include "llinventorymodel.h"
@@ -503,6 +504,14 @@ void LLScriptEdCore::initMenu()
menuItem = getChild<LLMenuItemCallGL>("Keyword Help...");
menuItem->setClickCallback(boost::bind(&LLScriptEdCore::onBtnDynamicHelp, this));
+
+ menuItem = getChild<LLMenuItemCallGL>("LoadFromFile");
+ menuItem->setClickCallback(boost::bind(&LLScriptEdCore::onBtnLoadFromFile, this));
+ menuItem->setEnableCallback(boost::bind(&LLScriptEdCore::enableLoadFromFileMenu, this));
+
+ menuItem = getChild<LLMenuItemCallGL>("SaveToFile");
+ menuItem->setClickCallback(boost::bind(&LLScriptEdCore::onBtnSaveToFile, this));
+ menuItem->setEnableCallback(boost::bind(&LLScriptEdCore::enableSaveToFileMenu, this));
}
void LLScriptEdCore::setScriptText(const std::string& text, BOOL is_valid)
@@ -1096,6 +1105,88 @@ BOOL LLScriptEdCore::handleKeyHere(KEY key, MASK mask)
return FALSE;
}
+void LLScriptEdCore::onBtnLoadFromFile( void* data )
+{
+ LLScriptEdCore* self = (LLScriptEdCore*) data;
+
+ // TODO Maybe add a dialogue warning here if the current file has unsaved changes.
+ LLFilePicker& file_picker = LLFilePicker::instance();
+ if( !file_picker.getOpenFile( LLFilePicker::FFLOAD_SCRIPT ) )
+ {
+ //File picking cancelled by user, so nothing to do.
+ return;
+ }
+
+ std::string filename = file_picker.getFirstFile();
+
+ std::ifstream fin(filename.c_str());
+
+ std::string line;
+ std::string text;
+ std::string linetotal;
+ while (!fin.eof())
+ {
+ getline(fin,line);
+ text += line;
+ if (!fin.eof())
+ {
+ text += "\n";
+ }
+ }
+ fin.close();
+
+ // Only replace the script if there is something to replace with.
+ if (text.length() > 0)
+ {
+ self->mEditor->selectAll();
+ LLWString script(utf8str_to_wstring(text));
+ self->mEditor->insertText(script);
+ }
+}
+
+void LLScriptEdCore::onBtnSaveToFile( void* userdata )
+{
+
+ LLViewerStats::getInstance()->incStat( LLViewerStats::ST_LSL_SAVE_COUNT );
+
+ LLScriptEdCore* self = (LLScriptEdCore*) userdata;
+
+ if( self->mSaveCallback )
+ {
+ LLFilePicker& file_picker = LLFilePicker::instance();
+ if( file_picker.getSaveFile( LLFilePicker::FFSAVE_SCRIPT ) )
+ {
+ std::string filename = file_picker.getFirstFile();
+ std::string scriptText=self->mEditor->getText();
+ std::ofstream fout(filename.c_str());
+ fout<<(scriptText);
+ fout.close();
+ self->mSaveCallback( self->mUserdata, FALSE );
+ }
+ }
+}
+
+bool LLScriptEdCore::canLoadOrSaveToFile( void* userdata )
+{
+ LLScriptEdCore* self = (LLScriptEdCore*) userdata;
+ return self->mEditor->canLoadOrSaveToFile();
+}
+
+// static
+bool LLScriptEdCore::enableSaveToFileMenu(void* userdata)
+{
+ LLScriptEdCore* self = (LLScriptEdCore*)userdata;
+ if (!self || !self->mEditor) return FALSE;
+ return self->mEditor->canLoadOrSaveToFile();
+}
+
+// static
+bool LLScriptEdCore::enableLoadFromFileMenu(void* userdata)
+{
+ LLScriptEdCore* self = (LLScriptEdCore*)userdata;
+ return (self && self->mEditor) ? self->mEditor->canLoadOrSaveToFile() : FALSE;
+}
+
/// ---------------------------------------------------------------------------
/// LLScriptEdContainer
/// ---------------------------------------------------------------------------
diff --git a/indra/newview/llpreviewscript.h b/indra/newview/llpreviewscript.h
index f86be615c4..7563cecd9d 100644
--- a/indra/newview/llpreviewscript.h
+++ b/indra/newview/llpreviewscript.h
@@ -79,6 +79,7 @@ public:
/*virtual*/ BOOL postBuild();
BOOL canClose();
void setEnableEditing(bool enable);
+ bool canLoadOrSaveToFile( void* userdata );
void setScriptText(const std::string& text, BOOL is_valid);
bool loadScriptText(const std::string& filename);
@@ -98,6 +99,11 @@ public:
static void onClickForward(void* userdata);
static void onBtnInsertSample(void*);
static void onBtnInsertFunction(LLUICtrl*, void*);
+ static void onBtnLoadFromFile(void*);
+ static void onBtnSaveToFile(void*);
+
+ static bool enableSaveToFileMenu(void* userdata);
+ static bool enableLoadFromFileMenu(void* userdata);
virtual bool hasAccelerators() const { return true; }
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp
index 18d6731fcb..3ff5a05d81 100644
--- a/indra/newview/llpreviewtexture.cpp
+++ b/indra/newview/llpreviewtexture.cpp
@@ -169,7 +169,7 @@ void LLPreviewTexture::draw()
saveAs();
}
// Draw the texture
- glColor3f( 1.f, 1.f, 1.f );
+ gGL.diffuseColor3f( 1.f, 1.f, 1.f );
gl_draw_scaled_image(interior.mLeft,
interior.mBottom,
interior.getWidth(),
diff --git a/indra/newview/llprogressview.cpp b/indra/newview/llprogressview.cpp
index a1f38f1854..5d7a5b1c59 100644
--- a/indra/newview/llprogressview.cpp
+++ b/indra/newview/llprogressview.cpp
@@ -187,7 +187,7 @@ void LLProgressView::setVisible(BOOL visible)
void LLProgressView::drawStartTexture(F32 alpha)
{
- glPushMatrix();
+ gGL.pushMatrix();
if (gStartTexture)
{
LLGLSUIDefault gls_ui;
@@ -200,13 +200,13 @@ void LLProgressView::drawStartTexture(F32 alpha)
// stretch image to maintain aspect ratio
if (image_aspect > view_aspect)
{
- glTranslatef(-0.5f * (image_aspect / view_aspect - 1.f) * width, 0.f, 0.f);
- glScalef(image_aspect / view_aspect, 1.f, 1.f);
+ gGL.translatef(-0.5f * (image_aspect / view_aspect - 1.f) * width, 0.f, 0.f);
+ gGL.scalef(image_aspect / view_aspect, 1.f, 1.f);
}
else
{
- glTranslatef(0.f, -0.5f * (view_aspect / image_aspect - 1.f) * height, 0.f);
- glScalef(1.f, view_aspect / image_aspect, 1.f);
+ gGL.translatef(0.f, -0.5f * (view_aspect / image_aspect - 1.f) * height, 0.f);
+ gGL.scalef(1.f, view_aspect / image_aspect, 1.f);
}
gl_rect_2d_simple_tex( getRect().getWidth(), getRect().getHeight() );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -217,7 +217,7 @@ void LLProgressView::drawStartTexture(F32 alpha)
gGL.color4f(0.f, 0.f, 0.f, 1.f);
gl_rect_2d(getRect());
}
- glPopMatrix();
+ gGL.popMatrix();
}
diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp
index 15ba5195d9..d340b304ca 100644
--- a/indra/newview/llscreenchannel.cpp
+++ b/indra/newview/llscreenchannel.cpp
@@ -53,13 +53,22 @@ LLFastTimer::DeclareTimer FTM_GET_CHANNEL_RECT("Calculate Notification Channel R
LLRect LLScreenChannelBase::getChannelRect()
{
LLFastTimer _(FTM_GET_CHANNEL_RECT);
+
+ if (mFloaterSnapRegion == NULL)
+ {
+ mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region");
+ }
+
+ if (mChicletRegion == NULL)
+ {
+ mChicletRegion = gViewerWindow->getRootView()->getChildView("chiclet_container");
+ }
+
LLRect channel_rect;
LLRect chiclet_rect;
- LLView* floater_snap_region = gViewerWindow->getRootView()->getChildView("floater_snap_region");
- floater_snap_region->localRectToScreen(floater_snap_region->getLocalRect(), &channel_rect);
- LLView* chiclet_region = gViewerWindow->getRootView()->getChildView("chiclet_container");
- chiclet_region->localRectToScreen(chiclet_region->getLocalRect(), &chiclet_rect);
+ mFloaterSnapRegion->localRectToScreen(mFloaterSnapRegion->getLocalRect(), &channel_rect);
+ mChicletRegion->localRectToScreen(mChicletRegion->getLocalRect(), &chiclet_rect);
channel_rect.mTop = chiclet_rect.mBottom;
return channel_rect;
@@ -81,14 +90,31 @@ LLScreenChannelBase::LLScreenChannelBase(const Params& p)
mShowToasts(true),
mID(p.id),
mDisplayToastsAlways(p.display_toasts_always),
- mChannelAlignment(p.channel_align)
-{
+ mChannelAlignment(p.channel_align),
+ mFloaterSnapRegion(NULL),
+ mChicletRegion(NULL)
+{
mID = p.id;
setMouseOpaque( false );
setVisible(FALSE);
}
+BOOL LLScreenChannelBase::postBuild()
+{
+ if (mFloaterSnapRegion == NULL)
+ {
+ mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region");
+ }
+
+ if (mChicletRegion == NULL)
+ {
+ mChicletRegion = gViewerWindow->getRootView()->getChildView("chiclet_container");
+ }
+
+ return TRUE;
+}
+
void LLScreenChannelBase::reshape(S32 width, S32 height, BOOL called_from_parent)
{
redrawToasts();
@@ -169,17 +195,18 @@ LLScreenChannel::~LLScreenChannel()
}
-std::list<LLToast*> LLScreenChannel::findToasts(const Matcher& matcher)
+std::list<const LLToast*> LLScreenChannel::findToasts(const Matcher& matcher)
{
- std::list<LLToast*> res;
+ std::list<const LLToast*> res;
// collect stored toasts
for (std::vector<ToastElem>::iterator it = mStoredToastList.begin(); it
!= mStoredToastList.end(); it++)
{
- if (matcher.matches(it->toast->getNotification()))
+ const LLToast* toast = it->getToast();
+ if (toast && matcher.matches(toast->getNotification()))
{
- res.push_back(it->toast);
+ res.push_back(toast);
}
}
@@ -187,9 +214,10 @@ std::list<LLToast*> LLScreenChannel::findToasts(const Matcher& matcher)
for (std::vector<ToastElem>::iterator it = mToastList.begin(); it
!= mToastList.end(); it++)
{
- if (matcher.matches(it->toast->getNotification()))
+ const LLToast* toast = it->getToast();
+ if (toast && matcher.matches(toast->getNotification()))
{
- res.push_back(it->toast);
+ res.push_back(toast);
}
}
@@ -234,15 +262,16 @@ void LLScreenChannel::addToast(const LLToast::Params& p)
return;
}
- ToastElem new_toast_elem(p);
+ LLToast* toast = new LLToast(p);
+ ToastElem new_toast_elem(toast->getHandle());
- new_toast_elem.toast->setOnFadeCallback(boost::bind(&LLScreenChannel::onToastFade, this, _1));
- new_toast_elem.toast->setOnToastDestroyedCallback(boost::bind(&LLScreenChannel::onToastDestroyed, this, _1));
+ toast->setOnFadeCallback(boost::bind(&LLScreenChannel::onToastFade, this, _1));
+ toast->setOnToastDestroyedCallback(boost::bind(&LLScreenChannel::onToastDestroyed, this, _1));
if(mControlHovering)
{
- new_toast_elem.toast->setOnToastHoverCallback(boost::bind(&LLScreenChannel::onToastHover, this, _1, _2));
- new_toast_elem.toast->setMouseEnterCallback(boost::bind(&LLScreenChannel::stopToastTimer, this, new_toast_elem.toast));
- new_toast_elem.toast->setMouseLeaveCallback(boost::bind(&LLScreenChannel::startToastTimer, this, new_toast_elem.toast));
+ toast->setOnToastHoverCallback(boost::bind(&LLScreenChannel::onToastHover, this, _1, _2));
+ toast->setMouseEnterCallback(boost::bind(&LLScreenChannel::stopToastTimer, this, toast));
+ toast->setMouseLeaveCallback(boost::bind(&LLScreenChannel::startToastTimer, this, toast));
}
if(show_toast)
@@ -314,13 +343,13 @@ void LLScreenChannel::onToastFade(LLToast* toast)
//--------------------------------------------------------------------------
void LLScreenChannel::deleteToast(LLToast* toast)
{
- if (toast->isDead())
+ if (!toast || toast->isDead())
{
return;
}
// send signal to observers about destroying of a toast
- toast->mOnDeleteToastSignal(toast);
+ toast->closeToast();
// update channel's Hovering state
// turning hovering off manually because onMouseLeave won't happen if a toast was closed using a keyboard
@@ -328,9 +357,6 @@ void LLScreenChannel::deleteToast(LLToast* toast)
{
mHoveredToast = NULL;
}
-
- // close the toast
- toast->closeFloater();
}
//--------------------------------------------------------------------------
@@ -338,12 +364,16 @@ void LLScreenChannel::deleteToast(LLToast* toast)
void LLScreenChannel::storeToast(ToastElem& toast_elem)
{
// do not store clones
- std::vector<ToastElem>::iterator it = find(mStoredToastList.begin(), mStoredToastList.end(), toast_elem.id);
+ std::vector<ToastElem>::iterator it = find(mStoredToastList.begin(), mStoredToastList.end(), toast_elem.getID());
if( it != mStoredToastList.end() )
return;
- mStoredToastList.push_back(toast_elem);
- mOnStoreToast(toast_elem.toast->getPanel(), toast_elem.id);
+ const LLToast* toast = toast_elem.getToast();
+ if (toast)
+ {
+ mStoredToastList.push_back(toast_elem);
+ mOnStoreToast(toast->getPanel(), toast->getNotificationID());
+ }
}
//--------------------------------------------------------------------------
@@ -356,9 +386,13 @@ void LLScreenChannel::loadStoredToastsToChannel()
for(it = mStoredToastList.begin(); it != mStoredToastList.end(); ++it)
{
- (*it).toast->setIsHidden(false);
- (*it).toast->startTimer();
- mToastList.push_back((*it));
+ LLToast* toast = it->getToast();
+ if (toast)
+ {
+ toast->setIsHidden(false);
+ toast->startTimer();
+ mToastList.push_back(*it);
+ }
}
mStoredToastList.clear();
@@ -373,17 +407,19 @@ void LLScreenChannel::loadStoredToastByNotificationIDToChannel(LLUUID id)
if( it == mStoredToastList.end() )
return;
- LLToast* toast = (*it).toast;
-
- if(toast->getVisible())
+ LLToast* toast = it->getToast();
+ if (toast)
{
- // toast is already in channel
- return;
- }
+ if(toast->getVisible())
+ {
+ // toast is already in channel
+ return;
+ }
- toast->setIsHidden(false);
- toast->startTimer();
- mToastList.push_back((*it));
+ toast->setIsHidden(false);
+ toast->startTimer();
+ mToastList.push_back(*it);
+ }
redrawToasts();
}
@@ -397,9 +433,19 @@ void LLScreenChannel::removeStoredToastByNotificationID(LLUUID id)
if( it == mStoredToastList.end() )
return;
- LLToast* toast = (*it).toast;
- mStoredToastList.erase(it);
- mRejectToastSignal(toast->getNotificationID());
+ const LLToast* toast = it->getToast();
+ if (toast)
+ {
+ mRejectToastSignal(toast->getNotificationID());
+ }
+
+ // Call find() once more, because the mStoredToastList could have been changed
+ // in mRejectToastSignal callback and the iterator could have become invalid.
+ it = find(mStoredToastList.begin(), mStoredToastList.end(), id);
+ if (it != mStoredToastList.end())
+ {
+ mStoredToastList.erase(it);
+ }
}
//--------------------------------------------------------------------------
@@ -410,21 +456,22 @@ void LLScreenChannel::killToastByNotificationID(LLUUID id)
if( it != mToastList.end())
{
- LLToast* toast = (*it).toast;
+ LLToast* toast = it->getToast();
// if it is a notification toast and notification is UnResponded - then respond on it
// else - simply destroy a toast
//
// NOTE: if a notification is unresponded this function will be called twice for the same toast.
// At first, the notification will be discarded, at second (it will be caused by discarding),
// the toast will be destroyed.
- if(toast->isNotificationValid())
+ if(toast && toast->isNotificationValid())
{
mRejectToastSignal(toast->getNotificationID());
}
else
{
- mToastList.erase(it);
+
deleteToast(toast);
+ mToastList.erase(it);
redrawToasts();
}
return;
@@ -433,20 +480,31 @@ void LLScreenChannel::killToastByNotificationID(LLUUID id)
// searching among stored toasts
it = find(mStoredToastList.begin(), mStoredToastList.end(), id);
- if( it != mStoredToastList.end() )
+ if (it != mStoredToastList.end())
+ {
+ LLToast* toast = it->getToast();
+ if (toast)
+ {
+ // send signal to a listener to let him perform some action on toast rejecting
+ mRejectToastSignal(toast->getNotificationID());
+ deleteToast(toast);
+ }
+ }
+
+ // Call find() once more, because the mStoredToastList could have been changed
+ // in mRejectToastSignal callback and the iterator could have become invalid.
+ it = find(mStoredToastList.begin(), mStoredToastList.end(), id);
+ if (it != mStoredToastList.end())
{
- LLToast* toast = (*it).toast;
mStoredToastList.erase(it);
- // send signal to a listener to let him perform some action on toast rejecting
- mRejectToastSignal(toast->getNotificationID());
- deleteToast(toast);
}
+
}
void LLScreenChannel::killMatchedToasts(const Matcher& matcher)
{
- std::list<LLToast*> to_delete = findToasts(matcher);
- for (std::list<LLToast*>::iterator it = to_delete.begin(); it
+ std::list<const LLToast*> to_delete = findToasts(matcher);
+ for (std::list<const LLToast*>::iterator it = to_delete.begin(); it
!= to_delete.end(); it++)
{
killToastByNotificationID((*it)-> getNotificationID());
@@ -460,12 +518,15 @@ void LLScreenChannel::modifyToastByNotificationID(LLUUID id, LLPanel* panel)
if( it != mToastList.end() && panel)
{
- LLToast* toast = (*it).toast;
- LLPanel* old_panel = toast->getPanel();
- toast->removeChild(old_panel);
- delete old_panel;
- toast->insertPanel(panel);
- toast->startTimer();
+ LLToast* toast = it->getToast();
+ if (toast)
+ {
+ LLPanel* old_panel = toast->getPanel();
+ toast->removeChild(old_panel);
+ delete old_panel;
+ toast->insertPanel(panel);
+ toast->startTimer();
+ }
redrawToasts();
}
}
@@ -473,12 +534,10 @@ void LLScreenChannel::modifyToastByNotificationID(LLUUID id, LLPanel* panel)
//--------------------------------------------------------------------------
void LLScreenChannel::redrawToasts()
{
- LLView* floater_snap_region = gViewerWindow->getRootView()->getChildView("floater_snap_region");
-
if (!getParent())
{
// connect to floater snap region just to get resize events, we don't care about being a proper widget
- floater_snap_region->addChild(this);
+ mFloaterSnapRegion->addChild(this);
setFollows(FOLLOWS_ALL);
}
@@ -516,16 +575,29 @@ void LLScreenChannel::showToastsBottom()
{
if(it != mToastList.rbegin())
{
- LLToast* toast = (*(it-1)).toast;
+ LLToast* toast = (it-1)->getToast();
+ if (!toast)
+ {
+ llwarns << "Attempt to display a deleted toast." << llendl;
+ return;
+ }
+
bottom = toast->getRect().mTop - toast->getTopPad();
toast_margin = gSavedSettings.getS32("ToastGap");
}
- toast_rect = (*it).toast->getRect();
+ LLToast* toast = it->getToast();
+ if(!toast)
+ {
+ llwarns << "Attempt to display a deleted toast." << llendl;
+ return;
+ }
+
+ toast_rect = toast->getRect();
toast_rect.setOriginAndSize(getRect().mRight - toast_rect.getWidth(),
bottom + toast_margin, toast_rect.getWidth(),
toast_rect.getHeight());
- (*it).toast->setRect(toast_rect);
+ toast->setRect(toast_rect);
if(floater && floater->overlapsScreenChannel())
{
@@ -537,7 +609,7 @@ void LLScreenChannel::showToastsBottom()
{
shift += floater->getDockControl()->getTongueHeight();
}
- (*it).toast->translate(0, shift);
+ toast->translate(0, shift);
}
LLRect channel_rect = getChannelRect();
@@ -548,13 +620,13 @@ void LLScreenChannel::showToastsBottom()
}
}
- bool stop_showing_toasts = (*it).toast->getRect().mTop > getRect().mTop;
+ bool stop_showing_toasts = toast->getRect().mTop > getRect().mTop;
if(!stop_showing_toasts)
{
if( it != mToastList.rend()-1)
{
- S32 toast_top = (*it).toast->getRect().mTop + gSavedSettings.getS32("ToastGap");
+ S32 toast_top = toast->getRect().mTop + gSavedSettings.getS32("ToastGap");
stop_showing_toasts = toast_top > getRect().mTop;
}
}
@@ -568,17 +640,17 @@ void LLScreenChannel::showToastsBottom()
if(stop_showing_toasts)
break;
- if( !(*it).toast->getVisible() )
+ if( !toast->getVisible() )
{
// HACK
// EXT-2653: it is necessary to prevent overlapping for secondary showed toasts
- (*it).toast->setVisible(TRUE);
+ toast->setVisible(TRUE);
}
- if(!(*it).toast->hasFocus())
+ if(!toast->hasFocus())
{
// Fixing Z-order of toasts (EXT-4862)
// Next toast will be positioned under this one.
- gFloaterView->sendChildToBack((*it).toast);
+ gFloaterView->sendChildToBack(toast);
}
}
@@ -588,7 +660,11 @@ void LLScreenChannel::showToastsBottom()
mHiddenToastsNum = 0;
for(; it != mToastList.rend(); it++)
{
- (*it).toast->hide();
+ LLToast* toast = it->getToast();
+ if (toast)
+ {
+ toast->hide();
+ }
}
}
}
@@ -596,17 +672,31 @@ void LLScreenChannel::showToastsBottom()
//--------------------------------------------------------------------------
void LLScreenChannel::showToastsCentre()
{
- LLRect toast_rect;
- S32 bottom = (getRect().mTop - getRect().mBottom)/2 + mToastList[0].toast->getRect().getHeight()/2;
+ LLToast* toast = mToastList[0].getToast();
+ if (!toast)
+ {
+ llwarns << "Attempt to display a deleted toast." << llendl;
+ return;
+ }
+
+ LLRect toast_rect;
+ S32 bottom = (getRect().mTop - getRect().mBottom)/2 + toast->getRect().getHeight()/2;
std::vector<ToastElem>::reverse_iterator it;
for(it = mToastList.rbegin(); it != mToastList.rend(); ++it)
{
- toast_rect = (*it).toast->getRect();
+ LLToast* toast = it->getToast();
+ if (!toast)
+ {
+ llwarns << "Attempt to display a deleted toast." << llendl;
+ return;
+ }
+
+ toast_rect = toast->getRect();
toast_rect.setLeftTopAndSize(getRect().mLeft - toast_rect.getWidth() / 2, bottom + toast_rect.getHeight() / 2 + gSavedSettings.getS32("ToastGap"), toast_rect.getWidth() ,toast_rect.getHeight());
- (*it).toast->setRect(toast_rect);
+ toast->setRect(toast_rect);
- (*it).toast->setVisible(TRUE);
+ toast->setVisible(TRUE);
}
}
@@ -628,16 +718,29 @@ void LLScreenChannel::showToastsTop()
{
if(it != mToastList.rbegin())
{
- LLToast* toast = (*(it-1)).toast;
+ LLToast* toast = (it-1)->getToast();
+ if (!toast)
+ {
+ llwarns << "Attempt to display a deleted toast." << llendl;
+ return;
+ }
+
top = toast->getRect().mBottom - toast->getTopPad();
toast_margin = gSavedSettings.getS32("ToastGap");
}
- toast_rect = (*it).toast->getRect();
+ LLToast* toast = it->getToast();
+ if (!toast)
+ {
+ llwarns << "Attempt to display a deleted toast." << llendl;
+ return;
+ }
+
+ toast_rect = toast->getRect();
toast_rect.setLeftTopAndSize(channel_rect.mRight - toast_rect.getWidth(),
top, toast_rect.getWidth(),
toast_rect.getHeight());
- (*it).toast->setRect(toast_rect);
+ toast->setRect(toast_rect);
if(floater && floater->overlapsScreenChannel())
{
@@ -649,7 +752,7 @@ void LLScreenChannel::showToastsTop()
{
shift -= floater->getDockControl()->getTongueHeight();
}
- (*it).toast->translate(0, shift);
+ toast->translate(0, shift);
}
LLRect channel_rect = getChannelRect();
@@ -660,13 +763,13 @@ void LLScreenChannel::showToastsTop()
}
}
- bool stop_showing_toasts = (*it).toast->getRect().mBottom < channel_rect.mBottom;
+ bool stop_showing_toasts = toast->getRect().mBottom < channel_rect.mBottom;
if(!stop_showing_toasts)
{
if( it != mToastList.rend()-1)
{
- S32 toast_bottom = (*it).toast->getRect().mBottom - gSavedSettings.getS32("ToastGap");
+ S32 toast_bottom = toast->getRect().mBottom - gSavedSettings.getS32("ToastGap");
stop_showing_toasts = toast_bottom < channel_rect.mBottom;
}
}
@@ -680,29 +783,41 @@ void LLScreenChannel::showToastsTop()
if(stop_showing_toasts)
break;
- if( !(*it).toast->getVisible() )
+ if (!toast->getVisible())
{
// HACK
// EXT-2653: it is necessary to prevent overlapping for secondary showed toasts
- (*it).toast->setVisible(TRUE);
+ toast->setVisible(TRUE);
}
- if(!(*it).toast->hasFocus())
+ if (!toast->hasFocus())
{
// Fixing Z-order of toasts (EXT-4862)
// Next toast will be positioned under this one.
- gFloaterView->sendChildToBack((*it).toast);
+ gFloaterView->sendChildToBack(toast);
}
}
// Dismiss toasts we don't have space for (STORM-391).
+ std::vector<LLToast*> toasts_to_hide;
if(it != mToastList.rend())
{
mHiddenToastsNum = 0;
for(; it != mToastList.rend(); it++)
{
- (*it).toast->hide();
+ LLToast* toast = it->getToast();
+ if (toast)
+ {
+ toasts_to_hide.push_back(toast);
+ }
}
}
+
+ for (std::vector<LLToast*>::iterator it = toasts_to_hide.begin(), end_it = toasts_to_hide.end();
+ it != end_it;
+ ++it)
+ {
+ (*it)->hide();
+ }
}
//--------------------------------------------------------------------------
@@ -803,7 +918,17 @@ void LLNotificationsUI::LLScreenChannel::startToastTimer(LLToast* toast)
void LLScreenChannel::hideToastsFromScreen()
{
for(std::vector<ToastElem>::iterator it = mToastList.begin(); it != mToastList.end(); it++)
- (*it).toast->setVisible(FALSE);
+ {
+ LLToast* toast = it->getToast();
+ if (toast)
+ {
+ toast->setVisible(FALSE);
+ }
+ else
+ {
+ llwarns << "Attempt to hide a deleted toast." << llendl;
+ }
+ }
}
//--------------------------------------------------------------------------
@@ -812,8 +937,15 @@ void LLScreenChannel::hideToast(const LLUUID& notification_id)
std::vector<ToastElem>::iterator it = find(mToastList.begin(), mToastList.end(), notification_id);
if(mToastList.end() != it)
{
- ToastElem te = *it;
- te.toast->hide();
+ LLToast* toast = it->getToast();
+ if (toast)
+ {
+ toast->hide();
+ }
+ else
+ {
+ llwarns << "Attempt to hide a deleted toast." << llendl;
+ }
}
}
@@ -821,24 +953,25 @@ void LLScreenChannel::closeHiddenToasts(const Matcher& matcher)
{
// since we can't guarantee that close toast operation doesn't change mToastList
// we collect matched toasts that should be closed into separate list
- std::list<ToastElem> toasts;
+ std::list<LLToast*> toasts;
for (std::vector<ToastElem>::iterator it = mToastList.begin(); it
!= mToastList.end(); it++)
{
- LLToast * toast = it->toast;
+ LLToast* toast = it->getToast();
// add to list valid toast that match to provided matcher criteria
if (toast != NULL && !toast->isDead() && toast->getNotification() != NULL
&& !toast->getVisible() && matcher.matches(toast->getNotification()))
{
- toasts.push_back(*it);
+ toasts.push_back(toast);
}
}
// close collected toasts
- for (std::list<ToastElem>::iterator it = toasts.begin(); it
+ for (std::list<LLToast*>::iterator it = toasts.begin(); it
!= toasts.end(); it++)
{
- it->toast->closeFloater();
+ LLToast* toast = *it;
+ toast->closeFloater();
}
}
@@ -848,7 +981,7 @@ void LLScreenChannel::removeToastsFromChannel()
hideToastsFromScreen();
for(std::vector<ToastElem>::iterator it = mToastList.begin(); it != mToastList.end(); it++)
{
- deleteToast((*it).toast);
+ deleteToast(it->getToast());
}
mToastList.clear();
}
@@ -862,9 +995,10 @@ void LLScreenChannel::removeAndStoreAllStorableToasts()
hideToastsFromScreen();
for(std::vector<ToastElem>::iterator it = mToastList.begin(); it != mToastList.end();)
{
- if((*it).toast->getCanBeStored())
+ LLToast* toast = it->getToast();
+ if(toast && toast->getCanBeStored())
{
- storeToast(*(it));
+ storeToast(*it);
it = mToastList.erase(it);
}
else
@@ -884,9 +1018,10 @@ void LLScreenChannel::removeToastsBySessionID(LLUUID id)
hideToastsFromScreen();
for(std::vector<ToastElem>::iterator it = mToastList.begin(); it != mToastList.end();)
{
- if((*it).toast->getSessionID() == id)
+ LLToast* toast = it->getToast();
+ if(toast && toast->getSessionID() == id)
{
- deleteToast((*it).toast);
+ deleteToast(toast);
it = mToastList.erase(it);
}
else
@@ -944,5 +1079,5 @@ LLToast* LLScreenChannel::getToastByNotificationID(LLUUID id)
if (it == mStoredToastList.end())
return NULL;
- return it->toast;
+ return it->getToast();
}
diff --git a/indra/newview/llscreenchannel.h b/indra/newview/llscreenchannel.h
index 2f23552828..56a9cf8b4b 100644
--- a/indra/newview/llscreenchannel.h
+++ b/indra/newview/llscreenchannel.h
@@ -69,6 +69,8 @@ public:
};
LLScreenChannelBase(const Params&);
+
+ BOOL postBuild();
void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
@@ -115,7 +117,7 @@ public:
// get ID of a channel
LLUUID getChannelID() { return mID; }
- LLHandle<LLScreenChannelBase> getHandle() { mRootHandle.bind(this); return mRootHandle; }
+ LLHandle<LLScreenChannelBase> getHandle() { return getDerivedHandle<LLScreenChannelBase>(); }
protected:
void updateRect();
@@ -123,12 +125,11 @@ protected:
// Channel's flags
bool mControlHovering;
- LLToast* mHoveredToast;
+ LLToast* mHoveredToast;
bool mCanStoreToasts;
bool mDisplayToastsAlways;
// controls whether a channel shows toasts or not
bool mShowToasts;
- LLRootHandle<LLScreenChannelBase> mRootHandle;
//
EToastAlignment mToastAlignment;
EChannelAlignment mChannelAlignment;
@@ -137,6 +138,9 @@ protected:
// channel's ID
LLUUID mID;
+
+ LLView* mFloaterSnapRegion;
+ LLView* mChicletRegion;
};
@@ -158,7 +162,7 @@ public:
virtual bool matches(const LLNotificationPtr) const = 0;
};
- std::list<LLToast*> findToasts(const Matcher& matcher);
+ std::list<const LLToast*> findToasts(const Matcher& matcher);
// Channel's outfit-functions
// update channel's size and position in the World View
@@ -233,31 +237,39 @@ public:
reject_tost_signal_t mRejectToastSignal; boost::signals2::connection setOnRejectToastCallback(reject_tost_callback_t cb) { return mRejectToastSignal.connect(cb); }
private:
- struct ToastElem
+ class ToastElem
{
- LLUUID id;
- LLToast* toast;
+ public:
+ ToastElem(const LLHandle<LLToast>& toast) : mToast(toast)
+ {
+ }
- ToastElem(LLToast::Params p) : id(p.notif_id)
+ ToastElem(const ToastElem& toast_elem) : mToast(toast_elem.mToast)
{
- toast = new LLToast(p);
}
- ToastElem(const ToastElem& toast_elem)
+ LLToast* getToast() const
{
- id = toast_elem.id;
- toast = toast_elem.toast;
+ return mToast.get();
+ }
+
+ LLUUID getID() const
+ {
+ return mToast.isDead() ? LLUUID() : mToast.get()->getNotificationID();
}
bool operator == (const LLUUID &id_op) const
{
- return (id == id_op);
+ return (getID() == id_op);
}
bool operator == (LLPanel* panel_op) const
{
- return (toast == panel_op);
+ return (mToast.get() == panel_op);
}
+
+ private:
+ LLHandle<LLToast> mToast;
};
// Channel's handlers
diff --git a/indra/newview/llscriptfloater.cpp b/indra/newview/llscriptfloater.cpp
index 85a7e75271..6f98be1cb8 100644
--- a/indra/newview/llscriptfloater.cpp
+++ b/indra/newview/llscriptfloater.cpp
@@ -408,9 +408,16 @@ void LLScriptFloaterManager::onRemoveNotification(const LLUUID& notification_id)
}
// remove related chiclet
- LLChicletBar::getInstance()->getChicletPanel()->removeChiclet(notification_id);
+ if (LLChicletBar::instanceExists())
+ {
+ LLChicletBar::getInstance()->getChicletPanel()->removeChiclet(notification_id);
+ }
- LLIMWellWindow::getInstance()->removeObjectRow(notification_id);
+ LLIMWellWindow* im_well_window = LLIMWellWindow::findInstance();
+ if (im_well_window)
+ {
+ im_well_window->removeObjectRow(notification_id);
+ }
mNotifications.erase(notification_id);
diff --git a/indra/newview/llsechandler_basic.cpp b/indra/newview/llsechandler_basic.cpp
index 8d64c8c04f..30400a4c6a 100644
--- a/indra/newview/llsechandler_basic.cpp
+++ b/indra/newview/llsechandler_basic.cpp
@@ -1360,7 +1360,11 @@ void LLSecAPIBasicHandler::_writeProtectedData()
// (even though this file isn't really secure. Perhaps in the future
// it may be, however.
LLFile::remove(tmp_filename);
- throw LLProtectedDataException("Error writing Protected Data Store");
+
+ // EXP-1825 crash in LLSecAPIBasicHandler::_writeProtectedData()
+ // Decided throwing an exception here was overkill until we figure out why this happens
+ //throw LLProtectedDataException("Error writing Protected Data Store");
+ llinfos << "LLProtectedDataException(Error writing Protected Data Store)" << llendl;
}
// move the temporary file to the specified file location.
@@ -1369,7 +1373,11 @@ void LLSecAPIBasicHandler::_writeProtectedData()
(LLFile::rename(tmp_filename, mProtectedDataFilename)))
{
LLFile::remove(tmp_filename);
- throw LLProtectedDataException("Could not overwrite protected data store");
+
+ // EXP-1825 crash in LLSecAPIBasicHandler::_writeProtectedData()
+ // Decided throwing an exception here was overkill until we figure out why this happens
+ //throw LLProtectedDataException("Could not overwrite protected data store");
+ llinfos << "LLProtectedDataException(Could not overwrite protected data store)" << llendl;
}
}
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 733902ad30..6111255a66 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -89,6 +89,7 @@
#include "llvoavatarself.h"
#include "llvovolume.h"
#include "pipeline.h"
+#include "llviewershadermgr.h"
#include "llglheaders.h"
@@ -4837,7 +4838,7 @@ void LLSelectMgr::processForceObjectSelect(LLMessageSystem* msg, void**)
LLSelectMgr::getInstance()->highlightObjectAndFamily(objects);
}
-extern LLGLdouble gGLModelView[16];
+extern F32 gGLModelView[16];
void LLSelectMgr::updateSilhouettes()
{
@@ -5133,20 +5134,20 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
F32 cur_zoom = gAgentCamera.mHUDCurZoom;
// set up transform to encompass bounding box of HUD
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
- glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
+ gGL.ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.pushUIMatrix();
gGL.loadUIIdentity();
- glLoadIdentity();
- glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
- glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
- glScalef(cur_zoom, cur_zoom, cur_zoom);
+ gGL.loadIdentity();
+ gGL.loadMatrix(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
+ gGL.translatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
+ gGL.scalef(cur_zoom, cur_zoom, cur_zoom);
}
if (mSelectedObjects->getNumNodes())
{
@@ -5239,10 +5240,10 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
if (isAgentAvatarValid() && for_hud)
{
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
gGL.popUIMatrix();
stop_glerror();
@@ -5555,39 +5556,37 @@ BOOL LLSelectNode::allowOperationOnNode(PermissionBit op, U64 group_proxy_power)
//helper function for pushing relevant vertices from drawable to GL
void pushWireframe(LLDrawable* drawable)
{
- if (drawable->isState(LLDrawable::RIGGED))
- { //render straight from rigged volume if this is a rigged attachment
- LLVOVolume* vobj = drawable->getVOVolume();
- if (vobj)
+ LLVOVolume* vobj = drawable->getVOVolume();
+ if (vobj)
+ {
+ LLVertexBuffer::unbind();
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
+
+ LLVolume* volume = NULL;
+
+ if (drawable->isState(LLDrawable::RIGGED))
{
- vobj->updateRiggedVolume();
- LLRiggedVolume* rigged_volume = vobj->getRiggedVolume();
- if (rigged_volume)
- {
- LLVertexBuffer::unbind();
- gGL.pushMatrix();
- glMultMatrixf((F32*) vobj->getRelativeXform().mMatrix);
- for (S32 i = 0; i < rigged_volume->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = rigged_volume->getVolumeFace(i);
- glVertexPointer(3, GL_FLOAT, 16, face.mPositions);
- glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices);
- }
- gGL.popMatrix();
- }
+ vobj->updateRiggedVolume();
+ volume = vobj->getRiggedVolume();
}
- }
- else
- {
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ else
{
- LLFace* face = drawable->getFace(i);
- if (face->verify())
+ volume = vobj->getVolume();
+ }
+
+ if (volume)
+ {
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
- pushVerts(face, LLVertexBuffer::MAP_VERTEX);
+ const LLVolumeFace& face = volume->getVolumeFace(i);
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, face.mTexCoords, face.mNumIndices, face.mIndices);
}
}
+
+ gGL.popMatrix();
}
+
}
void LLSelectNode::renderOneWireframe(const LLColor4& color)
@@ -5604,22 +5603,29 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
return;
}
- glMatrixMode(GL_MODELVIEW);
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+
+ if (shader)
+ {
+ gHighlightProgram.bind();
+ }
+
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
BOOL is_hud_object = objectp->isHUDAttachment();
if (drawable->isActive())
{
- glLoadMatrixd(gGLModelView);
- glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix);
+ gGL.loadMatrix(gGLModelView);
+ gGL.multMatrix((F32*) objectp->getRenderMatrix().mMatrix);
}
else if (!is_hud_object)
{
- glLoadIdentity();
- glMultMatrixd(gGLModelView);
+ gGL.loadIdentity();
+ gGL.multMatrix(gGLModelView);
LLVector3 trans = objectp->getRegion()->getOriginAgent();
- glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
}
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
@@ -5627,26 +5633,35 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
if (LLSelectMgr::sRenderHiddenSelections) // && gFloaterTools && gFloaterTools->getVisible())
{
gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE);
- LLGLEnable fog(GL_FOG);
- glFogi(GL_FOG_MODE, GL_LINEAR);
- float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec();
- LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
- glFogf(GL_FOG_START, d);
- glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV())));
- glFogfv(GL_FOG_COLOR, fogCol.mV);
-
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL);
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ if (shader)
{
- glColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
+ gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
pushWireframe(drawable);
}
+ else
+ {
+ LLGLEnable fog(GL_FOG);
+ glFogi(GL_FOG_MODE, GL_LINEAR);
+ float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec();
+ LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
+ glFogf(GL_FOG_START, d);
+ glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV())));
+ glFogfv(GL_FOG_COLOR, fogCol.mV);
+
+ gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ {
+ gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
+ pushWireframe(drawable);
+ }
+ }
}
gGL.flush();
gGL.setSceneBlendType(LLRender::BT_ALPHA);
- glColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.diffuseColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+
LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
glPolygonOffset(3.f, 3.f);
glLineWidth(3.f);
@@ -5654,6 +5669,11 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
glLineWidth(1.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
gGL.popMatrix();
+
+ if (shader)
+ {
+ shader->bind();
+ }
}
//-----------------------------------------------------------------------------
@@ -5692,21 +5712,29 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
return;
}
- glMatrixMode(GL_MODELVIEW);
+
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+
+ if (shader)
+ { //switch to "solid color" program for SH-2690 -- works around driver bug causing bad triangles when rendering silhouettes
+ gSolidColorProgram.bind();
+ }
+
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.pushUIMatrix();
gGL.loadUIIdentity();
if (!is_hud_object)
{
- glLoadIdentity();
- glMultMatrixd(gGLModelView);
+ gGL.loadIdentity();
+ gGL.multMatrix(gGLModelView);
}
if (drawable->isActive())
{
- glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix);
+ gGL.multMatrix((F32*) objectp->getRenderMatrix().mMatrix);
}
LLVolume *volume = objectp->getVolume();
@@ -5814,6 +5842,11 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
}
gGL.popMatrix();
gGL.popUIMatrix();
+
+ if (shader)
+ {
+ shader->bind();
+ }
}
//
@@ -6503,7 +6536,7 @@ F32 LLObjectSelection::getSelectedObjectStreamingCost(S32* total_bytes, S32* vis
return cost;
}
-U32 LLObjectSelection::getSelectedObjectTriangleCount()
+U32 LLObjectSelection::getSelectedObjectTriangleCount(S32* vcount)
{
U32 count = 0;
for (list_t::iterator iter = mList.begin(); iter != mList.end(); ++iter)
@@ -6513,7 +6546,7 @@ U32 LLObjectSelection::getSelectedObjectTriangleCount()
if (object)
{
- count += object->getTriangleCount();
+ count += object->getTriangleCount(vcount);
}
}
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 166616e13e..87ada5ac6b 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -286,7 +286,7 @@ public:
S32 getSelectedObjectRenderCost();
F32 getSelectedObjectStreamingCost(S32* total_bytes = NULL, S32* visible_bytes = NULL);
- U32 getSelectedObjectTriangleCount();
+ U32 getSelectedObjectTriangleCount(S32* vcount = NULL);
S32 getTECount();
S32 getRootObjectCount();
diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp
index 9d069c3996..4f9ab318a5 100644
--- a/indra/newview/llsidepanelinventory.cpp
+++ b/indra/newview/llsidepanelinventory.cpp
@@ -47,7 +47,6 @@
#include "lloutfitobserver.h"
#include "llpanelmaininventory.h"
#include "llpanelmarketplaceinbox.h"
-#include "llpanelmarketplaceoutbox.h"
#include "llselectmgr.h"
#include "llsidepaneliteminfo.h"
#include "llsidepaneltaskinfo.h"
@@ -68,35 +67,21 @@ static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_
// No longer want the inbox panel to auto-expand since it creates issues with the "new" tag time stamp
#define AUTO_EXPAND_INBOX 0
-// Temporarily disabling the outbox until we straighten out the API
-#define ENABLE_MERCHANT_OUTBOX_PANEL 0 // keep in sync with ENABLE_INVENTORY_DISPLAY_OUTBOX, ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU
-
static const char * const INBOX_BUTTON_NAME = "inbox_btn";
-static const char * const OUTBOX_BUTTON_NAME = "outbox_btn";
-
static const char * const INBOX_LAYOUT_PANEL_NAME = "inbox_layout_panel";
-static const char * const OUTBOX_LAYOUT_PANEL_NAME = "outbox_layout_panel";
-
-static const char * const INBOX_OUTBOX_LAYOUT_PANEL_NAME = "inbox_outbox_layout_panel";
static const char * const MAIN_INVENTORY_LAYOUT_PANEL_NAME = "main_inventory_layout_panel";
-static const char * const INBOX_INVENTORY_PANEL = "inventory_inbox";
-static const char * const OUTBOX_INVENTORY_PANEL = "inventory_outbox";
-
-static const char * const INBOX_OUTBOX_LAYOUT_STACK_NAME = "inbox_outbox_layout_stack";
static const char * const INVENTORY_LAYOUT_STACK_NAME = "inventory_layout_stack";
static const char * const MARKETPLACE_INBOX_PANEL = "marketplace_inbox";
-static const char * const MARKETPLACE_OUTBOX_PANEL = "marketplace_outbox";
//
// Helpers
//
-
-class LLInboxOutboxAddedObserver : public LLInventoryCategoryAddedObserver
+class LLInboxAddedObserver : public LLInventoryCategoryAddedObserver
{
public:
- LLInboxOutboxAddedObserver(LLSidepanelInventory * sidepanelInventory)
+ LLInboxAddedObserver(LLSidepanelInventory * sidepanelInventory)
: LLInventoryCategoryAddedObserver()
, mSidepanelInventory(sidepanelInventory)
{
@@ -116,10 +101,6 @@ public:
mSidepanelInventory->enableInbox(true);
mSidepanelInventory->observeInboxModifications(added_category->getUUID());
break;
- case LLFolderType::FT_OUTBOX:
- mSidepanelInventory->enableOutbox(true);
- mSidepanelInventory->observeOutboxModifications(added_category->getUUID());
- break;
default:
break;
}
@@ -138,29 +119,32 @@ LLSidepanelInventory::LLSidepanelInventory()
: LLPanel()
, mItemPanel(NULL)
, mInventoryPanelInbox(NULL)
- , mInventoryPanelOutbox(NULL)
, mPanelMainInventory(NULL)
, mInboxEnabled(false)
- , mOutboxEnabled(false)
, mCategoriesObserver(NULL)
- , mInboxOutboxAddedObserver(NULL)
+ , mInboxAddedObserver(NULL)
{
//buildFromFile( "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder()
}
LLSidepanelInventory::~LLSidepanelInventory()
{
+ LLLayoutPanel* inbox_layout_panel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
+
+ // Save the InventoryMainPanelHeight in settings per account
+ gSavedPerAccountSettings.setS32("InventoryInboxHeight", inbox_layout_panel->getTargetDim());
+
if (mCategoriesObserver && gInventory.containsObserver(mCategoriesObserver))
{
gInventory.removeObserver(mCategoriesObserver);
}
delete mCategoriesObserver;
- if (mInboxOutboxAddedObserver && gInventory.containsObserver(mInboxOutboxAddedObserver))
+ if (mInboxAddedObserver && gInventory.containsObserver(mInboxAddedObserver))
{
- gInventory.removeObserver(mInboxOutboxAddedObserver);
+ gInventory.removeObserver(mInboxAddedObserver);
}
- delete mInboxOutboxAddedObserver;
+ delete mInboxAddedObserver;
}
void handleInventoryDisplayInboxChanged()
@@ -172,15 +156,6 @@ void handleInventoryDisplayInboxChanged()
}
}
-void handleInventoryDisplayOutboxChanged()
-{
- LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
- if (sidepanel_inventory)
- {
- sidepanel_inventory->enableOutbox(gSavedSettings.getBOOL("InventoryDisplayOutbox"));
- }
-}
-
BOOL LLSidepanelInventory::postBuild()
{
// UI elements from inventory panel
@@ -242,43 +217,34 @@ BOOL LLSidepanelInventory::postBuild()
}
}
- // Marketplace inbox/outbox setup
+ // Received items inbox setup
{
LLLayoutStack* inv_stack = getChild<LLLayoutStack>(INVENTORY_LAYOUT_STACK_NAME);
- // Disable user_resize on main inventory panel by default
- inv_stack->setPanelUserResize(MAIN_INVENTORY_LAYOUT_PANEL_NAME, false);
- inv_stack->setPanelUserResize(INBOX_OUTBOX_LAYOUT_PANEL_NAME, false);
-
- // Collapse marketplace panel by default
- inv_stack->collapsePanel(getChild<LLLayoutPanel>(INBOX_OUTBOX_LAYOUT_PANEL_NAME), true);
-
- LLLayoutStack* inout_stack = getChild<LLLayoutStack>(INBOX_OUTBOX_LAYOUT_STACK_NAME);
-
- // Collapse both inbox and outbox panels
- inout_stack->collapsePanel(getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME), true);
- inout_stack->collapsePanel(getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME), true);
-
// Set up button states and callbacks
LLButton * inbox_button = getChild<LLButton>(INBOX_BUTTON_NAME);
- LLButton * outbox_button = getChild<LLButton>(OUTBOX_BUTTON_NAME);
-
- inbox_button->setToggleState(false);
- outbox_button->setToggleState(false);
inbox_button->setCommitCallback(boost::bind(&LLSidepanelInventory::onToggleInboxBtn, this));
- outbox_button->setCommitCallback(boost::bind(&LLSidepanelInventory::onToggleOutboxBtn, this));
- // Set the inbox and outbox visible based on debug settings (final setting comes from http request below)
+ // Get the previous inbox state from "InventoryInboxToggleState" setting.
+ bool is_inbox_collapsed = !inbox_button->getToggleState();
+
+ // Restore the collapsed inbox panel state
+ LLLayoutPanel* inbox_panel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
+ inv_stack->collapsePanel(inbox_panel, is_inbox_collapsed);
+ if (!is_inbox_collapsed)
+ {
+ inbox_panel->setTargetDim(gSavedPerAccountSettings.getS32("InventoryInboxHeight"));
+ }
+
+ // Set the inbox visible based on debug settings (final setting comes from http request below)
enableInbox(gSavedSettings.getBOOL("InventoryDisplayInbox"));
- enableOutbox(gSavedSettings.getBOOL("InventoryDisplayOutbox"));
- // Trigger callback for after login so we can setup to track inbox and outbox changes after initial inventory load
- LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSidepanelInventory::updateInboxOutbox, this));
+ // Trigger callback for after login so we can setup to track inbox changes after initial inventory load
+ LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSidepanelInventory::updateInbox, this));
}
gSavedSettings.getControl("InventoryDisplayInbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayInboxChanged));
- gSavedSettings.getControl("InventoryDisplayOutbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayOutboxChanged));
// Update the verbs buttons state.
updateVerbs();
@@ -286,168 +252,96 @@ BOOL LLSidepanelInventory::postBuild()
return TRUE;
}
-void LLSidepanelInventory::updateInboxOutbox()
+void LLSidepanelInventory::updateInbox()
{
//
- // Track inbox and outbox folder changes
+ // Track inbox folder changes
//
const bool do_not_create_folder = false;
const bool do_not_find_in_library = false;
const LLUUID inbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, do_not_create_folder, do_not_find_in_library);
- const LLUUID outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, do_not_create_folder, do_not_find_in_library);
- // Set up observer to listen for creation of inbox and outbox if at least one of them doesn't exist
- if (inbox_id.isNull() || outbox_id.isNull())
+ // Set up observer to listen for creation of inbox if at least one of them doesn't exist
+ if (inbox_id.isNull())
{
- observeInboxOutboxCreation();
+ observeInboxCreation();
}
-
// Set up observer for inbox changes, if we have an inbox already
- if (!inbox_id.isNull())
+ else
{
// Enable the display of the inbox if it exists
enableInbox(true);
observeInboxModifications(inbox_id);
}
-
-#if ENABLE_MERCHANT_OUTBOX_PANEL
- // Set up observer for outbox changes, if we have an outbox already
- if (!outbox_id.isNull())
- {
- // Enable the display of the outbox if it exists
- enableOutbox(true);
-
- observeOutboxModifications(outbox_id);
- }
-#endif
}
-void LLSidepanelInventory::observeInboxOutboxCreation()
+void LLSidepanelInventory::observeInboxCreation()
{
//
- // Set up observer to track inbox and outbox folder creation
+ // Set up observer to track inbox folder creation
//
- if (mInboxOutboxAddedObserver == NULL)
+ if (mInboxAddedObserver == NULL)
{
- mInboxOutboxAddedObserver = new LLInboxOutboxAddedObserver(this);
+ mInboxAddedObserver = new LLInboxAddedObserver(this);
- gInventory.addObserver(mInboxOutboxAddedObserver);
+ gInventory.addObserver(mInboxAddedObserver);
}
}
void LLSidepanelInventory::observeInboxModifications(const LLUUID& inboxID)
{
//
- // Track inbox and outbox folder changes
+ // Silently do nothing if we already have an inbox inventory panel set up
+ // (this can happen multiple times on the initial session that creates the inbox)
//
-
+
+ if (mInventoryPanelInbox != NULL)
+ {
+ return;
+ }
+
+ //
+ // Track inbox folder changes
+ //
+
if (inboxID.isNull())
{
- llwarns << "Attempting to track modifications to non-existant inbox" << llendl;
+ llwarns << "Attempting to track modifications to non-existent inbox" << llendl;
return;
}
-
+
if (mCategoriesObserver == NULL)
{
mCategoriesObserver = new LLInventoryCategoriesObserver();
gInventory.addObserver(mCategoriesObserver);
}
-
+
mCategoriesObserver->addCategory(inboxID, boost::bind(&LLSidepanelInventory::onInboxChanged, this, inboxID));
-
+
//
// Trigger a load for the entire contents of the Inbox
//
-
+
LLInventoryModelBackgroundFetch::instance().start(inboxID);
-
+
//
// Set up the inbox inventory view
//
-
+
LLPanelMarketplaceInbox * inbox = getChild<LLPanelMarketplaceInbox>(MARKETPLACE_INBOX_PANEL);
mInventoryPanelInbox = inbox->setupInventoryPanel();
}
-
-void LLSidepanelInventory::observeOutboxModifications(const LLUUID& outboxID)
-{
- //
- // Track outbox folder changes
- //
-
- if (outboxID.isNull())
- {
- llwarns << "Attempting to track modifications to non-existant outbox" << llendl;
- return;
- }
-
- if (mCategoriesObserver == NULL)
- {
- mCategoriesObserver = new LLInventoryCategoriesObserver();
- gInventory.addObserver(mCategoriesObserver);
- }
-
- mCategoriesObserver->addCategory(outboxID, boost::bind(&LLSidepanelInventory::onOutboxChanged, this, outboxID));
-
- //
- // Set up the outbox inventory view
- //
-
- LLPanelMarketplaceOutbox * outbox = getChild<LLPanelMarketplaceOutbox>(MARKETPLACE_OUTBOX_PANEL);
- mInventoryPanelOutbox = outbox->setupInventoryPanel();
-}
-
void LLSidepanelInventory::enableInbox(bool enabled)
{
mInboxEnabled = enabled;
LLLayoutPanel * inbox_layout_panel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
inbox_layout_panel->setVisible(enabled);
-
- if (mInboxEnabled)
- {
- LLLayoutPanel * inout_layout_panel = getChild<LLLayoutPanel>(INBOX_OUTBOX_LAYOUT_PANEL_NAME);
-
- inout_layout_panel->setVisible(TRUE);
-
- if (mOutboxEnabled)
- {
- S32 inbox_min_dim = inbox_layout_panel->getMinDim();
- S32 outbox_min_dim = getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME)->getMinDim();
-
- inout_layout_panel->setMinDim(inbox_min_dim + outbox_min_dim);
- }
- }
-}
-
-void LLSidepanelInventory::enableOutbox(bool enabled)
-{
- mOutboxEnabled = enabled;
-
- LLLayoutPanel * outbox_layout_panel = getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME);
- outbox_layout_panel->setVisible(enabled);
-
- if (mOutboxEnabled)
- {
- LLLayoutPanel * inout_layout_panel = getChild<LLLayoutPanel>(INBOX_OUTBOX_LAYOUT_PANEL_NAME);
-
- inout_layout_panel->setVisible(TRUE);
-
- if (mInboxEnabled)
- {
- S32 inbox_min_dim = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME)->getMinDim();
- S32 outbox_min_dim = outbox_layout_panel->getMinDim();
-
- inout_layout_panel->setMinDim(inbox_min_dim + outbox_min_dim);
- }
-
- updateOutboxUserStatus();
- }
}
void LLSidepanelInventory::openInbox()
@@ -459,31 +353,13 @@ void LLSidepanelInventory::openInbox()
}
}
-void LLSidepanelInventory::openOutbox()
-{
- if (mOutboxEnabled)
- {
- getChild<LLButton>(OUTBOX_BUTTON_NAME)->setToggleState(true);
- onToggleOutboxBtn();
- }
-}
-
void LLSidepanelInventory::onInboxChanged(const LLUUID& inbox_id)
{
// Trigger a load of the entire inbox so we always know the contents and their creation dates for sorting
LLInventoryModelBackgroundFetch::instance().start(inbox_id);
#if AUTO_EXPAND_INBOX
- // If the outbox is expanded, don't auto-expand the inbox
- if (mOutboxEnabled)
- {
- if (getChild<LLButton>(OUTBOX_BUTTON_NAME)->getToggleState())
- {
- return;
- }
- }
-
- // Expand the inbox since we have fresh items and the outbox is not expanded
+ // Expand the inbox since we have fresh items
if (mInboxEnabled)
{
getChild<LLButton>(INBOX_BUTTON_NAME)->setToggleState(true);
@@ -492,83 +368,30 @@ void LLSidepanelInventory::onInboxChanged(const LLUUID& inbox_id)
#endif
}
-void LLSidepanelInventory::onOutboxChanged(const LLUUID& outbox_id)
-{
- // Expand the outbox since we have new items in it
- if (mOutboxEnabled)
- {
- getChild<LLButton>(OUTBOX_BUTTON_NAME)->setToggleState(true);
- onToggleOutboxBtn();
- }
-}
-
-bool LLSidepanelInventory::manageInboxOutboxPanels(LLButton * pressedButton, LLLayoutPanel * pressedPanel,
- LLButton * otherButton, LLLayoutPanel * otherPanel)
+void LLSidepanelInventory::onToggleInboxBtn()
{
- bool expand = pressedButton->getToggleState();
- bool otherExpanded = otherButton->getToggleState();
-
+ LLButton* inboxButton = getChild<LLButton>(INBOX_BUTTON_NAME);
+ LLLayoutPanel* inboxPanel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
LLLayoutStack* inv_stack = getChild<LLLayoutStack>(INVENTORY_LAYOUT_STACK_NAME);
- LLLayoutStack* inout_stack = getChild<LLLayoutStack>(INBOX_OUTBOX_LAYOUT_STACK_NAME);
- LLLayoutPanel* inout_panel = getChild<LLLayoutPanel>(INBOX_OUTBOX_LAYOUT_PANEL_NAME);
-
- // Enable user_resize on main inventory panel only when a marketplace box is expanded
- inv_stack->setPanelUserResize(MAIN_INVENTORY_LAYOUT_PANEL_NAME, expand);
- inv_stack->collapsePanel(inout_panel, !expand);
+
+ const bool inbox_expanded = inboxButton->getToggleState();
+
+ // Expand/collapse the indicated panel
+ inv_stack->collapsePanel(inboxPanel, !inbox_expanded);
- // Collapse other marketplace panel if it is expanded
- if (expand && otherExpanded)
+ if (inbox_expanded)
{
- // Reshape pressedPanel to the otherPanel's height so we preserve the marketplace panel size
- pressedPanel->reshape(pressedPanel->getRect().getWidth(), otherPanel->getRect().getHeight());
-
- inout_stack->collapsePanel(otherPanel, true);
- otherButton->setToggleState(false);
- }
- else
- {
- // NOTE: This is an attempt to reshape the inventory panel to the proper size but it doesn't seem to propagate
- // properly to the child panels.
-
- S32 new_height = inout_panel->getRect().getHeight();
-
- if (otherPanel->getVisible())
+ inboxPanel->setTargetDim(gSavedPerAccountSettings.getS32("InventoryInboxHeight"));
+ if (inboxPanel->isInVisibleChain())
{
- new_height -= otherPanel->getMinDim();
+ gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected());
}
-
- pressedPanel->reshape(pressedPanel->getRect().getWidth(), new_height);
}
-
- // Expand/collapse the indicated panel
- inout_stack->collapsePanel(pressedPanel, !expand);
-
- return expand;
-}
-
-void LLSidepanelInventory::onToggleInboxBtn()
-{
- LLButton* inboxButton = getChild<LLButton>(INBOX_BUTTON_NAME);
- LLLayoutPanel* inboxPanel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
- LLButton* outboxButton = getChild<LLButton>(OUTBOX_BUTTON_NAME);
- LLLayoutPanel* outboxPanel = getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME);
-
- const bool inbox_expanded = manageInboxOutboxPanels(inboxButton, inboxPanel, outboxButton, outboxPanel);
-
- if (inbox_expanded && inboxPanel->isInVisibleChain())
+ else
{
- gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected());
+ gSavedPerAccountSettings.setS32("InventoryInboxHeight", inboxPanel->getTargetDim());
}
-}
-void LLSidepanelInventory::onToggleOutboxBtn()
-{
- LLButton* inboxButton = getChild<LLButton>(INBOX_BUTTON_NAME);
- LLLayoutPanel* inboxPanel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
- LLButton* outboxButton = getChild<LLButton>(OUTBOX_BUTTON_NAME);
- LLLayoutPanel* outboxPanel = getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME);
-
- manageInboxOutboxPanels(outboxButton, outboxPanel, inboxButton, inboxPanel);
}
void LLSidepanelInventory::onOpen(const LLSD& key)
@@ -740,77 +563,6 @@ void LLSidepanelInventory::showInventoryPanel()
updateVerbs();
}
-void LLSidepanelInventory::updateOutboxUserStatus()
-{
- const bool isMerchant = (gSavedSettings.getString("InventoryMarketplaceUserStatus") == "merchant");
- const bool hasOutbox = !gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false).isNull();
-
- LLView * outbox_placeholder = getChild<LLView>("outbox_inventory_placeholder_panel");
- LLView * outbox_placeholder_parent = outbox_placeholder->getParent();
-
- LLTextBox * outbox_title_box = outbox_placeholder->getChild<LLTextBox>("outbox_inventory_placeholder_title");
- LLTextBox * outbox_text_box = outbox_placeholder->getChild<LLTextBox>("outbox_inventory_placeholder_text");
-
- std::string outbox_text;
- std::string outbox_title;
- std::string outbox_tooltip;
-
- if (isMerchant)
- {
- if (hasOutbox)
- {
- outbox_text = LLTrans::getString("InventoryOutboxNoItems");
- outbox_title = LLTrans::getString("InventoryOutboxNoItemsTitle");
- outbox_tooltip = LLTrans::getString("InventoryOutboxNoItemsTooltip");
- }
- else
- {
- outbox_text = LLTrans::getString("InventoryOutboxCreationError");
- outbox_title = LLTrans::getString("InventoryOutboxCreationErrorTitle");
- outbox_tooltip = LLTrans::getString("InventoryOutboxCreationErrorTooltip");
- }
- }
- else
- {
- //
- // The string to become a merchant contains 3 URL's which need the domain name patched in.
- //
-
- std::string domain = "secondlife.com";
-
- if (!LLGridManager::getInstance()->isInProductionGrid())
- {
- std::string gridLabel = LLGridManager::getInstance()->getGridLabel();
- domain = llformat("%s.lindenlab.com", utf8str_tolower(gridLabel).c_str());
- }
-
- LLStringUtil::format_map_t domain_arg;
- domain_arg["[DOMAIN_NAME]"] = domain;
-
- std::string marketplace_url = LLTrans::getString("MarketplaceURL", domain_arg);
- std::string marketplace_url_create = LLTrans::getString("MarketplaceURL_CreateStore", domain_arg);
- std::string marketplace_url_info = LLTrans::getString("MarketplaceURL_LearnMore", domain_arg);
-
- LLStringUtil::format_map_t args1, args2, args3;
- args1["[MARKETPLACE_URL]"] = marketplace_url;
- args2["[LEARN_MORE_URL]"] = marketplace_url_info;
- args3["[CREATE_STORE_URL]"] = marketplace_url_create;
-
- // NOTE: This is dumb, ridiculous and very finicky. The order of these is very important
- // to have these three string substitutions work properly.
- outbox_text = LLTrans::getString("InventoryOutboxNotMerchant", args1);
- LLStringUtil::format(outbox_text, args2);
- LLStringUtil::format(outbox_text, args3);
-
- outbox_title = LLTrans::getString("InventoryOutboxNotMerchantTitle");
- outbox_tooltip = LLTrans::getString("InventoryOutboxNotMerchantTooltip");
- }
-
- outbox_text_box->setValue(outbox_text);
- outbox_title_box->setValue(outbox_title);
- outbox_placeholder_parent->setToolTip(outbox_tooltip);
-}
-
void LLSidepanelInventory::updateVerbs()
{
mInfoBtn->setEnabled(FALSE);
@@ -926,13 +678,6 @@ U32 LLSidepanelInventory::getSelectedCount()
{
selection_list = mInventoryPanelInbox->getRootFolder()->getSelectionList();
- count += selection_list.size();
- }
-
- if ((count == 0) && mOutboxEnabled && (mInventoryPanelOutbox != NULL))
- {
- selection_list = mInventoryPanelOutbox->getRootFolder()->getSelectionList();
-
count += selection_list.size();
}
@@ -957,7 +702,7 @@ BOOL LLSidepanelInventory::isMainInventoryPanelActive() const
return mInventoryPanel->getVisible();
}
-void LLSidepanelInventory::clearSelections(bool clearMain, bool clearInbox, bool clearOutbox)
+void LLSidepanelInventory::clearSelections(bool clearMain, bool clearInbox)
{
if (clearMain)
{
@@ -974,15 +719,10 @@ void LLSidepanelInventory::clearSelections(bool clearMain, bool clearInbox, bool
mInventoryPanelInbox->clearSelection();
}
- if (clearOutbox && mOutboxEnabled && (mInventoryPanelOutbox != NULL))
- {
- mInventoryPanelOutbox->clearSelection();
- }
-
updateVerbs();
}
-std::set<LLUUID> LLSidepanelInventory::getInboxOrOutboxSelectionList()
+std::set<LLUUID> LLSidepanelInventory::getInboxSelectionList()
{
std::set<LLUUID> inventory_selected_uuids;
@@ -991,10 +731,5 @@ std::set<LLUUID> LLSidepanelInventory::getInboxOrOutboxSelectionList()
inventory_selected_uuids = mInventoryPanelInbox->getRootFolder()->getSelectionList();
}
- if (inventory_selected_uuids.empty() && mOutboxEnabled && (mInventoryPanelOutbox != NULL))
- {
- inventory_selected_uuids = mInventoryPanelOutbox->getRootFolder()->getSelectionList();
- }
-
return inventory_selected_uuids;
}
diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h
index 2c6f807013..a33607f50d 100644
--- a/indra/newview/llsidepanelinventory.h
+++ b/indra/newview/llsidepanelinventory.h
@@ -31,7 +31,7 @@
class LLButton;
class LLFolderViewItem;
-class LLInboxOutboxAddedObserver;
+class LLInboxAddedObserver;
class LLInventoryCategoriesObserver;
class LLInventoryItem;
class LLInventoryPanel;
@@ -47,25 +47,23 @@ public:
virtual ~LLSidepanelInventory();
private:
- void updateInboxOutbox();
+ void updateInbox();
public:
- void observeInboxOutboxCreation();
+ void observeInboxCreation();
void observeInboxModifications(const LLUUID& inboxID);
- void observeOutboxModifications(const LLUUID& outboxID);
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
LLInventoryPanel* getActivePanel(); // Returns an active inventory panel, if any.
LLInventoryPanel* getInboxPanel() const { return mInventoryPanelInbox; }
- LLInventoryPanel* getOutboxPanel() const { return mInventoryPanelOutbox; }
LLPanelMainInventory* getMainInventoryPanel() const { return mPanelMainInventory; }
BOOL isMainInventoryPanelActive() const;
- void clearSelections(bool clearMain, bool clearInbox, bool clearOutbox);
- std::set<LLUUID> getInboxOrOutboxSelectionList();
+ void clearSelections(bool clearMain, bool clearInbox);
+ std::set<LLUUID> getInboxSelectionList();
void showItemInfoPanel();
void showTaskInfoPanel();
@@ -75,18 +73,13 @@ public:
bool canShare();
void onToggleInboxBtn();
- void onToggleOutboxBtn();
void enableInbox(bool enabled);
- void enableOutbox(bool enabled);
void openInbox();
- void openOutbox();
bool isInboxEnabled() const { return mInboxEnabled; }
- bool isOutboxEnabled() const { return mOutboxEnabled; }
- void updateOutboxUserStatus();
void updateVerbs();
protected:
@@ -100,9 +93,6 @@ protected:
bool canWearSelected(); // check whether selected items can be worn
void onInboxChanged(const LLUUID& inbox_id);
- void onOutboxChanged(const LLUUID& outbox_id);
-
- bool manageInboxOutboxPanels(LLButton * pressedButton, LLLayoutPanel * pressedPanel, LLButton * otherButton, LLLayoutPanel * otherPanel);
//
// UI Elements
@@ -110,7 +100,6 @@ protected:
private:
LLPanel* mInventoryPanel; // Main inventory view
LLInventoryPanel* mInventoryPanelInbox;
- LLInventoryPanel* mInventoryPanelOutbox;
LLSidepanelItemInfo* mItemPanel; // Individual item view
LLSidepanelTaskInfo* mTaskPanel; // Individual in-world object view
LLPanelMainInventory* mPanelMainInventory;
@@ -135,10 +124,9 @@ private:
LLButton* mShopBtn;
bool mInboxEnabled;
- bool mOutboxEnabled;
- LLInventoryCategoriesObserver* mCategoriesObserver;
- LLInboxOutboxAddedObserver* mInboxOutboxAddedObserver;
+ LLInventoryCategoriesObserver* mCategoriesObserver;
+ LLInboxAddedObserver* mInboxAddedObserver;
};
#endif //LL_LLSIDEPANELINVENTORY_H
diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp
index 8774482acd..24cb559fd0 100644
--- a/indra/newview/llsidepaneltaskinfo.cpp
+++ b/indra/newview/llsidepaneltaskinfo.cpp
@@ -117,6 +117,42 @@ BOOL LLSidepanelTaskInfo::postBuild()
childSetCommitCallback("checkbox next owner can transfer", &LLSidepanelTaskInfo::onCommitNextOwnerTransfer,this);
childSetCommitCallback("clickaction", &LLSidepanelTaskInfo::onCommitClickAction,this);
childSetCommitCallback("search_check", &LLSidepanelTaskInfo::onCommitIncludeInSearch,this);
+
+ mDAPermModify = getChild<LLUICtrl>("perm_modify");
+ mDACreator = getChildView("Creator:");
+ mDACreatorName = getChild<LLUICtrl>("Creator Name");
+ mDAOwner = getChildView("Owner:");
+ mDAOwnerName = getChild<LLUICtrl>("Owner Name");
+ mDAGroup = getChildView("Group:");
+ mDAGroupName = getChild<LLUICtrl>("Group Name");
+ mDAButtonSetGroup = getChildView("button set group");
+ mDAObjectName = getChild<LLUICtrl>("Object Name");
+ mDAName = getChildView("Name:");
+ mDADescription = getChildView("Description:");
+ mDAObjectDescription = getChild<LLUICtrl>("Object Description");
+ mDAPermissions = getChildView("Permissions:");
+ mDACheckboxShareWithGroup = getChild<LLUICtrl>("checkbox share with group");
+ mDAButtonDeed = getChildView("button deed");
+ mDACheckboxAllowEveryoneMove = getChild<LLUICtrl>("checkbox allow everyone move");
+ mDACheckboxAllowEveryoneCopy = getChild<LLUICtrl>("checkbox allow everyone copy");
+ mDANextOwnerCan = getChildView("Next owner can:");
+ mDACheckboxNextOwnerCanModify = getChild<LLUICtrl>("checkbox next owner can modify");
+ mDACheckboxNextOwnerCanCopy = getChild<LLUICtrl>("checkbox next owner can copy");
+ mDACheckboxNextOwnerCanTransfer = getChild<LLUICtrl>("checkbox next owner can transfer");
+ mDACheckboxForSale = getChild<LLUICtrl>("checkbox for sale");
+ mDASearchCheck = getChild<LLUICtrl>("search_check");
+ mDAComboSaleType = getChild<LLComboBox>("sale type");
+ mDACost = getChild<LLUICtrl>("Cost");
+ mDAEditCost = getChild<LLUICtrl>("Edit Cost");
+ mDALabelClickAction = getChildView("label click action");
+ mDAComboClickAction = getChild<LLComboBox>("clickaction");
+ mDAB = getChildView("B:");
+ mDAO = getChildView("O:");
+ mDAG = getChildView("G:");
+ mDAE = getChildView("E:");
+ mDAN = getChildView("N:");
+ mDAF = getChildView("F:");
+
return TRUE;
}
@@ -138,81 +174,80 @@ BOOL LLSidepanelTaskInfo::postBuild()
void LLSidepanelTaskInfo::disableAll()
{
- getChildView("perm_modify")->setEnabled(FALSE);
- getChild<LLUICtrl>("perm_modify")->setValue(LLStringUtil::null);
-
- getChildView("Creator:")->setEnabled(FALSE);
- getChild<LLUICtrl>("Creator Name")->setValue(LLStringUtil::null);
- getChildView("Creator Name")->setEnabled(FALSE);
-
- getChildView("Owner:")->setEnabled(FALSE);
- getChild<LLUICtrl>("Owner Name")->setValue(LLStringUtil::null);
- getChildView("Owner Name")->setEnabled(FALSE);
-
- getChildView("Group:")->setEnabled(FALSE);
- getChild<LLUICtrl>("Group Name")->setValue(LLStringUtil::null);
- getChildView("Group Name")->setEnabled(FALSE);
- getChildView("button set group")->setEnabled(FALSE);
-
- getChild<LLUICtrl>("Object Name")->setValue(LLStringUtil::null);
- getChildView("Object Name")->setEnabled(FALSE);
- getChildView("Name:")->setEnabled(FALSE);
- getChild<LLUICtrl>("Group Name")->setValue(LLStringUtil::null);
- getChildView("Group Name")->setEnabled(FALSE);
- getChildView("Description:")->setEnabled(FALSE);
- getChild<LLUICtrl>("Object Description")->setValue(LLStringUtil::null);
- getChildView("Object Description")->setEnabled(FALSE);
-
- getChildView("Permissions:")->setEnabled(FALSE);
+ mDAPermModify->setEnabled(FALSE);
+ mDAPermModify->setValue(LLStringUtil::null);
+
+ mDACreator->setEnabled(FALSE);
+ mDACreatorName->setValue(LLStringUtil::null);
+ mDACreatorName->setEnabled(FALSE);
+
+ mDAOwner->setEnabled(FALSE);
+ mDAOwnerName->setValue(LLStringUtil::null);
+ mDAOwnerName->setEnabled(FALSE);
+
+ mDAGroup->setEnabled(FALSE);
+ mDAGroupName->setValue(LLStringUtil::null);
+ mDAGroupName->setEnabled(FALSE);
+ mDAButtonSetGroup->setEnabled(FALSE);
+
+ mDAObjectName->setValue(LLStringUtil::null);
+ mDAObjectName->setEnabled(FALSE);
+ mDAName->setEnabled(FALSE);
+ mDAGroupName->setValue(LLStringUtil::null);
+ mDAGroupName->setEnabled(FALSE);
+ mDADescription->setEnabled(FALSE);
+ mDAObjectDescription->setValue(LLStringUtil::null);
+ mDAObjectDescription->setEnabled(FALSE);
+
+ mDAPermissions->setEnabled(FALSE);
- getChild<LLUICtrl>("checkbox share with group")->setValue(FALSE);
- getChildView("checkbox share with group")->setEnabled(FALSE);
- getChildView("button deed")->setEnabled(FALSE);
+ mDACheckboxShareWithGroup->setValue(FALSE);
+ mDACheckboxShareWithGroup->setEnabled(FALSE);
+ mDAButtonDeed->setEnabled(FALSE);
- getChild<LLUICtrl>("checkbox allow everyone move")->setValue(FALSE);
- getChildView("checkbox allow everyone move")->setEnabled(FALSE);
- getChild<LLUICtrl>("checkbox allow everyone copy")->setValue(FALSE);
- getChildView("checkbox allow everyone copy")->setEnabled(FALSE);
+ mDACheckboxAllowEveryoneMove->setValue(FALSE);
+ mDACheckboxAllowEveryoneMove->setEnabled(FALSE);
+ mDACheckboxAllowEveryoneCopy->setValue(FALSE);
+ mDACheckboxAllowEveryoneCopy->setEnabled(FALSE);
//Next owner can:
- getChildView("Next owner can:")->setEnabled(FALSE);
- getChild<LLUICtrl>("checkbox next owner can modify")->setValue(FALSE);
- getChildView("checkbox next owner can modify")->setEnabled(FALSE);
- getChild<LLUICtrl>("checkbox next owner can copy")->setValue(FALSE);
- getChildView("checkbox next owner can copy")->setEnabled(FALSE);
- getChild<LLUICtrl>("checkbox next owner can transfer")->setValue(FALSE);
- getChildView("checkbox next owner can transfer")->setEnabled(FALSE);
+ mDANextOwnerCan->setEnabled(FALSE);
+ mDACheckboxNextOwnerCanModify->setValue(FALSE);
+ mDACheckboxNextOwnerCanModify->setEnabled(FALSE);
+ mDACheckboxNextOwnerCanCopy->setValue(FALSE);
+ mDACheckboxNextOwnerCanCopy->setEnabled(FALSE);
+ mDACheckboxNextOwnerCanTransfer->setValue(FALSE);
+ mDACheckboxNextOwnerCanTransfer->setEnabled(FALSE);
//checkbox for sale
- getChild<LLUICtrl>("checkbox for sale")->setValue(FALSE);
- getChildView("checkbox for sale")->setEnabled(FALSE);
+ mDACheckboxForSale->setValue(FALSE);
+ mDACheckboxForSale->setEnabled(FALSE);
//checkbox include in search
- getChild<LLUICtrl>("search_check")->setValue(FALSE);
- getChildView("search_check")->setEnabled(FALSE);
+ mDASearchCheck->setValue(FALSE);
+ mDASearchCheck->setEnabled(FALSE);
- LLComboBox* combo_sale_type = getChild<LLComboBox>("sale type");
- combo_sale_type->setValue(LLSaleInfo::FS_COPY);
- combo_sale_type->setEnabled(FALSE);
+ mDAComboSaleType->setValue(LLSaleInfo::FS_COPY);
+ mDAComboSaleType->setEnabled(FALSE);
- getChildView("Cost")->setEnabled(FALSE);
- getChild<LLUICtrl>("Cost")->setValue(getString("Cost Default"));
- getChild<LLUICtrl>("Edit Cost")->setValue(LLStringUtil::null);
- getChildView("Edit Cost")->setEnabled(FALSE);
+ mDACost->setEnabled(FALSE);
+ mDACost->setValue(getString("Cost Default"));
+ mDAEditCost->setValue(LLStringUtil::null);
+ mDAEditCost->setEnabled(FALSE);
- getChildView("label click action")->setEnabled(FALSE);
- LLComboBox* combo_click_action = getChild<LLComboBox>("clickaction");
- if (combo_click_action)
+ mDALabelClickAction->setEnabled(FALSE);
+ if (mDAComboClickAction)
{
- combo_click_action->setEnabled(FALSE);
- combo_click_action->clear();
+ mDAComboClickAction->setEnabled(FALSE);
+ mDAComboClickAction->clear();
}
- getChildView("B:")->setVisible( FALSE);
- getChildView("O:")->setVisible( FALSE);
- getChildView("G:")->setVisible( FALSE);
- getChildView("E:")->setVisible( FALSE);
- getChildView("N:")->setVisible( FALSE);
- getChildView("F:")->setVisible( FALSE);
+
+ mDAB->setVisible(FALSE);
+ mDAO->setVisible(FALSE);
+ mDAG->setVisible(FALSE);
+ mDAE->setVisible(FALSE);
+ mDAN->setVisible(FALSE);
+ mDAF->setVisible(FALSE);
mOpenBtn->setEnabled(FALSE);
mPayBtn->setEnabled(FALSE);
diff --git a/indra/newview/llsidepaneltaskinfo.h b/indra/newview/llsidepaneltaskinfo.h
index 384bc479d6..be0fee2127 100644
--- a/indra/newview/llsidepaneltaskinfo.h
+++ b/indra/newview/llsidepaneltaskinfo.h
@@ -37,8 +37,9 @@
// Panel for permissions of an object.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLNameBox;
class LLCheckBoxCtrl;
+class LLComboBox;
+class LLNameBox;
class LLViewerObject;
class LLSidepanelTaskInfo : public LLSidepanelInventorySubpanel
@@ -118,6 +119,43 @@ private:
LLPointer<LLViewerObject> mObject;
LLObjectSelectionHandle mObjectSelection;
static LLSidepanelTaskInfo* sActivePanel;
+
+private:
+ // Pointers cached here to speed up the "disableAll" function which gets called on idle
+ LLUICtrl* mDAPermModify;
+ LLView* mDACreator;
+ LLUICtrl* mDACreatorName;
+ LLView* mDAOwner;
+ LLUICtrl* mDAOwnerName;
+ LLView* mDAGroup;
+ LLUICtrl* mDAGroupName;
+ LLView* mDAButtonSetGroup;
+ LLUICtrl* mDAObjectName;
+ LLView* mDAName;
+ LLView* mDADescription;
+ LLUICtrl* mDAObjectDescription;
+ LLView* mDAPermissions;
+ LLUICtrl* mDACheckboxShareWithGroup;
+ LLView* mDAButtonDeed;
+ LLUICtrl* mDACheckboxAllowEveryoneMove;
+ LLUICtrl* mDACheckboxAllowEveryoneCopy;
+ LLView* mDANextOwnerCan;
+ LLUICtrl* mDACheckboxNextOwnerCanModify;
+ LLUICtrl* mDACheckboxNextOwnerCanCopy;
+ LLUICtrl* mDACheckboxNextOwnerCanTransfer;
+ LLUICtrl* mDACheckboxForSale;
+ LLUICtrl* mDASearchCheck;
+ LLComboBox* mDAComboSaleType;
+ LLUICtrl* mDACost;
+ LLUICtrl* mDAEditCost;
+ LLView* mDALabelClickAction;
+ LLComboBox* mDAComboClickAction;
+ LLView* mDAB;
+ LLView* mDAO;
+ LLView* mDAG;
+ LLView* mDAE;
+ LLView* mDAN;
+ LLView* mDAF;
};
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 6c2b71dd0a..5d196a465f 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -28,6 +28,10 @@
#include "llspatialpartition.h"
+#include "llappviewer.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "llimageworker.h"
#include "llviewerwindow.h"
#include "llviewerobjectlist.h"
#include "llvovolume.h"
@@ -48,6 +52,7 @@
#include "llvolumemgr.h"
#include "lltextureatlas.h"
#include "llglslshader.h"
+#include "llviewershadermgr.h"
static LLFastTimer::DeclareTimer FTM_FRUSTUM_CULL("Frustum Culling");
static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound");
@@ -214,7 +219,7 @@ typedef enum
//contact Runitai Linden for a copy of the SL object used to write this table
//basically, you give the table a bitmask of the look-at vector to a node and it
//gives you a triangle fan index array
-static U8 sOcclusionIndices[] =
+static U16 sOcclusionIndices[] =
{
//000
b111, b110, b010, b011, b001, b101, b100, b110,
@@ -251,7 +256,7 @@ U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center)
S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7;
- return sOcclusionIndices+cypher*8;
+ return (U8*) (sOcclusionIndices+cypher*8);
}
@@ -259,9 +264,8 @@ static LLFastTimer::DeclareTimer FTM_BUILD_OCCLUSION("Build Occlusion");
void LLSpatialGroup::buildOcclusion()
{
- if (mOcclusionVerts.isNull())
+ //if (mOcclusionVerts.isNull())
{
-
mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX,
LLVertexBuffer::sUseStreamDraw ? mBufferUsage : 0); //if GL has a hard time with VBOs, don't use them for occlusion culling.
mOcclusionVerts->allocateBuffer(8, 64, true);
@@ -321,7 +325,8 @@ void LLSpatialGroup::buildOcclusion()
}
{
- mOcclusionVerts->setBuffer(0);
+ mOcclusionVerts->flush();
+ LLVertexBuffer::unbind();
}
clearState(LLSpatialGroup::OCCLUSION_DIRTY);
@@ -721,7 +726,9 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
if (vertex_count > 0 && index_count > 0)
{ //create vertex buffer containing volume geometry for this node
group->mBuilt = 1.f;
- if (group->mVertexBuffer.isNull() || (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
+ if (group->mVertexBuffer.isNull() ||
+ !group->mVertexBuffer->isWriteable() ||
+ (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
{
group->mVertexBuffer = createVertexBuffer(mVertexDataMask, group->mBufferUsage);
group->mVertexBuffer->allocateBuffer(vertex_count, index_count, true);
@@ -1180,6 +1187,8 @@ void LLSpatialGroup::clearOcclusionState(U32 state, S32 mode)
LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
mState(0),
+ mGeometryBytes(0),
+ mSurfaceArea(0.f),
mBuilt(0.f),
mOctreeNode(node),
mSpatialPartition(part),
@@ -1220,6 +1229,7 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
{
mOcclusionQuery[i] = 0;
+ mOcclusionIssued[i] = 0;
mOcclusionState[i] = parent ? SG_STATE_INHERIT_MASK & parent->mOcclusionState[i] : 0;
mVisible[i] = 0;
}
@@ -1404,6 +1414,17 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node)
}
}
+ //clean up avatar attachment stats
+ LLSpatialBridge* bridge = mSpatialPartition->asBridge();
+ if (bridge)
+ {
+ if (bridge->mAvatar.notNull())
+ {
+ bridge->mAvatar->mAttachmentGeometryBytes -= mGeometryBytes;
+ bridge->mAvatar->mAttachmentSurfaceArea -= mSurfaceArea;
+ }
+ }
+
clearDrawMap();
mVertexBuffer = NULL;
mBufferMap.clear();
@@ -1542,6 +1563,8 @@ BOOL LLSpatialGroup::rebound()
}
static LLFastTimer::DeclareTimer FTM_OCCLUSION_READBACK("Readback Occlusion");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_WAIT("Wait");
+
void LLSpatialGroup::checkOcclusion()
{
if (LLPipeline::sUseOcclusion > 1)
@@ -1559,6 +1582,22 @@ void LLSpatialGroup::checkOcclusion()
if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
{
glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+
+ if (mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount)
+ { //query was issued last frame, wait until it's available
+ S32 max_loop = 1024;
+ LLFastTimer t(FTM_OCCLUSION_WAIT);
+ while (!available && max_loop-- > 0)
+ {
+ F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f);
+ //do some usefu work while we wait
+ LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
+ LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
+ LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
+
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+ }
+ }
}
else
{
@@ -1614,6 +1653,15 @@ void LLSpatialGroup::checkOcclusion()
static LLFastTimer::DeclareTimer FTM_PUSH_OCCLUSION_VERTS("Push Occlusion");
static LLFastTimer::DeclareTimer FTM_SET_OCCLUSION_STATE("Occlusion State");
static LLFastTimer::DeclareTimer FTM_OCCLUSION_EARLY_FAIL("Occlusion Early Fail");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_ALLOCATE("Allocate");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_BUILD("Build");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_BEGIN_QUERY("Begin Query");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_END_QUERY("End Query");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_SET_BUFFER("Set Buffer");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_DRAW_WATER("Draw Water");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_DRAW("Draw");
+
+
void LLSpatialGroup::doOcclusion(LLCamera* camera)
{
@@ -1637,11 +1685,13 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
if (!mOcclusionQuery[LLViewerCamera::sCurCameraID])
{
+ LLFastTimer t(FTM_OCCLUSION_ALLOCATE);
mOcclusionQuery[LLViewerCamera::sCurCameraID] = sQueryPool.allocate();
}
if (mOcclusionVerts.isNull() || isState(LLSpatialGroup::OCCLUSION_DIRTY))
{
+ LLFastTimer t(FTM_OCCLUSION_BUILD);
buildOcclusion();
}
@@ -1666,12 +1716,24 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
{
LLFastTimer t(FTM_PUSH_OCCLUSION_VERTS);
- glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+
+ //store which frame this query was issued on
+ mOcclusionIssued[LLViewerCamera::sCurCameraID] = gFrameCount;
+
+ {
+ LLFastTimer t(FTM_OCCLUSION_BEGIN_QUERY);
+ glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ }
- mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ {
+ LLFastTimer t(FTM_OCCLUSION_SET_BUFFER);
+ mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ }
if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER)
{
+ LLFastTimer t(FTM_OCCLUSION_DRAW_WATER);
+
LLGLSquashToFarClip squash(glh_get_current_projection(), 1);
if (camera->getOrigin().isExactlyZero())
{ //origin is invalid, draw entire box
@@ -1685,6 +1747,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
}
else
{
+ LLFastTimer t(FTM_OCCLUSION_DRAW);
if (camera->getOrigin().isExactlyZero())
{ //origin is invalid, draw entire box
mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
@@ -1696,7 +1759,11 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
}
}
- glEndQueryARB(mode);
+
+ {
+ LLFastTimer t(FTM_OCCLUSION_END_QUERY);
+ glEndQueryARB(mode);
+ }
}
}
@@ -1713,7 +1780,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
//==============================================
LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 buffer_usage)
-: mRenderByGroup(render_by_group)
+: mRenderByGroup(render_by_group), mBridge(NULL)
{
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
mOcclusionEnabled = TRUE;
@@ -2416,7 +2483,7 @@ void pushVerts(LLFace* face, U32 mask)
LLVertexBuffer* buffer = face->getVertexBuffer();
- if (buffer)
+ if (buffer && (face->getGeomCount() >= 3))
{
buffer->setBuffer(mask);
U16 start = face->getGeomStart();
@@ -2441,8 +2508,7 @@ void pushVerts(LLVolume* volume)
for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
const LLVolumeFace& face = volume->getVolumeFace(i);
- glVertexPointer(3, GL_FLOAT, 16, face.mPositions);
- glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices);
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices);
}
}
@@ -2451,7 +2517,7 @@ void pushBufferVerts(LLVertexBuffer* buffer, U32 mask)
if (buffer)
{
buffer->setBuffer(mask);
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getRequestedVerts()-1, buffer->getRequestedIndices(), 0);
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
}
}
@@ -2508,7 +2574,7 @@ void pushVertsColorCoded(LLSpatialGroup* group, U32 mask)
{
params = *j;
LLRenderPass::applyModelMatrix(*params);
- glColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f);
+ gGL.diffuseColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f);
params->mVertexBuffer->setBuffer(mask);
params->mVertexBuffer->drawRange(params->mParticle ? LLRender::POINTS : LLRender::TRIANGLES,
params->mStart, params->mEnd, params->mCount, params->mOffset);
@@ -2523,7 +2589,7 @@ void renderOctree(LLSpatialGroup* group)
//coded by buffer usage and activity
gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
LLVector4 col;
- /*if (group->mBuilt > 0.f)
+ if (group->mBuilt > 0.f)
{
group->mBuilt -= 2.f * gFrameIntervalSeconds;
if (group->mBufferUsage == GL_STATIC_DRAW_ARB)
@@ -2541,7 +2607,7 @@ void renderOctree(LLSpatialGroup* group)
LLGLDepthTest gl_depth(FALSE, FALSE);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- gGL.color4f(1,0,0,group->mBuilt);
+ gGL.diffuseColor4f(1,0,0,group->mBuilt);
gGL.flush();
glLineWidth(5.f);
drawBoxOutline(group->mObjectBounds[0], group->mObjectBounds[1]);
@@ -2553,9 +2619,9 @@ void renderOctree(LLSpatialGroup* group)
LLDrawable* drawable = *i;
if (!group->mSpatialPartition->isBridge())
{
- glPushMatrix();
+ gGL.pushMatrix();
LLVector3 trans = drawable->getRegion()->getOriginAgent();
- glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
}
for (S32 j = 0; j < drawable->getNumFaces(); j++)
@@ -2565,11 +2631,11 @@ void renderOctree(LLSpatialGroup* group)
{
if (gFrameTimeSeconds - face->mLastUpdateTime < 0.5f)
{
- glColor4f(0, 1, 0, group->mBuilt);
+ gGL.diffuseColor4f(0, 1, 0, group->mBuilt);
}
else if (gFrameTimeSeconds - face->mLastMoveTime < 0.5f)
{
- glColor4f(1, 0, 0, group->mBuilt);
+ gGL.diffuseColor4f(1, 0, 0, group->mBuilt);
}
else
{
@@ -2585,14 +2651,14 @@ void renderOctree(LLSpatialGroup* group)
if (!group->mSpatialPartition->isBridge())
{
- glPopMatrix();
+ gGL.popMatrix();
}
}
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- gGL.color4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
}
}
- else*/
+ else
{
if (group->mBufferUsage == GL_STATIC_DRAW_ARB && !group->getData().empty()
&& group->mSpatialPartition->mRenderByGroup)
@@ -2605,7 +2671,7 @@ void renderOctree(LLSpatialGroup* group)
}
}
- gGL.color4fv(col.mV);
+ gGL.diffuseColor4fv(col.mV);
LLVector4a fudge;
fudge.splat(0.001f);
LLVector4a size = group->mObjectBounds[1];
@@ -2622,16 +2688,16 @@ void renderOctree(LLSpatialGroup* group)
//if (group->mBuilt <= 0.f)
{
//draw opaque outline
- //gGL.color4f(col.mV[0], col.mV[1], col.mV[2], 1.f);
+ //gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], 1.f);
//drawBoxOutline(group->mObjectBounds[0], group->mObjectBounds[1]);
- gGL.color4f(0,1,1,1);
+ gGL.diffuseColor4f(0,1,1,1);
drawBoxOutline(group->mBounds[0],group->mBounds[1]);
//draw bounding box for draw info
/*if (group->mSpatialPartition->mRenderByGroup)
{
- gGL.color4f(1.0f, 0.75f, 0.25f, 0.6f);
+ gGL.diffuseColor4f(1.0f, 0.75f, 0.25f, 0.6f);
for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
{
for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
@@ -2650,7 +2716,7 @@ void renderOctree(LLSpatialGroup* group)
}
// LLSpatialGroup::OctreeNode* node = group->mOctreeNode;
-// gGL.color4f(0,1,0,1);
+// gGL.diffuseColor4f(0,1,0,1);
// drawBoxOutline(LLVector3(node->getCenter()), LLVector3(node->getSize()));
}
@@ -2663,11 +2729,12 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
!group->getData().empty();
+
if (render_objects)
{
LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
- glColor4f(0, 0.5f, 0, 0.5f);
- gGL.color4f(0, 0.5f, 0, 0.5f);
+ gGL.diffuseColor4f(0, 0.5f, 0, 0.5f);
+ gGL.diffuseColor4f(0, 0.5f, 0, 0.5f);
pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX);
}
@@ -2676,8 +2743,8 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
if (render_objects)
{
- glColor4f(0.f, 0.5f, 0.f,1.f);
- gGL.color4f(0.f, 0.5f, 0.f, 1.f);
+ gGL.diffuseColor4f(0.f, 0.5f, 0.f,1.f);
+ gGL.diffuseColor4f(0.f, 0.5f, 0.f, 1.f);
pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX);
}
@@ -2685,8 +2752,8 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
if (render_objects)
{
- glColor4f(0.f, 0.75f, 0.f,0.5f);
- gGL.color4f(0.f, 0.75f, 0.f, 0.5f);
+ gGL.diffuseColor4f(0.f, 0.75f, 0.f,0.5f);
+ gGL.diffuseColor4f(0.f, 0.75f, 0.f, 0.5f);
pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX);
}
/*else if (camera && group->mOcclusionVerts.notNull())
@@ -2694,11 +2761,11 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
LLVertexBuffer::unbind();
group->mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX);
- glColor4f(1.0f, 0.f, 0.f, 0.5f);
+ gGL.diffuseColor4f(1.0f, 0.f, 0.f, 0.5f);
group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0]));
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- glColor4f(1.0f, 1.f, 1.f, 1.0f);
+ gGL.diffuseColor4f(1.0f, 1.f, 1.f, 1.0f);
group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0]));
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}*/
@@ -2707,7 +2774,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color)
{
- gGL.color4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
gGL.begin(LLRender::LINES);
{
gGL.vertex3fv((position - LLVector3(size, 0.f, 0.f)).mV);
@@ -2731,23 +2798,23 @@ void renderUpdateType(LLDrawable* drawablep)
switch (vobj->getLastUpdateType())
{
case OUT_FULL:
- glColor4f(0,1,0,0.5f);
+ gGL.diffuseColor4f(0,1,0,0.5f);
break;
case OUT_TERSE_IMPROVED:
- glColor4f(0,1,1,0.5f);
+ gGL.diffuseColor4f(0,1,1,0.5f);
break;
case OUT_FULL_COMPRESSED:
if (vobj->getLastUpdateCached())
{
- glColor4f(1,0,0,0.5f);
+ gGL.diffuseColor4f(1,0,0,0.5f);
}
else
{
- glColor4f(1,1,0,0.5f);
+ gGL.diffuseColor4f(1,1,0,0.5f);
}
break;
case OUT_FULL_CACHED:
- glColor4f(0,0,1,0.5f);
+ gGL.diffuseColor4f(0,0,1,0.5f);
break;
default:
llwarns << "Unknown update_type " << vobj->getLastUpdateType() << llendl;
@@ -2879,17 +2946,17 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
{
if (drawable->isSpatialBridge())
{
- gGL.color4f(1,0.5f,0,1);
+ gGL.diffuseColor4f(1,0.5f,0,1);
}
else if (drawable->getVOVolume())
{
if (drawable->isRoot())
{
- gGL.color4f(1,1,0,1);
+ gGL.diffuseColor4f(1,1,0,1);
}
else
{
- gGL.color4f(0,1,0,1);
+ gGL.diffuseColor4f(0,1,0,1);
}
}
else if (drawable->getVObj())
@@ -2897,30 +2964,30 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
switch (drawable->getVObj()->getPCode())
{
case LLViewerObject::LL_VO_SURFACE_PATCH:
- gGL.color4f(0,1,1,1);
+ gGL.diffuseColor4f(0,1,1,1);
break;
case LLViewerObject::LL_VO_CLOUDS:
// no longer used
break;
case LLViewerObject::LL_VO_PART_GROUP:
case LLViewerObject::LL_VO_HUD_PART_GROUP:
- gGL.color4f(0,0,1,1);
+ gGL.diffuseColor4f(0,0,1,1);
break;
case LLViewerObject::LL_VO_VOID_WATER:
case LLViewerObject::LL_VO_WATER:
- gGL.color4f(0,0.5f,1,1);
+ gGL.diffuseColor4f(0,0.5f,1,1);
break;
case LL_PCODE_LEGACY_TREE:
- gGL.color4f(0,0.5f,0,1);
+ gGL.diffuseColor4f(0,0.5f,0,1);
break;
default:
- gGL.color4f(1,0,1,1);
+ gGL.diffuseColor4f(1,0,1,1);
break;
}
}
else
{
- gGL.color4f(1,0,0,1);
+ gGL.diffuseColor4f(1,0,0,1);
}
}
@@ -2976,7 +3043,7 @@ void renderNormals(LLDrawable* drawablep)
{
LLVolume* volume = vol->getVolume();
gGL.pushMatrix();
- glMultMatrixf((F32*) vol->getRelativeXform().mMatrix);
+ gGL.multMatrix((F32*) vol->getRelativeXform().mMatrix);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -2986,16 +3053,15 @@ void renderNormals(LLDrawable* drawablep)
{
const LLVolumeFace& face = volume->getVolumeFace(i);
- gGL.begin(LLRender::LINES);
-
for (S32 j = 0; j < face.mNumVertices; ++j)
{
+ gGL.begin(LLRender::LINES);
LLVector4a n,p;
n.setMul(face.mNormals[j], scale);
p.setAdd(face.mPositions[j], n);
- gGL.color4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
gGL.vertex3fv(face.mPositions[j].getF32ptr());
gGL.vertex3fv(p.getF32ptr());
@@ -3004,13 +3070,12 @@ void renderNormals(LLDrawable* drawablep)
n.setMul(face.mBinormals[j], scale);
p.setAdd(face.mPositions[j], n);
- gGL.color4f(0,1,1,1);
+ gGL.diffuseColor4f(0,1,1,1);
gGL.vertex3fv(face.mPositions[j].getF32ptr());
gGL.vertex3fv(p.getF32ptr());
}
+ gGL.end();
}
-
- gGL.end();
}
gGL.popMatrix();
@@ -3050,33 +3115,33 @@ void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLCo
{
if (!decomp->mBaseHullMesh.empty())
{
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions, decomp->mBaseHullMesh.mNormals);
}
else
{
gMeshRepo.buildPhysicsMesh(*decomp);
- gGL.color3f(0,1,1);
+ gGL.diffuseColor4f(0,1,1,1);
drawBoxOutline(center, size);
}
}
else
{
- gGL.color3f(1,0,1);
+ gGL.diffuseColor3f(1,0,1);
drawBoxOutline(center, size);
}
}
void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color, const LLColor4& line_color)
{
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals);
LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glPolygonOffset(3.f, 3.f);
glLineWidth(3.f);
- glColor4fv(line_color.mV);
+ gGL.diffuseColor4fv(line_color.mV);
LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals);
glLineWidth(1.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
@@ -3130,7 +3195,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
LLVector3 size(0.25f,0.25f,0.25f);
gGL.pushMatrix();
- glMultMatrixf((F32*) volume->getRelativeXform().mMatrix);
+ gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix);
if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_MESH)
{
@@ -3158,11 +3223,11 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
else if (!decomp->mPhysicsShapeMesh.empty())
{
//decomp has physics mesh, render that mesh
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- glColor4fv(line_color.mV);
+ gGL.diffuseColor4fv(line_color.mV);
LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
@@ -3179,7 +3244,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
}
else
{
- gGL.color3f(1,1,0);
+ gGL.diffuseColor3f(1,1,0);
drawBoxOutline(center, size);
}
}
@@ -3190,7 +3255,6 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
{
renderMeshBaseHull(volume, data_mask, color, line_color);
}
-#if LL_WINDOWS
else
{
LLVolumeParams volume_params = volume->getVolume()->getParams();
@@ -3288,27 +3352,26 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- glColor4fv(line_color.mV);
+ gGL.diffuseColor4fv(line_color.mV);
LLVertexBuffer::unbind();
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShader != 0);
-
- glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints);
- glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
+
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices);
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices);
+
}
else
{
- gGL.color3f(1,0,1);
+ gGL.diffuseColor4f(1,0,1,1);
drawBoxOutline(center, size);
}
LLPrimitive::sVolumeManager->unrefVolume(phys_volume);
}
-#endif //LL_WINDOWS
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::BOX)
{
@@ -3317,12 +3380,12 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
LLVector3 vscale = volume->getScale()*2.f;
scale.set(scale[0]/vscale[0], scale[1]/vscale[1], scale[2]/vscale[2]);
- gGL.color4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
drawBox(center, scale);
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE)
{
- LLVolumeParams volume_params;
+ /*LLVolumeParams volume_params;
volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
volume_params.setBeginAndEndS( 0.f, 1.f );
volume_params.setBeginAndEndT( 0.f, 1.f );
@@ -3330,9 +3393,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
volume_params.setShear ( 0, 0 );
LLVolume* sphere = LLPrimitive::sVolumeManager->refVolume(volume_params, 3);
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
pushVerts(sphere);
- LLPrimitive::sVolumeManager->unrefVolume(sphere);
+ LLPrimitive::sVolumeManager->unrefVolume(sphere);*/
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER)
{
@@ -3344,7 +3407,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
volume_params.setShear ( 0, 0 );
LLVolume* cylinder = LLPrimitive::sVolumeManager->refVolume(volume_params, 3);
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
pushVerts(cylinder);
LLPrimitive::sVolumeManager->unrefVolume(cylinder);
}
@@ -3356,10 +3419,10 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- glColor4fv(line_color.mV);
+ gGL.diffuseColor4fv(line_color.mV);
pushVerts(phys_volume);
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
pushVerts(phys_volume);
LLPrimitive::sVolumeManager->unrefVolume(phys_volume);
@@ -3377,16 +3440,17 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShader != 0);
LLVertexBuffer::unbind();
glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints);
- glColor4fv(line_color.mV);
+ gGL.diffuseColor4fv(line_color.mV);
+ gGL.syncMatrices();
glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
}
else
{
- gGL.color3f(1,0,1);
+ gGL.diffuseColor3f(1,0,1);
drawBoxOutline(center, size);
gMeshRepo.buildHull(volume_params, detail);
}
@@ -3402,15 +3466,6 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
}
gGL.popMatrix();
-
- /*{ //analytical shape, just push visual rep.
- glColor3fv(color.mV);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- pushVerts(drawable, data_mask);
- glColor4fv(color.mV);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- pushVerts(drawable, data_mask);
- }*/
}
void renderPhysicsShapes(LLSpatialGroup* group)
@@ -3425,7 +3480,7 @@ void renderPhysicsShapes(LLSpatialGroup* group)
{
gGL.pushMatrix();
LLVector3 trans = drawable->getRegion()->getOriginAgent();
- glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
renderPhysicsShape(drawable, volume);
gGL.popMatrix();
}
@@ -3449,12 +3504,12 @@ void renderPhysicsShapes(LLSpatialGroup* group)
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
- glColor3f(0.2f, 0.5f, 0.3f);
- buff->draw(LLRender::TRIANGLES, buff->getRequestedIndices(), 0);
+ gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
- glColor3f(0.2f, 1.f, 0.3f);
+ gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- buff->draw(LLRender::TRIANGLES, buff->getRequestedIndices(), 0);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
}
}
}
@@ -3491,11 +3546,11 @@ void renderTexturePriority(LLDrawable* drawable)
F32 t = vsize/sLastMaxTexPriority;
LLVector4 col = lerp(cold, hot, t);
- gGL.color4fv(col.mV);
+ gGL.diffuseColor4fv(col.mV);
}
//else
//{
- // gGL.color4f(1,0,1,1);
+ // gGL.diffuseColor4f(1,0,1,1);
//}
LLVector4a center;
@@ -3514,7 +3569,7 @@ void renderTexturePriority(LLDrawable* drawable)
LLVector4 col = lerp(boost_cold, boost_hot, t);
LLGLEnable blend_on(GL_BLEND);
gGL.blendFunc(GL_SRC_ALPHA, GL_ONE);
- gGL.color4fv(col.mV);
+ gGL.diffuseColor4fv(col.mV);
drawBox(center, size);
gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}*/
@@ -3527,7 +3582,7 @@ void renderPoints(LLDrawable* drawablep)
if (drawablep->getNumFaces())
{
gGL.begin(LLRender::POINTS);
- gGL.color3f(1,1,1);
+ gGL.diffuseColor3f(1,1,1);
for (S32 i = 0; i < drawablep->getNumFaces(); i++)
{
gGL.vertex3fv(drawablep->getFace(i)->mCenterLocal.mV);
@@ -3544,7 +3599,7 @@ void renderTextureAnim(LLDrawInfo* params)
}
LLGLEnable blend(GL_BLEND);
- glColor4f(1,1,0,0.5f);
+ gGL.diffuseColor4f(1,1,0,0.5f);
pushVerts(params, LLVertexBuffer::MAP_VERTEX);
}
@@ -3552,7 +3607,7 @@ void renderBatchSize(LLDrawInfo* params)
{
LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.f, 1.f);
- glColor3ubv((GLubyte*) &(params->mDebugColor));
+ gGL.diffuseColor4ubv((GLubyte*) &(params->mDebugColor));
pushVerts(params, LLVertexBuffer::MAP_VERTEX);
}
@@ -3570,22 +3625,22 @@ void renderShadowFrusta(LLDrawInfo* params)
if (gPipeline.mShadowCamera[4].AABBInFrustum(center, size))
{
- glColor3f(1,0,0);
+ gGL.diffuseColor3f(1,0,0);
pushVerts(params, LLVertexBuffer::MAP_VERTEX);
}
if (gPipeline.mShadowCamera[5].AABBInFrustum(center, size))
{
- glColor3f(0,1,0);
+ gGL.diffuseColor3f(0,1,0);
pushVerts(params, LLVertexBuffer::MAP_VERTEX);
}
if (gPipeline.mShadowCamera[6].AABBInFrustum(center, size))
{
- glColor3f(0,0,1);
+ gGL.diffuseColor3f(0,0,1);
pushVerts(params, LLVertexBuffer::MAP_VERTEX);
}
if (gPipeline.mShadowCamera[7].AABBInFrustum(center, size))
{
- glColor3f(1,0,1);
+ gGL.diffuseColor3f(1,0,1);
pushVerts(params, LLVertexBuffer::MAP_VERTEX);
}
@@ -3603,7 +3658,7 @@ void renderLights(LLDrawable* drawablep)
if (drawablep->getNumFaces())
{
LLGLEnable blend(GL_BLEND);
- glColor4f(0,1,1,0.5f);
+ gGL.diffuseColor4f(0,1,1,0.5f);
for (S32 i = 0; i < drawablep->getNumFaces(); i++)
{
@@ -3621,11 +3676,11 @@ void renderLights(LLDrawable* drawablep)
{
LLGLDepthTest depth(GL_FALSE, GL_TRUE);
- gGL.color4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
drawBoxOutline(pos, size);
}
- gGL.color4f(1,1,0,1);
+ gGL.diffuseColor4f(1,1,0,1);
F32 rad = drawablep->getVOVolume()->getLightRadius();
drawBoxOutline(pos, LLVector4a(rad));
}
@@ -3650,13 +3705,13 @@ public:
if (branch->getData().empty())
{
- gGL.color3f(1.f,0.2f,0.f);
+ gGL.diffuseColor3f(1.f,0.2f,0.f);
center.set(branch->getCenter().getF32ptr());
size.set(branch->getSize().getF32ptr());
}
else
{
- gGL.color3f(0.75f, 1.f, 0.f);
+ gGL.diffuseColor3f(0.75f, 1.f, 0.f);
center.set(vl->mBounds[0].getF32ptr());
size.set(vl->mBounds[1].getF32ptr());
}
@@ -3669,11 +3724,11 @@ public:
if (i == 1)
{
- gGL.color4f(0,1,1,0.5f);
+ gGL.diffuseColor4f(0,1,1,0.5f);
}
else
{
- gGL.color4f(0,0.5f,0.5f, 0.25f);
+ gGL.diffuseColor4f(0,0.5f,0.5f, 0.25f);
drawBoxOutline(center, size);
}
@@ -3710,7 +3765,7 @@ void renderRaycast(LLDrawable* drawablep)
if (drawablep->getNumFaces())
{
LLGLEnable blend(GL_BLEND);
- gGL.color4f(0,1,1,0.5f);
+ gGL.diffuseColor4f(0,1,1,0.5f);
if (drawablep->getVOVolume())
{
@@ -3735,14 +3790,10 @@ void renderRaycast(LLDrawable* drawablep)
for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
const LLVolumeFace& face = volume->getVolumeFace(i);
- if (!face.mOctree)
- {
- ((LLVolumeFace*) &face)->createOctree();
- }
-
+
gGL.pushMatrix();
- glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]);
- glMultMatrixf((F32*) vobj->getRelativeXform().mMatrix);
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
LLVector3 start, end;
if (transform)
@@ -3762,21 +3813,32 @@ void renderRaycast(LLDrawable* drawablep)
LLVector4a dir;
dir.setSub(enda, starta);
- F32 t = 1.f;
-
- LLRenderOctreeRaycast render(starta, dir, &t);
gGL.flush();
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
{
//render face positions
LLVertexBuffer::unbind();
- glColor4f(0,1,1,0.5f);
+ gGL.diffuseColor4f(0,1,1,0.5f);
glVertexPointer(3, GL_FLOAT, sizeof(LLVector4a), face.mPositions);
+ gGL.syncMatrices();
glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices);
}
-
- render.traverse(face.mOctree);
+
+ if (!volume->isUnique())
+ {
+ F32 t = 1.f;
+
+ if (!face.mOctree)
+ {
+ ((LLVolumeFace*) &face)->createOctree();
+ }
+
+ LLRenderOctreeRaycast render(starta, dir, &t);
+
+ render.traverse(face.mOctree);
+ }
+
gGL.popMatrix();
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
@@ -3795,23 +3857,23 @@ void renderRaycast(LLDrawable* drawablep)
if (drawablep->getVObj() == gDebugRaycastObject)
{
// draw intersection point
- glPushMatrix();
- glLoadMatrixd(gGLModelView);
+ gGL.pushMatrix();
+ gGL.loadMatrix(gGLModelView);
LLVector3 translate = gDebugRaycastIntersection;
- glTranslatef(translate.mV[0], translate.mV[1], translate.mV[2]);
+ gGL.translatef(translate.mV[0], translate.mV[1], translate.mV[2]);
LLCoordFrame orient;
orient.lookDir(gDebugRaycastNormal, gDebugRaycastBinormal);
LLMatrix4 rotation;
orient.getRotMatrixToParent(rotation);
- glMultMatrixf((float*)rotation.mMatrix);
+ gGL.multMatrix((float*)rotation.mMatrix);
- gGL.color4f(1,0,0,0.5f);
+ gGL.diffuseColor4f(1,0,0,0.5f);
drawBox(LLVector3(0, 0, 0), LLVector3(0.1f, 0.022f, 0.022f));
- gGL.color4f(0,1,0,0.5f);
+ gGL.diffuseColor4f(0,1,0,0.5f);
drawBox(LLVector3(0, 0, 0), LLVector3(0.021f, 0.1f, 0.021f));
- gGL.color4f(0,0,1,0.5f);
+ gGL.diffuseColor4f(0,0,1,0.5f);
drawBox(LLVector3(0, 0, 0), LLVector3(0.02f, 0.02f, 0.1f));
- glPopMatrix();
+ gGL.popMatrix();
// draw bounding box of prim
const LLVector4a* ext = drawablep->getSpatialExtents();
@@ -3824,7 +3886,7 @@ void renderRaycast(LLDrawable* drawablep)
size.mul(0.5f);
LLGLDepthTest depth(GL_FALSE, GL_TRUE);
- gGL.color4f(0,0.5f,0.5f,1);
+ gGL.diffuseColor4f(0,0.5f,0.5f,1);
drawBoxOutline(pos, size);
}
}
@@ -3886,14 +3948,14 @@ public:
group->rebuildMesh();
gGL.flush();
- glPushMatrix();
+ gGL.pushMatrix();
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
renderVisibility(group, mCamera);
stop_glerror();
gGLLastMatrix = NULL;
- glPopMatrix();
- gGL.color4f(1,1,1,1);
+ gGL.popMatrix();
+ gGL.diffuseColor4f(1,1,1,1);
}
}
}
@@ -3917,7 +3979,7 @@ public:
{
if (!group->getData().empty())
{
- gGL.color3f(0,0,1);
+ gGL.diffuseColor3f(0,0,1);
drawBoxOutline(group->mObjectBounds[0],
group->mObjectBounds[1]);
}
@@ -3926,7 +3988,7 @@ public:
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getData().begin(); i != branch->getData().end(); ++i)
{
LLDrawable* drawable = *i;
-
+
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES))
{
renderBoundingBox(drawable);
@@ -3941,7 +4003,7 @@ public:
{
if (drawable->isState(LLDrawable::IN_REBUILD_Q2))
{
- gGL.color4f(0.6f, 0.6f, 0.1f, 1.f);
+ gGL.diffuseColor4f(0.6f, 0.6f, 0.1f, 1.f);
const LLVector4a* ext = drawable->getSpatialExtents();
LLVector4a center;
center.setAdd(ext[0], ext[1]);
@@ -4234,6 +4296,11 @@ void LLSpatialPartition::renderDebug()
return;
}
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gDebugProgram.bind();
+ }
+
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
{
//sLastMaxTexPriority = lerp(sLastMaxTexPriority, sCurMaxTexPriority, gFrameIntervalSeconds);
@@ -4262,11 +4329,16 @@ void LLSpatialPartition::renderDebug()
LLOctreeRenderNonOccluded render_debug(camera);
render_debug.traverse(mOctree);
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gDebugProgram.unbind();
+ }
}
void LLSpatialGroup::drawObjectBox(LLColor4 col)
{
- gGL.color4fv(col.mV);
+ gGL.diffuseColor4fv(col.mV);
LLVector4a size;
size = mObjectBounds[1];
size.mul(1.01f);
@@ -4371,7 +4443,7 @@ public:
LLVector3 local_start = mStart;
LLVector3 local_end = mEnd;
- if (!gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible())
+ if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible())
{
return false;
}
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 11955540c6..6c14ecf452 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -93,7 +93,6 @@ public:
LLPointer<LLViewerTexture> mTexture;
std::vector<LLPointer<LLViewerTexture> > mTextureList;
- LLColor4U mGlowColor;
S32 mDebugColor;
const LLMatrix4* mTextureMatrix;
const LLMatrix4* mModelMatrix;
@@ -397,6 +396,8 @@ protected:
U32 mState;
U32 mOcclusionState[LLViewerCamera::NUM_CAMERAS];
+ U32 mOcclusionIssued[LLViewerCamera::NUM_CAMERAS];
+
S32 mLODHash;
static S32 sLODSeed;
@@ -404,6 +405,9 @@ public:
bridge_list_t mBridgeList;
buffer_map_t mBufferMap; //used by volume buffers to attempt to reuse vertex buffers
+ U32 mGeometryBytes; //used by volumes to track how many bytes of geometry data are in this node
+ F32 mSurfaceArea; //used by volumes to track estimated surface area of geometry in this node
+
F32 mBuilt;
OctreeNode* mOctreeNode;
LLSpatialPartition* mSpatialPartition;
@@ -473,8 +477,8 @@ public:
BOOL isVisible(const LLVector3& v);
bool isHUDPartition() ;
- virtual LLSpatialBridge* asBridge() { return NULL; }
- virtual BOOL isBridge() { return asBridge() != NULL; }
+ LLSpatialBridge* asBridge() { return mBridge; }
+ BOOL isBridge() { return asBridge() != NULL; }
void renderPhysicsShapes();
void renderDebug();
@@ -486,6 +490,9 @@ public:
public:
LLSpatialGroup::OctreeNode* mOctree;
+ LLSpatialBridge* mBridge; // NULL for non-LLSpatialBridge instances, otherwise, mBridge == this
+ // use a pointer instead of making "isBridge" and "asBridge" virtual so it's safe
+ // to call asBridge() from the destructor
BOOL mOcclusionEnabled; // if TRUE, occlusion culling is performed
BOOL mInfiniteFarClip; // if TRUE, frustum culling ignores far clip plane
U32 mBufferUsage;
@@ -510,8 +517,9 @@ public:
LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask);
- virtual BOOL isSpatialBridge() const { return TRUE; }
+ void destroyTree();
+ virtual BOOL isSpatialBridge() const { return TRUE; }
virtual void updateSpatialExtents();
virtual void updateBinRadius();
virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, BOOL for_select = FALSE);
@@ -522,11 +530,12 @@ public:
virtual void shiftPos(const LLVector4a& vec);
virtual void cleanupReferences();
virtual LLSpatialPartition* asPartition() { return this; }
- virtual LLSpatialBridge* asBridge() { return this; }
-
+
virtual LLCamera transformCamera(LLCamera& camera);
LLDrawable* mDrawable;
+ LLPointer<LLVOAvatar> mAvatar;
+
};
class LLCullResult
diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp
index c588bd8fb4..07d2f1ad6f 100644
--- a/indra/newview/llspeakers.cpp
+++ b/indra/newview/llspeakers.cpp
@@ -272,6 +272,7 @@ LLPointer<LLSpeaker> LLSpeakerMgr::setSpeaker(const LLUUID& id, const std::strin
speakerp->mStatus = status;
mSpeakers.insert(std::make_pair(speakerp->mID, speakerp));
mSpeakersSorted.push_back(speakerp);
+ LL_DEBUGS("Speakers") << "Added speaker " << id << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, speakerp->mID), "add");
}
else
@@ -290,6 +291,10 @@ LLPointer<LLSpeaker> LLSpeakerMgr::setSpeaker(const LLUUID& id, const std::strin
speakerp->lookupName();
}
}
+ else
+ {
+ LL_WARNS("Speakers") << "Speaker " << id << " not found" << llendl;
+ }
}
mSpeakerDelayRemover->unsetActionTimer(speakerp->mID);
@@ -354,6 +359,7 @@ void LLSpeakerMgr::update(BOOL resort_ok)
if (moderator_muted_voice != speakerp->mModeratorMutedVoice)
{
speakerp->mModeratorMutedVoice = moderator_muted_voice;
+ LL_DEBUGS("Speakers") << (speakerp->mModeratorMutedVoice? "Muted" : "Umuted") << " speaker " << speaker_id<< llendl;
speakerp->fireEvent(new LLSpeakerVoiceModerationEvent(speakerp));
}
@@ -484,6 +490,7 @@ bool LLSpeakerMgr::removeSpeaker(const LLUUID& speaker_id)
}
}
+ LL_DEBUGS("Speakers") << "Removed speaker " << speaker_id << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, speaker_id), "remove");
update(TRUE);
@@ -595,7 +602,10 @@ void LLIMSpeakerMgr::setSpeakers(const LLSD& speakers)
speaker_it->second["mutes"]["text"];
// Fire event only if moderator changed
if ( is_moderator != speakerp->mIsModerator )
+ {
+ LL_DEBUGS("Speakers") << "Speaker " << agent_id << (is_moderator ? "is now" : "no longer is") << " a moderator" << llendl;
fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator");
+ }
}
}
}
@@ -665,7 +675,10 @@ void LLIMSpeakerMgr::updateSpeakers(const LLSD& update)
speakerp->mIsModerator = agent_info["is_moderator"];
// Fire event only if moderator changed
if ( is_moderator != speakerp->mIsModerator )
+ {
+ LL_DEBUGS("Speakers") << "Speaker " << agent_id << (is_moderator ? "is now" : "no longer is") << " a moderator" << llendl;
fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator");
+ }
}
if (agent_info.has("mutes"))
@@ -857,6 +870,7 @@ void LLActiveSpeakerMgr::updateSpeakerList()
// always populate from active voice channel
if (LLVoiceChannel::getCurrentVoiceChannel() != mVoiceChannel) //MA: seems this is always false
{
+ LL_DEBUGS("Speakers") << "Removed all speakers" << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, LLUUID::null), "clear");
mSpeakers.clear();
mSpeakersSorted.clear();
diff --git a/indra/newview/llspeakers.h b/indra/newview/llspeakers.h
index 35f2ee7056..b9358cf37c 100644
--- a/indra/newview/llspeakers.h
+++ b/indra/newview/llspeakers.h
@@ -208,6 +208,8 @@ private:
class LLSpeakerMgr : public LLOldEvents::LLObservable
{
+ LOG_CLASS(LLSpeakerMgr);
+
public:
LLSpeakerMgr(LLVoiceChannel* channelp);
virtual ~LLSpeakerMgr();
@@ -271,6 +273,8 @@ protected:
class LLIMSpeakerMgr : public LLSpeakerMgr
{
+ LOG_CLASS(LLIMSpeakerMgr);
+
public:
LLIMSpeakerMgr(LLVoiceChannel* channel);
@@ -320,6 +324,8 @@ protected:
class LLActiveSpeakerMgr : public LLSpeakerMgr, public LLSingleton<LLActiveSpeakerMgr>
{
+ LOG_CLASS(LLActiveSpeakerMgr);
+
public:
LLActiveSpeakerMgr();
protected:
@@ -328,6 +334,7 @@ protected:
class LLLocalSpeakerMgr : public LLSpeakerMgr, public LLSingleton<LLLocalSpeakerMgr>
{
+ LOG_CLASS(LLLocalSpeakerMgr);
public:
LLLocalSpeakerMgr();
~LLLocalSpeakerMgr ();
diff --git a/indra/newview/llsprite.cpp b/indra/newview/llsprite.cpp
index 4bde2dfcab..c3eb70f850 100644
--- a/indra/newview/llsprite.cpp
+++ b/indra/newview/llsprite.cpp
@@ -243,7 +243,7 @@ void LLSprite::updateFace(LLFace &face)
*indicesp++ = 3 + index_offset;
}
- face.getVertexBuffer()->setBuffer(0);
+ face.getVertexBuffer()->flush();
face.mCenterAgent = mPosition;
}
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 66187f6b42..0ac8c1fe39 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -737,8 +737,11 @@ bool idle_startup()
// this startup phase more than once.
if (gLoginMenuBarView == NULL)
{
- initialize_edit_menu();
+ display_startup();
+ initialize_edit_menu();
+ display_startup();
init_menus();
+ display_startup();
}
if (show_connect_box)
@@ -747,23 +750,28 @@ bool idle_startup()
// NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
// show the login view until login_show() is called below.
if (gUserCredential.isNull())
- {
+ {
+ display_startup();
gUserCredential = gLoginHandler.initializeLoginInfo();
+ display_startup();
}
if (gHeadlessClient)
{
LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL;
}
// Make sure the process dialog doesn't hide things
+ display_startup();
gViewerWindow->setShowProgress(FALSE);
-
+ display_startup();
// Show the login dialog
login_show();
+ display_startup();
// connect dialog is already shown, so fill in the names
if (gUserCredential.notNull())
{
LLPanelLogin::setFields( gUserCredential, gRememberPassword);
}
+ display_startup();
LLPanelLogin::giveFocus();
LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
@@ -774,14 +782,19 @@ bool idle_startup()
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
}
+ display_startup();
gViewerWindow->setNormalControlsVisible( FALSE );
+ display_startup();
gLoginMenuBarView->setVisible( TRUE );
+ display_startup();
gLoginMenuBarView->setEnabled( TRUE );
+ display_startup();
show_debug_menus();
+ display_startup();
// Hide the splash screen
LLSplashScreen::hide();
-
+ display_startup();
// Push our window frontmost
gViewerWindow->getWindow()->show();
display_startup();
@@ -790,7 +803,9 @@ bool idle_startup()
// first made visible.
#ifdef _WIN32
MSG msg;
- while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) );
+ while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
+ { }
+ display_startup();
#endif
timeout.reset();
return FALSE;
@@ -805,7 +820,7 @@ bool idle_startup()
// Don't do anything. Wait for the login view to call the login_callback,
// which will push us to the next state.
-
+ display_startup();
// Sleep so we don't spin the CPU
ms_sleep(1);
return FALSE;
@@ -865,7 +880,6 @@ bool idle_startup()
LLFile::mkdir(gDirUtilp->getLindenUserDir());
// Set PerAccountSettingsFile to the default value.
- std::string per_account_settings_file = LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount");
gSavedSettings.setString("PerAccountSettingsFile",
gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,
LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")));
@@ -1173,37 +1187,51 @@ bool idle_startup()
// Finish agent initialization. (Requires gSavedSettings, builds camera)
gAgent.init();
+ display_startup();
gAgentCamera.init();
+ display_startup();
set_underclothes_menu_options();
+ display_startup();
// Since we connected, save off the settings so the user doesn't have to
// type the name/password again if we crash.
gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
LLUIColorTable::instance().saveUserSettings();
+ display_startup();
+
//
// Initialize classes w/graphics stuff.
//
gTextureList.doPrefetchImages();
+ display_startup();
+
LLSurface::initClasses();
+ display_startup();
+
LLFace::initClass();
+ display_startup();
LLDrawable::initClass();
+ display_startup();
// init the shader managers
LLPostProcess::initClass();
+ display_startup();
LLViewerObject::initVOClasses();
+ display_startup();
// Initialize all our tools. Must be done after saved settings loaded.
// NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
LLToolMgr::getInstance()->initTools();
+ display_startup();
// Pre-load floaters, like the world map, that are slow to spawn
// due to XML complexity.
gViewerWindow->initWorldUI();
-
+
display_startup();
// This is where we used to initialize gWorldp. Original comment said:
@@ -1211,24 +1239,26 @@ bool idle_startup()
// User might have overridden far clip
LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
-
+ display_startup();
// Before we create the first region, we need to set the agent's mOriginGlobal
// This is necessary because creating objects before this is set will result in a
// bad mPositionAgent cache.
gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
+ display_startup();
LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
+ display_startup();
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
regionp->setSeedCapability(gFirstSimSeedCap);
LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
-
+ display_startup();
// Set agent's initial region to be the one we just created.
gAgent.setRegion(regionp);
-
+ display_startup();
// Set agent's initial position, which will be read by LLVOAvatar when the avatar
// object is created. I think this must be done after setting the region. JC
gAgent.setPositionAgent(agent_start_position_region);
@@ -1248,6 +1278,7 @@ bool idle_startup()
{
LLStartUp::multimediaInit();
LLStartUp::setStartupState( STATE_FONT_INIT );
+ display_startup();
return FALSE;
}
@@ -1256,6 +1287,7 @@ bool idle_startup()
{
LLStartUp::fontInit();
LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
+ display_startup();
return FALSE;
}
@@ -1283,6 +1315,7 @@ bool idle_startup()
set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD);
}
}
+ display_startup();
return FALSE;
}
@@ -1293,7 +1326,9 @@ bool idle_startup()
//---------------------------------------------------------------------
if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
{
+ display_startup();
update_texture_fetch();
+ display_startup();
if ( gViewerWindow != NULL)
{ // This isn't the first logon attempt, so show the UI
@@ -1301,12 +1336,15 @@ bool idle_startup()
}
gLoginMenuBarView->setVisible( FALSE );
gLoginMenuBarView->setEnabled( FALSE );
+ display_startup();
// direct logging to the debug console's line buffer
LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
+ display_startup();
// set initial visibility of debug console
gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
+ display_startup();
//
// Set message handlers
@@ -1315,22 +1353,28 @@ bool idle_startup()
// register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
register_viewer_callbacks(gMessageSystem);
+ display_startup();
// Debugging info parameters
gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
+ display_startup();
#ifndef LL_RELEASE_FOR_DOWNLOAD
gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg
gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
#endif
+ display_startup();
gXferManager->registerCallbacks(gMessageSystem);
+ display_startup();
LLStartUp::initNameCache();
+ display_startup();
// update the voice settings *after* gCacheName initialization
// so that we can construct voice UI that relies on the name cache
LLVoiceClient::getInstance()->updateSettings();
+ display_startup();
//gCacheName is required for nearby chat history loading
//so I just moved nearby history loading a few states further
@@ -1339,12 +1383,14 @@ bool idle_startup()
LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
if (nearby_chat) nearby_chat->loadHistory();
}
+ display_startup();
// *Note: this is where gWorldMap used to be initialized.
// register null callbacks for audio until the audio system is initialized
gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
+ display_startup();
//reset statistics
LLViewerStats::getInstance()->resetStats();
@@ -1374,6 +1420,7 @@ bool idle_startup()
LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
// Initialize FOV
LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
+ display_startup();
// Move agent to starting location. The position handed to us by
// the space server is in global coordinates, but the agent frame
@@ -1384,6 +1431,7 @@ bool idle_startup()
gAgent.resetAxes(gAgentStartLookAt);
gAgentCamera.stopCameraAnimation();
gAgentCamera.resetCamera();
+ display_startup();
// Initialize global class data needed for surfaces (i.e. textures)
LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
@@ -1396,6 +1444,8 @@ bool idle_startup()
LLGLState::checkStates();
LLGLState::checkTextureChannels();
+ display_startup();
+
LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
// For all images pre-loaded into viewer cache, decode them.
// Need to do this AFTER we init the sky
@@ -1409,6 +1459,8 @@ bool idle_startup()
}
LLStartUp::setStartupState( STATE_WORLD_WAIT );
+ display_startup();
+
// JC - Do this as late as possible to increase likelihood Purify
// will run.
LLMessageSystem* msg = gMessageSystem;
@@ -1436,6 +1488,7 @@ bool idle_startup()
NULL);
timeout.reset();
+ display_startup();
return FALSE;
}
@@ -1454,8 +1507,10 @@ bool idle_startup()
LLMessageSystem* msg = gMessageSystem;
while (msg->checkAllMessages(gFrameCount, gServicePump))
{
+ display_startup();
}
msg->processAcks();
+ display_startup();
return FALSE;
}
@@ -1466,6 +1521,7 @@ bool idle_startup()
{
LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
+ display_startup();
// register with the message system so it knows we're
// expecting this message
LLMessageSystem* msg = gMessageSystem;
@@ -1481,6 +1537,7 @@ bool idle_startup()
msg->newMessageFast(_PREHASH_EconomyDataRequest);
gAgent.sendReliableMessage();
}
+ display_startup();
// Create login effect
// But not on first login, because you can't see your avatar then
@@ -1495,6 +1552,7 @@ bool idle_startup()
LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
timeout.reset();
+ display_startup();
return FALSE;
}
@@ -1519,14 +1577,17 @@ bool idle_startup()
LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
<< msg->getMessageName() << LL_ENDL;
}
+ display_startup();
}
msg->processAcks();
+ display_startup();
+
if (gAgentMovementCompleted)
{
LLStartUp::setStartupState( STATE_INVENTORY_SEND );
}
-
+ display_startup();
return FALSE;
}
@@ -1535,9 +1596,10 @@ bool idle_startup()
//---------------------------------------------------------------------
if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
{
+ display_startup();
// Inform simulator of our language preference
LLAgentLanguage::update();
-
+ display_startup();
// unpack thin inventory
LLSD response = LLLoginInstance::getInstance()->getResponse();
//bool dump_buffer = false;
@@ -1552,6 +1614,7 @@ bool idle_startup()
gInventory.setLibraryRootFolderID(id.asUUID());
}
}
+ display_startup();
LLSD inv_lib_owner = response["inventory-lib-owner"];
if(inv_lib_owner.isDefined())
@@ -1563,6 +1626,7 @@ bool idle_startup()
gInventory.setLibraryOwnerID( LLUUID(id.asUUID()));
}
}
+ display_startup();
LLSD inv_skel_lib = response["inventory-skel-lib"];
if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
@@ -1572,6 +1636,7 @@ bool idle_startup()
LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
}
}
+ display_startup();
LLSD inv_skeleton = response["inventory-skeleton"];
if(inv_skeleton.isDefined())
@@ -1581,6 +1646,7 @@ bool idle_startup()
LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
}
}
+ display_startup();
LLSD inv_basic = response["inventory-basic"];
if(inv_basic.isDefined())
@@ -1618,6 +1684,7 @@ bool idle_startup()
list[agent_id] = new LLRelationship(given_rights, has_rights, false);
}
LLAvatarTracker::instance().addBuddyList(list);
+ display_startup();
}
bool show_hud = false;
@@ -1645,6 +1712,8 @@ bool idle_startup()
//}
}
}
+ display_startup();
+
// Either we want to show tutorial because this is the first login
// to a Linden Help Island or the user quit with the tutorial
// visible. JC
@@ -1652,22 +1721,26 @@ bool idle_startup()
{
LLFloaterReg::showInstance("hud", LLSD(), FALSE);
}
+ display_startup();
LLSD event_notifications = response["event_notifications"];
if(event_notifications.isDefined())
{
gEventNotifier.load(event_notifications);
}
+ display_startup();
LLSD classified_categories = response["classified_categories"];
if(classified_categories.isDefined())
{
LLClassifiedInfo::loadCategories(classified_categories);
}
+ display_startup();
// This method MUST be called before gInventory.findCategoryUUIDForType because of
// gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
gInventory.buildParentChildMap();
+ display_startup();
//all categories loaded. lets create "My Favorites" category
gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);
@@ -1681,24 +1754,26 @@ bool idle_startup()
LLAvatarTracker::instance().registerCallbacks(msg);
llinfos << " Landmark" << llendl;
LLLandmark::registerCallbacks(msg);
+ display_startup();
// request mute list
llinfos << "Requesting Mute List" << llendl;
LLMuteList::getInstance()->requestFromServer(gAgent.getID());
-
+ display_startup();
// Get L$ and ownership credit information
llinfos << "Requesting Money Balance" << llendl;
LLStatusBar::sendMoneyBalanceRequest();
-
+ display_startup();
// request all group information
llinfos << "Requesting Agent Data" << llendl;
gAgent.sendAgentDataUpdateRequest();
-
+ display_startup();
// Create the inventory views
llinfos << "Creating Inventory Views" << llendl;
LLFloaterReg::getInstance("inventory");
-
+ display_startup();
LLStartUp::setStartupState( STATE_MISC );
+ display_startup();
return FALSE;
}
@@ -1747,17 +1822,23 @@ bool idle_startup()
gSavedSettings.setBOOL("ShowStartLocation", TRUE);
}
+ display_startup();
+
if (gSavedSettings.getBOOL("HelpFloaterOpen"))
{
// show default topic
LLViewerHelp::instance().showTopic("");
}
+ display_startup();
+
// We're successfully logged in.
gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
LLFloaterReg::showInitialVisibleInstances();
+ display_startup();
+
// based on the comments, we've successfully logged in so we can delete the 'forced'
// URL that the updater set in settings.ini (in a mostly paranoid fashion)
std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
@@ -1771,8 +1852,10 @@ bool idle_startup()
LLUIColorTable::instance().saveUserSettings();
};
+ display_startup();
// JC: Initializing audio requests many sounds for download.
init_audio();
+ display_startup();
// JC: Initialize "active" gestures. This may also trigger
// many gesture downloads, if this is the user's first
@@ -1810,6 +1893,7 @@ bool idle_startup()
LLGestureMgr::instance().startFetch();
}
gDisplaySwapBuffers = TRUE;
+ display_startup();
LLMessageSystem* msg = gMessageSystem;
msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
@@ -1884,8 +1968,10 @@ bool idle_startup()
}
}
+ display_startup();
//DEV-17797. get null folder. Any items found here moved to Lost and Found
LLInventoryModelBackgroundFetch::instance().findLostItems();
+ display_startup();
LLStartUp::setStartupState( STATE_PRECACHE );
timeout.reset();
@@ -1894,6 +1980,7 @@ bool idle_startup()
if (STATE_PRECACHE == LLStartUp::getStartupState())
{
+ display_startup();
F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
// We now have an inventory skeleton, so if this is a user's first
@@ -1910,6 +1997,8 @@ bool idle_startup()
LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
}
+ display_startup();
+
// wait precache-delay and for agent's avatar or a lot longer.
if(((timeout_frac > 1.f) && isAgentAvatarValid())
|| (timeout_frac > 3.f))
@@ -1923,11 +2012,6 @@ bool idle_startup()
LLTrans::getString("LoginPrecaching"),
gAgent.mMOTD);
display_startup();
- if (!LLViewerShaderMgr::sInitialized)
- {
- LLViewerShaderMgr::sInitialized = TRUE;
- LLViewerShaderMgr::instance()->setShaders();
- }
}
return TRUE;
@@ -1940,7 +2024,7 @@ bool idle_startup()
const F32 wearables_time = wearables_timer.getElapsedTimeF32();
const F32 MAX_WEARABLES_TIME = 10.f;
- if (!gAgent.isGenderChosen())
+ if (!gAgent.isGenderChosen() && isAgentAvatarValid())
{
// No point in waiting for clothing, we don't even
// know what gender we are. Pop a dialog to ask and
@@ -1956,6 +2040,8 @@ bool idle_startup()
return TRUE;
}
+ display_startup();
+
if (wearables_time > MAX_WEARABLES_TIME)
{
LLNotificationsUtil::add("ClothingLoading");
@@ -1987,16 +2073,20 @@ bool idle_startup()
}
}
+ display_startup();
update_texture_fetch();
+ display_startup();
set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME,
LLTrans::getString("LoginDownloadingClothing").c_str(),
gAgent.mMOTD.c_str());
+ display_startup();
return TRUE;
}
if (STATE_CLEANUP == LLStartUp::getStartupState())
{
set_startup_status(1.0, "", "");
+ display_startup();
// Let the map know about the inventory.
LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
@@ -2012,6 +2102,7 @@ bool idle_startup()
//gViewerWindow->revealIntroPanel();
gViewerWindow->setStartupComplete();
gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ display_startup();
// We're not away from keyboard, even though login might have taken
// a while. JC
@@ -2047,6 +2138,7 @@ bool idle_startup()
// LLUserAuth::getInstance()->reset();
LLStartUp::setStartupState( STATE_STARTED );
+ display_startup();
// Unmute audio if desired and setup volumes.
// Unmute audio if desired and setup volumes.
@@ -2071,6 +2163,7 @@ bool idle_startup()
LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
LLIMFloater::initIMFloater();
+ display_startup();
return TRUE;
}
@@ -2446,6 +2539,12 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
gender = SEX_FEMALE;
}
+ if (!isAgentAvatarValid())
+ {
+ llwarns << "Trying to load an initial outfit for an invalid agent avatar" << llendl;
+ return;
+ }
+
gAgentAvatarp->setSex(gender);
// try to find the outfit - if not there, create some default
diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp
index 75db269bde..89240c982f 100644
--- a/indra/newview/llstatusbar.cpp
+++ b/indra/newview/llstatusbar.cpp
@@ -114,6 +114,7 @@ LLStatusBar::LLStatusBar(const LLRect& rect)
mTextTime(NULL),
mSGBandwidth(NULL),
mSGPacketLoss(NULL),
+ mBtnStats(NULL),
mBtnVolume(NULL),
mBoxBalance(NULL),
mBalance(0),
@@ -173,6 +174,8 @@ BOOL LLStatusBar::postBuild()
mBoxBalance = getChild<LLTextBox>("balance");
mBoxBalance->setClickedCallback( &LLStatusBar::onClickBalance, this );
+
+ mBtnStats = getChildView("stat_btn");
mBtnVolume = getChild<LLButton>( "volume_btn" );
mBtnVolume->setClickedCallback( onClickVolume, this );
@@ -288,7 +291,7 @@ void LLStatusBar::refresh()
mSGBandwidth->setVisible(net_stats_visible);
mSGPacketLoss->setVisible(net_stats_visible);
- getChildView("stat_btn")->setEnabled(net_stats_visible);
+ mBtnStats->setEnabled(net_stats_visible);
// update the master volume button state
bool mute_audio = LLAppViewer::instance()->getMasterSystemAudioMute();
diff --git a/indra/newview/llstatusbar.h b/indra/newview/llstatusbar.h
index 4ea3183d18..9d28e6c2bc 100644
--- a/indra/newview/llstatusbar.h
+++ b/indra/newview/llstatusbar.h
@@ -102,10 +102,11 @@ private:
LLStatGraph *mSGBandwidth;
LLStatGraph *mSGPacketLoss;
+ LLView *mBtnStats;
LLButton *mBtnVolume;
LLTextBox *mBoxBalance;
LLButton *mMediaToggle;
- LLView* mScriptOut;
+ LLView *mScriptOut;
LLFrameTimer mClockUpdateTimer;
S32 mBalance;
diff --git a/indra/newview/llsyswellwindow.cpp b/indra/newview/llsyswellwindow.cpp
index 3aa6a3b7e5..0cb6c85012 100644
--- a/indra/newview/llsyswellwindow.cpp
+++ b/indra/newview/llsyswellwindow.cpp
@@ -159,6 +159,7 @@ void LLSysWellWindow::setVisible(BOOL visible)
LLTransientDockableFloater::setVisible(visible);
// update notification channel state
+ initChannel(); // make sure the channel still exists
if(mChannel)
{
mChannel->updateShowToastsState();
@@ -598,6 +599,13 @@ LLIMWellWindow* LLIMWellWindow::getInstance(const LLSD& key /*= LLSD()*/)
return LLFloaterReg::getTypedInstance<LLIMWellWindow>("im_well_window", key);
}
+
+// static
+LLIMWellWindow* LLIMWellWindow::findInstance(const LLSD& key /*= LLSD()*/)
+{
+ return LLFloaterReg::findTypedInstance<LLIMWellWindow>("im_well_window", key);
+}
+
BOOL LLIMWellWindow::postBuild()
{
BOOL rv = LLSysWellWindow::postBuild();
@@ -751,7 +759,10 @@ void LLIMWellWindow::removeObjectRow(const LLUUID& notification_id)
{
if (mMessageList->removeItemByValue(notification_id))
{
- mSysWellChiclet->updateWidget(isWindowEmpty());
+ if (mSysWellChiclet)
+ {
+ mSysWellChiclet->updateWidget(isWindowEmpty());
+ }
}
else
{
diff --git a/indra/newview/llsyswellwindow.h b/indra/newview/llsyswellwindow.h
index 52e5370505..272e9cfcb1 100644
--- a/indra/newview/llsyswellwindow.h
+++ b/indra/newview/llsyswellwindow.h
@@ -153,6 +153,7 @@ public:
~LLIMWellWindow();
static LLIMWellWindow* getInstance(const LLSD& key = LLSD());
+ static LLIMWellWindow* findInstance(const LLSD& key = LLSD());
static void initClass() { getInstance(); }
/*virtual*/ BOOL postBuild();
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index e8abee2fb7..6f6d5dbf12 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -216,22 +216,22 @@ void LLTexLayerSetBuffer::cancelUpload()
void LLTexLayerSetBuffer::pushProjection() const
{
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
}
void LLTexLayerSetBuffer::popProjection() const
{
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
}
@@ -294,18 +294,22 @@ BOOL LLTexLayerSetBuffer::render()
const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
BOOL success = TRUE;
-
- //hack to use fixed function when updating tex layer sets
- bool no_ff = LLGLSLShader::sNoFixedFunction;
- LLGLSLShader::sNoFixedFunction = false;
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.bind();
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+
+ LLVertexBuffer::unbind();
+
// Composite the color data
LLGLSUIDefault gls_ui;
success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight );
gGL.flush();
- LLGLSLShader::sNoFixedFunction = no_ff;
-
if(upload_now)
{
if (!success)
@@ -335,6 +339,13 @@ BOOL LLTexLayerSetBuffer::render()
doUpdate();
}
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.unbind();
+ }
+
+ LLVertexBuffer::unbind();
+
// reset GL state
gGL.setColorMask(true, true);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
@@ -924,6 +935,8 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
}
}
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
LLGLSUIDefault gls_ui;
LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
gGL.setColorMask(true, true);
@@ -932,12 +945,20 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
{
gGL.flush();
LLGLDisable no_alpha(GL_ALPHA_TEST);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.0f);
+ }
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 1.f );
gl_rect_2d_simple( width, height );
gGL.flush();
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
}
if (mIsVisible)
@@ -964,6 +985,11 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
gGL.setSceneBlendType(LLRender::BT_REPLACE);
LLGLDisable no_alpha(GL_ALPHA_TEST);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
+
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 0.f );
@@ -971,7 +997,10 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.flush();
-
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
}
return success;
@@ -1078,13 +1107,14 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
{
const LLTexLayerSetInfo *info = getInfo();
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
gGL.setColorMask(false, true);
gGL.setSceneBlendType(LLRender::BT_REPLACE);
// (Optionally) replace alpha with a single component image from a tga file.
if (!info->mStaticAlphaFileName.empty())
{
- LLGLSNoAlphaTest gls_no_alpha_test;
gGL.flush();
{
LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE);
@@ -1103,12 +1133,20 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
// Set the alpha channel to one (clean up after previous blending)
gGL.flush();
LLGLDisable no_alpha(GL_ALPHA_TEST);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 1.f );
gl_rect_2d_simple( width, height );
gGL.flush();
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
}
// (Optional) Mask out part of the baked texture with alpha masks
@@ -1593,6 +1631,8 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
LLGLEnable color_mat(GL_COLOR_MATERIAL);
gPipeline.disableLights();
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
LLColor4 net_color;
BOOL color_specified = findNetColor(&net_color);
@@ -1673,8 +1713,13 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
{
if( tex )
{
- LLGLDisable alpha_test(getInfo()->mWriteAllChannels ? GL_ALPHA_TEST : 0);
-
+ bool no_alpha_test = getInfo()->mWriteAllChannels;
+ LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0);
+ if (use_shaders && no_alpha_test)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
+
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
gGL.getTexUnit(0)->bind(tex, TRUE);
@@ -1684,6 +1729,11 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ if (use_shaders && no_alpha_test)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
+
}
}
// else
@@ -1716,9 +1766,17 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
color_specified )
{
LLGLDisable no_alpha(GL_ALPHA_TEST);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4fv( net_color.mV );
gl_rect_2d_simple( width, height );
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
}
if( alpha_mask_specified || getInfo()->mWriteAllChannels )
@@ -1806,15 +1864,25 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
gGL.flush();
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
if( !getInfo()->mStaticImageFileName.empty() )
{
LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
if( tex )
{
LLGLSNoAlphaTest gls_no_alpha_test;
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
gGL.getTexUnit(0)->bind(tex, TRUE);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
}
else
{
@@ -1829,10 +1897,18 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
if (tex)
{
LLGLSNoAlphaTest gls_no_alpha_test;
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
gGL.getTexUnit(0)->bind(tex);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
success = TRUE;
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
}
}
}
@@ -1851,6 +1927,13 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
llassert( !mParamAlphaList.empty() );
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
+
gGL.setColorMask(false, true);
LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin();
@@ -1888,7 +1971,6 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
if( tex && (tex->getComponents() == 4) )
{
LLGLSNoAlphaTest gls_no_alpha_test;
-
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
gGL.getTexUnit(0)->bind(tex, TRUE);
@@ -1927,6 +2009,10 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
gl_rect_2d_simple( width, height );
}
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
LLGLSUIDefault gls_ui;
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h
index 85dadb213c..4f43547dae 100644
--- a/indra/newview/lltexlayer.h
+++ b/indra/newview/lltexlayer.h
@@ -261,6 +261,8 @@ private:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerSetBuffer : public LLViewerDynamicTexture
{
+ LOG_CLASS(LLTexLayerSetBuffer);
+
public:
LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
virtual ~LLTexLayerSetBuffer();
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index e7a176f4f9..8632890bbb 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -760,7 +760,7 @@ LLTextureCache::~LLTextureCache()
//////////////////////////////////////////////////////////////////////////////
//virtual
-S32 LLTextureCache::update(U32 max_time_ms)
+S32 LLTextureCache::update(F32 max_time_ms)
{
static LLFrameTimer timer ;
static const F32 MAX_TIME_INTERVAL = 300.f ; //seconds.
diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h
index 64e3a2658c..dd0cc9b4bd 100644
--- a/indra/newview/lltexturecache.h
+++ b/indra/newview/lltexturecache.h
@@ -101,7 +101,7 @@ public:
LLTextureCache(bool threaded);
~LLTextureCache();
- /*virtual*/ S32 update(U32 max_time_ms);
+ /*virtual*/ S32 update(F32 max_time_ms);
void purgeCache(ELLPath location);
void setReadOnly(BOOL read_only) ;
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index de22f2ae6b..ed9faa0706 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -67,6 +67,9 @@
#include "lluictrlfactory.h"
#include "lltrans.h"
+#include "llradiogroup.h"
+#include "llfloaterreg.h"
+#include "lllocalbitmaps.h"
static const S32 HPAD = 4;
static const S32 VPAD = 4;
@@ -78,6 +81,8 @@ static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
static const F32 CONTEXT_FADE_TIME = 0.08f;
+static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
+
//static const char CURRENT_IMAGE_NAME[] = "Current Texture";
//static const char WHITE_IMAGE_NAME[] = "Blank Texture";
//static const char NO_IMAGE_NAME[] = "None";
@@ -142,6 +147,12 @@ public:
static void onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata);
void onTextureSelect( const LLTextureEntry& te );
+ static void onModeSelect(LLUICtrl* ctrl, void *userdata);
+ static void onBtnAdd(void* userdata);
+ static void onBtnRemove(void* userdata);
+ static void onBtnUpload(void* userdata);
+ static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata);
+
protected:
LLPointer<LLViewerTexture> mTexturep;
LLTextureCtrl* mOwner;
@@ -169,8 +180,10 @@ protected:
BOOL mNoCopyTextureSelected;
F32 mContextConeOpacity;
LLSaveFolderState mSavedFolderState;
-
BOOL mSelectedItemPinned;
+
+ LLRadioGroup* mModeSelector;
+ LLScrollListCtrl* mLocalScrollCtrl;
};
LLFloaterTexturePicker::LLFloaterTexturePicker(
@@ -437,6 +450,17 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
+ mModeSelector = getChild<LLRadioGroup>("mode_selection");
+ mModeSelector->setCommitCallback(onModeSelect, this);
+ mModeSelector->setSelectedIndex(0, 0);
+
+ childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
+ childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this);
+ childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this);
+
+ mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list");
+ mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this);
+ LLLocalBitmapMgr::feedScrollList(mLocalScrollCtrl);
mNoCopyTextureSelected = FALSE;
@@ -464,7 +488,6 @@ BOOL LLFloaterTexturePicker::postBuild()
// virtual
void LLFloaterTexturePicker::draw()
{
- S32 floater_header_size = getHeaderHeight();
if (mOwner)
{
// draw cone of context pointing back to texture swatch
@@ -554,10 +577,7 @@ void LLFloaterTexturePicker::draw()
}
// Border
- LLRect border( BORDER_PAD,
- getRect().getHeight() - floater_header_size - BORDER_PAD,
- ((getMinWidth() / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD,
- BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - getMinHeight()));
+ LLRect border = getChildView("preview_widget")->getRect();
gl_rect_2d( border, LLColor4::black, FALSE );
@@ -748,7 +768,15 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
if (self->mOwner)
{
- self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT);
+ LLUUID local_id = LLUUID::null;
+
+ if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty())
+ {
+ LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
+ local_id = LLLocalBitmapMgr::getWorldID(temp_id);
+ }
+
+ self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT, local_id);
}
self->closeFloater();
}
@@ -792,6 +820,112 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
}
// static
+void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ bool mode = (self->mModeSelector->getSelectedIndex() == 0);
+
+ self->getChild<LLButton>("Default")->setVisible(mode);
+ self->getChild<LLButton>("Blank")->setVisible(mode);
+ self->getChild<LLButton>("None")->setVisible(mode);
+ self->getChild<LLButton>("Pipette")->setVisible(mode);
+ self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode);
+ self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode);
+
+ /*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
+ no idea under which conditions the above is even shown, needs testing. */
+
+ self->getChild<LLButton>("l_add_btn")->setVisible(!mode);
+ self->getChild<LLButton>("l_rem_btn")->setVisible(!mode);
+ self->getChild<LLButton>("l_upl_btn")->setVisible(!mode);
+ self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode);
+}
+
+// static
+void LLFloaterTexturePicker::onBtnAdd(void* userdata)
+{
+ if (LLLocalBitmapMgr::addUnit() == true)
+ {
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl);
+ }
+}
+
+// static
+void LLFloaterTexturePicker::onBtnRemove(void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+
+ if (!selected_items.empty())
+ {
+ for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin();
+ iter != selected_items.end(); iter++)
+ {
+ LLScrollListItem* list_item = *iter;
+ if (list_item)
+ {
+ LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
+ LLLocalBitmapMgr::delUnit(tracking_id);
+ }
+ }
+
+ self->getChild<LLButton>("l_rem_btn")->setEnabled(false);
+ self->getChild<LLButton>("l_upl_btn")->setEnabled(false);
+ LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl);
+ }
+
+}
+
+// static
+void LLFloaterTexturePicker::onBtnUpload(void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+
+ if (selected_items.empty())
+ {
+ return;
+ }
+
+ /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!)
+ in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */
+
+ LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
+ std::string filename = LLLocalBitmapMgr::getFilename(tracking_id);
+
+ if (!filename.empty())
+ {
+ LLFloaterReg::showInstance("upload_image", LLSD(filename));
+ }
+
+}
+
+//static
+void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+ bool has_selection = !selected_items.empty();
+
+ self->getChild<LLButton>("l_rem_btn")->setEnabled(has_selection);
+ self->getChild<LLButton>("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2));
+ /* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */
+
+ if (has_selection)
+ {
+ LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
+ LLUUID inworld_id = LLLocalBitmapMgr::getWorldID(tracking_id);
+ self->mOwner->setImageAssetID(inworld_id);
+
+ if (self->childGetValue("apply_immediate_check").asBoolean())
+ {
+ self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CHANGE, inworld_id);
+ }
+ }
+}
+
+// static
void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void *user_data)
{
LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
@@ -922,13 +1056,20 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
S32 image_top = getRect().getHeight();
S32 image_bottom = BTN_HEIGHT_SMALL;
S32 image_middle = (image_top + image_bottom) / 2;
- S32 line_height = llround(LLFontGL::getFontSansSerifSmall()->getLineHeight());
+ S32 line_height = LLFontGL::getFontSansSerifSmall()->getLineHeight();
LLTextBox::Params tentative_label_p(p.multiselect_text);
tentative_label_p.name("Multiple");
tentative_label_p.rect(LLRect (0, image_middle + line_height / 2, getRect().getWidth(), image_middle - line_height / 2 ));
tentative_label_p.follows.flags(FOLLOWS_ALL);
mTentativeLabel = LLUICtrlFactory::create<LLTextBox> (tentative_label_p);
+
+ // It is no longer possible to associate a style with a textbox, so it has to be done in this fashion
+ LLStyle::Params style_params;
+ style_params.color = LLColor4::white;
+
+ mTentativeLabel->setText(LLTrans::getString("multiple_textures"), style_params);
+ mTentativeLabel->setHAlign(LLFontGL::HCENTER);
addChild( mTentativeLabel );
LLRect border_rect = getLocalRect();
@@ -1126,7 +1267,7 @@ void LLTextureCtrl::onFloaterClose()
mFloaterHandle.markDead();
}
-void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
+void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
{
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
@@ -1139,14 +1280,24 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
// (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
else if (mCommitOnSelection || op == TEXTURE_SELECT)
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
-
- if( floaterp->isDirty() )
+
+ if(floaterp->isDirty() || id.notNull()) // mModelView->setDirty does not work.
{
setTentative( FALSE );
- mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
- lldebugs << "mImageItemID: " << mImageItemID << llendl;
- mImageAssetID = floaterp->getAssetID();
- lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
+
+ if (id.notNull())
+ {
+ mImageItemID = id;
+ mImageAssetID = id;
+ }
+ else
+ {
+ mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
+ lldebugs << "mImageItemID: " << mImageItemID << llendl;
+ mImageAssetID = floaterp->getAssetID();
+ lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
+ }
+
if (op == TEXTURE_SELECT && mOnSelectCallback)
{
mOnSelectCallback( this, LLSD() );
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index b1312d641f..3abe84dcc3 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -157,7 +157,7 @@ public:
void closeDependentFloater();
void onFloaterClose();
- void onFloaterCommit(ETexturePickOp op);
+ void onFloaterCommit(ETexturePickOp op, LLUUID id = LLUUID::null);
// This call is returned when a drag is detected. Your callback
// should return TRUE if the drag is acceptable.
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 56dfb61c4f..f18aa8b4e6 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -2204,7 +2204,7 @@ void LLTextureFetch::commonUpdate()
// MAIN THREAD
//virtual
-S32 LLTextureFetch::update(U32 max_time_ms)
+S32 LLTextureFetch::update(F32 max_time_ms)
{
static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS");
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index d101da1f4b..35df7d816f 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -55,7 +55,7 @@ public:
class TFRequest;
- /*virtual*/ S32 update(U32 max_time_ms);
+ /*virtual*/ S32 update(F32 max_time_ms);
void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down.
void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down.
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index 6547154bc4..5b41a05f2a 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -386,7 +386,7 @@ public:
Params()
: texture_view("texture_view")
{
- S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
changeDefault(rect, LLRect(0,0,100,line_height * 4));
}
};
@@ -411,7 +411,7 @@ void LLAvatarTexBar::draw()
LLVOAvatarSelf* avatarp = gAgentAvatarp;
if (!avatarp) return;
- const S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ const S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
const S32 v_offset = 0;
const S32 l_offset = 3;
@@ -485,7 +485,7 @@ public:
Params()
: texture_view("texture_view")
{
- S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
changeDefault(rect, LLRect(0,0,100,line_height * 4));
}
};
@@ -512,7 +512,7 @@ void LLGLTexMemBar::draw()
F32 discard_bias = LLViewerTexture::sDesiredDiscardBias;
F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ;
F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ;
- S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
S32 v_offset = (S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f);
F32 total_texture_downloaded = (F32)gTotalTextureBytes / (1024 * 1024);
F32 total_object_downloaded = (F32)gTotalObjectBytes / (1024 * 1024);
@@ -527,11 +527,12 @@ void LLGLTexMemBar::draw()
LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
- text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d",
+ text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d",
total_mem,
max_total_mem,
bound_mem,
max_bound_mem,
+ LLRenderTarget::sBytesAllocated/(1024*1024),
LLImageRaw::sGlobalRawMemory >> 20, discard_bias,
cache_usage, cache_max_usage, total_texture_downloaded, total_object_downloaded, total_http_requests);
//, cache_entries, cache_max_entries
@@ -571,7 +572,7 @@ void LLGLTexMemBar::draw()
color = (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) ? LLColor4::green :
(total_mem < max_total_mem) ? LLColor4::yellow : LLColor4::red;
color[VALPHA] = .75f;
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
gl_rect_2d(left, top, right, bottom); // red/yellow/green
@@ -594,7 +595,7 @@ void LLGLTexMemBar::draw()
color = (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) ? LLColor4::green :
(bound_mem < max_bound_mem) ? LLColor4::yellow : LLColor4::red;
color[VALPHA] = .75f;
- glColor4fv(color.mV);
+ gGL.diffuseColor4fv(color.mV);
gl_rect_2d(left, top, right, bottom);
#else
@@ -1096,7 +1097,7 @@ void LLTextureSizeView::drawTextureSizeGraph()
{
if(mTextureSizeBar.size() == 0)
{
- S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
mTextureSizeBar.resize(LLImageGL::sTextureLoadedCounter.size()) ;
mTextureSizeBarRect.set(700, line_height * 2 + 400, 700 + mTextureSizeBar.size() * mTextureSizeBarWidth, line_height * 2) ;
@@ -1139,7 +1140,7 @@ F32 LLTextureSizeView::drawTextureSizeDistributionGraph()
}
}
- S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
S32 left = mTextureSizeBarRect.mLeft ;
S32 bottom = mTextureSizeBarRect.mBottom ;
S32 right = mTextureSizeBarRect.mRight ;
@@ -1221,7 +1222,7 @@ void LLTextureSizeView::drawTextureCategoryGraph()
{
if(mTextureSizeBar.size() == 0)
{
- S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
mTextureSizeBar.resize(LLViewerTexture::getTotalNumOfCategories()) ;
mTextureSizeBarRect.set(700, line_height * 2 + 400, 700 + mTextureSizeBar.size() * mTextureSizeBarWidth, line_height * 2) ;
@@ -1266,7 +1267,7 @@ F32 LLTextureSizeView::drawTextureCategoryDistributionGraph()
}
}
- S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
S32 left = mTextureSizeBarRect.mLeft ;
S32 bottom = mTextureSizeBarRect.mBottom ;
S32 right = mTextureSizeBarRect.mRight ;
diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp
index e0b07ed408..0eec7f0afd 100644
--- a/indra/newview/lltoast.cpp
+++ b/indra/newview/lltoast.cpp
@@ -113,7 +113,8 @@ LLToast::LLToast(const LLToast::Params& p)
mHideBtnPressed(false),
mIsTip(p.is_tip),
mWrapperPanel(NULL),
- mIsFading(false)
+ mIsFading(false),
+ mIsHovered(false)
{
mTimer.reset(new LLToastLifeTimer(this, p.lifetime_secs));
@@ -122,8 +123,6 @@ LLToast::LLToast(const LLToast::Params& p)
setCanDrag(FALSE);
mWrapperPanel = getChild<LLPanel>("wrapper_panel");
- mWrapperPanel->setMouseEnterCallback(boost::bind(&LLToast::onToastMouseEnter, this));
- mWrapperPanel->setMouseLeaveCallback(boost::bind(&LLToast::onToastMouseLeave, this));
setBackgroundOpaque(TRUE); // *TODO: obsolete
updateTransparency();
@@ -137,13 +136,13 @@ LLToast::LLToast(const LLToast::Params& p)
{
mHideBtn = getChild<LLButton>("hide_btn");
mHideBtn->setClickedCallback(boost::bind(&LLToast::hide,this));
- mHideBtn->setMouseEnterCallback(boost::bind(&LLToast::onToastMouseEnter, this));
- mHideBtn->setMouseLeaveCallback(boost::bind(&LLToast::onToastMouseLeave, this));
}
// init callbacks if present
if(!p.on_delete_toast().empty())
+ {
mOnDeleteToastSignal.connect(p.on_delete_toast());
+ }
}
void LLToast::reshape(S32 width, S32 height, BOOL called_from_parent)
@@ -181,11 +180,14 @@ LLToast::~LLToast()
//--------------------------------------------------------------------------
void LLToast::hide()
{
- setVisible(FALSE);
- setFading(false);
- mTimer->stop();
- mIsHidden = true;
- mOnFadeSignal(this);
+ if (!mIsHidden)
+ {
+ setVisible(FALSE);
+ setFading(false);
+ mTimer->stop();
+ mIsHidden = true;
+ mOnFadeSignal(this);
+ }
}
void LLToast::onFocusLost()
@@ -216,6 +218,13 @@ void LLToast::setFadingTime(S32 seconds)
mToastFadingTime = seconds;
}
+void LLToast::closeToast()
+{
+ mOnDeleteToastSignal(this);
+
+ closeFloater();
+}
+
S32 LLToast::getTopPad()
{
if(mWrapperPanel)
@@ -239,7 +248,9 @@ void LLToast::setCanFade(bool can_fade)
{
mCanFade = can_fade;
if(!mCanFade)
+ {
mTimer->stop();
+ }
}
//--------------------------------------------------------------------------
@@ -295,9 +306,7 @@ void LLToast::reshapeToPanel()
if(!panel)
return;
- LLRect panel_rect = panel->getRect();
-
- panel_rect.setLeftTopAndSize(0, panel_rect.getHeight(), panel_rect.getWidth(), panel_rect.getHeight());
+ LLRect panel_rect = panel->getLocalRect();
panel->setShape(panel_rect);
LLRect toast_rect = getRect();
@@ -378,8 +387,11 @@ void LLToast::setVisible(BOOL show)
}
}
-void LLToast::onToastMouseEnter()
+void LLToast::updateHoveredState()
{
+ S32 x, y;
+ LLUI::getMousePositionScreen(&x, &y);
+
LLRect panel_rc = mWrapperPanel->calcScreenRect();
LLRect button_rc;
if(mHideBtn)
@@ -387,56 +399,83 @@ void LLToast::onToastMouseEnter()
button_rc = mHideBtn->calcScreenRect();
}
- S32 x, y;
- LLUI::getMousePositionScreen(&x, &y);
-
- if(panel_rc.pointInRect(x, y) || button_rc.pointInRect(x, y))
+ if (!panel_rc.pointInRect(x, y) && !button_rc.pointInRect(x, y))
{
- mOnToastHoverSignal(this, MOUSE_ENTER);
-
- updateTransparency();
+ // mouse is not over this toast
+ mIsHovered = false;
+ }
+ else
+ {
+ bool is_overlapped_by_other_floater = false;
- //toasts fading is management by Screen Channel
+ const child_list_t* child_list = gFloaterView->getChildList();
- sendChildToFront(mHideBtn);
- if(mHideBtn && mHideBtn->getEnabled())
+ // find this toast in gFloaterView child list to check whether any floater
+ // with higher Z-order is visible under the mouse pointer overlapping this toast
+ child_list_const_reverse_iter_t r_iter = std::find(child_list->rbegin(), child_list->rend(), this);
+ if (r_iter != child_list->rend())
{
- mHideBtn->setVisible(TRUE);
+ // skip this toast and proceed to views above in Z-order
+ for (++r_iter; r_iter != child_list->rend(); ++r_iter)
+ {
+ LLView* view = *r_iter;
+ is_overlapped_by_other_floater = view->isInVisibleChain() && view->calcScreenRect().pointInRect(x, y);
+ if (is_overlapped_by_other_floater)
+ {
+ break;
+ }
+ }
}
- mToastMouseEnterSignal(this, getValue());
- }
-}
-void LLToast::onToastMouseLeave()
-{
- LLRect panel_rc = mWrapperPanel->calcScreenRect();
- LLRect button_rc;
- if(mHideBtn)
- {
- button_rc = mHideBtn->calcScreenRect();
+ mIsHovered = !is_overlapped_by_other_floater;
}
- S32 x, y;
- LLUI::getMousePositionScreen(&x, &y);
-
- if( !panel_rc.pointInRect(x, y) && !button_rc.pointInRect(x, y))
- {
- mOnToastHoverSignal(this, MOUSE_LEAVE);
-
- updateTransparency();
-
- //toasts fading is management by Screen Channel
-
- if(mHideBtn && mHideBtn->getEnabled())
+ LLToastLifeTimer* timer = getTimer();
+
+ if (timer)
+ {
+ // Started timer means the mouse had left the toast previously.
+ // If toast is hovered in the current frame we should handle
+ // a mouse enter event.
+ if(timer->getStarted() && mIsHovered)
{
- if( mHideBtnPressed )
+ mOnToastHoverSignal(this, MOUSE_ENTER);
+
+ updateTransparency();
+
+ //toasts fading is management by Screen Channel
+
+ sendChildToFront(mHideBtn);
+ if(mHideBtn && mHideBtn->getEnabled())
{
- mHideBtnPressed = false;
- return;
+ mHideBtn->setVisible(TRUE);
}
- mHideBtn->setVisible(FALSE);
+
+ mToastMouseEnterSignal(this, getValue());
+ }
+ // Stopped timer means the mouse had entered the toast previously.
+ // If the toast is not hovered in the current frame we should handle
+ // a mouse leave event.
+ else if(!timer->getStarted() && !mIsHovered)
+ {
+ mOnToastHoverSignal(this, MOUSE_LEAVE);
+
+ updateTransparency();
+
+ //toasts fading is management by Screen Channel
+
+ if(mHideBtn && mHideBtn->getEnabled())
+ {
+ if( mHideBtnPressed )
+ {
+ mHideBtnPressed = false;
+ return;
+ }
+ mHideBtn->setVisible(FALSE);
+ }
+
+ mToastMouseLeaveSignal(this, getValue());
}
- mToastMouseLeaveSignal(this, getValue());
}
}
@@ -495,13 +534,6 @@ void LLNotificationsUI::LLToast::startTimer()
}
}
-bool LLToast::isHovered()
-{
- S32 x, y;
- LLUI::getMousePositionScreen(&x, &y);
- return mWrapperPanel->calcScreenRect().pointInRect(x, y);
-}
-
//--------------------------------------------------------------------------
BOOL LLToast::handleMouseDown(S32 x, S32 y, MASK mask)
@@ -536,3 +568,14 @@ S32 LLToast::notifyParent(const LLSD& info)
return LLModalDialog::notifyParent(info);
}
+
+//static
+void LLToast::updateClass()
+{
+ for (LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); iter != LLInstanceTracker<LLToast>::endInstances(); )
+ {
+ LLToast& toast = *iter++;
+
+ toast.updateHoveredState();
+ }
+}
diff --git a/indra/newview/lltoast.h b/indra/newview/lltoast.h
index 242f786bf2..e1d99b1bcb 100644
--- a/indra/newview/lltoast.h
+++ b/indra/newview/lltoast.h
@@ -27,7 +27,7 @@
#ifndef LL_LLTOAST_H
#define LL_LLTOAST_H
-
+#include "llinstancetracker.h"
#include "llpanel.h"
#include "llmodaldialog.h"
#include "lleventtimer.h"
@@ -69,12 +69,13 @@ private :
* Represents toast pop-up.
* This is a parent view for all toast panels.
*/
-class LLToast : public LLModalDialog
+class LLToast : public LLModalDialog, public LLInstanceTracker<LLToast>
{
friend class LLToastLifeTimer;
public:
typedef boost::function<void (LLToast* toast)> toast_callback_t;
typedef boost::signals2::signal<void (LLToast* toast)> toast_signal_t;
+ typedef boost::signals2::signal<void (LLToast* toast, bool mouse_enter)> toast_hover_check_signal_t;
struct Params : public LLInitParam::Block<Params>
{
@@ -102,6 +103,8 @@ public:
Params();
};
+
+ static void updateClass();
LLToast(const LLToast::Params& p);
virtual ~LLToast();
@@ -120,7 +123,7 @@ public:
/** Start lifetime/fading timer */
virtual void startTimer();
- bool isHovered();
+ bool isHovered() { return mIsHovered; }
// Operating with toasts
// insert a panel to a toast
@@ -129,7 +132,7 @@ public:
void reshapeToPanel();
// get toast's panel
- LLPanel* getPanel() { return mPanel; }
+ LLPanel* getPanel() const { return mPanel; }
// enable/disable Toast's Hide button
void setHideButtonEnabled(bool enabled);
//
@@ -153,6 +156,8 @@ public:
void setFadingTime(S32 seconds);
+ void closeToast();
+
/**
* Returns padding between floater top and wrapper_panel top.
* This padding should be taken into account when positioning or reshaping toasts
@@ -165,9 +170,9 @@ public:
// get information whether the notification corresponding to the toast is valid or not
bool isNotificationValid();
// get toast's Notification ID
- const LLUUID getNotificationID() { return mNotificationID;}
+ const LLUUID getNotificationID() const { return mNotificationID;}
// get toast's Session ID
- const LLUUID getSessionID() { return mSessionID;}
+ const LLUUID getSessionID() const { return mSessionID;}
//
void setCanFade(bool can_fade);
//
@@ -177,35 +182,25 @@ public:
// set whether this toast considered as hidden or not
void setIsHidden( bool is_toast_hidden ) { mIsHidden = is_toast_hidden; }
- const LLNotificationPtr& getNotification() { return mNotification;}
+ const LLNotificationPtr& getNotification() const { return mNotification;}
// Registers signals/callbacks for events
- toast_signal_t mOnFadeSignal;
- toast_signal_t mOnDeleteToastSignal;
- toast_signal_t mOnToastDestroyedSignal;
- boost::signals2::connection setOnFadeCallback(toast_callback_t cb) { return mOnFadeSignal.connect(cb); }
- boost::signals2::connection setOnToastDestroyedCallback(toast_callback_t cb) { return mOnToastDestroyedSignal.connect(cb); }
-
- typedef boost::function<void (LLToast* toast, bool mouse_enter)> toast_hover_check_callback_t;
- typedef boost::signals2::signal<void (LLToast* toast, bool mouse_enter)> toast_hover_check_signal_t;
- toast_hover_check_signal_t mOnToastHoverSignal;
- boost::signals2::connection setOnToastHoverCallback(toast_hover_check_callback_t cb) { return mOnToastHoverSignal.connect(cb); }
+ boost::signals2::connection setOnFadeCallback(const toast_signal_t::slot_type& cb) { return mOnFadeSignal.connect(cb); }
+ boost::signals2::connection setOnToastDestroyedCallback(const toast_signal_t::slot_type& cb) { return mOnToastDestroyedSignal.connect(cb); }
+ boost::signals2::connection setOnToastHoverCallback(const toast_hover_check_signal_t::slot_type& cb) { return mOnToastHoverSignal.connect(cb); }
boost::signals2::connection setMouseEnterCallback( const commit_signal_t::slot_type& cb ) { return mToastMouseEnterSignal.connect(cb); };
boost::signals2::connection setMouseLeaveCallback( const commit_signal_t::slot_type& cb ) { return mToastMouseLeaveSignal.connect(cb); };
virtual S32 notifyParent(const LLSD& info);
- LLHandle<LLToast> getHandle() { mHandle.bind(this); return mHandle; }
+ LLHandle<LLToast> getHandle() const { return getDerivedHandle<LLToast>(); }
protected:
void updateTransparency();
private:
-
- void onToastMouseEnter();
-
- void onToastMouseLeave();
+ void updateHoveredState();
void expire();
@@ -215,7 +210,7 @@ private:
LLUUID mSessionID;
LLNotificationPtr mNotification;
- LLRootHandle<LLToast> mHandle;
+ //LLRootHandle<LLToast> mHandle;
LLPanel* mWrapperPanel;
@@ -224,7 +219,7 @@ private:
F32 mToastLifetime; // in seconds
F32 mToastFadingTime; // in seconds
-
+
LLPanel* mPanel;
LLButton* mHideBtn;
@@ -236,6 +231,12 @@ private:
bool mIsHidden; // this flag is TRUE when a toast has faded or was hidden with (x) button (EXT-1849)
bool mIsTip;
bool mIsFading;
+ bool mIsHovered;
+
+ toast_signal_t mOnFadeSignal;
+ toast_signal_t mOnDeleteToastSignal;
+ toast_signal_t mOnToastDestroyedSignal;
+ toast_hover_check_signal_t mOnToastHoverSignal;
commit_signal_t mToastMouseEnterSignal;
commit_signal_t mToastMouseLeaveSignal;
diff --git a/indra/newview/lltoastalertpanel.cpp b/indra/newview/lltoastalertpanel.cpp
index 0f337825e9..8fef2ed6d1 100644
--- a/indra/newview/lltoastalertpanel.cpp
+++ b/indra/newview/lltoastalertpanel.cpp
@@ -69,8 +69,22 @@ LLToastAlertPanel::LLToastAlertPanel( LLNotificationPtr notification, bool modal
mLabel(notification->getName()),
mLineEditor(NULL)
{
+ // EXP-1822
+ // save currently focused view, so that return focus to it
+ // on destroying this toast.
+ LLView* current_selection = dynamic_cast<LLView*>(gFocusMgr.getKeyboardFocus());
+ while(current_selection)
+ {
+ if (current_selection->isFocusRoot())
+ {
+ mPreviouslyFocusedView = current_selection->getHandle();
+ break;
+ }
+ current_selection = current_selection->getParent();
+ }
+
const LLFontGL* font = LLFontGL::getFontSansSerif();
- const S32 LINE_HEIGHT = llfloor(font->getLineHeight() + 0.99f);
+ const S32 LINE_HEIGHT = font->getLineHeight();
const S32 EDITOR_HEIGHT = 20;
LLNotificationFormPtr form = mNotification->getForm();
@@ -365,7 +379,7 @@ bool LLToastAlertPanel::setCheckBox( const std::string& check_title, const std::
}
const LLFontGL* font = mCheck->getFont();
- const S32 LINE_HEIGHT = llfloor(font->getLineHeight() + 0.99f);
+ const S32 LINE_HEIGHT = font->getLineHeight();
// Extend dialog for "check next time"
S32 max_msg_width = LLToastPanel::getRect().getWidth() - 2 * HPAD;
@@ -408,6 +422,13 @@ LLToastAlertPanel::~LLToastAlertPanel()
{
LLTransientFloaterMgr::instance().removeControlView(
LLTransientFloaterMgr::GLOBAL, this);
+
+ // EXP-1822
+ // return focus to the previously focused view if the viewer is not exiting
+ if (mPreviouslyFocusedView.get() && !LLApp::isExiting())
+ {
+ mPreviouslyFocusedView.get()->setFocus(TRUE);
+ }
}
BOOL LLToastAlertPanel::hasTitleBar() const
diff --git a/indra/newview/lltoastalertpanel.h b/indra/newview/lltoastalertpanel.h
index 7b157f19bb..d1be5e018e 100644
--- a/indra/newview/lltoastalertpanel.h
+++ b/indra/newview/lltoastalertpanel.h
@@ -113,6 +113,7 @@ private:
LLFrameTimer mDefaultBtnTimer;
// For Dialogs that take a line as text as input:
LLLineEditor* mLineEditor;
+ LLHandle<LLView> mPreviouslyFocusedView;
};
diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp
index de305bf3d9..a8060649ba 100644
--- a/indra/newview/lltoastnotifypanel.cpp
+++ b/indra/newview/lltoastnotifypanel.cpp
@@ -243,8 +243,8 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt
mBtnCallbackData.push_back(userdata);
LLButton::Params p;
- bool is_ignore_btn = form_element["index"].asInteger() == -1;
- const LLFontGL* font = is_ignore_btn ? sFontSmall: sFont; // for ignore button in script dialog
+ bool make_small_btn = form_element["index"].asInteger() == -1 || form_element["index"].asInteger() == -2;
+ const LLFontGL* font = make_small_btn ? sFontSmall: sFont; // for block and ignore buttons in script dialog
p.name(form_element["name"].asString());
p.label(form_element["text"].asString());
p.font(font);
@@ -264,7 +264,7 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt
p.rect.width = 1;
p.auto_resize = true;
}
- else if (mIsScriptDialog && is_ignore_btn)
+ else if (mIsScriptDialog && make_small_btn)
{
// this is ignore button, make it smaller
p.rect.height = BTN_HEIGHT_SMALL;
diff --git a/indra/newview/lltoastpanel.cpp b/indra/newview/lltoastpanel.cpp
index fc69157a40..d2a4ce8745 100644
--- a/indra/newview/lltoastpanel.cpp
+++ b/indra/newview/lltoastpanel.cpp
@@ -68,7 +68,7 @@ void LLToastPanel::snapToMessageHeight(LLTextBase* message, S32 maxLineCount)
if (message->getVisible())
{
S32 heightDelta = 0;
- S32 maxTextHeight = (S32)(message->getDefaultFont()->getLineHeight() * maxLineCount);
+ S32 maxTextHeight = message->getDefaultFont()->getLineHeight() * maxLineCount;
LLRect messageRect = message->getRect();
S32 oldTextHeight = messageRect.getHeight();
diff --git a/indra/newview/lltool.h b/indra/newview/lltool.h
index d3edabb486..ecc435d844 100644
--- a/indra/newview/lltool.h
+++ b/indra/newview/lltool.h
@@ -68,7 +68,7 @@ public:
virtual void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const
{ *screen_x = local_x; *screen_y = local_y; }
- virtual std::string getName() const { return mName; }
+ virtual const std::string& getName() const { return mName; }
// New virtual functions
virtual LLViewerObject* getEditingObject() { return NULL; }
diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp
index 5ff0ccfeb2..81ad96f39e 100644
--- a/indra/newview/lltoolbarview.cpp
+++ b/indra/newview/lltoolbarview.cpp
@@ -73,7 +73,9 @@ LLToolBarView::ToolbarSet::ToolbarSet()
LLToolBarView::LLToolBarView(const LLToolBarView::Params& p)
: LLUICtrl(p),
mDragStarted(false),
+ mShowToolbars(true),
mDragToolbarButton(NULL),
+ mDragItem(NULL),
mToolbarsLoaded(false)
{
for (S32 i = 0; i < TOOLBAR_COUNT; i++)
@@ -530,6 +532,13 @@ void LLToolBarView::draw()
}
}
+ for (S32 i = TOOLBAR_FIRST; i <= TOOLBAR_LAST; i++)
+ {
+ mToolbars[i]->getParent()->setVisible(mShowToolbars
+ && (mToolbars[i]->hasButtons()
+ || isToolDragged()));
+ }
+
// Draw drop zones if drop of a tool is active
if (isToolDragged())
{
@@ -571,7 +580,6 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp
uuid_vec_t cargo_ids;
types.push_back(DAD_WIDGET);
cargo_ids.push_back(uuid);
- gClipboard.setSourceObject(uuid,LLAssetType::AT_WIDGET);
LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_VIEWER;
LLUUID srcID;
LLToolDragAndDrop::getInstance()->beginMultiDrag(types, cargo_ids, src, srcID);
@@ -654,12 +662,21 @@ void LLToolBarView::resetDragTool(LLToolBarButton* toolbarButton)
gToolBarView->mDragToolbarButton = toolbarButton;
}
-void LLToolBarView::setToolBarsVisible(bool visible)
+// Provide a handle on a free standing inventory item containing references to the tool.
+// This might be used by Drag and Drop to move around references to tool items.
+LLInventoryObject* LLToolBarView::getDragItem()
{
- for (S32 i = TOOLBAR_FIRST; i <= TOOLBAR_LAST; i++)
+ if (mDragToolbarButton)
{
- mToolbars[i]->getParent()->setVisible(visible);
+ LLUUID item_uuid = mDragToolbarButton->getCommandId().uuid();
+ mDragItem = new LLInventoryObject (item_uuid, LLUUID::null, LLAssetType::AT_WIDGET, "");
}
+ return mDragItem;
+}
+
+void LLToolBarView::setToolBarsVisible(bool visible)
+{
+ mShowToolbars = visible;
}
bool LLToolBarView::isModified() const
diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h
index b99e8bc28d..9c4194ebed 100644
--- a/indra/newview/lltoolbarview.h
+++ b/indra/newview/lltoolbarview.h
@@ -31,6 +31,7 @@
#include "lluictrl.h"
#include "lltoolbar.h"
#include "llcommandmanager.h"
+#include "llinventory.h"
class LLUICtrlFactory;
@@ -106,6 +107,7 @@ public:
static BOOL handleDragTool(S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type);
static BOOL handleDropTool(void* cargo_data, S32 x, S32 y, LLToolBar* toolbar);
static void resetDragTool(LLToolBarButton* toolbarButton);
+ LLInventoryObject* getDragItem();
bool isModified() const;
@@ -129,6 +131,8 @@ private:
bool mDragStarted;
LLToolBarButton* mDragToolbarButton;
+ LLInventoryObject* mDragItem;
+ bool mShowToolbars;
};
extern LLToolBarView* gToolBarView;
diff --git a/indra/newview/lltoolbrush.cpp b/indra/newview/lltoolbrush.cpp
index 9782b90cf1..aba43a9715 100644
--- a/indra/newview/lltoolbrush.cpp
+++ b/indra/newview/lltoolbrush.cpp
@@ -507,12 +507,12 @@ void LLToolBrushLand::render()
void LLToolBrushLand::renderOverlay(LLSurface& land, const LLVector3& pos_region,
const LLVector3& pos_world)
{
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLDepthTest mDepthTest(GL_TRUE);
- glPushMatrix();
+ gGL.pushMatrix();
gGL.color4fv(OVERLAY_COLOR.mV);
- glTranslatef(0.0f, 0.0f, 1.0f);
+ gGL.translatef(0.0f, 0.0f, 1.0f);
S32 i = (S32) pos_region.mV[VX];
S32 j = (S32) pos_region.mV[VY];
@@ -566,7 +566,7 @@ void LLToolBrushLand::renderOverlay(LLSurface& land, const LLVector3& pos_region
}
gGL.end();
- glPopMatrix();
+ gGL.popMatrix();
}
void LLToolBrushLand::determineAffectedRegions(region_list_t& regions,
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index 6910b8eced..4f4eef0f3d 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -48,6 +48,7 @@
#include "llpreviewnotecard.h"
#include "llrootview.h"
#include "llselectmgr.h"
+#include "lltoolbarview.h"
#include "lltoolmgr.h"
#include "lltooltip.h"
#include "lltrans.h"
@@ -282,6 +283,8 @@ void LLCategoryDropDescendentsObserver::done()
}
*/
+S32 LLToolDragAndDrop::sOperationId = 0;
+
LLToolDragAndDrop::DragAndDropEntry::DragAndDropEntry(dragOrDrop3dImpl f_none,
dragOrDrop3dImpl f_self,
dragOrDrop3dImpl f_avatar,
@@ -331,14 +334,15 @@ LLToolDragAndDrop::LLDragAndDropDictionary::LLDragAndDropDictionary()
};
LLToolDragAndDrop::LLToolDragAndDrop()
-: LLTool(std::string("draganddrop"), NULL),
- mDragStartX(0),
- mDragStartY(0),
- mSource(SOURCE_AGENT),
- mCursor(UI_CURSOR_NO),
- mLastAccept(ACCEPT_NO),
- mDrop(FALSE),
- mCurItemIndex(0)
+: LLTool(std::string("draganddrop"), NULL),
+ mCargoCount(0),
+ mDragStartX(0),
+ mDragStartY(0),
+ mSource(SOURCE_AGENT),
+ mCursor(UI_CURSOR_NO),
+ mLastAccept(ACCEPT_NO),
+ mDrop(FALSE),
+ mCurItemIndex(0)
{
}
@@ -626,6 +630,8 @@ BOOL LLToolDragAndDrop::handleToolTip(S32 x, S32 y, MASK mask)
void LLToolDragAndDrop::handleDeselect()
{
mToolTipMsg.clear();
+
+ LLToolTipMgr::instance().blockToolTips();
}
// protected
@@ -642,6 +648,12 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
mToolTipMsg.clear();
+ // Increment the operation id for every drop
+ if (drop)
+ {
+ sOperationId++;
+ }
+
if (top_view)
{
handled = TRUE;
@@ -767,6 +779,21 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
if (!handled)
{
+ // Disallow drag and drop to 3D from the outbox
+ const LLUUID outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
+ if (outbox_id.notNull())
+ {
+ for (S32 item_index = 0; item_index < (S32)mCargoIDs.size(); item_index++)
+ {
+ if (gInventory.isObjectDescendentOf(mCargoIDs[item_index], outbox_id))
+ {
+ *acceptance = ACCEPT_NO;
+ mToolTipMsg = LLTrans::getString("TooltipOutboxDragToWorld");
+ return;
+ }
+ }
+ }
+
dragOrDrop3D( x, y, mask, drop, acceptance );
}
}
@@ -865,7 +892,7 @@ void LLToolDragAndDrop::pick(const LLPickInfo& pick_info)
(U32)mLastAccept,
(U32)callMemberFunction(*this,
LLDragAndDropDictionary::instance().get(dad_type, target))
- (hit_obj, hit_face, pick_info.mKeyMask, FALSE));
+ (hit_obj, hit_face, pick_info.mKeyMask, FALSE));
}
if (mDrop && ((U32)mLastAccept >= ACCEPT_YES_COPY_SINGLE))
@@ -2502,7 +2529,7 @@ LLInventoryObject* LLToolDragAndDrop::locateInventory(
}
else if(mSource == SOURCE_VIEWER)
{
- item = (LLViewerInventoryItem*)gClipboard.getSourceObject();
+ item = (LLViewerInventoryItem*)gToolBarView->getDragItem();
}
if(item) return item;
if(cat) return cat;
diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h
index 92f007a251..245c2a23e6 100644
--- a/indra/newview/lltooldraganddrop.h
+++ b/indra/newview/lltooldraganddrop.h
@@ -87,6 +87,12 @@ public:
boost::signals2::connection setEndDragCallback( const enddrag_signal_t::slot_type& cb ) { return mEndDragSignal.connect(cb); }
+ void setCargoCount(U32 count) { mCargoCount = count; }
+ void resetCargoCount() { mCargoCount = 0; }
+ U32 getCargoCount() const { return (mCargoCount > 0) ? mCargoCount : mCargoIDs.size(); }
+
+ static S32 getOperationId() { return sOperationId; }
+
protected:
enum EDropTarget
{
@@ -115,6 +121,8 @@ protected:
protected:
+ U32 mCargoCount;
+
S32 mDragStartX;
S32 mDragStartY;
@@ -125,6 +133,8 @@ protected:
LLUUID mSourceID;
LLUUID mObjectID;
+ static S32 sOperationId;
+
LLVector3d mLastCameraPos;
LLVector3d mLastHitPos;
diff --git a/indra/newview/lltoolmgr.cpp b/indra/newview/lltoolmgr.cpp
index 6bc7c6de11..ac01316462 100644
--- a/indra/newview/lltoolmgr.cpp
+++ b/indra/newview/lltoolmgr.cpp
@@ -81,7 +81,7 @@ LLToolMgr::LLToolMgr()
// Not a panel, register these callbacks globally.
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.Active", boost::bind(&LLToolMgr::inEdit, this));
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.Enabled", boost::bind(&LLToolMgr::canEdit, this));
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Build.Toggle", boost::bind(&LLToolMgr::toggleBuildMode, this));
+ LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Build.Toggle", boost::bind(&LLToolMgr::toggleBuildMode, this, _2));
gToolNull = new LLTool(LLStringUtil::null); // Does nothing
setCurrentTool(gToolNull);
@@ -245,8 +245,15 @@ bool LLToolMgr::canEdit()
return LLViewerParcelMgr::getInstance()->allowAgentBuild();
}
-void LLToolMgr::toggleBuildMode()
+void LLToolMgr::toggleBuildMode(const LLSD& sdname)
{
+ const std::string& param = sdname.asString();
+
+ if (param == "build" && !canEdit())
+ {
+ return;
+ }
+
LLFloaterReg::toggleInstanceOrBringToFront("build");
bool build_visible = LLFloaterReg::instanceVisible("build");
diff --git a/indra/newview/lltoolmgr.h b/indra/newview/lltoolmgr.h
index d489c4c829..12649cfba2 100644
--- a/indra/newview/lltoolmgr.h
+++ b/indra/newview/lltoolmgr.h
@@ -54,7 +54,7 @@ public:
bool inEdit();
bool canEdit();
- void toggleBuildMode();
+ void toggleBuildMode(const LLSD& sdname);
/* Determines if we are in Build mode or not. */
bool inBuildMode();
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index 964b17d3a6..718201e381 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -169,23 +169,28 @@ BOOL LLVisualParamHint::render()
gGL.pushUIMatrix();
gGL.loadUIIdentity();
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
LLGLSUIDefault gls_ui;
//LLGLState::verify(TRUE);
mBackgroundp->draw(0, 0, mFullWidth, mFullHeight);
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
mNeedsUpdate = FALSE;
diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp
index efe9bb8da7..bf1f8808a7 100644
--- a/indra/newview/lltracker.cpp
+++ b/indra/newview/lltracker.cpp
@@ -509,9 +509,10 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
+ {
+ gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
@@ -563,9 +564,8 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
gGL.end();
}
-
- //gCylinder.render(1000);
- glPopMatrix();
+ }
+ gGL.popMatrix();
std::string text;
text = llformat( "%.0f m", to_vec.magVec());
diff --git a/indra/newview/lltranslate.cpp b/indra/newview/lltranslate.cpp
index 7eb54271f4..f3d8de1904 100644..100755
--- a/indra/newview/lltranslate.cpp
+++ b/indra/newview/lltranslate.cpp
@@ -95,6 +95,12 @@ bool LLGoogleTranslationHandler::parseResponse(
return parseTranslation(root, translation, detected_lang);
}
+// virtual
+bool LLGoogleTranslationHandler::isConfigured() const
+{
+ return !getAPIKey().empty();
+}
+
// static
void LLGoogleTranslationHandler::parseErrorResponse(
const Json::Value& root,
@@ -156,10 +162,10 @@ void LLBingTranslationHandler::getTranslateURL(
const std::string &text) const
{
url = std::string("http://api.microsofttranslator.com/v2/Http.svc/Translate?appId=")
- + getAPIKey() + "&text=" + LLURI::escape(text) + "&to=" + to_lang;
+ + getAPIKey() + "&text=" + LLURI::escape(text) + "&to=" + getAPILanguageCode(to_lang);
if (!from_lang.empty())
{
- url += "&from=" + from_lang;
+ url += "&from=" + getAPILanguageCode(from_lang);
}
}
@@ -218,12 +224,24 @@ bool LLBingTranslationHandler::parseResponse(
return true;
}
+// virtual
+bool LLBingTranslationHandler::isConfigured() const
+{
+ return !getAPIKey().empty();
+}
+
// static
std::string LLBingTranslationHandler::getAPIKey()
{
return gSavedSettings.getString("BingTranslateAPIKey");
}
+// static
+std::string LLBingTranslationHandler::getAPILanguageCode(const std::string& lang)
+{
+ return lang == "zh" ? "zh-CHT" : lang; // treat Chinese as Traditional Chinese
+}
+
LLTranslate::TranslationReceiver::TranslationReceiver(const std::string& from_lang, const std::string& to_lang)
: mFromLang(from_lang)
, mToLang(to_lang)
@@ -332,6 +350,12 @@ std::string LLTranslate::getTranslateLanguage()
}
// static
+bool LLTranslate::isTranslationConfigured()
+{
+ return getPreferredHandler().isConfigured();
+}
+
+// static
const LLTranslationAPIHandler& LLTranslate::getPreferredHandler()
{
EService service = SERVICE_BING;
diff --git a/indra/newview/lltranslate.h b/indra/newview/lltranslate.h
index c2330daa81..c58e1adb8c 100644..100755
--- a/indra/newview/lltranslate.h
+++ b/indra/newview/lltranslate.h
@@ -89,6 +89,11 @@ public:
std::string& detected_lang,
std::string& err_msg) const = 0;
+ /**
+ * @return if the handler is configured to function properly
+ */
+ virtual bool isConfigured() const = 0;
+
virtual ~LLTranslationAPIHandler() {}
protected:
@@ -115,6 +120,7 @@ public:
std::string& translation,
std::string& detected_lang,
std::string& err_msg) const;
+ /*virtual*/ bool isConfigured() const;
private:
static void parseErrorResponse(
@@ -148,8 +154,10 @@ public:
std::string& translation,
std::string& detected_lang,
std::string& err_msg) const;
+ /*virtual*/ bool isConfigured() const;
private:
static std::string getAPIKey();
+ static std::string getAPILanguageCode(const std::string& lang);
};
/**
@@ -275,8 +283,17 @@ public :
* @param key Key to verify.
*/
static void verifyKey(KeyVerificationReceiverPtr& receiver, const std::string& key);
+
+ /**
+ * @return translation target language
+ */
static std::string getTranslateLanguage();
+ /**
+ * @return true if translation is configured properly.
+ */
+ static bool isTranslationConfigured();
+
private:
static const LLTranslationAPIHandler& getPreferredHandler();
static const LLTranslationAPIHandler& getHandler(EService service);
diff --git a/indra/newview/lluploaddialog.cpp b/indra/newview/lluploaddialog.cpp
index df7c5be0d6..e59064c074 100644
--- a/indra/newview/lluploaddialog.cpp
+++ b/indra/newview/lluploaddialog.cpp
@@ -115,7 +115,7 @@ void LLUploadDialog::setMessage( const std::string& msg)
token = strtok( NULL, "\n" );
}
- S32 line_height = S32( font->getLineHeight() + 0.99f );
+ S32 line_height = font->getLineHeight();
S32 dialog_width = max_msg_width + 2 * HPAD;
S32 dialog_height = line_height * msg_lines.size() + 2 * VPAD;
diff --git a/indra/newview/llurldispatcher.cpp b/indra/newview/llurldispatcher.cpp
index f6d7ceeec3..4240a38326 100644
--- a/indra/newview/llurldispatcher.cpp
+++ b/indra/newview/llurldispatcher.cpp
@@ -167,9 +167,9 @@ bool LLURLDispatcherImpl::dispatchApp(const LLSLURL& slurl,
// static
bool LLURLDispatcherImpl::dispatchRegion(const LLSLURL& slurl, const std::string& nav_type, bool right_mouse)
{
- if(slurl.getType() != LLSLURL::LOCATION)
+ if(slurl.getType() != LLSLURL::LOCATION)
{
- return false;
+ return false;
}
// Before we're logged in, need to update the startup screen
// to tell the user where they are going.
diff --git a/indra/newview/llurllineeditorctrl.cpp b/indra/newview/llurllineeditorctrl.cpp
index 56b5bbf942..cad5769042 100644
--- a/indra/newview/llurllineeditorctrl.cpp
+++ b/indra/newview/llurllineeditorctrl.cpp
@@ -89,5 +89,5 @@ void LLURLLineEditor::copyEscapedURLToClipboard()
else // human-readable location
text_to_copy = utf8str_to_wstring(unescaped_text);
- gClipboard.copyFromString( text_to_copy );
+ LLClipboard::instance().copyToClipboard(text_to_copy, 0, text_to_copy.size());
}
diff --git a/indra/newview/llviewerassetstorage.cpp b/indra/newview/llviewerassetstorage.cpp
index 36c8b42a52..d042f62830 100644
--- a/indra/newview/llviewerassetstorage.cpp
+++ b/indra/newview/llviewerassetstorage.cpp
@@ -116,7 +116,7 @@ void LLViewerAssetStorage::storeAssetData(
F64 timeout)
{
LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
- llinfos << "LLViewerAssetStorage::storeAssetData (legacy) " << tid << ":" << LLAssetType::lookup(asset_type)
+ LL_DEBUGS("AssetStorage") << "LLViewerAssetStorage::storeAssetData (legacy) " << tid << ":" << LLAssetType::lookup(asset_type)
<< " ASSET_ID: " << asset_id << llendl;
if (mUpstreamHost.isOk())
@@ -248,9 +248,9 @@ void LLViewerAssetStorage::storeAssetData(
}
LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
- llinfos << "LLViewerAssetStorage::storeAssetData (legacy)" << asset_id << ":" << LLAssetType::lookup(asset_type) << llendl;
+ LL_DEBUGS("AssetStorage") << "LLViewerAssetStorage::storeAssetData (legacy)" << asset_id << ":" << LLAssetType::lookup(asset_type) << llendl;
- llinfos << "ASSET_ID: " << asset_id << llendl;
+ LL_DEBUGS("AssetStorage") << "ASSET_ID: " << asset_id << llendl;
S32 size = 0;
LLFILE* fp = LLFile::fopen(filename, "rb");
@@ -369,7 +369,7 @@ void LLViewerAssetStorage::_queueDataRequest(
tpvf.setAsset(uuid, atype);
tpvf.setCallback(downloadCompleteCallback, req);
- llinfos << "Starting transfer for " << uuid << llendl;
+ LL_DEBUGS("AssetStorage") << "Starting transfer for " << uuid << llendl;
LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(mUpstreamHost, LLTCT_ASSET);
ttcp->requestTransfer(spa, tpvf, 100.f + (is_priority ? 1.f : 0.f));
diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp
index f7fa5690d6..2447f5dea8 100644
--- a/indra/newview/llvieweraudio.cpp
+++ b/indra/newview/llvieweraudio.cpp
@@ -37,9 +37,226 @@
#include "llvoiceclient.h"
#include "llviewermedia.h"
#include "llprogressview.h"
+#include "llcallbacklist.h"
+#include "llstartup.h"
+#include "llviewerparcelmgr.h"
+#include "llparcel.h"
/////////////////////////////////////////////////////////
+LLViewerAudio::LLViewerAudio() :
+ mDone(true),
+ mFadeState(FADE_IDLE),
+ mFadeTime(),
+ mIdleListnerActive(false),
+ mForcedTeleportFade(false)
+{
+ mTeleportFailedConnection = LLViewerParcelMgr::getInstance()->
+ setTeleportFailedCallback(boost::bind(&LLViewerAudio::onTeleportFailed, this));
+}
+
+LLViewerAudio::~LLViewerAudio()
+{
+ mTeleportFailedConnection.disconnect();
+}
+
+void LLViewerAudio::registerIdleListener()
+{
+ if(mIdleListnerActive==false)
+ {
+ mIdleListnerActive = true;
+ doOnIdleRepeating(boost::bind(boost::bind(&LLViewerAudio::onIdleUpdate, this)));
+ }
+
+}
+
+void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI)
+{
+ // Old and new stream are identical
+ if (mNextStreamURI == streamURI)
+ {
+ return;
+ }
+
+ // Record the URI we are going to be switching to
+ mNextStreamURI = streamURI;
+
+ switch (mFadeState)
+ {
+ case FADE_IDLE:
+ // If a stream is playing fade it out first
+ if (!gAudiop->getInternetStreamURL().empty())
+ {
+ // The order of these tests is important, state FADE_OUT will be processed below
+ mFadeState = FADE_OUT;
+ }
+ // Otherwise the new stream can be faded in
+ else
+ {
+ mFadeState = FADE_IN;
+ gAudiop->startInternetStream(mNextStreamURI);
+ startFading();
+ registerIdleListener();
+ break;
+ }
+
+ case FADE_OUT:
+ startFading();
+ registerIdleListener();
+ break;
+
+ case FADE_IN:
+ registerIdleListener();
+ break;
+
+ default:
+ llwarns << "Unknown fading state: " << mFadeState << llendl;
+ break;
+ }
+}
+
+// A return of false from onIdleUpdate means it will be called again next idle update.
+// A return of true means we have finished with it and the callback will be deleted.
+bool LLViewerAudio::onIdleUpdate()
+{
+ bool fadeIsFinished = false;
+
+ // There is a delay in the login sequence between when the parcel information has
+ // arrived and the music stream is started and when the audio system is called to set
+ // initial volume levels. This code extends the fade time so you hear a full fade in.
+ if ((LLStartUp::getStartupState() < STATE_STARTED))
+ {
+ stream_fade_timer.reset();
+ stream_fade_timer.setTimerExpirySec(mFadeTime);
+ }
+
+ if (mDone)
+ {
+ // This should be a rare or never occurring state.
+ if (mFadeState == FADE_IDLE)
+ {
+ deregisterIdleListener();
+ fadeIsFinished = true; // Stop calling onIdleUpdate
+ }
+
+ // we have finished the current fade operation
+ if (mFadeState == FADE_OUT)
+ {
+ // Clear URI
+ gAudiop->startInternetStream(LLStringUtil::null);
+ gAudiop->stopInternetStream();
+
+ if (!mNextStreamURI.empty())
+ {
+ mFadeState = FADE_IN;
+ gAudiop->startInternetStream(mNextStreamURI);
+ startFading();
+ }
+ else
+ {
+ mFadeState = FADE_IDLE;
+ deregisterIdleListener();
+ fadeIsFinished = true; // Stop calling onIdleUpdate
+ }
+ }
+ else if (mFadeState == FADE_IN)
+ {
+ if (mNextStreamURI != gAudiop->getInternetStreamURL())
+ {
+ mFadeState = FADE_OUT;
+ startFading();
+ }
+ else
+ {
+ mFadeState = FADE_IDLE;
+ deregisterIdleListener();
+ fadeIsFinished = true; // Stop calling onIdleUpdate
+ }
+ }
+ }
+
+ return fadeIsFinished;
+}
+
+void LLViewerAudio::stopInternetStreamWithAutoFade()
+{
+ mFadeState = FADE_IDLE;
+ mNextStreamURI = LLStringUtil::null;
+ mDone = true;
+
+ gAudiop->startInternetStream(LLStringUtil::null);
+ gAudiop->stopInternetStream();
+}
+
+void LLViewerAudio::startFading()
+{
+ const F32 AUDIO_MUSIC_FADE_IN_TIME = 3.0f;
+ const F32 AUDIO_MUSIC_FADE_OUT_TIME = 2.0f;
+ // This minimum fade time prevents divide by zero and negative times
+ const F32 AUDIO_MUSIC_MINIMUM_FADE_TIME = 0.01f;
+
+ if(mDone)
+ {
+ // The fade state here should only be one of FADE_IN or FADE_OUT, but, in case it is not,
+ // rather than check for both states assume a fade in and check for the fade out case.
+ mFadeTime = AUDIO_MUSIC_FADE_IN_TIME;
+ if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT)
+ {
+ mFadeTime = AUDIO_MUSIC_FADE_OUT_TIME;
+ }
+
+ // Prevent invalid fade time
+ mFadeTime = llmax(mFadeTime, AUDIO_MUSIC_MINIMUM_FADE_TIME);
+
+ stream_fade_timer.reset();
+ stream_fade_timer.setTimerExpirySec(mFadeTime);
+ mDone = false;
+ }
+}
+
+F32 LLViewerAudio::getFadeVolume()
+{
+ F32 fade_volume = 1.0f;
+
+ if (stream_fade_timer.hasExpired())
+ {
+ mDone = true;
+ // If we have been fading out set volume to 0 until the next fade state occurs to prevent
+ // an audio transient.
+ if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT)
+ {
+ fade_volume = 0.0f;
+ }
+ }
+
+ if (!mDone)
+ {
+ // Calculate how far we are into the fade time
+ fade_volume = stream_fade_timer.getElapsedTimeF32() / mFadeTime;
+
+ if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT)
+ {
+ // If we are not fading in then we are fading out, so invert the fade
+ // direction; start loud and move towards zero volume.
+ fade_volume = 1.0f - fade_volume;
+ }
+ }
+
+ return fade_volume;
+}
+
+void LLViewerAudio::onTeleportFailed()
+{
+ if (gAudiop)
+ {
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (parcel)
+ {
+ mNextStreamURI = parcel->getMusicURL();
+ }
+ }
+}
+
void init_audio()
{
if (!gAudiop)
@@ -142,12 +359,25 @@ void audio_update_volume(bool force_update)
// Streaming Music
if (gAudiop)
- {
+ {
+ if (progress_view_visible && !LLViewerAudio::getInstance()->getForcedTeleportFade())
+ {
+ LLViewerAudio::getInstance()->setForcedTeleportFade(true);
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null);
+ LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null);
+ }
+
+ if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade() == true)
+ {
+ LLViewerAudio::getInstance()->setForcedTeleportFade(false);
+ }
+
F32 music_volume = gSavedSettings.getF32("AudioLevelMusic");
BOOL music_muted = gSavedSettings.getBOOL("MuteMusic");
- music_volume = mute_volume * master_volume * music_volume;
- gAudiop->setInternetStreamGain ( music_muted || progress_view_visible ? 0.f : music_volume );
-
+ F32 fade_volume = LLViewerAudio::getInstance()->getFadeVolume();
+
+ music_volume = mute_volume * master_volume * music_volume * fade_volume;
+ gAudiop->setInternetStreamGain (music_muted ? 0.f : music_volume);
}
// Streaming Media
diff --git a/indra/newview/llvieweraudio.h b/indra/newview/llvieweraudio.h
index e5916285fb..a3da9fc6b8 100644
--- a/indra/newview/llvieweraudio.h
+++ b/indra/newview/llvieweraudio.h
@@ -27,6 +27,9 @@
#ifndef LL_VIEWERAUDIO_H
#define LL_VIEWERAUDIO_H
+#include "llframetimer.h"
+#include "llsingleton.h"
+
// comment out to turn off wind
#define kAUDIO_ENABLE_WIND
//#define kAUDIO_ENABLE_WATER 1 // comment out to turn off water
@@ -38,4 +41,48 @@ void audio_update_volume(bool force_update = true);
void audio_update_listener();
void audio_update_wind(bool force_update = true);
+class LLViewerAudio : public LLSingleton<LLViewerAudio>
+{
+public:
+
+ enum EFadeState
+ {
+ FADE_IDLE,
+ FADE_IN,
+ FADE_OUT,
+ };
+
+ LLViewerAudio();
+ virtual ~LLViewerAudio();
+
+ void startInternetStreamWithAutoFade(std::string streamURI);
+ void stopInternetStreamWithAutoFade();
+
+ bool onIdleUpdate();
+
+ EFadeState getFadeState() { return mFadeState; }
+ bool isDone() { return mDone; };
+ F32 getFadeVolume();
+ bool getForcedTeleportFade() { return mForcedTeleportFade; };
+ void setForcedTeleportFade(bool fade) { mForcedTeleportFade = fade;} ;
+ void setNextStreamURI(std::string stream) { mNextStreamURI = stream; } ;
+
+private:
+
+ bool mDone;
+ F32 mFadeTime;
+ std::string mNextStreamURI;
+ EFadeState mFadeState;
+ LLFrameTimer stream_fade_timer;
+ bool mIdleListnerActive;
+ bool mForcedTeleportFade;
+ boost::signals2::connection mTeleportFailedConnection;
+
+ void registerIdleListener();
+ void deregisterIdleListener() { mIdleListnerActive = false; };
+ void startFading();
+ void onTeleportFailed();
+
+};
+
#endif //LL_VIEWER_H
diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp
index 7f7366dd3d..a437a8b3b5 100644
--- a/indra/newview/llviewercamera.cpp
+++ b/indra/newview/llviewercamera.cpp
@@ -218,8 +218,15 @@ void LLViewerCamera::calcProjection(const F32 far_distance) const
void LLViewerCamera::updateFrustumPlanes(LLCamera& camera, BOOL ortho, BOOL zflip, BOOL no_hacks)
{
GLint* viewport = (GLint*) gGLViewport;
- GLdouble* model = gGLModelView;
- GLdouble* proj = gGLProjection;
+ F64 model[16];
+ F64 proj[16];
+
+ for (U32 i = 0; i < 16; i++)
+ {
+ model[i] = (F64) gGLModelView[i];
+ proj[i] = (F64) gGLProjection[i];
+ }
+
GLdouble objX,objY,objZ;
LLVector3 frust[8];
@@ -325,8 +332,8 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
aspect = getAspect();
// Load camera view matrix
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.loadIdentity();
glh::matrix4f proj_mat;
@@ -385,14 +392,14 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
proj_mat *= gl_perspective(fov_y,aspect,z_near,z_far);
- glLoadMatrixf(proj_mat.m);
+ gGL.loadMatrix(proj_mat.m);
for (U32 i = 0; i < 16; i++)
{
gGLProjection[i] = proj_mat.m[i];
}
- glMatrixMode( GL_MODELVIEW );
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
glh::matrix4f modelview((GLfloat*) OGL_TO_CFR_ROTATION);
@@ -402,7 +409,7 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
modelview *= glh::matrix4f(ogl_matrix);
- glLoadMatrixf(modelview.m);
+ gGL.loadMatrix(modelview.m);
if (for_selection && (width > 1 || height > 1))
{
@@ -420,7 +427,6 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
if (!for_selection && mZoomFactor == 1.f)
{
// Save GL matrices for access elsewhere in code, especially project_world_to_screen
- //glGetDoublev(GL_MODELVIEW_MATRIX, gGLModelView);
for (U32 i = 0; i < 16; i++)
{
gGLModelView[i] = modelview.m[i];
@@ -428,14 +434,6 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
}
updateFrustumPlanes(*this);
-
- /*if (gSavedSettings.getBOOL("CameraOffset"))
- {
- glMatrixMode(GL_PROJECTION);
- glTranslatef(0,0,-50);
- glRotatef(20.0,1,0,0);
- glMatrixMode(GL_MODELVIEW);
- }*/
}
@@ -443,11 +441,20 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
// screen coordinates to the agent's region.
void LLViewerCamera::projectScreenToPosAgent(const S32 screen_x, const S32 screen_y, LLVector3* pos_agent) const
{
-
GLdouble x, y, z;
+
+ F64 mdlv[16];
+ F64 proj[16];
+
+ for (U32 i = 0; i < 16; i++)
+ {
+ mdlv[i] = (F64) gGLModelView[i];
+ proj[i] = (F64) gGLProjection[i];
+ }
+
gluUnProject(
GLdouble(screen_x), GLdouble(screen_y), 0.0,
- gGLModelView, gGLProjection, (GLint*)gGLViewport,
+ mdlv, proj, (GLint*)gGLViewport,
&x,
&y,
&z );
@@ -484,8 +491,17 @@ BOOL LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord
viewport[2] = world_view_rect.getWidth();
viewport[3] = world_view_rect.getHeight();
+ F64 mdlv[16];
+ F64 proj[16];
+
+ for (U32 i = 0; i < 16; i++)
+ {
+ mdlv[i] = (F64) gGLModelView[i];
+ proj[i] = (F64) gGLProjection[i];
+ }
+
if (GL_TRUE == gluProject(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ],
- gGLModelView, gGLProjection, (GLint*)viewport,
+ mdlv, proj, (GLint*)viewport,
&x, &y, &z))
{
// convert screen coordinates to virtual UI coordinates
@@ -587,9 +603,19 @@ BOOL LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent,
viewport[2] = world_view_rect.getWidth();
viewport[3] = world_view_rect.getHeight();
GLdouble x, y, z; // object's window coords, GL-style
+
+ F64 mdlv[16];
+ F64 proj[16];
+
+ for (U32 i = 0; i < 16; i++)
+ {
+ mdlv[i] = (F64) gGLModelView[i];
+ proj[i] = (F64) gGLProjection[i];
+ }
+
if (GL_TRUE == gluProject(pos_agent.mV[VX], pos_agent.mV[VY],
- pos_agent.mV[VZ], gGLModelView,
- gGLProjection, (GLint*)viewport,
+ pos_agent.mV[VZ], mdlv,
+ proj, (GLint*)viewport,
&x, &y, &z))
{
x /= gViewerWindow->getDisplayScale().mV[VX];
diff --git a/indra/newview/llviewercamera.h b/indra/newview/llviewercamera.h
index cc3395115b..184033de42 100644
--- a/indra/newview/llviewercamera.h
+++ b/indra/newview/llviewercamera.h
@@ -32,8 +32,8 @@
#include "llstat.h"
#include "lltimer.h"
#include "m4math.h"
+#include "llcoord.h"
-class LLCoordGL;
class LLViewerObject;
// This rotation matrix moves the default OpenGL reference frame
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 967e26be0c..ab45aae5cc 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -118,12 +118,6 @@ static bool handleSetShaderChanged(const LLSD& newvalue)
gBumpImageList.destroyGL();
gBumpImageList.restoreGL();
- // Changing shader also changes the terrain detail to high, reflect that change here
- if (newvalue.asBoolean())
- {
- // shaders enabled, set terrain detail to high
- gSavedSettings.setS32("RenderTerrainDetail", 1);
- }
// else, leave terrain detail as is
LLViewerShaderMgr::instance()->setShaders();
return true;
@@ -187,17 +181,12 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
return true;
}
-static bool handleFSAASamplesChanged(const LLSD& newvalue)
+static bool handleLUTBufferChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
- gPipeline.releaseGLBuffers();
- gPipeline.createGLBuffers();
-
- if (LLPipeline::sRenderDeferred)
- {
- LLViewerShaderMgr::instance()->setShaders();
- }
+ gPipeline.releaseLUTBuffers();
+ gPipeline.createLUTBuffers();
}
return true;
}
@@ -403,6 +392,7 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue)
LLRenderTarget::sUseFBO = newvalue.asBoolean();
if (gPipeline.isInit())
{
+ LLPipeline::refreshCachedSettings();
gPipeline.updateRenderDeferred();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
@@ -472,12 +462,6 @@ bool handleEffectColorChanged(const LLSD& newvalue)
return true;
}
-bool handleVectorizeChanged(const LLSD& newvalue)
-{
- LLViewerJointMesh::updateVectorize();
- return true;
-}
-
bool handleHighResSnapshotChanged(const LLSD& newvalue)
{
// High Res Snapshot active, must uncheck RenderUIInSnapshot
@@ -588,21 +572,20 @@ void settings_setup_listeners()
gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
- gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleFSAASamplesChanged, _2));
+ gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
@@ -633,7 +616,6 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2));
gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2));
gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2));
@@ -658,6 +640,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderUseVAO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
@@ -712,10 +695,6 @@ void settings_setup_listeners()
gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _2));
gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _2));
gSavedSettings.getControl("HighResSnapshot")->getSignal()->connect(boost::bind(handleHighResSnapshotChanged, _2));
- gSavedSettings.getControl("VectorizePerfTest")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeEnable")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeProcessor")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeSkin")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index d6512207ae..0adb187dd2 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -124,7 +124,8 @@ void display_startup()
// Update images?
//gImageList.updateImages(0.01f);
-
+ LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName();
+
LLGLSDefault gls_default;
// Required for HTML update in login screen
@@ -212,6 +213,10 @@ static LLFastTimer::DeclareTimer FTM_RENDER("Render", true);
static LLFastTimer::DeclareTimer FTM_UPDATE_SKY("Update Sky");
static LLFastTimer::DeclareTimer FTM_UPDATE_TEXTURES("Update Textures");
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE("Update Images");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Bump");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete");
// Paint the display!
void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
@@ -224,6 +229,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gGL.flush();
glClear(GL_COLOR_BUFFER_BIT);
gViewerWindow->getWindow()->swapBuffers();
+ LLPipeline::refreshCachedSettings();
gPipeline.resizeScreenTexture();
gResizeScreenTexture = FALSE;
gWindowResized = FALSE;
@@ -254,6 +260,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gPipeline.disableLights();
+ //reset vertex buffers if needed
+ gPipeline.doResetVertexBuffers();
+
stop_glerror();
// Don't draw if the window is hidden or minimized.
@@ -523,10 +532,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// Note that these are not the same as GL defaults...
stop_glerror();
- F32 one[4] = {1.f, 1.f, 1.f, 1.f};
- glLightModelfv (GL_LIGHT_MODEL_AMBIENT,one);
+ gGL.setAmbientLightColor(LLColor4::white);
stop_glerror();
-
+
/////////////////////////////////////
//
// Render
@@ -612,11 +620,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLDrawable::incrementVisible();
LLSpatialGroup::sNoDelete = TRUE;
- LLPipeline::sUseOcclusion =
- (!gUseWireframe
- && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion")
- && gSavedSettings.getBOOL("UseOcclusion")
- && gGLManager.mHasOcclusionQuery) ? 2 : 0;
LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName();
/*if (LLPipeline::sUseOcclusion && LLPipeline::sRenderDeferred)
@@ -624,12 +627,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLPipeline::sUseOcclusion = 3;
}*/
- LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred");
- LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred");
- LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip");
- LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
- LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate");
-
S32 occlusion = LLPipeline::sUseOcclusion;
if (gDepthDirty)
{ //depth buffer is invalid, don't overwrite occlusion state
@@ -657,10 +654,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
{
LLMemType mt_ds(LLMemType::MTYPE_DISPLAY_SWAP);
- {
- LLFastTimer ftm(FTM_CLIENT_COPY);
- LLVertexBuffer::clientCopy(0.016);
- }
if (gResizeScreenTexture)
{
@@ -701,10 +694,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
glh_set_current_projection(proj);
glh_set_current_modelview(mod);
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(proj.m);
- glMatrixMode(GL_MODELVIEW);
- glLoadMatrixf(mod.m);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.loadMatrix(proj.m);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadMatrix(mod.m);
gViewerWindow->setup3DViewport();
LLGLState::checkStates();
@@ -724,6 +717,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLAppViewer::instance()->pingMainloopTimeout("Display:Imagery");
gPipeline.generateWaterReflection(*LLViewerCamera::getInstance());
gPipeline.generateHighlight(*LLViewerCamera::getInstance());
+ gPipeline.renderPhysicsDisplay();
}
LLGLState::checkStates();
@@ -742,18 +736,31 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLMemType mt_iu(LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE);
LLFastTimer t(FTM_IMAGE_UPDATE);
- LLViewerTexture::updateClass(LLViewerCamera::getInstance()->getVelocityStat()->getMean(),
- LLViewerCamera::getInstance()->getAngularVelocityStat()->getMean());
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_CLASS);
+ LLViewerTexture::updateClass(LLViewerCamera::getInstance()->getVelocityStat()->getMean(),
+ LLViewerCamera::getInstance()->getAngularVelocityStat()->getMean());
+ }
- gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first.
+
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_BUMP);
+ gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first.
+ }
- F32 max_image_decode_time = 0.050f*gFrameIntervalSeconds; // 50 ms/second decode time
- max_image_decode_time = llclamp(max_image_decode_time, 0.002f, 0.005f ); // min 2ms/frame, max 5ms/frame)
- gTextureList.updateImages(max_image_decode_time);
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_LIST);
+ F32 max_image_decode_time = 0.050f*gFrameIntervalSeconds; // 50 ms/second decode time
+ max_image_decode_time = llclamp(max_image_decode_time, 0.002f, 0.005f ); // min 2ms/frame, max 5ms/frame)
+ gTextureList.updateImages(max_image_decode_time);
+ }
- //remove dead textures from GL
- LLImageGL::deleteDeadTextures();
- stop_glerror();
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_DELETE);
+ //remove dead textures from GL
+ LLImageGL::deleteDeadTextures();
+ stop_glerror();
+ }
}
LLGLState::checkStates();
@@ -812,13 +819,13 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
//// assumes frontmost floater with focus is opaque
//if (frontmost_floaterp && gFocusMgr.childHasKeyboardFocus(frontmost_floaterp))
//{
- // glMatrixMode(GL_MODELVIEW);
- // glPushMatrix();
+ // gGL.matrixMode(LLRender::MM_MODELVIEW);
+ // gGL.pushMatrix();
// {
// gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
// glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE);
- // glLoadIdentity();
+ // gGL.loadIdentity();
// LLRect floater_rect = frontmost_floaterp->calcScreenRect();
// // deflate by one pixel so rounding errors don't occlude outside of floater extents
@@ -828,8 +835,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// (F32)floater_rect.mRight / (F32)gViewerWindow->getWindowWidthScaled(),
// (F32)floater_rect.mBottom / (F32)gViewerWindow->getWindowHeightScaled());
// floater_3d_rect.translate(-0.5f, -0.5f);
- // glTranslatef(0.f, 0.f, -LLViewerCamera::getInstance()->getNear());
- // glScalef(LLViewerCamera::getInstance()->getNear() * LLViewerCamera::getInstance()->getAspect() / sinf(LLViewerCamera::getInstance()->getView()), LLViewerCamera::getInstance()->getNear() / sinf(LLViewerCamera::getInstance()->getView()), 1.f);
+ // gGL.translatef(0.f, 0.f, -LLViewerCamera::getInstance()->getNear());
+ // gGL.scalef(LLViewerCamera::getInstance()->getNear() * LLViewerCamera::getInstance()->getAspect() / sinf(LLViewerCamera::getInstance()->getView()), LLViewerCamera::getInstance()->getNear() / sinf(LLViewerCamera::getInstance()->getView()), 1.f);
// gGL.color4fv(LLColor4::white.mV);
// gGL.begin(LLVertexBuffer::QUADS);
// {
@@ -841,11 +848,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// gGL.end();
// glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
// }
- // glPopMatrix();
+ // gGL.popMatrix();
//}
LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE;
- LLPipeline::refreshRenderDeferred();
LLGLState::checkStates();
LLGLState::checkClientArrays();
@@ -865,6 +871,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
else
{
gPipeline.mScreen.bindTarget();
+ if (LLPipeline::sUnderWaterRender && !gPipeline.canUseWindLightShaders())
+ {
+ const LLColor4 &col = LLDrawPoolWater::sWaterFogColor;
+ glClearColor(col.mV[0], col.mV[1], col.mV[2], 0.f);
+ }
gPipeline.mScreen.clear();
}
@@ -978,10 +989,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
void render_hud_attachments()
{
LLMemType mt_ra(LLMemType::MTYPE_DISPLAY_RENDER_ATTACHMENTS);
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
glh::matrix4f current_proj = glh_get_current_projection();
glh::matrix4f current_mod = glh_get_current_modelview();
@@ -1067,10 +1078,10 @@ void render_hud_attachments()
}
LLPipeline::sUseOcclusion = use_occlusion;
}
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
glh_set_current_projection(current_proj);
glh_set_current_modelview(current_mod);
@@ -1153,12 +1164,12 @@ BOOL setup_hud_matrices(const LLRect& screen_region)
if (!result) return result;
// set up transform to keep HUD objects in front of camera
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(proj.m);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.loadMatrix(proj.m);
glh_set_current_projection(proj);
- glMatrixMode(GL_MODELVIEW);
- glLoadMatrixf(model.m);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadMatrix(model.m);
glh_set_current_modelview(model);
return TRUE;
}
@@ -1174,8 +1185,8 @@ void render_ui(F32 zoom_factor, int subfield)
if (!gSnapshot)
{
- glPushMatrix();
- glLoadMatrixd(gGLLastModelView);
+ gGL.pushMatrix();
+ gGL.loadMatrix(gGLLastModelView);
glh_set_current_modelview(glh_copy_matrix(gGLLastModelView));
}
@@ -1231,7 +1242,7 @@ void render_ui(F32 zoom_factor, int subfield)
if (!gSnapshot)
{
glh_set_current_modelview(saved_view);
- glPopMatrix();
+ gGL.popMatrix();
}
if (gDisplaySwapBuffers)
@@ -1304,10 +1315,10 @@ void draw_axes()
gGL.vertex3f(0.0f, 0.0f, 40.0f);
gGL.end();
// Some coordinate axes
- glPushMatrix();
- glTranslatef( v.mV[VX], v.mV[VY], v.mV[VZ] );
+ gGL.pushMatrix();
+ gGL.translatef( v.mV[VX], v.mV[VY], v.mV[VZ] );
renderCoordinateAxes();
- glPopMatrix();
+ gGL.popMatrix();
}
void render_ui_3d()
@@ -1329,14 +1340,19 @@ void render_ui_3d()
// Debugging stuff goes before the UI.
+ stop_glerror();
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
// Coordinate axes
if (gSavedSettings.getBOOL("ShowAxes"))
{
draw_axes();
}
- stop_glerror();
-
gViewerWindow->renderSelections(FALSE, FALSE, TRUE); // Non HUD call in render_hud_elements
stop_glerror();
}
@@ -1377,10 +1393,10 @@ void render_ui_2d()
gGL.pushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
- glScalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
- glTranslatef((F32)half_width, (F32)half_height, 0.f);
+ gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
+ gGL.translatef((F32)half_width, (F32)half_height, 0.f);
F32 zoom = gAgentCamera.mHUDCurZoom;
- glScalef(zoom,zoom,1.f);
+ gGL.scalef(zoom,zoom,1.f);
gGL.color4fv(LLColor4::white.mV);
gl_rect_2d(-half_width, half_height, half_width, -half_height, FALSE);
gGL.popMatrix();
@@ -1459,6 +1475,11 @@ void render_ui_2d()
void render_disconnected_background()
{
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
gGL.color4f(1,1,1,1);
if (!gDisconnectedImagep && gDisconnected)
{
@@ -1512,22 +1533,28 @@ void render_disconnected_background()
{
LLGLSUIDefault gls_ui;
gViewerWindow->setup2DRender();
- glPushMatrix();
+ gGL.pushMatrix();
{
// scale ui to reflect UIScaleFactor
// this can't be done in setup2DRender because it requires a
// pushMatrix/popMatrix pair
const LLVector2& display_scale = gViewerWindow->getDisplayScale();
- glScalef(display_scale.mV[VX], display_scale.mV[VY], 1.f);
+ gGL.scalef(display_scale.mV[VX], display_scale.mV[VY], 1.f);
gGL.getTexUnit(0)->bind(gDisconnectedImagep);
gGL.color4f(1.f, 1.f, 1.f, 1.f);
gl_rect_2d_simple_tex(width, height);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
- glPopMatrix();
+ gGL.popMatrix();
}
gGL.flush();
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.unbind();
+ }
+
}
void display_cleanup()
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index 273bf822bc..7fdaac68c8 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -35,7 +35,6 @@
#include "llcallfloater.h"
#include "llfasttimerview.h"
#include "llfloaterabout.h"
-#include "llfloateranimpreview.h"
#include "llfloaterauction.h"
#include "llfloateravatar.h"
#include "llfloateravatarpicker.h"
@@ -49,6 +48,7 @@
#include "llfloaterbuyland.h"
#include "llfloaterbulkpermission.h"
#include "llfloaterbump.h"
+#include "llfloaterbvhpreview.h"
#include "llfloatercamera.h"
#include "llfloaterdeleteenvpreset.h"
#include "llfloaterdisplayname.h"
@@ -65,6 +65,7 @@
#include "llfloaterhardwaresettings.h"
#include "llfloaterhelpbrowser.h"
#include "llfloaterwebcontent.h"
+#include "llfloaterwebprofile.h"
#include "llfloatermediasettings.h"
#include "llfloaterhud.h"
#include "llfloaterimagepreview.h"
@@ -82,6 +83,7 @@
#include "llfloaternotificationsconsole.h"
#include "llfloaterobjectweights.h"
#include "llfloateropenobject.h"
+#include "llfloateroutbox.h"
#include "llfloaterpay.h"
#include "llfloaterperms.h"
#include "llfloaterpostprocess.h"
@@ -237,6 +239,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("object_weights", "floater_object_weights.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterObjectWeights>);
LLFloaterReg::add("openobject", "floater_openobject.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOpenObject>);
+ LLFloaterReg::add("outbox", "floater_merchant_outbox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOutbox>);
LLFloaterReg::add("outgoing_call", "floater_outgoing_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLOutgoingCallDialog>);
LLFloaterPayUtil::registerFloater();
@@ -285,23 +288,26 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotRunQueue>);
LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSnapshot>);
LLFloaterReg::add("search", "floater_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSearch>);
- LLFloaterReg::add("profile", "floater_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create);
+ LLFloaterReg::add("my_profile", "floater_my_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create);
+ LLFloaterReg::add("profile", "floater_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create);
LLFloaterReg::add("how_to", "floater_how_to.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create);
LLFloaterUIPreviewUtil::registerFloater();
- LLFloaterReg::add("upload_anim", "floater_animation_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAnimPreview>, "upload");
+ LLFloaterReg::add("upload_anim_bvh", "floater_animation_bvh_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBvhPreview>, "upload");
+ LLFloaterReg::add("upload_anim_anim", "floater_animation_anim_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAnimPreview>, "upload");
LLFloaterReg::add("upload_image", "floater_image_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterImagePreview>, "upload");
- LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload");
LLFloaterReg::add("upload_model", "floater_model_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterModelPreview>, "upload");
LLFloaterReg::add("upload_model_wizard", "floater_model_wizard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterModelWizard>);
+ LLFloaterReg::add("upload_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptPreview>, "upload");
+ LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload");
LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLCallFloater>);
LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceEffect>);
LLFloaterReg::add("web_content", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create);
LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWhiteListEntry>);
- LLFloaterWindowSizeUtil::registerFloater();
+ LLFloaterReg::add("window_size", "floater_window_size.xml", &LLFloaterReg::build<LLFloaterWindowSize>);
LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>);
// *NOTE: Please keep these alphabetized for easier merges
diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp
index 9101222393..a179b61cff 100644
--- a/indra/newview/llviewerfoldertype.cpp
+++ b/indra/newview/llviewerfoldertype.cpp
@@ -40,6 +40,7 @@ struct ViewerFolderEntry : public LLDictionaryEntry
const std::string &icon_name_open, // name of the folder icon
const std::string &icon_name_closed,
BOOL is_quiet, // folder doesn't need a UI update when changed
+ bool hide_if_empty, // folder not shown if empty
const std::string &dictionary_name = empty_string // no reverse lookup needed on non-ensembles, so in most cases just leave this blank
)
:
@@ -47,7 +48,8 @@ struct ViewerFolderEntry : public LLDictionaryEntry
mNewCategoryName(new_category_name),
mIconNameOpen(icon_name_open),
mIconNameClosed(icon_name_closed),
- mIsQuiet(is_quiet)
+ mIsQuiet(is_quiet),
+ mHideIfEmpty(hide_if_empty)
{
mAllowedNames.clear();
}
@@ -66,7 +68,8 @@ struct ViewerFolderEntry : public LLDictionaryEntry
*/
mIconNameOpen("Inv_FolderOpen"), mIconNameClosed("Inv_FolderClosed"),
mNewCategoryName(new_category_name),
- mIsQuiet(FALSE)
+ mIsQuiet(FALSE),
+ mHideIfEmpty(false)
{
const std::string delims (",");
LLStringUtilBase<char>::getTokens(allowed_names, mAllowedNames, delims);
@@ -91,6 +94,7 @@ struct ViewerFolderEntry : public LLDictionaryEntry
typedef std::vector<std::string> name_vec_t;
name_vec_t mAllowedNames;
BOOL mIsQuiet;
+ bool mHideIfEmpty;
};
class LLViewerFolderDictionary : public LLSingleton<LLViewerFolderDictionary>,
@@ -104,43 +108,43 @@ protected:
LLViewerFolderDictionary::LLViewerFolderDictionary()
{
- // NEW CATEGORY NAME FOLDER OPEN FOLDER CLOSED QUIET?
- // |-------------------------|-----------------------|----------------------|-----------|
- addEntry(LLFolderType::FT_TEXTURE, new ViewerFolderEntry("Textures", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_SOUND, new ViewerFolderEntry("Sounds", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_CALLINGCARD, new ViewerFolderEntry("Calling Cards", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_LANDMARK, new ViewerFolderEntry("Landmarks", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_CLOTHING, new ViewerFolderEntry("Clothing", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_OBJECT, new ViewerFolderEntry("Objects", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_NOTECARD, new ViewerFolderEntry("Notecards", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_ROOT_INVENTORY, new ViewerFolderEntry("My Inventory", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_LSL_TEXT, new ViewerFolderEntry("Scripts", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_BODYPART, new ViewerFolderEntry("Body Parts", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_TRASH, new ViewerFolderEntry("Trash", "Inv_TrashOpen", "Inv_TrashClosed", TRUE));
- addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new ViewerFolderEntry("Photo Album", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_LOST_AND_FOUND, new ViewerFolderEntry("Lost And Found", "Inv_LostOpen", "Inv_LostClosed", TRUE));
- addEntry(LLFolderType::FT_ANIMATION, new ViewerFolderEntry("Animations", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_GESTURE, new ViewerFolderEntry("Gestures", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_FAVORITE, new ViewerFolderEntry("Favorites", "Inv_SysOpen", "Inv_SysClosed", FALSE));
+ // NEW CATEGORY NAME FOLDER OPEN FOLDER CLOSED QUIET? HIDE IF EMPTY?
+ // |-------------------------|-----------------------|----------------------|-----------|--------------|
+ addEntry(LLFolderType::FT_TEXTURE, new ViewerFolderEntry("Textures", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_SOUND, new ViewerFolderEntry("Sounds", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_CALLINGCARD, new ViewerFolderEntry("Calling Cards", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_LANDMARK, new ViewerFolderEntry("Landmarks", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_CLOTHING, new ViewerFolderEntry("Clothing", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_OBJECT, new ViewerFolderEntry("Objects", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_NOTECARD, new ViewerFolderEntry("Notecards", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_ROOT_INVENTORY, new ViewerFolderEntry("My Inventory", "Inv_SysOpen", "Inv_SysClosed", FALSE, false));
+ addEntry(LLFolderType::FT_LSL_TEXT, new ViewerFolderEntry("Scripts", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_BODYPART, new ViewerFolderEntry("Body Parts", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_TRASH, new ViewerFolderEntry("Trash", "Inv_TrashOpen", "Inv_TrashClosed", TRUE, false));
+ addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new ViewerFolderEntry("Photo Album", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_LOST_AND_FOUND, new ViewerFolderEntry("Lost And Found", "Inv_LostOpen", "Inv_LostClosed", TRUE, true));
+ addEntry(LLFolderType::FT_ANIMATION, new ViewerFolderEntry("Animations", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_GESTURE, new ViewerFolderEntry("Gestures", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_FAVORITE, new ViewerFolderEntry("Favorites", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
- addEntry(LLFolderType::FT_CURRENT_OUTFIT, new ViewerFolderEntry("Current Outfit", "Inv_SysOpen", "Inv_SysClosed", TRUE));
- addEntry(LLFolderType::FT_OUTFIT, new ViewerFolderEntry("New Outfit", "Inv_LookFolderOpen", "Inv_LookFolderClosed", TRUE));
- addEntry(LLFolderType::FT_MY_OUTFITS, new ViewerFolderEntry("My Outfits", "Inv_SysOpen", "Inv_SysClosed", TRUE));
- addEntry(LLFolderType::FT_MESH, new ViewerFolderEntry("Meshes", "Inv_SysOpen", "Inv_SysClosed", FALSE));
+ addEntry(LLFolderType::FT_CURRENT_OUTFIT, new ViewerFolderEntry("Current Outfit", "Inv_SysOpen", "Inv_SysClosed", TRUE, false));
+ addEntry(LLFolderType::FT_OUTFIT, new ViewerFolderEntry("New Outfit", "Inv_LookFolderOpen", "Inv_LookFolderClosed", TRUE, true));
+ addEntry(LLFolderType::FT_MY_OUTFITS, new ViewerFolderEntry("My Outfits", "Inv_SysOpen", "Inv_SysClosed", TRUE, true));
+ addEntry(LLFolderType::FT_MESH, new ViewerFolderEntry("Meshes", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
- addEntry(LLFolderType::FT_INBOX, new ViewerFolderEntry("Inbox", "Inv_SysOpen", "Inv_SysClosed", FALSE));
- addEntry(LLFolderType::FT_OUTBOX, new ViewerFolderEntry("Outbox", "Inv_SysOpen", "Inv_SysClosed", FALSE));
+ addEntry(LLFolderType::FT_INBOX, new ViewerFolderEntry("Inbox", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
+ addEntry(LLFolderType::FT_OUTBOX, new ViewerFolderEntry("Outbox", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
- addEntry(LLFolderType::FT_BASIC_ROOT, new ViewerFolderEntry("Basic Root", "Inv_SysOpen", "Inv_SysClosed", FALSE));
+ addEntry(LLFolderType::FT_BASIC_ROOT, new ViewerFolderEntry("Basic Root", "Inv_SysOpen", "Inv_SysClosed", FALSE, true));
- addEntry(LLFolderType::FT_NONE, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, "default"));
+ addEntry(LLFolderType::FT_NONE, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false, "default"));
#if SUPPORT_ENSEMBLES
initEnsemblesFromFile();
#else
for (U32 type = (U32)LLFolderType::FT_ENSEMBLE_START; type <= (U32)LLFolderType::FT_ENSEMBLE_END; ++type)
{
- addEntry((LLFolderType::EType)type, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE));
+ addEntry((LLFolderType::EType)type, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false));
}
#endif
}
@@ -259,6 +263,15 @@ BOOL LLViewerFolderType::lookupIsQuietType(LLFolderType::EType folder_type)
return FALSE;
}
+bool LLViewerFolderType::lookupIsHiddenIfEmpty(LLFolderType::EType folder_type)
+{
+ const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
+ if (entry)
+ {
+ return entry->mHideIfEmpty;
+ }
+ return false;
+}
const std::string &LLViewerFolderType::lookupNewCategoryName(LLFolderType::EType folder_type)
{
diff --git a/indra/newview/llviewerfoldertype.h b/indra/newview/llviewerfoldertype.h
index f5938de619..13d5a8fbbd 100644
--- a/indra/newview/llviewerfoldertype.h
+++ b/indra/newview/llviewerfoldertype.h
@@ -40,6 +40,7 @@ public:
static const std::string& lookupIconName(EType folder_type, BOOL is_open = FALSE); // folder icon name
static BOOL lookupIsQuietType(EType folder_type); // folder doesn't require UI update when changes have occured
+ static bool lookupIsHiddenIfEmpty(EType folder_type); // folder is not displayed if empty
static const std::string& lookupNewCategoryName(EType folder_type); // default name when creating new category
static LLFolderType::EType lookupTypeFromNewCategoryName(const std::string& name); // default name when creating new category
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index 163581ea7f..45ca23cdfe 100644
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -436,11 +436,6 @@ void LLViewerInventoryItem::fetchFromServer(void) const
gAgent.sendReliableMessage();
}
}
- else
- {
- // *FIX: this can be removed after a bit.
- llwarns << "request to fetch complete item" << llendl;
- }
}
// virtual
@@ -1462,6 +1457,7 @@ const std::string& LLViewerInventoryItem::getName() const
class LLFavoritesOrderStorage : public LLSingleton<LLFavoritesOrderStorage>
, public LLDestroyClass<LLFavoritesOrderStorage>
{
+ LOG_CLASS(LLFavoritesOrderStorage);
public:
/**
* Sets sort index for specified with LLUUID favorite landmark
@@ -1620,10 +1616,18 @@ void LLFavoritesOrderStorage::load()
void LLFavoritesOrderStorage::saveFavoritesSLURLs()
{
// Do not change the file if we are not logged in yet.
- if (!LLLoginInstance::getInstance()->authSuccess()) return;
+ if (!LLLoginInstance::getInstance()->authSuccess())
+ {
+ llwarns << "Cannot save favorites: not logged in" << llendl;
+ return;
+ }
std::string user_dir = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "");
- if (user_dir.empty()) return;
+ if (user_dir.empty())
+ {
+ llwarns << "Cannot save favorites: empty user dir name" << llendl;
+ return;
+ }
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "stored_favorites.xml");
llifstream in_file;
@@ -1649,13 +1653,19 @@ void LLFavoritesOrderStorage::saveFavoritesSLURLs()
slurls_map_t::iterator slurl_iter = mSLURLs.find(value["asset_id"]);
if (slurl_iter != mSLURLs.end())
{
+ lldebugs << "Saving favorite: idx=" << (*it)->getSortField() << ", SLURL=" << slurl_iter->second << ", value=" << value << llendl;
value["slurl"] = slurl_iter->second;
user_llsd[(*it)->getSortField()] = value;
}
+ else
+ {
+ llwarns << "Not saving favorite " << value["name"] << ": no matching SLURL" << llendl;
+ }
}
LLAvatarName av_name;
LLAvatarNameCache::get( gAgentID, &av_name );
+ lldebugs << "Saved favorites for " << av_name.getLegacyName() << llendl;
fav_llsd[av_name.getLegacyName()] = user_llsd;
llofstream file;
@@ -1674,6 +1684,7 @@ void LLFavoritesOrderStorage::removeFavoritesRecordOfUser()
LLAvatarName av_name;
LLAvatarNameCache::get( gAgentID, &av_name );
+ lldebugs << "Removed favorites for " << av_name.getLegacyName() << llendl;
if (fav_llsd.has(av_name.getLegacyName()))
{
fav_llsd.erase(av_name.getLegacyName());
@@ -1706,6 +1717,7 @@ void LLFavoritesOrderStorage::onLandmarkLoaded(const LLUUID& asset_id, LLLandmar
void LLFavoritesOrderStorage::storeFavoriteSLURL(const LLUUID& asset_id, std::string& slurl)
{
+ lldebugs << "Saving landmark SLURL: " << slurl << llendl;
mSLURLs[asset_id] = slurl;
}
diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp
index baf85d6884..a907f102f8 100644
--- a/indra/newview/llviewerjoint.cpp
+++ b/indra/newview/llviewerjoint.cpp
@@ -126,7 +126,7 @@ void LLViewerJoint::setValid( BOOL valid, BOOL recursive )
// //----------------------------------------------------------------
// // push matrix stack
// //----------------------------------------------------------------
-// glPushMatrix();
+// gGL.pushMatrix();
// //----------------------------------------------------------------
// // render the bone to my parent
@@ -140,8 +140,8 @@ void LLViewerJoint::setValid( BOOL valid, BOOL recursive )
// // offset to joint position and
// // rotate to our orientation
// //----------------------------------------------------------------
-// glLoadIdentity();
-// glMultMatrixf( &getWorldMatrix().mMatrix[0][0] );
+// gGL.loadIdentity();
+// gGL.multMatrix( &getWorldMatrix().mMatrix[0][0] );
// //----------------------------------------------------------------
// // render joint axes
@@ -233,7 +233,7 @@ void LLViewerJoint::setValid( BOOL valid, BOOL recursive )
// //----------------------------------------------------------------
// // pop matrix stack
// //----------------------------------------------------------------
-// glPopMatrix();
+// gGL.popMatrix();
// }
@@ -346,7 +346,7 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
// F32 boneSize = 0.02f;
// // rotate to point to child (bone direction)
-// glPushMatrix();
+// gGL.pushMatrix();
// LLVector3 boneX = getPosition();
// F32 length = boneX.normVec();
@@ -362,7 +362,7 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
// rotateMat.setFwdRow( boneX );
// rotateMat.setLeftRow( boneY );
// rotateMat.setUpRow( boneZ );
-// glMultMatrixf( &rotateMat.mMatrix[0][0] );
+// gGL.multMatrix( &rotateMat.mMatrix[0][0] );
// // render the bone
// gGL.color3f( 0.5f, 0.5f, 0.0f );
@@ -388,7 +388,7 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
// gGL.end();
// // restore matrix
-// glPopMatrix();
+// gGL.popMatrix();
// }
//--------------------------------------------------------------------
@@ -541,9 +541,9 @@ void LLViewerJointCollisionVolume::renderCollision()
updateWorldMatrix();
gGL.pushMatrix();
- glMultMatrixf( &mXform.getWorldMatrix().mMatrix[0][0] );
+ gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] );
- gGL.color3f( 0.f, 0.f, 1.f );
+ gGL.diffuseColor3f( 0.f, 0.f, 1.f );
gGL.begin(LLRender::LINES);
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 77c8bb0329..e052e37393 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -63,7 +63,6 @@ extern PFNGLWEIGHTFVARBPROC glWeightfvARB;
extern PFNGLVERTEXBLENDARBPROC glVertexBlendARB;
#endif
-static LLPointer<LLVertexBuffer> sRenderBuffer = NULL;
static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_NORMAL |
LLVertexBuffer::MAP_TEXCOORD0;
@@ -459,7 +458,10 @@ void LLViewerJointMesh::uploadJointMatrices()
}
}
stop_glerror();
- glUniform4fvARB(gAvatarMatrixParam, 45, mat);
+ if (LLGLSLShader::sCurBoundShaderPtr)
+ {
+ LLGLSLShader::sCurBoundShaderPtr->uniform4fv(LLViewerShaderMgr::AVATAR_MATRIX, 45, mat);
+ }
stop_glerror();
}
else
@@ -512,7 +514,8 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
{
if (!mValid || !mMesh || !mFace || !mVisible ||
!mFace->getVertexBuffer() ||
- mMesh->getNumFaces() == 0)
+ mMesh->getNumFaces() == 0 ||
+ (LLGLSLShader::sNoFixedFunction && LLGLSLShader::sCurBoundShaderPtr == NULL))
{
return 0;
}
@@ -527,13 +530,13 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
// setup current color
//----------------------------------------------------------------
if (is_dummy)
- glColor4fv(LLVOAvatar::getDummyColor().mV);
+ gGL.diffuseColor4fv(LLVOAvatar::getDummyColor().mV);
else
- glColor4fv(mColor.mV);
+ gGL.diffuseColor4fv(mColor.mV);
stop_glerror();
- LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), mFace->getPool()->getVertexShaderLevel() > 0 ? 0.f : mShiny);
+ LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), (mFace->getPool()->getVertexShaderLevel() > 0 || LLGLSLShader::sNoFixedFunction) ? 0.f : mShiny);
//----------------------------------------------------------------
// setup current texture
@@ -547,11 +550,11 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
if (mIsTransparent)
{
- glColor4f(1.f, 1.f, 1.f, 1.f);
+ gGL.diffuseColor4f(1.f, 1.f, 1.f, 1.f);
}
else
{
- glColor4f(0.7f, 0.6f, 0.3f, 1.f);
+ gGL.diffuseColor4f(0.7f, 0.6f, 0.3f, 1.f);
gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR);
}
}
@@ -582,13 +585,16 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
gGL.getTexUnit(diffuse_channel)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
}
- mFace->getVertexBuffer()->setBuffer(sRenderMask);
+
+ U32 mask = sRenderMask;
U32 start = mMesh->mFaceVertexOffset;
U32 end = start + mMesh->mFaceVertexCount - 1;
U32 count = mMesh->mFaceIndexCount;
U32 offset = mMesh->mFaceIndexOffset;
+ LLVertexBuffer* buff = mFace->getVertexBuffer();
+
if (mMesh->hasWeights())
{
if ((mFace->getPool()->getVertexShaderLevel() > 0))
@@ -597,17 +603,24 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
{
uploadJointMatrices();
}
+ mask = mask | LLVertexBuffer::MAP_WEIGHT;
+ if (mFace->getPool()->getVertexShaderLevel() > 1)
+ {
+ mask = mask | LLVertexBuffer::MAP_CLOTHWEIGHT;
+ }
}
- mFace->getVertexBuffer()->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ buff->setBuffer(mask);
+ buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
}
else
{
- glPushMatrix();
+ gGL.pushMatrix();
LLMatrix4 jointToWorld = getWorldMatrix();
- glMultMatrixf((GLfloat*)jointToWorld.mMatrix);
- mFace->getVertexBuffer()->drawRange(LLRender::TRIANGLES, start, end, count, offset);
- glPopMatrix();
+ gGL.multMatrix((GLfloat*)jointToWorld.mMatrix);
+ buff->setBuffer(mask);
+ buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ gGL.popMatrix();
}
gPipeline.addTrianglesDrawn(count);
@@ -692,9 +705,9 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
if (num_verts)
{
- face->getGeometryAvatar(verticesp, normalsp, tex_coordsp, vertex_weightsp, clothing_weightsp);
face->getVertexBuffer()->getIndexStrider(indicesp);
-
+ face->getGeometryAvatar(verticesp, normalsp, tex_coordsp, vertex_weightsp, clothing_weightsp);
+
verticesp += mMesh->mFaceVertexOffset;
normalsp += mMesh->mFaceVertexOffset;
@@ -752,7 +765,7 @@ BOOL LLViewerJointMesh::updateLOD(F32 pixel_area, BOOL activate)
}
// static
-void LLViewerJointMesh::updateGeometryOriginal(LLFace *mFace, LLPolyMesh *mMesh)
+void LLViewerJointMesh::updateGeometry(LLFace *mFace, LLPolyMesh *mMesh)
{
LLStrider<LLVector3> o_vertices;
LLStrider<LLVector3> o_normals;
@@ -803,64 +816,7 @@ void LLViewerJointMesh::updateGeometryOriginal(LLFace *mFace, LLPolyMesh *mMesh)
}
}
- buffer->setBuffer(0);
-}
-
-const U32 UPDATE_GEOMETRY_CALL_MASK = 0x1FFF; // 8K samples before overflow
-const U32 UPDATE_GEOMETRY_CALL_OVERFLOW = ~UPDATE_GEOMETRY_CALL_MASK;
-static bool sUpdateGeometryCallPointer = false;
-static F64 sUpdateGeometryGlobalTime = 0.0 ;
-static F64 sUpdateGeometryElapsedTime = 0.0 ;
-static F64 sUpdateGeometryElapsedTimeOff = 0.0 ;
-static F64 sUpdateGeometryElapsedTimeOn = 0.0 ;
-static F64 sUpdateGeometryRunAvgOff[10];
-static F64 sUpdateGeometryRunAvgOn[10];
-static U32 sUpdateGeometryRunCount = 0 ;
-static U32 sUpdateGeometryCalls = 0 ;
-static U32 sUpdateGeometryLastProcessor = 0 ;
-static BOOL sVectorizePerfTest = FALSE;
-static U32 sVectorizeProcessor = 0;
-
-//static
-void (*LLViewerJointMesh::sUpdateGeometryFunc)(LLFace* face, LLPolyMesh* mesh);
-
-//static
-void LLViewerJointMesh::updateVectorize()
-{
- sVectorizePerfTest = gSavedSettings.getBOOL("VectorizePerfTest");
- sVectorizeProcessor = gSavedSettings.getU32("VectorizeProcessor");
- BOOL vectorizeEnable = gSavedSettings.getBOOL("VectorizeEnable");
- BOOL vectorizeSkin = gSavedSettings.getBOOL("VectorizeSkin");
-
- std::string vp;
- switch(sVectorizeProcessor)
- {
- case 2: vp = "SSE2"; break; // *TODO: replace the magic #s
- case 1: vp = "SSE"; break;
- default: vp = "COMPILER DEFAULT"; break;
- }
- LL_INFOS("AppInit") << "Vectorization : " << ( vectorizeEnable ? "ENABLED" : "DISABLED" ) << LL_ENDL ;
- LL_INFOS("AppInit") << "Vector Processor : " << vp << LL_ENDL ;
- LL_INFOS("AppInit") << "Vectorized Skinning : " << ( vectorizeSkin ? "ENABLED" : "DISABLED" ) << LL_ENDL ;
- if(vectorizeEnable && vectorizeSkin)
- {
- switch(sVectorizeProcessor)
- {
- case 2:
- sUpdateGeometryFunc = &updateGeometrySSE2;
- break;
- case 1:
- sUpdateGeometryFunc = &updateGeometrySSE;
- break;
- default:
- sUpdateGeometryFunc = &updateGeometryVectorized;
- break;
- }
- }
- else
- {
- sUpdateGeometryFunc = &updateGeometryOriginal;
- }
+ buffer->flush();
}
void LLViewerJointMesh::updateJointGeometry()
@@ -875,129 +831,8 @@ void LLViewerJointMesh::updateJointGeometry()
return;
}
- if (!sVectorizePerfTest)
- {
- // Once we've measured performance, just run the specified
- // code version.
- if(sUpdateGeometryFunc == updateGeometryOriginal)
- uploadJointMatrices();
- sUpdateGeometryFunc(mFace, mMesh);
- }
- else
- {
- // At startup, measure the amount of time in skinning and choose
- // the fastest one.
- LLTimer ug_timer ;
-
- if (sUpdateGeometryCallPointer)
- {
- if(sUpdateGeometryFunc == updateGeometryOriginal)
- uploadJointMatrices();
- // call accelerated version for this processor
- sUpdateGeometryFunc(mFace, mMesh);
- }
- else
- {
- uploadJointMatrices();
- updateGeometryOriginal(mFace, mMesh);
- }
-
- sUpdateGeometryElapsedTime += ug_timer.getElapsedTimeF64();
- ++sUpdateGeometryCalls;
- if(0 != (sUpdateGeometryCalls & UPDATE_GEOMETRY_CALL_OVERFLOW))
- {
- F64 time_since_app_start = ug_timer.getElapsedSeconds();
- if(sUpdateGeometryGlobalTime == 0.0
- || sUpdateGeometryLastProcessor != sVectorizeProcessor)
- {
- sUpdateGeometryGlobalTime = time_since_app_start;
- sUpdateGeometryElapsedTime = 0;
- sUpdateGeometryCalls = 0;
- sUpdateGeometryRunCount = 0;
- sUpdateGeometryLastProcessor = sVectorizeProcessor;
- sUpdateGeometryCallPointer = false;
- return;
- }
- F64 percent_time_in_function =
- ( sUpdateGeometryElapsedTime * 100.0 ) / ( time_since_app_start - sUpdateGeometryGlobalTime ) ;
- sUpdateGeometryGlobalTime = time_since_app_start;
- if (!sUpdateGeometryCallPointer)
- {
- // First set of run data is with vectorization off.
- sUpdateGeometryCallPointer = true;
- llinfos << "profile (avg of " << sUpdateGeometryCalls << " samples) = "
- << "vectorize off " << percent_time_in_function
- << "% of time with "
- << (sUpdateGeometryElapsedTime / (F64)sUpdateGeometryCalls)
- << " seconds per call "
- << llendl;
- sUpdateGeometryRunAvgOff[sUpdateGeometryRunCount] = percent_time_in_function;
- sUpdateGeometryElapsedTimeOff += sUpdateGeometryElapsedTime;
- sUpdateGeometryCalls = 0;
- }
- else
- {
- // Second set of run data is with vectorization on.
- sUpdateGeometryCallPointer = false;
- llinfos << "profile (avg of " << sUpdateGeometryCalls << " samples) = "
- << "VEC on " << percent_time_in_function
- << "% of time with "
- << (sUpdateGeometryElapsedTime / (F64)sUpdateGeometryCalls)
- << " seconds per call "
- << llendl;
- sUpdateGeometryRunAvgOn[sUpdateGeometryRunCount] = percent_time_in_function ;
- sUpdateGeometryElapsedTimeOn += sUpdateGeometryElapsedTime;
-
- sUpdateGeometryCalls = 0;
- sUpdateGeometryRunCount++;
- F64 a = 0.0, b = 0.0;
- for(U32 i = 0; i<sUpdateGeometryRunCount; i++)
- {
- a += sUpdateGeometryRunAvgOff[i];
- b += sUpdateGeometryRunAvgOn[i];
- }
- a /= sUpdateGeometryRunCount;
- b /= sUpdateGeometryRunCount;
- F64 perf_boost = ( sUpdateGeometryElapsedTimeOff - sUpdateGeometryElapsedTimeOn ) / sUpdateGeometryElapsedTimeOn;
- llinfos << "run averages (" << (F64)sUpdateGeometryRunCount
- << "/10) vectorize off " << a
- << "% : vectorize type " << sVectorizeProcessor
- << " " << b
- << "% : performance boost "
- << perf_boost * 100.0
- << "%"
- << llendl ;
- if(sUpdateGeometryRunCount == 10)
- {
- // In case user runs test again, force reset of data on
- // next run.
- sUpdateGeometryGlobalTime = 0.0;
-
- // We have data now on which version is faster. Switch to that
- // code and save the data for next run.
- gSavedSettings.setBOOL("VectorizePerfTest", FALSE);
-
- if (perf_boost > 0.0)
- {
- llinfos << "Vectorization improves avatar skinning performance, "
- << "keeping on for future runs."
- << llendl;
- gSavedSettings.setBOOL("VectorizeSkin", TRUE);
- }
- else
- {
- // SIMD decreases performance, fall back to original code
- llinfos << "Vectorization decreases avatar skinning performance, "
- << "switching back to original code."
- << llendl;
-
- gSavedSettings.setBOOL("VectorizeSkin", FALSE);
- }
- }
- }
- sUpdateGeometryElapsedTime = 0.0f;
- }
- }
+ uploadJointMatrices();
+ updateGeometry(mFace, mMesh);
}
void LLViewerJointMesh::dump()
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h
index cab1205d61..0191f0cae8 100644
--- a/indra/newview/llviewerjointmesh.h
+++ b/indra/newview/llviewerjointmesh.h
@@ -143,23 +143,10 @@ public:
/*virtual*/ BOOL isAnimatable() const { return FALSE; }
- static void updateVectorize(); // Update globals when settings variables change
-
private:
- // Avatar vertex skinning is a significant performance issue on computers
- // with avatar vertex programs turned off (for example, most Macs). We
- // therefore have custom versions that use SIMD instructions.
- //
- // These functions require compiler options for SSE2, SSE, or neither, and
- // hence are contained in separate individual .cpp files. JC
- static void updateGeometryOriginal(LLFace* face, LLPolyMesh* mesh);
- // generic vector code, used for Altivec
- static void updateGeometryVectorized(LLFace* face, LLPolyMesh* mesh);
- static void updateGeometrySSE(LLFace* face, LLPolyMesh* mesh);
- static void updateGeometrySSE2(LLFace* face, LLPolyMesh* mesh);
-
- // Use a fuction pointer to indicate which version we are running.
- static void (*sUpdateGeometryFunc)(LLFace* face, LLPolyMesh* mesh);
+
+ //copy mesh into given face's vertex buffer, applying current animation pose
+ static void updateGeometry(LLFace* face, LLPolyMesh* mesh);
private:
// Allocate skin data
diff --git a/indra/newview/llviewerjointmesh_sse.cpp b/indra/newview/llviewerjointmesh_sse.cpp
deleted file mode 100644
index 400b49d046..0000000000
--- a/indra/newview/llviewerjointmesh_sse.cpp
+++ /dev/null
@@ -1,114 +0,0 @@
-/**
- * @file llviewerjointmesh_sse.cpp
- * @brief SSE vectorized joint skinning code, only used when video card does
- * not support avatar vertex programs.
- *
- * *NOTE: Disabled on Windows builds. See llv4math.h for details.
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewerjointmesh.h"
-
-// project includes
-#include "llface.h"
-#include "llpolymesh.h"
-
-// library includes
-#include "lldarray.h"
-#include "llv4math.h" // for LL_VECTORIZE
-#include "llv4matrix3.h"
-#include "llv4matrix4.h"
-#include "v3math.h"
-
-
-#if LL_VECTORIZE
-
-inline void matrix_translate(LLV4Matrix4& m, const LLMatrix4* w, const LLVector3& j)
-{
- m.mV[VX] = _mm_loadu_ps(w->mMatrix[VX]);
- m.mV[VY] = _mm_loadu_ps(w->mMatrix[VY]);
- m.mV[VZ] = _mm_loadu_ps(w->mMatrix[VZ]);
- m.mV[VW] = _mm_loadu_ps(w->mMatrix[VW]);
- m.mV[VW] = _mm_add_ps(m.mV[VW], _mm_mul_ps(_mm_set1_ps(j.mV[VX]), m.mV[VX])); // ( ax * vx ) + vw
- m.mV[VW] = _mm_add_ps(m.mV[VW], _mm_mul_ps(_mm_set1_ps(j.mV[VY]), m.mV[VY]));
- m.mV[VW] = _mm_add_ps(m.mV[VW], _mm_mul_ps(_mm_set1_ps(j.mV[VZ]), m.mV[VZ]));
-}
-
-// static
-void LLViewerJointMesh::updateGeometrySSE(LLFace *face, LLPolyMesh *mesh)
-{
- // This cannot be a file-level static because it will be initialized
- // before main() using SSE code, which will crash on non-SSE processors.
- static LLV4Matrix4 sJointMat[32];
- LLDynamicArray<LLJointRenderData*>& joint_data = mesh->getReferenceMesh()->mJointRenderData;
-
- //upload joint pivots/matrices
- for(S32 j = 0, jend = joint_data.count(); j < jend ; ++j )
- {
- matrix_translate(sJointMat[j], joint_data[j]->mWorldMatrix,
- joint_data[j]->mSkinJoint ?
- joint_data[j]->mSkinJoint->mRootToJointSkinOffset
- : joint_data[j+1]->mSkinJoint->mRootToParentJointSkinOffset);
- }
-
- F32 weight = F32_MAX;
- LLV4Matrix4 blend_mat;
-
- LLStrider<LLVector3> o_vertices;
- LLStrider<LLVector3> o_normals;
-
- LLVertexBuffer *buffer = face->getVertexBuffer();
- buffer->getVertexStrider(o_vertices, mesh->mFaceVertexOffset);
- buffer->getNormalStrider(o_normals, mesh->mFaceVertexOffset);
-
- const F32* weights = mesh->getWeights();
- const LLVector3* coords = (const LLVector3*)mesh->getCoords();
- const LLVector3* normals = (const LLVector3*)mesh->getNormals();
- for (U32 index = 0, index_end = mesh->getNumVertices(); index < index_end; ++index)
- {
- if( weight != weights[index])
- {
- S32 joint = llfloor(weight = weights[index]);
- blend_mat.lerp(sJointMat[joint], sJointMat[joint+1], weight - joint);
- }
- blend_mat.multiply(coords[index], o_vertices[index]);
- ((LLV4Matrix3)blend_mat).multiply(normals[index], o_normals[index]);
- }
-
- buffer->setBuffer(0);
-}
-
-#else
-
-void LLViewerJointMesh::updateGeometrySSE(LLFace *face, LLPolyMesh *mesh)
-{
- LLViewerJointMesh::updateGeometryVectorized(face, mesh);
-}
-
-#endif
diff --git a/indra/newview/llviewerjointmesh_sse2.cpp b/indra/newview/llviewerjointmesh_sse2.cpp
deleted file mode 100644
index c2296dd569..0000000000
--- a/indra/newview/llviewerjointmesh_sse2.cpp
+++ /dev/null
@@ -1,121 +0,0 @@
-/**
- * @file llviewerjointmesh_sse2.cpp
- * @brief SSE vectorized joint skinning code, only used when video card does
- * not support avatar vertex programs.
- *
- * *NOTE: Disabled on Windows builds. See llv4math.h for details.
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-// Visual Studio required settings for this file:
-// Precompiled Headers OFF
-// Code Generation: SSE2
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewerjointmesh.h"
-
-// project includes
-#include "llface.h"
-#include "llpolymesh.h"
-
-// library includes
-#include "lldarray.h"
-#include "llstrider.h"
-#include "llv4math.h" // for LL_VECTORIZE
-#include "llv4matrix3.h"
-#include "llv4matrix4.h"
-#include "m4math.h"
-#include "v3math.h"
-
-
-#if LL_VECTORIZE
-
-
-inline void matrix_translate(LLV4Matrix4& m, const LLMatrix4* w, const LLVector3& j)
-{
- m.mV[VX] = _mm_loadu_ps(w->mMatrix[VX]);
- m.mV[VY] = _mm_loadu_ps(w->mMatrix[VY]);
- m.mV[VZ] = _mm_loadu_ps(w->mMatrix[VZ]);
- m.mV[VW] = _mm_loadu_ps(w->mMatrix[VW]);
- m.mV[VW] = _mm_add_ps(m.mV[VW], _mm_mul_ps(_mm_set1_ps(j.mV[VX]), m.mV[VX])); // ( ax * vx ) + vw
- m.mV[VW] = _mm_add_ps(m.mV[VW], _mm_mul_ps(_mm_set1_ps(j.mV[VY]), m.mV[VY]));
- m.mV[VW] = _mm_add_ps(m.mV[VW], _mm_mul_ps(_mm_set1_ps(j.mV[VZ]), m.mV[VZ]));
-}
-
-// static
-void LLViewerJointMesh::updateGeometrySSE2(LLFace *face, LLPolyMesh *mesh)
-{
- // This cannot be a file-level static because it will be initialized
- // before main() using SSE code, which will crash on non-SSE processors.
- static LLV4Matrix4 sJointMat[32];
- LLDynamicArray<LLJointRenderData*>& joint_data = mesh->getReferenceMesh()->mJointRenderData;
-
- //upload joint pivots/matrices
- for(S32 j = 0, jend = joint_data.count(); j < jend ; ++j )
- {
- matrix_translate(sJointMat[j], joint_data[j]->mWorldMatrix,
- joint_data[j]->mSkinJoint ?
- joint_data[j]->mSkinJoint->mRootToJointSkinOffset
- : joint_data[j+1]->mSkinJoint->mRootToParentJointSkinOffset);
- }
-
- F32 weight = F32_MAX;
- LLV4Matrix4 blend_mat;
-
- LLStrider<LLVector3> o_vertices;
- LLStrider<LLVector3> o_normals;
-
- LLVertexBuffer *buffer = face->getVertexBuffer();
- buffer->getVertexStrider(o_vertices, mesh->mFaceVertexOffset);
- buffer->getNormalStrider(o_normals, mesh->mFaceVertexOffset);
-
- const F32* weights = mesh->getWeights();
- const LLVector3* coords = (const LLVector3*)mesh->getCoords();
- const LLVector3* normals = (const LLVector3*)mesh->getNormals();
- for (U32 index = 0, index_end = mesh->getNumVertices(); index < index_end; ++index)
- {
- if( weight != weights[index])
- {
- S32 joint = llfloor(weight = weights[index]);
- blend_mat.lerp(sJointMat[joint], sJointMat[joint+1], weight - joint);
- }
- blend_mat.multiply(coords[index], o_vertices[index]);
- ((LLV4Matrix3)blend_mat).multiply(normals[index], o_normals[index]);
- }
-
- //setBuffer(0) called in LLVOAvatar::renderSkinned
-}
-
-#else
-
-void LLViewerJointMesh::updateGeometrySSE2(LLFace *face, LLPolyMesh *mesh)
-{
- LLViewerJointMesh::updateGeometryVectorized(face, mesh);
-}
-
-#endif
diff --git a/indra/newview/llviewerjointmesh_vec.cpp b/indra/newview/llviewerjointmesh_vec.cpp
deleted file mode 100644
index 6600d01d17..0000000000
--- a/indra/newview/llviewerjointmesh_vec.cpp
+++ /dev/null
@@ -1,97 +0,0 @@
-/**
- * @file llviewerjointmesh_vec.cpp
- * @brief Compiler-generated vectorized joint skinning code, works well on
- * Altivec processors (PowerPC Mac)
- *
- * *NOTE: See llv4math.h for notes on SSE/Altivec vector code.
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewerjointmesh.h"
-
-#include "llface.h"
-#include "llpolymesh.h"
-#include "llv4math.h"
-#include "llv4matrix3.h"
-#include "llv4matrix4.h"
-
-// Generic vectorized code, uses compiler defaults, works well for Altivec
-// on PowerPC.
-
-// static
-void LLViewerJointMesh::updateGeometryVectorized(LLFace *face, LLPolyMesh *mesh)
-{
-#if 0
- static LLV4Matrix4 sJointMat[32];
- LLDynamicArray<LLJointRenderData*>& joint_data = mesh->getReferenceMesh()->mJointRenderData;
- S32 j, joint_num, joint_end = joint_data.count();
- LLV4Vector3 pivot;
-
- //upload joint pivots/matrices
- for(j = joint_num = 0; joint_num < joint_end ; ++joint_num )
- {
- LLSkinJoint *sj;
- const LLMatrix4 * wm = joint_data[joint_num]->mWorldMatrix;
- if (NULL == (sj = joint_data[joint_num]->mSkinJoint))
- {
- sj = joint_data[++joint_num]->mSkinJoint;
- ((LLV4Matrix3)(sJointMat[j] = *wm)).multiply(sj->mRootToParentJointSkinOffset, pivot);
- sJointMat[j++].translate(pivot);
- wm = joint_data[joint_num]->mWorldMatrix;
- }
- ((LLV4Matrix3)(sJointMat[j] = *wm)).multiply(sj->mRootToJointSkinOffset, pivot);
- sJointMat[j++].translate(pivot);
- }
-
- F32 weight = F32_MAX;
- LLV4Matrix4 blend_mat;
-
- LLStrider<LLVector3> o_vertices;
- LLStrider<LLVector3> o_normals;
-
- LLVertexBuffer *buffer = face->mVertexBuffer;
- buffer->getVertexStrider(o_vertices, mesh->mFaceVertexOffset);
- buffer->getNormalStrider(o_normals, mesh->mFaceVertexOffset);
-
- const F32* weights = mesh->getWeights();
- const LLVector3* coords = mesh->getCoords();
- const LLVector3* normals = mesh->getNormals();
- for (U32 index = 0, index_end = mesh->getNumVertices(); index < index_end; ++index)
- {
- if( weight != weights[index])
- {
- S32 joint = llfloor(weight = weights[index]);
- blend_mat.lerp(sJointMat[joint], sJointMat[joint+1], weight - joint);
- }
- blend_mat.multiply(coords[index], o_vertices[index]);
- ((LLV4Matrix3)blend_mat).multiply(normals[index], o_normals[index]);
- }
-
- buffer->setBuffer(0);
-#endif
-}
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 67c8a4b902..1eb4bedfaf 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -26,48 +26,50 @@
#include "llviewerprecompiledheaders.h"
+#include "llviewermedia.h"
+
#include "llagent.h"
#include "llagentcamera.h"
-#include "llviewermedia.h"
-#include "llviewermediafocus.h"
-#include "llmimetypes.h"
+#include "llappviewer.h"
+#include "llaudioengine.h" // for gAudiop
+#include "llcallbacklist.h"
+#include "lldir.h"
+#include "lldiriterator.h"
+#include "llevent.h" // LLSimpleListener
+#include "llfilepicker.h"
+#include "llfloaterwebcontent.h" // for handling window close requests and geometry change requests in media browser windows.
+#include "llfocusmgr.h"
+#include "llkeyboard.h"
+#include "lllogininstance.h"
+#include "llmarketplacefunctions.h"
#include "llmediaentry.h"
+#include "llmimetypes.h"
+#include "llmutelist.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llpanelprofile.h"
+#include "llparcel.h"
+#include "llpluginclassmedia.h"
+#include "llplugincookiestore.h"
+#include "llurldispatcher.h"
+#include "lluuid.h"
#include "llversioninfo.h"
+#include "llviewermediafocus.h"
#include "llviewercontrol.h"
-#include "llviewertexture.h"
+#include "llviewernetwork.h"
#include "llviewerparcelmedia.h"
#include "llviewerparcelmgr.h"
+#include "llviewerregion.h"
+#include "llviewertexture.h"
#include "llviewertexturelist.h"
-#include "llvovolume.h"
-#include "llpluginclassmedia.h"
-#include "llplugincookiestore.h"
#include "llviewerwindow.h"
-#include "llfocusmgr.h"
-#include "llcallbacklist.h"
-#include "llparcel.h"
-#include "llaudioengine.h" // for gAudiop
-#include "llurldispatcher.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
-#include "llviewerregion.h"
+#include "llvovolume.h"
#include "llwebprofile.h"
#include "llwebsharing.h" // For LLWebSharing::setOpenIDCookie(), *TODO: find a better way to do this!
-#include "llfilepicker.h"
-#include "llnotifications.h"
-#include "lldir.h"
-#include "lldiriterator.h"
-#include "llevent.h" // LLSimpleListener
-#include "llnotificationsutil.h"
-#include "lluuid.h"
-#include "llkeyboard.h"
-#include "llmutelist.h"
-#include "llpanelprofile.h"
-#include "llappviewer.h"
-#include "lllogininstance.h"
-//#include "llfirstuse.h"
-#include "llviewernetwork.h"
#include "llwindow.h"
-
+#include "llvieweraudio.h"
#include "llfloaterwebcontent.h" // for handling window close requests and geometry change requests in media browser windows.
@@ -385,7 +387,6 @@ class LLViewerMediaMuteListObserver : public LLMuteListObserver
static LLViewerMediaMuteListObserver sViewerMediaMuteListObserver;
static bool sViewerMediaMuteListObserverInitialized = false;
-static bool sInWorldMediaDisabled = false;
//////////////////////////////////////////////////////////////////////////////////////////
@@ -652,20 +653,6 @@ void LLViewerMedia::muteListChanged()
//////////////////////////////////////////////////////////////////////////////////////////
// static
-void LLViewerMedia::setInWorldMediaDisabled(bool disabled)
-{
- sInWorldMediaDisabled = disabled;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////////
-// static
-bool LLViewerMedia::getInWorldMediaDisabled()
-{
- return sInWorldMediaDisabled;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////////
-// static
bool LLViewerMedia::isInterestingEnough(const LLVOVolume *object, const F64 &object_interest)
{
bool result = false;
@@ -786,6 +773,12 @@ static bool proximity_comparitor(const LLViewerMediaImpl* i1, const LLViewerMedi
}
static LLFastTimer::DeclareTimer FTM_MEDIA_UPDATE("Update Media");
+static LLFastTimer::DeclareTimer FTM_MEDIA_SPARE_IDLE("Spare Idle");
+static LLFastTimer::DeclareTimer FTM_MEDIA_UPDATE_INTEREST("Update/Interest");
+static LLFastTimer::DeclareTimer FTM_MEDIA_SORT("Sort");
+static LLFastTimer::DeclareTimer FTM_MEDIA_SORT2("Sort 2");
+static LLFastTimer::DeclareTimer FTM_MEDIA_MISC("Misc");
+
//////////////////////////////////////////////////////////////////////////////////////////
// static
@@ -810,21 +803,28 @@ void LLViewerMedia::updateMedia(void *dummy_arg)
impl_list::iterator iter = sViewerMediaImplList.begin();
impl_list::iterator end = sViewerMediaImplList.end();
- for(; iter != end;)
{
- LLViewerMediaImpl* pimpl = *iter++;
- pimpl->update();
- pimpl->calculateInterest();
+ LLFastTimer t(FTM_MEDIA_UPDATE_INTEREST);
+ for(; iter != end;)
+ {
+ LLViewerMediaImpl* pimpl = *iter++;
+ pimpl->update();
+ pimpl->calculateInterest();
+ }
}
// Let the spare media source actually launch
if(sSpareBrowserMediaSource)
{
+ LLFastTimer t(FTM_MEDIA_SPARE_IDLE);
sSpareBrowserMediaSource->idle();
}
- // Sort the static instance list using our interest criteria
- sViewerMediaImplList.sort(priorityComparitor);
+ {
+ LLFastTimer t(FTM_MEDIA_SORT);
+ // Sort the static instance list using our interest criteria
+ sViewerMediaImplList.sort(priorityComparitor);
+ }
// Go through the list again and adjust according to priority.
iter = sViewerMediaImplList.begin();
@@ -852,147 +852,150 @@ void LLViewerMedia::updateMedia(void *dummy_arg)
// max_instances must be set high enough to allow the various instances used in the UI (for the help browser, search, etc.) to be loaded.
// If max_normal + max_low is less than max_instances, things will tend to get unloaded instead of being set to slideshow.
- for(; iter != end; iter++)
{
- LLViewerMediaImpl* pimpl = *iter;
+ LLFastTimer t(FTM_MEDIA_MISC);
+ for(; iter != end; iter++)
+ {
+ LLViewerMediaImpl* pimpl = *iter;
- LLPluginClassMedia::EPriority new_priority = LLPluginClassMedia::PRIORITY_NORMAL;
+ LLPluginClassMedia::EPriority new_priority = LLPluginClassMedia::PRIORITY_NORMAL;
- if(pimpl->isForcedUnloaded() || (impl_count_total >= (int)max_instances))
- {
- // Never load muted or failed impls.
- // Hard limit on the number of instances that will be loaded at one time
- new_priority = LLPluginClassMedia::PRIORITY_UNLOADED;
- }
- else if(!pimpl->getVisible())
- {
- new_priority = LLPluginClassMedia::PRIORITY_HIDDEN;
- }
- else if(pimpl->hasFocus())
- {
- new_priority = LLPluginClassMedia::PRIORITY_HIGH;
- impl_count_interest_normal++; // count this against the count of "normal" instances for priority purposes
- }
- else if(pimpl->getUsedInUI())
- {
- new_priority = LLPluginClassMedia::PRIORITY_NORMAL;
- impl_count_interest_normal++;
- }
- else if(pimpl->isParcelMedia())
- {
- new_priority = LLPluginClassMedia::PRIORITY_NORMAL;
- impl_count_interest_normal++;
- }
- else
- {
- // Look at interest and CPU usage for instances that aren't in any of the above states.
-
- // Heuristic -- if the media texture's approximate screen area is less than 1/4 of the native area of the texture,
- // turn it down to low instead of normal. This may downsample for plugins that support it.
- bool media_is_small = false;
- F64 approximate_interest = pimpl->getApproximateTextureInterest();
- if(approximate_interest == 0.0f)
+ if(pimpl->isForcedUnloaded() || (impl_count_total >= (int)max_instances))
{
- // this media has no current size, which probably means it's not loaded.
- media_is_small = true;
+ // Never load muted or failed impls.
+ // Hard limit on the number of instances that will be loaded at one time
+ new_priority = LLPluginClassMedia::PRIORITY_UNLOADED;
}
- else if(pimpl->getInterest() < (approximate_interest / 4))
+ else if(!pimpl->getVisible())
{
- media_is_small = true;
+ new_priority = LLPluginClassMedia::PRIORITY_HIDDEN;
}
-
- if(pimpl->getInterest() == 0.0f)
+ else if(pimpl->hasFocus())
{
- // This media is completely invisible, due to being outside the view frustrum or out of range.
- new_priority = LLPluginClassMedia::PRIORITY_HIDDEN;
+ new_priority = LLPluginClassMedia::PRIORITY_HIGH;
+ impl_count_interest_normal++; // count this against the count of "normal" instances for priority purposes
}
- else if(check_cpu_usage && (total_cpu > max_cpu))
+ else if(pimpl->getUsedInUI())
{
- // Higher priority plugins have already used up the CPU budget. Set remaining ones to slideshow priority.
- new_priority = LLPluginClassMedia::PRIORITY_SLIDESHOW;
+ new_priority = LLPluginClassMedia::PRIORITY_NORMAL;
+ impl_count_interest_normal++;
}
- else if((impl_count_interest_normal < (int)max_normal) && !media_is_small)
+ else if(pimpl->isParcelMedia())
{
- // Up to max_normal inworld get normal priority
new_priority = LLPluginClassMedia::PRIORITY_NORMAL;
impl_count_interest_normal++;
}
- else if (impl_count_interest_low + impl_count_interest_normal < (int)max_low + (int)max_normal)
+ else
{
- // The next max_low inworld get turned down
- new_priority = LLPluginClassMedia::PRIORITY_LOW;
- impl_count_interest_low++;
-
- // Set the low priority size for downsampling to approximately the size the texture is displayed at.
+ // Look at interest and CPU usage for instances that aren't in any of the above states.
+
+ // Heuristic -- if the media texture's approximate screen area is less than 1/4 of the native area of the texture,
+ // turn it down to low instead of normal. This may downsample for plugins that support it.
+ bool media_is_small = false;
+ F64 approximate_interest = pimpl->getApproximateTextureInterest();
+ if(approximate_interest == 0.0f)
{
- F32 approximate_interest_dimension = (F32) sqrt(pimpl->getInterest());
+ // this media has no current size, which probably means it's not loaded.
+ media_is_small = true;
+ }
+ else if(pimpl->getInterest() < (approximate_interest / 4))
+ {
+ media_is_small = true;
+ }
+
+ if(pimpl->getInterest() == 0.0f)
+ {
+ // This media is completely invisible, due to being outside the view frustrum or out of range.
+ new_priority = LLPluginClassMedia::PRIORITY_HIDDEN;
+ }
+ else if(check_cpu_usage && (total_cpu > max_cpu))
+ {
+ // Higher priority plugins have already used up the CPU budget. Set remaining ones to slideshow priority.
+ new_priority = LLPluginClassMedia::PRIORITY_SLIDESHOW;
+ }
+ else if((impl_count_interest_normal < (int)max_normal) && !media_is_small)
+ {
+ // Up to max_normal inworld get normal priority
+ new_priority = LLPluginClassMedia::PRIORITY_NORMAL;
+ impl_count_interest_normal++;
+ }
+ else if (impl_count_interest_low + impl_count_interest_normal < (int)max_low + (int)max_normal)
+ {
+ // The next max_low inworld get turned down
+ new_priority = LLPluginClassMedia::PRIORITY_LOW;
+ impl_count_interest_low++;
+
+ // Set the low priority size for downsampling to approximately the size the texture is displayed at.
+ {
+ F32 approximate_interest_dimension = (F32) sqrt(pimpl->getInterest());
- pimpl->setLowPrioritySizeLimit(llround(approximate_interest_dimension));
+ pimpl->setLowPrioritySizeLimit(llround(approximate_interest_dimension));
+ }
+ }
+ else
+ {
+ // Any additional impls (up to max_instances) get very infrequent time
+ new_priority = LLPluginClassMedia::PRIORITY_SLIDESHOW;
}
}
- else
- {
- // Any additional impls (up to max_instances) get very infrequent time
- new_priority = LLPluginClassMedia::PRIORITY_SLIDESHOW;
- }
- }
- if(!pimpl->getUsedInUI() && (new_priority != LLPluginClassMedia::PRIORITY_UNLOADED))
- {
- // This is a loadable inworld impl -- the last one in the list in this class defines the lowest loadable interest.
- lowest_interest_loadable = pimpl;
+ if(!pimpl->getUsedInUI() && (new_priority != LLPluginClassMedia::PRIORITY_UNLOADED))
+ {
+ // This is a loadable inworld impl -- the last one in the list in this class defines the lowest loadable interest.
+ lowest_interest_loadable = pimpl;
- impl_count_total++;
- }
+ impl_count_total++;
+ }
- // Overrides if the window is minimized or we lost focus (taking care
- // not to accidentally "raise" the priority either)
- if (!gViewerWindow->getActive() /* viewer window minimized? */
- && new_priority > LLPluginClassMedia::PRIORITY_HIDDEN)
- {
- new_priority = LLPluginClassMedia::PRIORITY_HIDDEN;
- }
- else if (!gFocusMgr.getAppHasFocus() /* viewer window lost focus? */
- && new_priority > LLPluginClassMedia::PRIORITY_LOW)
- {
- new_priority = LLPluginClassMedia::PRIORITY_LOW;
- }
+ // Overrides if the window is minimized or we lost focus (taking care
+ // not to accidentally "raise" the priority either)
+ if (!gViewerWindow->getActive() /* viewer window minimized? */
+ && new_priority > LLPluginClassMedia::PRIORITY_HIDDEN)
+ {
+ new_priority = LLPluginClassMedia::PRIORITY_HIDDEN;
+ }
+ else if (!gFocusMgr.getAppHasFocus() /* viewer window lost focus? */
+ && new_priority > LLPluginClassMedia::PRIORITY_LOW)
+ {
+ new_priority = LLPluginClassMedia::PRIORITY_LOW;
+ }
- if(!inworld_media_enabled)
- {
- // If inworld media is locked out, force all inworld media to stay unloaded.
- if(!pimpl->getUsedInUI())
+ if(!inworld_media_enabled)
{
- new_priority = LLPluginClassMedia::PRIORITY_UNLOADED;
+ // If inworld media is locked out, force all inworld media to stay unloaded.
+ if(!pimpl->getUsedInUI())
+ {
+ new_priority = LLPluginClassMedia::PRIORITY_UNLOADED;
+ }
}
- }
- // update the audio stream here as well
- if( !inworld_audio_enabled)
- {
- if(LLViewerMedia::isParcelAudioPlaying() && gAudiop && LLViewerMedia::hasParcelAudio())
+ // update the audio stream here as well
+ if( !inworld_audio_enabled)
{
- gAudiop->stopInternetStream();
+ if(LLViewerMedia::isParcelAudioPlaying() && gAudiop && LLViewerMedia::hasParcelAudio())
+ {
+ LLViewerAudio::getInstance()->stopInternetStreamWithAutoFade();
+ }
}
- }
- pimpl->setPriority(new_priority);
+ pimpl->setPriority(new_priority);
- if(pimpl->getUsedInUI())
- {
- // Any impls used in the UI should not be in the proximity list.
- pimpl->mProximity = -1;
- }
- else
- {
- proximity_order.push_back(pimpl);
- }
+ if(pimpl->getUsedInUI())
+ {
+ // Any impls used in the UI should not be in the proximity list.
+ pimpl->mProximity = -1;
+ }
+ else
+ {
+ proximity_order.push_back(pimpl);
+ }
- total_cpu += pimpl->getCPUUsage();
+ total_cpu += pimpl->getCPUUsage();
- if (!pimpl->getUsedInUI() && pimpl->hasMedia())
- {
- sAnyMediaShowing = true;
- }
+ if (!pimpl->getUsedInUI() && pimpl->hasMedia())
+ {
+ sAnyMediaShowing = true;
+ }
+ }
}
// Re-calculate this every time.
@@ -1018,6 +1021,7 @@ void LLViewerMedia::updateMedia(void *dummy_arg)
}
else
{
+ LLFastTimer t(FTM_MEDIA_SORT2);
// Use a distance-based sort for proximity values.
std::stable_sort(proximity_order.begin(), proximity_order.end(), proximity_comparitor);
}
@@ -1073,13 +1077,24 @@ void LLViewerMedia::setAllMediaEnabled(bool val)
gAudiop &&
LLViewerMedia::hasParcelAudio())
{
- gAudiop->startInternetStream(LLViewerMedia::getParcelAudioURL());
+ if (LLAudioEngine::AUDIO_PAUSED == gAudiop->isInternetStreamPlaying())
+ {
+ // 'false' means unpause
+ gAudiop->pauseInternetStream(false);
+ }
+ else
+ {
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLViewerMedia::getParcelAudioURL());
+ }
}
}
else {
// This actually unloads the impl, as opposed to "stop"ping the media
LLViewerParcelMedia::stop();
- if (gAudiop) gAudiop->stopInternetStream();
+ if (gAudiop)
+ {
+ LLViewerAudio::getInstance()->stopInternetStreamWithAutoFade();
+ }
}
}
@@ -1370,75 +1385,11 @@ void LLViewerMedia::removeCookie(const std::string &name, const std::string &dom
}
-// This is defined in two files but I don't want to create a dependence between this and llsidepanelinventory
-// just to be able to temporarily disable the outbox.
-#define ENABLE_INVENTORY_DISPLAY_OUTBOX 0 // keep in sync with ENABLE_MERCHANT_OUTBOX_PANEL, ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU
-
-class LLInventoryUserStatusResponder : public LLHTTPClient::Responder
-{
-public:
- LLInventoryUserStatusResponder()
- : LLCurl::Responder()
- {
- }
-
- void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- if (isGoodStatus(status))
- {
- std::string merchantStatus = content[gAgent.getID().getString()].asString();
- llinfos << "Marketplace merchant status: " << merchantStatus << llendl;
-
- // Save the merchant status before turning on the display
- gSavedSettings.setString("InventoryMarketplaceUserStatus", merchantStatus);
-
- // Complete success
- gSavedSettings.setBOOL("InventoryDisplayInbox", true);
-
-#if ENABLE_INVENTORY_DISPLAY_OUTBOX
- gSavedSettings.setBOOL("InventoryDisplayOutbox", true);
-#endif
- }
- else if (status == 401)
- {
- // API is available for use but OpenID authorization failed
- gSavedSettings.setBOOL("InventoryDisplayInbox", true);
- }
- else
- {
- // API in unavailable
- llinfos << "Marketplace API is unavailable -- Inbox may be disabled, status = " << status << ", reason = " << reason << llendl;
- }
- }
-};
-
-
-void doOnetimeEarlyHTTPRequests()
-{
- std::string url = "https://marketplace.secondlife.com/";
-
- if (!LLGridManager::getInstance()->isInProductionGrid())
- {
- std::string gridLabel = LLGridManager::getInstance()->getGridLabel();
- url = llformat("https://marketplace.%s.lindenlab.com/", utf8str_tolower(gridLabel).c_str());
-
- // TEMP for Jim's pdp
- //url = "http://pdp24.lindenlab.com:3000/";
- }
-
- url += "api/1/users/";
- url += gAgent.getID().getString();
- url += "/user_status";
-
- llinfos << "http get: " << url << llendl;
- LLHTTPClient::get(url, new LLInventoryUserStatusResponder(), LLViewerMedia::getHeaders());
-}
-
-
LLSD LLViewerMedia::getHeaders()
{
LLSD headers = LLSD::emptyMap();
headers["Accept"] = "*/*";
+ headers["Content-Type"] = "application/xml";
headers["Cookie"] = sOpenIDCookie;
headers["User-Agent"] = getCurrentUserAgent();
@@ -1493,9 +1444,6 @@ void LLViewerMedia::setOpenIDCookie()
LLHTTPClient::get(profile_url,
new LLViewerMediaWebProfileResponder(raw_profile_url.getAuthority()),
headers);
-
- // FUI: No longer perform the user_status query
- //doOnetimeEarlyHTTPRequests();
}
}
@@ -1605,7 +1553,6 @@ LLPluginClassMedia* LLViewerMedia::getSpareBrowserMediaSource()
bool LLViewerMedia::hasInWorldMedia()
{
- if (sInWorldMediaDisabled) return false;
impl_list::iterator iter = sViewerMediaImplList.begin();
impl_list::iterator end = sViewerMediaImplList.end();
// This should be quick, because there should be very few non-in-world-media impls
@@ -1869,7 +1816,7 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_
if(plugin_basename.empty())
{
- LL_WARNS("Media") << "Couldn't find plugin for media type " << media_type << LL_ENDL;
+ LL_WARNS_ONCE("Media") << "Couldn't find plugin for media type " << media_type << LL_ENDL;
}
else
{
@@ -1895,11 +1842,11 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_
llstat s;
if(LLFile::stat(launcher_name, &s))
{
- LL_WARNS("Media") << "Couldn't find launcher at " << launcher_name << LL_ENDL;
+ LL_WARNS_ONCE("Media") << "Couldn't find launcher at " << launcher_name << LL_ENDL;
}
else if(LLFile::stat(plugin_name, &s))
{
- LL_WARNS("Media") << "Couldn't find plugin at " << plugin_name << LL_ENDL;
+ LL_WARNS_ONCE("Media") << "Couldn't find plugin at " << plugin_name << LL_ENDL;
}
else
{
@@ -1938,7 +1885,7 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_
}
}
- LL_WARNS("Plugin") << "plugin intialization failed for mime type: " << media_type << LL_ENDL;
+ LL_WARNS_ONCE("Plugin") << "plugin initialization failed for mime type: " << media_type << LL_ENDL;
LLSD args;
args["MIME_TYPE"] = media_type;
LLNotificationsUtil::add("NoPlugin", args);
@@ -2538,7 +2485,7 @@ void LLViewerMediaImpl::updateJavascriptObject()
}
//////////////////////////////////////////////////////////////////////////////////////////
-std::string LLViewerMediaImpl::getName() const
+const std::string& LLViewerMediaImpl::getName() const
{
if (mMediaSource)
{
@@ -2800,8 +2747,14 @@ bool LLViewerMediaImpl::canNavigateBack()
}
//////////////////////////////////////////////////////////////////////////////////////////
+static LLFastTimer::DeclareTimer FTM_MEDIA_DO_UPDATE("Do Update");
+static LLFastTimer::DeclareTimer FTM_MEDIA_GET_DATA("Get Data");
+static LLFastTimer::DeclareTimer FTM_MEDIA_SET_SUBIMAGE("Set Subimage");
+
+
void LLViewerMediaImpl::update()
{
+ LLFastTimer t(FTM_MEDIA_DO_UPDATE);
if(mMediaSource == NULL)
{
if(mPriority == LLPluginClassMedia::PRIORITY_UNLOADED)
@@ -2901,20 +2854,27 @@ void LLViewerMediaImpl::update()
if(width > 0 && height > 0)
{
- U8* data = mMediaSource->getBitsData();
+ U8* data = NULL;
+ {
+ LLFastTimer t(FTM_MEDIA_GET_DATA);
+ data = mMediaSource->getBitsData();
+ }
// Offset the pixels pointer to match x_pos and y_pos
data += ( x_pos * mMediaSource->getTextureDepth() * mMediaSource->getBitsWidth() );
data += ( y_pos * mMediaSource->getTextureDepth() );
- placeholder_image->setSubImage(
- data,
- mMediaSource->getBitsWidth(),
- mMediaSource->getBitsHeight(),
- x_pos,
- y_pos,
- width,
- height);
+ {
+ LLFastTimer t(FTM_MEDIA_SET_SUBIMAGE);
+ placeholder_image->setSubImage(
+ data,
+ mMediaSource->getBitsWidth(),
+ mMediaSource->getBitsHeight(),
+ x_pos,
+ y_pos,
+ width,
+ height);
+ }
}
@@ -3131,15 +3091,6 @@ bool LLViewerMediaImpl::isForcedUnloaded() const
return true;
}
- if(sInWorldMediaDisabled)
- {
- // When inworld media is disabled, all instances that aren't marked as "used in UI" will not be loaded.
- if(!mUsedInUI)
- {
- return true;
- }
- }
-
// If this media's class is not supposed to be shown, unload
if (!shouldShowBasedOnClass())
{
@@ -3485,8 +3436,11 @@ BOOL LLViewerMediaImpl::isUpdated()
return mIsUpdated ;
}
+static LLFastTimer::DeclareTimer FTM_MEDIA_CALCULATE_INTEREST("Calculate Interest");
+
void LLViewerMediaImpl::calculateInterest()
{
+ LLFastTimer t(FTM_MEDIA_CALCULATE_INTEREST);
LLViewerMediaTexture* texture = LLViewerTextureManager::findMediaTexture( mTextureId );
if(texture != NULL)
@@ -3804,12 +3758,22 @@ bool LLViewerMediaImpl::shouldShowBasedOnClass() const
// If it is attached to an avatar and the pref is off, we shouldn't show it
if (attached_to_another_avatar)
- return gSavedSettings.getBOOL(LLViewerMedia::SHOW_MEDIA_ON_OTHERS_SETTING);
-
+ {
+ static LLCachedControl<bool> show_media_on_others(gSavedSettings, LLViewerMedia::SHOW_MEDIA_ON_OTHERS_SETTING);
+ return show_media_on_others;
+ }
if (inside_parcel)
- return gSavedSettings.getBOOL(LLViewerMedia::SHOW_MEDIA_WITHIN_PARCEL_SETTING);
+ {
+ static LLCachedControl<bool> show_media_within_parcel(gSavedSettings, LLViewerMedia::SHOW_MEDIA_WITHIN_PARCEL_SETTING);
+
+ return show_media_within_parcel;
+ }
else
- return gSavedSettings.getBOOL(LLViewerMedia::SHOW_MEDIA_OUTSIDE_PARCEL_SETTING);
+ {
+ static LLCachedControl<bool> show_media_outside_parcel(gSavedSettings, LLViewerMedia::SHOW_MEDIA_OUTSIDE_PARCEL_SETTING);
+
+ return show_media_outside_parcel;
+ }
}
//////////////////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/llviewermedia.h b/indra/newview/llviewermedia.h
index 3db9f0b4e0..fff5b3fc08 100644
--- a/indra/newview/llviewermedia.h
+++ b/indra/newview/llviewermedia.h
@@ -112,9 +112,6 @@ public:
static F32 getVolume();
static void muteListChanged();
- static void setInWorldMediaDisabled(bool disabled);
- static bool getInWorldMediaDisabled();
-
static bool isInterestingEnough(const LLVOVolume* object, const F64 &object_interest);
// Returns the priority-sorted list of all media impls.
@@ -318,7 +315,7 @@ public:
/*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask) {return FALSE; };
- /*virtual*/ std::string getName() const;
+ /*virtual*/ const std::string& getName() const;
/*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const {};
/*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const {};
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 22d95563d8..7481414b5c 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -25,6 +25,11 @@
*/
#include "llviewerprecompiledheaders.h"
+
+#ifdef INCLUDE_VLD
+#include "vld.h"
+#endif
+
#include "llviewermenu.h"
// linden library includes
@@ -76,7 +81,6 @@
#include "llinventoryfunctions.h"
#include "llpanellogin.h"
#include "llpanelblockedlist.h"
-#include "llmenucommands.h"
#include "llmoveview.h"
#include "llparcel.h"
#include "llrootview.h"
@@ -215,7 +219,7 @@ void near_sit_down_point(BOOL success, void *);
void velocity_interpolate( void* );
-
+void handle_visual_leak_detector_toggle(void*);
void handle_rebake_textures(void*);
BOOL check_admin_override(void*);
void handle_admin_override_toggle(void*);
@@ -948,6 +952,10 @@ U32 info_display_from_string(std::string info_display)
{
return LLPipeline::RENDER_DEBUG_COMPOSITION;
}
+ else if ("attachment bytes" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES;
+ }
else if ("glow" == info_display)
{
return LLPipeline::RENDER_DEBUG_GLOW;
@@ -1038,26 +1046,6 @@ class LLAdvancedCheckRandomizeFramerate : public view_listener_t
}
};
-void run_vectorize_perf_test(void *)
-{
- gSavedSettings.setBOOL("VectorizePerfTest", TRUE);
-}
-
-
-////////////////////////////////
-// RUN Vectorized Perform Test//
-////////////////////////////////
-
-
-class LLAdvancedVectorizePerfTest : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- run_vectorize_perf_test(NULL);
- return true;
- }
-};
-
///////////////////////////
//// PERIODIC SLOW FRAME //
///////////////////////////
@@ -2035,6 +2023,15 @@ class LLAdvancedToggleViewAdminOptions : public view_listener_t
}
};
+class LLAdvancedToggleVisualLeakDetector : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_visual_leak_detector_toggle(NULL);
+ return true;
+ }
+};
+
class LLAdvancedCheckViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -2224,6 +2221,30 @@ class LLAdvancedEnableToggleHackedGodmode : public view_listener_t
//// Advanced menu
////-------------------------------------------------------------------
+
+//////////////////
+// DEVELOP MENU //
+//////////////////
+
+class LLDevelopCheckLoggingLevel : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 level = userdata.asInteger();
+ return (static_cast<LLError::ELevel>(level) == LLError::getDefaultLevel());
+ }
+};
+
+class LLDevelopSetLoggingLevel : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 level = userdata.asInteger();
+ LLError::setDefaultLevel(static_cast<LLError::ELevel>(level));
+ return true;
+ }
+};
+
//////////////////
// ADMIN MENU //
//////////////////
@@ -2783,8 +2804,31 @@ bool enable_object_mute()
else
{
// Just a regular object
- return LLSelectMgr::getInstance()->getSelection()->
- contains( object, SELECT_ALL_TES );
+ return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) &&
+ !LLMuteList::getInstance()->isMuted(object->getID());
+ }
+}
+
+bool enable_object_unmute()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return false;
+
+ LLVOAvatar* avatar = find_avatar_from_object(object);
+ if (avatar)
+ {
+ // It's an avatar
+ LLNameValue *lastname = avatar->getNVPair("LastName");
+ bool is_linden =
+ lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden");
+ bool is_self = avatar->isSelf();
+ return !is_linden && !is_self;
+ }
+ else
+ {
+ // Just a regular object
+ return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) &&
+ LLMuteList::getInstance()->isMuted(object->getID());;
}
}
@@ -3122,7 +3166,7 @@ void handle_avatar_eject(const LLSD& avatar_id)
bool my_profile_visible()
{
- LLFloater* floaterp = LLFloaterReg::findInstance("profile", LLSD().with("id", gAgent.getID()));
+ LLFloater* floaterp = LLAvatarActions::getProfileFloater(gAgentID);
return floaterp && floaterp->isInVisibleChain();
}
@@ -3414,6 +3458,35 @@ void handle_admin_override_toggle(void*)
show_debug_menus();
}
+void handle_visual_leak_detector_toggle(void*)
+{
+ static bool vld_enabled = false;
+
+ if ( vld_enabled )
+ {
+#ifdef INCLUDE_VLD
+ // only works for debug builds (hard coded into vld.h)
+#ifdef _DEBUG
+ // start with Visual Leak Detector turned off
+ VLDDisable();
+#endif // _DEBUG
+#endif // INCLUDE_VLD
+ vld_enabled = false;
+ }
+ else
+ {
+#ifdef INCLUDE_VLD
+ // only works for debug builds (hard coded into vld.h)
+ #ifdef _DEBUG
+ // start with Visual Leak Detector turned off
+ VLDEnable();
+ #endif // _DEBUG
+#endif // INCLUDE_VLD
+
+ vld_enabled = true;
+ };
+}
+
void handle_god_mode(void*)
{
gAgent.requestEnterGodMode();
@@ -6483,31 +6556,37 @@ class LLToolsSelectedScriptAction : public view_listener_t
std::string action = userdata.asString();
bool mono = false;
std::string msg, name;
+ std::string title;
if (action == "compile mono")
{
name = "compile_queue";
mono = true;
msg = "Recompile";
+ title = LLTrans::getString("CompileQueueTitle");
}
if (action == "compile lsl")
{
name = "compile_queue";
msg = "Recompile";
+ title = LLTrans::getString("CompileQueueTitle");
}
else if (action == "reset")
{
name = "reset_queue";
msg = "Reset";
+ title = LLTrans::getString("ResetQueueTitle");
}
else if (action == "start")
{
name = "start_queue";
msg = "SetRunning";
+ title = LLTrans::getString("RunQueueTitle");
}
else if (action == "stop")
{
name = "stop_queue";
msg = "SetRunningNot";
+ title = LLTrans::getString("NotRunQueueTitle");
}
LLUUID id; id.generate();
@@ -6516,6 +6595,7 @@ class LLToolsSelectedScriptAction : public view_listener_t
{
queue->setMono(mono);
queue_actions(queue, msg);
+ queue->setTitle(title);
}
else
{
@@ -7251,12 +7331,6 @@ class LLToolsUseSelectionForGrid : public view_listener_t
} func;
LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
-
- LLFloaterBuildOptions* build_options_floater = LLFloaterReg::getTypedInstance<LLFloaterBuildOptions>("build_options");
- if (build_options_floater && build_options_floater->getVisible())
- {
- build_options_floater->setGridMode(GRID_MODE_REF_OBJECT);
- }
return true;
}
};
@@ -7701,7 +7775,14 @@ class LLWorldEnvSettings : public view_listener_t
}
else
{
- LLEnvManagerNew::instance().setUseDayCycle(LLEnvManagerNew::instance().getDayCycleName());
+ LLEnvManagerNew &envmgr = LLEnvManagerNew::instance();
+ // reset all environmental settings to track the region defaults, make this reset 'sticky' like the other sun settings.
+ bool use_fixed_sky = false;
+ bool use_region_settings = true;
+ envmgr.setUserPrefs(envmgr.getWaterPresetName(),
+ envmgr.getSkyPresetName(),
+ envmgr.getDayCycleName(),
+ use_fixed_sky, use_region_settings);
}
return true;
@@ -7803,24 +7884,6 @@ class LLWorldPostProcess : public view_listener_t
}
};
-class LLWorldToggleMovementControls : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::toggleInstanceOrBringToFront("moveview");
- return true;
- }
-};
-
-class LLWorldToggleCameraControls : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::toggleInstanceOrBringToFront("camera");
- return true;
- }
-};
-
void handle_flush_name_caches()
{
// Toggle display names on and off to flush
@@ -7976,6 +8039,11 @@ void initialize_menus()
// Agent
commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
enable.add("Agent.enableFlying", boost::bind(&LLAgent::enableFlying));
+ commit.add("Agent.PressMicrophone", boost::bind(&LLAgent::pressMicrophone, _2));
+ commit.add("Agent.ReleaseMicrophone", boost::bind(&LLAgent::releaseMicrophone, _2));
+ commit.add("Agent.ToggleMicrophone", boost::bind(&LLAgent::toggleMicrophone, _2));
+ enable.add("Agent.IsMicrophoneOn", boost::bind(&LLAgent::isMicrophoneOn, _2));
+ enable.add("Agent.IsActionAllowed", boost::bind(&LLAgent::isActionAllowed, _2));
// File menu
init_menu_file();
@@ -8018,7 +8086,6 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying");
// World menu
- commit.add("World.Chat", boost::bind(&handle_chat, (void*)NULL));
view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile");
@@ -8039,9 +8106,6 @@ void initialize_menus()
view_listener_t::addMenu(new LLWorldEnableEnvPreset(), "World.EnableEnvPreset");
view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess");
- view_listener_t::addMenu(new LLWorldToggleMovementControls(), "World.Toggle.MovementControls");
- view_listener_t::addMenu(new LLWorldToggleCameraControls(), "World.Toggle.CameraControls");
-
// Tools menu
view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
@@ -8117,7 +8181,6 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame");
- view_listener_t::addMenu(new LLAdvancedVectorizePerfTest(), "Advanced.VectorizePerfTest");
view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
@@ -8224,9 +8287,14 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
+ view_listener_t::addMenu(new LLAdvancedToggleVisualLeakDetector(), "Advanced.ToggleVisualLeakDetector");
+
view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
+ // Develop >Set logging level
+ view_listener_t::addMenu(new LLDevelopCheckLoggingLevel(), "Develop.CheckLoggingLevel");
+ view_listener_t::addMenu(new LLDevelopSetLoggingLevel(), "Develop.SetLoggingLevel");
// Admin >Object
view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
@@ -8313,6 +8381,7 @@ void initialize_menus()
enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute));
enable.add("Object.EnableMute", boost::bind(&enable_object_mute));
+ enable.add("Object.EnableUnmute", boost::bind(&enable_object_unmute));
enable.add("Object.EnableBuy", boost::bind(&enable_buy_object));
commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp
index 7e830e14bf..dc2ea4bd1f 100644
--- a/indra/newview/llviewermenufile.cpp
+++ b/indra/newview/llviewermenufile.cpp
@@ -183,7 +183,7 @@ void LLFilePickerThread::clearDead()
#if LL_WINDOWS
static std::string SOUND_EXTENSIONS = "wav";
static std::string IMAGE_EXTENSIONS = "tga bmp jpg jpeg png";
-static std::string ANIM_EXTENSIONS = "bvh";
+static std::string ANIM_EXTENSIONS = "bvh anim";
#ifdef _CORY_TESTING
static std::string GEOMETRY_EXTENSIONS = "slg";
#endif
@@ -385,7 +385,14 @@ class LLFileUploadAnim : public view_listener_t
const std::string filename = upload_pick((void*)LLFilePicker::FFLOAD_ANIM);
if (!filename.empty())
{
- LLFloaterReg::showInstance("upload_anim", LLSD(filename));
+ if (filename.rfind(".anim") != std::string::npos)
+ {
+ LLFloaterReg::showInstance("upload_anim_anim", LLSD(filename));
+ }
+ else
+ {
+ LLFloaterReg::showInstance("upload_anim_bvh", LLSD(filename));
+ }
}
return true;
}
@@ -527,8 +534,22 @@ class LLFileTakeSnapshotToDisk : public view_listener_t
FALSE))
{
gViewerWindow->playSnapshotAnimAndSound();
-
- LLPointer<LLImageFormatted> formatted = new LLImagePNG;
+ LLPointer<LLImageFormatted> formatted;
+ LLFloaterSnapshot::ESnapshotFormat fmt = (LLFloaterSnapshot::ESnapshotFormat) gSavedSettings.getS32("SnapshotFormat");
+ switch (fmt)
+ {
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG:
+ formatted = new LLImageJPEG(gSavedSettings.getS32("SnapshotQuality"));
+ break;
+ default:
+ llwarns << "Unknown local snapshot format: " << fmt << llendl;
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
+ formatted = new LLImagePNG;
+ break;
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP:
+ formatted = new LLImageBMP;
+ break;
+ }
formatted->enableOverSize() ;
formatted->encode(raw, 0);
formatted->disableOverSize() ;
@@ -785,6 +806,11 @@ LLUUID upload_new_resource(
upload_error(error_message, "DoNotSupportBulkAnimationUpload", filename, args);
return LLUUID();
}
+ else if (exten == "anim")
+ {
+ asset_type = LLAssetType::AT_ANIMATION;
+ filename = src_filename;
+ }
else
{
// Unknown extension
@@ -949,11 +975,12 @@ void upload_done_callback(
args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
LLNotificationsUtil::add("CannotUploadReason", args);
}
+
+ delete data;
+ data = NULL;
}
LLUploadDialog::modalUploadFinished();
- delete data;
- data = NULL;
// *NOTE: This is a pretty big hack. What this does is check the
// file picker if there are any more pending uploads. If so,
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index dca5cdd06d..854e2bea52 100644..100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -135,6 +135,7 @@ extern BOOL gDebugClicks;
// function prototypes
bool check_offer_throttle(const std::string& from_name, bool check_only);
+bool check_asset_previewable(const LLAssetType::EType asset_type);
static void process_money_balance_reply_extended(LLMessageSystem* msg);
//inventory offer throttle globals
@@ -155,7 +156,8 @@ const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
"AddAndRemoveJoints",
"ChangePermissions",
"TrackYourCamera",
- "ControlYourCamera"
+ "ControlYourCamera",
+ "TeleportYourAgent"
};
const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
@@ -170,7 +172,8 @@ const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
FALSE, // AddAndRemoveJoints
FALSE, // ChangePermissions
FALSE, // TrackYourCamera,
- FALSE // ControlYourCamera
+ FALSE, // ControlYourCamera
+ FALSE // TeleportYourAgent
};
bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
@@ -1064,7 +1067,9 @@ public:
// If we now try to remove the inventory item, it will cause a nested
// notifyObservers() call, which won't work.
// So defer moving the item to trash until viewer gets idle (in a moment).
- LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeItem, &gInventory, mObjectID));
+ // Use removeObject() rather than removeItem() because at this level,
+ // the object could be either an item or a folder.
+ LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeObject, &gInventory, mObjectID));
gInventory.removeObserver(this);
delete this;
}
@@ -1147,7 +1152,18 @@ bool check_offer_throttle(const std::string& from_name, bool check_only)
}
}
}
-
+
+// Return "true" if we have a preview method for that asset type, "false" otherwise
+bool check_asset_previewable(const LLAssetType::EType asset_type)
+{
+ return (asset_type == LLAssetType::AT_NOTECARD) ||
+ (asset_type == LLAssetType::AT_LANDMARK) ||
+ (asset_type == LLAssetType::AT_TEXTURE) ||
+ (asset_type == LLAssetType::AT_ANIMATION) ||
+ (asset_type == LLAssetType::AT_SCRIPT) ||
+ (asset_type == LLAssetType::AT_SOUND);
+}
+
void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name)
{
for (uuid_vec_t::const_iterator obj_iter = objects.begin();
@@ -1171,7 +1187,7 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
// Either an inventory item or a category.
const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj);
- if (item)
+ if (item && check_asset_previewable(asset_type))
{
////////////////////////////////////////////////////////////////////////////////
// Special handling for various types.
@@ -1246,6 +1262,7 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
break;
default:
+ LL_DEBUGS("Messaging") << "No preview method for previewable asset type : " << LLAssetType::lookupHumanReadable(asset_type) << LL_ENDL;
break;
}
}
@@ -2235,6 +2252,10 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
{
name = LLTrans::getString("Unnamed");
}
+
+ // Preserve the unaltered name for use in group notice mute checking.
+ std::string original_name = name;
+
// IDEVO convert new-style "Resident" names for display
name = clean_name_from_im(name, dialog);
@@ -2356,8 +2377,15 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
bool mute_im = is_muted;
- if(accept_im_from_only_friend&&!is_friend)
+ if (accept_im_from_only_friend && !is_friend)
{
+ if (!gIMMgr->isNonFriendSessionNotified(session_id))
+ {
+ std::string message = LLTrans::getString("IM_unblock_only_groups_friends");
+ gIMMgr->addMessage(session_id, from_id, name, message);
+ gIMMgr->addNotifiedNonFriendSessionID(session_id);
+ }
+
mute_im = true;
}
if (!mute_im || is_linden)
@@ -2441,6 +2469,26 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
break;
}
+ // The group notice packet does not have an AgentID. Obtain one from the name cache.
+ // If last name is "Resident" strip it out so the cache name lookup works.
+ U32 index = original_name.find(" Resident");
+ if (index != std::string::npos)
+ {
+ original_name = original_name.substr(0, index);
+ }
+ std::string legacy_name = gCacheName->buildLegacyName(original_name);
+ LLUUID agent_id;
+ gCacheName->getUUID(legacy_name, agent_id);
+
+ if (agent_id.isNull())
+ {
+ LL_WARNS("Messaging") << "buildLegacyName returned null while processing " << original_name << LL_ENDL;
+ }
+ else if (LLMuteList::getInstance()->isMuted(agent_id))
+ {
+ break;
+ }
+
notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
U8 has_inventory = notice_bin_bucket->header.has_inventory;
U8 asset_type = notice_bin_bucket->header.asset_type;
@@ -3638,6 +3686,9 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
gCacheName->setUpstream(sim);
*/
+ // Make sure we're standing
+ gAgent.standUp();
+
// now, use the circuit info to tell simulator about us!
LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
<< sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
@@ -5203,6 +5254,7 @@ static void process_money_balance_reply_extended(LLMessageSystem* msg)
BOOL is_dest_group = FALSE;
S32 amount = 0;
std::string item_description;
+ BOOL success = FALSE;
msg->getS32("TransactionInfo", "TransactionType", transaction_type);
msg->getUUID("TransactionInfo", "SourceID", source_id);
@@ -5211,6 +5263,7 @@ static void process_money_balance_reply_extended(LLMessageSystem* msg)
msg->getBOOL("TransactionInfo", "IsDestGroup", is_dest_group);
msg->getS32("TransactionInfo", "Amount", amount);
msg->getString("TransactionInfo", "ItemDescription", item_description);
+ msg->getBOOL("MoneyData", "TransactionSuccess", success);
LL_INFOS("Money") << "MoneyBalanceReply source " << source_id
<< " dest " << dest_id
<< " type " << transaction_type
@@ -5272,28 +5325,32 @@ static void process_money_balance_reply_extended(LLMessageSystem* msg)
{
if (dest_id.notNull())
{
- message = LLTrans::getString("you_paid_ldollars", args);
+ message = success ? LLTrans::getString("you_paid_ldollars", args) :
+ LLTrans::getString("you_paid_failure_ldollars", args);
}
else
{
// transaction fee to the system, eg, to create a group
- message = LLTrans::getString("you_paid_ldollars_no_name", args);
+ message = success ? LLTrans::getString("you_paid_ldollars_no_name", args) :
+ LLTrans::getString("you_paid_failure_ldollars_no_name", args);
}
}
else
{
if (dest_id.notNull())
{
- message = LLTrans::getString("you_paid_ldollars_no_reason", args);
+ message = success ? LLTrans::getString("you_paid_ldollars_no_reason", args) :
+ LLTrans::getString("you_paid_failure_ldollars_no_reason", args);
}
else
{
// no target, no reason, you just paid money
- message = LLTrans::getString("you_paid_ldollars_no_info", args);
+ message = success ? LLTrans::getString("you_paid_ldollars_no_info", args) :
+ LLTrans::getString("you_paid_failure_ldollars_no_info", args);
}
}
final_args["MESSAGE"] = message;
- notification = "PaymentSent";
+ notification = success ? "PaymentSent" : "PaymentFailure";
}
else {
// ...someone paid you
@@ -5783,6 +5840,16 @@ bool script_question_cb(const LLSD& notification, const LLSD& response)
S32 orig = notification["payload"]["questions"].asInteger();
S32 new_questions = orig;
+ if (response["Details"])
+ {
+ // respawn notification...
+ LLNotificationsUtil::add(notification["name"], notification["substitutions"], notification["payload"]);
+
+ // ...with description on top
+ LLNotificationsUtil::add("DebitPermissionDetails");
+ return false;
+ }
+
// check whether permissions were granted or denied
BOOL allowed = TRUE;
// the "yes/accept" button is the first button in the template, making it button 0
@@ -5840,14 +5907,6 @@ bool script_question_cb(const LLSD& notification, const LLSD& response)
gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(item_id));
}
- if (response["Details"])
- {
- // respawn notification...
- LLNotificationsUtil::add(notification["name"], notification["substitutions"], notification["payload"]);
-
- // ...with description on top
- LLNotificationsUtil::add("DebitPermissionDetails");
- }
return false;
}
static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
@@ -6790,12 +6849,14 @@ void process_covenant_reply(LLMessageSystem* msg, void**)
LLPanelEstateCovenant::updateEstateName(estate_name);
LLPanelLandCovenant::updateEstateName(estate_name);
+ LLPanelEstateInfo::updateEstateName(estate_name);
LLFloaterBuyLand::updateEstateName(estate_name);
std::string owner_name =
LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
LLPanelLandCovenant::updateEstateOwnerName(owner_name);
+ LLPanelEstateInfo::updateEstateOwnerName(owner_name);
LLFloaterBuyLand::updateEstateOwnerName(owner_name);
LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile");
diff --git a/indra/newview/llviewermessage.h b/indra/newview/llviewermessage.h
index d8acd99953..46bfb2dad0 100644
--- a/indra/newview/llviewermessage.h
+++ b/indra/newview/llviewermessage.h
@@ -35,6 +35,7 @@
#include "message.h"
#include "stdenums.h"
#include "llnotifications.h"
+#include "llextendedstatus.h"
//
// Forward declarations
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index d81e67bfe2..cd300accb7 100755..100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -143,7 +143,10 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco
}
else
{
- gAgentAvatarp->updateRegion(regionp);
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->updateRegion(regionp);
+ }
}
res = gAgentAvatarp;
}
@@ -874,6 +877,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
LLMemType mt(LLMemType::MTYPE_OBJECT);
U32 retval = 0x0;
+ // If region is removed from the list it is also deleted.
+ if (!LLWorld::instance().isRegionListed(mRegionp))
+ {
+ llwarns << "Updating object in an invalid region" << llendl;
+ return retval;
+ }
+
// Coordinates of objects on simulators are region-local.
U64 region_handle;
mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
@@ -3219,12 +3229,12 @@ F32 LLViewerObject::getLinksetPhysicsCost()
return mLinksetPhysicsCost;
}
-F32 LLViewerObject::getStreamingCost(S32* bytes, S32* visible_bytes)
+F32 LLViewerObject::getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_value) const
{
return 0.f;
}
-U32 LLViewerObject::getTriangleCount()
+U32 LLViewerObject::getTriangleCount(S32* vcount) const
{
return 0;
}
@@ -3475,7 +3485,8 @@ LLNameValue *LLViewerObject::getNVPair(const std::string& name) const
void LLViewerObject::updatePositionCaches() const
{
- if(mRegionp)
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
{
if (!isRoot())
{
@@ -3492,7 +3503,8 @@ void LLViewerObject::updatePositionCaches() const
const LLVector3d LLViewerObject::getPositionGlobal() const
{
- if(mRegionp)
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
{
LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
@@ -3511,7 +3523,8 @@ const LLVector3d LLViewerObject::getPositionGlobal() const
const LLVector3 &LLViewerObject::getPositionAgent() const
{
- if (mRegionp)
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
{
if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent()))
{
@@ -5520,11 +5533,12 @@ void LLViewerObject::dirtyMesh()
{
if (mDrawable)
{
- LLSpatialGroup* group = mDrawable->getSpatialGroup();
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ /*LLSpatialGroup* group = mDrawable->getSpatialGroup();
if (group)
{
group->dirtyMesh();
- }
+ }*/
}
}
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 53e951e483..c8152e1539 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -1,4 +1,4 @@
-/**
+/**
* @file llviewerobject.h
* @brief Description of LLViewerObject class, which is the base class for most objects in the viewer.
*
@@ -340,8 +340,8 @@ public:
virtual void setScale(const LLVector3 &scale, BOOL damped = FALSE);
- virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL);
- virtual U32 getTriangleCount();
+ virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL, F32* unscaled_value = NULL) const;
+ virtual U32 getTriangleCount(S32* vcount = NULL) const;
virtual U32 getHighLODTriangleCount();
void setObjectCost(F32 cost);
@@ -811,7 +811,7 @@ public:
virtual F32 getPartSize(S32 idx);
virtual void getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
+ LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp
index d6002e7320..9db784101d 100644
--- a/indra/newview/llviewerparcelmgr.cpp
+++ b/indra/newview/llviewerparcelmgr.cpp
@@ -67,6 +67,7 @@
#include "llworld.h"
#include "roles_constants.h"
#include "llweb.h"
+#include "llvieweraudio.h"
const F32 PARCEL_COLLISION_DRAW_SECS = 1.f;
@@ -1457,6 +1458,8 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
S32 other_clean_time = 0;
+ LLViewerParcelMgr& parcel_mgr = LLViewerParcelMgr::instance();
+
msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_RequestResult, request_result );
msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_SequenceID, sequence_id );
@@ -1472,31 +1475,31 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
if (sequence_id == SELECTED_PARCEL_SEQ_ID)
{
// ...selected parcels report this sequence id
- LLViewerParcelMgr::getInstance()->mRequestResult = PARCEL_RESULT_SUCCESS;
- parcel = LLViewerParcelMgr::getInstance()->mCurrentParcel;
+ parcel_mgr.mRequestResult = PARCEL_RESULT_SUCCESS;
+ parcel = parcel_mgr.mCurrentParcel;
}
else if (sequence_id == HOVERED_PARCEL_SEQ_ID)
{
- LLViewerParcelMgr::getInstance()->mHoverRequestResult = PARCEL_RESULT_SUCCESS;
- parcel = LLViewerParcelMgr::getInstance()->mHoverParcel;
+ parcel_mgr.mHoverRequestResult = PARCEL_RESULT_SUCCESS;
+ parcel = parcel_mgr.mHoverParcel;
}
else if (sequence_id == COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID ||
sequence_id == COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID ||
sequence_id == COLLISION_BANNED_PARCEL_SEQ_ID)
{
- LLViewerParcelMgr::getInstance()->mHoverRequestResult = PARCEL_RESULT_SUCCESS;
- parcel = LLViewerParcelMgr::getInstance()->mCollisionParcel;
+ parcel_mgr.mHoverRequestResult = PARCEL_RESULT_SUCCESS;
+ parcel = parcel_mgr.mCollisionParcel;
}
- else if (sequence_id == 0 || sequence_id > LLViewerParcelMgr::getInstance()->mAgentParcelSequenceID)
+ else if (sequence_id == 0 || sequence_id > parcel_mgr.mAgentParcelSequenceID)
{
// new agent parcel
- LLViewerParcelMgr::getInstance()->mAgentParcelSequenceID = sequence_id;
- parcel = LLViewerParcelMgr::getInstance()->mAgentParcel;
+ parcel_mgr.mAgentParcelSequenceID = sequence_id;
+ parcel = parcel_mgr.mAgentParcel;
}
else
{
llinfos << "out of order agent parcel sequence id " << sequence_id
- << " last good " << LLViewerParcelMgr::getInstance()->mAgentParcelSequenceID
+ << " last good " << parcel_mgr.mAgentParcelSequenceID
<< llendl;
return;
}
@@ -1567,15 +1570,15 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
parcel->setRegionDenyAgeUnverifiedOverride(region_deny_age_unverified_override);
parcel->unpackMessage(msg);
- if (parcel == LLViewerParcelMgr::getInstance()->mAgentParcel)
+ if (parcel == parcel_mgr.mAgentParcel)
{
- S32 bitmap_size = LLViewerParcelMgr::getInstance()->mParcelsPerEdge
- * LLViewerParcelMgr::getInstance()->mParcelsPerEdge
+ S32 bitmap_size = parcel_mgr.mParcelsPerEdge
+ * parcel_mgr.mParcelsPerEdge
/ 8;
U8* bitmap = new U8[ bitmap_size ];
msg->getBinaryDataFast(_PREHASH_ParcelData, _PREHASH_Bitmap, bitmap, bitmap_size);
- LLViewerParcelMgr::getInstance()->writeAgentParcelFromBitmap(bitmap);
+ parcel_mgr.writeAgentParcelFromBitmap(bitmap);
delete[] bitmap;
// Let interesting parties know about agent parcel change.
@@ -1595,11 +1598,11 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
if (sequence_id == SELECTED_PARCEL_SEQ_ID)
{
// Update selected counts
- LLViewerParcelMgr::getInstance()->mCurrentParcelSelection->mSelectedSelfCount = self_count;
- LLViewerParcelMgr::getInstance()->mCurrentParcelSelection->mSelectedOtherCount = other_count;
- LLViewerParcelMgr::getInstance()->mCurrentParcelSelection->mSelectedPublicCount = public_count;
+ parcel_mgr.mCurrentParcelSelection->mSelectedSelfCount = self_count;
+ parcel_mgr.mCurrentParcelSelection->mSelectedOtherCount = other_count;
+ parcel_mgr.mCurrentParcelSelection->mSelectedPublicCount = public_count;
- LLViewerParcelMgr::getInstance()->mCurrentParcelSelection->mSelectedMultipleOwners =
+ parcel_mgr.mCurrentParcelSelection->mSelectedMultipleOwners =
(request_result == PARCEL_RESULT_MULTIPLE);
// Select the whole parcel
@@ -1610,67 +1613,67 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
{
// don't muck with the westsouth and eastnorth.
// just highlight it
- LLVector3 west_south = region->getPosRegionFromGlobal(LLViewerParcelMgr::getInstance()->mWestSouth);
- LLVector3 east_north = region->getPosRegionFromGlobal(LLViewerParcelMgr::getInstance()->mEastNorth);
+ LLVector3 west_south = region->getPosRegionFromGlobal(parcel_mgr.mWestSouth);
+ LLVector3 east_north = region->getPosRegionFromGlobal(parcel_mgr.mEastNorth);
- LLViewerParcelMgr::getInstance()->resetSegments(LLViewerParcelMgr::getInstance()->mHighlightSegments);
- LLViewerParcelMgr::getInstance()->writeHighlightSegments(
+ parcel_mgr.resetSegments(parcel_mgr.mHighlightSegments);
+ parcel_mgr.writeHighlightSegments(
west_south.mV[VX],
west_south.mV[VY],
east_north.mV[VX],
east_north.mV[VY] );
- LLViewerParcelMgr::getInstance()->mCurrentParcelSelection->mWholeParcelSelected = FALSE;
+ parcel_mgr.mCurrentParcelSelection->mWholeParcelSelected = FALSE;
}
else if (0 == local_id)
{
// this is public land, just highlight the selection
- LLViewerParcelMgr::getInstance()->mWestSouth = region->getPosGlobalFromRegion( aabb_min );
- LLViewerParcelMgr::getInstance()->mEastNorth = region->getPosGlobalFromRegion( aabb_max );
+ parcel_mgr.mWestSouth = region->getPosGlobalFromRegion( aabb_min );
+ parcel_mgr.mEastNorth = region->getPosGlobalFromRegion( aabb_max );
- LLViewerParcelMgr::getInstance()->resetSegments(LLViewerParcelMgr::getInstance()->mHighlightSegments);
- LLViewerParcelMgr::getInstance()->writeHighlightSegments(
+ parcel_mgr.resetSegments(parcel_mgr.mHighlightSegments);
+ parcel_mgr.writeHighlightSegments(
aabb_min.mV[VX],
aabb_min.mV[VY],
aabb_max.mV[VX],
aabb_max.mV[VY] );
- LLViewerParcelMgr::getInstance()->mCurrentParcelSelection->mWholeParcelSelected = TRUE;
+ parcel_mgr.mCurrentParcelSelection->mWholeParcelSelected = TRUE;
}
else
{
- LLViewerParcelMgr::getInstance()->mWestSouth = region->getPosGlobalFromRegion( aabb_min );
- LLViewerParcelMgr::getInstance()->mEastNorth = region->getPosGlobalFromRegion( aabb_max );
+ parcel_mgr.mWestSouth = region->getPosGlobalFromRegion( aabb_min );
+ parcel_mgr.mEastNorth = region->getPosGlobalFromRegion( aabb_max );
// Owned land, highlight the boundaries
- S32 bitmap_size = LLViewerParcelMgr::getInstance()->mParcelsPerEdge
- * LLViewerParcelMgr::getInstance()->mParcelsPerEdge
+ S32 bitmap_size = parcel_mgr.mParcelsPerEdge
+ * parcel_mgr.mParcelsPerEdge
/ 8;
U8* bitmap = new U8[ bitmap_size ];
msg->getBinaryDataFast(_PREHASH_ParcelData, _PREHASH_Bitmap, bitmap, bitmap_size);
- LLViewerParcelMgr::getInstance()->resetSegments(LLViewerParcelMgr::getInstance()->mHighlightSegments);
- LLViewerParcelMgr::getInstance()->writeSegmentsFromBitmap( bitmap, LLViewerParcelMgr::getInstance()->mHighlightSegments );
+ parcel_mgr.resetSegments(parcel_mgr.mHighlightSegments);
+ parcel_mgr.writeSegmentsFromBitmap( bitmap, parcel_mgr.mHighlightSegments );
delete[] bitmap;
bitmap = NULL;
- LLViewerParcelMgr::getInstance()->mCurrentParcelSelection->mWholeParcelSelected = TRUE;
+ parcel_mgr.mCurrentParcelSelection->mWholeParcelSelected = TRUE;
}
// Request access list information for this land
- LLViewerParcelMgr::getInstance()->sendParcelAccessListRequest(AL_ACCESS | AL_BAN);
+ parcel_mgr.sendParcelAccessListRequest(AL_ACCESS | AL_BAN);
// Request the media url filter list for this land
- LLViewerParcelMgr::getInstance()->requestParcelMediaURLFilter();
+ parcel_mgr.requestParcelMediaURLFilter();
// Request dwell for this land, if it's not public land.
- LLViewerParcelMgr::getInstance()->mSelectedDwell = DWELL_NAN;
+ parcel_mgr.mSelectedDwell = DWELL_NAN;
if (0 != local_id)
{
- LLViewerParcelMgr::getInstance()->sendParcelDwellRequest();
+ parcel_mgr.sendParcelDwellRequest();
}
- LLViewerParcelMgr::getInstance()->mSelected = TRUE;
- LLViewerParcelMgr::getInstance()->notifyObservers();
+ parcel_mgr.mSelected = TRUE;
+ parcel_mgr.notifyObservers();
}
}
else if (sequence_id == COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID ||
@@ -1678,32 +1681,32 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
sequence_id == COLLISION_BANNED_PARCEL_SEQ_ID)
{
// We're about to collide with this parcel
- LLViewerParcelMgr::getInstance()->mRenderCollision = TRUE;
- LLViewerParcelMgr::getInstance()->mCollisionTimer.reset();
+ parcel_mgr.mRenderCollision = TRUE;
+ parcel_mgr.mCollisionTimer.reset();
// Differentiate this parcel if we are banned from it.
if (sequence_id == COLLISION_BANNED_PARCEL_SEQ_ID)
{
- LLViewerParcelMgr::getInstance()->mCollisionBanned = BA_BANNED;
+ parcel_mgr.mCollisionBanned = BA_BANNED;
}
else if (sequence_id == COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID)
{
- LLViewerParcelMgr::getInstance()->mCollisionBanned = BA_NOT_IN_GROUP;
+ parcel_mgr.mCollisionBanned = BA_NOT_IN_GROUP;
}
else
{
- LLViewerParcelMgr::getInstance()->mCollisionBanned = BA_NOT_ON_LIST;
+ parcel_mgr.mCollisionBanned = BA_NOT_ON_LIST;
}
- S32 bitmap_size = LLViewerParcelMgr::getInstance()->mParcelsPerEdge
- * LLViewerParcelMgr::getInstance()->mParcelsPerEdge
+ S32 bitmap_size = parcel_mgr.mParcelsPerEdge
+ * parcel_mgr.mParcelsPerEdge
/ 8;
U8* bitmap = new U8[ bitmap_size ];
msg->getBinaryDataFast(_PREHASH_ParcelData, _PREHASH_Bitmap, bitmap, bitmap_size);
- LLViewerParcelMgr::getInstance()->resetSegments(LLViewerParcelMgr::getInstance()->mCollisionSegments);
- LLViewerParcelMgr::getInstance()->writeSegmentsFromBitmap( bitmap, LLViewerParcelMgr::getInstance()->mCollisionSegments );
+ parcel_mgr.resetSegments(parcel_mgr.mCollisionSegments);
+ parcel_mgr.writeSegmentsFromBitmap( bitmap, parcel_mgr.mCollisionSegments );
delete[] bitmap;
bitmap = NULL;
@@ -1714,18 +1717,21 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
LLViewerRegion *region = LLWorld::getInstance()->getRegion( msg->getSender() );
if (region)
{
- LLViewerParcelMgr::getInstance()->mHoverWestSouth = region->getPosGlobalFromRegion( aabb_min );
- LLViewerParcelMgr::getInstance()->mHoverEastNorth = region->getPosGlobalFromRegion( aabb_max );
+ parcel_mgr.mHoverWestSouth = region->getPosGlobalFromRegion( aabb_min );
+ parcel_mgr.mHoverEastNorth = region->getPosGlobalFromRegion( aabb_max );
}
else
{
- LLViewerParcelMgr::getInstance()->mHoverWestSouth.clearVec();
- LLViewerParcelMgr::getInstance()->mHoverEastNorth.clearVec();
+ parcel_mgr.mHoverWestSouth.clearVec();
+ parcel_mgr.mHoverEastNorth.clearVec();
}
}
else
{
- // look for music.
+ // Check for video
+ LLViewerParcelMedia::update(parcel);
+
+ // Then check for music
if (gAudiop)
{
if (parcel)
@@ -1736,46 +1742,34 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
std::string music_url = music_url_raw;
LLStringUtil::trim(music_url);
- // On entering a new parcel, stop the last stream if the
- // new parcel has a different music url. (Empty URL counts
- // as different.)
- const std::string& stream_url = gAudiop->getInternetStreamURL();
-
- if (music_url.empty() || music_url != stream_url)
+ // If there is a new music URL and it's valid, play it.
+ if (music_url.size() > 12)
{
- // URL is different from one currently playing.
- gAudiop->stopInternetStream();
-
- // If there is a new music URL and it's valid, play it.
- if (music_url.size() > 12)
+ if (music_url.substr(0,7) == "http://")
{
- if (music_url.substr(0,7) == "http://")
- {
- optionally_start_music(music_url);
- }
- else
- {
- llinfos << "Stopping parcel music (invalid audio stream URL)" << llendl;
- // clears the URL
- gAudiop->startInternetStream(LLStringUtil::null);
- }
+ optionally_start_music(music_url);
}
- else if (!gAudiop->getInternetStreamURL().empty())
+ else
{
- llinfos << "Stopping parcel music (parcel stream URL is empty)" << llendl;
- gAudiop->startInternetStream(LLStringUtil::null);
+ llinfos << "Stopping parcel music (invalid audio stream URL)" << llendl;
+ // clears the URL
+ // null value causes fade out
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null);
}
}
+ else if (!gAudiop->getInternetStreamURL().empty())
+ {
+ llinfos << "Stopping parcel music (parcel stream URL is empty)" << llendl;
+ // null value causes fade out
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null);
+ }
}
else
{
// Public land has no music
- gAudiop->stopInternetStream();
+ LLViewerAudio::getInstance()->stopInternetStreamWithAutoFade();
}
}//if gAudiop
-
- // now check for video
- LLViewerParcelMedia::update( parcel );
};
}
@@ -1794,7 +1788,11 @@ void optionally_start_music(const std::string& music_url)
gSavedSettings.getBOOL("MediaTentativeAutoPlay")))
{
llinfos << "Starting parcel music " << music_url << llendl;
- gAudiop->startInternetStream(music_url);
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(music_url);
+ }
+ else
+ {
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null);
}
}
}
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index e619b89f9b..a0cf2fc803 100644
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -884,14 +884,14 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
// Always fudge a little vertically.
pull_toward_camera.mV[VZ] += 0.01f;
- glMatrixMode( GL_MODELVIEW );
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
// Move to appropriate region coords
LLVector3 origin = mRegion->getOriginAgent();
- glTranslatef( origin.mV[VX], origin.mV[VY], origin.mV[VZ] );
+ gGL.translatef( origin.mV[VX], origin.mV[VY], origin.mV[VZ] );
- glTranslatef(pull_toward_camera.mV[VX], pull_toward_camera.mV[VY],
+ gGL.translatef(pull_toward_camera.mV[VX], pull_toward_camera.mV[VY],
pull_toward_camera.mV[VZ]);
// Include +1 because vertices are fenceposts.
@@ -990,7 +990,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
}
- glPopMatrix();
+ gGL.popMatrix();
return drawn;
}
diff --git a/indra/newview/llviewerprecompiledheaders.h b/indra/newview/llviewerprecompiledheaders.h
index 12f6a0dd1c..f738b84bb9 100644
--- a/indra/newview/llviewerprecompiledheaders.h
+++ b/indra/newview/llviewerprecompiledheaders.h
@@ -124,4 +124,7 @@
// Library includes from llmessage project
#include "llcachename.h"
+// Library includes from llxuixml
+#include "llinitparam.h"
+
#endif
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index ed943964f9..e3cb985ddb 100644
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -1493,6 +1493,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
capabilityNames.append("AvatarPickerSearch");
capabilityNames.append("ChatSessionRequest");
capabilityNames.append("CopyInventoryFromNotecard");
+ capabilityNames.append("CreateInventoryCategory");
capabilityNames.append("DispatchRegionInfo");
capabilityNames.append("EstateChangeInfo");
capabilityNames.append("EventQueueGet");
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 36106752a2..10c61c01d5 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -32,6 +32,7 @@
#include "llfile.h"
#include "llviewerwindow.h"
+#include "llwindow.h"
#include "llviewercontrol.h"
#include "pipeline.h"
#include "llworld.h"
@@ -58,6 +59,7 @@ using std::make_pair;
using std::string;
BOOL LLViewerShaderMgr::sInitialized = FALSE;
+bool LLViewerShaderMgr::sSkipReload = false;
LLVector4 gShinyOrigin;
@@ -65,15 +67,23 @@ LLVector4 gShinyOrigin;
LLGLSLShader gOcclusionProgram;
LLGLSLShader gCustomAlphaProgram;
LLGLSLShader gGlowCombineProgram;
+LLGLSLShader gSplatTextureRectProgram;
+LLGLSLShader gGlowCombineFXAAProgram;
LLGLSLShader gTwoTextureAddProgram;
+LLGLSLShader gOneTextureNoColorProgram;
+LLGLSLShader gDebugProgram;
+LLGLSLShader gAlphaMaskProgram;
//object shaders
LLGLSLShader gObjectSimpleProgram;
+LLGLSLShader gObjectPreviewProgram;
LLGLSLShader gObjectSimpleWaterProgram;
LLGLSLShader gObjectSimpleAlphaMaskProgram;
LLGLSLShader gObjectSimpleWaterAlphaMaskProgram;
LLGLSLShader gObjectFullbrightProgram;
LLGLSLShader gObjectFullbrightWaterProgram;
+LLGLSLShader gObjectEmissiveProgram;
+LLGLSLShader gObjectEmissiveWaterProgram;
LLGLSLShader gObjectFullbrightAlphaMaskProgram;
LLGLSLShader gObjectFullbrightWaterAlphaMaskProgram;
LLGLSLShader gObjectFullbrightShinyProgram;
@@ -81,13 +91,23 @@ LLGLSLShader gObjectFullbrightShinyWaterProgram;
LLGLSLShader gObjectShinyProgram;
LLGLSLShader gObjectShinyWaterProgram;
LLGLSLShader gObjectBumpProgram;
+LLGLSLShader gTreeProgram;
+LLGLSLShader gTreeWaterProgram;
+LLGLSLShader gObjectFullbrightNoColorProgram;
+LLGLSLShader gObjectFullbrightNoColorWaterProgram;
LLGLSLShader gObjectSimpleNonIndexedProgram;
+LLGLSLShader gObjectSimpleNonIndexedTexGenProgram;
+LLGLSLShader gObjectSimpleNonIndexedTexGenWaterProgram;
LLGLSLShader gObjectSimpleNonIndexedWaterProgram;
LLGLSLShader gObjectAlphaMaskNonIndexedProgram;
LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram;
+LLGLSLShader gObjectAlphaMaskNoColorProgram;
+LLGLSLShader gObjectAlphaMaskNoColorWaterProgram;
LLGLSLShader gObjectFullbrightNonIndexedProgram;
LLGLSLShader gObjectFullbrightNonIndexedWaterProgram;
+LLGLSLShader gObjectEmissiveNonIndexedProgram;
+LLGLSLShader gObjectEmissiveNonIndexedWaterProgram;
LLGLSLShader gObjectFullbrightShinyNonIndexedProgram;
LLGLSLShader gObjectFullbrightShinyNonIndexedWaterProgram;
LLGLSLShader gObjectShinyNonIndexedProgram;
@@ -96,11 +116,13 @@ LLGLSLShader gObjectShinyNonIndexedWaterProgram;
//object hardware skinning shaders
LLGLSLShader gSkinnedObjectSimpleProgram;
LLGLSLShader gSkinnedObjectFullbrightProgram;
+LLGLSLShader gSkinnedObjectEmissiveProgram;
LLGLSLShader gSkinnedObjectFullbrightShinyProgram;
LLGLSLShader gSkinnedObjectShinySimpleProgram;
LLGLSLShader gSkinnedObjectSimpleWaterProgram;
LLGLSLShader gSkinnedObjectFullbrightWaterProgram;
+LLGLSLShader gSkinnedObjectEmissiveWaterProgram;
LLGLSLShader gSkinnedObjectFullbrightShinyWaterProgram;
LLGLSLShader gSkinnedObjectShinySimpleWaterProgram;
@@ -124,6 +146,7 @@ LLGLSLShader gImpostorProgram;
LLGLSLShader gWLSkyProgram;
LLGLSLShader gWLCloudProgram;
+
// Effects Shaders
LLGLSLShader gGlowProgram;
LLGLSLShader gGlowExtractProgram;
@@ -132,18 +155,19 @@ LLGLSLShader gPostNightVisionProgram;
// Deferred rendering shaders
LLGLSLShader gDeferredImpostorProgram;
-LLGLSLShader gDeferredEdgeProgram;
LLGLSLShader gDeferredWaterProgram;
LLGLSLShader gDeferredDiffuseProgram;
LLGLSLShader gDeferredDiffuseAlphaMaskProgram;
LLGLSLShader gDeferredNonIndexedDiffuseProgram;
LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram;
+LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram;
LLGLSLShader gDeferredSkinnedDiffuseProgram;
LLGLSLShader gDeferredSkinnedBumpProgram;
LLGLSLShader gDeferredSkinnedAlphaProgram;
LLGLSLShader gDeferredBumpProgram;
LLGLSLShader gDeferredTerrainProgram;
LLGLSLShader gDeferredTreeProgram;
+LLGLSLShader gDeferredTreeShadowProgram;
LLGLSLShader gDeferredAvatarProgram;
LLGLSLShader gDeferredAvatarAlphaProgram;
LLGLSLShader gDeferredLightProgram;
@@ -160,25 +184,23 @@ LLGLSLShader gDeferredAttachmentShadowProgram;
LLGLSLShader gDeferredAlphaProgram;
LLGLSLShader gDeferredAvatarEyesProgram;
LLGLSLShader gDeferredFullbrightProgram;
-LLGLSLShader gDeferredGIProgram;
-LLGLSLShader gDeferredGIFinalProgram;
-LLGLSLShader gDeferredPostGIProgram;
+LLGLSLShader gDeferredEmissiveProgram;
LLGLSLShader gDeferredPostProgram;
+LLGLSLShader gDeferredCoFProgram;
+LLGLSLShader gDeferredDoFCombineProgram;
+LLGLSLShader gFXAAProgram;
LLGLSLShader gDeferredPostNoDoFProgram;
LLGLSLShader gDeferredWLSkyProgram;
LLGLSLShader gDeferredWLCloudProgram;
LLGLSLShader gDeferredStarProgram;
-LLGLSLShader gLuminanceGatherProgram;
-
-
-//current avatar shader parameter pointer
-GLint gAvatarMatrixParam;
+LLGLSLShader gNormalMapGenProgram;
LLViewerShaderMgr::LLViewerShaderMgr() :
mVertexShaderLevel(SHADER_COUNT, 0),
mMaxAvatarShaderLevel(0)
{
/// Make sure WL Sky is the first program
+ //ONLY shaders that need WL Param management should be added here
mShaderList.push_back(&gWLSkyProgram);
mShaderList.push_back(&gWLCloudProgram);
mShaderList.push_back(&gAvatarProgram);
@@ -187,33 +209,42 @@ LLViewerShaderMgr::LLViewerShaderMgr() :
mShaderList.push_back(&gWaterProgram);
mShaderList.push_back(&gAvatarEyeballProgram);
mShaderList.push_back(&gObjectSimpleProgram);
+ mShaderList.push_back(&gObjectPreviewProgram);
mShaderList.push_back(&gImpostorProgram);
+ mShaderList.push_back(&gObjectFullbrightNoColorProgram);
+ mShaderList.push_back(&gObjectFullbrightNoColorWaterProgram);
mShaderList.push_back(&gObjectSimpleAlphaMaskProgram);
mShaderList.push_back(&gObjectBumpProgram);
- mShaderList.push_back(&gUIProgram);
- mShaderList.push_back(&gCustomAlphaProgram);
- mShaderList.push_back(&gGlowCombineProgram);
- mShaderList.push_back(&gTwoTextureAddProgram);
- mShaderList.push_back(&gSolidColorProgram);
- mShaderList.push_back(&gOcclusionProgram);
+ mShaderList.push_back(&gObjectEmissiveProgram);
+ mShaderList.push_back(&gObjectEmissiveWaterProgram);
mShaderList.push_back(&gObjectFullbrightProgram);
mShaderList.push_back(&gObjectFullbrightAlphaMaskProgram);
mShaderList.push_back(&gObjectFullbrightShinyProgram);
mShaderList.push_back(&gObjectFullbrightShinyWaterProgram);
mShaderList.push_back(&gObjectSimpleNonIndexedProgram);
+ mShaderList.push_back(&gObjectSimpleNonIndexedTexGenProgram);
+ mShaderList.push_back(&gObjectSimpleNonIndexedTexGenWaterProgram);
mShaderList.push_back(&gObjectSimpleNonIndexedWaterProgram);
mShaderList.push_back(&gObjectAlphaMaskNonIndexedProgram);
mShaderList.push_back(&gObjectAlphaMaskNonIndexedWaterProgram);
+ mShaderList.push_back(&gObjectAlphaMaskNoColorProgram);
+ mShaderList.push_back(&gObjectAlphaMaskNoColorWaterProgram);
+ mShaderList.push_back(&gTreeProgram);
+ mShaderList.push_back(&gTreeWaterProgram);
mShaderList.push_back(&gObjectFullbrightNonIndexedProgram);
mShaderList.push_back(&gObjectFullbrightNonIndexedWaterProgram);
+ mShaderList.push_back(&gObjectEmissiveNonIndexedProgram);
+ mShaderList.push_back(&gObjectEmissiveNonIndexedWaterProgram);
mShaderList.push_back(&gObjectFullbrightShinyNonIndexedProgram);
mShaderList.push_back(&gObjectFullbrightShinyNonIndexedWaterProgram);
mShaderList.push_back(&gSkinnedObjectSimpleProgram);
mShaderList.push_back(&gSkinnedObjectFullbrightProgram);
+ mShaderList.push_back(&gSkinnedObjectEmissiveProgram);
mShaderList.push_back(&gSkinnedObjectFullbrightShinyProgram);
mShaderList.push_back(&gSkinnedObjectShinySimpleProgram);
mShaderList.push_back(&gSkinnedObjectSimpleWaterProgram);
mShaderList.push_back(&gSkinnedObjectFullbrightWaterProgram);
+ mShaderList.push_back(&gSkinnedObjectEmissiveWaterProgram);
mShaderList.push_back(&gSkinnedObjectFullbrightShinyWaterProgram);
mShaderList.push_back(&gSkinnedObjectShinySimpleWaterProgram);
mShaderList.push_back(&gTerrainProgram);
@@ -227,24 +258,16 @@ LLViewerShaderMgr::LLViewerShaderMgr() :
mShaderList.push_back(&gObjectShinyNonIndexedWaterProgram);
mShaderList.push_back(&gUnderWaterProgram);
mShaderList.push_back(&gDeferredSunProgram);
- mShaderList.push_back(&gDeferredBlurLightProgram);
mShaderList.push_back(&gDeferredSoftenProgram);
- mShaderList.push_back(&gDeferredLightProgram);
- mShaderList.push_back(&gDeferredMultiLightProgram);
mShaderList.push_back(&gDeferredAlphaProgram);
mShaderList.push_back(&gDeferredSkinnedAlphaProgram);
mShaderList.push_back(&gDeferredFullbrightProgram);
+ mShaderList.push_back(&gDeferredEmissiveProgram);
mShaderList.push_back(&gDeferredAvatarEyesProgram);
- mShaderList.push_back(&gDeferredPostGIProgram);
- mShaderList.push_back(&gDeferredEdgeProgram);
- mShaderList.push_back(&gDeferredPostProgram);
- mShaderList.push_back(&gDeferredGIProgram);
- mShaderList.push_back(&gDeferredGIFinalProgram);
mShaderList.push_back(&gDeferredWaterProgram);
mShaderList.push_back(&gDeferredAvatarAlphaProgram);
mShaderList.push_back(&gDeferredWLSkyProgram);
mShaderList.push_back(&gDeferredWLCloudProgram);
- mShaderList.push_back(&gDeferredStarProgram);
}
LLViewerShaderMgr::~LLViewerShaderMgr()
@@ -268,80 +291,13 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void)
{
if (mReservedAttribs.empty())
{
- mReservedAttribs.push_back("materialColor");
- mReservedAttribs.push_back("specularColor");
- mReservedAttribs.push_back("binormal");
- mReservedAttribs.push_back("object_weight");
-
- mAvatarAttribs.reserve(5);
- mAvatarAttribs.push_back("weight");
- mAvatarAttribs.push_back("clothing");
- mAvatarAttribs.push_back("gWindDir");
- mAvatarAttribs.push_back("gSinWaveParams");
- mAvatarAttribs.push_back("gGravity");
+ LLShaderMgr::initAttribsAndUniforms();
mAvatarUniforms.push_back("matrixPalette");
+ mAvatarUniforms.push_back("gWindDir");
+ mAvatarUniforms.push_back("gSinWaveParams");
+ mAvatarUniforms.push_back("gGravity");
- mReservedUniforms.reserve(24);
- mReservedUniforms.push_back("diffuseMap");
- mReservedUniforms.push_back("specularMap");
- mReservedUniforms.push_back("bumpMap");
- mReservedUniforms.push_back("environmentMap");
- mReservedUniforms.push_back("cloude_noise_texture");
- mReservedUniforms.push_back("fullbright");
- mReservedUniforms.push_back("lightnorm");
- mReservedUniforms.push_back("sunlight_color");
- mReservedUniforms.push_back("ambient");
- mReservedUniforms.push_back("blue_horizon");
- mReservedUniforms.push_back("blue_density");
- mReservedUniforms.push_back("haze_horizon");
- mReservedUniforms.push_back("haze_density");
- mReservedUniforms.push_back("cloud_shadow");
- mReservedUniforms.push_back("density_multiplier");
- mReservedUniforms.push_back("distance_multiplier");
- mReservedUniforms.push_back("max_y");
- mReservedUniforms.push_back("glow");
- mReservedUniforms.push_back("cloud_color");
- mReservedUniforms.push_back("cloud_pos_density1");
- mReservedUniforms.push_back("cloud_pos_density2");
- mReservedUniforms.push_back("cloud_scale");
- mReservedUniforms.push_back("gamma");
- mReservedUniforms.push_back("scene_light_strength");
-
- mReservedUniforms.push_back("depthMap");
- mReservedUniforms.push_back("shadowMap0");
- mReservedUniforms.push_back("shadowMap1");
- mReservedUniforms.push_back("shadowMap2");
- mReservedUniforms.push_back("shadowMap3");
- mReservedUniforms.push_back("shadowMap4");
- mReservedUniforms.push_back("shadowMap5");
-
- mReservedUniforms.push_back("normalMap");
- mReservedUniforms.push_back("positionMap");
- mReservedUniforms.push_back("diffuseRect");
- mReservedUniforms.push_back("specularRect");
- mReservedUniforms.push_back("noiseMap");
- mReservedUniforms.push_back("lightFunc");
- mReservedUniforms.push_back("lightMap");
- mReservedUniforms.push_back("luminanceMap");
- mReservedUniforms.push_back("giLightMap");
- mReservedUniforms.push_back("giMip");
- mReservedUniforms.push_back("edgeMap");
- mReservedUniforms.push_back("bloomMap");
- mReservedUniforms.push_back("sunLightMap");
- mReservedUniforms.push_back("localLightMap");
- mReservedUniforms.push_back("projectionMap");
- mReservedUniforms.push_back("diffuseGIMap");
- mReservedUniforms.push_back("specularGIMap");
- mReservedUniforms.push_back("normalGIMap");
- mReservedUniforms.push_back("minpGIMap");
- mReservedUniforms.push_back("maxpGIMap");
- mReservedUniforms.push_back("depthGIMap");
- mReservedUniforms.push_back("lastDiffuseGIMap");
- mReservedUniforms.push_back("lastNormalGIMap");
- mReservedUniforms.push_back("lastMinpGIMap");
- mReservedUniforms.push_back("lastMaxpGIMap");
-
mWLUniforms.push_back("camPosLocal");
mTerrainUniforms.reserve(5);
@@ -397,17 +353,35 @@ void LLViewerShaderMgr::setShaders()
//setShaders might be called redundantly by gSavedSettings, so return on reentrance
static bool reentrance = false;
- if (!gPipeline.mInitialized || !sInitialized || reentrance)
+ if (!gPipeline.mInitialized || !sInitialized || reentrance || sSkipReload)
{
return;
}
- //setup preprocessor definitions
- LLShaderMgr::instance()->mDefinitions["samples"] = llformat("%d", gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples")));
- LLShaderMgr::instance()->mDefinitions["NUM_TEX_UNITS"] = llformat("%d", gGLManager.mNumTextureImageUnits);
+ LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) gSavedSettings.getU32("RenderMaxTextureIndex")), 1);
+
+ //NEVER use more than 16 texture channels (work around for prevalent driver bug)
+ LLGLSLShader::sIndexedTextureChannels = llmin(LLGLSLShader::sIndexedTextureChannels, 16);
+
+ if (gGLManager.mGLSLVersionMajor < 1 ||
+ (gGLManager.mGLSLVersionMajor == 1 && gGLManager.mGLSLVersionMinor <= 20))
+ { //NEVER use indexed texture rendering when GLSL version is 1.20 or earlier
+ LLGLSLShader::sIndexedTextureChannels = 1;
+ }
reentrance = true;
+ if (LLRender::sGLCoreProfile)
+ {
+ if (!gSavedSettings.getBOOL("VertexShaderEnable"))
+ { //vertex shaders MUST be enabled to use core profile
+ gSavedSettings.setBOOL("VertexShaderEnable", TRUE);
+ }
+ }
+
+ //setup preprocessor definitions
+ LLShaderMgr::instance()->mDefinitions["NUM_TEX_UNITS"] = llformat("%d", gGLManager.mNumTextureImageUnits);
+
// Make sure the compiled shader map is cleared before we recompile shaders.
mShaderObjects.clear();
@@ -439,6 +413,8 @@ void LLViewerShaderMgr::setShaders()
// Shaders
LL_INFOS("ShaderLoading") << "\n~~~~~~~~~~~~~~~~~~\n Loading Shaders:\n~~~~~~~~~~~~~~~~~~" << LL_ENDL;
+ LL_INFOS("ShaderLoading") << llformat("Using GLSL %d.%d", gGLManager.mGLSLVersionMajor, gGLManager.mGLSLVersionMinor) << llendl;
+
for (S32 i = 0; i < SHADER_COUNT; i++)
{
mVertexShaderLevel[i] = 0;
@@ -446,7 +422,9 @@ void LLViewerShaderMgr::setShaders()
mMaxAvatarShaderLevel = 0;
LLGLSLShader::sNoFixedFunction = false;
+ LLVertexBuffer::unbind();
if (LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")
+ && (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 10)
&& gSavedSettings.getBOOL("VertexShaderEnable"))
{
//using shaders, disable fixed function
@@ -466,15 +444,8 @@ void LLViewerShaderMgr::setShaders()
gSavedSettings.getBOOL("WindLightUseAtmosShaders"))
{
if (gSavedSettings.getS32("RenderShadowDetail") > 0)
- {
- if (gSavedSettings.getBOOL("RenderDeferredGI"))
- { //shadows + gi
- deferred_class = 3;
- }
- else
- { //shadows
- deferred_class = 2;
- }
+ { //shadows
+ deferred_class = 2;
}
else
{ //no shadows
@@ -497,11 +468,7 @@ void LLViewerShaderMgr::setShaders()
wl_class = 1;
}
- if(!gSavedSettings.getBOOL("EnableRippleWater"))
- {
- water_class = 0;
- }
-
+
// Trigger a full rebuild of the fallback skybox / cubemap if we've toggled windlight shaders
if (mVertexShaderLevel[SHADER_WINDLIGHT] != wl_class && gSky.mVOSkyp.notNull())
{
@@ -633,13 +600,21 @@ void LLViewerShaderMgr::setShaders()
void LLViewerShaderMgr::unloadShaders()
{
gOcclusionProgram.unload();
+ gDebugProgram.unload();
+ gAlphaMaskProgram.unload();
gUIProgram.unload();
gCustomAlphaProgram.unload();
gGlowCombineProgram.unload();
+ gSplatTextureRectProgram.unload();
+ gGlowCombineFXAAProgram.unload();
gTwoTextureAddProgram.unload();
+ gOneTextureNoColorProgram.unload();
gSolidColorProgram.unload();
+ gObjectFullbrightNoColorProgram.unload();
+ gObjectFullbrightNoColorWaterProgram.unload();
gObjectSimpleProgram.unload();
+ gObjectPreviewProgram.unload();
gImpostorProgram.unload();
gObjectSimpleAlphaMaskProgram.unload();
gObjectBumpProgram.unload();
@@ -647,6 +622,8 @@ void LLViewerShaderMgr::unloadShaders()
gObjectSimpleWaterAlphaMaskProgram.unload();
gObjectFullbrightProgram.unload();
gObjectFullbrightWaterProgram.unload();
+ gObjectEmissiveProgram.unload();
+ gObjectEmissiveWaterProgram.unload();
gObjectFullbrightAlphaMaskProgram.unload();
gObjectFullbrightWaterAlphaMaskProgram.unload();
@@ -656,11 +633,19 @@ void LLViewerShaderMgr::unloadShaders()
gObjectShinyWaterProgram.unload();
gObjectSimpleNonIndexedProgram.unload();
+ gObjectSimpleNonIndexedTexGenProgram.unload();
+ gObjectSimpleNonIndexedTexGenWaterProgram.unload();
gObjectSimpleNonIndexedWaterProgram.unload();
gObjectAlphaMaskNonIndexedProgram.unload();
gObjectAlphaMaskNonIndexedWaterProgram.unload();
+ gObjectAlphaMaskNoColorProgram.unload();
+ gObjectAlphaMaskNoColorWaterProgram.unload();
gObjectFullbrightNonIndexedProgram.unload();
gObjectFullbrightNonIndexedWaterProgram.unload();
+ gObjectEmissiveNonIndexedProgram.unload();
+ gObjectEmissiveNonIndexedWaterProgram.unload();
+ gTreeProgram.unload();
+ gTreeWaterProgram.unload();
gObjectShinyNonIndexedProgram.unload();
gObjectFullbrightShinyNonIndexedProgram.unload();
@@ -669,11 +654,13 @@ void LLViewerShaderMgr::unloadShaders()
gSkinnedObjectSimpleProgram.unload();
gSkinnedObjectFullbrightProgram.unload();
+ gSkinnedObjectEmissiveProgram.unload();
gSkinnedObjectFullbrightShinyProgram.unload();
gSkinnedObjectShinySimpleProgram.unload();
gSkinnedObjectSimpleWaterProgram.unload();
gSkinnedObjectFullbrightWaterProgram.unload();
+ gSkinnedObjectEmissiveWaterProgram.unload();
gSkinnedObjectFullbrightShinyWaterProgram.unload();
gSkinnedObjectShinySimpleWaterProgram.unload();
@@ -699,6 +686,7 @@ void LLViewerShaderMgr::unloadShaders()
gDeferredDiffuseProgram.unload();
gDeferredDiffuseAlphaMaskProgram.unload();
gDeferredNonIndexedDiffuseAlphaMaskProgram.unload();
+ gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.unload();
gDeferredNonIndexedDiffuseProgram.unload();
gDeferredSkinnedDiffuseProgram.unload();
gDeferredSkinnedBumpProgram.unload();
@@ -750,8 +738,8 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
// (in order of shader function call depth for reference purposes, deepest level first)
vector< pair<string, S32> > shaders;
- shaders.reserve(10);
shaders.push_back( make_pair( "windlight/atmosphericsVarsV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
+ shaders.push_back( make_pair( "windlight/atmosphericsVarsWaterV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
shaders.push_back( make_pair( "windlight/atmosphericsHelpersV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
shaders.push_back( make_pair( "lighting/lightFuncV.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) );
shaders.push_back( make_pair( "lighting/sumLightsV.glsl", sum_lights_class ) );
@@ -762,6 +750,11 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
shaders.push_back( make_pair( "windlight/atmosphericsV.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
shaders.push_back( make_pair( "avatar/avatarSkinV.glsl", 1 ) );
shaders.push_back( make_pair( "avatar/objectSkinV.glsl", 1 ) );
+ if (gGLManager.mGLSLVersionMajor >= 2 || gGLManager.mGLSLVersionMinor >= 30)
+ {
+ shaders.push_back( make_pair( "objects/indexedTextureV.glsl", 1 ) );
+ }
+ shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) );
// We no longer have to bind the shaders to global glhandles, they are automatically added to a map now.
for (U32 i = 0; i < shaders.size(); i++)
@@ -777,16 +770,16 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
// (in order of shader function call depth for reference purposes, deepest level first)
shaders.clear();
- shaders.reserve(13);
- S32 ch = gGLManager.mNumTextureImageUnits-1;
+ S32 ch = 1;
- if (gGLManager.mGLVersion < 3.1f)
- { //force to 1 texture index channel for old drivers
- ch = 1;
+ if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
+ { //use indexed texture rendering for GLSL >= 1.30
+ ch = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
}
std::vector<S32> index_channels;
index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsVarsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
+ index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsVarsWaterF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/gammaF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT]) );
index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/transportF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
@@ -844,6 +837,8 @@ BOOL LLViewerShaderMgr::loadShadersEnvironment()
gTerrainProgram.mFeatures.calculatesLighting = true;
gTerrainProgram.mFeatures.calculatesAtmospherics = true;
gTerrainProgram.mFeatures.hasAtmospherics = true;
+ gTerrainProgram.mFeatures.mIndexedTextureChannels = 0;
+ gTerrainProgram.mFeatures.disableTextureIndex = true;
gTerrainProgram.mFeatures.hasGamma = true;
gTerrainProgram.mShaderFiles.clear();
gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainV.glsl", GL_VERTEX_SHADER_ARB));
@@ -912,6 +907,8 @@ BOOL LLViewerShaderMgr::loadShadersWater()
gTerrainWaterProgram.mFeatures.calculatesAtmospherics = true;
gTerrainWaterProgram.mFeatures.hasAtmospherics = true;
gTerrainWaterProgram.mFeatures.hasWaterFog = true;
+ gTerrainWaterProgram.mFeatures.mIndexedTextureChannels = 0;
+ gTerrainWaterProgram.mFeatures.disableTextureIndex = true;
gTerrainWaterProgram.mShaderFiles.clear();
gTerrainWaterProgram.mShaderFiles.push_back(make_pair("environment/terrainV.glsl", GL_VERTEX_SHADER_ARB));
gTerrainWaterProgram.mShaderFiles.push_back(make_pair("environment/terrainWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
@@ -950,9 +947,6 @@ BOOL LLViewerShaderMgr::loadShadersEffects()
{
BOOL success = TRUE;
- U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples"));
- bool multisample = samples > 1 && LLPipeline::sRenderDeferred && gGLManager.mHasTextureMultisample;
-
if (mVertexShaderLevel[SHADER_EFFECT] == 0)
{
gGlowProgram.unload();
@@ -978,21 +972,10 @@ BOOL LLViewerShaderMgr::loadShadersEffects()
if (success)
{
- std::string fragment;
-
- if (multisample)
- {
- fragment = "effects/glowExtractMSF.glsl";
- }
- else
- {
- fragment = "effects/glowExtractF.glsl";
- }
-
gGlowExtractProgram.mName = "Glow Extract Shader (Post)";
gGlowExtractProgram.mShaderFiles.clear();
gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractV.glsl", GL_VERTEX_SHADER_ARB));
- gGlowExtractProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractF.glsl", GL_FRAGMENT_SHADER_ARB));
gGlowExtractProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT];
success = gGlowExtractProgram.createShader(NULL, &mGlowExtractUniforms);
if (!success)
@@ -1001,51 +984,6 @@ BOOL LLViewerShaderMgr::loadShadersEffects()
}
}
-#if 0
- // disabling loading of postprocess shaders until we fix
- // ATI sampler2DRect compatibility.
-
- //load Color Filter Shader
- if (success)
- {
- vector<string> shaderUniforms;
- shaderUniforms.reserve(7);
- shaderUniforms.push_back("RenderTexture");
- shaderUniforms.push_back("gamma");
- shaderUniforms.push_back("brightness");
- shaderUniforms.push_back("contrast");
- shaderUniforms.push_back("contrastBase");
- shaderUniforms.push_back("saturation");
- shaderUniforms.push_back("lumWeights");
-
- gPostColorFilterProgram.mName = "Color Filter Shader (Post)";
- gPostColorFilterProgram.mShaderFiles.clear();
- gPostColorFilterProgram.mShaderFiles.push_back(make_pair("effects/colorFilterF.glsl", GL_FRAGMENT_SHADER_ARB));
- gPostColorFilterProgram.mShaderFiles.push_back(make_pair("effects/drawQuadV.glsl", GL_VERTEX_SHADER_ARB));
- gPostColorFilterProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT];
- success = gPostColorFilterProgram.createShader(NULL, &shaderUniforms);
- }
-
- //load Night Vision Shader
- if (success)
- {
- vector<string> shaderUniforms;
- shaderUniforms.reserve(5);
- shaderUniforms.push_back("RenderTexture");
- shaderUniforms.push_back("NoiseTexture");
- shaderUniforms.push_back("brightMult");
- shaderUniforms.push_back("noiseStrength");
- shaderUniforms.push_back("lumWeights");
-
- gPostNightVisionProgram.mName = "Night Vision Shader (Post)";
- gPostNightVisionProgram.mShaderFiles.clear();
- gPostNightVisionProgram.mShaderFiles.push_back(make_pair("effects/nightVisionF.glsl", GL_FRAGMENT_SHADER_ARB));
- gPostNightVisionProgram.mShaderFiles.push_back(make_pair("effects/drawQuadV.glsl", GL_VERTEX_SHADER_ARB));
- gPostNightVisionProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT];
- success = gPostNightVisionProgram.createShader(NULL, &shaderUniforms);
- }
- #endif
-
return success;
}
@@ -1055,9 +993,11 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (mVertexShaderLevel[SHADER_DEFERRED] == 0)
{
gDeferredTreeProgram.unload();
+ gDeferredTreeShadowProgram.unload();
gDeferredDiffuseProgram.unload();
gDeferredDiffuseAlphaMaskProgram.unload();
gDeferredNonIndexedDiffuseAlphaMaskProgram.unload();
+ gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.unload();
gDeferredNonIndexedDiffuseProgram.unload();
gDeferredSkinnedDiffuseProgram.unload();
gDeferredSkinnedBumpProgram.unload();
@@ -1080,34 +1020,29 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredAvatarAlphaProgram.unload();
gDeferredAlphaProgram.unload();
gDeferredFullbrightProgram.unload();
+ gDeferredEmissiveProgram.unload();
gDeferredAvatarEyesProgram.unload();
- gDeferredPostGIProgram.unload();
- gDeferredEdgeProgram.unload();
gDeferredPostProgram.unload();
- gLuminanceGatherProgram.unload();
- gDeferredGIProgram.unload();
- gDeferredGIFinalProgram.unload();
+ gDeferredCoFProgram.unload();
+ gDeferredDoFCombineProgram.unload();
+ gFXAAProgram.unload();
gDeferredWaterProgram.unload();
gDeferredWLSkyProgram.unload();
gDeferredWLCloudProgram.unload();
gDeferredStarProgram.unload();
+ gNormalMapGenProgram.unload();
return TRUE;
}
- mVertexShaderLevel[SHADER_AVATAR] = 1;
-
BOOL success = TRUE;
- U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples"));
- bool multisample = samples > 1 && gGLManager.mHasTextureMultisample;
-
if (success)
{
gDeferredDiffuseProgram.mName = "Deferred Diffuse Shader";
gDeferredDiffuseProgram.mShaderFiles.clear();
gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseIndexedF.glsl", GL_FRAGMENT_SHADER_ARB));
- gDeferredDiffuseProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits;
+ gDeferredDiffuseProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels;
gDeferredDiffuseProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredDiffuseProgram.createShader(NULL, NULL);
}
@@ -1118,7 +1053,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredDiffuseAlphaMaskProgram.mShaderFiles.clear();
gDeferredDiffuseAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/diffuseV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredDiffuseAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/diffuseAlphaMaskIndexedF.glsl", GL_FRAGMENT_SHADER_ARB));
- gDeferredDiffuseAlphaMaskProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits;
+ gDeferredDiffuseAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels;
gDeferredDiffuseAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredDiffuseAlphaMaskProgram.createShader(NULL, NULL);
}
@@ -1132,6 +1067,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredNonIndexedDiffuseAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredNonIndexedDiffuseAlphaMaskProgram.createShader(NULL, NULL);
}
+
+ if (success)
+ {
+ gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mName = "Deferred Diffuse Non-Indexed Alpha Mask Shader";
+ gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.clear();
+ gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("deferred/diffuseNoColorV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("deferred/diffuseAlphaMaskNoColorF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ success = gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram.createShader(NULL, NULL);
+ }
if (success)
{
@@ -1169,18 +1114,25 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
gDeferredSkinnedAlphaProgram.mName = "Deferred Skinned Alpha Shader";
+ gDeferredSkinnedAlphaProgram.mFeatures.atmosphericHelpers = true;
gDeferredSkinnedAlphaProgram.mFeatures.hasObjectSkinning = true;
- gDeferredSkinnedAlphaProgram.mFeatures.calculatesLighting = true;
gDeferredSkinnedAlphaProgram.mFeatures.calculatesAtmospherics = true;
gDeferredSkinnedAlphaProgram.mFeatures.hasGamma = true;
gDeferredSkinnedAlphaProgram.mFeatures.hasAtmospherics = true;
- gDeferredSkinnedAlphaProgram.mFeatures.hasLighting = true;
+ gDeferredSkinnedAlphaProgram.mFeatures.calculatesLighting = false;
+ gDeferredSkinnedAlphaProgram.mFeatures.hasLighting = false;
+ gDeferredSkinnedAlphaProgram.mFeatures.isAlphaLighting = true;
gDeferredSkinnedAlphaProgram.mFeatures.disableTextureIndex = true;
gDeferredSkinnedAlphaProgram.mShaderFiles.clear();
gDeferredSkinnedAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaSkinnedV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredSkinnedAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredSkinnedAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+
success = gDeferredSkinnedAlphaProgram.createShader(NULL, NULL);
+
+ // Hack to include uniforms for lighting without linking in lighting file
+ gDeferredSkinnedAlphaProgram.mFeatures.calculatesLighting = true;
+ gDeferredSkinnedAlphaProgram.mFeatures.hasLighting = true;
}
if (success)
@@ -1205,6 +1157,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
+ gDeferredTreeShadowProgram.mName = "Deferred Tree Shadow Shader";
+ gDeferredTreeShadowProgram.mShaderFiles.clear();
+ gDeferredTreeShadowProgram.mShaderFiles.push_back(make_pair("deferred/treeShadowV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredTreeShadowProgram.mShaderFiles.push_back(make_pair("deferred/treeShadowF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredTreeShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ success = gDeferredTreeShadowProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gDeferredImpostorProgram.mName = "Deferred Impostor Shader";
gDeferredImpostorProgram.mShaderFiles.clear();
gDeferredImpostorProgram.mShaderFiles.push_back(make_pair("deferred/impostorV.glsl", GL_VERTEX_SHADER_ARB));
@@ -1214,84 +1176,41 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
}
if (success)
- {
- std::string fragment;
-
- if (multisample)
- {
- fragment = "deferred/pointLightMSF.glsl";
- }
- else
- {
- fragment = "deferred/pointLightF.glsl";
- }
-
+ {
gDeferredLightProgram.mName = "Deferred Light Shader";
gDeferredLightProgram.mShaderFiles.clear();
gDeferredLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gDeferredLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredLightProgram.createShader(NULL, NULL);
}
if (success)
{
- std::string fragment;
- if (multisample)
- {
- fragment = "deferred/multiPointLightMSF.glsl";
- }
- else
- {
- fragment = "deferred/multiPointLightF.glsl";
- }
-
gDeferredMultiLightProgram.mName = "Deferred MultiLight Shader";
gDeferredMultiLightProgram.mShaderFiles.clear();
gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredMultiLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredMultiLightProgram.createShader(NULL, NULL);
}
if (success)
{
- std::string fragment;
-
- if (multisample)
- {
- fragment = "deferred/spotLightMSF.glsl";
- }
- else
- {
- fragment = "deferred/multiSpotLightF.glsl";
- }
-
gDeferredSpotLightProgram.mName = "Deferred SpotLight Shader";
gDeferredSpotLightProgram.mShaderFiles.clear();
gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredSpotLightProgram.createShader(NULL, NULL);
}
if (success)
{
- std::string fragment;
-
- if (multisample)
- {
- fragment = "deferred/multiSpotLightMSF.glsl";
- }
- else
- {
- fragment = "deferred/multiSpotLightF.glsl";
- }
-
gDeferredMultiSpotLightProgram.mName = "Deferred MultiSpotLight Shader";
gDeferredMultiSpotLightProgram.mShaderFiles.clear();
gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredMultiSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredMultiSpotLightProgram.createShader(NULL, NULL);
}
@@ -1299,33 +1218,24 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
std::string fragment;
+ std::string vertex = "deferred/sunLightV.glsl";
if (gSavedSettings.getBOOL("RenderDeferredSSAO"))
{
- if (multisample)
- {
- fragment = "deferred/sunLightSSAOMSF.glsl";
- }
- else
- {
- fragment = "deferred/sunLightSSAOF.glsl";
- }
+ fragment = "deferred/sunLightSSAOF.glsl";
}
else
{
- if (multisample)
- {
- fragment = "deferred/sunLightMSF.glsl";
- }
- else
- {
- fragment = "deferred/sunLightF.glsl";
+ fragment = "deferred/sunLightF.glsl";
+ if (mVertexShaderLevel[SHADER_DEFERRED] == 1)
+ { //no shadows, no SSAO, no frag coord
+ vertex = "deferred/sunLightNoFragCoordV.glsl";
}
}
gDeferredSunProgram.mName = "Deferred Sun Shader";
gDeferredSunProgram.mShaderFiles.clear();
- gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredSunProgram.mShaderFiles.push_back(make_pair(vertex, GL_VERTEX_SHADER_ARB));
gDeferredSunProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
gDeferredSunProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredSunProgram.createShader(NULL, NULL);
@@ -1333,21 +1243,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
- std::string fragment;
-
- if (multisample)
- {
- fragment = "deferred/blurLightMSF.glsl";
- }
- else
- {
- fragment = "deferred/blurLightF.glsl";
- }
-
gDeferredBlurLightProgram.mName = "Deferred Blur Light Shader";
gDeferredBlurLightProgram.mShaderFiles.clear();
gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair("deferred/blurLightV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair("deferred/blurLightF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredBlurLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredBlurLightProgram.createShader(NULL, NULL);
}
@@ -1355,26 +1254,33 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
gDeferredAlphaProgram.mName = "Deferred Alpha Shader";
- gDeferredAlphaProgram.mFeatures.calculatesLighting = true;
+ gDeferredAlphaProgram.mFeatures.atmosphericHelpers = true;
+ gDeferredAlphaProgram.mFeatures.calculatesLighting = false;
gDeferredAlphaProgram.mFeatures.calculatesAtmospherics = true;
gDeferredAlphaProgram.mFeatures.hasGamma = true;
gDeferredAlphaProgram.mFeatures.hasAtmospherics = true;
- gDeferredAlphaProgram.mFeatures.hasLighting = true;
+ gDeferredAlphaProgram.mFeatures.hasLighting = false;
+ gDeferredAlphaProgram.mFeatures.isAlphaLighting = true;
gDeferredAlphaProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of texture channels
if (mVertexShaderLevel[SHADER_DEFERRED] < 1)
{
- gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits;
+ gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels;
}
else
{ //shave off some texture units for shadow maps
- gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits - 6;
+ gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = llmax(LLGLSLShader::sIndexedTextureChannels - 6, 1);
}
gDeferredAlphaProgram.mShaderFiles.clear();
gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+
success = gDeferredAlphaProgram.createShader(NULL, NULL);
+
+ // Hack
+ gDeferredAlphaProgram.mFeatures.calculatesLighting = true;
+ gDeferredAlphaProgram.mFeatures.hasLighting = true;
}
if (success)
@@ -1397,7 +1303,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredFullbrightProgram.mFeatures.calculatesAtmospherics = true;
gDeferredFullbrightProgram.mFeatures.hasGamma = true;
gDeferredFullbrightProgram.mFeatures.hasTransport = true;
- gDeferredFullbrightProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits;
+ gDeferredFullbrightProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels;
gDeferredFullbrightProgram.mShaderFiles.clear();
gDeferredFullbrightProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredFullbrightProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB));
@@ -1407,6 +1313,20 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
+ gDeferredEmissiveProgram.mName = "Deferred Emissive Shader";
+ gDeferredEmissiveProgram.mFeatures.calculatesAtmospherics = true;
+ gDeferredEmissiveProgram.mFeatures.hasGamma = true;
+ gDeferredEmissiveProgram.mFeatures.hasTransport = true;
+ gDeferredEmissiveProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels;
+ gDeferredEmissiveProgram.mShaderFiles.clear();
+ gDeferredEmissiveProgram.mShaderFiles.push_back(make_pair("deferred/emissiveV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredEmissiveProgram.mShaderFiles.push_back(make_pair("deferred/emissiveF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredEmissiveProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ success = gDeferredEmissiveProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
// load water shader
gDeferredWaterProgram.mName = "Deferred Water Shader";
gDeferredWaterProgram.mFeatures.calculatesAtmospherics = true;
@@ -1421,21 +1341,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
- std::string fragment;
-
- if (multisample)
- {
- fragment = "deferred/softenLightMSF.glsl";
- }
- else
- {
- fragment = "deferred/softenLightF.glsl";
- }
-
gDeferredSoftenProgram.mName = "Deferred Soften Shader";
gDeferredSoftenProgram.mShaderFiles.clear();
gDeferredSoftenProgram.mShaderFiles.push_back(make_pair("deferred/softenLightV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredSoftenProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gDeferredSoftenProgram.mShaderFiles.push_back(make_pair("deferred/softenLightF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredSoftenProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
@@ -1460,6 +1369,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
if (success)
{
gDeferredShadowAlphaMaskProgram.mName = "Deferred Shadow Alpha Mask Shader";
+ gDeferredShadowAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels;
gDeferredShadowAlphaMaskProgram.mShaderFiles.clear();
gDeferredShadowAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredShadowAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskF.glsl", GL_FRAGMENT_SHADER_ARB));
@@ -1475,7 +1385,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAvatarShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredAvatarShadowProgram.createShader(&mAvatarAttribs, &mAvatarUniforms);
+ success = gDeferredAvatarShadowProgram.createShader(NULL, &mAvatarUniforms);
}
if (success)
@@ -1507,62 +1417,78 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredAvatarProgram.createShader(&mAvatarAttribs, &mAvatarUniforms);
+ success = gDeferredAvatarProgram.createShader(NULL, &mAvatarUniforms);
}
if (success)
{
gDeferredAvatarAlphaProgram.mName = "Avatar Alpha Shader";
+ gDeferredAvatarAlphaProgram.mFeatures.atmosphericHelpers = true;
gDeferredAvatarAlphaProgram.mFeatures.hasSkinning = true;
- gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = true;
+ gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = false;
gDeferredAvatarAlphaProgram.mFeatures.calculatesAtmospherics = true;
gDeferredAvatarAlphaProgram.mFeatures.hasGamma = true;
gDeferredAvatarAlphaProgram.mFeatures.hasAtmospherics = true;
- gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true;
+ gDeferredAvatarAlphaProgram.mFeatures.hasLighting = false;
+ gDeferredAvatarAlphaProgram.mFeatures.isAlphaLighting = true;
gDeferredAvatarAlphaProgram.mFeatures.disableTextureIndex = true;
gDeferredAvatarAlphaProgram.mShaderFiles.clear();
- gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaNoColorV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedNoColorF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredAvatarAlphaProgram.createShader(&mAvatarAttribs, &mAvatarUniforms);
+
+ success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms);
+
+ gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = true;
+ gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true;
}
if (success)
{
- std::string fragment;
- if (multisample)
- {
- fragment = "deferred/postDeferredMSF.glsl";
- }
- else
- {
- fragment = "deferred/postDeferredF.glsl";
- }
+ gFXAAProgram.mName = "FXAA Shader";
+ gFXAAProgram.mShaderFiles.clear();
+ gFXAAProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB));
+ gFXAAProgram.mShaderFiles.push_back(make_pair("deferred/fxaaF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gFXAAProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ success = gFXAAProgram.createShader(NULL, NULL);
+ }
+ if (success)
+ {
gDeferredPostProgram.mName = "Deferred Post Shader";
gDeferredPostProgram.mShaderFiles.clear();
- gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredPostProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredPostProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredPostProgram.createShader(NULL, NULL);
}
if (success)
{
- std::string fragment;
- if (multisample)
- {
- fragment = "deferred/postDeferredNoDoFMSF.glsl";
- }
- else
- {
- fragment = "deferred/postDeferredNoDoFF.glsl";
- }
+ gDeferredCoFProgram.mName = "Deferred CoF Shader";
+ gDeferredCoFProgram.mShaderFiles.clear();
+ gDeferredCoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredCoFProgram.mShaderFiles.push_back(make_pair("deferred/cofF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredCoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ success = gDeferredCoFProgram.createShader(NULL, NULL);
+ }
+ if (success)
+ {
+ gDeferredDoFCombineProgram.mName = "Deferred DoFCombine Shader";
+ gDeferredDoFCombineProgram.mShaderFiles.clear();
+ gDeferredDoFCombineProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredDoFCombineProgram.mShaderFiles.push_back(make_pair("deferred/dofCombineF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDeferredDoFCombineProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ success = gDeferredDoFCombineProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gDeferredPostNoDoFProgram.mName = "Deferred Post Shader";
gDeferredPostNoDoFProgram.mShaderFiles.clear();
- gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
+ gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB));
+ gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDoFF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredPostNoDoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
success = gDeferredPostNoDoFProgram.createShader(NULL, NULL);
}
@@ -1601,70 +1527,15 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
success = gDeferredStarProgram.createShader(NULL, &mWLUniforms);
}
- if (mVertexShaderLevel[SHADER_DEFERRED] > 1)
- {
- if (success)
- {
- std::string fragment;
- if (multisample)
- {
- fragment = "deferred/edgeMSF.glsl";
- }
- else
- {
- fragment = "deferred/edgeF.glsl";
- }
-
- gDeferredEdgeProgram.mName = "Deferred Edge Shader";
- gDeferredEdgeProgram.mShaderFiles.clear();
- gDeferredEdgeProgram.mShaderFiles.push_back(make_pair("deferred/edgeV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredEdgeProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
- gDeferredEdgeProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredEdgeProgram.createShader(NULL, NULL);
- }
- }
-
- if (mVertexShaderLevel[SHADER_DEFERRED] > 2)
+ if (success)
{
- if (success)
- {
- gDeferredPostGIProgram.mName = "Deferred Post GI Shader";
- gDeferredPostGIProgram.mShaderFiles.clear();
- gDeferredPostGIProgram.mShaderFiles.push_back(make_pair("deferred/postgiV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredPostGIProgram.mShaderFiles.push_back(make_pair("deferred/postgiF.glsl", GL_FRAGMENT_SHADER_ARB));
- gDeferredPostGIProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredPostGIProgram.createShader(NULL, NULL);
- }
-
- if (success)
- {
- gDeferredGIProgram.mName = "Deferred GI Shader";
- gDeferredGIProgram.mShaderFiles.clear();
- gDeferredGIProgram.mShaderFiles.push_back(make_pair("deferred/giV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredGIProgram.mShaderFiles.push_back(make_pair("deferred/giF.glsl", GL_FRAGMENT_SHADER_ARB));
- gDeferredGIProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredGIProgram.createShader(NULL, NULL);
- }
-
- if (success)
- {
- gDeferredGIFinalProgram.mName = "Deferred GI Final Shader";
- gDeferredGIFinalProgram.mShaderFiles.clear();
- gDeferredGIFinalProgram.mShaderFiles.push_back(make_pair("deferred/giFinalV.glsl", GL_VERTEX_SHADER_ARB));
- gDeferredGIFinalProgram.mShaderFiles.push_back(make_pair("deferred/giFinalF.glsl", GL_FRAGMENT_SHADER_ARB));
- gDeferredGIFinalProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredGIFinalProgram.createShader(NULL, NULL);
- }
-
- if (success)
- {
- gLuminanceGatherProgram.mName = "Luminance Gather Shader";
- gLuminanceGatherProgram.mShaderFiles.clear();
- gLuminanceGatherProgram.mShaderFiles.push_back(make_pair("deferred/luminanceV.glsl", GL_VERTEX_SHADER_ARB));
- gLuminanceGatherProgram.mShaderFiles.push_back(make_pair("deferred/luminanceF.glsl", GL_FRAGMENT_SHADER_ARB));
- gLuminanceGatherProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gLuminanceGatherProgram.createShader(NULL, NULL);
- }
+ gNormalMapGenProgram.mName = "Normal Map Generation Program";
+ gNormalMapGenProgram.mShaderFiles.clear();
+ gNormalMapGenProgram.mShaderFiles.push_back(make_pair("deferred/normgenV.glsl", GL_VERTEX_SHADER_ARB));
+ gNormalMapGenProgram.mShaderFiles.push_back(make_pair("deferred/normgenF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gNormalMapGenProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ gNormalMapGenProgram.mShaderGroup = LLGLSLShader::SG_SKY;
+ success = gNormalMapGenProgram.createShader(NULL, NULL);
}
return success;
@@ -1680,12 +1551,17 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectFullbrightShinyProgram.unload();
gObjectFullbrightShinyWaterProgram.unload();
gObjectShinyWaterProgram.unload();
+ gObjectFullbrightNoColorProgram.unload();
+ gObjectFullbrightNoColorWaterProgram.unload();
gObjectSimpleProgram.unload();
+ gObjectPreviewProgram.unload();
gImpostorProgram.unload();
gObjectSimpleAlphaMaskProgram.unload();
gObjectBumpProgram.unload();
gObjectSimpleWaterProgram.unload();
gObjectSimpleWaterAlphaMaskProgram.unload();
+ gObjectEmissiveProgram.unload();
+ gObjectEmissiveWaterProgram.unload();
gObjectFullbrightProgram.unload();
gObjectFullbrightAlphaMaskProgram.unload();
gObjectFullbrightWaterProgram.unload();
@@ -1694,20 +1570,29 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectFullbrightShinyNonIndexedProgram.unload();
gObjectFullbrightShinyNonIndexedWaterProgram.unload();
gObjectShinyNonIndexedWaterProgram.unload();
- gObjectSimpleNonIndexedProgram.unload();
+ gObjectSimpleNonIndexedTexGenProgram.unload();
+ gObjectSimpleNonIndexedTexGenWaterProgram.unload();
gObjectSimpleNonIndexedWaterProgram.unload();
gObjectAlphaMaskNonIndexedProgram.unload();
gObjectAlphaMaskNonIndexedWaterProgram.unload();
+ gObjectAlphaMaskNoColorProgram.unload();
+ gObjectAlphaMaskNoColorWaterProgram.unload();
gObjectFullbrightNonIndexedProgram.unload();
gObjectFullbrightNonIndexedWaterProgram.unload();
+ gObjectEmissiveNonIndexedProgram.unload();
+ gObjectEmissiveNonIndexedWaterProgram.unload();
gSkinnedObjectSimpleProgram.unload();
gSkinnedObjectFullbrightProgram.unload();
+ gSkinnedObjectEmissiveProgram.unload();
gSkinnedObjectFullbrightShinyProgram.unload();
gSkinnedObjectShinySimpleProgram.unload();
gSkinnedObjectSimpleWaterProgram.unload();
gSkinnedObjectFullbrightWaterProgram.unload();
+ gSkinnedObjectEmissiveWaterProgram.unload();
gSkinnedObjectFullbrightShinyWaterProgram.unload();
gSkinnedObjectShinySimpleWaterProgram.unload();
+ gTreeProgram.unload();
+ gTreeWaterProgram.unload();
return TRUE;
}
@@ -1730,6 +1615,23 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gObjectSimpleNonIndexedTexGenProgram.mName = "Non indexed tex-gen Shader";
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.calculatesLighting = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasGamma = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasAtmospherics = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasLighting = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.disableTextureIndex = true;
+ gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.clear();
+ gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.push_back(make_pair("objects/simpleTexGenV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectSimpleNonIndexedTexGenProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gObjectSimpleNonIndexedTexGenProgram.createShader(NULL, NULL);
+ }
+
+
+ if (success)
+ {
gObjectSimpleNonIndexedWaterProgram.mName = "Non indexed Water Shader";
gObjectSimpleNonIndexedWaterProgram.mFeatures.calculatesLighting = true;
gObjectSimpleNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true;
@@ -1747,6 +1649,23 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gObjectSimpleNonIndexedTexGenWaterProgram.mName = "Non indexed tex-gen Water Shader";
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.calculatesLighting = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasWaterFog = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasAtmospherics = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasLighting = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.disableTextureIndex = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.clear();
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleTexGenV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
+ success = gObjectSimpleNonIndexedTexGenWaterProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gObjectAlphaMaskNonIndexedProgram.mName = "Non indexed alpha mask Shader";
gObjectAlphaMaskNonIndexedProgram.mFeatures.calculatesLighting = true;
gObjectAlphaMaskNonIndexedProgram.mFeatures.calculatesAtmospherics = true;
@@ -1756,7 +1675,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectAlphaMaskNonIndexedProgram.mFeatures.disableTextureIndex = true;
gObjectAlphaMaskNonIndexedProgram.mFeatures.hasAlphaMask = true;
gObjectAlphaMaskNonIndexedProgram.mShaderFiles.clear();
- gObjectAlphaMaskNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectAlphaMaskNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleNonIndexedV.glsl", GL_VERTEX_SHADER_ARB));
gObjectAlphaMaskNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectAlphaMaskNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
success = gObjectAlphaMaskNonIndexedProgram.createShader(NULL, NULL);
@@ -1773,7 +1692,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectAlphaMaskNonIndexedWaterProgram.mFeatures.disableTextureIndex = true;
gObjectAlphaMaskNonIndexedWaterProgram.mFeatures.hasAlphaMask = true;
gObjectAlphaMaskNonIndexedWaterProgram.mShaderFiles.clear();
- gObjectAlphaMaskNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectAlphaMaskNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleNonIndexedV.glsl", GL_VERTEX_SHADER_ARB));
gObjectAlphaMaskNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectAlphaMaskNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
gObjectAlphaMaskNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
@@ -1782,6 +1701,76 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gObjectAlphaMaskNoColorProgram.mName = "No color alpha mask Shader";
+ gObjectAlphaMaskNoColorProgram.mFeatures.calculatesLighting = true;
+ gObjectAlphaMaskNoColorProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectAlphaMaskNoColorProgram.mFeatures.hasGamma = true;
+ gObjectAlphaMaskNoColorProgram.mFeatures.hasAtmospherics = true;
+ gObjectAlphaMaskNoColorProgram.mFeatures.hasLighting = true;
+ gObjectAlphaMaskNoColorProgram.mFeatures.disableTextureIndex = true;
+ gObjectAlphaMaskNoColorProgram.mFeatures.hasAlphaMask = true;
+ gObjectAlphaMaskNoColorProgram.mShaderFiles.clear();
+ gObjectAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("objects/simpleNoColorV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectAlphaMaskNoColorProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectAlphaMaskNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gObjectAlphaMaskNoColorProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gObjectAlphaMaskNoColorWaterProgram.mName = "No color alpha mask Water Shader";
+ gObjectAlphaMaskNoColorWaterProgram.mFeatures.calculatesLighting = true;
+ gObjectAlphaMaskNoColorWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectAlphaMaskNoColorWaterProgram.mFeatures.hasWaterFog = true;
+ gObjectAlphaMaskNoColorWaterProgram.mFeatures.hasAtmospherics = true;
+ gObjectAlphaMaskNoColorWaterProgram.mFeatures.hasLighting = true;
+ gObjectAlphaMaskNoColorWaterProgram.mFeatures.disableTextureIndex = true;
+ gObjectAlphaMaskNoColorWaterProgram.mFeatures.hasAlphaMask = true;
+ gObjectAlphaMaskNoColorWaterProgram.mShaderFiles.clear();
+ gObjectAlphaMaskNoColorWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleNoColorV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectAlphaMaskNoColorWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectAlphaMaskNoColorWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ gObjectAlphaMaskNoColorWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
+ success = gObjectAlphaMaskNoColorWaterProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gTreeProgram.mName = "Tree Shader";
+ gTreeProgram.mFeatures.calculatesLighting = true;
+ gTreeProgram.mFeatures.calculatesAtmospherics = true;
+ gTreeProgram.mFeatures.hasGamma = true;
+ gTreeProgram.mFeatures.hasAtmospherics = true;
+ gTreeProgram.mFeatures.hasLighting = true;
+ gTreeProgram.mFeatures.disableTextureIndex = true;
+ gTreeProgram.mFeatures.hasAlphaMask = true;
+ gTreeProgram.mShaderFiles.clear();
+ gTreeProgram.mShaderFiles.push_back(make_pair("objects/treeV.glsl", GL_VERTEX_SHADER_ARB));
+ gTreeProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gTreeProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gTreeProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gTreeWaterProgram.mName = "Tree Water Shader";
+ gTreeWaterProgram.mFeatures.calculatesLighting = true;
+ gTreeWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gTreeWaterProgram.mFeatures.hasWaterFog = true;
+ gTreeWaterProgram.mFeatures.hasAtmospherics = true;
+ gTreeWaterProgram.mFeatures.hasLighting = true;
+ gTreeWaterProgram.mFeatures.disableTextureIndex = true;
+ gTreeWaterProgram.mFeatures.hasAlphaMask = true;
+ gTreeWaterProgram.mShaderFiles.clear();
+ gTreeWaterProgram.mShaderFiles.push_back(make_pair("objects/treeV.glsl", GL_VERTEX_SHADER_ARB));
+ gTreeWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gTreeWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ gTreeWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
+ success = gTreeWaterProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gObjectFullbrightNonIndexedProgram.mName = "Non Indexed Fullbright Shader";
gObjectFullbrightNonIndexedProgram.mFeatures.calculatesAtmospherics = true;
gObjectFullbrightNonIndexedProgram.mFeatures.hasGamma = true;
@@ -1813,6 +1802,68 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gObjectEmissiveNonIndexedProgram.mName = "Non Indexed Emissive Shader";
+ gObjectEmissiveNonIndexedProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectEmissiveNonIndexedProgram.mFeatures.hasGamma = true;
+ gObjectEmissiveNonIndexedProgram.mFeatures.hasTransport = true;
+ gObjectEmissiveNonIndexedProgram.mFeatures.isFullbright = true;
+ gObjectEmissiveNonIndexedProgram.mFeatures.disableTextureIndex = true;
+ gObjectEmissiveNonIndexedProgram.mShaderFiles.clear();
+ gObjectEmissiveNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectEmissiveNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectEmissiveNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gObjectEmissiveNonIndexedProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gObjectEmissiveNonIndexedWaterProgram.mName = "Non Indexed Emissive Water Shader";
+ gObjectEmissiveNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectEmissiveNonIndexedWaterProgram.mFeatures.isFullbright = true;
+ gObjectEmissiveNonIndexedWaterProgram.mFeatures.hasWaterFog = true;
+ gObjectEmissiveNonIndexedWaterProgram.mFeatures.hasTransport = true;
+ gObjectEmissiveNonIndexedWaterProgram.mFeatures.disableTextureIndex = true;
+ gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.clear();
+ gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectEmissiveNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectEmissiveNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ gObjectEmissiveNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
+ success = gObjectEmissiveNonIndexedWaterProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gObjectFullbrightNoColorProgram.mName = "Non Indexed no color Fullbright Shader";
+ gObjectFullbrightNoColorProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectFullbrightNoColorProgram.mFeatures.hasGamma = true;
+ gObjectFullbrightNoColorProgram.mFeatures.hasTransport = true;
+ gObjectFullbrightNoColorProgram.mFeatures.isFullbright = true;
+ gObjectFullbrightNoColorProgram.mFeatures.disableTextureIndex = true;
+ gObjectFullbrightNoColorProgram.mShaderFiles.clear();
+ gObjectFullbrightNoColorProgram.mShaderFiles.push_back(make_pair("objects/fullbrightNoColorV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectFullbrightNoColorProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectFullbrightNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gObjectFullbrightNoColorProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gObjectFullbrightNoColorWaterProgram.mName = "Non Indexed no color Fullbright Water Shader";
+ gObjectFullbrightNoColorWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectFullbrightNoColorWaterProgram.mFeatures.isFullbright = true;
+ gObjectFullbrightNoColorWaterProgram.mFeatures.hasWaterFog = true;
+ gObjectFullbrightNoColorWaterProgram.mFeatures.hasTransport = true;
+ gObjectFullbrightNoColorWaterProgram.mFeatures.disableTextureIndex = true;
+ gObjectFullbrightNoColorWaterProgram.mShaderFiles.clear();
+ gObjectFullbrightNoColorWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightNoColorV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectFullbrightNoColorWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectFullbrightNoColorWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ gObjectFullbrightNoColorWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
+ success = gObjectFullbrightNoColorWaterProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gObjectShinyNonIndexedProgram.mName = "Non Indexed Shiny Shader";
gObjectShinyNonIndexedProgram.mFeatures.calculatesAtmospherics = true;
gObjectShinyNonIndexedProgram.mFeatures.calculatesLighting = true;
@@ -1891,6 +1942,23 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gObjectPreviewProgram.mName = "Simple Shader";
+ gObjectPreviewProgram.mFeatures.calculatesLighting = true;
+ gObjectPreviewProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectPreviewProgram.mFeatures.hasGamma = true;
+ gObjectPreviewProgram.mFeatures.hasAtmospherics = true;
+ gObjectPreviewProgram.mFeatures.hasLighting = true;
+ gObjectPreviewProgram.mFeatures.mIndexedTextureChannels = 0;
+ gObjectPreviewProgram.mFeatures.disableTextureIndex = true;
+ gObjectPreviewProgram.mShaderFiles.clear();
+ gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/previewV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectPreviewProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gObjectPreviewProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gObjectSimpleProgram.mName = "Simple Shader";
gObjectSimpleProgram.mFeatures.calculatesLighting = true;
gObjectSimpleProgram.mFeatures.calculatesAtmospherics = true;
@@ -1907,19 +1975,19 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
- gObjectSimpleAlphaMaskProgram.mName = "Simple Alpha Mask Shader";
- gObjectSimpleAlphaMaskProgram.mFeatures.calculatesLighting = true;
- gObjectSimpleAlphaMaskProgram.mFeatures.calculatesAtmospherics = true;
- gObjectSimpleAlphaMaskProgram.mFeatures.hasGamma = true;
- gObjectSimpleAlphaMaskProgram.mFeatures.hasAtmospherics = true;
- gObjectSimpleAlphaMaskProgram.mFeatures.hasLighting = true;
- gObjectSimpleAlphaMaskProgram.mFeatures.hasAlphaMask = true;
- gObjectSimpleAlphaMaskProgram.mFeatures.mIndexedTextureChannels = 0;
- gObjectSimpleAlphaMaskProgram.mShaderFiles.clear();
- gObjectSimpleAlphaMaskProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB));
- gObjectSimpleAlphaMaskProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
- gObjectSimpleAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gObjectSimpleAlphaMaskProgram.createShader(NULL, NULL);
+ gObjectSimpleWaterProgram.mName = "Simple Water Shader";
+ gObjectSimpleWaterProgram.mFeatures.calculatesLighting = true;
+ gObjectSimpleWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectSimpleWaterProgram.mFeatures.hasWaterFog = true;
+ gObjectSimpleWaterProgram.mFeatures.hasAtmospherics = true;
+ gObjectSimpleWaterProgram.mFeatures.hasLighting = true;
+ gObjectSimpleWaterProgram.mFeatures.mIndexedTextureChannels = 0;
+ gObjectSimpleWaterProgram.mShaderFiles.clear();
+ gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectSimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ gObjectSimpleWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
+ success = gObjectSimpleWaterProgram.createShader(NULL, NULL);
}
if (success)
@@ -1936,25 +2004,34 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectBumpProgram.mShaderFiles.push_back(make_pair("objects/bumpF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectBumpProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
success = gObjectBumpProgram.createShader(NULL, NULL);
+
+ if (success)
+ { //lldrawpoolbump assumes "texture0" has channel 0 and "texture1" has channel 1
+ gObjectBumpProgram.bind();
+ gObjectBumpProgram.uniform1i("texture0", 0);
+ gObjectBumpProgram.uniform1i("texture1", 1);
+ gObjectBumpProgram.unbind();
+ }
}
+
if (success)
{
- gObjectSimpleWaterProgram.mName = "Simple Water Shader";
- gObjectSimpleWaterProgram.mFeatures.calculatesLighting = true;
- gObjectSimpleWaterProgram.mFeatures.calculatesAtmospherics = true;
- gObjectSimpleWaterProgram.mFeatures.hasWaterFog = true;
- gObjectSimpleWaterProgram.mFeatures.hasAtmospherics = true;
- gObjectSimpleWaterProgram.mFeatures.hasLighting = true;
- gObjectSimpleWaterProgram.mFeatures.mIndexedTextureChannels = 0;
- gObjectSimpleWaterProgram.mShaderFiles.clear();
- gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB));
- gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
- gObjectSimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- gObjectSimpleWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- success = gObjectSimpleWaterProgram.createShader(NULL, NULL);
+ gObjectSimpleAlphaMaskProgram.mName = "Simple Alpha Mask Shader";
+ gObjectSimpleAlphaMaskProgram.mFeatures.calculatesLighting = true;
+ gObjectSimpleAlphaMaskProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectSimpleAlphaMaskProgram.mFeatures.hasGamma = true;
+ gObjectSimpleAlphaMaskProgram.mFeatures.hasAtmospherics = true;
+ gObjectSimpleAlphaMaskProgram.mFeatures.hasLighting = true;
+ gObjectSimpleAlphaMaskProgram.mFeatures.hasAlphaMask = true;
+ gObjectSimpleAlphaMaskProgram.mFeatures.mIndexedTextureChannels = 0;
+ gObjectSimpleAlphaMaskProgram.mShaderFiles.clear();
+ gObjectSimpleAlphaMaskProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectSimpleAlphaMaskProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectSimpleAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gObjectSimpleAlphaMaskProgram.createShader(NULL, NULL);
}
-
+
if (success)
{
gObjectSimpleWaterAlphaMaskProgram.mName = "Simple Water Alpha Mask Shader";
@@ -2006,6 +2083,37 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gObjectEmissiveProgram.mName = "Emissive Shader";
+ gObjectEmissiveProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectEmissiveProgram.mFeatures.hasGamma = true;
+ gObjectEmissiveProgram.mFeatures.hasTransport = true;
+ gObjectEmissiveProgram.mFeatures.isFullbright = true;
+ gObjectEmissiveProgram.mFeatures.mIndexedTextureChannels = 0;
+ gObjectEmissiveProgram.mShaderFiles.clear();
+ gObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectEmissiveProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gObjectEmissiveProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gObjectEmissiveWaterProgram.mName = "Emissive Water Shader";
+ gObjectEmissiveWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectEmissiveWaterProgram.mFeatures.isFullbright = true;
+ gObjectEmissiveWaterProgram.mFeatures.hasWaterFog = true;
+ gObjectEmissiveWaterProgram.mFeatures.hasTransport = true;
+ gObjectEmissiveWaterProgram.mFeatures.mIndexedTextureChannels = 0;
+ gObjectEmissiveWaterProgram.mShaderFiles.clear();
+ gObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/emissiveV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectEmissiveWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ gObjectEmissiveWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
+ success = gObjectEmissiveWaterProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gObjectFullbrightAlphaMaskProgram.mName = "Fullbright Alpha Mask Shader";
gObjectFullbrightAlphaMaskProgram.mFeatures.calculatesAtmospherics = true;
gObjectFullbrightAlphaMaskProgram.mFeatures.hasGamma = true;
@@ -2141,6 +2249,39 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gSkinnedObjectEmissiveProgram.mName = "Skinned Emissive Shader";
+ gSkinnedObjectEmissiveProgram.mFeatures.calculatesAtmospherics = true;
+ gSkinnedObjectEmissiveProgram.mFeatures.hasGamma = true;
+ gSkinnedObjectEmissiveProgram.mFeatures.hasTransport = true;
+ gSkinnedObjectEmissiveProgram.mFeatures.isFullbright = true;
+ gSkinnedObjectEmissiveProgram.mFeatures.hasObjectSkinning = true;
+ gSkinnedObjectEmissiveProgram.mFeatures.disableTextureIndex = true;
+ gSkinnedObjectEmissiveProgram.mShaderFiles.clear();
+ gSkinnedObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/emissiveSkinnedV.glsl", GL_VERTEX_SHADER_ARB));
+ gSkinnedObjectEmissiveProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gSkinnedObjectEmissiveProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gSkinnedObjectEmissiveProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gSkinnedObjectEmissiveWaterProgram.mName = "Skinned Emissive Water Shader";
+ gSkinnedObjectEmissiveWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gSkinnedObjectEmissiveWaterProgram.mFeatures.hasGamma = true;
+ gSkinnedObjectEmissiveWaterProgram.mFeatures.hasTransport = true;
+ gSkinnedObjectEmissiveWaterProgram.mFeatures.isFullbright = true;
+ gSkinnedObjectEmissiveWaterProgram.mFeatures.hasObjectSkinning = true;
+ gSkinnedObjectEmissiveWaterProgram.mFeatures.disableTextureIndex = true;
+ gSkinnedObjectEmissiveWaterProgram.mFeatures.hasWaterFog = true;
+ gSkinnedObjectEmissiveWaterProgram.mShaderFiles.clear();
+ gSkinnedObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/emissiveSkinnedV.glsl", GL_VERTEX_SHADER_ARB));
+ gSkinnedObjectEmissiveWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gSkinnedObjectEmissiveWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gSkinnedObjectEmissiveWaterProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gSkinnedObjectFullbrightShinyProgram.mName = "Skinned Fullbright Shiny Shader";
gSkinnedObjectFullbrightShinyProgram.mFeatures.calculatesAtmospherics = true;
gSkinnedObjectFullbrightShinyProgram.mFeatures.hasGamma = true;
@@ -2287,7 +2428,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar()
gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB));
gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarF.glsl", GL_FRAGMENT_SHADER_ARB));
gAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR];
- success = gAvatarProgram.createShader(&mAvatarAttribs, &mAvatarUniforms);
+ success = gAvatarProgram.createShader(NULL, &mAvatarUniforms);
if (success)
{
@@ -2306,7 +2447,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar()
// Note: no cloth under water:
gAvatarWaterProgram.mShaderLevel = llmin(mVertexShaderLevel[SHADER_AVATAR], 1);
gAvatarWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- success = gAvatarWaterProgram.createShader(&mAvatarAttribs, &mAvatarUniforms);
+ success = gAvatarWaterProgram.createShader(NULL, &mAvatarUniforms);
}
/// Keep track of avatar levels
@@ -2325,7 +2466,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar()
gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarV.glsl", GL_VERTEX_SHADER_ARB));
gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarF.glsl", GL_FRAGMENT_SHADER_ARB));
gAvatarPickProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR];
- success = gAvatarPickProgram.createShader(&mAvatarAttribs, &mAvatarUniforms);
+ success = gAvatarPickProgram.createShader(NULL, &mAvatarUniforms);
}
if (success)
@@ -2398,6 +2539,22 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
+ gSplatTextureRectProgram.mName = "Splat Texture Rect Shader";
+ gSplatTextureRectProgram.mShaderFiles.clear();
+ gSplatTextureRectProgram.mShaderFiles.push_back(make_pair("interface/splattexturerectV.glsl", GL_VERTEX_SHADER_ARB));
+ gSplatTextureRectProgram.mShaderFiles.push_back(make_pair("interface/splattexturerectF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gSplatTextureRectProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gSplatTextureRectProgram.createShader(NULL, NULL);
+ if (success)
+ {
+ gSplatTextureRectProgram.bind();
+ gSplatTextureRectProgram.uniform1i("screenMap", 0);
+ gSplatTextureRectProgram.unbind();
+ }
+ }
+
+ if (success)
+ {
gGlowCombineProgram.mName = "Glow Combine Shader";
gGlowCombineProgram.mShaderFiles.clear();
gGlowCombineProgram.mShaderFiles.push_back(make_pair("interface/glowcombineV.glsl", GL_VERTEX_SHADER_ARB));
@@ -2415,6 +2572,24 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
+ gGlowCombineFXAAProgram.mName = "Glow CombineFXAA Shader";
+ gGlowCombineFXAAProgram.mShaderFiles.clear();
+ gGlowCombineFXAAProgram.mShaderFiles.push_back(make_pair("interface/glowcombineFXAAV.glsl", GL_VERTEX_SHADER_ARB));
+ gGlowCombineFXAAProgram.mShaderFiles.push_back(make_pair("interface/glowcombineFXAAF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gGlowCombineFXAAProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gGlowCombineFXAAProgram.createShader(NULL, NULL);
+ if (success)
+ {
+ gGlowCombineFXAAProgram.bind();
+ gGlowCombineFXAAProgram.uniform1i("glowMap", 0);
+ gGlowCombineFXAAProgram.uniform1i("screenMap", 1);
+ gGlowCombineFXAAProgram.unbind();
+ }
+ }
+
+
+ if (success)
+ {
gTwoTextureAddProgram.mName = "Two Texture Add Shader";
gTwoTextureAddProgram.mShaderFiles.clear();
gTwoTextureAddProgram.mShaderFiles.push_back(make_pair("interface/twotextureaddV.glsl", GL_VERTEX_SHADER_ARB));
@@ -2431,6 +2606,21 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
+ gOneTextureNoColorProgram.mName = "One Texture No Color Shader";
+ gOneTextureNoColorProgram.mShaderFiles.clear();
+ gOneTextureNoColorProgram.mShaderFiles.push_back(make_pair("interface/onetexturenocolorV.glsl", GL_VERTEX_SHADER_ARB));
+ gOneTextureNoColorProgram.mShaderFiles.push_back(make_pair("interface/onetexturenocolorF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gOneTextureNoColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gOneTextureNoColorProgram.createShader(NULL, NULL);
+ if (success)
+ {
+ gOneTextureNoColorProgram.bind();
+ gOneTextureNoColorProgram.uniform1i("tex0", 0);
+ }
+ }
+
+ if (success)
+ {
gSolidColorProgram.mName = "Solid Color Shader";
gSolidColorProgram.mShaderFiles.clear();
gSolidColorProgram.mShaderFiles.push_back(make_pair("interface/solidcolorV.glsl", GL_VERTEX_SHADER_ARB));
@@ -2455,6 +2645,26 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
success = gOcclusionProgram.createShader(NULL, NULL);
}
+ if (success)
+ {
+ gDebugProgram.mName = "Debug Shader";
+ gDebugProgram.mShaderFiles.clear();
+ gDebugProgram.mShaderFiles.push_back(make_pair("interface/debugV.glsl", GL_VERTEX_SHADER_ARB));
+ gDebugProgram.mShaderFiles.push_back(make_pair("interface/debugF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDebugProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gDebugProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gAlphaMaskProgram.mName = "Alpha Mask Shader";
+ gAlphaMaskProgram.mShaderFiles.clear();
+ gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER_ARB));
+ gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gAlphaMaskProgram.createShader(NULL, NULL);
+ }
+
if( !success )
{
mVertexShaderLevel[SHADER_INTERFACE] = 0;
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index d4040f11e1..95eb551bf1 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -33,6 +33,7 @@ class LLViewerShaderMgr: public LLShaderMgr
{
public:
static BOOL sInitialized;
+ static bool sSkipReload;
LLViewerShaderMgr();
/* virtual */ ~LLViewerShaderMgr();
@@ -71,76 +72,6 @@ public:
SHADER_COUNT
};
- typedef enum
- {
- MATERIAL_COLOR = 0,
- SPECULAR_COLOR,
- BINORMAL,
- OBJECT_WEIGHT,
- END_RESERVED_ATTRIBS
- } eGLSLReservedAttribs;
-
- typedef enum
- {
- DIFFUSE_MAP = 0,
- SPECULAR_MAP,
- BUMP_MAP,
- ENVIRONMENT_MAP,
- CLOUD_NOISE_MAP,
- FULLBRIGHT,
- LIGHTNORM,
- SUNLIGHT_COLOR,
- AMBIENT,
- BLUE_HORIZON,
- BLUE_DENSITY,
- HAZE_HORIZON,
- HAZE_DENSITY,
- CLOUD_SHADOW,
- DENSITY_MULTIPLIER,
- DISTANCE_MULTIPLIER,
- MAX_Y,
- GLOW,
- CLOUD_COLOR,
- CLOUD_POS_DENSITY1,
- CLOUD_POS_DENSITY2,
- CLOUD_SCALE,
- GAMMA,
- SCENE_LIGHT_STRENGTH,
- DEFERRED_DEPTH,
- DEFERRED_SHADOW0,
- DEFERRED_SHADOW1,
- DEFERRED_SHADOW2,
- DEFERRED_SHADOW3,
- DEFERRED_SHADOW4,
- DEFERRED_SHADOW5,
- DEFERRED_NORMAL,
- DEFERRED_POSITION,
- DEFERRED_DIFFUSE,
- DEFERRED_SPECULAR,
- DEFERRED_NOISE,
- DEFERRED_LIGHTFUNC,
- DEFERRED_LIGHT,
- DEFERRED_LUMINANCE,
- DEFERRED_GI_LIGHT,
- DEFERRED_GI_MIP,
- DEFERRED_EDGE,
- DEFERRED_BLOOM,
- DEFERRED_SUN_LIGHT,
- DEFERRED_LOCAL_LIGHT,
- DEFERRED_PROJECTION,
- DEFERRED_GI_DIFFUSE,
- DEFERRED_GI_SPECULAR,
- DEFERRED_GI_NORMAL,
- DEFERRED_GI_MIN_POS,
- DEFERRED_GI_MAX_POS,
- DEFERRED_GI_DEPTH,
- DEFERRED_GI_LAST_DIFFUSE,
- DEFERRED_GI_LAST_NORMAL,
- DEFERRED_GI_LAST_MIN_POS,
- DEFERRED_GI_LAST_MAX_POS,
- END_RESERVED_UNIFORMS
- } eGLSLReservedUniforms;
-
typedef enum
{
SHINY_ORIGIN = END_RESERVED_UNIFORMS
@@ -186,16 +117,10 @@ public:
typedef enum
{
- AVATAR_WEIGHT = END_RESERVED_ATTRIBS,
- AVATAR_CLOTHING,
+ AVATAR_MATRIX = END_RESERVED_UNIFORMS,
AVATAR_WIND,
AVATAR_SINWAVE,
- AVATAR_GRAVITY
- } eAvatarAttribs;
-
- typedef enum
- {
- AVATAR_MATRIX = END_RESERVED_UNIFORMS
+ AVATAR_GRAVITY,
} eAvatarUniforms;
// simple model of forward iterator
@@ -265,9 +190,6 @@ private:
std::vector<std::string> mGlowExtractUniforms;
- //avatar shader parameter tables
- std::vector<std::string> mAvatarAttribs;
-
std::vector<std::string> mAvatarUniforms;
// the list of shaders we need to propagate parameters to.
@@ -291,26 +213,45 @@ extern LLVector4 gShinyOrigin;
extern LLGLSLShader gOcclusionProgram;
extern LLGLSLShader gCustomAlphaProgram;
extern LLGLSLShader gGlowCombineProgram;
+extern LLGLSLShader gSplatTextureRectProgram;
+extern LLGLSLShader gGlowCombineFXAAProgram;
+extern LLGLSLShader gDebugProgram;
+extern LLGLSLShader gAlphaMaskProgram;
//output tex0[tc0] + tex1[tc1]
extern LLGLSLShader gTwoTextureAddProgram;
-
+
+extern LLGLSLShader gOneTextureNoColorProgram;
+
//object shaders
extern LLGLSLShader gObjectSimpleProgram;
+extern LLGLSLShader gObjectPreviewProgram;
extern LLGLSLShader gObjectSimpleAlphaMaskProgram;
extern LLGLSLShader gObjectSimpleWaterProgram;
extern LLGLSLShader gObjectSimpleWaterAlphaMaskProgram;
extern LLGLSLShader gObjectSimpleNonIndexedProgram;
+extern LLGLSLShader gObjectSimpleNonIndexedTexGenProgram;
+extern LLGLSLShader gObjectSimpleNonIndexedTexGenWaterProgram;
extern LLGLSLShader gObjectSimpleNonIndexedWaterProgram;
extern LLGLSLShader gObjectAlphaMaskNonIndexedProgram;
extern LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram;
+extern LLGLSLShader gObjectAlphaMaskNoColorProgram;
+extern LLGLSLShader gObjectAlphaMaskNoColorWaterProgram;
extern LLGLSLShader gObjectFullbrightProgram;
extern LLGLSLShader gObjectFullbrightWaterProgram;
+extern LLGLSLShader gObjectFullbrightNoColorProgram;
+extern LLGLSLShader gObjectFullbrightNoColorWaterProgram;
+extern LLGLSLShader gObjectEmissiveProgram;
+extern LLGLSLShader gObjectEmissiveWaterProgram;
extern LLGLSLShader gObjectFullbrightAlphaMaskProgram;
extern LLGLSLShader gObjectFullbrightWaterAlphaMaskProgram;
extern LLGLSLShader gObjectFullbrightNonIndexedProgram;
extern LLGLSLShader gObjectFullbrightNonIndexedWaterProgram;
+extern LLGLSLShader gObjectEmissiveNonIndexedProgram;
+extern LLGLSLShader gObjectEmissiveNonIndexedWaterProgram;
extern LLGLSLShader gObjectBumpProgram;
+extern LLGLSLShader gTreeProgram;
+extern LLGLSLShader gTreeWaterProgram;
extern LLGLSLShader gObjectSimpleLODProgram;
extern LLGLSLShader gObjectFullbrightLODProgram;
@@ -327,11 +268,13 @@ extern LLGLSLShader gObjectShinyNonIndexedWaterProgram;
extern LLGLSLShader gSkinnedObjectSimpleProgram;
extern LLGLSLShader gSkinnedObjectFullbrightProgram;
+extern LLGLSLShader gSkinnedObjectEmissiveProgram;
extern LLGLSLShader gSkinnedObjectFullbrightShinyProgram;
extern LLGLSLShader gSkinnedObjectShinySimpleProgram;
extern LLGLSLShader gSkinnedObjectSimpleWaterProgram;
extern LLGLSLShader gSkinnedObjectFullbrightWaterProgram;
+extern LLGLSLShader gSkinnedObjectEmissiveWaterProgram;
extern LLGLSLShader gSkinnedObjectFullbrightShinyWaterProgram;
extern LLGLSLShader gSkinnedObjectShinySimpleWaterProgram;
@@ -363,11 +306,11 @@ extern LLGLSLShader gPostNightVisionProgram;
// Deferred rendering shaders
extern LLGLSLShader gDeferredImpostorProgram;
-extern LLGLSLShader gDeferredEdgeProgram;
extern LLGLSLShader gDeferredWaterProgram;
extern LLGLSLShader gDeferredDiffuseProgram;
extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram;
extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram;
+extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram;
extern LLGLSLShader gDeferredNonIndexedDiffuseProgram;
extern LLGLSLShader gDeferredSkinnedDiffuseProgram;
extern LLGLSLShader gDeferredSkinnedBumpProgram;
@@ -375,34 +318,32 @@ extern LLGLSLShader gDeferredSkinnedAlphaProgram;
extern LLGLSLShader gDeferredBumpProgram;
extern LLGLSLShader gDeferredTerrainProgram;
extern LLGLSLShader gDeferredTreeProgram;
+extern LLGLSLShader gDeferredTreeShadowProgram;
extern LLGLSLShader gDeferredLightProgram;
extern LLGLSLShader gDeferredMultiLightProgram;
extern LLGLSLShader gDeferredSpotLightProgram;
extern LLGLSLShader gDeferredMultiSpotLightProgram;
extern LLGLSLShader gDeferredSunProgram;
-extern LLGLSLShader gDeferredGIProgram;
-extern LLGLSLShader gDeferredGIFinalProgram;
extern LLGLSLShader gDeferredBlurLightProgram;
extern LLGLSLShader gDeferredAvatarProgram;
extern LLGLSLShader gDeferredSoftenProgram;
extern LLGLSLShader gDeferredShadowProgram;
extern LLGLSLShader gDeferredShadowAlphaMaskProgram;
-extern LLGLSLShader gDeferredPostGIProgram;
extern LLGLSLShader gDeferredPostProgram;
+extern LLGLSLShader gDeferredCoFProgram;
+extern LLGLSLShader gDeferredDoFCombineProgram;
+extern LLGLSLShader gFXAAProgram;
extern LLGLSLShader gDeferredPostNoDoFProgram;
extern LLGLSLShader gDeferredAvatarShadowProgram;
extern LLGLSLShader gDeferredAttachmentShadowProgram;
extern LLGLSLShader gDeferredAlphaProgram;
extern LLGLSLShader gDeferredFullbrightProgram;
+extern LLGLSLShader gDeferredEmissiveProgram;
extern LLGLSLShader gDeferredAvatarEyesProgram;
extern LLGLSLShader gDeferredAvatarAlphaProgram;
extern LLGLSLShader gDeferredWLSkyProgram;
extern LLGLSLShader gDeferredWLCloudProgram;
extern LLGLSLShader gDeferredStarProgram;
-extern LLGLSLShader gLuminanceGatherProgram;
-
-//current avatar shader parameter pointer
-extern GLint gAvatarMatrixParam;
-
+extern LLGLSLShader gNormalMapGenProgram;
#endif
diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp
index b41ed00f17..99102309a1 100644
--- a/indra/newview/llviewertexteditor.cpp
+++ b/indra/newview/llviewertexteditor.cpp
@@ -187,7 +187,7 @@ public:
else
{
width = EMBEDDED_ITEM_LABEL_PADDING + mImage->getWidth() + mStyle->getFont()->getWidth(mLabel.c_str());
- height = llmax(mImage->getHeight(), llceil(mStyle->getFont()->getLineHeight()));
+ height = llmax(mImage->getHeight(), mStyle->getFont()->getLineHeight());
}
return false;
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 786e2b73b1..61236edc86 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -417,11 +417,24 @@ const S32 min_non_tex_system_mem = (128<<20); // 128 MB
F32 texmem_lower_bound_scale = 0.85f;
F32 texmem_middle_bound_scale = 0.925f;
+static LLFastTimer::DeclareTimer FTM_TEXTURE_MEMORY_CHECK("Memory Check");
+
//static
bool LLViewerTexture::isMemoryForTextureLow()
{
- const static S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB
- const static S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB
+ const F32 WAIT_TIME = 1.0f ; //second
+ static LLFrameTimer timer ;
+
+ if(timer.getElapsedTimeF32() < WAIT_TIME) //call this once per second.
+ {
+ return false;
+ }
+ timer.reset() ;
+
+ LLFastTimer t(FTM_TEXTURE_MEMORY_CHECK);
+
+ const S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB
+ const S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB
bool low_mem = false ;
if (gGLManager.mHasATIMemInfo)
@@ -433,6 +446,15 @@ bool LLViewerTexture::isMemoryForTextureLow()
{
low_mem = true ;
}
+
+ if(!low_mem) //check main memory, only works for windows.
+ {
+ LLMemory::updateMemoryInfo() ;
+ if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy)
+ {
+ low_mem = true ;
+ }
+ }
}
#if 0 //ignore nVidia cards
else if (gGLManager.mHasNVXMemInfo)
@@ -445,20 +467,14 @@ bool LLViewerTexture::isMemoryForTextureLow()
low_mem = true ;
}
}
-#endif
-
- if(!low_mem) //check main memory, only works for windows.
- {
- LLMemory::updateMemoryInfo() ;
- if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy)
- {
- low_mem = true ;
- }
- }
+#endif
return low_mem ;
}
+static LLFastTimer::DeclareTimer FTM_TEXTURE_UPDATE_MEDIA("Media");
+static LLFastTimer::DeclareTimer FTM_TEXTURE_UPDATE_TEST("Test");
+
//static
void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity)
{
@@ -467,9 +483,14 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
if (tester)
{
+ LLFastTimer t(FTM_TEXTURE_UPDATE_TEST);
tester->update() ;
}
- LLViewerMediaTexture::updateClass() ;
+
+ {
+ LLFastTimer t(FTM_TEXTURE_UPDATE_MEDIA);
+ LLViewerMediaTexture::updateClass() ;
+ }
sBoundTextureMemoryInBytes = LLImageGL::sBoundTextureMemoryInBytes;//in bytes
sTotalTextureMemoryInBytes = LLImageGL::sGlobalTextureMemoryInBytes;//in bytes
@@ -2269,6 +2290,7 @@ void LLViewerFetchedTexture::unpauseLoadedCallbacks(const LLLoadedCallbackEntry:
}
}
mPauseLoadedCallBacks = FALSE ;
+ mLastCallBackActiveTime = sCurrentTime ;
if(need_raw)
{
mSaveRawImage = TRUE ;
@@ -2308,13 +2330,18 @@ void LLViewerFetchedTexture::pauseLoadedCallbacks(const LLLoadedCallbackEntry::s
bool LLViewerFetchedTexture::doLoadedCallbacks()
{
- static const F32 MAX_INACTIVE_TIME = 120.f ; //seconds
+ static const F32 MAX_INACTIVE_TIME = 900.f ; //seconds
if (mNeedsCreateTexture)
{
return false;
}
- if(sCurrentTime - mLastCallBackActiveTime > MAX_INACTIVE_TIME)
+ if(mPauseLoadedCallBacks)
+ {
+ destroyRawImage();
+ return false; //paused
+ }
+ if(sCurrentTime - mLastCallBackActiveTime > MAX_INACTIVE_TIME && !mIsFetching)
{
clearCallbackEntryList() ; //remove all callbacks.
return false ;
@@ -2337,12 +2364,8 @@ bool LLViewerFetchedTexture::doLoadedCallbacks()
// Remove ourself from the global list of textures with callbacks
gTextureList.mCallbackList.erase(this);
- }
- if(mPauseLoadedCallBacks)
- {
- destroyRawImage();
- return res; //paused
- }
+ return false ;
+ }
S32 gl_discard = getDiscardLevel();
@@ -2604,7 +2627,11 @@ bool LLViewerFetchedTexture::needsToSaveRawImage()
void LLViewerFetchedTexture::destroyRawImage()
{
- if (mAuxRawImage.notNull()) sAuxCount--;
+ if (mAuxRawImage.notNull())
+ {
+ sAuxCount--;
+ mAuxRawImage = NULL;
+ }
if (mRawImage.notNull())
{
@@ -2618,12 +2645,12 @@ void LLViewerFetchedTexture::destroyRawImage()
}
setCachedRawImage() ;
}
+
+ mRawImage = NULL;
+
+ mIsRawImageValid = FALSE;
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL;
}
-
- mRawImage = NULL;
- mAuxRawImage = NULL;
- mIsRawImageValid = FALSE;
- mRawDiscardLevel = INVALID_DISCARD_LEVEL;
}
//use the mCachedRawImage to (re)generate the gl texture.
@@ -3136,8 +3163,13 @@ void LLViewerLODTexture::processTextureStats()
S32 current_discard = getDiscardLevel();
if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0)
{
+ if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage)
+ {
+ //needs to release texture memory urgently
+ scaleDown() ;
+ }
// Limit the amount of GL memory bound each frame
- if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale &&
+ else if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale &&
(!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel))
{
scaleDown() ;
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index a48572f792..089f45ca89 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -534,6 +534,7 @@ void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
S32 count = mImageList.erase(image) ;
if(count != 1)
{
+ llinfos << image->getID() << llendl ;
llerrs << "Error happens when remove image from mImageList: " << count << llendl ;
}
@@ -588,6 +589,11 @@ void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
////////////////////////////////////////////////////////////////////////////
static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_PRIORITIES("Prioritize");
+static LLFastTimer::DeclareTimer FTM_IMAGE_CALLBACKS("Callbacks");
+static LLFastTimer::DeclareTimer FTM_IMAGE_FETCH("Fetch");
+static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create");
+static LLFastTimer::DeclareTimer FTM_IMAGE_STATS("Stats");
void LLViewerTextureList::updateImages(F32 max_time)
{
@@ -599,14 +605,25 @@ void LLViewerTextureList::updateImages(F32 max_time)
LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes));
LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory));
LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory));
-
- updateImagesDecodePriorities();
+
+
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_PRIORITIES);
+ updateImagesDecodePriorities();
+ }
F32 total_max_time = max_time;
- max_time -= updateImagesFetchTextures(max_time);
+
+ {
+ LLFastTimer t(FTM_IMAGE_FETCH);
+ max_time -= updateImagesFetchTextures(max_time);
+ }
- max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
- max_time -= updateImagesCreateTextures(max_time);
+ {
+ LLFastTimer t(FTM_IMAGE_CREATE);
+ max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
+ max_time -= updateImagesCreateTextures(max_time);
+ }
if (!mDirtyTextureList.empty())
{
@@ -614,24 +631,32 @@ void LLViewerTextureList::updateImages(F32 max_time)
gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
mDirtyTextureList.clear();
}
- bool didone = false;
- for (image_list_t::iterator iter = mCallbackList.begin();
- iter != mCallbackList.end(); )
+
{
- //trigger loaded callbacks on local textures immediately
- LLViewerFetchedTexture* image = *iter++;
- if (!image->getUrl().empty())
+ LLFastTimer t(FTM_IMAGE_CALLBACKS);
+ bool didone = false;
+ for (image_list_t::iterator iter = mCallbackList.begin();
+ iter != mCallbackList.end(); )
{
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
- else if (!didone)
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
+ //trigger loaded callbacks on local textures immediately
+ LLViewerFetchedTexture* image = *iter++;
+ if (!image->getUrl().empty())
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ else if (!didone)
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
}
}
- updateImagesUpdateStats();
+
+ {
+ LLFastTimer t(FTM_IMAGE_STATS);
+ updateImagesUpdateStats();
+ }
}
void LLViewerTextureList::updateImagesDecodePriorities()
@@ -749,7 +774,6 @@ void LLViewerTextureList::updateImagesDecodePriorities()
return type_from_host;
}
*/
-static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images");
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
@@ -759,8 +783,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
// Create GL textures for all textures that need them (images which have been
// decoded, but haven't been pushed into GL).
//
- LLFastTimer t(FTM_IMAGE_CREATE);
-
+
LLTimer create_timer;
image_list_t::iterator enditer = mCreateTextureList.begin();
for (image_list_t::iterator iter = mCreateTextureList.begin();
@@ -897,6 +920,8 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
image_list.push_back(imagep);
imagep->setInImageList(FALSE) ;
}
+
+ llassert_always(image_list.size() == mImageList.size()) ;
mImageList.clear();
for (std::vector<LLPointer<LLViewerFetchedTexture> >::iterator iter = image_list.begin();
iter != image_list.end(); ++iter)
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index e0a362596d..b386c73d2a 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -65,6 +65,7 @@ class LLViewerTextureList
friend class LLTextureView;
friend class LLViewerTextureManager;
+ friend class LLLocalBitmap;
public:
static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index cf21ac4e5d..ecd76f5495 100644..100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -27,9 +27,6 @@
#include "llviewerprecompiledheaders.h"
#include "llviewerwindow.h"
-#if LL_WINDOWS
-#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
-#endif
// system library includes
#include <stdio.h>
@@ -49,7 +46,6 @@
#include "llviewquery.h"
#include "llxmltree.h"
#include "llslurl.h"
-//#include "llviewercamera.h"
#include "llrender.h"
#include "llvoiceclient.h" // for push-to-talk button handling
@@ -130,6 +126,7 @@
#include "llmorphview.h"
#include "llmoveview.h"
#include "llnavigationbar.h"
+#include "llpaneltopinfobar.h"
#include "llpopupview.h"
#include "llpreviewtexture.h"
#include "llprogressview.h"
@@ -489,6 +486,7 @@ public:
{
F32 cost = 0.f;
S32 count = 0;
+ S32 vcount = 0;
S32 object_count = 0;
S32 total_bytes = 0;
S32 visible_bytes = 0;
@@ -510,7 +508,9 @@ public:
S32 bytes = 0;
S32 visible = 0;
cost += object->getStreamingCost(&bytes, &visible);
- count += object->getTriangleCount();
+ S32 vt = 0;
+ count += object->getTriangleCount(&vt);
+ vcount += vt;
total_bytes += bytes;
visible_bytes += visible;
}
@@ -521,20 +521,20 @@ public:
{
label = "Selection";
cost = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectStreamingCost(&total_bytes, &visible_bytes);
- count = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectTriangleCount();
+ count = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectTriangleCount(&vcount);
object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
}
addText(xpos,ypos, llformat("%s streaming cost: %.1f", label, cost));
ypos += y_inc;
- addText(xpos, ypos, llformat(" %.3f KTris, %.1f/%.1f KB, %d objects",
- count/1000.f, visible_bytes/1024.f, total_bytes/1024.f, object_count));
+ addText(xpos, ypos, llformat(" %.3f KTris, %.3f KVerts, %.1f/%.1f KB, %d objects",
+ count/1000.f, vcount/1000.f, visible_bytes/1024.f, total_bytes/1024.f, object_count));
ypos += y_inc;
}
- addText(xpos, ypos, llformat("%d MB Vertex Data", LLVertexBuffer::sAllocatedBytes/(1024*1024)));
+ addText(xpos, ypos, llformat("%d MB Vertex Data (%d MB Pooled)", LLVertexBuffer::sAllocatedBytes/(1024*1024), LLVBOPool::sBytesPooled/(1024*1024)));
ypos += y_inc;
addText(xpos, ypos, llformat("%d Vertex Buffers", LLVertexBuffer::sGLCount));
@@ -609,7 +609,9 @@ public:
addText(xpos, ypos, llformat("%d/%d Mesh HTTP Requests/Retries", LLMeshRepository::sHTTPRequestCount,
LLMeshRepository::sHTTPRetryCount));
-
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d/%d Mesh LOD Pending/Processing", LLMeshRepository::sLODPending, LLMeshRepository::sLODProcessing));
ypos += y_inc;
addText(xpos, ypos, llformat("%.3f/%.3f MB Mesh Cache Read/Write ", LLMeshRepository::sCacheBytesRead/(1024.f*1024.f), LLMeshRepository::sCacheBytesWritten/(1024.f*1024.f)));
@@ -737,37 +739,6 @@ public:
}
}
- //temporary hack to give feedback on mesh upload progress
- if (!gMeshRepo.mUploads.empty())
- {
- for (std::vector<LLMeshUploadThread*>::iterator iter = gMeshRepo.mUploads.begin();
- iter != gMeshRepo.mUploads.end(); ++iter)
- {
- LLMeshUploadThread* thread = *iter;
-
- addText(xpos, ypos, llformat("Mesh Uploads: %d",
- thread->mPendingUploads));
- ypos += y_inc;
- }
- }
-
- if (!gMeshRepo.mPendingRequests.empty() ||
- !gMeshRepo.mThread->mHeaderReqQ.empty() ||
- !gMeshRepo.mThread->mLODReqQ.empty())
- {
- LLMutexLock lock(gMeshRepo.mThread->mMutex);
- S32 pending = (S32) gMeshRepo.mPendingRequests.size();
- S32 header = (S32) gMeshRepo.mThread->mHeaderReqQ.size();
- S32 lod = (S32) gMeshRepo.mThread->mLODReqQ.size();
-
- addText(xpos, ypos, llformat ("Mesh Queue - %d pending (%d:%d header | %d:%d LOD)",
- pending,
- LLMeshRepoThread::sActiveHeaderRequests, header,
- LLMeshRepoThread::sActiveLODRequests, lod));
-
- ypos += y_inc;
- }
-
if (gSavedSettings.getBOOL("DebugShowTextureInfo"))
{
LLViewerObject* objectp = NULL ;
@@ -838,6 +809,20 @@ void LLViewerWindow::updateDebugText()
// LLViewerWindow
//
+LLViewerWindow::Params::Params()
+: title("title"),
+ name("name"),
+ x("x"),
+ y("y"),
+ width("width"),
+ height("height"),
+ min_width("min_width"),
+ min_height("min_height"),
+ fullscreen("fullscreen", false),
+ ignore_pixel_depth("ignore_pixel_depth", false)
+{}
+
+
BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down)
{
const char* buttonname = "";
@@ -1219,7 +1204,8 @@ void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask
mWindow->showCursorFromMouseMove();
- if (gAwayTimer.getElapsedTimeF32() > LLAgent::MIN_AFK_TIME)
+ if (gAwayTimer.getElapsedTimeF32() > LLAgent::MIN_AFK_TIME
+ && !gDisconnected)
{
gAgent.clearAFK();
}
@@ -1531,18 +1517,13 @@ std::string LLViewerWindow::translateString(const char* tag,
//
// Classes
//
-LLViewerWindow::LLViewerWindow(
- const std::string& title, const std::string& name,
- S32 x, S32 y,
- S32 width, S32 height,
- BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used
- :
- mWindow(NULL),
+LLViewerWindow::LLViewerWindow(const Params& p)
+: mWindow(NULL),
mActive(true),
mUIVisible(true),
- mWindowRectRaw(0, height, width, 0),
- mWindowRectScaled(0, height, width, 0),
- mWorldViewRectRaw(0, height, width, 0),
+ mWindowRectRaw(0, p.height, p.width, 0),
+ mWindowRectScaled(0, p.height, p.width, 0),
+ mWorldViewRectRaw(0, p.height, p.width, 0),
mLeftMouseDown(FALSE),
mMiddleMouseDown(FALSE),
mRightMouseDown(FALSE),
@@ -1555,14 +1536,14 @@ LLViewerWindow::LLViewerWindow(
mResDirty(false),
mStatesDirty(false),
mCurrResolutionIndex(0),
+ mProgressView(NULL)
+{
// gKeyboard is still NULL, so it doesn't do LLWindowListener any good to
// pass its value right now. Instead, pass it a nullary function that
// will, when we later need it, return the value of gKeyboard.
// boost::lambda::var() constructs such a functor on the fly.
- mWindowListener(new LLWindowListener(this, boost::lambda::var(gKeyboard))),
- mViewerWindowListener(new LLViewerWindowListener(this)),
- mProgressView(NULL)
-{
+ mWindowListener.reset(new LLWindowListener(this, boost::lambda::var(gKeyboard)));
+ mViewerWindowListener.reset(new LLViewerWindowListener(this));
LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
@@ -1578,14 +1559,20 @@ LLViewerWindow::LLViewerWindow(
// create window
mWindow = LLWindowManager::createWindow(this,
- title, name, x, y, width, height, 0,
- fullscreen,
+ p.title, p.name, p.x, p.y, p.width, p.height, 0,
+ p.fullscreen,
gHeadlessClient,
gSavedSettings.getBOOL("DisableVerticalSync"),
!gHeadlessClient,
- ignore_pixel_depth,
+ p.ignore_pixel_depth,
gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
+ if (!LLViewerShaderMgr::sInitialized)
+ { //immediately initialize shaders
+ LLViewerShaderMgr::sInitialized = TRUE;
+ LLViewerShaderMgr::instance()->setShaders();
+ }
+
if (NULL == mWindow)
{
LLSplashScreen::update(LLTrans::getString("StartupRequireDriverUpdate"));
@@ -1610,10 +1597,12 @@ LLViewerWindow::LLViewerWindow(
LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL;
}
+ const bool do_not_enforce = false;
+ mWindow->setMinSize(p.min_width, p.min_height, do_not_enforce); // root view not set
LLCoordScreen scr;
mWindow->getSize(&scr);
- if(fullscreen && ( scr.mX!=width || scr.mY!=height))
+ if(p.fullscreen && ( scr.mX!=p.width || scr.mY!=p.height))
{
llwarns << "Fullscreen has forced us in to a different resolution now using "<<scr.mX<<" x "<<scr.mY<<llendl;
gSavedSettings.setS32("FullScreenWidth",scr.mX);
@@ -1722,32 +1711,30 @@ LLViewerWindow::LLViewerWindow(
void LLViewerWindow::initGLDefaults()
{
gGL.setSceneBlendType(LLRender::BT_ALPHA);
- glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
- F32 ambient[4] = {0.f,0.f,0.f,0.f };
- F32 diffuse[4] = {1.f,1.f,1.f,1.f };
- glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,ambient);
- glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,diffuse);
-
- glPixelStorei(GL_PACK_ALIGNMENT,1);
- glPixelStorei(GL_UNPACK_ALIGNMENT,1);
+ if (!LLGLSLShader::sNoFixedFunction)
+ { //initialize fixed function state
+ glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,LLColor4::black.mV);
+ glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,LLColor4::white.mV);
- // lights for objects
- glShadeModel( GL_SMOOTH );
+ // lights for objects
+ glShadeModel( GL_SMOOTH );
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+ }
+ glPixelStorei(GL_PACK_ALIGNMENT,1);
+ glPixelStorei(GL_UNPACK_ALIGNMENT,1);
+
+ gGL.setAmbientLightColor(LLColor4::black);
+
glCullFace(GL_BACK);
// RN: Need this for translation and stretch manip.
- gCone.prerender();
gBox.prerender();
- gSphere.prerender();
- gCylinder.prerender();
}
struct MainPanel : public LLPanel
@@ -1969,34 +1956,43 @@ void LLViewerWindow::shutdownViews()
// clean up warning logger
LLError::removeRecorder(RecordToChatConsole::getInstance());
+ llinfos << "Warning logger is cleaned." << llendl ;
+
delete mDebugText;
mDebugText = NULL;
+ llinfos << "DebugText deleted." << llendl ;
+
// Cleanup global views
if (gMorphView)
{
gMorphView->setVisible(FALSE);
}
-
+ llinfos << "Global views cleaned." << llendl ;
+
// DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
// will crump with LL_ERRS.
LLModalDialog::shutdownModals();
-
+ llinfos << "LLModalDialog shut down." << llendl;
+
// destroy the nav bar, not currently part of gViewerWindow
// *TODO: Make LLNavigationBar part of gViewerWindow
if (LLNavigationBar::instanceExists())
{
delete LLNavigationBar::getInstance();
}
-
+ llinfos << "LLNavigationBar destroyed." << llendl ;
+
// destroy menus after instantiating navbar above, as it needs
// access to gMenuHolder
cleanup_menus();
-
+ llinfos << "menus destroyed." << llendl ;
+
// Delete all child views.
delete mRootView;
mRootView = NULL;
-
+ llinfos << "RootView deleted." << llendl ;
+
// Automatically deleted as children of mRootView. Fix the globals.
gStatusBar = NULL;
gIMMgr = NULL;
@@ -2021,6 +2017,12 @@ void LLViewerWindow::shutdownGL()
gSky.cleanup();
stop_glerror();
+ llinfos << "Cleaning up pipeline" << llendl;
+ gPipeline.cleanup();
+ stop_glerror();
+
+ //MUST clean up pipeline before cleaning up wearables
+ llinfos << "Cleaning up wearables" << llendl;
LLWearableList::instance().cleanup() ;
gTextureList.shutdown();
@@ -2031,10 +2033,6 @@ void LLViewerWindow::shutdownGL()
LLWorldMapView::cleanupTextures();
- llinfos << "Cleaning up pipeline" << llendl;
- gPipeline.cleanup();
- stop_glerror();
-
LLViewerTextureManager::cleanup() ;
LLImageGL::cleanupClass() ;
@@ -2153,20 +2151,29 @@ void LLViewerWindow::reshape(S32 width, S32 height)
sendShapeToSim();
// store new settings for the mode we are in, regardless
- // Only save size if not maximized
BOOL maximized = mWindow->getMaximized();
gSavedSettings.setBOOL("WindowMaximized", maximized);
- LLCoordScreen window_size;
- if (!maximized
- && mWindow->getSize(&window_size))
+ if (!maximized)
{
- gSavedSettings.setS32("WindowWidth", window_size.mX);
- gSavedSettings.setS32("WindowHeight", window_size.mY);
+ U32 min_window_width=gSavedSettings.getU32("MinWindowWidth");
+ U32 min_window_height=gSavedSettings.getU32("MinWindowHeight");
+ // tell the OS specific window code about min window size
+ mWindow->setMinSize(min_window_width, min_window_height);
+
+ LLCoordScreen window_rect;
+ if (mWindow->getSize(&window_rect))
+ {
+ // Only save size if not maximized
+ gSavedSettings.setU32("WindowWidth", window_rect.mX);
+ gSavedSettings.setU32("WindowHeight", window_rect.mY);
+ }
}
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width);
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height);
+
+ LLLayoutStack::updateClass();
}
}
@@ -2252,6 +2259,10 @@ void LLViewerWindow::drawDebugText()
gGL.color4f(1,1,1,1);
gGL.pushMatrix();
gGL.pushUIMatrix();
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
{
// scale view by UI global scale factor and aspect ratio correction factor
gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
@@ -2261,6 +2272,10 @@ void LLViewerWindow::drawDebugText()
gGL.popMatrix();
gGL.flush();
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.unbind();
+ }
}
void LLViewerWindow::draw()
@@ -2275,9 +2290,9 @@ void LLViewerWindow::draw()
LLUI::setLineWidth(1.f);
// Reset any left-over transforms
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
- glLoadIdentity();
+ gGL.loadIdentity();
//S32 screen_x, screen_y;
@@ -2292,7 +2307,7 @@ void LLViewerWindow::draw()
// draw timecode block
std::string text;
- glLoadIdentity();
+ gGL.loadIdentity();
microsecondsToTimecodeString(gFrameTime,text);
const LLFontGL* font = LLFontGL::getFontSansSerif();
@@ -2328,10 +2343,10 @@ void LLViewerWindow::draw()
int pos_y = sub_region / llceil(zoom_factor);
int pos_x = sub_region - (pos_y*llceil(zoom_factor));
// offset for this tile
- glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x,
+ gGL.translatef((F32)getWindowWidthScaled() * -(F32)pos_x,
(F32)getWindowHeightScaled() * -(F32)pos_y,
0.f);
- glScalef(zoom_factor, zoom_factor, 1.f);
+ gGL.scalef(zoom_factor, zoom_factor, 1.f);
LLUI::sGLScaleFactor *= zoom_factor;
}
@@ -2360,9 +2375,9 @@ void LLViewerWindow::draw()
S32 screen_x, screen_y;
top_ctrl->localPointToScreen(0, 0, &screen_x, &screen_y);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
LLUI::pushMatrix();
- LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
+ LLUI::translate( (F32) screen_x, (F32) screen_y);
top_ctrl->draw();
LLUI::popMatrix();
}
@@ -3170,12 +3185,6 @@ void LLViewerWindow::updateLayout()
//gMenuBarView->setItemVisible("BuildTools", gFloaterTools->getVisible());
}
- LLFloaterBuildOptions* build_options_floater = LLFloaterReg::findTypedInstance<LLFloaterBuildOptions>("build_options");
- if (build_options_floater && build_options_floater->getVisible())
- {
- build_options_floater->updateGridMode();
- }
-
// Always update console
if(gConsole)
{
@@ -3420,17 +3429,17 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
// set up transform to encompass bounding box of HUD
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
- glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
+ gGL.ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
- glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
- glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.loadMatrix(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
+ gGL.translatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
}
// Render light for editing
@@ -3440,12 +3449,12 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
LLGLEnable gls_blend(GL_BLEND);
LLGLEnable gls_cull(GL_CULL_FACE);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
if (selection->getSelectType() == SELECT_TYPE_HUD)
{
F32 zoom = gAgentCamera.mHUDCurZoom;
- glScalef(zoom, zoom, zoom);
+ gGL.scalef(zoom, zoom, zoom);
}
struct f : public LLSelectedObjectFunctor
@@ -3456,33 +3465,33 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
if (drawable && drawable->isLight())
{
LLVOVolume* vovolume = drawable->getVOVolume();
- glPushMatrix();
+ gGL.pushMatrix();
LLVector3 center = drawable->getPositionAgent();
- glTranslatef(center[0], center[1], center[2]);
+ gGL.translatef(center[0], center[1], center[2]);
F32 scale = vovolume->getLightRadius();
- glScalef(scale, scale, scale);
+ gGL.scalef(scale, scale, scale);
LLColor4 color(vovolume->getLightColor(), .5f);
- glColor4fv(color.mV);
+ gGL.color4fv(color.mV);
- F32 pixel_area = 100000.f;
+ //F32 pixel_area = 100000.f;
// Render Outside
- gSphere.render(pixel_area);
+ gSphere.render();
// Render Inside
glCullFace(GL_FRONT);
- gSphere.render(pixel_area);
+ gSphere.render();
glCullFace(GL_BACK);
- glPopMatrix();
+ gGL.popMatrix();
}
return true;
}
} func;
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&func);
- glPopMatrix();
+ gGL.popMatrix();
}
// NOTE: The average position for the axis arrows of the selected objects should
@@ -3545,11 +3554,11 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
}
if (selection->getSelectType() == SELECT_TYPE_HUD && selection->getObjectCount())
{
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
stop_glerror();
}
}
@@ -4089,24 +4098,14 @@ void LLViewerWindow::resetSnapshotLoc()
sSnapshotDir.clear();
}
-static S32 BORDERHEIGHT = 0;
-static S32 BORDERWIDTH = 0;
-
// static
void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
{
- LLCoordScreen size;
+ LLCoordWindow size;
+ LLCoordWindow new_size(new_width, new_height);
gViewerWindow->getWindow()->getSize(&size);
- if ( (size.mX != new_width + BORDERWIDTH)
- ||(size.mY != new_height + BORDERHEIGHT))
- {
- // use actual display dimensions, not virtual UI dimensions
- S32 x = gViewerWindow->getWindowWidthRaw();
- S32 y = gViewerWindow->getWindowHeightRaw();
- BORDERWIDTH = size.mX - x;
- BORDERHEIGHT = size.mY- y;
- LLCoordScreen new_size(new_width + BORDERWIDTH,
- new_height + BORDERHEIGHT);
+ if ( size != new_size )
+ {
gViewerWindow->getWindow()->setSize(new_size);
}
}
@@ -4665,10 +4664,7 @@ void LLViewerWindow::stopGL(BOOL save_state)
gPipeline.destroyGL();
}
- gCone.cleanupGL();
gBox.cleanupGL();
- gSphere.cleanupGL();
- gCylinder.cleanupGL();
if(gPostProcess)
{
@@ -4742,6 +4738,9 @@ void LLViewerWindow::initFonts(F32 zoom_factor)
{
LLFontGL::destroyAllGL();
// Initialize with possibly different zoom factor
+
+ LLFontManager::initClass();
+
LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
mDisplayScale.mV[VX] * zoom_factor,
mDisplayScale.mV[VY] * zoom_factor,
@@ -5010,8 +5009,8 @@ void LLViewerWindow::setUIVisibility(bool visible)
gToolBarView->setToolBarsVisible(visible);
}
- mRootView->getChildView("topinfo_bar_container")->setVisible(visible);
- mRootView->getChildView("nav_bar_container")->setVisible(visible);
+ LLNavigationBar::getInstance()->setVisible(visible ? gSavedSettings.getBOOL("ShowNavbarNavigationPanel") : FALSE);
+ LLPanelTopInfoBar::getInstance()->setVisible(visible? gSavedSettings.getBOOL("ShowMiniLocationPanel") : FALSE);
mRootView->getChildView("status_bar_container")->setVisible(visible);
}
diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h
index 0cb7f82b58..6efcaeaf18 100644
--- a/indra/newview/llviewerwindow.h
+++ b/indra/newview/llviewerwindow.h
@@ -44,6 +44,7 @@
#include "llstat.h"
#include "llmousehandler.h"
#include "llhandle.h"
+#include "llinitparam.h"
#include <boost/function.hpp>
#include <boost/signals2.hpp>
@@ -133,7 +134,23 @@ public:
//
// CREATORS
//
- LLViewerWindow(const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, BOOL fullscreen, BOOL ignore_pixel_depth);
+ struct Params : public LLInitParam::Block<Params>
+ {
+ Mandatory<std::string> title,
+ name;
+ Mandatory<S32> x,
+ y,
+ width,
+ height,
+ min_width,
+ min_height;
+ Optional<bool> fullscreen,
+ ignore_pixel_depth;
+
+ Params();
+ };
+
+ LLViewerWindow(const Params& p);
virtual ~LLViewerWindow();
void shutdownViews();
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index bdab250b49..a7a4281860 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -149,10 +149,6 @@ const F32 PELVIS_LAG_WALKING = 0.4f; // ...while walking
const F32 PELVIS_LAG_MOUSELOOK = 0.15f;
const F32 MOUSELOOK_PELVIS_FOLLOW_FACTOR = 0.5f;
const F32 PELVIS_LAG_WHEN_FOLLOW_CAM_IS_ON = 0.0001f; // not zero! - something gets divided by this!
-
-const F32 PELVIS_ROT_THRESHOLD_SLOW = 60.0f; // amount of deviation allowed between
-const F32 PELVIS_ROT_THRESHOLD_FAST = 2.0f; // the pelvis and the view direction
- // when moving fast & slow
const F32 TORSO_NOISE_AMOUNT = 1.0f; // Amount of deviation from up-axis, in degrees
const F32 TORSO_NOISE_SPEED = 0.2f; // Time scale factor on torso noise.
@@ -651,6 +647,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
LLViewerObject(id, pcode, regionp),
mIsDummy(FALSE),
mSpecialRenderMode(0),
+ mAttachmentGeometryBytes(0),
+ mAttachmentSurfaceArea(0.f),
mTurning(FALSE),
mPelvisToFoot(0.f),
mLastSkeletonSerialNum( 0 ),
@@ -690,7 +688,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFullyLoadedInitialized(FALSE),
mSupportsAlphaLayers(FALSE),
mLoadedCallbacksPaused(FALSE),
- mHasPelvisOffset( FALSE )
+ mHasPelvisOffset( FALSE ),
+ mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar"))
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
//VTResume(); // VTune
@@ -2117,8 +2116,8 @@ void LLVOAvatar::updateMeshData()
}
else
{
- if (buff->getRequestedIndices() == num_indices &&
- buff->getRequestedVerts() == num_vertices)
+ if (buff->getNumIndices() == num_indices &&
+ buff->getNumVerts() == num_vertices)
{
terse_update = true;
}
@@ -2138,11 +2137,19 @@ void LLVOAvatar::updateMeshData()
for(S32 k = j ; k < part_index ; k++)
{
- mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update);
+ bool rigid = false;
+ if (k == MESH_ID_EYEBALL_LEFT ||
+ k == MESH_ID_EYEBALL_RIGHT)
+ { //eyeballs can't have terse updates since they're never rendered with
+ //the hardware skinning shader
+ rigid = true;
+ }
+
+ mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid);
}
stop_glerror();
- buff->setBuffer(0);
+ buff->flush();
if(!f_num)
{
@@ -3354,6 +3361,16 @@ void LLVOAvatar::slamPosition()
mRoot.updateWorldMatrixChildren();
}
+bool LLVOAvatar::isVisuallyMuted() const
+{
+ static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
+ static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
+
+ return LLMuteList::getInstance()->isMuted(getID()) ||
+ (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
+ (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f);
+}
+
//------------------------------------------------------------------------
// updateCharacter()
// called on both your avatar and other avatars
@@ -3413,15 +3430,16 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// the rest should only be done occasionally for far away avatars
//--------------------------------------------------------------------
- if (visible && !isSelf() && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter)
+ if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter)
{
const LLVector4a* ext = mDrawable->getSpatialExtents();
LLVector4a size;
size.setSub(ext[1],ext[0]);
F32 mag = size.getLength3().getF32()*0.5f;
+
F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f);
- if (LLMuteList::getInstance()->isMuted(getID()))
+ if (isVisuallyMuted())
{ // muted avatars update at 16 hz
mUpdatePeriod = 16;
}
@@ -3452,6 +3470,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE;
}
+ else
+ {
+ mUpdatePeriod = 1;
+ }
+
// don't early out for your own avatar, as we rely on your animations playing reliably
// for example, the "turn around" animation when entering customize avatar needs to trigger
@@ -3630,7 +3653,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook();
LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV );
- F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST);
+
+ static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow");
+ static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast");
+
+ F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast);
if (self_in_mouselook)
{
@@ -4135,7 +4162,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer();
if (vb)
{
- vb->setBuffer(0);
+ vb->flush();
}
}
}
@@ -5007,7 +5034,7 @@ void LLVOAvatar::addDebugText(const std::string& text)
//-----------------------------------------------------------------------------
// getID()
//-----------------------------------------------------------------------------
-const LLUUID& LLVOAvatar::getID()
+const LLUUID& LLVOAvatar::getID() const
{
return mID;
}
@@ -5405,18 +5432,6 @@ BOOL LLVOAvatar::loadAvatar()
}
}
- // Uncomment to enable avatar_lad.xml debugging.
- std::ofstream file;
- file.open("avatar_lad.log");
- for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) getNextVisualParam() )
- {
- param->getInfo()->toStream(file);
- file << std::endl;
- }
-
- file.close();
return TRUE;
}
@@ -6485,10 +6500,7 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
BOOL LLVOAvatar::isFullyLoaded() const
{
- if (gSavedSettings.getBOOL("RenderUnloadedAvatar"))
- return TRUE;
- else
- return mFullyLoaded;
+ return (mRenderUnloadedAvatar || mFullyLoaded);
}
bool LLVOAvatar::isTooComplex() const
@@ -7525,12 +7537,16 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
void LLVOAvatar::dumpArchetypeXML( void* )
{
LLAPRFile outfile;
- outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB );
- apr_file_t* file = outfile.getFileHandle() ;
+ outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB );
+ apr_file_t* file = outfile.getFileHandle();
if (!file)
{
return;
}
+ else
+ {
+ llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl;
+ }
apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
@@ -7570,6 +7586,11 @@ void LLVOAvatar::dumpArchetypeXML( void* )
}
apr_file_printf( file, "\t</archetype>\n" );
apr_file_printf( file, "\n</linden_genepool>\n" );
+ //explictly close the file if it is still open which it should be
+ if (file)
+ {
+ outfile.close();
+ }
}
@@ -8289,7 +8310,7 @@ void LLVOAvatar::updateImpostors()
BOOL LLVOAvatar::isImpostor() const
{
- return (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD) ? TRUE : FALSE;
+ return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
}
@@ -8335,10 +8356,15 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d
void LLVOAvatar::idleUpdateRenderCost()
{
static const U32 ARC_BODY_PART_COST = 200;
- static const U32 ARC_LIMIT = 2048;
+ static const U32 ARC_LIMIT = 20000;
static std::set<LLUUID> all_textures;
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES))
+ { //set debug text to attachment geometry bytes here so render cost will override
+ setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea));
+ }
+
if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
{
return;
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index e53b8e3f4b..6a4e09593c 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -40,6 +40,7 @@
#include "lldrawpoolalpha.h"
#include "llviewerobject.h"
#include "llcharacter.h"
+#include "llcontrol.h"
#include "llviewerjointmesh.h"
#include "llviewerjointattachment.h"
#include "llrendertarget.h"
@@ -77,6 +78,8 @@ class LLVOAvatar :
public LLCharacter,
public boost::signals2::trackable
{
+ LOG_CLASS(LLVOAvatar);
+
public:
friend class LLVOAvatarSelf;
protected:
@@ -182,7 +185,7 @@ public:
void resetSpecificJointPosition( const std::string& name );
virtual const char* getAnimationPrefix() { return "avatar"; }
- virtual const LLUUID& getID();
+ virtual const LLUUID& getID() const;
virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
virtual LLJoint* findCollisionVolume(U32 volume_id);
virtual S32 getCollisionVolumeID(std::string &name);
@@ -379,6 +382,8 @@ private:
public:
U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
+ bool isVisuallyMuted() const;
+
U32 renderRigid();
U32 renderSkinned(EAvatarRenderPass pass);
F32 getLastSkinTime() { return mLastSkinTime; }
@@ -390,6 +395,9 @@ public:
static void restoreGL();
BOOL mIsDummy; // for special views
S32 mSpecialRenderMode; // special lighting
+ U32 mAttachmentGeometryBytes; //number of bytes in attached geometry
+ F32 mAttachmentSurfaceArea; //estimated surface area of attachments
+
private:
bool shouldAlphaMask();
@@ -450,6 +458,8 @@ private:
F32 mImpostorDistance;
F32 mImpostorPixelArea;
LLVector3 mLastAnimExtents[2];
+
+ LLCachedControl<bool> mRenderUnloadedAvatar;
//--------------------------------------------------------------------
// Wind rippling in clothes
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 59883e0bb1..f063653cc5 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -66,10 +66,11 @@
#include <boost/lexical_cast.hpp>
-LLVOAvatarSelf *gAgentAvatarp = NULL;
+LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
+
BOOL isAgentAvatarValid()
{
- return (gAgentAvatarp &&
+ return (gAgentAvatarp.notNull() &&
(gAgentAvatarp->getRegion() != NULL) &&
(!gAgentAvatarp->isDead()));
}
@@ -365,9 +366,9 @@ BOOL LLVOAvatarSelf::buildMenus()
item_params.label = sub_piemenu_name;
}
item_params.name =(item_params.label );
- item_params.on_click.function_name = "Attachment.Detach";
+ item_params.on_click.function_name = "Attachment.DetachFromPoint";
item_params.on_click.parameter = iter->first;
- item_params.on_enable.function_name = "Attachment.EnableDetach";
+ item_params.on_enable.function_name = "Attachment.PointFilled";
item_params.on_enable.parameter = iter->first;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
@@ -1574,7 +1575,7 @@ void LLVOAvatarSelf::invalidateAll()
{
invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
}
- mDebugSelfLoadTimer.reset();
+ //mDebugSelfLoadTimer.reset();
}
//-----------------------------------------------------------------------------
@@ -1896,11 +1897,13 @@ BOOL LLVOAvatarSelf::getIsCloud()
gAgentWearables.getWearableCount(LLWearableType::WT_EYES) == 0 ||
gAgentWearables.getWearableCount(LLWearableType::WT_SKIN) == 0)
{
+ lldebugs << "No body parts" << llendl;
return TRUE;
}
if (!isTextureDefined(TEX_HAIR, 0))
{
+ lldebugs << "No hair texture" << llendl;
return TRUE;
}
@@ -1909,12 +1912,14 @@ BOOL LLVOAvatarSelf::getIsCloud()
if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) &&
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
{
+ lldebugs << "Lower textures not baked" << llendl;
return TRUE;
}
if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) &&
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
{
+ lldebugs << "Upper textures not baked" << llendl;
return TRUE;
}
@@ -1931,10 +1936,12 @@ BOOL LLVOAvatarSelf::getIsCloud()
const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
if (!baked_img || !baked_img->hasGLTexture())
{
+ lldebugs << "Texture at index " << i << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl;
return TRUE;
}
}
+ lldebugs << "Avatar de-clouded" << llendl;
}
return FALSE;
}
@@ -2258,6 +2265,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
}
}
+// FIXME: This is never called. Something may be broken.
void LLVOAvatarSelf::outputRezDiagnostics() const
{
if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
@@ -2315,6 +2323,18 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
}
+void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
+{
+ LL_DEBUGS("Avatar Rez")
+ << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
+ << llendl;
+}
+
+void LLVOAvatarSelf::reportAvatarRezTime() const
+{
+ // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow.
+}
+
//-----------------------------------------------------------------------------
// setCachedBakedTexture()
// A baked texture id was received from a cache query, make it active
@@ -2558,7 +2578,7 @@ void LLVOAvatarSelf::deleteScratchTextures()
LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
total_tex_size -= tex_size ;
}
- if( sScratchTexNames.checkData( GL_LUMINANCE_ALPHA ) )
+ if( sScratchTexNames.checkData( LLRender::sGLCoreProfile ? GL_RG : GL_LUMINANCE_ALPHA ) )
{
LLImageGL::decTextureCounter(tex_size, 2, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
total_tex_size -= 2 * tex_size ;
@@ -2600,89 +2620,6 @@ void LLVOAvatarSelf::deleteScratchTextures()
}
}
-BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format )
-{
- U32 texture_bytes = 0;
- S32 components = 0;
- GLuint gl_name = getScratchTexName( format, components, &texture_bytes );
- if( gl_name )
- {
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name);
- stop_glerror();
-
- F32* last_bind_time = sScratchTexLastBindTime.getIfThere( format );
- if( last_bind_time )
- {
- if( *last_bind_time != LLImageGL::sLastFrameTime )
- {
- *last_bind_time = LLImageGL::sLastFrameTime;
- LLImageGL::updateBoundTexMem(texture_bytes, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- }
- }
- else
- {
- LLImageGL::updateBoundTexMem(texture_bytes, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- sScratchTexLastBindTime.addData( format, new F32(LLImageGL::sLastFrameTime) );
- }
- return TRUE;
- }
- return FALSE;
-}
-
-LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, S32& components, U32* texture_bytes )
-{
- GLenum internal_format;
- switch( format )
- {
- case GL_LUMINANCE: components = 1; internal_format = GL_LUMINANCE8; break;
- case GL_ALPHA: components = 1; internal_format = GL_ALPHA8; break;
- case GL_LUMINANCE_ALPHA: components = 2; internal_format = GL_LUMINANCE8_ALPHA8; break;
- case GL_RGB: components = 3; internal_format = GL_RGB8; break;
- case GL_RGBA: components = 4; internal_format = GL_RGBA8; break;
- default: llassert(0); components = 4; internal_format = GL_RGBA8; break;
- }
-
- *texture_bytes = components * SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT;
-
- if( sScratchTexNames.checkData( format ) )
- {
- return *( sScratchTexNames.getData( format ) );
- }
-
- LLGLSUIDefault gls_ui;
-
- U32 name = 0;
- LLImageGL::generateTextures(1, &name );
- stop_glerror();
-
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, name);
- stop_glerror();
-
- LLImageGL::setManualImage(
- GL_TEXTURE_2D, 0, internal_format,
- SCRATCH_TEX_WIDTH, SCRATCH_TEX_HEIGHT,
- format, GL_UNSIGNED_BYTE, NULL );
- stop_glerror();
-
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- stop_glerror();
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- stop_glerror();
-
- sScratchTexNames.addData( format, new LLGLuint( name ) );
-
- sScratchTexBytes += *texture_bytes;
- LLImageGL::sGlobalTextureMemoryInBytes += *texture_bytes;
-
- if(gAuditTexture)
- {
- LLImageGL::incTextureCounter(SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- }
- return name;
-}
-
// static
void LLVOAvatarSelf::dumpScratchTextureByteCount()
{
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 51f06dee5f..655fb3a012 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -41,6 +41,7 @@ struct LocalTextureData;
class LLVOAvatarSelf :
public LLVOAvatar
{
+ LOG_CLASS(LLVOAvatarSelf);
/********************************************************************************
** **
@@ -249,10 +250,7 @@ public:
// Scratch textures (used for compositing)
//--------------------------------------------------------------------
public:
- BOOL bindScratchTexture(LLGLenum format);
static void deleteScratchTextures();
-protected:
- LLGLuint getScratchTexName(LLGLenum format, S32& components, U32* texture_bytes);
private:
static S32 sScratchTexBytes;
static LLMap< LLGLenum, LLGLuint*> sScratchTexNames;
@@ -361,6 +359,8 @@ public:
void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); }
void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); }
void outputRezDiagnostics() const;
+ void outputRezTiming(const std::string& msg) const;
+ void reportAvatarRezTime() const;
void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished);
static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
@@ -383,7 +383,7 @@ private:
};
-extern LLVOAvatarSelf *gAgentAvatarp;
+extern LLPointer<LLVOAvatarSelf> gAgentAvatarp;
BOOL isAgentAvatarValid();
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index 32822e1181..8a79d564d3 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -464,7 +464,7 @@ void LLVOGrass::plantBlades()
}
void LLVOGrass::getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
+ LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
@@ -516,21 +516,24 @@ void LLVOGrass::getGeometry(S32 idx,
position.mV[0] = mPosition.mV[VX] + x + xf;
position.mV[1] = mPosition.mV[VY] + y + yf;
position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- *verticesp++ = v1 = position + mRegionp->getOriginAgent();
- *verticesp++ = v1;
+ v1 = position + mRegionp->getOriginAgent();
+ (*verticesp++).load3(v1.mV);
+ (*verticesp++).load3(v1.mV);
position.mV[0] += dzx;
position.mV[1] += dzy;
position.mV[2] += blade_height;
- *verticesp++ = v2 = position + mRegionp->getOriginAgent();
- *verticesp++ = v2;
+ v2 = position + mRegionp->getOriginAgent();
+ (*verticesp++).load3(v2.mV);
+ (*verticesp++).load3(v2.mV);
position.mV[0] = mPosition.mV[VX] + x - xf;
position.mV[1] = mPosition.mV[VY] + y - xf;
position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- *verticesp++ = v3 = position + mRegionp->getOriginAgent();
- *verticesp++ = v3;
+ v3 = position + mRegionp->getOriginAgent();
+ (*verticesp++).load3(v3.mV);
+ (*verticesp++).load3(v3.mV);
LLVector3 normal1 = (v1-v2) % (v2-v3);
normal1.mV[VZ] = 0.75f;
@@ -541,8 +544,9 @@ void LLVOGrass::getGeometry(S32 idx,
position.mV[0] += dzx;
position.mV[1] += dzy;
position.mV[2] += blade_height;
- *verticesp++ = v1 = position + mRegionp->getOriginAgent();
- *verticesp++ = v1;
+ v1 = position + mRegionp->getOriginAgent();
+ (*verticesp++).load3(v1.mV);
+ (*verticesp++).load3(v1.mV);
*(normalsp++) = normal1;
*(normalsp++) = normal2;
diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h
index c262fdcc79..00a59facf7 100644
--- a/indra/newview/llvograss.h
+++ b/indra/newview/llvograss.h
@@ -59,7 +59,7 @@ public:
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
/*virtual*/ void getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
+ LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
diff --git a/indra/newview/llvoground.cpp b/indra/newview/llvoground.cpp
index ce256fdedf..0060f81ab5 100644
--- a/indra/newview/llvoground.cpp
+++ b/indra/newview/llvoground.cpp
@@ -162,7 +162,7 @@ BOOL LLVOGround::updateGeometry(LLDrawable *drawable)
*(texCoordsp++) = LLVector2(0.f, 1.f);
*(texCoordsp++) = LLVector2(0.5f, 0.5f);
- face->getVertexBuffer()->setBuffer(0);
+ face->getVertexBuffer()->flush();
LLPipeline::sCompiles++;
return TRUE;
}
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
index 8ecf4a80b7..df1d3f2955 100644
--- a/indra/newview/llvoicevivox.cpp
+++ b/indra/newview/llvoicevivox.cpp
@@ -61,7 +61,6 @@
#include "llviewerwindow.h"
#include "llviewercamera.h"
-#include "llfloaterfriends.h" //VIVOX, inorder to refresh communicate panel
#include "llviewernetwork.h"
#include "llnotificationsutil.h"
@@ -7020,7 +7019,6 @@ void LLVivoxVoiceClient::captureBufferPlayStopSendMessage()
LLVivoxProtocolParser::LLVivoxProtocolParser()
{
- parser = NULL;
parser = XML_ParserCreate(NULL);
reset();
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index a4b0910c92..5c10a80b07 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -274,7 +274,7 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable)
}
void LLVOPartGroup::getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
+ LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
@@ -290,37 +290,54 @@ void LLVOPartGroup::getGeometry(S32 idx,
U32 vert_offset = mDrawable->getFace(idx)->getGeomIndex();
- LLVector3 part_pos_agent(part.mPosAgent);
- LLVector3 camera_agent = getCameraPosition();
- LLVector3 at = part_pos_agent - camera_agent;
- LLVector3 up;
- LLVector3 right;
-
- right = at % LLVector3(0.f, 0.f, 1.f);
- right.normalize();
- up = right % at;
- up.normalize();
+ LLVector4a part_pos_agent;
+ part_pos_agent.load3(part.mPosAgent.mV);
+ LLVector4a camera_agent;
+ camera_agent.load3(getCameraPosition().mV);
+ LLVector4a at;
+ at.setSub(part_pos_agent, camera_agent);
+ LLVector4a up(0, 0, 1);
+ LLVector4a right;
+
+ right.setCross3(at, up);
+ right.normalize3fast();
+ up.setCross3(right, at);
+ up.normalize3fast();
if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK)
{
- LLVector3 normvel = part.mVelocity;
- normvel.normalize();
+ LLVector4a normvel;
+ normvel.load3(part.mVelocity.mV);
+ normvel.normalize3fast();
LLVector2 up_fracs;
- up_fracs.mV[0] = normvel*right;
- up_fracs.mV[1] = normvel*up;
+ up_fracs.mV[0] = normvel.dot3(right).getF32();
+ up_fracs.mV[1] = normvel.dot3(up).getF32();
up_fracs.normalize();
- LLVector3 new_up;
- LLVector3 new_right;
- new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up;
- new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up;
+ LLVector4a new_up;
+ LLVector4a new_right;
+
+ //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up;
+ LLVector4a t = right;
+ t.mul(up_fracs.mV[0]);
+ new_up = up;
+ new_up.mul(up_fracs.mV[1]);
+ new_up.add(t);
+
+ //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up;
+ t = right;
+ t.mul(up_fracs.mV[1]);
+ new_right = up;
+ new_right.mul(up_fracs.mV[0]);
+ t.sub(new_right);
+
up = new_up;
- right = new_right;
- up.normalize();
- right.normalize();
+ right = t;
+ up.normalize3fast();
+ right.normalize3fast();
}
- right *= 0.5f*part.mScale.mV[0];
- up *= 0.5f*part.mScale.mV[1];
+ right.mul(0.5f*part.mScale.mV[0]);
+ up.mul(0.5f*part.mScale.mV[1]);
LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis();
@@ -329,14 +346,25 @@ void LLVOPartGroup::getGeometry(S32 idx,
// this works because there is actually a 4th float stored after the vertex position which is used as a texture index
// also, somebody please VECTORIZE THIS
- verticesp->mV[3] = 0.f;
- *verticesp++ = part_pos_agent + up - right;
- verticesp->mV[3] = 0.f;
- *verticesp++ = part_pos_agent - up - right;
- verticesp->mV[3] = 0.f;
- *verticesp++ = part_pos_agent + up + right;
- verticesp->mV[3] = 0.f;
- *verticesp++ = part_pos_agent - up + right;
+ LLVector4a ppapu;
+ LLVector4a ppamu;
+
+ ppapu.setAdd(part_pos_agent, up);
+ ppamu.setSub(part_pos_agent, up);
+
+ verticesp->setSub(ppapu, right);
+ (*verticesp++).getF32ptr()[3] = 0.f;
+ verticesp->setSub(ppamu, right);
+ (*verticesp++).getF32ptr()[3] = 0.f;
+ verticesp->setAdd(ppapu, right);
+ (*verticesp++).getF32ptr()[3] = 0.f;
+ verticesp->setAdd(ppamu, right);
+ (*verticesp++).getF32ptr()[3] = 0.f;
+
+ //*verticesp++ = part_pos_agent + up - right;
+ //*verticesp++ = part_pos_agent - up - right;
+ //*verticesp++ = part_pos_agent + up + right;
+ //*verticesp++ = part_pos_agent - up + right;
*colorsp++ = part.mColor;
*colorsp++ = part.mColor;
@@ -453,7 +481,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
LLVertexBuffer* buffer = group->mVertexBuffer;
LLStrider<U16> indicesp;
- LLStrider<LLVector3> verticesp;
+ LLStrider<LLVector4a> verticesp;
LLStrider<LLVector3> normalsp;
LLStrider<LLVector2> texcoordsp;
LLStrider<LLColor4U> colorsp;
@@ -513,7 +541,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
}
}
- buffer->setBuffer(0);
+ buffer->flush();
mFaceList.clear();
}
diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h
index 4db893b4ef..e58fed86d9 100644
--- a/indra/newview/llvopartgroup.h
+++ b/indra/newview/llvopartgroup.h
@@ -60,7 +60,7 @@ public:
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
void getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
+ LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index ef21e7373e..312034022e 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -342,7 +342,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
blue_density = LLColor3();
blue_horizon = LLColor3();
haze_density = 0.f;
- haze_horizon = LLColor3();
+ haze_horizon = 1.f;
density_multiplier = 0.f;
max_y = 0.f;
glow = LLColor3();
@@ -651,17 +651,17 @@ void LLVOSky::initAtmospherics(void)
sunlight_color = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("sunlight_color", error));
ambient = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("ambient", error));
//lightnorm = LLWLParamManager::getInstance()->mCurParams.getVector("lightnorm", error);
- gamma = LLWLParamManager::getInstance()->mCurParams.getVector("gamma", error)[0];
+ gamma = LLWLParamManager::getInstance()->mCurParams.getFloat("gamma", error);
blue_density = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("blue_density", error));
blue_horizon = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("blue_horizon", error));
- haze_density = LLWLParamManager::getInstance()->mCurParams.getVector("haze_density", error)[0];
- haze_horizon = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("haze_horizon", error));
- density_multiplier = LLWLParamManager::getInstance()->mCurParams.getVector("density_multiplier", error)[0];
- max_y = LLWLParamManager::getInstance()->mCurParams.getVector("max_y", error)[0];
+ haze_density = LLWLParamManager::getInstance()->mCurParams.getFloat("haze_density", error);
+ haze_horizon = LLWLParamManager::getInstance()->mCurParams.getFloat("haze_horizon", error);
+ density_multiplier = LLWLParamManager::getInstance()->mCurParams.getFloat("density_multiplier", error);
+ max_y = LLWLParamManager::getInstance()->mCurParams.getFloat("max_y", error);
glow = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("glow", error));
- cloud_shadow = LLWLParamManager::getInstance()->mCurParams.getVector("cloud_shadow", error)[0];
+ cloud_shadow = LLWLParamManager::getInstance()->mCurParams.getFloat("cloud_shadow", error);
cloud_color = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_color", error));
- cloud_scale = LLWLParamManager::getInstance()->mCurParams.getVector("cloud_scale", error)[0];
+ cloud_scale = LLWLParamManager::getInstance()->mCurParams.getFloat("cloud_scale", error);
cloud_pos_density1 = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_pos_density1", error));
cloud_pos_density2 = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_pos_density2", error));
@@ -825,7 +825,7 @@ void LLVOSky::calcSkyColorWLVert(LLVector3 & Pn, LLColor3 & vary_HazeColor, LLCo
// Haze color above cloud
vary_HazeColor = (blue_horizon * blue_weight * (sunlight + ambient)
- + componentMult(haze_horizon.mV[0] * haze_weight, sunlight * temp2.mV[0] + ambient)
+ + componentMult(haze_horizon * haze_weight, sunlight * temp2.mV[0] + ambient)
);
// Increase ambient when there are more clouds
@@ -836,7 +836,7 @@ void LLVOSky::calcSkyColorWLVert(LLVector3 & Pn, LLColor3 & vary_HazeColor, LLCo
// Haze color below cloud
LLColor3 additiveColorBelowCloud = (blue_horizon * blue_weight * (sunlight + tmpAmbient)
- + componentMult(haze_horizon.mV[0] * haze_weight, sunlight * temp2.mV[0] + tmpAmbient)
+ + componentMult(haze_horizon * haze_weight, sunlight * temp2.mV[0] + tmpAmbient)
);
// Final atmosphere additive
@@ -1002,7 +1002,7 @@ void LLVOSky::calcAtmospherics(void)
//haze color
vary_HazeColor =
(blue_horizon * blue_weight * (sunlight*(1.f - cloud_shadow) + tmpAmbient)
- + componentMult(haze_horizon.mV[0] * haze_weight, sunlight*(1.f - cloud_shadow) * temp2.mV[0] + tmpAmbient)
+ + componentMult(haze_horizon * haze_weight, sunlight*(1.f - cloud_shadow) * temp2.mV[0] + tmpAmbient)
);
//brightness of surface both sunlight and ambient
@@ -1267,7 +1267,7 @@ void LLVOSky::updateDummyVertexBuffer()
LLStrider<LLVector3> vertices ;
mFace[FACE_DUMMY]->getVertexBuffer()->getVertexStrider(vertices, 0);
*vertices = mCameraPosAgent ;
- mFace[FACE_DUMMY]->getVertexBuffer()->setBuffer(0) ;
+ mFace[FACE_DUMMY]->getVertexBuffer()->flush();
}
//----------------------------------
//end of fake vertex buffer updating
@@ -1351,7 +1351,7 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
*indicesp++ = index_offset + 3;
*indicesp++ = index_offset + 2;
- buff->setBuffer(0);
+ buff->flush();
}
}
@@ -1516,7 +1516,7 @@ BOOL LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, const S32 f, cons
*indicesp++ = index_offset + 2;
*indicesp++ = index_offset + 3;
- facep->getVertexBuffer()->setBuffer(0);
+ facep->getVertexBuffer()->flush();
if (is_sun)
{
@@ -2030,7 +2030,7 @@ void LLVOSky::updateReflectionGeometry(LLDrawable *drawable, F32 H,
}
}
- face->getVertexBuffer()->setBuffer(0);
+ face->getVertexBuffer()->flush();
}
@@ -2040,9 +2040,12 @@ void LLVOSky::updateFog(const F32 distance)
{
if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOG))
{
- glFogf(GL_FOG_DENSITY, 0);
- glFogfv(GL_FOG_COLOR, (F32 *) &LLColor4::white.mV);
- glFogf(GL_FOG_END, 1000000.f);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogf(GL_FOG_DENSITY, 0);
+ glFogfv(GL_FOG_COLOR, (F32 *) &LLColor4::white.mV);
+ glFogf(GL_FOG_END, 1000000.f);
+ }
return;
}
@@ -2112,7 +2115,10 @@ void LLVOSky::updateFog(const F32 distance)
if (camera_height > water_height)
{
LLColor4 fog(render_fog_color);
- glFogfv(GL_FOG_COLOR, fog.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogfv(GL_FOG_COLOR, fog.mV);
+ }
mGLFogCol = fog;
if (hide_clip_plane)
@@ -2120,13 +2126,19 @@ void LLVOSky::updateFog(const F32 distance)
// For now, set the density to extend to the cull distance.
const F32 f_log = 2.14596602628934723963618357029f; // sqrt(fabs(log(0.01f)))
fog_density = f_log/fog_distance;
- glFogi(GL_FOG_MODE, GL_EXP2);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogi(GL_FOG_MODE, GL_EXP2);
+ }
}
else
{
const F32 f_log = 4.6051701859880913680359829093687f; // fabs(log(0.01f))
fog_density = (f_log)/fog_distance;
- glFogi(GL_FOG_MODE, GL_EXP);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogi(GL_FOG_MODE, GL_EXP);
+ }
}
}
else
@@ -2146,23 +2158,29 @@ void LLVOSky::updateFog(const F32 distance)
fogCol.setAlpha(1);
// set the gl fog color
- glFogfv(GL_FOG_COLOR, (F32 *) &fogCol.mV);
mGLFogCol = fogCol;
// set the density based on what the shaders use
fog_density = water_fog_density * gSavedSettings.getF32("WaterGLFogDensityScale");
- glFogi(GL_FOG_MODE, GL_EXP2);
+
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glFogfv(GL_FOG_COLOR, (F32 *) &fogCol.mV);
+ glFogi(GL_FOG_MODE, GL_EXP2);
+ }
}
mFogColor = sky_fog_color;
mFogColor.setAlpha(1);
- LLGLSFog gls_fog;
+ LLDrawPoolWater::sWaterFogEnd = fog_distance*2.2f;
- glFogf(GL_FOG_END, fog_distance*2.2f);
-
- glFogf(GL_FOG_DENSITY, fog_density);
-
- glHint(GL_FOG_HINT, GL_NICEST);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ LLGLSFog gls_fog;
+ glFogf(GL_FOG_END, fog_distance*2.2f);
+ glFogf(GL_FOG_DENSITY, fog_density);
+ glHint(GL_FOG_HINT, GL_NICEST);
+ }
stop_glerror();
}
diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h
index d3a42583ea..6e6898d80a 100644
--- a/indra/newview/llvosky.h
+++ b/indra/newview/llvosky.h
@@ -410,7 +410,7 @@ public:
LLColor3 blue_density;
LLColor3 blue_horizon;
F32 haze_density;
- LLColor3 haze_horizon;
+ F32 haze_horizon;
F32 density_multiplier;
F32 max_y;
LLColor3 glow;
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index 510525259f..bf6158eeaf 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -57,9 +57,15 @@ public:
};
// virtual
- void setupVertexBuffer(U32 data_mask) const
+ void setupVertexBuffer(U32 data_mask)
{
- U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
+ if (LLGLSLShader::sNoFixedFunction)
+ { //just use default if shaders are in play
+ LLVertexBuffer::setupVertexBuffer(data_mask & ~(MAP_TEXCOORD2 | MAP_TEXCOORD3));
+ return;
+ }
+
+ volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
//assume tex coords 2 and 3 are present
U32 type_mask = mTypeMask | MAP_TEXCOORD2 | MAP_TEXCOORD3;
@@ -106,20 +112,6 @@ public:
glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR]));
}
- if (data_mask & MAP_WEIGHT)
- {
- glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT]));
- }
-
- if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1)
- {
- glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4]));
- }
-
- if (data_mask & MAP_CLOTHWEIGHT)
- {
- glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]));
- }
if (data_mask & MAP_VERTEX)
{
glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0));
@@ -325,7 +317,6 @@ BOOL LLVOSurfacePatch::updateLOD()
void LLVOSurfacePatch::getGeometry(LLStrider<LLVector3> &verticesp,
LLStrider<LLVector3> &normalsp,
- LLStrider<LLColor4U> &colorsp,
LLStrider<LLVector2> &texCoords0p,
LLStrider<LLVector2> &texCoords1p,
LLStrider<U16> &indicesp)
@@ -337,7 +328,6 @@ void LLVOSurfacePatch::getGeometry(LLStrider<LLVector3> &verticesp,
updateMainGeometry(facep,
verticesp,
normalsp,
- colorsp,
texCoords0p,
texCoords1p,
indicesp,
@@ -345,7 +335,6 @@ void LLVOSurfacePatch::getGeometry(LLStrider<LLVector3> &verticesp,
updateNorthGeometry(facep,
verticesp,
normalsp,
- colorsp,
texCoords0p,
texCoords1p,
indicesp,
@@ -353,7 +342,6 @@ void LLVOSurfacePatch::getGeometry(LLStrider<LLVector3> &verticesp,
updateEastGeometry(facep,
verticesp,
normalsp,
- colorsp,
texCoords0p,
texCoords1p,
indicesp,
@@ -363,7 +351,6 @@ void LLVOSurfacePatch::getGeometry(LLStrider<LLVector3> &verticesp,
void LLVOSurfacePatch::updateMainGeometry(LLFace *facep,
LLStrider<LLVector3> &verticesp,
LLStrider<LLVector3> &normalsp,
- LLStrider<LLColor4U> &colorsp,
LLStrider<LLVector2> &texCoords0p,
LLStrider<LLVector2> &texCoords1p,
LLStrider<U16> &indicesp,
@@ -404,7 +391,6 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep,
x = i * render_stride;
y = j * render_stride;
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
- *colorsp++ = LLColor4U::white;
verticesp++;
normalsp++;
texCoords0p++;
@@ -469,7 +455,6 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep,
void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
LLStrider<LLVector3> &verticesp,
LLStrider<LLVector3> &normalsp,
- LLStrider<LLColor4U> &colorsp,
LLStrider<LLVector2> &texCoords0p,
LLStrider<LLVector2> &texCoords1p,
LLStrider<U16> &indicesp,
@@ -507,7 +492,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
y = 16 - render_stride;
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
- *colorsp++ = LLColor4U::white;
verticesp++;
normalsp++;
texCoords0p++;
@@ -523,7 +507,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
vertex_count++;
@@ -562,7 +545,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
vertex_count++;
@@ -577,7 +559,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
vertex_count++;
@@ -621,7 +602,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
y = 16 - render_stride;
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
- *colorsp++ = LLColor4U::white;
verticesp++;
normalsp++;
texCoords0p++;
@@ -638,7 +618,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
vertex_count++;
@@ -676,7 +655,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
LLStrider<LLVector3> &verticesp,
LLStrider<LLVector3> &normalsp,
- LLStrider<LLColor4U> &colorsp,
LLStrider<LLVector2> &texCoords0p,
LLStrider<LLVector2> &texCoords1p,
LLStrider<U16> &indicesp,
@@ -710,7 +688,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
}
@@ -723,7 +700,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
}
@@ -761,7 +737,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
}
@@ -774,7 +749,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
}
@@ -818,7 +792,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
}
@@ -831,7 +804,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get());
verticesp++;
normalsp++;
- *colorsp++ = LLColor4U::white;
texCoords0p++;
texCoords1p++;
}
@@ -1063,6 +1035,8 @@ void LLVOSurfacePatch::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newM
{
LLVector3 posAgent = getPositionAgent();
LLVector3 scale = getScale();
+ //make z-axis scale at least 1 to avoid shadow artifacts on totally flat land
+ scale.mV[VZ] = llmax(scale.mV[VZ], 1.f);
newMin.load3( (posAgent-scale*0.5f).mV); // Changing to 2.f makes the culling a -little- better, but still wrong
newMax.load3( (posAgent+scale*0.5f).mV);
LLVector4a pos;
@@ -1102,14 +1076,12 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group)
LLStrider<LLVector3> normals;
LLStrider<LLVector2> texcoords2;
LLStrider<LLVector2> texcoords;
- LLStrider<LLColor4U> colors;
LLStrider<U16> indices;
llassert_always(buffer->getVertexStrider(vertices));
llassert_always(buffer->getNormalStrider(normals));
llassert_always(buffer->getTexCoord0Strider(texcoords));
llassert_always(buffer->getTexCoord1Strider(texcoords2));
- llassert_always(buffer->getColorStrider(colors));
llassert_always(buffer->getIndexStrider(indices));
U32 indices_index = 0;
@@ -1124,13 +1096,13 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group)
facep->setVertexBuffer(buffer);
LLVOSurfacePatch* patchp = (LLVOSurfacePatch*) facep->getViewerObject();
- patchp->getGeometry(vertices, normals, colors, texcoords, texcoords2, indices);
+ patchp->getGeometry(vertices, normals, texcoords, texcoords2, indices);
indices_index += facep->getIndicesCount();
index_offset += facep->getGeomCount();
}
- buffer->setBuffer(0);
+ buffer->flush();
mFaceList.clear();
}
diff --git a/indra/newview/llvosurfacepatch.h b/indra/newview/llvosurfacepatch.h
index 8e75ff2e6e..a15878368e 100644
--- a/indra/newview/llvosurfacepatch.h
+++ b/indra/newview/llvosurfacepatch.h
@@ -44,8 +44,7 @@ public:
VERTEX_DATA_MASK = (1 << LLVertexBuffer::TYPE_VERTEX) |
(1 << LLVertexBuffer::TYPE_NORMAL) |
(1 << LLVertexBuffer::TYPE_TEXCOORD0) |
- (1 << LLVertexBuffer::TYPE_TEXCOORD1) |
- (1 << LLVertexBuffer::TYPE_COLOR)
+ (1 << LLVertexBuffer::TYPE_TEXCOORD1)
};
LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
@@ -64,7 +63,6 @@ public:
/*virtual*/ void updateFaceSize(S32 idx);
void getGeometry(LLStrider<LLVector3> &verticesp,
LLStrider<LLVector3> &normalsp,
- LLStrider<LLColor4U> &colorsp,
LLStrider<LLVector2> &texCoords0p,
LLStrider<LLVector2> &texCoords1p,
LLStrider<U16> &indicesp);
@@ -116,7 +114,6 @@ protected:
void updateMainGeometry(LLFace *facep,
LLStrider<LLVector3> &verticesp,
LLStrider<LLVector3> &normalsp,
- LLStrider<LLColor4U> &colorsp,
LLStrider<LLVector2> &texCoords0p,
LLStrider<LLVector2> &texCoords1p,
LLStrider<U16> &indicesp,
@@ -124,7 +121,6 @@ protected:
void updateNorthGeometry(LLFace *facep,
LLStrider<LLVector3> &verticesp,
LLStrider<LLVector3> &normalsp,
- LLStrider<LLColor4U> &colorsp,
LLStrider<LLVector2> &texCoords0p,
LLStrider<LLVector2> &texCoords1p,
LLStrider<U16> &indicesp,
@@ -132,7 +128,6 @@ protected:
void updateEastGeometry(LLFace *facep,
LLStrider<LLVector3> &verticesp,
LLStrider<LLVector3> &normalsp,
- LLStrider<LLColor4U> &colorsp,
LLStrider<LLVector2> &texCoords0p,
LLStrider<LLVector2> &texCoords1p,
LLStrider<U16> &indicesp,
diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp
deleted file mode 100644
index a92172fe23..0000000000
--- a/indra/newview/llvotextbubble.cpp
+++ /dev/null
@@ -1,272 +0,0 @@
-/**
- * @file llvotextbubble.cpp
- * @brief Viewer-object text bubble.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llvotextbubble.h"
-
-#include "imageids.h"
-#include "llviewercontrol.h"
-#include "llprimitive.h"
-#include "llrendersphere.h"
-
-#include "llbox.h"
-#include "lldrawable.h"
-#include "llface.h"
-#include "llviewertexturelist.h"
-#include "llvolume.h"
-#include "pipeline.h"
-#include "llvector4a.h"
-#include "llviewerregion.h"
-
-LLVOTextBubble::LLVOTextBubble(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
-: LLAlphaObject(id, pcode, regionp)
-{
- setScale(LLVector3(1.5f, 1.5f, 0.25f));
- mbCanSelect = FALSE;
- mLOD = MIN_LOD;
- mVolumeChanged = TRUE;
- setVelocity(LLVector3(0.f, 0.f, 0.75f));
- LLVolumeParams volume_params;
- volume_params.setType(LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE);
- volume_params.setBeginAndEndS(0.f, 1.f);
- volume_params.setBeginAndEndT(0.f, 1.f);
- volume_params.setRatio(0.25f, 0.25f);
- volume_params.setShear(0.f, 0.f);
- setVolume(volume_params, 0);
- mColor = LLColor4(1.0f, 0.0f, 0.0f, 1.f);
- S32 i;
- for (i = 0; i < getNumTEs(); i++)
- {
- setTEColor(i, mColor);
- setTETexture(i, LLUUID(IMG_DEFAULT));
- }
-}
-
-
-LLVOTextBubble::~LLVOTextBubble()
-{
-}
-
-
-BOOL LLVOTextBubble::isActive() const
-{
- return TRUE;
-}
-
-BOOL LLVOTextBubble::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
-{
- static LLFastTimer::DeclareTimer ftm("Text Bubble");
- LLFastTimer t(ftm);
-
- F32 dt = mUpdateTimer.getElapsedTimeF32();
- // Die after a few seconds.
- if (dt > 1.5f)
- {
- return FALSE;
- }
-
- LLViewerObject::idleUpdate(agent, world, time);
-
- setScale(0.5f * (1.f+dt) * LLVector3(1.5f, 1.5f, 0.5f));
-
- F32 alpha = 0.35f*dt;
-
- LLColor4 color = mColor;
- color.mV[VALPHA] -= alpha;
- if (color.mV[VALPHA] <= 0.05f)
- {
- return FALSE;
- }
- S32 i;
- for (i = 0; i < getNumTEs(); i++)
- {
- setTEColor(i, color);
- setTEFullbright(i, TRUE);
- }
-
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
- return TRUE;
-}
-
-
-void LLVOTextBubble::updateTextures()
-{
- // Update the image levels of all textures...
-
- for (U32 i = 0; i < getNumTEs(); i++)
- {
- const LLTextureEntry *te = getTE(i);
- F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
- texel_area_ratio = llclamp(texel_area_ratio, .125f, 16.f);
- LLViewerTexture *imagep = getTEImage(i);
- if (imagep)
- {
- imagep->addTextureStats(mPixelArea / texel_area_ratio);
- }
- }
-}
-
-
-LLDrawable *LLVOTextBubble::createDrawable(LLPipeline *pipeline)
-{
- pipeline->allocDrawable(this);
- mDrawable->setLit(FALSE);
- mDrawable->setRenderType(LLPipeline::RENDER_TYPE_VOLUME);
-
- for (U32 i = 0; i < getNumTEs(); i++)
- {
- LLViewerTexture *imagep;
- const LLTextureEntry *texture_entry = getTE(i);
- imagep = LLViewerTextureManager::getFetchedTexture(texture_entry->getID());
-
- mDrawable->addFace((LLFacePool*) NULL, imagep);
- }
-
- return mDrawable;
-}
-
-// virtual
-BOOL LLVOTextBubble::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume)
-{
- if (LLPrimitive::setVolume(volume_params, mLOD))
- {
- if (mDrawable)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
- mVolumeChanged = TRUE;
- }
- return TRUE;
- }
- return FALSE;
-}
-
-
-BOOL LLVOTextBubble::updateLOD()
-{
- return FALSE;
-}
-
-BOOL LLVOTextBubble::updateGeometry(LLDrawable *drawable)
-{
- if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_VOLUME)))
- return TRUE;
-
- if (mVolumeChanged)
- {
- LLVolumeParams volume_params = getVolume()->getParams();
- setVolume(volume_params, 0);
-
- LLPipeline::sCompiles++;
-
- drawable->setNumFaces(getVolume()->getNumFaces(), drawable->getFace(0)->getPool(), getTEImage(0));
- }
-
- LLMatrix4 identity4;
- LLMatrix3 identity3;
- for (S32 i = 0; i < drawable->getNumFaces(); i++)
- {
- LLFace *face = drawable->getFace(i);
- face->setTEOffset(i);
- face->setTexture(LLViewerFetchedTexture::sSmokeImagep);
- face->setState(LLFace::FULLBRIGHT);
- }
-
- mVolumeChanged = FALSE;
-
- mDrawable->movePartition();
- return TRUE;
-}
-
-void LLVOTextBubble::updateFaceSize(S32 idx)
-{
- LLFace* face = mDrawable->getFace(idx);
-
- if (idx == 0 || idx == 2)
- {
- face->setSize(0,0);
- }
- else
- {
- const LLVolumeFace& vol_face = getVolume()->getVolumeFace(idx);
- face->setSize(vol_face.mNumVertices, vol_face.mNumIndices);
- }
-}
-
-void LLVOTextBubble::getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
- LLStrider<LLVector3>& normalsp,
- LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
- LLStrider<U16>& indicesp)
-{
- if (idx == 0 || idx == 2)
- {
- return;
- }
-
- const LLVolumeFace& face = getVolume()->getVolumeFace(idx);
-
- LLVector4a pos;
- pos.load3(getPositionAgent().mV);
-
- LLVector4a scale;
- scale.load3(getScale().mV);
-
- LLColor4U color = LLColor4U(getTE(idx)->getColor());
- U32 offset = mDrawable->getFace(idx)->getGeomIndex();
-
- LLVector4a* dst_pos = (LLVector4a*) verticesp.get();
- LLVector4a* src_pos = (LLVector4a*) face.mPositions;
-
- LLVector4a* dst_norm = (LLVector4a*) normalsp.get();
- LLVector4a* src_norm = (LLVector4a*) face.mNormals;
-
- LLVector2* dst_tc = (LLVector2*) texcoordsp.get();
- LLVector2* src_tc = (LLVector2*) face.mTexCoords;
-
- LLVector4a::memcpyNonAliased16((F32*) dst_norm, (F32*) src_norm, face.mNumVertices*4*sizeof(F32));
- LLVector4a::memcpyNonAliased16((F32*) dst_tc, (F32*) src_tc, face.mNumVertices*2*sizeof(F32));
-
-
- for (U32 i = 0; i < face.mNumVertices; i++)
- {
- LLVector4a t;
- t.setMul(src_pos[i], scale);
- dst_pos[i].setAdd(t, pos);
- *colorsp++ = color;
- }
-
- for (U32 i = 0; i < face.mNumIndices; i++)
- {
- *indicesp++ = face.mIndices[i] + offset;
- }
-}
-
-U32 LLVOTextBubble::getPartitionType() const
-{
- return LLViewerRegion::PARTITION_PARTICLE;
-}
diff --git a/indra/newview/llvotextbubble.h b/indra/newview/llvotextbubble.h
deleted file mode 100644
index 9c39929711..0000000000
--- a/indra/newview/llvotextbubble.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/**
- * @file llvotextbubble.h
- * @brief Description of LLVORock class, which a derivation of LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVOTEXTBUBBLE_H
-#define LL_LLVOTEXTBUBBLE_H
-
-#include "llviewerobject.h"
-#include "llframetimer.h"
-
-class LLVOTextBubble : public LLAlphaObject
-{
-public:
- LLVOTextBubble(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
-
- /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
-
- /*virtual*/ void updateTextures();
- /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
- /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
- /*virtual*/ BOOL updateLOD();
- /*virtual*/ void updateFaceSize(S32 idx);
-
- /*virtual*/ void getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
- LLStrider<LLVector3>& normalsp,
- LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
- LLStrider<U16>& indicesp);
-
- virtual U32 getPartitionType() const;
-
- LLColor4 mColor;
- S32 mLOD;
- BOOL mVolumeChanged;
-
-protected:
- ~LLVOTextBubble();
- BOOL setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false);
- LLFrameTimer mUpdateTimer;
-};
-
-#endif // LL_VO_TEXT_BUBBLE
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 890861df71..4564207da4 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -341,45 +341,11 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys,
BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
- const U16 FRAMES_PER_WIND_UPDATE = 20; // How many frames between wind update per tree
- const F32 TREE_WIND_SENSITIVITY = 0.005f;
- const F32 TREE_TRUNK_STIFFNESS = 0.1f;
-
if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_TREE)))
{
return TRUE;
}
- if (gSavedSettings.getBOOL("RenderAnimateTrees"))
- {
- F32 mass_inv;
-
- // For all tree objects, update the trunk bending with the current wind
- // Walk sprite list in order away from viewer
- if (!(mFrameCount % FRAMES_PER_WIND_UPDATE))
- {
- // If needed, Get latest wind for this tree
- mWind = mRegionp->mWind.getVelocity(getPositionRegion());
- }
- mFrameCount++;
-
- mass_inv = 1.f/(5.f + mDepth*mBranches*0.2f);
- mTrunkVel += (mWind * mass_inv * TREE_WIND_SENSITIVITY); // Pull in direction of wind
- mTrunkVel -= (mTrunkBend * mass_inv * TREE_TRUNK_STIFFNESS); // Restoring force in direction of trunk
- mTrunkBend += mTrunkVel;
- mTrunkVel *= 0.99f; // Add damping
-
- if (mTrunkBend.length() > 1.f)
- {
- mTrunkBend.normalize();
- }
-
- if (mTrunkVel.length() > 1.f)
- {
- mTrunkVel.normalize();
- }
- }
-
S32 trunk_LOD = sMAX_NUM_TREE_LOD_LEVELS ;
F32 app_angle = getAppAngle()*LLVOTree::sTreeFactor;
@@ -392,39 +358,36 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
}
}
- if (!gSavedSettings.getBOOL("RenderAnimateTrees"))
+ if (mReferenceBuffer.isNull())
{
- if (mReferenceBuffer.isNull())
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
- }
- else if (trunk_LOD != mTrunkLOD)
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
+ }
+ else if (trunk_LOD != mTrunkLOD)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, FALSE);
+ }
+ else
+ {
+ // we're not animating but we may *still* need to
+ // regenerate the mesh if we moved, since position
+ // and rotation are baked into the mesh.
+ // *TODO: I don't know what's so special about trees
+ // that they don't get REBUILD_POSITION automatically
+ // at a higher level.
+ const LLVector3 &this_position = getPositionAgent();
+ if (this_position != mLastPosition)
{
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, FALSE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION);
+ mLastPosition = this_position;
}
else
{
- // we're not animating but we may *still* need to
- // regenerate the mesh if we moved, since position
- // and rotation are baked into the mesh.
- // *TODO: I don't know what's so special about trees
- // that they don't get REBUILD_POSITION automatically
- // at a higher level.
- const LLVector3 &this_position = getPositionAgent();
- if (this_position != mLastPosition)
+ const LLQuaternion &this_rotation = getRotation();
+
+ if (this_rotation != mLastRotation)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION);
- mLastPosition = this_position;
- }
- else
- {
- const LLQuaternion &this_rotation = getRotation();
-
- if (this_rotation != mLastRotation)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION);
- mLastRotation = this_rotation;
- }
+ mLastRotation = this_rotation;
}
}
}
@@ -559,7 +522,7 @@ BOOL LLVOTree::updateGeometry(LLDrawable *drawable)
max_vertices += sLODVertexCount[lod];
}
- mReferenceBuffer = new LLVertexBuffer(LLDrawPoolTree::VERTEX_DATA_MASK, gSavedSettings.getBOOL("RenderAnimateTrees") ? GL_STATIC_DRAW_ARB : 0);
+ mReferenceBuffer = new LLVertexBuffer(LLDrawPoolTree::VERTEX_DATA_MASK, 0);
mReferenceBuffer->allocateBuffer(max_vertices, max_indices, TRUE);
LLStrider<LLVector3> vertices;
@@ -858,20 +821,13 @@ BOOL LLVOTree::updateGeometry(LLDrawable *drawable)
slices /= 2;
}
- mReferenceBuffer->setBuffer(0);
+ mReferenceBuffer->flush();
llassert(vertex_count == max_vertices);
llassert(index_count == max_indices);
}
- if (gSavedSettings.getBOOL("RenderAnimateTrees"))
- {
- mDrawable->getFace(0)->setVertexBuffer(mReferenceBuffer);
- }
- else
- {
- //generate tree mesh
- updateMesh();
- }
+ //generate tree mesh
+ updateMesh();
return TRUE;
}
@@ -882,7 +838,7 @@ void LLVOTree::updateMesh()
// Translate to tree base HACK - adjustment in Z plants tree underground
const LLVector3 &pos_agent = getPositionAgent();
- //glTranslatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f);
+ //gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f);
LLMatrix4 trans_mat;
trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f);
trans_mat *= matrix;
@@ -940,8 +896,8 @@ void LLVOTree::updateMesh()
genBranchPipeline(vertices, normals, tex_coords, indices, idx_offset, scale_mat, mTrunkLOD, stop_depth, mDepth, mTrunkDepth, 1.0, mTwist, droop, mBranches, alpha);
- mReferenceBuffer->setBuffer(0);
- buff->setBuffer(0);
+ mReferenceBuffer->flush();
+ buff->flush();
}
void LLVOTree::appendMesh(LLStrider<LLVector3>& vertices,
@@ -1158,7 +1114,8 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
scale_mat.mMatrix[2][2] = scale*length;
scale_mat *= matrix;
- glLoadMatrixf((F32*) scale_mat.mMatrix);
+ gGL.loadMatrix((F32*) scale_mat.mMatrix);
+ gGL.syncMatrices();
glDrawElements(GL_TRIANGLES, sLODIndexCount[trunk_LOD], GL_UNSIGNED_SHORT, indicesp + sLODIndexOffset[trunk_LOD]);
gPipeline.addTrianglesDrawn(LEAF_INDICES);
stop_glerror();
@@ -1208,7 +1165,8 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
scale_mat *= matrix;
- glLoadMatrixf((F32*) scale_mat.mMatrix);
+ gGL.loadMatrix((F32*) scale_mat.mMatrix);
+ gGL.syncMatrices();
glDrawElements(GL_TRIANGLES, LEAF_INDICES, GL_UNSIGNED_SHORT, indicesp);
gPipeline.addTrianglesDrawn(LEAF_INDICES);
stop_glerror();
@@ -1229,19 +1187,20 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
scale_mat *= matrix;
- glMatrixMode(GL_TEXTURE);
- glTranslatef(0.0, -0.5, 0.0);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.translatef(0.0, -0.5, 0.0);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
- glLoadMatrixf((F32*) scale_mat.mMatrix);
+ gGL.loadMatrix((F32*) scale_mat.mMatrix);
+ gGL.syncMatrices();
glDrawElements(GL_TRIANGLES, LEAF_INDICES, GL_UNSIGNED_SHORT, indicesp);
gPipeline.addTrianglesDrawn(LEAF_INDICES);
stop_glerror();
ret += LEAF_INDICES;
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
return ret;
diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h
index 1e1deede26..0554935539 100644
--- a/indra/newview/llvotree.h
+++ b/indra/newview/llvotree.h
@@ -152,7 +152,6 @@ public:
friend class LLDrawPoolTree;
protected:
LLVector3 mTrunkBend; // Accumulated wind (used for blowing trees)
- LLVector3 mTrunkVel; //
LLVector3 mWind;
LLPointer<LLVertexBuffer> mReferenceBuffer; //reference geometry for generating tree mesh
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 380d63c77b..e7c35d8220 100755..100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3266,13 +3266,13 @@ void LLVOVolume::updateRenderComplexity()
mRenderComplexity_current = 0;
}
-U32 LLVOVolume::getTriangleCount() const
+U32 LLVOVolume::getTriangleCount(S32* vcount) const
{
U32 count = 0;
LLVolume* volume = getVolume();
if (volume)
{
- count = volume->getNumTriangles();
+ count = volume->getNumTriangles(vcount);
}
return count;
@@ -3976,8 +3976,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
}
}
- U8 glow = (U8) (facep->getTextureEntry()->getGlow() * 255);
-
if (idx >= 0 &&
draw_vec[idx]->mVertexBuffer == facep->getVertexBuffer() &&
draw_vec[idx]->mEnd == facep->getGeomIndex()-1 &&
@@ -3986,7 +3984,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() <= (U32) gGLManager.mGLMaxVertexRange &&
draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange &&
#endif
- draw_vec[idx]->mGlowColor.mV[3] == glow &&
draw_vec[idx]->mFullbright == fullbright &&
draw_vec[idx]->mBump == bump &&
draw_vec[idx]->mTextureMatrix == tex_mat &&
@@ -4018,7 +4015,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
draw_vec.push_back(draw_info);
draw_info->mTextureMatrix = tex_mat;
draw_info->mModelMatrix = model_mat;
- draw_info->mGlowColor.setVec(0,0,0,glow);
if (type == LLRenderPass::PASS_ALPHA)
{ //for alpha sorting
facep->setDrawInfo(draw_info);
@@ -4101,6 +4097,32 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB);
+ LLVOAvatar* pAvatarVO = NULL;
+
+ LLSpatialBridge* bridge = group->mSpatialPartition->asBridge();
+ if (bridge)
+ {
+ if (bridge->mAvatar.isNull())
+ {
+ LLViewerObject* vobj = bridge->mDrawable->getVObj();
+ if (vobj)
+ {
+ bridge->mAvatar = vobj->getAvatar();
+ }
+ }
+
+ pAvatarVO = bridge->mAvatar;
+ }
+
+ if (pAvatarVO)
+ {
+ pAvatarVO->mAttachmentGeometryBytes -= group->mGeometryBytes;
+ pAvatarVO->mAttachmentSurfaceArea -= group->mSurfaceArea;
+ }
+
+ group->mGeometryBytes = 0;
+ group->mSurfaceArea = 0;
+
group->clearDrawMap();
mFaceList.clear();
@@ -4118,6 +4140,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
U32 cur_total = 0;
+ bool emissive = false;
+
//get all the faces into a list
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
@@ -4135,12 +4159,24 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
LLVOVolume* vobj = drawablep->getVOVolume();
+ if (!vobj)
+ {
+ continue;
+ }
+
if (vobj->isMesh() &&
(vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded() || !gMeshRepo.meshRezEnabled()))
{
continue;
}
+ LLVolume* volume = vobj->getVolume();
+ if (volume)
+ {
+ const LLVector3& scale = vobj->getScale();
+ group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]);
+ }
+
llassert_always(vobj);
vobj->updateTextureVirtualSize(true);
vobj->preRebuild();
@@ -4185,7 +4221,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
//Determine if we've received skininfo that contains an
//alternate bind matrix - if it does then apply the translational component
//to the joints of the avatar.
- LLVOAvatar* pAvatarVO = vobj->getAvatar();
bool pelvisGotSet = false;
if ( pAvatarVO )
@@ -4255,13 +4290,16 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (type == LLDrawPool::POOL_ALPHA)
{
- if (te->getFullbright())
- {
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA);
- }
- else
+ if (te->getColor().mV[3] > 0.f)
{
- pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA);
+ if (te->getFullbright())
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA);
+ }
+ else
+ {
+ pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA);
+ }
}
}
else if (te->getShiny())
@@ -4330,6 +4368,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
}
+
if (cur_total > max_total || facep->getIndicesCount() <= 0 || facep->getGeomCount() <= 0)
{
facep->clearVertexBuffer();
@@ -4343,6 +4382,11 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
const LLTextureEntry* te = facep->getTextureEntry();
LLViewerTexture* tex = facep->getTexture();
+ if (te->getGlow() >= 1.f/255.f)
+ {
+ emissive = true;
+ }
+
if (facep->isState(LLFace::TEXTURE_ANIM))
{
if (!vobj->mTexAnimMode)
@@ -4388,7 +4432,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
else
{
- drawablep->setState(LLDrawable::HAS_ALPHA);
+ if (te->getColor().mV[3] > 0.f)
+ { //only treat as alpha in the pipeline if < 100% transparent
+ drawablep->setState(LLDrawable::HAS_ALPHA);
+ }
alpha_faces.push_back(facep);
}
}
@@ -4459,6 +4506,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
U32 bump_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR;
U32 fullbright_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR;
+ if (emissive)
+ { //emissive faces are present, include emissive byte to preserve batching
+ simple_mask = simple_mask | LLVertexBuffer::MAP_EMISSIVE;
+ alpha_mask = alpha_mask | LLVertexBuffer::MAP_EMISSIVE;
+ bump_mask = bump_mask | LLVertexBuffer::MAP_EMISSIVE;
+ fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_EMISSIVE;
+ }
+
bool batch_textures = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1;
if (batch_textures)
@@ -4498,6 +4553,12 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
mFaceList.clear();
+
+ if (pAvatarVO)
+ {
+ pAvatarVO->mAttachmentGeometryBytes += group->mGeometryBytes;
+ pAvatarVO->mAttachmentSurfaceArea += group->mSurfaceArea;
+ }
}
static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM("Volume Geometry");
@@ -4551,7 +4612,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
for (std::set<LLVertexBuffer*>::iterator iter = mapped_buffers.begin(); iter != mapped_buffers.end(); ++iter)
{
- (*iter)->setBuffer(0);
+ (*iter)->flush();
}
// don't forget alpha
@@ -4559,7 +4620,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
!group->mVertexBuffer.isNull() &&
group->mVertexBuffer->isLocked())
{
- group->mVertexBuffer->setBuffer(0);
+ group->mVertexBuffer->flush();
}
//if not all buffers are unmapped
@@ -4575,7 +4636,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
LLVertexBuffer* buff = face->getVertexBuffer();
if (face && buff && buff->isLocked())
{
- buff->setBuffer(0) ;
+ buff->flush();
}
}
}
@@ -4602,10 +4663,6 @@ struct CompareBatchBreakerModified
{
return lte->getFullbright() < rte->getFullbright();
}
- else if (lte->getGlow() != rte->getGlow())
- {
- return lte->getGlow() < rte->getGlow();
- }
else
{
return lhs->getTexture() < rhs->getTexture();
@@ -4616,6 +4673,19 @@ struct CompareBatchBreakerModified
void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort, BOOL batch_textures)
{
+ U32 buffer_usage = group->mBufferUsage;
+
+#if LL_DARWIN
+ // HACK from Leslie:
+ // Disable VBO usage for alpha on Mac OS X because it kills the framerate
+ // due to implicit calls to glTexSubImage that are beyond our control.
+ // (this works because the only calls here that sort by distance are alpha)
+ if (distance_sort)
+ {
+ buffer_usage = 0x0;
+ }
+#endif
+
//calculate maximum number of vertices to store in a single buffer
U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask);
max_vertices = llmin(max_vertices, (U32) 65535);
@@ -4644,11 +4714,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
buffer_index = -1;
}
- S32 texture_index_channels = gGLManager.mNumTextureImageUnits-1; //always reserve one for shiny for now just for simplicity
+ S32 texture_index_channels = 1;
- if (gGLManager.mGLVersion < 3.1f)
+ if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
- texture_index_channels = 1;
+ texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity;
}
if (LLPipeline::sRenderDeferred && distance_sort)
@@ -4658,6 +4728,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
texture_index_channels = llmin(texture_index_channels, (S32) gSavedSettings.getU32("RenderMaxTextureIndex"));
+ //NEVER use more than 16 texture index channels (workaround for prevalent driver bug)
+ texture_index_channels = llmin(texture_index_channels, 16);
while (face_iter != faces.end())
{
@@ -4783,29 +4855,30 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
//create/delete/resize vertex buffer if needed
LLVertexBuffer* buffer = NULL;
- LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(*face_iter);
+
+ { //try to find a buffer to reuse
+ LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(*face_iter);
- if (found_iter != group->mBufferMap[mask].end())
- {
- if ((U32) buffer_index < found_iter->second.size())
+ if (found_iter != group->mBufferMap[mask].end())
{
- buffer = found_iter->second[buffer_index];
+ if ((U32) buffer_index < found_iter->second.size())
+ {
+ buffer = found_iter->second[buffer_index];
+ }
}
}
- if (!buffer)
+ if (!buffer || !buffer->isWriteable())
{ //create new buffer if needed
- buffer = createVertexBuffer(mask,
- group->mBufferUsage);
+ buffer = createVertexBuffer(mask, buffer_usage);
buffer->allocateBuffer(geom_count, index_count, TRUE);
}
else
{ //resize pre-existing buffer
- if (LLVertexBuffer::sEnableVBOs && buffer->getUsage() != group->mBufferUsage ||
+ if (LLVertexBuffer::sEnableVBOs && buffer->getUsage() != buffer_usage ||
buffer->getTypeMask() != mask)
{
- buffer = createVertexBuffer(mask,
- group->mBufferUsage);
+ buffer = createVertexBuffer(mask, buffer_usage);
buffer->allocateBuffer(geom_count, index_count, TRUE);
}
else
@@ -4814,6 +4887,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
}
+ group->mGeometryBytes += buffer->getSize() + buffer->getIndicesSize();
+
+
buffer_map[mask][*face_iter].push_back(buffer);
//add face geometry
@@ -4863,6 +4939,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
fullbright = TRUE;
}
+ if (hud_group)
+ { //all hud attachments are fullbright
+ fullbright = TRUE;
+ }
+
const LLTextureEntry* te = facep->getTextureEntry();
tex = facep->getTexture();
@@ -4871,7 +4952,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
if (is_alpha)
{
// can we safely treat this as an alpha mask?
- if (facep->canRenderAsMask())
+ if (facep->getFaceColor().mV[3] <= 0.f)
+ { //100% transparent, don't render unless we're highlighting transparent
+ registerFace(group, facep, LLRenderPass::PASS_ALPHA_INVISIBLE);
+ }
+ else if (facep->canRenderAsMask())
{
if (te->getFullbright() || LLPipeline::sNoAlpha)
{
@@ -4886,14 +4971,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
{
registerFace(group, facep, LLRenderPass::PASS_ALPHA);
}
-
- if (LLPipeline::sRenderDeferred)
- {
- registerFace(group, facep, LLRenderPass::PASS_ALPHA_SHADOW);
- }
}
else if (gPipeline.canUseVertexShaders()
- && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD
&& LLPipeline::sRenderBump
&& te->getShiny())
{ //shiny
@@ -4958,9 +5037,12 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
}
- //not sure why this is here -- shiny HUD attachments maybe? -- davep 5/11/2010
- if (!is_alpha && te->getShiny() && LLPipeline::sRenderBump)
- {
+
+ if (!gPipeline.canUseVertexShaders() &&
+ !is_alpha &&
+ te->getShiny() &&
+ LLPipeline::sRenderBump)
+ { //shiny as an extra pass when shaders are disabled
registerFace(group, facep, LLRenderPass::PASS_SHINY);
}
}
@@ -4985,7 +5067,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
++face_iter;
}
- buffer->setBuffer(0);
+ buffer->flush();
}
group->mBufferMap[mask].clear();
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index b6347526ee..3cf434dc26 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -131,9 +131,10 @@ public:
/*virtual*/ const LLMatrix4 getRenderMatrix() const;
typedef std::map<LLUUID, S32> texture_cost_t;
U32 getRenderCost(texture_cost_t &textures) const;
- /*virtual*/ F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL, F32* unscaled_value = NULL) const;
+ F32 getStreamingCost(S32* bytes, S32* visible_bytes, F32* unscaled_value) const;
+ /*virtual*/ F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL) { return getStreamingCost(bytes, visible_bytes, NULL); }
- /*virtual*/ U32 getTriangleCount() const;
+ /*virtual*/ U32 getTriangleCount(S32* vcount = NULL) const;
/*virtual*/ U32 getHighLODTriangleCount();
/*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index e70ac0a2e7..cd78157944 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -160,14 +160,14 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
static const unsigned int vertices_per_quad = 4;
static const unsigned int indices_per_quad = 6;
- const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") ? 16 : 1;
+ const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && LLGLSLShader::sNoFixedFunction ? 16 : 1;
const S32 num_quads = size * size;
face->setSize(vertices_per_quad * num_quads,
indices_per_quad * num_quads);
LLVertexBuffer* buff = face->getVertexBuffer();
- if (!buff)
+ if (!buff || !buff->isWriteable())
{
buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
@@ -197,6 +197,13 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
F32 size_inv = 1.f / size;
+ F32 z_fudge = 0.f;
+
+ if (getIsEdgePatch())
+ { //bump edge patches down 10 cm to prevent aliasing along edges
+ z_fudge = -0.1f;
+ }
+
for (y = 0; y < size; y++)
{
for (x = 0; x < size; x++)
@@ -205,6 +212,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
position_agent = getPositionAgent() - getScale() * 0.5f;
position_agent.mV[VX] += (x + 0.5f) * step_x;
position_agent.mV[VY] += (y + 0.5f) * step_y;
+ position_agent.mV[VZ] += z_fudge;
*verticesp++ = position_agent - right + up;
*verticesp++ = position_agent - right - up;
@@ -231,7 +239,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
}
}
- buff->setBuffer(0);
+ buff->flush();
mDrawable->movePartition();
LLPipeline::sCompiles++;
diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp
index 7b1c725483..afd902201b 100644
--- a/indra/newview/llvowlsky.cpp
+++ b/indra/newview/llvowlsky.cpp
@@ -326,7 +326,7 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
buildFanBuffer(vertices, texCoords, indices);
- mFanVerts->setBuffer(0);
+ mFanVerts->flush();
}
{
@@ -349,6 +349,9 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
mStripsVerts.resize(strips_segments, NULL);
+ LLTimer timer;
+ timer.start();
+
for (U32 i = 0; i < strips_segments ;++i)
{
LLVertexBuffer * segment = new LLVertexBuffer(LLDrawPoolWLSky::SKY_VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB);
@@ -388,8 +391,10 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
buildStripsBuffer(begin_stack, end_stack, vertices, texCoords, indices);
// and unlock the buffer
- segment->setBuffer(0);
+ segment->flush();
}
+
+ llinfos << "completed in " << llformat("%.2f", timer.getElapsedTimeF32()) << "seconds" << llendl;
}
#else
mStripsVerts = new LLVertexBuffer(LLDrawPoolWLSky::SKY_VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB);
@@ -468,7 +473,7 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
}
}
- mStripsVerts->setBuffer(0);
+ mStripsVerts->flush();
#endif
updateStarColors();
@@ -485,7 +490,7 @@ void LLVOWLSky::drawStars(void)
if (mStarsVerts.notNull())
{
mStarsVerts->setBuffer(LLDrawPoolWLSky::STAR_VERTEX_DATA_MASK);
- mStarsVerts->drawArrays(LLRender::QUADS, 0, getStarsNumVerts()*4);
+ mStarsVerts->drawArrays(LLRender::TRIANGLES, 0, getStarsNumVerts()*4);
}
}
@@ -511,13 +516,14 @@ void LLVOWLSky::drawDome(void)
strips_segment->drawRange(
LLRender::TRIANGLE_STRIP,
- 0, strips_segment->getRequestedVerts()-1, strips_segment->getRequestedIndices(),
+ 0, strips_segment->getNumVerts()-1, strips_segment->getNumIndices(),
0);
- gPipeline.addTrianglesDrawn(strips_segment->getRequestedIndices(), LLRender::TRIANGLE_STRIP);
+ gPipeline.addTrianglesDrawn(strips_segment->getNumIndices(), LLRender::TRIANGLE_STRIP);
}
#else
mStripsVerts->setBuffer(data_mask);
+ gGL.syncMatrices();
glDrawRangeElements(
GL_TRIANGLES,
0, mStripsVerts->getNumVerts()-1, mStripsVerts->getNumIndices(),
@@ -768,10 +774,10 @@ BOOL LLVOWLSky::updateStarGeometry(LLDrawable *drawable)
LLStrider<LLColor4U> colorsp;
LLStrider<LLVector2> texcoordsp;
- if (mStarsVerts.isNull())
+ if (mStarsVerts.isNull() || !mStarsVerts->isWriteable())
{
mStarsVerts = new LLVertexBuffer(LLDrawPoolWLSky::STAR_VERTEX_DATA_MASK, GL_DYNAMIC_DRAW);
- mStarsVerts->allocateBuffer(getStarsNumVerts()*4, 0, TRUE);
+ mStarsVerts->allocateBuffer(getStarsNumVerts()*6, 0, TRUE);
}
BOOL success = mStarsVerts->getVertexStrider(verticesp)
@@ -806,19 +812,25 @@ BOOL LLVOWLSky::updateStarGeometry(LLDrawable *drawable)
*(verticesp++) = mStarVertices[vtx];
*(verticesp++) = mStarVertices[vtx]+left;
*(verticesp++) = mStarVertices[vtx]+left+up;
+ *(verticesp++) = mStarVertices[vtx]+left;
+ *(verticesp++) = mStarVertices[vtx]+left+up;
*(verticesp++) = mStarVertices[vtx]+up;
*(texcoordsp++) = LLVector2(0,0);
*(texcoordsp++) = LLVector2(0,1);
*(texcoordsp++) = LLVector2(1,1);
+ *(texcoordsp++) = LLVector2(0,1);
+ *(texcoordsp++) = LLVector2(1,1);
*(texcoordsp++) = LLVector2(1,0);
*(colorsp++) = LLColor4U(mStarColors[vtx]);
*(colorsp++) = LLColor4U(mStarColors[vtx]);
*(colorsp++) = LLColor4U(mStarColors[vtx]);
*(colorsp++) = LLColor4U(mStarColors[vtx]);
+ *(colorsp++) = LLColor4U(mStarColors[vtx]);
+ *(colorsp++) = LLColor4U(mStarColors[vtx]);
}
- mStarsVerts->setBuffer(0);
+ mStarsVerts->flush();
return TRUE;
}
diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp
index 1a98d4c6c2..e386112334 100644
--- a/indra/newview/llwaterparammanager.cpp
+++ b/indra/newview/llwaterparammanager.cpp
@@ -190,10 +190,11 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader)
shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLWLParamManager::getInstance()->getRotatedLightDir().mV);
shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV);
shader->uniform4fv("waterFogColor", 1, LLDrawPoolWater::sWaterFogColor.mV);
+ shader->uniform1f("waterFogEnd", LLDrawPoolWater::sWaterFogEnd);
shader->uniform4fv("waterPlane", 1, mWaterPlane.mV);
shader->uniform1f("waterFogDensity", getFogDensity());
shader->uniform1f("waterFogKS", mWaterFogKS);
- shader->uniform4f("distance_multiplier", 0, 0, 0, 0);
+ shader->uniform1f("distance_multiplier", 0);
}
}
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp
index d8aa0b7d5c..402504933c 100644
--- a/indra/newview/llwearable.cpp
+++ b/indra/newview/llwearable.cpp
@@ -221,7 +221,7 @@ void LLWearable::createVisualParams()
param->resetDrivenParams();
if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
{
- if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp,_1 ), true))
+ if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp.get(),_1 ), true))
{
llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
continue;
@@ -810,6 +810,20 @@ const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
return NULL;
}
+std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
+{
+ std::vector<LLLocalTextureObject*> result;
+
+ for(te_map_t::const_iterator iter = mTEMap.begin();
+ iter != mTEMap.end(); iter++)
+ {
+ LLLocalTextureObject* lto = iter->second;
+ result.push_back(lto);
+ }
+
+ return result;
+}
+
void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
{
if( mTEMap.find(index) != mTEMap.end() )
diff --git a/indra/newview/llwearable.h b/indra/newview/llwearable.h
index fd614ade64..3d8c53a755 100644
--- a/indra/newview/llwearable.h
+++ b/indra/newview/llwearable.h
@@ -106,6 +106,7 @@ public:
LLLocalTextureObject* getLocalTextureObject(S32 index);
const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
+ std::vector<LLLocalTextureObject*> getLocalTextureListSeq();
void setLocalTextureObject(S32 index, LLLocalTextureObject &lto);
void addVisualParam(LLVisualParam *param);
diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp
index ddbcdfc3f7..6f6411ce3c 100644
--- a/indra/newview/llwearablelist.cpp
+++ b/indra/newview/llwearablelist.cpp
@@ -63,7 +63,7 @@ struct LLWearableArrivedData
LLWearableList::~LLWearableList()
{
- llassert_always(mList.empty()) ;
+ cleanup();
}
void LLWearableList::cleanup()
diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp
index 55608a059f..49d9d44d74 100644
--- a/indra/newview/llwlparammanager.cpp
+++ b/indra/newview/llwlparammanager.cpp
@@ -64,7 +64,6 @@
LLWLParamManager::LLWLParamManager() :
//set the defaults for the controls
- // index is from sWLUniforms in pipeline.cpp line 979
/// Sun Delta Terrain tweak variables.
mSunDeltaYaw(180.0f),
@@ -72,10 +71,10 @@ LLWLParamManager::LLWLParamManager() :
mWLGamma(1.0f, "gamma"),
mBlueHorizon(0.25f, 0.25f, 1.0f, 1.0f, "blue_horizon", "WLBlueHorizon"),
- mHazeDensity(1.0f, 1.0f, 1.0f, 0.5f, "haze_density"),
+ mHazeDensity(1.0f, "haze_density"),
mBlueDensity(0.25f, 0.25f, 0.25f, 1.0f, "blue_density", "WLBlueDensity"),
mDensityMult(1.0f, "density_multiplier", 1000),
- mHazeHorizon(1.0f, 1.0f, 1.0f, 0.5f, "haze_horizon"),
+ mHazeHorizon(1.0f, "haze_horizon"),
mMaxAlt(4000.0f, "max_y"),
// Lighting
diff --git a/indra/newview/llwlparammanager.h b/indra/newview/llwlparammanager.h
index bc984b9126..72422500fc 100644
--- a/indra/newview/llwlparammanager.h
+++ b/indra/newview/llwlparammanager.h
@@ -102,9 +102,8 @@ struct WLFloatControl {
{
}
- inline WLFloatControl & operator = (LLVector4 const & val) {
- x = val.mV[0];
-
+ inline WLFloatControl & operator = (F32 val) {
+ x = val;
return *this;
}
@@ -340,10 +339,10 @@ public:
/// Atmospherics
WLColorControl mBlueHorizon;
- WLColorControl mHazeDensity;
+ WLFloatControl mHazeDensity;
WLColorControl mBlueDensity;
WLFloatControl mDensityMult;
- WLColorControl mHazeHorizon;
+ WLFloatControl mHazeHorizon;
WLFloatControl mMaxAlt;
/// Lighting
diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp
index 02d914a812..b04d30db55 100644
--- a/indra/newview/llwlparamset.cpp
+++ b/indra/newview/llwlparamset.cpp
@@ -41,85 +41,90 @@
LLWLParamSet::LLWLParamSet(void) :
mName("Unnamed Preset"),
mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f)
-{
-/* REMOVE or init the LLSD
- const std::map<std::string, LLVector4>::value_type hardcodedPreset[] = {
- std::make_pair("lightnorm", LLVector4(0.f, 0.707f, -0.707f, 0.f)),
- std::make_pair("sunlight_color", LLVector4(0.6f, 0.6f, 2.83f, 2.27f)),
- std::make_pair("ambient", LLVector4(0.27f, 0.33f, 0.44f, 1.19f)),
- std::make_pair("blue_horizon", LLVector4(0.3f, 0.4f, 0.9f, 1.f)),
- std::make_pair("blue_density", LLVector4(0.3f, 0.4f, 0.8f, 1.f)),
- std::make_pair("haze_horizon", LLVector4(0.6f, 0.6f, 0.6f, 1.f)),
- std::make_pair("haze_density", LLVector4(0.3f, 0.3f, 0.3f, 1.f)),
- std::make_pair("cloud_shadow", LLVector4(0.f, 0.f, 0.f, 0.f)),
- std::make_pair("density_multiplier", LLVector4(0.001f, 0.001f, 0.001f, 0.001f)),
- std::make_pair("distance_multiplier", LLVector4(1.f, 1.f, 1.f, 1.f)),
- std::make_pair("max_y", LLVector4(600.f, 600.f, 600.f, 0.f)),
- std::make_pair("glow", LLVector4(15.f, 0.001f, -0.03125f, 0.f)),
- std::make_pair("cloud_color", LLVector4(0.0f, 0.0f, 0.0f, 0.0f)),
- std::make_pair("cloud_pos_density1", LLVector4(0.f, 0.f, 0.f, 1.f)),
- std::make_pair("cloud_pos_density2", LLVector4(0.f, 0.f, 0.f, 1.f)),
- std::make_pair("cloud_scale", LLVector4(0.42f, 0.f, 0.f, 1.f)),
- std::make_pair("gamma", LLVector4(2.0f, 2.0f, 2.0f, 0.0f)),
- };
- std::map<std::string, LLVector4>::value_type const * endHardcodedPreset =
- hardcodedPreset + LL_ARRAY_SIZE(hardcodedPreset);
-
- mParamValues.insert(hardcodedPreset, endHardcodedPreset);
-*/
-}
+{}
+
+static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update");
void LLWLParamSet::update(LLGLSLShader * shader) const
{
+ LLFastTimer t(FTM_WL_PARAM_UPDATE);
+
for(LLSD::map_const_iterator i = mParamValues.beginMap();
i != mParamValues.endMap();
++i)
{
const std::string& param = i->first;
- if( param == "star_brightness" || param == "preset_num" || param == "sun_angle" ||
+ if (param == "star_brightness" || param == "preset_num" || param == "sun_angle" ||
param == "east_angle" || param == "enable_cloud_scroll" ||
param == "cloud_scroll_rate" || param == "lightnorm" )
{
continue;
}
- if(param == "cloud_pos_density1")
+ if (param == "cloud_pos_density1")
{
LLVector4 val;
val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset;
val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset;
val.mV[2] = (F32) i->second[2].asReal();
val.mV[3] = (F32) i->second[3].asReal();
-
- shader->uniform4fv(param, 1, val.mV);
- }
+
+ stop_glerror();
+ shader->uniform4fv(param, 1, val.mV);
+ stop_glerror();
+ }
+ else if (param == "cloud_scale" || param == "cloud_shadow" ||
+ param == "density_multiplier" || param == "distance_multiplier" ||
+ param == "haze_density" || param == "haze_horizon" ||
+ param == "max_y" )
+ {
+ F32 val = (F32) i->second[0].asReal();
+
+ stop_glerror();
+ shader->uniform1f(param, val);
+ stop_glerror();
+ }
else // param is the uniform name
{
- LLVector4 val;
-
// handle all the different cases
- if(i->second.isArray() && i->second.size() == 4)
+ if (i->second.isArray() && i->second.size() == 4)
{
+ LLVector4 val;
+
val.mV[0] = (F32) i->second[0].asReal();
val.mV[1] = (F32) i->second[1].asReal();
val.mV[2] = (F32) i->second[2].asReal();
val.mV[3] = (F32) i->second[3].asReal();
+
+ stop_glerror();
+ shader->uniform4fv(param, 1, val.mV);
+ stop_glerror();
}
- else if(i->second.isReal())
+ else if (i->second.isReal())
{
- val.mV[0] = (F32) i->second.asReal();
+ F32 val = (F32) i->second.asReal();
+
+ stop_glerror();
+ shader->uniform1f(param, val);
+ stop_glerror();
}
- else if(i->second.isInteger())
+ else if (i->second.isInteger())
{
- val.mV[0] = (F32) i->second.asReal();
+ S32 val = (S32) i->second.asInteger();
+
+ stop_glerror();
+ shader->uniform1i(param, val);
+ stop_glerror();
}
- else if(i->second.isBoolean())
+ else if (i->second.isBoolean())
{
- val.mV[0] = i->second.asBoolean();
+ S32 val = (i->second.asBoolean() ? 1 : 0);
+
+ stop_glerror();
+ shader->uniform1i(param, val);
+ stop_glerror();
}
-
- shader->uniform4fv(param, 1, val.mV);
}
}
}
@@ -140,7 +145,8 @@ void LLWLParamSet::set(const std::string& paramName, float x)
}
}
-void LLWLParamSet::set(const std::string& paramName, float x, float y) {
+void LLWLParamSet::set(const std::string& paramName, float x, float y)
+{
mParamValues[paramName][0] = x;
mParamValues[paramName][1] = y;
}
@@ -186,7 +192,6 @@ void LLWLParamSet::set(const std::string& paramName, const LLColor4 & val)
LLVector4 LLWLParamSet::getVector(const std::string& paramName, bool& error)
{
-
// test to see if right type
LLSD cur_val = mParamValues.get(paramName);
if (!cur_val.isArray())
@@ -207,7 +212,6 @@ LLVector4 LLWLParamSet::getVector(const std::string& paramName, bool& error)
F32 LLWLParamSet::getFloat(const std::string& paramName, bool& error)
{
-
// test to see if right type
LLSD cur_val = mParamValues.get(paramName);
if (cur_val.isArray() && cur_val.size() != 0)
@@ -226,8 +230,6 @@ F32 LLWLParamSet::getFloat(const std::string& paramName, bool& error)
return 0;
}
-
-
void LLWLParamSet::setSunAngle(float val)
{
// keep range 0 - 2pi
@@ -255,7 +257,6 @@ void LLWLParamSet::setEastAngle(float val)
mParamValues["east_angle"] = val;
}
-
void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight)
{
// set up the iterators
@@ -274,7 +275,6 @@ void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight)
// Iterate through values
for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
{
-
// If param exists in both src and dest, set the holder variables, otherwise skip
if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first))
{
diff --git a/indra/newview/llwlparamset.h b/indra/newview/llwlparamset.h
index 3c44ed3bb8..b087119dd5 100644
--- a/indra/newview/llwlparamset.h
+++ b/indra/newview/llwlparamset.h
@@ -110,7 +110,7 @@ public:
/// \param error A flag to set if it's not the proper return type
LLVector4 getVector(const std::string& paramName, bool& error);
- /// Get an integer parameter
+ /// Get a float parameter
/// \param paramName The name of the parameter to set.
/// \param error A flag to set if it's not the proper return type
F32 getFloat(const std::string& paramName, bool& error);
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index a7ae456f3c..3d971e738e 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -589,22 +589,22 @@ void LLWorld::updateVisibilities()
{
F32 cur_far_clip = LLViewerCamera::getInstance()->getFar();
- LLViewerCamera::getInstance()->setFar(mLandFarClip);
-
- F32 diagonal_squared = F_SQRT2 * F_SQRT2 * mWidth * mWidth;
- // Go through the culled list and check for visible regions
+ // Go through the culled list and check for visible regions (region is visible if land is visible)
for (region_list_t::iterator iter = mCulledRegionList.begin();
iter != mCulledRegionList.end(); )
{
region_list_t::iterator curiter = iter++;
LLViewerRegion* regionp = *curiter;
- F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ();
- F32 radius = 0.5f*(F32) sqrt(height * height + diagonal_squared);
- if (!regionp->getLand().hasZData()
- || LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius))
+
+ LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN);
+ if (part)
{
- mCulledRegionList.erase(curiter);
- mVisibleRegionList.push_back(regionp);
+ LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0);
+ if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1]))
+ {
+ mCulledRegionList.erase(curiter);
+ mVisibleRegionList.push_back(regionp);
+ }
}
}
@@ -619,17 +619,20 @@ void LLWorld::updateVisibilities()
continue;
}
- F32 height = regionp->getLand().getMaxZ() - regionp->getLand().getMinZ();
- F32 radius = 0.5f*(F32) sqrt(height * height + diagonal_squared);
- if (LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius))
- {
- regionp->calculateCameraDistance();
- regionp->getLand().updatePatchVisibilities(gAgent);
- }
- else
+ LLSpatialPartition* part = regionp->getSpatialPartition(LLViewerRegion::PARTITION_TERRAIN);
+ if (part)
{
- mVisibleRegionList.erase(curiter);
- mCulledRegionList.push_back(regionp);
+ LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0);
+ if (LLViewerCamera::getInstance()->AABBInFrustum(group->mBounds[0], group->mBounds[1]))
+ {
+ regionp->calculateCameraDistance();
+ regionp->getLand().updatePatchVisibilities(gAgent);
+ }
+ else
+ {
+ mVisibleRegionList.erase(curiter);
+ mCulledRegionList.push_back(regionp);
+ }
}
}
@@ -815,14 +818,11 @@ void LLWorld::updateWaterObjects()
max_x = (S32)region_x + range;
max_y = (S32)region_y + range;
- F32 height = 0.f;
-
for (region_list_t::iterator iter = mRegionList.begin();
iter != mRegionList.end(); ++iter)
{
LLViewerRegion* regionp = *iter;
LLVOWater* waterp = regionp->getLand().getWaterObj();
- height += regionp->getWaterHeight();
if (waterp)
{
gObjectList.updateActive(waterp);
@@ -839,6 +839,7 @@ void LLWorld::updateWaterObjects()
// Now, get a list of the holes
S32 x, y;
+ F32 water_height = gAgent.getRegion()->getWaterHeight() + 256.f;
for (x = min_x; x <= max_x; x += rwidth)
{
for (y = min_y; y <= max_y; y += rwidth)
@@ -850,7 +851,7 @@ void LLWorld::updateWaterObjects()
waterp->setUseTexture(FALSE);
waterp->setPositionGlobal(LLVector3d(x + rwidth/2,
y + rwidth/2,
- 256.f+DEFAULT_WATER_HEIGHT));
+ water_height));
waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f));
gPipeline.createObject(waterp);
mHoleWaterObjects.push_back(waterp);
@@ -907,8 +908,7 @@ void LLWorld::updateWaterObjects()
}
waterp->setRegion(gAgent.getRegion());
- LLVector3d water_pos(water_center_x, water_center_y,
- DEFAULT_WATER_HEIGHT+256.f);
+ LLVector3d water_pos(water_center_x, water_center_y, water_height) ;
LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f);
//stretch out to horizon
@@ -1161,24 +1161,13 @@ void send_agent_resume()
static LLVector3d unpackLocalToGlobalPosition(U32 compact_local, const LLVector3d& region_origin)
{
- LLVector3d pos_global;
- LLVector3 pos_local;
- U8 bits;
-
- bits = compact_local & 0xFF;
- pos_local.mV[VZ] = F32(bits) * 4.f;
- compact_local >>= 8;
+ LLVector3d pos_local;
- bits = compact_local & 0xFF;
- pos_local.mV[VY] = (F32)bits;
- compact_local >>= 8;
+ pos_local.mdV[VZ] = (compact_local & 0xFFU) * 4;
+ pos_local.mdV[VY] = (compact_local >> 8) & 0xFFU;
+ pos_local.mdV[VX] = (compact_local >> 16) & 0xFFU;
- bits = compact_local & 0xFF;
- pos_local.mV[VX] = (F32)bits;
-
- pos_global.setVec( pos_local );
- pos_global += region_origin;
- return pos_global;
+ return region_origin + pos_local;
}
void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positions, const LLVector3d& relative_to, F32 radius) const
@@ -1199,22 +1188,22 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
- if(!pVOAvatar->isDead() && !pVOAvatar->isSelf())
+
+ if (!pVOAvatar->isDead() && !pVOAvatar->isSelf())
{
+ LLVector3d pos_global = pVOAvatar->getPositionGlobal();
LLUUID uuid = pVOAvatar->getID();
- if(!uuid.isNull())
+
+ if (!uuid.isNull()
+ && dist_vec_squared(pos_global, relative_to) <= radius_squared)
{
- LLVector3d pos_global = pVOAvatar->getPositionGlobal();
- if(dist_vec_squared(pos_global, relative_to) <= radius_squared)
+ if(positions != NULL)
{
- if(positions != NULL)
- {
- positions->push_back(pos_global);
- }
- if(avatar_ids !=NULL)
- {
- avatar_ids->push_back(uuid);
- }
+ positions->push_back(pos_global);
+ }
+ if(avatar_ids !=NULL)
+ {
+ avatar_ids->push_back(uuid);
}
}
}
@@ -1233,9 +1222,9 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
{
LLUUID uuid = regionp->mMapAvatarIDs.get(i);
// if this avatar doesn't already exist in the list, add it
- if(uuid.notNull() && avatar_ids!=NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end())
+ if(uuid.notNull() && avatar_ids != NULL && std::find(avatar_ids->begin(), avatar_ids->end(), uuid) == avatar_ids->end())
{
- if(positions != NULL)
+ if (positions != NULL)
{
positions->push_back(pos_global);
}
@@ -1246,6 +1235,11 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
}
}
+bool LLWorld::isRegionListed(const LLViewerRegion* region) const
+{
+ region_list_t::const_iterator it = find(mRegionList.begin(), mRegionList.end(), region);
+ return it != mRegionList.end();
+}
LLHTTPRegistration<LLEstablishAgentCommunication>
gHTTPRegistrationEstablishAgentCommunication(
diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h
index d8ab4bc508..f350009d10 100644
--- a/indra/newview/llworld.h
+++ b/indra/newview/llworld.h
@@ -157,6 +157,11 @@ public:
std::vector<LLVector3d>* positions = NULL,
const LLVector3d& relative_to = LLVector3d(), F32 radius = FLT_MAX) const;
+ // Returns 'true' if the region is in mRegionList,
+ // 'false' if the region has been removed due to region change
+ // or if the circuit to this simulator had been lost.
+ bool isRegionListed(const LLViewerRegion* region) const;
+
private:
region_list_t mActiveRegionList;
region_list_t mRegionList;
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index e99657cd22..a3ccf87cfc 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -77,6 +77,7 @@ LLUIImagePtr LLWorldMapView::sAvatarYouLargeImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarLevelImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarAboveImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarBelowImage = NULL;
+LLUIImagePtr LLWorldMapView::sAvatarUnknownImage = NULL;
LLUIImagePtr LLWorldMapView::sTelehubImage = NULL;
LLUIImagePtr LLWorldMapView::sInfohubImage = NULL;
@@ -120,6 +121,7 @@ void LLWorldMapView::initClass()
sAvatarLevelImage = LLUI::getUIImage("map_avatar_32.tga");
sAvatarAboveImage = LLUI::getUIImage("map_avatar_above_32.tga");
sAvatarBelowImage = LLUI::getUIImage("map_avatar_below_32.tga");
+ sAvatarUnknownImage = LLUI::getUIImage("map_avatar_unknown_32.tga");
sHomeImage = LLUI::getUIImage("map_home.tga");
sTelehubImage = LLUI::getUIImage("map_telehub.tga");
@@ -149,6 +151,7 @@ void LLWorldMapView::cleanupClass()
sAvatarLevelImage = NULL;
sAvatarAboveImage = NULL;
sAvatarBelowImage = NULL;
+ sAvatarUnknownImage = NULL;
sTelehubImage = NULL;
sInfohubImage = NULL;
@@ -314,7 +317,7 @@ void LLWorldMapView::draw()
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
// Clear the background alpha to 0
gGL.flush();
@@ -513,7 +516,7 @@ void LLWorldMapView::draw()
TRUE,
"You are here",
"",
- llround(LLFontGL::getFontSansSerifSmall()->getLineHeight())); // offset vertically by one line, to avoid overlap with target tracking
+ LLFontGL::getFontSansSerifSmall()->getLineHeight()); // offset vertically by one line, to avoid overlap with target tracking
}
// Draw the current agent viewing angle
@@ -992,7 +995,7 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
const S32 TEXT_PADDING = DEFAULT_TRACKING_ARROW_SIZE + 2;
S32 half_text_width = llfloor(font->getWidthF32(label) * 0.5f);
text_x = llclamp(text_x, half_text_width + TEXT_PADDING, getRect().getWidth() - half_text_width - TEXT_PADDING);
- text_y = llclamp(text_y + vert_offset, TEXT_PADDING + vert_offset, getRect().getHeight() - llround(font->getLineHeight()) - TEXT_PADDING - vert_offset);
+ text_y = llclamp(text_y + vert_offset, TEXT_PADDING + vert_offset, getRect().getHeight() - font->getLineHeight() - TEXT_PADDING - vert_offset);
if (label != "")
{
@@ -1005,7 +1008,7 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
if (tooltip != "")
{
- text_y -= (S32)font->getLineHeight();
+ text_y -= font->getLineHeight();
font->renderUTF8(
tooltip, 0,
@@ -1147,17 +1150,25 @@ void LLWorldMapView::drawAvatar(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z,
- F32 dot_radius)
+ F32 dot_radius,
+ bool unknown_relative_z)
{
const F32 HEIGHT_THRESHOLD = 7.f;
LLUIImagePtr dot_image = sAvatarLevelImage;
- if(relative_z < -HEIGHT_THRESHOLD)
+ if (unknown_relative_z)
{
- dot_image = sAvatarBelowImage;
+ dot_image = sAvatarUnknownImage;
}
- else if(relative_z > HEIGHT_THRESHOLD)
- {
- dot_image = sAvatarAboveImage;
+ else
+ {
+ if(relative_z < -HEIGHT_THRESHOLD)
+ {
+ dot_image = sAvatarBelowImage;
+ }
+ else if(relative_z > HEIGHT_THRESHOLD)
+ {
+ dot_image = sAvatarAboveImage;
+ }
}
S32 dot_width = llround(dot_radius * 2.f);
dot_image->draw(llround(x_pixels - dot_radius),
@@ -1203,7 +1214,7 @@ void LLWorldMapView::drawIconName(F32 x_pixels,
LLFontGL::NORMAL,
LLFontGL::DROP_SHADOW);
- text_y -= llround(LLFontGL::getFontSansSerif()->getLineHeight());
+ text_y -= LLFontGL::getFontSansSerif()->getLineHeight();
// render text
LLFontGL::getFontSansSerif()->renderUTF8(second_line, 0,
@@ -1307,7 +1318,7 @@ void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const
end_theta -= angle_adjust_y;
}
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.translatef((F32)x, (F32)y, 0.f);
gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color);
diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h
index 9ab53b1ba3..a2a6dc53fb 100644
--- a/indra/newview/llworldmapview.h
+++ b/indra/newview/llworldmapview.h
@@ -112,7 +112,8 @@ public:
F32 y_pixels,
const LLColor4& color,
F32 relative_z = 0.f,
- F32 dot_radius = 3.f);
+ F32 dot_radius = 3.f,
+ bool reached_max_z = false);
static void drawIconName(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
@@ -138,6 +139,7 @@ public:
static LLUIImagePtr sAvatarLevelImage;
static LLUIImagePtr sAvatarAboveImage;
static LLUIImagePtr sAvatarBelowImage;
+ static LLUIImagePtr sAvatarUnknownImage;
static LLUIImagePtr sTelehubImage;
static LLUIImagePtr sInfohubImage;
diff --git a/indra/newview/llxmlrpctransaction.cpp b/indra/newview/llxmlrpctransaction.cpp
index f483ba5af8..0da70d398b 100644
--- a/indra/newview/llxmlrpctransaction.cpp
+++ b/indra/newview/llxmlrpctransaction.cpp
@@ -305,6 +305,15 @@ void LLXMLRPCTransaction::Impl::init(XMLRPC_REQUEST request, bool useGzip)
{
mCurlRequest = new LLCurlEasyRequest();
}
+ if(!mCurlRequest->isValid())
+ {
+ llwarns << "mCurlRequest is invalid." << llendl ;
+
+ delete mCurlRequest ;
+ mCurlRequest = NULL ;
+ return ;
+ }
+
mErrorCert = NULL;
// mCurlRequest->setopt(CURLOPT_VERBOSE, 1); // useful for debugging
@@ -357,10 +366,20 @@ LLXMLRPCTransaction::Impl::~Impl()
}
delete mCurlRequest;
+ mCurlRequest = NULL ;
}
bool LLXMLRPCTransaction::Impl::process()
{
+ if(!mCurlRequest || !mCurlRequest->isValid())
+ {
+ llwarns << "transaction failed." << llendl ;
+
+ delete mCurlRequest ;
+ mCurlRequest = NULL ;
+ return true ; //failed, quit.
+ }
+
switch(mStatus)
{
case LLXMLRPCTransaction::StatusComplete:
@@ -382,19 +401,11 @@ bool LLXMLRPCTransaction::Impl::process()
// continue onward
}
}
-
- //const F32 MAX_PROCESSING_TIME = 0.05f;
- //LLTimer timer;
-
- mCurlRequest->perform();
-
- /*while (mCurlRequest->perform() > 0)
+
+ if(!mCurlRequest->wait())
{
- if (timer.getElapsedTimeF32() >= MAX_PROCESSING_TIME)
- {
- return false;
- }
- }*/
+ return false ;
+ }
while(1)
{
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 93354e6579..ab994c71cb 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -106,26 +106,6 @@
#include "llnotifications.h"
-void check_stack_depth(S32 stack_depth)
-{
- if (gDebugGL || gDebugSession)
- {
- GLint depth;
- glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
- if (depth != stack_depth)
- {
- if (gDebugSession)
- {
- ll_fail("GL matrix stack corrupted.");
- }
- else
- {
- llerrs << "GL matrix stack corrupted!" << llendl;
- }
- }
- }
-}
-
#ifdef _DEBUG
// Debug indices is disabled for now for debug performance - djs 4/24/02
//#define DEBUG_INDICES
@@ -133,13 +113,88 @@ void check_stack_depth(S32 stack_depth)
//#define DEBUG_INDICES
#endif
+//cached settings
+BOOL LLPipeline::RenderAvatarVP;
+BOOL LLPipeline::VertexShaderEnable;
+BOOL LLPipeline::WindLightUseAtmosShaders;
+BOOL LLPipeline::RenderDeferred;
+F32 LLPipeline::RenderDeferredSunWash;
+U32 LLPipeline::RenderFSAASamples;
+U32 LLPipeline::RenderResolutionDivisor;
+BOOL LLPipeline::RenderUIBuffer;
+S32 LLPipeline::RenderShadowDetail;
+BOOL LLPipeline::RenderDeferredSSAO;
+F32 LLPipeline::RenderShadowResolutionScale;
+BOOL LLPipeline::RenderLocalLights;
+BOOL LLPipeline::RenderDelayCreation;
+BOOL LLPipeline::RenderAnimateRes;
+BOOL LLPipeline::FreezeTime;
+S32 LLPipeline::DebugBeaconLineWidth;
+F32 LLPipeline::RenderHighlightBrightness;
+LLColor4 LLPipeline::RenderHighlightColor;
+F32 LLPipeline::RenderHighlightThickness;
+BOOL LLPipeline::RenderSpotLightsInNondeferred;
+LLColor4 LLPipeline::PreviewAmbientColor;
+LLColor4 LLPipeline::PreviewDiffuse0;
+LLColor4 LLPipeline::PreviewSpecular0;
+LLColor4 LLPipeline::PreviewDiffuse1;
+LLColor4 LLPipeline::PreviewSpecular1;
+LLColor4 LLPipeline::PreviewDiffuse2;
+LLColor4 LLPipeline::PreviewSpecular2;
+LLVector3 LLPipeline::PreviewDirection0;
+LLVector3 LLPipeline::PreviewDirection1;
+LLVector3 LLPipeline::PreviewDirection2;
+F32 LLPipeline::RenderGlowMinLuminance;
+F32 LLPipeline::RenderGlowMaxExtractAlpha;
+F32 LLPipeline::RenderGlowWarmthAmount;
+LLVector3 LLPipeline::RenderGlowLumWeights;
+LLVector3 LLPipeline::RenderGlowWarmthWeights;
+S32 LLPipeline::RenderGlowResolutionPow;
+S32 LLPipeline::RenderGlowIterations;
+F32 LLPipeline::RenderGlowWidth;
+F32 LLPipeline::RenderGlowStrength;
+BOOL LLPipeline::RenderDepthOfField;
+F32 LLPipeline::CameraFocusTransitionTime;
+F32 LLPipeline::CameraFNumber;
+F32 LLPipeline::CameraFocalLength;
+F32 LLPipeline::CameraFieldOfView;
+F32 LLPipeline::RenderShadowNoise;
+F32 LLPipeline::RenderShadowBlurSize;
+F32 LLPipeline::RenderSSAOScale;
+U32 LLPipeline::RenderSSAOMaxScale;
+F32 LLPipeline::RenderSSAOFactor;
+LLVector3 LLPipeline::RenderSSAOEffect;
+F32 LLPipeline::RenderShadowOffsetError;
+F32 LLPipeline::RenderShadowBiasError;
+F32 LLPipeline::RenderShadowOffset;
+F32 LLPipeline::RenderShadowBias;
+F32 LLPipeline::RenderSpotShadowOffset;
+F32 LLPipeline::RenderSpotShadowBias;
+F32 LLPipeline::RenderEdgeDepthCutoff;
+F32 LLPipeline::RenderEdgeNormCutoff;
+LLVector3 LLPipeline::RenderShadowGaussian;
+F32 LLPipeline::RenderShadowBlurDistFactor;
+BOOL LLPipeline::RenderDeferredAtmospheric;
+S32 LLPipeline::RenderReflectionDetail;
+F32 LLPipeline::RenderHighlightFadeTime;
+LLVector3 LLPipeline::RenderShadowClipPlanes;
+LLVector3 LLPipeline::RenderShadowOrthoClipPlanes;
+LLVector3 LLPipeline::RenderShadowNearDist;
+F32 LLPipeline::RenderFarClip;
+LLVector3 LLPipeline::RenderShadowSplitExponent;
+F32 LLPipeline::RenderShadowErrorCutoff;
+F32 LLPipeline::RenderShadowFOVCutoff;
+BOOL LLPipeline::CameraOffset;
+F32 LLPipeline::CameraMaxCoF;
+F32 LLPipeline::CameraDoFResScale;
+
const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f;
const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f;
const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f;
const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f;
const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10;
const U32 REFLECTION_MAP_RES = 128;
-
+const U32 DEFERRED_VB_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1;
// Max number of occluders to search for. JC
const S32 MAX_OCCLUDER_COUNT = 2;
@@ -148,10 +203,6 @@ extern S32 gBoxFrame;
extern BOOL gDisplaySwapBuffers;
extern BOOL gDebugGL;
-// hack counter for rendering a fixed number of frames after toggling
-// fullscreen to work around DEV-5361
-static S32 sDelayedVBOEnable = 0;
-
BOOL gAvatarBacklight = FALSE;
BOOL gDebugPipeline = FALSE;
@@ -211,23 +262,12 @@ std::string gPoolNames[] =
void drawBox(const LLVector3& c, const LLVector3& r);
void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
+U32 nhpo2(U32 v);
-U32 nhpo2(U32 v)
-{
- U32 r = 1;
- while (r < v) {
- r *= 2;
- }
- return r;
-}
-
-glh::matrix4f glh_copy_matrix(GLdouble* src)
+glh::matrix4f glh_copy_matrix(F32* src)
{
glh::matrix4f ret;
- for (U32 i = 0; i < 16; i++)
- {
- ret.m[i] = (F32) src[i];
- }
+ ret.set_value(src);
return ret;
}
@@ -251,7 +291,7 @@ glh::matrix4f glh_get_last_projection()
return glh_copy_matrix(gGLLastProjection);
}
-void glh_copy_matrix(const glh::matrix4f& src, GLdouble* dst)
+void glh_copy_matrix(const glh::matrix4f& src, F32* dst)
{
for (U32 i = 0; i < 16; i++)
{
@@ -367,6 +407,7 @@ LLPipeline::LLPipeline() :
mOldRenderDebugMask(0),
mGroupQ1Locked(false),
mGroupQ2Locked(false),
+ mResetVertexBuffers(false),
mLastRebuildPool(NULL),
mAlphaPool(NULL),
mSkyPool(NULL),
@@ -394,11 +435,14 @@ void LLPipeline::init()
{
LLMemType mt(LLMemType::MTYPE_PIPELINE_INIT);
+ refreshCachedSettings();
+
gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD");
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
+ LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
@@ -459,7 +503,95 @@ void LLPipeline::init()
mSpotLightFade[i] = 1.f;
}
+ mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0);
+ mDeferredVB->allocateBuffer(8, 0, true);
setLightingDetail(-1);
+
+ //
+ // Update all settings to trigger a cached settings refresh
+ //
+
+ gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderUseFarClip")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderAvatarMaxVisible")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderDelayVBUpdate")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+
+ gSavedSettings.getControl("UseOcclusion")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+
+ gSavedSettings.getControl("VertexShaderEnable")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderAvatarVP")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("WindLightUseAtmosShaders")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderDeferredSunWash")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderFSAASamples")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderResolutionDivisor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderUIBuffer")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowDetail")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderDeferredSSAO")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowResolutionScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderLocalLights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderDelayCreation")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderAnimateRes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("FreezeTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("DebugBeaconLineWidth")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderHighlightBrightness")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderHighlightColor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderHighlightThickness")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderSpotLightsInNondeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewAmbientColor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewDiffuse0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewSpecular0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewDiffuse1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewSpecular1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewDiffuse2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewSpecular2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewDirection0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewDirection1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("PreviewDirection2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowMinLuminance")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowMaxExtractAlpha")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowWarmthAmount")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowLumWeights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowWarmthWeights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowResolutionPow")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowIterations")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowWidth")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderGlowStrength")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderDepthOfField")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("CameraFocusTransitionTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("CameraFNumber")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("CameraFocalLength")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("CameraFieldOfView")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowNoise")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowBlurSize")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderSSAOScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderSSAOMaxScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderSSAOFactor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderSSAOEffect")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowOffsetError")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowBiasError")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowBias")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderSpotShadowOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderSpotShadowBias")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderEdgeDepthCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderEdgeNormCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowGaussian")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowBlurDistFactor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderDeferredAtmospheric")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderReflectionDetail")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderHighlightFadeTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowClipPlanes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowOrthoClipPlanes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowNearDist")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderFarClip")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowSplitExponent")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowErrorCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("RenderShadowFOVCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("CameraOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("CameraMaxCoF")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
+ gSavedSettings.getControl("CameraDoFResScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings));
}
LLPipeline::~LLPipeline()
@@ -537,6 +669,8 @@ void LLPipeline::cleanup()
mMovedBridge.clear();
mInitialized = FALSE;
+
+ mDeferredVB = NULL;
}
//============================================================================
@@ -555,8 +689,6 @@ void LLPipeline::destroyGL()
if (LLVertexBuffer::sEnableVBOs)
{
- // render 30 frames after switching to work around DEV-5361
- sDelayedVBOEnable = 30;
LLVertexBuffer::sEnableVBOs = FALSE;
}
}
@@ -606,12 +738,8 @@ void LLPipeline::allocatePhysicsBuffer()
void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
{
- U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples"));
-
- if (gGLManager.mIsATI)
- { //ATI doesn't like the way we use multisample texture
- samples = 0;
- }
+ refreshCachedSettings();
+ U32 samples = RenderFSAASamples;
//try to allocate screen buffers at requested resolution and samples
// - on failure, shrink number of samples and try again
@@ -632,6 +760,8 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
releaseScreenBuffers();
}
+ samples = 0;
+
//reduce resolution
while (resY > 0 && resX > 0)
{
@@ -657,11 +787,13 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
{
+ refreshCachedSettings();
+
// remember these dimensions
mScreenWidth = resX;
mScreenHeight = resY;
- U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor");
+ U32 res_mod = RenderResolutionDivisor;
if (res_mod > 1 && res_mod < resX && res_mod < resY)
{
@@ -669,7 +801,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
resY /= res_mod;
}
- if (gSavedSettings.getBOOL("RenderUIBuffer"))
+ if (RenderUIBuffer)
{
if (!mUIScreen.allocate(resX,resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE))
{
@@ -679,79 +811,44 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
if (LLPipeline::sRenderDeferred)
{
- S32 shadow_detail = gSavedSettings.getS32("RenderShadowDetail");
- BOOL ssao = gSavedSettings.getBOOL("RenderDeferredSSAO");
- bool gi = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED);
+ // Set this flag in case we crash while resizing window or allocating space for deferred rendering targets
+ gSavedSettings.setBOOL("RenderInitError", TRUE);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
+ S32 shadow_detail = RenderShadowDetail;
+ BOOL ssao = RenderDeferredSSAO;
+
//allocate deferred rendering color buffers
if (!mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (!mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (!addDeferredAttachments(mDeferredScreen)) return false;
if (!mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
-
-#if LL_DARWIN
- // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO
- if (!mEdgeMap.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false;
-#else
- if (!mEdgeMap.allocate(resX, resY, GL_ALPHA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false;
-#endif
-
- if (shadow_detail > 0 || ssao)
- { //only need mDeferredLight[0] for shadows OR ssao
- if (!mDeferredLight[0].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false;
- }
- else
+ if (samples > 0)
{
- mDeferredLight[0].release();
- }
-
- if (ssao)
- { //only need mDeferredLight[1] for ssao
- if (!mDeferredLight[1].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, false)) return false;
+ if (!mFXAABuffer.allocate(nhpo2(resX), nhpo2(resY), GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false;
}
else
{
- mDeferredLight[1].release();
+ mFXAABuffer.release();
}
-
- if (gi)
- { //only need mDeferredLight[2] and mGIMapPost for gi
- if (!mDeferredLight[2].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, false)) return false;
- for (U32 i = 0; i < 2; i++)
- {
-#if LL_DARWIN
- // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO
- if (!mGIMapPost[i].allocate(resX,resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false;
-#else
- if (!mGIMapPost[i].allocate(resX,resY, GL_RGB, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false;
-#endif
- }
+
+ if (shadow_detail > 0 || ssao || RenderDepthOfField || samples > 0)
+ { //only need mDeferredLight for shadows OR ssao OR dof OR fxaa
+ if (!mDeferredLight.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false;
}
else
{
- mDeferredLight[2].release();
-
- for (U32 i = 0; i < 2; i++)
- {
- mGIMapPost[i].release();
- }
+ mDeferredLight.release();
}
- F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale");
-
-#if LL_DARWIN
- U32 shadow_fmt = 0;
-#else
- //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug)
- U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0;
-#endif
+ F32 scale = RenderShadowResolutionScale;
if (shadow_detail > 0)
{ //allocate 4 sun shadow maps
for (U32 i = 0; i < 4; i++)
{
- if (!mShadow[i].allocate(U32(resX*scale),U32(resY*scale), shadow_fmt, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false;
+ if (!mShadow[i].allocate(U32(resX*scale),U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false;
}
}
else
@@ -769,7 +866,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
{ //allocate two spot shadow maps
for (U32 i = 4; i < 6; i++)
{
- if (!mShadow[i].allocate(width, height, shadow_fmt, TRUE, FALSE)) return false;
+ if (!mShadow[i].allocate(width, height, 0, TRUE, FALSE)) return false;
}
}
else
@@ -780,30 +877,23 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
}
}
- width = nhpo2(resX)/2;
- height = nhpo2(resY)/2;
- if (!mLuminanceMap.allocate(width,height, GL_RGBA, FALSE, FALSE)) return false;
+ // don't disable shaders on next session
+ gSavedSettings.setBOOL("RenderInitError", FALSE);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
}
else
{
- for (U32 i = 0; i < 3; i++)
- {
- mDeferredLight[i].release();
- }
- for (U32 i = 0; i < 2; i++)
- {
- mGIMapPost[i].release();
- }
+ mDeferredLight.release();
+
for (U32 i = 0; i < 6; i++)
{
mShadow[i].release();
}
+ mFXAABuffer.release();
mScreen.release();
mDeferredScreen.release(); //make sure to release any render targets that share a depth buffer with mDeferredScreen first
mDeferredDepth.release();
- mEdgeMap.release();
- mLuminanceMap.release();
-
+
if (!mScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false;
}
@@ -822,12 +912,12 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
//static
void LLPipeline::updateRenderDeferred()
{
- BOOL deferred = ((gSavedSettings.getBOOL("RenderDeferred") &&
+ BOOL deferred = ((RenderDeferred &&
LLRenderTarget::sUseFBO &&
- LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
- gSavedSettings.getBOOL("VertexShaderEnable") &&
- gSavedSettings.getBOOL("RenderAvatarVP") &&
- gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) &&
+ LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
+ VertexShaderEnable &&
+ RenderAvatarVP &&
+ WindLightUseAtmosShaders) ? TRUE : FALSE) &&
!gUseWireframe;
sRenderDeferred = deferred;
@@ -838,8 +928,94 @@ void LLPipeline::updateRenderDeferred()
}
//static
-void LLPipeline::refreshRenderDeferred()
-{
+void LLPipeline::refreshCachedSettings()
+{
+ LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred");
+ LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred");
+ LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip");
+ LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
+ LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate");
+
+ LLPipeline::sUseOcclusion =
+ (!gUseWireframe
+ && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion")
+ && gSavedSettings.getBOOL("UseOcclusion")
+ && gGLManager.mHasOcclusionQuery) ? 2 : 0;
+
+ VertexShaderEnable = gSavedSettings.getBOOL("VertexShaderEnable");
+ RenderAvatarVP = gSavedSettings.getBOOL("RenderAvatarVP");
+ WindLightUseAtmosShaders = gSavedSettings.getBOOL("WindLightUseAtmosShaders");
+ RenderDeferred = gSavedSettings.getBOOL("RenderDeferred");
+ RenderDeferredSunWash = gSavedSettings.getF32("RenderDeferredSunWash");
+ RenderFSAASamples = gSavedSettings.getU32("RenderFSAASamples");
+ RenderResolutionDivisor = gSavedSettings.getU32("RenderResolutionDivisor");
+ RenderUIBuffer = gSavedSettings.getBOOL("RenderUIBuffer");
+ RenderShadowDetail = gSavedSettings.getS32("RenderShadowDetail");
+ RenderDeferredSSAO = gSavedSettings.getBOOL("RenderDeferredSSAO");
+ RenderShadowResolutionScale = gSavedSettings.getF32("RenderShadowResolutionScale");
+ RenderLocalLights = gSavedSettings.getBOOL("RenderLocalLights");
+ RenderDelayCreation = gSavedSettings.getBOOL("RenderDelayCreation");
+ RenderAnimateRes = gSavedSettings.getBOOL("RenderAnimateRes");
+ FreezeTime = gSavedSettings.getBOOL("FreezeTime");
+ DebugBeaconLineWidth = gSavedSettings.getS32("DebugBeaconLineWidth");
+ RenderHighlightBrightness = gSavedSettings.getF32("RenderHighlightBrightness");
+ RenderHighlightColor = gSavedSettings.getColor4("RenderHighlightColor");
+ RenderHighlightThickness = gSavedSettings.getF32("RenderHighlightThickness");
+ RenderSpotLightsInNondeferred = gSavedSettings.getBOOL("RenderSpotLightsInNondeferred");
+ PreviewAmbientColor = gSavedSettings.getColor4("PreviewAmbientColor");
+ PreviewDiffuse0 = gSavedSettings.getColor4("PreviewDiffuse0");
+ PreviewSpecular0 = gSavedSettings.getColor4("PreviewSpecular0");
+ PreviewDiffuse1 = gSavedSettings.getColor4("PreviewDiffuse1");
+ PreviewSpecular1 = gSavedSettings.getColor4("PreviewSpecular1");
+ PreviewDiffuse2 = gSavedSettings.getColor4("PreviewDiffuse2");
+ PreviewSpecular2 = gSavedSettings.getColor4("PreviewSpecular2");
+ PreviewDirection0 = gSavedSettings.getVector3("PreviewDirection0");
+ PreviewDirection1 = gSavedSettings.getVector3("PreviewDirection1");
+ PreviewDirection2 = gSavedSettings.getVector3("PreviewDirection2");
+ RenderGlowMinLuminance = gSavedSettings.getF32("RenderGlowMinLuminance");
+ RenderGlowMaxExtractAlpha = gSavedSettings.getF32("RenderGlowMaxExtractAlpha");
+ RenderGlowWarmthAmount = gSavedSettings.getF32("RenderGlowWarmthAmount");
+ RenderGlowLumWeights = gSavedSettings.getVector3("RenderGlowLumWeights");
+ RenderGlowWarmthWeights = gSavedSettings.getVector3("RenderGlowWarmthWeights");
+ RenderGlowResolutionPow = gSavedSettings.getS32("RenderGlowResolutionPow");
+ RenderGlowIterations = gSavedSettings.getS32("RenderGlowIterations");
+ RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth");
+ RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength");
+ RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField");
+ CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime");
+ CameraFNumber = gSavedSettings.getF32("CameraFNumber");
+ CameraFocalLength = gSavedSettings.getF32("CameraFocalLength");
+ CameraFieldOfView = gSavedSettings.getF32("CameraFieldOfView");
+ RenderShadowNoise = gSavedSettings.getF32("RenderShadowNoise");
+ RenderShadowBlurSize = gSavedSettings.getF32("RenderShadowBlurSize");
+ RenderSSAOScale = gSavedSettings.getF32("RenderSSAOScale");
+ RenderSSAOMaxScale = gSavedSettings.getU32("RenderSSAOMaxScale");
+ RenderSSAOFactor = gSavedSettings.getF32("RenderSSAOFactor");
+ RenderSSAOEffect = gSavedSettings.getVector3("RenderSSAOEffect");
+ RenderShadowOffsetError = gSavedSettings.getF32("RenderShadowOffsetError");
+ RenderShadowBiasError = gSavedSettings.getF32("RenderShadowBiasError");
+ RenderShadowOffset = gSavedSettings.getF32("RenderShadowOffset");
+ RenderShadowBias = gSavedSettings.getF32("RenderShadowBias");
+ RenderSpotShadowOffset = gSavedSettings.getF32("RenderSpotShadowOffset");
+ RenderSpotShadowBias = gSavedSettings.getF32("RenderSpotShadowBias");
+ RenderEdgeDepthCutoff = gSavedSettings.getF32("RenderEdgeDepthCutoff");
+ RenderEdgeNormCutoff = gSavedSettings.getF32("RenderEdgeNormCutoff");
+ RenderShadowGaussian = gSavedSettings.getVector3("RenderShadowGaussian");
+ RenderShadowBlurDistFactor = gSavedSettings.getF32("RenderShadowBlurDistFactor");
+ RenderDeferredAtmospheric = gSavedSettings.getBOOL("RenderDeferredAtmospheric");
+ RenderReflectionDetail = gSavedSettings.getS32("RenderReflectionDetail");
+ RenderHighlightFadeTime = gSavedSettings.getF32("RenderHighlightFadeTime");
+ RenderShadowClipPlanes = gSavedSettings.getVector3("RenderShadowClipPlanes");
+ RenderShadowOrthoClipPlanes = gSavedSettings.getVector3("RenderShadowOrthoClipPlanes");
+ RenderShadowNearDist = gSavedSettings.getVector3("RenderShadowNearDist");
+ RenderFarClip = gSavedSettings.getF32("RenderFarClip");
+ RenderShadowSplitExponent = gSavedSettings.getVector3("RenderShadowSplitExponent");
+ RenderShadowErrorCutoff = gSavedSettings.getF32("RenderShadowErrorCutoff");
+ RenderShadowFOVCutoff = gSavedSettings.getF32("RenderShadowFOVCutoff");
+ CameraOffset = gSavedSettings.getBOOL("CameraOffset");
+ CameraMaxCoF = gSavedSettings.getF32("CameraMaxCoF");
+ CameraDoFResScale = gSavedSettings.getF32("CameraDoFResScale");
+
updateRenderDeferred();
}
@@ -859,11 +1035,7 @@ void LLPipeline::releaseGLBuffers()
mTrueNoiseMap = 0;
}
- if (mLightFunc)
- {
- LLImageGL::deleteTextures(1, &mLightFunc);
- mLightFunc = 0;
- }
+ releaseLUTBuffers();
mWaterRef.release();
mWaterDis.release();
@@ -879,25 +1051,27 @@ void LLPipeline::releaseGLBuffers()
LLVOAvatar::resetImpostors();
}
+void LLPipeline::releaseLUTBuffers()
+{
+ if (mLightFunc)
+ {
+ LLImageGL::deleteTextures(1, &mLightFunc);
+ mLightFunc = 0;
+ }
+}
+
void LLPipeline::releaseScreenBuffers()
{
mUIScreen.release();
mScreen.release();
+ mFXAABuffer.release();
mPhysicsDisplay.release();
mDeferredScreen.release();
mDeferredDepth.release();
- for (U32 i = 0; i < 3; i++)
- {
- mDeferredLight[i].release();
- }
-
- mEdgeMap.release();
- mGIMap.release();
- mGIMapPost[0].release();
- mGIMapPost[1].release();
- mHighlight.release();
- mLuminanceMap.release();
+ mDeferredLight.release();
+ mHighlight.release();
+
for (U32 i = 0; i < 6; i++)
{
mShadow[i].release();
@@ -907,6 +1081,7 @@ void LLPipeline::releaseScreenBuffers()
void LLPipeline::createGLBuffers()
{
+ stop_glerror();
LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS);
assertInitialized();
@@ -914,10 +1089,11 @@ void LLPipeline::createGLBuffers()
if (LLPipeline::sWaterReflections)
{ //water reflection texture
- U32 res = (U32) gSavedSettings.getS32("RenderWaterRefResolution");
+ U32 res = (U32) llmax(gSavedSettings.getS32("RenderWaterRefResolution"), 512);
mWaterRef.allocate(res,res,GL_RGBA,TRUE,FALSE);
- mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE);
+ //always use FBO for mWaterDis so it can be used for avatar texture bakes
+ mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE,LLTexUnit::TT_TEXTURE, true);
}
mHighlight.allocate(256,256,GL_RGBA, FALSE, FALSE);
@@ -979,56 +1155,69 @@ void LLPipeline::createGLBuffers()
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}
+ createLUTBuffers();
+ }
+
+ gBumpImageList.restoreGL();
+}
+
+void LLPipeline::createLUTBuffers()
+{
+ if (sRenderDeferred)
+ {
if (!mLightFunc)
{
U32 lightResX = gSavedSettings.getU32("RenderSpecularResX");
U32 lightResY = gSavedSettings.getU32("RenderSpecularResY");
- U8* lg = new U8[lightResX*lightResY];
-
+ U8* ls = new U8[lightResX*lightResY];
+ F32 specExp = gSavedSettings.getF32("RenderSpecularExponent");
+ // Calculate the (normalized) Blinn-Phong specular lookup texture.
for (U32 y = 0; y < lightResY; ++y)
{
for (U32 x = 0; x < lightResX; ++x)
{
- //spec func
+ ls[y*lightResX+x] = 0;
F32 sa = (F32) x/(lightResX-1);
F32 spec = (F32) y/(lightResY-1);
- //lg[y*lightResX+x] = (U8) (powf(sa, 128.f*spec*spec)*255);
-
- //F32 sp = acosf(sa)/(1.f-spec);
-
- sa = powf(sa, gSavedSettings.getF32("RenderSpecularExponent"));
- F32 a = acosf(sa*0.25f+0.75f);
- F32 m = llmax(0.5f-spec*0.5f, 0.001f);
- F32 t2 = tanf(a)/m;
- t2 *= t2;
-
- F32 c4a = (3.f+4.f*cosf(2.f*a)+cosf(4.f*a))/8.f;
- F32 bd = 1.f/(4.f*m*m*c4a)*powf(F_E, -t2);
-
- lg[y*lightResX+x] = (U8) (llclamp(bd, 0.f, 1.f)*255);
+ F32 n = spec * spec * specExp;
+
+ // Nothing special here. Just your typical blinn-phong term.
+ spec = powf(sa, n);
+
+ // Apply our normalization function.
+ // Note: This is the full equation that applies the full normalization curve, not an approximation.
+ // This is fine, given we only need to create our LUT once per buffer initialization.
+ // The only trade off is we have a really low dynamic range.
+ // This means we have to account for things not being able to exceed 0 to 1 in our shaders.
+ spec *= (((n + 2) * (n + 4)) / (8 * F_PI * (powf(2, -n/2) + n)));
+
+ // Always sample at a 1.0/2.2 curve.
+ // This "Gamma corrects" our specular term, boosting our lower exponent reflections.
+ spec = powf(spec, 1.f/2.2f);
+
+ // Easy fix for our dynamic range problem: divide by 6 here, multiply by 6 in our shaders.
+ // This allows for our specular term to exceed a value of 1 in our shaders.
+ // This is something that can be important for energy conserving specular models where higher exponents can result in highlights that exceed a range of 0 to 1.
+ // Technically, we could just use an R16F texture, but driver support for R16F textures can be somewhat spotty at times.
+ // This works remarkably well for higher specular exponents, though banding can sometimes be seen on lower exponents.
+ // Combined with a bit of noise and trilinear filtering, the banding is hardly noticable.
+ ls[y*lightResX+x] = (U8)(llclamp(spec * (1.f / 6), 0.f, 1.f) * 255);
}
}
-
+
LLImageGL::generateTextures(1, &mLightFunc);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
- LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_ALPHA, lightResX, lightResY, GL_ALPHA, GL_UNSIGNED_BYTE, lg);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
-
- delete [] lg;
- }
-
- if (gSavedSettings.getBOOL("RenderDeferredGI"))
- {
- mGIMap.allocate(512,512,GL_RGBA, TRUE, FALSE);
- addDeferredAttachments(mGIMap);
+
+ delete [] ls;
}
}
-
- gBumpImageList.restoreGL();
}
-void LLPipeline::restoreGL()
+
+void LLPipeline::restoreGL()
{
LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_RESTORE_GL);
assertInitialized();
@@ -1056,10 +1245,12 @@ void LLPipeline::restoreGL()
BOOL LLPipeline::canUseVertexShaders()
{
+ static const std::string vertex_shader_enable_feature_string = "VertexShaderEnable";
+
if (sDisableShaders ||
!gGLManager.mHasVertexShader ||
!gGLManager.mHasFragmentShader ||
- !LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") ||
+ !LLFeatureManager::getInstance()->isFeatureAvailable(vertex_shader_enable_feature_string) ||
(assertInitialized() && mVertexShadersLoaded != 1) )
{
return FALSE;
@@ -1123,10 +1314,11 @@ S32 LLPipeline::getMaxLightingDetail() const
S32 LLPipeline::setLightingDetail(S32 level)
{
LLMemType mt_ld(LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL);
+ refreshCachedSettings();
if (level < 0)
{
- if (gSavedSettings.getBOOL("RenderLocalLights"))
+ if (RenderLocalLights)
{
level = 1;
}
@@ -1447,7 +1639,7 @@ U32 LLPipeline::addObject(LLViewerObject *vobj)
{
LLMemType mt_ao(LLMemType::MTYPE_PIPELINE_ADD_OBJECT);
- if (gSavedSettings.getBOOL("RenderDelayCreation"))
+ if (RenderDelayCreation)
{
mCreateQ.push_back(vobj);
}
@@ -1510,7 +1702,7 @@ void LLPipeline::createObject(LLViewerObject* vobj)
markRebuild(drawablep, LLDrawable::REBUILD_ALL, TRUE);
- if (drawablep->getVOVolume() && gSavedSettings.getBOOL("RenderAnimateRes"))
+ if (drawablep->getVOVolume() && RenderAnimateRes)
{
// fun animated res
drawablep->updateXform(TRUE);
@@ -1549,7 +1741,7 @@ void LLPipeline::resetFrameStats()
//external functions for asynchronous updating
void LLPipeline::updateMoveDampedAsync(LLDrawable* drawablep)
{
- if (gSavedSettings.getBOOL("FreezeTime"))
+ if (FreezeTime)
{
return;
}
@@ -1579,7 +1771,7 @@ void LLPipeline::updateMoveDampedAsync(LLDrawable* drawablep)
void LLPipeline::updateMoveNormalAsync(LLDrawable* drawablep)
{
- if (gSavedSettings.getBOOL("FreezeTime"))
+ if (FreezeTime)
{
return;
}
@@ -1636,7 +1828,7 @@ void LLPipeline::updateMove()
LLFastTimer t(FTM_UPDATE_MOVE);
LLMemType mt_um(LLMemType::MTYPE_PIPELINE_UPDATE_MOVE);
- if (gSavedSettings.getBOOL("FreezeTime"))
+ if (FreezeTime)
{
return;
}
@@ -2009,13 +2201,13 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
gGL.setColorMask(false, false);
}
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixd(gGLLastProjection);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadMatrix(gGLLastProjection);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLLastModelView);
+ gGL.loadMatrix(gGLLastModelView);
LLVertexBuffer::unbind();
@@ -2120,10 +2312,10 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
}
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
if (sUseOcclusion > 1)
{
@@ -2359,15 +2551,6 @@ void LLPipeline::updateGeom(F32 max_dtime)
assertInitialized();
- if (sDelayedVBOEnable > 0)
- {
- if (--sDelayedVBOEnable <= 0)
- {
- resetVertexBuffers();
- LLVertexBuffer::sEnableVBOs = TRUE;
- }
- }
-
// notify various object types to reset internal cost metrics, etc.
// for now, only LLVOVolume does this to throttle LOD changes
LLVOVolume::preUpdateGeom();
@@ -2761,6 +2944,11 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
{
markVisible(*i, camera);
}
+
+ if (!sDelayVBUpdate)
+ { //rebuild mesh as soon as we know it's visible
+ group->rebuildMesh();
+ }
}
}
@@ -2811,6 +2999,11 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
{
group->setVisible();
stateSort(group, camera);
+
+ if (!sDelayVBUpdate)
+ { //rebuild mesh as soon as we know it's visible
+ group->rebuildMesh();
+ }
}
}
@@ -2826,11 +3019,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
}
- {
- LLFastTimer ftm(FTM_CLIENT_COPY);
- LLVertexBuffer::clientCopy();
- }
-
+
postSort(camera);
}
@@ -2986,7 +3175,7 @@ void renderScriptedBeacons(LLDrawable* drawablep)
{
if (gPipeline.sRenderBeacons)
{
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
}
if (gPipeline.sRenderHighlight)
@@ -3012,7 +3201,7 @@ void renderScriptedTouchBeacons(LLDrawable* drawablep)
{
if (gPipeline.sRenderBeacons)
{
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
}
if (gPipeline.sRenderHighlight)
@@ -3037,7 +3226,7 @@ void renderPhysicalBeacons(LLDrawable* drawablep)
{
if (gPipeline.sRenderBeacons)
{
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(0.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(0.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
}
if (gPipeline.sRenderHighlight)
@@ -3073,7 +3262,7 @@ void renderMOAPBeacons(LLDrawable* drawablep)
{
if (gPipeline.sRenderBeacons)
{
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 1.f, 1.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 1.f, 1.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
}
if (gPipeline.sRenderHighlight)
@@ -3098,7 +3287,7 @@ void renderParticleBeacons(LLDrawable* drawablep)
if (gPipeline.sRenderBeacons)
{
LLColor4 light_blue(0.5f, 0.5f, 1.f, 0.5f);
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", light_blue, LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", light_blue, LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
}
if (gPipeline.sRenderHighlight)
@@ -3243,19 +3432,6 @@ void LLPipeline::postSort(LLCamera& camera)
if (!sShadowRender)
{
- //sort by texture or bump map
- for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; ++i)
- {
- if (i == LLRenderPass::PASS_BUMP)
- {
- std::sort(sCull->beginRenderMap(i), sCull->endRenderMap(i), LLDrawInfo::CompareBump());
- }
- else
- {
- std::sort(sCull->beginRenderMap(i), sCull->endRenderMap(i), LLDrawInfo::CompareTexturePtrMatrix());
- }
- }
-
std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater());
}
llpushcallstacks ;
@@ -3304,7 +3480,7 @@ void LLPipeline::postSort(LLCamera& camera)
if (gPipeline.sRenderBeacons)
{
//pos += LLVector3(0.f, 0.f, 0.2f);
- gObjectList.addDebugBeacon(pos, "", LLColor4(1.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ gObjectList.addDebugBeacon(pos, "", LLColor4(1.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), DebugBeaconLineWidth);
}
}
// now deal with highlights for all those seeable sound sources
@@ -3369,7 +3545,7 @@ void render_hud_elements()
if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
{
- LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0);
+ LLGLEnable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d()
// Draw the tracking overlays
@@ -3441,10 +3617,10 @@ void LLPipeline::renderHighlights()
//gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
gGL.pushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
gGL.getTexUnit(0)->bind(&mHighlight);
@@ -3456,9 +3632,9 @@ void LLPipeline::renderHighlights()
gGL.begin(LLRender::TRIANGLES);
- F32 scale = gSavedSettings.getF32("RenderHighlightBrightness");
- LLColor4 color = gSavedSettings.getColor4("RenderHighlightColor");
- F32 thickness = gSavedSettings.getF32("RenderHighlightThickness");
+ F32 scale = RenderHighlightBrightness;
+ LLColor4 color = RenderHighlightColor;
+ F32 thickness = RenderHighlightThickness;
for (S32 pass = 0; pass < 2; ++pass)
{
@@ -3504,7 +3680,7 @@ void LLPipeline::renderHighlights()
gGL.end();
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
//gGL.setSceneBlendType(LLRender::BT_ALPHA);
@@ -3513,7 +3689,7 @@ void LLPipeline::renderHighlights()
if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0))
{
gHighlightProgram.bind();
- gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,1,1,0.5f);
+ gGL.diffuseColor4f(1,1,1,0.5f);
}
if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED))
@@ -3543,10 +3719,7 @@ void LLPipeline::renderHighlights()
{
// Paint 'em red!
color.setVec(1.f, 0.f, 0.f, 0.5f);
- if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0))
- {
- gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,0,0,0.5f);
- }
+
int count = mHighlightFaces.size();
for (S32 i = 0; i < count; i++)
{
@@ -3575,8 +3748,8 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
assertInitialized();
- F64 saved_modelview[16];
- F64 saved_projection[16];
+ F32 saved_modelview[16];
+ F32 saved_projection[16];
//HACK: preserve/restore matrices around HUD render
if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
@@ -3588,13 +3761,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
}
}
- S32 stack_depth = 0;
-
- if (gDebugGL)
- {
- glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &stack_depth);
- }
-
///////////////////////////////////////////
//
// Sync and verify GL state
@@ -3620,12 +3786,13 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
LLAppViewer::instance()->pingMainloopTimeout("Pipeline:ForceVBO");
// Initialize lots of GL state to "safe" values
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
LLGLSPipeline gls_pipeline;
- LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0);
+ LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
LLGLState gls_color_material(GL_COLOR_MATERIAL, mLightingDetail < 2);
@@ -3691,7 +3858,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
{
occlude = FALSE;
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
LLGLSLShader::bindNoShader();
doOcclusion(camera);
}
@@ -3702,7 +3869,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
LLFastTimer t(FTM_POOLRENDER);
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
for( S32 i = 0; i < poolp->getNumPasses(); i++ )
{
@@ -3722,7 +3889,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
LLVertexBuffer::unbind();
if (gDebugGL)
{
- check_stack_depth(stack_depth);
std::string msg = llformat("pass %d", i);
LLGLState::checkStates(msg);
//LLGLState::checkTextureChannels(msg);
@@ -3751,13 +3917,13 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
LLVertexBuffer::unbind();
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
if (occlude)
{
occlude = FALSE;
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
LLGLSLShader::bindNoShader();
doOcclusion(camera);
}
@@ -3851,7 +4017,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
}
}
- LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0);
+ LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
LLVertexBuffer::unbind();
@@ -3877,7 +4043,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
LLFastTimer t(FTM_POOLRENDER);
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
for( S32 i = 0; i < poolp->getNumDeferredPasses(); i++ )
{
@@ -3898,12 +4064,6 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
if (gDebugGL || gDebugPipeline)
{
- GLint depth;
- glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
- if (depth > 3)
- {
- llerrs << "GL matrix stack corrupted!" << llendl;
- }
LLGLState::checkStates();
}
}
@@ -3925,7 +4085,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
}
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
gGL.setColorMask(true, false);
}
@@ -3938,7 +4098,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
LLGLEnable cull(GL_CULL_FACE);
- LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0);
+ LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
calcNearbyLights(camera);
setupHWLights(NULL);
@@ -3958,7 +4118,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
{
occlude = FALSE;
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
LLGLSLShader::bindNoShader();
doOcclusion(camera);
gGL.setColorMask(true, false);
@@ -3970,7 +4130,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
LLFastTimer t(FTM_POOLRENDER);
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
for( S32 i = 0; i < poolp->getNumPostDeferredPasses(); i++ )
{
@@ -3991,12 +4151,6 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
if (gDebugGL || gDebugPipeline)
{
- GLint depth;
- glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
- if (depth > 3)
- {
- llerrs << "GL matrix stack corrupted!" << llendl;
- }
LLGLState::checkStates();
}
}
@@ -4018,17 +4172,17 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
}
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
if (occlude)
{
occlude = FALSE;
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
LLGLSLShader::bindNoShader();
doOcclusion(camera);
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
}
}
@@ -4052,8 +4206,10 @@ void LLPipeline::renderGeomShadow(LLCamera& camera)
pool_set_t::iterator iter2 = iter1;
if (hasRenderType(poolp->getType()) && poolp->getNumShadowPasses() > 0)
{
+ poolp->prerender() ;
+
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
for( S32 i = 0; i < poolp->getNumShadowPasses(); i++ )
{
@@ -4092,7 +4248,7 @@ void LLPipeline::renderGeomShadow(LLCamera& camera)
}
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
}
@@ -4139,6 +4295,11 @@ void LLPipeline::renderPhysicsDisplay()
gGL.setColorMask(true, false);
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gDebugProgram.bind();
+ }
+
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
@@ -4161,15 +4322,20 @@ void LLPipeline::renderPhysicsDisplay()
LLSpatialBridge* bridge = *i;
if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
{
- glPushMatrix();
- glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
bridge->renderPhysicsShapes();
- glPopMatrix();
+ gGL.popMatrix();
}
}
-
gGL.flush();
+
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gDebugProgram.unbind();
+ }
+
mPhysicsDisplay.flush();
}
@@ -4183,13 +4349,21 @@ void LLPipeline::renderDebug()
gGL.color4f(1,1,1,1);
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
gGL.setColorMask(true, false);
bool hud_only = hasRenderType(LLPipeline::RENDER_TYPE_HUD);
+
if (!hud_only && !mDebugBlips.empty())
{ //render debug blips
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep, true);
+
glPointSize(8.f);
LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS);
@@ -4243,13 +4417,18 @@ void LLPipeline::renderDebug()
LLSpatialBridge* bridge = *i;
if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
{
- glPushMatrix();
- glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
bridge->renderDebug();
- glPopMatrix();
+ gGL.popMatrix();
}
}
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
{
LLVertexBuffer::unbind();
@@ -4434,7 +4613,7 @@ void LLPipeline::renderDebug()
gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
gGL.pushMatrix();
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
gGLLastMatrix = NULL;
for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ2.begin(); iter != mGroupQ2.end(); ++iter)
@@ -4455,7 +4634,7 @@ void LLPipeline::renderDebug()
if (bridge)
{
gGL.pushMatrix();
- glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
}
F32 alpha = llclamp((F32) (size-count)/size, 0.f, 1.f);
@@ -4479,8 +4658,10 @@ void LLPipeline::renderDebug()
}
gGL.flush();
-
- gPipeline.renderPhysicsDisplay();
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.unbind();
+ }
}
void LLPipeline::rebuildPools()
@@ -5029,10 +5210,14 @@ void LLPipeline::calcNearbyLights(LLCamera& camera)
void LLPipeline::setupHWLights(LLDrawPool* pool)
{
assertInitialized();
-
+
// Ambient
- LLColor4 ambient = gSky.getTotalAmbientColor();
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ gGL.syncMatrices();
+ LLColor4 ambient = gSky.getTotalAmbientColor();
+ gGL.setAmbientLightColor(ambient);
+ }
// Light 0 = Sun or Moon (All objects)
{
@@ -5133,7 +5318,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
light_state->setConstantAttenuation(0.f);
if (sRenderDeferred)
{
- light_state->setLinearAttenuation(light_radius*1.5f);
+ F32 size = light_radius*1.5f;
+ light_state->setLinearAttenuation(size*size);
light_state->setQuadraticAttenuation(light->getLightFalloff()*0.5f+1.f);
}
else
@@ -5142,8 +5328,9 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
light_state->setQuadraticAttenuation(0.f);
}
+
if (light->isLightSpotlight() // directional (spot-)light
- && (LLPipeline::sRenderDeferred || gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"))) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on
+ && (LLPipeline::sRenderDeferred || RenderSpotLightsInNondeferred)) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on
{
LLVector3 spotparams = light->getSpotLightParams();
LLQuaternion quat = light->getRenderRotation();
@@ -5154,7 +5341,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
light_state->setSpotCutoff(90.f);
light_state->setSpotExponent(2.f);
- light_state->setSpecular(LLColor4::black);
+ const LLColor4 specular(0.f, 0.f, 0.f, 0.f);
+ light_state->setSpecular(specular);
}
else // omnidirectional (point) light
{
@@ -5210,7 +5398,11 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
}
// Init GL state
- glDisable(GL_LIGHTING);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glDisable(GL_LIGHTING);
+ }
+
for (S32 i = 0; i < 8; ++i)
{
gGL.getLight(i)->disable();
@@ -5231,7 +5423,10 @@ void LLPipeline::enableLights(U32 mask)
stop_glerror();
if (!mLightMask)
{
- glEnable(GL_LIGHTING);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glEnable(GL_LIGHTING);
+ }
}
if (mask)
{
@@ -5254,13 +5449,16 @@ void LLPipeline::enableLights(U32 mask)
}
else
{
- glDisable(GL_LIGHTING);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glDisable(GL_LIGHTING);
+ }
}
- stop_glerror();
mLightMask = mask;
- LLColor4 ambient = gSky.getTotalAmbientColor();
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV);
stop_glerror();
+
+ LLColor4 ambient = gSky.getTotalAmbientColor();
+ gGL.setAmbientLightColor(ambient);
}
}
@@ -5309,21 +5507,24 @@ void LLPipeline::enableLightsPreview()
{
disableLights();
- glEnable(GL_LIGHTING);
- LLColor4 ambient = gSavedSettings.getColor4("PreviewAmbientColor");
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV);
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glEnable(GL_LIGHTING);
+ }
+ LLColor4 ambient = PreviewAmbientColor;
+ gGL.setAmbientLightColor(ambient);
- LLColor4 diffuse0 = gSavedSettings.getColor4("PreviewDiffuse0");
- LLColor4 specular0 = gSavedSettings.getColor4("PreviewSpecular0");
- LLColor4 diffuse1 = gSavedSettings.getColor4("PreviewDiffuse1");
- LLColor4 specular1 = gSavedSettings.getColor4("PreviewSpecular1");
- LLColor4 diffuse2 = gSavedSettings.getColor4("PreviewDiffuse2");
- LLColor4 specular2 = gSavedSettings.getColor4("PreviewSpecular2");
+ LLColor4 diffuse0 = PreviewDiffuse0;
+ LLColor4 specular0 = PreviewSpecular0;
+ LLColor4 diffuse1 = PreviewDiffuse1;
+ LLColor4 specular1 = PreviewSpecular1;
+ LLColor4 diffuse2 = PreviewDiffuse2;
+ LLColor4 specular2 = PreviewSpecular2;
- LLVector3 dir0 = gSavedSettings.getVector3("PreviewDirection0");
- LLVector3 dir1 = gSavedSettings.getVector3("PreviewDirection1");
- LLVector3 dir2 = gSavedSettings.getVector3("PreviewDirection2");
+ LLVector3 dir0 = PreviewDirection0;
+ LLVector3 dir1 = PreviewDirection1;
+ LLVector3 dir2 = PreviewDirection2;
dir0.normVec();
dir1.normVec();
@@ -5370,7 +5571,7 @@ void LLPipeline::enableLightsAvatarEdit(const LLColor4& color)
setupAvatarLights(TRUE);
enableLights(mask);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV);
+ gGL.setAmbientLightColor(color);
}
void LLPipeline::enableLightsFullbright(const LLColor4& color)
@@ -5379,7 +5580,7 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color)
U32 mask = 0x1000; // Non-0 mask, set ambient
enableLights(mask);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV);
+ gGL.setAmbientLightColor(color);
}
void LLPipeline::disableLights()
@@ -6003,7 +6204,7 @@ LLSpatialPartition* LLPipeline::getSpatialPartition(LLViewerObject* vobj)
void LLPipeline::resetVertexBuffers(LLDrawable* drawable)
{
- if (!drawable || drawable->isDead())
+ if (!drawable)
{
return;
}
@@ -6016,7 +6217,19 @@ void LLPipeline::resetVertexBuffers(LLDrawable* drawable)
}
void LLPipeline::resetVertexBuffers()
-{
+{
+ mResetVertexBuffers = true;
+}
+
+void LLPipeline::doResetVertexBuffers()
+{
+ if (!mResetVertexBuffers)
+ {
+ return;
+ }
+
+ mResetVertexBuffers = false;
+
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
@@ -6035,25 +6248,14 @@ void LLPipeline::resetVertexBuffers()
gSky.resetVertexBuffers();
- if (LLVertexBuffer::sGLCount > 0)
- {
- LLVertexBuffer::cleanupClass();
- }
-
+ LLVertexBuffer::cleanupClass();
+
//delete all name pool caches
LLGLNamePool::cleanupPools();
if (LLVertexBuffer::sGLCount > 0)
{
- llwarns << "VBO wipe failed." << llendl;
- }
-
- if (!LLVertexBuffer::sStreamIBOPool.mNameList.empty() ||
- !LLVertexBuffer::sStreamVBOPool.mNameList.empty() ||
- !LLVertexBuffer::sDynamicIBOPool.mNameList.empty() ||
- !LLVertexBuffer::sDynamicVBOPool.mNameList.empty())
- {
- llwarns << "VBO name pool cleanup failed." << llendl;
+ llwarns << "VBO wipe failed -- " << LLVertexBuffer::sGLCount << " buffers remaining." << llendl;
}
LLVertexBuffer::unbind();
@@ -6061,22 +6263,25 @@ void LLPipeline::resetVertexBuffers()
sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
+ LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable");
LLVertexBuffer::sDisableVBOMapping = LLVertexBuffer::sEnableVBOs && gSavedSettings.getBOOL("RenderVBOMappingDisable") ;
sBakeSunlight = gSavedSettings.getBOOL("RenderBakeSunlight");
sNoAlpha = gSavedSettings.getBOOL("RenderNoAlpha");
LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind");
+
+ LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping);
}
-void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture)
+void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture, BOOL batch_texture)
{
LLMemType mt_ro(LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS);
assertInitialized();
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
gGLLastMatrix = NULL;
- mSimplePool->pushBatches(type, mask);
- glLoadMatrixd(gGLModelView);
+ mSimplePool->pushBatches(type, mask, texture, batch_texture);
+ gGL.loadMatrix(gGLModelView);
gGLLastMatrix = NULL;
}
@@ -6085,25 +6290,25 @@ void apply_cube_face_rotation(U32 face)
switch (face)
{
case 0:
- glRotatef(90.f, 0, 1, 0);
- glRotatef(180.f, 1, 0, 0);
+ gGL.rotatef(90.f, 0, 1, 0);
+ gGL.rotatef(180.f, 1, 0, 0);
break;
case 2:
- glRotatef(-90.f, 1, 0, 0);
+ gGL.rotatef(-90.f, 1, 0, 0);
break;
case 4:
- glRotatef(180.f, 0, 1, 0);
- glRotatef(180.f, 0, 0, 1);
+ gGL.rotatef(180.f, 0, 1, 0);
+ gGL.rotatef(180.f, 0, 0, 1);
break;
case 1:
- glRotatef(-90.f, 0, 1, 0);
- glRotatef(180.f, 1, 0, 0);
+ gGL.rotatef(-90.f, 0, 1, 0);
+ gGL.rotatef(180.f, 1, 0, 0);
break;
case 3:
- glRotatef(90, 1, 0, 0);
+ gGL.rotatef(90, 1, 0, 0);
break;
case 5:
- glRotatef(180, 0, 0, 1);
+ gGL.rotatef(180, 0, 0, 1);
break;
}
}
@@ -6146,8 +6351,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM);
if (!(gPipeline.canUseVertexShaders() &&
- sRenderGlow) ||
- (!sRenderDeferred && hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)))
+ sRenderGlow))
{
return;
}
@@ -6163,16 +6367,9 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
- U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor");
-
LLVector2 tc1(0,0);
- LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2,
- (F32) gViewerWindow->getWorldViewHeightRaw()*2);
-
- if (res_mod > 1)
- {
- tc2 /= (F32) res_mod;
- }
+ LLVector2 tc2((F32) mScreen.getWidth()*2,
+ (F32) mScreen.getHeight()*2);
LLFastTimer ftm(FTM_RENDER_BLOOM);
gGL.color4f(1,1,1,1);
@@ -6182,12 +6379,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
enableLightsFullbright(LLColor4(1,1,1,1));
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
LLGLDisable test(GL_ALPHA_TEST);
@@ -6202,16 +6399,18 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
}
gGlowExtractProgram.bind();
- F32 minLum = llmax(gSavedSettings.getF32("RenderGlowMinLuminance"), 0.0f);
- F32 maxAlpha = gSavedSettings.getF32("RenderGlowMaxExtractAlpha");
- F32 warmthAmount = gSavedSettings.getF32("RenderGlowWarmthAmount");
- LLVector3 lumWeights = gSavedSettings.getVector3("RenderGlowLumWeights");
- LLVector3 warmthWeights = gSavedSettings.getVector3("RenderGlowWarmthWeights");
- gGlowExtractProgram.uniform1f("minLuminance", minLum);
- gGlowExtractProgram.uniform1f("maxExtractAlpha", maxAlpha);
- gGlowExtractProgram.uniform3f("lumWeights", lumWeights.mV[0], lumWeights.mV[1], lumWeights.mV[2]);
- gGlowExtractProgram.uniform3f("warmthWeights", warmthWeights.mV[0], warmthWeights.mV[1], warmthWeights.mV[2]);
- gGlowExtractProgram.uniform1f("warmthAmount", warmthAmount);
+ F32 minLum = llmax((F32) RenderGlowMinLuminance, 0.0f);
+ F32 maxAlpha = RenderGlowMaxExtractAlpha;
+ F32 warmthAmount = RenderGlowWarmthAmount;
+ LLVector3 lumWeights = RenderGlowLumWeights;
+ LLVector3 warmthWeights = RenderGlowWarmthWeights;
+
+
+ gGlowExtractProgram.uniform1f(LLShaderMgr::GLOW_MIN_LUMINANCE, minLum);
+ gGlowExtractProgram.uniform1f(LLShaderMgr::GLOW_MAX_EXTRACT_ALPHA, maxAlpha);
+ gGlowExtractProgram.uniform3f(LLShaderMgr::GLOW_LUM_WEIGHTS, lumWeights.mV[0], lumWeights.mV[1], lumWeights.mV[2]);
+ gGlowExtractProgram.uniform3f(LLShaderMgr::GLOW_WARMTH_WEIGHTS, warmthWeights.mV[0], warmthWeights.mV[1], warmthWeights.mV[2]);
+ gGlowExtractProgram.uniform1f(LLShaderMgr::GLOW_WARMTH_AMOUNT, warmthAmount);
LLGLEnable blend_on(GL_BLEND);
LLGLEnable test(GL_ALPHA_TEST);
@@ -6242,22 +6441,22 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
tc2.setVec(2,2);
// power of two between 1 and 1024
- U32 glowResPow = gSavedSettings.getS32("RenderGlowResolutionPow");
+ U32 glowResPow = RenderGlowResolutionPow;
const U32 glow_res = llmax(1,
llmin(1024, 1 << glowResPow));
- S32 kernel = gSavedSettings.getS32("RenderGlowIterations")*2;
- F32 delta = gSavedSettings.getF32("RenderGlowWidth") / glow_res;
+ S32 kernel = RenderGlowIterations*2;
+ F32 delta = RenderGlowWidth / glow_res;
// Use half the glow width if we have the res set to less than 9 so that it looks
// almost the same in either case.
if (glowResPow < 9)
{
delta *= 0.5f;
}
- F32 strength = gSavedSettings.getF32("RenderGlowStrength");
+ F32 strength = RenderGlowStrength;
gGlowProgram.bind();
- gGlowProgram.uniform1f("glowStrength", strength);
+ gGlowProgram.uniform1f(LLShaderMgr::GLOW_STRENGTH, strength);
for (S32 i = 0; i < kernel; i++)
{
@@ -6278,11 +6477,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
if (i%2 == 0)
{
- gGlowProgram.uniform2f("glowDelta", delta, 0);
+ gGlowProgram.uniform2f(LLShaderMgr::GLOW_DELTA, delta, 0);
}
else
{
- gGlowProgram.uniform2f("glowDelta", 0, delta);
+ gGlowProgram.uniform2f(LLShaderMgr::GLOW_DELTA, 0, delta);
}
gGL.begin(LLRender::TRIANGLE_STRIP);
@@ -6314,8 +6513,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight();
glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
- tc2.setVec((F32) gViewerWindow->getWorldViewWidthRaw(),
- (F32) gViewerWindow->getWorldViewHeightRaw());
+ tc2.setVec((F32) mScreen.getWidth(),
+ (F32) mScreen.getHeight());
gGL.flush();
@@ -6323,28 +6522,22 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
if (LLPipeline::sRenderDeferred)
{
- bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater();
- LLGLSLShader* shader = &gDeferredPostProgram;
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- shader = &gDeferredGIFinalProgram;
- dof_enabled = false;
- }
- else if (!dof_enabled || LLToolMgr::getInstance()->inBuildMode() || !gSavedSettings.getBOOL("RenderDepthOfField"))
- { //squish focal length when in build mode (or if DoF is disabled) so DoF doesn't make editing objects difficult
- shader = &gDeferredPostNoDoFProgram;
- dof_enabled = false;
- }
-
-
- LLGLDisable blend(GL_BLEND);
- bindDeferredShader(*shader);
+ bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() &&
+ !LLToolMgr::getInstance()->inBuildMode() &&
+ RenderDepthOfField;
+
+
+ bool multisample = RenderFSAASamples > 1 && mFXAABuffer.isComplete();
+ gViewerWindow->setup3DViewport();
+
if (dof_enabled)
{
- //depth of field focal plane calculations
+ LLGLSLShader* shader = &gDeferredPostProgram;
+ LLGLDisable blend(GL_BLEND);
+ //depth of field focal plane calculations
static F32 current_distance = 16.f;
static F32 start_distance = 16.f;
static F32 transition_time = 1.f;
@@ -6374,8 +6567,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
else if (gAgentCamera.cameraMouselook())
{ //focus on point under mouselook crosshairs
gViewerWindow->cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE,
- NULL,
- &focus_point);
+ NULL,
+ &focus_point);
}
else
{
@@ -6406,7 +6599,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
}
else if (transition_time < 1.f)
{ //currently in a transition, continue interpolating
- transition_time += 1.f/gSavedSettings.getF32("CameraFocusTransitionTime")*gFrameIntervalSeconds;
+ transition_time += 1.f/CameraFocusTransitionTime*gFrameIntervalSeconds;
transition_time = llmin(transition_time, 1.f);
F32 t = cosf(transition_time*F_PI+F_PI)*0.5f+0.5f;
@@ -6419,12 +6612,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
//convert to mm
F32 subject_distance = current_distance*1000.f;
- F32 fnumber = gSavedSettings.getF32("CameraFNumber");
- F32 default_focal_length = gSavedSettings.getF32("CameraFocalLength");
+ F32 fnumber = CameraFNumber;
+ F32 default_focal_length = CameraFocalLength;
F32 fov = LLViewerCamera::getInstance()->getView();
- const F32 default_fov = gSavedSettings.getF32("CameraFieldOfView") * F_PI/180.f;
+ const F32 default_fov = CameraFieldOfView * F_PI/180.f;
//const F32 default_aspect_ratio = gSavedSettings.getF32("CameraAspectRatio");
//F32 aspect_ratio = (F32) mScreen.getWidth()/(F32)mScreen.getHeight();
@@ -6447,44 +6640,231 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
blur_constant /= 1000.f; //convert to meters for shader
F32 magnification = focal_length/(subject_distance-focal_length);
- shader->uniform1f("focal_distance", -subject_distance/1000.f);
- shader->uniform1f("blur_constant", blur_constant);
- shader->uniform1f("tan_pixel_angle", tanf(1.f/LLDrawable::sCurPixelAngle));
- shader->uniform1f("magnification", magnification);
- }
+ { //build diffuse+bloom+CoF
+ mDeferredLight.bindTarget();
+ shader = &gDeferredCoFProgram;
- S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage());
- if (channel > -1)
- {
- mScreen.bindTexture(0, channel);
+ bindDeferredShader(*shader);
+
+ S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage());
+ if (channel > -1)
+ {
+ mScreen.bindTexture(0, channel);
+ }
+
+ shader->uniform1f(LLShaderMgr::DOF_FOCAL_DISTANCE, -subject_distance/1000.f);
+ shader->uniform1f(LLShaderMgr::DOF_BLUR_CONSTANT, blur_constant);
+ shader->uniform1f(LLShaderMgr::DOF_TAN_PIXEL_ANGLE, tanf(1.f/LLDrawable::sCurPixelAngle));
+ shader->uniform1f(LLShaderMgr::DOF_MAGNIFICATION, magnification);
+ shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
+ shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+
+ gGL.end();
+
+ unbindDeferredShader(*shader);
+ mDeferredLight.flush();
+ }
+
+ U32 dof_width = (U32) (mScreen.getWidth()*CameraDoFResScale);
+ U32 dof_height = (U32) (mScreen.getHeight()*CameraDoFResScale);
+
+ { //perform DoF sampling at half-res (preserve alpha channel)
+ mScreen.bindTarget();
+ glViewport(0,0, dof_width, dof_height);
+ gGL.setColorMask(true, false);
+
+ shader = &gDeferredPostProgram;
+ bindDeferredShader(*shader);
+ S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mDeferredLight.getUsage());
+ if (channel > -1)
+ {
+ mDeferredLight.bindTexture(0, channel);
+ }
+
+ shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
+ shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+
+ gGL.end();
+
+ unbindDeferredShader(*shader);
+ mScreen.flush();
+ gGL.setColorMask(true, true);
+ }
+
+ { //combine result based on alpha
+ if (multisample)
+ {
+ mDeferredLight.bindTarget();
+ glViewport(0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight());
+ }
+ else
+ {
+ gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft;
+ gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom;
+ gGLViewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth();
+ gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight();
+ glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
+ }
+
+ shader = &gDeferredDoFCombineProgram;
+ bindDeferredShader(*shader);
+
+ S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage());
+ if (channel > -1)
+ {
+ mScreen.bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
+ shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
+ shader->uniform1f(LLShaderMgr::DOF_WIDTH, dof_width-1);
+ shader->uniform1f(LLShaderMgr::DOF_HEIGHT, dof_height-1);
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+
+ gGL.end();
+
+ unbindDeferredShader(*shader);
+
+ if (multisample)
+ {
+ mDeferredLight.flush();
+ }
+ }
}
- //channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE);
- //if (channel > -1)
- //{
- //gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- //}
+ else
+ {
+ if (multisample)
+ {
+ mDeferredLight.bindTarget();
+ }
+ LLGLSLShader* shader = &gDeferredPostNoDoFProgram;
+
+ bindDeferredShader(*shader);
+
+ S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage());
+ if (channel > -1)
+ {
+ mScreen.bindTexture(0, channel);
+ }
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
- gGL.vertex2f(-1,-1);
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
- gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
- gGL.vertex2f(-1,3);
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
- gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
- gGL.vertex2f(3,-1);
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
- gGL.end();
+ gGL.end();
+
+ unbindDeferredShader(*shader);
+
+ if (multisample)
+ {
+ mDeferredLight.flush();
+ }
+ }
+
+ if (multisample)
+ {
+ //bake out texture2D with RGBL for FXAA shader
+ mFXAABuffer.bindTarget();
+
+ S32 width = mScreen.getWidth();
+ S32 height = mScreen.getHeight();
+ glViewport(0, 0, width, height);
+
+ LLGLSLShader* shader = &gGlowCombineFXAAProgram;
+
+ shader->bind();
+ shader->uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, width, height);
+
+ S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mDeferredLight.getUsage());
+ if (channel > -1)
+ {
+ mDeferredLight.bindTexture(0, channel);
+ }
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.vertex2f(-1,-1);
+ gGL.vertex2f(-1,3);
+ gGL.vertex2f(3,-1);
+ gGL.end();
+
+ gGL.flush();
+
+ shader->disableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mDeferredLight.getUsage());
+ shader->unbind();
+
+ mFXAABuffer.flush();
- unbindDeferredShader(*shader);
+ shader = &gFXAAProgram;
+ shader->bind();
+
+ channel = shader->enableTexture(LLShaderMgr::DIFFUSE_MAP, mFXAABuffer.getUsage());
+ if (channel > -1)
+ {
+ mFXAABuffer.bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft;
+ gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom;
+ gGLViewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth();
+ gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight();
+ glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
+
+ F32 scale_x = (F32) width/mFXAABuffer.getWidth();
+ F32 scale_y = (F32) height/mFXAABuffer.getHeight();
+ shader->uniform2f(LLShaderMgr::FXAA_TC_SCALE, scale_x, scale_y);
+ shader->uniform2f(LLShaderMgr::FXAA_RCP_SCREEN_RES, 1.f/width*scale_x, 1.f/height*scale_y);
+ shader->uniform4f(LLShaderMgr::FXAA_RCP_FRAME_OPT, -0.5f/width*scale_x, -0.5f/height*scale_y, 0.5f/width*scale_x, 0.5f/height*scale_y);
+ shader->uniform4f(LLShaderMgr::FXAA_RCP_FRAME_OPT2, -2.f/width*scale_x, -2.f/height*scale_y, 2.f/width*scale_x, 2.f/height*scale_y);
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.vertex2f(-1,-1);
+ gGL.vertex2f(-1,3);
+ gGL.vertex2f(3,-1);
+ gGL.end();
+
+ gGL.flush();
+ shader->unbind();
+ }
}
else
{
- if (res_mod > 1)
- {
- tc2 /= (F32) res_mod;
- }
-
U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1;
LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(mask, 0);
buff->allocateBuffer(3,0,TRUE);
@@ -6509,7 +6889,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
v[1] = LLVector3(-1,3,0);
v[2] = LLVector3(3,-1,0);
- buff->setBuffer(0);
+ buff->flush();
LLGLDisable blend(GL_BLEND);
@@ -6528,7 +6908,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
gGL.getTexUnit(0)->bind(&mGlow[1]);
gGL.getTexUnit(1)->bind(&mScreen);
- LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0);
+ LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
buff->setBuffer(mask);
buff->drawArrays(LLRender::TRIANGLE_STRIP, 0, 3);
@@ -6548,19 +6928,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
}
- if (LLRenderTarget::sUseFBO)
- { //copy depth buffer from mScreen to framebuffer
- LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(),
- 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
- }
-
gGL.setSceneBlendType(LLRender::BT_ALPHA);
if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES))
{
if (LLGLSLShader::sNoFixedFunction)
{
- gUIProgram.bind();
+ gSplatTextureRectProgram.bind();
}
gGL.setColorMask(true, false);
@@ -6574,7 +6948,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
gGL.getTexUnit(0)->bind(&mPhysicsDisplay);
- gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.begin(LLRender::TRIANGLES);
gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
gGL.vertex2f(-1,-1);
@@ -6589,15 +6963,22 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
if (LLGLSLShader::sNoFixedFunction)
{
- gUIProgram.unbind();
+ gSplatTextureRectProgram.unbind();
}
+ }
+
+ if (LLRenderTarget::sUseFBO)
+ { //copy depth buffer from mScreen to framebuffer
+ LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(),
+ 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
}
+
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
LLVertexBuffer::unbind();
@@ -6608,7 +6989,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
static LLFastTimer::DeclareTimer FTM_BIND_DEFERRED("Bind Deferred");
-void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRenderTarget* gi_source, LLRenderTarget* last_gi_post, U32 noise_map)
+void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 noise_map)
{
LLFastTimer t(FTM_BIND_DEFERRED);
@@ -6619,146 +7000,28 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen
shader.bind();
S32 channel = 0;
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage());
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage());
if (channel > -1)
{
mDeferredScreen.bindTexture(0,channel);
gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage());
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage());
if (channel > -1)
{
mDeferredScreen.bindTexture(1, channel);
gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage());
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage());
if (channel > -1)
{
mDeferredScreen.bindTexture(2, channel);
gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}
- if (gi_source)
- {
- BOOL has_gi = FALSE;
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_DIFFUSE);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_SPECULAR);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(1, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_NORMAL);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(2, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_MIN_POS);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(1, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_MAX_POS);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(3, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_DIFFUSE);
- if (channel > -1)
- {
- has_gi = TRUE;
- last_gi_post->bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_NORMAL);
- if (channel > -1)
- {
- has_gi = TRUE;
- last_gi_post->bindTexture(2, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MAX_POS);
- if (channel > -1)
- {
- has_gi = TRUE;
- last_gi_post->bindTexture(1, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MIN_POS);
- if (channel > -1)
- {
- has_gi = TRUE;
- last_gi_post->bindTexture(3, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_DEPTH);
- if (channel > -1)
- {
- has_gi = TRUE;
- gGL.getTexUnit(channel)->bind(gi_source, TRUE);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- stop_glerror();
-
- glTexParameteri(LLTexUnit::getInternalType(mGIMap.getUsage()), GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
- glTexParameteri(LLTexUnit::getInternalType(mGIMap.getUsage()), GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA);
-
- stop_glerror();
- }
-
- if (has_gi)
- {
- F32 range_x = llmin(mGIRange.mV[0], 1.f);
- F32 range_y = llmin(mGIRange.mV[1], 1.f);
-
- LLVector2 scale(range_x,range_y);
-
- LLVector2 kern[25];
-
- for (S32 i = 0; i < 5; ++i)
- {
- for (S32 j = 0; j < 5; ++j)
- {
- S32 idx = i*5+j;
- kern[idx].mV[0] = (i-2)*0.5f;
- kern[idx].mV[1] = (j-2)*0.5f;
- kern[idx].scaleVec(scale);
- }
- }
-
- shader.uniform2fv("gi_kern", 25, (F32*) kern);
- shader.uniformMatrix4fv("gi_mat", 1, FALSE, mGIMatrix.m);
- shader.uniformMatrix4fv("gi_mat_proj", 1, FALSE, mGIMatrixProj.m);
- shader.uniformMatrix4fv("gi_inv_proj", 1, FALSE, mGIInvProj.m);
- shader.uniformMatrix4fv("gi_norm_mat", 1, FALSE, mGINormalMatrix.m);
- }
- }
- stop_glerror();
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, mDeferredDepth.getUsage());
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_DEPTH, mDeferredDepth.getUsage());
if (channel > -1)
{
gGL.getTexUnit(channel)->bind(&mDeferredDepth, TRUE);
@@ -6772,21 +7035,21 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen
glh::matrix4f projection = glh_get_current_projection();
glh::matrix4f inv_proj = projection.inverse();
- shader.uniformMatrix4fv("inv_proj", 1, FALSE, inv_proj.m);
- shader.uniform4f("viewport", (F32) gGLViewport[0],
+ shader.uniformMatrix4fv(LLShaderMgr::INVERSE_PROJECTION_MATRIX, 1, FALSE, inv_proj.m);
+ shader.uniform4f(LLShaderMgr::VIEWPORT, (F32) gGLViewport[0],
(F32) gGLViewport[1],
(F32) gGLViewport[2],
(F32) gGLViewport[3]);
}
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NOISE);
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_NOISE);
if (channel > -1)
{
gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, noise_map);
gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHTFUNC);
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_LIGHTFUNC);
if (channel > -1)
{
gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
@@ -6794,60 +7057,31 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen
stop_glerror();
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight[light_index].getUsage());
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_LIGHT, mDeferredLight.getUsage());
if (channel > -1)
{
- mDeferredLight[light_index].bindTexture(0, channel);
+ if (light_index > 0)
+ {
+ mScreen.bindTexture(0, channel);
+ }
+ else
+ {
+ mDeferredLight.bindTexture(0, channel);
+ }
gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
}
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_BLOOM);
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_BLOOM);
if (channel > -1)
{
mGlow[1].bindTexture(0, channel);
}
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- gi_source->bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_EDGE, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mEdgeMap.bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredLight[1].bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredLight[2].bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
-
stop_glerror();
for (U32 i = 0; i < 4; i++)
{
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE);
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE);
stop_glerror();
if (channel > -1)
{
@@ -6865,7 +7099,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen
for (U32 i = 4; i < 6; i++)
{
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i);
+ channel = shader.enableTexture(LLShaderMgr::DEFERRED_SHADOW0+i);
stop_glerror();
if (channel > -1)
{
@@ -6894,12 +7128,11 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen
mat[i+80] = mSunShadowMatrix[5].m[i];
}
- shader.uniformMatrix4fv("shadow_matrix[0]", 6, FALSE, mat);
- shader.uniformMatrix4fv("shadow_matrix", 6, FALSE, mat);
+ shader.uniformMatrix4fv(LLShaderMgr::DEFERRED_SHADOW_MATRIX, 6, FALSE, mat);
stop_glerror();
- channel = shader.enableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
+ channel = shader.enableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
if (channel > -1)
{
LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
@@ -6907,31 +7140,29 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen
{
cube_map->enable(channel);
cube_map->bind();
- F64* m = gGLModelView;
-
-
+ F32* m = gGLModelView;
+
F32 mat[] = { m[0], m[1], m[2],
m[4], m[5], m[6],
m[8], m[9], m[10] };
- shader.uniform3fv("env_mat[0]", 3, mat);
- shader.uniform3fv("env_mat", 3, mat);
+ shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_ENV_MAT, 1, TRUE, mat);
}
}
- shader.uniform4fv("shadow_clip", 1, mSunClipPlanes.mV);
- shader.uniform1f("sun_wash", gSavedSettings.getF32("RenderDeferredSunWash"));
- shader.uniform1f("shadow_noise", gSavedSettings.getF32("RenderShadowNoise"));
- shader.uniform1f("blur_size", gSavedSettings.getF32("RenderShadowBlurSize"));
+ shader.uniform4fv(LLShaderMgr::DEFERRED_SHADOW_CLIP, 1, mSunClipPlanes.mV);
+ shader.uniform1f(LLShaderMgr::DEFERRED_SUN_WASH, RenderDeferredSunWash);
+ shader.uniform1f(LLShaderMgr::DEFERRED_SHADOW_NOISE, RenderShadowNoise);
+ shader.uniform1f(LLShaderMgr::DEFERRED_BLUR_SIZE, RenderShadowBlurSize);
- shader.uniform1f("ssao_radius", gSavedSettings.getF32("RenderSSAOScale"));
- shader.uniform1f("ssao_max_radius", gSavedSettings.getU32("RenderSSAOMaxScale"));
+ shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_RADIUS, RenderSSAOScale);
+ shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_MAX_RADIUS, RenderSSAOMaxScale);
- F32 ssao_factor = gSavedSettings.getF32("RenderSSAOFactor");
- shader.uniform1f("ssao_factor", ssao_factor);
- shader.uniform1f("ssao_factor_inv", 1.0/ssao_factor);
+ F32 ssao_factor = RenderSSAOFactor;
+ shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_FACTOR, ssao_factor);
+ shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_FACTOR_INV, 1.0/ssao_factor);
- LLVector3 ssao_effect = gSavedSettings.getVector3("RenderSSAOEffect");
+ LLVector3 ssao_effect = RenderSSAOEffect;
F32 matrix_diag = (ssao_effect[0] + 2.0*ssao_effect[1])/3.0;
F32 matrix_nondiag = (ssao_effect[0] - ssao_effect[1])/3.0;
// This matrix scales (proj of color onto <1/rt(3),1/rt(3),1/rt(3)>) by
@@ -6939,35 +7170,23 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen
F32 ssao_effect_mat[] = { matrix_diag, matrix_nondiag, matrix_nondiag,
matrix_nondiag, matrix_diag, matrix_nondiag,
matrix_nondiag, matrix_nondiag, matrix_diag};
- shader.uniformMatrix3fv("ssao_effect_mat", 1, GL_FALSE, ssao_effect_mat);
-
- F32 shadow_offset_error = 1.f + gSavedSettings.getF32("RenderShadowOffsetError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
- F32 shadow_bias_error = 1.f + gSavedSettings.getF32("RenderShadowBiasError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
-
- shader.uniform2f("screen_res", mDeferredScreen.getWidth(), mDeferredScreen.getHeight());
- shader.uniform1f("near_clip", LLViewerCamera::getInstance()->getNear()*2.f);
- shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")*shadow_offset_error);
- shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")*shadow_bias_error);
- shader.uniform1f ("spot_shadow_offset", gSavedSettings.getF32("RenderSpotShadowOffset"));
- shader.uniform1f("spot_shadow_bias", gSavedSettings.getF32("RenderSpotShadowBias"));
-
- shader.uniform1f("lum_scale", gSavedSettings.getF32("RenderLuminanceScale"));
- shader.uniform1f("sun_lum_scale", gSavedSettings.getF32("RenderSunLuminanceScale"));
- shader.uniform1f("sun_lum_offset", gSavedSettings.getF32("RenderSunLuminanceOffset"));
- shader.uniform1f("lum_lod", gSavedSettings.getF32("RenderLuminanceDetail"));
- shader.uniform1f("gi_range", gSavedSettings.getF32("RenderGIRange"));
- shader.uniform1f("gi_brightness", gSavedSettings.getF32("RenderGIBrightness"));
- shader.uniform1f("gi_luminance", gSavedSettings.getF32("RenderGILuminance"));
- shader.uniform1f("gi_edge_weight", gSavedSettings.getF32("RenderGIBlurEdgeWeight"));
- shader.uniform1f("gi_blur_brightness", gSavedSettings.getF32("RenderGIBlurBrightness"));
- shader.uniform1f("gi_sample_width", mGILightRadius);
- shader.uniform1f("gi_noise", gSavedSettings.getF32("RenderGINoise"));
- shader.uniform1f("gi_attenuation", gSavedSettings.getF32("RenderGIAttenuation"));
- shader.uniform1f("gi_ambiance", gSavedSettings.getF32("RenderGIAmbiance"));
- shader.uniform2f("shadow_res", mShadow[0].getWidth(), mShadow[0].getHeight());
- shader.uniform2f("proj_shadow_res", mShadow[4].getWidth(), mShadow[4].getHeight());
- shader.uniform1f("depth_cutoff", gSavedSettings.getF32("RenderEdgeDepthCutoff"));
- shader.uniform1f("norm_cutoff", gSavedSettings.getF32("RenderEdgeNormCutoff"));
+ shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_SSAO_EFFECT_MAT, 1, GL_FALSE, ssao_effect_mat);
+
+ F32 shadow_offset_error = 1.f + RenderShadowOffsetError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
+ F32 shadow_bias_error = 1.f + RenderShadowBiasError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
+
+ shader.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, mDeferredScreen.getWidth(), mDeferredScreen.getHeight());
+ shader.uniform1f(LLShaderMgr::DEFERRED_NEAR_CLIP, LLViewerCamera::getInstance()->getNear()*2.f);
+ shader.uniform1f (LLShaderMgr::DEFERRED_SHADOW_OFFSET, RenderShadowOffset*shadow_offset_error);
+ shader.uniform1f(LLShaderMgr::DEFERRED_SHADOW_BIAS, RenderShadowBias*shadow_bias_error);
+ shader.uniform1f(LLShaderMgr::DEFERRED_SPOT_SHADOW_OFFSET, RenderSpotShadowOffset);
+ shader.uniform1f(LLShaderMgr::DEFERRED_SPOT_SHADOW_BIAS, RenderSpotShadowBias);
+
+ shader.uniform3fv(LLShaderMgr::DEFERRED_SUN_DIR, 1, mTransformedSunDir.mV);
+ shader.uniform2f(LLShaderMgr::DEFERRED_SHADOW_RES, mShadow[0].getWidth(), mShadow[0].getHeight());
+ shader.uniform2f(LLShaderMgr::DEFERRED_PROJ_SHADOW_RES, mShadow[4].getWidth(), mShadow[4].getHeight());
+ shader.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff);
+ shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff);
if (shader.getUniformLocation("norm_mat") >= 0)
@@ -7006,7 +7225,7 @@ void LLPipeline::renderDeferredLighting()
0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
}
- LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0);
+ LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
{
@@ -7028,38 +7247,40 @@ void LLPipeline::renderDeferredLighting()
glh::matrix4f mat = glh_copy_matrix(gGLModelView);
- F32 vert[] =
- {
- -1,1,
- -1,-3,
- 3,1,
- };
- glVertexPointer(2, GL_FLOAT, 0, vert);
- glColor3f(1,1,1);
+ LLStrider<LLVector3> vert;
+ mDeferredVB->getVertexStrider(vert);
+ LLStrider<LLVector2> tc0;
+ LLStrider<LLVector2> tc1;
+ mDeferredVB->getTexCoord0Strider(tc0);
+ mDeferredVB->getTexCoord1Strider(tc1);
+ vert[0].set(-1,1,0);
+ vert[1].set(-1,-3,0);
+ vert[2].set(3,1,0);
+
{
setupHWLights(NULL); //to set mSunDir;
LLVector4 dir(mSunDir, 0.f);
glh::vec4f tc(dir.mV);
mat.mult_matrix_vec(tc);
- glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], 0);
+ mTransformedSunDir.set(tc.v);
}
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
- if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0)
+ if (RenderDeferredSSAO || RenderShadowDetail > 0)
{
- mDeferredLight[0].bindTarget();
+ mDeferredLight.bindTarget();
{ //paint shadow/SSAO light map (direct lighting lightmap)
LLFastTimer ftm(FTM_SUN_SHADOW);
bindDeferredShader(gDeferredSunProgram, 0);
-
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
glClearColor(1,1,1,1);
- mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT);
+ mDeferredLight.clear(GL_COLOR_BUFFER_BIT);
glClearColor(0,0,0,0);
glh::matrix4f inv_trans = glh_get_current_modelview().inverse().transpose();
@@ -7082,141 +7303,36 @@ void LLPipeline::renderDeferredLighting()
}
gDeferredSunProgram.uniform3fv("offset", slice, offset);
- gDeferredSunProgram.uniform2f("screenRes", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight());
+ gDeferredSunProgram.uniform2f("screenRes", mDeferredLight.getWidth(), mDeferredLight.getHeight());
{
LLGLDisable blend(GL_BLEND);
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
stop_glerror();
}
unbindDeferredShader(gDeferredSunProgram);
}
- mDeferredLight[0].flush();
+ mDeferredLight.flush();
}
- { //global illumination specific block (still experimental)
- if (gSavedSettings.getBOOL("RenderDeferredBlurLight") &&
- gSavedSettings.getBOOL("RenderDeferredGI"))
- {
- LLFastTimer ftm(FTM_EDGE_DETECTION);
- //generate edge map
- LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable stencil(GL_STENCIL_TEST);
-
- {
- gDeferredEdgeProgram.bind();
- mEdgeMap.bindTarget();
- bindDeferredShader(gDeferredEdgeProgram);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- unbindDeferredShader(gDeferredEdgeProgram);
- mEdgeMap.flush();
- }
- }
-
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- { //get luminance map from previous frame's light map
- LLGLEnable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable stencil(GL_STENCIL_TEST);
-
- //static F32 fade = 1.f;
-
- {
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- gLuminanceGatherProgram.bind();
- gLuminanceGatherProgram.uniform2f("screen_res", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight());
- mLuminanceMap.bindTarget();
- bindDeferredShader(gLuminanceGatherProgram);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- unbindDeferredShader(gLuminanceGatherProgram);
- mLuminanceMap.flush();
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
- glGenerateMipmap(GL_TEXTURE_2D);
- }
- }
-
- { //paint noisy GI map (bounce lighting lightmap)
- LLFastTimer ftm(FTM_GI_TRACE);
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable test(GL_ALPHA_TEST);
-
- mGIMapPost[0].bindTarget();
-
- bindDeferredShader(gDeferredGIProgram, 0, &mGIMap, 0, mTrueNoiseMap);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- unbindDeferredShader(gDeferredGIProgram);
- mGIMapPost[0].flush();
- }
-
- U32 pass_count = 0;
- if (gSavedSettings.getBOOL("RenderDeferredBlurLight"))
- {
- pass_count = llclamp(gSavedSettings.getU32("RenderGIBlurPasses"), (U32) 1, (U32) 128);
- }
-
- for (U32 i = 0; i < pass_count; ++i)
- { //gather/soften indirect lighting map
- LLFastTimer ftm(FTM_GI_GATHER);
- bindDeferredShader(gDeferredPostGIProgram, 0, &mGIMapPost[0], NULL, mTrueNoiseMap);
- F32 blur_size = gSavedSettings.getF32("RenderGIBlurSize")/((F32) i * gSavedSettings.getF32("RenderGIBlurIncrement")+1.f);
- gDeferredPostGIProgram.uniform2f("delta", 1.f, 0.f);
- gDeferredPostGIProgram.uniform1f("kern_scale", blur_size);
- gDeferredPostGIProgram.uniform1f("gi_blur_brightness", gSavedSettings.getF32("RenderGIBlurBrightness"));
-
- mGIMapPost[1].bindTarget();
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_FALSE);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- stop_glerror();
- }
-
- mGIMapPost[1].flush();
- unbindDeferredShader(gDeferredPostGIProgram);
- bindDeferredShader(gDeferredPostGIProgram, 0, &mGIMapPost[1], NULL, mTrueNoiseMap);
- mGIMapPost[0].bindTarget();
-
- gDeferredPostGIProgram.uniform2f("delta", 0.f, 1.f);
-
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_FALSE);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
- stop_glerror();
- }
- mGIMapPost[0].flush();
- unbindDeferredShader(gDeferredPostGIProgram);
- }
- }
- }
-
- if (gSavedSettings.getBOOL("RenderDeferredSSAO"))
+ if (RenderDeferredSSAO)
{ //soften direct lighting lightmap
LLFastTimer ftm(FTM_SOFTEN_SHADOW);
//blur lightmap
- mDeferredLight[1].bindTarget();
-
+ mScreen.bindTarget();
glClearColor(1,1,1,1);
- mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT);
+ mScreen.clear(GL_COLOR_BUFFER_BIT);
glClearColor(0,0,0,0);
bindDeferredShader(gDeferredBlurLightProgram);
-
- LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian");
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ LLVector3 go = RenderShadowGaussian;
const U32 kern_length = 4;
- F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize");
- F32 dist_factor = gSavedSettings.getF32("RenderShadowBlurDistFactor");
+ F32 blur_size = RenderShadowBlurSize;
+ F32 dist_factor = RenderShadowBlurDistFactor;
// sample symmetrically with the middle sample falling exactly on 0.0
F32 x = 0.f;
@@ -7240,15 +7356,16 @@ void LLPipeline::renderDeferredLighting()
LLGLDisable blend(GL_BLEND);
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
stop_glerror();
}
- mDeferredLight[1].flush();
+ mScreen.flush();
unbindDeferredShader(gDeferredBlurLightProgram);
bindDeferredShader(gDeferredBlurLightProgram, 1);
- mDeferredLight[0].bindTarget();
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ mDeferredLight.bindTarget();
gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f);
@@ -7256,69 +7373,59 @@ void LLPipeline::renderDeferredLighting()
LLGLDisable blend(GL_BLEND);
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
stop_glerror();
}
- mDeferredLight[0].flush();
+ mDeferredLight.flush();
unbindDeferredShader(gDeferredBlurLightProgram);
}
stop_glerror();
- glPopMatrix();
+ gGL.popMatrix();
stop_glerror();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
stop_glerror();
- glPopMatrix();
+ gGL.popMatrix();
stop_glerror();
//copy depth and stencil from deferred screen
//mScreen.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(),
// 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST);
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- mDeferredLight[1].bindTarget();
- // clear color buffer here (GI) - zeroing alpha (glow) is important or it will accumulate against sky
- glClearColor(0,0,0,0);
- mScreen.clear(GL_COLOR_BUFFER_BIT);
- }
- else
- {
- mScreen.bindTarget();
- // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky
- glClearColor(0,0,0,0);
- mScreen.clear(GL_COLOR_BUFFER_BIT);
- }
-
- if (gSavedSettings.getBOOL("RenderDeferredAtmospheric"))
+ mScreen.bindTarget();
+ // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky
+ glClearColor(0,0,0,0);
+ mScreen.clear(GL_COLOR_BUFFER_BIT);
+
+ if (RenderDeferredAtmospheric)
{ //apply sunlight contribution
LLFastTimer ftm(FTM_ATMOSPHERICS);
- bindDeferredShader(gDeferredSoftenProgram, 0, &mGIMapPost[0]);
+ bindDeferredShader(gDeferredSoftenProgram);
{
LLGLDepthTest depth(GL_FALSE);
LLGLDisable blend(GL_BLEND);
LLGLDisable test(GL_ALPHA_TEST);
//full screen blit
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
- glVertexPointer(2, GL_FLOAT, 0, vert);
-
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
+
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
}
unbindDeferredShader(gDeferredSoftenProgram);
}
- { //render sky
+ { //render non-deferred geometry (fullbright, alpha, etc)
LLGLDisable blend(GL_BLEND);
LLGLDisable stencil(GL_STENCIL_TEST);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
@@ -7335,15 +7442,8 @@ void LLPipeline::renderDeferredLighting()
gPipeline.popRenderTypeMask();
}
- BOOL render_local = gSavedSettings.getBOOL("RenderLocalLights");
+ BOOL render_local = RenderLocalLights;
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- mDeferredLight[1].flush();
- mDeferredLight[2].bindTarget();
- mDeferredLight[2].clear(GL_COLOR_BUFFER_BIT);
- }
-
if (render_local)
{
gGL.setSceneBlendType(LLRender::BT_ADD);
@@ -7359,12 +7459,12 @@ void LLPipeline::renderDeferredLighting()
std::list<LLVector4> light_colors;
LLVertexBuffer::unbind();
+ LLVector4a* v = (LLVector4a*) vert.get();
- F32 v[24];
- glVertexPointer(3, GL_FLOAT, 0, v);
-
{
bindDeferredShader(gDeferredLightProgram);
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
+
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter)
{
@@ -7391,8 +7491,7 @@ void LLPipeline::renderDeferredLighting()
F32 s = volume->getLightRadius()*1.5f;
LLColor3 col = volume->getLightColor();
- col *= volume->getLightIntensity();
-
+
if (col.magVecSquared() < 0.001f)
{
continue;
@@ -7419,15 +7518,16 @@ void LLPipeline::renderDeferredLighting()
//correspond to their axis facing, with bit position 3,2,1 matching
//axis facing x,y,z, bit set meaning positive facing, bit clear
//meaning negative facing
- v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000
- v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001
- v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010
- v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011
+ mDeferredVB->getVertexStrider(vert);
+ v[0].set(c[0]-s,c[1]-s,c[2]-s); // 0 - 0000
+ v[1].set(c[0]-s,c[1]-s,c[2]+s); // 1 - 0001
+ v[2].set(c[0]-s,c[1]+s,c[2]-s); // 2 - 0010
+ v[3].set(c[0]-s,c[1]+s,c[2]+s); // 3 - 0011
- v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100
- v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101
- v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110
- v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111
+ v[4].set(c[0]+s,c[1]-s,c[2]-s); // 4 - 0100
+ v[5].set(c[0]+s,c[1]-s,c[2]+s); // 5 - 0101
+ v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110
+ v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111
if (camera->getOrigin().mV[0] > c[0] + s + 0.2f ||
camera->getOrigin().mV[0] < c[0] - s - 0.2f ||
@@ -7446,10 +7546,16 @@ void LLPipeline::renderDeferredLighting()
}
LLFastTimer ftm(FTM_LOCAL_LIGHTS);
- glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
- glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
+ //glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
+ gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v);
+ gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
+ gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
+ //gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
+ gGL.syncMatrices();
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center));
+ GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center));
stop_glerror();
}
}
@@ -7474,7 +7580,9 @@ void LLPipeline::renderDeferredLighting()
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
bindDeferredShader(gDeferredSpotLightProgram);
- gDeferredSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
+
+ gDeferredSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION);
for (LLDrawable::drawable_list_t::iterator iter = spot_lights.begin(); iter != spot_lights.end(); ++iter)
{
@@ -7496,42 +7604,54 @@ void LLPipeline::renderDeferredLighting()
setupSpotLight(gDeferredSpotLightProgram, drawablep);
LLColor3 col = volume->getLightColor();
- col *= volume->getLightIntensity();
-
+
//vertex positions are encoded so the 3 bits of their vertex index
//correspond to their axis facing, with bit position 3,2,1 matching
//axis facing x,y,z, bit set meaning positive facing, bit clear
//meaning negative facing
- v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000
- v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001
- v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010
- v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011
+ mDeferredVB->getVertexStrider(vert);
+ v[0].set(c[0]-s,c[1]-s,c[2]-s); // 0 - 0000
+ v[1].set(c[0]-s,c[1]-s,c[2]+s); // 1 - 0001
+ v[2].set(c[0]-s,c[1]+s,c[2]-s); // 2 - 0010
+ v[3].set(c[0]-s,c[1]+s,c[2]+s); // 3 - 0011
- v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100
- v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101
- v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110
- v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111
-
- glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
- glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
+ v[4].set(c[0]+s,c[1]-s,c[2]-s); // 4 - 0100
+ v[5].set(c[0]+s,c[1]-s,c[2]+s); // 5 - 0101
+ v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110
+ v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111
+
+ gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v);
+ gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
+ gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
+ gGL.syncMatrices();
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center));
+ GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center));
}
- gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+ gDeferredSpotLightProgram.disableTexture(LLShaderMgr::DEFERRED_PROJECTION);
unbindDeferredShader(gDeferredSpotLightProgram);
}
+ //reset mDeferredVB to fullscreen triangle
+ mDeferredVB->getVertexStrider(vert);
+ vert[0].set(-1,1,0);
+ vert[1].set(-1,-3,0);
+ vert[2].set(3,1,0);
+
{
bindDeferredShader(gDeferredMultiLightProgram);
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
+
LLGLDepthTest depth(GL_FALSE);
//full screen blit
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
U32 count = 0;
@@ -7539,7 +7659,7 @@ void LLPipeline::renderDeferredLighting()
LLVector4 light[max_count];
LLVector4 col[max_count];
- glVertexPointer(2, GL_FLOAT, 0, vert);
+// glVertexPointer(2, GL_FLOAT, 0, vert);
F32 far_z = 0.f;
@@ -7556,13 +7676,13 @@ void LLPipeline::renderDeferredLighting()
count++;
if (count == max_count || fullscreen_lights.empty())
{
- gDeferredMultiLightProgram.uniform1i("light_count", count);
- gDeferredMultiLightProgram.uniform4fv("light", count, (GLfloat*) light);
- gDeferredMultiLightProgram.uniform4fv("light_col", count, (GLfloat*) col);
- gDeferredMultiLightProgram.uniform1f("far_z", far_z);
+ gDeferredMultiLightProgram.uniform1i(LLShaderMgr::MULTI_LIGHT_COUNT, count);
+ gDeferredMultiLightProgram.uniform4fv(LLShaderMgr::MULTI_LIGHT, count, (GLfloat*) light);
+ gDeferredMultiLightProgram.uniform4fv(LLShaderMgr::MULTI_LIGHT_COL, count, (GLfloat*) col);
+ gDeferredMultiLightProgram.uniform1f(LLShaderMgr::MULTI_LIGHT_FAR_Z, far_z);
far_z = 0.f;
- count = 0;
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ count = 0;
+ mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
}
}
@@ -7570,7 +7690,9 @@ void LLPipeline::renderDeferredLighting()
bindDeferredShader(gDeferredMultiSpotLightProgram);
- gDeferredMultiSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+ gDeferredMultiSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION);
+
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
for (LLDrawable::drawable_list_t::iterator iter = fullscreen_spot_lights.begin(); iter != fullscreen_spot_lights.end(); ++iter)
{
@@ -7591,64 +7713,24 @@ void LLPipeline::renderDeferredLighting()
setupSpotLight(gDeferredMultiSpotLightProgram, drawablep);
LLColor3 col = volume->getLightColor();
- col *= volume->getLightIntensity();
-
- glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
- glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+
+ gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v);
+ gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
+ gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
+ mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
}
- gDeferredMultiSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+ gDeferredMultiSpotLightProgram.disableTexture(LLShaderMgr::DEFERRED_PROJECTION);
unbindDeferredShader(gDeferredMultiSpotLightProgram);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
}
}
gGL.setColorMask(true, true);
-
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- mDeferredLight[2].flush();
-
- mScreen.bindTarget();
- mScreen.clear(GL_COLOR_BUFFER_BIT);
-
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- { //mix various light maps (local, sun, gi)
- LLFastTimer ftm(FTM_POST);
- LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable stencil(GL_STENCIL_TEST);
-
- bindDeferredShader(gDeferredPostProgram, 0, &mGIMapPost[0]);
-
- gDeferredPostProgram.bind();
-
- LLVertexBuffer::unbind();
-
- glVertexPointer(2, GL_FLOAT, 0, vert);
- glColor3f(1,1,1);
-
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
-
- glDrawArrays(GL_TRIANGLES, 0, 3);
-
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- unbindDeferredShader(gDeferredPostProgram);
- }
- }
}
{ //render non-deferred geometry (alpha, fullbright, glow)
@@ -7764,13 +7846,13 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
F32 proj_range = far_clip - near_clip;
glh::matrix4f light_proj = gl_perspective(fovy, aspect, near_clip, far_clip);
screen_to_light = trans * light_proj * screen_to_light;
- shader.uniformMatrix4fv("proj_mat", 1, FALSE, screen_to_light.m);
- shader.uniform1f("proj_near", near_clip);
- shader.uniform3fv("proj_p", 1, p1.v);
- shader.uniform3fv("proj_n", 1, n.v);
- shader.uniform3fv("proj_origin", 1, screen_origin.v);
- shader.uniform1f("proj_range", proj_range);
- shader.uniform1f("proj_ambiance", params.mV[2]);
+ shader.uniformMatrix4fv(LLShaderMgr::PROJECTOR_MATRIX, 1, FALSE, screen_to_light.m);
+ shader.uniform1f(LLShaderMgr::PROJECTOR_NEAR, near_clip);
+ shader.uniform3fv(LLShaderMgr::PROJECTOR_P, 1, p1.v);
+ shader.uniform3fv(LLShaderMgr::PROJECTOR_N, 1, n.v);
+ shader.uniform3fv(LLShaderMgr::PROJECTOR_ORIGIN, 1, screen_origin.v);
+ shader.uniform1f(LLShaderMgr::PROJECTOR_RANGE, proj_range);
+ shader.uniform1f(LLShaderMgr::PROJECTOR_AMBIANCE, params.mV[2]);
S32 s_idx = -1;
for (U32 i = 0; i < 2; i++)
@@ -7781,15 +7863,15 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
}
}
- shader.uniform1i("proj_shadow_idx", s_idx);
+ shader.uniform1i(LLShaderMgr::PROJECTOR_SHADOW_INDEX, s_idx);
if (s_idx >= 0)
{
- shader.uniform1f("shadow_fade", 1.f-mSpotLightFade[s_idx]);
+ shader.uniform1f(LLShaderMgr::PROJECTOR_SHADOW_FADE, 1.f-mSpotLightFade[s_idx]);
}
else
{
- shader.uniform1f("shadow_fade", 1.f);
+ shader.uniform1f(LLShaderMgr::PROJECTOR_SHADOW_FADE, 1.f);
}
{
@@ -7823,7 +7905,7 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
img = LLViewerFetchedTexture::sWhiteImagep;
}
- S32 channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+ S32 channel = shader.enableTexture(LLShaderMgr::DEFERRED_PROJECTION);
if (channel > -1)
{
@@ -7833,9 +7915,9 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
F32 lod_range = logf(img->getWidth())/logf(2.f);
- shader.uniform1f("proj_focus", focus);
- shader.uniform1f("proj_lod", lod_range);
- shader.uniform1f("proj_ambient_lod", llclamp((proj_range-focus)/proj_range*lod_range, 0.f, 1.f));
+ shader.uniform1f(LLShaderMgr::PROJECTOR_FOCUS, focus);
+ shader.uniform1f(LLShaderMgr::PROJECTOR_LOD, lod_range);
+ shader.uniform1f(LLShaderMgr::PROJECTOR_AMBIENT_LOD, llclamp((proj_range-focus)/proj_range*lod_range, 0.f, 1.f));
}
}
@@ -7844,33 +7926,17 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)
{
stop_glerror();
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage());
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage());
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage());
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, mDeferredScreen.getUsage());
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight[0].getUsage());
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_EDGE, mEdgeMap.getUsage());
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, mDeferredLight[1].getUsage());
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, mDeferredLight[2].getUsage());
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE);
- shader.disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIP);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_BLOOM);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_NORMAL);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_DIFFUSE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_SPECULAR);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_DEPTH);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIN_POS);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MAX_POS);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_NORMAL);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_DIFFUSE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MIN_POS);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MAX_POS);
+ shader.disableTexture(LLShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage());
+ shader.disableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage());
+ shader.disableTexture(LLShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage());
+ shader.disableTexture(LLShaderMgr::DEFERRED_DEPTH, mDeferredScreen.getUsage());
+ shader.disableTexture(LLShaderMgr::DEFERRED_LIGHT, mDeferredLight.getUsage());
+ shader.disableTexture(LLShaderMgr::DIFFUSE_MAP);
+ shader.disableTexture(LLShaderMgr::DEFERRED_BLOOM);
for (U32 i = 0; i < 4; i++)
{
- if (shader.disableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE) > -1)
+ if (shader.disableTexture(LLShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE) > -1)
{
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
}
@@ -7878,16 +7944,16 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)
for (U32 i = 4; i < 6; i++)
{
- if (shader.disableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i) > -1)
+ if (shader.disableTexture(LLShaderMgr::DEFERRED_SHADOW0+i) > -1)
{
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
}
}
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_NOISE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHTFUNC);
+ shader.disableTexture(LLShaderMgr::DEFERRED_NOISE);
+ shader.disableTexture(LLShaderMgr::DEFERRED_LIGHTFUNC);
- S32 channel = shader.disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
+ S32 channel = shader.disableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
if (channel > -1)
{
LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
@@ -7913,11 +7979,11 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
{
BOOL skip_avatar_update = FALSE;
- if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
+ if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson)
{
skip_avatar_update = TRUE;
}
-
+
if (!skip_avatar_update)
{
gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
@@ -7982,7 +8048,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
stop_glerror();
- glPushMatrix();
+ gGL.pushMatrix();
mat.set_scale(glh::vec3f(1,1,-1));
mat.set_translate(glh::vec3f(0,0,height*2.f));
@@ -7992,7 +8058,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
mat = current * mat;
glh_set_current_modelview(mat);
- glLoadMatrixf(mat.m);
+ gGL.loadMatrix(mat.m);
LLViewerCamera::updateFrustumPlanes(camera, FALSE, TRUE);
@@ -8035,7 +8101,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLPipeline::RENDER_TYPE_CLOUDS,
LLPipeline::END_RENDER_TYPES);
- S32 detail = gSavedSettings.getS32("RenderReflectionDetail");
+ S32 detail = RenderReflectionDetail;
if (detail > 0)
{ //mask out selected geometry based on reflection detail
if (detail < 4)
@@ -8059,7 +8125,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
if (LLDrawPoolWater::sNeedsDistortionUpdate)
{
- if (gSavedSettings.getS32("RenderReflectionDetail") > 0)
+ if (RenderReflectionDetail > 0)
{
gPipeline.grabReferences(ref_result);
LLGLUserClipPlane clip_plane(plane, mat, projection);
@@ -8070,7 +8136,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gPipeline.popRenderTypeMask();
}
glCullFace(GL_BACK);
- glPopMatrix();
+ gGL.popMatrix();
mWaterRef.flush();
glh_set_current_modelview(current);
LLPipeline::sUseOcclusion = occlusion;
@@ -8239,7 +8305,14 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
}
LLPipeline::sShadowRender = TRUE;
- U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY, LLRenderPass::PASS_BUMP, LLRenderPass::PASS_FULLBRIGHT_SHINY };
+ U32 types[] = {
+ LLRenderPass::PASS_SIMPLE,
+ LLRenderPass::PASS_FULLBRIGHT,
+ LLRenderPass::PASS_SHINY,
+ LLRenderPass::PASS_BUMP,
+ LLRenderPass::PASS_FULLBRIGHT_SHINY
+ };
+
LLGLEnable cull(GL_CULL_FACE);
if (use_shader)
@@ -8251,12 +8324,12 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
stateSort(shadow_cam, result);
//generate shadow map
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixf(proj.m);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadMatrixd(gGLModelView);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadMatrix(proj.m);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
+ gGL.loadMatrix(gGLModelView);
stop_glerror();
gGLLastMatrix = NULL;
@@ -8267,12 +8340,8 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
}
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- glColor4f(1,1,1,1);
stop_glerror();
-
- gGL.setColorMask(false, false);
//glCullFace(GL_FRONT);
@@ -8283,6 +8352,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
{ //occlusion program is general purpose depth-only no-textures
gOcclusionProgram.bind();
}
+
+ gGL.diffuseColor4f(1,1,1,1);
+ gGL.setColorMask(false, false);
+
LLFastTimer ftm(FTM_SHADOW_SIMPLE);
gGL.getTexUnit(0)->disable();
for (U32 i = 0; i < sizeof(types)/sizeof(U32); ++i)
@@ -8310,16 +8383,26 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
{
LLFastTimer ftm(FTM_SHADOW_ALPHA);
gDeferredShadowAlphaMaskProgram.bind();
- gDeferredShadowAlphaMaskProgram.setAlphaRange(0.6f, 1.f);
- renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE);
- glColor4f(1,1,1,1);
+ gDeferredShadowAlphaMaskProgram.setMinimumAlpha(0.598f);
+
+ U32 mask = LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_TEXTURE_INDEX;
+
+ renderObjects(LLRenderPass::PASS_ALPHA_MASK, mask, TRUE, TRUE);
+ renderObjects(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, mask, TRUE, TRUE);
+ renderObjects(LLRenderPass::PASS_ALPHA, mask, TRUE, TRUE);
+ gDeferredTreeShadowProgram.bind();
+ gDeferredTreeShadowProgram.setMinimumAlpha(0.598f);
renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE);
}
//glCullFace(GL_BACK);
+ gDeferredShadowProgram.bind();
gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
+ gGL.loadMatrix(gGLModelView);
doOcclusion(shadow_cam);
if (use_shader)
@@ -8329,10 +8412,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
gGL.setColorMask(true, true);
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
gGLLastMatrix = NULL;
LLPipeline::sUseOcclusion = occlude;
@@ -8514,184 +8597,6 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector
return TRUE;
}
-void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<LLVector3>& vpc)
-{
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) < 3)
- {
- return;
- }
-
- LLVector3 up;
-
- //LLGLEnable depth_clamp(GL_DEPTH_CLAMP_NV);
-
- if (lightDir.mV[2] > 0.5f)
- {
- up = LLVector3(1,0,0);
- }
- else
- {
- up = LLVector3(0, 0, 1);
- }
-
-
- F32 gi_range = gSavedSettings.getF32("RenderGIRange");
-
- U32 res = mGIMap.getWidth();
-
- F32 atten = llmax(gSavedSettings.getF32("RenderGIAttenuation"), 0.001f);
-
- //set radius to range at which distance attenuation of incoming photons is near 0
-
- F32 lrad = sqrtf(1.f/(atten*0.01f));
-
- F32 lrange = lrad+gi_range*0.5f;
-
- LLVector3 pad(lrange,lrange,lrange);
-
- glh::matrix4f view = look(LLVector3(128.f,128.f,128.f), lightDir, up);
-
- LLVector3 cp = camera.getOrigin()+camera.getAtAxis()*(gi_range*0.5f);
-
- glh::vec3f scp(cp.mV);
- view.mult_matrix_vec(scp);
- cp.setVec(scp.v);
-
- F32 pix_width = lrange/(res*0.5f);
-
- //move cp to the nearest pix_width
- for (U32 i = 0; i < 3; i++)
- {
- cp.mV[i] = llround(cp.mV[i], pix_width);
- }
-
- LLVector3 min = cp-pad;
- LLVector3 max = cp+pad;
-
- //set mGIRange to range in tc space[0,1] that covers texture block of intersecting lights around a point
- mGIRange.mV[0] = (max.mV[0]-min.mV[0])/res;
- mGIRange.mV[1] = (max.mV[1]-min.mV[1])/res;
- mGILightRadius = lrad/lrange*0.5f;
-
- glh::matrix4f proj = gl_ortho(min.mV[0], max.mV[0],
- min.mV[1], max.mV[1],
- -max.mV[2], -min.mV[2]);
-
- LLCamera sun_cam = camera;
-
- glh::matrix4f eye_view = glh_get_current_modelview();
-
- //get eye space to camera space matrix
- mGIMatrix = view*eye_view.inverse();
- mGINormalMatrix = mGIMatrix.inverse().transpose();
- mGIInvProj = proj.inverse();
- mGIMatrixProj = proj*mGIMatrix;
-
- //translate and scale to [0,1]
- glh::matrix4f trans(.5f, 0.f, 0.f, .5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
-
- mGIMatrixProj = trans*mGIMatrixProj;
-
- glh_set_current_modelview(view);
- glh_set_current_projection(proj);
-
- LLViewerCamera::updateFrustumPlanes(sun_cam, TRUE, FALSE, TRUE);
-
- sun_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR);
- static LLCullResult result;
-
- pushRenderTypeMask();
-
- andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE,
- LLPipeline::RENDER_TYPE_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_BUMP,
- LLPipeline::RENDER_TYPE_VOLUME,
- LLPipeline::RENDER_TYPE_TREE,
- LLPipeline::RENDER_TYPE_TERRAIN,
- LLPipeline::RENDER_TYPE_WATER,
- LLPipeline::RENDER_TYPE_VOIDWATER,
- LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
- LLPipeline::RENDER_TYPE_AVATAR,
- LLPipeline::RENDER_TYPE_PASS_SIMPLE,
- LLPipeline::RENDER_TYPE_PASS_BUMP,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_PASS_SHINY,
- END_RENDER_TYPES);
-
-
-
- S32 occlude = LLPipeline::sUseOcclusion;
- //LLPipeline::sUseOcclusion = 0;
- LLPipeline::sShadowRender = TRUE;
-
- //only render large objects into GI map
- sMinRenderSize = gSavedSettings.getF32("RenderGIMinRenderSize");
-
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_GI_SOURCE;
- mGIMap.bindTarget();
-
- F64 last_modelview[16];
- F64 last_projection[16];
- for (U32 i = 0; i < 16; i++)
- {
- last_modelview[i] = gGLLastModelView[i];
- last_projection[i] = gGLLastProjection[i];
- gGLLastModelView[i] = mGIModelview.m[i];
- gGLLastProjection[i] = mGIProjection.m[i];
- }
-
- sun_cam.setOrigin(0.f, 0.f, 0.f);
- updateCull(sun_cam, result);
- stateSort(sun_cam, result);
-
- for (U32 i = 0; i < 16; i++)
- {
- gGLLastModelView[i] = last_modelview[i];
- gGLLastProjection[i] = last_projection[i];
- }
-
- mGIProjection = proj;
- mGIModelview = view;
-
- LLGLEnable cull(GL_CULL_FACE);
-
- //generate GI map
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixf(proj.m);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadMatrixf(view.m);
-
- stop_glerror();
- gGLLastMatrix = NULL;
-
- mGIMap.clear();
-
- {
- //LLGLEnable enable(GL_DEPTH_CLAMP_NV);
- renderGeomDeferred(camera);
- }
-
- mGIMap.flush();
-
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- gGLLastMatrix = NULL;
-
- LLPipeline::sUseOcclusion = occlude;
- LLPipeline::sShadowRender = FALSE;
- sMinRenderSize = 0.f;
-
- popRenderTypeMask();
-
-}
-
void LLPipeline::renderHighlight(const LLViewerObject* obj, F32 fade)
{
if (obj && obj->getVolume())
@@ -8726,7 +8631,7 @@ void LLPipeline::generateHighlight(LLCamera& camera)
if (!mHighlightSet.empty())
{
- F32 transition = gFrameIntervalSeconds/gSavedSettings.getF32("RenderHighlightFadeTime");
+ F32 transition = gFrameIntervalSeconds/RenderHighlightFadeTime;
LLGLDisable test(GL_ALPHA_TEST);
LLGLDepthTest depth(GL_FALSE);
@@ -8772,11 +8677,23 @@ void LLPipeline::generateHighlight(LLCamera& camera)
void LLPipeline::generateSunShadow(LLCamera& camera)
{
- if (!sRenderDeferred || gSavedSettings.getS32("RenderShadowDetail") <= 0)
+ if (!sRenderDeferred || RenderShadowDetail <= 0)
{
return;
}
+ BOOL skip_avatar_update = FALSE;
+ if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson)
+ {
+
+ skip_avatar_update = TRUE;
+ }
+
+ if (!skip_avatar_update)
+ {
+ gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
+ }
+
F64 last_modelview[16];
F64 last_projection[16];
for (U32 i = 0; i < 16; i++)
@@ -8797,7 +8714,9 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
LLPipeline::RENDER_TYPE_TERRAIN,
LLPipeline::RENDER_TYPE_WATER,
LLPipeline::RENDER_TYPE_VOIDWATER,
- LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK,
LLPipeline::RENDER_TYPE_PASS_GRASS,
LLPipeline::RENDER_TYPE_PASS_SIMPLE,
LLPipeline::RENDER_TYPE_PASS_BUMP,
@@ -8819,25 +8738,25 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
glh::matrix4f proj[6];
//clip contains parallel split distances for 3 splits
- LLVector3 clip = gSavedSettings.getVector3("RenderShadowClipPlanes");
+ LLVector3 clip = RenderShadowClipPlanes;
//F32 slope_threshold = gSavedSettings.getF32("RenderShadowSlopeThreshold");
//far clip on last split is minimum of camera view distance and 128
mSunClipPlanes = LLVector4(clip, clip.mV[2] * clip.mV[2]/clip.mV[1]);
- clip = gSavedSettings.getVector3("RenderShadowOrthoClipPlanes");
+ clip = RenderShadowOrthoClipPlanes;
mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]);
//currently used for amount to extrude frusta corners for constructing shadow frusta
- LLVector3 n = gSavedSettings.getVector3("RenderShadowNearDist");
+ LLVector3 n = RenderShadowNearDist;
//F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] };
//put together a universal "near clip" plane for shadow frusta
LLPlane shadow_near_clip;
{
LLVector3 p = gAgent.getPositionAgent();
- p += mSunDir * gSavedSettings.getF32("RenderFarClip")*2.f;
+ p += mSunDir * RenderFarClip*2.f;
shadow_near_clip.setVec(p, mSunDir);
}
@@ -8890,11 +8809,15 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
mShadowFrustPoints[3].clear();
}
popRenderTypeMask();
+
+ if (!skip_avatar_update)
+ {
+ gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
+ }
+
return;
}
- generateGI(camera, lightDir, fp);
-
//get good split distances for frustum
for (U32 i = 0; i < fp.size(); ++i)
{
@@ -8920,405 +8843,420 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
F32 range = far_clip-near_clip;
- LLVector3 split_exp = gSavedSettings.getVector3("RenderShadowSplitExponent");
+ LLVector3 split_exp = RenderShadowSplitExponent;
F32 da = 1.f-llmax( fabsf(lightDir*up), fabsf(lightDir*camera.getLeftAxis()) );
da = powf(da, split_exp.mV[2]);
-
F32 sxp = split_exp.mV[1] + (split_exp.mV[0]-split_exp.mV[1])*da;
-
-
+
for (U32 i = 0; i < 4; ++i)
{
F32 x = (F32)(i+1)/4.f;
x = powf(x, sxp);
mSunClipPlanes.mV[i] = near_clip+range*x;
}
+
+ mSunClipPlanes.mV[0] *= 1.25f; //bump back first split for transition padding
}
// convenience array of 4 near clip plane distances
F32 dist[] = { near_clip, mSunClipPlanes.mV[0], mSunClipPlanes.mV[1], mSunClipPlanes.mV[2], mSunClipPlanes.mV[3] };
- for (S32 j = 0; j < 4; j++)
- {
- if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA))
+
+ if (mSunDiffuse == LLColor4::black)
+ { //sun diffuse is totally black, shadows don't matter
+ LLGLDepthTest depth(GL_TRUE);
+
+ for (S32 j = 0; j < 4; j++)
{
- mShadowFrustPoints[j].clear();
+ mShadow[j].bindTarget();
+ mShadow[j].clear();
+ mShadow[j].flush();
}
+ }
+ else
+ {
+ for (S32 j = 0; j < 4; j++)
+ {
+ if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowFrustPoints[j].clear();
+ }
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+j;
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+j;
- //restore render matrices
- glh_set_current_modelview(saved_view);
- glh_set_current_projection(saved_proj);
+ //restore render matrices
+ glh_set_current_modelview(saved_view);
+ glh_set_current_projection(saved_proj);
- LLVector3 eye = camera.getOrigin();
+ LLVector3 eye = camera.getOrigin();
- //camera used for shadow cull/render
- LLCamera shadow_cam;
+ //camera used for shadow cull/render
+ LLCamera shadow_cam;
- //create world space camera frustum for this split
- shadow_cam = camera;
- shadow_cam.setFar(16.f);
+ //create world space camera frustum for this split
+ shadow_cam = camera;
+ shadow_cam.setFar(16.f);
- LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
- LLVector3* frust = shadow_cam.mAgentFrustum;
+ LLVector3* frust = shadow_cam.mAgentFrustum;
- LLVector3 pn = shadow_cam.getAtAxis();
+ LLVector3 pn = shadow_cam.getAtAxis();
- LLVector3 min, max;
+ LLVector3 min, max;
- //construct 8 corners of split frustum section
- for (U32 i = 0; i < 4; i++)
- {
- LLVector3 delta = frust[i+4]-eye;
- delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f;
- delta.normVec();
- F32 dp = delta*pn;
- frust[i] = eye + (delta*dist[j]*0.95f)/dp;
- frust[i+4] = eye + (delta*dist[j+1]*1.05f)/dp;
- }
+ //construct 8 corners of split frustum section
+ for (U32 i = 0; i < 4; i++)
+ {
+ LLVector3 delta = frust[i+4]-eye;
+ delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f;
+ delta.normVec();
+ F32 dp = delta*pn;
+ frust[i] = eye + (delta*dist[j]*0.75f)/dp;
+ frust[i+4] = eye + (delta*dist[j+1]*1.25f)/dp;
+ }
- shadow_cam.calcAgentFrustumPlanes(frust);
- shadow_cam.mFrustumCornerDist = 0.f;
+ shadow_cam.calcAgentFrustumPlanes(frust);
+ shadow_cam.mFrustumCornerDist = 0.f;
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowCamera[j] = shadow_cam;
- }
-
- std::vector<LLVector3> fp;
-
- if (!gPipeline.getVisiblePointCloud(shadow_cam, min, max, fp, lightDir))
- {
- //no possible shadow receivers
if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
{
- mShadowExtents[j][0] = LLVector3();
- mShadowExtents[j][1] = LLVector3();
- mShadowCamera[j+4] = shadow_cam;
+ mShadowCamera[j] = shadow_cam;
}
- mShadow[j].bindTarget();
- {
- LLGLDepthTest depth(GL_TRUE);
- mShadow[j].clear();
- }
- mShadow[j].flush();
-
- mShadowError.mV[j] = 0.f;
- mShadowFOV.mV[j] = 0.f;
+ std::vector<LLVector3> fp;
- continue;
- }
-
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowExtents[j][0] = min;
- mShadowExtents[j][1] = max;
- mShadowFrustPoints[j] = fp;
- }
-
+ if (!gPipeline.getVisiblePointCloud(shadow_cam, min, max, fp, lightDir))
+ {
+ //no possible shadow receivers
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowExtents[j][0] = LLVector3();
+ mShadowExtents[j][1] = LLVector3();
+ mShadowCamera[j+4] = shadow_cam;
+ }
- //find a good origin for shadow projection
- LLVector3 origin;
+ mShadow[j].bindTarget();
+ {
+ LLGLDepthTest depth(GL_TRUE);
+ mShadow[j].clear();
+ }
+ mShadow[j].flush();
- //get a temporary view projection
- view[j] = look(camera.getOrigin(), lightDir, -up);
+ mShadowError.mV[j] = 0.f;
+ mShadowFOV.mV[j] = 0.f;
- std::vector<LLVector3> wpf;
+ continue;
+ }
- for (U32 i = 0; i < fp.size(); i++)
- {
- glh::vec3f p = glh::vec3f(fp[i].mV);
- view[j].mult_matrix_vec(p);
- wpf.push_back(LLVector3(p.v));
- }
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowExtents[j][0] = min;
+ mShadowExtents[j][1] = max;
+ mShadowFrustPoints[j] = fp;
+ }
+
- min = wpf[0];
- max = wpf[0];
+ //find a good origin for shadow projection
+ LLVector3 origin;
- for (U32 i = 0; i < fp.size(); ++i)
- { //get AABB in camera space
- update_min_max(min, max, wpf[i]);
- }
-
- // Construct a perspective transform with perspective along y-axis that contains
- // points in wpf
- //Known:
- // - far clip plane
- // - near clip plane
- // - points in frustum
- //Find:
- // - origin
-
- //get some "interesting" points of reference
- LLVector3 center = (min+max)*0.5f;
- LLVector3 size = (max-min)*0.5f;
- LLVector3 near_center = center;
- near_center.mV[1] += size.mV[1]*2.f;
-
-
- //put all points in wpf in quadrant 0, reletive to center of min/max
- //get the best fit line using least squares
- F32 bfm = 0.f;
- F32 bfb = 0.f;
+ //get a temporary view projection
+ view[j] = look(camera.getOrigin(), lightDir, -up);
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- wpf[i] -= center;
- wpf[i].mV[0] = fabsf(wpf[i].mV[0]);
- wpf[i].mV[2] = fabsf(wpf[i].mV[2]);
- }
+ std::vector<LLVector3> wpf;
- if (!wpf.empty())
- {
- F32 sx = 0.f;
- F32 sx2 = 0.f;
- F32 sy = 0.f;
- F32 sxy = 0.f;
-
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- sx += wpf[i].mV[0];
- sx2 += wpf[i].mV[0]*wpf[i].mV[0];
- sy += wpf[i].mV[1];
- sxy += wpf[i].mV[0]*wpf[i].mV[1];
+ for (U32 i = 0; i < fp.size(); i++)
+ {
+ glh::vec3f p = glh::vec3f(fp[i].mV);
+ view[j].mult_matrix_vec(p);
+ wpf.push_back(LLVector3(p.v));
}
- bfm = (sy*sx-wpf.size()*sxy)/(sx*sx-wpf.size()*sx2);
- bfb = (sx*sxy-sy*sx2)/(sx*sx-bfm*sx2);
- }
-
- {
- // best fit line is y=bfm*x+bfb
-
- //find point that is furthest to the right of line
- F32 off_x = -1.f;
- LLVector3 lp;
+ min = wpf[0];
+ max = wpf[0];
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- //y = bfm*x+bfb
- //x = (y-bfb)/bfm
- F32 lx = (wpf[i].mV[1]-bfb)/bfm;
-
- lx = wpf[i].mV[0]-lx;
-
- if (off_x < lx)
- {
- off_x = lx;
- lp = wpf[i];
- }
+ for (U32 i = 0; i < fp.size(); ++i)
+ { //get AABB in camera space
+ update_min_max(min, max, wpf[i]);
}
- //get line with slope bfm through lp
- // bfb = y-bfm*x
- bfb = lp.mV[1]-bfm*lp.mV[0];
+ // Construct a perspective transform with perspective along y-axis that contains
+ // points in wpf
+ //Known:
+ // - far clip plane
+ // - near clip plane
+ // - points in frustum
+ //Find:
+ // - origin
- //calculate error
- mShadowError.mV[j] = 0.f;
+ //get some "interesting" points of reference
+ LLVector3 center = (min+max)*0.5f;
+ LLVector3 size = (max-min)*0.5f;
+ LLVector3 near_center = center;
+ near_center.mV[1] += size.mV[1]*2.f;
+
+
+ //put all points in wpf in quadrant 0, reletive to center of min/max
+ //get the best fit line using least squares
+ F32 bfm = 0.f;
+ F32 bfb = 0.f;
for (U32 i = 0; i < wpf.size(); ++i)
{
- F32 lx = (wpf[i].mV[1]-bfb)/bfm;
- mShadowError.mV[j] += fabsf(wpf[i].mV[0]-lx);
+ wpf[i] -= center;
+ wpf[i].mV[0] = fabsf(wpf[i].mV[0]);
+ wpf[i].mV[2] = fabsf(wpf[i].mV[2]);
}
- mShadowError.mV[j] /= wpf.size();
- mShadowError.mV[j] /= size.mV[0];
+ if (!wpf.empty())
+ {
+ F32 sx = 0.f;
+ F32 sx2 = 0.f;
+ F32 sy = 0.f;
+ F32 sxy = 0.f;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
+ {
+ sx += wpf[i].mV[0];
+ sx2 += wpf[i].mV[0]*wpf[i].mV[0];
+ sy += wpf[i].mV[1];
+ sxy += wpf[i].mV[0]*wpf[i].mV[1];
+ }
- if (mShadowError.mV[j] > gSavedSettings.getF32("RenderShadowErrorCutoff"))
- { //just use ortho projection
- mShadowFOV.mV[j] = -1.f;
- origin.clearVec();
- proj[j] = gl_ortho(min.mV[0], max.mV[0],
- min.mV[1], max.mV[1],
- -max.mV[2], -min.mV[2]);
+ bfm = (sy*sx-wpf.size()*sxy)/(sx*sx-wpf.size()*sx2);
+ bfb = (sx*sxy-sy*sx2)/(sx*sx-bfm*sx2);
}
- else
+
{
- //origin is where line x = 0;
- origin.setVec(0,bfb,0);
-
- F32 fovz = 1.f;
- F32 fovx = 1.f;
-
- LLVector3 zp;
- LLVector3 xp;
+ // best fit line is y=bfm*x+bfb
+
+ //find point that is furthest to the right of line
+ F32 off_x = -1.f;
+ LLVector3 lp;
for (U32 i = 0; i < wpf.size(); ++i)
{
- LLVector3 atz = wpf[i]-origin;
- atz.mV[0] = 0.f;
- atz.normVec();
- if (fovz > -atz.mV[1])
- {
- zp = wpf[i];
- fovz = -atz.mV[1];
- }
-
- LLVector3 atx = wpf[i]-origin;
- atx.mV[2] = 0.f;
- atx.normVec();
- if (fovx > -atx.mV[1])
+ //y = bfm*x+bfb
+ //x = (y-bfb)/bfm
+ F32 lx = (wpf[i].mV[1]-bfb)/bfm;
+
+ lx = wpf[i].mV[0]-lx;
+
+ if (off_x < lx)
{
- fovx = -atx.mV[1];
- xp = wpf[i];
+ off_x = lx;
+ lp = wpf[i];
}
}
- fovx = acos(fovx);
- fovz = acos(fovz);
+ //get line with slope bfm through lp
+ // bfb = y-bfm*x
+ bfb = lp.mV[1]-bfm*lp.mV[0];
- F32 cutoff = llmin(gSavedSettings.getF32("RenderShadowFOVCutoff"), 1.4f);
-
- mShadowFOV.mV[j] = fovx;
-
- if (fovx < cutoff && fovz > cutoff)
+ //calculate error
+ mShadowError.mV[j] = 0.f;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
{
- //x is a good fit, but z is too big, move away from zp enough so that fovz matches cutoff
- F32 d = zp.mV[2]/tan(cutoff);
- F32 ny = zp.mV[1] + fabsf(d);
+ F32 lx = (wpf[i].mV[1]-bfb)/bfm;
+ mShadowError.mV[j] += fabsf(wpf[i].mV[0]-lx);
+ }
- origin.mV[1] = ny;
+ mShadowError.mV[j] /= wpf.size();
+ mShadowError.mV[j] /= size.mV[0];
- fovz = 1.f;
- fovx = 1.f;
+ if (mShadowError.mV[j] > RenderShadowErrorCutoff)
+ { //just use ortho projection
+ mShadowFOV.mV[j] = -1.f;
+ origin.clearVec();
+ proj[j] = gl_ortho(min.mV[0], max.mV[0],
+ min.mV[1], max.mV[1],
+ -max.mV[2], -min.mV[2]);
+ }
+ else
+ {
+ //origin is where line x = 0;
+ origin.setVec(0,bfb,0);
+
+ F32 fovz = 1.f;
+ F32 fovx = 1.f;
+
+ LLVector3 zp;
+ LLVector3 xp;
for (U32 i = 0; i < wpf.size(); ++i)
{
LLVector3 atz = wpf[i]-origin;
atz.mV[0] = 0.f;
atz.normVec();
- fovz = llmin(fovz, -atz.mV[1]);
-
+ if (fovz > -atz.mV[1])
+ {
+ zp = wpf[i];
+ fovz = -atz.mV[1];
+ }
+
LLVector3 atx = wpf[i]-origin;
atx.mV[2] = 0.f;
atx.normVec();
- fovx = llmin(fovx, -atx.mV[1]);
+ if (fovx > -atx.mV[1])
+ {
+ fovx = -atx.mV[1];
+ xp = wpf[i];
+ }
}
fovx = acos(fovx);
fovz = acos(fovz);
- mShadowFOV.mV[j] = cutoff;
- }
+ F32 cutoff = llmin((F32) RenderShadowFOVCutoff, 1.4f);
+
+ mShadowFOV.mV[j] = fovx;
+
+ if (fovx < cutoff && fovz > cutoff)
+ {
+ //x is a good fit, but z is too big, move away from zp enough so that fovz matches cutoff
+ F32 d = zp.mV[2]/tan(cutoff);
+ F32 ny = zp.mV[1] + fabsf(d);
+
+ origin.mV[1] = ny;
+
+ fovz = 1.f;
+ fovx = 1.f;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
+ {
+ LLVector3 atz = wpf[i]-origin;
+ atz.mV[0] = 0.f;
+ atz.normVec();
+ fovz = llmin(fovz, -atz.mV[1]);
+
+ LLVector3 atx = wpf[i]-origin;
+ atx.mV[2] = 0.f;
+ atx.normVec();
+ fovx = llmin(fovx, -atx.mV[1]);
+ }
+
+ fovx = acos(fovx);
+ fovz = acos(fovz);
+
+ mShadowFOV.mV[j] = cutoff;
+ }
- origin += center;
+ origin += center;
- F32 ynear = -(max.mV[1]-origin.mV[1]);
- F32 yfar = -(min.mV[1]-origin.mV[1]);
+ F32 ynear = -(max.mV[1]-origin.mV[1]);
+ F32 yfar = -(min.mV[1]-origin.mV[1]);
- if (ynear < 0.1f) //keep a sensible near clip plane
- {
- F32 diff = 0.1f-ynear;
- origin.mV[1] += diff;
- ynear += diff;
- yfar += diff;
- }
+ if (ynear < 0.1f) //keep a sensible near clip plane
+ {
+ F32 diff = 0.1f-ynear;
+ origin.mV[1] += diff;
+ ynear += diff;
+ yfar += diff;
+ }
- if (fovx > cutoff)
- { //just use ortho projection
- origin.clearVec();
- mShadowError.mV[j] = -1.f;
- proj[j] = gl_ortho(min.mV[0], max.mV[0],
- min.mV[1], max.mV[1],
- -max.mV[2], -min.mV[2]);
- }
- else
- {
- //get perspective projection
- view[j] = view[j].inverse();
+ if (fovx > cutoff)
+ { //just use ortho projection
+ origin.clearVec();
+ mShadowError.mV[j] = -1.f;
+ proj[j] = gl_ortho(min.mV[0], max.mV[0],
+ min.mV[1], max.mV[1],
+ -max.mV[2], -min.mV[2]);
+ }
+ else
+ {
+ //get perspective projection
+ view[j] = view[j].inverse();
- glh::vec3f origin_agent(origin.mV);
+ glh::vec3f origin_agent(origin.mV);
- //translate view to origin
- view[j].mult_matrix_vec(origin_agent);
+ //translate view to origin
+ view[j].mult_matrix_vec(origin_agent);
- eye = LLVector3(origin_agent.v);
+ eye = LLVector3(origin_agent.v);
- if (!hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowFrustOrigin[j] = eye;
- }
+ if (!hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowFrustOrigin[j] = eye;
+ }
- view[j] = look(LLVector3(origin_agent.v), lightDir, -up);
+ view[j] = look(LLVector3(origin_agent.v), lightDir, -up);
- F32 fx = 1.f/tanf(fovx);
- F32 fz = 1.f/tanf(fovz);
+ F32 fx = 1.f/tanf(fovx);
+ F32 fz = 1.f/tanf(fovz);
- proj[j] = glh::matrix4f(-fx, 0, 0, 0,
- 0, (yfar+ynear)/(ynear-yfar), 0, (2.f*yfar*ynear)/(ynear-yfar),
- 0, 0, -fz, 0,
- 0, -1.f, 0, 0);
+ proj[j] = glh::matrix4f(-fx, 0, 0, 0,
+ 0, (yfar+ynear)/(ynear-yfar), 0, (2.f*yfar*ynear)/(ynear-yfar),
+ 0, 0, -fz, 0,
+ 0, -1.f, 0, 0);
+ }
}
}
- }
- //shadow_cam.setFar(128.f);
- shadow_cam.setOriginAndLookAt(eye, up, center);
+ //shadow_cam.setFar(128.f);
+ shadow_cam.setOriginAndLookAt(eye, up, center);
- shadow_cam.setOrigin(0,0,0);
+ shadow_cam.setOrigin(0,0,0);
- glh_set_current_modelview(view[j]);
- glh_set_current_projection(proj[j]);
+ glh_set_current_modelview(view[j]);
+ glh_set_current_projection(proj[j]);
- LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
- //shadow_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR);
- shadow_cam.getAgentPlane(LLCamera::AGENT_PLANE_NEAR).set(shadow_near_clip);
+ //shadow_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR);
+ shadow_cam.getAgentPlane(LLCamera::AGENT_PLANE_NEAR).set(shadow_near_clip);
- //translate and scale to from [-1, 1] to [0, 1]
- glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
+ //translate and scale to from [-1, 1] to [0, 1]
+ glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
+ 0.f, 0.5f, 0.f, 0.5f,
+ 0.f, 0.f, 0.5f, 0.5f,
+ 0.f, 0.f, 0.f, 1.f);
- glh_set_current_modelview(view[j]);
- glh_set_current_projection(proj[j]);
+ glh_set_current_modelview(view[j]);
+ glh_set_current_projection(proj[j]);
- for (U32 i = 0; i < 16; i++)
- {
- gGLLastModelView[i] = mShadowModelview[j].m[i];
- gGLLastProjection[i] = mShadowProjection[j].m[i];
- }
+ for (U32 i = 0; i < 16; i++)
+ {
+ gGLLastModelView[i] = mShadowModelview[j].m[i];
+ gGLLastProjection[i] = mShadowProjection[j].m[i];
+ }
- mShadowModelview[j] = view[j];
- mShadowProjection[j] = proj[j];
+ mShadowModelview[j] = view[j];
+ mShadowProjection[j] = proj[j];
- mSunShadowMatrix[j] = trans*proj[j]*view[j]*inv_view;
+ mSunShadowMatrix[j] = trans*proj[j]*view[j]*inv_view;
- stop_glerror();
+ stop_glerror();
- mShadow[j].bindTarget();
- mShadow[j].getViewport(gGLViewport);
- mShadow[j].clear();
+ mShadow[j].bindTarget();
+ mShadow[j].getViewport(gGLViewport);
+ mShadow[j].clear();
- {
- static LLCullResult result[4];
+ {
+ static LLCullResult result[4];
- //LLGLEnable enable(GL_DEPTH_CLAMP_NV);
- renderShadow(view[j], proj[j], shadow_cam, result[j], TRUE);
- }
+ //LLGLEnable enable(GL_DEPTH_CLAMP_NV);
+ renderShadow(view[j], proj[j], shadow_cam, result[j], TRUE);
+ }
- mShadow[j].flush();
+ mShadow[j].flush();
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
- mShadowCamera[j+4] = shadow_cam;
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
+ mShadowCamera[j+4] = shadow_cam;
+ }
}
}
//hack to disable projector shadows
- bool gen_shadow = gSavedSettings.getS32("RenderShadowDetail") > 1;
+ bool gen_shadow = RenderShadowDetail > 1;
if (gen_shadow)
{
@@ -9457,7 +9395,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
}
- if (!gSavedSettings.getBOOL("CameraOffset"))
+ if (!CameraOffset)
{
glh_set_current_modelview(saved_view);
glh_set_current_projection(saved_proj);
@@ -9466,10 +9404,10 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
{
glh_set_current_modelview(view[1]);
glh_set_current_projection(proj[1]);
- glLoadMatrixf(view[1].m);
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(proj[1].m);
- glMatrixMode(GL_MODELVIEW);
+ gGL.loadMatrix(view[1].m);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.loadMatrix(proj[1].m);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
}
gGL.setColorMask(true, false);
@@ -9480,6 +9418,11 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
}
popRenderTypeMask();
+
+ if (!skip_avatar_update)
+ {
+ gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
+ }
}
void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture)
@@ -9515,7 +9458,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
assertInitialized();
- BOOL muted = LLMuteList::getInstance()->isMuted(avatar->getID());
+ bool muted = avatar->isVisuallyMuted();
pushRenderTypeMask();
@@ -9601,24 +9544,24 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
tdim.mV[0] = fabsf(half_height.dot3(left).getF32());
tdim.mV[1] = fabsf(half_height.dot3(up).getF32());
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
F32 distance = (pos-camera.getOrigin()).length();
F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG;
F32 aspect = tdim.mV[0]/tdim.mV[1];
glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f);
glh_set_current_projection(persp);
- glLoadMatrixf(persp.m);
+ gGL.loadMatrix(persp.m);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
glh::matrix4f mat;
camera.getOpenGLTransform(mat.m);
mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat;
- glLoadMatrixf(mat.m);
+ gGL.loadMatrix(mat.m);
glh_set_current_modelview(mat);
glClearColor(0.0f,0.0f,0.0f,0.0f);
@@ -9686,14 +9629,19 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
gGL.flush();
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
static const F32 clip_plane = 0.99999f;
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
gGL.color4ub(64,64,64,255);
gGL.begin(LLRender::QUADS);
gGL.vertex3f(-1, -1, clip_plane);
@@ -9703,9 +9651,14 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
gGL.end();
gGL.flush();
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.unbind();
+ }
+
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
}
avatar->mImpostor.flush();
@@ -9719,10 +9672,10 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
sShadowRender = FALSE;
popRenderTypeMask();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
avatar->mNeedsImpostorUpdate = FALSE;
avatar->cacheImpostorValues();
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 0661de8cec..b8b4f164fe 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -72,7 +72,7 @@ BOOL compute_min_max(LLMatrix4& box, LLVector2& min, LLVector2& max); // Shouldn
bool LLRayAABB(const LLVector3 &center, const LLVector3 &size, const LLVector3& origin, const LLVector3& dir, LLVector3 &coord, F32 epsilon = 0);
BOOL setup_hud_matrices(); // use whole screen to render hud
BOOL setup_hud_matrices(const LLRect& screen_region); // specify portion of screen (in pixels) to render hud attachments from (for picking)
-glh::matrix4f glh_copy_matrix(GLdouble* src);
+glh::matrix4f glh_copy_matrix(F32* src);
glh::matrix4f glh_get_current_modelview();
void glh_set_current_modelview(const glh::matrix4f& mat);
glh::matrix4f glh_get_current_projection();
@@ -111,10 +111,13 @@ public:
void destroyGL();
void restoreGL();
void resetVertexBuffers();
+ void doResetVertexBuffers();
void resizeScreenTexture();
void releaseGLBuffers();
+ void releaseLUTBuffers();
void releaseScreenBuffers();
void createGLBuffers();
+ void createLUTBuffers();
void allocateScreenBuffer(U32 resX, U32 resY);
bool allocateScreenBuffer(U32 resX, U32 resY, U32 samples);
@@ -231,7 +234,7 @@ public:
void postSort(LLCamera& camera);
void forAllVisibleDrawables(void (*func)(LLDrawable*));
- void renderObjects(U32 type, U32 mask, BOOL texture = TRUE);
+ void renderObjects(U32 type, U32 mask, BOOL texture = TRUE, BOOL batch_texture = FALSE);
void renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture);
void grabReferences(LLCullResult& result);
@@ -248,7 +251,7 @@ public:
void renderGeomDeferred(LLCamera& camera);
void renderGeomPostDeferred(LLCamera& camera);
void renderGeomShadow(LLCamera& camera);
- void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, LLRenderTarget* gi_source = NULL, LLRenderTarget* last_gi_post = NULL, U32 noise_map = 0xFFFFFFFF);
+ void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, U32 noise_map = 0xFFFFFFFF);
void setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep);
void unbindDeferredShader(LLGLSLShader& shader);
@@ -262,7 +265,6 @@ public:
void renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& camera, LLCullResult& result, BOOL use_shader = TRUE, BOOL use_occlusion = TRUE);
- void generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<LLVector3>& vpc);
void renderHighlights();
void renderDebug();
void renderPhysicsDisplay();
@@ -360,7 +362,7 @@ public:
static BOOL getRenderHighlights(void* data);
static void updateRenderDeferred();
- static void refreshRenderDeferred();
+ static void refreshCachedSettings();
static void throttleNewMemoryAllocation(BOOL disable);
@@ -408,7 +410,6 @@ public:
RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA,
RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK,
RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK = LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK,
- RENDER_TYPE_PASS_ALPHA_SHADOW = LLRenderPass::PASS_ALPHA_SHADOW,
// Following are object types (only used in drawable mRenderType)
RENDER_TYPE_HUD = LLRenderPass::NUM_RENDER_TYPES,
RENDER_TYPE_VOLUME,
@@ -434,34 +435,35 @@ public:
enum LLRenderDebugMask
{
- RENDER_DEBUG_COMPOSITION = 0x0000001,
- RENDER_DEBUG_VERIFY = 0x0000002,
- RENDER_DEBUG_BBOXES = 0x0000004,
- RENDER_DEBUG_OCTREE = 0x0000008,
- RENDER_DEBUG_WIND_VECTORS = 0x0000010,
- RENDER_DEBUG_OCCLUSION = 0x0000020,
- RENDER_DEBUG_POINTS = 0x0000040,
- RENDER_DEBUG_TEXTURE_PRIORITY = 0x0000080,
- RENDER_DEBUG_TEXTURE_AREA = 0x0000100,
- RENDER_DEBUG_FACE_AREA = 0x0000200,
- RENDER_DEBUG_PARTICLES = 0x0000400,
- RENDER_DEBUG_GLOW = 0x0000800,
- RENDER_DEBUG_TEXTURE_ANIM = 0x0001000,
- RENDER_DEBUG_LIGHTS = 0x0002000,
- RENDER_DEBUG_BATCH_SIZE = 0x0004000,
- RENDER_DEBUG_ALPHA_BINS = 0x0008000,
- RENDER_DEBUG_RAYCAST = 0x0010000,
- RENDER_DEBUG_SHAME = 0x0020000,
- RENDER_DEBUG_SHADOW_FRUSTA = 0x0040000,
- RENDER_DEBUG_SCULPTED = 0x0080000,
- RENDER_DEBUG_AVATAR_VOLUME = 0x0100000,
- RENDER_DEBUG_BUILD_QUEUE = 0x0200000,
- RENDER_DEBUG_AGENT_TARGET = 0x0400000,
- RENDER_DEBUG_UPDATE_TYPE = 0x0800000,
- RENDER_DEBUG_PHYSICS_SHAPES = 0x1000000,
- RENDER_DEBUG_NORMALS = 0x2000000,
- RENDER_DEBUG_LOD_INFO = 0x4000000,
- RENDER_DEBUG_RENDER_COMPLEXITY = 0x8000000
+ RENDER_DEBUG_COMPOSITION = 0x00000001,
+ RENDER_DEBUG_VERIFY = 0x00000002,
+ RENDER_DEBUG_BBOXES = 0x00000004,
+ RENDER_DEBUG_OCTREE = 0x00000008,
+ RENDER_DEBUG_WIND_VECTORS = 0x00000010,
+ RENDER_DEBUG_OCCLUSION = 0x00000020,
+ RENDER_DEBUG_POINTS = 0x00000040,
+ RENDER_DEBUG_TEXTURE_PRIORITY = 0x00000080,
+ RENDER_DEBUG_TEXTURE_AREA = 0x00000100,
+ RENDER_DEBUG_FACE_AREA = 0x00000200,
+ RENDER_DEBUG_PARTICLES = 0x00000400,
+ RENDER_DEBUG_GLOW = 0x00000800,
+ RENDER_DEBUG_TEXTURE_ANIM = 0x00001000,
+ RENDER_DEBUG_LIGHTS = 0x00002000,
+ RENDER_DEBUG_BATCH_SIZE = 0x00004000,
+ RENDER_DEBUG_ALPHA_BINS = 0x00008000,
+ RENDER_DEBUG_RAYCAST = 0x00010000,
+ RENDER_DEBUG_SHAME = 0x00020000,
+ RENDER_DEBUG_SHADOW_FRUSTA = 0x00040000,
+ RENDER_DEBUG_SCULPTED = 0x00080000,
+ RENDER_DEBUG_AVATAR_VOLUME = 0x00100000,
+ RENDER_DEBUG_BUILD_QUEUE = 0x00200000,
+ RENDER_DEBUG_AGENT_TARGET = 0x00400000,
+ RENDER_DEBUG_UPDATE_TYPE = 0x00800000,
+ RENDER_DEBUG_PHYSICS_SHAPES = 0x01000000,
+ RENDER_DEBUG_NORMALS = 0x02000000,
+ RENDER_DEBUG_LOD_INFO = 0x04000000,
+ RENDER_DEBUG_RENDER_COMPLEXITY = 0x08000000,
+ RENDER_DEBUG_ATTACHMENT_BYTES = 0x10000000,
};
public:
@@ -531,15 +533,16 @@ public:
LLRenderTarget mScreen;
LLRenderTarget mUIScreen;
LLRenderTarget mDeferredScreen;
+ LLRenderTarget mFXAABuffer;
LLRenderTarget mEdgeMap;
LLRenderTarget mDeferredDepth;
- LLRenderTarget mDeferredLight[3];
- LLRenderTarget mGIMap;
- LLRenderTarget mGIMapPost[2];
- LLRenderTarget mLuminanceMap;
+ LLRenderTarget mDeferredLight;
LLRenderTarget mHighlight;
LLRenderTarget mPhysicsDisplay;
+ //utility buffer for rendering post effects, gets abused by renderDeferredLighting
+ LLPointer<LLVertexBuffer> mDeferredVB;
+
//sun shadow map
LLRenderTarget mShadow[6];
std::vector<LLVector3> mShadowFrustPoints[4];
@@ -585,6 +588,7 @@ public:
LLColor4 mSunDiffuse;
LLVector3 mSunDir;
+ LLVector3 mTransformedSunDir;
BOOL mInitialized;
BOOL mVertexShadersEnabled;
@@ -652,6 +656,8 @@ protected:
bool mGroupQ2Locked;
bool mGroupQ1Locked;
+ bool mResetVertexBuffers; //if true, clear vertex buffers on next update
+
LLViewerObject::vobj_list_t mCreateQ;
LLDrawable::drawable_set_t mRetexturedList;
@@ -770,6 +776,81 @@ public:
//debug use
static U32 sCurRenderPoolType ;
+
+ //cached settings
+ static BOOL WindLightUseAtmosShaders;
+ static BOOL VertexShaderEnable;
+ static BOOL RenderAvatarVP;
+ static BOOL RenderDeferred;
+ static F32 RenderDeferredSunWash;
+ static U32 RenderFSAASamples;
+ static U32 RenderResolutionDivisor;
+ static BOOL RenderUIBuffer;
+ static S32 RenderShadowDetail;
+ static BOOL RenderDeferredSSAO;
+ static F32 RenderShadowResolutionScale;
+ static BOOL RenderLocalLights;
+ static BOOL RenderDelayCreation;
+ static BOOL RenderAnimateRes;
+ static BOOL FreezeTime;
+ static S32 DebugBeaconLineWidth;
+ static F32 RenderHighlightBrightness;
+ static LLColor4 RenderHighlightColor;
+ static F32 RenderHighlightThickness;
+ static BOOL RenderSpotLightsInNondeferred;
+ static LLColor4 PreviewAmbientColor;
+ static LLColor4 PreviewDiffuse0;
+ static LLColor4 PreviewSpecular0;
+ static LLColor4 PreviewDiffuse1;
+ static LLColor4 PreviewSpecular1;
+ static LLColor4 PreviewDiffuse2;
+ static LLColor4 PreviewSpecular2;
+ static LLVector3 PreviewDirection0;
+ static LLVector3 PreviewDirection1;
+ static LLVector3 PreviewDirection2;
+ static F32 RenderGlowMinLuminance;
+ static F32 RenderGlowMaxExtractAlpha;
+ static F32 RenderGlowWarmthAmount;
+ static LLVector3 RenderGlowLumWeights;
+ static LLVector3 RenderGlowWarmthWeights;
+ static S32 RenderGlowResolutionPow;
+ static S32 RenderGlowIterations;
+ static F32 RenderGlowWidth;
+ static F32 RenderGlowStrength;
+ static BOOL RenderDepthOfField;
+ static F32 CameraFocusTransitionTime;
+ static F32 CameraFNumber;
+ static F32 CameraFocalLength;
+ static F32 CameraFieldOfView;
+ static F32 RenderShadowNoise;
+ static F32 RenderShadowBlurSize;
+ static F32 RenderSSAOScale;
+ static U32 RenderSSAOMaxScale;
+ static F32 RenderSSAOFactor;
+ static LLVector3 RenderSSAOEffect;
+ static F32 RenderShadowOffsetError;
+ static F32 RenderShadowBiasError;
+ static F32 RenderShadowOffset;
+ static F32 RenderShadowBias;
+ static F32 RenderSpotShadowOffset;
+ static F32 RenderSpotShadowBias;
+ static F32 RenderEdgeDepthCutoff;
+ static F32 RenderEdgeNormCutoff;
+ static LLVector3 RenderShadowGaussian;
+ static F32 RenderShadowBlurDistFactor;
+ static BOOL RenderDeferredAtmospheric;
+ static S32 RenderReflectionDetail;
+ static F32 RenderHighlightFadeTime;
+ static LLVector3 RenderShadowClipPlanes;
+ static LLVector3 RenderShadowOrthoClipPlanes;
+ static LLVector3 RenderShadowNearDist;
+ static F32 RenderFarClip;
+ static LLVector3 RenderShadowSplitExponent;
+ static F32 RenderShadowErrorCutoff;
+ static F32 RenderShadowFOVCutoff;
+ static BOOL CameraOffset;
+ static F32 CameraMaxCoF;
+ static F32 CameraDoFResScale;
};
void render_bbox(const LLVector3 &min, const LLVector3 &max);
diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml
index 8baaa14595..b616e2327b 100644
--- a/indra/newview/skins/default/colors.xml
+++ b/indra/newview/skins/default/colors.xml
@@ -615,6 +615,9 @@
name="PanelFocusBackgroundColor"
reference="DkGray2" />
<color
+ name="PanelNotificationBackground"
+ value="1 0.3 0.3 0" />
+ <color
name="ParcelHoverColor"
reference="White" />
<color
@@ -747,6 +750,9 @@
name="TitleBarFocusColor"
reference="White_10" />
<color
+ name="ToastBackground"
+ value="0.3 0.3 0.3 0" />
+ <color
name="ToolTipBgColor"
value="0.937 0.89 0.655 1" />
<color
diff --git a/indra/newview/skins/default/textures/checker.png b/indra/newview/skins/default/textures/checker.png
new file mode 100644
index 0000000000..1ab87e3f02
--- /dev/null
+++ b/indra/newview/skins/default/textures/checker.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/map_avatar_unknown_32.tga b/indra/newview/skins/default/textures/map_avatar_unknown_32.tga
new file mode 100644
index 0000000000..d1192478c6
--- /dev/null
+++ b/indra/newview/skins/default/textures/map_avatar_unknown_32.tga
Binary files differ
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml
index 8702ebde2a..eabcc68916 100644
--- a/indra/newview/skins/default/textures/textures.xml
+++ b/indra/newview/skins/default/textures/textures.xml
@@ -122,6 +122,8 @@ with the same filename but different name
<texture name="Checkbox_Press" file_name="widgets/Checkbox_Press.png" preload="true" />
<texture name="Check_Mark" file_name="icons/check_mark.png" preload="true" />
+ <texture name="Checker" file_name="checker.png" preload="false" />
+
<texture name="Command_AboutLand_Icon" file_name="toolbar_icons/land.png" preload="true" />
<texture name="Command_Appearance_Icon" file_name="toolbar_icons/appearance.png" preload="true" />
<texture name="Command_Avatar_Icon" file_name="toolbar_icons/avatars.png" preload="true" />
@@ -137,6 +139,7 @@ with the same filename but different name
<texture name="Command_MiniCart_Icon" file_name="toolbar_icons/mini_cart.png" preload="true" />
<texture name="Command_MiniMap_Icon" file_name="toolbar_icons/mini_map.png" preload="true" />
<texture name="Command_Move_Icon" file_name="toolbar_icons/move.png" preload="true" />
+ <texture name="Command_Outbox_Icon" file_name="toolbar_icons/outbox.png" preload="true" />
<texture name="Command_People_Icon" file_name="toolbar_icons/people.png" preload="true" />
<texture name="Command_Picks_Icon" file_name="toolbar_icons/picks.png" preload="true" />
<texture name="Command_Places_Icon" file_name="toolbar_icons/places.png" preload="true" />
@@ -386,22 +389,9 @@ with the same filename but different name
<texture name="OptionsMenu_Off" file_name="icons/OptionsMenu_Off.png" preload="false" />
<texture name="OptionsMenu_Press" file_name="icons/OptionsMenu_Press.png" preload="false" />
- <texture name="OutboxPush_Disabled" file_name="icons/OutboxPush_Disabled.png" preload="true" />
- <texture name="OutboxPush_Off" file_name="icons/OutboxPush_Off.png" preload="true" />
- <texture name="OutboxPush_On" file_name="icons/OutboxPush_On.png" preload="true" />
- <texture name="OutboxPush_On_Over" file_name="icons/OutboxPush_On_Over.png" preload="true" />
- <texture name="OutboxPush_Over" file_name="icons/OutboxPush_Over.png" preload="true" />
- <texture name="OutboxPush_Press" file_name="icons/OutboxPush_Press.png" preload="true" />
- <texture name="OutboxPush_Progress_1" file_name="icons/OutboxPush_Progress_1.png" preload="true" />
- <texture name="OutboxPush_Progress_2" file_name="icons/OutboxPush_Progress_2.png" preload="true" />
- <texture name="OutboxPush_Progress_3" file_name="icons/OutboxPush_Progress_3.png" preload="true" />
- <texture name="OutboxPush_Progress_4" file_name="icons/OutboxPush_Progress_4.png" preload="true" />
- <texture name="OutboxPush_Progress_5" file_name="icons/OutboxPush_Progress_5.png" preload="true" />
- <texture name="OutboxPush_Progress_6" file_name="icons/OutboxPush_Progress_6.png" preload="true" />
- <texture name="OutboxPush_Selected" file_name="icons/OutboxPush_Selected.png" preload="true" />
- <texture name="OutboxPush_Selected_Disabled" file_name="icons/OutboxPush_Selected_Disabled.png" preload="true" />
- <texture name="OutboxPush_Selected_Over" file_name="icons/OutboxPush_Selected_Over.png" preload="true" />
- <texture name="OutboxPush_Selected_Press" file_name="icons/OutboxPush_Selected_Press.png" preload="true" />
+ <texture name="OutboxStatus_Success" file_name="green_checkmark.png" preload="false" />
+ <texture name="OutboxStatus_Warning" file_name="icons/pop_up_caution.png" preload="false" />
+ <texture name="OutboxStatus_Error" file_name="red_x.png" preload="false" />
<texture name="PanOrbit_Off" file_name="bottomtray/PanOrbit_Off.png" preload="false" />
diff --git a/indra/newview/skins/default/textures/toolbar_icons/outbox.png b/indra/newview/skins/default/textures/toolbar_icons/outbox.png
new file mode 100644
index 0000000000..0f3db1c47c
--- /dev/null
+++ b/indra/newview/skins/default/textures/toolbar_icons/outbox.png
Binary files differ
diff --git a/indra/newview/skins/default/xui/da/floater_buy_currency.xml b/indra/newview/skins/default/xui/da/floater_buy_currency.xml
index ec47b2f445..3c0428b2b0 100644
--- a/indra/newview/skins/default/xui/da/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/da/floater_buy_currency.xml
@@ -46,7 +46,7 @@
L$ [AMT]
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency] | [http://www.secondlife.com/my/account/exchange_rates.php exchange rate]
+ [http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency]
</text>
<text name="exchange_rate_note">
Indtast beløbet for at se nyeste valutakurs.
diff --git a/indra/newview/skins/default/xui/da/floater_camera.xml b/indra/newview/skins/default/xui/da/floater_camera.xml
index 5b7ef6db54..b5d5e8bc08 100644
--- a/indra/newview/skins/default/xui/da/floater_camera.xml
+++ b/indra/newview/skins/default/xui/da/floater_camera.xml
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Flyt kamera op og ned, til venstre og højre
</floater.string>
- <floater.string name="camera_modes_title">
- Kamera valg
- </floater.string>
- <floater.string name="pan_mode_title">
- Kredsløb zoom panorering
- </floater.string>
- <floater.string name="presets_mode_title">
- Forvalg
- </floater.string>
<floater.string name="free_mode_title">
Se objekt
</floater.string>
diff --git a/indra/newview/skins/default/xui/da/menu_viewer.xml b/indra/newview/skins/default/xui/da/menu_viewer.xml
index c2f7d26dc9..d695cd1f89 100644
--- a/indra/newview/skins/default/xui/da/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/da/menu_viewer.xml
@@ -20,8 +20,6 @@
<menu_item_call label="Væk" name="Set Away"/>
<menu_item_call label="Optaget" name="Set Busy"/>
</menu>
- <menu_item_call label="Anmod om administrator status" name="Request Admin Options"/>
- <menu_item_call label="Stop administrator status" name="Leave Admin Options"/>
<menu_item_call label="Afslut [APP_NAME]" name="Quit"/>
</menu>
<menu label="Kommunikér" name="Communicate">
@@ -36,11 +34,10 @@
<menu_item_check label="Søg" name="Search"/>
<menu_item_call label="Foto" name="Take Snapshot"/>
<menu_item_call label="Opret landemærke for dette sted" name="Create Landmark Here"/>
- <menu label="Profil for sted" name="Land">
- <menu_item_call label="Profil for sted" name="Place Profile"/>
- <menu_item_call label="Om land" name="About Land"/>
- <menu_item_call label="Region/Estate" name="Region/Estate"/>
- </menu>
+ <menu_item_separator/>
+ <menu_item_call label="Profil for sted" name="Place Profile"/>
+ <menu_item_call label="Om land" name="About Land"/>
+ <menu_item_call label="Region/Estate" name="Region/Estate"/>
<menu_item_call label="Køb dette land" name="Buy Land"/>
<menu_item_call label="Mit land" name="My Land"/>
<menu label="Vis" name="LandShow">
@@ -56,7 +53,7 @@
</menu>
<menu_item_call label="Teleport hjem" name="Teleport Home"/>
<menu_item_call label="Sæt dette sted som &apos;Hjem&apos;" name="Set Home to Here"/>
- <menu label="Sol" name="Environment Settings">
+ <menu label="Sol" name="Sun">
<menu_item_call label="Solopgang" name="Sunrise"/>
<menu_item_call label="Middag" name="Noon"/>
<menu_item_call label="Solnedgang" name="Sunset"/>
@@ -121,6 +118,7 @@
<menu_item_call label="Model..." name="Upload Model"/>
<menu_item_call label="Model Wizard..." name="Upload Model Wizard"/>
<menu_item_call label="Mange (L$[COST] pr. fil)..." name="Bulk Upload"/>
+ <menu_item_call label="Sæt standardværdier for upload rettigheder" name="perm prefs"/>
</menu>
<menu_item_call label="Fortyd" name="Undo"/>
<menu_item_call label="Gendan" name="Redo"/>
@@ -154,22 +152,22 @@
<menu_item_check label="Vis muse-sigte" name="ShowCrosshairs"/>
</menu>
<menu label="Gengivelsestyper" name="Rendering Types">
- <menu_item_check label="Simpel" name="Simple"/>
- <menu_item_check label="Alpha" name="Alpha"/>
- <menu_item_check label="Træer" name="Tree"/>
- <menu_item_check label="Avatarer" name="Character"/>
- <menu_item_check label="Surface Patch" name="Surface Patch"/>
- <menu_item_check label="Himmel" name="Sky"/>
- <menu_item_check label="Vand" name="Water"/>
- <menu_item_check label="Jord" name="Ground"/>
- <menu_item_check label="Volume" name="Volume"/>
- <menu_item_check label="Græs" name="Grass"/>
- <menu_item_check label="Skyer" name="Clouds"/>
- <menu_item_check label="Partikler" name="Particles"/>
- <menu_item_check label="Bump" name="Bump"/>
+ <menu_item_check label="Simpel" name="Rendering Type Simple"/>
+ <menu_item_check label="Alpha" name="Rendering Type Alpha"/>
+ <menu_item_check label="Træer" name="Rendering Type Tree"/>
+ <menu_item_check label="Avatarer" name="Rendering Type Character"/>
+ <menu_item_check label="Surface Patch" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Himmel" name="Rendering Type Sky"/>
+ <menu_item_check label="Vand" name="Rendering Type Water"/>
+ <menu_item_check label="Jord" name="Rendering Type Ground"/>
+ <menu_item_check label="Volume" name="Rendering Type Volume"/>
+ <menu_item_check label="Græs" name="Rendering Type Grass"/>
+ <menu_item_check label="Skyer" name="Rendering Type Clouds"/>
+ <menu_item_check label="Partikler" name="Rendering Type Particles"/>
+ <menu_item_check label="Bump" name="Rendering Type Bump"/>
</menu>
<menu label="Gengivelsesegenskaber" name="Rendering Features">
- <menu_item_check label="UI" name="UI"/>
+ <menu_item_check label="UI" name="ToggleUI"/>
<menu_item_check label="Valgte" name="Selected"/>
<menu_item_check label="Fremhævede" name="Highlighted"/>
<menu_item_check label="Dynamiske teksturer" name="Dynamic Textures"/>
@@ -181,10 +179,7 @@
<menu_item_call label="Tøm gruppe cache" name="ClearGroupCache"/>
<menu_item_check label="Muse udjævning" name="Mouse Smoothing"/>
<menu label="Shortcuts" name="Shortcuts">
- <menu_item_call label="Billede (L$[COST])..." name="Upload Image"/>
- <menu_item_check label="Søg" name="Search"/>
<menu_item_call label="Frigør taster" name="Release Keys"/>
- <menu_item_call label="Sæt UI størrelse til standard" name="Set UI Size to Default"/>
<menu_item_check label="Vis avanceret menu (gammel genvej)" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Luk vindue" name="Close Window"/>
<menu_item_call label="Luk alle vinduer" name="Close All Windows"/>
@@ -193,13 +188,6 @@
<menu_item_check label="&quot;Joystick Flycam&quot;" name="Joystick Flycam"/>
<menu_item_call label="Nulstil udsyn" name="Reset View"/>
<menu_item_call label="Se på den sidste der chattede" name="Look at Last Chatter"/>
- <menu label="Vælg byggeværktøj" name="Select Tool">
- <menu_item_call label="Fokuseringsværktøj" name="Focus"/>
- <menu_item_call label="Flyt værktøj" name="Move"/>
- <menu_item_call label="Redigeringsværktøj" name="Edit"/>
- <menu_item_call label="Opret værktøj" name="Create"/>
- <menu_item_call label="Land værktøj" name="Land"/>
- </menu>
<menu_item_call label="Zoom ind" name="Zoom In"/>
<menu_item_call label="Zoom standard" name="Zoom Default"/>
<menu_item_call label="Zoom ud" name="Zoom Out"/>
@@ -275,9 +263,8 @@
<menu_item_call label="Mist en netværkspakke" name="Drop a Packet"/>
</menu>
<menu_item_call label="Stød, skub &amp; slag" name="Bumps, Pushes &amp;amp; Hits"/>
- <menu label="Verden" name="World">
+ <menu label="Verden" name="DevelopWorld">
<menu_item_check label="Vælg anden sol end region" name="Sim Sun Override"/>
- <menu_item_check label="Pejlelys blink effekt" name="Cheesy Beacon"/>
<menu_item_check label="Fast vejr" name="Fixed Weather"/>
<menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/>
</menu>
@@ -299,11 +286,11 @@
</menu>
<menu label="Avatar" name="Character">
<menu label="Grab Baked Texture" name="Grab Baked Texture">
- <menu_item_call label="Iris" name="Iris"/>
- <menu_item_call label="Hovede" name="Head"/>
- <menu_item_call label="Overkrop" name="Upper Body"/>
- <menu_item_call label="Underkrop" name="Lower Body"/>
- <menu_item_call label="Nederdel" name="Skirt"/>
+ <menu_item_call label="Iris" name="Grab Iris"/>
+ <menu_item_call label="Hovede" name="Grab Head"/>
+ <menu_item_call label="Overkrop" name="Grab Upper Body"/>
+ <menu_item_call label="Underkrop" name="Grab Lower Body"/>
+ <menu_item_call label="Nederdel" name="Grab Skirt"/>
</menu>
<menu label="Avatar tests" name="Character Tests">
<menu_item_call label="Skift avatar geometri" name="Toggle Character Geometry"/>
@@ -325,8 +312,8 @@
<menu_item_check label="Vis administrationsmenu" name="View Admin Options"/>
</menu>
<menu label="Administrér" name="Admin">
- <menu label="Object">
- <menu_item_call label="Tag kopi" name="Take Copy"/>
+ <menu label="Object" name="AdminObject">
+ <menu_item_call label="Tag kopi" name="Admin Take Copy"/>
<menu_item_call label="Gennemtving ejer til mig" name="Force Owner To Me"/>
<menu_item_call label="Gennemtving ejer tolerance" name="Force Owner Permissive"/>
<menu_item_call label="Slet" name="Delete"/>
diff --git a/indra/newview/skins/default/xui/da/notifications.xml b/indra/newview/skins/default/xui/da/notifications.xml
index 3ccdfc036a..cf6f1ccdd9 100644
--- a/indra/newview/skins/default/xui/da/notifications.xml
+++ b/indra/newview/skins/default/xui/da/notifications.xml
@@ -438,7 +438,7 @@ Tilbyd venskab til [NAME]?
</form>
</notification>
<notification name="RemoveFromFriends">
- Ønsker du at fjerne [NAME] fra din venneliste?
+ Ønsker du at fjerne &lt;nolink&gt;[NAME]&lt;/nolink&gt; fra din venneliste?
</notification>
<notification name="ConfirmItemDeleteHasLinks">
Mindst en af genstandene har lænkede genstande der peger på den. Hvis du sletter denne genstand, vil lænkninger ikke virke mere. Det anbefales kraftigt at fjerne lænkninger først.
@@ -1023,10 +1023,10 @@ Henvis til dette fra en hjemmeside for at give andre nem adgang til denne lokati
Erstattet manglende tøj/kropsdele med standard.
</notification>
<notification name="FriendOnline">
- [NAME] er logget på
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; er logget på
</notification>
<notification name="FriendOffline">
- [NAME] er logget af
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; er logget af
</notification>
<notification name="AddSelfFriend">
Selvom du nok er meget sød, kan du ikke tilføje dig selv som ven.
@@ -1404,10 +1404,10 @@ Prøv igen om lidt.
(Som udgangspunkt, vil du være i stand til at se den andens online status)
</notification>
<notification name="FriendshipAccepted">
- [NAME] accepterede dit tilbud om venskab.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; accepterede dit tilbud om venskab.
</notification>
<notification name="FriendshipDeclined">
- [NAME] afviste dit tilbud om venskab.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; afviste dit tilbud om venskab.
</notification>
<notification name="FriendshipAcceptedByMe">
Tilbud om venskab accepteret.
diff --git a/indra/newview/skins/default/xui/da/panel_my_profile.xml b/indra/newview/skins/default/xui/da/panel_my_profile.xml
deleted file mode 100644
index 94da58389f..0000000000
--- a/indra/newview/skins/default/xui/da/panel_my_profile.xml
+++ /dev/null
@@ -1,31 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="no_partner_text" value="Ingen"/>
- <string name="no_group_text" value="Ingen"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Brugernavn
- </text>
- <text name="name_descr_text">
- Visningsnavn
- </text>
- <button label="Profil" name="see_profile_btn" tool_tip="Se profil for denne avatar"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/da/panel_notes.xml b/indra/newview/skins/default/xui/da/panel_notes.xml
deleted file mode 100644
index 7d8097f6ff..0000000000
--- a/indra/newview/skins/default/xui/da/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Noter &amp; Privatliv" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Min private noter:"/>
- <text name="status_message2" value="Tillad denne person at:"/>
- <check_box label="Se min online status" name="status_check"/>
- <check_box label="Se mig på kortet" name="map_check"/>
- <check_box label="Editére, slette og tage mine objekter" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Tilføj ven" name="add_friend" tool_tip="Tilbyd venskab til beboer"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Åben session med personlige beskeder"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Opkald" name="call" tool_tip="Opkald til denne beboer"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Kort" name="show_on_map_btn" tool_tip="Vis denne beboer på kortet"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Teleportér" name="teleport" tool_tip="Tilbyd teleport"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/da/panel_profile.xml b/indra/newview/skins/default/xui/da/panel_profile.xml
deleted file mode 100644
index db85eb23a8..0000000000
--- a/indra/newview/skins/default/xui/da/panel_profile.xml
+++ /dev/null
@@ -1,59 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="no_partner_text" value="Ingen"/>
- <string name="no_group_text" value="Ingen"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Real World:"/>
- </panel>
- <text name="title_member_text" value="Beboer siden:"/>
- <text name="title_acc_status_text" value="Konto status:"/>
- <text name="title_partner_text" value="Partner:"/>
- <panel name="partner_data_panel">
- <text initial_value="(henter)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Grupper:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Tilføj ven" name="add_friend" tool_tip="Tilbyd venskab til beboeren"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="Personlig besked" name="im" tool_tip="Åben session med personlig besked"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Opkald" name="call" tool_tip="Opkald til denne beboer"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Teleportér" name="teleport" tool_tip="Tilbyd teleport"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Betal eller del beholdning med denne beboer"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel name="profile_me_buttons_panel">
- <button label="Redigér profil" name="edit_profile_btn" tool_tip="Redigér din personlige information"/>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/da/panel_profile_view.xml b/indra/newview/skins/default/xui/da/panel_profile_view.xml
deleted file mode 100644
index e6e8ca4d10..0000000000
--- a/indra/newview/skins/default/xui/da/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- Online
- </string>
- <string name="status_offline">
- Offline
- </string>
- <text name="display_name_label" value="Visningsnavn:"/>
- <text name="solo_username_label" value="Brugernavn:"/>
- <text name="status" value="Online"/>
- <text name="user_name_small" value="Se på mig med dette enormt ekstremt super lange navn"/>
- <button name="copy_to_clipboard" tool_tip="Kopiér til udskriftsholder"/>
- <text name="user_label" value="Brugernavn:"/>
- <tab_container name="tabs">
- <panel label="PROFIL" name="panel_profile"/>
- <panel label="FAVORITTER" name="panel_picks"/>
- <panel label="NOTER &amp; PRIVATLIV" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml
index 165d47c931..11d100eeff 100644
--- a/indra/newview/skins/default/xui/da/strings.xml
+++ b/indra/newview/skins/default/xui/da/strings.xml
@@ -560,6 +560,9 @@ Prøv venligst om lidt igen.
<string name="mesh">
mesh
</string>
+ <string name="AvatarEditingAppearance">
+ (Redigering Udseende)
+ </string>
<string name="AvatarAway">
Væk
</string>
diff --git a/indra/newview/skins/default/xui/de/floater_about.xml b/indra/newview/skins/default/xui/de/floater_about.xml
index 145cc1e30b..b4c28daac9 100644
--- a/indra/newview/skins/default/xui/de/floater_about.xml
+++ b/indra/newview/skins/default/xui/de/floater_about.xml
@@ -67,32 +67,34 @@ Voice-Serverversion: [VOICE_VERSION]
<panel label="Lizenzen" name="licenses_panel">
<text_editor name="credits_editor">
3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion.
-APR Copyright (C) 2000-2004 The Apache Software Foundation.
-Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
-cURL Copyright (C) 1996-2002, Daniel Stenberg (daniel@haxx.se).
-DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
-expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
-FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
-GL Copyright (C) 1999-2004 Brian Paul.
-GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University sowie David Luebke, Brenden Schubert, University of Virginia.
-google-perftools Copyright (c) 2005, Google Inc.
-Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
-jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW).
-jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
-ogg/vorbis Copyright (C) 2001, Xiphophorus.
-OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
-PCRE Copyright (c) 1997-2008 University of Cambridge.
-SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga.
-SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com).
-xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
-zlib Copyright (C) 1995-2002 Jean-loup Gailly und Mark Adler.
-google-perftools Copyright (c) 2005, Google Inc.
+ APR Copyright (C) 2000-2004 The Apache Software Foundation.
+ Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
+ cURL Copyright (C) 1996-2002, Daniel Stenberg (daniel@haxx.se).
+ DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
+ expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+ FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
+ GL Copyright (C) 1999-2004 Brian Paul.
+ GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University sowie David Luebke, Brenden Schubert, University of Virginia.
+ google-perftools Copyright (c) 2005, Google Inc.
+ Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
+ jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW).
+ jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
+ ogg/vorbis Copyright (C) 2001, Xiphophorus.
+ OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+ PCRE Copyright (c) 1997-2008 University of Cambridge.
+ SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga.
+ SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com).
+ xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
+ zlib Copyright (C) 1995-2002 Jean-loup Gailly und Mark Adler.
+ google-perftools Copyright (c) 2005, Google Inc.
-Second Life Viewer verwendet Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (und Lizenzgeber). Alle Rechte vorbehalten. Details siehe www.havok.com.
+ Second Life Viewer verwendet Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (und Lizenzgeber). Alle Rechte vorbehalten. Details siehe www.havok.com.
-Alle Rechte vorbehalten. Details siehe licenses.txt.
+ Diese Software enthält von der NVIDIA Corporation bereitgestellten Quellcode.
-Audiocodierung für Voice-Chat: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
+ Alle Rechte vorbehalten. Details siehe licenses.txt.
+
+ Audiocodierung für Voice-Chat: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
</text_editor>
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/de/floater_about_land.xml b/indra/newview/skins/default/xui/de/floater_about_land.xml
index 3cf3a16247..9e330f9766 100644
--- a/indra/newview/skins/default/xui/de/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/de/floater_about_land.xml
@@ -130,7 +130,7 @@
Traffic:
</text>
<text name="DwellText">
- 0
+ Laden...
</text>
<button label="Land kaufen" label_selected="Land kaufen..." name="Buy Land..."/>
<button label="Linden-Verkauf" label_selected="Linden-Verkauf..." name="Linden Sale..." tool_tip="Land muss Eigentum und auf Inhalt gesetzt sein und nicht zur Auktion stehen."/>
@@ -310,13 +310,15 @@ Nur große Parzellen können in der Suche aufgeführt werden.
Kein Stoßen (regional)
</panel.string>
<panel.string name="see_avs_text">
- Auf dieser Parzelle Einwohner sehen und mit ihnen chatten
+ Avatare auf anderen Parzellen können
</panel.string>
<text name="allow_label">
Anderen Einwohnern gestatten:
</text>
- <check_box label="Terrain bearbeiten" name="edit land check" tool_tip="Falls aktiviert, kann jeder Ihr Land terraformen. Am besten ist es, wenn Sie diese Option deaktiviert lassen. Sie können Ihr eigenes Land jederzeit bearbeiten."/>
- <check_box label="Fliegen" name="check fly" tool_tip="Falls aktiviert, können Einwohner auf Ihrem Land fliegen. Falls nicht aktiviert, können Einwohner lediglich auf Ihr Land fliegen und dort landen (dann jedoch nicht wieder weiterfliegen) oder über Ihr Land hinweg fliegen."/>
+ <text name="allow_label0">
+ Fliegen:
+ </text>
+ <check_box label="Jeder" name="check fly" tool_tip="Falls aktiviert, können Einwohner auf Ihrem Land fliegen. Falls nicht aktiviert, können Einwohner lediglich auf Ihr Land fliegen und dort landen (dann jedoch nicht wieder weiterfliegen) oder über Ihr Land hinweg fliegen."/>
<text name="allow_label2">
Bauen:
</text>
@@ -332,9 +334,6 @@ Nur große Parzellen können in der Suche aufgeführt werden.
</text>
<check_box label="Jeder" name="check other scripts"/>
<check_box label="Gruppe" name="check group scripts"/>
- <text name="land_options_label">
- Landoptionen:
- </text>
<check_box label="Sicher (kein Schaden)" name="check safe" tool_tip="Falls aktiviert, wird Land auf Option „Sicher“ eingestellt, Kampfschäden sind deaktiviert. Ansonsten sind Kampfschäden aktiviert."/>
<check_box label="Kein Stoßen" name="PushRestrictCheck" tool_tip="Verhindert Stoßen durch Skripte. Durch Aktivieren dieser Option verhindern Sie störendes Verhalten auf Ihrem Land."/>
<check_box label="Ort in Suche anzeigen (30 L$/Woche)" name="ShowDirectoryCheck" tool_tip="Diese Parzelle in Suchergebnissen anzeigen."/>
@@ -375,9 +374,9 @@ Nur große Parzellen können in der Suche aufgeführt werden.
</text>
<texture_picker label="" name="snapshot_ctrl" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/>
<text name="allow_label5">
- Einwohnern auf anderen Parzellen Folgendes gestatten:
+ Avatare in anderen Parzellen können Avatare in dieser Parzelle sehen und mit ihnen chatten
</text>
- <check_box label="Avatare sehen" name="SeeAvatarsCheck" tool_tip="Gestattet sowohl Einwohnern auf anderen Parzellen, Einwohner auf dieser Parzelle zu sehen und mit ihnen zu chatten, als auch Ihnen, diese Einwohner auf anderen Parzellen zu sehen und mit ihnen zu chatten."/>
+ <check_box label="Avatare sehen" name="SeeAvatarsCheck" tool_tip="Gestattet sowohl Avataren auf anderen Parzellen, Avatare auf dieser Parzelle zu sehen und mit ihnen zu chatten, als auch Ihnen, diese Avatare auf anderen Parzellen zu sehen und mit ihnen zu chatten."/>
<text name="landing_point">
Landepunkt: [LANDING]
</text>
@@ -459,12 +458,12 @@ Nur große Parzellen können in der Suche aufgeführt werden.
<text name="Limit access to this parcel to:">
Zugang zu dieser Parzelle
</text>
- <check_box label="Öffentlichen Zugang erlauben [MATURITY]" name="public_access"/>
+ <check_box label="Öffentlichen Zugang gestatten (bei Deaktivierung dieser Option werden Bannlinien generiert)" name="public_access"/>
<text name="Only Allow" width="400">
- Zugang auf Einwohner beschränken, die überprüft wurden von:
+ Zugang nur Einwohnern gestatten, die:
</text>
- <check_box label="Zahlungsinformation gespeichert [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Einwohner ohne Zahlungsinformation nicht zulassen."/>
- <check_box label="Altersüberprüfung [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Einwohner ohne Altersüberprüfung nicht zulassen. Weitere Informationen finden Sie im [SUPPORT_SITE]."/>
+ <check_box label="Zahlungsinformationen hinterlegt haben [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Um diese Parzelle besuchen zu können, müssen Einwohner Zahlungsinformationen hinterlegt haben. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
+ <check_box label="ihr Alter bestätigt haben [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Um diese Parzelle besuchen zu können, müssen Einwohner ihr Alter bestätigt haben. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
<check_box label="Gruppenzugang erlauben: [GROUP]" name="GroupCheck" tool_tip="Gruppe im Register „Allgemein“ festlegen."/>
<check_box label="Pässe verkaufen an:" name="PassCheck" tool_tip="Ermöglicht befristeten Zugang zu dieser Parzelle"/>
<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000..3dc554b120
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+ <text name="name_label">
+ Name:
+ </text>
+ <text name="description_label">
+ Beschreibung:
+ </text>
+ <button label="Hochladen (L$ [AMOUNT])" name="ok_btn"/>
+ <button label="Abbrechen" label_selected="Abbrechen" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/de/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000..9a6f5e0166
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+ <floater.string name="failed_to_initialize">
+ Bewegung konnte nicht initialisiert werden
+ </floater.string>
+ <floater.string name="anim_too_long">
+ Animationsdatei ist [LENGTH] Sekunden lang.
+
+Maximal erlaubt sind [MAX_LENGTH] Sekunden.
+ </floater.string>
+ <floater.string name="failed_file_read">
+ Animationsdatei kann nicht gelesen werden.
+
+[STATUS]
+ </floater.string>
+ <floater.string name="E_ST_OK">
+ OK
+ </floater.string>
+ <floater.string name="E_ST_EOF">
+ Vorzeitiges Dateiende.
+ </floater.string>
+ <floater.string name="E_ST_NO_CONSTRAINT">
+ Constraint-Definition kann nicht gelesen werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_FILE">
+ BVH-Datei kann nicht geöffnet werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_HIER">
+ Ungültige HIERARCHY-Kopfzeile.
+ </floater.string>
+ <floater.string name="E_ST_NO_JOINT">
+ ROOT oder JOINT nicht gefunden.
+ </floater.string>
+ <floater.string name="E_ST_NO_NAME">
+ JOINT-Name nicht erfasst.
+ </floater.string>
+ <floater.string name="E_ST_NO_OFFSET">
+ OFFSET nicht gefunden.
+ </floater.string>
+ <floater.string name="E_ST_NO_CHANNELS">
+ CHANNELS nicht gefunden.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROTATION">
+ Rotationsreihenfolge kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_AXIS">
+ Rotationsachse kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_MOTION">
+ MOTION nicht gefunden.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAMES">
+ Anzahl der Bilder kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAME_TIME">
+ Bildzeit kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_POS">
+ Positionswerte können nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROT">
+ Rotationswerte können nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_FILE">
+ Transformationsdatei kann nicht geöffnet werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HEADER">
+ Transformationskopfzeile kann nicht gelesen werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_NAME">
+ Transformationsnamen können nicht gelesen werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_IGNORE">
+ Ignorieren-Transformationswert kann nicht gelesen werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_RELATIVE">
+ Relativer Transformationswert kann nicht gelesen werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_OUTNAME">
+ Outname-Transformationswert kann nicht gelesen werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MATRIX">
+ Transformationsmatrix kann nicht gelesen werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGECHILD">
+ Mergechild-Name kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGEPARENT">
+ Mergeparent-Name kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_PRIORITY">
+ Priority-Wert kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_LOOP">
+ Loop-Wert kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEIN">
+ EaseIn-Werte können nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEOUT">
+ EaseOut-Werte können nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HAND">
+ Hand-Morph-Wert kann nicht erfasst werden.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EMOTE">
+ Emote-Name kann nicht gelesen werden.
+ </floater.string>
+ <floater.string name="E_ST_BAD_ROOT">
+ Falscher Root-Joint-Name, „hip“ verwenden.
+ </floater.string>
+ <text name="name_label">
+ Name:
+ </text>
+ <text name="description_label">
+ Beschreibung:
+ </text>
+ <spinner label="Priorität" name="priority" tool_tip="Steuert, welche Animationen von dieser Animation überschrieben werden können"/>
+ <check_box label="Schleife" name="loop_check" tool_tip="Erzeugt eine Animationsschleife"/>
+ <spinner label="Ein (%)" name="loop_in_point" tool_tip="Anfang einer Animationsschleife festlegen"/>
+ <spinner label="Aus (%)" name="loop_out_point" tool_tip="Ende einer Animationsschleife festlegen"/>
+ <text name="hand_label">
+ Handhaltung
+ </text>
+ <combo_box name="hand_pose_combo" tool_tip="Steuert während der Animation die Bewegung der Hände">
+ <combo_box.item label="Dehnen" name="Spread"/>
+ <combo_box.item label="Entspannt" name="Relaxed"/>
+ <combo_box.item label="Beide zeigen" name="PointBoth"/>
+ <combo_box.item label="Faust" name="Fist"/>
+ <combo_box.item label="Links entspannt" name="RelaxedLeft"/>
+ <combo_box.item label="Nach links zeigen" name="PointLeft"/>
+ <combo_box.item label="Linke Faust" name="FistLeft"/>
+ <combo_box.item label="Rechts entspannt" name="RelaxedRight"/>
+ <combo_box.item label="Nach rechts zeigen" name="PointRight"/>
+ <combo_box.item label="Rechte Faust" name="FistRight"/>
+ <combo_box.item label="Rechts salutieren" name="SaluteRight"/>
+ <combo_box.item label="Tippen" name="Typing"/>
+ <combo_box.item label="Friedensgeste rechts" name="PeaceRight"/>
+ </combo_box>
+ <text name="emote_label">
+ Ausdruck
+ </text>
+ <combo_box name="emote_combo" tool_tip="Steuert Gesichtsregungen während der Animation">
+ <item label="(Keine)" name="[None]" value=""/>
+ <item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+ <item label="Ängstlich" name="Afraid" value="Ängstlich"/>
+ <item label="Verärgert" name="Angry" value="Verärgert"/>
+ <item label="Grinst" name="BigSmile" value="Grinst"/>
+ <item label="Gelangweilt" name="Bored" value="Gelangweilt"/>
+ <item label="Weinen" name="Cry" value="Weinen"/>
+ <item label="Verachtung" name="Disdain" value="Verachtung"/>
+ <item label="Verlegen" name="Embarrassed" value="Verlegen"/>
+ <item label="Stirnrunzeln" name="Frown" value="Stirnrunzeln"/>
+ <item label="Küssen" name="Kiss" value="Küssen"/>
+ <item label="Lachen" name="Laugh" value="Lachen"/>
+ <item label="Bäääh" name="Plllppt" value="Bäääh"/>
+ <item label="Angewidert" name="Repulsed" value="Angewidert"/>
+ <item label="Traurig" name="Sad" value="Traurig"/>
+ <item label="Achselzucken" name="Shrug" value="Achselzucken"/>
+ <item label="Lächeln" name="Smile" value="Lächeln"/>
+ <item label="Überraschung" name="Surprise" value="Überraschung"/>
+ <item label="Zwinkern" name="Wink" value="Zwinkern"/>
+ <item label="Sorgenvoll" name="Worry" value="Sorgenvoll"/>
+ </combo_box>
+ <text name="preview_label">
+ Vorschau während:
+ </text>
+ <combo_box name="preview_base_anim" tool_tip="Hiermit können Sie das Verhalten Ihres Avatars testen, während Ihr Avatar normale Bewegungen ausführt.">
+ <item label="Stehen" name="Standing" value="Stehen"/>
+ <item label="Gehen" name="Walking" value="Gehen"/>
+ <item label="Sitzen" name="Sitting" value="Sitzen"/>
+ <item label="Fliegen" name="Flying" value="Fliegen"/>
+ </combo_box>
+ <spinner label="Einblenden (s)" name="ease_in_time" tool_tip="Einblendungszeit für Animationen (in Sekunden)"/>
+ <spinner label="Ausblenden (s)" name="ease_out_time" tool_tip="Ausblendungszeit für Animationen (in Sekunden)"/>
+ <button name="play_btn" tool_tip="Animation abspielen"/>
+ <button name="pause_btn" tool_tip="Animation unterbrechen"/>
+ <button name="stop_btn" tool_tip="Animation anhalten"/>
+ <text name="bad_animation_text">
+ Animationsdatei kann nicht gelesen werden.
+
+Wir empfehlen exportierte BVH-Dateien aus Poser 4.
+ </text>
+ <button label="Hochladen (L$ [AMOUNT])" name="ok_btn"/>
+ <button label="Abbrechen" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_avatar.xml b/indra/newview/skins/default/xui/de/floater_avatar.xml
index 1470c4bcd6..ba0dd54d96 100644
--- a/indra/newview/skins/default/xui/de/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/de/floater_avatar.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Avatar" title="AVATAR-AUSWAHL"/>
+<floater name="Avatar" title="AVATAR AUSWÄHLEN"/>
diff --git a/indra/newview/skins/default/xui/de/floater_buy_currency.xml b/indra/newview/skins/default/xui/de/floater_buy_currency.xml
index 38321b7906..65926c088c 100644
--- a/indra/newview/skins/default/xui/de/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/de/floater_buy_currency.xml
@@ -46,7 +46,7 @@
[AMT] L$
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php?lang=de-DE Zahlungsart] | [http://www.secondlife.com/my/account/currency.php?lang=de-DE Währung] | [http://www.secondlife.com/my/account/exchange_rates.php?lang=de-DE Umtauschrate]
+ [http://www.secondlife.com/my/account/payment_method_management.php Zahlungsart] | [http://www.secondlife.com/my/account/currency.php Währung]
</text>
<text name="exchange_rate_note">
Geben Sie den Betrag erneut ein, um die aktuellste Umtauschrate anzuzeigen.
diff --git a/indra/newview/skins/default/xui/de/floater_camera.xml b/indra/newview/skins/default/xui/de/floater_camera.xml
index bbf1c8af60..163ef87d8c 100644
--- a/indra/newview/skins/default/xui/de/floater_camera.xml
+++ b/indra/newview/skins/default/xui/de/floater_camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="camera_floater" title="ANSICHT">
+<floater name="camera_floater" title="KAMERASTEUERUNGEN">
<floater.string name="rotate_tooltip">
Kamera um Fokus drehen
</floater.string>
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Kamera nach oben, unten, links und rechts bewegen
</floater.string>
- <floater.string name="camera_modes_title">
- Kameramodi
- </floater.string>
- <floater.string name="pan_mode_title">
- Kreisen - Zoomen - Schwenken
- </floater.string>
- <floater.string name="presets_mode_title">
- Ansichten
- </floater.string>
<floater.string name="free_mode_title">
Objekt ansehen
</floater.string>
diff --git a/indra/newview/skins/default/xui/de/floater_chat_bar.xml b/indra/newview/skins/default/xui/de/floater_chat_bar.xml
index dc5a7cd681..2464a55665 100644
--- a/indra/newview/skins/default/xui/de/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/de/floater_chat_bar.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="chat_bar" title="CHAT IN DER NÄHE">
- <panel>
+ <panel name="bottom_panel">
<line_editor label="Zum Chatten hier klicken." name="chat_box" tool_tip="Eingabetaste zum Sprechen, Strg+Eingabe zum Rufen"/>
<button name="show_nearby_chat" tool_tip="Chatprotokoll in der Nähe ein-/ausblenden"/>
</panel>
diff --git a/indra/newview/skins/default/xui/de/floater_hardware_settings.xml b/indra/newview/skins/default/xui/de/floater_hardware_settings.xml
index 9644bbbaea..ca081aafae 100644
--- a/indra/newview/skins/default/xui/de/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/de/floater_hardware_settings.xml
@@ -4,7 +4,7 @@
Filtern:
</text>
<check_box label="Anisotropische Filterung (langsamer, wenn aktiviert)" name="ani"/>
- <text name="Antialiasing:">
+ <text name="antialiasing label">
Antialiasing:
</text>
<combo_box label="Antialiasing" name="fsaa">
diff --git a/indra/newview/skins/default/xui/de/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/de/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..a412b530a4
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="HÄNDLER-OUTBOX">
+ <string name="OutboxFolderCount1">
+ 1 Ordner
+ </string>
+ <string name="OutboxFolderCountN">
+ [NUM] Ordner
+ </string>
+ <string name="OutboxImporting">
+ Ordner übertragen...
+ </string>
+ <string name="OutboxInitializing">
+ Initialisieren...
+ </string>
+ <panel label="">
+ <panel>
+ <panel name="outbox_inventory_placeholder_panel">
+ <text name="outbox_inventory_placeholder_title">
+ Laden...
+ </text>
+ </panel>
+ </panel>
+ <panel>
+ <button label="In Marktplatz übertragen" name="outbox_import_btn" tool_tip="In meinen Marktplatz-Laden verschieben"/>
+ </panel>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_model_preview.xml b/indra/newview/skins/default/xui/de/floater_model_preview.xml
index 7f6cd9944f..4af8d67686 100644
--- a/indra/newview/skins/default/xui/de/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/de/floater_model_preview.xml
@@ -4,6 +4,9 @@
<string name="status_parse_error">
Fehler: Fehler beim DAE-Parsen – Details siehe Protokoll.
</string>
+ <string name="status_material_mismatch">
+ Fehler: Das Material des Modells ist keine Teilmenge des Referenzmodells.
+ </string>
<string name="status_reading_file">
Laden...
</string>
@@ -137,7 +140,7 @@
</panel>
<panel name="physics analysis">
<text name="method_label">
- Schritt 2: Analyse
+ Schritt 2: Analysieren
</text>
<text name="analysis_method_label">
Methode:
diff --git a/indra/newview/skins/default/xui/de/floater_model_wizard.xml b/indra/newview/skins/default/xui/de/floater_model_wizard.xml
index 354a505901..ee26d51d32 100644
--- a/indra/newview/skins/default/xui/de/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/de/floater_model_wizard.xml
@@ -6,12 +6,12 @@
<button label="2. Optimieren" name="optimize_btn"/>
<button label="1. Datei auswählen" name="choose_file_btn"/>
<panel name="choose_file_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="choose_file_header_panel">
+ <text name="choose_file_header_text">
Modelldatei auswählen
</text>
</panel>
- <panel name="content">
+ <panel name="choose_file_content">
<text name="advanced_users_text">
Fortgeschrittene Benutzer: Wenn Sie bereits mit Tools zur Erstellung von 3D-Inhalten vertraut sind, können Sie den erweiterten Uploader verwenden.
</text>
@@ -20,6 +20,9 @@
Hochzuladende Modelldatei auswählen
</text>
<button label="Durchsuchen..." label_selected="Durchsuchen..." name="browse"/>
+ <text name="Model types">
+ Second Life unterstützt COLLADA-Dateien (.dae).
+ </text>
<text name="dimensions">
X Y Z
</text>
@@ -32,26 +35,26 @@
</panel>
</panel>
<panel name="optimize_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="optimize_header_panel">
+ <text name="optimize_header_text">
Modell optimieren
</text>
</panel>
- <text name="description">
+ <text name="optimize_description">
Wir haben das Modell auf Leistung optimiert. Sie können es bei Bedarf weiter anpassen.
</text>
- <panel name="content">
+ <panel name="optimize_content">
<text name="high_detail_text">
- Detailstufe generieren: Hoch
+ Detailstufe generieren: hoch
</text>
<text name="medium_detail_text">
- Detailstufe generieren: Mittel
+ Detailstufe generieren: mittel
</text>
<text name="low_detail_text">
- Detailstufe generieren: Niedrig
+ Detailstufe generieren: niedrig
</text>
<text name="lowest_detail_text">
- Detailstufe generieren: Niedrigste
+ Detailstufe generieren: niedrigste
</text>
</panel>
<panel name="content2">
@@ -76,15 +79,15 @@
</panel>
</panel>
<panel name="physics_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="physics_header_panel">
+ <text name="physics_header_text">
Physik anpassen
</text>
</panel>
- <text name="description">
+ <text name="physics_description">
Wir erstellen eine Form für die Außenhülle des Modells. Passen Sie die Detailstufe der Form wie für den beabsichtigten Zweck erforderlich an.
</text>
- <panel name="content">
+ <panel name="physics_content">
<button label="Physik neu berechnen" name="recalculate_physics_btn"/>
<button label="Neu berechnen..." name="recalculating_physics_btn"/>
<text name="lod_label">
@@ -107,17 +110,17 @@
</panel>
</panel>
<panel name="review_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="review_header_panel">
+ <text name="review_header_text">
Überprüfen
</text>
</panel>
- <panel name="content">
+ <panel name="review_content">
<text name="review_prim_equiv">
Auswirkung auf Parzelle/Region: Prim-Äquivalenzwert [EQUIV]
</text>
<text name="review_fee">
- Die für das Hochladen anfallende Gebühr in Höhe von [FEE] L$ wird von Ihrem Konto abgebucht.
+ Die für das Hochladen anfallende Gebühr in Höhe von L$ [FEE] wird von Ihrem Konto abgebucht.
</text>
<text name="review_confirmation">
Durch Klicken auf „Hochladen“ bestätigen Sie, dass Sie die erforderlichen Rechte für das im Modell enthaltene Material besitzen.
@@ -125,8 +128,8 @@
</panel>
</panel>
<panel name="upload_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="upload_header_panel">
+ <text name="upload_header_text">
Upload abgeschlossen
</text>
</panel>
diff --git a/indra/newview/skins/default/xui/de/floater_moveview.xml b/indra/newview/skins/default/xui/de/floater_moveview.xml
index e8cc77c038..c1c8271310 100644
--- a/indra/newview/skins/default/xui/de/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/de/floater_moveview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="move_floater" title="BEWEGEN">
+<floater name="move_floater" title="GEHEN / RENNEN / FLIEGEN">
<string name="walk_forward_tooltip">
Vorwärts gehen (Nach-oben-Pfeil oder W drücken)
</string>
diff --git a/indra/newview/skins/default/xui/de/floater_preview_animation.xml b/indra/newview/skins/default/xui/de/floater_preview_animation.xml
index 3dcdb52555..2dd47a27ad 100644
--- a/indra/newview/skins/default/xui/de/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/de/floater_preview_animation.xml
@@ -7,6 +7,6 @@
Beschreibung:
</text>
<line_editor left="108" name="desc" width="160"/>
- <button label="Inworld abspielen" label_selected="Stopp" name="Anim play btn" tool_tip="Diese Animation so wiedergeben, dass andere sie sehen können." width="116"/>
- <button label="Lokal abspielen" label_selected="Stopp" left="171" name="Anim audition btn" tool_tip="Diese Animation so wiedergeben, dass nur Sie sie sehen." width="116"/>
+ <button label="Inworld abspielen" label_selected="Stopp" name="Inworld" tool_tip="Diese Animation so wiedergeben, dass andere sie sehen können."/>
+ <button label="Lokal wiedergeben" label_selected="Stopp" name="Locally" tool_tip="Diese Animation so wiedergeben, dass nur Sie sie sehen."/>
</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_snapshot.xml b/indra/newview/skins/default/xui/de/floater_snapshot.xml
index ae68c71a80..798461c007 100644
--- a/indra/newview/skins/default/xui/de/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/de/floater_snapshot.xml
@@ -3,73 +3,63 @@
<floater.string name="unknown">
unbekannt
</floater.string>
- <radio_group label="Fototyp" name="snapshot_type_radio">
- <radio_item label="E-Mail" name="postcard"/>
- <radio_item label="Mein Inventar ([AMOUNT] L$)" name="texture"/>
- <radio_item label="Auf meinem Computer speichern" name="local"/>
- </radio_group>
+ <string name="postcard_progress_str">
+ E-Mail senden
+ </string>
+ <string name="profile_progress_str">
+ Posten
+ </string>
+ <string name="inventory_progress_str">
+ Speichern im Inventar
+ </string>
+ <string name="local_progress_str">
+ Speichern auf Computer
+ </string>
+ <string name="profile_succeeded_str">
+ Bild hochgeladen
+ </string>
+ <string name="postcard_succeeded_str">
+ E-Mail gesendet!
+ </string>
+ <string name="inventory_succeeded_str">
+ Im Inventar gespeichert!
+ </string>
+ <string name="local_succeeded_str">
+ Auf Computer gespeichert!
+ </string>
+ <string name="profile_failed_str">
+ Fehler beim Hochladen des Bilds in Ihr Profil.
+ </string>
+ <string name="postcard_failed_str">
+ Fehler beim Senden der E-Mail.
+ </string>
+ <string name="inventory_failed_str">
+ Fehler beim Speichern im Inventar.
+ </string>
+ <string name="local_failed_str">
+ Fehler beim Speichern auf dem Computer.
+ </string>
+ <button name="advanced_options_btn" tool_tip="Erweiterte Optionen"/>
+ <text name="image_res_text">
+ [WIDTH] x [HEIGHT] px
+ </text>
<text name="file_size_label">
[SIZE] KB
</text>
- <button label="Foto aktualisieren" name="new_snapshot_btn"/>
- <button label="Senden" name="send_btn"/>
- <button label="Speichern ([AMOUNT] L$)" name="upload_btn"/>
- <flyout_button label="Speichern" name="save_btn" tool_tip="Bild als Datei speichern">
- <flyout_button.item label="Speichern" name="save_item"/>
- <flyout_button.item label="Speichern unter..." name="saveas_item"/>
- </flyout_button>
- <button label="Mehr" name="more_btn" tool_tip="Erweiterte Optionen"/>
- <button label="Weniger" name="less_btn" tool_tip="Erweiterte Optionen"/>
- <button label="Abbrechen" name="discard_btn"/>
- <text name="type_label2">
- Größe
- </text>
- <text name="format_label">
- Format
- </text>
- <combo_box label="Auflösung" name="postcard_size_combo">
- <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="Benutzerdefiniert" name="Custom"/>
- </combo_box>
- <combo_box label="Auflösung" name="texture_size_combo">
- <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
- <combo_box.item label="Klein (128x128)" name="Small(128x128)"/>
- <combo_box.item label="Mittel (256x256)" name="Medium(256x256)"/>
- <combo_box.item label="Groß (512x512)" name="Large(512x512)"/>
- <combo_box.item label="Benutzerdefiniert" name="Custom"/>
- </combo_box>
- <combo_box label="Auflösung" name="local_size_combo">
- <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
- <combo_box.item label="320x240" name="320x240"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="1280x1024" name="1280x1024"/>
- <combo_box.item label="1600x1200" name="1600x1200"/>
- <combo_box.item label="Benutzerdefiniert" name="Custom"/>
- </combo_box>
- <combo_box label="Format" name="local_format_combo">
- <combo_box.item label="PNG" name="PNG"/>
- <combo_box.item label="JPEG" name="JPEG"/>
- <combo_box.item label="BMP" name="BMP"/>
- </combo_box>
- <spinner label="Breite" name="snapshot_width"/>
- <spinner label="Größe" name="snapshot_height"/>
- <check_box label="Seitenverhältnis beibehalten" name="keep_aspect_check"/>
- <slider label="Bildqualität" name="image_quality_slider"/>
- <text name="layer_type_label">
- Aufnehmen:
- </text>
- <combo_box label="Bildlayer" name="layer_types">
- <combo_box.item label="Farben" name="Colors"/>
- <combo_box.item label="Tiefe" name="Depth"/>
- </combo_box>
- <check_box label="Schnittstelle" name="ui_check"/>
- <check_box label="HUDs" name="hud_check"/>
- <check_box label="Nach dem Speichern offen lassen" name="keep_open_check"/>
- <check_box label="Frame einfrieren (Vollbild)" name="freeze_frame_check"/>
- <check_box label="Automatisch aktualisieren" name="auto_snapshot_check"/>
+ <panel name="advanced_options_panel">
+ <text name="advanced_options_label">
+ ERWEITERTE OPTIONEN
+ </text>
+ <text name="layer_type_label">
+ Aufnahme:
+ </text>
+ <combo_box label="Bildebenen" name="layer_types">
+ <combo_box.item label="Farben" name="Colors"/>
+ <combo_box.item label="Tiefe" name="Depth"/>
+ </combo_box>
+ <check_box label="Schnittstelle" name="ui_check"/>
+ <check_box label="HUDs" name="hud_check"/>
+ <check_box label="Standbild (Vollbild)" name="freeze_frame_check"/>
+ <check_box label="Automatisch aktualisieren" name="auto_snapshot_check"/>
+ </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/de/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..429447c378
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK-TESTS"/>
diff --git a/indra/newview/skins/default/xui/de/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/de/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000..506d2b013a
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="TEST-FENSTER"/>
diff --git a/indra/newview/skins/default/xui/de/floater_tools.xml b/indra/newview/skins/default/xui/de/floater_tools.xml
index cf1d03f32d..dee89b28e5 100644
--- a/indra/newview/skins/default/xui/de/floater_tools.xml
+++ b/indra/newview/skins/default/xui/de/floater_tools.xml
@@ -1,5 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="BAU-WERKZEUGE" title="">
+ <floater.string name="grid_screen_text">
+ Bildschirm
+ </floater.string>
+ <floater.string name="grid_local_text">
+ Lokal
+ </floater.string>
+ <floater.string name="grid_world_text">
+ Welt
+ </floater.string>
+ <floater.string name="grid_reference_text">
+ Referenz
+ </floater.string>
+ <floater.string name="grid_attachment_text">
+ Anhang
+ </floater.string>
<floater.string name="status_rotate">
An den farbigen Bändern ziehen, um das Objekt zu drehen
</floater.string>
@@ -63,7 +78,12 @@
</text>
<check_box initial_value="true" label="Texturen dehnen" name="checkbox stretch textures" top_pad="-5"/>
<check_box initial_value="true" label="Einrasten" name="checkbox snap to grid" top_pad="15"/>
- <button label="Optionen..." label_selected="Optionen..." name="Options..." tool_tip="Mehr Raster-Optionen anzeigen"/>
+ <combo_box name="combobox grid mode" tool_tip="Wählen Sie das gewünschte Rasterlineal zum Positionieren des Objekts aus.">
+ <combo_box.item label="Welt" name="World"/>
+ <combo_box.item label="Lokal" name="Local"/>
+ <combo_box.item label="Referenz" name="Reference"/>
+ </combo_box>
+ <button label="" label_selected="Optionen..." name="Options..." tool_tip="Mehr Raster-Optionen anzeigen"/>
<button label="" label_selected="" name="ToolCube" tool_tip="Würfel"/>
<button label="" label_selected="" name="ToolPrism" tool_tip="Prisma"/>
<button label="" label_selected="" name="ToolPyramid" tool_tip="Pyramide"/>
diff --git a/indra/newview/skins/default/xui/de/floater_toybox.xml b/indra/newview/skins/default/xui/de/floater_toybox.xml
index 23ec9c2e58..90e50804d6 100644
--- a/indra/newview/skins/default/xui/de/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/de/floater_toybox.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Toybox" title="SYMBOLLEISTEN ANPASSEN">
+<floater name="Toybox" title="SYMBOLLEISTENSCHALTFLÄCHEN">
<text name="toybox label 1">
Sie können Schaltflächen durch Ziehen zu Symbolleisten hinzufügen oder daraus entfernen.
</text>
<text name="toybox label 2">
Je nach Einstellung erscheinen Schaltflächen wie dargestellt oder nur als Symbol.
</text>
+ <button label="Alle Symbolleisten leeren" label_selected="Alle Symbolleisten leeren" name="btn_clear_all"/>
<button label="Standards wiederherstellen" label_selected="Standards wiederherstellen" name="btn_restore_defaults"/>
</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_translation_settings.xml b/indra/newview/skins/default/xui/de/floater_translation_settings.xml
new file mode 100644
index 0000000000..3d5d1d46a8
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_translation_settings.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_translation_settings" title="ÜBERSETZUNGSEINSTELLUNGEN FÜR CHATS">
+ <string name="bing_api_key_not_verified">
+ Bing-AppID nicht verifiziert. Versuchen Sie es erneut.
+ </string>
+ <string name="google_api_key_not_verified">
+ Google-API-Schlüssel nicht verifiziert. Versuchen Sie es erneut.
+ </string>
+ <string name="bing_api_key_verified">
+ Bing-AppID verifiziert.
+ </string>
+ <string name="google_api_key_verified">
+ Google-API-Schlüssel verifiziert.
+ </string>
+ <check_box label="Maschinenübersetzung beim Chatten aktivieren" name="translate_chat_checkbox"/>
+ <text name="translate_language_label">
+ Chat übersetzen in:
+ </text>
+ <combo_box name="translate_language_combo">
+ <combo_box.item label="Systemstandard" name="System Default Language"/>
+ <combo_box.item label="English (Englisch)" name="English"/>
+ <combo_box.item label="Dansk (Dänisch)" name="Danish"/>
+ <combo_box.item label="Deutsch" name="German"/>
+ <combo_box.item label="Español (Spanisch)" name="Spanish"/>
+ <combo_box.item label="Français (Französisch)" name="French"/>
+ <combo_box.item label="Italiano (Italienisch)" name="Italian"/>
+ <combo_box.item label="Magyar (Ungarisch)" name="Hungarian"/>
+ <combo_box.item label="Nederlands (Holländisch)" name="Dutch"/>
+ <combo_box.item label="Polski (Polnisch)" name="Polish"/>
+ <combo_box.item label="Português (Portugiesisch)" name="Portugese"/>
+ <combo_box.item label="Русский (Russisch)" name="Russian"/>
+ <combo_box.item label="Türkçe (Türkisch)" name="Turkish"/>
+ <combo_box.item label="Українська (Ukrainisch)" name="Ukrainian"/>
+ <combo_box.item label="中文 (正體) (Chinesisch)" name="Chinese"/>
+ <combo_box.item label="日本語 (Japanisch)" name="Japanese"/>
+ <combo_box.item label="한국어 (Koreanisch)" name="Korean"/>
+ </combo_box>
+ <text name="tip">
+ Übersetzungsservice auswählen:
+ </text>
+ <radio_group name="translation_service_rg">
+ <radio_item initial_value="bing" label="Bing Translator" name="bing"/>
+ <radio_item initial_value="google" label="Google Translate" name="google"/>
+ </radio_group>
+ <text name="bing_api_key_label">
+ Bing-[http://www.bing.com/developers/createapp.aspx AppID]:
+ </text>
+ <button label="Verifizieren" name="verify_bing_api_key_btn"/>
+ <text name="google_api_key_label">
+ Google-[http://code.google.com/apis/language/translate/v2/getting_started.html#auth API-Schlüssel]:
+ </text>
+ <button label="Verifizieren" name="verify_google_api_key_btn"/>
+ <text name="google_links_text">
+ [http://code.google.com/apis/language/translate/v2/pricing.html Pricing] | [https://code.google.com/apis/console Statistik]
+ </text>
+ <button label="OK" name="ok_btn"/>
+ <button label="Abbrechen" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_voice_controls.xml b/indra/newview/skins/default/xui/de/floater_voice_controls.xml
index 18d53841b8..5efda4136e 100644
--- a/indra/newview/skins/default/xui/de/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/de/floater_voice_controls.xml
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_voice_controls" title="SPRACHSTEUERUNGEN">
<string name="title_nearby">
- Stimme in der Nähe
+ VOICE-EINSTELLUNGEN
</string>
<string name="title_group">
- Gruppengespräch mit [GROUP]
+ GRUPPENGESPRÄCH MIT [GROUP]
</string>
<string name="title_adhoc">
- Konferenzgespräch
+ KONFERENZGESPRÄCH
</string>
<string name="title_peer_2_peer">
- Gespräch mit [NAME]
+ GESPRÄCH MIT [NAME]
</string>
<string name="no_one_near">
Es ist niemand in der Nähe, der Voice aktiviert hat.
diff --git a/indra/newview/skins/default/xui/de/floater_voice_effect.xml b/indra/newview/skins/default/xui/de/floater_voice_effect.xml
index 3dc0fc2322..413a46525c 100644
--- a/indra/newview/skins/default/xui/de/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/de/floater_voice_effect.xml
@@ -42,13 +42,16 @@
<string name="effect_Demon">
Dämon
</string>
+ <string name="effect_Female Elf">
+ Weibliche Elfe
+ </string>
<string name="effect_Flirty">
Kokett
</string>
<string name="effect_Foxy">
Attraktiv
</string>
- <string name="effect_Halloween_2010_Bonus">
+ <string name="effect_Halloween 2010 Bonus">
Bonus_Halloween_2010
</string>
<string name="effect_Helium">
@@ -57,9 +60,18 @@
<string name="effect_Husky">
Rauchig
</string>
+ <string name="effect_Husky Whisper">
+ Rauchiges Flüstern
+ </string>
<string name="effect_Intercom">
Intercom
</string>
+ <string name="effect_Julia">
+ Julia
+ </string>
+ <string name="effect_Lo Lilt">
+ Leises Trällern
+ </string>
<string name="effect_Macho">
Macho
</string>
@@ -69,6 +81,9 @@
<string name="effect_Mini">
Mini
</string>
+ <string name="effect_Model">
+ Modell
+ </string>
<string name="effect_Nano">
Nano
</string>
@@ -90,6 +105,9 @@
<string name="effect_Roxanne">
Roxanne
</string>
+ <string name="effect_Rumble">
+ Rumpeln
+ </string>
<string name="effect_Sabrina">
Sabrina
</string>
@@ -102,6 +120,9 @@
<string name="effect_Shorty">
Shorty
</string>
+ <string name="effect_Smaller">
+ Kleiner
+ </string>
<string name="effect_Sneaky">
Hinterhältig
</string>
diff --git a/indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml
index 7c47913e30..73e0029b76 100644
--- a/indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
<menu_item_call label="Berühren" name="touch"/>
<menu_item_call label="Sitzen" name="sit"/>
<menu_item_call label="Bezahlen" name="pay"/>
@@ -12,7 +12,8 @@
<menu_item_call label="Hinzufügen" name="add"/>
<menu_item_call label="Melden" name="report"/>
<menu_item_call label="Ignorieren" name="block"/>
+ <menu_item_call label="Freischalten" name="unblock"/>
<menu_item_call label="Hineinzoomen" name="zoom_in"/>
<menu_item_call label="Entfernen" name="remove"/>
<menu_item_call label="Weitere Infos" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/de/menu_inventory.xml b/indra/newview/skins/default/xui/de/menu_inventory.xml
index 733a0b85c3..39b3099336 100644
--- a/indra/newview/skins/default/xui/de/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/de/menu_inventory.xml
@@ -59,6 +59,7 @@
<menu_item_call label="Eigenschaften" name="Properties"/>
<menu_item_call label="Umbenennen" name="Rename"/>
<menu_item_call label="Asset-UUID kopieren" name="Copy Asset UUID"/>
+ <menu_item_call label="Ausschneiden" name="Cut"/>
<menu_item_call label="Kopieren" name="Copy"/>
<menu_item_call label="Einfügen" name="Paste"/>
<menu_item_call label="Als Link einfügen" name="Paste As Link"/>
@@ -84,6 +85,6 @@
<menu_item_call label="Hinzufügen" name="Wearable Add"/>
<menu_item_call label="Ausziehen" name="Take Off"/>
<menu_item_call label="In Händler-Outbox kopieren" name="Merchant Copy"/>
- <menu_item_call label="In Händler-Outbox verschieben" name="Merchant Move"/>
+ <menu_item_call label="In Marktplatz übertragen" name="Marketplace Send"/>
<menu_item_call label="--keine Optionen--" name="--no options--"/>
</menu>
diff --git a/indra/newview/skins/default/xui/de/menu_login.xml b/indra/newview/skins/default/xui/de/menu_login.xml
index c90205fbe4..b43b41a5dc 100644
--- a/indra/newview/skins/default/xui/de/menu_login.xml
+++ b/indra/newview/skins/default/xui/de/menu_login.xml
@@ -17,8 +17,8 @@
<menu_item_call label="Fenstergröße einstellen..." name="Set Window Size..."/>
<menu_item_call label="Servicebedingungen anzeigen" name="TOS"/>
<menu_item_call label="Wichtige Meldung anzeigen" name="Critical"/>
- <menu_item_call label="Test Medienbrowser" name="Web Browser Test"/>
<menu_item_call label="Web Content Floater Debug Test" name="Web Content Floater Debug Test"/>
+ <menu label="Protokollierungsstufe festlegen" name="Set Logging Level"/>
<menu_item_check label="Grid-Auswahl anzeigen" name="Show Grid Picker"/>
<menu_item_call label="Benachrichtigungs-Konsole anzeigen" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/de/menu_toolbars.xml b/indra/newview/skins/default/xui/de/menu_toolbars.xml
index cfeae3deca..3fb48e26b2 100644
--- a/indra/newview/skins/default/xui/de/menu_toolbars.xml
+++ b/indra/newview/skins/default/xui/de/menu_toolbars.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Toolbars Popup">
- <menu_item_call label="Schaltflächen auswählen..." name="Chose Buttons"/>
+ <menu_item_call label="Diese Schaltfläche entfernen" name="Remove button"/>
+ <menu_item_call label="Symbolleistenschaltflächen..." name="Choose Buttons"/>
<menu_item_check label="Symbole und Beschriftungen" name="icons_with_text"/>
<menu_item_check label="Nur Symbole" name="icons_only"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml
index e6135aa100..d011c7295c 100644
--- a/indra/newview/skins/default/xui/de/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/de/menu_viewer.xml
@@ -1,55 +1,60 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu_bar name="Main Menu">
<menu label="Ich" name="Me">
- <menu_item_call label="Dashboard..." name="Manage My Account">
- <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=de"/>
- </menu_item_call>
<menu_item_call label="Profil..." name="Profile"/>
<menu_item_call label="Aussehen..." name="ChangeOutfit"/>
+ <menu_item_call label="Avatar auswählen..." name="Avatar Picker"/>
<menu_item_check label="Inventar..." name="Inventory"/>
- <menu_item_check label="Gesten..." name="Gestures"/>
- <menu_item_check label="Stimme..." name="ShowVoice"/>
+ <menu_item_call label="Neues Inventarfenster" name="NewInventoryWindow"/>
+ <menu_item_call label="Orte..." name="Places"/>
+ <menu_item_call label="Auswahlen..." name="Picks"/>
+ <menu_item_call label="Kamerasteuerungen..." name="Camera Controls"/>
<menu label="Bewegung" name="Movement">
<menu_item_call label="Hinsetzen" name="Sit Down Here"/>
<menu_item_check label="Fliegen" name="Fly"/>
<menu_item_check label="Immer rennen" name="Always Run"/>
<menu_item_call label="Animation meines Avatars stoppen" name="Stop Animating My Avatar"/>
+ <menu_item_call label="Gehen/Rennen/Fliegen..." name="Walk / run / fly"/>
</menu>
<menu label="Status" name="Status">
<menu_item_call label="Abwesend" name="Set Away"/>
<menu_item_call label="Beschäftigt" name="Set Busy"/>
</menu>
- <menu_item_call label="Admin-Status anfordern" name="Request Admin Options"/>
- <menu_item_call label="Admin-Status verlassen" name="Leave Admin Options"/>
- <menu_item_call label="L$ kaufen" name="Buy and Sell L$"/>
+ <menu_item_call label="L$ kaufen..." name="Buy and Sell L$"/>
+ <menu_item_call label="Händler-Outbox..." name="MerchantOutbox"/>
+ <menu_item_call label="Kontoübersicht..." name="Manage My Account">
+ <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=de"/>
+ </menu_item_call>
<menu_item_call label="Einstellungen..." name="Preferences"/>
- <menu_item_call label="Symbolleisten..." name="Toolbars"/>
+ <menu_item_call label="Symbolleistenschaltflächen..." name="Toolbars"/>
<menu_item_call label="Alle Steuerelemente ausblenden" name="Hide UI"/>
<menu_item_call label="[APP_NAME] schließen" name="Quit"/>
</menu>
<menu label="Unterhalten" name="Communicate">
- <menu_item_call label="Meine Freunde" name="My Friends"/>
- <menu_item_call label="Meine Gruppen" name="My Groups"/>
- <menu_item_check label="Chat in der Nähe" name="Nearby Chat"/>
+ <menu_item_check label="Chat..." name="Nearby Chat"/>
+ <menu_item_check label="Sprechen" name="Speak"/>
+ <menu_item_check label="Voice-Einstellungen..." name="Nearby Voice"/>
+ <menu_item_check label="Voice-Morphing..." name="ShowVoice"/>
+ <menu_item_check label="Gesten..." name="Gestures"/>
+ <menu_item_call label="Freunde" name="My Friends"/>
+ <menu_item_call label="Gruppen" name="My Groups"/>
<menu_item_call label="Leute in der Nähe" name="Active Speakers"/>
- <menu_item_check label="Stimme in der Nähe" name="Nearby Voice"/>
</menu>
<menu label="Welt" name="World">
- <menu_item_check label="Minikarte" name="Mini-Map"/>
+ <menu_item_call label="Landmarke für diesen Ort setzen" name="Create Landmark Here"/>
+ <menu_item_call label="Ziele..." name="Destinations"/>
<menu_item_check label="Karte" name="World Map"/>
+ <menu_item_check label="Minikarte" name="Mini-Map"/>
<menu_item_check label="Suchen" name="Search"/>
+ <menu_item_call label="Nach Hause teleportieren" name="Teleport Home"/>
+ <menu_item_call label="Hier als Zuhause wählen" name="Set Home to Here"/>
<menu_item_call label="Foto" name="Take Snapshot"/>
- <menu_item_call label="Landmarke für diesen Ort setzen" name="Create Landmark Here"/>
- <menu label="Ortsprofil" name="Land">
- <menu_item_call label="Ortsprofil" name="Place Profile"/>
- <menu_item_call label="Land-Info" name="About Land"/>
- <menu_item_call label="Region/Grundbesitz" name="Region/Estate"/>
- </menu>
+ <menu_item_call label="Ortsprofil" name="Place Profile"/>
+ <menu_item_call label="Landinformationen" name="About Land"/>
+ <menu_item_call label="Region/Grundbesitz" name="Region/Estate"/>
+ <menu_item_call label="Mein Landbesitz..." name="My Land"/>
<menu_item_call label="Dieses Land kaufen" name="Buy Land"/>
- <menu_item_call label="Mein Land" name="My Land"/>
<menu label="Anzeigen" name="LandShow">
- <menu_item_check label="Bewegungssteuerung" name="Movement Controls"/>
- <menu_item_check label="Ansichtsteuerung" name="Camera Controls"/>
<menu_item_check label="Bannlinien" name="Ban Lines"/>
<menu_item_check label="Strahlen" name="beacons"/>
<menu_item_check label="Grundstücksgrenzen" name="Property Lines"/>
@@ -58,16 +63,15 @@
<menu_item_check label="Parzelleneigenschaften" name="Parcel Properties"/>
<menu_item_check label="Menü „Erweitert“" name="Show Advanced Menu"/>
</menu>
- <menu_item_call label="Teleport nach Hause" name="Teleport Home"/>
- <menu_item_call label="Hier als Zuhause wählen" name="Set Home to Here"/>
- <menu label="Sonne" name="Environment Settings">
+ <menu label="Sonne" name="Sun">
<menu_item_call label="Sonnenaufgang" name="Sunrise"/>
<menu_item_call label="Mittag" name="Noon"/>
<menu_item_call label="Sonnenuntergang" name="Sunset"/>
<menu_item_call label="Mitternacht" name="Midnight"/>
+ <menu_item_call label="Regionseinstellungen verwenden" name="Use Region Settings"/>
</menu>
- <menu label="Umgebungs-Editor" name="Enviroment Editor">
- <menu_item_call label="Umgebungseinstellungen..." name="Enviroment Settings"/>
+ <menu label="Umwelt-Editor" name="Environment Editor">
+ <menu_item_call label="Umwelt-Einstellungen..." name="Environment Settings"/>
<menu label="Wasser-Voreinstellungen" name="Water Presets">
<menu_item_call label="Neue Voreinstellung..." name="new_water_preset"/>
<menu_item_call label="Voreinstellung bearbeiten..." name="edit_water_preset"/>
@@ -140,11 +144,13 @@
<menu_item_call label="Animation ([COST] L$)..." name="Upload Animation"/>
<menu_item_call label="Modell..." name="Upload Model"/>
<menu_item_call label="Mehrfach-Upload ([COST] L$ pro Datei)..." name="Bulk Upload"/>
+ <menu_item_call label="Hochlade-Berechtigungen (Standard) festlegen" name="perm prefs"/>
</menu>
<menu_item_call label="Rückgängig" name="Undo"/>
<menu_item_call label="Wiederholen" name="Redo"/>
</menu>
<menu label="Hilfe" name="Help">
+ <menu_item_call label="Anweisungen..." name="How To"/>
<menu_item_call label="[SECOND_LIFE]-Hilfe" name="Second Life Help"/>
<menu_item_call label="Missbrauch melden" name="Report Abuse"/>
<menu_item_call label="Fehler melden" name="Report Bug"/>
@@ -172,22 +178,22 @@
<menu_item_check label="Fadenkreuz für Mouselook anzeigen" name="ShowCrosshairs"/>
</menu>
<menu label="Darstellungstypen" name="Rendering Types">
- <menu_item_check label="Einfach" name="Simple"/>
- <menu_item_check label="Alpha" name="Alpha"/>
- <menu_item_check label="Baum" name="Tree"/>
- <menu_item_check label="Avatare" name="Character"/>
- <menu_item_check label="Flächenpatch" name="Surface Patch"/>
- <menu_item_check label="Himmel" name="Sky"/>
- <menu_item_check label="Wasser" name="Water"/>
- <menu_item_check label="Boden" name="Ground"/>
- <menu_item_check label="Volumen" name="Volume"/>
- <menu_item_check label="Gras" name="Grass"/>
- <menu_item_check label="Wolken" name="Clouds"/>
- <menu_item_check label="Partikel" name="Particles"/>
- <menu_item_check label="Unebenheiten" name="Bump"/>
+ <menu_item_check label="Einfach" name="Rendering Type Simple"/>
+ <menu_item_check label="Alpha" name="Rendering Type Alpha"/>
+ <menu_item_check label="Baum" name="Rendering Type Tree"/>
+ <menu_item_check label="Avatare" name="Rendering Type Character"/>
+ <menu_item_check label="Flächenpatch" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Himmel" name="Rendering Type Sky"/>
+ <menu_item_check label="Wasser" name="Rendering Type Water"/>
+ <menu_item_check label="Boden" name="Rendering Type Ground"/>
+ <menu_item_check label="Volumen" name="Rendering Type Volume"/>
+ <menu_item_check label="Gras" name="Rendering Type Grass"/>
+ <menu_item_check label="Wolken" name="Rendering Type Clouds"/>
+ <menu_item_check label="Partikel" name="Rendering Type Particles"/>
+ <menu_item_check label="Unebenheiten" name="Rendering Type Bump"/>
</menu>
<menu label="Rendering-Eigenschaften" name="Rendering Features">
- <menu_item_check label="UI" name="UI"/>
+ <menu_item_check label="UI" name="ToggleUI"/>
<menu_item_check label="Ausgewählt" name="Selected"/>
<menu_item_check label="Farblich hervorgehoben" name="Highlighted"/>
<menu_item_check label="Dynamische Texturen" name="Dynamic Textures"/>
@@ -199,11 +205,8 @@
<menu_item_check label="Plugin Read Thread verwenden" name="Use Plugin Read Thread"/>
<menu_item_call label="Gruppen-Cache löschen" name="ClearGroupCache"/>
<menu_item_check label="Weiche Mausbewegung" name="Mouse Smoothing"/>
+ <menu_item_call label="Tasten freigeben" name="Release Keys"/>
<menu label="Tastaturkürzel" name="Shortcuts">
- <menu_item_call label="Bild ([COST] L$)..." name="Upload Image"/>
- <menu_item_check label="Suchen" name="Search"/>
- <menu_item_call label="Tasten freigeben" name="Release Keys"/>
- <menu_item_call label="UI-Größe auf Standard setzen" name="Set UI Size to Default"/>
<menu_item_check label="Erweitert-Menü anzeigen - veraltetet" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Fenster schließen" name="Close Window"/>
<menu_item_call label="Alle Fenster schließen" name="Close All Windows"/>
@@ -212,13 +215,6 @@
<menu_item_check label="Joystick-Flycam" name="Joystick Flycam"/>
<menu_item_call label="Ansicht zurücksetzen" name="Reset View"/>
<menu_item_call label="Letzten Chatter ansehen" name="Look at Last Chatter"/>
- <menu label="Bauwerkzeug auswählen" name="Select Tool">
- <menu_item_call label="Fokus-Werkzeug" name="Focus"/>
- <menu_item_call label="Werkzeug „Bewegen“" name="Move"/>
- <menu_item_call label="Bearbeiten" name="Edit"/>
- <menu_item_call label="Werkzeug „Erstellen&quot;" name="Create"/>
- <menu_item_call label="Land-Werkzeug" name="Land"/>
- </menu>
<menu_item_call label="Hineinzoomen" name="Zoom In"/>
<menu_item_call label="Zoom-Standard" name="Zoom Default"/>
<menu_item_call label="Wegzoomen" name="Zoom Out"/>
@@ -289,7 +285,9 @@
<menu_item_check label="Lichter" name="Lights"/>
<menu_item_check label="Gelenkpunkte" name="Collision Skeleton"/>
<menu_item_check label="Raycast" name="Raycast"/>
+ <menu_item_check label="Windvektoren" name="Wind Vectors"/>
<menu_item_check label="Komplexität beim Rendern" name="rendercomplexity"/>
+ <menu_item_check label="Byte in Anhängen" name="attachment bytes"/>
<menu_item_check label="Formen" name="Sculpt"/>
</menu>
<menu label="Rendering" name="Rendering">
@@ -301,7 +299,6 @@
<menu_item_check label="Licht und Schatten" name="Lighting and Shadows"/>
<menu_item_check label="Schatten von Sonne-/Mond-Projektoren" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO und Schattenglättung" name="SSAO and Shadow Smoothing"/>
- <menu_item_check label="Globale Beleuchtung (experimentell)" name="Global Illumination"/>
<menu_item_check label="Fehler in GL beseitigen" name="Debug GL"/>
<menu_item_check label="Fehler in Pipeline beseitigen" name="Debug Pipeline"/>
<menu_item_check label="Automatische Alpha-Masken (aufgeschoben)" name="Automatic Alpha Masks (deferred)"/>
@@ -332,9 +329,8 @@
<menu_item_call label="Aufnahme starten" name="Start Record"/>
<menu_item_call label="Aufnahme stoppen" name="Stop Record"/>
</menu>
- <menu label="Welt" name="World">
+ <menu label="Welt" name="DevelopWorld">
<menu_item_check label="Sonnen-Override für Sim" name="Sim Sun Override"/>
- <menu_item_check label="Pulsierender Strahl" name="Cheesy Beacon"/>
<menu_item_check label="Festgelegtes Wetter" name="Fixed Weather"/>
<menu_item_call label="Regionsobjekt-Cache ausgeben" name="Dump Region Object Cache"/>
</menu>
@@ -366,11 +362,11 @@
</menu>
<menu label="Avatar" name="Character">
<menu label="Geladene Textur nehmen" name="Grab Baked Texture">
- <menu_item_call label="Iris" name="Iris"/>
- <menu_item_call label="Kopf" name="Head"/>
- <menu_item_call label="Oberkörper" name="Upper Body"/>
- <menu_item_call label="Unterkörper" name="Lower Body"/>
- <menu_item_call label="Rock" name="Skirt"/>
+ <menu_item_call label="Iris" name="Grab Iris"/>
+ <menu_item_call label="Kopf" name="Grab Head"/>
+ <menu_item_call label="Oberkörper" name="Grab Upper Body"/>
+ <menu_item_call label="Unterkörper" name="Grab Lower Body"/>
+ <menu_item_call label="Rock" name="Grab Skirt"/>
</menu>
<menu label="Avatar-Tests" name="Character Tests">
<menu_item_call label="Aussehen als XML speichern" name="Appearance To XML"/>
@@ -398,20 +394,28 @@
<menu_item_check label="HTTP-Texturen" name="HTTP Textures"/>
<menu_item_check label="HTTP-Inventar" name="HTTP Inventory"/>
<menu_item_call label="Bilder komprimieren" name="Compress Images"/>
+ <menu_item_call label="Visual Leak Detector aktivieren" name="Enable Visual Leak Detector"/>
<menu_item_check label="Ausgabe Fehlerbeseitigung ausgeben" name="Output Debug Minidump"/>
<menu_item_check label="Bei nächster Ausführung Fenster öffnen" name="Console Window"/>
+ <menu label="Protokollierungsstufe festlegen" name="Set Logging Level">
+ <menu_item_check label="Debug" name="Debug"/>
+ <menu_item_check label="Info" name="Info"/>
+ <menu_item_check label="Warnung" name="Warning"/>
+ <menu_item_check label="Fehler" name="Error"/>
+ <menu_item_check label="Keine" name="None"/>
+ </menu>
<menu_item_call label="Admin-Status anfordern" name="Request Admin Options"/>
<menu_item_call label="Admin-Status verlassen" name="Leave Admin Options"/>
<menu_item_check label="Admin-Menü anzeigen" name="View Admin Options"/>
</menu>
<menu label="Admin" name="Admin">
- <menu label="Object">
- <menu_item_call label="Kopie nehmen" name="Take Copy"/>
- <menu_item_call label="Besitzer zu mir zwingen" name="Force Owner To Me"/>
- <menu_item_call label="Erlaubnis des Besitzers erzwingen" name="Force Owner Permissive"/>
+ <menu label="Objekt" name="AdminObject">
+ <menu_item_call label="Kopie nehmen" name="Admin Take Copy"/>
+ <menu_item_call label="Mich zum Besitzer machen" name="Force Owner To Me"/>
+ <menu_item_call label="Besitzererlaubnis erzwingen" name="Force Owner Permissive"/>
<menu_item_call label="Löschen" name="Delete"/>
- <menu_item_call label="Fest" name="Lock"/>
- <menu_item_call label="Asset-ID zulassen" name="Get Assets IDs"/>
+ <menu_item_call label="Sperren" name="Lock"/>
+ <menu_item_call label="Asset-IDs abrufen" name="Get Assets IDs"/>
</menu>
<menu label="Parzelle" name="Parcel">
<menu_item_call label="Besitzer zu mir zwingen" name="Owner To Me"/>
@@ -442,14 +446,14 @@
<menu_item_call label="Physik" name="Physics"/>
<menu_item_call label="Alle Kleider" name="All Clothes"/>
</menu>
- <menu label="Hilfe" name="Help">
+ <menu label="Hilfe" name="DeprecatedHelp">
<menu_item_call label="Offizielles Linden-Blog" name="Official Linden Blog"/>
<menu_item_call label="Scripting-Portal" name="Scripting Portal"/>
<menu label="Fehlermeldungen" name="Bug Reporting">
<menu_item_call label="Allgemeiner Probleme-Tracker" name="Public Issue Tracker"/>
<menu_item_call label="Hilfe zum Allgemeinen Probleme-Tracker" name="Publc Issue Tracker Help"/>
<menu_item_call label="Fehlermeldungs-1x1" name="Bug Reporing 101"/>
- <menu_item_call label="Sicherheitsfragen" name="Security Issues"/>
+ <menu_item_call label="Sicherheitsprobleme" name="Security Issues"/>
<menu_item_call label="QA-Wiki" name="QA Wiki"/>
</menu>
</menu>
diff --git a/indra/newview/skins/default/xui/de/notifications.xml b/indra/newview/skins/default/xui/de/notifications.xml
index fc38608df5..ac068fcd4e 100644
--- a/indra/newview/skins/default/xui/de/notifications.xml
+++ b/indra/newview/skins/default/xui/de/notifications.xml
@@ -86,17 +86,38 @@ Stellen Sie sicher, dass Ihre Internetverbindung funktioniert.
<usetemplate canceltext="Abbrechen" name="yesnocancelbuttons" notext="Nicht speichern" yestext="Speichern"/>
</notification>
<notification name="ConfirmNoCopyToOutbox">
- Ihnen fehlt die Berechtigung zum Kopieren dieses Artikels in die Händler-Outbox. Möchten Sie wirklich den folgenden Artikel verschieben?
- [ITEM_NAME]
- <usetemplate name="okcancelbuttons" notext="Nein" yestext="Ja"/>
+ Sie sind nicht berechtigt, einen oder mehrere dieser Artikel in die Händler-Outbox zu kopieren. Sie können sie verschieben oder zurücklassen.
+ <usetemplate name="okcancelbuttons" notext="Artikel nicht verschieben" yestext="Artikel verschieben"/>
+ </notification>
+ <notification name="OutboxFolderCreated">
+ Für jeden Artikel, den Sie in die oberste Ebene Ihrer Händler-Outbox übertragen haben, wurde ein neuer Ordner erstellt.
+ <usetemplate ignoretext="Neuer Ordner in Händler-Outbox erstellt" name="okignore" yestext="OK"/>
</notification>
- <notification name="OutboxUploadComplete">
- Marktplatz-Upload abgeschlossen.
- <usetemplate name="okbutton" yestext="Hurra!"/>
+ <notification name="OutboxImportComplete">
+ Erfolg
+
+Alle Ordner wurden erfolgreich an den Marktplatz übertragen.
+ <usetemplate ignoretext="Alle Ordner an den Marktplatz übertragen" name="okignore" yestext="OK"/>
</notification>
- <notification name="OutboxUploadHadErrors">
- Marktplatz-Upload mit Fehlern abgeschlossen. Korrigieren Sie die Fehler in Ihrer Outbox und versuchen Sie es erneut. Vielen Dank!
- <usetemplate name="okbutton" yestext="Erneut versuchen"/>
+ <notification name="OutboxImportHadErrors">
+ Einige Ordner wurden nicht übertragen
+
+Beim Übertragen bestimmter Ordner an den Marktplatz ist ein Fehler aufgetreten. Diese Ordner befinden sich noch in Ihrer Händler-Outbox.
+
+Weitere Informationen finden Sie im [[MARKETPLACE_IMPORTS_URL] Fehlerprotokoll].
+ <usetemplate name="okbutton" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportFailed">
+ Übertragung fehlgeschlagen
+
+Aufgrund eines System- oder Netzwerkfehlers wurden keine Ordner an den Marktplatz übertragen. Versuchen Sie es später erneut.
+ <usetemplate name="okbutton" yestext="OK"/>
+ </notification>
+ <notification name="OutboxInitFailed">
+ Marktplatzinitialisierung fehlgeschlagen
+
+Marktplatzinitialisierung aufgrund eines System- oder Netzwerkfehlers fehlgeschlagen. Versuchen Sie es später erneut.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="CompileQueueSaveText">
Der Text für ein Skript konnte aus folgendem Grund nicht hochgeladen werden: [REASON]. Bitte versuchen Sie es erneut.
@@ -656,7 +677,7 @@ Erwartet wurde [VALIDS]
Ausgabedatei konnte nicht erstellt werden: [FILE]
</notification>
<notification name="DoNotSupportBulkAnimationUpload">
- Der Mehrfach-Upload von Animationsdateien wird zurzeit von [APP_NAME] nicht unterstützt.
+ Der Bulk-Upload von BVH-Animationsdateien wird zurzeit von [APP_NAME] nicht unterstützt.
</notification>
<notification name="CannotUploadReason">
Datei [FILE] kann aus folgendem Grund nicht hochgeladen werden: [REASON]
@@ -992,7 +1013,7 @@ Sie sind nicht berechtigt, Land für die aktive Gruppe zu kaufen.
</form>
</notification>
<notification name="RemoveFromFriends">
- Möchten Sie [NAME] aus Ihrer Freundesliste entfernen?
+ Möchten Sie &lt;nolink&gt;[NAME]&lt;/nolink&gt; aus Ihrer Freundesliste entfernen?
<usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1124,8 +1145,13 @@ Der Gruppe „[GROUP_NAME]“ [AREA] m² an Land schenken?
<notification name="DisplaySetToSafe">
Es wurden sichere Anzeige-Einstellungen gewählt, da die Option -safe verwendet wurde.
</notification>
- <notification name="DisplaySetToRecommended">
- Es wurden die für Ihre Systemkonfiguration empfohlenen Anzeige-Einstellungen gewählt.
+ <notification name="DisplaySetToRecommendedGPUChange">
+ Die Anzeigeeinstellungen wurden auf die empfohlenen Werte gesetzt, da Ihre Grafikkarte geändert wurde
+von „[LAST_GPU]“
+in „[THIS_GPU]“
+ </notification>
+ <notification name="DisplaySetToRecommendedFeatureChange">
+ Aufgrund einer Änderung des Rendersubsystems wurden die Anzeigeeinstellungen auf die empfohlenen Werte gesetzt.
</notification>
<notification name="ErrorMessage">
[ERROR_MESSAGE]
@@ -1443,7 +1469,7 @@ Zur Installation des Updates muss [APP_NAME] neu gestartet werden.
<usetemplate ignoretext="Bestätigen, bevor Objekte an Ihre Eigentümer zurückgegeben werden" name="okcancelignore" notext="Abbrechen" yestext="OK"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- Sie sind Mitglied der Gruppe [GROUP].
+ Sie sind gegenwärtig Mitglied der Gruppe &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
Diese Gruppe verlassen?
<usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
</notification>
@@ -1926,7 +1952,13 @@ Inventarobjekt(e) verschieben?
<usetemplate ignoretext="Bestätigen, bevor Sitzung beendet wird" name="okcancelignore" notext="Nicht beenden" yestext="Beenden"/>
</notification>
<notification name="ConfirmRestoreToybox">
- Möchten Sie wirklich Ihre Standardschaltflächen und -symbolleisten wiederherstellen?
+ Durch diese Aktion werden Ihre Standardschaltflächen und -symbolleisten wiederhergestellt.
+
+Diese Aktion kann nicht rückgängig gemacht werden.
+ <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
+ </notification>
+ <notification name="ConfirmClearAllToybox">
+ Durch diese Aktion werden alle Schaltflächen zurück in die Toolbox gestellt; die Symbolleisten sind leer.
Diese Aktion kann nicht rückgängig gemacht werden.
<usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
@@ -2134,10 +2166,10 @@ Hierzu wird Ihr Webbrowser geöffnet.
Betreff: [SUBJECT], Nachricht: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] ist online
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; ist online
</notification>
<notification name="FriendOffline">
- [NAME] ist offline
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; ist offline
</notification>
<notification name="AddSelfFriend">
Obwohl Sie ein sehr netter Mensch sind, können Sie sich nicht selbst als Freund hinzufügen.
@@ -2250,14 +2282,16 @@ Wählen Sie ein einzelnes Objekt aus.
Ihre Visitenkarte wurde abgelehnt.
</notification>
<notification name="TeleportToLandmark">
- Sie können an Positionen wie „[NAME]“ teleportieren, wenn Sie rechts in Ihrem Bildschirm die Tafel „Orte“ öffnen und dann die Registerkarte „Meine Landmarken“ auswählen.
-Klicken Sie auf eine Landmarke, um diese auszuwählen. Klicken Sie anschließend auf unten in der Registerkarte auf „Teleportieren“.
-(Sie können auch auf die Landmarke doppelt klicken oder mit rechts auf die Landmarke klicken und dann „Teleportieren“ auswählen).
+ Um zu Orten wie „[NAME]“ zu teleportieren, klicken Sie zuerst auf die Schaltfläche „Orte“
+ und dann im eingeblendeten Fenster auf die Registerkarte „Landmarken“. Klicken Sie auf
+ die gewünschte Landmarke und dann unten im Fenster auf „Teleportieren“.
+ (Sie können auch auf die Landmarke doppelklicken bzw. sie mit der rechten Maustaste ankklicken und dann
+ „Teleportieren“ wählen.)
</notification>
<notification name="TeleportToPerson">
- Sie können Einwohner wie „[NAME]“ kontaktieren, wenn Sie die Tafel „Leute“ auf der rechten Seite Ihres Bildschirms öffnen.
-Wählen Sie den Einwohner aus der Liste aus und klicken Sie unten auf „IM“.
-(Sie können auch auf den Namen doppelt klicken oder mit rechts auf den Namen klicken und dann „IM“ auswählen).
+ Um Einwohner wie „[NAME]“ zu kontaktieren, klicken Sie auf die Schaltfläche „Leute“, wählen Sie eingeblendeten Fenster einen Einwohner aus
+ und klicken Sie unten im Fenster auf „IM“.
+ (Sie können auch auf den Namen doppelklicken bzw. ihn mit der rechten Maustaste anklicken und dann „IM“ wählen.)
</notification>
<notification name="CantSelectLandFromMultipleRegions">
Land kann nicht über Servergrenzen hinweg ausgewählt werden.
@@ -2278,6 +2312,9 @@ Wählen Sie eine kleinere Landfläche.
<notification name="PaymentSent">
[MESSAGE]
</notification>
+ <notification name="PaymentFailure">
+ [MESSAGE]
+ </notification>
<notification name="EventNotification">
Event-Benachrichtigung:
@@ -2532,10 +2569,10 @@ Versuchen Sie es in einigen Minuten erneut.
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME] hat Ihr Freundschaftsangebot akzeptiert.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; hat Ihr Freundschaftsangebot akzeptiert.
</notification>
<notification name="FriendshipDeclined">
- [NAME] hat Ihr Freundschaftsangebot abgelehnt.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; hat Ihr Freundschaftsangebot abgelehnt.
</notification>
<notification name="FriendshipAcceptedByMe">
Ihr Freundschaftsangebot wurde angeommen.
@@ -2607,16 +2644,16 @@ Anfrage gestatten?
„&lt;nolink&gt;[TITLE]&lt;/nolink&gt;“ von [NAME]
[MESSAGE]
<form name="form">
- <button name="Mute" text="Blockieren"/>
- <button name="Ignore" text="Ignorieren"/>
+ <button name="Client_Side_Mute" text="Blockieren"/>
+ <button name="Client_Side_Ignore" text="Ignorieren"/>
</form>
</notification>
<notification name="ScriptDialogGroup">
„&lt;nolink&gt;[TITLE]&lt;/nolink&gt;“ von [GROUPNAME]
[MESSAGE]
<form name="form">
- <button name="Mute" text="Blockieren"/>
- <button name="Ignore" text="Ignorieren"/>
+ <button name="Client_Side_Mute" text="Blockieren"/>
+ <button name="Client_Side_Ignore" text="Ignorieren"/>
</form>
</notification>
<notification name="BuyLindenDollarSuccess">
@@ -2815,6 +2852,18 @@ für folgende Einwohner freigeben:
[RESIDENTS]
<usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
</notification>
+ <notification name="ShareFolderConfirmation">
+ Es kann nur jeweils ein Ordner geteilt werden.
+
+Möchten Sie wirklich die folgenden Artikel:
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+mit den folgenden Einwohnern teilen:
+
+[RESIDENTS]
+ <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
+ </notification>
<notification name="ItemsShared">
Objekte wurden erfolgreich freigegeben.
</notification>
diff --git a/indra/newview/skins/default/xui/de/panel_edit_skin.xml b/indra/newview/skins/default/xui/de/panel_edit_skin.xml
index f167f45e98..60f6919485 100644
--- a/indra/newview/skins/default/xui/de/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/de/panel_edit_skin.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_skin_panel">
<panel name="avatar_skin_color_panel">
- <texture_picker label="Kopftattoo" name="Head Tattoos" tool_tip="Zum Auswählen eines Bildes hier klicken"/>
- <texture_picker label="Obere Tattoos" name="Upper Tattoos" tool_tip="Zum Auswählen eines Bildes hier klicken"/>
- <texture_picker label="Untere Tattoos" name="Lower Tattoos" tool_tip="Zum Auswählen eines Bildes hier klicken"/>
+ <texture_picker label="Kopf" name="Head" tool_tip="Klicken, um ein Bild zu wählen"/>
+ <texture_picker label="Oberkörper" name="Upper Body" tool_tip="Klicken, um ein Bild zu wählen"/>
+ <texture_picker label="Unterkörper" name="Lower Body" tool_tip="Klicken, um ein Bild zu wählen"/>
</panel>
<panel name="accordion_panel">
<accordion name="wearable_accordion">
diff --git a/indra/newview/skins/default/xui/de/panel_my_profile.xml b/indra/newview/skins/default/xui/de/panel_my_profile.xml
deleted file mode 100644
index 89a4dfdaba..0000000000
--- a/indra/newview/skins/default/xui/de/panel_my_profile.xml
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=de-DE
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=de
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/my/account/index.php?lang=de-DE"/>
- <string name="no_partner_text" value="Keiner"/>
- <string name="no_group_text" value="Keiner"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Benutzername
- </text>
- <text name="name_descr_text">
- Anzeigename
- </text>
- <button label="Profil" name="see_profile_btn" tool_tip="Profil zu diesem Avatar anzeigen"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_nearby_chat.xml b/indra/newview/skins/default/xui/de/panel_nearby_chat.xml
index 2068c39024..07ad761791 100644
--- a/indra/newview/skins/default/xui/de/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/de/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="nearby_chat">
- <check_box label="Chat übersetzen" name="translate_chat_checkbox"/>
+ <layout_stack name="stack">
+ <layout_panel name="translate_chat_checkbox_lp">
+ <check_box label="Chat übersetzen" name="translate_chat_checkbox"/>
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_notes.xml b/indra/newview/skins/default/xui/de/panel_notes.xml
deleted file mode 100644
index ef1961b63d..0000000000
--- a/indra/newview/skins/default/xui/de/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Notizen &amp; Privatsphäre" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Meine Notizen:"/>
- <text name="status_message2" value="Diese Person kann:"/>
- <check_box label="meinen Online-Status sehen." name="status_check"/>
- <check_box label="mich auf der Karte sehen." name="map_check"/>
- <check_box label="meine Objekte bearbeiten, löschen oder nehmen." name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Freund hinzufügen" name="add_friend" tool_tip="Dem Einwohner die Freundschaft anbieten"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Instant Messenger öffnen"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Anrufen" name="call" tool_tip="Diesen Einwohner anrufen"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Karte" name="show_on_map_btn" tool_tip="Einwohner auf Karte anzeigen"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Teleportieren" name="teleport" tool_tip="Teleport anbieten"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_postcard_message.xml b/indra/newview/skins/default/xui/de/panel_postcard_message.xml
new file mode 100644
index 0000000000..6eeef8af71
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/panel_postcard_message.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_message">
+ <text name="to_label">
+ An:
+ </text>
+ <text name="name_label">
+ Von:
+ </text>
+ <text name="subject_label">
+ Betreff:
+ </text>
+ <line_editor label="Betreff hier eingeben." name="subject_form"/>
+ <text name="msg_label">
+ Nachricht:
+ </text>
+ <text_editor name="msg_form">
+ Nachricht hier eingeben.
+ </text_editor>
+ <button label="Abbrechen" name="cancel_btn"/>
+ <button label="Senden" name="send_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_postcard_settings.xml b/indra/newview/skins/default/xui/de/panel_postcard_settings.xml
new file mode 100644
index 0000000000..c1a1c0cc46
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/panel_postcard_settings.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_settings">
+ <combo_box label="Auflösung" name="postcard_size_combo">
+ <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Benutzerdefiniert" name="Custom"/>
+ </combo_box>
+ <layout_stack name="postcard_image_params_ls">
+ <layout_panel name="postcard_image_size_lp">
+ <spinner label="Breite" name="postcard_snapshot_width"/>
+ <spinner label="Höhe" name="postcard_snapshot_height"/>
+ <check_box label="Seitenverhältnis beibehalten" name="postcard_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="postcard_image_format_quality_lp">
+ <slider label="Bildqualität" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml
index 04f6c27330..746a561e6c 100644
--- a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml
+++ b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml
@@ -29,30 +29,5 @@
<check_box label="IM-Chats" name="EnableIMChatPopups" tool_tip="Markieren, um Popups zu sehen, wenn Instant Message eintrifft"/>
<spinner label="Lebenszeit von Toasts für Chat in der Nähe:" name="nearby_toasts_lifetime"/>
<spinner label="Ein-/Ausblenddauer von Toasts für Chat in der Nähe:" name="nearby_toasts_fadingtime"/>
- <check_box name="translate_chat_checkbox"/>
- <text name="translate_chb_label">
- Beim Chatten Maschinenübersetzung verwenden
- </text>
- <text name="translate_language_text">
- Chat übersetzen in:
- </text>
- <combo_box name="translate_language_combobox" width="200">
- <combo_box.item label="Systemstandard" name="System Default Language"/>
- <combo_box.item label="English (Englisch)" name="English"/>
- <combo_box.item label="Dansk (Dänisch)" name="Danish"/>
- <combo_box.item label="Deutsch" name="German"/>
- <combo_box.item label="Español (Spanisch)" name="Spanish"/>
- <combo_box.item label="Français (Französisch)" name="French"/>
- <combo_box.item label="Italiano (Italienisch)" name="Italian"/>
- <combo_box.item label="Magyar (Ungarisch)" name="Hungarian"/>
- <combo_box.item label="Nederlands (Holländisch)" name="Dutch"/>
- <combo_box.item label="Polski (Polnisch)" name="Polish"/>
- <combo_box.item label="Português (Portugiesisch)" name="Portugese"/>
- <combo_box.item label="Русский (Russisch)" name="Russian"/>
- <combo_box.item label="Türkçe (Türkisch)" name="Turkish"/>
- <combo_box.item label="Українська (Ukrainisch)" name="Ukrainian"/>
- <combo_box.item label="中文 (正體) (Chinesisch)" name="Chinese"/>
- <combo_box.item label="日本語 (Japanisch)" name="Japanese"/>
- <combo_box.item label="한국어 (Koreanisch)" name="Korean"/>
- </combo_box>
+ <button label="Übersetzungseinstellungen für Chats" name="ok_btn"/>
</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_preferences_setup.xml b/indra/newview/skins/default/xui/de/panel_preferences_setup.xml
index 8b18bf8659..8c7ea688d7 100644
--- a/indra/newview/skins/default/xui/de/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/de/panel_preferences_setup.xml
@@ -15,7 +15,7 @@
Web:
</text>
<radio_group name="use_external_browser">
- <radio_item label="Meinen Browser verwenden (IE, Firefox, Safari)" name="external" tool_tip="Standard Webbrowser des Systems verwenden, um die Hilfe, Weblinks usw. anzuzeigen. Bei Vollbildmodus nicht empfohlen." value="1"/>
+ <radio_item label="Meinen Browser verwenden (IE, Firefox, Safari)" name="external" tool_tip="Standard Webbrowser des Systems verwenden, um die Hilfe, Weblinks usw. anzuzeigen. Bei Vollbildmodus nicht empfohlen." value="true"/>
<radio_item label="Integrierten Browser verwenden" name="internal" tool_tip="Integrierten Webbrowser verwenden, um die Hilfe, Weblinks usw. anzuzeigen. Dieser Browser öffnet als neues Fenster innerhalb von [APP_NAME]." value=""/>
</radio_group>
<check_box initial_value="true" label="Plugins aktivieren" name="browser_plugins_enabled"/>
diff --git a/indra/newview/skins/default/xui/de/panel_profile.xml b/indra/newview/skins/default/xui/de/panel_profile.xml
deleted file mode 100644
index b4c6e67108..0000000000
--- a/indra/newview/skins/default/xui/de/panel_profile.xml
+++ /dev/null
@@ -1,74 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=de-DE
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=de
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/my/account/index.php?lang=de-DE"/>
- <string name="no_partner_text" value="Keiner"/>
- <string name="no_group_text" value="Keiner"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Echtes Leben:"/>
- </panel>
- <text name="title_member_text" value="Einwohner seit:"/>
- <text name="title_acc_status_text" value="Kontostatus:"/>
- <text_editor name="acc_status_text">
- Einwohner. Keine Zahlungsinfo archiviert.
- Linden.
- </text_editor>
- <text name="title_partner_text" value="Partner:"/>
- <panel name="partner_data_panel">
- <text initial_value="(wird in Datenbank gesucht)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Gruppen:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Freund hinzufügen" name="add_friend" tool_tip="Dem Einwohner die Freundschaft anbieten"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Instant Messenger öffnen"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Anrufen" name="call" tool_tip="Diesen Einwohner anrufen"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Teleportieren" name="teleport" tool_tip="Teleport anbieten"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Dem Einwohner Geld geben oder Inventar an den Einwohner schicken"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel name="profile_me_buttons_panel">
- <button label="Profil bearbeiten" name="edit_profile_btn" tool_tip="Ihre persönlichen Informationen bearbeiten"/>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_profile_view.xml b/indra/newview/skins/default/xui/de/panel_profile_view.xml
deleted file mode 100644
index 7e93bd1ede..0000000000
--- a/indra/newview/skins/default/xui/de/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- Online
- </string>
- <string name="status_offline">
- Offline
- </string>
- <text name="display_name_label" value="Anzeigename:"/>
- <text name="solo_username_label" value="Benutzername:"/>
- <text name="status" value="Online"/>
- <text name="user_name_small" value="Dieser Name ist ein ganz außerordentlich langer Name"/>
- <button name="copy_to_clipboard" tool_tip="In Zwischenablage kopieren"/>
- <text name="user_label" value="Benutzername:"/>
- <tab_container name="tabs" tab_min_width="60">
- <panel label="PROFIL" name="panel_profile"/>
- <panel label="AUSWAHL" name="panel_picks"/>
- <panel label="NOTIZEN &amp; PRIVATSPHÄRE" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_region_estate.xml b/indra/newview/skins/default/xui/de/panel_region_estate.xml
index b93bd3e442..aecf6f62fc 100644
--- a/indra/newview/skins/default/xui/de/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/de/panel_region_estate.xml
@@ -16,10 +16,10 @@
(unbekannt)
</text>
<text name="Only Allow">
- Zugang nur dann, wenn überprüft mit:
+ Zugang nur Einwohnern gestatten, die:
</text>
- <check_box label="Zahlungsinformation gespeichert" name="limit_payment" tool_tip="Einwohner ohne Zahlungsinformation nicht zulassen."/>
- <check_box label="Altersüberprüfung" name="limit_age_verified" tool_tip="Einwohner ohne Altersüberprüfung verbannen. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
+ <check_box label="Zahlungsinformationen hinterlegt haben" name="limit_payment" tool_tip="Um diesen Grundbesitz besuchen zu können, müssen Einwohner Zahlungsinformationen hinterlegt haben. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
+ <check_box label="ihr Alter bestätigt haben" name="limit_age_verified" tool_tip="Um diesen Grundbesitz besuchen zu können, müssen Einwohner ihr Alter bestätigt haben. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
<check_box label="Voice-Chat erlauben" name="voice_chat_check"/>
<button label="?" name="voice_chat_help"/>
<text name="abuse_email_text" width="222">
diff --git a/indra/newview/skins/default/xui/de/panel_script_ed.xml b/indra/newview/skins/default/xui/de/panel_script_ed.xml
index adfe2a342b..7e03aeff15 100644
--- a/indra/newview/skins/default/xui/de/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/de/panel_script_ed.xml
@@ -22,6 +22,8 @@
<menu label="Datei" name="File">
<menu_item_call label="Speichern" name="Save"/>
<menu_item_call label="Alle Änderungen zurücksetzen" name="Revert All Changes"/>
+ <menu_item_call label="Aus Datei laden..." name="LoadFromFile"/>
+ <menu_item_call label="In Datei speichern..." name="SaveToFile"/>
</menu>
<menu label="Bearbeiten" name="Edit">
<menu_item_call label="Rückgängig" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml
new file mode 100644
index 0000000000..10827ce6f2
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_inventory">
+ <text name="title">
+ In meinem Inventar speichern
+ </text>
+ <text name="hint_lbl">
+ Das Speichern eines Bilds in Ihrem Inventar kostet [UPLOAD_COST] L$. Um das Bild als Textur zu speichern, wählen Sie eines der quadratischen Formate aus.
+ </text>
+ <combo_box label="Auflösung" name="texture_size_combo">
+ <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
+ <combo_box.item label="Klein (128x128)" name="Small(128x128)"/>
+ <combo_box.item label="Mittel (256x256)" name="Medium(256x256)"/>
+ <combo_box.item label="Groß (512x512)" name="Large(512x512)"/>
+ <combo_box.item label="Benutzerdefiniert" name="Custom"/>
+ </combo_box>
+ <spinner label="Breite" name="inventory_snapshot_width"/>
+ <spinner label="Höhe" name="inventory_snapshot_height"/>
+ <check_box label="Seitenverhältnis beibehalten" name="inventory_keep_aspect_check"/>
+ <button label="Abbrechen" name="cancel_btn"/>
+ <button label="Speichern" name="save_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_local.xml b/indra/newview/skins/default/xui/de/panel_snapshot_local.xml
new file mode 100644
index 0000000000..3aeae80388
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_local.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_local">
+ <text name="title">
+ Auf meinem Computer speichern
+ </text>
+ <combo_box label="Auflösung" name="local_size_combo">
+ <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
+ <combo_box.item label="320x240" name="320x240"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="1280x1024" name="1280x1024"/>
+ <combo_box.item label="1600x1200" name="1600x1200"/>
+ <combo_box.item label="Benutzerdefiniert" name="Custom"/>
+ </combo_box>
+ <layout_stack name="local_image_params_ls">
+ <layout_panel name="local_image_size_lp">
+ <spinner label="Breite" name="local_snapshot_width"/>
+ <spinner label="Höhe" name="local_snapshot_height"/>
+ <check_box label="Seitenverhältnis beibehalten" name="local_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="local_image_format_quality_lp">
+ <combo_box label="Format" name="local_format_combo">
+ <combo_box.item label="PNG (verlustfrei)" name="PNG"/>
+ <combo_box.item label="JPEG" name="JPEG"/>
+ <combo_box.item label="BMP (verlustfrei)" name="BMP"/>
+ </combo_box>
+ <slider label="Bildqualität" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+ <button label="Abbrechen" name="cancel_btn"/>
+ <flyout_button label="Speichern" name="save_btn" tool_tip="Bild als Datei speichern">
+ <flyout_button.item label="Speichern" name="save_item"/>
+ <flyout_button.item label="Speichern unter..." name="saveas_item"/>
+ </flyout_button>
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml
new file mode 100644
index 0000000000..e1d8a5dc6d
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_options">
+ <button label="In meinem Profil posten" name="save_to_profile_btn"/>
+ <button label="E-Mail" name="save_to_email_btn"/>
+ <button label="In meinem Inventar speichern ([AMOUNT] L$)" name="save_to_inventory_btn"/>
+ <button label="Auf meinem Computer speichern" name="save_to_computer_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/de/panel_snapshot_postcard.xml
new file mode 100644
index 0000000000..c9afe86d7f
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_postcard.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_postcard">
+ <string name="default_subject">
+ Postkarte aus [SECOND_LIFE].
+ </string>
+ <string name="default_message">
+ Sehen Sie mal!
+ </string>
+ <string name="upload_message">
+ Senden...
+ </string>
+ <text name="title">
+ E-Mail
+ </text>
+ <button label="Nachricht" name="message_btn"/>
+ <button label="Einstellungen" name="settings_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/de/panel_snapshot_profile.xml
new file mode 100644
index 0000000000..8d1c52dea8
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_profile.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_profile">
+ <text name="title">
+ In meinem Profil posten
+ </text>
+ <combo_box label="Auflösung" name="profile_size_combo">
+ <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Benutzerdefiniert" name="Custom"/>
+ </combo_box>
+ <layout_stack name="profile_image_params_ls">
+ <layout_panel name="profile_image_size_lp">
+ <spinner label="Breite" name="profile_snapshot_width"/>
+ <spinner label="Höhe" name="profile_snapshot_height"/>
+ <check_box label="Seitenverhältnis beibehalten" name="profile_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="profile_image_metadata_lp">
+ <text name="caption_label">
+ Bildunterschrift:
+ </text>
+ <check_box initial_value="true" label="Ort einschließen" name="add_location_cb"/>
+ </layout_panel>
+ </layout_stack>
+ <button label="Abbrechen" name="cancel_btn"/>
+ <button label="Posten" name="post_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_status_bar.xml b/indra/newview/skins/default/xui/de/panel_status_bar.xml
index d34fcf70bc..14ace0ac3a 100644
--- a/indra/newview/skins/default/xui/de/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/de/panel_status_bar.xml
@@ -15,10 +15,10 @@
<panel.string name="buycurrencylabel">
[AMT] L$
</panel.string>
- <panel name="balance_bg">
+ <panel left="-415" name="balance_bg" width="205">
<text name="balance" tool_tip="Klicken, um L$-Guthaben zu aktualisieren" value="20 L$"/>
<button label="L$ kaufen" name="buyL" tool_tip="Hier klicken, um mehr L$ zu kaufen"/>
- <button label="Einkaufen" name="goShop" tool_tip="Second Life-Marktplatz öffnen"/>
+ <button label="Einkaufen" name="goShop" tool_tip="Second Life-Marktplatz öffnen" width="85"/>
</panel>
<text name="TimeText" tool_tip="Aktuelle Zeit (Pazifik)">
24:00 H PST
diff --git a/indra/newview/skins/default/xui/de/sidepanel_inventory.xml b/indra/newview/skins/default/xui/de/sidepanel_inventory.xml
index 674ea3376b..18aad64f96 100644
--- a/indra/newview/skins/default/xui/de/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/de/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
<panel label="Sonstiges" name="objects panel">
<panel label="" name="sidepanel__inventory_panel">
<layout_stack name="inventory_layout_stack">
- <layout_panel name="inbox_outbox_layout_panel">
- <layout_stack name="inbox_outbox_layout_stack">
- <layout_panel name="inbox_layout_panel">
- <panel label="" name="marketplace_inbox">
- <string name="InboxLabelWithArg">
- Erhaltene Artikel ([NUM])
- </string>
- <string name="InboxLabelNoArg">
- Erhaltene Artikel
- </string>
- <button label="Erhaltene Artikel" name="inbox_btn"/>
- <text name="inbox_fresh_new_count">
- [NUM] neu
- </text>
- <panel tool_tip="Drag and drop items to your inventory to manage and use them">
- <text name="inbox_inventory_placeholder">
- Einkäufe auf dem Marktplatz werden hierher geliefert.
- </text>
- </panel>
- </panel>
- </layout_panel>
- <layout_panel name="outbox_layout_panel">
- <panel label="" name="marketplace_outbox">
- <string name="OutboxLabelWithArg">
- Händler-Outbox ([NUM])
- </string>
- <string name="OutboxLabelNoArg">
- Händler-Outbox
- </string>
- <button label="Händler-Outbox" name="outbox_btn"/>
- <button label="" name="outbox_sync_btn" tool_tip="In meinen Marktplatz-Laden verschieben"/>
- <panel>
- <panel name="outbox_inventory_placeholder_panel">
- <text name="outbox_inventory_placeholder_title">
- Laden...
- </text>
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
+ <layout_panel name="inbox_layout_panel">
+ <panel label="" name="marketplace_inbox">
+ <string name="InboxLabelWithArg">
+ Erhaltene Artikel ([NUM])
+ </string>
+ <string name="InboxLabelNoArg">
+ Erhaltene Artikel
+ </string>
+ <button label="Erhaltene Artikel" name="inbox_btn"/>
+ <text name="inbox_fresh_new_count">
+ [NUM] neu
+ </text>
+ <panel name="inbox_inventory_placeholder_panel" tool_tip="Artikel zur Verwendung in Ihr Inventar ziehen">
+ <text name="inbox_inventory_placeholder">
+ Einkäufe aus dem Marktplatz werden hierher geliefert.
+ </text>
+ </panel>
+ </panel>
</layout_panel>
</layout_stack>
<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml
index 2929556d43..d917d33d12 100644
--- a/indra/newview/skins/default/xui/de/strings.xml
+++ b/indra/newview/skins/default/xui/de/strings.xml
@@ -181,8 +181,8 @@ Aktuelle Informationen finden Sie unter www.secondlife.com/status.
</string>
<string name="LoginFailedPremiumOnly">
Die Anmeldung bei Second Life ist vorübergehend eingeschränkt, um sicherzustellen, dass Einwohner, die sich bereits inworld aufhalten, das bestmögliche Erlebnis haben.
-
-Benutzer mit kostenlosen Konten können sich während dieses Zeitraums nicht bei Second Life anmelden, damit die Kapazität den Benutzern zur Verfügung steht, die ein gebührenpflichtiges Premium-Konto besitzen.
+
+Benutzer mit kostenlosen Konten können sich während dieses Zeitraums nicht bei Second Life anmelden, damit die Kapazität Benutzern zur Verfügung steht, die ein gebührenpflichtiges Premium-Konto besitzen.
</string>
<string name="LoginFailedComputerProhibited">
Der Zugriff auf Second Life ist von diesem Computer aus nicht möglich.
@@ -339,17 +339,35 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
Sie können nur ein einzelnes Objekt hierher ziehen
</string>
<string name="TooltipPrice" value="[AMOUNT] L$"/>
+ <string name="TooltipOutboxDragToWorld">
+ Sie können Artikel nicht in Ihrer Händler-Outbox rezzen
+ </string>
<string name="TooltipOutboxNoTransfer">
- Eines oder mehrere dieser Objekte können nicht verkauft oder an einen anderen Benutzer übertragen werden.
+ Einer oder mehrere dieser Artikel können nicht verkauft oder übertragen werden.
+ </string>
+ <string name="TooltipOutboxNotInInventory">
+ Nur Artikel direkt aus Ihrem Inventar können in Ihre Händler-Outbox gelegt werden
</string>
<string name="TooltipOutboxWorn">
- Sie tragen eines oder mehrere dieser Objekte. Nehmen Sie es/sie von Ihrem Avatar ab und versuchen Sie dann erneut, es/sie zu verschieben.
+ Artikel, die Sie tragen, können nicht in Ihre Händler-Outbox gelegt werden.
+ </string>
+ <string name="TooltipOutboxCallingCard">
+ Sie können keine Visitenkarten in Ihre Händler-Outbox legen
</string>
<string name="TooltipOutboxFolderLevels">
- Dieser Ordner hat zu viele Unterordnerebenen. Ordnen Sie die Unterordner so an, dass maximal vier Verschachtelungsebenen vorhanden sind (Stammordner enthält A enthält B enthält C).
+ Tiefe der verschachtelten Ordner überschreitet 3
+ </string>
+ <string name="TooltipOutboxTooManyFolders">
+ Anzahl von Unterordnern im obersten Ordner überschreitet 20
</string>
<string name="TooltipOutboxTooManyObjects">
- Dieser Ordner enthält mehr als 200 Objekte. Verpacken Sie einige dieser Artikel in Behältern, um die Anzahl zu verringern.
+ Anzahl von Artikeln im obersten Ordner überschreitet 200
+ </string>
+ <string name="TooltipDragOntoOwnChild">
+ Sie können einen Ordner nicht in einen seiner untergeordneten Ordner verschieben
+ </string>
+ <string name="TooltipDragOntoSelf">
+ Sie können einen Ordner nicht in sich selbst verschieben
</string>
<string name="TooltipHttpUrl">
Anklicken, um Webseite anzuzeigen
@@ -817,6 +835,9 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
<string name="anim_yes_head">
Ja
</string>
+ <string name="multiple_textures">
+ Mehrfach
+ </string>
<string name="texture_loading">
Wird geladen...
</string>
@@ -976,6 +997,9 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
<string name="choose_the_directory">
Verzeichnis auswählen
</string>
+ <string name="script_files">
+ Skripts
+ </string>
<string name="AvatarSetNotAway">
Nicht abwesend
</string>
@@ -1214,43 +1238,36 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
Sie haben keine Kopie dieser Textur in Ihrem Inventar.
</string>
<string name="InventoryInboxNoItems">
- Objekte, die auf dem Marktplatz gekauft wurden, werden hierher geliefert.
+ Einkäufe aus dem Marktplatz erscheinen hier. Sie können diese dann zur Verwendung in Ihr Inventar ziehen.
</string>
<string name="MarketplaceURL">
- http://marketplace.[DOMAIN_NAME]
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
</string>
<string name="MarketplaceURL_CreateStore">
- http://marketplace.[DOMAIN_NAME]/create_store
+ http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
</string>
- <string name="MarketplaceURL_LearnMore">
- http://marketplace.[DOMAIN_NAME]/learn_more
- </string>
- <string name="InventoryOutboxCreationErrorTitle">
- Ihre Händler-Outbox ist nicht richtig konfiguriert
+ <string name="MarketplaceURL_Dashboard">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
</string>
- <string name="InventoryOutboxCreationErrorTooltip">
- Konfigurationsfehler in Händler-Outbox
+ <string name="MarketplaceURL_Imports">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
</string>
- <string name="InventoryOutboxCreationError">
- Wenden Sie sich zur Behebung des Problems an den Kundendienst.
+ <string name="MarketplaceURL_LearnMore">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
</string>
<string name="InventoryOutboxNotMerchantTitle">
- Jeder kann Artikel im Marktplatz verkaufen
- </string>
- <string name="InventoryOutboxNotMerchantTooltip">
- Werden Sie Händler!
+ Jeder kann Artikel im Marktplatz verkaufen.
</string>
+ <string name="InventoryOutboxNotMerchantTooltip"/>
<string name="InventoryOutboxNotMerchant">
- [[MARKETPLACE_URL] Im Second Life Marktplatz] werden über eine Million virtuelle Produkte zum Verkauf angeboten, die alle von Einwohnern erstellt wurden. Auch Sie können selbst erstellte Artikel sowie bestimmte gekaufte Artikel verkaufen. Die Einrichtung eines Händlerkontos geht blitzschnell und ist kostenlos. [[LEARN_MORE_URL] Lesen Sie weitere Informationen] oder [[CREATE_STORE_URL] öffnen Sie einen Laden] im Marktplatz, um Ihre Objekte zu verkaufen.
+ Wenn Sie als Händler aktiv werden möchten, müssen Sie einen [[MARKETPLACE_CREATE_STORE_URL] Laden im Marktplatz erstellen].
</string>
<string name="InventoryOutboxNoItemsTitle">
- Eine neue Methode, um Artikel in den Marktplatz zu übertragen
- </string>
- <string name="InventoryOutboxNoItemsTooltip">
- Legen Sie Artikel hier ab, um sie zum Verkauf im Marktplatz vorzubereiten
+ Ihre Outbox ist leer.
</string>
+ <string name="InventoryOutboxNoItemsTooltip"/>
<string name="InventoryOutboxNoItems">
- Ziehen Sie zu verkaufende Artikel oder Ordner in diesen Bereich. Es erscheinen Kopien der Artikel; Ihr Inventar bleibt unverändert, es sei denn, es handelt sich um einen nicht kopierbaren Artikel. Wenn die Artikel in den Marktplatz übertragen werden sollen, klicken Sie auf die Schaltfläche „Hochladen“. Nach Übertragung der Artikel in Ihr Marktplatz-Inventar verschwinden sie aus diesem Ordner.
+ Ziehen Sie Ordner in dien Bereich und klicken Sie auf „In Marktplatz übertragen“, um sie im [[MARKETPLACE_DASHBOARD_URL] Marktplatz] zum Verkauf anzubieten.
</string>
<string name="Marketplace Error None">
Keine Fehler
@@ -1412,6 +1429,9 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
<string name="no_attachments">
Keine Anhänge getragen
</string>
+ <string name="Attachments remain">
+ Anhänge (noch [COUNT] Positionen frei)
+ </string>
<string name="Buy">
Kaufen
</string>
@@ -1538,6 +1558,12 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
<string name="Right Pec">
Rechts
</string>
+ <string name="Neck">
+ Hals
+ </string>
+ <string name="Avatar Center">
+ Avatar-Mitte
+ </string>
<string name="Invalid Attachment">
Ungültige Stelle für Anhang
</string>
@@ -3898,6 +3924,9 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_
<string name="Saved_message">
(Gespeichert am [LONG_TIMESTAMP])
</string>
+ <string name="IM_unblock_only_groups_friends">
+ Wenn Sie diese Meldung sehen, müssen Sie unter „Einstellungen“ &gt; „Privatsphäre“ die Option „Nur IMs und Anrufe von Freunden oder Gruppen durchstellen“ deaktivieren.
+ </string>
<string name="answered_call">
Ihr Anruf wurde entgegengenommen
</string>
@@ -4030,6 +4059,18 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_
<string name="you_paid_ldollars_no_name">
Sie haben [REASON] [AMOUNT] L$ bezahlt.
</string>
+ <string name="you_paid_failure_ldollars">
+ Sie haben [NAME] [AMOUNT] L$ [REASON] nicht bezahlt.
+ </string>
+ <string name="you_paid_failure_ldollars_no_info">
+ Sie haben [AMOUNT] L$ nicht bezahlt.
+ </string>
+ <string name="you_paid_failure_ldollars_no_reason">
+ Sie haben [NAME] [AMOUNT] L$ nicht bezahlt.
+ </string>
+ <string name="you_paid_failure_ldollars_no_name">
+ Sie haben [AMOUNT] L$ [REASON] nicht bezahlt.
+ </string>
<string name="for item">
für [ITEM]
</string>
@@ -4082,8 +4123,8 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_
Online
</string>
<string name="uploading_abuse_report">
- Bericht wird hochgeladen...
-
+ Hochladen...
+
Missbrauchsbericht
</string>
<string name="New Shape">
@@ -4351,8 +4392,8 @@ Missbrauchsbericht
<string name="server_is_down">
Trotz all unserer Bemühungen ist ein unerwarteter Fehler aufgetreten.
- Bitte überprüfen Sie status.secondlifegrid.net, um festzustellen, ob ein Problem besteht.
- Falls Sie weiterhin Problem haben, überprüfen Sie bitte Ihre Netzwerk- und Firewalleinstellungen.
+ Bitte überprüfen Sie status.secondlifegrid.net, um herauszufinden, ob ein Problem besteht.
+ Falls Sie weiterhin Problem haben, überprüfen Sie bitte Ihre Netzwerk- und Firewalleinstellungen.
</string>
<string name="dateTimeWeekdaysNames">
Sonntag:Montag:Dienstag:Mittwoch:Donnerstag:Freitag:Samstag
@@ -4440,6 +4481,12 @@ Setzen Sie den Editorpfad in Anführungszeichen
<string name="ExternalEditorFailedToRun">
Externer Editor konnte nicht ausgeführt werden.
</string>
+ <string name="TranslationFailed">
+ Übersetzung fehlgeschlagen: [REASON]
+ </string>
+ <string name="TranslationResponseParseError">
+ Fehler beim Parsen der Übersetzungsantwort.
+ </string>
<string name="Esc">
Esc
</string>
@@ -4810,7 +4857,10 @@ Setzen Sie den Editorpfad in Anführungszeichen
Minikarte
</string>
<string name="Command_Move_Label">
- Bewegen
+ Gehen / Rennen / Fliegen
+ </string>
+ <string name="Command_Outbox_Label">
+ Händler-Outbox
</string>
<string name="Command_People_Label">
Leute
@@ -4837,10 +4887,10 @@ Setzen Sie den Editorpfad in Anführungszeichen
Sprechen
</string>
<string name="Command_View_Label">
- Ansicht
+ Kamerasteuerungen
</string>
<string name="Command_Voice_Label">
- Stimme in der Nähe
+ Voice-Einstellungen
</string>
<string name="Command_AboutLand_Tooltip">
Informationen zu dem von Ihnen besuchten Land
@@ -4884,6 +4934,9 @@ Setzen Sie den Editorpfad in Anführungszeichen
<string name="Command_Move_Tooltip">
Ihren Avatar bewegen
</string>
+ <string name="Command_Outbox_Tooltip">
+ Artikel zum Verkauf in den Marktplatz übertragen
+ </string>
<string name="Command_People_Tooltip">
Freunde, Gruppen und Leute in der Nähe
</string>
@@ -4912,7 +4965,16 @@ Setzen Sie den Editorpfad in Anführungszeichen
Kamerawinkel ändern
</string>
<string name="Command_Voice_Tooltip">
- Leute in der Nähe mit Sprechfähigkeit
+ Lautstärkeregler für Anrufe und Leute in Ihrer Nähe in SL
+ </string>
+ <string name="Toolbar_Bottom_Tooltip">
+ gegenwärtig in der unteren Symbolleiste
+ </string>
+ <string name="Toolbar_Left_Tooltip">
+ gegenwärtig in der linken Symbolleiste
+ </string>
+ <string name="Toolbar_Right_Tooltip">
+ gegenwärtig in der rechten Symbolleiste
</string>
<string name="Retain%">
% zurückbehalten
@@ -4938,4 +5000,19 @@ Setzen Sie den Editorpfad in Anführungszeichen
<string name="Normal">
Normal
</string>
+ <string name="snapshot_quality_very_low">
+ Sehr niedrig
+ </string>
+ <string name="snapshot_quality_low">
+ Niedrig
+ </string>
+ <string name="snapshot_quality_medium">
+ Mittel
+ </string>
+ <string name="snapshot_quality_high">
+ Hoch
+ </string>
+ <string name="snapshot_quality_very_high">
+ Sehr hoch
+ </string>
</strings>
diff --git a/indra/newview/skins/default/xui/de/teleport_strings.xml b/indra/newview/skins/default/xui/de/teleport_strings.xml
index bbfc830688..9cf381bacc 100644
--- a/indra/newview/skins/default/xui/de/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/de/teleport_strings.xml
@@ -21,8 +21,8 @@ Wenn der Teleport dann immer noch nicht funktioniert, melden Sie sich bitte ab u
Versuchen Sie es später noch einmal.
</message>
<message name="NoHelpIslandTP">
- Sie können nicht zurück nach Welcome Island teleportieren.
-Gehen Sie zu „Welcome Island Public“ und wiederholen sie das Tutorial.
+ Sie können nicht zurück nach Welcome Island teleportieren.
+Gehen Sie zu „Welcome Island Public“, um das Tutorial zu wiederholen.
</message>
<message name="noaccess_tport">
Sie haben leider keinen Zugang zu diesem Teleport-Ziel.
diff --git a/indra/newview/skins/default/xui/en/floater_aaa.xml b/indra/newview/skins/default/xui/en/floater_aaa.xml
index 930bbaa8cb..d11373ce1d 100644
--- a/indra/newview/skins/default/xui/en/floater_aaa.xml
+++ b/indra/newview/skins/default/xui/en/floater_aaa.xml
@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- legacy_header_height="18"
can_minimize="false"
can_tear_off="false"
can_resize="true"
@@ -16,67 +15,98 @@
save_dock_state="true"
save_visibility="true"
single_instance="true"
- width="320">
- <string name="nudge_parabuild" translate="false">Nudge 1</string>
- <string name="test_the_vlt">This string CHANGE2 is extracted.</string>
- <string name="testing_eli">Just a test. changes.</string>
- <text_editor
- parse_urls="true"
- bg_readonly_color="ChatHistoryBgColor"
- bg_writeable_color="ChatHistoryBgColor"
- border_visible="false"
- follows="all"
- font="SansSerif"
- left="1"
- top="20"
- layout="topleft"
- height="260"
- name="chat_history"
- max_length="200000"
- parse_highlights="true"
- text_color="ChatHistoryTextColor"
- text_readonly_color="ChatHistoryTextColor"
- translate="false"
- track_end="true"
- wrap="true"
- width="320">
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- Really long line that is long enough to wrap once with jyg descenders.
- </text_editor>
+ width="650">
+ <text left="0"
+ follows="left|top|bottom"
+ top="5"
+ clip_partial="true"
+ bottom="-5"
+ width="100"
+ valign="top">
+this
+is
+some
+text
+that
+is
+top
+aligned</text>
+ <text left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ bottom="-5"
+ clip_partial="true"
+ width="100"
+ valign="center">
+this
+is
+some
+text
+that
+is
+center
+aligned</text>
+ <text left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ clip_partial="true"
+ bottom="-5"
+ width="100"
+ valign="bottom">
+this
+is
+some
+text
+that
+is
+bottom
+aligned</text>
+ <text_editor left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ clip_partial="true"
+ bottom="-5"
+ width="100"
+ valign="top">
+this
+is
+some
+text
+that
+is
+top
+aligned
+ </text_editor>
+ <text_editor left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ bottom="-5"
+ clip_partial="true"
+ width="100"
+ valign="center">
+this
+is
+some
+text
+that
+is
+center
+aligned
+ </text_editor>
+ <text_editor left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ clip_partial="true"
+ bottom="-5"
+ width="100"
+ valign="bottom">
+this
+is
+some
+text
+that
+is
+bottom
+aligned
+ </text_editor>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml
index 36af475824..060d889003 100644
--- a/indra/newview/skins/default/xui/en/floater_about.xml
+++ b/indra/newview/skins/default/xui/en/floater_about.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="centered"
+ positioning="centered"
legacy_header_height="18"
height="440"
layout="topleft"
@@ -196,34 +196,36 @@ Dummy Name replaced at run time
top="5"
width="435"
word_wrap="true">
-3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
-APR Copyright (C) 2000-2004 The Apache Software Foundation
-Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
-cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
-DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
-expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
-FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
-GL Copyright (C) 1999-2004 Brian Paul.
-GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia.
-google-perftools Copyright (c) 2005, Google Inc.
-Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
-jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
-jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
-ogg/vorbis Copyright (C) 2001, Xiphophorus
-OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
-PCRE Copyright (c) 1997-2008 University of Cambridge
-SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
-SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
-xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
-zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
-google-perftools Copyright (c) 2005, Google Inc.
+ 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
+ APR Copyright (C) 2000-2004 The Apache Software Foundation
+ Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
+ cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+ DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
+ expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+ FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
+ GL Copyright (C) 1999-2004 Brian Paul.
+ GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia.
+ google-perftools Copyright (c) 2005, Google Inc.
+ Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
+ jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
+ jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
+ ogg/vorbis Copyright (C) 2001, Xiphophorus
+ OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+ PCRE Copyright (c) 1997-2008 University of Cambridge
+ SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+ SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
+ xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
+ zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
+ google-perftools Copyright (c) 2005, Google Inc.
-Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details.
+ Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details.
-All rights reserved. See licenses.txt for details.
+ This software contains source code provided by NVIDIA Corporation.
-Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
- </text_editor>
+ All rights reserved. See licenses.txt for details.
+
+ Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
+ </text_editor>
</panel>
</tab_container>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml
index 1c7b354221..fb123ec4d1 100644
--- a/indra/newview/skins/default/xui/en/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/en/floater_about_land.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
can_tear_off="false"
height="420"
layout="topleft"
@@ -192,12 +192,12 @@
type="string"
length="1"
follows="left|top"
- height="20"
+ height="18"
layout="topleft"
left_pad="2"
valign="center"
name="ContentRatingText"
- top_delta="0"
+ top_delta="-2"
width="250">
Adult
</text>
@@ -209,7 +209,7 @@
layout="topleft"
left="10"
name="Owner:"
- top_pad="1"
+ top_pad="3"
width="100">
Owner:
</text>
@@ -736,7 +736,7 @@
height="16"
layout="topleft"
left_pad="10"
- top_delta="-3"
+ top_delta="-1"
mouse_opaque="false"
name="region_maturity_text"
valign="center"
@@ -1206,15 +1206,11 @@ Only large parcels can be listed in search.
name="push_restrict_region_text">
No Pushing (Region Override)
</panel.string>
- <panel.string
- name="see_avs_text">
- See and chat with residents on this parcel
- </panel.string>
<text
type="string"
length="1"
follows="left|top"
- text_color="white"
+ text_color="White"
height="16"
layout="topleft"
left="10"
@@ -1223,30 +1219,33 @@ Only large parcels can be listed in search.
width="278">
Allow other Residents to:
</text>
- <check_box
- height="16"
- label="Edit Terrain"
- layout="topleft"
- left="14"
- name="edit land check"
- tool_tip="If checked, anyone can terraform your land. It is best to leave this unchecked, as you can always edit your own land."
- top_pad="4"
- width="147i" />
- <check_box
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="20"
+ name="allow_label0"
+ width="150">
+ Fly:
+ </text>
+
+ <check_box
height="16"
- label="Fly"
+ label="Everyone"
layout="topleft"
name="check fly"
tool_tip="If checked, Residents can fly on your land. If unchecked, they can only fly into and over your land."
- left_pad="4"
- width="150" />
+ left_pad="2"
+ width="130" />
<text
type="string"
length="1"
follows="left|top"
height="16"
layout="topleft"
- left="14"
+ left="20"
name="allow_label2"
width="150">
Build:
@@ -1271,7 +1270,7 @@ Only large parcels can be listed in search.
follows="left|top"
height="16"
layout="topleft"
- left="14"
+ left="20"
name="allow_label3"
width="150">
Object Entry:
@@ -1298,7 +1297,7 @@ Only large parcels can be listed in search.
follows="left|top"
height="16"
layout="topleft"
- left="14"
+ left="20"
name="allow_label4"
width="150">
Run Scripts:
@@ -1319,49 +1318,47 @@ Only large parcels can be listed in search.
name="check group scripts"
top_delta="0"
width="70" />
- <text
- type="string"
- text_color="white"
- length="1"
- follows="left|top"
- height="16"
- layout="topleft"
- left="10"
- name="land_options_label"
- width="278">
- Land Options:
- </text>
- <check_box
+ <panel
+ bevel_style="none"
+ border="true"
+ top="146"
+ bottom="146"
+ follows="left|bottom|right"
+ left="20"
+ right="-20"/>
+ <check_box
height="16"
label="Safe (no damage)"
layout="topleft"
- left="14"
+ left="18"
name="check safe"
tool_tip="If checked, sets the land to Safe, disabling damage combat. If cleared, damage combat is enabled."
- top_pad="5"
+ top="130"
width="200" />
<check_box
height="16"
label="No Pushing"
layout="topleft"
- left_pad="5"
+ left_pad="35"
name="PushRestrictCheck"
tool_tip="Prevents scripts from pushing. Checking this option may be useful for preventing disruptive behavior on your land."
- top_delta="0"
+ top="130"
width="119" />
<check_box
height="16"
label="Show Place in Search (L$30/week)"
layout="topleft"
- left="14"
+ left="18"
name="ShowDirectoryCheck"
tool_tip="Let people see this parcel in search results"
+ top="150"
width="430" />
<combo_box
enabled="false"
height="23"
layout="topleft"
- left="30"
+ left="20"
+ top="194"
name="land category with adult"
visible="false"
width="140">
@@ -1426,7 +1423,8 @@ Only large parcels can be listed in search.
enabled="false"
height="23"
layout="topleft"
- left="30"
+ left="20"
+ top="194"
name="land category"
visible="false"
width="140">
@@ -1487,11 +1485,11 @@ Only large parcels can be listed in search.
height="16"
label="Moderate Content"
layout="topleft"
- left="14"
+ left="18"
name="MatureCheck"
- top="177"
+ top="170"
label_text.valign="center"
- label_text.v_pad="-5"
+ label_text.v_pad="-1"
tool_tip=" "
width="200" />
<text
@@ -1500,18 +1498,19 @@ Only large parcels can be listed in search.
follows="left|top"
height="16"
layout="topleft"
- left="10"
+ left="20"
name="Snapshot:"
- text_color="white"
- top="220"
+ text_color="White"
+ top="225"
width="200">
Snapshot:
</text>
<texture_picker
follows="left|top"
+ top_pad="0"
height="150"
layout="topleft"
- left="14"
+ left="20"
name="snapshot_ctrl"
fallback_image="default_land_picture.j2c"
tool_tip="Click to choose a picture"
@@ -1520,33 +1519,34 @@ Only large parcels can be listed in search.
type="string"
length="1"
follows="left|top"
- text_color="white"
- height="16"
+ text_color="LtGray"
+ height="32"
layout="topleft"
- left="230"
- top="174"
+ left="274"
+ top="150"
name="allow_label5"
- width="278">
- Allow Residents on other parcels to:
+ width="205"
+ wrap="true">
+ Avatars on other parcels can see and chat with avatars on this parcel
</text>
<check_box
height="16"
- label="See Avatars"
follows="top"
layout="topleft"
- left="230"
+ left="253"
+ top="150"
name="SeeAvatarsCheck"
- tool_tip="Allows residents on other parcels to see and chat with residents on this parcel, and you to see and chat with them."
- width="120" />
+ tool_tip="Allows avatars on other parcels to see and chat with avatars on this parcel, and you to see and chat with them."
+ width="10" />
<text
type="string"
length="1"
follows="left|top"
height="16"
layout="topleft"
- left="230"
- top="230"
- text_color="white"
+ left="255"
+ top="282"
+ text_color="White"
name="landing_point"
word_wrap="true"
width="200">
@@ -1554,12 +1554,13 @@ Only large parcels can be listed in search.
</text>
<button
follows="right|top"
+ top_pad="0"
height="23"
label="Set"
label_selected="Set"
layout="topleft"
name="Set"
- left="230"
+ left="255"
tool_tip="Sets the landing point where visitors arrive. Sets to your avatar&apos;s location inside this parcel."
width="50" />
<button
@@ -1575,11 +1576,11 @@ Only large parcels can be listed in search.
<text
type="string"
length="1"
- text_color="white"
+ text_color="White"
follows="left|top"
height="16"
layout="topleft"
- left="230"
+ left="255"
top_pad="10"
name="Teleport Routing: "
width="200">
@@ -1589,7 +1590,7 @@ Only large parcels can be listed in search.
height="23"
layout="topleft"
name="landing type"
- top_pad="3"
+ top_pad="0"
tool_tip="Teleport Routing -- select how to handle teleports onto your land"
width="120">
<combo_box.item
@@ -1951,35 +1952,17 @@ Only large parcels can be listed in search.
(Defined by the Estate)
</panel.string>
<panel.string
- name="allow_public_access">
- Allow Public Access ([MATURITY]) (Note: Unchecking this will create ban lines)
- </panel.string>
- <panel.string
name="estate_override">
One or more of these options is set at the estate level
</panel.string>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="16"
- layout="topleft"
- left="10"
- name="Limit access to this parcel to:"
- text_color="White"
- top="10"
- width="400">
- Access To This Parcel
- </text>
<check_box
follows="top|left"
height="16"
layout="topleft"
- left_delta="0"
+ left="8"
name="public_access"
- top_pad="5"
- label_text.valign="center"
- label_text.v_pad="-2"
+ label="Allow Public Access (Unchecking this will create ban lines)"
+ top_pad="10"
width="278" />
<text
type="string"
@@ -1989,28 +1972,28 @@ Only large parcels can be listed in search.
layout="topleft"
left_delta="20"
name="Only Allow"
- top="49"
+ top="30"
width="325">
- Restrict Access to Residents verified by:
+ Allow access only to Residents who:
</text>
<check_box
follows="top|left"
height="16"
- label="Payment Information on File [ESTATE_PAYMENT_LIMIT]"
+ label="Have payment Information on File [ESTATE_PAYMENT_LIMIT]"
layout="topleft"
left_delta="0"
name="limit_payment"
- tool_tip="Ban unidentified Residents."
+ tool_tip="Residents must have payment information on file to access this parcel. See the [SUPPORT_SITE] for more information."
top_pad="4"
width="278" />
<check_box
follows="top|left"
height="16"
- label="Age Verification [ESTATE_AGE_LIMIT]"
+ label="Have been age-verified [ESTATE_AGE_LIMIT]"
layout="topleft"
left_delta="0"
name="limit_age_verified"
- tool_tip="Ban Residents who have not verified their age. See the [SUPPORT_SITE] for more information."
+ tool_tip="Residents must be age verified to access this parcel. See the [SUPPORT_SITE] for more information."
top_pad="4"
width="278" />
<check_box
@@ -2020,7 +2003,7 @@ Only large parcels can be listed in search.
left="8"
name="GroupCheck"
tool_tip="Set group in the General tab."
- top="109"
+ top="89"
width="278" />
<check_box
enabled="false"
@@ -2102,7 +2085,7 @@ Only large parcels can be listed in search.
column_padding="0"
follows="top|bottom"
heading_height="14"
- height="120"
+ height="125"
layout="topleft"
left="0"
multi_select="true"
@@ -2151,7 +2134,7 @@ Only large parcels can be listed in search.
column_padding="0"
follows="top|bottom"
heading_height="14"
- height="120"
+ height="125"
layout="topleft"
left="0"
multi_select="true"
diff --git a/indra/newview/skins/default/xui/en/floater_activeim.xml b/indra/newview/skins/default/xui/en/floater_activeim.xml
index 670c528f08..b79c5d9a19 100644
--- a/indra/newview/skins/default/xui/en/floater_activeim.xml
+++ b/indra/newview/skins/default/xui/en/floater_activeim.xml
@@ -6,7 +6,6 @@
title="ACTIVE IM"
height="22"
width="320"
- follows="right|bottom"
background_visible="true"
can_close="true"
can_dock="true"
diff --git a/indra/newview/skins/default/xui/en/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/en/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000..b5538a511c
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_animation_anim_preview.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ height="190"
+ layout="topleft"
+ name="Anim Preview"
+ help_topic="animation_anim_preview"
+ title="ANIMATION.ANIM"
+ width="300">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="15"
+ layout="topleft"
+ left="10"
+ mouse_opaque="false"
+ name="name_label"
+ top="20"
+ width="275">
+ Name:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ height="19"
+ layout="topleft"
+ left_delta="0"
+ max_length_bytes="63"
+ name="name_form"
+ top_pad="0"
+ width="280" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="15"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="description_label"
+ top_pad="10"
+ width="270">
+ Description:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ height="19"
+ layout="topleft"
+ left_delta="0"
+ max_length_bytes="127"
+ name="description_form"
+ top_pad="0"
+ width="280" />
+ <button
+ follows="left|bottom"
+ height="22"
+ label="Upload (L$[AMOUNT])"
+ layout="topleft"
+ left="45"
+ name="ok_btn"
+ top_pad="60"
+ width="150" />
+ <button
+ follows="right|bottom"
+ height="22"
+ label="Cancel"
+ label_selected="Cancel"
+ layout="topleft"
+ name="cancel_btn"
+ left_pad="5"
+ width="90" />
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_animation_preview.xml b/indra/newview/skins/default/xui/en/floater_animation_bvh_preview.xml
index cb6b2f6ebc..cb6b2f6ebc 100644
--- a/indra/newview/skins/default/xui/en/floater_animation_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_animation_bvh_preview.xml
diff --git a/indra/newview/skins/default/xui/en/floater_avatar.xml b/indra/newview/skins/default/xui/en/floater_avatar.xml
index 6009821f7f..cd5cca02bd 100644
--- a/indra/newview/skins/default/xui/en/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/en/floater_avatar.xml
@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
ignore_ui_scale="false"
legacy_header_height="225"
can_minimize="true"
can_close="true"
can_resize="true"
min_height="230"
- min_width="450"
+ min_width="515"
height="230"
layout="topleft"
name="Avatar"
@@ -15,7 +15,7 @@
help_topic="avatar"
save_rect="true"
save_visibility="true"
- title="AVATAR PICKER"
+ title="CHOOSE AN AVATAR"
width="700">
<web_browser
top="25"
diff --git a/indra/newview/skins/default/xui/en/floater_avatar_picker.xml b/indra/newview/skins/default/xui/en/floater_avatar_picker.xml
index cbbbeb6094..1a55dc2e2c 100644
--- a/indra/newview/skins/default/xui/en/floater_avatar_picker.xml
+++ b/indra/newview/skins/default/xui/en/floater_avatar_picker.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
legacy_header_height="18"
can_resize="true"
height="350"
diff --git a/indra/newview/skins/default/xui/en/floater_build_options.xml b/indra/newview/skins/default/xui/en/floater_build_options.xml
index afb7917043..38428b36fc 100644
--- a/indra/newview/skins/default/xui/en/floater_build_options.xml
+++ b/indra/newview/skins/default/xui/en/floater_build_options.xml
@@ -1,71 +1,13 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
legacy_header_height="18"
- follows="right"
- height="198"
+ height="170"
layout="topleft"
name="build options floater"
help_topic="build_options_floater"
save_rect="true"
title="GRID OPTIONS"
width="264">
- <floater.string
- name="grid_screen_text">
- Screen
- </floater.string>
- <floater.string
- name="grid_local_text">
- Local
- </floater.string>
- <floater.string
- name="grid_world_text">
- World
- </floater.string>
- <floater.string
- name="grid_reference_text">
- Reference
- </floater.string>
- <floater.string
- name="grid_attachment_text">
- Attachment
- </floater.string>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="16"
- layout="topleft"
- left="10"
- tool_tip="Grid opacity"
- name="grid_mode_label"
- top_pad="30"
- width="123">
- Mode
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_pad="9"
- follows="left|top"
- name="combobox grid mode"
- tool_tip="Choose the type of grid ruler for positioning the object"
- top_delta="-3"
- width="108">
- <combo_box.item
- label="World grid"
- name="World"
- value="World" />
- <combo_box.item
- label="Local grid"
- name="Local"
- value="Local" />
- <combo_box.item
- label="Reference grid"
- name="Reference"
- value="Reference" />
- <combo_box.commit_callback
- function="GridOptions.gridMode"/>
- </combo_box>
<spinner
control_name="GridResolution"
follows="left|top"
@@ -78,7 +20,7 @@
max_val="5"
min_val="0.01"
name="GridResolution"
- top_pad="4"
+ top_pad="30"
width="200" />
<spinner
control_name="GridDrawSize"
diff --git a/indra/newview/skins/default/xui/en/floater_buy_contents.xml b/indra/newview/skins/default/xui/en/floater_buy_contents.xml
index 92001534e7..ac96a70805 100644
--- a/indra/newview/skins/default/xui/en/floater_buy_contents.xml
+++ b/indra/newview/skins/default/xui/en/floater_buy_contents.xml
@@ -62,7 +62,7 @@
layout="topleft"
left="10"
name="buy_text"
- text_color="white"
+ text_color="White"
top="220"
use_ellipses="true"
width="260">
diff --git a/indra/newview/skins/default/xui/en/floater_buy_currency.xml b/indra/newview/skins/default/xui/en/floater_buy_currency.xml
index 49ca6cc8ba..553c5d51d0 100644
--- a/indra/newview/skins/default/xui/en/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/en/floater_buy_currency.xml
@@ -215,7 +215,7 @@
<text
type="string"
length="1"
- text_color="0.7 0.7 0.7 0.5"
+ text_color="LtGray_50"
follows="top|left"
layout="topleft"
halign="right"
@@ -224,12 +224,12 @@
width="300"
height="30"
name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency] | [http://www.secondlife.com/my/account/exchange_rates.php exchange rate]
+ [http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency]
</text>
<text
type="string"
length="1"
- text_color="0.7 0.7 0.7 0.5"
+ text_color="LtGray_50"
follows="top|left"
layout="topleft"
halign="right"
@@ -243,7 +243,7 @@ Re-enter amount to see the latest exchange rate.
<text
type="string"
length="1"
- text_color="0.7 0.7 0.7 0.5"
+ text_color="LtGray_50"
follows="top|left"
layout="topleft"
halign="right"
@@ -257,7 +257,7 @@ Re-enter amount to see the latest exchange rate.
<text
type="string"
length="1"
- text_color="0.7 0.7 0.7 0.5"
+ text_color="LtGray_50"
follows="top|left"
layout="topleft"
halign="right"
diff --git a/indra/newview/skins/default/xui/en/floater_buy_object.xml b/indra/newview/skins/default/xui/en/floater_buy_object.xml
index 8dfb6ba00c..5fdd4aa49d 100644
--- a/indra/newview/skins/default/xui/en/floater_buy_object.xml
+++ b/indra/newview/skins/default/xui/en/floater_buy_object.xml
@@ -89,7 +89,7 @@
left_delta="0"
line_spacing.pixels="7"
name="buy_text"
- text_color="white"
+ text_color="White"
top_pad="5"
use_ellipses="true"
width="260"
@@ -106,7 +106,7 @@ Buy for L$[AMOUNT] from:
left_delta="0"
line_spacing.pixels="7"
name="buy_name_text"
- text_color="white"
+ text_color="White"
top_pad="5"
use_ellipses="true"
width="260">
diff --git a/indra/newview/skins/default/xui/en/floater_camera.xml b/indra/newview/skins/default/xui/en/floater_camera.xml
index e7f5207271..22bc488a92 100644
--- a/indra/newview/skins/default/xui/en/floater_camera.xml
+++ b/indra/newview/skins/default/xui/en/floater_camera.xml
@@ -1,19 +1,19 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="specified"
- specified_left="320"
- specified_bottom="80"
+ positioning="specified"
+ left="458"
+ bottom="-80"
+ follows="left|bottom"
legacy_header_height="18"
can_minimize="true"
can_close="true"
- follows="bottom"
height="164"
layout="topleft"
name="camera_floater"
help_topic="camera_floater"
save_visibility="true"
single_instance="true"
- title="VIEW"
+ title="CAMERA CONTROLS"
chrome="true"
save_rect="true"
width="228">
@@ -30,18 +30,6 @@
Move Camera Up and Down, Left and Right
</floater.string>
<floater.string
- name="camera_modes_title">
- Camera modes
- </floater.string>
- <floater.string
- name="pan_mode_title">
- Orbit Zoom Pan
- </floater.string>
- <floater.string
- name="presets_mode_title">
- Preset Views
- </floater.string>
- <floater.string
name="free_mode_title">
View Object
</floater.string>
diff --git a/indra/newview/skins/default/xui/en/floater_chat_bar.xml b/indra/newview/skins/default/xui/en/floater_chat_bar.xml
index 87606c1a2a..688a01ce7b 100644
--- a/indra/newview/skins/default/xui/en/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/en/floater_chat_bar.xml
@@ -1,14 +1,15 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="specified"
- specified_left="320"
- specified_bottom="10"
+ positioning="specified"
+ left="10"
+ bottom="-10"
height="60"
layout="topleft"
legacy_header_height="25"
single_instance="true"
title="NEARBY CHAT"
save_rect="true"
+ save_visibility="true"
can_close="true"
can_minimize="true"
help_topic="chat_bar"
@@ -17,19 +18,20 @@
can_resize="true"
default_tab_group="1"
name="chat_bar"
- width="380">
+ width="300">
<panel
top="20"
class="panel_nearby_chat"
follow="all"
- width="380"
+ width="300"
height="0"
visible="false"
filename="panel_nearby_chat.xml"
name="nearby_chat" />
- <panel width="380"
+ <panel width="300"
height="31"
left="0"
+ name="bottom_panel"
bottom="-1"
follows="left|right|bottom"
tab_group="1">
@@ -48,7 +50,7 @@
text_pad_right="25"
tool_tip="Press Enter to say, Ctrl+Enter to shout"
top="2"
- width="335" />
+ width="255" />
<output_monitor
auto_update="true"
follows="right"
diff --git a/indra/newview/skins/default/xui/en/floater_choose_group.xml b/indra/newview/skins/default/xui/en/floater_choose_group.xml
index dc1ee5f24e..2cf6e682fd 100644
--- a/indra/newview/skins/default/xui/en/floater_choose_group.xml
+++ b/indra/newview/skins/default/xui/en/floater_choose_group.xml
@@ -20,7 +20,7 @@
Choose a group:
</text>
<scroll_list
- height="160"
+ height="165"
layout="topleft"
left_delta="0"
name="group list"
diff --git a/indra/newview/skins/default/xui/en/floater_color_picker.xml b/indra/newview/skins/default/xui/en/floater_color_picker.xml
index 421f3a72c6..e06d10606a 100644
--- a/indra/newview/skins/default/xui/en/floater_color_picker.xml
+++ b/indra/newview/skins/default/xui/en/floater_color_picker.xml
@@ -2,7 +2,6 @@
<floater
legacy_header_height="18"
can_minimize="false"
- follows="left|top"
height="380"
layout="topleft"
name="ColorPicker"
diff --git a/indra/newview/skins/default/xui/en/floater_critical.xml b/indra/newview/skins/default/xui/en/floater_critical.xml
index 13b15bf724..143bcb4430 100644
--- a/indra/newview/skins/default/xui/en/floater_critical.xml
+++ b/indra/newview/skins/default/xui/en/floater_critical.xml
@@ -6,7 +6,7 @@
height="500"
layout="topleft"
name="modal container"
- open_positioning="centered"
+ positioning="centered"
width="600">
<button
height="20"
diff --git a/indra/newview/skins/default/xui/en/floater_destinations.xml b/indra/newview/skins/default/xui/en/floater_destinations.xml
index 373114a1eb..39aa8e07bb 100644
--- a/indra/newview/skins/default/xui/en/floater_destinations.xml
+++ b/indra/newview/skins/default/xui/en/floater_destinations.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
ignore_ui_scale="false"
legacy_header_height="225"
can_minimize="true"
diff --git a/indra/newview/skins/default/xui/en/floater_event.xml b/indra/newview/skins/default/xui/en/floater_event.xml
index 7ed020f832..cf61b7d24d 100644
--- a/indra/newview/skins/default/xui/en/floater_event.xml
+++ b/indra/newview/skins/default/xui/en/floater_event.xml
@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- follows="all"
height="400"
can_resize="true"
help_topic="event_details"
diff --git a/indra/newview/skins/default/xui/en/floater_fast_timers.xml b/indra/newview/skins/default/xui/en/floater_fast_timers.xml
index 49aa8f3840..77adb5524e 100644
--- a/indra/newview/skins/default/xui/en/floater_fast_timers.xml
+++ b/indra/newview/skins/default/xui/en/floater_fast_timers.xml
@@ -22,7 +22,6 @@
top="5"
width="180"
height="40"
- pad_bottom="-5"
label="Pause"
font="SansSerifHuge"/>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_gesture.xml b/indra/newview/skins/default/xui/en/floater_gesture.xml
index a941734358..200e9b9537 100644
--- a/indra/newview/skins/default/xui/en/floater_gesture.xml
+++ b/indra/newview/skins/default/xui/en/floater_gesture.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
save_rect="true"
legacy_header_height="18"
can_resize="true"
@@ -9,7 +9,6 @@
help_topic="gestures"
title="GESTURES"
background_visible="true"
- follows="all"
label="Places"
layout="topleft"
min_height="350"
diff --git a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
index 05f4c52b95..66bb9d3cea 100644
--- a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
@@ -35,7 +35,7 @@
height="12"
layout="topleft"
left="10"
- name="Antialiasing:"
+ name="antialiasing label"
top_pad="7"
width="188">
Antialiasing:
diff --git a/indra/newview/skins/default/xui/en/floater_help_browser.xml b/indra/newview/skins/default/xui/en/floater_help_browser.xml
index d101bca694..c06cb63f8a 100644
--- a/indra/newview/skins/default/xui/en/floater_help_browser.xml
+++ b/indra/newview/skins/default/xui/en/floater_help_browser.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
legacy_header_height="18"
can_resize="true"
height="600"
@@ -34,7 +34,6 @@
left_delta="0"
top_delta="0"
name="external_controls"
- user_resize="false"
width="620">
<web_browser
trusted_content="true"
diff --git a/indra/newview/skins/default/xui/en/floater_im_session.xml b/indra/newview/skins/default/xui/en/floater_im_session.xml
index cb7d91abb8..ca73883e53 100644
--- a/indra/newview/skins/default/xui/en/floater_im_session.xml
+++ b/indra/newview/skins/default/xui/en/floater_im_session.xml
@@ -3,8 +3,8 @@
legacy_header_height="18"
background_visible="true"
default_tab_group="1"
- follows="all"
- height="350"
+ height="355"
+ help_topic="floater_im_box"
layout="topleft"
name="panel_im"
can_dock="false"
@@ -16,7 +16,7 @@
min_width="250"
min_height="190">
<layout_stack
- animate="false"
+ animate="true"
default_tab_group="2"
follows="all"
height="320"
@@ -32,8 +32,7 @@
min_width="115"
width="150"
height="320"
- auto_resize="false"
- user_resize="false">
+ auto_resize="false">
<panel
name="panel_im_control_panel"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/floater_image_preview.xml b/indra/newview/skins/default/xui/en/floater_image_preview.xml
index 86232de1a4..44d2c14cc8 100644
--- a/indra/newview/skins/default/xui/en/floater_image_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_image_preview.xml
@@ -2,7 +2,7 @@
<floater
legacy_header_height="18"
can_minimize="false"
- height="440"
+ height="460"
layout="topleft"
name="Image Preview"
help_topic="image_preview"
@@ -108,7 +108,7 @@
<text
type="string"
length="1"
- bottom="225"
+ bottom="250"
height="45"
word_wrap="true"
follows="top|left"
@@ -137,7 +137,7 @@ Try saving image as 24 bit Targa (.tga).
layout="topleft"
left="165"
name="cancel_btn"
- top="410"
+ top="430"
width="125" />
<button
follows="bottom|left"
diff --git a/indra/newview/skins/default/xui/en/floater_joystick.xml b/indra/newview/skins/default/xui/en/floater_joystick.xml
index 6e1bb8fcd0..59f6a9434c 100644
--- a/indra/newview/skins/default/xui/en/floater_joystick.xml
+++ b/indra/newview/skins/default/xui/en/floater_joystick.xml
@@ -13,6 +13,7 @@
</floater.string>
<check_box
bottom="38"
+ height="10"
control_name="JoystickEnabled"
halign="left"
label="Enable Joystick:"
@@ -28,6 +29,7 @@
width="380" />
<spinner
bottom="48"
+ height="10"
control_name="JoystickAxis1"
decimal_digits="0"
increment="1"
@@ -41,6 +43,7 @@
width="140" />
<spinner
bottom="48"
+ height="10"
control_name="JoystickAxis2"
decimal_digits="0"
increment="1"
@@ -54,6 +57,7 @@
width="140" />
<spinner
bottom="48"
+ height="10"
control_name="JoystickAxis0"
decimal_digits="0"
increment="1"
@@ -67,6 +71,7 @@
width="140" />
<spinner
bottom="68"
+ height="10"
control_name="JoystickAxis4"
decimal_digits="0"
increment="1"
@@ -80,6 +85,7 @@
width="140" />
<spinner
bottom="68"
+ height="10"
control_name="JoystickAxis5"
decimal_digits="0"
increment="1"
@@ -93,6 +99,7 @@
width="140" />
<spinner
bottom="68"
+ height="10"
control_name="JoystickAxis3"
decimal_digits="0"
increment="1"
@@ -106,6 +113,7 @@
width="140" />
<spinner
bottom="88"
+ height="10"
control_name="JoystickAxis6"
decimal_digits="0"
increment="1"
@@ -119,6 +127,7 @@
width="140" />
<check_box
bottom_delta="18"
+ height="10"
control_name="ZoomDirect"
label="Direct Zoom"
layout="topleft"
@@ -127,6 +136,7 @@
width="60" />
<check_box
bottom_delta="0"
+ height="10"
control_name="Cursor3D"
label="3D Cursor"
layout="topleft"
@@ -135,6 +145,7 @@
width="60" />
<check_box
bottom_delta="0"
+ height="10"
control_name="AutoLeveling"
label="Auto Level"
layout="topleft"
@@ -157,6 +168,7 @@
</text>
<check_box
bottom="127"
+ height="10"
control_name="JoystickAvatarEnabled"
halign="center"
label="Avatar"
@@ -166,6 +178,7 @@
width="60" />
<check_box
bottom="127"
+ height="10"
control_name="JoystickBuildEnabled"
halign="center"
label="Build"
@@ -175,6 +188,7 @@
width="60" />
<check_box
bottom="127"
+ height="10"
control_name="JoystickFlycamEnabled"
halign="center"
label="Flycam"
@@ -257,6 +271,7 @@
</text>
<spinner
bottom="144"
+ height="10"
control_name="AvatarAxisScale1"
decimal_digits="2"
label_width="0"
@@ -268,6 +283,7 @@
width="56" />
<spinner
bottom="144"
+ height="10"
control_name="BuildAxisScale1"
decimal_digits="2"
label_width="0"
@@ -279,6 +295,7 @@
width="56" />
<spinner
bottom="144"
+ height="10"
control_name="FlycamAxisScale1"
decimal_digits="2"
label_width="0"
@@ -301,6 +318,7 @@
</text>
<spinner
bottom="164"
+ height="10"
control_name="AvatarAxisScale2"
decimal_digits="2"
label_width="0"
@@ -312,6 +330,7 @@
width="56" />
<spinner
bottom="164"
+ height="10"
control_name="BuildAxisScale2"
decimal_digits="2"
label_width="0"
@@ -323,6 +342,7 @@
width="56" />
<spinner
bottom="164"
+ height="10"
control_name="FlycamAxisScale2"
decimal_digits="2"
label_width="0"
@@ -345,6 +365,7 @@
</text>
<spinner
bottom="184"
+ height="10"
control_name="AvatarAxisScale0"
decimal_digits="2"
label_width="0"
@@ -356,6 +377,7 @@
width="56" />
<spinner
bottom="184"
+ height="10"
control_name="BuildAxisScale0"
decimal_digits="2"
label_width="0"
@@ -367,6 +389,7 @@
width="56" />
<spinner
bottom="184"
+ height="10"
control_name="FlycamAxisScale0"
decimal_digits="2"
label_width="0"
@@ -389,6 +412,7 @@
</text>
<spinner
bottom="204"
+ height="10"
control_name="AvatarAxisScale4"
decimal_digits="2"
label_width="0"
@@ -400,6 +424,7 @@
width="56" />
<spinner
bottom="204"
+ height="10"
control_name="BuildAxisScale4"
decimal_digits="2"
label_width="0"
@@ -411,6 +436,7 @@
width="56" />
<spinner
bottom="204"
+ height="10"
control_name="FlycamAxisScale4"
decimal_digits="2"
label_width="0"
@@ -433,6 +459,7 @@
</text>
<spinner
bottom="224"
+ height="10"
control_name="AvatarAxisScale5"
decimal_digits="2"
label_width="0"
@@ -444,6 +471,7 @@
width="56" />
<spinner
bottom="224"
+ height="10"
control_name="BuildAxisScale5"
decimal_digits="2"
label_width="0"
@@ -455,6 +483,7 @@
width="56" />
<spinner
bottom="224"
+ height="10"
control_name="FlycamAxisScale5"
decimal_digits="2"
label_width="0"
@@ -477,6 +506,7 @@
</text>
<spinner
bottom="244"
+ height="10"
control_name="BuildAxisScale3"
decimal_digits="2"
label_width="0"
@@ -488,6 +518,7 @@
width="56" />
<spinner
bottom="244"
+ height="10"
control_name="FlycamAxisScale3"
decimal_digits="2"
label_width="0"
@@ -510,6 +541,7 @@
</text>
<spinner
bottom="274"
+ height="10"
control_name="AvatarAxisDeadZone1"
decimal_digits="2"
increment="0.01"
@@ -520,6 +552,7 @@
width="56" />
<spinner
bottom="274"
+ height="10"
control_name="BuildAxisDeadZone1"
decimal_digits="2"
increment="0.01"
@@ -530,6 +563,7 @@
width="56" />
<spinner
bottom="274"
+ height="10"
control_name="FlycamAxisDeadZone1"
decimal_digits="2"
increment="0.01"
@@ -551,6 +585,7 @@
</text>
<spinner
bottom="294"
+ height="10"
control_name="AvatarAxisDeadZone2"
decimal_digits="2"
increment="0.01"
@@ -561,6 +596,7 @@
width="56" />
<spinner
bottom="294"
+ height="10"
control_name="BuildAxisDeadZone2"
decimal_digits="2"
increment="0.01"
@@ -571,6 +607,7 @@
width="56" />
<spinner
bottom="294"
+ height="10"
control_name="FlycamAxisDeadZone2"
decimal_digits="2"
increment="0.01"
@@ -592,6 +629,7 @@
</text>
<spinner
bottom="314"
+ height="10"
control_name="AvatarAxisDeadZone0"
decimal_digits="2"
increment="0.01"
@@ -602,6 +640,7 @@
width="56" />
<spinner
bottom="314"
+ height="10"
control_name="BuildAxisDeadZone0"
decimal_digits="2"
increment="0.01"
@@ -612,6 +651,7 @@
width="56" />
<spinner
bottom="314"
+ height="10"
control_name="FlycamAxisDeadZone0"
decimal_digits="2"
increment="0.01"
@@ -633,6 +673,7 @@
</text>
<spinner
bottom="334"
+ height="10"
control_name="AvatarAxisDeadZone4"
decimal_digits="2"
increment="0.01"
@@ -643,6 +684,7 @@
width="56" />
<spinner
bottom="334"
+ height="10"
control_name="BuildAxisDeadZone4"
decimal_digits="2"
increment="0.01"
@@ -653,6 +695,7 @@
width="56" />
<spinner
bottom="334"
+ height="10"
control_name="FlycamAxisDeadZone4"
decimal_digits="2"
increment="0.01"
@@ -674,6 +717,7 @@
</text>
<spinner
bottom="354"
+ height="10"
control_name="AvatarAxisDeadZone5"
decimal_digits="2"
increment="0.01"
@@ -684,6 +728,7 @@
width="56" />
<spinner
bottom="354"
+ height="10"
control_name="BuildAxisDeadZone5"
decimal_digits="2"
increment="0.01"
@@ -694,6 +739,7 @@
width="56" />
<spinner
bottom="354"
+ height="10"
control_name="FlycamAxisDeadZone5"
decimal_digits="2"
increment="0.01"
@@ -715,6 +761,7 @@
</text>
<spinner
bottom="374"
+ height="10"
control_name="BuildAxisDeadZone3"
decimal_digits="2"
increment="0.01"
@@ -725,6 +772,7 @@
width="56" />
<spinner
bottom="374"
+ height="10"
control_name="FlycamAxisDeadZone3"
decimal_digits="2"
increment="0.01"
@@ -802,6 +850,7 @@
</text>
<spinner
bottom="430"
+ height="10"
control_name="FlycamAxisScale6"
decimal_digits="2"
label_width="0"
@@ -824,6 +873,7 @@
</text>
<spinner
bottom="450"
+ height="10"
control_name="FlycamAxisDeadZone6"
decimal_digits="2"
increment="0.01"
diff --git a/indra/newview/skins/default/xui/en/floater_land_holdings.xml b/indra/newview/skins/default/xui/en/floater_land_holdings.xml
index 3737294ebe..390ec9ab7d 100644
--- a/indra/newview/skins/default/xui/en/floater_land_holdings.xml
+++ b/indra/newview/skins/default/xui/en/floater_land_holdings.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="centered"
+ positioning="centered"
legacy_header_height="18"
height="430"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/floater_live_lsleditor.xml b/indra/newview/skins/default/xui/en/floater_live_lsleditor.xml
index 1f192f9b28..5cd7cd196d 100644
--- a/indra/newview/skins/default/xui/en/floater_live_lsleditor.xml
+++ b/indra/newview/skins/default/xui/en/floater_live_lsleditor.xml
@@ -4,7 +4,6 @@
bevel_style="none"
border_style="line"
can_resize="true"
- follows="left|top"
height="580"
layout="topleft"
min_height="271"
diff --git a/indra/newview/skins/default/xui/en/floater_lsl_guide.xml b/indra/newview/skins/default/xui/en/floater_lsl_guide.xml
index c9d87f158f..e9676777f4 100644
--- a/indra/newview/skins/default/xui/en/floater_lsl_guide.xml
+++ b/indra/newview/skins/default/xui/en/floater_lsl_guide.xml
@@ -2,7 +2,6 @@
<floater
legacy_header_height="18"
can_resize="true"
- follows="left|top"
height="400"
layout="topleft"
min_height="271"
diff --git a/indra/newview/skins/default/xui/en/floater_map.xml b/indra/newview/skins/default/xui/en/floater_map.xml
index 31972d4122..b8893e11d9 100644
--- a/indra/newview/skins/default/xui/en/floater_map.xml
+++ b/indra/newview/skins/default/xui/en/floater_map.xml
@@ -1,10 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
can_minimize="true"
can_resize="true"
chrome="true"
- follows="top|right"
height="200"
layout="topleft"
min_height="128"
diff --git a/indra/newview/skins/default/xui/en/floater_media_browser.xml b/indra/newview/skins/default/xui/en/floater_media_browser.xml
index c3324a6aa4..ce788654aa 100644
--- a/indra/newview/skins/default/xui/en/floater_media_browser.xml
+++ b/indra/newview/skins/default/xui/en/floater_media_browser.xml
@@ -37,7 +37,6 @@
min_height="20"
name="nav_controls"
top="400"
- user_resize="false"
width="800">
<button
follows="left|top"
@@ -113,7 +112,6 @@
min_height="20"
name="time_controls"
top_delta="0"
- user_resize="false"
width="800">
<button
follows="left|top"
@@ -171,7 +169,6 @@
min_height="20"
name="parcel_owner_controls"
top_delta="0"
- user_resize="false"
width="540">
<button
enabled="false"
@@ -193,7 +190,6 @@
left_delta="0"
name="external_controls"
top_delta="0"
- user_resize="false"
width="540">
<web_browser
bottom="-30"
diff --git a/indra/newview/skins/default/xui/en/floater_mem_leaking.xml b/indra/newview/skins/default/xui/en/floater_mem_leaking.xml
index 28a29c42aa..fb7d09a21e 100644
--- a/indra/newview/skins/default/xui/en/floater_mem_leaking.xml
+++ b/indra/newview/skins/default/xui/en/floater_mem_leaking.xml
@@ -2,7 +2,6 @@
<floater
legacy_header_height="18"
can_minimize="false"
- follows="left|top"
height="175"
layout="topleft"
name="MemLeak"
diff --git a/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..b98f280b56
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml
@@ -0,0 +1,152 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
+<floater
+ positioning="cascading"
+ can_close="true"
+ can_resize="true"
+ height="440"
+ help_topic="floater_merchant_outbox"
+ min_width="300"
+ min_height="200"
+ name="floater_merchant_outbox"
+ save_rect="true"
+ save_visibility="false"
+ reuse_instance="true"
+ title="MERCHANT OUTBOX"
+ width="333">
+ <string name="OutboxFolderCount0"></string>
+ <string name="OutboxFolderCount1">1 folder</string>
+ <string name="OutboxFolderCountN">[NUM] folders</string>
+ <string name="OutboxImporting">Sending folders...</string>
+ <string name="OutboxInitializing">Initializing...</string>
+ <panel
+ follows="all"
+ layout="topleft"
+ left="0"
+ top="0"
+ label=""
+ height="440"
+ width="333">
+ <panel
+ follows="all"
+ left="10"
+ bottom="370"
+ width="313"
+ top="0"
+ bg_opaque_color="InventoryBackgroundColor">
+ <panel
+ name="outbox_inventory_placeholder_panel"
+ follows="all"
+ layout="topleft"
+ top="0"
+ left="0"
+ width="308"
+ height="370"
+ bg_opaque_color="InventoryBackgroundColor">
+ <text
+ name="outbox_inventory_placeholder_title"
+ type="string"
+ follows="top|left|right"
+ layout="topleft"
+ top="10"
+ left="0"
+ width="308"
+ height="25"
+ wrap="true"
+ halign="center"
+ font="SansSerifBold">
+ Loading...
+ </text>
+ <text
+ name="outbox_inventory_placeholder_text"
+ type="string"
+ follows="top|left|right"
+ layout="topleft"
+ top="35"
+ left="0"
+ width="308"
+ height="130"
+ wrap="true"
+ halign="left" />
+ </panel>
+ </panel>
+ <panel
+ follows="bottom|left|right"
+ left="10"
+ bottom="435"
+ width="313"
+ top="370">
+ <panel
+ name="outbox_generic_drag_target"
+ mouse_opaque="false"
+ follows="all"
+ top="5"
+ left="5"
+ width="303"
+ height="25"
+ background_visible="false"
+ bg_alpha_color="EmphasisColor_35"
+ border="true"
+ bevel_style="in"
+ visible="true">
+ <text
+ type="string"
+ follows="all"
+ layout="topleft"
+ top="6"
+ height="20"
+ left="5"
+ width="293"
+ halign="center"
+ font="SansSerifMedium"
+ font_shadow="hard"
+ valign="top">
+ Drag items here to create folders
+ </text>
+ </panel>
+ <text
+ name="outbox_folder_count"
+ type="string"
+ follows="all"
+ layout="topleft"
+ top="40"
+ left="5"
+ width="150"
+ height="20"
+ wrap="true"
+ halign="left"
+ valign="center"
+ font="SansSerif"/>
+ <button
+ label="Send to Marketplace"
+ tool_tip="Push to my Marketplace Storefront"
+ is_toggle="false"
+ name="outbox_import_btn"
+ follows="bottom|right"
+ tab_stop="false"
+ halign="center"
+ top="37"
+ left="160"
+ height="25"
+ width="150"
+ enabled="false" />
+ </panel>
+ <layout_stack name="import_progress_indicator" orientation="vertical" left="0" height="440" top="0" width="333" follows="all" visible="false">
+ <layout_panel />
+ <layout_panel height="24" auto_resize="false">
+ <layout_stack orientation="horizontal" left="0" height="24" top="0" width="333" follows="all">
+ <layout_panel width="0" />
+ <layout_panel width="24" auto_resize="false">
+ <loading_indicator
+ height="24"
+ layout="topleft"
+ left="0"
+ top="0"
+ width="24" />
+ </layout_panel>
+ <layout_panel width="0" />
+ </layout_stack>
+ </layout_panel>
+ <layout_panel />
+ </layout_stack>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
index fbaf4f0a8a..0e211551e6 100755..100644
--- a/indra/newview/skins/default/xui/en/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -6,6 +6,7 @@
<string name="status_idle"></string>
<string name="status_parse_error">Error: Dae parsing issue - see log for details.</string>
+ <string name="status_material_mismatch">Error: Material of model is not a subset of reference model.</string>
<string name="status_reading_file">Loading...</string>
<string name="status_generating_meshes">Generating Meshes...</string>
<string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
@@ -116,18 +117,18 @@
name="lod_tab_border"
top_pad="0"
width="619" />
- <text
- follows="left|top"
- height="18"
- initial_value="Source"
- layout="topleft"
- left="75"
- name="source"
- text_color="ModelUploaderLabels"
- top="15"
- valign="center"
- value="Source"
- width="335" />
+ <text
+ follows="left|top"
+ height="18"
+ initial_value="Source"
+ layout="topleft"
+ left="75"
+ name="source"
+ text_color="ModelUploaderLabels"
+ top="15"
+ valign="center"
+ value="Source"
+ width="335"/>
<text
follows="left|top"
halign="right"
@@ -162,7 +163,7 @@
name="high_label"
text_color="ModelUploaderLabels"
top_pad="10"
- valign="center"
+ valign="top"
value="High"
width="65" />
<combo_box
@@ -239,34 +240,34 @@
<text
follows="left|top"
halign="right"
- height="18"
+ height="15"
initial_value="0"
layout="topleft"
left_pad="0"
name="high_triangles"
- valign="center"
+ valign="top"
value="0"
width="65" />
<text
follows="left|top"
halign="right"
- height="18"
+ height="15"
initial_value="0"
layout="topleft"
left_pad="0"
name="high_vertices"
- valign="center"
+ valign="top"
value="0"
width="65" />
<text
follows="left|top"
halign="center"
- height="18"
+ height="15"
initial_value=""
layout="topleft"
left_pad="0"
name="high_status"
- valign="center"
+ valign="top"
value=""
width="65" />
<icon
@@ -276,7 +277,7 @@
left_delta="20"
mouse_opaque="true"
name="status_icon_high"
- top_delta="0"
+ top_delta="-2"
width="16" />
<text
follows="left|top"
@@ -287,7 +288,7 @@
name="medium_label"
text_color="ModelUploaderLabels"
top_pad="15"
- valign="center"
+ valign="top"
value="Medium"
width="65" />
<combo_box
@@ -367,34 +368,34 @@
<text
follows="left|top"
halign="right"
- height="18"
+ height="15"
initial_value="0"
layout="topleft"
left_pad="0"
name="medium_triangles"
- valign="center"
+ valign="top"
value="0"
width="65" />
<text
follows="left|top"
halign="right"
- height="18"
+ height="15"
initial_value="0"
layout="topleft"
left_pad="0"
name="medium_vertices"
- valign="center"
+ valign="top"
value="0"
width="65" />
<text
follows="left|top"
halign="center"
- height="18"
+ height="15"
initial_value=""
layout="topleft"
left_pad="0"
name="medium_status"
- valign="center"
+ valign="top"
value=""
width="65" />
<icon
@@ -404,7 +405,7 @@
left_delta="20"
mouse_opaque="true"
name="status_icon_medium"
- top_delta="0"
+ top_delta="-2"
width="16" />
<text
follows="left|top"
@@ -415,7 +416,7 @@
name="low_label"
text_color="ModelUploaderLabels"
top_pad="15"
- valign="center"
+ valign="top"
value="Low"
width="65" />
<combo_box
@@ -495,34 +496,34 @@
<text
follows="left|top"
halign="right"
- height="18"
+ height="15"
initial_value="0"
layout="topleft"
left_pad="0"
name="low_triangles"
- valign="center"
+ valign="top"
value="0"
width="65" />
<text
follows="left|top"
halign="right"
- height="18"
+ height="15"
initial_value="0"
layout="topleft"
left_pad="0"
name="low_vertices"
- valign="center"
+ valign="top"
value="0"
width="65" />
<text
follows="left|top"
halign="center"
- height="18"
+ height="15"
initial_value=""
layout="topleft"
left_pad="0"
name="low_status"
- valign="center"
+ valign="top"
value=""
width="65" />
<icon
@@ -532,7 +533,7 @@
left_delta="20"
mouse_opaque="true"
name="status_icon_low"
- top_delta="0"
+ top_delta="-2"
width="16" />
<text
follows="left|top"
@@ -543,7 +544,7 @@
name="lowest_label"
text_color="ModelUploaderLabels"
top_pad="15"
- valign="center"
+ valign="top"
value="Lowest"
width="65" />
<combo_box
@@ -623,34 +624,34 @@
<text
follows="left|top"
halign="right"
- height="18"
+ height="15"
initial_value="0"
layout="topleft"
left_pad="0"
name="lowest_triangles"
- valign="center"
+ valign="top"
value="0"
width="65" />
<text
follows="left|top"
halign="right"
- height="18"
+ height="15"
initial_value="0"
layout="topleft"
left_pad="0"
name="lowest_vertices"
- valign="center"
+ valign="top"
value="0"
width="65" />
<text
follows="left|top"
halign="center"
- height="18"
+ height="15"
initial_value=""
layout="topleft"
left_pad="0"
name="lowest_status"
- valign="center"
+ valign="top"
value=""
width="65" />
<icon
@@ -789,7 +790,7 @@
<check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/> -->
</panel>
- <!-- ==== STEP 2: Analyse ==== -->
+ <!-- ==== STEP 2: Analyze ==== -->
<view_border
bevel_style="none"
follows="top|left"
@@ -818,7 +819,7 @@
name="method_label"
text_color="White"
top_pad="0">
- Step 2: Analyse
+ Step 2: Analyze
</text>
<text
follows="top|left"
diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
index 9c0af7d9ba..62b8c5f96e 100644
--- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml
@@ -108,7 +108,7 @@
height="22"
top_pad="15"
width="505"
- name="header_panel"
+ name="choose_file_header_panel"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
@@ -117,7 +117,7 @@
width="200"
left="10"
top="3"
- name="header_text"
+ name="choose_file_header_text"
text_color="White"
height="10"
font="SansSerifBig"
@@ -130,7 +130,7 @@
left="15"
height="310"
width="505"
- name="content"
+ name="choose_file_content"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true">
@@ -287,7 +287,7 @@
<panel
height="22"
top_pad="15"
- name="header_panel"
+ name="optimize_header_panel"
width="505"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -296,7 +296,7 @@
<text
width="200"
left="10"
- name="header_text"
+ name="optimize_header_text"
top="3"
text_color="White"
height="10"
@@ -311,7 +311,7 @@
height="20"
font="SansSerifSmall"
layout="topleft"
- name="description"
+ name="optimize_description"
word_wrap="true"
left_delta="5">
We have optimized the model for performance. Adjust it further if you wish.
@@ -322,7 +322,7 @@
left="15"
height="270"
width="505"
- name="content"
+ name="optimize_content"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true">
@@ -497,7 +497,7 @@ Higher prim weight</text>
<panel
height="22"
top_pad="15"
- name="header_panel"
+ name="physics_header_panel"
width="505"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -506,7 +506,7 @@ Higher prim weight</text>
<text
width="200"
left="10"
- name="header_text"
+ name="physics_header_text"
top="3"
height="10"
font="SansSerifBig"
@@ -521,7 +521,7 @@ Higher prim weight</text>
height="50"
font="SansSerifSmall"
layout="topleft"
- name="description"
+ name="physics_description"
word_wrap="true"
left_delta="5">
We will create a shape for the outer hull of the model. Adjust the shape's detail level as needed for the intended purpose of your model.
@@ -531,7 +531,7 @@ Higher prim weight</text>
left="15"
height="270"
width="505"
- name="content"
+ name="physics_content"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true">
@@ -635,7 +635,7 @@ Buildings</text>
<panel
height="22"
top_pad="15"
- name="header_panel"
+ name="review_header_panel"
width="505"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -644,7 +644,7 @@ Buildings</text>
<text
width="200"
left="10"
- name="header_text"
+ name="review_header_text"
text_color="White"
top="3"
height="10"
@@ -658,7 +658,7 @@ Buildings</text>
left="15"
height="310"
width="505"
- name="content"
+ name="review_content"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true">
@@ -706,7 +706,7 @@ Buildings</text>
<panel
height="22"
top_pad="15"
- name="header_panel"
+ name="upload_header_panel"
width="505"
bg_opaque_color="DkGray2"
background_visible="true"
@@ -715,7 +715,7 @@ Buildings</text>
<text
width="200"
left="10"
- name="header_text"
+ name="upload_header_text"
top="3"
text_color="White"
height="10"
diff --git a/indra/newview/skins/default/xui/en/floater_moveview.xml b/indra/newview/skins/default/xui/en/floater_moveview.xml
index e96039a3e1..4e7ee7913f 100644
--- a/indra/newview/skins/default/xui/en/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/en/floater_moveview.xml
@@ -1,13 +1,12 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="specified"
- specified_left="558"
- specified_bottom="80"
+ positioning="specified"
+ left="320"
+ bottom="-80"
legacy_header_height="18"
can_dock="false"
can_minimize="true"
can_close="true"
- follows="bottom"
height="110"
layout="topleft"
name="move_floater"
@@ -16,7 +15,7 @@
save_visibility="true"
single_instance="true"
chrome="true"
- title="MOVE"
+ title="WALK / RUN / FLY"
width="133">
<string
name="walk_forward_tooltip">
diff --git a/indra/newview/skins/default/xui/en/floater_my_appearance.xml b/indra/newview/skins/default/xui/en/floater_my_appearance.xml
index a40393aed8..fdea7a821a 100644
--- a/indra/newview/skins/default/xui/en/floater_my_appearance.xml
+++ b/indra/newview/skins/default/xui/en/floater_my_appearance.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
legacy_header_height="18"
can_resize="true"
height="588"
@@ -12,7 +12,7 @@
single_instance="true"
reuse_instance="true"
title="APPEARANCE"
- min_height="260"
+ min_height="440"
min_width="333"
width="333">
<panel
diff --git a/indra/newview/skins/default/xui/en/floater_my_inventory.xml b/indra/newview/skins/default/xui/en/floater_my_inventory.xml
index cd0b59dc51..184f296255 100644
--- a/indra/newview/skins/default/xui/en/floater_my_inventory.xml
+++ b/indra/newview/skins/default/xui/en/floater_my_inventory.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
can_close="true"
can_resize="true"
height="570"
diff --git a/indra/newview/skins/default/xui/en/floater_my_web_profile.xml b/indra/newview/skins/default/xui/en/floater_my_web_profile.xml
new file mode 100644
index 0000000000..df46fc198f
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_my_web_profile.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_my_web_profile"
+ help_topic="web_profile"
+ width="780"
+ height="775"
+ save_rect="true"
+ single_instance="true"
+ reuse_instance="false"
+ filename="floater_web_content.xml"/> \ No newline at end of file
diff --git a/indra/newview/skins/default/xui/en/floater_people.xml b/indra/newview/skins/default/xui/en/floater_people.xml
index 32dda1b694..08d0b00a83 100644
--- a/indra/newview/skins/default/xui/en/floater_people.xml
+++ b/indra/newview/skins/default/xui/en/floater_people.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
can_close="true"
can_resize="true"
height="570"
@@ -26,10 +26,6 @@
name="panel_people"
filename="panel_people.xml"/>
<panel
- class="panel_profile_view"
- name="panel_profile_view"
- filename="panel_profile_view.xml"/>
- <panel
class="panel_group_info_sidetray"
name="panel_group_info_sidetray"
filename="panel_group_info_sidetray.xml"
diff --git a/indra/newview/skins/default/xui/en/floater_picks.xml b/indra/newview/skins/default/xui/en/floater_picks.xml
index 7882116662..984894b016 100644
--- a/indra/newview/skins/default/xui/en/floater_picks.xml
+++ b/indra/newview/skins/default/xui/en/floater_picks.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
can_close="true"
can_resize="true"
height="572"
diff --git a/indra/newview/skins/default/xui/en/floater_places.xml b/indra/newview/skins/default/xui/en/floater_places.xml
index 6484b54360..b241e265a9 100644
--- a/indra/newview/skins/default/xui/en/floater_places.xml
+++ b/indra/newview/skins/default/xui/en/floater_places.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
legacy_header_height="18"
can_resize="true"
height="588"
@@ -11,7 +11,7 @@
save_rect="true"
reuse_instance="true"
title="PLACES"
- min_height="230"
+ min_height="440"
min_width="333"
width="333">
<panel
diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml
index 402868bb97..bd6faf4ed8 100644
--- a/indra/newview/skins/default/xui/en/floater_preferences.xml
+++ b/indra/newview/skins/default/xui/en/floater_preferences.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
legacy_header_height="18"
- open_positioning="centered"
+ positioning="centered"
default_tab_group="1"
height="460"
layout="topleft"
@@ -100,7 +100,7 @@
help_topic="preferences_colors_tab"
name="colors" />
<panel
- class="panel_preference"
+ class="panel_preference_privacy"
filename="panel_preferences_privacy.xml"
label="Privacy"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/floater_preview_animation.xml b/indra/newview/skins/default/xui/en/floater_preview_animation.xml
index 8427c7b06f..3ea5f54f2c 100644
--- a/indra/newview/skins/default/xui/en/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/en/floater_preview_animation.xml
@@ -41,18 +41,26 @@
label_selected="Stop"
layout="topleft"
left="10"
- name="Anim play btn"
+ name="Inworld"
tool_tip="Play this animation so that others can see it"
top="47"
- width="125" />
+ width="125">
+ <button.commit_callback
+ function="PreviewAnim.Play"
+ parameter="Inworld" />
+ </button>
<button
height="20"
label="Play Locally"
label_selected="Stop"
layout="topleft"
left_pad="5"
- name="Anim audition btn"
+ name="Locally"
tool_tip="Play this animation so that only you can see it"
top_delta="0"
- width="125" />
+ width="125">
+ <button.commit_callback
+ function="PreviewAnim.Play"
+ parameter="Locally" />
+ </button>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml
index f35628f8e5..be3b2d179d 100644
--- a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml
+++ b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml
@@ -3,7 +3,6 @@
legacy_header_height="18"
can_resize="true"
default_tab_group="1"
- follows="left|top"
height="361"
layout="topleft"
min_height="243"
diff --git a/indra/newview/skins/default/xui/en/floater_preview_texture.xml b/indra/newview/skins/default/xui/en/floater_preview_texture.xml
index 92d3a6702c..137e278ddc 100644
--- a/indra/newview/skins/default/xui/en/floater_preview_texture.xml
+++ b/indra/newview/skins/default/xui/en/floater_preview_texture.xml
@@ -2,7 +2,6 @@
<floater
legacy_header_height="18"
can_resize="true"
- follows="left|top"
height="350"
layout="topleft"
min_height="200"
diff --git a/indra/newview/skins/default/xui/en/floater_script.xml b/indra/newview/skins/default/xui/en/floater_script.xml
index 73e6d6147a..bd4edb81c8 100644
--- a/indra/newview/skins/default/xui/en/floater_script.xml
+++ b/indra/newview/skins/default/xui/en/floater_script.xml
@@ -2,7 +2,6 @@
<floater
legacy_header_height="18"
background_visible="true"
- follows="left|top|right|bottom"
height="250"
layout="topleft"
name="script_floater"
diff --git a/indra/newview/skins/default/xui/en/floater_script_debug_panel.xml b/indra/newview/skins/default/xui/en/floater_script_debug_panel.xml
index ce96ea232e..b5dd2f97b9 100644
--- a/indra/newview/skins/default/xui/en/floater_script_debug_panel.xml
+++ b/indra/newview/skins/default/xui/en/floater_script_debug_panel.xml
@@ -2,7 +2,6 @@
<floater
legacy_header_height="18"
can_resize="true"
- follows="left|top|right|bottom"
height="200"
layout="topleft"
name="script"
diff --git a/indra/newview/skins/default/xui/en/floater_search.xml b/indra/newview/skins/default/xui/en/floater_search.xml
index dd818e2e06..c3e7028dc5 100644
--- a/indra/newview/skins/default/xui/en/floater_search.xml
+++ b/indra/newview/skins/default/xui/en/floater_search.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
legacy_header_height="18"
can_resize="true"
height="775"
diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml
index d7a1510c1c..49d64767cc 100644
--- a/indra/newview/skins/default/xui/en/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml
@@ -1,16 +1,15 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
legacy_header_height="18"
can_minimize="true"
can_close="true"
- follows="left|top"
- height="600"
+ height="500"
layout="topleft"
name="Snapshot"
help_topic="snapshot"
save_rect="true"
- save_visibility="true"
+ save_visibility="false"
title="SNAPSHOT PREVIEW"
width="470">
<floater.string
@@ -35,7 +34,7 @@
</string>
<string
name="profile_succeeded_str">
- Your Profile Feed has been updated!
+ Image uploaded
</string>
<string
name="postcard_succeeded_str">
@@ -51,7 +50,7 @@
</string>
<string
name="profile_failed_str">
- Failed to update your Profile Feed.
+ Failed to upload image to your Profile Feed.
</string>
<string
name="postcard_failed_str">
@@ -65,45 +64,15 @@
name="local_failed_str">
Failed to save to computer.
</string>
- <view_border
- bevel_style="in"
- follows="left|top"
- height="21"
- left="10"
- layout="topleft"
- name="img_info_border"
- top="22"
- width="50"
- />
- <icon
- follows="top|left"
- height="18"
- image_name="Snapshot_Off"
- layout="topleft"
- left_delta="-5"
- mouse_opaque="true"
- name="refresh_icon"
- top_delta="3"
- width="36" />
- <button
- follows="left|top"
- height="22"
- image_overlay="Refresh_Off"
- layout="topleft"
- left_delta="31"
- name="new_snapshot_btn"
- top_delta="-3"
- width="23" />
<button
follows="left|top"
height="23"
image_overlay="TabIcon_Close_Off"
- is_toggle="true"
layout="topleft"
- left="240"
+ left="236"
name="advanced_options_btn"
tool_tip="Advanced options"
- top_delta="0"
+ top="25"
width="23" />
<ui_ctrl
height="160"
@@ -113,6 +82,70 @@
top="50"
follows="left|top"
left="10">
+ <panel
+ background_visible="true"
+ bg_alpha_color="0.9 1 0.9 1"
+ follows="left|top"
+ font="SansSerifLarge"
+ halign="center"
+ height="20"
+ layout="topleft"
+ left="0"
+ length="1"
+ name="succeeded_panel"
+ right="-1"
+ top="0"
+ type="string"
+ visible="false">
+ <text
+ follows="all"
+ font="SansSerif"
+ halign="center"
+ height="18"
+ layout="topleft"
+ left="1"
+ length="1"
+ name="succeeded_lbl"
+ right="-1"
+ text_color="0.2 0.5 0.2 1"
+ top="4"
+ translate="false"
+ type="string">
+ Succeeded
+ </text>
+ </panel>
+ <panel
+ background_visible="true"
+ bg_alpha_color="1 0.9 0.9 1"
+ follows="left|top"
+ font="SansSerifLarge"
+ halign="center"
+ height="20"
+ layout="topleft"
+ left_delta="0"
+ length="1"
+ name="failed_panel"
+ right="-1"
+ top="0"
+ type="string"
+ visible="false">
+ <text
+ follows="all"
+ font="SansSerif"
+ halign="center"
+ height="18"
+ layout="topleft"
+ left="1"
+ length="1"
+ name="failed_lbl"
+ right="-1"
+ text_color="0.5 0.2 0.2 1"
+ top="4"
+ translate="false"
+ type="string">
+ Failed
+ </text>
+ </panel>
<loading_indicator
follows="left|top"
height="48"
@@ -139,6 +172,34 @@
width="130">
Working
</text>
+ <button
+ follows="left|top"
+ height="22"
+ image_overlay="Refresh_Off"
+ layout="topleft"
+ left="20"
+ name="new_snapshot_btn"
+ bottom="-20"
+ visible="false"
+ width="22" />
+ <text
+ follows="left|top"
+ font="SansSerifBold"
+ halign="left"
+ height="18"
+ layout="topleft"
+ left_pad="10"
+ length="1"
+ name="refresh_lbl"
+ right="-5"
+ text_color="red"
+ top_delta="0"
+ translate="false"
+ type="string"
+ visible="false"
+ width="130">
+ Refresh to save.
+ </text>
</ui_ctrl>
<view_border
bevel_style="in"
@@ -180,7 +241,7 @@
</text>
<panel_container
follows="left|top"
- height="360"
+ height="260"
layout="topleft"
left="0"
name="panel_container"
diff --git a/indra/newview/skins/default/xui/en/floater_stats.xml b/indra/newview/skins/default/xui/en/floater_stats.xml
index 406114294d..2fd932786b 100644
--- a/indra/newview/skins/default/xui/en/floater_stats.xml
+++ b/indra/newview/skins/default/xui/en/floater_stats.xml
@@ -2,7 +2,6 @@
<floater
legacy_header_height="18"
can_resize="true"
- follows="top|right"
height="400"
layout="topleft"
name="Statistics"
diff --git a/indra/newview/skins/default/xui/en/floater_sys_well.xml b/indra/newview/skins/default/xui/en/floater_sys_well.xml
index 9b96a5badc..ecedb27438 100644
--- a/indra/newview/skins/default/xui/en/floater_sys_well.xml
+++ b/indra/newview/skins/default/xui/en/floater_sys_well.xml
@@ -2,7 +2,6 @@
<floater
legacy_header_height="18"
bevel_style="in"
- follows="right|bottom"
layout="topleft"
name="sys_well_window"
help_topic="notification_chiclet"
diff --git a/indra/newview/skins/default/xui/en/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/en/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..a04050e7eb
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_test_layout_stacks.xml
@@ -0,0 +1,226 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ can_resize="true"
+ can_close="true"
+ bevel_style="in"
+ height="300"
+ layout="topleft"
+ min_height="40"
+ min_width="420"
+ name="Test Floater"
+ title="LAYOUTSTACK TESTS"
+ width="420">
+ <layout_stack name="test_stack"
+ left="0"
+ top="0"
+ width="100"
+ height="250"
+ follows="left|top|bottom"
+ orientation="vertical">
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="11"
+ min_height="0"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="11"
+ min_height="0"
+ visible="false"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="11"
+ min_height="0"
+ visible="true"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="11"
+ min_height="0"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ </layout_stack>
+ <layout_stack name="test_stack"
+ left_pad="5"
+ top="0"
+ width="100"
+ height="250"
+ follows="left|top|bottom"
+ orientation="vertical">
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="100"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ visible="false"
+ bg_alpha_color="blue"
+ height="100"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="fixed"
+ auto_resize="false"
+ user_resize="true"
+ height="50"
+ min_height="10"
+ bg_alpha_color="green"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="black">fixed</text>
+ </layout_panel>
+ <layout_panel name="fixed"
+ auto_resize="false"
+ user_resize="true"
+ height="50"
+ min_height="10"
+ bg_alpha_color="green"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="black">fixed</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="100"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="100"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="100"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="100"
+ visible="true"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ </layout_stack>
+ <layout_stack name="test_stack"
+ left_pad="5"
+ top="0"
+ width="100"
+ height="250"
+ follows="left|top|bottom"
+ orientation="vertical">
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ height="11"
+ bg_alpha_color="blue"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="fixed"
+ auto_resize="false"
+ user_resize="true"
+ height="50"
+ bg_alpha_color="green"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="black">fixed</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="11"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ </layout_stack>
+ <layout_stack name="test_stack"
+ left_pad="5"
+ top="0"
+ width="100"
+ height="250"
+ follows="left|top|bottom"
+ orientation="vertical">
+ <layout_panel name="fixed"
+ auto_resize="false"
+ user_resize="true"
+ height="50"
+ bg_alpha_color="green"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="black">fixed</text>
+ </layout_panel>
+ <layout_panel name="fixed"
+ auto_resize="false"
+ user_resize="true"
+ height="50"
+ bg_alpha_color="green"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="black">fixed</text>
+ </layout_panel>
+ <layout_panel name="fixed"
+ auto_resize="false"
+ user_resize="true"
+ height="50"
+ bg_alpha_color="green"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="black">fixed</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="11"
+ min_height="0"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="11"
+ min_height="0"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ <layout_panel name="flex"
+ auto_resize="true"
+ user_resize="true"
+ bg_alpha_color="blue"
+ height="11"
+ min_height="0"
+ background_visible="true">
+ <text follows="top|left|right" halign="center" text_color="white">flex</text>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_test_text_editor.xml b/indra/newview/skins/default/xui/en/floater_test_text_editor.xml
index 548e24efba..e1fefc3631 100644
--- a/indra/newview/skins/default/xui/en/floater_test_text_editor.xml
+++ b/indra/newview/skins/default/xui/en/floater_test_text_editor.xml
@@ -3,6 +3,7 @@
legacy_header_height="18"
can_resize="true"
height="600"
+ single_instance="false"
layout="topleft"
name="floater_test_text_editor"
translate="false"
diff --git a/indra/newview/skins/default/xui/en/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/en/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000..d11373ce1d
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,112 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ can_minimize="false"
+ can_tear_off="false"
+ can_resize="true"
+ can_drag_on_left="false"
+ can_close="true"
+ can_dock="true"
+ bevel_style="in"
+ height="300"
+ layout="topleft"
+ name="Test Floater"
+ save_rect="true"
+ title="TEST FLOATER"
+ save_dock_state="true"
+ save_visibility="true"
+ single_instance="true"
+ width="650">
+ <text left="0"
+ follows="left|top|bottom"
+ top="5"
+ clip_partial="true"
+ bottom="-5"
+ width="100"
+ valign="top">
+this
+is
+some
+text
+that
+is
+top
+aligned</text>
+ <text left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ bottom="-5"
+ clip_partial="true"
+ width="100"
+ valign="center">
+this
+is
+some
+text
+that
+is
+center
+aligned</text>
+ <text left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ clip_partial="true"
+ bottom="-5"
+ width="100"
+ valign="bottom">
+this
+is
+some
+text
+that
+is
+bottom
+aligned</text>
+ <text_editor left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ clip_partial="true"
+ bottom="-5"
+ width="100"
+ valign="top">
+this
+is
+some
+text
+that
+is
+top
+aligned
+ </text_editor>
+ <text_editor left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ bottom="-5"
+ clip_partial="true"
+ width="100"
+ valign="center">
+this
+is
+some
+text
+that
+is
+center
+aligned
+ </text_editor>
+ <text_editor left_pad="5"
+ follows="left|top|bottom"
+ top="5"
+ clip_partial="true"
+ bottom="-5"
+ width="100"
+ valign="bottom">
+this
+is
+some
+text
+that
+is
+bottom
+aligned
+ </text_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_test_textbox.xml b/indra/newview/skins/default/xui/en/floater_test_textbox.xml
index 2df9bb35fe..1d31fbd6dc 100644
--- a/indra/newview/skins/default/xui/en/floater_test_textbox.xml
+++ b/indra/newview/skins/default/xui/en/floater_test_textbox.xml
@@ -8,21 +8,7 @@
help_topic="floater_test_textbox"
translate="false"
width="800">
- <text
- type="string"
- length="1"
- height="90"
- layout="topleft"
- left="10"
- top_pad="30"
- width="300">
- First line of multiple lines
-Second line of multiple lines
-Third line of multiple lines
-Fourth line of multiple lines
-Fifth line of multiple lines
- </text>
- <text
+ <text
clip_partial="true"
top_pad="10"
left="10"
diff --git a/indra/newview/skins/default/xui/en/floater_test_widgets.xml b/indra/newview/skins/default/xui/en/floater_test_widgets.xml
index 13c850c86c..10854f5a49 100644
--- a/indra/newview/skins/default/xui/en/floater_test_widgets.xml
+++ b/indra/newview/skins/default/xui/en/floater_test_widgets.xml
@@ -115,6 +115,7 @@
</flyout_button>
<check_box
bottom_delta="35"
+ height="10"
label="Checkbox"
layout="topleft"
tool_tip="checkbox"
@@ -275,6 +276,7 @@
<!-- "spinner" is a numerical input widget with an up and down arrow to
change the value. -->
<spinner
+ height="10"
bottom_delta="35"
follows="top|left"
label="Spinner"
diff --git a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
index cad7d72ed7..ffb8b842f0 100644
--- a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
+++ b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
@@ -3,15 +3,17 @@
legacy_header_height="18"
can_minimize="false"
can_resize="true"
- height="290"
+ height="330"
layout="topleft"
- min_height="290"
+ min_height="330"
min_width="410"
name="texture picker"
help_topic="texture_picker"
title="PICK: TEXTURE"
width="410">
- <floater.string
+
+<!-- top static -->
+ <floater.string
name="choose_picture">
Click to choose a picture
</floater.string>
@@ -19,6 +21,16 @@
name="pick title">
Pick:
</floater.string>
+
+ <view
+ left="4"
+ top="20"
+ name="preview_widget"
+ height="165"
+ width="165"
+ follows="left|top"
+ />
+
<text
type="string"
length="1"
@@ -34,70 +46,94 @@
width="163">
Multiple textures
</text>
+
+ <!-- mode selector -->
+ <radio_group
+ control_name="mode_selection"
+ height="20"
+ layout="topleft"
+ left="18"
+ top_pad="80"
+ name="mode_selection"
+ follows="left|top">
+ <radio_item
+ label="Inventory"
+ name="inventory"
+ top_delta="20"
+ layout="topleft"
+ height="16"
+ left="0"
+ value="0"
+ width="80" />
+ <radio_item
+ label="Local"
+ left_pad="0"
+ layout="topleft"
+ top_delta="0"
+ height="16"
+ name="local"
+ value="1"
+ width="75" />
+ </radio_group>
+ <!-- -->
+
<text
type="string"
length="1"
follows="left|top"
height="14"
layout="topleft"
- left_delta="0"
+ left_delta="-12"
name="unknown"
- top_pad="80"
- width="163">
+ top_pad="4"
+ width="">
Size: [DIMENSIONS]
</text>
+
+<!-- middle: inventory mode -->
+
<button
enabled="false"
- follows="left|bottom"
- height="20"
+ follows="left|top"
+ height="18"
label="Default"
label_selected="Default"
layout="topleft"
- left_delta="0"
name="Default"
- top_pad="4"
- width="80" />
+ width="73"
+ left="94"
+ top="215"/>
<button
+ follows="left|top"
+ height="20"
+ label="Blank"
+ label_selected="Blank"
+ layout="topleft"
+ left_delta="0"
+ name="Blank"
+ top_pad="5"
+ width="73" />
+ <button
enabled="false"
- follows="left|bottom"
+ follows="left|top"
height="20"
label="None"
label_selected="None"
layout="topleft"
- left_pad="4"
+ left_delta="0"
name="None"
- top_delta="0"
- width="80" />
- <button
- follows="left|bottom"
- height="20"
- label="Blank"
- label_selected="Blank"
- layout="topleft"
- left="4"
- name="Blank"
top_pad="5"
- width="80" />
- <button
- follows="left|bottom"
+ width="73" />
+ <button
+ follows="left|top"
height="28"
image_selected="eye_button_active.tga"
image_unselected="eye_button_inactive.tga"
layout="topleft"
- left_pad="50"
- top_delta="3"
+ left_delta="-80"
+ top_delta="-25"
name="Pipette"
width="28" />
- <check_box
- follows="left|bottom"
- height="20"
- initial_value="true"
- label="Apply now"
- layout="topleft"
- left="4"
- name="apply_immediate_check"
- top="262"
- width="120" />
<filter_editor
follows="left|top|right"
height="23"
@@ -113,7 +149,7 @@
bg_alpha_color="DkGray2"
border="false"
follows="all"
- height="200"
+ height="233"
layout="topleft"
left_delta="0"
name="inventory panel"
@@ -128,23 +164,89 @@
top_pad="0"
left_delta="-3"
width="200" />
- <button
- follows="right|bottom"
+
+<!-- middle: local mode -->
+ <button
+ follows="left|top"
+ height="18"
+ label="Add"
+ label_selected="Add"
+ layout="topleft"
+ left="94"
+ top="215"
+ name="l_add_btn"
+ width="73"
+ visible="false"/>
+ <button
+ enabled="false"
+ follows="left|top"
+ height="20"
+ label="Remove"
+ label_selected="Remove"
+ layout="topleft"
+ left_delta="0"
+ name="l_rem_btn"
+ top_pad="5"
+ width="73"
+ visible="false"/>
+ <button
+ enabled="false"
+ follows="left|top"
+ height="20"
+ label="Upload"
+ label_selected="Upload"
+ layout="topleft"
+ left_delta="0"
+ name="l_upl_btn"
+ top_pad="5"
+ width="73"
+ visible="false"/>
+ <scroll_list
+ name="l_name_list"
+ left="170"
+ top="22"
+ width="235"
+ height="260"
+ follows="left|top|right|bottom"
+ column_padding="0"
+ can_resize="false"
+ draw_heading="true"
+ multi_select="true"
+ search_column="1"
+ visible="false">
+ <column name="unit_name" label="Name" dynamicwidth="true" />
+ <column name="unit_id_HIDDEN" label="ID" width="0" />
+ </scroll_list>
+
+<!-- bottom static -->
+ <button
+ follows="bottom"
height="20"
label="OK"
label_selected="OK"
layout="topleft"
- right="-120"
+ left="95"
+ top="-30"
name="Select"
width="100" />
<button
- follows="right|bottom"
+ follows="bottom"
height="20"
label="Cancel"
label_selected="Cancel"
layout="topleft"
- right="-10"
- left_pad="5"
+ left_delta="120"
+ top_delta="0"
name="Cancel"
width="100" />
+ <check_box
+ follows="left|bottom"
+ height="20"
+ initial_value="true"
+ label="Apply now"
+ layout="topleft"
+ left="6"
+ name="apply_immediate_check"
+ top_delta="0"
+ width="120" />
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index 1808cab2a5..e37740d20c 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -1,8 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
legacy_header_height="18"
- follows="left|top|right"
height="580"
layout="topleft"
bg_opaque_image="Window_NoTitle_Foreground"
@@ -15,7 +14,27 @@
save_visibility="true"
sound_flags="0"
width="295">
- <floater.string
+ <floater.string
+ name="grid_screen_text">
+ Screen
+ </floater.string>
+ <floater.string
+ name="grid_local_text">
+ Local
+ </floater.string>
+ <floater.string
+ name="grid_world_text">
+ World
+ </floater.string>
+ <floater.string
+ name="grid_reference_text">
+ Reference
+ </floater.string>
+ <floater.string
+ name="grid_attachment_text">
+ Attachment
+ </floater.string>
+ <floater.string
name="status_rotate">
Drag colored bands to rotate object
</floater.string>
@@ -313,20 +332,48 @@
top_pad="0"
name="checkbox snap to grid"
width="134" />
- <button
- left_pad="0"
- label="Options..."
+ <combo_box
+ height="20"
+ layout="topleft"
+ follows="left|top"
+ name="combobox grid mode"
+ tool_tip="Choose the type of grid ruler for positioning the object"
+ top="83"
+ left="195"
+ top_pad="0"
+ width="60">
+ <combo_box.item
+ label="World"
+ name="World"
+ value="World" />
+ <combo_box.item
+ label="Local"
+ name="Local"
+ value="Local" />
+ <combo_box.item
+ label="Reference"
+ name="Reference"
+ value="Reference" />
+ <combo_box.commit_callback
+ function="BuildTool.gridMode"/>
+ </combo_box>
+
+ <button
+ left="259"
+ label=""
+ image_selected="ForwardArrow_Press"
+ image_unselected="ForwardArrow_Off"
layout="topleft"
follows="top|left"
name="Options..."
tool_tip="See more grid options"
top="83"
- right="-35"
- width="65"
- height="21" >
+ width="25"
+ height="20" >
<button.commit_callback
function="BuildTool.gridOptions"/>
</button>
+
<button
follows="left|top"
height="20"
@@ -791,6 +838,7 @@
tab_min_width="40"
tab_position="top"
tab_height="25"
+ open_tabs_on_drag_and_drop="true"
top="173"
width="295">
@@ -1158,6 +1206,7 @@ even though the user gets a free copy.
label="Modify"
layout="topleft"
left="10"
+ height="10"
name="checkbox next owner can modify"
width="85" />
<check_box
diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml
index 493d44a9cf..d8211c24a7 100644
--- a/indra/newview/skins/default/xui/en/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/en/floater_toybox.xml
@@ -5,12 +5,12 @@
can_minimize="false"
can_resize="false"
default_tab_group="1"
- height="330"
+ height="375"
help_topic="toybox"
layout="topleft"
legacy_header_height="18"
name="Toybox"
- open_positioning="centered"
+ positioning="centered"
save_rect="true"
single_instance="true"
title="TOOLBAR BUTTONS"
@@ -18,7 +18,7 @@
<text
follows="left|top"
font="SansSerifMedium"
- valign="bottom"
+ valign="top"
halign="left"
height="20"
layout="topleft"
@@ -33,7 +33,7 @@
<text
follows="left|top"
font="SansSerifMedium"
- valign="bottom"
+ valign="top"
halign="left"
height="20"
layout="topleft"
@@ -46,7 +46,7 @@
Buttons will appear as shown or as icon-only depending on each toolbar's settings.
</text>
<toolbar
- bottom="265"
+ bottom="310"
button_display_mode="icons_with_text"
follows="all"
left="20"
@@ -82,11 +82,11 @@
<panel
bevel_style="none"
border="true"
- bottom="266"
+ bottom="311"
follows="left|bottom|right"
left="20"
right="-20"
- top="266" />
+ top="311" />
<button
follows="left|bottom|right"
height="23"
@@ -95,7 +95,7 @@
layout="topleft"
left="185"
name="btn_clear_all"
- top="285"
+ top="330"
width="130">
<button.commit_callback function="Toybox.ClearAll" />
</button>
@@ -107,7 +107,7 @@
layout="topleft"
left="335"
name="btn_restore_defaults"
- top="285"
+ top="330"
width="130">
<button.commit_callback function="Toybox.RestoreDefaults" />
</button>
diff --git a/indra/newview/skins/default/xui/en/floater_ui_preview.xml b/indra/newview/skins/default/xui/en/floater_ui_preview.xml
index 3921cfcd2c..06d4327293 100644
--- a/indra/newview/skins/default/xui/en/floater_ui_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_ui_preview.xml
@@ -22,6 +22,7 @@ or specifying its path in the "Editor Path" field.</string>
layout="topleft"
left="0"
mouse_opaque="false"
+ default_tab_group="1"
name="main_panel"
right="750"
top="0">
@@ -196,6 +197,7 @@ or specifying its path in the "Editor Path" field.</string>
left="10"
name="name_list"
right="-10"
+ tab_group="1"
search_column="1"
top="80">
<scroll_list.columns
diff --git a/indra/newview/skins/default/xui/en/floater_voice_controls.xml b/indra/newview/skins/default/xui/en/floater_voice_controls.xml
index 6807b01fa3..dce2720cf8 100644
--- a/indra/newview/skins/default/xui/en/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/en/floater_voice_controls.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
- open_positioning="cascading"
+ positioning="cascading"
can_resize="true"
can_minimize="true"
can_close="true"
@@ -49,7 +49,6 @@
width="263">
<layout_panel
follows="top|left|right"
- user_resize="false"
auto_resize="false"
layout="topleft"
min_height="20"
@@ -72,7 +71,7 @@
layout="topleft"
left_pad="10"
name="user_text"
- text_color="white"
+ text_color="White"
top="4"
use_ellipses="true"
value="My Avatar:"
@@ -89,7 +88,7 @@
visible="true"
width="20" />
</layout_panel>
- <layout_panel name="leave_call_panel" height="26" min_height="26" user_resize="false" auto_resize="false">
+ <layout_panel name="leave_call_panel" height="26" min_height="26" auto_resize="false">
<layout_stack
clip="true"
follows="left|top|right"
@@ -110,7 +109,6 @@
</layout_panel>
<layout_panel
auto_resize="false"
- user_resize="false"
follows="top|right"
height="23"
visible="true"
@@ -133,7 +131,6 @@
top_pad="0"
height="132"
name="callers_panel"
- user_resize="false"
auto_resize="true"
width="280">
<avatar_list
diff --git a/indra/newview/skins/default/xui/en/floater_voice_effect.xml b/indra/newview/skins/default/xui/en/floater_voice_effect.xml
index 2c754cd8d0..35cb2670d0 100644
--- a/indra/newview/skins/default/xui/en/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/en/floater_voice_effect.xml
@@ -7,7 +7,6 @@
help_topic="voice_effects"
title="VOICE MORPHING"
background_visible="true"
- follows="all"
label="Places"
layout="topleft"
min_height="360"
@@ -37,15 +36,20 @@
<string name="effect_Cyber">Cyber</string>
<string name="effect_DeepBot">DeepBot</string>
<string name="effect_Demon">Demon</string>
+ <string name="effect_Female Elf">Female Elf</string>
<string name="effect_Flirty">Flirty</string>
<string name="effect_Foxy">Foxy</string>
- <string name="effect_Halloween_2010_Bonus">Halloween_2010_Bonus</string>
+ <string name="effect_Halloween 2010 Bonus">Halloween_2010_Bonus</string>
<string name="effect_Helium">Helium</string>
<string name="effect_Husky">Husky</string>
+ <string name="effect_Husky Whisper">Husky Whisper</string>
<string name="effect_Intercom">Intercom</string>
+ <string name="effect_Julia">Julia</string>
+ <string name="effect_Lo Lilt">Lo Lilt</string>
<string name="effect_Macho">Macho</string>
<string name="effect_Micro">Micro</string>
<string name="effect_Mini">Mini</string>
+ <string name="effect_Model">Model</string>
<string name="effect_Nano">Nano</string>
<string name="effect_Nightmare">Nightmare</string>
<string name="effect_PopBot">PopBot</string>
@@ -53,10 +57,12 @@
<string name="effect_Radio">Radio</string>
<string name="effect_Robot">Robot</string>
<string name="effect_Roxanne">Roxanne</string>
+ <string name="effect_Rumble">Rumble</string>
<string name="effect_Sabrina">Sabrina</string>
<string name="effect_Samantha">Samantha</string>
<string name="effect_Sexy">Sexy</string>
<string name="effect_Shorty">Shorty</string>
+ <string name="effect_Smaller">Smaller</string>
<string name="effect_Sneaky">Sneaky</string>
<string name="effect_Stallion">Stallion</string>
<string name="effect_Sultry">Sultry</string>
diff --git a/indra/newview/skins/default/xui/en/floater_web_content.xml b/indra/newview/skins/default/xui/en/floater_web_content.xml
index 57d1c92acb..cea10adca8 100644
--- a/indra/newview/skins/default/xui/en/floater_web_content.xml
+++ b/indra/newview/skins/default/xui/en/floater_web_content.xml
@@ -31,7 +31,6 @@
min_height="20"
name="nav_controls"
top="400"
- user_resize="false"
width="770">
<button
image_overlay="Arrow_Left_Off"
@@ -160,7 +159,6 @@
left_delta="0"
name="external_controls"
top_delta="0"
- user_resize="false"
auto_resize="true"
width="585">
<web_browser
@@ -173,8 +171,7 @@
</layout_panel>
<layout_panel name="status_bar"
height="23"
- auto_resize="false"
- user_resize="false">
+ auto_resize="false">
<text
type="string"
length="200"
diff --git a/indra/newview/skins/default/xui/en/floater_window_size.xml b/indra/newview/skins/default/xui/en/floater_window_size.xml
index 355d257785..115fe413f3 100644
--- a/indra/newview/skins/default/xui/en/floater_window_size.xml
+++ b/indra/newview/skins/default/xui/en/floater_window_size.xml
@@ -28,22 +28,50 @@
tool_tip="width x height"
top_pad="5"
width="179">
- <combo_box.item
- label="1000 x 700 (default)"
- name="item0"
- value="1000 x 700" />
- <combo_box.item
- label="1024 x 768"
- name="item1"
- value="1024 x 768" />
- <combo_box.item
- label="1280 x 720 (720p)"
- name="item2"
- value="1280 x 720" />
- <combo_box.item
- label="1920 x 1080 (1080p)"
- name="item3"
- value="1920 x 1080" />
+ <combo_box.item
+ label="1000 x 700 (default)"
+ name="item1"
+ value="1000 x 700" />
+ <combo_box.item
+ label="1024 x 768 (4:3 XGA)"
+ name="item2"
+ value="1024 x 768" />
+ <combo_box.item
+ label="1280 x 720 (16:9 HDTV)"
+ name="item3"
+ value="1280 x 720" />
+ <combo_box.item
+ label="1280 x 800 (5:8 WXGA)"
+ name="item4"
+ value="1280 x 800" />
+ <combo_box.item
+ label="1280 x 1024 (5:4 SXGA)"
+ name="item5"
+ value="1280 x 1024" />
+ <combo_box.item
+ label="1440 x 900 (8:5 WSXGA)"
+ name="item7"
+ value="1440 x 900" />
+ <combo_box.item
+ label="1600 x 900 (16:9 HD+)"
+ name="item8"
+ value="1600 x 900" />
+ <combo_box.item
+ label="1600 x 1200 (4:3 UXGA)"
+ name="item9"
+ value="1600 x 1200" />
+ <combo_box.item
+ label="1680 x 1050 (8:5 WSXGA+)"
+ name="item10"
+ value="1680 x 1050" />
+ <combo_box.item
+ label="1920 x 1080 (16:9 HDTV)"
+ name="item11"
+ value="1920 x 1080" />
+ <combo_box.item
+ label="1920 x 1200 (8:5 WUXGA)"
+ name="item12"
+ value="1920 x 1200" />
</combo_box>
<button
follows="right|bottom"
diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml
index 4314c8a9e2..83407069d2 100644
--- a/indra/newview/skins/default/xui/en/floater_world_map.xml
+++ b/indra/newview/skins/default/xui/en/floater_world_map.xml
@@ -2,7 +2,7 @@
<floater
legacy_header_height="18"
can_resize="true"
- open_positioning="centered"
+ positioning="centered"
height="600"
layout="topleft"
min_height="520"
@@ -468,7 +468,7 @@
left="3"
top_pad="7"
mouse_opaque="true"
- name="region_icon"
+ name="location_icon"
width="16" />
<search_editor
follows="top|right"
diff --git a/indra/newview/skins/default/xui/en/inspect_object.xml b/indra/newview/skins/default/xui/en/inspect_object.xml
index 8d14c974b4..bfeb8fc470 100644
--- a/indra/newview/skins/default/xui/en/inspect_object.xml
+++ b/indra/newview/skins/default/xui/en/inspect_object.xml
@@ -56,7 +56,7 @@ owner secondlife:///app/agent/0e346d8b-4433-4d66-a6b0-fd37083abc4c/about
halign="right"
right="-5"
name="price_text"
- text_color="white"
+ text_color="White"
top="60"
font_shadow="none"
width="60">
@@ -90,6 +90,7 @@ L$30,000
follows="all"
font="SansSerifSmall"
height="13"
+ clip="false"
name="object_media_url"
width="207"
left_pad="2"
diff --git a/indra/newview/skins/default/xui/en/main_view.xml b/indra/newview/skins/default/xui/en/main_view.xml
index b4be17e677..a87027a113 100644
--- a/indra/newview/skins/default/xui/en/main_view.xml
+++ b/indra/newview/skins/default/xui/en/main_view.xml
@@ -23,7 +23,6 @@
left="0"
top="0"
width="1024"
- user_resize="false"
auto_resize="false"
visible="true">
<view mouse_opaque="false"
@@ -40,7 +39,6 @@
name="nav_bar_container"
tab_stop="false"
width="1024"
- user_resize="false"
visible="false"/>
<layout_panel auto_resize="true"
follows="all"
diff --git a/indra/newview/skins/default/xui/en/menu_edit.xml b/indra/newview/skins/default/xui/en/menu_edit.xml
index fab76c497c..99061e089a 100644
--- a/indra/newview/skins/default/xui/en/menu_edit.xml
+++ b/indra/newview/skins/default/xui/en/menu_edit.xml
@@ -6,6 +6,7 @@
<menu_item_call
label="Undo"
name="Undo"
+ allow_key_repeat="true"
shortcut="control|Z">
<menu_item_call.on_click
function="Edit.Undo" />
@@ -15,6 +16,7 @@
<menu_item_call
label="Redo"
name="Redo"
+ allow_key_repeat="true"
shortcut="control|Y">
<menu_item_call.on_click
function="Edit.Redo" />
@@ -43,6 +45,7 @@
<menu_item_call
label="Paste"
name="Paste"
+ allow_key_repeat="true"
shortcut="control|V">
<menu_item_call.on_click
function="Edit.Paste" />
diff --git a/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml
index f818ebe2d7..63e154697b 100644
--- a/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml
@@ -114,6 +114,15 @@
function="Object.EnableMute" />
</menu_item_call>
<menu_item_call
+ label="Unblock"
+ layout="topleft"
+ name="unblock">
+ <menu_item_call.on_click
+ function="Object.Mute" />
+ <menu_item_call.on_visible
+ function="Object.EnableUnmute" />
+ </menu_item_call>
+ <menu_item_call
label="Zoom In"
layout="topleft"
name="zoom_in">
diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml
index fb85e5278a..b13bf5b508 100644
--- a/indra/newview/skins/default/xui/en/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/en/menu_inventory.xml
@@ -453,6 +453,14 @@
layout="topleft"
name="Copy Separator" />
<menu_item_call
+ label="Cut"
+ layout="topleft"
+ name="Cut">
+ <menu_item_call.on_click
+ function="Inventory.DoToSelected"
+ parameter="cut" />
+ </menu_item_call>
+ <menu_item_call
label="Copy"
layout="topleft"
name="Copy">
@@ -686,12 +694,12 @@
parameter="copy_to_outbox" />
</menu_item_call>
<menu_item_call
- label="Move to Merchant Outbox"
+ label="Send to Marketplace"
layout="topleft"
- name="Merchant Move">
+ name="Marketplace Send">
<menu_item_call.on_click
function="Inventory.DoToSelected"
- parameter="move_to_outbox" />
+ parameter="send_to_marketplace" />
</menu_item_call>
<menu_item_call
label="--no options--"
diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml
index 0f42000ae7..e91f5af3d5 100644
--- a/indra/newview/skins/default/xui/en/menu_inventory_add.xml
+++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml
@@ -3,6 +3,7 @@
layout="topleft"
left="0"
mouse_opaque="false"
+ can_tear_off="true"
name="menu_inventory_add"
visible="false">
<menu
diff --git a/indra/newview/skins/default/xui/en/menu_login.xml b/indra/newview/skins/default/xui/en/menu_login.xml
index 8ac1ac9e09..101e104eab 100644
--- a/indra/newview/skins/default/xui/en/menu_login.xml
+++ b/indra/newview/skins/default/xui/en/menu_login.xml
@@ -174,7 +174,58 @@
function="Advanced.WebContentTest"
parameter="http://google.com"/>
</menu_item_call>
- <menu_item_check
+ <menu
+ create_jump_keys="true"
+ label="Set Logging Level"
+ name="Set Logging Level"
+ tear_off="true">
+ <menu_item_check
+ label="Debug">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="0" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="0" />
+ </menu_item_check>
+ <menu_item_check
+ label="Info">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="1" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="1" />
+ </menu_item_check>
+ <menu_item_check
+ label="Warning">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="2" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="2" />
+ </menu_item_check>
+ <menu_item_check
+ label="Error">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="3" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="3" />
+ </menu_item_check>
+ <menu_item_check
+ label="None">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="4" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="4" />
+ </menu_item_check>
+ </menu>
+ <menu_item_check
label="Show Grid Picker"
name="Show Grid Picker"
visible="false"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 263d961be1..5ba566b175 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -9,14 +9,6 @@
name="Me"
tear_off="true">
<menu_item_call
- label="Dashboard..."
- name="Manage My Account">
- <menu_item_call.on_click
- function="PromptShowURL"
- name="ManageMyAccount_url"
- parameter="WebLaunchJoinNow,http://secondlife.com/account/" />
- </menu_item_call>
- <menu_item_call
label="Profile..."
name="Profile">
<menu_item_call.on_click
@@ -31,6 +23,14 @@
<menu_item_call.on_enable
function="Edit.EnableCustomizeAvatar" />
</menu_item_call>
+ <menu_item_call
+ label="Choose an avatar..."
+ name="Avatar Picker">
+ <menu_item_call.on_click
+ function="Floater.ToggleOrBringToFront"
+ parameter="avatar" />
+ </menu_item_call>
+ <menu_item_separator/>
<menu_item_check
label="Inventory..."
name="Inventory"
@@ -52,29 +52,28 @@
function="Inventory.NewWindow"
parameter="" />
</menu_item_call>
- <menu_item_check
- label="Gestures..."
- name="Gestures"
- shortcut="control|G">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="gestures" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="gestures" />
- </menu_item_check>
- <menu_item_check
- label="Voice..."
- name="ShowVoice"
- visibility_control="VoiceMorphingEnabled">
- <menu_item_check.on_check
- function="Floater.Visible"
- Parameter="voice_effect" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="voice_effect" />
- </menu_item_check>
-
+ <menu_item_call
+ label="Places..."
+ name="Places">
+ <menu_item_call.on_click
+ function="Floater.ToggleOrBringToFront"
+ parameter="places" />
+ </menu_item_call>
+ <menu_item_call
+ label="Picks..."
+ name="Picks">
+ <menu_item_call.on_click
+ function="Floater.ToggleOrBringToFront"
+ parameter="picks" />
+ </menu_item_call>
+ <menu_item_separator/>
+ <menu_item_call
+ label="Camera Controls..."
+ name="Camera Controls">
+ <menu_item_call.on_click
+ function="Floater.ToggleOrBringToFront"
+ parameter="camera" />
+ </menu_item_call>
<menu
create_jump_keys="true"
label="Movement"
@@ -117,6 +116,13 @@
<menu_item_call.on_click
function="Tools.StopAllAnimations" />
</menu_item_call>
+ <menu_item_call
+ label="Walk / run / fly..."
+ name="Walk / run / fly">
+ <menu_item_call.on_click
+ function="Floater.ToggleOrBringToFront"
+ parameter="moveview" />
+ </menu_item_call>
</menu>
<menu
@@ -138,30 +144,28 @@
</menu_item_call>
</menu>
+ <menu_item_separator/>
+
<menu_item_call
- label="Request Admin Status"
- name="Request Admin Options"
- shortcut="control|alt|G"
- visible="false">
+ label="Buy L$..."
+ name="Buy and Sell L$">
<menu_item_call.on_click
- function="Advanced.RequestAdminStatus" />
+ function="BuyCurrency" />
</menu_item_call>
<menu_item_call
- label="Leave Admin Status"
- name="Leave Admin Options"
- shortcut="control|alt|shift|G"
- visible="false">
+ label="Merchant Outbox..."
+ name="MerchantOutbox">
<menu_item_call.on_click
- function="Advanced.LeaveAdminStatus" />
+ function="Floater.ToggleOrBringToFront"
+ parameter="outbox" />
</menu_item_call>
-
- <menu_item_separator/>
-
<menu_item_call
- label="Buy L$"
- name="Buy and Sell L$">
+ label="Account dashboard..."
+ name="Manage My Account">
<menu_item_call.on_click
- function="BuyCurrency" />
+ function="PromptShowURL"
+ name="ManageMyAccount_url"
+ parameter="WebLaunchJoinNow,http://secondlife.com/account/" />
</menu_item_call>
<menu_item_separator/>
@@ -205,33 +209,8 @@
label="Communicate"
name="Communicate"
tear_off="true">
- <menu_item_call
- label="My Friends"
- name="My Friends"
- shortcut="control|shift|F">
- <menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="friends_panel" />
- </menu_item_call>
- <menu_item_call
- label="My Groups"
- name="My Groups"
- shortcut="control|shift|G">
- <menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="groups_panel" />
- </menu_item_call>
-
- <menu_item_separator/>
-
- <!--menu_item_call
- label="Chat"
- name="Chat">
- <menu_item_call.on_click
- function="World.Chat" />
- </menu_item_call-->
<menu_item_check
- label="Nearby Chat"
+ label="Chat..."
name="Nearby Chat"
shortcut="control|H"
use_mac_ctrl="true">
@@ -242,16 +221,21 @@
function="Floater.Toggle"
parameter="chat_bar" />
</menu_item_check>
- <menu_item_call
- label="Nearby People"
- name="Active Speakers"
- shortcut="control|shift|A">
- <menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="nearby_panel" />
- </menu_item_call>
<menu_item_check
- label="Nearby Voice"
+ label="Speak"
+ name="Speak">
+ <menu_item_check.on_check
+ function="Agent.IsMicrophoneOn"
+ parameter="speak" />
+ <menu_item_check.on_enable
+ function="Agent.IsActionAllowed"
+ parameter="speak" />
+ <menu_item_check.on_click
+ function="Agent.ToggleMicrophone"
+ parameter="speak" />
+ </menu_item_check>
+ <menu_item_check
+ label="Voice settings..."
name="Nearby Voice">
<menu_item_check.on_check
function="Floater.Visible"
@@ -260,12 +244,86 @@
function="Floater.Toggle"
parameter="voice_controls" />
</menu_item_check>
+ <menu_item_check
+ label="Voice morphing..."
+ name="ShowVoice"
+ visibility_control="VoiceMorphingEnabled">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="voice_effect" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="voice_effect" />
+ </menu_item_check>
+ <menu_item_check
+ label="Gestures..."
+ name="Gestures"
+ shortcut="control|G">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="gestures" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="gestures" />
+ </menu_item_check>
+ <menu_item_separator/>
+ <menu_item_call
+ label="Friends"
+ name="My Friends"
+ shortcut="control|shift|F">
+ <menu_item_call.on_click
+ function="SideTray.PanelPeopleTab"
+ parameter="friends_panel" />
+ </menu_item_call>
+ <menu_item_call
+ label="Groups"
+ name="My Groups"
+ shortcut="control|shift|G">
+ <menu_item_call.on_click
+ function="SideTray.PanelPeopleTab"
+ parameter="groups_panel" />
+ </menu_item_call>
+ <menu_item_call
+ label="Nearby people"
+ name="Active Speakers"
+ shortcut="control|shift|A">
+ <menu_item_call.on_click
+ function="SideTray.PanelPeopleTab"
+ parameter="nearby_panel" />
+ </menu_item_call>
</menu>
<menu
create_jump_keys="true"
label="World"
name="World"
tear_off="true">
+ <menu_item_call
+ label="Landmark This Place"
+ name="Create Landmark Here">
+ <menu_item_call.on_click
+ function="World.CreateLandmark" />
+ <menu_item_call.on_enable
+ function="World.EnableCreateLandmark" />
+ </menu_item_call>
+ <menu_item_call
+ label="Destinations..."
+ name="Destinations">
+ <menu_item_call.on_click
+ function="Floater.ToggleOrBringToFront"
+ parameter="destinations" />
+ </menu_item_call>
+ <menu_item_check
+ label="World map"
+ name="World Map"
+ shortcut="control|M"
+ use_mac_ctrl="true">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="world_map" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="world_map" />
+ </menu_item_check>
<menu_item_check
label="Mini-map"
name="Mini-Map"
@@ -277,18 +335,6 @@
function="Floater.Toggle"
parameter="mini_map" />
</menu_item_check>
- <menu_item_check
- label="World Map"
- name="World Map"
- shortcut="control|M"
- use_mac_ctrl="true">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="world_map" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="world_map" />
- </menu_item_check>
<menu_item_check
label="Search"
name="Search"
@@ -300,6 +346,25 @@
function="Floater.Toggle"
parameter="search" />
</menu_item_check>
+ <menu_item_separator/>
+ <menu_item_call
+ label="Teleport home"
+ name="Teleport Home"
+ shortcut="control|shift|H">
+ <menu_item_call.on_click
+ function="World.TeleportHome" />
+ <menu_item_call.on_enable
+ function="World.EnableTeleportHome" />
+ </menu_item_call>
+ <menu_item_call
+ label="Set home to here"
+ name="Set Home to Here">
+ <menu_item_call.on_click
+ function="World.SetHomeLocation" />
+ <menu_item_call.on_enable
+ function="World.EnableSetHomeLocation" />
+ </menu_item_call>
+ <menu_item_separator/>
<menu_item_call
label="Snapshot"
name="Take Snapshot"
@@ -308,82 +373,51 @@
function="Floater.Show"
parameter="snapshot" />
</menu_item_call>
- <menu_item_call
- label="Landmark This Place"
- name="Create Landmark Here">
- <menu_item_call.on_click
- function="World.CreateLandmark" />
- <menu_item_call.on_enable
- function="World.EnableCreateLandmark" />
- </menu_item_call>
- <menu
- create_jump_keys="true"
- label="Place Profile"
- name="Land"
- tear_off="true">
+ <menu_item_separator/>
<menu_item_call
- label="Place Profile"
+ label="Place profile"
layout="topleft"
name="Place Profile">
<menu_item_call.on_click
function="World.PlaceProfile" />
</menu_item_call>
<menu_item_call
- label="About Land"
+ label="About land"
name="About Land">
<menu_item_call.on_click
function="Floater.Show"
parameter="about_land" />
</menu_item_call>
<menu_item_call
- label="Region/Estate"
+ label="Region / Estate"
name="Region/Estate">
<menu_item_call.on_click
function="Floater.Show"
parameter="region_info" />
</menu_item_call>
- </menu>
+ <menu_item_call
+ label="My land holdings..."
+ name="My Land">
+ <menu_item_call.on_click
+ function="Floater.Show"
+ parameter="land_holdings" />
+ </menu_item_call>
+ <menu_item_call
+ label="Buy this land"
+ name="Buy Land">
+ <menu_item_call.on_click
+ function="Land.Buy" />
+ <menu_item_call.on_enable
+ function="World.EnableBuyLand" />
+ </menu_item_call>
<menu_item_separator/>
- <menu_item_call
- label="Buy This Land"
- name="Buy Land">
- <menu_item_call.on_click
- function="Land.Buy" />
- <menu_item_call.on_enable
- function="World.EnableBuyLand" />
- </menu_item_call>
- <menu_item_call
- label="My Land"
- name="My Land">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="land_holdings" />
- </menu_item_call>
<menu
create_jump_keys="true"
label="Show"
name="LandShow"
tear_off="true">
- <menu_item_check
- label="Move Controls"
- name="Movement Controls">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="moveview" />
- <menu_item_check.on_click
- function="World.Toggle.MovementControls" />
- </menu_item_check>
- <menu_item_check
- label="View Controls"
- name="Camera Controls">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="camera" />
- <menu_item_check.on_click
- function="World.Toggle.CameraControls" />
- </menu_item_check>
<menu_item_check
label="Ban Lines"
name="Ban Lines">
@@ -456,24 +490,6 @@
</menu>
<menu_item_separator/>
-
- <menu_item_call
- label="Teleport Home"
- name="Teleport Home"
- shortcut="control|shift|H">
- <menu_item_call.on_click
- function="World.TeleportHome" />
- <menu_item_call.on_enable
- function="World.EnableTeleportHome" />
- </menu_item_call>
- <menu_item_call
- label="Set Home to Here"
- name="Set Home to Here">
- <menu_item_call.on_click
- function="World.SetHomeLocation" />
- <menu_item_call.on_enable
- function="World.EnableSetHomeLocation" />
- </menu_item_call>
<!-- <menu_item_check
label="Show Navigation Bar"
name="ShowNavbarNavigationPanel">
@@ -496,12 +512,10 @@
</menu_item_check>
<menu_item_separator/>-->
- <menu_item_separator/>
-
<menu
create_jump_keys="true"
label="Sun"
- name="Environment Settings"
+ name="Sun"
tear_off="true">
<menu_item_call
label="Sunrise"
@@ -533,6 +547,14 @@
function="World.EnvSettings"
parameter="midnight" />
</menu_item_call>
+ <menu_item_separator/>
+ <menu_item_call
+ label="Use Region Settings"
+ name="Use Region Settings">
+ <menu_item_call.on_click
+ function="World.EnvSettings"
+ parameter="region" />
+ </menu_item_call>
</menu>
@@ -1122,6 +1144,7 @@
enabled="false"
label="Undo"
name="Undo"
+ allow_key_repeat="true"
shortcut="control|Z">
<on_click
function="Edit.Undo"
@@ -1133,6 +1156,7 @@
enabled="false"
label="Redo"
name="Redo"
+ allow_key_repeat="true"
shortcut="control|Y">
<on_click
function="Edit.Redo"
@@ -1147,6 +1171,13 @@
name="Help"
tear_off="true">
<menu_item_call
+ label="How to..."
+ name="How To">
+ <menu_item_call.on_click
+ function="Help.ToggleHowTo"
+ parameter="" />
+ </menu_item_call>
+ <menu_item_call
label="[SECOND_LIFE] Help"
name="Second Life Help"
shortcut="F1">
@@ -1411,7 +1442,7 @@
tear_off="true">
<menu_item_check
label="Simple"
- name="Simple"
+ name="Rendering Type Simple"
shortcut="control|alt|shift|1">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1422,7 +1453,7 @@
</menu_item_check>
<menu_item_check
label="Alpha"
- name="Alpha"
+ name="Rendering Type Alpha"
shortcut="control|alt|shift|2">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1433,7 +1464,7 @@
</menu_item_check>
<menu_item_check
label="Tree"
- name="Tree"
+ name="Rendering Type Tree"
shortcut="control|alt|shift|3">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1444,7 +1475,7 @@
</menu_item_check>
<menu_item_check
label="Avatars"
- name="Character"
+ name="Rendering Type Character"
shortcut="control|alt|shift|4">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1455,7 +1486,7 @@
</menu_item_check>
<menu_item_check
label="Surface Patch"
- name="Surface Patch"
+ name="Rendering Type Surface Patch"
shortcut="control|alt|shift|5">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1466,7 +1497,7 @@
</menu_item_check>
<menu_item_check
label="Sky"
- name="Sky"
+ name="Rendering Type Sky"
shortcut="control|alt|shift|6">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1477,7 +1508,7 @@
</menu_item_check>
<menu_item_check
label="Water"
- name="Water"
+ name="Rendering Type Water"
shortcut="control|alt|shift|7">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1488,7 +1519,7 @@
</menu_item_check>
<menu_item_check
label="Ground"
- name="Ground"
+ name="Rendering Type Ground"
shortcut="control|alt|shift|8">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1499,7 +1530,7 @@
</menu_item_check>
<menu_item_check
label="Volume"
- name="Volume"
+ name="Rendering Type Volume"
shortcut="control|alt|shift|9">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1510,7 +1541,7 @@
</menu_item_check>
<menu_item_check
label="Grass"
- name="Grass"
+ name="Rendering Type Grass"
shortcut="control|alt|shift|0">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1521,7 +1552,7 @@
</menu_item_check>
<menu_item_check
label="Clouds"
- name="Clouds"
+ name="Rendering Type Clouds"
shortcut="control|alt|shift|-">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1532,7 +1563,7 @@
</menu_item_check>
<menu_item_check
label="Particles"
- name="Particles"
+ name="Rendering Type Particles"
shortcut="control|alt|shift|=">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1543,7 +1574,7 @@
</menu_item_check>
<menu_item_check
label="Bump"
- name="Bump"
+ name="Rendering Type Bump"
shortcut="control|alt|shift|\">
<menu_item_check.on_check
function="Advanced.CheckRenderType"
@@ -1560,7 +1591,7 @@
tear_off="true">
<menu_item_check
label="UI"
- name="UI"
+ name="ToggleUI"
shortcut="control|alt|F1">
<menu_item_check.on_check
function="Advanced.CheckFeature"
@@ -1674,36 +1705,6 @@
function="ToggleControl"
parameter="MouseSmooth" />
</menu_item_check>
-
- <menu_item_separator/>
-
- <menu
- create_jump_keys="true"
- label="Shortcuts"
- name="Shortcuts"
- tear_off="true"
- visible="false">
- <menu_item_call
- label="Image (L$[COST])..."
- name="Upload Image"
- shortcut="control|U">
- <menu_item_call.on_click
- function="File.UploadImage"
- parameter="" />
- <menu_item_call.on_enable
- function="File.EnableUpload" />
- </menu_item_call>
- <menu_item_check
- label="Search"
- name="Search"
- shortcut="control|F">
- <menu_item_check.on_check
- function="Floater.Visible"
- parameter="search" />
- <menu_item_check.on_click
- function="Floater.Toggle"
- parameter="search" />
- </menu_item_check>
<menu_item_call
enabled="false"
label="Release Keys"
@@ -1715,12 +1716,14 @@
function="Tools.EnableReleaseKeys"
parameter="" />
</menu_item_call>
- <menu_item_call
- label="Set UI Size to Default"
- name="Set UI Size to Default">
- <menu_item_call.on_click
- function="View.DefaultUISize" />
- </menu_item_call>
+ <menu_item_separator/>
+
+ <menu
+ create_jump_keys="true"
+ label="Shortcuts"
+ name="Shortcuts"
+ tear_off="true"
+ visible="false">
<!-- This second, alternative shortcut for Show Advanced Menu is for backward compatibility. The main shortcut has been changed so it's Linux-friendly, where the old shortcut is typically eaten by the window manager. -->
<menu_item_check
label="Show Advanced Menu - legacy shortcut"
@@ -1807,55 +1810,6 @@
<menu_item_separator/>
- <menu
- create_jump_keys="true"
- label="Select Build Tool"
- name="Select Tool"
- tear_off="true">
- <menu_item_call
- label="Focus Tool"
- name="Focus"
- shortcut="control|1">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="focus" />
- </menu_item_call>
- <menu_item_call
- label="Move Tool"
- name="Move"
- shortcut="control|2">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="move" />
- </menu_item_call>
- <menu_item_call
- label="Edit Tool"
- name="Edit"
- shortcut="control|3">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="edit" />
- </menu_item_call>
- <menu_item_call
- label="Create Tool"
- name="Create"
- shortcut="control|4">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="create" />
- </menu_item_call>
- <menu_item_call
- label="Land Tool"
- name="Land"
- shortcut="control|5">
- <menu_item_call.on_click
- function="Tools.SelectTool"
- parameter="land" />
- </menu_item_call>
- </menu>
-
- <menu_item_separator/>
-
<menu_item_call
label="Zoom In"
name="Zoom In"
@@ -2465,6 +2419,16 @@
function="Advanced.ToggleInfoDisplay"
parameter="rendercomplexity" />
</menu_item_check>
+ <menu_item_check
+ label="Attachment Bytes"
+ name="attachment bytes">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="attachment bytes" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="attachment bytes" />
+ </menu_item_check>
<menu_item_check
label="Sculpt"
name="Sculpt">
@@ -2569,19 +2533,6 @@
<menu_item_check.on_enable
function="Advanced.EnableRenderDeferredOptions" />
</menu_item_check>
- <menu_item_check
- label=" Global Illumination (experimental)"
- name="Global Illumination">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="RenderDeferredGI" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="RenderDeferredGI" />
- <menu_item_check.on_enable
- function="Advanced.EnableRenderDeferredOptions" />
- </menu_item_check>
-
<menu_item_separator />
<menu_item_check
@@ -2831,7 +2782,7 @@
<menu
create_jump_keys="true"
label="World"
- name="World"
+ name="DevelopWorld"
tear_off="true">
<menu_item_check
label="Sim Sun Override"
@@ -2844,16 +2795,6 @@
parameter="SkyOverrideSimSunPosition" />
</menu_item_check>
<menu_item_check
- label="Cheesy Beacon"
- name="Cheesy Beacon">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="CheesyBeacon" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="CheesyBeacon" />
- </menu_item_check>
- <menu_item_check
label="Fixed Weather"
name="Fixed Weather">
<menu_item_check.on_check
@@ -3077,7 +3018,7 @@
tear_off="true">
<menu_item_call
label="Iris"
- name="Iris">
+ name="Grab Iris">
<menu_item_call.on_click
function="Advanced.GrabBakedTexture"
parameter="iris" />
@@ -3087,7 +3028,7 @@
</menu_item_call>
<menu_item_call
label="Head"
- name="Head">
+ name="Grab Head">
<menu_item_call.on_click
function="Advanced.GrabBakedTexture"
parameter="head" />
@@ -3097,7 +3038,7 @@
</menu_item_call>
<menu_item_call
label="Upper Body"
- name="Upper Body">
+ name="Grab Upper Body">
<menu_item_call.on_click
function="Advanced.GrabBakedTexture"
parameter="upper" />
@@ -3107,7 +3048,7 @@
</menu_item_call>
<menu_item_call
label="Lower Body"
- name="Lower Body">
+ name="Grab Lower Body">
<menu_item_call.on_click
function="Advanced.GrabBakedTexture"
parameter="lower" />
@@ -3117,7 +3058,7 @@
</menu_item_call>
<menu_item_call
label="Skirt"
- name="Skirt">
+ name="Grab Skirt">
<menu_item_call.on_click
function="Advanced.GrabBakedTexture"
parameter="skirt" />
@@ -3327,6 +3268,14 @@
<menu_item_call.on_click
function="Advanced.CompressImage" />
</menu_item_call>
+
+ <menu_item_call
+ label="Enable Visual Leak Detector"
+ name="Enable Visual Leak Detector">
+ <menu_item_call.on_click
+ function="Advanced.ToggleVisualLeakDetector" />
+ </menu_item_call>
+
<menu_item_check
label="Output Debug Minidump"
name="Output Debug Minidump">
@@ -3347,6 +3296,62 @@
function="ToggleControl"
parameter="ShowConsoleWindow" />
</menu_item_check>
+ <menu
+ create_jump_keys="true"
+ label="Set Logging Level"
+ name="Set Logging Level"
+ tear_off="true">
+ <menu_item_check
+ name="Debug"
+ label="Debug">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="0" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="0" />
+ </menu_item_check>
+ <menu_item_check
+ name="Info"
+ label="Info">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="1" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="1" />
+ </menu_item_check>
+ <menu_item_check
+ name="Warning"
+ label="Warning">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="2" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="2" />
+ </menu_item_check>
+ <menu_item_check
+ name="Error"
+ label="Error">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="3" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="3" />
+ </menu_item_check>
+ <menu_item_check
+ name="None"
+ label="None">
+ <menu_item_check.on_check
+ function="Develop.CheckLoggingLevel"
+ parameter="4" />
+ <menu_item_check.on_click
+ function="Develop.SetLoggingLevel"
+ parameter="4" />
+ </menu_item_check>
+ </menu>
<menu_item_separator/>
@@ -3385,10 +3390,11 @@
<menu
create_jump_keys="true"
label="Object"
+ name="AdminObject"
tear_off="true">
<menu_item_call
label="Take Copy"
- name="Take Copy"
+ name="Admin Take Copy"
shortcut="control|alt|shift|O">
<menu_item_call.on_click
function="Admin.ForceTakeCopy" />
@@ -3657,7 +3663,7 @@
<menu
create_jump_keys="true"
label="Help"
- name="Help"
+ name="DeprecatedHelp"
tear_off="true">
<menu_item_call
label="Official Linden Blog"
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index e4458f33b1..afc5b916e7 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -203,34 +203,80 @@ Save changes to current clothing/body part?
icon="alertmodal.tga"
name="ConfirmNoCopyToOutbox"
type="alertmodal">
- You don't have permission to copy this item to the Marketplace Outbox. Are you sure you want to move the following item?
- [ITEM_NAME]
+You don't have permission to copy one or more of these items to the Merchant Outbox. You can move them or leave them behind.
+ <usetemplate
+ name="okcancelbuttons"
+ notext="Don't move item(s)"
+ yestext="Move item(s)"/>
+ </notification>
+
+ <notification
+ icon="OutboxStatus_Success"
+ name="OutboxFolderCreated"
+ type="outbox">
+ <unique/>
+A new folder has been created for each item you have transferred into the top level of your Merchant Outbox.
+
+ <usetemplate
+ ignoretext="A new folder was created in the Merchant Outbox"
+ name="okignore"
+ yestext="OK"/>
+ </notification>
+
+ <notification
+ icon="OutboxStatus_Success"
+ name="OutboxImportComplete"
+ type="outbox">
+Success
+
+All folders were successfully sent to the Marketplace.
+
<usetemplate
- name="okcancelbuttons"
- notext="No"
- yestext="Yes"/>
- </notification>
+ ignoretext="All folders sent to the Marketplace"
+ name="okignore"
+ yestext="OK"/>
+ </notification>
<notification
- icon="alertmodal.tga"
- name="OutboxUploadComplete"
- type="alertmodal">
-Marketplace upload complete.
+ icon="OutboxStatus_Warning"
+ name="OutboxImportHadErrors"
+ type="outbox">
+Some folders did not transfer
+
+Errors occurred when some folders were sent to the Marketplace. Those folders are still in your Merchant Outbox.
+
+See the [[MARKETPLACE_IMPORTS_URL] error log] for more information.
+
<usetemplate
name="okbutton"
- yestext="Hooray!"/>
+ yestext="OK"/>
</notification>
<notification
- icon="alertmodal.tga"
- name="OutboxUploadHadErrors"
- type="alertmodal">
-Marketplace upload completed with errors! Please correct the problems in your outbox and retry. Thanks.
+ icon="OutboxStatus_Error"
+ name="OutboxImportFailed"
+ type="outbox">
+Transfer failed
+
+No folders were sent to the Marketplace because of a system or network error. Try again later.
+
<usetemplate
name="okbutton"
- yestext="Boo!"/>
+ yestext="OK"/>
</notification>
+ <notification
+ icon="OutboxStatus_Error"
+ name="OutboxInitFailed"
+ type="outbox">
+Marketplace initialization failed
+
+Initialization with the Marketplace failed because of a system or network error. Try again later.
+
+ <usetemplate
+ name="okbutton"
+ yestext="OK"/>
+ </notification>
<notification
@@ -1621,7 +1667,7 @@ Unable to create output file: [FILE]
icon="alertmodal.tga"
name="DoNotSupportBulkAnimationUpload"
type="alertmodal">
-[APP_NAME] does not currently support bulk upload of animation files.
+[APP_NAME] does not currently support bulk upload of BVH format animation files.
<tag>fail</tag>
</notification>
@@ -2369,7 +2415,7 @@ Would you be my friend?
name="RemoveFromFriends"
type="alertmodal">
<tag>friendship</tag>
-Do you want to remove [NAME] from your Friends List?
+Do you want to remove &lt;nolink&gt;[NAME]&lt;/nolink&gt; from your Friends List?
<tag>confirm</tag>
<usetemplate
name="okcancelbuttons"
@@ -3409,7 +3455,7 @@ Are you sure you want to return the selected objects to their owners? Transferab
icon="alert.tga"
name="GroupLeaveConfirmMember"
type="alert">
-You are currently a member of the group [GROUP].
+You are currently a member of the group &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
Leave Group?
<tag>group</tag>
<tag>confirm</tag>
@@ -5161,7 +5207,7 @@ Topic: [SUBJECT], Message: [MESSAGE]
name="FriendOnline"
type="notifytip">
<tag>friendship</tag>
-[NAME] is Online
+&lt;nolink&gt;[NAME]&lt;/nolink&gt; is Online
</notification>
<notification
@@ -5169,7 +5215,7 @@ Topic: [SUBJECT], Message: [MESSAGE]
name="FriendOffline"
type="notifytip">
<tag>friendship</tag>
-[NAME] is Offline
+&lt;nolink&gt;[NAME]&lt;/nolink&gt; is Offline
</notification>
<notification
@@ -5516,6 +5562,15 @@ Please select at least one type of content to search (General, Moderate, or Adul
[MESSAGE]
</notification>
+ <notification
+ icon="notify.tga"
+ name="PaymentFailure"
+ persist="true"
+ type="notify">
+ <tag>funds</tag>
+[MESSAGE]
+ </notification>
+
<!-- EventNotification couldn't be persist since server decide is it necessary to notify
user about subscribed event via LLEventNotifier-->
<notification
@@ -6171,7 +6226,7 @@ Your object named &lt;nolink&gt;[OBJECTFROMNAME]&lt;/nolink&gt; has given you th
name="FriendshipAccepted"
type="offer">
<tag>friendship</tag>
-[NAME] accepted your friendship offer.
+&lt;nolink&gt;[NAME]&lt;/nolink&gt; accepted your friendship offer.
</notification>
<notification
@@ -6180,7 +6235,7 @@ Your object named &lt;nolink&gt;[OBJECTFROMNAME]&lt;/nolink&gt; has given you th
persist="true"
type="notify">
<tag>friendship</tag>
-[NAME] declined your friendship offer.
+&lt;nolink&gt;[NAME]&lt;/nolink&gt; declined your friendship offer.
</notification>
<notification
@@ -6354,11 +6409,11 @@ Grant this request?
<form name="form">
<button
index="-2"
- name="Mute"
+ name="Client_Side_Mute"
text="Block"/>
<button
index="-1"
- name="Ignore"
+ name="Client_Side_Ignore"
text="Ignore"/>
</form>
</notification>
@@ -6373,11 +6428,11 @@ Grant this request?
<form name="form">
<button
index="-2"
- name="Mute"
+ name="Client_Side_Mute"
text="Block"/>
<button
index="-1"
- name="Ignore"
+ name="Client_Side_Ignore"
text="Ignore"/>
</form>
</notification>
@@ -6939,6 +6994,26 @@ With the following Residents:
<usetemplate
name="okcancelbuttons"
notext="Cancel"
+ yestext="OK"/>
+ </notification>
+
+ <notification
+ icon="notifytip.tga"
+ name="ShareFolderConfirmation"
+ type="alertmodal">
+Only one folder at a time can be shared.
+
+Are you sure you want to share the following items:
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+With the following Residents:
+
+[RESIDENTS]
+ <tag>confirm</tag>
+ <usetemplate
+ name="okcancelbuttons"
+ notext="Cancel"
yestext="Ok"/>
</notification>
@@ -7135,7 +7210,7 @@ Mute everyone?
<usetemplate
ignoretext="Confirm before I mute all participants in a group call"
name="okcancelignore"
- yestext="Ok"
+ yestext="OK"
notext="Cancel">
<unique/>
</usetemplate>
@@ -7621,4 +7696,31 @@ Otherwise, you can look at the Map and find places marked &quot;Infohub&quot;.
You died and have been teleported to your home location.
</global>
+ <notification
+ icon="alertmodal.tga"
+ name="LocalBitmapsUpdateFileNotFound"
+ persist="true"
+ type="notify">
+[FNAME] could not be updated because the file could no longer be found.
+Disabling future updates for this file.
+ </notification>
+
+ <notification
+ icon="alertmodal.tga"
+ name="LocalBitmapsUpdateFailedFinal"
+ persist="true"
+ type="notify">
+[FNAME] could not be opened or decoded for [NRETRIES] attempts, and is now considered broken.
+Disabling future updates for this file.
+ </notification>
+
+ <notification
+ icon="alertmodal.tga"
+ name="LocalBitmapsVerifyFail"
+ persist="true"
+ type="notify">
+Attempted to add an invalid or unreadable image file [FNAME] which could not be opened or decoded.
+Attempt cancelled.
+ </notification>
+
</notifications>
diff --git a/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml b/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml
index e70abc0975..d68fa6ca6c 100644
--- a/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml
+++ b/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml
@@ -27,8 +27,7 @@
mouse_opaque="false"
width="147"
top="0"
- name="speakers_list_panel"
- user_resize="false">
+ name="speakers_list_panel">
<avatar_list
color="DkGray2"
follows="all"
@@ -50,7 +49,6 @@
min_height="25"
width="130"
name="call_btn_panel"
- user_resize="false"
visible="false">
<button
follows="all"
@@ -58,7 +56,7 @@
label="Call"
name="call_btn"
width="130"
- top="5" />
+ top="0" />
</layout_panel>
<layout_panel
auto_resize="false"
@@ -68,14 +66,13 @@
min_height="25"
width="130"
name="end_call_btn_panel"
- user_resize="false"
visible="false">
<button
follows="all"
height="20"
label="Leave Call"
name="end_call_btn"
- top="5"/>
+ top="0"/>
</layout_panel>
<layout_panel
auto_resize="false"
@@ -85,14 +82,13 @@
min_height="25"
width="130"
name="voice_ctrls_btn_panel"
- user_resize="false"
visible="false">
<button
follows="all"
height="20"
label="Voice Controls"
name="voice_ctrls_btn"
- top="5"
+ top="0"
use_ellipses="true" />
</layout_panel>
</layout_stack>
diff --git a/indra/newview/skins/default/xui/en/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/en/panel_block_list_sidetray.xml
index 1e6a31d388..7c67fd7f83 100644
--- a/indra/newview/skins/default/xui/en/panel_block_list_sidetray.xml
+++ b/indra/newview/skins/default/xui/en/panel_block_list_sidetray.xml
@@ -28,7 +28,7 @@
layout="topleft"
left_pad="10"
name="title_text"
- text_color="white"
+ text_color="White"
top="5"
width="250">
Block List
diff --git a/indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml b/indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml
index b5e1a5f16d..f4722b05d6 100644
--- a/indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml
+++ b/indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml
@@ -31,7 +31,6 @@
width="1000">
<layout_panel
auto_resize="false"
- user_resize="false"
min_width="2"
width="2" />
<layout_panel
@@ -40,8 +39,7 @@
height="28"
layout="topleft"
width="310"
- min_width="188"
- user_resize="false">
+ min_width="188">
<panel
left="0"
filename="panel_nearby_chat_bar.xml"
@@ -61,8 +59,7 @@
width="82"
top_delta="0"
min_width="52"
- name="gesture_panel"
- user_resize="false">
+ name="gesture_panel">
<gesture_combo_list
follows="left|right"
height="23"
@@ -80,7 +77,6 @@
</layout_panel>
<layout_panel
auto_resize="false"
- user_resize="false"
min_width="3"
name="after_gesture_panel"
width="3"/>
diff --git a/indra/newview/skins/default/xui/en/panel_chat_header.xml b/indra/newview/skins/default/xui/en/panel_chat_header.xml
index 2645d472f9..5c5c718bdf 100644
--- a/indra/newview/skins/default/xui/en/panel_chat_header.xml
+++ b/indra/newview/skins/default/xui/en/panel_chat_header.xml
@@ -23,7 +23,7 @@
<text
parse_urls="false"
allow_scroll="false"
- v_pad = "7"
+ v_pad = "6"
read_only = "true"
follows="left|right"
font.style="BOLD"
@@ -37,7 +37,7 @@
top="0"
translate="false"
use_ellipses="true"
- valign="bottom"
+ valign="top"
value="TestString PleaseIgnore" />
<text
allow_scroll="false"
@@ -49,7 +49,7 @@
left_pad="5"
name="time_box"
right="-5"
- top="8"
+ top="7"
value="23:30"
width="110" />
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_chat_item.xml b/indra/newview/skins/default/xui/en/panel_chat_item.xml
index 6af1105400..1ef99649e6 100644
--- a/indra/newview/skins/default/xui/en/panel_chat_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_chat_item.xml
@@ -16,13 +16,14 @@
top="3"
width="18" />
<text_chat
- top="5"
+ top="3"
left="30"
+ right="-10"
height="120"
text_color="white"
word_wrap="true"
mouse_opaque="true"
- valign="bottom"
+ valign="top"
name="msg_text">
</text_chat>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml b/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml
index 41d1036a4d..ff0146490b 100644
--- a/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml
+++ b/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml
@@ -27,8 +27,8 @@
min_width="95"
mouse_opaque="false"
name="chiclet_list_panel"
+ auto_resize="true"
top="0"
- user_resize="false"
width="189">
<chiclet_panel
chiclet_padding="4"
@@ -78,7 +78,6 @@
</chiclet_panel>
</layout_panel>
<layout_panel auto_resize="false"
- user_resize="false"
width="4"
min_width="4"/>
<layout_panel
@@ -90,7 +89,6 @@
min_width="37"
name="im_well_panel"
top="0"
- user_resize="false"
width="37">
<chiclet_im_well
follows="right"
@@ -139,7 +137,6 @@ image_pressed_selected "Lit" + "Selected" - there are new messages and the Well
min_width="37"
name="notification_well_panel"
top="0"
- user_resize="false"
width="37">
<chiclet_notification
follows="right"
diff --git a/indra/newview/skins/default/xui/en/panel_classified_info.xml b/indra/newview/skins/default/xui/en/panel_classified_info.xml
index 6c8d994bc6..d4a2745d1d 100644
--- a/indra/newview/skins/default/xui/en/panel_classified_info.xml
+++ b/indra/newview/skins/default/xui/en/panel_classified_info.xml
@@ -289,8 +289,7 @@
left="0"
top="0"
width="290"
- height="16"
- user_resize="false">
+ height="16">
<text
follows="left|top"
font.style="BOLD"
@@ -327,8 +326,7 @@
left="0"
top="0"
width="290"
- height="16"
- user_resize="false">
+ height="16">
<text
follows="left|top"
font.style="BOLD"
@@ -357,8 +355,7 @@
left="0"
top="0"
width="290"
- height="215"
- user_resize="false">
+ height="215">
<text
auto_resize="false"
follows="left|top"
@@ -416,7 +413,6 @@
layout="bottomleft"
left="0"
name="layout_panel1"
- user_resize="false"
auto_resize="true"
width="101">
<button
@@ -436,7 +432,6 @@
layout="bottomleft"
left_pad="3"
name="show_on_map_btn_lp"
- user_resize="false"
auto_resize="true"
width="100">
<button
@@ -455,7 +450,6 @@
layout="bottomleft"
left_pad="3"
name="edit_btn_lp"
- user_resize="false"
auto_resize="true"
width="101">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_cof_wearables.xml b/indra/newview/skins/default/xui/en/panel_cof_wearables.xml
index beea53437a..aa8e3d07a6 100644
--- a/indra/newview/skins/default/xui/en/panel_cof_wearables.xml
+++ b/indra/newview/skins/default/xui/en/panel_cof_wearables.xml
@@ -37,6 +37,7 @@
top="0"
width="311" />
</accordion_tab>
+ <!-- The Attachments title is overwritten by the definition of "Attachments remain" in strings.xml -->
<accordion_tab
layout="topleft"
name="tab_attachments"
diff --git a/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml b/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml
index df459b4083..4b05ab27e4 100644
--- a/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml
@@ -29,7 +29,7 @@
width="380" />
<icon
height="16"
- color="0.75 0.75 0.75 1"
+ color="LtGray"
follows="top|left"
image_name="Inv_Object"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_edit_classified.xml b/indra/newview/skins/default/xui/en/panel_edit_classified.xml
index e512d63f9e..3509eaa285 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_classified.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_classified.xml
@@ -319,7 +319,6 @@
layout="bottomleft"
left="0"
name="save_changes_btn_lp"
- user_resize="false"
auto_resize="true"
width="156">
<button
@@ -339,7 +338,6 @@
layout="bottomleft"
left_pad="3"
name="show_on_map_btn_lp"
- user_resize="false"
auto_resize="true"
width="157">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_edit_pick.xml b/indra/newview/skins/default/xui/en/panel_edit_pick.xml
index 2ec2e03e8c..0faa1598b1 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_pick.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_pick.xml
@@ -201,7 +201,6 @@
layout="topleft"
left="0"
name="layout_panel1"
- user_resize="false"
auto_resize="true"
width="150">
<button
@@ -221,7 +220,6 @@
layout="topleft"
left_pad="4"
name="layout_panel2"
- user_resize="false"
auto_resize="true"
width="146">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_edit_profile.xml b/indra/newview/skins/default/xui/en/panel_edit_profile.xml
index 442eb8c28d..2c7c8133d1 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_profile.xml
@@ -435,7 +435,6 @@
layout="bottomleft"
name="save_changes_btn_lp"
top="0"
- user_resize="false"
auto_resize="true"
width="153">
<button
@@ -456,7 +455,6 @@
left_pad="3"
name="show_on_map_btn_lp"
top="0"
- user_resize="false"
auto_resize="true"
width="154">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_edit_skin.xml b/indra/newview/skins/default/xui/en/panel_edit_skin.xml
index 45591ba2ad..b61f65a3d1 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_skin.xml
@@ -27,10 +27,10 @@
default_image_name="Default"
follows="left|top"
height="80"
- label="Head Tattoos"
+ label="Head"
layout="topleft"
left="25"
- name="Head Tattoos"
+ name="Head"
tool_tip="Click to choose a picture"
top="10"
width="74" >
@@ -43,10 +43,10 @@
default_image_name="Default"
follows="left|top"
height="80"
- label="Upper Tattoos"
+ label="Upper body"
layout="topleft"
left_pad="20"
- name="Upper Tattoos"
+ name="Upper Body"
tool_tip="Click to choose a picture"
top="10"
width="74" >
@@ -59,10 +59,10 @@
default_image_name="Default"
follows="left|top"
height="80"
- label="Lower Tattoos"
+ label="Lower body"
layout="topleft"
left_pad="20"
- name="Lower Tattoos"
+ name="Lower Body"
tool_tip="Click to choose a picture"
top="10"
width="74" >
diff --git a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml
index c8764a6a84..f34b913218 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml
@@ -164,7 +164,7 @@
layout="topleft"
left_pad="8"
name="edit_wearable_title"
- text_color="white"
+ text_color="White"
top="3"
value="Editing Shape"
use_ellipses="true"
@@ -190,7 +190,7 @@
layout="topleft"
left="10"
name="description_text"
- text_color="white"
+ text_color="White"
top="10"
value="Shape:"
width="150" />
@@ -254,7 +254,7 @@
name="description"
prevalidate_callback="ascii"
select_on_focus="true"
- text_color="black"
+ text_color="Black"
top_pad="3"
width="290" />
</panel>
@@ -454,7 +454,6 @@
left="0"
mouse_opaque="false"
name="save_as_btn_lp"
- user_resize="false"
auto_resize="true"
width="154">
<button
@@ -474,7 +473,6 @@
left_pad="3"
mouse_opaque="false"
name="revert_btn_lp"
- user_resize="false"
auto_resize="true"
width="152">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_group_control_panel.xml b/indra/newview/skins/default/xui/en/panel_group_control_panel.xml
index c1dc2aaaf7..ad10e53a4e 100644
--- a/indra/newview/skins/default/xui/en/panel_group_control_panel.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_control_panel.xml
@@ -26,8 +26,7 @@
mouse_opaque="false"
width="145"
top="0"
- name="speakers_list_panel"
- user_resize="false">
+ name="speakers_list_panel">
<avatar_list
color="DkGray2"
follows="all"
@@ -48,8 +47,7 @@
layout="topleft"
min_height="28"
width="130"
- name="group_info_btn_panel"
- user_resize="false">
+ name="group_info_btn_panel">
<button
follows="left|right|bottom"
height="23"
@@ -66,8 +64,7 @@
layout="topleft"
min_height="28"
width="130"
- name="call_btn_panel"
- user_resize="false">
+ name="call_btn_panel">
<button
follows="all"
height="23"
@@ -84,7 +81,6 @@
min_height="28"
width="130"
name="end_call_btn_panel"
- user_resize="false"
visible="false">
<button
follows="all"
@@ -101,7 +97,6 @@
min_height="28"
width="130"
name="voice_ctrls_btn_panel"
- user_resize="false"
visible="false">
<button
follows="all"
diff --git a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml
index ec3f3b48bc..206496cc0e 100644
--- a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml
@@ -97,6 +97,7 @@ background_visible="true"
follows="all"
layout="topleft"
auto_resize="true"
+ user_resize="true"
height="513"
width="313">
<accordion
@@ -195,7 +196,6 @@ background_visible="true"
layout="bottomleft"
left="0"
name="btn_refresh_lp"
- user_resize="false"
auto_resize="false"
width="24">
<button
@@ -215,7 +215,6 @@ background_visible="true"
layout="bottomleft"
left_pad="3"
name="btn_chat_lp"
- user_resize="false"
auto_resize="true"
width="91">
<button
@@ -234,7 +233,6 @@ background_visible="true"
layout="bottomleft"
left_pad="3"
name="call_btn_lp"
- user_resize="false"
auto_resize="true"
width="91">
<button
@@ -255,7 +253,6 @@ background_visible="true"
layout="bottomleft"
left_pad="3"
name="btn_apply_lp"
- user_resize="false"
auto_resize="true"
width="91">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_group_roles.xml b/indra/newview/skins/default/xui/en/panel_group_roles.xml
index a7178dc288..eea2606125 100644
--- a/indra/newview/skins/default/xui/en/panel_group_roles.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_roles.xml
@@ -172,7 +172,7 @@ including the Everyone and Owner Roles.
draw_heading="true"
draw_stripes="false"
heading_height="23"
- height="130"
+ height="132"
layout="topleft"
search_column="1"
left="0"
diff --git a/indra/newview/skins/default/xui/en/panel_im_control_panel.xml b/indra/newview/skins/default/xui/en/panel_im_control_panel.xml
index 9f73b7c540..8fcd6ccbaf 100644
--- a/indra/newview/skins/default/xui/en/panel_im_control_panel.xml
+++ b/indra/newview/skins/default/xui/en/panel_im_control_panel.xml
@@ -32,8 +32,7 @@
min_height="20"
width="140"
name="view_profile_btn_panel"
- top="0"
- user_resize="false">
+ top="0" >
<button
follows="left|top|right"
height="23"
@@ -49,8 +48,7 @@
layout="topleft"
min_height="25"
width="140"
- name="add_friend_btn_panel"
- user_resize="false">
+ name="add_friend_btn_panel">
<button
follows="left|top|right"
height="23"
@@ -66,8 +64,7 @@
layout="topleft"
min_height="25"
width="140"
- name="teleport_btn_panel"
- user_resize="false">
+ name="teleport_btn_panel">
<button
auto_resize="false"
follows="left|top|right"
@@ -84,8 +81,7 @@
layout="topleft"
min_height="25"
width="140"
- name="share_btn_panel"
- user_resize="false">
+ name="share_btn_panel">
<button
auto_resize="true"
follows="left|top|right"
@@ -101,8 +97,7 @@
layout="topleft"
min_height="25"
width="140"
- name="pay_btn_panel"
- user_resize="false">
+ name="pay_btn_panel">
<button
auto_resize="true"
follows="left|top|right"
@@ -118,8 +113,7 @@
layout="topleft"
min_height="25"
width="140"
- name="call_btn_panel"
- user_resize="false">
+ name="call_btn_panel">
<button
follows="left|top|right"
height="23"
@@ -135,7 +129,6 @@
min_height="25"
width="140"
name="end_call_btn_panel"
- user_resize="false"
visible="false">
<button
follows="left|top|right"
@@ -152,7 +145,6 @@
min_height="25"
width="140"
name="voice_ctrls_btn_panel"
- user_resize="false"
visible="false">
<button
follows="left|top|right"
@@ -169,7 +161,6 @@
layout="topleft"
min_height="0"
width="140"
- name="spacer"
- user_resize="false" />
+ name="spacer"/>
</layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_inbox_inventory.xml b/indra/newview/skins/default/xui/en/panel_inbox_inventory.xml
index 383e637ace..413e22e444 100644
--- a/indra/newview/skins/default/xui/en/panel_inbox_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_inbox_inventory.xml
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<inbox_inventory_panel
+ accepts_drag_and_drop="false"
name="inventory_inbox"
start_folder="Received Items"
follows="all" layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_instant_message.xml b/indra/newview/skins/default/xui/en/panel_instant_message.xml
index 4251128714..2e5d650902 100644
--- a/indra/newview/skins/default/xui/en/panel_instant_message.xml
+++ b/indra/newview/skins/default/xui/en/panel_instant_message.xml
@@ -15,7 +15,7 @@
<panel
background_visible="true"
bevel_style="in"
- bg_alpha_color="black"
+ bg_alpha_color="Black"
follows="top"
height="24"
label="im_header"
@@ -64,7 +64,7 @@
left_pad="5"
name="user_name"
parse_urls="false"
- text_color="white"
+ text_color="White"
top="8"
translate="false"
use_ellipses="true"
@@ -90,7 +90,7 @@
layout="topleft"
left="10"
name="message"
- text_color="white"
+ text_color="White"
top="33"
use_ellipses="true"
value=""
diff --git a/indra/newview/skins/default/xui/en/panel_landmark_info.xml b/indra/newview/skins/default/xui/en/panel_landmark_info.xml
index d2088594dd..fd6e96b9a7 100644
--- a/indra/newview/skins/default/xui/en/panel_landmark_info.xml
+++ b/indra/newview/skins/default/xui/en/panel_landmark_info.xml
@@ -271,7 +271,7 @@
<text_editor
bg_readonly_color="DkGray2"
follows="all"
- height="70"
+ height="75"
layout="topleft"
left="0"
max_length="127"
@@ -288,7 +288,7 @@
layout="topleft"
left="0"
name="folder_label"
- top_pad="15"
+ top_pad="10"
value="Landmark location:"
width="290" />
<combo_box
diff --git a/indra/newview/skins/default/xui/en/panel_landmarks.xml b/indra/newview/skins/default/xui/en/panel_landmarks.xml
index 23d8cb11ca..2a5933e3e9 100644
--- a/indra/newview/skins/default/xui/en/panel_landmarks.xml
+++ b/indra/newview/skins/default/xui/en/panel_landmarks.xml
@@ -114,7 +114,6 @@
height="25"
layout="topleft"
name="options_gear_btn_panel"
- user_resize="false"
width="32">
<menu_button
follows="bottom|left"
@@ -135,7 +134,6 @@
height="25"
layout="topleft"
name="add_btn_panel"
- user_resize="false"
width="32">
<button
follows="bottom|left"
@@ -156,7 +154,6 @@
height="25"
layout="topleft"
name="dummy_panel"
- user_resize="false"
width="212">
<icon
follows="bottom|left|right"
@@ -173,7 +170,6 @@
height="25"
layout="topleft"
name="trash_btn_panel"
- user_resize="false"
width="31">
<dnd_button
follows="bottom|left"
diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml
index 6521bf2a4e..223326dd06 100644
--- a/indra/newview/skins/default/xui/en/panel_login.xml
+++ b/indra/newview/skins/default/xui/en/panel_login.xml
@@ -48,7 +48,6 @@ name="login"
layout="topleft"
width="705"
min_width="705"
-user_resize="false"
height="80">
<text
follows="left|bottom"
@@ -165,7 +164,6 @@ follows="right|bottom"
name="links"
width="205"
min_width="205"
-user_resize="false"
height="80">
<text
follows="right|bottom"
diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml
index e6c5110999..1c882bb099 100644
--- a/indra/newview/skins/default/xui/en/panel_main_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml
@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
- background_visible="true"
default_tab_group="1"
follows="all"
height="423"
@@ -51,10 +50,6 @@
top="18"
width="303" />
<tab_container
- bg_alpha_color="DkGray"
- bg_opaque_color="DkGray"
- background_visible="true"
- background_opaque="true"
follows="all"
halign="center"
height="339"
@@ -71,7 +66,6 @@
bg_opaque_color="DkGray2"
bg_alpha_color="DkGray2"
background_visible="true"
- background_opaque="true"
border="false"
bevel_style="none"
follows="all"
@@ -86,11 +80,9 @@
top="16"
width="288" />
<recent_inventory_panel
- accepts_drag_and_drop="false"
bg_opaque_color="DkGray2"
bg_alpha_color="DkGray2"
background_visible="true"
- background_opaque="true"
border="false"
bevel_style="none"
follows="all"
@@ -119,7 +111,6 @@
height="25"
layout="topleft"
name="options_gear_btn_panel"
- user_resize="false"
width="32">
<menu_button
follows="bottom|left"
@@ -140,7 +131,6 @@
height="25"
layout="topleft"
name="add_btn_panel"
- user_resize="false"
width="32">
<button
follows="bottom|left"
@@ -161,7 +151,6 @@
height="25"
layout="topleft"
name="dummy_panel"
- user_resize="false"
width="212">
<icon
follows="bottom|left|right"
@@ -178,7 +167,6 @@
height="25"
layout="topleft"
name="trash_btn_panel"
- user_resize="false"
width="31">
<dnd_button
follows="bottom|left"
diff --git a/indra/newview/skins/default/xui/en/panel_my_profile.xml b/indra/newview/skins/default/xui/en/panel_my_profile.xml
deleted file mode 100644
index 4bd2235cda..0000000000
--- a/indra/newview/skins/default/xui/en/panel_my_profile.xml
+++ /dev/null
@@ -1,146 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<panel
- follows="all"
- height="535"
- label="Profile"
- layout="topleft"
- left="0"
- name="panel_profile"
- top="0"
- width="315">
- <string
- name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string
- name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string
- name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string
- name="my_account_link_url"
- value="http://secondlife.com/account" />
- <string
- name="no_partner_text"
- value="None" />
- <string
- name="no_group_text"
- value="None" />
- <string
- name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string
- name="name_text_args">
- [NAME]
- </string>
- <string
- name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack
- name="layout"
- orientation="vertical"
- follows="all"
- layout="topleft"
- left="0"
- top="0"
- height="510"
- width="315"
- border_size="0">
- <layout_panel
- name="profile_stack"
- follows="all"
- layout="topleft"
- top="0"
- left="0"
- height="492"
- user_resize="false"
- width="315">
- <scroll_container
- color="DkGray2"
- follows="all"
- layout="topleft"
- left="0"
- name="profile_scroll"
- opaque="true"
- height="488"
- width="315"
- top="0">
- <panel
- layout="topleft"
- follows="left|top|right"
- height="488"
- name="scroll_content_panel"
- top="0"
- left="0"
- width="297">
- <panel
- follows="left|top|right"
- height="117"
- layout="topleft"
- left="10"
- name="second_life_image_panel"
- top="0"
- width="297">
-
- <texture_picker
- allow_no_texture="true"
- default_image_name="None"
- enabled="false"
- fallback_image="Generic_Person_Large"
- follows="top|left"
- height="124"
- layout="topleft"
- left="3"
- name="2nd_life_pic"
- top="10"
- width="102" />
-
- <text
- follows="left|top|right"
- font="SansSerifLarge"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left_pad="10"
- name="display_name_descr_text"
- text_color="0.7 0.7 0.7 1.0"
- top_delta="0"
- width="280" >
- User name
- </text>
-
- <text
- follows="left|top|right"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left_delta="0"
- name="name_descr_text"
- text_color="0.4 0.4 0.4 1.0"
- top_delta="20"
- width="280">
- Display Name
- </text>
-
- <button
- follows="bottom"
- height="23"
- left_delta="0"
- top_delta="20"
- label="Profile"
- name="see_profile_btn"
- tool_tip="See profile for this avatar"
- width="120" />
-
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_navigation_bar.xml b/indra/newview/skins/default/xui/en/panel_navigation_bar.xml
index 7a8e872dc9..3edeb9aa36 100644
--- a/indra/newview/skins/default/xui/en/panel_navigation_bar.xml
+++ b/indra/newview/skins/default/xui/en/panel_navigation_bar.xml
@@ -54,11 +54,11 @@
width="800"
height="2"/>
<layout_stack
- use_border="true"
- bevel_style="none"
follows="all"
height="34"
layout="topleft"
+ border_size="0"
+ resize_bar_overlap="3"
left="0"
mouse_opaque="false"
name="nvp_stack"
@@ -70,133 +70,134 @@
layout="topleft"
auto_resize="true"
user_resize="true"
- min_width="480"
+ min_width="410"
name="navigation_layout_panel"
width="480">
- <panel
- background_visible="false"
- follows="left|top|right"
- top="3"
- height="23"
- layout="topleft"
- left="0"
- name="navigation_panel"
- width="480">
- <pull_button
- follows="left|top"
- direction="down"
- height="23"
- image_overlay="Arrow_Left_Off"
- image_bottom_pad="1"
- layout="topleft"
- left="10"
- name="back_btn"
- tool_tip="Go back to previous location"
- top="2"
- width="31" />
- <pull_button
- follows="left|top"
- direction="down"
- height="23"
- image_overlay="Arrow_Right_Off"
- image_bottom_pad="1"
- layout="topleft"
- left_pad="0"
- name="forward_btn"
- tool_tip="Go forward one location"
- top_delta="0"
- width="31" />
- <button
- follows="left|top"
- height="23"
- image_bottom_pad="1"
- image_overlay="Home_Off"
- layout="topleft"
- left_pad="7"
- name="home_btn"
- tool_tip="Teleport to my home location"
- top_delta="0"
- width="32" />
- <location_input
- follows="all"
- halign="right"
- height="23"
- label="Location"
- layout="topleft"
- left_pad="7"
- max_chars="254"
- mouse_opaque="false"
- name="location_combo"
- top_delta="0"
- width="355">
- <combo_list
- mouse_wheel_opaque="true"/>
- </location_input>
- </panel>
- </layout_panel>
-
- <layout_panel
- auto_resize="false"
- layout="topleft"
- max_width="5"
- min_width="5"
- name="nav_bar_resize_handle_panel"
- user_resize="false"
- width="5">
- <icon
- follows="top|right"
- height="25"
- image_name="ChatBarHandle"
- layout="topleft"
- left="-6"
- name="resize_handle"
- top="4"
- width="5" />
- </layout_panel>
-
+ <panel
+ background_visible="false"
+ follows="left|top|right"
+ top="3"
+ height="23"
+ layout="topleft"
+ left="0"
+ name="navigation_panel"
+ width="480">
+ <pull_button
+ follows="left|top"
+ direction="down"
+ height="23"
+ image_overlay="Arrow_Left_Off"
+ image_bottom_pad="1"
+ layout="topleft"
+ left="10"
+ name="back_btn"
+ tool_tip="Go back to previous location"
+ top="2"
+ width="31" />
+ <pull_button
+ follows="left|top"
+ direction="down"
+ height="23"
+ image_overlay="Arrow_Right_Off"
+ image_bottom_pad="1"
+ layout="topleft"
+ left_pad="0"
+ name="forward_btn"
+ tool_tip="Go forward one location"
+ top_delta="0"
+ width="31" />
+ <button
+ follows="left|top"
+ height="23"
+ image_bottom_pad="1"
+ image_overlay="Home_Off"
+ layout="topleft"
+ left_pad="7"
+ name="home_btn"
+ tool_tip="Teleport to my home location"
+ top_delta="0"
+ width="32" />
+ <location_input
+ follows="all"
+ halign="right"
+ height="23"
+ label="Location"
+ layout="topleft"
+ left_pad="7"
+ max_chars="254"
+ mouse_opaque="false"
+ name="location_combo"
+ top_delta="0"
+ width="355">
+ <combo_list
+ mouse_wheel_opaque="true"/>
+ </location_input>
+ </panel>
+ <icon
+ follows="top|right"
+ height="25"
+ image_name="ChatBarHandle"
+ layout="topleft"
+ left="-3"
+ name="resize_handle"
+ top="4"
+ width="5" />
+ </layout_panel>
<layout_panel
follows="top|left"
- layout="topleft"
+ layout="topleft"
auto_resize="true"
user_resize="true"
- min_width="315"
+ min_width="185"
name="favorites_layout_panel"
- width="315">
- <favorites_bar
- follows="left|right|top"
- font="SansSerifSmall"
- height="20"
- layout="topleft"
- left="0"
- name="favorite"
- image_drag_indication="Accordion_ArrowOpened_Off"
- tool_tip="Drag Landmarks here for quick access to your favorite places in Second Life!"
- width="311">
- <label
- follows="left|top"
- height="15"
- layout="topleft"
- left="10"
- name="favorites_bar_label"
- text_color="LtGray"
- tool_tip="Drag Landmarks here for quick access to your favorite places in Second Life!"
- top="12"
- width="102">
- Favorites Bar
- </label>
- <!-- More button actually is a text box. -->
- <more_button
- follows="left|bottom"
- name=">>"
- tab_stop="false"
- tool_tip="Show more of My Favorites"
- top="13"
- width="50"
- bottom="0"
- valign="bottom">
- More &#9660;
- </more_button>
- </favorites_bar>
+ width="320">
+ <icon
+ follows="top|left"
+ height="25"
+ image_name="ChatBarHandle"
+ layout="topleft"
+ left="-323"
+ name="resize_handle"
+ top="4"
+ width="5" />
+
+ <favorites_bar
+ follows="left|right|top"
+ font="SansSerifSmall"
+ height="20"
+ layout="topleft"
+ left="0"
+ top="4"
+ name="favorite"
+ image_drag_indication="Accordion_ArrowOpened_Off"
+ tool_tip="Drag Landmarks here for quick access to your favorite places in Second Life!"
+ width="320">
+ <label
+ follows="left|top"
+ height="13"
+ layout="topleft"
+ left="10"
+ name="favorites_bar_label"
+ text_color="LtGray"
+ tool_tip="Drag Landmarks here for quick access to your favorite places in Second Life!"
+ top="13"
+ valign="bottom"
+ width="102">
+ Favorites Bar
+ </label>
+ <!-- More button actually is a text box. -->
+ <more_button
+ follows="left|bottom"
+ name=">>"
+ tab_stop="false"
+ tool_tip="Show more of My Favorites"
+ top="13"
+ width="50"
+ bottom="0"
+ valign="bottom">
+ More &#9660;
+ </more_button>
+ </favorites_bar>
</layout_panel>
</layout_stack>
diff --git a/indra/newview/skins/default/xui/en/panel_nearby_chat.xml b/indra/newview/skins/default/xui/en/panel_nearby_chat.xml
index d492f9bd68..d683116eb8 100644
--- a/indra/newview/skins/default/xui/en/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/en/panel_nearby_chat.xml
@@ -1,35 +1,63 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel
- height="300"
follows="all"
+ height="300"
+ help_topic="nearby_chat"
layout="topleft"
name="nearby_chat"
- help_topic="nearby_chat"
width="320">
- <check_box
- bottom_delta="36"
- control_name="TranslateChat"
- enabled="true"
- height="16"
- label="Translate chat"
- layout="topleft"
- left="5"
- name="translate_chat_checkbox"
- width="230" />
- <chat_history
- parse_urls="true"
- bg_readonly_color="ChatHistoryBgColor"
- bg_writeable_color="ChatHistoryBgColor"
- follows="all"
- left="5"
- top_delta="17"
- layout="topleft"
- height="260"
- name="chat_history"
- parse_highlights="true"
- text_color="ChatHistoryTextColor"
- text_readonly_color="ChatHistoryTextColor"
- right_widget_pad="5"
- left_widget_pad="0"
- width="315" />
+ <layout_stack
+ follows="all"
+ height="295"
+ layout="topleft"
+ left="0"
+ name="stack"
+ top="5"
+ orientation="vertical"
+ width="320">
+ <layout_panel
+ auto_resize="false"
+ height="26"
+ layout="topleft"
+ left_delta="0"
+ name="translate_chat_checkbox_lp"
+ top_delta="0"
+ visible="true"
+ width="313">
+ <check_box
+ top="10"
+ control_name="TranslateChat"
+ enabled="true"
+ height="16"
+ label="Translate chat"
+ layout="topleft"
+ left="5"
+ name="translate_chat_checkbox"
+ width="300" />
+ </layout_panel>
+ <layout_panel
+ auto_resize="true"
+ height="277"
+ left_delta="0"
+ layout="topleft"
+ name="chat_history_lp"
+ width="318">
+ <chat_history
+ bg_readonly_color="ChatHistoryBgColor"
+ bg_writeable_color="ChatHistoryBgColor"
+ follows="all"
+ layout="topleft"
+ left="5"
+ left_widget_pad="0"
+ height="272"
+ name="chat_history"
+ parse_highlights="true"
+ parse_urls="true"
+ right_widget_pad="5"
+ text_color="ChatHistoryTextColor"
+ text_readonly_color="ChatHistoryTextColor"
+ top="0"
+ width="313" />
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_nearby_media.xml b/indra/newview/skins/default/xui/en/panel_nearby_media.xml
index bfc503f05b..d1cb64f7ad 100644
--- a/indra/newview/skins/default/xui/en/panel_nearby_media.xml
+++ b/indra/newview/skins/default/xui/en/panel_nearby_media.xml
@@ -196,7 +196,6 @@
name="stop"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="22"
@@ -224,7 +223,6 @@
name="play"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="22"
@@ -252,7 +250,6 @@
name="pause"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
min_width="22"
@@ -279,7 +276,6 @@
name="volume_slider_ctrl"
mouse_opaque="false"
auto_resize="true"
- user_resize="false"
follows="left|right"
layout="topleft"
top="0"
@@ -304,7 +300,6 @@
name="mute"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="72"
@@ -333,7 +328,6 @@
name="zoom"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="28"
@@ -361,7 +355,6 @@
name="unzoom"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
min_width="21"
@@ -388,8 +381,7 @@
<layout_panel
name="right_bookend"
width="0"
- mouse_opaque="false"
- user_resize="false" />
+ mouse_opaque="false"/>
</layout_stack>
</panel>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_notes.xml b/indra/newview/skins/default/xui/en/panel_notes.xml
deleted file mode 100644
index 124b1cfc6b..0000000000
--- a/indra/newview/skins/default/xui/en/panel_notes.xml
+++ /dev/null
@@ -1,236 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<panel
- follows="all"
- height="515"
- label="Notes &amp; Privacy"
- layout="topleft"
- left="0"
- name="panel_notes"
- top="0"
- width="313"
->
- <layout_stack
- name="layout"
- orientation="vertical"
- follows="all"
- layout="topleft"
- left="0"
- top="0"
- height="517"
- width="313"
- border_size="0">
- <layout_panel
- name="notes_stack"
- follows="all"
- layout="topleft"
- top="0"
- left="0"
- height="450"
- width="313">
- <scroll_container
- color="DkGray2"
- follows="all"
- layout="topleft"
- left="0"
- name="profile_scroll"
- opaque="true"
- height="450"
- width="313"
- top="0">
- <panel
- height="450"
- layout="topleft"
- name="profile_scroll_panel"
- top="0"
- left="0"
- width="303">
- <text
- follows="left|top"
- font.style="BOLD"
- height="16"
- layout="topleft"
- left="11"
- name="status_message"
- text_color="white"
- top="10"
- value="My private notes:"
- width="293" />
- <text_editor
- follows="left|top"
- height="120"
- layout="topleft"
- left="12"
- max_length="1000"
- name="notes_edit"
- text_color="DkGray"
- top_pad="3"
- width="288"
- word_wrap="true" />
- <text
- follows="left|top"
- font.style="BOLD"
- height="16"
- layout="topleft"
- left="11"
- name="status_message2"
- text_color="white"
- top_pad="20"
- value="Allow this person to:"
- width="293" />
- <check_box
- enabled="false"
- height="16"
- label="See my online status"
- layout="topleft"
- left="10"
- name="status_check"
- width="293" />
- <check_box
- enabled="false"
- height="16"
- label="See me on the map"
- layout="topleft"
- left="10"
- name="map_check"
- width="293" />
- <check_box
- enabled="false"
- height="16"
- label="Edit, delete or take my objects"
- layout="topleft"
- left="10"
- name="objects_check"
- width="293" />
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel
- follows="bottom|left"
- height="30"
- layout="topleft"
- left="0"
- name="notes_buttons_panel"
- auto_resize="false"
- width="313">
-
- <layout_stack
- follows="bottom|left|right"
- height="23"
- layout="topleft"
- name="bottom_bar_ls"
- left="2"
- orientation="horizontal"
- top_pad="5"
- width="309">
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left="0"
- name="add_friend_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="118">
- <button
- follows="bottom|left|right"
- height="23"
- label="Add Friend"
- layout="topleft"
- left="1"
- mouse_opaque="false"
- name="add_friend"
- tool_tip="Offer friendship to the Resident"
- top="0"
- width="117" />
- </layout_panel>
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left_pad="3"
- name="im_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="22">
- <button
- follows="bottom|left|right"
- height="23"
- label="IM"
- layout="topleft"
- name="im"
- tool_tip="Open instant message session"
- top="0"
- left="1"
- width="21" />
- </layout_panel>
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left_pad="3"
- name="call_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="52">
- <button
- follows="bottom|left|right"
- height="23"
- label="Call"
- layout="topleft"
- name="call"
- tool_tip="Call this Resident"
- left="1"
- top="0"
- use_ellipses="true"
- width="51" />
- </layout_panel>
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left_pad="3"
- name="show_on_map_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="46">
- <button
- enabled="false"
- follows="bottom|left|right"
- height="23"
- label="Map"
- layout="topleft"
- name="show_on_map_btn"
- tool_tip="Show the Resident on the map"
- top="0"
- left="1"
- width="45" />
- </layout_panel>
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left_pad="3"
- name="teleport_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="81">
- <button
- follows="bottom|left|right"
- height="23"
- label="Teleport"
- layout="topleft"
- name="teleport"
- tool_tip="Offer teleport"
- left="1"
- top="0"
- width="80" />
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_notification.xml b/indra/newview/skins/default/xui/en/panel_notification.xml
index f6f62ac54e..94c468e1bb 100644
--- a/indra/newview/skins/default/xui/en/panel_notification.xml
+++ b/indra/newview/skins/default/xui/en/panel_notification.xml
@@ -3,8 +3,8 @@
background_opaque="false"
border_visible="false"
background_visible="true"
- bg_alpha_color="1 0.3 0.3 0"
- bg_opaque_color="1 0.3 0.3 0"
+ bg_alpha_color="PanelNotificationBackground"
+ bg_opaque_color="PanelNotificationBackground"
label="notification_panel"
layout="topleft"
left="0"
@@ -20,8 +20,8 @@
border_visible="false"
bevel_style="none"
background_visible="true"
- bg_alpha_color="0.3 0.3 0.3 0"
- bg_opaque_color="0.3 0.3 0.3 0"
+ bg_alpha_color="ToastBackground"
+ bg_opaque_color="ToastBackground"
follows="left|right|top"
height="100"
label="info_panel"
@@ -39,7 +39,7 @@
left="10"
name="text_box"
read_only="true"
- text_color="white"
+ text_color="White"
top="10"
visible="false"
width="285"
@@ -52,7 +52,7 @@
layout="topleft"
left="10"
name="caution_text_box"
- text_color="1 0.82 0.46 1"
+ text_color="NotifyCautionBoxColor"
top="10"
visible="false"
width="285"
@@ -60,7 +60,7 @@
<text_editor
h_pad="0"
v_pad="0"
- bg_readonly_color="0.0 0.0 0.0 0"
+ bg_readonly_color="Transparent"
border_visible="false"
embedded_items="false"
enabled="false"
@@ -73,8 +73,8 @@
name="text_editor_box"
read_only="true"
tab_stop="false"
- text_color="white"
- text_readonly_color="white"
+ text_color="White"
+ text_readonly_color="White"
top="10"
visible="false"
width="285"
diff --git a/indra/newview/skins/default/xui/en/panel_online_status_toast.xml b/indra/newview/skins/default/xui/en/panel_online_status_toast.xml
index b1a7697e83..dadbd9c9ab 100644
--- a/indra/newview/skins/default/xui/en/panel_online_status_toast.xml
+++ b/indra/newview/skins/default/xui/en/panel_online_status_toast.xml
@@ -25,7 +25,7 @@
layout="topleft"
left_pad="5"
name="message"
- text_color="white"
+ text_color="White"
top="15"
use_ellipses="true"
value=""
diff --git a/indra/newview/skins/default/xui/en/panel_outbox_inventory.xml b/indra/newview/skins/default/xui/en/panel_outbox_inventory.xml
index 66117615e4..a3d39e55af 100644
--- a/indra/newview/skins/default/xui/en/panel_outbox_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_outbox_inventory.xml
@@ -8,7 +8,6 @@
bg_opaque_color="DkGray2"
bg_alpha_color="DkGray2"
background_visible="true"
- background_opaque="true"
border="false"
bevel_style="none"
show_item_link_overlays="true"
diff --git a/indra/newview/skins/default/xui/en/panel_outfit_edit.xml b/indra/newview/skins/default/xui/en/panel_outfit_edit.xml
index e1cd78bad8..b61f110e32 100644
--- a/indra/newview/skins/default/xui/en/panel_outfit_edit.xml
+++ b/indra/newview/skins/default/xui/en/panel_outfit_edit.xml
@@ -198,7 +198,6 @@ It is calculated as border_size + 2*UIResizeBarOverlap
height="154"
name="add_button_and_combobox"
width="311"
- user_resize="false"
visible="true">
<!-- List containing items from the COF and Base outfit -->
@@ -271,8 +270,7 @@ It is calculated as border_size + 2*UIResizeBarOverlap
height="30"
name="filter_panel"
width="311"
- visible="false"
- user_resize="false">
+ visible="false">
<filter_editor
background_image="TextField_Search_Off"
@@ -515,7 +513,6 @@ It is calculated as border_size + 2*UIResizeBarOverlap
left="0"
mouse_opaque="false"
name="save_btn_lp"
- user_resize="false"
auto_resize="true"
width="156">
<button
@@ -550,7 +547,6 @@ It is calculated as border_size + 2*UIResizeBarOverlap
left_pad="3"
mouse_opaque="false"
name="revert_btn_lp"
- user_resize="false"
auto_resize="true"
width="147">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml b/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml
index 2ad2416179..405d9513db 100644
--- a/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml
@@ -84,7 +84,6 @@
left="0"
mouse_opaque="false"
name="save_btn_lp"
- user_resize="false"
auto_resize="true"
width="156">
<button
@@ -118,7 +117,6 @@
left_pad="3"
mouse_opaque="false"
name="wear_btn_lp"
- user_resize="false"
auto_resize="true"
width="147">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_people.xml b/indra/newview/skins/default/xui/en/panel_people.xml
index 0ebfd9c037..98c7c49ff4 100644
--- a/indra/newview/skins/default/xui/en/panel_people.xml
+++ b/indra/newview/skins/default/xui/en/panel_people.xml
@@ -284,7 +284,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
height="25"
layout="topleft"
name="options_gear_btn_panel"
- user_resize="false"
width="32">
<menu_button
follows="bottom|left"
@@ -305,7 +304,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
height="25"
layout="topleft"
name="add_btn_panel"
- user_resize="false"
width="32">
<button
follows="bottom|left"
@@ -326,7 +324,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
height="25"
layout="topleft"
name="dummy_panel"
- user_resize="false"
width="210">
<icon
follows="bottom|left|right"
@@ -343,7 +340,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
height="25"
layout="topleft"
name="trash_btn_panel"
- user_resize="false"
width="31">
<dnd_button
follows="bottom|left"
@@ -602,7 +598,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="bottomleft"
left="0"
name="view_profile_btn_lp"
- user_resize="false"
auto_resize="true"
width="68">
<button
@@ -623,7 +618,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="bottomleft"
left_pad="3"
name="im_btn_lp"
- user_resize="false"
auto_resize="true"
width="41">
<button
@@ -644,7 +638,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="bottomleft"
left_pad="3"
name="call_btn_lp"
- user_resize="false"
auto_resize="true"
width="52">
<button
@@ -665,7 +658,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="bottomleft"
left_pad="3"
name="share_btn_lp"
- user_resize="false"
auto_resize="true"
width="66">
<button
@@ -686,7 +678,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="bottomleft"
left_pad="3"
name="teleport_btn_lp"
- user_resize="false"
auto_resize="true"
width="77">
<button
@@ -720,7 +711,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
left="0"
mouse_opaque="false"
name="group_info_btn_lp"
- user_resize="false"
auto_resize="true"
width="108">
<button
@@ -743,7 +733,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
left_pad="3"
mouse_opaque="false"
name="chat_btn_lp"
- user_resize="false"
auto_resize="true"
width="101">
<button
@@ -766,7 +755,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
left_pad="3"
mouse_opaque="false"
name="group_call_btn_lp"
- user_resize="false"
auto_resize="true"
width="96">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_pick_info.xml b/indra/newview/skins/default/xui/en/panel_pick_info.xml
index 24046d5cca..79d190e1e0 100644
--- a/indra/newview/skins/default/xui/en/panel_pick_info.xml
+++ b/indra/newview/skins/default/xui/en/panel_pick_info.xml
@@ -139,7 +139,6 @@
layout="bottomleft"
left="0"
name="layout_panel1"
- user_resize="false"
auto_resize="true"
width="101">
<button
@@ -158,7 +157,6 @@
layout="bottomleft"
left_pad="3"
name="show_on_map_btn_lp"
- user_resize="false"
auto_resize="true"
width="100">
<button
@@ -177,7 +175,6 @@
layout="bottomleft"
left_pad="3"
name="edit_btn_lp"
- user_resize="false"
auto_resize="true"
width="101">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_picks.xml b/indra/newview/skins/default/xui/en/panel_picks.xml
index 85f402dfa2..8def96cada 100644
--- a/indra/newview/skins/default/xui/en/panel_picks.xml
+++ b/indra/newview/skins/default/xui/en/panel_picks.xml
@@ -102,7 +102,6 @@ bg_opaque_color="DkGray2"
layout="bottomleft"
left="0"
name="gear_menu_btn"
- user_resize="false"
auto_resize="true"
width="51">
<button
@@ -124,7 +123,6 @@ bg_opaque_color="DkGray2"
height="18"
layout="bottomleft"
name="trash_btn_lp"
- user_resize="false"
auto_resize="true"
width="18">
<button
@@ -170,7 +168,6 @@ bg_opaque_color="DkGray2"
layout="topleft"
left="0"
name="info_btn_lp"
- user_resize="false"
auto_resize="true"
top="0"
width="95">
@@ -192,7 +189,6 @@ bg_opaque_color="DkGray2"
layout="bottomleft"
left_pad="2"
name="teleport_btn_lp"
- user_resize="false"
auto_resize="true"
width="117">
<button
@@ -212,7 +208,6 @@ bg_opaque_color="DkGray2"
height="28"
layout="bottomleft"
name="show_on_map_btn_lp"
- user_resize="false"
auto_resize="true"
left_pad="2"
width="90">
diff --git a/indra/newview/skins/default/xui/en/panel_place_profile.xml b/indra/newview/skins/default/xui/en/panel_place_profile.xml
index e280115bda..308acf0c0c 100644
--- a/indra/newview/skins/default/xui/en/panel_place_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_place_profile.xml
@@ -238,7 +238,6 @@
mouse_opaque="false"
name="here_panel"
top="0"
- user_resize="false"
width="60">
<icon
follows="top|left"
@@ -259,7 +258,6 @@
mouse_opaque="false"
name="for_sale_panel"
top="0"
- user_resize="false"
width="60">
<icon
follows="top|left"
diff --git a/indra/newview/skins/default/xui/en/panel_places.xml b/indra/newview/skins/default/xui/en/panel_places.xml
index 670aa47313..f169dbb702 100644
--- a/indra/newview/skins/default/xui/en/panel_places.xml
+++ b/indra/newview/skins/default/xui/en/panel_places.xml
@@ -92,7 +92,6 @@ background_visible="true"
left="0"
mouse_opaque="false"
name="lp1"
- user_resize="false"
auto_resize="true"
width="193">
@@ -115,7 +114,6 @@ background_visible="true"
left="0"
mouse_opaque="false"
name="teleport_btn_lp"
- user_resize="false"
auto_resize="true"
width="109">
<button
@@ -137,7 +135,6 @@ background_visible="true"
left_pad="3"
mouse_opaque="false"
name="chat_btn_lp"
- user_resize="false"
auto_resize="true"
width="86">
<button
@@ -161,7 +158,6 @@ background_visible="true"
left_pad="0"
mouse_opaque="false"
name="lp2"
- user_resize="false"
auto_resize="true"
width="116">
@@ -185,7 +181,6 @@ background_visible="true"
left_pad="0"
mouse_opaque="false"
name="edit_btn_lp"
- user_resize="false"
auto_resize="true"
width="84">
<button
@@ -208,7 +203,6 @@ background_visible="true"
left_pad="0"
mouse_opaque="false"
name="overflow_btn_lp"
- user_resize="false"
auto_resize="true"
width="24">
<menu_button
@@ -246,7 +240,6 @@ background_visible="true"
left_pad="3"
mouse_opaque="false"
name="profile_btn_lp"
- user_resize="false"
auto_resize="true"
width="102">
<button
@@ -283,7 +276,6 @@ background_visible="true"
mouse_opaque="false"
name="close_btn_lp"
top="0"
- user_resize="false"
auto_resize="true"
width="51">
<button
@@ -324,7 +316,6 @@ background_visible="true"
mouse_opaque="false"
name="save_btn_lp"
top="0"
- user_resize="false"
auto_resize="true"
width="153">
<button
@@ -347,7 +338,6 @@ background_visible="true"
mouse_opaque="false"
name="cancel_btn_lp"
top="0"
- user_resize="false"
auto_resize="true"
width="154">
<button
diff --git a/indra/newview/skins/default/xui/en/panel_postcard_message.xml b/indra/newview/skins/default/xui/en/panel_postcard_message.xml
index e9f322f590..ab2a42ea01 100644
--- a/indra/newview/skins/default/xui/en/panel_postcard_message.xml
+++ b/indra/newview/skins/default/xui/en/panel_postcard_message.xml
@@ -87,8 +87,8 @@
<text_editor
type="string"
length="1"
- follows="left|top|right|bottom"
- height="140"
+ follows="left|top|right"
+ height="60"
layout="topleft"
left_delta="0"
max_length="700"
@@ -104,7 +104,7 @@
label="Cancel"
layout="topleft"
name="cancel_btn"
- right="-10"
+ right="-32"
top="350"
width="100">
<button.commit_callback
diff --git a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml
index 84e3593798..3f67a48b14 100644
--- a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml
+++ b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml
@@ -34,69 +34,103 @@
name="Custom"
value="[i-1,i-1]" />
</combo_box>
- <spinner
- allow_text_entry="false"
- decimal_digits="0"
- follows="left|top"
- height="20"
- increment="32"
- label="Width"
- label_width="40"
- layout="topleft"
- left="10"
- max_val="6016"
- min_val="32"
- name="postcard_snapshot_width"
+ <layout_stack
+ animate="false"
+ follows="all"
+ height="275"
+ layout="bottomleft"
+ name="postcard_image_params_ls"
+ left_delta="0"
+ orientation="vertical"
top_pad="10"
- width="95" />
- <spinner
- allow_text_entry="false"
- decimal_digits="0"
- follows="left|top"
- height="20"
- increment="32"
- label="Height"
- label_width="40"
- layout="topleft"
- left_pad="5"
- max_val="6016"
- min_val="32"
- name="postcard_snapshot_height"
- top_delta="0"
- width="95" />
- <check_box
- bottom_delta="20"
- follows="left|top"
- label="Constrain proportions"
- layout="topleft"
- left="10"
- name="postcard_keep_aspect_check" />
- <slider
- decimal_digits="0"
- follows="left|top"
- height="15"
- increment="1"
- initial_value="75"
- label="Image quality"
- label_width="80"
- layout="topleft"
- left="10"
- max_val="100"
- name="image_quality_slider"
- top_pad="7"
- width="200" />
- <text
- type="string"
- follows="left|top"
- font="SansSerifSmall"
- length="1"
- height="14"
- layout="topleft"
- left_pad="-5"
- halign="left"
- name="image_quality_level"
- top_delta="0"
- width="60">
- ([QLVL])
- </text>
+ right="-10">
+ <layout_panel
+ follows="top|left|right"
+ height="60"
+ layout="topleft"
+ left="0"
+ name="postcard_image_size_lp"
+ auto_resize="false"
+ top="0"
+ right="-1"
+ visible="true">
+ <spinner
+ allow_text_entry="false"
+ decimal_digits="0"
+ follows="left|top"
+ height="20"
+ increment="32"
+ label="Width"
+ label_width="40"
+ layout="topleft"
+ left="10"
+ max_val="6016"
+ min_val="32"
+ name="postcard_snapshot_width"
+ top_pad="10"
+ width="95" />
+ <spinner
+ allow_text_entry="false"
+ decimal_digits="0"
+ follows="left|top"
+ height="20"
+ increment="32"
+ label="Height"
+ label_width="40"
+ layout="topleft"
+ left_pad="5"
+ max_val="6016"
+ min_val="32"
+ name="postcard_snapshot_height"
+ top_delta="0"
+ width="95" />
+ <check_box
+ height="10"
+ bottom_delta="20"
+ follows="left|top"
+ label="Constrain proportions"
+ layout="topleft"
+ left="10"
+ name="postcard_keep_aspect_check" />
+ </layout_panel>
+ <layout_panel
+ follows="top|left|right"
+ height="23"
+ layout="topleft"
+ left="0"
+ name="postcard_image_format_quality_lp"
+ auto_resize="true"
+ top="0"
+ right="-1"
+ visible="true">
+ <slider
+ decimal_digits="0"
+ follows="left|top"
+ height="15"
+ increment="1"
+ initial_value="75"
+ label="Image quality"
+ label_width="80"
+ layout="topleft"
+ left="0"
+ max_val="100"
+ name="image_quality_slider"
+ top_pad="7"
+ width="190" />
+ <text
+ type="string"
+ follows="left|top"
+ font="SansSerifSmall"
+ length="1"
+ height="14"
+ layout="topleft"
+ left_pad="-5"
+ halign="left"
+ name="image_quality_level"
+ top_delta="0"
+ width="60">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_general.xml b/indra/newview/skins/default/xui/en/panel_preferences_general.xml
index 4079a80924..24882988b0 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_general.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_general.xml
@@ -331,7 +331,7 @@
</text>
<radio_group
control_name="LetterKeysFocusChatBar"
- height="20"
+ height="34"
layout="topleft"
left="35"
top_pad="0"
@@ -339,7 +339,7 @@
<radio_item
label="Starts local chat"
name="radio_start_chat"
- top_delta="20"
+ top="0"
layout="topleft"
height="16"
left="0"
@@ -364,7 +364,7 @@
layout="topleft"
left="30"
name="title_afk_text"
- top_pad="15"
+ top_pad="5"
width="190">
Away timeout:
</text>
@@ -420,7 +420,7 @@
follows="left|top"
height="29"
layout="topleft"
- left="50"
+ left="30"
name="busy_response"
width="470"
word_wrap="true">
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
index 47236c1a48..587c461bee 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
@@ -59,7 +59,6 @@
top_pad="30"
width="350" />
<check_box
- enabled_control="EnableVoiceChat"
control_name="VoiceCallsFriendsOnly"
height="16"
label="Only friends and groups can call or IM me"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_setup.xml b/indra/newview/skins/default/xui/en/panel_preferences_setup.xml
index a7078ce2e1..4aeea8823e 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_setup.xml
@@ -122,7 +122,7 @@
layout="topleft"
left_delta="0"
name="external"
- value="1"
+ value="true"
top="0"
tool_tip="Use the default system web browser for help, web links, etc. Not recommended if running full screen."
width="480" />
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
index 1f92244eb9..b71586aab1 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
@@ -63,7 +63,7 @@
layout="topleft"
left_pad="0"
name="mute_chb_label"
- top_delta="0"
+ top_delta="-1"
width="150"
wrap="true">
Mute when minimized
diff --git a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml
index 273c252474..198ccd6e2f 100644
--- a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml
+++ b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml
@@ -31,8 +31,7 @@
width="0"
name="left_bookend_bottom"
mouse_opaque="false"
- layout="topleft"
- user_resize="false" />
+ layout="topleft"/>
<layout_panel
name="media_progress_indicator"
mouse_opaque="false"
@@ -41,7 +40,6 @@
left="0"
top="0"
auto_resize="false"
- user_resize="false"
min_width="100"
width="200">
<progress_bar
@@ -59,8 +57,7 @@
name="right_bookend_bottom"
width="0"
mouse_opaque="false"
- layout="topleft"
- user_resize="false" />
+ layout="topleft"/>
</layout_stack>
<layout_stack
name="media_controls"
@@ -79,13 +76,11 @@
top="0"
width="0"
mouse_opaque="false"
- layout="topleft"
- user_resize="false" />
+ layout="topleft"/>
<layout_panel
name="back"
top="0"
auto_resize="false"
- user_resize="false"
layout="topleft"
mouse_opaque="false"
min_width="22"
@@ -114,7 +109,6 @@
name="fwd"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
min_width="22"
top="0"
@@ -142,7 +136,6 @@
name="home"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="22"
@@ -170,7 +163,6 @@
name="media_stop"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="22"
@@ -198,7 +190,6 @@
name="reload"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="22"
@@ -226,7 +217,6 @@
name="stop"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="22"
@@ -254,7 +244,6 @@
name="play"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="22"
@@ -282,7 +271,6 @@
name="pause"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
min_width="22"
@@ -310,7 +298,6 @@
name="media_address"
mouse_opaque="false"
auto_resize="true"
- user_resize="false"
height="24"
follows="left|right|bottom"
layout="topleft"
@@ -343,8 +330,7 @@
layout="topleft"
width="16"
mouse_opaque="false"
- auto_resize="false"
- user_resize="false">
+ auto_resize="false">
<icon
name="media_whitelist_flag"
follows="top|right"
@@ -358,8 +344,7 @@
layout="topleft"
width="16"
mouse_opaque="false"
- auto_resize="false"
- user_resize="false">
+ auto_resize="false">
<icon
name="media_secure_lock_flag"
height="16"
@@ -374,7 +359,6 @@
name="media_play_position"
mouse_opaque="false"
auto_resize="true"
- user_resize="false"
follows="left|right"
layout="topleft"
top="0"
@@ -399,7 +383,6 @@
name="skip_back"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
min_width="22"
@@ -428,7 +411,6 @@
name="skip_forward"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
min_width="22"
@@ -455,7 +437,6 @@
name="media_volume"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="72"
@@ -511,7 +492,6 @@
name="zoom_frame"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
height="28"
@@ -539,7 +519,6 @@
name="close"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
min_width="21"
@@ -567,7 +546,6 @@
name="new_window"
mouse_opaque="false"
auto_resize="false"
- user_resize="false"
layout="topleft"
top="0"
min_width="22"
@@ -596,8 +574,7 @@
mouse_opaque="false"
top="0"
width="0"
- layout="topleft"
- user_resize="false" />
+ layout="topleft"/>
</layout_stack>
<panel
name="media_region"
diff --git a/indra/newview/skins/default/xui/en/panel_profile.xml b/indra/newview/skins/default/xui/en/panel_profile.xml
deleted file mode 100644
index f5a9daa994..0000000000
--- a/indra/newview/skins/default/xui/en/panel_profile.xml
+++ /dev/null
@@ -1,458 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<panel
- follows="all"
- height="430"
- label="Profile"
- layout="topleft"
- left="0"
- name="panel_profile"
- top="0"
- width="317">
- <string
- name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string
- name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string
- name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string
- name="my_account_link_url"
- value="http://secondlife.com/account" />
- <string
- name="no_partner_text"
- value="None" />
- <string
- name="no_group_text"
- value="None" />
- <string
- name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string
- name="name_text_args">
- [NAME]
- </string>
- <string
- name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack
- name="layout"
- orientation="vertical"
- follows="all"
- layout="topleft"
- left="0"
- top="0"
- height="400"
- width="317"
- border_size="0">
- <layout_panel
- name="profile_stack"
- follows="all"
- layout="topleft"
- top="0"
- left="0"
- height="400"
- width="317">
- <scroll_container
- color="DkGray2"
- follows="all"
- layout="topleft"
- left="0"
- name="profile_scroll"
- opaque="true"
- height="400"
- width="317"
- top="0">
- <panel
- layout="topleft"
- follows="left|top|right"
- height="505"
- min_height="505"
- name="profile_scroll_panel"
- top="0"
- left="0"
- width="297">
- <panel
- follows="left|top|right"
- height="124"
- layout="topleft"
- left="13"
- name="second_life_image_panel"
- top="0"
- width="297">
- <texture_picker
- allow_no_texture="true"
- default_image_name="None"
- enabled="false"
- fallback_image="Generic_Person_Large"
- follows="top|left"
- height="124"
- layout="topleft"
- left="0"
- name="2nd_life_pic"
- top="10"
- width="102" />
- <text
- follows="left|top|right"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left_pad="10"
- name="title_sl_descr_text"
- text_color="white"
- top_delta="0"
- value="[SECOND_LIFE]:"
- width="180" />
- <expandable_text
- follows="left|top|right"
- height="97"
- layout="topleft"
- left="107"
- textbox.max_length="512"
- textbox.show_context_menu="true"
- name="sl_description_edit"
- top_pad="-3"
- translate="false"
- width="180"
- expanded_bg_visible="true"
- expanded_bg_color="DkGray">
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean viverra orci et justo sagittis aliquet.Nullamma lesuada mauris sit amet ipsum. adipiscing elit. Ae nean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum. adipiscing elit. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum.
- </expandable_text>
- </panel>
- <panel
- follows="left|top|right"
- height="124"
- layout="topleft"
- top_pad="0"
- left="13"
- name="first_life_image_panel"
- width="297">
- <texture_picker
- allow_no_texture="true"
- default_image_name="None"
- enabled="false"
- fallback_image="Generic_Person_Large"
- follows="top|left"
- height="124"
- layout="topleft"
- left="0"
- name="real_world_pic"
- width="102" />
- <text
- follows="left|top|right"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left_pad="10"
- name="title_rw_descr_text"
- text_color="white"
- top_delta="0"
- value="Real World:"
- width="180" />
- <expandable_text
- follows="left|top|right"
- height="97"
- layout="topleft"
- left="107"
- textbox.max_length="512"
- textbox.show_context_menu="true"
- name="fl_description_edit"
- top_pad="-3"
- translate="false"
- width="180"
- expanded_bg_visible="true"
- expanded_bg_color="DkGray">
- Lorem ipsum dolor sit amet, consectetur adlkjpiscing elit moose moose. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet. adipiscing elit. Aenean rigviverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet sorbet ipsum. adipiscing elit. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum.
- </expandable_text>
- </panel>
- <text
- follows="left|top"
- height="15"
- font.style="BOLD"
- font="SansSerifMedium"
- layout="topleft"
- left="10"
- name="homepage_edit"
- top_pad="0"
- translate="false"
- value="http://librarianavengers.org"
- width="300"
- word_wrap="false"
- use_ellipses="true" />
- <text
- follows="left|top"
- font.style="BOLD"
- height="10"
- layout="topleft"
- left="10"
- name="title_member_text"
- text_color="white"
- top_pad="10"
- value="Resident Since:"
- width="300" />
- <text_editor
- allow_scroll="false"
- bg_visible="false"
- follows="left|top"
- h_pad="0"
- height="15"
- layout="topleft"
- left="10"
- name="register_date"
- read_only="true"
- translate="false"
- v_pad="0"
- value="05/31/2376"
- width="300"
- word_wrap="true" />
- <text
- follows="left|top"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left="10"
- name="title_acc_status_text"
- text_color="white"
- top_pad="5"
- value="Account Status:"
- width="300" />
- <!-- <text
- type="string"
- follows="left|top"
- font="SansSerifSmall"
- height="15"
- layout="topleft"
- left_pad="10"
- name="my_account_link"
- top_delta="0"
- value="Go to Dashboard"
- width="100"/> -->
- <text_editor
- allow_scroll="false"
- bg_visible="false"
- follows="left|top"
- h_pad="0"
- height="28"
- layout="topleft"
- left="10"
- name="acc_status_text"
- read_only="true"
- top_pad="0"
- translate="false"
- v_pad="0"
- width="300"
- word_wrap="true">
- Resident. No payment info on file.
- Linden.
- </text_editor>
- <text
- follows="left|top"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left="10"
- name="title_partner_text"
- text_color="white"
- top_pad="3"
- value="Partner:"
- width="300" />
- <panel
- follows="left|top"
- height="15"
- layout="topleft"
- left="10"
- name="partner_data_panel"
- top_pad="0"
- width="300">
- <text
- follows="left|top"
- height="10"
- initial_value="(retrieving)"
- layout="topleft"
- left="0"
- parse_urls="true"
- name="partner_text"
- top="0"
- use_ellipses="true"
- width="300" />
- </panel>
- <text
- follows="left|top"
- font.style="BOLD"
- height="13"
- layout="topleft"
- left="10"
- name="title_groups_text"
- text_color="white"
- top_pad="3"
- value="Groups:"
- width="300" />
- <expandable_text
- follows="all"
- height="103"
- layout="topleft"
- left="7"
- name="sl_groups"
- textbox.max_length="512"
- textbox.show_context_menu="true"
- top_pad="0"
- translate="false"
- width="290"
- expanded_bg_visible="true"
- expanded_bg_color="DkGray">
- Lorem ipsum dolor sit amet, consectetur adlkjpiscing elit moose moose. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet. adipiscing elit. Aenean rigviverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet sorbet ipsum. adipiscing elit. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum. Aenean viverra tulip moosetop. Slan de heelish marfnik tooplod. Sum sum to whop de wompam booster copm.
- </expandable_text>
- </panel>
- </scroll_container>
- </layout_panel>
-
-</layout_stack>
-
- <layout_stack
- name="layout_verb_buttons"
- orientation="horizontal"
- follows="bottom|left|right"
- layout="topleft"
- left="2"
- top_pad="1"
- height="30"
- width="315"
- border_size="0">
- <layout_panel
- follows="bottom|left"
- height="30"
- layout="topleft"
- name="profile_buttons_panel"
- top="0"
- auto_resize="false"
- width="317">
-
- <layout_stack
- follows="bottom|left|right"
- height="23"
- layout="topleft"
- name="bottom_bar_ls"
- left="0"
- orientation="horizontal"
- top_pad="5"
- width="317">
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left="0"
- name="add_friend_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="121">
- <button
- follows="bottom|left|right"
- height="23"
- label="Add Friend"
- layout="topleft"
- left="1"
- mouse_opaque="false"
- name="add_friend"
- tool_tip="Offer friendship to the Resident"
- top="0"
- width="120" />
- </layout_panel>
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left_pad="3"
- name="im_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="22">
- <button
- follows="bottom|left|right"
- height="23"
- label="IM"
- layout="topleft"
- name="im"
- tool_tip="Open instant message session"
- top="0"
- left="1"
- width="21" />
- </layout_panel>
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left_pad="3"
- name="call_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="52">
- <button
- follows="bottom|left|right"
- height="23"
- label="Call"
- layout="topleft"
- name="call"
- tool_tip="Call this Resident"
- left="1"
- top="0"
- use_ellipses="true"
- width="51" />
- </layout_panel>
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left_pad="3"
- name="chat_btn_lp"
- user_resize="false"
- auto_resize="true"
- width="93">
- <button
- follows="bottom|left|right"
- height="23"
- label="Teleport"
- layout="topleft"
- name="teleport"
- tool_tip="Offer teleport"
- left="1"
- top="0"
- use_ellipses="true"
- width="92" />
- </layout_panel>
-
- <layout_panel
- follows="bottom|left|right"
- height="23"
- layout="bottomleft"
- left_pad="3"
- name="overflow_btn_lp"
- user_resize="false"
- auto_resize="false"
- width="24">
- <menu_button
- follows="bottom|left|right"
- height="23"
- label="▼"
- layout="topleft"
- name="overflow_btn"
- tool_tip="Pay money to or share inventory with the Resident"
- left="1"
- top="0"
- width="23" />
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-
-</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_profile_view.xml b/indra/newview/skins/default/xui/en/panel_profile_view.xml
deleted file mode 100644
index 646875b52e..0000000000
--- a/indra/newview/skins/default/xui/en/panel_profile_view.xml
+++ /dev/null
@@ -1,162 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<panel
- background_visible="true"
- follows="all"
- height="570"
- layout="topleft"
- min_height="350"
- name="panel_target_profile"
- left="0"
- width="333">
- <string
- name="status_online">
- Online
- </string>
- <string
- name="status_offline">
- Offline
- </string>
- <button
- follows="top|left"
- height="24"
- image_hover_unselected="BackButton_Over"
- image_pressed="BackButton_Press"
- image_unselected="BackButton_Off"
- layout="topleft"
- name="back"
- left="10"
- tab_stop="false"
- top="2"
- width="30"
- use_draw_context_alpha="false" />
- <text
- top="10"
- follows="top|left"
- height="13"
- layout="topleft"
- left="45"
- name="display_name_label"
- text_color="LtGray"
- value="Display Name:"
- width="80" />
- <text
- top_delta="0"
- follows="top|left"
- height="13"
- layout="topleft"
- left="45"
- name="solo_username_label"
- text_color="LtGray"
- value="Username:"
- visible="false"
- width="80" />
- <text
- follows="top|right"
- halign="right"
- height="13"
- layout="topleft"
- right="-15"
- name="status"
- text_color="LtGray_50"
- top_delta="0"
- value="Online"
- width="150" />
- <text
- follows="top|left|right"
- font="SansSerifBigBold"
- height="29"
- layout="topleft"
- left="45"
- name="user_name_small"
- text_color="LtGray"
- top="22"
- value="Jack oh look at me this is a super duper long name"
- use_ellipses="true"
- word_wrap="true"
- visible="false"
- width="255" />
- <text
- follows="top|left|right"
- font="SansSerifHugeBold"
- height="27"
- layout="topleft"
- left="45"
- name="user_name"
- text_color="LtGray"
- translate="false"
- top="25"
- value="TestString PleaseIgnore"
- visible="true"
- use_ellipses="true"
- width="258" />
- <button
- name="copy_to_clipboard"
- layout="topleft"
- follows="top|right"
- image_overlay="Copy"
- top_delta="0"
- right="-15"
- height="21"
- width="21"
- tab_stop="false"
- tool_tip="Copy to Clipboard"/>
- <text
- follows="top|left"
- height="13"
- layout="topleft"
- left="45"
- name="user_label"
- text_color="LtGray"
- top_pad="10"
- value="Username:"
- width="70" />
- <text
- follows="top|left"
- height="20"
- layout="topleft"
- left_pad="0"
- name="user_slid"
- text_color="EmphasisColor"
- font="SansSerifBold"
- top_delta="-2"
- translate="false"
- use_ellipses="true"
- value="teststring.pleaseignore"
- width="195"
- wrap="true "/>
- <tab_container
- follows="all"
- height="489"
- halign="center"
- layout="topleft"
- left="5"
- min_width="333"
- name="tabs"
- tab_min_width="80"
- tab_height="30"
- tab_position="top"
- top_pad="5"
- width="317">
- <panel
- class="panel_profile"
- filename="panel_profile.xml"
- label="PROFILE"
- layout="topleft"
- help_topic="profile_profile_tab"
- name="panel_profile" />
- <panel
- class="panel_picks"
- filename="panel_picks.xml"
- label="PICKS"
- layout="topleft"
- help_topic="profile_picks_tab"
- name="panel_picks" />
- <panel
- class="panel_notes"
- filename="panel_notes.xml"
- label="NOTES &amp; PRIVACY"
- layout="topleft"
- help_topic="profile_notes_tab"
- name="panel_notes" />
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_progress.xml b/indra/newview/skins/default/xui/en/panel_progress.xml
index 4535c56339..860caf2d21 100644
--- a/indra/newview/skins/default/xui/en/panel_progress.xml
+++ b/indra/newview/skins/default/xui/en/panel_progress.xml
@@ -12,45 +12,43 @@
height="768"
layout="topleft"
left="0"
- name="stack1"
+ name="horizontal_centering"
orientation="horizontal"
top="0"
width="1024">
<layout_panel
layout="topleft"
min_width="10"
- name="panel1"
- user_resize="false"
+ name="left"
width="150" />
<layout_panel
height="768"
layout="topleft"
- min_width="640"
- name="panel2"
- user_resize="false"
- width="640">
+ min_width="670"
+ name="center"
+ width="670">
<layout_stack
follows="left|right|top|bottom"
height="768"
layout="topleft"
left="0"
orientation="vertical"
- name="stack2"
+ name="vertical_centering"
top="0"
- width="640">
+ width="670">
<layout_panel
height="200"
layout="topleft"
min_height="10"
name="panel3"
- width="640" />
+ width="670" />
<layout_panel
auto_resize="false"
height="250"
layout="topleft"
min_height="250"
name="panel4"
- width="640">
+ width="670">
<icon
color="LoginProgressBoxCenterColor"
follows="left|right|bottom|top"
@@ -59,7 +57,7 @@
layout="topleft"
left="0"
top="0"
- width="640" />
+ width="670" />
<text
follows="left|right|top"
font="SansSerifHuge"
@@ -71,7 +69,7 @@
name="title_text"
text_color="LoginProgressBoxTextColor"
top_delta="50"
- width="593" />
+ right="-47"/>
<text
follows="left|right|top"
font="SansSerif"
@@ -83,7 +81,7 @@
name="progress_text"
text_color="LoginProgressBoxTextColor"
top_pad="5"
- width="593"
+ right="-47"
word_wrap="true"/>
<progress_bar
bottom="115"
@@ -106,7 +104,7 @@
name="message_text"
text_color="LoginProgressBoxTextColor"
top="145"
- width="550"
+ right="-90"
word_wrap="true"/>
</layout_panel>
<layout_panel
@@ -114,14 +112,13 @@
layout="topleft"
min_width="10"
name="panel5"
- width="640" />
+ width="670" />
</layout_stack>
</layout_panel>
<layout_panel
layout="topleft"
min_width="10"
- name="panel6"
- user_resize="false"
+ name="right"
width="150" />
</layout_stack>
<button
diff --git a/indra/newview/skins/default/xui/en/panel_region_covenant.xml b/indra/newview/skins/default/xui/en/panel_region_covenant.xml
index df16f6fd37..112f12500d 100644
--- a/indra/newview/skins/default/xui/en/panel_region_covenant.xml
+++ b/indra/newview/skins/default/xui/en/panel_region_covenant.xml
@@ -57,7 +57,7 @@
mouse_opaque="false"
name="estate_name_text"
top_delta="0"
- width="150">
+ width="350">
mainland
</text>
<text
@@ -79,7 +79,7 @@
mouse_opaque="false"
name="estate_owner_text"
top_delta="0"
- width="150">
+ width="350">
(none)
</text>
<text
diff --git a/indra/newview/skins/default/xui/en/panel_region_estate.xml b/indra/newview/skins/default/xui/en/panel_region_estate.xml
index 6b28639a77..bfd796a62b 100644
--- a/indra/newview/skins/default/xui/en/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/en/panel_region_estate.xml
@@ -134,26 +134,26 @@
name="Only Allow"
top_delta="-30"
width="278">
- Restrict Access to accounts verified by:
+ Allow access only to Residents who:
</text>
<check_box
follows="top|left"
height="16"
- label="Payment Information on File"
+ label="Have payment information on file"
layout="topleft"
left_delta="0"
name="limit_payment"
- tool_tip="Ban unidentified Residents"
+ tool_tip="Residents must have payment information on file to access this estate. See the [SUPPORT_SITE] for more information."
top_pad="2"
width="278" />
<check_box
follows="top|left"
height="16"
- label="Age Verification"
+ label="Have been age-verified"
layout="topleft"
left_delta="0"
name="limit_age_verified"
- tool_tip="Ban Residents who have not verified their age. See the [SUPPORT_SITE] for more information."
+ tool_tip="Residents must be age verified to access this estate. See the [SUPPORT_SITE] for more information."
top_pad="2"
width="278" />
diff --git a/indra/newview/skins/default/xui/en/panel_script_ed.xml b/indra/newview/skins/default/xui/en/panel_script_ed.xml
index 8d42024386..f6a8af0973 100644
--- a/indra/newview/skins/default/xui/en/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/en/panel_script_ed.xml
@@ -54,12 +54,22 @@
label="Save"
layout="topleft"
name="Save" />
- <menu_item_separator
- layout="topleft" />
- <menu_item_call
- label="Revert All Changes"
- layout="topleft"
- name="Revert All Changes" />
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="Revert All Changes"
+ layout="topleft"
+ name="Revert All Changes" />
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="Load from file..."
+ layout="topleft"
+ name="LoadFromFile" />
+ <menu_item_call
+ label="Save to file..."
+ layout="topleft"
+ name="SaveToFile" />
</menu>
<menu
top="0"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
index 7b148fa338..71d808fa4b 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
@@ -114,18 +114,20 @@
width="95" />
<check_box
bottom_delta="20"
+ height="10"
follows="left|top"
label="Constrain proportions"
layout="topleft"
left="10"
- name="inventory_keep_aspect_check" />
+ name="inventory_keep_aspect_check"
+ visible="false" />
<button
follows="right|bottom"
height="23"
label="Cancel"
layout="topleft"
name="cancel_btn"
- right="-10"
+ right="-32"
top="350"
width="100">
<button.commit_callback
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
index 4d6c4bcdfa..781ab17403 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
@@ -80,115 +80,156 @@
name="Custom"
value="[i-1,i-1]" />
</combo_box>
- <spinner
- allow_text_entry="false"
- decimal_digits="0"
- follows="left|top"
- height="20"
- increment="32"
- label="Width"
- label_width="40"
- layout="topleft"
- left="10"
- max_val="6016"
- min_val="32"
- name="local_snapshot_width"
- top_pad="10"
- width="95" />
- <spinner
- allow_text_entry="false"
- decimal_digits="0"
- follows="left|top"
- height="20"
- increment="32"
- label="Height"
- label_width="40"
- layout="topleft"
- left_pad="5"
- max_val="6016"
- min_val="32"
- name="local_snapshot_height"
- top_delta="0"
- width="95" />
- <check_box
- bottom_delta="20"
- follows="left|top"
- label="Constrain proportions"
- layout="topleft"
- left="10"
- name="local_keep_aspect_check" />
- <combo_box
- follows="left|top"
- height="23"
- label="Format"
- layout="topleft"
+ <layout_stack
+ animate="false"
+ follows="all"
+ height="275"
+ layout="bottomleft"
+ name="local_image_params_ls"
left_delta="0"
- name="local_format_combo"
+ orientation="vertical"
top_pad="10"
- width="120">
- <combo_box.item
- label="PNG (Lossless)"
- name="PNG"
- value="PNG" />
- <combo_box.item
- label="JPEG"
- name="JPEG"
- value="JPEG" />
- <combo_box.item
- label="BMP (Lossless)"
- name="BMP"
- value="BMP" />
- </combo_box>
- <slider
- decimal_digits="0"
- follows="left|top"
- height="15"
- increment="1"
- initial_value="75"
- label="Image quality"
- label_width="80"
- layout="topleft"
- left="10"
- max_val="100"
- name="image_quality_slider"
- top_pad="7"
- width="200" />
- <text
- type="string"
- follows="left|top"
- font="SansSerifSmall"
- length="1"
- height="14"
- layout="topleft"
- left_pad="-5"
- halign="left"
- name="image_quality_level"
- top_delta="0"
- width="60">
- ([QLVL])
- </text>
+ right="-10">
+ <layout_panel
+ follows="top|left|right"
+ height="60"
+ layout="topleft"
+ left="0"
+ name="local_image_size_lp"
+ auto_resize="false"
+ top="0"
+ right="-1"
+ visible="true">
+ <spinner
+ allow_text_entry="false"
+ decimal_digits="0"
+ follows="left|top"
+ height="20"
+ increment="32"
+ label="Width"
+ label_width="40"
+ layout="topleft"
+ left="10"
+ max_val="6016"
+ min_val="32"
+ name="local_snapshot_width"
+ top_pad="10"
+ width="95" />
+ <spinner
+ allow_text_entry="false"
+ decimal_digits="0"
+ follows="left|top"
+ height="20"
+ increment="32"
+ label="Height"
+ label_width="40"
+ layout="topleft"
+ left_pad="5"
+ max_val="6016"
+ min_val="32"
+ name="local_snapshot_height"
+ top_delta="0"
+ width="95" />
+ <check_box
+ bottom_delta="20"
+ height="10"
+ follows="left|top"
+ label="Constrain proportions"
+ layout="topleft"
+ left="10"
+ name="local_keep_aspect_check" />
+ </layout_panel>
+ <layout_panel
+ follows="top|left|right"
+ height="23"
+ layout="topleft"
+ left="0"
+ name="local_image_format_quality_lp"
+ auto_resize="true"
+ top="0"
+ right="-1"
+ visible="true">
+ <combo_box
+ follows="left|top"
+ height="23"
+ label="Format"
+ layout="topleft"
+ left_delta="0"
+ name="local_format_combo"
+ top_pad="0"
+ width="120">
+ <combo_box.item
+ label="PNG (Lossless)"
+ name="PNG"
+ value="PNG" />
+ <combo_box.item
+ label="JPEG"
+ name="JPEG"
+ value="JPEG" />
+ <combo_box.item
+ label="BMP (Lossless)"
+ name="BMP"
+ value="BMP" />
+ </combo_box>
+ <slider
+ decimal_digits="0"
+ follows="left|top"
+ height="15"
+ increment="1"
+ initial_value="75"
+ label="Image quality"
+ label_width="80"
+ layout="topleft"
+ left="10"
+ max_val="100"
+ name="image_quality_slider"
+ top_pad="7"
+ width="200" />
+ <text
+ type="string"
+ follows="left|top"
+ font="SansSerifSmall"
+ length="1"
+ height="14"
+ layout="topleft"
+ left_pad="-5"
+ halign="left"
+ name="image_quality_level"
+ top_delta="0"
+ width="60">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
<button
follows="right|bottom"
height="23"
label="Cancel"
layout="topleft"
name="cancel_btn"
- right="-10"
+ right="-32"
top="350"
width="100">
<button.commit_callback
function="Local.Cancel" />
</button>
- <button
+ <flyout_button
follows="right|bottom"
height="23"
label="Save"
layout="topleft"
left_delta="-106"
name="save_btn"
+ tool_tip="Save image to a file"
top_delta="0"
width="100">
- <button.commit_callback
- function="Local.Save" />
- </button>
+ <flyout_button.item
+ label="Save"
+ name="save_item"
+ value="save" />
+ <flyout_button.item
+ label="Save As..."
+ name="saveas_item"
+ value="save as" />
+ </flyout_button>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
index 792f6dbec8..d2f29ade44 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
@@ -81,68 +81,4 @@
<button.commit_callback
function="Snapshot.SaveToComputer" />
</button>
- <panel
- background_visible="true"
- bg_alpha_color="0.9 1 0.9 1"
- bottom="-10"
- follows="left|bottom|right"
- font="SansSerifLarge"
- halign="center"
- height="20"
- layout="topleft"
- left_delta="0"
- length="1"
- name="succeeded_panel"
- right="-10"
- type="string"
- visible="false">
- <text
- follows="all"
- font="SansSerif"
- halign="center"
- height="18"
- layout="topleft"
- left="1"
- length="1"
- name="succeeded_lbl"
- right="-1"
- text_color="0.2 0.5 0.2 1"
- top="4"
- translate="false"
- type="string">
- Succeeded
- </text>
- </panel>
- <panel
- background_visible="true"
- bg_alpha_color="1 0.9 0.9 1"
- bottom="-10"
- follows="left|bottom|right"
- font="SansSerifLarge"
- halign="center"
- height="20"
- layout="topleft"
- left_delta="0"
- length="1"
- name="failed_panel"
- right="-10"
- type="string"
- visible="false">
- <text
- follows="all"
- font="SansSerif"
- halign="center"
- height="18"
- layout="topleft"
- left="1"
- length="1"
- name="failed_lbl"
- right="-1"
- text_color="0.5 0.2 0.2 1"
- top="4"
- translate="false"
- type="string">
- Failed
- </text>
- </panel>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml
index d8ff043444..ebba292a93 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_postcard.xml
@@ -16,14 +16,6 @@
name="upload_message">
Sending...
</string>
- <string
- name="default_subject">
- Postcard from [SECOND_LIFE].
- </string>
- <string
- name="default_message">
- Check this out!
- </string>
<icon
follows="top|left"
height="18"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml
index 0760a33f82..0dd357aa1a 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml
@@ -68,83 +68,117 @@
name="Custom"
value="[i-1,i-1]" />
</combo_box>
- <spinner
- allow_text_entry="false"
- decimal_digits="0"
- follows="left|top"
- height="20"
- increment="32"
- label="Width"
- label_width="40"
- layout="topleft"
- left="10"
- max_val="6016"
- min_val="32"
- name="profile_snapshot_width"
- top_pad="10"
- width="95" />
- <spinner
- allow_text_entry="false"
- decimal_digits="0"
- follows="left|top"
- height="20"
- increment="32"
- label="Height"
- label_width="40"
- layout="topleft"
- left_pad="5"
- max_val="6016"
- min_val="32"
- name="profile_snapshot_height"
- top_delta="0"
- width="95" />
- <check_box
- bottom_delta="20"
- label="Constrain proportions"
- layout="topleft"
- left="10"
- name="profile_keep_aspect_check" />
- <text
- length="1"
- follows="top|left|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left="12"
- name="caption_label"
- right="-10"
- top_pad="10"
- type="string">
- Caption:
- </text>
- <text_editor
+ <layout_stack
+ animate="false"
follows="all"
- height="170"
- layout="topleft"
- left_delta="0"
- length="1"
- max_length="700"
- name="caption"
- right="-10"
- top_pad="5"
- type="string"
- word_wrap="true">
- </text_editor>
- <check_box
- follows="left|bottom"
- initial_value="true"
- label="Include location"
- layout="topleft"
+ height="270"
+ layout="bottomleft"
+ name="profile_image_params_ls"
left_delta="0"
- name="add_location_cb"
- top_pad="15" />
+ orientation="vertical"
+ top_pad="10"
+ right="-10">
+ <layout_panel
+ follows="top|left|right"
+ height="55"
+ layout="topleft"
+ left="0"
+ name="profile_image_size_lp"
+ auto_resize="false"
+ top="0"
+ right="-1"
+ visible="true">
+ <spinner
+ allow_text_entry="false"
+ decimal_digits="0"
+ follows="left|top"
+ height="20"
+ increment="32"
+ label="Width"
+ label_width="40"
+ layout="topleft"
+ left="10"
+ max_val="6016"
+ min_val="32"
+ name="profile_snapshot_width"
+ top_pad="10"
+ width="95" />
+ <spinner
+ allow_text_entry="false"
+ decimal_digits="0"
+ follows="left|top"
+ height="20"
+ increment="32"
+ label="Height"
+ label_width="40"
+ layout="topleft"
+ left_pad="5"
+ max_val="6016"
+ min_val="32"
+ name="profile_snapshot_height"
+ top_delta="0"
+ width="95" />
+ <check_box
+ height="10"
+ bottom_delta="20"
+ label="Constrain proportions"
+ layout="topleft"
+ left="10"
+ name="profile_keep_aspect_check" />
+ </layout_panel>
+ <layout_panel
+ follows="top|left|right"
+ height="200"
+ layout="topleft"
+ left="0"
+ name="profile_image_metadata_lp"
+ auto_resize="true"
+ top="0"
+ right="-1"
+ visible="true">
+ <text
+ length="1"
+ follows="top|left|right"
+ font="SansSerif"
+ height="16"
+ layout="topleft"
+ left="0"
+ name="caption_label"
+ right="-10"
+ top_pad="0"
+ type="string">
+ Caption:
+ </text>
+ <text_editor
+ follows="all"
+ height="155"
+ layout="topleft"
+ left_delta="0"
+ length="1"
+ max_length="700"
+ name="caption"
+ right="-10"
+ top_pad="5"
+ type="string"
+ word_wrap="true">
+ </text_editor>
+ <check_box
+ follows="left|bottom"
+ initial_value="true"
+ label="Include location"
+ layout="topleft"
+ left_delta="0"
+ name="add_location_cb"
+ top_pad="15" />
+ </layout_panel>
+ </layout_stack>
<button
follows="right|bottom"
height="23"
label="Cancel"
layout="topleft"
name="cancel_btn"
- right="-10"
+ right="-32"
top="350"
width="100">
<button.commit_callback
diff --git a/indra/newview/skins/default/xui/en/panel_status_bar.xml b/indra/newview/skins/default/xui/en/panel_status_bar.xml
index 3239c4e531..3aa34439f1 100644
--- a/indra/newview/skins/default/xui/en/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/en/panel_status_bar.xml
@@ -35,8 +35,8 @@
</panel.string>
<panel
height="18"
- left="-370"
- width="160"
+ left="-395"
+ width="185"
top="1"
follows="right|top"
name="balance_bg">
@@ -67,10 +67,9 @@
label_shadow="true"
name="buyL"
pad_right="0"
- pad_bottom="2"
tool_tip="Click to buy more L$"
top="0"
- width="55" />
+ width="80" />
<button
halign="left"
font="SansSerifSmall"
@@ -87,8 +86,6 @@
left_pad="0"
label_shadow="true"
name="goShop"
- pad_right="0"
- pad_bottom="2"
tool_tip="Open Second Life Marketplace"
top="0"
width="65" />
diff --git a/indra/newview/skins/default/xui/en/panel_sys_well_item.xml b/indra/newview/skins/default/xui/en/panel_sys_well_item.xml
index 5e74689c5a..007b73a4bc 100644
--- a/indra/newview/skins/default/xui/en/panel_sys_well_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_sys_well_item.xml
@@ -13,7 +13,7 @@
follows="left|right"
background_opaque="false"
background_visible="true"
- bg_alpha_color="0.0 0.0 0.0 0.0" >
+ bg_alpha_color="SysWellItemUnselected" >
<text
clip_partial="true"
top="2"
@@ -22,7 +22,7 @@
height="28"
layout="topleft"
follows="right|left"
- text_color="white"
+ text_color="White"
use_ellipses="true"
word_wrap="true"
mouse_opaque="false"
diff --git a/indra/newview/skins/default/xui/en/panel_teleport_history_item.xml b/indra/newview/skins/default/xui/en/panel_teleport_history_item.xml
index c89e1dc215..c5b0be0616 100644
--- a/indra/newview/skins/default/xui/en/panel_teleport_history_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_teleport_history_item.xml
@@ -44,7 +44,7 @@
parse_urls="false"
use_ellipses="true"
name="region"
- text_color="white"
+ text_color="White"
top="4"
value="..."
width="330" />
diff --git a/indra/newview/skins/default/xui/en/panel_toast.xml b/indra/newview/skins/default/xui/en/panel_toast.xml
index b9e714dd30..37a904bca8 100644
--- a/indra/newview/skins/default/xui/en/panel_toast.xml
+++ b/indra/newview/skins/default/xui/en/panel_toast.xml
@@ -10,7 +10,6 @@
-->
<floater
- open_positioning="none"
legacy_header_height="0"
header_height="0"
name="toast"
@@ -21,7 +20,6 @@
width="310"
left="0"
top="0"
- follows="right|bottom"
background_visible="false"
bg_opaque_image="Toast_Over"
bg_alpha_image="Toast_Background"
@@ -60,7 +58,7 @@
left="20"
name="toast_text"
word_wrap="true"
- text_color="white"
+ text_color="White"
top="5"
translate="false"
use_ellipses="true"
diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml
index 3c69a0cb6c..58911bed56 100644
--- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml
+++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml
@@ -20,7 +20,6 @@
mouse_opaque="false">
<layout_panel name="vertical_toolbar_panel"
auto_resize="true"
- user_resize="false"
width="1024"
height="500"
mouse_opaque="false">
@@ -34,7 +33,6 @@
mouse_opaque="false">
<layout_panel name="left_toolbar_panel"
auto_resize="false"
- user_resize="false"
height="500"
width="30"
mouse_opaque="false">
@@ -61,7 +59,6 @@
</layout_panel>
<layout_panel name="non_toolbar_panel"
auto_resize="true"
- user_resize="false"
mouse_opaque="false"
height="100"
width="200">
@@ -102,7 +99,6 @@
</layout_panel>
<layout_panel name="right_toolbar_panel"
auto_resize="false"
- user_resize="false"
height="500"
width="30"
mouse_opaque="false">
@@ -132,7 +128,6 @@
</layout_panel>
<layout_panel name="bottom_toolbar_panel"
auto_resize="false"
- user_resize="false"
height="30"
width="1024"
mouse_opaque="false">
diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
index b52784d6bc..6ecb57b41d 100644
--- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
- background_visible="true"
follows="all"
height="570"
label="Things"
@@ -30,11 +29,12 @@
width="330">
<layout_panel
name="main_inventory_layout_panel"
- layout="topleft"
+ layout="topleft"
+ auto_resize="true"
+ user_resize="true"
min_dim="150"
width="330"
follows="bottom|left|right"
- user_resize="false"
height="300">
<panel
class="panel_main_inventory"
@@ -48,41 +48,18 @@
height="300"
width="330" />
</layout_panel>
- <layout_panel
- width="330"
- layout="topleft"
- auto_resize="true"
- user_resize="false"
- follows="bottom|left|right"
- name="inbox_outbox_layout_panel"
- visible="false"
- min_dim="35"
- max_dim="235"
- expanded_min_dim="125"
- height="235">
- <layout_stack
- follows="left|right|top|bottom"
- layout="topleft"
- left="0"
- top="0"
- orientation="vertical"
- name="inbox_outbox_layout_stack"
- open_time_constant="0.02"
- close_time_constant="0.02"
- height="235"
- width="330">
- <layout_panel
+ <layout_panel
width="330"
- layout="topleft"
- auto_resize="true"
- user_resize="false"
+ layout="topleft"
+ auto_resize="false"
+ user_resize="true"
follows="left|right|top"
name="inbox_layout_panel"
visible="false"
min_dim="35"
- max_dim="200"
+ max_dim="235"
expanded_min_dim="90"
- height="200">
+ height="235">
<panel
follows="all"
layout="topleft"
@@ -91,13 +68,14 @@
class="panel_marketplace_inbox"
top="0"
label=""
- height="200"
+ height="235"
width="330">
<string name="InboxLabelWithArg">Received items ([NUM])</string>
<string name="InboxLabelNoArg">Received items</string>
<button
+ control_name="InventoryInboxToggleState"
label="Received items"
- font="SansSerifMedium"
+ font="SansSerifMedium"
name="inbox_btn"
height="35"
width="308"
@@ -127,15 +105,16 @@
[NUM] new
</text>
<panel
+ name="inbox_inventory_placeholder_panel"
follows="all"
left="10"
- bottom="200"
+ bottom="235"
width="308"
top="35"
bg_opaque_color="InventoryBackgroundColor"
background_visible="true"
background_opaque="true"
- tool_tip="Drag and drop items to your inventory to manage and use them"
+ tool_tip="Drag and drop items to your inventory to use them"
>
<text
name="inbox_inventory_placeholder"
@@ -145,7 +124,7 @@
top="0"
left="0"
width="308"
- height="165"
+ height="200"
wrap="true"
halign="center">
Purchases from the marketplace will be delivered here.
@@ -153,139 +132,6 @@
</panel>
</panel>
</layout_panel>
- <layout_panel
- width="330"
- layout="topleft"
- auto_resize="true"
- user_resize="false"
- follows="all"
- name="outbox_layout_panel"
- visible="false"
- min_dim="35"
- max_dim="200"
- expanded_min_dim="90"
- height="200">
- <panel
- follows="all"
- layout="topleft"
- left="0"
- name="marketplace_outbox"
- class="panel_marketplace_outbox"
- top="0"
- label=""
- height="200"
- width="330">
- <string name="OutboxLabelWithArg">Merchant outbox ([NUM])</string>
- <string name="OutboxLabelNoArg">Merchant outbox</string>
- <button
- label="Merchant outbox"
- font="SansSerifMedium"
- name="outbox_btn"
- height="35"
- width="308"
- image_unselected="MarketplaceBtn_Off"
- image_selected="MarketplaceBtn_Selected"
- halign="left"
- handle_right_mouse="false"
- follows="top|left|right"
- is_toggle="true"
- tab_stop="false"
- pad_left="35"
- top="0"
- left="10" />
- <button
- image_unselected="OutboxPush_Off"
- image_selected="OutboxPush_Selected"
- image_hover_selected="OutboxPush_Selected_Over"
- image_hover_unselected="OutboxPush_Over"
- image_disabled_selected="OutboxPush_Selected_Disabled"
- image_disabled="OutboxPush_Disabled"
- image_pressed="OutboxPush_Press"
- image_pressed_selected="OutboxPush_Selected_Press"
- label=""
- tool_tip="Push to my Marketplace Storefront"
- is_toggle="false"
- name="outbox_sync_btn"
- follows="top|right"
- tab_stop="false"
- halign="center"
- top="6"
- left="-50"
- height="23"
- width="32"
- enabled="false" />
- <loading_indicator
- follows="top|right"
- name="outbox_sync_indicator"
- top="6"
- left="-50"
- height="23"
- width="32"
- images_per_sec="1.15"
- tab_stop="false"
- visible="false">
- <images>
- <image name="OutboxPush_Progress_1"/>
- <image name="OutboxPush_Progress_2"/>
- <image name="OutboxPush_Progress_3"/>
- <image name="OutboxPush_Progress_4"/>
- <image name="OutboxPush_Progress_5"/>
- <image name="OutboxPush_Progress_6"/>
- </images>
- </loading_indicator>
- <panel
- follows="all"
- left="10"
- bottom="200"
- width="308"
- top="35"
- bg_opaque_color="InventoryBackgroundColor"
- background_visible="true"
- background_opaque="true"
- >
- <panel
- name="outbox_inventory_placeholder_panel"
- follows="all"
- layout="topleft"
- top="0"
- left="0"
- width="308"
- height="165"
- bg_opaque_color="InventoryBackgroundColor"
- background_visible="true"
- background_opaque="true"
- >
- <text
- name="outbox_inventory_placeholder_title"
- type="string"
- follows="all"
- layout="topleft"
- top="10"
- left="0"
- width="308"
- height="25"
- wrap="true"
- halign="center"
- font="SansSerifBold">
- Loading...
- </text>
- <text
- name="outbox_inventory_placeholder_text"
- type="string"
- follows="all"
- layout="topleft"
- top="35"
- left="0"
- width="308"
- height="130"
- wrap="true"
- halign="left" />
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
- </layout_panel>
</layout_stack>
<panel
follows="bottom|left|right"
@@ -312,7 +158,6 @@
left="0"
mouse_opaque="false"
name="info_btn_lp"
- user_resize="false"
auto_resize="true"
width="101">
<button
@@ -334,7 +179,6 @@
left_pad="1"
mouse_opaque="false"
name="share_btn_lp"
- user_resize="false"
auto_resize="true"
width="100">
<button
@@ -356,7 +200,6 @@
left_pad="1"
mouse_opaque="false"
name="shop_btn_lp"
- user_resize="false"
auto_resize="true"
width="100">
<button
@@ -406,8 +249,7 @@
</layout_stack>
</panel>
</panel>
-
-<panel
+ <panel
follows="all"
layout="topleft"
left="0"
@@ -420,8 +262,7 @@
visible="false"
width="330">
</panel>
-
-<panel
+ <panel
follows="all"
layout="topleft"
left="0"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index befcc5dd87..4ccec4838a 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -18,7 +18,7 @@
<string name="StartupClearingCache">Clearing cache...</string>
<string name="StartupInitializingTextureCache">Initializing texture cache...</string>
<string name="StartupInitializingVFS">Initializing VFS...</string>
- <string name="StartupRequireDriverUpdate">Graphics initialization failed. Please update your graphics driver!</string>
+ <string name="StartupRequireDriverUpdate">Graphics initialization failed. Please update your graphics driver!</string>
<!-- progress -->
<string name="ProgressRestoring">Restoring...</string>
@@ -35,9 +35,9 @@
<string name="LoginAttempt">Previous login attempt failed. Logging in, attempt [NUMBER]</string>
<string name="LoginPrecaching">Loading world...</string>
<string name="LoginInitializingBrowser">Initializing embedded web browser...</string>
- <string name="LoginInitializingMultimedia">Initializing multimedia...</string>
- <string name="LoginInitializingFonts">Loading fonts...</string>
- <string name="LoginVerifyingCache">Verifying cache files (can take 60-90 seconds)...</string>
+ <string name="LoginInitializingMultimedia">Initializing multimedia...</string>
+ <string name="LoginInitializingFonts">Loading fonts...</string>
+ <string name="LoginVerifyingCache">Verifying cache files (can take 60-90 seconds)...</string>
<string name="LoginProcessingResponse">Processing response...</string>
<string name="LoginInitializingWorld">Initializing world...</string>
<string name="LoginDecodingImages">Decoding images...</string>
@@ -49,12 +49,12 @@
<string name="LoginWaitingForRegionHandshake">Waiting for region handshake...</string>
<string name="LoginConnectingToRegion">Connecting to region...</string>
<string name="LoginDownloadingClothing">Downloading clothing...</string>
- <string name="InvalidCertificate">The server returned an invalid or corrupt certificate. Please contact the Grid administrator.</string>
- <string name="CertInvalidHostname">An invalid hostname was used to access the server, please check your SLURL or Grid hostname.</string>
- <string name="CertExpired">The certificate returned by the Grid appears to be expired. Please check your system clock, or contact your Grid administrator.</string>
- <string name="CertKeyUsage">The certificate returned by the server could not be used for SSL. Please contact your Grid administrator.</string>
- <string name="CertBasicConstraints">Too many certificates were in the servers Certificate chain. Please contact your Grid administrator.</string>
- <string name="CertInvalidSignature">The certificate signature returned by the Grid server could not be verified. Please contact your Grid administrator.</string>
+ <string name="InvalidCertificate">The server returned an invalid or corrupt certificate. Please contact the Grid administrator.</string>
+ <string name="CertInvalidHostname">An invalid hostname was used to access the server, please check your SLURL or Grid hostname.</string>
+ <string name="CertExpired">The certificate returned by the Grid appears to be expired. Please check your system clock, or contact your Grid administrator.</string>
+ <string name="CertKeyUsage">The certificate returned by the server could not be used for SSL. Please contact your Grid administrator.</string>
+ <string name="CertBasicConstraints">Too many certificates were in the servers Certificate chain. Please contact your Grid administrator.</string>
+ <string name="CertInvalidSignature">The certificate signature returned by the Grid server could not be verified. Please contact your Grid administrator.</string>
<string name="LoginFailedNoNetwork">Network error: Could not establish connection, please check your network connection.</string>
<string name="LoginFailed">Login failed.</string>
@@ -88,7 +88,7 @@ We are very sorry for the inconvenience.</string>
Logins are currently restricted to employees only.
Check www.secondlife.com/status for updates.</string>
<string name="LoginFailedPremiumOnly">Second Life logins are temporarily restricted in order to make sure that those in-world have the best possible experience.
-
+
People with free accounts will not be able to access Second Life during this time, to make room for those who have paid for Second Life.</string>
<string name="LoginFailedComputerProhibited">Second Life cannot be accessed from this computer.
If you feel this is an error, please contact
@@ -164,10 +164,18 @@ Please try logging in again in a minute.</string>
<string name="TooltipLand">Land:</string>
<string name="TooltipMustSingleDrop">Only a single item can be dragged here</string>
<string name="TooltipPrice" value="L$[AMOUNT]: "/>
- <string name="TooltipOutboxNoTransfer">One or more of these objects cannot be sold or transferred to another user.</string>
- <string name="TooltipOutboxWorn">You are wearing one or more of these objects. Remove them from your avatar and try moving them again.</string>
- <string name="TooltipOutboxFolderLevels">This folder has too many levels of subfolders. Rearrange the interior folders to a maximum of 4 levels deep (Root Folder contains A contains B contains C).</string>
- <string name="TooltipOutboxTooManyObjects">This folder contains more than 200 objects. Box some of the items to reduce the object count.</string>
+
+ <string name="TooltipOutboxDragToWorld">You can not rez items in your merchant outbox</string>
+ <string name="TooltipOutboxNoTransfer">One or more of these objects cannot be sold or transferred.</string>
+ <string name="TooltipOutboxNotInInventory">Your merchant outbox can only accept items directly from your inventory</string>
+ <string name="TooltipOutboxWorn">You can not put items you are wearing into your merchant outbox</string>
+ <string name="TooltipOutboxCallingCard">You can not put calling cards into your merchant outbox</string>
+ <string name="TooltipOutboxFolderLevels">Depth of nested folders exceeds 3</string>
+ <string name="TooltipOutboxTooManyFolders">Subfolder count in top-level folder exceeds 20</string>
+ <string name="TooltipOutboxTooManyObjects">Item count in top-level folder exceeds 200</string>
+
+ <string name="TooltipDragOntoOwnChild">You can't move a folder into its child</string>
+ <string name="TooltipDragOntoSelf">You can't move a folder into itself</string>
<!-- tooltips for Urls -->
<string name="TooltipHttpUrl">Click to view this web page</string>
@@ -188,7 +196,7 @@ Please try logging in again in a minute.</string>
<string name="TooltipObjectIMUrl">Click to view this object's description</string>
<string name="TooltipMapUrl">Click to view this location on a map</string>
<string name="TooltipSLAPP">Click to run the secondlife:// command</string>
- <string name="CurrentURL" value=" CurrentURL: [CurrentURL]" />
+ <string name="CurrentURL" value=" CurrentURL: [CurrentURL]" />
<!-- text for SLURL labels -->
<string name="SLurlLabelTeleport">Teleport to</string>
@@ -361,6 +369,9 @@ Please try logging in again in a minute.</string>
<string name="anim_yes_happy">Yes (Happy)</string>
<string name="anim_yes_head">Yes</string>
+ <!-- build floater -->
+ <string name="multiple_textures">Multiple</string>
+
<!-- world map -->
<string name="texture_loading">Loading...</string>
<string name="worldmap_offline">Offline</string>
@@ -392,8 +403,9 @@ Please try logging in again in a minute.</string>
<string name="AddAndRemoveJoints">Add and remove joints with other objects</string>
<string name="ChangePermissions">Change its permissions</string>
<string name="TrackYourCamera">Track your camera</string>
- <string name="ControlYourCamera">Control your camera</string>
- <string name="NotConnected">Not Connected</string>
+ <string name="ControlYourCamera">Control your camera</string>
+ <string name="TeleportYourAgent">Teleport you</string>
+ <string name="NotConnected">Not Connected</string>
<!-- Sim Access labels -->
<string name="SIM_ACCESS_PG">General</string>
@@ -427,9 +439,10 @@ Please try logging in again in a minute.</string>
<string name="compressed_image_files">Compressed Images</string>
<string name="load_files">Load Files</string>
<string name="choose_the_directory">Choose Directory</string>
+ <string name="script_files">Scripts</string>
- <!-- LSL Usage Hover Tips -->
- <!-- NOTE: For now these are set as translate="false", until DEV-40761 is implemented (to internationalize the rest of tooltips in the same window).
+ <!-- LSL Usage Hover Tips -->
+ <!-- NOTE: For now these are set as translate="false", until DEV-40761 is implemented (to internationalize the rest of tooltips in the same window).
This has no effect on viewer code, but prevents Linden Lab internal localization tool from scraping these strings. -->
<string name="LSLTipSleepTime" translate="false">
Sleeps script for [SLEEP_TIME] seconds.
@@ -1950,7 +1963,7 @@ Returns a string with the requested data about the region
<string name="physics">Physics</string>
<string name="invalid">invalid</string>
<string name="none">none</string>
-
+
<!-- Not Worn Wearable Types -->
<string name="shirt_not_worn">Shirt not worn</string>
<string name="pants_not_worn">Pants not worn</string>
@@ -1987,7 +2000,7 @@ Returns a string with the requested data about the region
<!-- Wearable List-->
<string name="NewWearable">New [WEARABLE_ITEM]</string>
-
+
<!-- LLGroupNotify -->
<!-- used in the construction of a Group Notice blue dialog box, buttons, tooltip etc. Seems to be no longer utilized by code in Viewer 2.0 -->
<string name="next">Next</string>
@@ -2028,24 +2041,28 @@ Returns a string with the requested data about the region
<string name="PlacesNoMatchingItems">Didn't find what you're looking for? Try [secondlife:///app/search/places/[SEARCH_TERM] Search].</string>
<string name="FavoritesNoMatchingItems">Drag a landmark here to add it to your favorites.</string>
<string name="InventoryNoTexture">You do not have a copy of this texture in your inventory</string>
- <string name="InventoryInboxNoItems">When you purchase or otherwise receive an item, it will appear here so you can drag it to a folder in your inventory, or delete it if you do not wish to keep it.</string>
- <string name="MarketplaceURL">http://marketplace.[DOMAIN_NAME]</string>
- <string name="MarketplaceURL_CreateStore">http://marketplace.[DOMAIN_NAME]/create_store</string>
- <string name="MarketplaceURL_LearnMore">http://marketplace.[DOMAIN_NAME]/learn_more</string>
- <string name="InventoryOutboxCreationErrorTitle">Your Merchant Outbox is not properly configured</string>
- <string name="InventoryOutboxCreationErrorTooltip">Merchant Outbox configuration error</string>
- <string name="InventoryOutboxCreationError">Please contact Customer Service to correct the problem.</string>
- <string name="InventoryOutboxNotMerchantTitle">Anyone can sell items on the Marketplace</string>
- <string name="InventoryOutboxNotMerchantTooltip">Become a merchant!</string>
- <string name="InventoryOutboxNotMerchant">[[MARKETPLACE_URL] The Second Life Marketplace] offers more than one million virtual products for sale, all of them created by Residents. You, too, can sell items you create, as well as some of the items you have purchased. It’s easy and setup is free. [[LEARN_MORE_URL] Learn more] or [[CREATE_STORE_URL] create a store] on the Marketplace to get started.</string>
- <string name="InventoryOutboxNoItemsTitle">A new way to send items to the Marketplace</string>
- <string name="InventoryOutboxNoItemsTooltip">Drag and drop items here to prepare them for sale on the Marketplace</string>
- <string name="InventoryOutboxNoItems">Drag items or folders that you wish to sell into this area. A copy of the item will appear, leaving your inventory unchanged, unless you have dragged a no-copy item. When you are ready to send the items to the Marketplace, click the Upload button. Once your items have been moved to your Marketplace Inventory, they will disappear from this folder.</string>
+ <string name="InventoryInboxNoItems">Your Marketplace purchases will appear here. You may then drag them into your inventory to use them.</string>
+ <string name="MarketplaceURL">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/</string>
+ <string name="MarketplaceURL_CreateStore">http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4</string>
+ <string name="MarketplaceURL_Dashboard">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard</string>
+ <string name="MarketplaceURL_Imports">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports</string>
+ <string name="MarketplaceURL_LearnMore">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more</string>
+ <string name="InventoryOutboxNotMerchantTitle">Anyone can sell items on the Marketplace.</string>
+ <string name="InventoryOutboxNotMerchantTooltip"></string>
+ <string name="InventoryOutboxNotMerchant">
+If you'd like to become a merchant, you'll need to [[MARKETPLACE_CREATE_STORE_URL] create a Marketplace store].
+ </string>
+ <string name="InventoryOutboxNoItemsTitle">Your outbox is empty.</string>
+ <string name="InventoryOutboxNoItemsTooltip"></string>
+ <string name="InventoryOutboxNoItems">
+Drag folders to this area and click "Send to Marketplace" to list them for sale on the [[MARKETPLACE_DASHBOARD_URL] Marketplace].
+ </string>
<string name="Marketplace Error None">No errors</string>
<string name="Marketplace Error Not Merchant">Error: Before sending items to the Marketplace you will need to set yourself up as a merchant (free of charge).</string>
<string name="Marketplace Error Empty Folder">Error: This folder has no contents.</string>
- <string name="Marketplace Error Unassociated Products">Error: This item failed to upload because your merchant account has too many items unassociated with products. To fix this error, login to the marketplace website and reduce your unassociated item count.</string>
+ <string name="Marketplace Error Unassociated Products">Error: This item failed to upload because your merchant account has too many items unassociated with products. To fix this error, log in to the marketplace website and reduce your unassociated item count.</string>
+
<string name="Marketplace Error Object Limit">Error: This item contains too many objects. Fix this error by placing objects together in boxes to reduce the total count to less than 200.</string>
<string name="Marketplace Error Folder Depth">Error: This item contains too many levels of nested folders. Reorganize it to a maximum of 3 levels of nested folders.</string>
<string name="Marketplace Error Unsellable Item">Error: This item can not be sold on the marketplace.</string>
@@ -2133,6 +2150,7 @@ Returns a string with the requested data about the region
<string name="InvFolder All">All</string>
<string name="no_attachments">No attachments worn</string>
+ <string name="Attachments remain">Attachments ([COUNT] slots remain)</string>
<!-- inventory FVBridge -->
<!-- This is used in llpanelinventory.cpp when constructing a context menu for an item for Sale -->
@@ -2313,7 +2331,7 @@ Returns a string with the requested data about the region
<string name="ScriptLimitsRequestWrongRegion">Error: script information is only available in your current region</string>
<string name="ScriptLimitsRequestWaiting">Retrieving information...</string>
<string name="ScriptLimitsRequestDontOwnParcel">You do not have permission to examine this parcel</string>
-
+
<string name="SITTING_ON">Sitting On</string>
<string name="ATTACH_CHEST">Chest</string>
<string name="ATTACH_HEAD">Head</string>
@@ -2353,7 +2371,7 @@ Returns a string with the requested data about the region
<string name="ATTACH_HUD_BOTTOM_LEFT">HUD Bottom Left</string>
<string name="ATTACH_HUD_BOTTOM">HUD Bottom</string>
<string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string>
-
+
<!-- script editor -->
<string name="CursorPos">Line [LINE], Column [COLUMN]</string>
@@ -2366,7 +2384,7 @@ Returns a string with the requested data about the region
<!-- panel contents -->
<string name="PanelContentsTooltip">Content of object</string>
- <string name="PanelContentsNewScript">New Script</string>
+ <string name="PanelContentsNewScript">New Script</string>
<!-- panel preferences general -->
<string name="BusyModeResponseDefault">The Resident you messaged is in &apos;busy mode&apos; which means they have requested not to be disturbed. Your message will still be shown in their IM panel for later viewing.</string>
@@ -2396,7 +2414,7 @@ Returns a string with the requested data about the region
<!-- panel classified -->
<string name="ClassifiedClicksTxt">Clicks: [TELEPORT] teleport, [MAP] map, [PROFILE] profile</string>
<string name="ClassifiedUpdateAfterPublish">(will update after publish)</string>
-
+
<!-- panel picks -->
<string name="NoPicksClassifiedsText">You haven't created any Picks or Classifieds. Click the Plus button below to create a Pick or Classified.</string>
<string name="NoAvatarPicksClassifiedsText">User has no picks or classifieds</string>
@@ -3224,6 +3242,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
<string name="IM_to_label">To</string>
<string name="IM_moderator_label">(Moderator)</string>
<string name="Saved_message">(Saved [LONG_TIMESTAMP])</string>
+ <string name="IM_unblock_only_groups_friends">To see this message, you must uncheck &apos;Only friends and groups can call or IM me&apos; in Preferences/Privacy.</string>
<!-- voice calls -->
<string name="answered_call">Your call has been answered</string>
@@ -3273,7 +3292,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
You have blocked this Resident. Sending a message will automatically unblock them.
</string>
<!--Some times string name is getting from the body of server response.
- For ex.: from gIMMgr::showSessionStartError in the LLViewerChatterBoxSessionStartReply::post.
+ For ex.: from gIMMgr::showSessionStartError in the LLViewerChatterBoxSessionStartReply::post.
In case of the EXT-3115 issue 'generic' is passed into the gIMMgr::showSessionStartError as a string name.
Also there are some other places where "generic" is used.
So, let add string with name="generic" with the same value as "generic_request_error" -->
@@ -3299,7 +3318,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
You are not a session moderator.
</string>
<!--Some times string name is getting from the body of server response.
- For ex.: from gIMMgr::showSessionStartError in the LLViewerChatterBoxSessionStartReply::post.
+ For ex.: from gIMMgr::showSessionStartError in the LLViewerChatterBoxSessionStartReply::post.
In case of the EXT-3562 issue 'muted' is passed into the gIMMgr::showSessionStartError as a string name.
So, let add string with name="muted" with the same value as "muted_error" -->
<string name="muted">
@@ -3312,12 +3331,12 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
Unable to add users to chat session with [RECIPIENT].
</string>
<!--Some times string name is getting from the body of server response.
- For ex.: from gIMMgr::showSessionStartError in the LLViewerChatterBoxSessionStartReply::post.
+ For ex.: from gIMMgr::showSessionStartError in the LLViewerChatterBoxSessionStartReply::post.
In case of the EXT-3562 issue 'message' is passed into the gIMMgr::showSessionStartError as a string name.
So, let add string with name="message" with the same value as "message_session_event" -->
<string name="message">
Unable to send your message to the chat session with [RECIPIENT].
- </string>
+ </string>
<string name="message_session_event">
Unable to send your message to the chat session with [RECIPIENT].
</string>
@@ -3325,7 +3344,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
Error while moderating.
</string>
<!--Some times string name is getting from the body of server response.
- For ex.: from gIMMgr::showSessionStartError in the LLViewerChatterBoxSessionStartReply::post.
+ For ex.: from gIMMgr::showSessionStartError in the LLViewerChatterBoxSessionStartReply::post.
In case of the EXT-3459 issue 'removed' is passed into the gIMMgr::showSessionStartError as a string name.
So, let add string with name="removed" with the same value as "removed_from_group" -->
<string name="removed">
@@ -3346,9 +3365,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
<string name="session_initialization_timed_out_error">
The session initialization is timed out
</string>
-
+
<string name="Home position set.">Home position set.</string>
-
+
<string name="voice_morphing_url">http://secondlife.com/landing/voicemorphing</string>
<!-- Financial operations strings -->
@@ -3358,6 +3377,10 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
<string name="you_paid_ldollars_no_info">You paid L$[AMOUNT].</string>
<string name="you_paid_ldollars_no_reason">You paid [NAME] L$[AMOUNT].</string>
<string name="you_paid_ldollars_no_name">You paid L$[AMOUNT] [REASON].</string>
+ <string name="you_paid_failure_ldollars">You failed to pay [NAME] L$[AMOUNT] [REASON].</string>
+ <string name="you_paid_failure_ldollars_no_info">You failed to pay L$[AMOUNT].</string>
+ <string name="you_paid_failure_ldollars_no_reason">You failed to pay [NAME] L$[AMOUNT].</string>
+ <string name="you_paid_failure_ldollars_no_name">You failed to pay L$[AMOUNT] [REASON].</string>
<string name="for item">for [ITEM]</string>
<string name="for a parcel of land">for a parcel of land</string>
<string name="for a land access pass">for a land access pass</string>
@@ -3366,20 +3389,20 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
<string name="to join a group">to join a group</string>
<string name="to upload">to upload</string>
<string name="to publish a classified ad">to publish a classified ad</string>
-
+
<string name="giving">Giving L$ [AMOUNT]</string>
<string name="uploading_costs">Uploading costs L$ [AMOUNT]</string>
<string name="this_costs">This costs L$ [AMOUNT]</string>
<string name="buying_selected_land">Buying selected land for L$ [AMOUNT]</string>
<string name="this_object_costs">This object costs L$ [AMOUNT]</string>
-
+
<string name="group_role_everyone">Everyone</string>
<string name="group_role_officers">Officers</string>
<string name="group_role_owners">Owners</string>
<string name="group_member_status_online">Online</string>
<string name="uploading_abuse_report">Uploading...
-
+
Abuse Report</string>
<!-- names for new inventory items-->
@@ -3473,23 +3496,23 @@ Abuse Report</string>
<!-- birth date format shared by avatar inspector and profile panels -->
<string name="AvatarBirthDateFormat">[mthnum,datetime,slt]/[day,datetime,slt]/[year,datetime,slt]</string>
-
+
<string name="DefaultMimeType">none/none</string>
<string name="texture_load_dimensions_error">Can't load images larger than [WIDTH]*[HEIGHT]</string>
<!-- language specific white-space characters, delimiters, spacers, item separation symbols -->
<string name="sentences_separator" value=" "></string>
<string name="words_separator" value=", "/>
-
+
<string name="server_is_down">
Despite our best efforts, something unexpected has gone wrong.
- Please check status.secondlifegrid.net to see if there is a known problem with the service.
+ Please check status.secondlifegrid.net to see if there is a known problem with the service.
If you continue to experience problems, please check your network and firewall setup.
</string>
- <!-- overriding datetime formating.
- didn't translate if this is not needed for current localization
+ <!-- overriding datetime formating.
+ didn't translate if this is not needed for current localization
-->
<string name="dateTimeWeekdaysNames">Sunday:Monday:Tuesday:Wednesday:Thursday:Friday:Saturday</string>
<string name="dateTimeWeekdaysShortNames">Sun:Mon:Tue:Wed:Thu:Fri:Sat</string>
@@ -3522,7 +3545,7 @@ Abuse Report</string>
<string name="DeleteItem">Delete selected item?</string>
<string name="EmptyOutfitText">There are no items in this outfit</string>
-
+
<!-- External editor status codes -->
<string name="ExternalEditorNotSet">Select an editor using the ExternalEditor setting.</string>
<string name="ExternalEditorNotFound">Cannot find the external editor you specified.
@@ -3674,7 +3697,8 @@ Try enclosing path to the editor with double quotes.
<string name="Command_Map_Label">Map</string>
<string name="Command_Marketplace_Label">Marketplace</string>
<string name="Command_MiniMap_Label">Mini-map</string>
- <string name="Command_Move_Label">Move</string>
+ <string name="Command_Move_Label">Walk / run / fly</string>
+ <string name="Command_Outbox_Label">Merchant outbox</string>
<string name="Command_People_Label">People</string>
<string name="Command_Picks_Label">Picks</string>
<string name="Command_Places_Label">Places</string>
@@ -3683,7 +3707,7 @@ Try enclosing path to the editor with double quotes.
<string name="Command_Search_Label">Search</string>
<string name="Command_Snapshot_Label">Snapshot</string>
<string name="Command_Speak_Label">Speak</string>
- <string name="Command_View_Label">View</string>
+ <string name="Command_View_Label">Camera controls</string>
<string name="Command_Voice_Label">Voice settings</string>
<string name="Command_AboutLand_Tooltip">Information about the land you're visiting</string>
@@ -3700,6 +3724,7 @@ Try enclosing path to the editor with double quotes.
<string name="Command_Marketplace_Tooltip">Go shopping</string>
<string name="Command_MiniMap_Tooltip">Show nearby people</string>
<string name="Command_Move_Tooltip">Moving your avatar</string>
+ <string name="Command_Outbox_Tooltip">Transfer items to your marketplace for sale</string>
<string name="Command_People_Tooltip">Friends, groups, and nearby people</string>
<string name="Command_Picks_Tooltip">Places to show as favorites in your profile</string>
<string name="Command_Places_Tooltip">Places you've saved</string>
diff --git a/indra/newview/skins/default/xui/en/widgets/avatar_list_item.xml b/indra/newview/skins/default/xui/en/widgets/avatar_list_item.xml
index 1bb3188cc8..8a4ccb19f9 100644
--- a/indra/newview/skins/default/xui/en/widgets/avatar_list_item.xml
+++ b/indra/newview/skins/default/xui/en/widgets/avatar_list_item.xml
@@ -17,13 +17,13 @@
<voice_call_invited_style
font="SansSerifSmall"
font.style="NORMAL"
- color="0.5 0.5 0.5 0.5"/>
+ color="AvatarListItemIconVoiceInvitedColor"/>
<!-- styles for avatar item JOINED to voice call -->
<voice_call_joined_style
font="SansSerifSmall"
font.style="NORMAL"
- color="white"/>
+ color="White"/>
<!-- styles for avatar item which HAS LEFT voice call -->
<voice_call_left_style
@@ -35,11 +35,11 @@
<online_style
font="SansSerifSmall"
font.style="NORMAL"
- color="white"/>
+ color="White"/>
<!-- styles for OFFLINE avatar item -->
<offline_style
font="SansSerifSmall"
font.style="NORMAL"
- color="0.5 0.5 0.5 1.0"/>
+ color="Gray"/>
</avatar_list_item>
diff --git a/indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml b/indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml
index 0eec002006..0016a8cf53 100644
--- a/indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml
+++ b/indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml
@@ -24,7 +24,7 @@
parse_urls="false"
use_ellipses="true"
name="item_name"
- text_color="white"
+ text_color="White"
top="5"
value="..."
width="359" />
diff --git a/indra/newview/skins/default/xui/en/widgets/button.xml b/indra/newview/skins/default/xui/en/widgets/button.xml
index e2baba92a3..2b2c3faf91 100644
--- a/indra/newview/skins/default/xui/en/widgets/button.xml
+++ b/indra/newview/skins/default/xui/en/widgets/button.xml
@@ -21,7 +21,7 @@
font="SansSerifSmall"
hover_glow_amount="0.15"
halign="center"
- pad_bottom="3"
+ pad_bottom="1"
height="23"
scale_image="true"
handle_right_mouse="true"
diff --git a/indra/newview/skins/default/xui/en/widgets/check_box.xml b/indra/newview/skins/default/xui/en/widgets/check_box.xml
index cca64fad2a..8947024e45 100644
--- a/indra/newview/skins/default/xui/en/widgets/check_box.xml
+++ b/indra/newview/skins/default/xui/en/widgets/check_box.xml
@@ -10,7 +10,7 @@
text_readonly_color="LabelDisabledColor"/>
<check_box.check_button name="CheckboxCtrl Button"
left="2"
- bottom="2"
+ bottom="1"
width="13"
height="13"
commit_on_return="false"
diff --git a/indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml b/indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml
index 96d72c78a6..d83f44737e 100644
--- a/indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml
+++ b/indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml
@@ -24,7 +24,7 @@
parse_urls="false"
use_ellipses="true"
name="item_name"
- text_color="white"
+ text_color="White"
top="5"
value="..."
width="359" />
diff --git a/indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml b/indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml
index 6c60624805..8c805da048 100644
--- a/indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml
+++ b/indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml
@@ -9,7 +9,7 @@
width="380">
<item_icon
height="16"
- color="0.75 0.75 0.75 1"
+ color="LtGray"
follows="top|left"
image_name="Inv_Object"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/widgets/floater.xml b/indra/newview/skins/default/xui/en/widgets/floater.xml
index adbb183317..97a5ae7d4e 100644
--- a/indra/newview/skins/default/xui/en/widgets/floater.xml
+++ b/indra/newview/skins/default/xui/en/widgets/floater.xml
@@ -2,7 +2,7 @@
<!-- See also settings.xml UIFloater* settings for configuration -->
<floater
name="floater"
- open_positioning="none"
+ positioning="none"
layout="topleft"
bg_opaque_color="FloaterFocusBackgroundColor"
bg_alpha_color="FloaterDefaultBackgroundColor"
diff --git a/indra/newview/skins/default/xui/en/widgets/outbox_folder_view_folder.xml b/indra/newview/skins/default/xui/en/widgets/outbox_folder_view_folder.xml
index 0792996107..d19c47f54f 100644
--- a/indra/newview/skins/default/xui/en/widgets/outbox_folder_view_folder.xml
+++ b/indra/newview/skins/default/xui/en/widgets/outbox_folder_view_folder.xml
@@ -6,14 +6,4 @@
item_top_pad="4"
selection_image="Rounded_Square"
>
- <error_badge
- label=" "
- label_offset_horiz="-1"
- location="right"
- padding_horiz="12.5"
- padding_vert="2"
- location_offset_hcenter="-23"
- image="Error_Tag_Background"
- image_color="Black"
- />
</outbox_folder_view_folder>
diff --git a/indra/newview/skins/default/xui/en/widgets/outbox_inventory_panel.xml b/indra/newview/skins/default/xui/en/widgets/outbox_inventory_panel.xml
index e3f2072819..3964569da2 100644
--- a/indra/newview/skins/default/xui/en/widgets/outbox_inventory_panel.xml
+++ b/indra/newview/skins/default/xui/en/widgets/outbox_inventory_panel.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<outbox_inventory_panel show_load_status="false" />
+<outbox_inventory_panel show_empty_message="false" show_load_status="false" />
diff --git a/indra/newview/skins/default/xui/en/widgets/tab_container.xml b/indra/newview/skins/default/xui/en/widgets/tab_container.xml
index 3e2202b20f..0586119681 100644
--- a/indra/newview/skins/default/xui/en/widgets/tab_container.xml
+++ b/indra/newview/skins/default/xui/en/widgets/tab_container.xml
@@ -11,7 +11,7 @@ label_pad_left - padding to the left of tab button labels
halign="center"
font="SansSerifSmall"
tab_height="21"
- label_pad_bottom="2"
+ label_pad_bottom="1"
label_pad_left="4">
<!--
Possible additional attributes for tabs:
diff --git a/indra/newview/skins/default/xui/en/widgets/window_shade.xml b/indra/newview/skins/default/xui/en/widgets/window_shade.xml
new file mode 100644
index 0000000000..23eb2f13fb
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/widgets/window_shade.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<window_shade shade_color="0 0 0 0.5"/>
diff --git a/indra/newview/skins/default/xui/es/floater_about.xml b/indra/newview/skins/default/xui/es/floater_about.xml
index b7c9cc27ac..307b61133f 100644
--- a/indra/newview/skins/default/xui/es/floater_about.xml
+++ b/indra/newview/skins/default/xui/es/floater_about.xml
@@ -67,32 +67,34 @@ Versión del servidor de voz: [VOICE_VERSION]
<panel label="Licencias" name="licenses_panel">
<text_editor name="credits_editor">
3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
-APR Copyright (C) 2000-2004 The Apache Software Foundation
-Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
-cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
-DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
-expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
-FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
-GL Copyright (C) 1999-2004 Brian Paul.
-GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University y David Luebke, Brenden Schubert, University of Virginia.
-google-perftools Copyright (c) 2005, Google Inc.
-Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
-jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
-jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
-ogg/vorbis Copyright (C) 2001, Xiphophorus
-OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
-PCRE Copyright (c) 1997-2008 University of Cambridge
-SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
-SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
-xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
-zlib Copyright (C) 1995-2002 Jean-loup Gailly y Mark Adler.
-google-perftools Copyright (c) 2005, Google Inc.
+ APR Copyright (C) 2000-2004 The Apache Software Foundation
+ Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
+ cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+ DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
+ expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+ FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
+ GL Copyright (C) 1999-2004 Brian Paul.
+ GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia.
+ google-perftools Copyright (c) 2005, Google Inc.
+ Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
+ jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
+ jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
+ ogg/vorbis Copyright (C) 2001, Xiphophorus
+ OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+ PCRE Copyright (c) 1997-2008 University of Cambridge
+ SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+ SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
+ xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
+ zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
+ google-perftools Copyright (c) 2005, Google Inc.
-El visor de Second Life utiliza Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (y los propietarios de las licencias). Reservados todos los derechos. Consulta www.havok.com si deseas obtener más información.
+ El visor de Second Life usa Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (y sus licenciadores). Reservados todos los derechos. Vea los detalles en www.havok.com.
-Reservados todos los derechos. Consulta las licencias en .txt si deseas obtener más información.
+ Este software contiene código fuente suministrado por NVIDIA Corporation.
-Codificación de sonido del chat de voz: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
+ Reservados todos los derechos. Consulte los detalles en licenses.txt.
+
+ Codificación del audio del chat de voz: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
</text_editor>
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/es/floater_about_land.xml b/indra/newview/skins/default/xui/es/floater_about_land.xml
index b6391e28a0..fd54d74af2 100644
--- a/indra/newview/skins/default/xui/es/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/es/floater_about_land.xml
@@ -130,7 +130,7 @@ Vaya al menú Mundo &gt; Acerca del terreno o seleccione otra parcela para ver s
Tráfico:
</text>
<text name="DwellText">
- 0
+ Cargando...
</text>
<button label="Comprar terreno" left="130" name="Buy Land..." width="125"/>
<button label="Venta Linden" name="Linden Sale..." tool_tip="El terreno debe estar en propiedad, con contenido, y no estar en subasta."/>
@@ -309,13 +309,15 @@ Sólo las parcelas más grandes pueden listarse en la búsqueda.
Sin &apos;empujones&apos; (prevalece lo marcado en la región)
</panel.string>
<panel.string name="see_avs_text">
- Ver a los residentes de esta parcela y chatear con ellos
+ Los avatares de otras parcelas pueden ver
</panel.string>
<text name="allow_label">
Permitir a otros Residentes:
</text>
- <check_box label="Editar el terreno" name="edit land check" tool_tip="Si se marca, cualquiera podrá modificar su terreno. Mejor dejarlo desmarcado, pues usted siempre puede modificar su terreno."/>
- <check_box label="Volar" name="check fly" tool_tip="Si se marca, los residentes podrán volar en su terreno. Si no, sólo podrán volar al cruzarlo o hasta que aterricen en él."/>
+ <text name="allow_label0">
+ Volar:
+ </text>
+ <check_box label="Todos" name="check fly" tool_tip="Si se marca, los residentes podrán volar en su terreno. Si no, sólo podrán volar al cruzarlo o hasta que aterricen en él."/>
<text name="allow_label2">
Crear objetos:
</text>
@@ -331,9 +333,6 @@ Sólo las parcelas más grandes pueden listarse en la búsqueda.
</text>
<check_box label="Todos los residentes" name="check other scripts"/>
<check_box label="El grupo" name="check group scripts"/>
- <text name="land_options_label">
- Opciones del terreno:
- </text>
<check_box label="Seguro (sin daño)" name="check safe" tool_tip="Si se marca, convierte el terreno en &apos;seguro&apos;, desactivando el daño en combate. Si no, se activa el daño en combate."/>
<check_box label="Sin &apos;empujones&apos;" name="PushRestrictCheck" tool_tip="Previene scripts que empujen. Marcando esta opción prevendrá que en su terreno haya comportamientos destructivos."/>
<check_box label="Mostrar el sitio en la búsqueda (30 L$/semana)" name="ShowDirectoryCheck" tool_tip="Let people see this parcel in search results"/>
@@ -374,9 +373,9 @@ Sólo las parcelas más grandes pueden listarse en la búsqueda.
</text>
<texture_picker label="" name="snapshot_ctrl" tool_tip="Pulse para elegir una imagen"/>
<text name="allow_label5">
- Permitir a los residentes de otras parcelas:
+ Los avatares de otras parcelas pueden ver a los avatares de esta parcela y chatear con ellos
</text>
- <check_box label="Ver los avatares" name="SeeAvatarsCheck" tool_tip="Permite que los residentes de otras parcelas vean a los residentes de ésta y chateen con ellos, y también que tú puedas verles y chatear con ellos."/>
+ <check_box label="Ver los avatares" name="SeeAvatarsCheck" tool_tip="Permite que los avatares de otras parcelas vean a los avatares de ésta y chateen con ellos, y también que tú puedas verles y chatear con ellos."/>
<text name="landing_point">
Punto de llegada: [LANDING]
</text>
@@ -461,12 +460,12 @@ los media:
<text name="Limit access to this parcel to:">
Acceso a esta parcela
</text>
- <check_box label="Permitir el acceso público [MATURITY]" name="public_access"/>
+ <check_box label="Permitir el acceso público (si no seleccionas esta opción, se crearán líneas de prohibición)" name="public_access"/>
<text name="Only Allow">
- Restringir el acceso a residentes verificados con:
+ Permitir únicamente el acceso a los Residentes que:
</text>
- <check_box label="Información de pago aportada [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Expulsa a los Residentes no identificados."/>
- <check_box label="Verificación de edad [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Expulsa a los Residentes que no hayan verificado su edad. Más información en [SUPPORT_SITE]."/>
+ <check_box label="Han aportado información de pago [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Para poder acceder a esta parcela los Residentes deben haber aportado información de pago en su cuenta. Para más información, ver [SUPPORT_SITE]."/>
+ <check_box label="Han verificado su edad [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Para poder acceder a esta parcela los Residentes deben haber verificado su edad. Para más información, ver [SUPPORT_SITE]."/>
<check_box label="Acceso permitido al grupo: [GROUP]" name="GroupCheck" tool_tip="Elija el grupo en la pestaña General."/>
<check_box label="Vender pases a:" name="PassCheck" tool_tip="Permitir acceso temporal a esta parcela"/>
<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/es/floater_avatar.xml b/indra/newview/skins/default/xui/es/floater_avatar.xml
index 7c87fbe01c..21d202309f 100644
--- a/indra/newview/skins/default/xui/es/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/es/floater_avatar.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Avatar" title="SELECTOR DE AVATAR"/>
+<floater name="Avatar" title="ELIGE UN AVATAR"/>
diff --git a/indra/newview/skins/default/xui/es/floater_buy_currency.xml b/indra/newview/skins/default/xui/es/floater_buy_currency.xml
index 43bbf0b70f..2c8848265f 100644
--- a/indra/newview/skins/default/xui/es/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/es/floater_buy_currency.xml
@@ -46,7 +46,7 @@
[AMT] L$
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php método de pago] | [http://www.secondlife.com/my/account/currency.php moneda] | [http://www.secondlife.com/my/account/exchange_rates.php tipo de cambio]
+ [http://www.secondlife.com/my/account/payment_method_management.php método de pago] | [http://www.secondlife.com/my/account/currency.php moneda]
</text>
<text name="exchange_rate_note">
Vuelve a escribir la cantidad para ver el tipo de cambio más reciente.
diff --git a/indra/newview/skins/default/xui/es/floater_buy_land.xml b/indra/newview/skins/default/xui/es/floater_buy_land.xml
index 9d33b69de9..005fe90318 100644
--- a/indra/newview/skins/default/xui/es/floater_buy_land.xml
+++ b/indra/newview/skins/default/xui/es/floater_buy_land.xml
@@ -160,7 +160,7 @@ para cubrir esta parcela.
Podrá o no unirse o dividirse.
</text>
<text name="covenant_text">
- Debes aceptar el Contrato del Estado:
+ Debes aceptar el Contrato del estado:
</text>
<text left="470" name="covenant_timestamp_text"/>
<text_editor name="covenant_editor">
diff --git a/indra/newview/skins/default/xui/es/floater_camera.xml b/indra/newview/skins/default/xui/es/floater_camera.xml
index cdcb9a146b..b0704ab788 100644
--- a/indra/newview/skins/default/xui/es/floater_camera.xml
+++ b/indra/newview/skins/default/xui/es/floater_camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="camera_floater" title="VER">
+<floater name="camera_floater" title="CONTROLES DE LA CÁMARA">
<floater.string name="rotate_tooltip">
Girar la cámara alrededor de lo enfocado
</floater.string>
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Mover la cámara arriba y abajo, izquierda y derecha
</floater.string>
- <floater.string name="camera_modes_title">
- Modos de cámara
- </floater.string>
- <floater.string name="pan_mode_title">
- Orbital - Zoom - Panorámica
- </floater.string>
- <floater.string name="presets_mode_title">
- Vistas predefinidas
- </floater.string>
<floater.string name="free_mode_title">
Centrar el objeto
</floater.string>
diff --git a/indra/newview/skins/default/xui/es/floater_chat_bar.xml b/indra/newview/skins/default/xui/es/floater_chat_bar.xml
index 5e5ef616b8..2e94805057 100644
--- a/indra/newview/skins/default/xui/es/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/es/floater_chat_bar.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="chat_bar" title="CHAT">
- <panel>
+ <panel name="bottom_panel">
<line_editor label="Pulsa aquí para chatear." name="chat_box" tool_tip="Pulsa Enter para decirlo o Ctrl+Enter para gritarlo"/>
<button name="show_nearby_chat" tool_tip="Muestra o esconde el registro del chat"/>
</panel>
diff --git a/indra/newview/skins/default/xui/es/floater_hardware_settings.xml b/indra/newview/skins/default/xui/es/floater_hardware_settings.xml
index 0150241d9a..b96076836b 100644
--- a/indra/newview/skins/default/xui/es/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/es/floater_hardware_settings.xml
@@ -4,7 +4,7 @@
Filtrado:
</text>
<check_box label="Filtrado anisotrópico (más lento si se activa)" name="ani"/>
- <text name="Antialiasing:">
+ <text name="antialiasing label">
Antialiasing:
</text>
<combo_box label="Antialiasing" name="fsaa" width="94">
diff --git a/indra/newview/skins/default/xui/es/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/es/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..a7c17fc136
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="BUZÓN DE SALIDA DE COMERCIANTE">
+ <string name="OutboxFolderCount1">
+ 1 carpeta
+ </string>
+ <string name="OutboxFolderCountN">
+ [NUM] carpetas
+ </string>
+ <string name="OutboxImporting">
+ Enviando carpetas...
+ </string>
+ <string name="OutboxInitializing">
+ Inicializando...
+ </string>
+ <panel label="">
+ <panel>
+ <panel name="outbox_inventory_placeholder_panel">
+ <text name="outbox_inventory_placeholder_title">
+ Cargando...
+ </text>
+ </panel>
+ </panel>
+ <panel>
+ <button label="Enviar al Mercado" name="outbox_import_btn" tool_tip="Poner en el escaparate de Mi Mercado"/>
+ </panel>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_model_preview.xml b/indra/newview/skins/default/xui/es/floater_model_preview.xml
index 3e77453612..ab3ba5aed7 100644
--- a/indra/newview/skins/default/xui/es/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/es/floater_model_preview.xml
@@ -4,6 +4,9 @@
<string name="status_parse_error">
Error: Problema de análisis de DAE - consulta los datos en el registro.
</string>
+ <string name="status_material_mismatch">
+ Error: el material del modelo no es un subconjunto del modelo de referencia.
+ </string>
<string name="status_reading_file">
Cargando...
</string>
diff --git a/indra/newview/skins/default/xui/es/floater_model_wizard.xml b/indra/newview/skins/default/xui/es/floater_model_wizard.xml
index c4eb5e955a..5bd6b5e0e5 100644
--- a/indra/newview/skins/default/xui/es/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/es/floater_model_wizard.xml
@@ -6,12 +6,12 @@
<button label="2. Optimizar" name="optimize_btn"/>
<button label="1. Seleccionar archivo" name="choose_file_btn"/>
<panel name="choose_file_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="choose_file_header_panel">
+ <text name="choose_file_header_text">
Elige el archivo de modelo
</text>
</panel>
- <panel name="content">
+ <panel name="choose_file_content">
<text name="advanced_users_text">
Usuarios avanzados: si tienes experiencia con las herramientas de creación de contenidos 3D, quizá te interese utilizar la función de subida avanzada.
</text>
@@ -19,7 +19,10 @@
<text name="Cache location">
Elige el archivo de modelo que deseas subir
</text>
- <button label="Buscar..." label_selected="Buscar..." name="browse"/>
+ <button label="Examinar..." label_selected="Examinar..." name="browse"/>
+ <text name="Model types">
+ ‎Second Life admite los archivos COLLADA (.dae)
+ </text>
<text name="dimensions">
X Y Z
</text>
@@ -32,15 +35,15 @@
</panel>
</panel>
<panel name="optimize_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="optimize_header_panel">
+ <text name="optimize_header_text">
Optimizar el modelo
</text>
</panel>
- <text name="description">
+ <text name="optimize_description">
Hemos optimizado el rendimiento del modelo, pero puedes ajustarlo más si lo deseas.
</text>
- <panel name="content">
+ <panel name="optimize_content">
<text name="high_detail_text">
Generar el nivel de detalle: Alto
</text>
@@ -76,15 +79,15 @@
</panel>
</panel>
<panel name="physics_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="physics_header_panel">
+ <text name="physics_header_text">
Ajustar la física
</text>
</panel>
- <text name="description">
+ <text name="physics_description">
Crearemos una forma para la apariencia exterior del modelo. Ajusta el nivel de detalle de la forma según se necesite para el propósito proyectado del modelo.
</text>
- <panel name="content">
+ <panel name="physics_content">
<button label="Recalcular física" name="recalculate_physics_btn"/>
<button label="Recalculando..." name="recalculating_physics_btn"/>
<text name="lod_label">
@@ -107,12 +110,12 @@
</panel>
</panel>
<panel name="review_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="review_header_panel">
+ <text name="review_header_text">
Revisar
</text>
</panel>
- <panel name="content">
+ <panel name="review_content">
<text name="review_prim_equiv">
Impacto en la parcela/región: [EQUIV] equivalentes en prim
</text>
@@ -125,8 +128,8 @@
</panel>
</panel>
<panel name="upload_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="upload_header_panel">
+ <text name="upload_header_text">
Subida finalizada
</text>
</panel>
diff --git a/indra/newview/skins/default/xui/es/floater_moveview.xml b/indra/newview/skins/default/xui/es/floater_moveview.xml
index b29fe04848..0e7b950bd3 100644
--- a/indra/newview/skins/default/xui/es/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/es/floater_moveview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="move_floater" title="MOVERME">
+<floater name="move_floater" title="CAMINAR / CORRER / VOLAR">
<string name="walk_forward_tooltip">
Caminar hacia adelante (cursor arriba o W)
</string>
diff --git a/indra/newview/skins/default/xui/es/floater_snapshot.xml b/indra/newview/skins/default/xui/es/floater_snapshot.xml
index eafc623ea9..23078b3a55 100644
--- a/indra/newview/skins/default/xui/es/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/es/floater_snapshot.xml
@@ -3,73 +3,63 @@
<floater.string name="unknown">
desconocido
</floater.string>
- <radio_group label="Tipo de foto" name="snapshot_type_radio">
- <radio_item label="Correo-e" name="postcard"/>
- <radio_item label="Mi inventario ([AMOUNT] L$)" name="texture"/>
- <radio_item label="Guardar en mi ordenador" name="local"/>
- </radio_group>
+ <string name="postcard_progress_str">
+ Enviando el correo electrónico
+ </string>
+ <string name="profile_progress_str">
+ Publicando
+ </string>
+ <string name="inventory_progress_str">
+ Guardando en el inventario
+ </string>
+ <string name="local_progress_str">
+ Guardando en el equipo
+ </string>
+ <string name="profile_succeeded_str">
+ Imagen subida
+ </string>
+ <string name="postcard_succeeded_str">
+ Correo electrónico enviado
+ </string>
+ <string name="inventory_succeeded_str">
+ ¡Guardado en el inventario!
+ </string>
+ <string name="local_succeeded_str">
+ ¡Guardado en el equipo!
+ </string>
+ <string name="profile_failed_str">
+ Error al subir la imagen a los comentarios de tu perfil.
+ </string>
+ <string name="postcard_failed_str">
+ Error al enviar el correo electrónico.
+ </string>
+ <string name="inventory_failed_str">
+ Error al guardar en el inventario.
+ </string>
+ <string name="local_failed_str">
+ Error al guardar en el equipo.
+ </string>
+ <button name="advanced_options_btn" tool_tip="Opciones avanzadas"/>
+ <text name="image_res_text">
+ [WIDTH] x [HEIGHT] px
+ </text>
<text name="file_size_label">
[SIZE] kB
</text>
- <button label="Actualizar la foto" name="new_snapshot_btn"/>
- <button label="Enviar" name="send_btn"/>
- <button label="Ahorro ([AMOUNT] L$)" name="upload_btn"/>
- <flyout_button label="Guardar" name="save_btn" tool_tip="Guardar la imagen en un archivo">
- <flyout_button.item label="Guardar" name="save_item"/>
- <flyout_button.item label="Guardar como..." name="saveas_item"/>
- </flyout_button>
- <button label="Más" name="more_btn" tool_tip="Opciones avanzadas"/>
- <button label="Menos" name="less_btn" tool_tip="Opciones avanzadas"/>
- <button label="Cancelar" name="discard_btn"/>
- <text name="type_label2">
- Tamaño
- </text>
- <text name="format_label">
- Formato
- </text>
- <combo_box label="Resolución" name="postcard_size_combo">
- <combo_box.item label="Ventana actual" name="CurrentWindow"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="Personalizado" name="Custom"/>
- </combo_box>
- <combo_box label="Resolución" name="texture_size_combo">
- <combo_box.item label="Ventana actual" name="CurrentWindow"/>
- <combo_box.item label="Pequeña (128x128)" name="Small(128x128)"/>
- <combo_box.item label="Mediana (256x256)" name="Medium(256x256)"/>
- <combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
- <combo_box.item label="Personalizado" name="Custom"/>
- </combo_box>
- <combo_box label="Resolución" name="local_size_combo">
- <combo_box.item label="Ventana actual" name="CurrentWindow"/>
- <combo_box.item label="320x240" name="320x240"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="1280x1024" name="1280x1024"/>
- <combo_box.item label="1600x1200" name="1600x1200"/>
- <combo_box.item label="Personalizado" name="Custom"/>
- </combo_box>
- <combo_box label="Formato" name="local_format_combo">
- <combo_box.item label="PNG" name="PNG"/>
- <combo_box.item label="JPEG" name="JPEG"/>
- <combo_box.item label="BMP" name="BMP"/>
- </combo_box>
- <spinner label="Ancho" name="snapshot_width"/>
- <spinner label="Altura" name="snapshot_height"/>
- <check_box label="Mantener las proporciones" name="keep_aspect_check"/>
- <slider label="Calidad de la imagen" name="image_quality_slider"/>
- <text name="layer_type_label">
- Captura:
- </text>
- <combo_box label="Capas de imagen" name="layer_types">
- <combo_box.item label="Colores" name="Colors"/>
- <combo_box.item label="Profundidad" name="Depth"/>
- </combo_box>
- <check_box label="Interfaz" name="ui_check"/>
- <check_box label="HUDs" name="hud_check"/>
- <check_box label="Mantener abierto después de guardar" name="keep_open_check"/>
- <check_box label="Congelar la toma (pantalla completa)" name="freeze_frame_check"/>
- <check_box label="Actualizar automáticamente" name="auto_snapshot_check"/>
+ <panel name="advanced_options_panel">
+ <text name="advanced_options_label">
+ OPCIONES AVANZADAS
+ </text>
+ <text name="layer_type_label">
+ Captura:
+ </text>
+ <combo_box label="Capas de imagen" name="layer_types">
+ <combo_box.item label="Colores" name="Colors"/>
+ <combo_box.item label="Profundidad" name="Depth"/>
+ </combo_box>
+ <check_box label="Interfaz" name="ui_check"/>
+ <check_box label="HUDs" name="hud_check"/>
+ <check_box label="Congelar la toma (pantalla completa)" name="freeze_frame_check"/>
+ <check_box label="Actualizar automáticamente" name="auto_snapshot_check"/>
+ </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/es/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..b479d5f6d6
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/es/floater_toybox.xml b/indra/newview/skins/default/xui/es/floater_toybox.xml
index b36a05a6e4..7275b0546b 100644
--- a/indra/newview/skins/default/xui/es/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/es/floater_toybox.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Toybox" title="PERSONALIZAR BARRAS DE HERRAMIENTAS">
+<floater name="Toybox" title="BOTONES DE LA BARRA DE HERRAMIENTAS">
<text name="toybox label 1">
Puedes agregar o quitar botones arrastrándolos a las barras de herramientas o desde ellas.
</text>
<text name="toybox label 2">
Los botones aparecerán como se muestra o solo como iconos, según la configuración de cada barra de herramientas.
</text>
+ <button label="Quitar todas las barras de herramientas" label_selected="Quitar todas las barras de herramientas" name="btn_clear_all"/>
<button label="Restaurar valores predeterminados" label_selected="Restaurar valores predeterminados" name="btn_restore_defaults"/>
</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_translation_settings.xml b/indra/newview/skins/default/xui/es/floater_translation_settings.xml
new file mode 100644
index 0000000000..765c9a05a2
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_translation_settings.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_translation_settings" title="CONFIGURACIÓN DE LA TRADUCCIÓN DEL CHAT">
+ <string name="bing_api_key_not_verified">
+ appID de Bing no se ha confirmado. Vuelve a intentarlo.
+ </string>
+ <string name="google_api_key_not_verified">
+ La clave de API de Google no se ha confirmado. Vuelve a intentarlo.
+ </string>
+ <string name="bing_api_key_verified">
+ appID de Bing se ha confirmado.
+ </string>
+ <string name="google_api_key_verified">
+ La clave de API de Google se ha confirmado.
+ </string>
+ <check_box label="Activar la traducción automática durante el chat" name="translate_chat_checkbox"/>
+ <text name="translate_language_label">
+ Traducir el chat al:
+ </text>
+ <combo_box name="translate_language_combo">
+ <combo_box.item label="Predeterminado del sistema" name="System Default Language"/>
+ <combo_box.item label="Inglés" name="English"/>
+ <combo_box.item label="Dansk (danés)" name="Danish"/>
+ <combo_box.item label="Deutsch (alemán)" name="German"/>
+ <combo_box.item label="Español (español)" name="Spanish"/>
+ <combo_box.item label="Français (francés)" name="French"/>
+ <combo_box.item label="Italiano (italiano)" name="Italian"/>
+ <combo_box.item label="Magyar (húngaro)" name="Hungarian"/>
+ <combo_box.item label="Nederlands (neerlandés)" name="Dutch"/>
+ <combo_box.item label="Polski (polaco)" name="Polish"/>
+ <combo_box.item label="Português (portugués)" name="Portugese"/>
+ <combo_box.item label="Русский (ruso)" name="Russian"/>
+ <combo_box.item label="Türkçe (turco)" name="Turkish"/>
+ <combo_box.item label="Українська (ucraniano)" name="Ukrainian"/>
+ <combo_box.item label="中文 (正體) (Chino)" name="Chinese"/>
+ <combo_box.item label="日本語 (japonés)" name="Japanese"/>
+ <combo_box.item label="한국어 (coreano)" name="Korean"/>
+ </combo_box>
+ <text name="tip">
+ Elige el servicio de traducción:
+ </text>
+ <radio_group name="translation_service_rg">
+ <radio_item initial_value="bing" label="Bing Translator" name="bing"/>
+ <radio_item initial_value="google" label="Traductor de Google" name="google"/>
+ </radio_group>
+ <text name="bing_api_key_label">
+ [http://www.bing.com/developers/createapp.aspx AppID] de Bing:
+ </text>
+ <button label="Verificar" name="verify_bing_api_key_btn"/>
+ <text name="google_api_key_label">
+ [http://code.google.com/apis/language/translate/v2/getting_started.html#auth Clave de API] de Google:
+ </text>
+ <button label="Verificar" name="verify_google_api_key_btn"/>
+ <text name="google_links_text">
+ [http://code.google.com/apis/language/translate/v2/pricing.html Precios] | [https://code.google.com/apis/console Estadísticas]
+ </text>
+ <button label="OK" name="ok_btn"/>
+ <button label="Cancelar" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_voice_controls.xml b/indra/newview/skins/default/xui/es/floater_voice_controls.xml
index cefec2a7a1..eff21239be 100644
--- a/indra/newview/skins/default/xui/es/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/es/floater_voice_controls.xml
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_voice_controls" title="CONTROLES DE LA VOZ">
<string name="title_nearby">
- Chat de voz
+ CONFIGURACIÓN DE VOZ
</string>
<string name="title_group">
- Multiconferencia de voz con [GROUP]
+ MULTICONFERENCIA DE VOZ CON [GROUP]
</string>
<string name="title_adhoc">
- Multiconferencia de voz
+ MULTICONFERENCIA DE VOZ
</string>
<string name="title_peer_2_peer">
- Llamada: [NAME]
+ LLAMADA A [NAME]
</string>
<string name="no_one_near">
Nadie cercano tiene activada la voz
diff --git a/indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml
index bcdc25894f..9d0a8c50ef 100644
--- a/indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
<menu_item_call label="Tocar" name="touch"/>
<menu_item_call label="Sentarse" name="sit"/>
<menu_item_call label="Pagar" name="pay"/>
@@ -12,7 +12,8 @@
<menu_item_call label="Añadir" name="add"/>
<menu_item_call label="Denunciar" name="report"/>
<menu_item_call label="Ignorar" name="block"/>
+ <menu_item_call label="No ignorar" name="unblock"/>
<menu_item_call label="Acercar el zoom" name="zoom_in"/>
<menu_item_call label="Quitar" name="remove"/>
<menu_item_call label="Más información" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/es/menu_inventory.xml b/indra/newview/skins/default/xui/es/menu_inventory.xml
index f1f1ef091f..4a8f37dee4 100644
--- a/indra/newview/skins/default/xui/es/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/es/menu_inventory.xml
@@ -84,6 +84,6 @@
<menu_item_call label="Añadir" name="Wearable Add"/>
<menu_item_call label="Quitarse" name="Take Off"/>
<menu_item_call label="Copiar al Buzón de salida de comerciante" name="Merchant Copy"/>
- <menu_item_call label="Mover al Buzón de salida de comerciante" name="Merchant Move"/>
+ <menu_item_call label="Enviar al Mercado" name="Marketplace Send"/>
<menu_item_call label="--sin opciones--" name="--no options--"/>
</menu>
diff --git a/indra/newview/skins/default/xui/es/menu_login.xml b/indra/newview/skins/default/xui/es/menu_login.xml
index e3abf7ad62..289ac3f075 100644
--- a/indra/newview/skins/default/xui/es/menu_login.xml
+++ b/indra/newview/skins/default/xui/es/menu_login.xml
@@ -16,8 +16,8 @@
<menu_item_call label="Definir el tamaño de la ventana..." name="Set Window Size..."/>
<menu_item_call label="Mostrar los &apos;TOS&apos;" name="TOS"/>
<menu_item_call label="Mostrar mensaje crítico" name="Critical"/>
- <menu_item_call label="Prueba de navegadores de medios" name="Web Browser Test"/>
<menu_item_call label="Prueba de depuración de ventanas de contenido web" name="Web Content Floater Debug Test"/>
+ <menu label="Configurar el nivel de registro" name="Set Logging Level"/>
<menu_item_check label="Mostrar el selector de Grid" name="Show Grid Picker"/>
<menu_item_call label="Mostrar la consola de notificaciones" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/es/menu_toolbars.xml b/indra/newview/skins/default/xui/es/menu_toolbars.xml
index f8ed1c54ca..63f3dc43bd 100644
--- a/indra/newview/skins/default/xui/es/menu_toolbars.xml
+++ b/indra/newview/skins/default/xui/es/menu_toolbars.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Toolbars Popup">
- <menu_item_call label="Elegir botones..." name="Chose Buttons"/>
+ <menu_item_call label="Quitar este botón" name="Remove button"/>
+ <menu_item_call label="Botones de la barra de herramientas..." name="Choose Buttons"/>
<menu_item_check label="Iconos y etiquetas" name="icons_with_text"/>
<menu_item_check label="Solo iconos" name="icons_only"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml
index 0714e7f2c6..9522d4eac6 100644
--- a/indra/newview/skins/default/xui/es/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/es/menu_viewer.xml
@@ -1,55 +1,59 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu_bar name="Main Menu">
<menu label="Yo" name="Me">
- <menu_item_call label="Panel de control..." name="Manage My Account">
- <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=es"/>
- </menu_item_call>
<menu_item_call label="Perfil..." name="Profile"/>
<menu_item_call label="Apariencia" name="ChangeOutfit"/>
+ <menu_item_call label="Elige un avatar..." name="Avatar Picker"/>
<menu_item_check label="Inventario..." name="Inventory"/>
- <menu_item_check label="Gestos..." name="Gestures"/>
- <menu_item_check label="Voz..." name="ShowVoice"/>
+ <menu_item_call label="Nueva ventana del inventario" name="NewInventoryWindow"/>
+ <menu_item_call label="Lugares..." name="Places"/>
+ <menu_item_call label="Destacados..." name="Picks"/>
+ <menu_item_call label="Controles de la cámara..." name="Camera Controls"/>
<menu label="Movimiento" name="Movement">
<menu_item_call label="Sentarte" name="Sit Down Here"/>
<menu_item_check label="Volar" name="Fly"/>
<menu_item_check label="Correr siempre" name="Always Run"/>
<menu_item_call label="Parar mis animaciones" name="Stop Animating My Avatar"/>
+ <menu_item_call label="Caminar / Correr / Volar..." name="Walk / run / fly"/>
</menu>
<menu label="Estado" name="Status">
<menu_item_call label="Ausente" name="Set Away"/>
<menu_item_call label="Ocupado" name="Set Busy"/>
</menu>
- <menu_item_call label="Solicitar estatus de Administrador" name="Request Admin Options"/>
- <menu_item_call label="Dejar el estatus de Administrador" name="Leave Admin Options"/>
- <menu_item_call label="Comprar L$" name="Buy and Sell L$"/>
+ <menu_item_call label="Comprar L$..." name="Buy and Sell L$"/>
+ <menu_item_call label="Panel de control de la cuenta..." name="Manage My Account">
+ <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=es"/>
+ </menu_item_call>
<menu_item_call label="Preferencias..." name="Preferences"/>
- <menu_item_call label="Barras de herramientas..." name="Toolbars"/>
+ <menu_item_call label="Botones de la barra de herramientas..." name="Toolbars"/>
<menu_item_call label="Ocultar todos los controles" name="Hide UI"/>
<menu_item_call label="Salir de [APP_NAME]" name="Quit"/>
</menu>
<menu label="Comunicarme" name="Communicate">
- <menu_item_call label="Mis amigos" name="My Friends"/>
- <menu_item_call label="Mis grupos" name="My Groups"/>
- <menu_item_check label="Chat" name="Nearby Chat"/>
+ <menu_item_check label="Chat..." name="Nearby Chat"/>
+ <menu_item_check label="Hablar" name="Speak"/>
+ <menu_item_check label="Configuración de voz..." name="Nearby Voice"/>
+ <menu_item_check label="Transformación de voz..." name="ShowVoice"/>
+ <menu_item_check label="Gestos..." name="Gestures"/>
+ <menu_item_call label="Amigos" name="My Friends"/>
+ <menu_item_call label="Grupos" name="My Groups"/>
<menu_item_call label="Gente cerca" name="Active Speakers"/>
- <menu_item_check label="Chat de voz" name="Nearby Voice"/>
</menu>
<menu label="Mundo" name="World">
- <menu_item_check label="Minimapa" name="Mini-Map"/>
+ <menu_item_call label="Crear un hito de este sitio" name="Create Landmark Here"/>
+ <menu_item_call label="Destinos..." name="Destinations"/>
<menu_item_check label="Mapa del mundo" name="World Map"/>
+ <menu_item_check label="Minimapa" name="Mini-Map"/>
<menu_item_check label="Buscar" name="Search"/>
+ <menu_item_call label="Teleportar a la Base" name="Teleport Home"/>
+ <menu_item_call label="Fijar mi Base aquí" name="Set Home to Here"/>
<menu_item_call label="Foto" name="Take Snapshot"/>
- <menu_item_call label="Crear un hito de este sitio" name="Create Landmark Here"/>
- <menu label="Perfil del lugar" name="Land">
- <menu_item_call label="Perfil del lugar" name="Place Profile"/>
- <menu_item_call label="Acerca del terreno" name="About Land"/>
- <menu_item_call label="Región/Estado" name="Region/Estate"/>
- </menu>
+ <menu_item_call label="Perfil del lugar" name="Place Profile"/>
+ <menu_item_call label="Acerca del terreno" name="About Land"/>
+ <menu_item_call label="Región/Estado" name="Region/Estate"/>
+ <menu_item_call label="Mis terrenos..." name="My Land"/>
<menu_item_call label="Comprar este terreno" name="Buy Land"/>
- <menu_item_call label="Mi terreno" name="My Land"/>
<menu label="Mostrar" name="LandShow">
- <menu_item_check label="Controles del movimiento" name="Movement Controls"/>
- <menu_item_check label="Controles de la cámara" name="Camera Controls"/>
<menu_item_check label="Líneas de prohibición" name="Ban Lines"/>
<menu_item_check label="Balizas" name="beacons"/>
<menu_item_check label="Límites de las parcelas" name="Property Lines"/>
@@ -58,16 +62,15 @@
<menu_item_check label="Propiedades de la parcela" name="Parcel Properties"/>
<menu_item_check label="Menú Avanzado" name="Show Advanced Menu"/>
</menu>
- <menu_item_call label="Teleportar a la Base" name="Teleport Home"/>
- <menu_item_call label="Fijar mi Base aquí" name="Set Home to Here"/>
- <menu label="Sol" name="Environment Settings">
+ <menu label="Sol" name="Sun">
<menu_item_call label="Amanecer" name="Sunrise"/>
<menu_item_call label="Mediodía" name="Noon"/>
<menu_item_call label="Atardecer" name="Sunset"/>
<menu_item_call label="Medianoche" name="Midnight"/>
+ <menu_item_call label="Usar configuración de región" name="Use Region Settings"/>
</menu>
- <menu label="Editor de entorno" name="Enviroment Editor">
- <menu_item_call label="Configuración de entorno..." name="Enviroment Settings"/>
+ <menu label="Editor de entorno" name="Environment Editor">
+ <menu_item_call label="Configuración del entorno..." name="Environment Settings"/>
<menu label="Agua predefinida" name="Water Presets">
<menu_item_call label="Nuevo predefinido..." name="new_water_preset"/>
<menu_item_call label="Editar predefinido..." name="edit_water_preset"/>
@@ -140,11 +143,13 @@
<menu_item_call label="Animación ([COST] L$)..." name="Upload Animation"/>
<menu_item_call label="Modelo..." name="Upload Model"/>
<menu_item_call label="Masivo ([COST] L$ por archivo)..." name="Bulk Upload"/>
+ <menu_item_call label="Configurar los permisos por defecto de subida" name="perm prefs"/>
</menu>
<menu_item_call label="Deshacer" name="Undo"/>
<menu_item_call label="Rehacer" name="Redo"/>
</menu>
<menu label="Ayuda" name="Help">
+ <menu_item_call label="Cómo..." name="How To"/>
<menu_item_call label="Ayuda de [SECOND_LIFE]" name="Second Life Help"/>
<menu_item_call label="Denunciar una infracción" name="Report Abuse"/>
<menu_item_call label="Informar de un fallo" name="Report Bug"/>
@@ -172,22 +177,22 @@
<menu_item_check label="Mostrar el Punto de Mira en la vista subjetiva" name="ShowCrosshairs"/>
</menu>
<menu label="Objetos representados" name="Rendering Types">
- <menu_item_check label="Simple" name="Simple"/>
- <menu_item_check label="Alfa" name="Alpha"/>
- <menu_item_check label="Árbol" name="Tree"/>
- <menu_item_check label="Avatares" name="Character"/>
- <menu_item_check label="Parche de superficie" name="Surface Patch"/>
- <menu_item_check label="Cielo" name="Sky"/>
- <menu_item_check label="Agua" name="Water"/>
- <menu_item_check label="Terreno" name="Ground"/>
- <menu_item_check label="volumen" name="Volume"/>
- <menu_item_check label="Hierba" name="Grass"/>
- <menu_item_check label="Nubes" name="Clouds"/>
- <menu_item_check label="Partículas" name="Particles"/>
- <menu_item_check label="Efectos de relieve" name="Bump"/>
+ <menu_item_check label="Simple" name="Rendering Type Simple"/>
+ <menu_item_check label="Alfa" name="Rendering Type Alpha"/>
+ <menu_item_check label="Árbol" name="Rendering Type Tree"/>
+ <menu_item_check label="Avatares" name="Rendering Type Character"/>
+ <menu_item_check label="Parcela de superficie" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Cielo" name="Rendering Type Sky"/>
+ <menu_item_check label="Agua" name="Rendering Type Water"/>
+ <menu_item_check label="Terreno" name="Rendering Type Ground"/>
+ <menu_item_check label="Volumen" name="Rendering Type Volume"/>
+ <menu_item_check label="Hierba" name="Rendering Type Grass"/>
+ <menu_item_check label="Nubes" name="Rendering Type Clouds"/>
+ <menu_item_check label="Partículas" name="Rendering Type Particles"/>
+ <menu_item_check label="Efectos de relieve" name="Rendering Type Bump"/>
</menu>
<menu label="Rasgos renderizados" name="Rendering Features">
- <menu_item_check label="UI" name="UI"/>
+ <menu_item_check label="UI" name="ToggleUI"/>
<menu_item_check label="Seleccionado" name="Selected"/>
<menu_item_check label="Realzados" name="Highlighted"/>
<menu_item_check label="Texturas dinámicas" name="Dynamic Textures"/>
@@ -198,11 +203,8 @@
<menu_item_check label="Usar Plugin Read Thread" name="Use Plugin Read Thread"/>
<menu_item_call label="Vaciar la caché de grupo" name="ClearGroupCache"/>
<menu_item_check label="Vista subjetiva suavizada" name="Mouse Smoothing"/>
+ <menu_item_call label="Recuperar las teclas" name="Release Keys"/>
<menu label="Atajos de teclado" name="Shortcuts">
- <menu_item_call label="Imagen ([COST] L$)..." name="Upload Image"/>
- <menu_item_check label="Buscar" name="Search"/>
- <menu_item_call label="Recuperar las teclas" name="Release Keys"/>
- <menu_item_call label="Interfaz en el tamaño predeterminado" name="Set UI Size to Default"/>
<menu_item_check label="Mostrar el menú Avanzado - acceso directo antiguo" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Cerrar la ventana" name="Close Window"/>
<menu_item_call label="Cerrar todas las ventanas" name="Close All Windows"/>
@@ -211,13 +213,6 @@
<menu_item_check label="Flycam del joystick" name="Joystick Flycam"/>
<menu_item_call label="Volver a la vista por defecto" name="Reset View"/>
<menu_item_call label="Mirar al último que habló" name="Look at Last Chatter"/>
- <menu label="Seleccionar la herramienta de construcción" name="Select Tool">
- <menu_item_call label="Herramienta Visión" name="Focus"/>
- <menu_item_call label="Herramienta Mover" name="Move"/>
- <menu_item_call label="Herramienta Editar" name="Edit"/>
- <menu_item_call label="Herramienta Crear" name="Create"/>
- <menu_item_call label="Herramienta Terreno" name="Land"/>
- </menu>
<menu_item_call label="Acercar el zoom" name="Zoom In"/>
<menu_item_call label="Zoom por defecto" name="Zoom Default"/>
<menu_item_call label="Alejar el zoom" name="Zoom Out"/>
@@ -271,7 +266,9 @@
<menu_item_check label="Actualizar el tipo" name="Update Type"/>
<menu_item_check label="Información sobre el nivel de detalle" name="LOD Info"/>
<menu_item_check label="Crear cola" name="Build Queue"/>
+ <menu_item_check label="Vectores de viento" name="Wind Vectors"/>
<menu_item_check label="Complejidad del renderizado" name="rendercomplexity"/>
+ <menu_item_check label="Bytes de adjunto" name="attachment bytes"/>
<menu_item_check label="Esculpir" name="Sculpt"/>
</menu>
<menu label="Rendering" name="Rendering">
@@ -280,7 +277,6 @@
<menu_item_check label="Luces y sombras" name="Lighting and Shadows"/>
<menu_item_check label="Sombras del sol/la luna/proyectores" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO y sombras suavizadas" name="SSAO and Shadow Smoothing"/>
- <menu_item_check label="Iluminación global (experimental)" name="Global Illumination"/>
<menu_item_check label="Capas alfa automáticas (deferidas)" name="Automatic Alpha Masks (deferred)"/>
<menu_item_check label="Capas alfa automáticas (no deferidas)" name="Automatic Alpha Masks (non-deferred)"/>
<menu_item_check label="Animation Textures" name="Animation Textures"/>
@@ -295,11 +291,10 @@
<menu_item_call label="Drop a Packet" name="Drop a Packet"/>
</menu>
<menu_item_call label="Bumps, Pushes &amp; Hits" name="Bumps, Pushes &amp;amp; Hits"/>
- <menu label="World" name="World">
- <menu_item_check label="Region Sun Override" name="Sim Sun Override"/>
- <menu_item_check label="Beacon flashing effect" name="Cheesy Beacon"/>
- <menu_item_check label="Fixed Weather" name="Fixed Weather"/>
- <menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/>
+ <menu label="Mundo virtual" name="DevelopWorld">
+ <menu_item_check label="Anular el sol del Sim" name="Sim Sun Override"/>
+ <menu_item_check label="Meteorología fija" name="Fixed Weather"/>
+ <menu_item_call label="Volcar la caché de objetos de la región" name="Dump Region Object Cache"/>
</menu>
<menu label="UI" name="UI">
<menu_item_call label="Prueba de navegadores de medios" name="Web Browser Test"/>
@@ -319,11 +314,11 @@
</menu>
<menu label="Avatar" name="Character">
<menu label="Grab Baked Texture" name="Grab Baked Texture">
- <menu_item_call label="Iris" name="Iris"/>
- <menu_item_call label="Head" name="Head"/>
- <menu_item_call label="Upper Body" name="Upper Body"/>
- <menu_item_call label="Lower Body" name="Lower Body"/>
- <menu_item_call label="Skirt" name="Skirt"/>
+ <menu_item_call label="Iris" name="Grab Iris"/>
+ <menu_item_call label="Cabeza" name="Grab Head"/>
+ <menu_item_call label="Parte superior del cuerpo" name="Grab Upper Body"/>
+ <menu_item_call label="Parte inferior del cuerpo" name="Grab Lower Body"/>
+ <menu_item_call label="Falda" name="Grab Skirt"/>
</menu>
<menu label="Character Tests" name="Character Tests">
<menu_item_call label="Toggle Character Geometry" name="Toggle Character Geometry"/>
@@ -340,17 +335,19 @@
<menu_item_check label="HTTP Textures" name="HTTP Textures"/>
<menu_item_check label="Inventario HTTP" name="HTTP Inventory"/>
<menu_item_check label="Console Window on next Run" name="Console Window"/>
+ <menu label="Configurar el nivel de registro" name="Set Logging Level"/>
<menu_item_call label="Request Admin Status" name="Request Admin Options"/>
<menu_item_call label="Leave Admin Status" name="Leave Admin Options"/>
<menu_item_check label="Show Admin Menu" name="View Admin Options"/>
</menu>
<menu label="Admin" name="Admin">
- <menu label="Object">
- <menu_item_call label="Coger una copia" name="Take Copy"/>
- <menu_item_call label="Force Owner To Me" name="Force Owner To Me"/>
- <menu_item_call label="Force Owner Permissive" name="Force Owner Permissive"/>
+ <menu label="Objeto" name="AdminObject">
+ <menu_item_call label="Tomar una copia" name="Admin Take Copy"/>
+ <menu_item_call label="Forzar que yo sea el propietario" name="Force Owner To Me"/>
+ <menu_item_call label="Forzar permiso al propietario" name="Force Owner Permissive"/>
<menu_item_call label="Eliminar" name="Delete"/>
- <menu_item_call label="Lock" name="Lock"/>
+ <menu_item_call label="Bloquear" name="Lock"/>
+ <menu_item_call label="Obtener ID de objetos" name="Get Assets IDs"/>
</menu>
<menu label="Parcel" name="Parcel">
<menu_item_call label="Force Owner To Me" name="Owner To Me"/>
@@ -367,5 +364,16 @@
<menu label="Take Off Clothing" name="Take Off Clothing">
<menu_item_call label="Física" name="Physics"/>
</menu>
+ <menu label="Ayuda" name="DeprecatedHelp">
+ <menu_item_call label="Blog oficial" name="Official Linden Blog"/>
+ <menu_item_call label="Portal de programación" name="Scripting Portal"/>
+ <menu label="Informes de fallos" name="Bug Reporting">
+ <menu_item_call label="Public Issue Tracker" name="Public Issue Tracker"/>
+ <menu_item_call label="Ayuda del Public Issue Tracker" name="Publc Issue Tracker Help"/>
+ <menu_item_call label="Informes de fallos - instrucciones" name="Bug Reporing 101"/>
+ <menu_item_call label="Problemas de seguridad" name="Security Issues"/>
+ <menu_item_call label="Wiki QA" name="QA Wiki"/>
+ </menu>
+ </menu>
</menu>
</menu_bar>
diff --git a/indra/newview/skins/default/xui/es/notifications.xml b/indra/newview/skins/default/xui/es/notifications.xml
index 3fe0072a20..d47c3d7ad8 100644
--- a/indra/newview/skins/default/xui/es/notifications.xml
+++ b/indra/newview/skins/default/xui/es/notifications.xml
@@ -86,17 +86,38 @@ Asegúrate de que tu conexión a Internet está funcionando adecuadamente.
<usetemplate canceltext="Cancelar" name="yesnocancelbuttons" notext="No guardarlos" yestext="Guardarlos"/>
</notification>
<notification name="ConfirmNoCopyToOutbox">
- No tienes permiso para copiar este objeto en el Buzón de salida de comerciante. ¿Estás seguro de que quieres mover el objeto siguiente?
- [ITEM_NAME]
- <usetemplate name="okcancelbuttons" notext="No" yestext="Sí"/>
+ No tienes permiso para copiar uno o varios de estos objetos en el Buzón de salida de comerciante. Puedes moverlos o dejártelos.
+ <usetemplate name="okcancelbuttons" notext="No mover objeto(s)" yestext="Mover objeto(s)"/>
</notification>
- <notification name="OutboxUploadComplete">
- Envío al mercado finalizado.
- <usetemplate name="okbutton" yestext="¡Hurra!"/>
+ <notification name="OutboxFolderCreated">
+ Se ha creado una carpeta nueva para cada objeto que has transferido al nivel superior de tu Buzón de salida de comerciante.
+ <usetemplate ignoretext="Se ha creado una carpeta nueva en el Buzón de salida de comerciante" name="okignore" yestext="OK"/>
</notification>
- <notification name="OutboxUploadHadErrors">
- El envío al mercado ha tenido errores. Corrige los problemas de tu buzón de salida y repite la operación. Muchas gracias.
- <usetemplate name="okbutton" yestext="Reintentar"/>
+ <notification name="OutboxImportComplete">
+ Éxito
+
+Todas las carpetas se han enviado correctamente al Mercado.
+ <usetemplate ignoretext="Todas las carpetas enviadas al Mercado" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportHadErrors">
+ Algunas carpetas no se han transferido
+
+Han ocurrido errores al enviar algunas carpetas al Mercado. Dichas carpetas todavía están en tu Buzón de salida de comerciante.
+
+Puedes consultar más información en el [[MARKETPLACE_IMPORTS_URL] registro de errores].
+ <usetemplate name="okbutton" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportFailed">
+ Error de transferencia
+
+No se han enviado carpetas al Mercado a causa de un error del sistema o de la red. Vuelve a intentarlo más tarde.
+ <usetemplate name="okbutton" yestext="OK"/>
+ </notification>
+ <notification name="OutboxInitFailed">
+ Error al inicializar el mercado
+
+La inicialización del mercado ha fallado por un error del sistema o de la red. Vuelve a intentarlo más tarde.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="CompileQueueSaveText">
Hubo un problema al subir el texto de un script por la siguiente razón: [REASON]. Por favor, inténtalo más tarde.
@@ -981,7 +1002,7 @@ no tienes el permiso de comprar terreno para el grupo que tienes activado actual
</form>
</notification>
<notification name="RemoveFromFriends">
- ¿Quieres eliminar a [NAME] de tu lista de amigos?
+ ¿Quieres eliminar a &lt;nolink&gt;[NAME]&lt;/nolink&gt; de tu lista de amigos?
<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1114,8 +1135,13 @@ El precio de compra del terreno no se le devolverá al propietario. Si se vende
<notification name="DisplaySetToSafe">
Las configuraciones que se muestran se han fijado en los niveles guardados, pues especificaste la opción de guardarlos.
</notification>
- <notification name="DisplaySetToRecommended">
- Las configuraciones que se muestran se han fijado en los niveles recomendados para la configuración de tu sistema.
+ <notification name="DisplaySetToRecommendedGPUChange">
+ La configuración de pantalla se ha establecido en los niveles recomendados porque tu tarjeta de gráficos ha cambiado
+de &apos;[LAST_GPU]&apos;
+a &apos;[THIS_GPU]&apos;
+ </notification>
+ <notification name="DisplaySetToRecommendedFeatureChange">
+ La configuración de pantalla se ha establecido en los niveles recomendados a causa de un cambio en el subsistema de renderizado.
</notification>
<notification name="ErrorMessage">
[ERROR_MESSAGE]
@@ -1437,8 +1463,8 @@ Debemos reiniciar [APP_NAME] para instalar la actualización.
<usetemplate ignoretext="Confirmar antes de devolver objetos a sus propietarios." name="okcancelignore" notext="Cancelar" yestext="OK"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- Actualmente, eres miembro del grupo [GROUP].
-¿Dejar el grupo?
+ Actualmente perteneces al grupo &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
+¿Deseas abandonar el grupo?
<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
</notification>
<notification name="ConfirmKick">
@@ -1920,7 +1946,13 @@ Dado que estos objetos tienen scripts, moverlos a tu inventario puede provocar u
<usetemplate ignoretext="Confirmar antes de salir" name="okcancelignore" notext="No salir" yestext="Salir"/>
</notification>
<notification name="ConfirmRestoreToybox">
- ¿Estás seguro de que quieres restaurar los botones y barras de herramientas predeterminados?
+ Esta acción restaurará los botones y barras de herramientas predeterminados.
+
+Esta acción no se puede deshacer.
+ <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
+ </notification>
+ <notification name="ConfirmClearAllToybox">
+ Esta acción volverá a colocar todos los botones a la caja de herramientas y las barras de herramientas aparecerán vacías.
Esta acción no se puede deshacer.
<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
@@ -2128,10 +2160,10 @@ Al hacerlo se iniciará el navegador web.
Asunto: [SUBJECT], Mensaje: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] está conectado
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; está conectado
</notification>
<notification name="FriendOffline">
- [NAME] está desconectado
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; está desconectado
</notification>
<notification name="AddSelfFriend">
Aunque eres muy agradable, no puedes añadirte como amigo a ti mismo.
@@ -2244,14 +2276,16 @@ Por favor, selecciona un sólo objeto.
Se ha rehusado tu tarjeta de visita.
</notification>
<notification name="TeleportToLandmark">
- Puedes teleportarte a lugares como &apos;[NAME]&apos; abriendo el panel Lugares -a la derecha de tu pantalla- y seleccionando la sección Hitos.
-Pulsa en un hito para seleccionarlo, y, luego, pulsa &apos;Teleportar&apos; en la parte inferior del panel.
-(También puedes pulsar dos veces en el hito o pulsarlo con el botón derecho del ratón y elegir &apos;Teleportar&apos;.)
+ Para teleportarte a lugares como &apos;[NAME]&apos;, pulsa el botón &quot;Lugares&quot;,
+ y selecciona la pestaña Hitos en la ventana que se abre. Pulsa en un
+ hito para seleccionarlo y luego pulsa &apos;Teleportar&apos; en la parte inferior de la ventana.
+ (También puedes pulsar dos veces en el hito o pulsarlo con el botón derecho del ratón y
+ elegir &apos;Teleportar&apos;.)
</notification>
<notification name="TeleportToPerson">
- Puedes contactar con un Residente como &apos;[NAME]&apos; abriendo el panel Gente en el lado derecho de tu pantalla.
-Elige al Residente de la lista y pulsa &apos;MI&apos; en la parte inferior del panel.
-(También puedes pulsar dos veces en su nombre o pulsarlo con el botón derecho y elegir &apos;MI&apos;).
+ Para ponerte en contacto con Residentes como &apos;[NAME]&apos;, pulsa el botón &quot;Gente&quot;, selecciona un Residente en la ventana que se abre y después pulsa en &apos;MI&apos; en
+ la parte inferior de la ventana.
+ (También puedes pulsar dos veces en su nombre o pulsarlo con el botón derecho y elegir &apos;MI&apos;).
</notification>
<notification name="CantSelectLandFromMultipleRegions">
No puedes seleccionar un terreno que cruce las fronteras entre servidores.
@@ -2272,6 +2306,9 @@ Inténtalo seleccionando un trozo más pequeño de terreno.
<notification name="PaymentSent">
[MESSAGE]
</notification>
+ <notification name="PaymentFailure">
+ [MESSAGE]
+ </notification>
<notification name="EventNotification">
Notificación de un evento:
@@ -2526,10 +2563,10 @@ Por favor, vuelve a intentarlo en unos momentos.
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME] ha aceptado tu oferta de amistad.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; ha aceptado tu ofrecimiento de amistad.
</notification>
<notification name="FriendshipDeclined">
- [NAME] ha rehusado tu oferta de amistad.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; ha rechazado tu ofrecimiento de amistad.
</notification>
<notification name="FriendshipAcceptedByMe">
Aceptado el ofrecimiento de amistad.
@@ -2807,6 +2844,18 @@ Con los siguientes residentes:
[RESIDENTS]
<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
</notification>
+ <notification name="ShareFolderConfirmation">
+ Sólo puedes compartir una carpeta en cada momento.
+
+¿Estás seguro de que quieres compartir los elementos siguientes?
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+Con los siguientes Residentes:
+
+[RESIDENTS]
+ <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Aceptar"/>
+ </notification>
<notification name="ItemsShared">
Los elementos se han compartido correctamente.
</notification>
diff --git a/indra/newview/skins/default/xui/es/panel_edit_skin.xml b/indra/newview/skins/default/xui/es/panel_edit_skin.xml
index 501ecfb4de..8d895a6152 100644
--- a/indra/newview/skins/default/xui/es/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/es/panel_edit_skin.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_skin_panel">
<panel name="avatar_skin_color_panel">
- <texture_picker label="Tatuajes de la cabeza" name="Head Tattoos" tool_tip="Pulsa para elegir una imagen"/>
- <texture_picker label="Tatuajes superiores" name="Upper Tattoos" tool_tip="Pulsa para elegir una imagen"/>
- <texture_picker label="Tatuajes inferiores" name="Lower Tattoos" tool_tip="Pulsa para elegir una imagen"/>
+ <texture_picker label="Cabeza" name="Head" tool_tip="Pulsa para elegir una imagen"/>
+ <texture_picker label="Parte superior del cuerpo" name="Upper Body" tool_tip="Pulsa para elegir una imagen"/>
+ <texture_picker label="Parte inferior del cuerpo" name="Lower Body" tool_tip="Pulsa para elegir una imagen"/>
</panel>
<panel name="accordion_panel">
<accordion name="wearable_accordion">
diff --git a/indra/newview/skins/default/xui/es/panel_my_profile.xml b/indra/newview/skins/default/xui/es/panel_my_profile.xml
deleted file mode 100644
index 29e5e6f652..0000000000
--- a/indra/newview/skins/default/xui/es/panel_my_profile.xml
+++ /dev/null
@@ -1,31 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Perfil" name="panel_profile">
- <string name="no_partner_text" value="Ninguno/a"/>
- <string name="no_group_text" value="Ninguno"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Nombre de usuario
- </text>
- <text name="name_descr_text">
- Nombre mostrado
- </text>
- <button label="Perfil" name="see_profile_btn" tool_tip="Ver el perfil de este avatar"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_navigation_bar.xml b/indra/newview/skins/default/xui/es/panel_navigation_bar.xml
index 1b7f5d5a9f..d36c6283bc 100644
--- a/indra/newview/skins/default/xui/es/panel_navigation_bar.xml
+++ b/indra/newview/skins/default/xui/es/panel_navigation_bar.xml
@@ -3,7 +3,7 @@
<layout_stack name="nvp_stack">
<layout_panel name="navigation_layout_panel">
<panel name="navigation_panel">
- <pull_button name="back_btn" tool_tip="Volver a lo localización anterior"/>
+ <pull_button name="back_btn" tool_tip="Volver a la localización anterior"/>
<pull_button name="forward_btn" tool_tip="Ir una localización adelante"/>
<button name="home_btn" tool_tip="Teleportar a mi Base"/>
<location_input label="Lugar" name="location_combo"/>
diff --git a/indra/newview/skins/default/xui/es/panel_nearby_chat.xml b/indra/newview/skins/default/xui/es/panel_nearby_chat.xml
index 5a852a6711..4220ab3c9f 100644
--- a/indra/newview/skins/default/xui/es/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/es/panel_nearby_chat.xml
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="nearby_chat">
- <check_box label="Traducir chat" name="translate_chat_checkbox"/>
+ <check_box label="Traducir el chat" name="translate_chat_checkbox"/>
</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_notes.xml b/indra/newview/skins/default/xui/es/panel_notes.xml
deleted file mode 100644
index 00d4caf468..0000000000
--- a/indra/newview/skins/default/xui/es/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Notas y Privacidad" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Mis notas privadas:"/>
- <text name="status_message2" value="Permitir que esta persona:"/>
- <check_box label="Vea si estoy conectado" name="status_check"/>
- <check_box label="Me vea en el mapa" name="map_check"/>
- <check_box label="Edite, borre o coja mis objetos" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Añadir como amigo" name="add_friend" tool_tip="Ofrecer amistad a este Residente"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="MI" name="im" tool_tip="Abrir una sesión de mensajes instantáneos"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Llamar" name="call" tool_tip="Llamar a este Residente"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Mapa" name="show_on_map_btn" tool_tip="Mostrar al Residente en el mapa"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Teleporte" name="teleport" tool_tip="Ofrecer teleporte"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_people.xml b/indra/newview/skins/default/xui/es/panel_people.xml
index 2fcbb00aed..a9d38dca25 100644
--- a/indra/newview/skins/default/xui/es/panel_people.xml
+++ b/indra/newview/skins/default/xui/es/panel_people.xml
@@ -76,7 +76,7 @@
<button label="Compartir" name="share_btn" tool_tip="Compartir un objeto del inventario"/>
</layout_panel>
<layout_panel name="teleport_btn_lp">
- <button label="Teleportarte" name="teleport_btn" tool_tip="Ofrecer teleporte"/>
+ <button label="Teleporte" name="teleport_btn" tool_tip="Ofrecer teleporte"/>
</layout_panel>
</layout_stack>
<layout_stack name="bottom_bar_ls1">
diff --git a/indra/newview/skins/default/xui/es/panel_postcard_message.xml b/indra/newview/skins/default/xui/es/panel_postcard_message.xml
new file mode 100644
index 0000000000..7316d91f5c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_postcard_message.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_message">
+ <text name="to_label">
+ Hasta:
+ </text>
+ <text name="name_label">
+ Desde:
+ </text>
+ <text name="subject_label">
+ Asunto:
+ </text>
+ <line_editor label="Escribe aquí el asunto." name="subject_form"/>
+ <text name="msg_label">
+ Mensaje:
+ </text>
+ <text_editor name="msg_form">
+ Escribe aquí tu mensaje.
+ </text_editor>
+ <button label="Cancelar" name="cancel_btn"/>
+ <button label="Enviar" name="send_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_postcard_settings.xml b/indra/newview/skins/default/xui/es/panel_postcard_settings.xml
new file mode 100644
index 0000000000..3931319447
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_postcard_settings.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_settings">
+ <combo_box label="Resolución" name="postcard_size_combo">
+ <combo_box.item label="Ventana actual" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Personalizado" name="Custom"/>
+ </combo_box>
+ <layout_stack name="postcard_image_params_ls">
+ <layout_panel name="postcard_image_size_lp">
+ <spinner label="Ancho" name="postcard_snapshot_width"/>
+ <spinner label="Altura" name="postcard_snapshot_height"/>
+ <check_box label="Mantener las proporciones" name="postcard_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="postcard_image_format_quality_lp">
+ <slider label="Calidad de la imagen" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml
index e822585566..aea9b9ce4a 100644
--- a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml
+++ b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml
@@ -29,30 +29,5 @@
<check_box label="Chats de MI" name="EnableIMChatPopups" tool_tip="Activa esta casilla para ver una ventana emergente cada vez que recibas un mensaje instantáneo"/>
<spinner label="Duración de los interlocutores favoritos:" name="nearby_toasts_lifetime"/>
<spinner label="Tiempo de los otros interlocutores:" name="nearby_toasts_fadingtime"/>
- <check_box name="translate_chat_checkbox"/>
- <text name="translate_chb_label">
- Usar en el chat el traductor automático
- </text>
- <text name="translate_language_text">
- Traducir el chat al:
- </text>
- <combo_box name="translate_language_combobox">
- <combo_box.item label="Predeterminado del sistema" name="System Default Language"/>
- <combo_box.item label="English (inglés)" name="English"/>
- <combo_box.item label="Dansk (danés)" name="Danish"/>
- <combo_box.item label="Deutsch (alemán)" name="German"/>
- <combo_box.item label="Español" name="Spanish"/>
- <combo_box.item label="Français (francés)" name="French"/>
- <combo_box.item label="Italiano (italiano)" name="Italian"/>
- <combo_box.item label="Magyar (húngaro)" name="Hungarian"/>
- <combo_box.item label="Nederlands (neerlandés)" name="Dutch"/>
- <combo_box.item label="Polski (polaco)" name="Polish"/>
- <combo_box.item label="Português (portugués)" name="Portugese"/>
- <combo_box.item label="Русский (ruso)" name="Russian"/>
- <combo_box.item label="Türkçe (turco)" name="Turkish"/>
- <combo_box.item label="Українська (ucraniano)" name="Ukrainian"/>
- <combo_box.item label="中文 (正體) (Chino)" name="Chinese"/>
- <combo_box.item label="日本語 (japonés)" name="Japanese"/>
- <combo_box.item label="한국어 (coreano)" name="Korean"/>
- </combo_box>
+ <button label="Configuración de la traducción del chat" name="ok_btn"/>
</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_setup.xml b/indra/newview/skins/default/xui/es/panel_preferences_setup.xml
index 3de18654b5..81a29dae5a 100644
--- a/indra/newview/skins/default/xui/es/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/es/panel_preferences_setup.xml
@@ -15,7 +15,7 @@
Web:
</text>
<radio_group name="use_external_browser">
- <radio_item label="Usar mi navegador (IE, Firefox, Safari)" name="external" tool_tip="Usa tu navegador por defecto para ayuda, enlaces web, etc. No es aconsejable si estás a pantalla completa." value="1"/>
+ <radio_item label="Usar mi navegador (IE, Firefox, Safari)" name="external" tool_tip="Usa tu navegador por defecto para ayuda, enlaces web, etc. No es aconsejable si estás a pantalla completa." value="true"/>
<radio_item label="Usar el navegador incorporado" name="internal" tool_tip="Usa el navegador incorporado para ayuda, enlaces web, etc. Este navegador se abre en una nueva ventana dentro de [APP_NAME]." value=""/>
</radio_group>
<check_box initial_value="true" label="Activar plugins" name="browser_plugins_enabled"/>
diff --git a/indra/newview/skins/default/xui/es/panel_profile.xml b/indra/newview/skins/default/xui/es/panel_profile.xml
deleted file mode 100644
index 334c0541af..0000000000
--- a/indra/newview/skins/default/xui/es/panel_profile.xml
+++ /dev/null
@@ -1,70 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Perfil" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=es-ES
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=es
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/my/account/index.php?lang=es-ES"/>
- <string name="no_partner_text" value="Ninguno"/>
- <string name="no_group_text" value="Ninguno"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Mundo real:"/>
- </panel>
- <text name="title_member_text" value="Residente desde:"/>
- <text name="title_acc_status_text" value="Estado de la cuenta:"/>
- <text name="title_partner_text" value="Compañero/a:"/>
- <panel name="partner_data_panel">
- <text initial_value="(obteniendo)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Grupos:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Añadir como amigo" name="add_friend" tool_tip="Ofrecer amistad a este Residente"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="MI" name="im" tool_tip="Abrir una sesión de mensajes instantáneos"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Llamar" name="call" tool_tip="Llamar a este Residente"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Teleporte" name="teleport" tool_tip="Ofrecer teleporte"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Pagar dinero al Residente o compartir algo del inventario con él"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel name="profile_me_buttons_panel">
- <button label="Editar el perfil" name="edit_profile_btn" tool_tip="Modificar tu información personal"/>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_profile_view.xml b/indra/newview/skins/default/xui/es/panel_profile_view.xml
deleted file mode 100644
index cb374dee52..0000000000
--- a/indra/newview/skins/default/xui/es/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- Conectado/a
- </string>
- <string name="status_offline">
- Desconectado/a
- </string>
- <text name="display_name_label" value="Nombre mostrado:"/>
- <text name="solo_username_label" value="Nombre de usuario:"/>
- <text name="status" value="Conectado/a"/>
- <text name="user_name_small" value="Jack, ¿has visto esto? Es un nombre larguísimo."/>
- <button name="copy_to_clipboard" tool_tip="Copiar al portapapeles"/>
- <text name="user_label" value="Nombre de usuario:"/>
- <tab_container name="tabs">
- <panel label="PERFIL" name="panel_profile"/>
- <panel label="DESTACADOS" name="panel_picks"/>
- <panel label="NOTAS Y PRIVACIDAD" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_region_estate.xml b/indra/newview/skins/default/xui/es/panel_region_estate.xml
index c51c3815d1..84c1ed7686 100644
--- a/indra/newview/skins/default/xui/es/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/es/panel_region_estate.xml
@@ -10,7 +10,7 @@
(desconocido)
</text>
<text name="owner_text">
- Propietario del Estado:
+ Propietario del estado:
</text>
<text name="estate_owner">
(desconocido)
@@ -23,10 +23,10 @@
<check_box label="Permitir el acceso público" name="externally_visible_check"/>
<button label="?" name="externally_visible_help"/>
<text name="Only Allow">
- Restringir el acceso a cuentas verificadas por:
+ Permitir únicamente el acceso a los Residentes que:
</text>
- <check_box label="Información de pago aportada" name="limit_payment" tool_tip="Expulsa a los Residentes no identificados."/>
- <check_box label="Verificación de la edad" name="limit_age_verified" tool_tip="Expulsa a los Residentes que no hayan verificado su edad. Más información en [SUPPORT_SITE]."/>
+ <check_box label="Han aportado la información de pago." name="limit_payment" tool_tip="Para poder acceder a este estado los Residentes deben haber aportado información de pago en su cuenta. Para más información, ver [SUPPORT_SITE]."/>
+ <check_box label="Han verificado su edad" name="limit_age_verified" tool_tip="Para poder acceder a este estado los Residentes deben haber verificado su edad. Para más información, ver [SUPPORT_SITE]."/>
<check_box label="Permitir el chat de voz" name="voice_chat_check"/>
<button label="?" name="voice_chat_help"/>
<check_box label="Permitir el teleporte a cualquier punto" name="allow_direct_teleport"/>
@@ -39,7 +39,7 @@
</string>
<button label="?" name="abuse_email_address_help"/>
<button label="Aplicar" name="apply_btn"/>
- <button label="Expulsar a un Residente del Estado..." name="kick_user_from_estate_btn"/>
+ <button label="Expulsar a un Residente del estado..." name="kick_user_from_estate_btn"/>
<button label="Enviar un mensaje al estado..." name="message_estate_btn"/>
<text name="estate_manager_label">
Administradores del estado:
diff --git a/indra/newview/skins/default/xui/es/panel_script_ed.xml b/indra/newview/skins/default/xui/es/panel_script_ed.xml
index 46952c6974..4c4077b96f 100644
--- a/indra/newview/skins/default/xui/es/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/es/panel_script_ed.xml
@@ -22,6 +22,8 @@
<menu label="Archivo" name="File">
<menu_item_call label="Guardar" name="Save"/>
<menu_item_call label="Deshacer todos los cambios" name="Revert All Changes"/>
+ <menu_item_call label="Cargar desde archivo..." name="LoadFromFile"/>
+ <menu_item_call label="Guardar en archivo..." name="SaveToFile"/>
</menu>
<menu label="Editar" name="Edit">
<menu_item_call label="Deshacer" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml
new file mode 100644
index 0000000000..12c74b5cd1
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_inventory">
+ <text name="title">
+ Guardar en mi inventario
+ </text>
+ <text name="hint_lbl">
+ Guardar una imagen en el inventario cuesta [UPLOAD_COST] L$. Para guardar una imagen como una textura, selecciona uno de los formatos cuadrados.
+ </text>
+ <combo_box label="Resolución" name="texture_size_combo">
+ <combo_box.item label="Ventana actual" name="CurrentWindow"/>
+ <combo_box.item label="Pequeña (128x128)" name="Small(128x128)"/>
+ <combo_box.item label="Mediana (256x256)" name="Medium(256x256)"/>
+ <combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
+ <combo_box.item label="Personalizado" name="Custom"/>
+ </combo_box>
+ <spinner label="Ancho" name="inventory_snapshot_width"/>
+ <spinner label="Altura" name="inventory_snapshot_height"/>
+ <check_box label="Mantener las proporciones" name="inventory_keep_aspect_check"/>
+ <button label="Cancelar" name="cancel_btn"/>
+ <button label="Guardar" name="save_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_local.xml b/indra/newview/skins/default/xui/es/panel_snapshot_local.xml
new file mode 100644
index 0000000000..08c45d2e76
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_local.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_local">
+ <text name="title">
+ Guardar en mi ordenador
+ </text>
+ <combo_box label="Resolución" name="local_size_combo">
+ <combo_box.item label="Ventana actual" name="CurrentWindow"/>
+ <combo_box.item label="320x240" name="320x240"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="1280x1024" name="1280x1024"/>
+ <combo_box.item label="1600x1200" name="1600x1200"/>
+ <combo_box.item label="Personalizado" name="Custom"/>
+ </combo_box>
+ <layout_stack name="local_image_params_ls">
+ <layout_panel name="local_image_size_lp">
+ <spinner label="Ancho" name="local_snapshot_width"/>
+ <spinner label="Altura" name="local_snapshot_height"/>
+ <check_box label="Mantener las proporciones" name="local_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="local_image_format_quality_lp">
+ <combo_box label="Formato" name="local_format_combo">
+ <combo_box.item label="PNG (sin pérdida)" name="PNG"/>
+ <combo_box.item label="JPEG" name="JPEG"/>
+ <combo_box.item label="BMP (sin pérdida)" name="BMP"/>
+ </combo_box>
+ <slider label="Calidad de la imagen" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+ <button label="Cancelar" name="cancel_btn"/>
+ <flyout_button label="Guardar" name="save_btn" tool_tip="Guardar la imagen en un archivo">
+ <flyout_button.item label="Guardar" name="save_item"/>
+ <flyout_button.item label="Guardar como..." name="saveas_item"/>
+ </flyout_button>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml
new file mode 100644
index 0000000000..2b2584f66c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_options">
+ <button label="Publicar en los comentarios de Mi perfil" name="save_to_profile_btn"/>
+ <button label="Correo-e" name="save_to_email_btn"/>
+ <button label="Guardar en Mi inventario ([AMOUNT] L$)" name="save_to_inventory_btn"/>
+ <button label="Guardar en mi ordenador" name="save_to_computer_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/es/panel_snapshot_postcard.xml
new file mode 100644
index 0000000000..649d547ba0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_postcard.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_postcard">
+ <string name="default_subject">
+ Postal desde [SECOND_LIFE].
+ </string>
+ <string name="default_message">
+ ¡Mira esto!
+ </string>
+ <string name="upload_message">
+ Enviando...
+ </string>
+ <text name="title">
+ Correo-e
+ </text>
+ <button label="Mensaje" name="message_btn"/>
+ <button label="Ajustes" name="settings_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/es/panel_snapshot_profile.xml
new file mode 100644
index 0000000000..6a0bc22d68
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_profile.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_profile">
+ <text name="title">
+ Publicar en los comentarios de Mi perfil
+ </text>
+ <combo_box label="Resolución" name="profile_size_combo">
+ <combo_box.item label="Ventana actual" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Personalizado" name="Custom"/>
+ </combo_box>
+ <layout_stack name="profile_image_params_ls">
+ <layout_panel name="profile_image_size_lp">
+ <spinner label="Ancho" name="profile_snapshot_width"/>
+ <spinner label="Altura" name="profile_snapshot_height"/>
+ <check_box label="Mantener las proporciones" name="profile_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="profile_image_metadata_lp">
+ <text name="caption_label">
+ Título:
+ </text>
+ <check_box initial_value="true" label="Incluir ubicación" name="add_location_cb"/>
+ </layout_panel>
+ </layout_stack>
+ <button label="Cancelar" name="cancel_btn"/>
+ <button label="Publicar" name="post_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_status_bar.xml b/indra/newview/skins/default/xui/es/panel_status_bar.xml
index d43790c8c6..7eead3bc18 100644
--- a/indra/newview/skins/default/xui/es/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/es/panel_status_bar.xml
@@ -15,10 +15,10 @@
<panel.string name="buycurrencylabel">
[AMT] L$
</panel.string>
- <panel name="balance_bg">
+ <panel left="-410" name="balance_bg" width="200">
<text name="balance" tool_tip="Haz clic para actualizar tu saldo en L$" value="20 L$"/>
<button label="Comprar L$" name="buyL" tool_tip="Pulsa para comprar más L$"/>
- <button label="Comprar" name="goShop" tool_tip="Abrir el mercado de Second Life"/>
+ <button label="Comprar" name="goShop" tool_tip="Abrir el mercado de Second Life" width="80"/>
</panel>
<text name="TimeText" tool_tip="Hora actual (Pacífico)">
24:00 AM PST
diff --git a/indra/newview/skins/default/xui/es/sidepanel_inventory.xml b/indra/newview/skins/default/xui/es/sidepanel_inventory.xml
index 79d0cb84e8..f68dcc65e3 100644
--- a/indra/newview/skins/default/xui/es/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/es/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
<panel label="Cosas" name="objects panel">
<panel label="" name="sidepanel__inventory_panel">
<layout_stack name="inventory_layout_stack">
- <layout_panel name="inbox_outbox_layout_panel">
- <layout_stack name="inbox_outbox_layout_stack">
- <layout_panel name="inbox_layout_panel">
- <panel label="" name="marketplace_inbox">
- <string name="InboxLabelWithArg">
- Objetos recibidos ([NUM])
- </string>
- <string name="InboxLabelNoArg">
- Objetos recibidos
- </string>
- <button label="Objetos recibidos" name="inbox_btn"/>
- <text name="inbox_fresh_new_count">
- [NUM] nuevos
- </text>
- <panel tool_tip="Drag and drop items to your inventory to manage and use them">
- <text name="inbox_inventory_placeholder">
- Aquí se entregarán las compras realizadas en el mercado.
- </text>
- </panel>
- </panel>
- </layout_panel>
- <layout_panel name="outbox_layout_panel">
- <panel label="" name="marketplace_outbox">
- <string name="OutboxLabelWithArg">
- Buzón de salida de comerciante ([NUM])
- </string>
- <string name="OutboxLabelNoArg">
- Buzón de salida de comerciante
- </string>
- <button label="Buzón de salida de comerciante" name="outbox_btn"/>
- <button label="" name="outbox_sync_btn" tool_tip="Poner en el escaparate de Mi Mercado"/>
- <panel>
- <panel name="outbox_inventory_placeholder_panel">
- <text name="outbox_inventory_placeholder_title">
- Cargando...
- </text>
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
+ <layout_panel name="inbox_layout_panel">
+ <panel label="" name="marketplace_inbox">
+ <string name="InboxLabelWithArg">
+ Objetos recibidos ([NUM])
+ </string>
+ <string name="InboxLabelNoArg">
+ Objetos recibidos
+ </string>
+ <button label="Objetos recibidos" name="inbox_btn"/>
+ <text name="inbox_fresh_new_count">
+ [NUM] nuevos
+ </text>
+ <panel tool_tip="Drag and drop items to your inventory to manage and use them">
+ <text name="inbox_inventory_placeholder">
+ Aquí se entregarán las compras realizadas en el mercado.
+ </text>
+ </panel>
+ </panel>
</layout_panel>
</layout_stack>
<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml
index 83747b85c0..67c65c6ce9 100644
--- a/indra/newview/skins/default/xui/es/strings.xml
+++ b/indra/newview/skins/default/xui/es/strings.xml
@@ -171,9 +171,9 @@ Actualmente, solo se permite iniciar sesión a los empleados.
Consulta www.secondlife.com/status si deseas obtener actualizaciones.
</string>
<string name="LoginFailedPremiumOnly">
- Se ha restringido de manera temporal el inicio de sesión en Second Life con el fin de garantizar una experiencia óptima a nuestros residentes.
-
-Aquellos usuarios que dispongan de cuentas gratuitas no podrán acceder a Second Life durante este período de tiempo, ya que el propósito de esta medida es obtener espacio suficiente para los residentes que hayan pagado por acceder a Second Life.
+ Las conexiones a Second Life se han restringido provisionalmente para garantizar que los usuarios que ya están conectados tengan la mejor experiencia posible.
+
+Durante este tiempo, las personas con cuentas gratuitas no podrán acceder a Second Life, ya que tienen prioridad los usuarios con una cuenta de pago.
</string>
<string name="LoginFailedComputerProhibited">
No se puede acceder a Second Life desde este ordenador.
@@ -330,17 +330,35 @@ Intenta iniciar sesión de nuevo en unos instantes.
Aquí se puede arrastrar sólo un ítem
</string>
<string name="TooltipPrice" value="[AMOUNT] L$:"/>
+ <string name="TooltipOutboxDragToWorld">
+ No puedes colocar objetos en tu buzón de salida de comerciante
+ </string>
<string name="TooltipOutboxNoTransfer">
- Uno o varios de estos objetos no se pueden vender o transferir a otro usuario.
+ Uno o varios de estos objetos no se pueden vender o transferir.
+ </string>
+ <string name="TooltipOutboxNotInInventory">
+ Tu buzón de salida de comerciante sólo puede aceptar objetos procedentes directamente de tu inventario
</string>
<string name="TooltipOutboxWorn">
- Llevas puestos uno o más de estos objetos. Quítatelos del avatar y vuelve a intentar moverlos.
+ No puedes poner artículos que llevas puestos en el buzón de salida de comerciante
+ </string>
+ <string name="TooltipOutboxCallingCard">
+ No puedes poner tarjetas de visita en tu buzón de salida de comerciante
</string>
<string name="TooltipOutboxFolderLevels">
- Esta carpeta tiene demasiados niveles de subcarpetas. Reorganiza las carpetas interiores de forma que tengas como máximo 4 niveles de profundidad (la carpeta raíz contiene A, que contiene B, que contiene C).
+ La profundidad de carpetas anidadas excede de 3
+ </string>
+ <string name="TooltipOutboxTooManyFolders">
+ El número de subcarpetas de la carpeta de nivel superior excede de 20
</string>
<string name="TooltipOutboxTooManyObjects">
- Esta carpeta contiene más de 200 objetos. Guarda algunos objetos en una caja para disminuir su cantidad.
+ El número de elementos de la carpeta de nivel superior excede de 200
+ </string>
+ <string name="TooltipDragOntoOwnChild">
+ No puedes mover una carpeta a su carpeta secundaria
+ </string>
+ <string name="TooltipDragOntoSelf">
+ No puedes mover una carpeta dentro de sí misma
</string>
<string name="TooltipHttpUrl">
Pulsa para ver esta página web
@@ -586,6 +604,9 @@ Intenta iniciar sesión de nuevo en unos instantes.
<string name="mesh">
red
</string>
+ <string name="AvatarEditingAppearance">
+ (Edición de Apariencia)
+ </string>
<string name="AvatarAway">
Ausente
</string>
@@ -958,6 +979,9 @@ Intenta iniciar sesión de nuevo en unos instantes.
<string name="choose_the_directory">
Elegir directorio
</string>
+ <string name="script_files">
+ Scripts
+ </string>
<string name="AvatarSetNotAway">
Salir del estado ausente
</string>
@@ -1196,43 +1220,36 @@ Intenta iniciar sesión de nuevo en unos instantes.
No tienes en tu inventario una copia de esta textura
</string>
<string name="InventoryInboxNoItems">
- Aquí se entregarán los objetos comprados en el mercado.
+ Aquí aparecerán algunos de los objetos que recibas, como los regalos Premium. Después puedes arrastrarlos a tu inventario.
</string>
<string name="MarketplaceURL">
- http://marketplace.[DOMAIN_NAME]
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
</string>
<string name="MarketplaceURL_CreateStore">
- http://marketplace.[DOMAIN_NAME]/create_store
+ http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
</string>
- <string name="MarketplaceURL_LearnMore">
- http://marketplace.[DOMAIN_NAME]/learn_more
- </string>
- <string name="InventoryOutboxCreationErrorTitle">
- Tu Buzón de salida de comerciante no está configurado correctamente
+ <string name="MarketplaceURL_Dashboard">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
</string>
- <string name="InventoryOutboxCreationErrorTooltip">
- Error de configuración del Buzón de salida de comerciante
+ <string name="MarketplaceURL_Imports">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
</string>
- <string name="InventoryOutboxCreationError">
- Ponte en contacto con el servicio de atención al cliente para resolver el problema.
+ <string name="MarketplaceURL_LearnMore">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
</string>
<string name="InventoryOutboxNotMerchantTitle">
- Cualquiera puede vender objetos en el mercado
- </string>
- <string name="InventoryOutboxNotMerchantTooltip">
- ¡Hazte comerciante!
+ Cualquier usuario puede vender objetos en el mercado.
</string>
+ <string name="InventoryOutboxNotMerchantTooltip"/>
<string name="InventoryOutboxNotMerchant">
- [[MARKETPLACE_URL] El Mercado de Second Life] pone en venta más de un millón de productos virtuales, todos ellos creados por residentes. Tú también puedes vender los objetos que crees, así como algunos de los objetos que hayas comprado. Es fácil y es gratuito. [[LEARN_MORE_URL] Más información] o [[CREATE_STORE_URL] crea una tienda] en el mercado para empezar.
+ Para hacerte comerciante debes [[MARKETPLACE_CREATE_STORE_URL] crear una tienda del Mercado].
</string>
<string name="InventoryOutboxNoItemsTitle">
- Una nueva forma para enviar objetos al mercado
- </string>
- <string name="InventoryOutboxNoItemsTooltip">
- Arrastra y coloca aquí los objetos que desees preparar para venderlos en el mercado
+ El buzón de salida está vacío.
</string>
+ <string name="InventoryOutboxNoItemsTooltip"/>
<string name="InventoryOutboxNoItems">
- Arrastra a esta zona los objetos o carpetas que desees vender. Aparecerá una copia del objeto, sin quitarlo de tu inventario, salvo que el objeto arrastrado sea &quot;no copiable&quot;. Cuando estés listo para enviar los objetos al mercado, pulsa en el botón Subir. Cuando se hayan trasladado los objetos a tu inventario en el mercado, desaparecerán de esta carpeta.
+ Arrastra carpetas a esta sección y pulsa en &quot;Enviar al Mercado&quot; para incluirlas en la lista de venta del [[MARKETPLACE_DASHBOARD_URL] Mercado].
</string>
<string name="Marketplace Error None">
Sin errores
@@ -1388,6 +1405,9 @@ Intenta iniciar sesión de nuevo en unos instantes.
<string name="no_attachments">
No tienes puestos anexos
</string>
+ <string name="Attachments remain">
+ Anexos (quedan [COUNT] ranuras)
+ </string>
<string name="Buy">
Comprar
</string>
@@ -1514,6 +1534,12 @@ Intenta iniciar sesión de nuevo en unos instantes.
<string name="Right Pec">
Pecho derecho
</string>
+ <string name="Neck">
+ Cuello
+ </string>
+ <string name="Avatar Center">
+ Centro del avatar
+ </string>
<string name="Invalid Attachment">
Punto de colocación no válido
</string>
@@ -3841,6 +3867,9 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE].
<string name="inventory_item_offered-im">
Ofrecido el item del inventario
</string>
+ <string name="share_alert">
+ Arrastra los ítems desde el invenbtario hasta aquí
+ </string>
<string name="no_session_message">
(La sesión de MI no existe)
</string>
@@ -3937,6 +3966,18 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE].
<string name="you_paid_ldollars_no_name">
Has pagado [AMOUNT] L$ por [REASON].
</string>
+ <string name="you_paid_failure_ldollars">
+ No has pagado a [NAME] [AMOUNT] L$ [REASON].
+ </string>
+ <string name="you_paid_failure_ldollars_no_info">
+ No has pagado [AMOUNT] L$.
+ </string>
+ <string name="you_paid_failure_ldollars_no_reason">
+ No has pagado a [NAME] [AMOUNT] L$.
+ </string>
+ <string name="you_paid_failure_ldollars_no_name">
+ No has pagado [AMOUNT] L$ [REASON].
+ </string>
<string name="for item">
para [ITEM]
</string>
@@ -3990,7 +4031,7 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE].
</string>
<string name="uploading_abuse_report">
Subiendo...
-
+
Denuncia de infracción
</string>
<string name="New Shape">
@@ -4258,7 +4299,7 @@ Denuncia de infracción
<string name="server_is_down">
Parece que hay algún problema que ha escapado a nuestros controles.
- Visita status.secondlifegrid.net para ver si hay alguna incidencia conocida que esté afectando al servicio.
+ Visita status.secondlifegrid.net para ver si hay alguna incidencia conocida que esté afectando al servicio.
Si sigues teniendo problemas, comprueba la configuración de la red y del servidor de seguridad.
</string>
<string name="dateTimeWeekdaysNames">
@@ -4347,6 +4388,12 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas
<string name="ExternalEditorFailedToRun">
Error al ejecutar el editor externo.
</string>
+ <string name="TranslationFailed">
+ Error al traducir: [REASON]
+ </string>
+ <string name="TranslationResponseParseError">
+ Error al analizar la respuesta de la traducción.
+ </string>
<string name="Esc">
Esc
</string>
@@ -4717,7 +4764,10 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas
Minimapa
</string>
<string name="Command_Move_Label">
- Moverme
+ Caminar / Correr / Volar
+ </string>
+ <string name="Command_Outbox_Label">
+ Buzón de salida de comerciante
</string>
<string name="Command_People_Label">
Gente
@@ -4744,10 +4794,10 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas
Hablar
</string>
<string name="Command_View_Label">
- Visión
+ Controles de la cámara
</string>
<string name="Command_Voice_Label">
- Chat de voz
+ Configuración de voz
</string>
<string name="Command_AboutLand_Tooltip">
Información sobre el terreno que vas a visitar
@@ -4791,6 +4841,9 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas
<string name="Command_Move_Tooltip">
Desplazando el avatar
</string>
+ <string name="Command_Outbox_Tooltip">
+ Transfiere objetos a tu mercado para venderlos
+ </string>
<string name="Command_People_Tooltip">
Amigos, grupos y personas próximas
</string>
@@ -4819,7 +4872,16 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas
Cambiando el ángulo de la cámara
</string>
<string name="Command_Voice_Tooltip">
- Personas próximas con capacidad de voz
+ Controles de volumen para las llamadas y la gente que se encuentre cerca de ti en el mundo virtual
+ </string>
+ <string name="Toolbar_Bottom_Tooltip">
+ actualmente en tu barra de herramientas inferior
+ </string>
+ <string name="Toolbar_Left_Tooltip">
+ actualmente en tu barra de herramientas izquierda
+ </string>
+ <string name="Toolbar_Right_Tooltip">
+ actualmente en tu barra de herramientas derecha
</string>
<string name="Retain%">
% retención
@@ -4845,4 +4907,19 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas
<string name="Normal">
Normal
</string>
+ <string name="snapshot_quality_very_low">
+ Muy bajo
+ </string>
+ <string name="snapshot_quality_low">
+ Bajo
+ </string>
+ <string name="snapshot_quality_medium">
+ Medio
+ </string>
+ <string name="snapshot_quality_high">
+ Alto
+ </string>
+ <string name="snapshot_quality_very_high">
+ Muy alto
+ </string>
</strings>
diff --git a/indra/newview/skins/default/xui/es/teleport_strings.xml b/indra/newview/skins/default/xui/es/teleport_strings.xml
index e785a7ac40..a23d9c43d0 100644
--- a/indra/newview/skins/default/xui/es/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/es/teleport_strings.xml
@@ -20,8 +20,8 @@ Si sigues recibiendo este mensaje, por favor, acude al [SUPPORT_SITE].
Vuelva a intentarlo en un momento.
</message>
<message name="NoHelpIslandTP">
- No puede teleportarse de vuelta a la Welcome Island (&apos;Isla de Ayuda&apos;).
-Vaya a la &apos;Welcome Island Public&apos; (&apos;Isla Pública de Ayuda&apos;) para repetir el tutorial.
+ No te puedes volver a teleportar a la isla de bienvenida.
+Para repetir el tutorial, visita la isla de bienvenida pública.
</message>
<message name="noaccess_tport">
Lo sentimos, pero no tienes acceso al destino de este teleporte.
diff --git a/indra/newview/skins/default/xui/fr/floater_about.xml b/indra/newview/skins/default/xui/fr/floater_about.xml
index 4d02513a53..4409949584 100644
--- a/indra/newview/skins/default/xui/fr/floater_about.xml
+++ b/indra/newview/skins/default/xui/fr/floater_about.xml
@@ -67,32 +67,34 @@ Version serveur vocal : [VOICE_VERSION]
<panel label="Licences" name="licenses_panel">
<text_editor name="credits_editor">
3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
-APR Copyright (C) 2000-2004 The Apache Software Foundation
-Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
-cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
-DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
-expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
-FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
-GL Copyright (C) 1999-2004 Brian Paul.
-GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University et David Luebke, Brenden Schubert, University of Virginia.
-google-perftools Copyright (c) 2005, Google Inc.
-Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
-jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
-jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
-ogg/vorbis Copyright (C) 2001, Xiphophorus
-OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
-PCRE Copyright (c) 1997-2008 University of Cambridge
-SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
-SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
-xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
-zlib Copyright (C) 1995-2002 Jean-loup Gailly et Mark Adler.
-google-perftools Copyright (c) 2005, Google Inc.
+ APR Copyright (C) 2000-2004 The Apache Software Foundation
+ Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
+ cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+ DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
+ expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+ FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
+ GL Copyright (C) 1999-2004 Brian Paul.
+ GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University et David Luebke, Brenden Schubert, University of Virginia.
+ google-perftools Copyright (c) 2005, Google Inc.
+ Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
+ jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
+ jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
+ ogg/vorbis Copyright (C) 2001, Xiphophorus
+ OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+ PCRE Copyright (c) 1997-2008 University of Cambridge
+ SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+ SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
+ xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
+ zlib Copyright (C) 1995-2002 Jean-loup Gailly et Mark Adler.
+ google-perftools Copyright (c) 2005, Google Inc.
-Le client Second Life utilise Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (et ses concédants de licence). Tous droits réservés. Pour plus de détails, consultez le site Web www.havok.com.
+ Le client Second Life utilise Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (et ses concédants de licence). Tous droits réservés. Pour plus de détails, consultez le site Web www.havok.com.
-Tous droits réservés. Voir licenses.txt pour plus d&apos;informations.
+ Ce logiciel contient du code source fourni par NVIDIA Corporation.
-Codage audio du chat vocal : Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
+ Tous droits réservés. Voir licenses.txt pour plus d&apos;informations.
+
+ Codage audio du chat vocal : Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
</text_editor>
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/fr/floater_about_land.xml b/indra/newview/skins/default/xui/fr/floater_about_land.xml
index 9771c3f7fd..6f8885487a 100644
--- a/indra/newview/skins/default/xui/fr/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/fr/floater_about_land.xml
@@ -132,7 +132,7 @@
Trafic :
</text>
<text name="DwellText">
- 0
+ Chargement...
</text>
<button label="Acheter du terrain" label_selected="Acheter le terrain..." left_delta="60" name="Buy Land..." width="125"/>
<button label="Vente Linden" label_selected="Vente Linden..." name="Linden Sale..." tool_tip="Le terrain doit être la propriété d&apos;un résident, avoir un contenu défini et ne pas être aux enchères."/>
@@ -313,13 +313,15 @@ Seules les parcelles de grande taille peuvent apparaître dans la recherche.
Pas de bousculades (les règles de la région priment)
</panel.string>
<panel.string name="see_avs_text">
- Voir et chatter avec les résidents sur cette parcelle
+ Les avatars sur les autres parcelles peuvent voir
</panel.string>
<text name="allow_label">
Autoriser les autres résidents à :
</text>
- <check_box label="Modifier le terrain" name="edit land check" tool_tip="Si cette option est cochée, n&apos;importe qui peut terraformer votre terrain. Il vaut mieux ne pas cocher cette option pour toujours pouvoir modifer votre propre terrain."/>
- <check_box label="Voler" name="check fly" tool_tip="Si cette option est cochée, les résidents peuvent voler sur votre terrain. Si elle n&apos;est pas cochée, ils ne pourront voler que lorsqu&apos;ils arrivent et passent au dessus de votre terrain."/>
+ <text name="allow_label0">
+ Voler :
+ </text>
+ <check_box label="Tous" name="check fly" tool_tip="Si cette option est cochée, les résidents peuvent voler sur votre terrain. Si elle n&apos;est pas cochée, ils ne pourront voler que lorsqu&apos;ils arrivent et passent au dessus de votre terrain."/>
<text name="allow_label2">
Construire :
</text>
@@ -335,9 +337,6 @@ Seules les parcelles de grande taille peuvent apparaître dans la recherche.
</text>
<check_box label="Tous" name="check other scripts"/>
<check_box label="Groupe" name="check group scripts"/>
- <text name="land_options_label">
- Options du terrain :
- </text>
<check_box label="Sécurisé (pas de dégâts)" name="check safe" tool_tip="Si cette option est cochée, le terrain est sécurisé et il n&apos;y pas de risques de dommages causés par des combats. Si elle est décochée, des dommages causés par les combats peuvent avoir lieu."/>
<check_box label="Pas de bousculades" name="PushRestrictCheck" tool_tip="Empêche l&apos;utilisation de scripts causant des bousculades. Cette option est utile pour empêcher les comportements abusifs sur votre terrain."/>
<check_box label="Afficher le lieu dans la recherche (30 L$/semaine)" name="ShowDirectoryCheck" tool_tip="Afficher la parcelle dans les résultats de recherche"/>
@@ -378,9 +377,9 @@ Seules les parcelles de grande taille peuvent apparaître dans la recherche.
</text>
<texture_picker label="" name="snapshot_ctrl" tool_tip="Cliquez pour sélectionner une image"/>
<text name="allow_label5">
- Autoriser les résidents sur les autres parcelles à :
+ Les avatars présents sur d&apos;autres parcelles peuvent voir et chatter avec les avatars présents sur cette parcelle.
</text>
- <check_box label="Voir les avatars" name="SeeAvatarsCheck" tool_tip="Permettre aux résidents présents sur d&apos;autres parcelles de voir et chatter avec les résidents présents sur cette parcelle et vous permettre de les voir et de chatter avec eux."/>
+ <check_box label="Voir les avatars" name="SeeAvatarsCheck" tool_tip="Permettre aux avatars présents sur d&apos;autres parcelles de voir et chatter avec les avatars présents sur cette parcelle et à vous de les voir et de chatter avec eux."/>
<text name="landing_point">
Lieu d&apos;arrivée : [LANDING]
</text>
@@ -466,12 +465,12 @@ musique :
<text name="Limit access to this parcel to:">
Accès à cette parcelle
</text>
- <check_box label="Autoriser l&apos;accès public [MATURITY]" name="public_access"/>
+ <check_box label="Autoriser l&apos;accès public (des lignes d&apos;interdiction seront créées si cette case n&apos;est pas cochée)" name="public_access"/>
<text name="Only Allow">
- Limiter l&apos;accès aux résidents vérifiés par :
+ Conditions d&apos;accès des résidents :
</text>
- <check_box label="Informations de paiement enregistrées [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Bannir les résidents non identifiés."/>
- <check_box label="Vérification de l&apos;âge [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Bannir les résidents qui n&apos;ont pas vérifié leur âge. Consultez la page [SUPPORT_SITE] pour plus d&apos;informations."/>
+ <check_box label="Informations de paiement enregistrées [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Pour pouvoir accéder à cette parcelle, les résidents doivent avoir enregistré des informations de paiement. Consultez le [SUPPORT_SITE] pour plus d&apos;informations."/>
+ <check_box label="Âge vérifié [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Pour que les résidents puissent accéder à cette parcelle, leur âge doit avoir fait l&apos;objet d&apos;une vérification. Consultez le [SUPPORT_SITE] pour plus d&apos;informations."/>
<check_box label="Autoriser l&apos;accès au groupe : [GROUP]" name="GroupCheck" tool_tip="Définir le groupe à l&apos;onglet Général."/>
<check_box label="Vendre des pass à :" name="PassCheck" tool_tip="Autoriser un accès temporaire à cette parcelle"/>
<combo_box name="pass_combo" width="110">
diff --git a/indra/newview/skins/default/xui/fr/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/fr/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000..e82518ce80
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+ <text name="name_label">
+ Nom :
+ </text>
+ <text name="description_label">
+ Description :
+ </text>
+ <button label="Charger ([AMOUNT] L$)" name="ok_btn"/>
+ <button label="Annuler" label_selected="Annuler" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/fr/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000..84c40b5987
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+ <floater.string name="failed_to_initialize">
+ Échec de l&apos;initialisation du mouvement
+ </floater.string>
+ <floater.string name="anim_too_long">
+ La durée du fichier d&apos;animation est de [LENGTH] secondes.
+
+La limite maximale est de [MAX_LENGTH] secondes.
+ </floater.string>
+ <floater.string name="failed_file_read">
+ Impossible de lire le fichier d&apos;animation.
+
+[STATUS]
+ </floater.string>
+ <floater.string name="E_ST_OK">
+ Ok
+ </floater.string>
+ <floater.string name="E_ST_EOF">
+ Fin prématurée du fichier.
+ </floater.string>
+ <floater.string name="E_ST_NO_CONSTRAINT">
+ Impossible de lire la définition des contraintes.
+ </floater.string>
+ <floater.string name="E_ST_NO_FILE">
+ Impossible d&apos;ouvrir le fichier BVH.
+ </floater.string>
+ <floater.string name="E_ST_NO_HIER">
+ En-tête HIERARCHY non valide.
+ </floater.string>
+ <floater.string name="E_ST_NO_JOINT">
+ Impossible de trouver ROOT ou JOINT.
+ </floater.string>
+ <floater.string name="E_ST_NO_NAME">
+ Impossible d&apos;obtenir le nom JOINT.
+ </floater.string>
+ <floater.string name="E_ST_NO_OFFSET">
+ Impossible de trouver OFFSET.
+ </floater.string>
+ <floater.string name="E_ST_NO_CHANNELS">
+ CHANNELS introuvables.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROTATION">
+ Impossible d&apos;obtenir l&apos;ordre de rotation.
+ </floater.string>
+ <floater.string name="E_ST_NO_AXIS">
+ Impossible d&apos;obtenir l&apos;axe de rotation.
+ </floater.string>
+ <floater.string name="E_ST_NO_MOTION">
+ Impossible de trouver MOTION.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAMES">
+ Impossible d&apos;obtenir le nombre d&apos;images.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAME_TIME">
+ Impossible d&apos;obtenir la durée des images.
+ </floater.string>
+ <floater.string name="E_ST_NO_POS">
+ Impossible d&apos;obtenir les valeurs de position.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROT">
+ Impossible d&apos;obtenir les valeurs de rotation.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_FILE">
+ Impossible d&apos;ouvrir le fichier de traduction.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HEADER">
+ Impossible de lire l&apos;en-tête de traduction.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_NAME">
+ Impossible de lire les noms de traduction.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_IGNORE">
+ Impossible de lire la valeur ignorant la traduction.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_RELATIVE">
+ Impossible de lire la valeur relative de la traduction.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_OUTNAME">
+ Impossible de lire la valeur outname de la traduction.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MATRIX">
+ Impossible de lire la matrice de traduction.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGECHILD">
+ Impossible d&apos;obtenir le nom mergechild.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGEPARENT">
+ Impossible d&apos;obtenir le nom mergeparent.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_PRIORITY">
+ Impossible d&apos;obtenir la valeur priority.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_LOOP">
+ Impossible d&apos;obtenir la valeur loop.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEIN">
+ Impossible d&apos;obtenir les valeurs easeIn.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEOUT">
+ Impossible d&apos;obtenir les valeurs easeOut.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HAND">
+ Impossible d&apos;obtenir la valeur hand morph.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EMOTE">
+ Impossible de lire le nom emote.
+ </floater.string>
+ <floater.string name="E_ST_BAD_ROOT">
+ Nom root joint incorrect ; utiliser &quot;hip&quot;.
+ </floater.string>
+ <text name="name_label">
+ Nom :
+ </text>
+ <text name="description_label">
+ Description :
+ </text>
+ <spinner label="Priorité" name="priority" tool_tip="Contrôle quelles autres animations peuvent être remplacées par cette animation."/>
+ <check_box label="Boucle" name="loop_check" tool_tip="Entraîne la lecture en boucle de cette animation."/>
+ <spinner label="Début (%)" name="loop_in_point" tool_tip="Définit le point de l&apos;animation auquel retourne la boucle."/>
+ <spinner label="Fin (%)" name="loop_out_point" tool_tip="Définit le point de l&apos;animation auquel se termine la boucle."/>
+ <text name="hand_label">
+ Pose des mains
+ </text>
+ <combo_box name="hand_pose_combo" tool_tip="Contrôle ce que font les mains pendant l&apos;animation.">
+ <combo_box.item label="Écartées" name="Spread"/>
+ <combo_box.item label="Détendues" name="Relaxed"/>
+ <combo_box.item label="Montrer du doigt (les deux)" name="PointBoth"/>
+ <combo_box.item label="Poing" name="Fist"/>
+ <combo_box.item label="Détendue (gauche)" name="RelaxedLeft"/>
+ <combo_box.item label="Montrer du doigt (gauche)" name="PointLeft"/>
+ <combo_box.item label="Poing (gauche)" name="FistLeft"/>
+ <combo_box.item label="Détendue (droite)" name="RelaxedRight"/>
+ <combo_box.item label="Montrer du doigt (droite)" name="PointRight"/>
+ <combo_box.item label="Poing (droite)" name="FistRight"/>
+ <combo_box.item label="Salut (droite)" name="SaluteRight"/>
+ <combo_box.item label="Clavier" name="Typing"/>
+ <combo_box.item label="Paix (droite)" name="PeaceRight"/>
+ </combo_box>
+ <text name="emote_label">
+ Expression
+ </text>
+ <combo_box name="emote_combo" tool_tip="Contrôle ce que fait le visage pendant l&apos;animation.">
+ <item label="(Aucune)" name="[None]" value=""/>
+ <item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+ <item label="Effrayé" name="Afraid" value="Effrayé"/>
+ <item label="En colère" name="Angry" value="En colère"/>
+ <item label="Grand sourire" name="BigSmile" value="Grand sourire"/>
+ <item label="Ennui" name="Bored" value="Ennui"/>
+ <item label="Pleurer" name="Cry" value="Pleurer"/>
+ <item label="Mépris" name="Disdain" value="Mépris"/>
+ <item label="Gêne" name="Embarrassed" value="Gêne"/>
+ <item label="Froncer les sourcils" name="Frown" value="Froncer les sourcils"/>
+ <item label="Embrasser" name="Kiss" value="Embrasser"/>
+ <item label="Rire" name="Laugh" value="Rire"/>
+ <item label="Tirer la langue" name="Plllppt" value="Tirer la langue"/>
+ <item label="Dégoût" name="Repulsed" value="Dégoût"/>
+ <item label="Triste" name="Sad" value="Triste"/>
+ <item label="Hausser les épaules" name="Shrug" value="Hausser les épaules"/>
+ <item label="Sourire" name="Smile" value="Sourire"/>
+ <item label="Surprise" name="Surprise" value="Surprise"/>
+ <item label="Clin d&apos;œil" name="Wink" value="Clin d&apos;œil"/>
+ <item label="Inquiétude" name="Worry" value="Inquiétude"/>
+ </combo_box>
+ <text name="preview_label">
+ Aperçu
+ </text>
+ <combo_box name="preview_base_anim" tool_tip="Permet de tester le comportement de l&apos;animation lorsque votre avatar effectue certaines actions courantes.">
+ <item label="Debout" name="Standing" value="Debout"/>
+ <item label="En marche" name="Walking" value="En marche"/>
+ <item label="Assis" name="Sitting" value="Assis"/>
+ <item label="En vol" name="Flying" value="En vol"/>
+ </combo_box>
+ <spinner label="Transition début (s)" name="ease_in_time" tool_tip="Durée (en secondes) de l&apos;entrée en fondu de l&apos;animation."/>
+ <spinner label="Transition fin (s)" name="ease_out_time" tool_tip="Durée (en secondes) de la sortie en fondu de l&apos;animation."/>
+ <button name="play_btn" tool_tip="Lire l&apos;animation."/>
+ <button name="pause_btn" tool_tip="Suspendre l&apos;animation."/>
+ <button name="stop_btn" tool_tip="Arrêter la lecture de l&apos;animation."/>
+ <text name="bad_animation_text">
+ Impossible de lire le fichier d&apos;animation.
+
+Les fichiers BVH exportés depuis Poser 4 sont recommandés.
+ </text>
+ <button label="Charger ([AMOUNT] L$)" name="ok_btn"/>
+ <button label="Annuler" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_avatar.xml b/indra/newview/skins/default/xui/fr/floater_avatar.xml
index cfbac66c0e..7cbb50a3d6 100644
--- a/indra/newview/skins/default/xui/fr/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/fr/floater_avatar.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Avatar" title="CHOIX D&apos;AVATAR"/>
+<floater name="Avatar" title="CHOISIR UN AVATAR"/>
diff --git a/indra/newview/skins/default/xui/fr/floater_buy_currency.xml b/indra/newview/skins/default/xui/fr/floater_buy_currency.xml
index b3acc83078..148a5a35d2 100644
--- a/indra/newview/skins/default/xui/fr/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/fr/floater_buy_currency.xml
@@ -22,10 +22,10 @@ le Lindex...
<text name="currency_action">
Je veux acheter
</text>
- <text name="currency_label" left="308">
+ <text left="308" name="currency_label">
L$
</text>
- <line_editor label="L$" name="currency_amt" width="65" left_pad="-85">
+ <line_editor label="L$" left_pad="-85" name="currency_amt" width="65">
1234
</line_editor>
<text name="buying_label">
@@ -47,13 +47,13 @@ le Lindex...
[AMT] L$
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php?lang=fr-FR mode de paiement] | [http://www.secondlife.com/my/account/currency.php?lang=fr-FR devise] | [http://www.secondlife.com/my/account/exchange_rates.php?lang=fr-FR taux de change]
+ [http://www.secondlife.com/my/account/payment_method_management.php mode de paiement] | [http://www.secondlife.com/my/account/currency.php devise]
</text>
<text name="exchange_rate_note">
Saisissez à nouveau le montant pour voir le taux de change actuel.
</text>
<text name="purchase_warning_repurchase">
- Confirmer cet achat n'achète que des L$, pas l'objet.
+ Confirmer cet achat n&apos;achète que des L$, pas l&apos;objet.
</text>
<text bottom_delta="16" name="purchase_warning_notenough">
Vous n&apos;achetez pas assez de L$. Veuillez augmenter le montant.
diff --git a/indra/newview/skins/default/xui/fr/floater_camera.xml b/indra/newview/skins/default/xui/fr/floater_camera.xml
index 97ff246c4d..f2b0ee8af3 100644
--- a/indra/newview/skins/default/xui/fr/floater_camera.xml
+++ b/indra/newview/skins/default/xui/fr/floater_camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="camera_floater" title="AFFICHER">
+<floater name="camera_floater" title="PARAMÈTRES DE LA CAMÉRA">
<floater.string name="rotate_tooltip">
Faire tourner la caméra autour du point central
</floater.string>
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Déplacer la caméra vers le haut et le bas, la gauche et la droite
</floater.string>
- <floater.string name="camera_modes_title">
- Modes
- </floater.string>
- <floater.string name="pan_mode_title">
- Rotation - Zoom - Panoramique
- </floater.string>
- <floater.string name="presets_mode_title">
- Préréglages
- </floater.string>
<floater.string name="free_mode_title">
Voir l&apos;objet
</floater.string>
diff --git a/indra/newview/skins/default/xui/fr/floater_chat_bar.xml b/indra/newview/skins/default/xui/fr/floater_chat_bar.xml
index 88a2fb669b..890411d091 100644
--- a/indra/newview/skins/default/xui/fr/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/fr/floater_chat_bar.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="chat_bar" title="CHAT PRÈS DE MOI">
- <panel>
- <line_editor label="Cliquer ici pour chatter." name="chat_box" tool_tip="Appuyer sur Entrée pour dire, Ctrl-Entrée pour crier"/>
- <button name="show_nearby_chat" tool_tip="Affiche/Masque le journal de chats près de vous"/>
+ <panel name="bottom_panel">
+ <line_editor label="Cliquer ici pour chatter." name="chat_box" tool_tip="Appuyer sur Entrée pour dire, Ctrl+Entrée pour crier"/>
+ <button name="show_nearby_chat" tool_tip="Afficher/masquer le journal de chat près de vous."/>
</panel>
</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_hardware_settings.xml b/indra/newview/skins/default/xui/fr/floater_hardware_settings.xml
index 8ad301823b..2bc76e0c63 100644
--- a/indra/newview/skins/default/xui/fr/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/fr/floater_hardware_settings.xml
@@ -4,7 +4,7 @@
Filtres :
</text>
<check_box label="Filtre anisotrope (plus lent si activé)" name="ani"/>
- <text name="Antialiasing:">
+ <text name="antialiasing label">
Anti-aliasing :
</text>
<combo_box label="Anti-aliasing" name="fsaa" width="84">
diff --git a/indra/newview/skins/default/xui/fr/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/fr/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..b491dd6aed
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="BOÎTE D&apos;ENVOI VENDEUR">
+ <string name="OutboxFolderCount1">
+ 1 dossier
+ </string>
+ <string name="OutboxFolderCountN">
+ [NUM] dossiers
+ </string>
+ <string name="OutboxImporting">
+ Envoi de dossiers...
+ </string>
+ <string name="OutboxInitializing">
+ Initialisation...
+ </string>
+ <panel label="">
+ <panel>
+ <panel name="outbox_inventory_placeholder_panel">
+ <text name="outbox_inventory_placeholder_title">
+ Chargement...
+ </text>
+ </panel>
+ </panel>
+ <panel>
+ <button label="Envoyer vers la Place du marché" name="outbox_import_btn" tool_tip="Vers ma vitrine de la Place du marché"/>
+ </panel>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_model_preview.xml b/indra/newview/skins/default/xui/fr/floater_model_preview.xml
index a26deb1aef..a3b50351ae 100644
--- a/indra/newview/skins/default/xui/fr/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/fr/floater_model_preview.xml
@@ -4,6 +4,9 @@
<string name="status_parse_error">
Erreur : Problème d&apos;analyse de fichier .dae ; reportez-vous au journal pour plus de détails.
</string>
+ <string name="status_material_mismatch">
+ Erreur : le matériau du modèle ne correspond pas à un sous-ensemble du modèle de référence.
+ </string>
<string name="status_reading_file">
Chargement...
</string>
@@ -137,7 +140,7 @@
</panel>
<panel name="physics analysis">
<text name="method_label">
- Étape 2 : Analyse
+ Étape 2 : Analyser
</text>
<text name="analysis_method_label">
Moyen :
diff --git a/indra/newview/skins/default/xui/fr/floater_model_wizard.xml b/indra/newview/skins/default/xui/fr/floater_model_wizard.xml
index cd2eb761ec..128b9d6fa4 100644
--- a/indra/newview/skins/default/xui/fr/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/fr/floater_model_wizard.xml
@@ -6,12 +6,12 @@
<button label="2. Optimisation" name="optimize_btn"/>
<button label="1. Sélection du fichier" name="choose_file_btn"/>
<panel name="choose_file_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="choose_file_header_panel">
+ <text name="choose_file_header_text">
Choisir un fichier de modèle
</text>
</panel>
- <panel name="content">
+ <panel name="choose_file_content">
<text name="advanced_users_text">
Utilisateurs expérimentés : si vous êtes habitué à utiliser des outils de création de contenu en 3D, l&apos;outil de chargement avancé est mis à votre disposition.
</text>
@@ -20,6 +20,9 @@
Choisir un fichier de modèle à charger
</text>
<button label="Parcourir..." label_selected="Parcourir..." name="browse"/>
+ <text name="Model types">
+ Second Life prend en charge les fichiers COLLADA (.dae).
+ </text>
<text name="dimensions">
X Y Z
</text>
@@ -27,20 +30,20 @@
AVERTISSEMENT :
</text>
<text name="warning_text">
- Vous ne pourrez pas effectuer l&apos;étape de chargement finale du modèle sur les serveurs Second Life. [secondlife:///app/floater/learn_more Découvrez comment] configurer votre compte pour les chargements de modèle de maillage.
+ Vous ne pourrez pas effectuer l&apos;étape de chargement finale du modèle sur les serveurs Second Life. [secondlife:///app/floater/learn_more Découvrez comment] configurer votre compte pour le chargement de modèles de maillage.
</text>
</panel>
</panel>
<panel name="optimize_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="optimize_header_panel">
+ <text name="optimize_header_text">
Optimiser le modèle
</text>
</panel>
- <text name="description">
+ <text name="optimize_description">
Le modèle a été optimisé en termes de performances. Vous pouvez l&apos;ajuster si vous le souhaitez.
</text>
- <panel name="content">
+ <panel name="optimize_content">
<text name="high_detail_text">
Générer le niveau de détail : Élevé
</text>
@@ -76,15 +79,15 @@
</panel>
</panel>
<panel name="physics_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="physics_header_panel">
+ <text name="physics_header_text">
Ajuster les propriétés physiques
</text>
</panel>
- <text name="description">
+ <text name="physics_description">
Une forme va être créée pour l&apos;enveloppe externe du modèle. Ajustez le niveau de détail de la forme en fonction de l&apos;objectif souhaité pour votre modèle.
</text>
- <panel name="content">
+ <panel name="physics_content">
<button label="Recalcul physique" name="recalculate_physics_btn"/>
<button label="Recalcul en cours..." name="recalculating_physics_btn"/>
<text name="lod_label">
@@ -107,12 +110,12 @@
</panel>
</panel>
<panel name="review_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="review_header_panel">
+ <text name="review_header_text">
Vérification
</text>
</panel>
- <panel name="content">
+ <panel name="review_content">
<text name="review_prim_equiv">
Impact sur la parcelle/région : équivalent à [EQUIV] prims
</text>
@@ -125,8 +128,8 @@
</panel>
</panel>
<panel name="upload_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="upload_header_panel">
+ <text name="upload_header_text">
Chargement terminé
</text>
</panel>
diff --git a/indra/newview/skins/default/xui/fr/floater_moveview.xml b/indra/newview/skins/default/xui/fr/floater_moveview.xml
index 0b0ec51846..853af2afdf 100644
--- a/indra/newview/skins/default/xui/fr/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/fr/floater_moveview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="move_floater" title="BOUGER">
+<floater name="move_floater" title="MARCHER / COURIR / VOLER">
<string name="walk_forward_tooltip">
Marcher en avant (appuyer sur la flèche vers le haut ou W)
</string>
diff --git a/indra/newview/skins/default/xui/fr/floater_object_weights.xml b/indra/newview/skins/default/xui/fr/floater_object_weights.xml
index f1b063a3da..2667188308 100644
--- a/indra/newview/skins/default/xui/fr/floater_object_weights.xml
+++ b/indra/newview/skins/default/xui/fr/floater_object_weights.xml
@@ -1,28 +1,28 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="object_weights" title="AVANCÉ">
<floater.string name="nothing_selected" value="--"/>
- <text name="selected_text" value="SELECTIONNÉ"/>
+ <text name="selected_text" value="SÉLECTION"/>
<text name="objects" value="--"/>
<text name="objects_label" value="Objets"/>
<text name="prims" value="--"/>
<text name="prims_label" value="Prims"/>
- <text name="weights_of_selected_text" value="POIDS DES OBJETS SELECTIONNÉS"/>
+ <text name="weights_of_selected_text" value="POIDS DE LA SÉLECTION"/>
<text name="download" value="--"/>
- <text name="download_label" value="Télécharger"/>
+ <text name="download_label" value="Téléchargement"/>
<text name="physics" value="--"/>
- <text name="physics_label" value="Propriétés physiques"/>
+ <text name="physics_label" value="Physique"/>
<text name="server" value="--"/>
<text name="server_label" value="Serveur"/>
<text name="display" value="--"/>
- <text name="display_label" value="Afficher"/>
+ <text name="display_label" value="Affichage"/>
<text name="land_impacts_text" value="IMPACTS SUR LE TERRAIN"/>
<text name="selected" value="--"/>
<text name="selected_label" value="Sélection"/>
<text name="rezzed_on_land" value="--"/>
- <text name="rezzed_on_land_label" value="Rezzé sur le terrain"/>
+ <text name="rezzed_on_land_label" value="Rezzés sur le terrain"/>
<text name="remaining_capacity" value="--"/>
<text name="remaining_capacity_label" value="Capacité restante"/>
<text name="total_capacity" value="--"/>
<text name="total_capacity_label" value="Capacité totale"/>
- <text name="help_SLURL" value="[secondlife:///app/help/object_weights What is all this?...]"/>
+ <text name="help_SLURL" value="[secondlife:///app/help/object_weights De quoi s&apos;agit-il ?...]"/>
</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_preview_animation.xml b/indra/newview/skins/default/xui/fr/floater_preview_animation.xml
index a9407abfde..f2cb1d5e70 100644
--- a/indra/newview/skins/default/xui/fr/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/fr/floater_preview_animation.xml
@@ -6,6 +6,6 @@
<text name="desc txt">
Description :
</text>
- <button label="Jouer dans Second Life" label_selected="Stop" name="Anim play btn" tool_tip="Lire cette animation de façon à ce que les autres puissent la voir" width="131"/>
- <button label="Jouer localement" label_selected="Stop" left="160" name="Anim audition btn" tool_tip="Lire cette animation de façon à ce que vous soyez la seule personne à pouvoir la voir" width="120"/>
+ <button label="Exécuter dans Second Life" label_selected="Arrêter" name="Inworld" tool_tip="Lire cette animation de façon à ce que les autres la voient."/>
+ <button label="Exécuter localement" label_selected="Arrêter" name="Locally" tool_tip="Lire cette animation de façon à ce que vous soyez la seule personne à la voir."/>
</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_snapshot.xml b/indra/newview/skins/default/xui/fr/floater_snapshot.xml
index 34d0957b46..9244051edc 100644
--- a/indra/newview/skins/default/xui/fr/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/fr/floater_snapshot.xml
@@ -1,75 +1,65 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Snapshot" title="APERÇU DE LA PHOTO" width="247">
+<floater name="Snapshot" title="APERÇU DE LA PHOTO">
<floater.string name="unknown">
inconnu
</floater.string>
- <radio_group label="Type de photo" name="snapshot_type_radio">
- <radio_item label="E-mail" name="postcard"/>
- <radio_item label="Mon inventaire ([AMOUNT] L$)" name="texture"/>
- <radio_item label="Enregistrer sur mon ordinateur" name="local"/>
- </radio_group>
+ <string name="postcard_progress_str">
+ Envoi par e-mail
+ </string>
+ <string name="profile_progress_str">
+ Publication
+ </string>
+ <string name="inventory_progress_str">
+ Enregistrement dans l&apos;inventaire
+ </string>
+ <string name="local_progress_str">
+ Enregistrement sur l&apos;ordinateur
+ </string>
+ <string name="profile_succeeded_str">
+ Image chargée
+ </string>
+ <string name="postcard_succeeded_str">
+ Envoi par e-mail effectué !
+ </string>
+ <string name="inventory_succeeded_str">
+ Enregistrement dans l&apos;inventaire effectué !
+ </string>
+ <string name="local_succeeded_str">
+ Enregistrement sur l&apos;ordinateur effectué !
+ </string>
+ <string name="profile_failed_str">
+ Échec de chargement de l&apos;image sur le flux de votre profil.
+ </string>
+ <string name="postcard_failed_str">
+ Échec d&apos;envoi par e-mail.
+ </string>
+ <string name="inventory_failed_str">
+ Échec d&apos;enregistrement dans l&apos;inventaire.
+ </string>
+ <string name="local_failed_str">
+ Échec d&apos;enregistrement sur l&apos;ordinateur.
+ </string>
+ <button name="advanced_options_btn" tool_tip="Options avancées"/>
+ <text name="image_res_text">
+ [WIDTH] x [HEIGHT] px
+ </text>
<text name="file_size_label">
[SIZE] Ko
</text>
- <button label="Rafraîchir" name="new_snapshot_btn"/>
- <button label="Envoyer" name="send_btn"/>
- <button label="Enreg. ([AMOUNT] L$)" name="upload_btn"/>
- <flyout_button label="Enregistrer" name="save_btn" tool_tip="Enregistrer l&apos;image sous forme de fichier">
- <flyout_button.item label="Enregistrer" name="save_item"/>
- <flyout_button.item label="Enregistrer sous..." name="saveas_item"/>
- </flyout_button>
- <button label="Plus" name="more_btn" tool_tip="Options avancées"/>
- <button label="Moins" name="less_btn" tool_tip="Options avancées"/>
- <button label="Annuler" name="discard_btn"/>
- <text name="type_label2">
- Taille
- </text>
- <text name="format_label">
- Format
- </text>
- <combo_box label="Résolution" name="postcard_size_combo">
- <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
- <combo_box.item label="640 x 480" name="640x480"/>
- <combo_box.item label="800 x 600" name="800x600"/>
- <combo_box.item label="1 024 x 768" name="1024x768"/>
- <combo_box.item label="Personnalisée" name="Custom"/>
- </combo_box>
- <combo_box label="Résolution" name="texture_size_combo">
- <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
- <combo_box.item label="Petite (128 x 128)" name="Small(128x128)"/>
- <combo_box.item label="Moyenne (256 x 256)" name="Medium(256x256)"/>
- <combo_box.item label="Grande (512 x 512)" name="Large(512x512)"/>
- <combo_box.item label="Personnalisée" name="Custom"/>
- </combo_box>
- <combo_box label="Résolution" name="local_size_combo">
- <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
- <combo_box.item label="320 x 240" name="320x240"/>
- <combo_box.item label="640 x 480" name="640x480"/>
- <combo_box.item label="800 x 600" name="800x600"/>
- <combo_box.item label="1 024 x 768" name="1024x768"/>
- <combo_box.item label="1 280 x 1 024" name="1280x1024"/>
- <combo_box.item label="1 600 x 1 200" name="1600x1200"/>
- <combo_box.item label="Personnalisée" name="Custom"/>
- </combo_box>
- <combo_box label="Format" name="local_format_combo">
- <combo_box.item label="PNG" name="PNG"/>
- <combo_box.item label="JPEG" name="JPEG"/>
- <combo_box.item label="BMP" name="BMP"/>
- </combo_box>
- <spinner label="Larg." name="snapshot_width"/>
- <spinner label="Haut." name="snapshot_height"/>
- <check_box label="Contraindre les proportions" name="keep_aspect_check"/>
- <slider label="Qualité de l&apos;image" name="image_quality_slider"/>
- <text name="layer_type_label">
- Capturer :
- </text>
- <combo_box label="Couches d&apos;images" name="layer_types">
- <combo_box.item label="Couleurs" name="Colors"/>
- <combo_box.item label="Profondeur" name="Depth"/>
- </combo_box>
- <check_box label="Interface" name="ui_check"/>
- <check_box label="HUD" name="hud_check"/>
- <check_box label="Garder ouvert après enregistrement" name="keep_open_check"/>
- <check_box label="Arrêt sur image (plein écran)" name="freeze_frame_check"/>
- <check_box label="Actualisation automatique" name="auto_snapshot_check"/>
+ <panel name="advanced_options_panel">
+ <text name="advanced_options_label">
+ OPTIONS AVANCÉES
+ </text>
+ <text name="layer_type_label">
+ Capturer :
+ </text>
+ <combo_box label="Couches d&apos;images" name="layer_types">
+ <combo_box.item label="Couleurs" name="Colors"/>
+ <combo_box.item label="Profondeur" name="Depth"/>
+ </combo_box>
+ <check_box label="Interface" name="ui_check"/>
+ <check_box label="HUD" name="hud_check"/>
+ <check_box label="Arrêt sur image (plein écran)" name="freeze_frame_check"/>
+ <check_box label="Actualisation automatique" name="auto_snapshot_check"/>
+ </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_stats.xml b/indra/newview/skins/default/xui/fr/floater_stats.xml
index a74a338bd7..2ce2e6dcd5 100644
--- a/indra/newview/skins/default/xui/fr/floater_stats.xml
+++ b/indra/newview/skins/default/xui/fr/floater_stats.xml
@@ -38,7 +38,7 @@
<stat_view label="Simulateur" name="sim">
<stat_bar label="Dilatation temporelle" name="simtimedilation"/>
<stat_bar label="FPS sim" name="simfps"/>
- <stat_bar label="Propriétés physiques FPS" name="simphysicsfps"/>
+ <stat_bar label="FPS physique" name="simphysicsfps"/>
<stat_view label="Détails des propriétés physiques" name="physicsdetail">
<stat_bar label="Objets fixés" name="physicspinnedtasks"/>
<stat_bar label="Objets LOD faibles" name="physicslodtasks"/>
@@ -53,17 +53,17 @@
<stat_bar label="Événements de scripts" name="simscripteps"/>
<stat_bar label="Paquets en entrée" name="siminpps"/>
<stat_bar label="Paquets en sortie" name="simoutpps"/>
- <stat_bar label="En attente des téléchargements" name="simpendingdownloads"/>
- <stat_bar label="En attente des chargements" name="simpendinguploads"/>
+ <stat_bar label="Téléchargements en attente" name="simpendingdownloads"/>
+ <stat_bar label="Chargements en attente" name="simpendinguploads"/>
<stat_bar label="Total Unacked Bytes" name="simtotalunackedbytes"/>
<stat_view label="Temps (ms)" name="simperf">
- <stat_bar label="Durée du cadre totale" name="simframemsec"/>
+ <stat_bar label="Durée totale de l'image" name="simframemsec"/>
<stat_bar label="Durée nette" name="simnetmsec"/>
- <stat_bar label="Durée physique" name="simsimphysicsmsec"/>
- <stat_bar label="Durée de la simulation" name="simsimothermsec"/>
- <stat_bar label="Durée de l&apos;avatar" name="simagentmsec"/>
+ <stat_bar label="Durée sim (physique)" name="simsimphysicsmsec"/>
+ <stat_bar label="Durée sim (autre)" name="simsimothermsec"/>
+ <stat_bar label="Durée des avatars" name="simagentmsec"/>
<stat_bar label="Durée des images" name="simimagesmsec"/>
- <stat_bar label="Durée du script" name="simscriptmsec"/>
+ <stat_bar label="Durée des scripts" name="simscriptmsec"/>
<stat_bar label="Temps d&apos;inactivité" name="simsparemsec"/>
<stat_view label="Détails Temps (ms)" name="timedetails">
<stat_bar label="Etape propr. physiques" name="simsimphysicsstepmsec"/>
diff --git a/indra/newview/skins/default/xui/fr/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/fr/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..b479d5f6d6
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/fr/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/fr/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000..702170ef52
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="FLOATER TEST"/>
diff --git a/indra/newview/skins/default/xui/fr/floater_tools.xml b/indra/newview/skins/default/xui/fr/floater_tools.xml
index 1ecf47f2e5..e21c6f4c08 100644
--- a/indra/newview/skins/default/xui/fr/floater_tools.xml
+++ b/indra/newview/skins/default/xui/fr/floater_tools.xml
@@ -1,5 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="OUTILS POUR LA CONSTRUCTION" title="">
+ <floater.string name="grid_screen_text">
+ Écran
+ </floater.string>
+ <floater.string name="grid_local_text">
+ Local
+ </floater.string>
+ <floater.string name="grid_world_text">
+ Monde
+ </floater.string>
+ <floater.string name="grid_reference_text">
+ Référence
+ </floater.string>
+ <floater.string name="grid_attachment_text">
+ Élément attaché
+ </floater.string>
<floater.string name="status_rotate">
Pour faire tourner l&apos;objet, faites glisser les bandes de couleur.
</floater.string>
@@ -63,7 +78,12 @@
</text>
<check_box initial_value="true" label="Étirer les textures" name="checkbox stretch textures"/>
<check_box initial_value="true" label="Fixer" name="checkbox snap to grid"/>
- <button label="Options..." label_selected="Options..." name="Options..." tool_tip="Afficher d&apos;autres options de grille"/>
+ <combo_box name="combobox grid mode" tool_tip="Choisir le type d&apos;axe de grille pour le positionnement de l&apos;objet.">
+ <combo_box.item label="Monde" name="World"/>
+ <combo_box.item label="Local" name="Local"/>
+ <combo_box.item label="Référence" name="Reference"/>
+ </combo_box>
+ <button label="" label_selected="Options..." name="Options..." tool_tip="Afficher d&apos;autres options de grille"/>
<button label="" label_selected="" name="ToolCube" tool_tip="Cube"/>
<button label="" label_selected="" name="ToolPrism" tool_tip="Prisme droit"/>
<button label="" label_selected="" name="ToolPyramid" tool_tip="Pyramide"/>
@@ -106,7 +126,7 @@
Aucune sélection effectuée.
</text>
<text name="remaining_capacity">
- [CAPACITY_STRING] [secondlife:///app/openfloater/object_weights More info]
+ [CAPACITY_STRING] [secondlife:///app/openfloater/object_weights Plus d&apos;infos]
</text>
<tab_container name="Object Info Tabs">
<panel label="Général" name="General">
diff --git a/indra/newview/skins/default/xui/fr/floater_toybox.xml b/indra/newview/skins/default/xui/fr/floater_toybox.xml
index e6fa212c65..f99d3d30b5 100644
--- a/indra/newview/skins/default/xui/fr/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/fr/floater_toybox.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Toybox" title="PERSONNALISER LA BARRE D&apos;OUTILS">
+<floater name="Toybox" title="BOUTONS DES BARRES D&apos;OUTILS">
<text name="toybox label 1">
- Ajouter ou supprimer des boutons en les faisant glisser vers les barres d&apos;outils ou à partir de ces dernières.
+ Ajouter ou supprimer des boutons : les faire glisser vers ou depuis les barres d&apos;outils.
</text>
<text name="toybox label 2">
- Les boutons s&apos;afficheront comme indiqué ou comme des icônes, en fonction des paramètres de chaque barre d&apos;outils.
+ Ils s&apos;afficheront comme indiqué ou comme des icônes, selon les paramètres de barre d&apos;outils.
</text>
- <button label="Restaurer les choix par défaut" label_selected="Restaurer les choix par défaut" name="btn_restore_defaults"/>
+ <button label="Effacer tout" label_selected="Effacer tout" name="btn_clear_all"/>
+ <button label="Valeurs par défaut" label_selected="Valeurs par défaut" name="btn_restore_defaults"/>
</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_translation_settings.xml b/indra/newview/skins/default/xui/fr/floater_translation_settings.xml
new file mode 100644
index 0000000000..c7582f110f
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_translation_settings.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_translation_settings" title="TRADUCTION AUTOMATIQUE">
+ <string name="bing_api_key_not_verified">
+ ID d&apos;application Bing non vérifié. Veuillez réessayer.
+ </string>
+ <string name="google_api_key_not_verified">
+ Clé d&apos;API Google non vérifiée. Veuillez réessayer.
+ </string>
+ <string name="bing_api_key_verified">
+ ID d&apos;application Bing vérifié.
+ </string>
+ <string name="google_api_key_verified">
+ Clé d&apos;API Google vérifiée.
+ </string>
+ <check_box label="Activer la traduction automatique lors des chats" name="translate_chat_checkbox"/>
+ <text name="translate_language_label">
+ Traduire les chats en :
+ </text>
+ <combo_box name="translate_language_combo">
+ <combo_box.item label="Langue système par défaut" name="System Default Language"/>
+ <combo_box.item label="English (Anglais)" name="English"/>
+ <combo_box.item label="Dansk (Danois)" name="Danish"/>
+ <combo_box.item label="Deutsch (Allemand)" name="German"/>
+ <combo_box.item label="Español (Espagnol)" name="Spanish"/>
+ <combo_box.item label="Français" name="French"/>
+ <combo_box.item label="Italiano (Italien)" name="Italian"/>
+ <combo_box.item label="Magyar (Hongrois)" name="Hungarian"/>
+ <combo_box.item label="Nederlands (Néerlandais)" name="Dutch"/>
+ <combo_box.item label="Polski (Polonais)" name="Polish"/>
+ <combo_box.item label="Português (Portugais)" name="Portugese"/>
+ <combo_box.item label="Русский (Russe)" name="Russian"/>
+ <combo_box.item label="Türkçe (Turc)" name="Turkish"/>
+ <combo_box.item label="Українська (Ukrainien)" name="Ukrainian"/>
+ <combo_box.item label="中文 (正體) (Chinois)" name="Chinese"/>
+ <combo_box.item label="日本語 (Japonais)" name="Japanese"/>
+ <combo_box.item label="한국어 (Coréen)" name="Korean"/>
+ </combo_box>
+ <text name="tip">
+ Choisir le service à utiliser :
+ </text>
+ <radio_group name="translation_service_rg">
+ <radio_item initial_value="bing" label="Bing Translator" name="bing"/>
+ <radio_item initial_value="google" label="Google Translate" name="google"/>
+ </radio_group>
+ <text name="bing_api_key_label">
+ [http://www.bing.com/developers/createapp.aspx ID d&apos;application] Bing :
+ </text>
+ <button label="Vérifier" name="verify_bing_api_key_btn"/>
+ <text name="google_api_key_label">
+ [http://code.google.com/apis/language/translate/v2/getting_started.html#auth Clé d&apos;API] Google :
+ </text>
+ <button label="Vérifier" name="verify_google_api_key_btn"/>
+ <text name="google_links_text">
+ [http://code.google.com/apis/language/translate/v2/pricing.html Tarification] | [https://code.google.com/apis/console Statistiques]
+ </text>
+ <button label="OK" name="ok_btn"/>
+ <button label="Annuler" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_voice_controls.xml b/indra/newview/skins/default/xui/fr/floater_voice_controls.xml
index 2b2bb8bbe3..fc4de4a5a6 100644
--- a/indra/newview/skins/default/xui/fr/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/fr/floater_voice_controls.xml
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_voice_controls" title="CONTROLES DE LA VOIX">
<string name="title_nearby">
- Chat près de vous
+ PARAMÈTRES VOCAUX
</string>
<string name="title_group">
- Appel de groupe avec [GROUP]
+ APPEL DE GROUPE AVEC [GROUP]
</string>
<string name="title_adhoc">
- Téléconférence
+ CONFÉRENCE
</string>
<string name="title_peer_2_peer">
- Appel avec [NAME]
+ APPEL AVEC [NAME]
</string>
<string name="no_one_near">
Il n&apos;y a personne près de vous avec le chat vocal activé
diff --git a/indra/newview/skins/default/xui/fr/floater_voice_effect.xml b/indra/newview/skins/default/xui/fr/floater_voice_effect.xml
index 92ee6ecf24..671fb5c14d 100644
--- a/indra/newview/skins/default/xui/fr/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/fr/floater_voice_effect.xml
@@ -42,13 +42,16 @@
<string name="effect_Demon">
Démon
</string>
+ <string name="effect_Female Elf">
+ Femme elfe
+ </string>
<string name="effect_Flirty">
Flirt
</string>
<string name="effect_Foxy">
Séduction
</string>
- <string name="effect_Halloween_2010_Bonus">
+ <string name="effect_Halloween 2010 Bonus">
Halloween_2010_Bonus
</string>
<string name="effect_Helium">
@@ -57,9 +60,18 @@
<string name="effect_Husky">
Rauque
</string>
+ <string name="effect_Husky Whisper">
+ Murmure rauque
+ </string>
<string name="effect_Intercom">
Interphone
</string>
+ <string name="effect_Julia">
+ Julia
+ </string>
+ <string name="effect_Lo Lilt">
+ Mélodieux
+ </string>
<string name="effect_Macho">
Macho
</string>
@@ -69,6 +81,9 @@
<string name="effect_Mini">
Mini
</string>
+ <string name="effect_Model">
+ Modèle
+ </string>
<string name="effect_Nano">
Nano
</string>
@@ -90,6 +105,9 @@
<string name="effect_Roxanne">
Roxanne
</string>
+ <string name="effect_Rumble">
+ Grondement
+ </string>
<string name="effect_Sabrina">
Sabrina
</string>
@@ -102,6 +120,9 @@
<string name="effect_Shorty">
Petite voix
</string>
+ <string name="effect_Smaller">
+ Plus faible
+ </string>
<string name="effect_Sneaky">
Sournois
</string>
diff --git a/indra/newview/skins/default/xui/fr/menu_group_plus.xml b/indra/newview/skins/default/xui/fr/menu_group_plus.xml
index 0db5afedc7..ad76f11d79 100644
--- a/indra/newview/skins/default/xui/fr/menu_group_plus.xml
+++ b/indra/newview/skins/default/xui/fr/menu_group_plus.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu name="menu_group_plus">
- <menu_item_call label="Rejoindre des groupes..." name="item_join"/>
+ <menu_item_call label="Rejoindre un groupe..." name="item_join"/>
<menu_item_call label="Nouveau groupe..." name="item_new"/>
</menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml
index 074bb54cdc..f3b974aba5 100644
--- a/indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
<menu_item_call label="Toucher" name="touch"/>
<menu_item_call label="M&apos;asseoir" name="sit"/>
<menu_item_call label="Payer" name="pay"/>
@@ -12,7 +12,8 @@
<menu_item_call label="Ajouter" name="add"/>
<menu_item_call label="Signaler" name="report"/>
<menu_item_call label="Ignorer" name="block"/>
+ <menu_item_call label="Ne plus ignorer" name="unblock"/>
<menu_item_call label="Zoomer en avant" name="zoom_in"/>
<menu_item_call label="Supprimer" name="remove"/>
<menu_item_call label="En savoir plus" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_inventory.xml b/indra/newview/skins/default/xui/fr/menu_inventory.xml
index 53df8d11da..59dcff9075 100644
--- a/indra/newview/skins/default/xui/fr/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/fr/menu_inventory.xml
@@ -59,6 +59,7 @@
<menu_item_call label="Propriétés" name="Properties"/>
<menu_item_call label="Renommer" name="Rename"/>
<menu_item_call label="Copier l&apos;UUID (identifiant universel unique)" name="Copy Asset UUID"/>
+ <menu_item_call label="Couper" name="Cut"/>
<menu_item_call label="Copier" name="Copy"/>
<menu_item_call label="Coller" name="Paste"/>
<menu_item_call label="Coller comme lien" name="Paste As Link"/>
@@ -71,7 +72,7 @@
<menu_item_call label="Jouer dans Second Life" name="Animation Play"/>
<menu_item_call label="Jouer localement" name="Animation Audition"/>
<menu_item_call label="Envoyer un message instantané" name="Send Instant Message"/>
- <menu_item_call label="Offrir de téléporter..." name="Offer Teleport..."/>
+ <menu_item_call label="Proposer une téléportation..." name="Offer Teleport..."/>
<menu_item_call label="Démarrer le chat conférence" name="Conference Chat"/>
<menu_item_call label="Activer" name="Activate"/>
<menu_item_call label="Désactiver" name="Deactivate"/>
@@ -84,6 +85,6 @@
<menu_item_call label="Ajouter" name="Wearable Add"/>
<menu_item_call label="Enlever" name="Take Off"/>
<menu_item_call label="Copier vers la boîte d&apos;envoi vendeur" name="Merchant Copy"/>
- <menu_item_call label="Déplacer vers la boîte d&apos;envoi vendeur" name="Merchant Move"/>
+ <menu_item_call label="Envoyer vers la Place du marché" name="Marketplace Send"/>
<menu_item_call label="--aucune option--" name="--no options--"/>
</menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_login.xml b/indra/newview/skins/default/xui/fr/menu_login.xml
index 8210c1be51..dc6b2793ca 100644
--- a/indra/newview/skins/default/xui/fr/menu_login.xml
+++ b/indra/newview/skins/default/xui/fr/menu_login.xml
@@ -17,8 +17,8 @@
<menu_item_call label="Définir la taille de la fenêtre..." name="Set Window Size..."/>
<menu_item_call label="Afficher les conditions d&apos;utilisation" name="TOS"/>
<menu_item_call label="Afficher le message critique" name="Critical"/>
- <menu_item_call label="Test du navigateur de médias" name="Web Browser Test"/>
<menu_item_call label="Test de débogage de la fenêtre flottante du contenu Web" name="Web Content Floater Debug Test"/>
+ <menu label="Définir le niveau de connexion" name="Set Logging Level"/>
<menu_item_check label="Afficher le sélecteur de grille" name="Show Grid Picker"/>
<menu_item_call label="Afficher la console des notifications" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_people_nearby_view_sort.xml b/indra/newview/skins/default/xui/fr/menu_people_nearby_view_sort.xml
index 0aad174fbd..8bb466b8d6 100644
--- a/indra/newview/skins/default/xui/fr/menu_people_nearby_view_sort.xml
+++ b/indra/newview/skins/default/xui/fr/menu_people_nearby_view_sort.xml
@@ -5,5 +5,5 @@
<menu_item_check label="Trier par distance" name="sort_distance"/>
<menu_item_check label="Afficher les icônes des résidents" name="view_icons"/>
<menu_item_check label="Afficher la carte" name="view_map"/>
- <menu_item_call label="Afficher les résidents et les objets interdits" name="show_blocked_list"/>
+ <menu_item_call label="Afficher les résidents et les objets ignorés" name="show_blocked_list"/>
</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_toolbars.xml b/indra/newview/skins/default/xui/fr/menu_toolbars.xml
index bbfbe4b9ed..f74d206d56 100644
--- a/indra/newview/skins/default/xui/fr/menu_toolbars.xml
+++ b/indra/newview/skins/default/xui/fr/menu_toolbars.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Toolbars Popup">
- <menu_item_call label="Choisir les boutons..." name="Chose Buttons"/>
- <menu_item_check label="Icônes et étiquettes" name="icons_with_text"/>
+ <menu_item_call label="Supprimer ce bouton" name="Remove button"/>
+ <menu_item_call label="Boutons des barres d&apos;outils..." name="Choose Buttons"/>
+ <menu_item_check label="Icônes et libellés" name="icons_with_text"/>
<menu_item_check label="Icônes uniquement" name="icons_only"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml
index 64cd463070..3c3d4f5f69 100644
--- a/indra/newview/skins/default/xui/fr/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml
@@ -1,55 +1,60 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu_bar name="Main Menu">
<menu label="Moi" name="Me">
- <menu_item_call label="Page d&apos;accueil..." name="Manage My Account">
- <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=fr"/>
- </menu_item_call>
<menu_item_call label="Profil..." name="Profile"/>
<menu_item_call label="Apparence..." name="ChangeOutfit"/>
+ <menu_item_call label="Choisir un avatar..." name="Avatar Picker"/>
<menu_item_check label="Inventaire..." name="Inventory"/>
- <menu_item_check label="Gestes..." name="Gestures"/>
- <menu_item_check label="Chat vocal..." name="ShowVoice"/>
+ <menu_item_call label="Nouvelle fenêtre d&apos;inventaire" name="NewInventoryWindow"/>
+ <menu_item_call label="Endroits..." name="Places"/>
+ <menu_item_call label="Favoris..." name="Picks"/>
+ <menu_item_call label="Paramètres de la caméra..." name="Camera Controls"/>
<menu label="Déplacement" name="Movement">
<menu_item_call label="M&apos;asseoir" name="Sit Down Here"/>
<menu_item_check label="Voler" name="Fly"/>
<menu_item_check label="Toujours courir" name="Always Run"/>
<menu_item_call label="Arrêter mon animation" name="Stop Animating My Avatar"/>
+ <menu_item_call label="Marcher / Courir / Voler..." name="Walk / run / fly"/>
</menu>
<menu label="Statut" name="Status">
<menu_item_call label="Absent" name="Set Away"/>
<menu_item_call label="Occupé" name="Set Busy"/>
</menu>
- <menu_item_call label="Demander le statut Admin" name="Request Admin Options"/>
- <menu_item_call label="Quitter le statut Admin" name="Leave Admin Options"/>
- <menu_item_call label="Acheter des L$" name="Buy and Sell L$"/>
+ <menu_item_call label="Acheter des L$..." name="Buy and Sell L$"/>
+ <menu_item_call label="Boîte d&apos;envoi vendeur..." name="MerchantOutbox"/>
+ <menu_item_call label="Page d&apos;accueil du compte..." name="Manage My Account">
+ <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=fr"/>
+ </menu_item_call>
<menu_item_call label="Préférences..." name="Preferences"/>
- <menu_item_call label="Barres d&apos;outils..." name="Toolbars"/>
- <menu_item_call label="Cacher tous les contrôles" name="Hide UI"/>
+ <menu_item_call label="Boutons des barres d&apos;outils..." name="Toolbars"/>
+ <menu_item_call label="Masquer tous les contrôles" name="Hide UI"/>
<menu_item_call label="Quitter [APP_NAME]" name="Quit"/>
</menu>
<menu label="Communiquer" name="Communicate">
- <menu_item_call label="Mes amis" name="My Friends"/>
- <menu_item_call label="Mes groupes" name="My Groups"/>
- <menu_item_check label="Chat près de moi" name="Nearby Chat"/>
- <menu_item_call label="Personnes près de moi" name="Active Speakers"/>
- <menu_item_check label="Chat vocal près de vous" name="Nearby Voice"/>
+ <menu_item_check label="Chat..." name="Nearby Chat"/>
+ <menu_item_check label="Parler" name="Speak"/>
+ <menu_item_check label="Paramètres vocaux..." name="Nearby Voice"/>
+ <menu_item_check label="Effet de voix..." name="ShowVoice"/>
+ <menu_item_check label="Gestes..." name="Gestures"/>
+ <menu_item_call label="Amis" name="My Friends"/>
+ <menu_item_call label="Groupes" name="My Groups"/>
+ <menu_item_call label="Personnes près de vous" name="Active Speakers"/>
</menu>
<menu label="Monde" name="World">
- <menu_item_check label="Mini-carte" name="Mini-Map"/>
+ <menu_item_call label="Créer un repère pour ce lieu" name="Create Landmark Here"/>
+ <menu_item_call label="Destinations..." name="Destinations"/>
<menu_item_check label="Carte du monde" name="World Map"/>
+ <menu_item_check label="Mini-carte" name="Mini-Map"/>
<menu_item_check label="Rechercher" name="Search"/>
+ <menu_item_call label="Me téléporter chez moi" name="Teleport Home"/>
+ <menu_item_call label="Définir le domicile ici" name="Set Home to Here"/>
<menu_item_call label="Photo" name="Take Snapshot"/>
- <menu_item_call label="Créer un repère pour ce lieu" name="Create Landmark Here"/>
- <menu label="Profil du lieu" name="Land">
- <menu_item_call label="Profil du lieu" name="Place Profile"/>
- <menu_item_call label="À propos du terrain" name="About Land"/>
- <menu_item_call label="Région/Domaine" name="Region/Estate"/>
- </menu>
+ <menu_item_call label="Profil du lieu" name="Place Profile"/>
+ <menu_item_call label="À propos du terrain" name="About Land"/>
+ <menu_item_call label="Région/Domaine" name="Region/Estate"/>
+ <menu_item_call label="Mes terrains..." name="My Land"/>
<menu_item_call label="Acheter ce terrain" name="Buy Land"/>
- <menu_item_call label="Mes terrains" name="My Land"/>
<menu label="Afficher" name="LandShow">
- <menu_item_check label="Contrôles de mouvement" name="Movement Controls"/>
- <menu_item_check label="Contrôles d’affichage" name="Camera Controls"/>
<menu_item_check label="Lignes d&apos;interdiction" name="Ban Lines"/>
<menu_item_check label="Balises" name="beacons"/>
<menu_item_check label="Limites du terrain" name="Property Lines"/>
@@ -58,16 +63,15 @@
<menu_item_check label="Propriétés de la parcelle" name="Parcel Properties"/>
<menu_item_check label="Menu Avancé" name="Show Advanced Menu"/>
</menu>
- <menu_item_call label="Me téléporter chez moi" name="Teleport Home"/>
- <menu_item_call label="Définir le domicile ici" name="Set Home to Here"/>
- <menu label="Luminosité" name="Environment Settings">
+ <menu label="Luminosité" name="Sun">
<menu_item_call label="Aube" name="Sunrise"/>
<menu_item_call label="Milieu de journée" name="Noon"/>
<menu_item_call label="Coucher de soleil" name="Sunset"/>
<menu_item_call label="Minuit" name="Midnight"/>
+ <menu_item_call label="Utiliser les réglages de la région" name="Use Region Settings"/>
</menu>
- <menu label="Éditeur d&apos;environnement" name="Enviroment Editor">
- <menu_item_call label="Paramètres d&apos;environnement..." name="Enviroment Settings"/>
+ <menu label="Éditeur d&apos;environnement" name="Environment Editor">
+ <menu_item_call label="Paramètres d&apos;environnement..." name="Environment Settings"/>
<menu label="Préréglages de l&apos;eau" name="Water Presets">
<menu_item_call label="Nouveau préréglage..." name="new_water_preset"/>
<menu_item_call label="Modifier un préréglage..." name="edit_water_preset"/>
@@ -140,11 +144,13 @@
<menu_item_call label="Animation ([COST] L$)..." name="Upload Animation"/>
<menu_item_call label="Modèle..." name="Upload Model"/>
<menu_item_call label="Lot ([COST] L$ par fichier)..." name="Bulk Upload"/>
+ <menu_item_call label="Définir les droits de chargement par défaut" name="perm prefs"/>
</menu>
<menu_item_call label="Annuler" name="Undo"/>
<menu_item_call label="Refaire" name="Redo"/>
</menu>
<menu label="Aide" name="Help">
+ <menu_item_call label="Aide rapide..." name="How To"/>
<menu_item_call label="Aide de [SECOND_LIFE]" name="Second Life Help"/>
<menu_item_call label="Signaler une infraction" name="Report Abuse"/>
<menu_item_call label="Signaler un bug" name="Report Bug"/>
@@ -172,22 +178,22 @@
<menu_item_check label="Afficher le réticule de la vue subjective" name="ShowCrosshairs"/>
</menu>
<menu label="Types de rendu" name="Rendering Types">
- <menu_item_check label="Simple" name="Simple"/>
- <menu_item_check label="Alpha" name="Alpha"/>
- <menu_item_check label="Arbre" name="Tree"/>
- <menu_item_check label="Avatars" name="Character"/>
- <menu_item_check label="Patch de surface" name="Surface Patch"/>
- <menu_item_check label="Ciel" name="Sky"/>
- <menu_item_check label="Eau" name="Water"/>
- <menu_item_check label="Sol" name="Ground"/>
- <menu_item_check label="Volume" name="Volume"/>
- <menu_item_check label="Herbe" name="Grass"/>
- <menu_item_check label="Nuages" name="Clouds"/>
- <menu_item_check label="Particules" name="Particles"/>
- <menu_item_check label="Placage de relief" name="Bump"/>
+ <menu_item_check label="Simple" name="Rendering Type Simple"/>
+ <menu_item_check label="Alpha" name="Rendering Type Alpha"/>
+ <menu_item_check label="Arbre" name="Rendering Type Tree"/>
+ <menu_item_check label="Avatars" name="Rendering Type Character"/>
+ <menu_item_check label="Patch de surface" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Ciel" name="Rendering Type Sky"/>
+ <menu_item_check label="Eau" name="Rendering Type Water"/>
+ <menu_item_check label="Sol" name="Rendering Type Ground"/>
+ <menu_item_check label="Volume" name="Rendering Type Volume"/>
+ <menu_item_check label="Herbe" name="Rendering Type Grass"/>
+ <menu_item_check label="Nuages" name="Rendering Type Clouds"/>
+ <menu_item_check label="Particules" name="Rendering Type Particles"/>
+ <menu_item_check label="Placage de relief" name="Rendering Type Bump"/>
</menu>
<menu label="Fonctionnalités de rendu" name="Rendering Features">
- <menu_item_check label="Interface" name="UI"/>
+ <menu_item_check label="Interface" name="ToggleUI"/>
<menu_item_check label="Sélection" name="Selected"/>
<menu_item_check label="En surbrillance" name="Highlighted"/>
<menu_item_check label="Textures dynamiques" name="Dynamic Textures"/>
@@ -199,11 +205,8 @@
<menu_item_check label="Utiliser le thread de lecture de plug-in" name="Use Plugin Read Thread"/>
<menu_item_call label="Effacer le cache du groupe" name="ClearGroupCache"/>
<menu_item_check label="Effet de lissage de la souris" name="Mouse Smoothing"/>
+ <menu_item_call label="Libérer les touches" name="Release Keys"/>
<menu label="Raccourcis" name="Shortcuts">
- <menu_item_call label="Image ([COST] L$)..." name="Upload Image"/>
- <menu_item_check label="Rechercher" name="Search"/>
- <menu_item_call label="Relâcher les touches" name="Release Keys"/>
- <menu_item_call label="Taille de l&apos;interface par défaut" name="Set UI Size to Default"/>
<menu_item_check label="Afficher le menu Avancé - raccourci existant" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Fermer la fenêtre" name="Close Window"/>
<menu_item_call label="Fermer toutes les fenêtres" name="Close All Windows"/>
@@ -212,13 +215,6 @@
<menu_item_check label="Joystick Flycam" name="Joystick Flycam"/>
<menu_item_call label="Réinitialiser la vue" name="Reset View"/>
<menu_item_call label="Regarder la dernière conversation" name="Look at Last Chatter"/>
- <menu label="Sélectionner un outil de construction" name="Select Tool">
- <menu_item_call label="Outil de mise au point" name="Focus"/>
- <menu_item_call label="Outil de déplacement" name="Move"/>
- <menu_item_call label="Outil de modification" name="Edit"/>
- <menu_item_call label="Outil de création" name="Create"/>
- <menu_item_call label="Outil Terrain" name="Land"/>
- </menu>
<menu_item_call label="Zoomer en avant" name="Zoom In"/>
<menu_item_call label="Zoom par défaut" name="Zoom Default"/>
<menu_item_call label="Zoomer en arrière" name="Zoom Out"/>
@@ -289,7 +285,9 @@
<menu_item_check label="Lumières" name="Lights"/>
<menu_item_check label="Squelette de collision" name="Collision Skeleton"/>
<menu_item_check label="Rayons" name="Raycast"/>
+ <menu_item_check label="Vecteurs de vent" name="Wind Vectors"/>
<menu_item_check label="Complexité du rendu" name="rendercomplexity"/>
+ <menu_item_check label="Octets d&apos;éléments attachés" name="attachment bytes"/>
<menu_item_check label="Sculpture" name="Sculpt"/>
</menu>
<menu label="Rendu" name="Rendering">
@@ -301,7 +299,6 @@
<menu_item_check label="Éclairage et ombres" name="Lighting and Shadows"/>
<menu_item_check label="Ombres du soleil/de la lune/des projecteurs" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO et lissage des ombres" name="SSAO and Shadow Smoothing"/>
- <menu_item_check label="Illumination globale (expérimental)" name="Global Illumination"/>
<menu_item_check label="Débogage GL" name="Debug GL"/>
<menu_item_check label="Débogage pipeline" name="Debug Pipeline"/>
<menu_item_check label="Masques alpha automatiques (différés)" name="Automatic Alpha Masks (deferred)"/>
@@ -319,7 +316,7 @@
<menu_item_check label="Pauser l&apos;avatar" name="AgentPause"/>
<menu_item_call label="Activer le journal des messages" name="Enable Message Log"/>
<menu_item_call label="Désactiver le journal des messages" name="Disable Message Log"/>
- <menu_item_check label="Velocity Interpolate Objects" name="Velocity Interpolate Objects"/>
+ <menu_item_check label="Objets d&apos;interpolation de vitesse" name="Velocity Interpolate Objects"/>
<menu_item_check label="Interpolation ping des positions des objets" name="Ping Interpolate Object Positions"/>
<menu_item_call label="Abandonner un paquet" name="Drop a Packet"/>
</menu>
@@ -332,11 +329,10 @@
<menu_item_call label="Commencer l&apos;enregistrement" name="Start Record"/>
<menu_item_call label="Arrêter l&apos;enregistrement" name="Stop Record"/>
</menu>
- <menu label="Monde" name="World">
+ <menu label="Monde" name="DevelopWorld">
<menu_item_check label="Ignorer les paramètres du soleil de la sim" name="Sim Sun Override"/>
- <menu_item_check label="Balise animée" name="Cheesy Beacon"/>
<menu_item_check label="Météo fixe" name="Fixed Weather"/>
- <menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/>
+ <menu_item_call label="Vidage de cache d&apos;objet de la région" name="Dump Region Object Cache"/>
</menu>
<menu label="Interface" name="UI">
<menu_item_call label="Test du navigateur de médias" name="Web Browser Test"/>
@@ -366,11 +362,11 @@
</menu>
<menu label="Avatar" name="Character">
<menu label="Récupérer la texture fixée" name="Grab Baked Texture">
- <menu_item_call label="Iris" name="Iris"/>
- <menu_item_call label="Tête" name="Head"/>
- <menu_item_call label="Haut du corps" name="Upper Body"/>
- <menu_item_call label="Bas du corps" name="Lower Body"/>
- <menu_item_call label="Jupe" name="Skirt"/>
+ <menu_item_call label="Iris" name="Grab Iris"/>
+ <menu_item_call label="Tête" name="Grab Head"/>
+ <menu_item_call label="Haut du corps" name="Grab Upper Body"/>
+ <menu_item_call label="Bas du corps" name="Grab Lower Body"/>
+ <menu_item_call label="Jupe" name="Grab Skirt"/>
</menu>
<menu label="Tests personnages" name="Character Tests">
<menu_item_call label="Apparence dans XML" name="Appearance To XML"/>
@@ -398,20 +394,28 @@
<menu_item_check label="Textures HTTP" name="HTTP Textures"/>
<menu_item_check label="Inventaire HTTP" name="HTTP Inventory"/>
<menu_item_call label="Compresser les images" name="Compress Images"/>
+ <menu_item_call label="Activer Visual Leak Detector" name="Enable Visual Leak Detector"/>
<menu_item_check label="Output Debug Minidump" name="Output Debug Minidump"/>
<menu_item_check label="Console Window on next Run" name="Console Window"/>
+ <menu label="Définir le niveau de connexion" name="Set Logging Level">
+ <menu_item_check label="Débogage" name="Debug"/>
+ <menu_item_check label="Infos" name="Info"/>
+ <menu_item_check label="Avertissement" name="Warning"/>
+ <menu_item_check label="Erreur" name="Error"/>
+ <menu_item_check label="Aucun" name="None"/>
+ </menu>
<menu_item_call label="Demander le statut Admin" name="Request Admin Options"/>
<menu_item_call label="Quitter le statut Admin" name="Leave Admin Options"/>
<menu_item_check label="Afficher le menu Admin" name="View Admin Options"/>
</menu>
<menu label="Admin" name="Admin">
- <menu label="Object">
- <menu_item_call label="Prendre une copie" name="Take Copy"/>
- <menu_item_call label="Téléporter le propriétaire" name="Force Owner To Me"/>
+ <menu label="Objet" name="AdminObject">
+ <menu_item_call label="Prendre une copie" name="Admin Take Copy"/>
+ <menu_item_call label="Me faire devenir propriétaire" name="Force Owner To Me"/>
<menu_item_call label="Forcer la permission du propriétaire" name="Force Owner Permissive"/>
<menu_item_call label="Supprimer" name="Delete"/>
<menu_item_call label="Verrouiller" name="Lock"/>
- <menu_item_call label="Obtenir les ID d&apos;actifs" name="Get Assets IDs"/>
+ <menu_item_call label="Obtenir les ID des actifs" name="Get Assets IDs"/>
</menu>
<menu label="Parcelle" name="Parcel">
<menu_item_call label="Téléporter le propriétaire" name="Owner To Me"/>
@@ -442,10 +446,10 @@
<menu_item_call label="Propriétés physiques" name="Physics"/>
<menu_item_call label="Tous les habits" name="All Clothes"/>
</menu>
- <menu label="Aide" name="Help">
+ <menu label="Aide" name="DeprecatedHelp">
<menu_item_call label="Blog officiel des Linden" name="Official Linden Blog"/>
<menu_item_call label="Portail d&apos;écriture de scripts" name="Scripting Portal"/>
- <menu label="Signaler des bugs" name="Bug Reporting">
+ <menu label="Signaler un bug" name="Bug Reporting">
<menu_item_call label="JIRA" name="Public Issue Tracker"/>
<menu_item_call label="Aide du JIRA" name="Publc Issue Tracker Help"/>
<menu_item_call label="Comment signaler des bugs" name="Bug Reporing 101"/>
diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml
index 31c29029b5..746a4b1d55 100644
--- a/indra/newview/skins/default/xui/fr/notifications.xml
+++ b/indra/newview/skins/default/xui/fr/notifications.xml
@@ -86,16 +86,37 @@ Veuillez vérifier votre connexion Internet.
<usetemplate canceltext="Cancel" name="yesnocancelbuttons" notext="Ne pas enregistrer" yestext="Enregistrer"/>
</notification>
<notification name="ConfirmNoCopyToOutbox">
- Vous n&apos;êtes pas autorisé à copier cet article dans la boîte d&apos;envoi vers la Place du marché. Voulez-vous vraiment déplacer l&apos;article suivant ?
- [ITEM_NAME]
- <usetemplate name="okcancelbuttons" notext="Non" yestext="Oui"/>
+ Vous n&apos;êtes pas autorisé à copier un ou plusieurs de ces articles dans la boîte d&apos;envoi vendeur. Vous pouvez les déplacer ou les laisser.
+ <usetemplate name="okcancelbuttons" notext="Ne pas déplacer les articles" yestext="Déplacer les articles"/>
+ </notification>
+ <notification name="OutboxFolderCreated">
+ Un nouveau dossier a été créé pour chaque article que vous avez transféré vers le niveau supérieur de votre boîte d&apos;envoi vendeur.
+ <usetemplate ignoretext="Un nouveau dossier a été créé dans la boîte d&apos;envoi vendeur." name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportComplete">
+ Transfert réussi
+
+Tous les dossiers ont été envoyés vers la Place du marché.
+ <usetemplate ignoretext="Tous les dossiers envoyés vers la Place du marché" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportHadErrors">
+ Impossible de transférer certains dossiers
+
+Des erreurs se sont produites lors de l&apos;envoi de certains dossiers vers la Place du marché. Ces dossiers sont toujours disponibles dans votre boîte d&apos;envoi vendeur.
+
+Pour plus d&apos;informations, consultez le [[MARKETPLACE_IMPORTS_URL] journal des erreurs].
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="OutboxUploadComplete">
- Chargement sur la Place du marché terminé.
- <usetemplate name="okbutton" yestext="Hourra !"/>
+ <notification name="OutboxImportFailed">
+ Échec de transfert
+
+Aucun dossier n&apos;a été envoyé vers la Place du marché en raison d&apos;une erreur système ou réseau. Veuillez réessayer ultérieurement.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="OutboxUploadHadErrors">
- Chargement sur la Place du marché effectué avec des erreurs ! Corrigez les problèmes dans votre boîte d&apos;envoi et réessayez. Merci !
+ <notification name="OutboxInitFailed">
+ Échec d&apos;initialisation de la Place du marché
+
+L&apos;initialisation de la Place du marché a échoué en raison d&apos;une erreur système ou réseau. Veuillez réessayer ultérieurement.
<usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="CompileQueueSaveText">
@@ -648,7 +669,7 @@ Assurez-vous que le fichier a l&apos;extension correcte.
Impossible de créer le fichier de sortie : [FILE]
</notification>
<notification name="DoNotSupportBulkAnimationUpload">
- Actuellement, [APP_NAME] ne prend pas en charge le chargement de lots de fichiers d&apos;animation.
+ Actuellement, [APP_NAME] ne prend pas en charge le chargement par lot de fichiers d&apos;animation au format BVH.
</notification>
<notification name="CannotUploadReason">
Impossible de charger [FILE] suite au problème suivant : [REASON]
@@ -980,7 +1001,7 @@ Proposer à [NAME] de devenir votre ami(e) ?
</form>
</notification>
<notification name="RemoveFromFriends">
- Voulez-vous supprimer [NAME] de votre liste d&apos;amis ?
+ Voulez-vous supprimer &lt;nolink&gt;[NAME]&lt;/nolink&gt; de votre liste d&apos;amis ?
<usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1105,8 +1126,13 @@ Céder ces [AREA] m² de terrain au groupe [GROUP_NAME] ?
<notification name="DisplaySetToSafe">
Les paramètres d&apos;affichage sont au niveau le plus sûr, comme vous l&apos;aviez indiqué.
</notification>
- <notification name="DisplaySetToRecommended">
- Vos paramètres d&apos;affichage ont été réglés avec une marge de sécurité en fonction de votre configuration système.
+ <notification name="DisplaySetToRecommendedGPUChange">
+ Les paramètres d&apos;affichage ont été modifiés selon les niveaux recommandés car votre carte graphique
+[LAST_GPU] a été remplacée
+par une carte [THIS_GPU].
+ </notification>
+ <notification name="DisplaySetToRecommendedFeatureChange">
+ Les paramètres d&apos;affichage ont été modifiés selon les niveaux recommandés en raison d&apos;un changement relatif au sous-système de rendu.
</notification>
<notification name="ErrorMessage">
[ERROR_MESSAGE]
@@ -1428,8 +1454,8 @@ Version [VERSION]
<usetemplate ignoretext="Confirmer avant de rendre les objets à leurs propriétaires" name="okcancelignore" notext="Annuler" yestext="OK"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- Vous êtes actuellement membre du groupe [GROUP].
-Quitter le groupe ?
+ Vous êtes actuellement membre du groupe &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
+Quitter le groupe ?
<usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/>
</notification>
<notification name="ConfirmKick">
@@ -1910,9 +1936,15 @@ Déplacer les objets de l&apos;inventaire ?
<usetemplate ignoretext="Confirmer avant de quitter" name="okcancelignore" notext="Ne pas quitter" yestext="Quitter"/>
</notification>
<notification name="ConfirmRestoreToybox">
- Etes-vous certain de vouloir restaurer vos boutons et barres d&apos;outils par défaut ?
+ Cette action rétablira vos boutons et barres d&apos;outils par défaut.
+
+Vous ne pouvez pas l&apos;annuler.
+ <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/>
+ </notification>
+ <notification name="ConfirmClearAllToybox">
+ Cette action replacera tous les boutons dans la boîte à outils de sorte que vos barres d&apos;outils seront vides.
-Vous ne pouvez pas annuler cette action.
+Vous ne pouvez pas l&apos;annuler.
<usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/>
</notification>
<notification name="DeleteItems">
@@ -2119,10 +2151,10 @@ Cette opération lancera votre navigateur Web.
Sujet : [SUBJECT], Message : [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] est en ligne
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; est en ligne
</notification>
<notification name="FriendOffline">
- [NAME] est hors ligne
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; est hors ligne
</notification>
<notification name="AddSelfFriend">
Même si vous êtes extrêmement sympathique, vous ne pouvez pas devenir ami avec vous-même.
@@ -2236,14 +2268,16 @@ Veuillez sélectionner un seul objet.
Votre carte de visite a été refusée.
</notification>
<notification name="TeleportToLandmark">
- Vous pouvez vous téléporter vers des endroits comme [NAME] en ouvrant le panneau Lieux sur le côté droit de votre écran, puis en sélectionnant l&apos;onglet Repères.
-Cliquez sur le repère de votre choix pour le sélectionner, puis sur Téléporter en bas du panneau.
-(Vous pouvez aussi double-cliquer sur le repère ou cliquer dessus avec le bouton droit de la souris et sélectionner Téléporter.)
+ Pour vous téléporter vers un lieu tel que [NAME], cliquez sur le bouton Endroits,
+ puis sélectionnez l&apos;onglet Repères dans la fenêtre qui s&apos;ouvre. Cliquez sur n&apos;importe quel
+ repère pour le sélectionner, puis sur Téléportation en bas de la fenêtre.
+ (Vous pouvez aussi double-cliquer sur le repère ou cliquer-droit dessus et
+ choisir Téléportation).
</notification>
<notification name="TeleportToPerson">
- Vous pouvez contacter des résidents comme [NAME] en ouvrant le panneau Résidents sur le côté droit de votre écran.
-Sélectionnez le résident de votre choix dans la liste, puis cliquez sur IM en bas du panneau.
-(Vous pouvez aussi double-cliquer sur le nom du résident dans la liste ou cliquer dessus avec le bouton droit de la souris et sélectionner IM.)
+ Pour contacter un résident tel que [NAME], cliquez sur le bouton Personnes, sélectionnez le résident dans la fenêtre qui s&apos;ouvre, puis cliquez sur IM en
+ bas de la fenêtre.
+ (Vous pouvez aussi double-cliquer sur le nom du résident dans la liste ou cliquer-droit dessus et choisir IM.)
</notification>
<notification name="CantSelectLandFromMultipleRegions">
Vous ne pouvez pas sélectionner de terrain en dehors des limites du serveur.
@@ -2264,6 +2298,9 @@ Veuillez sélectionner un terrain plus petit.
<notification name="PaymentSent">
[MESSAGE]
</notification>
+ <notification name="PaymentFailure">
+ [MESSAGE]
+ </notification>
<notification name="EventNotification">
Avis d&apos;événement :
@@ -2518,10 +2555,10 @@ Veuillez réessayer dans quelques minutes.
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME] a accepté votre amitié.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; a accepté votre amitié.
</notification>
<notification name="FriendshipDeclined">
- [NAME] a refusé votre amitié.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; a refusé votre amitié.
</notification>
<notification name="FriendshipAcceptedByMe">
Amitié acceptée.
@@ -2593,16 +2630,16 @@ Accepter cette requête ?
&lt;nolink&gt;[TITLE]&lt;/nolink&gt; de [NAME]
[MESSAGE]
<form name="form">
- <button name="Mute" text="Ignorer"/>
- <button name="Ignore" text="Ignorer"/>
+ <button name="Client_Side_Mute" text="Bloquer"/>
+ <button name="Client_Side_Ignore" text="Ignorer"/>
</form>
</notification>
<notification name="ScriptDialogGroup">
&lt;nolink&gt;[TITLE]&lt;/nolink&gt; de [GROUPNAME]
[MESSAGE]
<form name="form">
- <button name="Mute" text="Ignorer"/>
- <button name="Ignore" text="Ignorer"/>
+ <button name="Client_Side_Mute" text="Bloquer"/>
+ <button name="Client_Side_Ignore" text="Ignorer"/>
</form>
</notification>
<notification name="BuyLindenDollarSuccess">
@@ -2798,6 +2835,18 @@ Voir le fichier journal pour plus de détails.
avec les résidents suivants :
[RESIDENTS] ?
+ <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/>
+ </notification>
+ <notification name="ShareFolderConfirmation">
+ Vous ne pouvez partager qu&apos;un dossier à la fois.
+
+Voulez-vous vraiment partager les articles suivants :
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+avec les résidents suivants :
+
+[RESIDENTS] ?
<usetemplate name="okcancelbuttons" notext="Annuler" yestext="Ok"/>
</notification>
<notification name="ItemsShared">
@@ -2888,7 +2937,7 @@ Les résidents rejoignant l&apos;appel ultérieurement seront également
ignorés, même si vous quittez l&apos;appel.
Ignorer les autres ?
- <usetemplate ignoretext="Confirmer avant d&apos;ignorer les autres lors d&apos;un appel de groupe" name="okcancelignore" notext="Annuler" yestext="Ok"/>
+ <usetemplate ignoretext="Confirmer avant d&apos;ignorer les autres lors d&apos;un appel de groupe" name="okcancelignore" notext="Annuler" yestext="OK"/>
</notification>
<notification label="Chat" name="HintChat">
Pour participer à la conversation, saisissez du texte dans le champ de chat situé en dessous.
@@ -3046,8 +3095,8 @@ Cliquez sur un point dans le monde et faites glisser votre souris pour faire tou
<usetemplate name="okcancelbuttons" notext="Ne pas quitter" yestext="Quitter"/>
</notification>
<notification label="" name="ConfirmHideUI">
- Cette action cachera tous les objets des menus et boutons. Pour les récupérer, cliquez de nouveau sur [SHORTCUT].
- <usetemplate ignoretext="Confimer avant de cacher l&apos;interface" name="okcancelignore" notext="Annuler" yestext="OK"/>
+ Cette action masquera tous les boutons et articles de menu. Pour les récupérer, cliquez de nouveau sur [SHORTCUT].
+ <usetemplate ignoretext="Confirmer avant de masquer l&apos;interface" name="okcancelignore" notext="Annuler" yestext="OK"/>
</notification>
<global name="UnsupportedGLRequirements">
Vous semblez ne pas avoir le matériel requis pour utiliser [APP_NAME]. [APP_NAME] requiert une carte graphique OpenGL avec une prise en charge du multitexturing. Si vous avez une telle carte, assurez-vous que vous avez aussi les pilotes les plus récents pour la carte, ainsi que les service packs et les patchs pour votre système d&apos;exploitation.
diff --git a/indra/newview/skins/default/xui/fr/panel_edit_skin.xml b/indra/newview/skins/default/xui/fr/panel_edit_skin.xml
index 9640adcdf8..f5f2738319 100644
--- a/indra/newview/skins/default/xui/fr/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/fr/panel_edit_skin.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_skin_panel">
<panel name="avatar_skin_color_panel">
- <texture_picker label="Tatouage tête" name="Head Tattoos" tool_tip="Cliquez pour sélectionner une image" width="76"/>
- <texture_picker label="Tatouage haut" name="Upper Tattoos" tool_tip="Cliquez pour sélectionner une image" width="80"/>
- <texture_picker label="Tatouage bas" name="Lower Tattoos" tool_tip="Cliquez pour sélectionner une image"/>
+ <texture_picker label="Tête" name="Head" tool_tip="Cliquer pour sélectionner une image."/>
+ <texture_picker label="Haut du corps" name="Upper Body" tool_tip="Cliquer pour sélectionner une image."/>
+ <texture_picker label="Bas du corps" name="Lower Body" tool_tip="Cliquer pour sélectionner une image."/>
</panel>
<panel name="accordion_panel">
<accordion name="wearable_accordion">
diff --git a/indra/newview/skins/default/xui/fr/panel_my_profile.xml b/indra/newview/skins/default/xui/fr/panel_my_profile.xml
deleted file mode 100644
index 5207c5a28e..0000000000
--- a/indra/newview/skins/default/xui/fr/panel_my_profile.xml
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/account"/>
- <string name="no_partner_text" value="Aucun"/>
- <string name="no_group_text" value="Aucun"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Nom d&apos;utilisateur
- </text>
- <text name="name_descr_text">
- Nom d&apos;affichage
- </text>
- <button label="Profil" name="see_profile_btn" tool_tip="Afficher le profil de cet avatar."/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml b/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml
index 31cb3308e3..b02e53269b 100644
--- a/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="nearby_chat">
- <check_box label="Traduction du chat" name="translate_chat_checkbox"/>
+ <layout_stack name="stack">
+ <layout_panel name="translate_chat_checkbox_lp">
+ <check_box label="Traduire le chat" name="translate_chat_checkbox"/>
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_notes.xml b/indra/newview/skins/default/xui/fr/panel_notes.xml
deleted file mode 100644
index 1b44bc4b73..0000000000
--- a/indra/newview/skins/default/xui/fr/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Notes/Perso" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Mes notes perso :"/>
- <text name="status_message2" value="Autoriser cette personne à :"/>
- <check_box label="Afficher mon statut en ligne" name="status_check"/>
- <check_box label="Me situer sur la carte" name="map_check"/>
- <check_box label="Modifier, supprimer ou prendre mes objets" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Devenir amis" name="add_friend" tool_tip="Proposer à ce résident de devenir votre ami"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Ouvrir une session IM"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Appeler" name="call" tool_tip="Appeler ce résident"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Carte" name="show_on_map_btn" tool_tip="Afficher le résident sur la carte"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Téléporter" name="teleport" tool_tip="Proposer une téléportation"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_postcard_message.xml b/indra/newview/skins/default/xui/fr/panel_postcard_message.xml
new file mode 100644
index 0000000000..0f8397cfb4
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/panel_postcard_message.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_message">
+ <text name="to_label">
+ À :
+ </text>
+ <text name="name_label">
+ De :
+ </text>
+ <text name="subject_label">
+ Objet :
+ </text>
+ <line_editor label="Saisir ici votre objet" name="subject_form"/>
+ <text name="msg_label">
+ Message :
+ </text>
+ <text_editor name="msg_form">
+ Saisir ici votre message
+ </text_editor>
+ <button label="Annuler" name="cancel_btn"/>
+ <button label="Envoyer" name="send_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_postcard_settings.xml b/indra/newview/skins/default/xui/fr/panel_postcard_settings.xml
new file mode 100644
index 0000000000..6f4e9c23f9
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/panel_postcard_settings.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_settings">
+ <combo_box label="Résolution" name="postcard_size_combo">
+ <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
+ <combo_box.item label="640 x 480" name="640x480"/>
+ <combo_box.item label="800 x 600" name="800x600"/>
+ <combo_box.item label="1 024 x 768" name="1024x768"/>
+ <combo_box.item label="Personnalisée" name="Custom"/>
+ </combo_box>
+ <layout_stack name="postcard_image_params_ls">
+ <layout_panel name="postcard_image_size_lp">
+ <spinner label="Largeur" name="postcard_snapshot_width"/>
+ <spinner label="Hauteur" name="postcard_snapshot_height"/>
+ <check_box label="Conserver les proportions" name="postcard_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="postcard_image_format_quality_lp">
+ <slider label="Qualité de l&apos;image" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml
index fa026d8106..76ed237451 100644
--- a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml
+++ b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml
@@ -29,30 +29,5 @@
<check_box label="Chats IM" name="EnableIMChatPopups" tool_tip="Cocher cette case pour qu&apos;un popup s&apos;affiche à réception d&apos;un message instantané."/>
<spinner label="Durée de vie du popup Chat près de moi :" name="nearby_toasts_lifetime"/>
<spinner label="Disparition progressive du popup Chat près de moi :" name="nearby_toasts_fadingtime"/>
- <check_box name="translate_chat_checkbox"/>
- <text name="translate_chb_label">
- Utiliser la traduction automatique lors des chats
- </text>
- <text name="translate_language_text">
- Traduire le chat en :
- </text>
- <combo_box name="translate_language_combobox">
- <combo_box.item label="Choix par défaut" name="System Default Language"/>
- <combo_box.item label="English (Anglais)" name="English"/>
- <combo_box.item label="Dansk (Danois)" name="Danish"/>
- <combo_box.item label="Deutsch (Allemand)" name="German"/>
- <combo_box.item label="Español (Espagnol)" name="Spanish"/>
- <combo_box.item label="Français" name="French"/>
- <combo_box.item label="Italiano (Italien)" name="Italian"/>
- <combo_box.item label="Magyar (Hongrois)" name="Hungarian"/>
- <combo_box.item label="Nederlands (Néerlandais)" name="Dutch"/>
- <combo_box.item label="Polski (Polonais)" name="Polish"/>
- <combo_box.item label="Português (Portugais)" name="Portugese"/>
- <combo_box.item label="Русский (Russe)" name="Russian"/>
- <combo_box.item label="Türkçe (Turc)" name="Turkish"/>
- <combo_box.item label="Українська (Ukrainien)" name="Ukrainian"/>
- <combo_box.item label="中文 (正體) (Chinois)" name="Chinese"/>
- <combo_box.item label="日本語 (Japonais)" name="Japanese"/>
- <combo_box.item label="한국어 (Coréen)" name="Korean"/>
- </combo_box>
+ <button label="Traduction automatique" name="ok_btn"/>
</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_move.xml b/indra/newview/skins/default/xui/fr/panel_preferences_move.xml
index efb520bfd3..94d7322b22 100644
--- a/indra/newview/skins/default/xui/fr/panel_preferences_move.xml
+++ b/indra/newview/skins/default/xui/fr/panel_preferences_move.xml
@@ -24,16 +24,16 @@
Clic simple sur le terrain :
</text>
<combo_box name="single_click_action_combo">
- <combo_box.item label="Pas d&apos;action" name="0"/>
- <combo_box.item label="Bouger vers le point cliqué" name="1"/>
+ <combo_box.item label="Aucune action" name="0"/>
+ <combo_box.item label="Déplacement vers le clic" name="1"/>
</combo_box>
<text name="double_click_action_lbl">
Double-clic sur le terrain :
</text>
<combo_box name="double_click_action_combo">
- <combo_box.item label="Pas d&apos;action" name="0"/>
- <combo_box.item label="Bouger vers le point cliqué" name="1"/>
- <combo_box.item label="Téléporter vers le point cliqué" name="2"/>
+ <combo_box.item label="Aucune action" name="0"/>
+ <combo_box.item label="Déplacement vers le double clic" name="1"/>
+ <combo_box.item label="Téléportation vers le double clic" name="2"/>
</combo_box>
<button label="Autres accessoires" name="joystick_setup_button"/>
</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml
index 3123a4c6fe..cf1a374da6 100644
--- a/indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml
+++ b/indra/newview/skins/default/xui/fr/panel_preferences_privacy.xml
@@ -20,7 +20,7 @@
<check_box label="Inclure la date et l&apos;heure pour chaque ligne du journal de chat" name="show_timestamps_check_im"/>
<check_box label="Inclure la date dans le nom du fichier journal" name="logfile_name_datestamp"/>
<text name="log_path_desc">
- Emplacement :
+ Emplacement journaux :
</text>
<line_editor left="308" name="log_path_string" right="-20"/>
<button label="Parcourir" label_selected="Parcourir" name="log_path_button" width="150"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_setup.xml b/indra/newview/skins/default/xui/fr/panel_preferences_setup.xml
index 82780c27c5..83303950dc 100644
--- a/indra/newview/skins/default/xui/fr/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/fr/panel_preferences_setup.xml
@@ -15,7 +15,7 @@
Web :
</text>
<radio_group name="use_external_browser">
- <radio_item label="Utiliser mon navigateur (IE, Firefox, Safari)" name="external" tool_tip="Utiliser le navigateur web système par défaut pour l&apos;aide, les liens etc. Non recommandé en mode plein écran." value="1"/>
+ <radio_item label="Utiliser mon navigateur (IE, Firefox, Safari)" name="external" tool_tip="Utiliser le navigateur web système par défaut pour l&apos;aide, les liens etc. Non recommandé en mode plein écran." value="true"/>
<radio_item label="Utiliser le navigateur intégré" name="internal" tool_tip="Utilisez le navigateur intégré pour obtenir de l&apos;aide, ouvrir des liens, etc. Ce navigateur s&apos;ouvre dans [APP_NAME]." value=""/>
</radio_group>
<check_box initial_value="true" label="Activer les plugins" name="browser_plugins_enabled"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_sound.xml b/indra/newview/skins/default/xui/fr/panel_preferences_sound.xml
index deaec2e14f..37eb6bbeb0 100644
--- a/indra/newview/skins/default/xui/fr/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/fr/panel_preferences_sound.xml
@@ -17,9 +17,9 @@
<check_box label="Activé" name="enable_media"/>
<slider label="Chat vocal" name="Voice Volume"/>
<check_box label="Activé" name="enable_voice_check"/>
- <check_box label="Autoriser la lecture automatique du média" name="media_auto_play_btn" tool_tip="Cochez pour autoriser la lecture automatique du média" value="true"/>
- <check_box label="Lecture du média aux autres avatars" name="media_show_on_others_btn" tool_tip="Décochez pour masquer le média aux autres avatars près de vous" value="true"/>
- <check_box label="Lire les sons des gestes" name="gesture_audio_play_btn" tool_tip="Cochez cette case pour entendre les sons associés aux gestes." value="true"/>
+ <check_box label="Autoriser la lecture automatique du média" name="media_auto_play_btn" tool_tip="Cocher pour autoriser la lecture automatique du média." value="true"/>
+ <check_box label="Lire le média attaché aux autres avatars" name="media_show_on_others_btn" tool_tip="Décocher pour masquer le média attaché aux autres avatars près de vous." value="true"/>
+ <check_box label="Lire les sons des gestes" name="gesture_audio_play_btn" tool_tip="Cocher cette case pour entendre les sons associés aux gestes." value="true"/>
<text name="voice_chat_settings">
Paramètres du chat vocal
</text>
diff --git a/indra/newview/skins/default/xui/fr/panel_prim_media_controls.xml b/indra/newview/skins/default/xui/fr/panel_prim_media_controls.xml
index f16fcebd02..ad744b7760 100644
--- a/indra/newview/skins/default/xui/fr/panel_prim_media_controls.xml
+++ b/indra/newview/skins/default/xui/fr/panel_prim_media_controls.xml
@@ -13,10 +13,10 @@
</layout_stack>
<layout_stack name="media_controls">
<layout_panel name="back">
- <button name="back_btn" tool_tip="Naviguer en arrière"/>
+ <button name="back_btn" tool_tip="Précédente"/>
</layout_panel>
<layout_panel name="fwd">
- <button name="fwd_btn" tool_tip="Naviguer vers l&apos;avant"/>
+ <button name="fwd_btn" tool_tip="Suivante"/>
</layout_panel>
<layout_panel name="home">
<button name="home_btn" tool_tip="Page d&apos;accueil"/>
@@ -34,7 +34,7 @@
<button name="play_btn" tool_tip="Lire le média"/>
</layout_panel>
<layout_panel name="pause">
- <button name="pause_btn" tool_tip="Pauser le média"/>
+ <button name="pause_btn" tool_tip="Mettre le média sur pause"/>
</layout_panel>
<layout_panel name="media_address">
<line_editor name="media_address_url" tool_tip="URL du média"/>
@@ -48,7 +48,7 @@
</layout_stack>
</layout_panel>
<layout_panel name="media_play_position">
- <slider_bar initial_value="0.5" name="media_play_slider" tool_tip="Progrès de la lecture du film"/>
+ <slider_bar initial_value="0.5" name="media_play_slider" tool_tip="Progression de la lecture du film"/>
</layout_panel>
<layout_panel name="skip_back">
<button name="skip_back_btn" tool_tip="Reculer"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_profile.xml b/indra/newview/skins/default/xui/fr/panel_profile.xml
deleted file mode 100644
index 9aa6fe97a1..0000000000
--- a/indra/newview/skins/default/xui/fr/panel_profile.xml
+++ /dev/null
@@ -1,74 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=fr-FR
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=fr
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/my/account/index.php?lang=fr-FR"/>
- <string name="no_partner_text" value="Aucun"/>
- <string name="no_group_text" value="Aucun"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Vie réelle :"/>
- </panel>
- <text name="title_member_text" value="Résident depuis :"/>
- <text name="title_acc_status_text" value="Statut du compte :"/>
- <text_editor name="acc_status_text">
- Résident. Aucune info de paiement enregistrée.
- Linden.
- </text_editor>
- <text name="title_partner_text" value="Partenaire :"/>
- <panel name="partner_data_panel">
- <text initial_value="(récupération en cours)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Groupes :"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Devenir amis" name="add_friend" tool_tip="Proposer à ce résident de devenir votre ami"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Ouvrir une session IM"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Appeler" name="call" tool_tip="Appeler ce résident"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Téléporter" name="teleport" tool_tip="Proposer une téléportation"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Payer le résident ou partager l&apos;inventaire avec lui"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel name="profile_me_buttons_panel">
- <button label="Modifier le profil" name="edit_profile_btn" tool_tip="Modifier vos informations personnelles"/>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_profile_view.xml b/indra/newview/skins/default/xui/fr/panel_profile_view.xml
deleted file mode 100644
index 76ba44e899..0000000000
--- a/indra/newview/skins/default/xui/fr/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- En ligne
- </string>
- <string name="status_offline">
- Hors ligne
- </string>
- <text name="display_name_label" value="Nom d&apos;affichage :"/>
- <text name="solo_username_label" value="Nom d&apos;utilisateur :"/>
- <text name="status" value="En ligne"/>
- <text name="user_name_small" value="Jack oh look at me this is a super duper long name"/>
- <button name="copy_to_clipboard" tool_tip="Copier dans le presse-papiers"/>
- <text name="user_label" value="Nom d&apos;utilisateur :"/>
- <tab_container name="tabs">
- <panel label="PROFIL" name="panel_profile"/>
- <panel label="FAVORIS" name="panel_picks"/>
- <panel label="NOTES/PERSO" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_debug.xml b/indra/newview/skins/default/xui/fr/panel_region_debug.xml
index cb4a74e142..733c3f9a22 100644
--- a/indra/newview/skins/default/xui/fr/panel_region_debug.xml
+++ b/indra/newview/skins/default/xui/fr/panel_region_debug.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Débugger" name="Debug">
+<panel label="Débogage" name="Debug">
<text name="region_text_lbl">
Région :
</text>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_estate.xml b/indra/newview/skins/default/xui/fr/panel_region_estate.xml
index fb650ff646..9d97d1bf29 100644
--- a/indra/newview/skins/default/xui/fr/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/fr/panel_region_estate.xml
@@ -18,10 +18,10 @@ domaine.
(inconnu)
</text>
<text name="Only Allow">
- Limiter l&apos;accès aux comptes vérifiés par :
+ Conditions d&apos;accès des résidents :
</text>
- <check_box label="Infos de paiement enregistrées" name="limit_payment" tool_tip="Bannir les résidents non identifiés"/>
- <check_box label="Vérification de l&apos;âge" name="limit_age_verified" tool_tip="Bannir les résidents qui n&apos;ont pas vérifié leur âge. Consultez la page [SUPPORT_SITE] pour plus d&apos;informations."/>
+ <check_box label="Informations de paiement enregistrées" name="limit_payment" tool_tip="Pour pouvoir accéder à ce domaine, les résidents doivent avoir enregistré des informations de paiement. Consultez le [SUPPORT_SITE] pour plus d&apos;informations."/>
+ <check_box label="Âge vérifié" name="limit_age_verified" tool_tip="Pour que les résidents puissent accéder à ce domaine, leur âge doit avoir fait l&apos;objet d&apos;une vérification. Consultez le [SUPPORT_SITE] pour plus d&apos;informations."/>
<check_box label="Autoriser les chats vocaux" name="voice_chat_check"/>
<button label="?" name="voice_chat_help"/>
<text name="abuse_email_text">
diff --git a/indra/newview/skins/default/xui/fr/panel_script_ed.xml b/indra/newview/skins/default/xui/fr/panel_script_ed.xml
index 2b08ae56c5..29fbe3c7e7 100644
--- a/indra/newview/skins/default/xui/fr/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/fr/panel_script_ed.xml
@@ -22,6 +22,8 @@
<menu label="Fichier" name="File">
<menu_item_call label="Enregistrer" name="Save"/>
<menu_item_call label="Annuler tous les changements" name="Revert All Changes"/>
+ <menu_item_call label="Charger depuis un fichier..." name="LoadFromFile"/>
+ <menu_item_call label="Enregistrer sous..." name="SaveToFile"/>
</menu>
<menu label="Modifier" name="Edit">
<menu_item_call label="Annuler" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml
new file mode 100644
index 0000000000..4454d2475e
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_inventory">
+ <text name="title">
+ Enregistrer dans mon inventaire
+ </text>
+ <text name="hint_lbl">
+ L&apos;enregistrement d&apos;une image dans votre inventaire coûte [UPLOAD_COST] L$. Pour enregistrer votre image sous forme de texture, sélectionnez l&apos;un des formats carrés.
+ </text>
+ <combo_box label="Résolution" name="texture_size_combo">
+ <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
+ <combo_box.item label="Petite (128 x 128)" name="Small(128x128)"/>
+ <combo_box.item label="Moyenne (256 x 256)" name="Medium(256x256)"/>
+ <combo_box.item label="Grande (512 x 512)" name="Large(512x512)"/>
+ <combo_box.item label="Personnalisée" name="Custom"/>
+ </combo_box>
+ <spinner label="Largeur" name="inventory_snapshot_width"/>
+ <spinner label="Hauteur" name="inventory_snapshot_height"/>
+ <check_box label="Conserver les proportions" name="inventory_keep_aspect_check"/>
+ <button label="Annuler" name="cancel_btn"/>
+ <button label="Enregistrer" name="save_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_local.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_local.xml
new file mode 100644
index 0000000000..41264521fd
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_local.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_local">
+ <text name="title">
+ Enregistrer sur mon ordinateur
+ </text>
+ <combo_box label="Résolution" name="local_size_combo">
+ <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
+ <combo_box.item label="320 x 240" name="320x240"/>
+ <combo_box.item label="640 x 480" name="640x480"/>
+ <combo_box.item label="800 x 600" name="800x600"/>
+ <combo_box.item label="1 024 x 768" name="1024x768"/>
+ <combo_box.item label="1 280 x 1 024" name="1280x1024"/>
+ <combo_box.item label="1 600 x 1 200" name="1600x1200"/>
+ <combo_box.item label="Personnalisée" name="Custom"/>
+ </combo_box>
+ <layout_stack name="local_image_params_ls">
+ <layout_panel name="local_image_size_lp">
+ <spinner label="Largeur" name="local_snapshot_width"/>
+ <spinner label="Hauteur" name="local_snapshot_height"/>
+ <check_box label="Conserver les proportions" name="local_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="local_image_format_quality_lp">
+ <combo_box label="Format" name="local_format_combo">
+ <combo_box.item label="PNG (sans perte)" name="PNG"/>
+ <combo_box.item label="JPEG" name="JPEG"/>
+ <combo_box.item label="BMP (sans perte)" name="BMP"/>
+ </combo_box>
+ <slider label="Qualité de l&apos;image" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+ <button label="Annuler" name="cancel_btn"/>
+ <flyout_button label="Enregistrer" name="save_btn" tool_tip="Enregistrer l&apos;image dans un fichier.">
+ <flyout_button.item label="Enregistrer" name="save_item"/>
+ <flyout_button.item label="Enregistrer sous..." name="saveas_item"/>
+ </flyout_button>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml
new file mode 100644
index 0000000000..db3fcbeac9
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_options">
+ <button label="Publier sur le flux de mon profil" name="save_to_profile_btn"/>
+ <button label="Envoyer par e-mail" name="save_to_email_btn"/>
+ <button label="Enregistrer dans mon inventaire ([AMOUNT] L$)" name="save_to_inventory_btn"/>
+ <button label="Enregistrer sur mon ordinateur" name="save_to_computer_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_postcard.xml
new file mode 100644
index 0000000000..bb23b52850
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_postcard.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_postcard">
+ <string name="default_subject">
+ Carte postale de [SECOND_LIFE].
+ </string>
+ <string name="default_message">
+ Ouvrez-moi !
+ </string>
+ <string name="upload_message">
+ Envoi en cours...
+ </string>
+ <text name="title">
+ Envoyer par e-mail
+ </text>
+ <button label="Message" name="message_btn"/>
+ <button label="Paramètres" name="settings_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_profile.xml
new file mode 100644
index 0000000000..427ffe2113
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_profile.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_profile">
+ <text name="title">
+ Publier sur le flux de mon profil
+ </text>
+ <combo_box label="Résolution" name="profile_size_combo">
+ <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
+ <combo_box.item label="640 x 480" name="640x480"/>
+ <combo_box.item label="800 x 600" name="800x600"/>
+ <combo_box.item label="1 024 x 768" name="1024x768"/>
+ <combo_box.item label="Personnalisée" name="Custom"/>
+ </combo_box>
+ <layout_stack name="profile_image_params_ls">
+ <layout_panel name="profile_image_size_lp">
+ <spinner label="Largeur" name="profile_snapshot_width"/>
+ <spinner label="Hauteur" name="profile_snapshot_height"/>
+ <check_box label="Conserver les proportions" name="profile_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="profile_image_metadata_lp">
+ <text name="caption_label">
+ Légende :
+ </text>
+ <check_box initial_value="true" label="Inclure l&apos;endroit" name="add_location_cb"/>
+ </layout_panel>
+ </layout_stack>
+ <button label="Annuler" name="cancel_btn"/>
+ <button label="Publier" name="post_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_status_bar.xml b/indra/newview/skins/default/xui/fr/panel_status_bar.xml
index e836c24a94..ba36a7d299 100644
--- a/indra/newview/skins/default/xui/fr/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/fr/panel_status_bar.xml
@@ -15,14 +15,14 @@
<panel.string name="buycurrencylabel">
[AMT] L$
</panel.string>
- <panel name="balance_bg">
+ <panel left="-405" name="balance_bg" width="195">
<text name="balance" tool_tip="Cliquer sur ce bouton pour actualiser votre solde en L$." value="20 L$"/>
- <button label="Achat de L$" name="buyL" tool_tip="Cliquer pour acheter plus de L$"/>
- <button label="Achats" name="goShop" tool_tip="Ouvrir la Place du marché Second Life"/>
+ <button label="Acheter L$" name="buyL" tool_tip="Cliquer pour acheter plus de L$."/>
+ <button label="Achats" name="goShop" tool_tip="Ouvrir la Place du marché Second Life." width="75"/>
</panel>
<text name="TimeText" tool_tip="Heure actuelle (Pacifique)">
00h00 PST
</text>
- <button name="media_toggle_btn" tool_tip="Arrêter tous les médias (musique, vidéo, pages web)"/>
- <button name="volume_btn" tool_tip="Contrôle du volume global"/>
+ <button name="media_toggle_btn" tool_tip="Arrêter tous les médias (musique, vidéo, pages web)."/>
+ <button name="volume_btn" tool_tip="Régler le volume global."/>
</panel>
diff --git a/indra/newview/skins/default/xui/fr/sidepanel_inventory.xml b/indra/newview/skins/default/xui/fr/sidepanel_inventory.xml
index 969bd1ac44..1b9c832679 100644
--- a/indra/newview/skins/default/xui/fr/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/fr/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
<panel label="Choses" name="objects panel">
<panel label="" name="sidepanel__inventory_panel">
<layout_stack name="inventory_layout_stack">
- <layout_panel name="inbox_outbox_layout_panel">
- <layout_stack name="inbox_outbox_layout_stack">
- <layout_panel name="inbox_layout_panel">
- <panel label="" name="marketplace_inbox">
- <string name="InboxLabelWithArg">
- Articles reçus ([NUM])
- </string>
- <string name="InboxLabelNoArg">
- Articles reçus
- </string>
- <button label="Articles reçus" name="inbox_btn"/>
- <text name="inbox_fresh_new_count">
- [NUM] nouv.
- </text>
- <panel tool_tip="Drag and drop items to your inventory to manage and use them">
- <text name="inbox_inventory_placeholder">
- Ici seront livrés les achats effectués sur la Place du marché.
- </text>
- </panel>
- </panel>
- </layout_panel>
- <layout_panel name="outbox_layout_panel">
- <panel label="" name="marketplace_outbox">
- <string name="OutboxLabelWithArg">
- Boîte d&apos;envoi vendeur ([NUM])
- </string>
- <string name="OutboxLabelNoArg">
- Boîte d&apos;envoi vendeur
- </string>
- <button label="Boîte d&apos;envoi vendeur" name="outbox_btn"/>
- <button label="" name="outbox_sync_btn" tool_tip="Vers ma vitrine de la Place du marché"/>
- <panel>
- <panel name="outbox_inventory_placeholder_panel">
- <text name="outbox_inventory_placeholder_title">
- Chargement...
- </text>
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
+ <layout_panel name="inbox_layout_panel">
+ <panel label="" name="marketplace_inbox">
+ <string name="InboxLabelWithArg">
+ Articles reçus ([NUM])
+ </string>
+ <string name="InboxLabelNoArg">
+ Articles reçus
+ </string>
+ <button label="Articles reçus" name="inbox_btn"/>
+ <text name="inbox_fresh_new_count">
+ [NUM] nouv.
+ </text>
+ <panel name="inbox_inventory_placeholder_panel" tool_tip="Glisser-déposer des articles dans votre inventaire pour les utiliser.">
+ <text name="inbox_inventory_placeholder">
+ Ici seront livrés les achats effectués sur la Place du marché.
+ </text>
+ </panel>
+ </panel>
</layout_panel>
</layout_stack>
<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml
index daa31c980a..3eebed450f 100644
--- a/indra/newview/skins/default/xui/fr/strings.xml
+++ b/indra/newview/skins/default/xui/fr/strings.xml
@@ -181,8 +181,8 @@ Consultez la page www.secondlife.com/status pour plus d&apos;informations.
</string>
<string name="LoginFailedPremiumOnly">
Les connexions à Second Life sont temporairement limitées afin de s&apos;assurer que l&apos;expérience des utilisateurs présents dans le monde virtuel soit optimale.
-
-Les personnes disposant de comptes gratuits ne pourront pas accéder à Second Life pendant ce temps afin de permettre à celles qui ont payé pour pouvoir utiliser Second Life puissent le faire.
+
+Les personnes disposant de comptes gratuits ne pourront pas accéder à Second Life pendant ce temps afin de permettre à celles qui ont payé pour pouvoir utiliser Second Life de le faire.
</string>
<string name="LoginFailedComputerProhibited">
Impossible d&apos;accéder à Second Life depuis cet ordinateur.
@@ -339,17 +339,35 @@ Veuillez réessayer de vous connecter dans une minute.
Impossible de faire glisser plus d&apos;un objet ici
</string>
<string name="TooltipPrice" value="[AMOUNT] L$ :"/>
+ <string name="TooltipOutboxDragToWorld">
+ Impossible de rezzer des articles dans la boîte d&apos;envoi vendeur
+ </string>
<string name="TooltipOutboxNoTransfer">
- Impossible de vendre ou de transférer un ou plusieurs de ces objets à un autre utilisateur.
+ Impossible de vendre ou de transférer un ou plusieurs de ces objets.
+ </string>
+ <string name="TooltipOutboxNotInInventory">
+ La boîte d&apos;envoi vendeur n&apos;accepte que les articles directement issus de votre inventaire.
</string>
<string name="TooltipOutboxWorn">
- Vous portez un ou plusieurs de ces objets. Retirez-les de votre avatar, puis réessayez de les déplacer.
+ Impossible de placer des articles que vous portez dans votre boîte d&apos;envoi vendeur
+ </string>
+ <string name="TooltipOutboxCallingCard">
+ Impossible de placer des cartes de visite dans votre boîte d&apos;envoi vendeur
</string>
<string name="TooltipOutboxFolderLevels">
- Trop de niveaux de sous-dossiers dans ce dossier. Réorganisez-le de sorte qu&apos;un maximum de 4 niveaux soit utilisé (dossier racine contenant A contenant B contenant C).
+ Il existe plus de 3 niveaux de dossiers imbriqués.
+ </string>
+ <string name="TooltipOutboxTooManyFolders">
+ Le dossier de niveau supérieur contient plus de 20 sous-dossiers.
</string>
<string name="TooltipOutboxTooManyObjects">
- Ce dossier contient plus de 200 objets. Regroupez une partie des articles dans un paquet afin de réduire le nombre d&apos;objets.
+ Le dossier de niveau supérieur contient plus de 200 articles.
+ </string>
+ <string name="TooltipDragOntoOwnChild">
+ Impossible de déplacer un dossier vers son enfant
+ </string>
+ <string name="TooltipDragOntoSelf">
+ Impossible de déplacer un dossier vers lui-même
</string>
<string name="TooltipHttpUrl">
Cliquez pour afficher cette page web
@@ -817,6 +835,9 @@ Veuillez réessayer de vous connecter dans une minute.
<string name="anim_yes_head">
Oui
</string>
+ <string name="multiple_textures">
+ Multiples
+ </string>
<string name="texture_loading">
Chargement...
</string>
@@ -976,6 +997,9 @@ Veuillez réessayer de vous connecter dans une minute.
<string name="choose_the_directory">
Choisir le répertoire
</string>
+ <string name="script_files">
+ Scripts
+ </string>
<string name="AvatarSetNotAway">
Présent
</string>
@@ -1214,43 +1238,36 @@ Veuillez réessayer de vous connecter dans une minute.
Vous n&apos;avez pas de copie de cette texture dans votre inventaire
</string>
<string name="InventoryInboxNoItems">
- Ici seront livrés les articles achetés sur la Place du marché.
+ Les achats que vous avez effectués sur la Place du marché s&apos;affichent ici. Vous pouvez alors les faire glisser vers votre inventaire afin de les utiliser.
</string>
<string name="MarketplaceURL">
- http://marketplace.[DOMAIN_NAME]
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
</string>
<string name="MarketplaceURL_CreateStore">
- http://marketplace.[DOMAIN_NAME]/create_store
+ http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
</string>
- <string name="MarketplaceURL_LearnMore">
- http://marketplace.[DOMAIN_NAME]/learn_more
- </string>
- <string name="InventoryOutboxCreationErrorTitle">
- Configuration incorrecte de votre boîte d&apos;envoi vendeur
+ <string name="MarketplaceURL_Dashboard">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
</string>
- <string name="InventoryOutboxCreationErrorTooltip">
- Erreur de configuration de la boîte d&apos;envoi vendeur
+ <string name="MarketplaceURL_Imports">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
</string>
- <string name="InventoryOutboxCreationError">
- Veuillez contacter le service clientèle pour résoudre le problème.
+ <string name="MarketplaceURL_LearnMore">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
</string>
<string name="InventoryOutboxNotMerchantTitle">
- Tout le monde peut vendre des articles sur la Place du marché
- </string>
- <string name="InventoryOutboxNotMerchantTooltip">
- Devenez vendeur !
+ Tout le monde peut vendre des articles sur la Place du marché.
</string>
+ <string name="InventoryOutboxNotMerchantTooltip"/>
<string name="InventoryOutboxNotMerchant">
- [[MARKETPLACE_URL] La Place du marché Second Life] comprend plus d&apos;un million de produits virtuels à vendre, tous créés par des résidents. Vous aussi pouvez vendre les articles que vous créez, ainsi que certains articles que vous avez achetés. Le processus est simple et la configuration gratuite. [[LEARN_MORE_URL] En savoir plus] ou [[CREATE_STORE_URL] créer une boutique] sur la Place du marché pour démarrer
+ Pour devenir vendeur, vous devez [[MARKETPLACE_CREATE_STORE_URL] créer une boutique sur la Place du marché].
</string>
<string name="InventoryOutboxNoItemsTitle">
- Un nouveau moyen d&apos;envoyer des articles sur la Place du marché
- </string>
- <string name="InventoryOutboxNoItemsTooltip">
- Glisser-déposer des articles ici afin de les préparer à la vente sur la Place du marché.
+ Votre boîte d&apos;envoi est vide.
</string>
+ <string name="InventoryOutboxNoItemsTooltip"/>
<string name="InventoryOutboxNoItems">
- Faites glisser les articles ou dossiers d&apos;articles à vendre dans cette zone. Une copie de l&apos;article s&apos;affiche, sans que votre inventaire ne soit modifié, sauf si vous avez fait glisser un article pour lequel la copie est interdite. Une fois prêt à envoyer les articles vers la Place du marché, cliquez sur le bouton Charger. Les articles disparaissent de ce dossier lorsqu&apos;ils ont été déplacés vers l&apos;inventaire de la Place du marché.
+ Pour mettre des dossiers en vente sur la [[MARKETPLACE_DASHBOARD_URL] Place du marché], faites-les glisser vers cette zone et cliquez sur &quot;Envoyer vers la Place du marché&quot;.
</string>
<string name="Marketplace Error None">
Aucune erreur
@@ -1412,6 +1429,9 @@ Veuillez réessayer de vous connecter dans une minute.
<string name="no_attachments">
Aucun élément attaché porté
</string>
+ <string name="Attachments remain">
+ Éléments attachés ([COUNT] emplacements restants)
+ </string>
<string name="Buy">
Acheter
</string>
@@ -1538,6 +1558,12 @@ Veuillez réessayer de vous connecter dans une minute.
<string name="Right Pec">
Pectoral droit
</string>
+ <string name="Neck">
+ Cou
+ </string>
+ <string name="Avatar Center">
+ Centre de l&apos;avatar
+ </string>
<string name="Invalid Attachment">
Point d&apos;attache non valide
</string>
@@ -3898,6 +3924,9 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE].
<string name="Saved_message">
(Enregistrement : [LONG_TIMESTAMP])
</string>
+ <string name="IM_unblock_only_groups_friends">
+ Pour afficher ce message, vous devez désactiver la case Seuls mes amis et groupes peuvent m&apos;appeler ou m&apos;envoyer un IM, sous Préférences/Confidentialité.
+ </string>
<string name="answered_call">
Votre appel a fait l&apos;objet d&apos;une réponse
</string>
@@ -4030,6 +4059,18 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE].
<string name="you_paid_ldollars_no_name">
Vous avez payé à [AMOUNT] L$ [REASON].
</string>
+ <string name="you_paid_failure_ldollars">
+ Votre paiement de [AMOUNT] L$ à [NAME] [REASON] a échoué.
+ </string>
+ <string name="you_paid_failure_ldollars_no_info">
+ Votre paiement de [AMOUNT] L$ a échoué.
+ </string>
+ <string name="you_paid_failure_ldollars_no_reason">
+ Votre paiement de [AMOUNT] L$ à [NAME] a échoué.
+ </string>
+ <string name="you_paid_failure_ldollars_no_name">
+ Votre paiement de [AMOUNT] L$ [REASON] a échoué.
+ </string>
<string name="for item">
pour l&apos;article suivant : [ITEM]
</string>
@@ -4082,9 +4123,9 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE].
En ligne
</string>
<string name="uploading_abuse_report">
- Chargement en cours...
+ Chargement...
-de l&apos;infraction signalée
+du rapport d&apos;infraction
</string>
<string name="New Shape">
Nouvelle silhouette
@@ -4351,7 +4392,7 @@ de l&apos;infraction signalée
<string name="server_is_down">
Malgré nos efforts, une erreur inattendue s&apos;est produite.
- Veuillez vous reporter à status.secondlifegrid.net afin de déterminer si un problème connu existe avec ce service.
+ Veuillez vous reporter à status.secondlifegrid.net afin de déterminer si un problème connu existe avec ce service.
Si le problème persiste, vérifiez la configuration de votre réseau et de votre pare-feu.
</string>
<string name="dateTimeWeekdaysNames">
@@ -4440,6 +4481,12 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
<string name="ExternalEditorFailedToRun">
Échec d&apos;exécution de l&apos;éditeur externe.
</string>
+ <string name="TranslationFailed">
+ Échec de traduction : [REASON]
+ </string>
+ <string name="TranslationResponseParseError">
+ Erreur lors de l&apos;analyse de la réponse relative à la traduction.
+ </string>
<string name="Esc">
Échap
</string>
@@ -4810,7 +4857,10 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
Mini-carte
</string>
<string name="Command_Move_Label">
- Bouger
+ Marcher / Courir / Voler
+ </string>
+ <string name="Command_Outbox_Label">
+ Boîte d&apos;envoi vendeur
</string>
<string name="Command_People_Label">
Personnes
@@ -4837,10 +4887,10 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
Parler
</string>
<string name="Command_View_Label">
- Vue
+ Paramètres de la caméra
</string>
<string name="Command_Voice_Label">
- Chat près de vous
+ Paramètres vocaux
</string>
<string name="Command_AboutLand_Tooltip">
Information sur le terrain que vous visitez
@@ -4884,6 +4934,9 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
<string name="Command_Move_Tooltip">
Faire bouger votre avatar
</string>
+ <string name="Command_Outbox_Tooltip">
+ Transférer des articles vers votre place de marché afin de les vendre.
+ </string>
<string name="Command_People_Tooltip">
Amis, groupes et personnes près de vous
</string>
@@ -4912,7 +4965,16 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
Changer l&apos;angle de la caméra
</string>
<string name="Command_Voice_Tooltip">
- Personnes près de vous avec le chat vocal
+ Commandes de réglage du volume des appels et des personnes près de vous dans Second Life.
+ </string>
+ <string name="Toolbar_Bottom_Tooltip">
+ actuellement dans la barre d&apos;outils du bas
+ </string>
+ <string name="Toolbar_Left_Tooltip">
+ actuellement dans la barre d&apos;outils de gauche
+ </string>
+ <string name="Toolbar_Right_Tooltip">
+ actuellement dans la barre d&apos;outils de droite
</string>
<string name="Retain%">
Garder%
@@ -4938,4 +5000,19 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
<string name="Normal">
Normal
</string>
+ <string name="snapshot_quality_very_low">
+ Très faible
+ </string>
+ <string name="snapshot_quality_low">
+ Faible
+ </string>
+ <string name="snapshot_quality_medium">
+ Moyenne
+ </string>
+ <string name="snapshot_quality_high">
+ Élevée
+ </string>
+ <string name="snapshot_quality_very_high">
+ Très élevée
+ </string>
</strings>
diff --git a/indra/newview/skins/default/xui/fr/teleport_strings.xml b/indra/newview/skins/default/xui/fr/teleport_strings.xml
index 401b272c81..d0c74ff353 100644
--- a/indra/newview/skins/default/xui/fr/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/fr/teleport_strings.xml
@@ -21,8 +21,8 @@ Si vous ne parvenez toujours pas à être téléporté, déconnectez-vous puis r
Veuillez réessayer dans un moment.
</message>
<message name="NoHelpIslandTP">
- Vous ne pouvez pas retourner sur Welcome Island.
-Pour répéter le didacticiel, veuillez aller sur Welcome Island Public.
+ Vous ne pouvez pas vous téléporter à nouveau vers Welcome Island.
+Pour recommencer le didacticiel, accédez à Welcome Island Public.
</message>
<message name="noaccess_tport">
Désolé, vous n&apos;avez pas accès à cette destination.
diff --git a/indra/newview/skins/default/xui/it/floater_about.xml b/indra/newview/skins/default/xui/it/floater_about.xml
index 68d073a766..39114b7bf7 100644
--- a/indra/newview/skins/default/xui/it/floater_about.xml
+++ b/indra/newview/skins/default/xui/it/floater_about.xml
@@ -67,32 +67,34 @@ Versione Server voice: [VOICE_VERSION]
<panel label="Licenze" name="licenses_panel">
<text_editor name="credits_editor">
3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
-APR Copyright (C) 2000-2004 The Apache Software Foundation
-Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
-cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
-DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
-expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
-FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
-GL Copyright (C) 1999-2004 Brian Paul.
-GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia.
-google-perftools Copyright (c) 2005, Google Inc.
-Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
-jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
-jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
-ogg/vorbis Copyright (C) 2001, Xiphophorus
-OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
-PCRE Copyright (c) 1997-2008 University of Cambridge
-SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
-SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
-xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
-zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
-google-perftools Copyright (c) 2005, Google Inc.
+ APR Copyright (C) 2000-2004 The Apache Software Foundation
+ Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
+ cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+ DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
+ expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+ FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
+ GL Copyright (C) 1999-2004 Brian Paul.
+ GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia.
+ google-perftools Copyright (c) 2005, Google Inc.
+ Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
+ jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
+ jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
+ ogg/vorbis Copyright (C) 2001, Xiphophorus
+ OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+ PCRE Copyright (c) 1997-2008 University of Cambridge
+ SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+ SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
+ xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
+ zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
+ google-perftools Copyright (c) 2005, Google Inc.
-Il Viewer Second Life utilizza Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (e licenziatari). Tutti i diritti riservati. Per informazioni dettagliate, vedere www.havok.com.
+ Il Viewer Second Life utilizza Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (e licenziatari). Tutti i diritti riservati. Per informazioni dettagliate, vedere www.havok.com.
-Tutti i diritti riservati. Per informazioni dettagliate, vedere licenses.txt.
+ Questo software contiene codice sorgente fornito da NVIDIA Corporation.
-Codifica audio chat vocale: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
+ Tutti i diritti riservati. Per informazioni dettagliate, vedere licenses.txt.
+
+ Codifica audio chat vocale: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
</text_editor>
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/it/floater_about_land.xml b/indra/newview/skins/default/xui/it/floater_about_land.xml
index b6bfb4aadf..cfc3ad8fdb 100644
--- a/indra/newview/skins/default/xui/it/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/it/floater_about_land.xml
@@ -133,7 +133,7 @@ Vai al menu Mondo &gt; Informazioni sul terreno oppure seleziona un altro appezz
Traffico:
</text>
<text name="DwellText" width="140">
- 0
+ Caricamento in corso...
</text>
<button label="Acquista il terreno..." label_selected="Acquista il terreno..." left="130" name="Buy Land..." width="125"/>
<button label="Vendita Linden" name="Linden Sale..." tool_tip="La terra deve essere di proprietà, con contenuto impostato, e non già messa all&apos;asta."/>
@@ -314,13 +314,15 @@ Solamente terreni più grandi possono essere abilitati nella ricerca.
Nessuna spinta (Impostazione regionale)
</panel.string>
<panel.string name="see_avs_text">
- Vedi i residenti in questo lotto e chatta con loro
+ Gli avatar in altri lotti possono vedere
</panel.string>
<text name="allow_label">
Permetti ad altri residenti di:
</text>
- <check_box label="Modificare il terreno" name="edit land check" tool_tip="Se spuntata, chiunque può terraformare il tuo terreno. È preferibile lasciare questa opzione non spuntata, dato che sarai comunque in grado di modificare il tuo terreno."/>
- <check_box label="Permetti il volo" name="check fly" tool_tip="Se spuntato, gli altri residenti potranno volare sul tuo terreno. Se non spuntato, potranno solamente arrivare in volo o sorvolare il terreno."/>
+ <text name="allow_label0">
+ Vola:
+ </text>
+ <check_box label="Tutti" name="check fly" tool_tip="Se spuntato, gli altri residenti potranno volare sul tuo terreno. Se non spuntato, potranno solamente arrivare in volo o sorvolare il terreno."/>
<text name="allow_label2">
Creare oggetti:
</text>
@@ -336,9 +338,6 @@ Solamente terreni più grandi possono essere abilitati nella ricerca.
</text>
<check_box label="Tutti i residenti" name="check other scripts"/>
<check_box label="Gruppo" name="check group scripts"/>
- <text name="land_options_label">
- Opzioni per il terreno:
- </text>
<check_box label="Sicuro (senza danno)" name="check safe" tool_tip="Se spuntato, imposta il terreno su &apos;sicuro&apos;, disabilitando i danni da combattimento. Se non spuntato, viene abilitato il combattimento con danni."/>
<check_box label="Nessuna spinta" name="PushRestrictCheck" tool_tip="Previeni i colpi. Selezionare questa opzione può essere utile per prevenire comportamenti dannosi sul tuo terreno."/>
<check_box label="Mostra luogo nella ricerca (30 L$/settimana)" name="ShowDirectoryCheck" tool_tip="Consenti che il lotto sia visto nei risultati di ricerca"/>
@@ -379,9 +378,9 @@ Solamente terreni più grandi possono essere abilitati nella ricerca.
</text>
<texture_picker label="" name="snapshot_ctrl" tool_tip="Clicca per scegliere una immagine"/>
<text name="allow_label5">
- Permetti ai residenti in altri lotti di:
+ Gli avatar su altri lotti possono vedere gli avatar su questo lotto e chattare con loro
</text>
- <check_box label="Vedi avatar" name="SeeAvatarsCheck" tool_tip="Consente ai residenti in altri lotti di vedere i residenti in questo lotto e chattare con loro, e ti consente di vederli e chattare con loro."/>
+ <check_box label="Vedi avatar" name="SeeAvatarsCheck" tool_tip="Consente ad avatar in altri lotti di vedere e chattare con avatar in questo lotto e viceversa."/>
<text name="landing_point">
Punto di atterraggio: [LANDING]
</text>
@@ -466,12 +465,12 @@ Media:
<text name="Limit access to this parcel to:">
Accesso a questo terreno
</text>
- <check_box label="Consenti l&apos;accesso pubblico [MATURITY]" name="public_access"/>
+ <check_box label="Consenti l&apos;accesso pubblico (se si rimuove la selezione vengono create linee di espulsione)" name="public_access"/>
<text name="Only Allow">
- Consenti l&apos;accesso soltanto ai residenti verificati tramite:
+ Consenti l&apos;accesso solo ai Residenti che:
</text>
- <check_box label="Informazioni di pagamento in archivio [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Espelli i residenti non identificati."/>
- <check_box label="Verifica dell&apos;età [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Espelli i residenti che non hanno la loro età verificata. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
+ <check_box label="Hanno informazioni di pagamento in archivio [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Per poter visitare questo lotto i Residenti devono aver fornito informazioni di pagamento a Linden Lab. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
+ <check_box label="Hanno verificato l&apos;età [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Per poter visitare questo lotto i Residenti devono aver verificato la propria età. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
<check_box label="Permetti accesso al gruppo: [GROUP]" name="GroupCheck" tool_tip="Imposta il gruppo nel pannello generale."/>
<check_box label="Vendi pass a:" name="PassCheck" tool_tip="Permetti in questo terreno l&apos;accesso temporaneo"/>
<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/it/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/it/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000..a2bce00141
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+ <text name="name_label">
+ Nome:
+ </text>
+ <text name="description_label">
+ Descrizione:
+ </text>
+ <button label="Carica ([AMOUNT] L$)" name="ok_btn"/>
+ <button label="Annulla" label_selected="Annulla" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/it/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000..a4319f2e77
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+ <floater.string name="failed_to_initialize">
+ Movimento non inizializzato
+ </floater.string>
+ <floater.string name="anim_too_long">
+ La lunghezza del file di animazione è di [LENGTH] secondi.
+
+La lunghezza massima dell&apos;animazione è [MAX_LENGTH] secondi.
+ </floater.string>
+ <floater.string name="failed_file_read">
+ Impossibile leggere il file di animazione.
+
+[STATUS]
+ </floater.string>
+ <floater.string name="E_ST_OK">
+ Ok
+ </floater.string>
+ <floater.string name="E_ST_EOF">
+ Fine prematura del file.
+ </floater.string>
+ <floater.string name="E_ST_NO_CONSTRAINT">
+ Impossibile leggere la definizione del vincolo.
+ </floater.string>
+ <floater.string name="E_ST_NO_FILE">
+ Impossibile aprire il file BVH.
+ </floater.string>
+ <floater.string name="E_ST_NO_HIER">
+ Intestazione HIERARCHY non valida.
+ </floater.string>
+ <floater.string name="E_ST_NO_JOINT">
+ Impossibile trovare la ROOT o JOINT.
+ </floater.string>
+ <floater.string name="E_ST_NO_NAME">
+ Impossibile trovare il nome JOINT.
+ </floater.string>
+ <floater.string name="E_ST_NO_OFFSET">
+ Impossibile trovare OFFSET.
+ </floater.string>
+ <floater.string name="E_ST_NO_CHANNELS">
+ Impossibile trovare CHANNELS.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROTATION">
+ Impossibile ottenere un ordine di rotazione.
+ </floater.string>
+ <floater.string name="E_ST_NO_AXIS">
+ Rotazione dell&apos;asse non disponibile.
+ </floater.string>
+ <floater.string name="E_ST_NO_MOTION">
+ Impossibile trovare MOTION.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAMES">
+ Impossibile ottenere il numero dei frame.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAME_TIME">
+ Impossibile ottenere il tempo del frame.
+ </floater.string>
+ <floater.string name="E_ST_NO_POS">
+ Impossibile ottenere i valori della posizione.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROT">
+ Impossibile ottenere i valori di rotazione.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_FILE">
+ Impossibile aprire il file di traduzione.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HEADER">
+ Impossibile leggere l&apos;intestazione della traduzione.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_NAME">
+ Impossibile leggere i nomi della traduzione.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_IGNORE">
+ Impossibile leggere la traduzione, ignora il valore.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_RELATIVE">
+ Impossibile leggere la traduzione del valore relativo.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_OUTNAME">
+ Valore non trovato.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MATRIX">
+ Impossibile leggere la matrice di traduzione.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGECHILD">
+ Impossibile trovare il nome mergechild.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGEPARENT">
+ Impossibile ottenere il nome mergeparent.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_PRIORITY">
+ Impossibile ottenere il valore di priorità.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_LOOP">
+ Impossibile ottenere il valore di ripetizione.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEIN">
+ Impossibile ottenere i valori easeIn.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEOUT">
+ Cannot get ease Out values.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HAND">
+ Impossibile ottenere il valore morph della mano.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EMOTE">
+ Impossibile leggere il nome emote.
+ </floater.string>
+ <floater.string name="E_ST_BAD_ROOT">
+ Nome non corretto del root joint, usa &quot;hip&quot;.
+ </floater.string>
+ <text name="name_label">
+ Nome:
+ </text>
+ <text name="description_label">
+ Descrizione:
+ </text>
+ <spinner label="Priorità" name="priority" tool_tip="Definisce quali altre animazioni possono essere sostituite da questa animazione"/>
+ <check_box label="Ripetizione" name="loop_check" tool_tip="Riproduce questa animazione in ripetizione"/>
+ <spinner label="Dentro(%)" name="loop_in_point" tool_tip="Imposta il punto sul quale ritorna l&apos;animazione"/>
+ <spinner label="Fuori(%)" name="loop_out_point" tool_tip="Imposta il punto sul quale termina l&apos;animazione"/>
+ <text name="hand_label">
+ Posa delle mani
+ </text>
+ <combo_box name="hand_pose_combo" tool_tip="Definisce ciò che fanno le mani durante l&apos;animazione">
+ <combo_box.item label="Estese" name="Spread"/>
+ <combo_box.item label="Rilassate" name="Relaxed"/>
+ <combo_box.item label="Indicano entrambe" name="PointBoth"/>
+ <combo_box.item label="Pugno" name="Fist"/>
+ <combo_box.item label="Sinistra rilassata" name="RelaxedLeft"/>
+ <combo_box.item label="Indica sinistra" name="PointLeft"/>
+ <combo_box.item label="Pugno con la sinistra" name="FistLeft"/>
+ <combo_box.item label="Destra rilassata" name="RelaxedRight"/>
+ <combo_box.item label="Indica destra" name="PointRight"/>
+ <combo_box.item label="Pugno destro" name="FistRight"/>
+ <combo_box.item label="Saluta a destra" name="SaluteRight"/>
+ <combo_box.item label="Battitura" name="Typing"/>
+ <combo_box.item label="Pace a destra" name="PeaceRight"/>
+ </combo_box>
+ <text name="emote_label">
+ Espressione
+ </text>
+ <combo_box name="emote_combo" tool_tip="Definisce ciò che fa il viso durante l&apos;animazione">
+ <item label="(Nulla)" name="[None]" value=""/>
+ <item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+ <item label="Spavento" name="Afraid" value="Spavento"/>
+ <item label="Arrabbiato" name="Angry" value="Arrabbiato"/>
+ <item label="Grande sorriso" name="BigSmile" value="Grande sorriso"/>
+ <item label="Annoiato" name="Bored" value="Annoiato"/>
+ <item label="Pianto" name="Cry" value="Pianto"/>
+ <item label="Disdegno" name="Disdain" value="Disdegno"/>
+ <item label="Imbarazzato" name="Embarrassed" value="Imbarazzato"/>
+ <item label="Accigliato" name="Frown" value="Accigliato"/>
+ <item label="Bacio" name="Kiss" value="Bacio"/>
+ <item label="Risata" name="Laugh" value="Risata"/>
+ <item label="Linguaccia" name="Plllppt" value="Linguaccia"/>
+ <item label="Repulsione" name="Repulsed" value="Repulsione"/>
+ <item label="Triste" name="Sad" value="Triste"/>
+ <item label="Scrollata di spalle" name="Shrug" value="Scrollata di spalle"/>
+ <item label="Sorriso" name="Smile" value="Sorriso"/>
+ <item label="Stupore" name="Surprise" value="Stupore"/>
+ <item label="Occhiolino" name="Wink" value="Occhiolino"/>
+ <item label="Preoccupato" name="Worry" value="Preoccupato"/>
+ </combo_box>
+ <text name="preview_label">
+ Anteprima mentre
+ </text>
+ <combo_box name="preview_base_anim" tool_tip="Prova il comportamento dell&apos;animazione mentre l&apos;avatar esegue attività comuni.">
+ <item label="In piedi" name="Standing" value="In piedi"/>
+ <item label="Camminare" name="Walking" value="Camminare"/>
+ <item label="Seduto" name="Sitting" value="Seduto"/>
+ <item label="Volare" name="Flying" value="Volare"/>
+ </combo_box>
+ <spinner label="Transizione in ingresso (sec)" name="ease_in_time" tool_tip="Durata (in secondi) della fusione in entrata delle animazioni"/>
+ <spinner label="Transizione in uscita (sec)" name="ease_out_time" tool_tip="Durata (in secondi) della fusione in uscita delle animazioni"/>
+ <button name="play_btn" tool_tip="Riproduci la tua animazione"/>
+ <button name="pause_btn" tool_tip="Metti in pausa la tua animazione"/>
+ <button name="stop_btn" tool_tip="Interrompi la riproduzione dell&apos;animazione"/>
+ <text name="bad_animation_text">
+ Impossibile leggere il file di animazione.
+
+Consigliamo file BVH esportati da Poser 4.
+ </text>
+ <button label="Carica ([AMOUNT] L$)" name="ok_btn"/>
+ <button label="Annulla" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_avatar.xml b/indra/newview/skins/default/xui/it/floater_avatar.xml
index 1587c347a5..d7445cfb2b 100644
--- a/indra/newview/skins/default/xui/it/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/it/floater_avatar.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Avatar" title="SCELTA AVATAR"/>
+<floater name="Avatar" title="SELEZIONA UN AVATAR"/>
diff --git a/indra/newview/skins/default/xui/it/floater_buy_currency.xml b/indra/newview/skins/default/xui/it/floater_buy_currency.xml
index 635b56d37a..743969f557 100644
--- a/indra/newview/skins/default/xui/it/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/it/floater_buy_currency.xml
@@ -46,7 +46,7 @@
[AMT]L$
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency] | [http://www.secondlife.com/my/account/exchange_rates.php exchange rate]
+ [http://www.secondlife.com/my/account/payment_method_management.php metodo di pagamento] | [http://www.secondlife.com/my/account/currency.php valuta]
</text>
<text name="exchange_rate_note">
Riscrivi l&apos;importo per vedere l&apos;ultimo tasso al cambio.
diff --git a/indra/newview/skins/default/xui/it/floater_camera.xml b/indra/newview/skins/default/xui/it/floater_camera.xml
index be4b8e210d..be03857bc9 100644
--- a/indra/newview/skins/default/xui/it/floater_camera.xml
+++ b/indra/newview/skins/default/xui/it/floater_camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="camera_floater" title="VISTA">
+<floater name="camera_floater" title="CONTROLLI FOTOCAMERA">
<floater.string name="rotate_tooltip">
Ruota la telecamera Intorno all&apos;Inquadratura
</floater.string>
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Muovi la telecamera su e giù e a sinistra e destra
</floater.string>
- <floater.string name="camera_modes_title">
- Modalità della fotocamera
- </floater.string>
- <floater.string name="pan_mode_title">
- Ruota visuale - Ingrandisci - Panoramica
- </floater.string>
- <floater.string name="presets_mode_title">
- Visuali predefinite
- </floater.string>
<floater.string name="free_mode_title">
Vedi oggetto
</floater.string>
diff --git a/indra/newview/skins/default/xui/it/floater_chat_bar.xml b/indra/newview/skins/default/xui/it/floater_chat_bar.xml
index 6c5c8fbea0..94c85b50c8 100644
--- a/indra/newview/skins/default/xui/it/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/it/floater_chat_bar.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="chat_bar" title="CHAT NEI DINTORNI">
- <panel>
+ <panel name="bottom_panel">
<line_editor label="Clicca qui per la chat." name="chat_box" tool_tip="Premi Invio per parlare, Ctrl+Invio per gridare"/>
<button name="show_nearby_chat" tool_tip="Mostra/Nasconde il registro della chat nei dintorni"/>
</panel>
diff --git a/indra/newview/skins/default/xui/it/floater_hardware_settings.xml b/indra/newview/skins/default/xui/it/floater_hardware_settings.xml
index 561f8dbf34..5d3ae04a4d 100644
--- a/indra/newview/skins/default/xui/it/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/it/floater_hardware_settings.xml
@@ -4,7 +4,7 @@
Filtraggio:
</text>
<check_box label="Filtraggio Anisotropico (rallenta se attivato)" name="ani"/>
- <text name="Antialiasing:">
+ <text name="antialiasing label">
Antialiasing:
</text>
<combo_box label="Antialiasing" name="fsaa" width="94">
diff --git a/indra/newview/skins/default/xui/it/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/it/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..02f257d466
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="CASELLA IN USCITA DEL RIVENDITORE">
+ <string name="OutboxFolderCount1">
+ 1 cartella
+ </string>
+ <string name="OutboxFolderCountN">
+ [NUM] cartelle
+ </string>
+ <string name="OutboxImporting">
+ Invio cartelle...
+ </string>
+ <string name="OutboxInitializing">
+ Inizializzazione...
+ </string>
+ <panel label="">
+ <panel>
+ <panel name="outbox_inventory_placeholder_panel">
+ <text name="outbox_inventory_placeholder_title">
+ Caricamento...
+ </text>
+ </panel>
+ </panel>
+ <panel>
+ <button label="Invia a Marketplace" name="outbox_import_btn" tool_tip="Push su negozio Marketplace"/>
+ </panel>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_model_preview.xml b/indra/newview/skins/default/xui/it/floater_model_preview.xml
index 03102f5f81..ca36fd2def 100644
--- a/indra/newview/skins/default/xui/it/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/it/floater_model_preview.xml
@@ -4,6 +4,9 @@
<string name="status_parse_error">
Errore: Errore elaborazione Dae - vedere il registro per informazioni dettagliate.
</string>
+ <string name="status_material_mismatch">
+ Errore: il materiale del modello non è un sottoinsieme del modello di riferimento.
+ </string>
<string name="status_reading_file">
Caricamento in corso...
</string>
diff --git a/indra/newview/skins/default/xui/it/floater_model_wizard.xml b/indra/newview/skins/default/xui/it/floater_model_wizard.xml
index e6d0a7c4bc..ab5fdb29e4 100644
--- a/indra/newview/skins/default/xui/it/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/it/floater_model_wizard.xml
@@ -6,12 +6,12 @@
<button label="2. Ottimizza" name="optimize_btn"/>
<button label="1. Seleziona file" name="choose_file_btn"/>
<panel name="choose_file_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="choose_file_header_panel">
+ <text name="choose_file_header_text">
Seleziona file modello
</text>
</panel>
- <panel name="content">
+ <panel name="choose_file_content">
<text name="advanced_users_text">
Utenti avanzati: Gli utenti che hanno dimestichezza con gli strumenti di creazione 3D possono usare le opzioni di caricamento avanzate.
</text>
@@ -20,6 +20,9 @@
Scegli il file del modello da caricare
</text>
<button label="Sfoglia..." label_selected="Sfoglia..." name="browse"/>
+ <text name="Model types">
+ Second Life supporta file COLLADA (.dae)
+ </text>
<text name="dimensions">
X Y Z
</text>
@@ -32,15 +35,15 @@
</panel>
</panel>
<panel name="optimize_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="optimize_header_panel">
+ <text name="optimize_header_text">
Ottimizza modello
</text>
</panel>
- <text name="description">
+ <text name="optimize_description">
Abbiamo ottimizzato il modello per migliorare le prestazioni. Se necessario, può essere regolato ulteriormente.
</text>
- <panel name="content">
+ <panel name="optimize_content">
<text name="high_detail_text">
Genera livello di dettaglio: Alto
</text>
@@ -76,15 +79,15 @@
</panel>
</panel>
<panel name="physics_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="physics_header_panel">
+ <text name="physics_header_text">
Modifica fisica
</text>
</panel>
- <text name="description">
+ <text name="physics_description">
Verrà creata una forma per lo scafo esterno del modello. Regola il livello di dettaglio della forma in base al fine desiderato del modello.
</text>
- <panel name="content">
+ <panel name="physics_content">
<button label="Ricalcola fisica" name="recalculate_physics_btn"/>
<button label="Ricalcolo in corso..." name="recalculating_physics_btn"/>
<text name="lod_label">
@@ -107,12 +110,12 @@
</panel>
</panel>
<panel name="review_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="review_header_panel">
+ <text name="review_header_text">
Rivedi
</text>
</panel>
- <panel name="content">
+ <panel name="review_content">
<text name="review_prim_equiv">
Impatto sul lotto o sulla regione: [EQUIV] prim equivalenti
</text>
@@ -125,8 +128,8 @@
</panel>
</panel>
<panel name="upload_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="upload_header_panel">
+ <text name="upload_header_text">
Caricamento completato
</text>
</panel>
diff --git a/indra/newview/skins/default/xui/it/floater_moveview.xml b/indra/newview/skins/default/xui/it/floater_moveview.xml
index 6e820a335c..1237bd06a9 100644
--- a/indra/newview/skins/default/xui/it/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/it/floater_moveview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="move_floater" title="SPOSTA">
+<floater name="move_floater" title="CAMMINA / CORRI / VOLA">
<string name="walk_forward_tooltip">
Cammina in avanti (premi freccia su o W)
</string>
diff --git a/indra/newview/skins/default/xui/it/floater_preview_animation.xml b/indra/newview/skins/default/xui/it/floater_preview_animation.xml
index 73082c9526..ed609c70fa 100644
--- a/indra/newview/skins/default/xui/it/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/it/floater_preview_animation.xml
@@ -6,6 +6,6 @@
<text name="desc txt">
Descrizione:
</text>
- <button label="Riproduci in Second Life" label_selected="Ferma" left="20" name="Anim play btn" tool_tip="Riproduci questa animazione così che gli altri possano vederla" width="131"/>
- <button label="Esegui localmente" label_selected="Ferma" left="162" name="Anim audition btn" tool_tip="Riproduci questa animazione così che solo tu possa vederla" width="125"/>
+ <button label="Riproduci in Second Life" label_selected="Ferma" name="Inworld" tool_tip="Riproduci questa animazione così che gli altri possano vederla"/>
+ <button label="Riproduci localmente" label_selected="Ferma" name="Locally" tool_tip="Riproduci questa animazione così che solo tu possa vederla"/>
</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_snapshot.xml b/indra/newview/skins/default/xui/it/floater_snapshot.xml
index 5bff19e8d7..bff6081bdf 100644
--- a/indra/newview/skins/default/xui/it/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/it/floater_snapshot.xml
@@ -1,75 +1,65 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Snapshot" title="ANTEPRIMA FOTOGRAFIA" width="247">
+<floater name="Snapshot" title="ANTEPRIMA FOTOGRAFIA">
<floater.string name="unknown">
sconosciuto
</floater.string>
- <radio_group label="Tipo di fotografia" name="snapshot_type_radio">
- <radio_item label="E-mail" name="postcard"/>
- <radio_item label="Il mio inventario (L$[AMOUNT])" name="texture"/>
- <radio_item label="Salva sul mio computer" name="local"/>
- </radio_group>
+ <string name="postcard_progress_str">
+ Invio e-mail in corso
+ </string>
+ <string name="profile_progress_str">
+ Caricamento post
+ </string>
+ <string name="inventory_progress_str">
+ Salva nell&apos;inventario
+ </string>
+ <string name="local_progress_str">
+ Salvataggio sul computer in corso
+ </string>
+ <string name="profile_succeeded_str">
+ Immagine caricata
+ </string>
+ <string name="postcard_succeeded_str">
+ E-mail inviata.
+ </string>
+ <string name="inventory_succeeded_str">
+ Salvato nell&apos;inventario.
+ </string>
+ <string name="local_succeeded_str">
+ Salvato sul computer.
+ </string>
+ <string name="profile_failed_str">
+ Caricamento immagine sul feed del profilo non riuscito.
+ </string>
+ <string name="postcard_failed_str">
+ Invio e-mail non riuscito.
+ </string>
+ <string name="inventory_failed_str">
+ Non salvato nell&apos;inventario.
+ </string>
+ <string name="local_failed_str">
+ Non salvato sul computer.
+ </string>
+ <button name="advanced_options_btn" tool_tip="Opzioni Avanzate"/>
+ <text name="image_res_text">
+ [WIDTH] x [HEIGHT] px
+ </text>
<text name="file_size_label">
[SIZE] KB
</text>
- <button label="Aggiorna la fotografia" name="new_snapshot_btn"/>
- <button label="Invia" name="send_btn"/>
- <button label="Salva ([AMOUNT] L$)" name="upload_btn"/>
- <flyout_button label="Salva" name="save_btn" tool_tip="Salva immagine come file">
- <flyout_button.item label="Salva" name="save_item"/>
- <flyout_button.item label="Salva con nome..." name="saveas_item"/>
- </flyout_button>
- <button label="Altro" name="more_btn" tool_tip="Opzioni Avanzate"/>
- <button label="Meno" name="less_btn" tool_tip="Opzioni Avanzate"/>
- <button label="Annulla" name="discard_btn"/>
- <text name="type_label2">
- Dimensioni
- </text>
- <text name="format_label">
- Formato
- </text>
- <combo_box label="Risoluzione" name="postcard_size_combo">
- <combo_box.item label="Finestra attuale" name="CurrentWindow"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="Personalizza" name="Custom"/>
- </combo_box>
- <combo_box label="Risoluzione" name="texture_size_combo">
- <combo_box.item label="Finestra attuale" name="CurrentWindow"/>
- <combo_box.item label="Piccola (128x128)" name="Small(128x128)"/>
- <combo_box.item label="Media (256x256)" name="Medium(256x256)"/>
- <combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
- <combo_box.item label="Personalizza" name="Custom"/>
- </combo_box>
- <combo_box label="Risoluzione" name="local_size_combo">
- <combo_box.item label="Finestra attuale" name="CurrentWindow"/>
- <combo_box.item label="320x240" name="320x240"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="1280x1024" name="1280x1024"/>
- <combo_box.item label="1600x1200" name="1600x1200"/>
- <combo_box.item label="Personalizza" name="Custom"/>
- </combo_box>
- <combo_box label="Formato" name="local_format_combo">
- <combo_box.item label="PNG" name="PNG"/>
- <combo_box.item label="JPEG" name="JPEG"/>
- <combo_box.item label="BMP" name="BMP"/>
- </combo_box>
- <spinner label="Larghezza" name="snapshot_width"/>
- <spinner label="Altezza" name="snapshot_height"/>
- <check_box label="Mantieni le proporzioni" name="keep_aspect_check"/>
- <slider label="Qualità dell&apos;immagine" name="image_quality_slider"/>
- <text name="layer_type_label">
- Cattura:
- </text>
- <combo_box label="Layer dell&apos;immagine" name="layer_types">
- <combo_box.item label="Colori" name="Colors"/>
- <combo_box.item label="Profondità" name="Depth"/>
- </combo_box>
- <check_box label="Interfaccia" name="ui_check"/>
- <check_box label="HUD" name="hud_check"/>
- <check_box label="Tieni aperta dopo il salvataggio" name="keep_open_check"/>
- <check_box label="Congela il frame (tutto schermo)" name="freeze_frame_check"/>
- <check_box label="Aggiornamento automatico" name="auto_snapshot_check"/>
+ <panel name="advanced_options_panel">
+ <text name="advanced_options_label">
+ OPZIONI AVANZATE
+ </text>
+ <text name="layer_type_label">
+ Cattura:
+ </text>
+ <combo_box label="Layer dell&apos;immagine" name="layer_types">
+ <combo_box.item label="Colori" name="Colors"/>
+ <combo_box.item label="Profondità" name="Depth"/>
+ </combo_box>
+ <check_box label="Interfaccia" name="ui_check"/>
+ <check_box label="HUD" name="hud_check"/>
+ <check_box label="Congela il frame (tutto schermo)" name="freeze_frame_check"/>
+ <check_box label="Aggiornamento automatico" name="auto_snapshot_check"/>
+ </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/it/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..b479d5f6d6
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/it/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/it/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000..23da6f7588
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="FINESTRA DI TEST"/>
diff --git a/indra/newview/skins/default/xui/it/floater_tools.xml b/indra/newview/skins/default/xui/it/floater_tools.xml
index 0d981e2424..c963ac72e6 100644
--- a/indra/newview/skins/default/xui/it/floater_tools.xml
+++ b/indra/newview/skins/default/xui/it/floater_tools.xml
@@ -1,5 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="STRUMENTI PER COSTRUZIONE">
+ <floater.string name="grid_screen_text">
+ Schermo
+ </floater.string>
+ <floater.string name="grid_local_text">
+ Locale
+ </floater.string>
+ <floater.string name="grid_world_text">
+ Mondo
+ </floater.string>
+ <floater.string name="grid_reference_text">
+ Riferimento
+ </floater.string>
+ <floater.string name="grid_attachment_text">
+ Allegato
+ </floater.string>
<floater.string name="status_rotate">
Sposta le fasce colorate per ruotare l&apos;oggetto
</floater.string>
@@ -63,7 +78,12 @@
</text>
<check_box initial_value="true" label="Ridimensiona le texture" name="checkbox stretch textures"/>
<check_box initial_value="true" label="Scatto" name="checkbox snap to grid"/>
- <button label="Opzioni..." label_selected="Opzioni..." name="Options..." tool_tip="Vedi più opzioni della griglia"/>
+ <combo_box name="combobox grid mode" tool_tip="Scegli il tipo di righello per posizionare l&apos;oggetto">
+ <combo_box.item label="Mondo" name="World"/>
+ <combo_box.item label="Locale" name="Local"/>
+ <combo_box.item label="Riferimento" name="Reference"/>
+ </combo_box>
+ <button label="" label_selected="Opzioni..." name="Options..." tool_tip="Vedi più opzioni della griglia"/>
<button label="" label_selected="" name="ToolCube" tool_tip="Cubo"/>
<button label="" label_selected="" name="ToolPrism" tool_tip="Prisma"/>
<button label="" label_selected="" name="ToolPyramid" tool_tip="Piramide"/>
diff --git a/indra/newview/skins/default/xui/it/floater_toybox.xml b/indra/newview/skins/default/xui/it/floater_toybox.xml
index c8d5f1ed7c..269e2831d0 100644
--- a/indra/newview/skins/default/xui/it/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/it/floater_toybox.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Toybox" title="PERSONALIZZA BARRE STRUMENTI">
+<floater name="Toybox" title="PULSANTI BARRA STRUMENTI">
<text name="toybox label 1">
Aggiungere o rimuovere pulsanti trascinandoli dentro o fuori dalle barre strumenti.
</text>
<text name="toybox label 2">
I pulsanti verranno visualizzati come mostrato o solo come icone, a seconda delle impostazioni della singola barra degli strumenti.
</text>
+ <button label="Cancella tutte le barre strumenti" label_selected="Cancella tutte le barre strumenti" name="btn_clear_all"/>
<button label="Ripristina predefiniti" label_selected="Ripristina predefiniti" name="btn_restore_defaults"/>
</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_translation_settings.xml b/indra/newview/skins/default/xui/it/floater_translation_settings.xml
new file mode 100644
index 0000000000..a0a34da723
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_translation_settings.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_translation_settings" title="IMPOSTAZIONI TRADUZIONE CHAT">
+ <string name="bing_api_key_not_verified">
+ appID Bing non verificato. Riprova.
+ </string>
+ <string name="google_api_key_not_verified">
+ Chiave API Google non verificata. Riprova.
+ </string>
+ <string name="bing_api_key_verified">
+ appID Bing verificato.
+ </string>
+ <string name="google_api_key_verified">
+ Chiave API Google verificata.
+ </string>
+ <check_box label="Usa la traduzione meccanica durante le chat" name="translate_chat_checkbox"/>
+ <text name="translate_language_label">
+ Traduci chat in:
+ </text>
+ <combo_box name="translate_language_combo">
+ <combo_box.item label="Predefinito di sistema" name="System Default Language"/>
+ <combo_box.item label="English (Inglese)" name="English"/>
+ <combo_box.item label="Dansk (Danese)" name="Danish"/>
+ <combo_box.item label="Deutsch (Tedesco)" name="German"/>
+ <combo_box.item label="Español (Spagnolo)" name="Spanish"/>
+ <combo_box.item label="Français (Francese)" name="French"/>
+ <combo_box.item label="Italiano" name="Italian"/>
+ <combo_box.item label="Magyar (Ungherese)" name="Hungarian"/>
+ <combo_box.item label="Nederlands (Olandese)" name="Dutch"/>
+ <combo_box.item label="Polski (Polacco)" name="Polish"/>
+ <combo_box.item label="Português (Portoghese)" name="Portugese"/>
+ <combo_box.item label="Русский (Russo)" name="Russian"/>
+ <combo_box.item label="Türkçe (Turco)" name="Turkish"/>
+ <combo_box.item label="Українська (Ucraino)" name="Ukrainian"/>
+ <combo_box.item label="中文 (正體) (Cinese)" name="Chinese"/>
+ <combo_box.item label="日本語 (Giapponese)" name="Japanese"/>
+ <combo_box.item label="한국어 (Coreano)" name="Korean"/>
+ </combo_box>
+ <text name="tip">
+ Seleziona il servizio di traduzione:
+ </text>
+ <radio_group name="translation_service_rg">
+ <radio_item initial_value="bing" label="Bing Translator" name="bing"/>
+ <radio_item initial_value="google" label="Google Translate" name="google"/>
+ </radio_group>
+ <text name="bing_api_key_label">
+ Bing [http://www.bing.com/developers/createapp.aspx AppID]:
+ </text>
+ <button label="Verifica" name="verify_bing_api_key_btn"/>
+ <text name="google_api_key_label">
+ Google [http://code.google.com/apis/language/translate/v2/getting_started.html#auth API key]:
+ </text>
+ <button label="Verifica" name="verify_google_api_key_btn"/>
+ <text name="google_links_text">
+ [http://code.google.com/apis/language/translate/v2/pricing.html Prezzi] | [https://code.google.com/apis/console Statistiche]
+ </text>
+ <button label="OK" name="ok_btn"/>
+ <button label="Annulla" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_voice_controls.xml b/indra/newview/skins/default/xui/it/floater_voice_controls.xml
index d0ac815b8b..77973eef1e 100644
--- a/indra/newview/skins/default/xui/it/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/it/floater_voice_controls.xml
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_voice_controls" title="CONTROLLI VOCE">
<string name="title_nearby">
- Voce vicina
+ IMPOSTAZIONI VOCE
</string>
<string name="title_group">
- Chiamata di gruppo con [GROUP]
+ CHIAMATA DI GRUPPO CON [GROUP]
</string>
<string name="title_adhoc">
- Chiamata in conferenza
+ CHIAMATA IN CONFERENZA
</string>
<string name="title_peer_2_peer">
- Chiamata con [NAME]
+ CHIAMATA CON [NAME]
</string>
<string name="no_one_near">
Nessuno nei dintorni ha attivato la funzione voce
diff --git a/indra/newview/skins/default/xui/it/floater_voice_effect.xml b/indra/newview/skins/default/xui/it/floater_voice_effect.xml
index a0e49525ea..c83b11f698 100644
--- a/indra/newview/skins/default/xui/it/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/it/floater_voice_effect.xml
@@ -42,13 +42,16 @@
<string name="effect_Demon">
Demonio
</string>
+ <string name="effect_Female Elf">
+ Elfo donna
+ </string>
<string name="effect_Flirty">
Civettuolo
</string>
<string name="effect_Foxy">
Scaltro
</string>
- <string name="effect_Halloween_2010_Bonus">
+ <string name="effect_Halloween 2010 Bonus">
Halloween_2010_Bonus
</string>
<string name="effect_Helium">
@@ -57,9 +60,18 @@
<string name="effect_Husky">
Fusto
</string>
+ <string name="effect_Husky Whisper">
+ Sospiro rauco
+ </string>
<string name="effect_Intercom">
Interfono
</string>
+ <string name="effect_Julia">
+ Julia
+ </string>
+ <string name="effect_Lo Lilt">
+ Inflessione bassa
+ </string>
<string name="effect_Macho">
Macho
</string>
@@ -69,6 +81,9 @@
<string name="effect_Mini">
Mini
</string>
+ <string name="effect_Model">
+ Modella
+ </string>
<string name="effect_Nano">
Nano
</string>
@@ -90,6 +105,9 @@
<string name="effect_Roxanne">
Rosanna
</string>
+ <string name="effect_Rumble">
+ Rombo
+ </string>
<string name="effect_Sabrina">
Sabrina
</string>
@@ -102,6 +120,9 @@
<string name="effect_Shorty">
Bassotto
</string>
+ <string name="effect_Smaller">
+ Più piccolo
+ </string>
<string name="effect_Sneaky">
Vile
</string>
diff --git a/indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml
index ede4a507c0..4740c9bf67 100644
--- a/indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
<menu_item_call label="Tocca" name="touch"/>
<menu_item_call label="Siediti" name="sit"/>
<menu_item_call label="Paga" name="pay"/>
@@ -12,7 +12,8 @@
<menu_item_call label="Aggiungi" name="add"/>
<menu_item_call label="Segnala" name="report"/>
<menu_item_call label="Blocca" name="block"/>
+ <menu_item_call label="Sblocca" name="unblock"/>
<menu_item_call label="Zoom avanti" name="zoom_in"/>
<menu_item_call label="Rimuovi" name="remove"/>
<menu_item_call label="Maggiori informazioni" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/it/menu_inventory.xml b/indra/newview/skins/default/xui/it/menu_inventory.xml
index 57aa4dc97d..4bf6be82fd 100644
--- a/indra/newview/skins/default/xui/it/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/it/menu_inventory.xml
@@ -59,6 +59,7 @@
<menu_item_call label="Proprietà" name="Properties"/>
<menu_item_call label="Rinomina" name="Rename"/>
<menu_item_call label="Copia UUID dell&apos;oggetto" name="Copy Asset UUID"/>
+ <menu_item_call label="Taglia" name="Cut"/>
<menu_item_call label="Copia" name="Copy"/>
<menu_item_call label="Incolla" name="Paste"/>
<menu_item_call label="Incolla come link" name="Paste As Link"/>
@@ -84,6 +85,6 @@
<menu_item_call label="Aggiungi" name="Wearable Add"/>
<menu_item_call label="Togli" name="Take Off"/>
<menu_item_call label="Copia nella casella venditore in uscita" name="Merchant Copy"/>
- <menu_item_call label="Passa alla casella venditore in uscita" name="Merchant Move"/>
+ <menu_item_call label="Invia a Marketplace" name="Marketplace Send"/>
<menu_item_call label="--nessuna opzione--" name="--no options--"/>
</menu>
diff --git a/indra/newview/skins/default/xui/it/menu_login.xml b/indra/newview/skins/default/xui/it/menu_login.xml
index 834db974da..7b060e6565 100644
--- a/indra/newview/skins/default/xui/it/menu_login.xml
+++ b/indra/newview/skins/default/xui/it/menu_login.xml
@@ -16,8 +16,8 @@
<menu_item_call label="Imposta dimensioni della finestra..." name="Set Window Size..."/>
<menu_item_call label="Mostra i Termini del servizio (TOS)" name="TOS"/>
<menu_item_call label="Mostra messaggio critico" name="Critical"/>
- <menu_item_call label="Test browser multimedia" name="Web Browser Test"/>
<menu_item_call label="Test debug finestra contenuti Web" name="Web Content Floater Debug Test"/>
+ <menu label="Imposta livello di registrazione" name="Set Logging Level"/>
<menu_item_check label="Mostra selettore griglia" name="Show Grid Picker"/>
<menu_item_call label="Mostra Console notifiche" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/it/menu_toolbars.xml b/indra/newview/skins/default/xui/it/menu_toolbars.xml
index 784ecd262c..604ca763d1 100644
--- a/indra/newview/skins/default/xui/it/menu_toolbars.xml
+++ b/indra/newview/skins/default/xui/it/menu_toolbars.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Toolbars Popup">
- <menu_item_call label="Seleziona pulsanti..." name="Chose Buttons"/>
+ <menu_item_call label="Rimuovi questo pulsante" name="Remove button"/>
+ <menu_item_call label="Pulsanti barra strumenti..." name="Choose Buttons"/>
<menu_item_check label="Icone ed etichette" name="icons_with_text"/>
<menu_item_check label="Solo icone" name="icons_only"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml
index 815f6f58ed..99b7e3c4e6 100644
--- a/indra/newview/skins/default/xui/it/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/it/menu_viewer.xml
@@ -1,55 +1,60 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu_bar name="Main Menu">
<menu label="Io" name="Me">
- <menu_item_call label="Dashboard..." name="Manage My Account">
- <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=it"/>
- </menu_item_call>
<menu_item_call label="Profilo..." name="Profile"/>
<menu_item_call label="Aspetto fisico..." name="ChangeOutfit"/>
+ <menu_item_call label="Scegli un avatar..." name="Avatar Picker"/>
<menu_item_check label="Inventario..." name="Inventory"/>
- <menu_item_check label="Gesture..." name="Gestures"/>
- <menu_item_check label="Voce..." name="ShowVoice"/>
+ <menu_item_call label="Nuova finestra inventario" name="NewInventoryWindow"/>
+ <menu_item_call label="Luoghi..." name="Places"/>
+ <menu_item_call label="Preferiti..." name="Picks"/>
+ <menu_item_call label="Controlli fotocamera..." name="Camera Controls"/>
<menu label="Spostamento" name="Movement">
<menu_item_call label="Siedi" name="Sit Down Here"/>
<menu_item_check label="Vola" name="Fly"/>
<menu_item_check label="Corri sempre" name="Always Run"/>
<menu_item_call label="Ferma animazione" name="Stop Animating My Avatar"/>
+ <menu_item_call label="Cammina / corri / vola..." name="Walk / run / fly"/>
</menu>
<menu label="Stato" name="Status">
<menu_item_call label="Assente" name="Set Away"/>
<menu_item_call label="Non disponibile" name="Set Busy"/>
</menu>
- <menu_item_call label="Richiedi diritti Admin" name="Request Admin Options"/>
- <menu_item_call label="Lascia stato Admin" name="Leave Admin Options"/>
- <menu_item_call label="Compra L$" name="Buy and Sell L$"/>
+ <menu_item_call label="Acquista L$..." name="Buy and Sell L$"/>
+ <menu_item_call label="Casella venditore in uscita..." name="MerchantOutbox"/>
+ <menu_item_call label="Dashboard dell&apos;account..." name="Manage My Account">
+ <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=it"/>
+ </menu_item_call>
<menu_item_call label="Preferenze..." name="Preferences"/>
- <menu_item_call label="Barre strumenti..." name="Toolbars"/>
+ <menu_item_call label="Pulsanti barra strumenti..." name="Toolbars"/>
<menu_item_call label="Nascondi tutti i controlli" name="Hide UI"/>
<menu_item_call label="Esci da [APP_NAME]" name="Quit"/>
</menu>
<menu label="Comunica" name="Communicate">
- <menu_item_call label="I miei amici..." name="My Friends"/>
- <menu_item_call label="I miei gruppi" name="My Groups"/>
- <menu_item_check label="Chat nei dintorni" name="Nearby Chat"/>
+ <menu_item_check label="Chat..." name="Nearby Chat"/>
+ <menu_item_check label="Parla" name="Speak"/>
+ <menu_item_check label="Impostazioni voce..." name="Nearby Voice"/>
+ <menu_item_check label="Manipolazione voce..." name="ShowVoice"/>
+ <menu_item_check label="Gesture..." name="Gestures"/>
+ <menu_item_call label="Amici" name="My Friends"/>
+ <menu_item_call label="Gruppi" name="My Groups"/>
<menu_item_call label="Persone vicine" name="Active Speakers"/>
- <menu_item_check label="Voce nei dintorni" name="Nearby Voice"/>
</menu>
<menu label="Mondo" name="World">
+ <menu_item_call label="Crea punto di riferimento per questo luogo" name="Create Landmark Here"/>
+ <menu_item_call label="Destinazioni..." name="Destinations"/>
+ <menu_item_check label="Mappamondo" name="World Map"/>
<menu_item_check label="Mini mappa" name="Mini-Map"/>
- <menu_item_check label="Mappa del mondo" name="World Map"/>
<menu_item_check label="Cerca" name="Search"/>
+ <menu_item_call label="Teleport a Casa" name="Teleport Home"/>
+ <menu_item_call label="Imposta come Casa mia" name="Set Home to Here"/>
<menu_item_call label="Istantanea" name="Take Snapshot"/>
- <menu_item_call label="Crea punto di riferimento per questo luogo" name="Create Landmark Here"/>
- <menu label="Profilo del luogo" name="Land">
- <menu_item_call label="Profilo del luogo" name="Place Profile"/>
- <menu_item_call label="Informazioni sui terreni" name="About Land"/>
- <menu_item_call label="Regione/proprietà immobiliare" name="Region/Estate"/>
- </menu>
+ <menu_item_call label="Profilo del luogo" name="Place Profile"/>
+ <menu_item_call label="Informazioni sul terreno" name="About Land"/>
+ <menu_item_call label="Regione/proprietà immobiliare" name="Region/Estate"/>
+ <menu_item_call label="Terreni posseduti..." name="My Land"/>
<menu_item_call label="Acquista questo terreno" name="Buy Land"/>
- <menu_item_call label="Il mio terreno" name="My Land"/>
<menu label="Mostra" name="LandShow">
- <menu_item_check label="Comandi del movimento" name="Movement Controls"/>
- <menu_item_check label="Comandi visualizzazione" name="Camera Controls"/>
<menu_item_check label="Linee di divieto" name="Ban Lines"/>
<menu_item_check label="Marcatori" name="beacons"/>
<menu_item_check label="Linee di confine" name="Property Lines"/>
@@ -58,29 +63,28 @@
<menu_item_check label="Proprietà del lotto" name="Parcel Properties"/>
<menu_item_check label="Menu Avanzato" name="Show Advanced Menu"/>
</menu>
- <menu_item_call label="Teleport a Casa" name="Teleport Home"/>
- <menu_item_call label="Imposta come Casa mia" name="Set Home to Here"/>
- <menu label="Sole" name="Environment Settings">
+ <menu label="Sole" name="Sun">
<menu_item_call label="Alba" name="Sunrise"/>
<menu_item_call label="Mezzogiorno" name="Noon"/>
<menu_item_call label="Tramonto" name="Sunset"/>
<menu_item_call label="Mezzanotte" name="Midnight"/>
+ <menu_item_call label="Usa impostazioni regione" name="Use Region Settings"/>
</menu>
- <menu label="Editor ambiente" name="Enviroment Editor">
- <menu_item_call label="Impostazioni ambiente..." name="Enviroment Settings"/>
+ <menu label="Editor ambiente" name="Environment Editor">
+ <menu_item_call label="Impostazioni ambiente..." name="Environment Settings"/>
<menu label="Valori predefiniti acqua" name="Water Presets">
<menu_item_call label="Nuovo valore predefinito..." name="new_water_preset"/>
- <menu_item_call label="Modifica valori predefiniti..." name="edit_water_preset"/>
+ <menu_item_call label="Modifica valore predefinito..." name="edit_water_preset"/>
<menu_item_call label="Cancella valore predefinito..." name="delete_water_preset"/>
</menu>
<menu label="Valori predefiniti cielo" name="Sky Presets">
<menu_item_call label="Nuovo valore predefinito..." name="new_sky_preset"/>
- <menu_item_call label="Modifica valori predefiniti..." name="edit_sky_preset"/>
+ <menu_item_call label="Modifica valore predefinito..." name="edit_sky_preset"/>
<menu_item_call label="Cancella valore predefinito..." name="delete_sky_preset"/>
</menu>
- <menu label="Valori predefiniti giornata" name="Day Presets">
+ <menu label="Valori predefiniti giorno" name="Day Presets">
<menu_item_call label="Nuovo valore predefinito..." name="new_day_preset"/>
- <menu_item_call label="Modifica valori predefiniti..." name="edit_day_preset"/>
+ <menu_item_call label="Modifica valore predefinito..." name="edit_day_preset"/>
<menu_item_call label="Cancella valore predefinito..." name="delete_day_preset"/>
</menu>
</menu>
@@ -140,11 +144,13 @@
<menu_item_call label="Animazione ([COST] L$)..." name="Upload Animation"/>
<menu_item_call label="Modella..." name="Upload Model"/>
<menu_item_call label="In blocco ([COST] L$ per file)..." name="Bulk Upload"/>
+ <menu_item_call label="Definisci diritti di caricamento predefiniti" name="perm prefs"/>
</menu>
<menu_item_call label="Annulla" name="Undo"/>
<menu_item_call label="Ripeti" name="Redo"/>
</menu>
<menu label="Aiuto" name="Help">
+ <menu_item_call label="Istruzioni..." name="How To"/>
<menu_item_call label="Aiuto di [SECOND_LIFE]" name="Second Life Help"/>
<menu_item_call label="Segnala abuso" name="Report Abuse"/>
<menu_item_call label="Segnala bug" name="Report Bug"/>
@@ -172,22 +178,22 @@
<menu_item_check label="Mostra mirino visuale soggettiva" name="ShowCrosshairs"/>
</menu>
<menu label="Modalità di rendering" name="Rendering Types">
- <menu_item_check label="Semplice" name="Simple"/>
- <menu_item_check label="Alpha (Trasparenza)" name="Alpha"/>
- <menu_item_check label="Albero" name="Tree"/>
- <menu_item_check label="Avatar" name="Character"/>
- <menu_item_check label="Superficie chiusa" name="Surface Patch"/>
- <menu_item_check label="Cielo" name="Sky"/>
- <menu_item_check label="Acqua" name="Water"/>
- <menu_item_check label="Suolo" name="Ground"/>
- <menu_item_check label="Volume" name="Volume"/>
- <menu_item_check label="Erba" name="Grass"/>
- <menu_item_check label="Nuvole" name="Clouds"/>
- <menu_item_check label="Particelle" name="Particles"/>
- <menu_item_check label="Urti" name="Bump"/>
+ <menu_item_check label="Semplice" name="Rendering Type Simple"/>
+ <menu_item_check label="Alpha (Trasparenza)" name="Rendering Type Alpha"/>
+ <menu_item_check label="Albero" name="Rendering Type Tree"/>
+ <menu_item_check label="Avatar" name="Rendering Type Character"/>
+ <menu_item_check label="Toppa superficie" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Cielo" name="Rendering Type Sky"/>
+ <menu_item_check label="Acqua" name="Rendering Type Water"/>
+ <menu_item_check label="Suolo" name="Rendering Type Ground"/>
+ <menu_item_check label="Volume" name="Rendering Type Volume"/>
+ <menu_item_check label="Erba" name="Rendering Type Grass"/>
+ <menu_item_check label="Nuvole" name="Rendering Type Clouds"/>
+ <menu_item_check label="Particelle" name="Rendering Type Particles"/>
+ <menu_item_check label="Urto" name="Rendering Type Bump"/>
</menu>
<menu label="Caratteristiche di rendering" name="Rendering Features">
- <menu_item_check label="Interfaccia utente" name="UI"/>
+ <menu_item_check label="Interfaccia utente" name="ToggleUI"/>
<menu_item_check label="Selezionati" name="Selected"/>
<menu_item_check label="Evidenziato" name="Highlighted"/>
<menu_item_check label="Texture dinamiche" name="Dynamic Textures"/>
@@ -198,11 +204,8 @@
<menu_item_check label="Usa thread lettura plugin" name="Use Plugin Read Thread"/>
<menu_item_call label="Pulisci cache di gruppo" name="ClearGroupCache"/>
<menu_item_check label="Fluidità mouse" name="Mouse Smoothing"/>
+ <menu_item_call label="Rilascia tasti" name="Release Keys"/>
<menu label="Scorciatoie" name="Shortcuts">
- <menu_item_call label="Immagine ([COST]L$)..." name="Upload Image"/>
- <menu_item_check label="Cerca" name="Search"/>
- <menu_item_call label="Rilascia tasti" name="Release Keys"/>
- <menu_item_call label="Imposta dimensioni dell&apos;interfaccia sui valori predefiniti" name="Set UI Size to Default"/>
<menu_item_check label="Mostra menu Avanzato - tasti di scelta rapida esistenti" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Chiudi finestra" name="Close Window"/>
<menu_item_call label="Chiudi tutte le finestre" name="Close All Windows"/>
@@ -211,13 +214,6 @@
<menu_item_check label="Joystick Flycam" name="Joystick Flycam"/>
<menu_item_call label="Reimposta vista" name="Reset View"/>
<menu_item_call label="Guarda l&apos;ultima conversazione" name="Look at Last Chatter"/>
- <menu label="Seleziona strumento di costruzione" name="Select Tool">
- <menu_item_call label="Strumento Ingrandisci" name="Focus"/>
- <menu_item_call label="Strumento Movimento" name="Move"/>
- <menu_item_call label="Strumento Modifica" name="Edit"/>
- <menu_item_call label="Strumento Crea" name="Create"/>
- <menu_item_call label="Strumento Terreno" name="Land"/>
- </menu>
<menu_item_call label="Zoom avanti" name="Zoom In"/>
<menu_item_call label="Zoom predefinito" name="Zoom Default"/>
<menu_item_call label="Zoom indietro" name="Zoom Out"/>
@@ -271,7 +267,9 @@
<menu_item_check label="Aggiorna tipo" name="Update Type"/>
<menu_item_check label="Info livello dettaglio" name="LOD Info"/>
<menu_item_check label="Crea coda" name="Build Queue"/>
+ <menu_item_check label="Vettori vento" name="Wind Vectors"/>
<menu_item_check label="Complessità rendering" name="rendercomplexity"/>
+ <menu_item_check label="Byte collegamento" name="attachment bytes"/>
<menu_item_check label="Scolpisci" name="Sculpt"/>
</menu>
<menu label="Rendering" name="Rendering">
@@ -280,7 +278,6 @@
<menu_item_check label="Luci e ombre" name="Lighting and Shadows"/>
<menu_item_check label="Ombra dal sole, dalla luna e dai proiettori" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO e ombre fluide" name="SSAO and Shadow Smoothing"/>
- <menu_item_check label="Illuminazione globale (sperimentale)" name="Global Illumination"/>
<menu_item_check label="Maschera alfa automatica (differita)" name="Automatic Alpha Masks (deferred)"/>
<menu_item_check label="Maschera alfa automatica (non differita)" name="Automatic Alpha Masks (non-deferred)"/>
<menu_item_check label="Texture delle animazioni" name="Animation Textures"/>
@@ -295,9 +292,8 @@
<menu_item_call label="Lascia un pacchetto" name="Drop a Packet"/>
</menu>
<menu_item_call label="Urti, spinte e contatti" name="Bumps, Pushes &amp;amp; Hits"/>
- <menu label="Mondo" name="World">
- <menu_item_check label="Esclusione al sole della regione" name="Sim Sun Override"/>
- <menu_item_check label="Effetto marcatore lampeggiante" name="Cheesy Beacon"/>
+ <menu label="Mondo" name="DevelopWorld">
+ <menu_item_check label="Esclusione al sole della simulazione" name="Sim Sun Override"/>
<menu_item_check label="Clima fisso" name="Fixed Weather"/>
<menu_item_call label="Dump della cache oggetti regione" name="Dump Region Object Cache"/>
</menu>
@@ -319,11 +315,11 @@
</menu>
<menu label="Avatar" name="Character">
<menu label="Grab Baked Texture" name="Grab Baked Texture">
- <menu_item_call label="Iride" name="Iris"/>
- <menu_item_call label="Testa" name="Head"/>
- <menu_item_call label="Parte superiore del corpo" name="Upper Body"/>
- <menu_item_call label="Parte inferiore del corpo" name="Lower Body"/>
- <menu_item_call label="Gonna" name="Skirt"/>
+ <menu_item_call label="Iride" name="Grab Iris"/>
+ <menu_item_call label="Testa" name="Grab Head"/>
+ <menu_item_call label="Parte superiore del corpo" name="Grab Upper Body"/>
+ <menu_item_call label="Parte inferiore del corpo" name="Grab Lower Body"/>
+ <menu_item_call label="Gonna" name="Grab Skirt"/>
</menu>
<menu label="Test personaggio" name="Character Tests">
<menu_item_call label="Alterna la geometria dei personaggi" name="Toggle Character Geometry"/>
@@ -339,18 +335,27 @@
</menu>
<menu_item_check label="Texture HTTP" name="HTTP Textures"/>
<menu_item_check label="Inventario HTTP" name="HTTP Inventory"/>
+ <menu_item_call label="Attiva Visual Leak Detector" name="Enable Visual Leak Detector"/>
<menu_item_check label="Finestra Console al prossimo lancio" name="Console Window"/>
+ <menu label="Imposta livello di registrazione" name="Set Logging Level">
+ <menu_item_check label="Debug" name="Debug"/>
+ <menu_item_check label="Informazioni" name="Info"/>
+ <menu_item_check label="Attenzione" name="Warning"/>
+ <menu_item_check label="Errore" name="Error"/>
+ <menu_item_check label="Nessuno" name="None"/>
+ </menu>
<menu_item_call label="Richiedi diritti Admin" name="Request Admin Options"/>
<menu_item_call label="Lascia stato Admin" name="Leave Admin Options"/>
<menu_item_check label="Mostra menu Admin" name="View Admin Options"/>
</menu>
<menu label="Admin" name="Admin">
- <menu label="Object">
- <menu_item_call label="Prendi copia" name="Take Copy"/>
+ <menu label="Oggetto" name="AdminObject">
+ <menu_item_call label="Prendi copia" name="Admin Take Copy"/>
<menu_item_call label="Rendimi proprietario" name="Force Owner To Me"/>
<menu_item_call label="Forza permesso proprietario" name="Force Owner Permissive"/>
<menu_item_call label="Elimina" name="Delete"/>
<menu_item_call label="Blocca" name="Lock"/>
+ <menu_item_call label="Ottieni ID asset" name="Get Assets IDs"/>
</menu>
<menu label="Lotto" name="Parcel">
<menu_item_call label="Rendimi proprietario" name="Owner To Me"/>
@@ -367,5 +372,16 @@
<menu label="Take Off Clothing" name="Take Off Clothing">
<menu_item_call label="Fisica" name="Physics"/>
</menu>
+ <menu label="Guida" name="DeprecatedHelp">
+ <menu_item_call label="Blog ufficiale Linden" name="Official Linden Blog"/>
+ <menu_item_call label="Portale script" name="Scripting Portal"/>
+ <menu label="Segnalazione bug" name="Bug Reporting">
+ <menu_item_call label="Monitoraggio problemi pubblici" name="Public Issue Tracker"/>
+ <menu_item_call label="Guida Monitoraggio problemi pubblici" name="Publc Issue Tracker Help"/>
+ <menu_item_call label="Guida alla segnalazione di bug" name="Bug Reporing 101"/>
+ <menu_item_call label="Problemi sicurezza" name="Security Issues"/>
+ <menu_item_call label="Wiki domande e risposte" name="QA Wiki"/>
+ </menu>
+ </menu>
</menu>
</menu_bar>
diff --git a/indra/newview/skins/default/xui/it/notifications.xml b/indra/newview/skins/default/xui/it/notifications.xml
index e19b84912a..0e6fee60d1 100644
--- a/indra/newview/skins/default/xui/it/notifications.xml
+++ b/indra/newview/skins/default/xui/it/notifications.xml
@@ -86,17 +86,38 @@ Accertati che la tua connessione Internet stia funzionando correttamente.
<usetemplate canceltext="Annulla" name="yesnocancelbuttons" notext="Non salvare" yestext="Salva"/>
</notification>
<notification name="ConfirmNoCopyToOutbox">
- Non hai l&apos;autorizzazione necessaria per copiare questo oggetto nella casella in uscita di Marketplace. Sei sicuro di volere spostare gli oggetti seguenti?
- [ITEM_NAME]
- <usetemplate name="okcancelbuttons" notext="No" yestext="Sì"/>
+ Non hai l&apos;autorizzazione necessaria per copiare almeno uno di questi elementi nella casella in uscita del rivenditore. Puoi spostarli o lasciarli indietro.
+ <usetemplate name="okcancelbuttons" notext="Non spostare gli oggetti" yestext="Sposta oggetti"/>
</notification>
- <notification name="OutboxUploadComplete">
- Caricamento di Marketplace completato.
- <usetemplate name="okbutton" yestext="Ottimo!"/>
+ <notification name="OutboxFolderCreated">
+ Una nuova cartella è stata creata per ciascun elemento trasferito nel livello superiore della casella in uscita del rivenditore.
+ <usetemplate ignoretext="Una nuova cartella è stata creata nella casella in uscita del rivenditore" name="okignore" yestext="OK"/>
</notification>
- <notification name="OutboxUploadHadErrors">
- Caricamento di Marketplace completato senza errori. Correggi i problemi nella casella in uscita e riprova. Grazie.
- <usetemplate name="okbutton" yestext="Riprova"/>
+ <notification name="OutboxImportComplete">
+ Successo
+
+Tutte le cartelle sono state inviate a Marketplace correttamente.
+ <usetemplate ignoretext="Tutte le cartelle inviate a Marketplace" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportHadErrors">
+ Alcune cartelle non sono state trasferite
+
+Si sono verificati degli errori durante l&apos;invio di alcune cartelle a Marketplace. Tali cartelle sono ancora nella casella in uscita del rivenditore.
+
+Per ulteriori informazioni consulta il [[MARKETPLACE_IMPORTS_URL] registro errori].
+ <usetemplate name="okbutton" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportFailed">
+ Trasferimento non riuscito
+
+Nessuna cartella è stata inviata a Marketplace, a causa di un errore di sistema o di rete. Riprova più tardi.
+ <usetemplate name="okbutton" yestext="OK"/>
+ </notification>
+ <notification name="OutboxInitFailed">
+ Inizializzazione Marketplace non riuscita
+
+L&apos;inizializzazione con il Marketplace non ha avuto successo a causa di un errore di sistema o di rete. Riprova più tardi.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="CompileQueueSaveText">
C&apos;è stato un problema importando il testo di uno script per la seguente ragione: [REASON]. Riprova più tardi.
@@ -647,7 +668,7 @@ Attese [VALIDS]
Impossibile creare il file in uscita: [FILE]
</notification>
<notification name="DoNotSupportBulkAnimationUpload">
- [APP_NAME] non supporta ancora il caricamento in blocco di file di animazione.
+ [APP_NAME] non supporta ancora il caricamento in blocco di file di animazione in formato BVH.
</notification>
<notification name="CannotUploadReason">
Impossibile importare il file [FILE] a causa del seguente motivo: [REASON]
@@ -978,7 +999,7 @@ Offri l&apos;amicizia a [NAME]?
</form>
</notification>
<notification name="RemoveFromFriends">
- Vuoi rimuovere [NAME] dalla lista dei tuoi amici?
+ Vuoi rimuovere &lt;nolink&gt;[NAME]&lt;/nolink&gt; dalla lista dei tuoi amici?
<usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1110,8 +1131,13 @@ Cedere questi [AREA] m² di terreno al gruppo &apos;[GROUP_NAME]&apos;?
<notification name="DisplaySetToSafe">
Le impostazioni dello schermo sono state impostate a valori di sicurezza perchè hai specificato l&apos;opzione -safe.
</notification>
- <notification name="DisplaySetToRecommended">
- Le impostazioni dello schermo sono state impostate a valori ottimali basati sulla tua configurazione di sistema.
+ <notification name="DisplaySetToRecommendedGPUChange">
+ Le impostazioni di visualizzazione sono ai livelli consigliati a causa di un cambiamento nella scheda grafica
+da &apos;[LAST_GPU]&apos;
+a &apos;[THIS_GPU]&apos;
+ </notification>
+ <notification name="DisplaySetToRecommendedFeatureChange">
+ Le impostazioni di visualizzazione sono ai livelli consigliati a causa di un cambiamento nel sottosistema di rendering.
</notification>
<notification name="ErrorMessage">
[ERROR_MESSAGE]
@@ -1432,8 +1458,8 @@ Per installare l&apos;aggiornamento è necessario riavviare [APP_NAME].
<usetemplate ignoretext="Conferma prima di restituire gli oggetti ai relativi proprietari" name="okcancelignore" notext="Annulla" yestext="OK"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- Sei attualmente un membro del gruppo [GROUP].
-Vuoi lasciare il gruppo?
+ Attualmente sei un membro del gruppo &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
+Lasciare il gruppo?
<usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/>
</notification>
<notification name="ConfirmKick">
@@ -1916,7 +1942,13 @@ Trasferisci gli elementi nell&apos;inventario?
<usetemplate ignoretext="Conferma prima di uscire" name="okcancelignore" notext="Non uscire" yestext="Esci"/>
</notification>
<notification name="ConfirmRestoreToybox">
- Passare ai pulsanti e alle barre strumenti predefinite?
+ Questa azione ripristina pulsanti e barre degli strumenti predefinite.
+
+Questa azione non può essere ripristinata
+ <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/>
+ </notification>
+ <notification name="ConfirmClearAllToybox">
+ Questa azione riporterà tutti i pulsanti nella casella strumenti. Le barre degli strumenti saranno vuote.
Questa azione non può essere ripristinata
<usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/>
@@ -2125,10 +2157,10 @@ Verrà avviato il browser Web.
Oggetto: [SUBJECT], Messaggio: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] è Online
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; è online
</notification>
<notification name="FriendOffline">
- [NAME] è Offline
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; è offline
</notification>
<notification name="AddSelfFriend">
Anche se sei molto simpatico, non puoi aggiungere te stesso all&apos;elenco degli amici.
@@ -2241,14 +2273,16 @@ Seleziona solo un oggetto.
Il tuo biglietto da visita non è stato accettato.
</notification>
<notification name="TeleportToLandmark">
- Puoi teleportarti alle ubicazioni come &apos;[NAME]&apos; aprendo il pannello Luoghi sul lato destro dello schermo, quindi selezionare la scheda Punti di riferimento.
-Clicca su un punto di riferimento per selezionarlo, quindi clicca su Teleport sul lato inferiore del pannello.
-(Puoi anche fare doppio clic sul punto di riferimento oppure cliccare su di esso con il tasto destro del mouse e scegliere Teleport.)
+ Per teleportarti a luoghi come &apos;[NAME]&apos;, clicca sul pulsante &quot;Luoghi&quot;,
+ quindi seleziona la scheda Punti di riferimento nel pannello che viene aperto. Clicca su qualsiasi
+ unto di riferimento per selezionarlo, quindi clicca su Teleport sul lato inferiore del pannello.
+ (Puoi anche fare doppio clic sul punto di riferimento oppure cliccare su di esso con il tasto destro del mouse e
+ scegliere Teleport.)
</notification>
<notification name="TeleportToPerson">
- Puoi contattare il residente &apos;[NAME]&apos; aprendo il pannello Persone nel lato destro del tuo schermo.
-Seleziona il residente dall&apos;elenco, clicca su &apos;IM&apos; in basso nel pannello.
-(Puoi anche fare doppio clic sul nome nell&apos;elenco oppure fare clic con il pulsante destro del mouse e selezionare &apos;IM&apos;).
+ Per contattare Residenti come &apos;[NAME]&apos;, clicca sul pulsante &quot;Persone&quot;, seleziona un Residente nel pannello che viene aperto, quindi clicca su &apos;IM&apos; in
+ basso nel pannello.
+ (Puoi anche fare doppio clic sul nome nell&apos;elenco oppure fare clic con il pulsante destro del mouse e selezionare &apos;IM&apos;).
</notification>
<notification name="CantSelectLandFromMultipleRegions">
Non è possibile selezionare il terreno attraverso i confini del server.
@@ -2269,6 +2303,9 @@ Prova a selezionare una parte di terreno più piccola.
<notification name="PaymentSent">
[MESSAGE]
</notification>
+ <notification name="PaymentFailure">
+ [MESSAGE]
+ </notification>
<notification name="EventNotification">
Notifica eventi:
@@ -2520,10 +2557,10 @@ Riprova tra qualche istante.
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME] ha accettato la tua offerta di amicizia.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; ha accettato la tua richiesta di amicizia.
</notification>
<notification name="FriendshipDeclined">
- [NAME] ha rifiutato la tua offerta di amicizia.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; ha rifiutato la tua richiesta di amicizia.
</notification>
<notification name="FriendshipAcceptedByMe">
Offerta di amicizia accettata.
@@ -2595,16 +2632,16 @@ Concedi questa richiesta?
&apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos; di [NAME]
[MESSAGE]
<form name="form">
- <button name="Mute" text="Blocca"/>
- <button name="Ignore" text="Ignora"/>
+ <button name="Client_Side_Mute" text="Blocca"/>
+ <button name="Client_Side_Ignore" text="Ignora"/>
</form>
</notification>
<notification name="ScriptDialogGroup">
&apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos; di [GROUPNAME]
[MESSAGE]
<form name="form">
- <button name="Mute" text="Blocca"/>
- <button name="Ignore" text="Ignora"/>
+ <button name="Client_Side_Mute" text="Blocca"/>
+ <button name="Client_Side_Ignore" text="Ignora"/>
</form>
</notification>
<notification name="BuyLindenDollarSuccess">
@@ -2800,6 +2837,18 @@ Per informazioni dettagliate, vedi il file del registro.
Con i seguenti residenti?
[RESIDENTS]
+ <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/>
+ </notification>
+ <notification name="ShareFolderConfirmation">
+ Si può condividere solo una cartella alla volta.
+
+Sei sicuro di volere condividere gli oggetti seguenti:
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+Con i seguenti residenti:
+
+[RESIDENTS]
<usetemplate name="okcancelbuttons" notext="Annulla" yestext="Ok"/>
</notification>
<notification name="ItemsShared">
@@ -2890,7 +2939,7 @@ In questo modo verrà disattivato l&apos;audio anche di tutti i residenti che si
uniscono alla chiamata in un secondo momento, anche dopo che tu ti fossi scollegato.
Disattiva audio di tutti?
- <usetemplate ignoretext="Conferma prima di disattivare l&apos;audio di tutti i partecipanti alla chiamata di gruppo" name="okcancelignore" notext="Annulla" yestext="Ok"/>
+ <usetemplate ignoretext="Conferma prima di disattivare l&apos;audio di tutti i partecipanti alla chiamata di gruppo" name="okcancelignore" notext="Annulla" yestext="OK"/>
</notification>
<notification label="Chat" name="HintChat">
Per partecipare alla conversazione, digita nel campo chat in basso.
diff --git a/indra/newview/skins/default/xui/it/panel_edit_skin.xml b/indra/newview/skins/default/xui/it/panel_edit_skin.xml
index a15489b333..466eff2708 100644
--- a/indra/newview/skins/default/xui/it/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/it/panel_edit_skin.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_skin_panel">
<panel name="avatar_skin_color_panel">
- <texture_picker label="Tatuaggi testa" name="Head Tattoos" tool_tip="Clicca per scegliere una fotografia"/>
- <texture_picker label="Tatuaggi superiori" name="Upper Tattoos" tool_tip="Clicca per scegliere una fotografia"/>
- <texture_picker label="Tatuaggi inferiori" name="Lower Tattoos" tool_tip="Clicca per scegliere una fotografia"/>
+ <texture_picker label="Testa" name="Head" tool_tip="Clicca per scegliere una fotografia"/>
+ <texture_picker label="Parte superiore del corpo" name="Upper Body" tool_tip="Clicca per scegliere una fotografia"/>
+ <texture_picker label="Parte inferiore del corpo" name="Lower Body" tool_tip="Clicca per scegliere una fotografia"/>
</panel>
<panel name="accordion_panel">
<accordion name="wearable_accordion">
diff --git a/indra/newview/skins/default/xui/it/panel_my_profile.xml b/indra/newview/skins/default/xui/it/panel_my_profile.xml
deleted file mode 100644
index 094b97962f..0000000000
--- a/indra/newview/skins/default/xui/it/panel_my_profile.xml
+++ /dev/null
@@ -1,31 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profilo" name="panel_profile">
- <string name="no_partner_text" value="Nessuno"/>
- <string name="no_group_text" value="Nessuno"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Nome utente
- </text>
- <text name="name_descr_text">
- Nome visualizzato
- </text>
- <button label="Profilo" name="see_profile_btn" tool_tip="Visualizza profilo per questo avatar"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_nearby_chat.xml b/indra/newview/skins/default/xui/it/panel_nearby_chat.xml
index 1b529e2737..d46a15c735 100644
--- a/indra/newview/skins/default/xui/it/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/it/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="nearby_chat">
- <check_box label="Traduci chat" name="translate_chat_checkbox"/>
+ <layout_stack name="stack">
+ <layout_panel name="translate_chat_checkbox_lp">
+ <check_box label="Traduci chat" name="translate_chat_checkbox"/>
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_notes.xml b/indra/newview/skins/default/xui/it/panel_notes.xml
deleted file mode 100644
index e127138277..0000000000
--- a/indra/newview/skins/default/xui/it/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Note e Privacy" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Le mie note private:"/>
- <text name="status_message2" value="Consenti a questa persona di:"/>
- <check_box label="Vedere se sono online" name="status_check"/>
- <check_box label="Vedermi sulla mappa" name="map_check"/>
- <check_box label="Modificare, eliminare o prendere i miei oggetti" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Aggiungi come amico" name="add_friend" tool_tip="Offri amicizia a questo residente"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Apri una sessione messaggio istantaneo"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Chiama" name="call" tool_tip="Chiama questo residente"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Mappa" name="show_on_map_btn" tool_tip="Mostra il residente sulla mappa"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Teleport" name="teleport" tool_tip="Offri teleport"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_postcard_message.xml b/indra/newview/skins/default/xui/it/panel_postcard_message.xml
new file mode 100644
index 0000000000..c720f4822d
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/panel_postcard_message.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_message">
+ <text name="to_label">
+ A:
+ </text>
+ <text name="name_label">
+ Da:
+ </text>
+ <text name="subject_label">
+ Oggetto:
+ </text>
+ <line_editor label="Digita qui l&apos;oggetto." name="subject_form"/>
+ <text name="msg_label">
+ Messaggio:
+ </text>
+ <text_editor name="msg_form">
+ Digita qui il messaggio.
+ </text_editor>
+ <button label="Annulla" name="cancel_btn"/>
+ <button label="Invia" name="send_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_postcard_settings.xml b/indra/newview/skins/default/xui/it/panel_postcard_settings.xml
new file mode 100644
index 0000000000..6a586c4415
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/panel_postcard_settings.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_settings">
+ <combo_box label="Risoluzione" name="postcard_size_combo">
+ <combo_box.item label="Finestra attuale" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Personalizza" name="Custom"/>
+ </combo_box>
+ <layout_stack name="postcard_image_params_ls">
+ <layout_panel name="postcard_image_size_lp">
+ <spinner label="Larghezza" name="postcard_snapshot_width"/>
+ <spinner label="Altezza" name="postcard_snapshot_height"/>
+ <check_box label="Mantieni le proporzioni" name="postcard_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="postcard_image_format_quality_lp">
+ <slider label="Qualità dell&apos;immagine" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml
index 1a0a1d8434..7f5992b584 100644
--- a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml
+++ b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml
@@ -29,30 +29,5 @@
<check_box label="Chat IM" name="EnableIMChatPopups" tool_tip="Seleziona per vedere una finestra popup quando arriva un messaggio IM"/>
<spinner label="Durata chat vicine:" name="nearby_toasts_lifetime"/>
<spinner label="Durata dissolvenza chat vicine:" name="nearby_toasts_fadingtime"/>
- <check_box label="Use machine translation while chatting" name="translate_chat_checkbox"/>
- <text name="translate_chb_label">
- Usa la traduzione meccanica durante le chat
- </text>
- <text name="translate_language_text" width="110">
- Traduci chat in:
- </text>
- <combo_box name="translate_language_combobox" width="146">
- <combo_box.item label="Default di sistema" name="System Default Language"/>
- <combo_box.item label="English (Inglese)" name="English"/>
- <combo_box.item label="Dansk (Danese)" name="Danish"/>
- <combo_box.item label="Deutsch (Tedesco)" name="German"/>
- <combo_box.item label="Español (Spagnolo)" name="Spanish"/>
- <combo_box.item label="Français (Francese)" name="French"/>
- <combo_box.item label="Italiano" name="Italian"/>
- <combo_box.item label="Magyar (Ungherese)" name="Hungarian"/>
- <combo_box.item label="Nederlands (Olandese)" name="Dutch"/>
- <combo_box.item label="Polski (Polacco)" name="Polish"/>
- <combo_box.item label="Português (Portoghese)" name="Portugese"/>
- <combo_box.item label="Русский (Russo)" name="Russian"/>
- <combo_box.item label="Türkçe (Turco)" name="Turkish"/>
- <combo_box.item label="Українська (Ucraino)" name="Ukrainian"/>
- <combo_box.item label="中文 (正體) (Cinese)" name="Chinese"/>
- <combo_box.item label="日本語 (Giapponese)" name="Japanese"/>
- <combo_box.item label="한국어 (Coreano)" name="Korean"/>
- </combo_box>
+ <button label="Impostazioni traduzione chat" name="ok_btn"/>
</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_preferences_setup.xml b/indra/newview/skins/default/xui/it/panel_preferences_setup.xml
index bf78432110..0189d47f45 100644
--- a/indra/newview/skins/default/xui/it/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/it/panel_preferences_setup.xml
@@ -15,7 +15,7 @@
Web:
</text>
<radio_group name="use_external_browser">
- <radio_item label="Usa il mio browser (IE, Firefox, Safari)" name="external" tool_tip="Utilizza il browser Web predefinito di sistema per l&apos;aiuto, per i link Web e così via. Sconsigliato durante l&apos;esecuzione a tutto schermo." value="1"/>
+ <radio_item label="Usa il mio browser (IE, Firefox, Safari)" name="external" tool_tip="Utilizza il browser Web predefinito di sistema per l&apos;aiuto, per i link Web e così via. Sconsigliato durante l&apos;esecuzione a tutto schermo." value="true"/>
<radio_item label="Utilizza il browser Web integrato" name="internal" tool_tip="Utilizza il browser Web integrato per l&apos;aiuto, per i link Web e così via. Questo browser si apre in una nuova finestra in [APP_NAME]." value=""/>
</radio_group>
<check_box initial_value="true" label="Abilita plugin" name="browser_plugins_enabled"/>
diff --git a/indra/newview/skins/default/xui/it/panel_profile.xml b/indra/newview/skins/default/xui/it/panel_profile.xml
deleted file mode 100644
index 309937c5a0..0000000000
--- a/indra/newview/skins/default/xui/it/panel_profile.xml
+++ /dev/null
@@ -1,70 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profilo" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=it-IT
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=it
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/my/account/index.php?lang=it-IT"/>
- <string name="no_partner_text" value="Nessuno"/>
- <string name="no_group_text" value="Nessuno"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Mondo reale:"/>
- </panel>
- <text name="title_member_text" value="Residente dal:"/>
- <text name="title_acc_status_text" value="Stato account:"/>
- <text name="title_partner_text" value="Partner:"/>
- <panel name="partner_data_panel">
- <text initial_value="(recupero)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Gruppi:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Aggiungi come amico" name="add_friend" tool_tip="Offri amicizia a questo residente"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Apri una sessione messaggio istantaneo"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Chiama" name="call" tool_tip="Chiama questo residente"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Teleport" name="teleport" tool_tip="Offri teleport"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Paga del denaro o condividi qualcosa dall&apos;inventario con il residente"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel name="profile_me_buttons_panel">
- <button label="Modifica profilo" name="edit_profile_btn" tool_tip="Modifica le tue informazioni personali"/>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_profile_view.xml b/indra/newview/skins/default/xui/it/panel_profile_view.xml
deleted file mode 100644
index 409eb5d1f4..0000000000
--- a/indra/newview/skins/default/xui/it/panel_profile_view.xml
+++ /dev/null
@@ -1,22 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- Online
- </string>
- <string name="status_offline">
- Offline
- </string>
- <text name="display_name_label" value="Nome visualizzato:"/>
- <text name="solo_username_label" value="Nome utente:"/>
- <text name="status" value="Online"/>
- <text name="user_name_small" value="Jack guarda quanto è lungo questo splendido nome"/>
- <text name="user_name" value="Jack Linden"/>
- <button name="copy_to_clipboard" tool_tip="Copia negli appunti"/>
- <text name="user_label" value="Nome utente:"/>
- <text name="user_slid" value="jack.linden"/>
- <tab_container name="tabs">
- <panel label="PROFILO" name="panel_profile"/>
- <panel label="LUOGHI CONSIGLIATI" name="panel_picks"/>
- <panel label="NOTE E PRIVACY" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_region_estate.xml b/indra/newview/skins/default/xui/it/panel_region_estate.xml
index 61e3f31024..da6b6b277f 100644
--- a/indra/newview/skins/default/xui/it/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/it/panel_region_estate.xml
@@ -23,10 +23,10 @@
<check_box label="Permetti accesso pubblico" name="externally_visible_check"/>
<button label="?" name="externally_visible_help"/>
<text name="Only Allow">
- Limita l&apos;accesso agli account verificati con:
+ Consenti l&apos;accesso solo ai Residenti che:
</text>
- <check_box label="Informazioni di pagamento in archivio" name="limit_payment" tool_tip="Espelli i residenti non identificati"/>
- <check_box label="Verifica età" name="limit_age_verified" tool_tip="Espelli i residenti che non hanno la loro età verificata. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
+ <check_box label="Hanno memorizzato le informazioni per l&apos;addebito" name="limit_payment" tool_tip="Per poter visitare questa proprietà immobiliare i Residenti devono aver fornito informazioni di pagamento a Linden Lab. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
+ <check_box label="Hanno verificato l&apos;età" name="limit_age_verified" tool_tip="Per poter visitare questa proprietà immobiliare i Residenti devono aver verificato la propria età. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
<check_box label="Permetti la chat voice" name="voice_chat_check"/>
<button label="?" name="voice_chat_help"/>
<check_box label="Permetti teleport diretto" name="allow_direct_teleport"/>
diff --git a/indra/newview/skins/default/xui/it/panel_script_ed.xml b/indra/newview/skins/default/xui/it/panel_script_ed.xml
index 950dfacf3a..d7ee8230b3 100644
--- a/indra/newview/skins/default/xui/it/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/it/panel_script_ed.xml
@@ -22,6 +22,8 @@
<menu label="File" name="File">
<menu_item_call label="Salva" name="Save"/>
<menu_item_call label="Annulla tutte le modifiche" name="Revert All Changes"/>
+ <menu_item_call label="Carica da file..." name="LoadFromFile"/>
+ <menu_item_call label="Salva su file..." name="SaveToFile"/>
</menu>
<menu label="Modifica" name="Edit">
<menu_item_call label="Annulla" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml
new file mode 100644
index 0000000000..c9245029b7
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_inventory">
+ <text name="title">
+ Salva nell&apos;inventario
+ </text>
+ <text name="hint_lbl">
+ Salvare un&apos;immagine nell&apos;inventario costa L$[UPLOAD_COST]. Per salvare l&apos;immagine come texture, selezionare uno dei formati quadrati.
+ </text>
+ <combo_box label="Risoluzione" name="texture_size_combo">
+ <combo_box.item label="Finestra attuale" name="CurrentWindow"/>
+ <combo_box.item label="Piccola (128x128)" name="Small(128x128)"/>
+ <combo_box.item label="Media (256x256)" name="Medium(256x256)"/>
+ <combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
+ <combo_box.item label="Personalizza" name="Custom"/>
+ </combo_box>
+ <spinner label="Larghezza" name="inventory_snapshot_width"/>
+ <spinner label="Altezza" name="inventory_snapshot_height"/>
+ <check_box label="Mantieni le proporzioni" name="inventory_keep_aspect_check"/>
+ <button label="Annulla" name="cancel_btn"/>
+ <button label="Salva" name="save_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_local.xml b/indra/newview/skins/default/xui/it/panel_snapshot_local.xml
new file mode 100644
index 0000000000..4b725b68f9
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_local.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_local">
+ <text name="title">
+ Salva sul mio computer
+ </text>
+ <combo_box label="Risoluzione" name="local_size_combo">
+ <combo_box.item label="Finestra attuale" name="CurrentWindow"/>
+ <combo_box.item label="320x240" name="320x240"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="1280x1024" name="1280x1024"/>
+ <combo_box.item label="1600x1200" name="1600x1200"/>
+ <combo_box.item label="Personalizza" name="Custom"/>
+ </combo_box>
+ <layout_stack name="local_image_params_ls">
+ <layout_panel name="local_image_size_lp">
+ <spinner label="Larghezza" name="local_snapshot_width"/>
+ <spinner label="Altezza" name="local_snapshot_height"/>
+ <check_box label="Mantieni le proporzioni" name="local_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="local_image_format_quality_lp">
+ <combo_box label="Formato" name="local_format_combo">
+ <combo_box.item label="PNG (senza perdite)" name="PNG"/>
+ <combo_box.item label="JPEG" name="JPEG"/>
+ <combo_box.item label="BMP (senza perdite)" name="BMP"/>
+ </combo_box>
+ <slider label="Qualità dell&apos;immagine" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+ <button label="Annulla" name="cancel_btn"/>
+ <flyout_button label="Salva" name="save_btn" tool_tip="Salva immagine come file">
+ <flyout_button.item label="Salva" name="save_item"/>
+ <flyout_button.item label="Salva con nome..." name="saveas_item"/>
+ </flyout_button>
+</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml
new file mode 100644
index 0000000000..f2d42c5197
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_options">
+ <button label="Invia post al feed del mio profilo" name="save_to_profile_btn"/>
+ <button label="E-mail" name="save_to_email_btn"/>
+ <button label="Salva nell&apos;inventario (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Salva sul mio computer" name="save_to_computer_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/it/panel_snapshot_postcard.xml
new file mode 100644
index 0000000000..3703b97e6c
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_postcard.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_postcard">
+ <string name="default_subject">
+ Cartolina da [SECOND_LIFE].
+ </string>
+ <string name="default_message">
+ Dai un&apos;occhiata!
+ </string>
+ <string name="upload_message">
+ Invio...
+ </string>
+ <text name="title">
+ E-mail
+ </text>
+ <button label="Messaggio" name="message_btn"/>
+ <button label="Impostazioni" name="settings_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/it/panel_snapshot_profile.xml
new file mode 100644
index 0000000000..2cdbf97049
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_profile.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_profile">
+ <text name="title">
+ Invia post al feed del mio profilo
+ </text>
+ <combo_box label="Risoluzione" name="profile_size_combo">
+ <combo_box.item label="Finestra attuale" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Personalizza" name="Custom"/>
+ </combo_box>
+ <layout_stack name="profile_image_params_ls">
+ <layout_panel name="profile_image_size_lp">
+ <spinner label="Larghezza" name="profile_snapshot_width"/>
+ <spinner label="Altezza" name="profile_snapshot_height"/>
+ <check_box label="Mantieni le proporzioni" name="profile_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="profile_image_metadata_lp">
+ <text name="caption_label">
+ Didascalia:
+ </text>
+ <check_box initial_value="true" label="Includi luogo" name="add_location_cb"/>
+ </layout_panel>
+ </layout_stack>
+ <button label="Annulla" name="cancel_btn"/>
+ <button label="Post" name="post_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/it/panel_status_bar.xml b/indra/newview/skins/default/xui/it/panel_status_bar.xml
index fadaa575ea..0aaf89d8c8 100644
--- a/indra/newview/skins/default/xui/it/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/it/panel_status_bar.xml
@@ -15,10 +15,10 @@
<panel.string name="buycurrencylabel">
L$ [AMT]
</panel.string>
- <panel name="balance_bg">
+ <panel left="-405" name="balance_bg" width="195">
<text name="balance" tool_tip="Clicca per aggiornare il tuo saldo in L$" value="L$ 20"/>
<button label="Acquista L$" name="buyL" tool_tip="Clicca per acquistare più L$"/>
- <button label="Acquisti" name="goShop" tool_tip="Apri Mercato Second Life"/>
+ <button label="Acquisti" name="goShop" tool_tip="Apri Mercato Second Life" width="75"/>
</panel>
<text name="TimeText" tool_tip="Orario attuale (Pacifico)">
24:00, ora del Pacifico
diff --git a/indra/newview/skins/default/xui/it/sidepanel_inventory.xml b/indra/newview/skins/default/xui/it/sidepanel_inventory.xml
index 5d6c7681f9..5ac0961bd7 100644
--- a/indra/newview/skins/default/xui/it/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/it/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
<panel label="Cose" name="objects panel">
<panel label="" name="sidepanel__inventory_panel">
<layout_stack name="inventory_layout_stack">
- <layout_panel name="inbox_outbox_layout_panel">
- <layout_stack name="inbox_outbox_layout_stack">
- <layout_panel name="inbox_layout_panel">
- <panel label="" name="marketplace_inbox">
- <string name="InboxLabelWithArg">
- Oggetti ricevuti ([NUM])
- </string>
- <string name="InboxLabelNoArg">
- Oggetti ricevuti
- </string>
- <button label="Oggetti ricevuti" name="inbox_btn"/>
- <text name="inbox_fresh_new_count">
- [NUM] nuovi
- </text>
- <panel tool_tip="Drag and drop items to your inventory to manage and use them">
- <text name="inbox_inventory_placeholder">
- Gli acquisti dal mercato verranno consegnati qui.
- </text>
- </panel>
- </panel>
- </layout_panel>
- <layout_panel name="outbox_layout_panel">
- <panel label="" name="marketplace_outbox">
- <string name="OutboxLabelWithArg">
- Casella venditore in uscita ([NUM])
- </string>
- <string name="OutboxLabelNoArg">
- Casella venditore in uscita
- </string>
- <button label="Casella venditore in uscita" name="outbox_btn"/>
- <button label="" name="outbox_sync_btn" tool_tip="Push su negozio Marketplace"/>
- <panel>
- <panel name="outbox_inventory_placeholder_panel">
- <text name="outbox_inventory_placeholder_title">
- Caricamento in corso...
- </text>
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
+ <layout_panel name="inbox_layout_panel">
+ <panel label="" name="marketplace_inbox">
+ <string name="InboxLabelWithArg">
+ Oggetti ricevuti ([NUM])
+ </string>
+ <string name="InboxLabelNoArg">
+ Oggetti ricevuti
+ </string>
+ <button label="Oggetti ricevuti" name="inbox_btn"/>
+ <text name="inbox_fresh_new_count">
+ [NUM] nuovi
+ </text>
+ <panel name="inbox_inventory_placeholder_panel" tool_tip="Trascina gli elementi nell&apos;inventario per usarli">
+ <text name="inbox_inventory_placeholder">
+ Gli acquisti dal mercato verranno consegnati qui.
+ </text>
+ </panel>
+ </panel>
</layout_panel>
</layout_stack>
<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml
index e58ce0cd70..8529fadd7d 100644
--- a/indra/newview/skins/default/xui/it/strings.xml
+++ b/indra/newview/skins/default/xui/it/strings.xml
@@ -178,8 +178,8 @@ Visita www.secondlife.com/status per aggiornamenti.
</string>
<string name="LoginFailedPremiumOnly">
L&apos;accesso a Second Life è temporaneamente limitato per garantire che chi è nel mondo virtuale abbia la migliore esperienza possibile.
-
-Le persona con account gratuiti non potrenno accedere a Second Life durante questo periodo, per lasciare spazio alle persone che hanno pagato per Second Life.
+
+Le persone con account gratuiti non potranno accedere a Second Life durante questo periodo, per lasciare spazio alle persone che hanno pagato per Second Life.
</string>
<string name="LoginFailedComputerProhibited">
Non si può accedere a Second Life da questo computer.
@@ -336,17 +336,35 @@ Prova ad accedere nuovamente tra un minuto.
Solo un singolo oggetto può essere creato qui
</string>
<string name="TooltipPrice" value="L$ [AMOUNT]:"/>
+ <string name="TooltipOutboxDragToWorld">
+ Non puoi rezzare elementi nella tua casella in uscita del rivenditore
+ </string>
<string name="TooltipOutboxNoTransfer">
- Almeno un oggetto non può essere venduto o trasferito a un altro utente.
+ Almeno uno di questi oggetti non può essere venduto o trasferito.
+ </string>
+ <string name="TooltipOutboxNotInInventory">
+ La tua casella in uscita del rivenditore può accettare solo elementi provenienti dal tuo inventario
</string>
<string name="TooltipOutboxWorn">
- Stai indossando almeno uno degli oggetti. Rimuovili dall&apos;avatar e prova nuovamente a spostarli.
+ Non puoi mettere gli elementi che indossi nella casella in uscita del rivenditore
+ </string>
+ <string name="TooltipOutboxCallingCard">
+ Non puoi inserire il tuo biglietto da visita nella tua casella in uscita del rivenditore
</string>
<string name="TooltipOutboxFolderLevels">
- Questa cartella contiene troppi livelli di cartelle nidificate. Riordina le cartelle interne in modo che non ci siano più di 4 livelli (cartella principale che contiene la cartella A, che contiene la cartella B, che contiene la cartella C).
+ La profondità delle caselle nidificate è maggiore di 3
+ </string>
+ <string name="TooltipOutboxTooManyFolders">
+ Il numero di sottocartelle nella cartella al livello più alto è maggiore di 20
</string>
<string name="TooltipOutboxTooManyObjects">
- Questa cartella contiene più di 200 oggetti. Inserisci alcuni oggetti in scatole per ridurne il numero.
+ Il numero di elementi nella cartella al livello più alto è maggiore di 200
+ </string>
+ <string name="TooltipDragOntoOwnChild">
+ Non puoi spostare una cartella nella relativa cartella secondaria
+ </string>
+ <string name="TooltipDragOntoSelf">
+ Non puoi spostare una cartella in se stessa
</string>
<string name="TooltipHttpUrl">
Clicca per visitare questa pagina web
@@ -592,6 +610,9 @@ Prova ad accedere nuovamente tra un minuto.
<string name="mesh">
reticolo
</string>
+ <string name="AvatarEditingAppearance">
+ (Modifica Aspetto)
+ </string>
<string name="AvatarAway">
Assente
</string>
@@ -808,6 +829,9 @@ Prova ad accedere nuovamente tra un minuto.
<string name="anim_yes_head">
Si
</string>
+ <string name="multiple_textures">
+ Multiple
+ </string>
<string name="texture_loading">
Caricamento in corso...
</string>
@@ -964,6 +988,9 @@ Prova ad accedere nuovamente tra un minuto.
<string name="choose_the_directory">
Scegli la cartella
</string>
+ <string name="script_files">
+ Script
+ </string>
<string name="AvatarSetNotAway">
Imposta come non assente
</string>
@@ -1202,43 +1229,36 @@ Prova ad accedere nuovamente tra un minuto.
Non hai una copia di questa texture nel tuo inventario
</string>
<string name="InventoryInboxNoItems">
- Gli elementi acquistati attraverso il mercato verranno consegnati qui
+ Gli acquissti dal mercato verranno mostrati qui. Potrai quindi trascinarli nel tuo inventario per usarli.
</string>
<string name="MarketplaceURL">
- http://marketplace.[DOMAIN_NAME]/learn_more
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
</string>
<string name="MarketplaceURL_CreateStore">
- http://marketplace.[DOMAIN_NAME]/create_store
- </string>
- <string name="MarketplaceURL_LearnMore">
- http://marketplace.[DOMAIN_NAME]/learn_more
+ http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
</string>
- <string name="InventoryOutboxCreationErrorTitle">
- La casella in uscita del rivenditore non è configurata correttamente
+ <string name="MarketplaceURL_Dashboard">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
</string>
- <string name="InventoryOutboxCreationErrorTooltip">
- Errore di configurazione della casella in uscita del rivenditore
+ <string name="MarketplaceURL_Imports">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
</string>
- <string name="InventoryOutboxCreationError">
- Contatta l&apos;Assistenza clienti per correggere il problema.
+ <string name="MarketplaceURL_LearnMore">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
</string>
<string name="InventoryOutboxNotMerchantTitle">
- Chiunque può vendere oggetti nel Marketplace
- </string>
- <string name="InventoryOutboxNotMerchantTooltip">
- Diventa un rivenditore!
+ Chiunque può vendere oggetti nel Marketplace.
</string>
+ <string name="InventoryOutboxNotMerchantTooltip"/>
<string name="InventoryOutboxNotMerchant">
- [[MARKETPLACE_URL] Second Life Marketplace] offre in vendita più di un milione di prodotti virtuali, tutti creati da Residenti. Anche tu puoi vendere gli oggetti che crei, oltre ad alcuni degli oggetti che hai acquistato. È facile da usare e l&apos;impostazione è gratuita. [[LEARN_MORE_URL] Leggi ulteriori informazioni] oppure [[CREATE_STORE_URL] crea un negozio] sul Marketplace per cominciare.
+ Per diventare un venditore, devi [[MARKETPLACE_CREATE_STORE_URL] creare un negozio nel Marketplace].
</string>
<string name="InventoryOutboxNoItemsTitle">
- Un nuovo modo di inviare oggetti al Marketplace
- </string>
- <string name="InventoryOutboxNoItemsTooltip">
- Trascina gli oggetti qui per prepararli per la vendita nel Marketplace
+ La tua casella in uscita è vuota.
</string>
+ <string name="InventoryOutboxNoItemsTooltip"/>
<string name="InventoryOutboxNoItems">
- Trascina elementi o cartelle che desideri vendere in quest&apos;area. Verrà visualizzata una copia dell&apos;elemento, senza che venga modificato l&apos;inventario, tranne nel caso in cui venga trascinato un oggetto per cui non è permessa la copia. Clicca sul pulsante Carica per caricare gli elementi su Marketplace. Dopo aver spostato gli elementi nell&apos;inventario di Marketplace, non saranno più visibili in questa cartella.
+ Trascina le cartelle in questa area e clicca su &quot;Invia a Marketplace&quot; per metterle in vendita su [[MARKETPLACE_DASHBOARD_URL] Marketplace].
</string>
<string name="Marketplace Error None">
Nessun errore
@@ -1250,7 +1270,7 @@ Prova ad accedere nuovamente tra un minuto.
Errore: questa cartella non include alcun contenuto.
</string>
<string name="Marketplace Error Unassociated Products">
- Errore: Oggetto non caricato perché il tuo account venditore ha troppi oggetti che non sono associati con dei prodotti. Per risolvere questo errore, esegui l&apos;accesso al sito di Marketplace e riduci il numero di oggetti non associati.
+ Errore: Oggetto non caricato perché il tuo account venditore ha troppi oggetti che non sono associati con dei prodotti. Per risolvere questo errore, esegui l&apos;accesso al sito di Marketplace e riduci il numero di oggetti non associati.
</string>
<string name="Marketplace Error Object Limit">
Errore: questo elemento contiene troppi oggetti. Per risolvere questo problema, inserisci più oggetti insieme in una scatola per ridurre a meno di 200 il numero totale di oggetti.
@@ -1394,6 +1414,9 @@ Prova ad accedere nuovamente tra un minuto.
<string name="no_attachments">
Nessun allegato indossato
</string>
+ <string name="Attachments remain">
+ Allegati ([COUNT] spazi restanti)
+ </string>
<string name="Buy">
Acquista
</string>
@@ -1520,6 +1543,12 @@ Prova ad accedere nuovamente tra un minuto.
<string name="Right Pec">
Petto destro
</string>
+ <string name="Neck">
+ Collo
+ </string>
+ <string name="Avatar Center">
+ Centro avatar
+ </string>
<string name="Invalid Attachment">
Punto di collegamento non valido
</string>
@@ -3817,6 +3846,9 @@ Se il messaggio persiste, contatta [SUPPORT_SITE].
<string name="Saved_message">
(Salvato [LONG_TIMESTAMP])
</string>
+ <string name="IM_unblock_only_groups_friends">
+ Per vedere questo messaggio, devi deselezionare &apos;Solo amici e gruppi possono chiamarmi o mandarmi IM&apos; in Preferenze/Privacy.
+ </string>
<string name="answered_call">
Risposto alla chiamata
</string>
@@ -3937,6 +3969,18 @@ Se il messaggio persiste, contatta [SUPPORT_SITE].
<string name="you_paid_ldollars_no_name">
Hai pagato L$ [AMOUNT] [REASON].
</string>
+ <string name="you_paid_failure_ldollars">
+ Non hai pagato [NAME] L$[AMOUNT] [REASON].
+ </string>
+ <string name="you_paid_failure_ldollars_no_info">
+ Non hai pagato L$ [AMOUNT].
+ </string>
+ <string name="you_paid_failure_ldollars_no_reason">
+ Non hai pagato [NAME] L$[AMOUNT].
+ </string>
+ <string name="you_paid_failure_ldollars_no_name">
+ Non hai pagato L$ [AMOUNT] [REASON].
+ </string>
<string name="for item">
per [ITEM]
</string>
@@ -3990,7 +4034,7 @@ Se il messaggio persiste, contatta [SUPPORT_SITE].
</string>
<string name="uploading_abuse_report">
Caricamento in corso...
-
+
Segnala abuso
</string>
<string name="New Shape">
@@ -4258,7 +4302,7 @@ Segnala abuso
<string name="server_is_down">
Nonostante i nostri tentativi, si è verificato un errore imprevisto.
- Consulta la pagina status.secondlifegrid.net per determinare se si sia verificato un problema noto con il servizio.
+ Consulta la pagina status.secondlifegrid.net per determinare se si sia verificato un problema noto con il servizio.
Se il problema continua, ti consigliamo di controllare le tue impostazioni di rete e della firewall.
</string>
<string name="dateTimeWeekdaysNames">
@@ -4347,6 +4391,12 @@ Prova a racchiudere il percorso dell&apos;editor in doppie virgolette.
<string name="ExternalEditorFailedToRun">
L&apos;editor esterno non è stato avviato.
</string>
+ <string name="TranslationFailed">
+ Traduzione non riuscita: [REASON]
+ </string>
+ <string name="TranslationResponseParseError">
+ Errore di elaborazione della risposta della traduzione.
+ </string>
<string name="Esc">
Esc
</string>
@@ -4717,7 +4767,10 @@ Prova a racchiudere il percorso dell&apos;editor in doppie virgolette.
Mini mappa
</string>
<string name="Command_Move_Label">
- Movimento
+ Cammina / corri / vola
+ </string>
+ <string name="Command_Outbox_Label">
+ Casella in uscita del rivenditore
</string>
<string name="Command_People_Label">
Persone
@@ -4744,10 +4797,10 @@ Prova a racchiudere il percorso dell&apos;editor in doppie virgolette.
Parla
</string>
<string name="Command_View_Label">
- Visuale
+ Controlli fotocamera
</string>
<string name="Command_Voice_Label">
- Voce vicina
+ Impostazioni voce
</string>
<string name="Command_AboutLand_Tooltip">
Informazioni sul terreno che visiti
@@ -4791,6 +4844,9 @@ Prova a racchiudere il percorso dell&apos;editor in doppie virgolette.
<string name="Command_Move_Tooltip">
Movimento avatar
</string>
+ <string name="Command_Outbox_Tooltip">
+ Trasferisci elementi al tuo mercato per la vendita
+ </string>
<string name="Command_People_Tooltip">
Amici, gruppi e persone vicine
</string>
@@ -4819,7 +4875,16 @@ Prova a racchiudere il percorso dell&apos;editor in doppie virgolette.
Modifica angolo fotocamera
</string>
<string name="Command_Voice_Tooltip">
- Persona vicine con funzioni voce
+ I controlli per il volume per le chiamate e per le persone nelle vicinanze nel mondo virtuale
+ </string>
+ <string name="Toolbar_Bottom_Tooltip">
+ attualmente nella barra degli strumenti in basso
+ </string>
+ <string name="Toolbar_Left_Tooltip">
+ attualmente nella barra degli strumenti a sinistra
+ </string>
+ <string name="Toolbar_Right_Tooltip">
+ attualmente nella barra degli strumenti a destra
</string>
<string name="Retain%">
Mantieni%
@@ -4845,4 +4910,19 @@ Prova a racchiudere il percorso dell&apos;editor in doppie virgolette.
<string name="Normal">
Normale
</string>
+ <string name="snapshot_quality_very_low">
+ Molto basso
+ </string>
+ <string name="snapshot_quality_low">
+ Basso
+ </string>
+ <string name="snapshot_quality_medium">
+ Medio
+ </string>
+ <string name="snapshot_quality_high">
+ Alto
+ </string>
+ <string name="snapshot_quality_very_high">
+ Molto alto
+ </string>
</strings>
diff --git a/indra/newview/skins/default/xui/it/teleport_strings.xml b/indra/newview/skins/default/xui/it/teleport_strings.xml
index a0b324d8fb..f485212290 100644
--- a/indra/newview/skins/default/xui/it/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/it/teleport_strings.xml
@@ -19,8 +19,8 @@ Se si continua a visualizzare questo messaggio, consulta la pagina [SUPPORT_SITE
Spiacenti, il sistema non riesce a completare il teletrasporto. Riprova tra un attimo.
</message>
<message name="NoHelpIslandTP">
- Non è possibile per te ritornare all&apos;Welcome Island.
-Vai alla &apos;Welcome Island Public&apos; per ripetere il tutorial.
+ Non puoi teleportarti nuovamente a Welcome Island.
+Per ripetere l&apos;esercitazione, visita &apos;Welcome Island Public&apos;.
</message>
<message name="noaccess_tport">
Spiacenti, ma non hai accesso nel luogo di destinazione richiesto.
diff --git a/indra/newview/skins/default/xui/ja/floater_about.xml b/indra/newview/skins/default/xui/ja/floater_about.xml
index c628ade43e..3c7a210a22 100644
--- a/indra/newview/skins/default/xui/ja/floater_about.xml
+++ b/indra/newview/skins/default/xui/ja/floater_about.xml
@@ -90,6 +90,8 @@ google-perftools Copyright (c) 2005, Google Inc.
Second Life ビューワでは Havok (TM) Physics が使用されています。(c)Copyright 1999-2010 Havok.com Inc. (and its Licensors).無断複写・複製・転載を禁じます。詳細については www.havok.com をご参照ください。
+このソフトウェアには、NVIDIA Corporation によるソースコードが含まれます。
+
無断複写・複製・転載を禁じます。詳細については licenses.txt をご参照ください。
ボイスチャットのオーディオコーディング:Polycom(R) Siren14(TM) (ITU-T Rec.G.722.1 Annex C)
diff --git a/indra/newview/skins/default/xui/ja/floater_about_land.xml b/indra/newview/skins/default/xui/ja/floater_about_land.xml
index 3c88c902f8..7c87bad5a3 100644
--- a/indra/newview/skins/default/xui/ja/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/ja/floater_about_land.xml
@@ -130,7 +130,7 @@
交通量:
</text>
<text name="DwellText">
- 誤
+ ローディング...
</text>
<button label="土地の購入" label_selected="土地を購入..." left="130" name="Buy Land..." width="100"/>
<button label="リンデンセール" label_selected="Linden セール..." name="Linden Sale..." tool_tip="土地が所有されており、コンテンツが設定されている必要があります。オークションの対象になっていないことも必要条件です。"/>
@@ -311,13 +311,15 @@
プッシュ禁止 (地域設定優先)
</panel.string>
<panel.string name="see_avs_text">
- この区画にいる住人と会ってチャットする
+ 他の区画にいるアバターは、
</panel.string>
<text name="allow_label">
他の住人への許可:
</text>
- <check_box label="地形を編集" name="edit land check" tool_tip="チェックを入れると、他人があなたの土地の地形編集を行うことが可能となります。このオプションのチェックを外しておくことをおすすめします。外した状態であなたの土地の地形編集が可能です。"/>
- <check_box label="飛行" name="check fly" tool_tip="チェックを入れるとこの土地での飛行が可能となります。チェックを外すと土地に入る際と通り過ぎるときのみ飛行可能となります。"/>
+ <text name="allow_label0">
+ 飛行:
+ </text>
+ <check_box label="全員" name="check fly" tool_tip="チェックを入れるとこの土地での飛行が可能となります。チェックを外すと土地に入る際と通り過ぎるときのみ飛行可能となります。"/>
<text name="allow_label2">
制作:
</text>
@@ -333,9 +335,6 @@
</text>
<check_box label="全員" name="check other scripts"/>
<check_box label="グループ" name="check group scripts"/>
- <text name="land_options_label">
- 土地オプション:
- </text>
<check_box label="安全(ダメージなし)" name="check safe" tool_tip="チェックを入れるとこの土地でのダメージコンバットが無効になり、「安全」に設定されます。 チェックを外すとダメージコンバットが有効になります。"/>
<check_box label="プッシュ禁止" name="PushRestrictCheck" tool_tip="スクリプトによるプッシュを禁止します。 このオプションを選択することにより、あなたの土地での破壊的行動を防ぐことができます。"/>
<check_box label="検索に区画を表示(週 L$ 30)" name="ShowDirectoryCheck" tool_tip="この区画を検索結果に表示します"/>
@@ -376,9 +375,9 @@
</text>
<texture_picker label="" name="snapshot_ctrl" tool_tip="写真をクリックして選択"/>
<text name="allow_label5">
- 他の区画にいる住人への許可:
+ 他の区画にいるアバターがこの区画にいるアバターに会ってチャットできる
</text>
- <check_box label="アバターを表示" name="SeeAvatarsCheck" tool_tip="他の区画の住人が、この区画にいる住人に会ってチャットすることを許可し、あなたもそれら住人に会ってチャットできるようにします。"/>
+ <check_box label="アバターを表示" name="SeeAvatarsCheck" tool_tip="他の区画のアバターが、この区画にいるアバターに会ってチャットすることを許可し、あなたもそれらアバターに会ってチャットできるようにします。"/>
<text name="landing_point">
着地点: [LANDING]
</text>
@@ -460,12 +459,12 @@
<text name="Limit access to this parcel to:">
この区画へのアクセス
</text>
- <check_box label="パブリックアクセスを許可する [MATURITY]" name="public_access"/>
+ <check_box label="パブリックアクセスを許可(このオプションをオフにすると立入禁止ラインが作成されます)" name="public_access"/>
<text name="Only Allow">
- 次の住人のアクセスを許可:
+ 次の住人にのみアクセスを許可:
</text>
- <check_box label="支払情報登録済 [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="未確認の住人の立入を禁止します。"/>
- <check_box label="年齢確認 [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="年齢確認を済ませていない住人の立入を禁止します。 詳しい情報は [SUPPORT_SITE] をご覧下さい。"/>
+ <check_box label="支払情情報が登録されている [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="支払情報が登録されていないと、この区画にアクセスすることはできません。詳細については、[SUPPORT_SITE] をご覧ください。"/>
+ <check_box label="年齢確認が済んでいる [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="この区画にアクセスするには、年齢確認を済ませる必要があります。詳細については、[SUPPORT_SITE] をご覧ください。"/>
<check_box label="グループのアクセスを許可:[GROUP]" name="GroupCheck" tool_tip="「一般」タブで、グループを選択してください。"/>
<check_box label="入場許可を販売:" name="PassCheck" tool_tip="この区画への一時的なアクセスを許可します。"/>
<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/ja/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/ja/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000..2bada303ae
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+ <text name="name_label">
+ 名前:
+ </text>
+ <text name="description_label">
+ 説明:
+ </text>
+ <button label="アップロード(L$[AMOUNT])" name="ok_btn"/>
+ <button label="取り消し" label_selected="取り消し" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/ja/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000..f74bab3598
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+ <floater.string name="failed_to_initialize">
+ 動きを初期化できませんでした
+ </floater.string>
+ <floater.string name="anim_too_long">
+ アニメーションファイルの長さは [LENGTH] 秒です。
+
+アニメーションの最大長は [MAX_LENGTH] 秒です。
+ </floater.string>
+ <floater.string name="failed_file_read">
+ アニメーションファイルを読み取れません。
+
+[STATUS]
+ </floater.string>
+ <floater.string name="E_ST_OK">
+ Ok
+ </floater.string>
+ <floater.string name="E_ST_EOF">
+ ファイルの終端が不完全です。
+ </floater.string>
+ <floater.string name="E_ST_NO_CONSTRAINT">
+ 制約定義を読み取れません。
+ </floater.string>
+ <floater.string name="E_ST_NO_FILE">
+ BVH ファイルを開けません。
+ </floater.string>
+ <floater.string name="E_ST_NO_HIER">
+ HIERARCHY ヘッダーが無効です。
+ </floater.string>
+ <floater.string name="E_ST_NO_JOINT">
+ ROOT または JOINT が見つかりません。
+ </floater.string>
+ <floater.string name="E_ST_NO_NAME">
+ JOINT 名を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_OFFSET">
+ OFFSET が見つかりません。
+ </floater.string>
+ <floater.string name="E_ST_NO_CHANNELS">
+ CHANNELS が見つかりません。
+ </floater.string>
+ <floater.string name="E_ST_NO_ROTATION">
+ 回転順序を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_AXIS">
+ 回転軸を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_MOTION">
+ MOTION が見つかりません。
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAMES">
+ フレーム数を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAME_TIME">
+ フレーム時間を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_POS">
+ 位置の値を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_ROT">
+ 回転値を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_FILE">
+ 変換ファイルを開けません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HEADER">
+ 変換ヘッダーを読み取れません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_NAME">
+ 変換名を読み取れません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_IGNORE">
+ 変換無視値を読み取れません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_RELATIVE">
+ 変換相対値を読み取れません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_OUTNAME">
+ 変換 outname 値を読み取れません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MATRIX">
+ 変換行列を読み取れません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGECHILD">
+ Mergechild 名を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGEPARENT">
+ Mergeparent 名を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_PRIORITY">
+ priority 値を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_LOOP">
+ loop 値を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEIN">
+ easeln 値を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEOUT">
+ easeOut 値を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HAND">
+ Hand morph 値を取得できません。
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EMOTE">
+ emote 名を読みとれません。
+ </floater.string>
+ <floater.string name="E_ST_BAD_ROOT">
+ ルートジョイント名が不正です。「hip」を使用してください。
+ </floater.string>
+ <text name="name_label">
+ 名前:
+ </text>
+ <text name="description_label">
+ 説明:
+ </text>
+ <spinner label="優先度" name="priority" tool_tip="このアニメーションでどのアニメーションを上書きできるかを決めます"/>
+ <check_box label="ループ" name="loop_check" tool_tip="このアニメーションをループ再生にします"/>
+ <spinner label="イン(%)" name="loop_in_point" tool_tip="アニメーションのループ復帰点を設定します"/>
+ <spinner label="アウト(%)" name="loop_out_point" tool_tip="アニメーションのループ終了点を設定します"/>
+ <text name="hand_label">
+ 手のポーズ
+ </text>
+ <combo_box name="hand_pose_combo" tool_tip="アニメーション再生中の手の動きを決めます">
+ <combo_box.item label="広げる" name="Spread"/>
+ <combo_box.item label="リラックス" name="Relaxed"/>
+ <combo_box.item label="指を指す・両手" name="PointBoth"/>
+ <combo_box.item label="拳" name="Fist"/>
+ <combo_box.item label="リラックス・左" name="RelaxedLeft"/>
+ <combo_box.item label="指を指す・左" name="PointLeft"/>
+ <combo_box.item label="拳を上げる・左" name="FistLeft"/>
+ <combo_box.item label="リラックス・右" name="RelaxedRight"/>
+ <combo_box.item label="指を指す・右" name="PointRight"/>
+ <combo_box.item label="拳を上げる・右" name="FistRight"/>
+ <combo_box.item label="敬礼・右" name="SaluteRight"/>
+ <combo_box.item label="タイピング" name="Typing"/>
+ <combo_box.item label="ピース・右" name="PeaceRight"/>
+ </combo_box>
+ <text name="emote_label">
+ 表情
+ </text>
+ <combo_box name="emote_combo" tool_tip="アニメーション再生中の顔の表情を決めます">
+ <item label="(なし)" name="[None]" value=""/>
+ <item label="アーーーーー" name="Aaaaah" value="アーーーーー"/>
+ <item label="恐れる" name="Afraid" value="恐れる"/>
+ <item label="怒る" name="Angry" value="怒る"/>
+ <item label="満面の笑み" name="BigSmile" value="満面の笑み"/>
+ <item label="退屈" name="Bored" value="退屈"/>
+ <item label="泣く" name="Cry" value="泣く"/>
+ <item label="軽蔑" name="Disdain" value="軽蔑"/>
+ <item label="恥ずかしがる" name="Embarrassed" value="恥ずかしがる"/>
+ <item label="しかめっ面" name="Frown" value="しかめっ面"/>
+ <item label="キス" name="Kiss" value="キス"/>
+ <item label="笑う" name="Laugh" value="笑う"/>
+ <item label="むかつく" name="Plllppt" value="むかつく"/>
+ <item label="嫌悪感" name="Repulsed" value="嫌悪感"/>
+ <item label="悲しい" name="Sad" value="悲しい"/>
+ <item label="肩をすくめる" name="Shrug" value="肩をすくめる"/>
+ <item label="微笑む" name="Smile" value="微笑む"/>
+ <item label="驚く" name="Surprise" value="驚く"/>
+ <item label="ウィンク" name="Wink" value="ウィンク"/>
+ <item label="心配する" name="Worry" value="心配する"/>
+ </combo_box>
+ <text name="preview_label">
+ プレビュー中の動作
+ </text>
+ <combo_box name="preview_base_anim" tool_tip="これを使用して、アバターが一般的なアクションを実行している間にアニメーションの動作をテストします。">
+ <item label="立つ" name="Standing" value="立つ"/>
+ <item label="歩く" name="Walking" value="歩く"/>
+ <item label="座る" name="Sitting" value="座る"/>
+ <item label="飛ぶ" name="Flying" value="飛ぶ"/>
+ </combo_box>
+ <spinner label="イーズイン(秒)" name="ease_in_time" tool_tip="アニメーションのブレンドイン時間(秒)"/>
+ <spinner label="イーズアウト(秒)" name="ease_out_time" tool_tip="アニメーションのブレンドアウト時間(秒)"/>
+ <button name="play_btn" tool_tip="アニメーションを再生する"/>
+ <button name="pause_btn" tool_tip="アニメーションを一時停止する"/>
+ <button name="stop_btn" tool_tip="アニメーションの再生を停止する"/>
+ <text name="bad_animation_text">
+ アニメーションファイルを読み取れません。
+
+Poser 4 からエクスポートした BVH ファイルをお勧めします。
+ </text>
+ <button label="アップロード(L$[AMOUNT])" name="ok_btn"/>
+ <button label="取り消し" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_avatar.xml b/indra/newview/skins/default/xui/ja/floater_avatar.xml
index c4455282d2..d289580506 100644
--- a/indra/newview/skins/default/xui/ja/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/ja/floater_avatar.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Avatar" title="アバターピッカー"/>
+<floater name="Avatar" title="アバターを選択"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_buy_currency.xml b/indra/newview/skins/default/xui/ja/floater_buy_currency.xml
index 22af6e0ea2..a472f163e3 100644
--- a/indra/newview/skins/default/xui/ja/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/ja/floater_buy_currency.xml
@@ -46,7 +46,7 @@
L$ [AMT]
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php?lang=ja-JP 支払方法] | [http://www.secondlife.com/my/account/currency.php?lang=ja-JP 通貨] | [http://www.secondlife.com/my/account/exchange_rates.php?lang=ja-JP 換算レート]
+ [http://www.secondlife.com/my/account/payment_method_management.php 支払方法] | [http://www.secondlife.com/my/account/currency.php 通貨]
</text>
<text name="exchange_rate_note">
金額を再入力して最新換算レートを確認します。
diff --git a/indra/newview/skins/default/xui/ja/floater_camera.xml b/indra/newview/skins/default/xui/ja/floater_camera.xml
index 5d3a048975..982e5ce42b 100644
--- a/indra/newview/skins/default/xui/ja/floater_camera.xml
+++ b/indra/newview/skins/default/xui/ja/floater_camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="camera_floater" title="表示">
+<floater name="camera_floater" title="カメラのコントロール">
<floater.string name="rotate_tooltip">
フォーカスを中心にカメラを回転
</floater.string>
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
カメラを上下左右に移動
</floater.string>
- <floater.string name="camera_modes_title">
- カメラモード
- </floater.string>
- <floater.string name="pan_mode_title">
- 旋回 - ズーム - 水平・垂直移動
- </floater.string>
- <floater.string name="presets_mode_title">
- 事前設定の視野
- </floater.string>
<floater.string name="free_mode_title">
オブジェクトを見る
</floater.string>
diff --git a/indra/newview/skins/default/xui/ja/floater_chat_bar.xml b/indra/newview/skins/default/xui/ja/floater_chat_bar.xml
index 9735afb101..11f223ade6 100644
--- a/indra/newview/skins/default/xui/ja/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/ja/floater_chat_bar.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="chat_bar" title="近くのチャット">
- <panel>
+ <panel name="bottom_panel">
<line_editor label="ここをクリックしてチャットを開始します。" name="chat_box" tool_tip="Enter キーを押して話し、Ctrl + Enter キーで叫びます。"/>
- <button name="show_nearby_chat" tool_tip="近くのチャットログを表示・非表示"/>
+ <button name="show_nearby_chat" tool_tip="近くのチャットログを表示/非表示"/>
</panel>
</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_hardware_settings.xml b/indra/newview/skins/default/xui/ja/floater_hardware_settings.xml
index ffafbaf3b6..1b6558a9eb 100644
--- a/indra/newview/skins/default/xui/ja/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/ja/floater_hardware_settings.xml
@@ -4,8 +4,8 @@
フィルタリング:
</text>
<check_box label="異方的フィルタリング(有効にすると速度が低下します)" name="ani"/>
- <text name="Antialiasing:">
- アンチエイリアシング:
+ <text name="antialiasing label">
+ アンチエイリアシング:
</text>
<combo_box label="アンチエイリアシング" name="fsaa">
<combo_box.item label="無効" name="FSAADisabled"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
index 725214086a..c01c46211e 100644
--- a/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="item properties" title="持ち物アイテムのプロパティ">
+<floater name="item properties" title="インベントリアイテムのプロパティ">
<floater.string name="unknown">
(不明)
</floater.string>
@@ -24,11 +24,11 @@
<text name="LabelCreatorTitle">
クリエーター
</text>
- <button label="情報" label_selected="" name="BtnCreator"/>
+ <button label="プロフィール..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
オーナー:
</text>
- <button label="情報" label_selected="" name="BtnOwner"/>
+ <button label="プロフィール..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
入手日時:
</text>
diff --git a/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml
index 47d57da031..af96edda79 100644
--- a/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml
+++ b/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Inventory Finder" title="最近取得した持ち物アイテム">
+<floater name="Inventory Finder" title="インベントリ最近取得したアイテム">
<check_box label="アニメーション" name="check_animation"/>
<check_box label="コーリング・カード" name="check_calling_card"/>
<check_box label="服" name="check_clothing"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/ja/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..c59a3dc0ab
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="マーチャントアウトボックス">
+ <string name="OutboxFolderCount1">
+ 1 個のフォルダ
+ </string>
+ <string name="OutboxFolderCountN">
+ [NUM] 個のフォルダ
+ </string>
+ <string name="OutboxImporting">
+ フォルダを送信中...
+ </string>
+ <string name="OutboxInitializing">
+ 初期化中...
+ </string>
+ <panel label="">
+ <panel>
+ <panel name="outbox_inventory_placeholder_panel">
+ <text name="outbox_inventory_placeholder_title">
+ ロード中...
+ </text>
+ </panel>
+ </panel>
+ <panel>
+ <button label="マーケットプレイスに送信" name="outbox_import_btn" tool_tip="自分のマーケットプレイス店頭に移動"/>
+ </panel>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_model_preview.xml b/indra/newview/skins/default/xui/ja/floater_model_preview.xml
index 157c68a570..c9ff0e29cb 100644
--- a/indra/newview/skins/default/xui/ja/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/ja/floater_model_preview.xml
@@ -4,6 +4,9 @@
<string name="status_parse_error">
エラー:Dae に問題が見つかりました - 詳細についてはログをご参照ください。
</string>
+ <string name="status_material_mismatch">
+ エラー:モデルの材料は参考モデルのサブセットではありません。
+ </string>
<string name="status_reading_file">
ローディング...
</string>
diff --git a/indra/newview/skins/default/xui/ja/floater_model_wizard.xml b/indra/newview/skins/default/xui/ja/floater_model_wizard.xml
index 915b37557f..746bd8553c 100644
--- a/indra/newview/skins/default/xui/ja/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/ja/floater_model_wizard.xml
@@ -6,20 +6,23 @@
<button label="2. 最適化" name="optimize_btn"/>
<button label="1. ファイルを選択" name="choose_file_btn"/>
<panel name="choose_file_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="choose_file_header_panel">
+ <text name="choose_file_header_text">
モデルファイルを選択
</text>
</panel>
- <panel name="content">
+ <panel name="choose_file_content">
<text name="advanced_users_text">
- 上級ユーザーの場合:3D コンテンツの制作ツールを使い慣れた方は、高度なアップローダーもお試しください。
+ 上級ユーザーの場合:3D コンテンツ制作ツールの使用に慣れている方は、高度なアップローダーもお試しください。
</text>
<button label="アドバンスモードに切り替える" name="switch_to_advanced"/>
<text name="Cache location">
- アップロードするモデルファイルの選択
+ アップロードするモデルファイルを選択
+ </text>
+ <button label="参照..." label_selected="参照..." name="browse"/>
+ <text name="Model types">
+ Second Life は COLLADA (.dae) ファイルをサポートします。
</text>
- <button label="参照" label_selected="参照" name="browse"/>
<text name="dimensions">
X Y Z
</text>
@@ -32,15 +35,15 @@
</panel>
</panel>
<panel name="optimize_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="optimize_header_panel">
+ <text name="optimize_header_text">
モデルを最適化
</text>
</panel>
- <text name="description">
- パフォーマンスを重視してモデルを最適化しました。必要に応じて調整してください。
+ <text name="optimize_description">
+ モデルはパフォーマンスを重視して最適化されています。必要に応じて調整してください。
</text>
- <panel name="content">
+ <panel name="optimize_content">
<text name="high_detail_text">
次の描画詳細度を作成:高
</text>
@@ -76,16 +79,16 @@
</panel>
</panel>
<panel name="physics_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="physics_header_panel">
+ <text name="physics_header_text">
物理作用の調整
</text>
</panel>
- <text name="description">
+ <text name="physics_description">
モデルの外殻構造のシェイプは弊社が作成します。モデルの目的に応じてシェイプの詳細度を調整してください。
</text>
- <panel name="content">
- <button label="物理演算ウェイトを再計算" name="recalculate_physics_btn"/>
+ <panel name="physics_content">
+ <button label="物理作用を再計算" name="recalculate_physics_btn"/>
<button label="再計算中..." name="recalculating_physics_btn"/>
<text name="lod_label">
物理作用のプレビュー
@@ -107,12 +110,12 @@
</panel>
</panel>
<panel name="review_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="review_header_panel">
+ <text name="review_header_text">
確認
</text>
</panel>
- <panel name="content">
+ <panel name="review_content">
<text name="review_prim_equiv">
区画/リージョンへの負荷:[EQUIV] プリム換算値
</text>
@@ -120,13 +123,13 @@
L$ [FEE] のアップロード料金があなたのアカウントに請求されます。
</text>
<text name="review_confirmation">
- アップロードボタンをクリックすると、モデルに含まれるマテリアルの所有権や使用許可を所持することを認めたことになります。
+ アップロードボタンをクリックすることにより、モデルに含まれるマテリアルの所有権や使用許可の所持を認めたことになります。
</text>
</panel>
</panel>
<panel name="upload_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="upload_header_panel">
+ <text name="upload_header_text">
アップロード完了
</text>
</panel>
@@ -134,7 +137,7 @@
モデルがアップロードされました。
</text>
<text name="inventory_text">
- それは持ち物の「オブジェクト」フォルダにあります。
+ それはインベントリの「オブジェクト」フォルダにあります。
</text>
<text name="charged_fee">
あなたのアカウントに L$ [FEE] が請求されました。
diff --git a/indra/newview/skins/default/xui/ja/floater_moveview.xml b/indra/newview/skins/default/xui/ja/floater_moveview.xml
index 88c1905b8a..aed3b78a14 100644
--- a/indra/newview/skins/default/xui/ja/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/ja/floater_moveview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="move_floater" title="移動">
+<floater name="move_floater" title="歩行 / 走行 / 飛行">
<string name="walk_forward_tooltip">
前に進む(上矢印か W を押す)
</string>
diff --git a/indra/newview/skins/default/xui/ja/floater_my_inventory.xml b/indra/newview/skins/default/xui/ja/floater_my_inventory.xml
index c6a789b63b..d708fc3dec 100644
--- a/indra/newview/skins/default/xui/ja/floater_my_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/floater_my_inventory.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_my_inventory" title="持ち物"/>
+<floater name="floater_my_inventory" title="インベントリ"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_object_weights.xml b/indra/newview/skins/default/xui/ja/floater_object_weights.xml
index 3bd9b6b069..d727a268fb 100644
--- a/indra/newview/skins/default/xui/ja/floater_object_weights.xml
+++ b/indra/newview/skins/default/xui/ja/floater_object_weights.xml
@@ -6,7 +6,7 @@
<text name="objects_label" value="オブジェクト"/>
<text name="prims" value="--"/>
<text name="prims_label" value="プリム"/>
- <text name="weights_of_selected_text" value="選択済み項目のウエイト"/>
+ <text name="weights_of_selected_text" value="選択済みアイテムのウエイト"/>
<text name="download" value="--"/>
<text name="download_label" value="ダウンロード"/>
<text name="physics" value="--"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_openobject.xml b/indra/newview/skins/default/xui/ja/floater_openobject.xml
index bd1b650f98..af02ffedda 100644
--- a/indra/newview/skins/default/xui/ja/floater_openobject.xml
+++ b/indra/newview/skins/default/xui/ja/floater_openobject.xml
@@ -3,6 +3,6 @@
<text name="object_name">
[DESC]:
</text>
- <button label="持ち物にコピー" label_selected="持ち物にコピー" name="copy_to_inventory_button"/>
+ <button label="インベントリにコピー" label_selected="インベントリにコピー" name="copy_to_inventory_button"/>
<button label="コピーして装着" label_selected="コピーして装着" name="copy_and_wear_button"/>
</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_people.xml b/indra/newview/skins/default/xui/ja/floater_people.xml
index 08bee88103..b180658ab7 100644
--- a/indra/newview/skins/default/xui/ja/floater_people.xml
+++ b/indra/newview/skins/default/xui/ja/floater_people.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_people" title="人">
<panel_container name="main_panel">
- <panel label="グループ情報" name="panel_group_info_sidetray"/>
+ <panel label="グループプロフィール" name="panel_group_info_sidetray"/>
<panel label="ブロックされた住人とオブジェクト" name="panel_block_list_sidetray"/>
</panel_container>
</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_preview_animation.xml b/indra/newview/skins/default/xui/ja/floater_preview_animation.xml
index 4fc59e16d3..a3042f66ea 100644
--- a/indra/newview/skins/default/xui/ja/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/ja/floater_preview_animation.xml
@@ -6,6 +6,6 @@
<text name="desc txt">
説明:
</text>
- <button label="インワールドで再生" label_selected="停止" name="Anim play btn" tool_tip="他人にも見えるように再生します"/>
- <button label="ローカル再生" label_selected="停止" name="Anim audition btn" tool_tip="自分だけが見えるように再生します"/>
+ <button label="インワールドで再生" label_selected="停止" name="Inworld" tool_tip="他人に見えるように再生"/>
+ <button label="ローカル再生" label_selected="停止" name="Locally" tool_tip="自分だけが見えるように再生"/>
</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_preview_texture.xml b/indra/newview/skins/default/xui/ja/floater_preview_texture.xml
index 6ea1d79cfc..4617fd1d92 100644
--- a/indra/newview/skins/default/xui/ja/floater_preview_texture.xml
+++ b/indra/newview/skins/default/xui/ja/floater_preview_texture.xml
@@ -4,7 +4,7 @@
テクスチャ: [NAME]
</floater.string>
<floater.string name="Copy">
- 持ち物にコピー
+ インベントリにコピー
</floater.string>
<text name="desc txt">
説明:
diff --git a/indra/newview/skins/default/xui/ja/floater_snapshot.xml b/indra/newview/skins/default/xui/ja/floater_snapshot.xml
index 05a10f9f6d..f145a2e8b8 100644
--- a/indra/newview/skins/default/xui/ja/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/ja/floater_snapshot.xml
@@ -3,73 +3,63 @@
<floater.string name="unknown">
不明
</floater.string>
- <radio_group label="スナップショットの種類" name="snapshot_type_radio">
- <radio_item label="メール" name="postcard"/>
- <radio_item label="持ち物(L$[AMOUNT])" name="texture"/>
- <radio_item label="コンピューターに保存" name="local"/>
- </radio_group>
+ <string name="postcard_progress_str">
+ メールの送信
+ </string>
+ <string name="profile_progress_str">
+ 投稿
+ </string>
+ <string name="inventory_progress_str">
+ インベントリに保存
+ </string>
+ <string name="local_progress_str">
+ コンピュータに保存
+ </string>
+ <string name="profile_succeeded_str">
+ 画像がアップロードされました
+ </string>
+ <string name="postcard_succeeded_str">
+ メールが送信されました
+ </string>
+ <string name="inventory_succeeded_str">
+ インベントリに保存されました
+ </string>
+ <string name="local_succeeded_str">
+ コンピュータに保存されました
+ </string>
+ <string name="profile_failed_str">
+ プロフィールフィードに画像をアップロードできませんでした。
+ </string>
+ <string name="postcard_failed_str">
+ メールを送信できませんでした。
+ </string>
+ <string name="inventory_failed_str">
+ インベントリに保存できませんでした。
+ </string>
+ <string name="local_failed_str">
+ コンピュータに保存できませんでした。
+ </string>
+ <button name="advanced_options_btn" tool_tip="詳しい設定"/>
+ <text name="image_res_text">
+ [WIDTH] x [HEIGHT] px
+ </text>
<text name="file_size_label">
[SIZE] キロバイト
</text>
- <button label="スナップショットを更新" name="new_snapshot_btn"/>
- <button label="送信" name="send_btn"/>
- <button label="保存(L$[AMOUNT])" name="upload_btn"/>
- <flyout_button label="保存" name="save_btn" tool_tip="画像をファイルに保存">
- <flyout_button.item label="保存" name="save_item"/>
- <flyout_button.item label="別名で保存..." name="saveas_item"/>
- </flyout_button>
- <button label="詳細" name="more_btn" tool_tip="詳しい設定"/>
- <button label="簡易" name="less_btn" tool_tip="詳しい設定"/>
- <button label="取り消し" name="discard_btn"/>
- <text name="type_label2">
- サイズ
- </text>
- <text name="format_label">
- 書式
- </text>
- <combo_box label="解像度" name="postcard_size_combo">
- <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="カスタム" name="Custom"/>
- </combo_box>
- <combo_box label="解像度" name="texture_size_combo">
- <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
- <combo_box.item label="小(128x128)" name="Small(128x128)"/>
- <combo_box.item label="中(256x256)" name="Medium(256x256)"/>
- <combo_box.item label="大(512x512)" name="Large(512x512)"/>
- <combo_box.item label="カスタム" name="Custom"/>
- </combo_box>
- <combo_box label="解像度" name="local_size_combo">
- <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
- <combo_box.item label="320x240" name="320x240"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="1280x1024" name="1280x1024"/>
- <combo_box.item label="1600x1200" name="1600x1200"/>
- <combo_box.item label="カスタム" name="Custom"/>
- </combo_box>
- <combo_box label="書式" name="local_format_combo">
- <combo_box.item label="PNG" name="PNG"/>
- <combo_box.item label="JPEG" name="JPEG"/>
- <combo_box.item label="BMP" name="BMP"/>
- </combo_box>
- <spinner label="幅" name="snapshot_width"/>
- <spinner label="高さ" name="snapshot_height"/>
- <check_box label="縦横比の固定" name="keep_aspect_check"/>
- <slider label="画質" name="image_quality_slider"/>
- <text name="layer_type_label">
- キャプチャ:
- </text>
- <combo_box label="画像レイヤー" name="layer_types">
- <combo_box.item label="色" name="Colors"/>
- <combo_box.item label="深度" name="Depth"/>
- </combo_box>
- <check_box label="インターフェース" name="ui_check"/>
- <check_box label="HUD" name="hud_check"/>
- <check_box label="保存後もこのまま" name="keep_open_check"/>
- <check_box label="画面全体を静止" name="freeze_frame_check"/>
- <check_box label="自動更新" name="auto_snapshot_check"/>
+ <panel name="advanced_options_panel">
+ <text name="advanced_options_label">
+ 詳しい設定
+ </text>
+ <text name="layer_type_label">
+ キャプチャ:
+ </text>
+ <combo_box label="画像レイヤー" name="layer_types">
+ <combo_box.item label="色" name="Colors"/>
+ <combo_box.item label="深度" name="Depth"/>
+ </combo_box>
+ <check_box label="インターフェース" name="ui_check"/>
+ <check_box label="HUD" name="hud_check"/>
+ <check_box label="画面全体を静止" name="freeze_frame_check"/>
+ <check_box label="自動更新" name="auto_snapshot_check"/>
+ </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/ja/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..31b5bbd3bf
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="レイアウトスタックテスト"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/ja/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000..40fd8e9f93
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="テスト用ウィンドウ"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_tools.xml b/indra/newview/skins/default/xui/ja/floater_tools.xml
index 8eddf55a44..2d12a5e56a 100644
--- a/indra/newview/skins/default/xui/ja/floater_tools.xml
+++ b/indra/newview/skins/default/xui/ja/floater_tools.xml
@@ -1,5 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="制作ツール" title="">
+ <floater.string name="grid_screen_text">
+ 画面
+ </floater.string>
+ <floater.string name="grid_local_text">
+ ローカル
+ </floater.string>
+ <floater.string name="grid_world_text">
+ 世界
+ </floater.string>
+ <floater.string name="grid_reference_text">
+ リファレンス
+ </floater.string>
+ <floater.string name="grid_attachment_text">
+ アタッチメント
+ </floater.string>
<floater.string name="status_rotate">
色の付いたバンドをドラッグしてオブジェクトを回転
</floater.string>
@@ -63,7 +78,12 @@
</text>
<check_box initial_value="true" label="テクスチャを引き延ばす" name="checkbox stretch textures"/>
<check_box initial_value="true" label="スナップ" name="checkbox snap to grid"/>
- <button label="オプション..." label_selected="オプション" name="Options..." tool_tip="グリッドオプションを表示します"/>
+ <combo_box name="combobox grid mode" tool_tip="オブジェクトの配置に使うグリッドルーラの種類を選択">
+ <combo_box.item label="世界" name="World"/>
+ <combo_box.item label="ローカル" name="Local"/>
+ <combo_box.item label="リファレンス" name="Reference"/>
+ </combo_box>
+ <button label="" label_selected="オプション" name="Options..." tool_tip="グリッドオプションを表示します"/>
<button label="" label_selected="" name="ToolCube" tool_tip="キューブ"/>
<button label="" label_selected="" name="ToolPrism" tool_tip="プリズム"/>
<button label="" label_selected="" name="ToolPyramid" tool_tip="ピラミッド"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_toybox.xml b/indra/newview/skins/default/xui/ja/floater_toybox.xml
index d7056f806c..682352ec82 100644
--- a/indra/newview/skins/default/xui/ja/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/ja/floater_toybox.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Toybox" title="ツールバーをカスタマイズ">
+<floater name="Toybox" title="ツールバーのボタン">
<text name="toybox label 1">
ボタンをツールバーに追加または削除するにはボタンをドラッグします。
</text>
<text name="toybox label 2">
各ツールバーの設定に応じて、ボタンは以下のように表示されたり、アイコンのみで表示されます。
</text>
+ <button label="ツールバーを全てクリア" label_selected="ツールバーを全てクリア" name="btn_clear_all"/>
<button label="デフォルト設定を復元" label_selected="デフォルト設定を復元" name="btn_restore_defaults"/>
</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_translation_settings.xml b/indra/newview/skins/default/xui/ja/floater_translation_settings.xml
new file mode 100644
index 0000000000..27143086ac
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_translation_settings.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_translation_settings" title="チャットの翻訳設定">
+ <string name="bing_api_key_not_verified">
+ Bing appID を認証できませんでした。もう一度お試しください。
+ </string>
+ <string name="google_api_key_not_verified">
+ Google API キーを認証できませんでした。もう一度お試しください。
+ </string>
+ <string name="bing_api_key_verified">
+ Bing appID が認証されました。
+ </string>
+ <string name="google_api_key_verified">
+ Google API キーが認証されました。
+ </string>
+ <check_box label="チャット中の機械翻訳機能を有効にする" name="translate_chat_checkbox"/>
+ <text name="translate_language_label">
+ 翻訳する言語:
+ </text>
+ <combo_box name="translate_language_combo">
+ <combo_box.item label="システム標準" name="System Default Language"/>
+ <combo_box.item label="英語" name="English"/>
+ <combo_box.item label="Dansk(デンマーク語)" name="Danish"/>
+ <combo_box.item label="Deutsch(ドイツ語)" name="German"/>
+ <combo_box.item label="Español(スペイン語)" name="Spanish"/>
+ <combo_box.item label="Français(フランス語)" name="French"/>
+ <combo_box.item label="Italiano(イタリア語)" name="Italian"/>
+ <combo_box.item label="Magyar(ハンガリー語)" name="Hungarian"/>
+ <combo_box.item label="Nederlands(オランダ語)" name="Dutch"/>
+ <combo_box.item label="Polski(ポーランド語)" name="Polish"/>
+ <combo_box.item label="Português(ポルトガル語)" name="Portugese"/>
+ <combo_box.item label="Русский(ロシア語)" name="Russian"/>
+ <combo_box.item label="Türkçe(トルコ語)" name="Turkish"/>
+ <combo_box.item label="Українська (ウクライナ語)" name="Ukrainian"/>
+ <combo_box.item label="中文 (正體) (中国語)" name="Chinese"/>
+ <combo_box.item label="日本語(日本語)" name="Japanese"/>
+ <combo_box.item label="한국어(韓国語)" name="Korean"/>
+ </combo_box>
+ <text name="tip">
+ 翻訳サービスを選択してください:
+ </text>
+ <radio_group name="translation_service_rg">
+ <radio_item initial_value="bing" label="Bing Translator" name="bing"/>
+ <radio_item initial_value="google" label="Google Translate" name="google"/>
+ </radio_group>
+ <text name="bing_api_key_label">
+ Bing AppID [http://www.bing.com/developers/createapp.aspx AppID]:
+ </text>
+ <button label="認証" name="verify_bing_api_key_btn"/>
+ <text name="google_api_key_label">
+ Google API key [http://code.google.com/apis/language/translate/v2/getting_started.html#auth API key]:
+ </text>
+ <button label="認証" name="verify_google_api_key_btn"/>
+ <text name="google_links_text">
+ [http://code.google.com/apis/language/translate/v2/pricing.html 価格] | [https://code.google.com/apis/console 統計]
+ </text>
+ <button label="OK" name="ok_btn"/>
+ <button label="取り消し" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_voice_controls.xml b/indra/newview/skins/default/xui/ja/floater_voice_controls.xml
index f12648f208..f7d3fd11e0 100644
--- a/indra/newview/skins/default/xui/ja/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/ja/floater_voice_controls.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_voice_controls" title="ボイスコントロール">
<string name="title_nearby">
- 近くのボイス
+ ボイス設定
</string>
<string name="title_group">
[GROUP] とグループコール
@@ -10,7 +10,7 @@
コンファレンスコール
</string>
<string name="title_peer_2_peer">
- [NAME] でコール
+ [NAME] とコール
</string>
<string name="no_one_near">
近くにボイスを有効にしている人はいません。
diff --git a/indra/newview/skins/default/xui/ja/floater_voice_effect.xml b/indra/newview/skins/default/xui/ja/floater_voice_effect.xml
index 801b7a9db0..ee675e143b 100644
--- a/indra/newview/skins/default/xui/ja/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/ja/floater_voice_effect.xml
@@ -42,13 +42,16 @@
<string name="effect_Demon">
デーモン
</string>
+ <string name="effect_Female Elf">
+ 女性のエルフ
+ </string>
<string name="effect_Flirty">
気のありそうな
</string>
<string name="effect_Foxy">
魅惑的
</string>
- <string name="effect_Halloween_2010_Bonus">
+ <string name="effect_Halloween 2010 Bonus">
ハロウィン_2010_ボーナス
</string>
<string name="effect_Helium">
@@ -57,9 +60,18 @@
<string name="effect_Husky">
ハスキー
</string>
+ <string name="effect_Husky Whisper">
+ スモーキーウィスパー
+ </string>
<string name="effect_Intercom">
インターホン
</string>
+ <string name="effect_Julia">
+ ジュリア
+ </string>
+ <string name="effect_Lo Lilt">
+ 軽快
+ </string>
<string name="effect_Macho">
マッチョ
</string>
@@ -69,6 +81,9 @@
<string name="effect_Mini">
ミニ
</string>
+ <string name="effect_Model">
+ モデル
+ </string>
<string name="effect_Nano">
ナノ
</string>
@@ -90,6 +105,9 @@
<string name="effect_Roxanne">
ロクサン
</string>
+ <string name="effect_Rumble">
+ ランブル
+ </string>
<string name="effect_Sabrina">
サブリナ
</string>
@@ -102,6 +120,9 @@
<string name="effect_Shorty">
チビ
</string>
+ <string name="effect_Smaller">
+ 小さめ
+ </string>
<string name="effect_Sneaky">
コソコソ
</string>
diff --git a/indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml
index 2edade70bf..5a0519ba19 100644
--- a/indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
<menu_item_call label="触る" name="touch"/>
<menu_item_call label="座る" name="sit"/>
<menu_item_call label="支払う" name="pay"/>
@@ -12,7 +12,8 @@
<menu_item_call label="追加" name="add"/>
<menu_item_call label="報告" name="report"/>
<menu_item_call label="ブロック" name="block"/>
+ <menu_item_call label="ブロック解除" name="unblock"/>
<menu_item_call label="ズームイン" name="zoom_in"/>
<menu_item_call label="削除" name="remove"/>
<menu_item_call label="詳細" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_inventory.xml b/indra/newview/skins/default/xui/ja/menu_inventory.xml
index 9449e61274..d1893a0fc8 100644
--- a/indra/newview/skins/default/xui/ja/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/menu_inventory.xml
@@ -59,6 +59,7 @@
<menu_item_call label="プロパティ" name="Properties"/>
<menu_item_call label="名前を変更する" name="Rename"/>
<menu_item_call label="UUID をコピーする" name="Copy Asset UUID"/>
+ <menu_item_call label="カット" name="Cut"/>
<menu_item_call label="コピー" name="Copy"/>
<menu_item_call label="貼り付け" name="Paste"/>
<menu_item_call label="リンクを貼り付ける" name="Paste As Link"/>
@@ -84,6 +85,6 @@
<menu_item_call label="追加" name="Wearable Add"/>
<menu_item_call label="取り外す" name="Take Off"/>
<menu_item_call label="マーチャントのアウトボックスにコピー" name="Merchant Copy"/>
- <menu_item_call label="マーチャントのアウトボックスに移動" name="Merchant Move"/>
+ <menu_item_call label="マーケットプレイスに送信" name="Marketplace Send"/>
<menu_item_call label="--オプションなし--" name="--no options--"/>
</menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml
index 1f425df83c..f38dbc71a8 100644
--- a/indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml
+++ b/indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<toggleable_menu name="menu_gear_default">
- <menu_item_call label="新しい持ち物ウィンドウ" name="new_window"/>
+ <menu_item_call label="新しいインベントリウィンドウ" name="new_window"/>
<menu_item_check label="名前で並べ替え" name="sort_by_name"/>
<menu_item_check label="新しい順に並べ替え" name="sort_by_recent"/>
<menu_item_check label="フォルダを常に名前順に並べる" name="sort_folders_by_name"/>
diff --git a/indra/newview/skins/default/xui/ja/menu_login.xml b/indra/newview/skins/default/xui/ja/menu_login.xml
index 4c88f17f3d..ab6d9e3546 100644
--- a/indra/newview/skins/default/xui/ja/menu_login.xml
+++ b/indra/newview/skins/default/xui/ja/menu_login.xml
@@ -17,8 +17,8 @@
<menu_item_call label="ウィンドウのサイズを設定..." name="Set Window Size..."/>
<menu_item_call label="利用規約を表示" name="TOS"/>
<menu_item_call label="クリティカルメッセージを表示" name="Critical"/>
- <menu_item_call label="メディアブラウザのテスト" name="Web Browser Test"/>
<menu_item_call label="Web コンテンツフローターのデバッグテスト" name="Web Content Floater Debug Test"/>
+ <menu label="ログレベルを設定" name="Set Logging Level"/>
<menu_item_check label="グリッドピッカーを表示する" name="Show Grid Picker"/>
<menu_item_call label="通知コンソールを表示する" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml b/indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml
index e64f97fda5..c455204722 100644
--- a/indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml
+++ b/indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml
@@ -1,8 +1,8 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<toggleable_menu name="menu_folder_gear">
<menu_item_call label="ランドマークを追加" name="add_landmark"/>
<menu_item_call label="フォルダを追加" name="add_folder"/>
- <menu_item_call label="商品を復元" name="restore_item"/>
+ <menu_item_call label="アイテムを復元" name="restore_item"/>
<menu_item_call label="切り取り" name="cut"/>
<menu_item_call label="コピー" name="copy_folder"/>
<menu_item_call label="貼り付け" name="paste"/>
diff --git a/indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml b/indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml
index f416b5b1f6..579f2c2cbd 100644
--- a/indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml
+++ b/indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml
@@ -1,11 +1,11 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<toggleable_menu name="menu_ladmark_gear">
<menu_item_call label="テレポート" name="teleport"/>
<menu_item_call label="もっと詳しく" name="more_info"/>
<menu_item_call label="地図に表示" name="show_on_map"/>
<menu_item_call label="ランドマークを追加" name="add_landmark"/>
<menu_item_call label="フォルダを追加" name="add_folder"/>
- <menu_item_call label="商品を復元" name="restore_item"/>
+ <menu_item_call label="アイテムを復元" name="restore_item"/>
<menu_item_call label="切り取り" name="cut"/>
<menu_item_call label="ランドマークをコピー" name="copy_landmark"/>
<menu_item_call label="SLurl をコピー" name="copy_slurl"/>
diff --git a/indra/newview/skins/default/xui/ja/menu_toolbars.xml b/indra/newview/skins/default/xui/ja/menu_toolbars.xml
index e911ca4a13..d5363a5131 100644
--- a/indra/newview/skins/default/xui/ja/menu_toolbars.xml
+++ b/indra/newview/skins/default/xui/ja/menu_toolbars.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Toolbars Popup">
- <menu_item_call label="ボタンを選択..." name="Chose Buttons"/>
+ <menu_item_call label="このボタンを削除" name="Remove button"/>
+ <menu_item_call label="ツールバーのボタン..." name="Choose Buttons"/>
<menu_item_check label="アイコンとラベル" name="icons_with_text"/>
<menu_item_check label="アイコンのみ" name="icons_only"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_url_inventory.xml b/indra/newview/skins/default/xui/ja/menu_url_inventory.xml
index 7af2f9e2cd..147ab44a1b 100644
--- a/indra/newview/skins/default/xui/ja/menu_url_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/menu_url_inventory.xml
@@ -1,6 +1,6 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Url Popup">
- <menu_item_call label="持ち物アイテムを表示" name="show_item"/>
+ <menu_item_call label="インベントリアイテムを表示" name="show_item"/>
<menu_item_call label="名前をクリップボードにコピー" name="url_copy_label"/>
<menu_item_call label="SLurl をクリップボードにコピー" name="url_copy"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml
index b9dbb81c0a..8496dfb1db 100644
--- a/indra/newview/skins/default/xui/ja/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml
@@ -1,55 +1,60 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu_bar name="Main Menu">
<menu label="ミー" name="Me">
- <menu_item_call label="マイアカウント..." name="Manage My Account">
- <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=ja"/>
- </menu_item_call>
<menu_item_call label="プロフィール..." name="Profile"/>
<menu_item_call label="容姿..." name="ChangeOutfit"/>
- <menu_item_check label="持ち物..." name="Inventory"/>
- <menu_item_check label="ジェスチャー..." name="Gestures"/>
- <menu_item_check label="ボイス..." name="ShowVoice"/>
+ <menu_item_call label="アバターを選択..." name="Avatar Picker"/>
+ <menu_item_check label="インベントリ..." name="Inventory"/>
+ <menu_item_call label="新しいインベントリウィンドウ" name="NewInventoryWindow"/>
+ <menu_item_call label="場所..." name="Places"/>
+ <menu_item_call label="ピック..." name="Picks"/>
+ <menu_item_call label="カメラコントロール..." name="Camera Controls"/>
<menu label="ムーブメント" name="Movement">
<menu_item_call label="座る" name="Sit Down Here"/>
<menu_item_check label="飛ぶ" name="Fly"/>
<menu_item_check label="常に走る" name="Always Run"/>
<menu_item_call label="私のアニメーションを停止する" name="Stop Animating My Avatar"/>
+ <menu_item_call label="歩行/走行/飛行..." name="Walk / run / fly"/>
</menu>
<menu label="ログイン" name="Status">
<menu_item_call label="一時退席中" name="Set Away"/>
<menu_item_call label="取り込み中" name="Set Busy"/>
</menu>
- <menu_item_call label="管理者権限のリクエスト" name="Request Admin Options"/>
- <menu_item_call label="管理者ステータス解除" name="Leave Admin Options"/>
- <menu_item_call label="L$ の購入" name="Buy and Sell L$"/>
+ <menu_item_call label="L$ の購入..." name="Buy and Sell L$"/>
+ <menu_item_call label="マーチャントアウトボックス..." name="MerchantOutbox"/>
+ <menu_item_call label="マイアカウント..." name="Manage My Account">
+ <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=ja"/>
+ </menu_item_call>
<menu_item_call label="環境設定..." name="Preferences"/>
- <menu_item_call label="ツールバー..." name="Toolbars"/>
+ <menu_item_call label="ツールバーのボタン..." name="Toolbars"/>
<menu_item_call label="全てのコントロールを非表示にする" name="Hide UI"/>
<menu_item_call label="[APP_NAME] を終了" name="Quit"/>
</menu>
<menu label="コミュニケーション" name="Communicate">
+ <menu_item_check label="チャット..." name="Nearby Chat"/>
+ <menu_item_check label="話す" name="Speak"/>
+ <menu_item_check label="ボイス設定..." name="Nearby Voice"/>
+ <menu_item_check label="ボイスモーフィング..." name="ShowVoice"/>
+ <menu_item_check label="ジェスチャー..." name="Gestures"/>
<menu_item_call label="フレンド" name="My Friends"/>
- <menu_item_call label="所属グループ" name="My Groups"/>
- <menu_item_check label="近くのチャット" name="Nearby Chat"/>
+ <menu_item_call label="グループ" name="My Groups"/>
<menu_item_call label="近くにいる人" name="Active Speakers"/>
- <menu_item_check label="近くのボイス" name="Nearby Voice"/>
</menu>
<menu label="世界" name="World">
- <menu_item_check label="ミニマップ" name="Mini-Map"/>
+ <menu_item_call label="現在地をランドマーク" name="Create Landmark Here"/>
+ <menu_item_call label="行き先..." name="Destinations"/>
<menu_item_check label="世界地図" name="World Map"/>
+ <menu_item_check label="ミニマップ" name="Mini-Map"/>
<menu_item_check label="検索" name="Search"/>
+ <menu_item_call label="ホームにテレポート" name="Teleport Home"/>
+ <menu_item_call label="現在地をホームに設定" name="Set Home to Here"/>
<menu_item_call label="スナップショット" name="Take Snapshot"/>
- <menu_item_call label="現在地をランドマーク" name="Create Landmark Here"/>
- <menu label="場所のプロフィール" name="Land">
- <menu_item_call label="場所のプロフィール" name="Place Profile"/>
- <menu_item_call label="土地情報" name="About Land"/>
- <menu_item_call label="地域 / 不動産" name="Region/Estate"/>
- </menu>
+ <menu_item_call label="場所のプロフィール" name="Place Profile"/>
+ <menu_item_call label="土地情報" name="About Land"/>
+ <menu_item_call label="地域 / 不動産" name="Region/Estate"/>
+ <menu_item_call label="保有地..." name="My Land"/>
<menu_item_call label="この土地を購入" name="Buy Land"/>
- <menu_item_call label="自分の土地" name="My Land"/>
<menu label="表示" name="LandShow">
- <menu_item_check label="移動コントロール" name="Movement Controls"/>
- <menu_item_check label="カメラコントロール" name="Camera Controls"/>
<menu_item_check label="立入禁止ライン" name="Ban Lines"/>
<menu_item_check label="ビーコン(標識)" name="beacons"/>
<menu_item_check label="プロパティ境界線" name="Property Lines"/>
@@ -58,16 +63,15 @@
<menu_item_check label="区画プロパティ" name="Parcel Properties"/>
<menu_item_check label="アドバンスメニュー" name="Show Advanced Menu"/>
</menu>
- <menu_item_call label="ホームにテレポート" name="Teleport Home"/>
- <menu_item_call label="現在地をホームに設定" name="Set Home to Here"/>
- <menu label="太陽" name="Environment Settings">
+ <menu label="太陽" name="Sun">
<menu_item_call label="日の出" name="Sunrise"/>
<menu_item_call label="正午" name="Noon"/>
<menu_item_call label="日没" name="Sunset"/>
- <menu_item_call label="深夜" name="Midnight"/>
+ <menu_item_call label="真夜中" name="Midnight"/>
+ <menu_item_call label="リージョンの設定を使用" name="Use Region Settings"/>
</menu>
- <menu label="自然環境エディター" name="Enviroment Editor">
- <menu_item_call label="環境の設定..." name="Enviroment Settings"/>
+ <menu label="自然環境エディター" name="Environment Editor">
+ <menu_item_call label="自然環境の設定..." name="Environment Settings"/>
<menu label="水の事前設定" name="Water Presets">
<menu_item_call label="新しい事前設定..." name="new_water_preset"/>
<menu_item_call label="事前設定を編集..." name="edit_water_preset"/>
@@ -109,7 +113,7 @@
<menu_item_call label="買う" name="Menu Object Buy"/>
<menu_item_call label="取る" name="Menu Object Take"/>
<menu_item_call label="コピーを取る" name="Take Copy"/>
- <menu_item_call label="「持ち物」に保存" name="Save Object Back to My Inventory"/>
+ <menu_item_call label="マイインベントリに保存" name="Save Object Back to My Inventory"/>
<menu_item_call label="オブジェクトの中身に保存" name="Save Object Back to Object Contents"/>
<menu_item_call label="オブジェクトを返却する" name="Return Object back to Owner"/>
</menu>
@@ -140,11 +144,13 @@
<menu_item_call label="アニメーション(L$[COST])..." name="Upload Animation"/>
<menu_item_call label="モデル" name="Upload Model"/>
<menu_item_call label="一括 (ファイルにつきL$[COST])..." name="Bulk Upload"/>
+ <menu_item_call label="デフォルトのアップロード権限を設定" name="perm prefs"/>
</menu>
<menu_item_call label="元に戻す" name="Undo"/>
<menu_item_call label="やり直し" name="Redo"/>
</menu>
<menu label="ヘルプ" name="Help">
+ <menu_item_call label="ハウツー..." name="How To"/>
<menu_item_call label="[SECOND_LIFE] ヘルプ" name="Second Life Help"/>
<menu_item_call label="嫌がらせを報告する" name="Report Abuse"/>
<menu_item_call label="バグを報告する" name="Report Bug"/>
@@ -172,22 +178,22 @@
<menu_item_check label="一人称視点のときに十字線を表示する" name="ShowCrosshairs"/>
</menu>
<menu label="レンダリング(種類)" name="Rendering Types">
- <menu_item_check label="シンプル" name="Simple"/>
- <menu_item_check label="アルファ" name="Alpha"/>
- <menu_item_check label="木" name="Tree"/>
- <menu_item_check label="アバター" name="Character"/>
- <menu_item_check label="サーフェスパッチ" name="Surface Patch"/>
- <menu_item_check label="空" name="Sky"/>
- <menu_item_check label="水" name="Water"/>
- <menu_item_check label="地面" name="Ground"/>
- <menu_item_check label="ボリューム" name="Volume"/>
- <menu_item_check label="草" name="Grass"/>
- <menu_item_check label="雲" name="Clouds"/>
- <menu_item_check label="パーティクル" name="Particles"/>
- <menu_item_check label="衝突" name="Bump"/>
+ <menu_item_check label="シンプル" name="Rendering Type Simple"/>
+ <menu_item_check label="アルファ" name="Rendering Type Alpha"/>
+ <menu_item_check label="木" name="Rendering Type Tree"/>
+ <menu_item_check label="アバター" name="Rendering Type Character"/>
+ <menu_item_check label="サーフェスパッチ" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="空" name="Rendering Type Sky"/>
+ <menu_item_check label="水" name="Rendering Type Water"/>
+ <menu_item_check label="地面" name="Rendering Type Ground"/>
+ <menu_item_check label="取引高" name="Rendering Type Volume"/>
+ <menu_item_check label="草" name="Rendering Type Grass"/>
+ <menu_item_check label="雲" name="Rendering Type Clouds"/>
+ <menu_item_check label="パーティクル" name="Rendering Type Particles"/>
+ <menu_item_check label="衝突" name="Rendering Type Bump"/>
</menu>
<menu label="レンダリング(機能)" name="Rendering Features">
- <menu_item_check label="UI" name="UI"/>
+ <menu_item_check label="UI" name="ToggleUI"/>
<menu_item_check label="選択済" name="Selected"/>
<menu_item_check label="ハイライト" name="Highlighted"/>
<menu_item_check label="ダイナミックテクスチャ" name="Dynamic Textures"/>
@@ -199,11 +205,8 @@
<menu_item_check label="Use Plugin Read Thread" name="Use Plugin Read Thread"/>
<menu_item_call label="グループキャッシュのクリア" name="ClearGroupCache"/>
<menu_item_check label="マウスの平滑化" name="Mouse Smoothing"/>
+ <menu_item_call label="リリースキー" name="Release Keys"/>
<menu label="ショートカット" name="Shortcuts">
- <menu_item_call label="画像 (L$ [COST] )..." name="Upload Image"/>
- <menu_item_check label="検索" name="Search"/>
- <menu_item_call label="キーをリリース" name="Release Keys"/>
- <menu_item_call label="UI のサイズをデフォルトに設定する" name="Set UI Size to Default"/>
<menu_item_check label="アドバンスメニューを表示 - レガシーのショートカット" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="ウィンドウを閉じる" name="Close Window"/>
<menu_item_call label="全てのウィンドウを閉じる" name="Close All Windows"/>
@@ -212,13 +215,6 @@
<menu_item_check label="ジョイスティックフライカム" name="Joystick Flycam"/>
<menu_item_call label="表示をリセットする" name="Reset View"/>
<menu_item_call label="最後の発言者を見る" name="Look at Last Chatter"/>
- <menu label="制作ツールを選択する" name="Select Tool">
- <menu_item_call label="焦点ツール" name="Focus"/>
- <menu_item_call label="移動ツール" name="Move"/>
- <menu_item_call label="編集ツール" name="Edit"/>
- <menu_item_call label="作成ツール" name="Create"/>
- <menu_item_call label="土地ツール" name="Land"/>
- </menu>
<menu_item_call label="ズームイン" name="Zoom In"/>
<menu_item_call label="ズーム(デフォルト)" name="Zoom Default"/>
<menu_item_call label="ズームアウト" name="Zoom Out"/>
@@ -289,7 +285,9 @@
<menu_item_check label="光" name="Lights"/>
<menu_item_check label="骨組みの衝突判定" name="Collision Skeleton"/>
<menu_item_check label="レイキャスト" name="Raycast"/>
+ <menu_item_check label="風のベクトル" name="Wind Vectors"/>
<menu_item_check label="描画の詳細度" name="rendercomplexity"/>
+ <menu_item_check label="添付アイテムのバイト数" name="attachment bytes"/>
<menu_item_check label="スカルプト" name="Sculpt"/>
</menu>
<menu label="レンダリング" name="Rendering">
@@ -301,7 +299,6 @@
<menu_item_check label="光と影" name="Lighting and Shadows"/>
<menu_item_check label="太陽・月・プロジェクタからの影" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO と影の平滑化" name="SSAO and Shadow Smoothing"/>
- <menu_item_check label="グローバルイルミネーション(試験段階)" name="Global Illumination"/>
<menu_item_check label="GL デバッグ" name="Debug GL"/>
<menu_item_check label="経路をデバッグ" name="Debug Pipeline"/>
<menu_item_check label="自動アルファマスク(遅延)" name="Automatic Alpha Masks (deferred)"/>
@@ -332,17 +329,16 @@
<menu_item_call label="記録開始" name="Start Record"/>
<menu_item_call label="記録停止" name="Stop Record"/>
</menu>
- <menu label="世界" name="World">
+ <menu label="世界" name="DevelopWorld">
<menu_item_check label="シムの太陽の設定を無視する" name="Sim Sun Override"/>
- <menu_item_check label="ビーコンを強調表示する" name="Cheesy Beacon"/>
<menu_item_check label="固定された天気" name="Fixed Weather"/>
- <menu_item_call label="リージョンオブジェクトのキャッシュをダンプする" name="Dump Region Object Cache"/>
+ <menu_item_call label="リージョンオブジェクトのキャッシュをダンプ" name="Dump Region Object Cache"/>
</menu>
<menu label="UI" name="UI">
<menu_item_call label="メディアブラウザのテスト" name="Web Browser Test"/>
<menu_item_call label="Web コンテンツブラウザ" name="Web Content Browser"/>
<menu_item_call label="SelectMgr をダンプ" name="Dump SelectMgr"/>
- <menu_item_call label="持ち物の出力" name="Dump Inventory"/>
+ <menu_item_call label="インベントリの出力" name="Dump Inventory"/>
<menu_item_call label="タイマーをダンプ" name="Dump Timers"/>
<menu_item_call label="フォーカスホールダーをダンプ" name="Dump Focus Holder"/>
<menu_item_call label="選択したオブジェクト情報をプリント" name="Print Selected Object Info"/>
@@ -366,11 +362,11 @@
</menu>
<menu label="アバター" name="Character">
<menu label="ベークドテクスチャを取得する" name="Grab Baked Texture">
- <menu_item_call label="瞳" name="Iris"/>
- <menu_item_call label="頭" name="Head"/>
- <menu_item_call label="上半身" name="Upper Body"/>
- <menu_item_call label="下半身" name="Lower Body"/>
- <menu_item_call label="スカート" name="Skirt"/>
+ <menu_item_call label="瞳" name="Grab Iris"/>
+ <menu_item_call label="頭" name="Grab Head"/>
+ <menu_item_call label="上半身" name="Grab Upper Body"/>
+ <menu_item_call label="下半身" name="Grab Lower Body"/>
+ <menu_item_call label="スカート" name="Grab Skirt"/>
</menu>
<menu label="キャラクターテスト" name="Character Tests">
<menu_item_call label="容姿を XML に保存する" name="Appearance To XML"/>
@@ -396,22 +392,30 @@
<menu_item_call label="ローカルテクスチャをダンプ" name="Dump Local Textures"/>
</menu>
<menu_item_check label="HTTP Texture" name="HTTP Textures"/>
- <menu_item_check label="HTTP 持ち物" name="HTTP Inventory"/>
+ <menu_item_check label="HTTP インベントリ" name="HTTP Inventory"/>
<menu_item_call label="圧縮画像" name="Compress Images"/>
+ <menu_item_call label="Visual Leak Detector を有効にする" name="Enable Visual Leak Detector"/>
<menu_item_check label="デバッグ用のミニダンプを出力する" name="Output Debug Minidump"/>
<menu_item_check label="次回の起動時にコンソールウィンドウを表示する" name="Console Window"/>
+ <menu label="ログレベルを設定" name="Set Logging Level">
+ <menu_item_check label="デバッグ" name="Debug"/>
+ <menu_item_check label="情報" name="Info"/>
+ <menu_item_check label="警告" name="Warning"/>
+ <menu_item_check label="エラー" name="Error"/>
+ <menu_item_check label="なし" name="None"/>
+ </menu>
<menu_item_call label="管理者ステータスの呼び出し" name="Request Admin Options"/>
<menu_item_call label="管理者ステータス解除" name="Leave Admin Options"/>
<menu_item_check label="管理者メニューを表示する" name="View Admin Options"/>
</menu>
<menu label="管理者" name="Admin">
- <menu label="Object">
- <menu_item_call label="コピーを取る" name="Take Copy"/>
+ <menu label="オブジェクト" name="AdminObject">
+ <menu_item_call label="コピーを取る" name="Admin Take Copy"/>
<menu_item_call label="私を所有者にする" name="Force Owner To Me"/>
- <menu_item_call label="所有者権限を実行する" name="Force Owner Permissive"/>
+ <menu_item_call label="所有者権限の実行" name="Force Owner Permissive"/>
<menu_item_call label="削除" name="Delete"/>
<menu_item_call label="ロック" name="Lock"/>
- <menu_item_call label="アセット ID を取得する" name="Get Assets IDs"/>
+ <menu_item_call label="アセット ID を取得" name="Get Assets IDs"/>
</menu>
<menu label="区画" name="Parcel">
<menu_item_call label="私を所有者にする" name="Owner To Me"/>
@@ -442,7 +446,7 @@
<menu_item_call label="物理作用" name="Physics"/>
<menu_item_call label="すべての衣類" name="All Clothes"/>
</menu>
- <menu label="ヘルプ" name="Help">
+ <menu label="ヘルプ" name="DeprecatedHelp">
<menu_item_call label="リンデン公式ブログ" name="Official Linden Blog"/>
<menu_item_call label="スクリプトポータル" name="Scripting Portal"/>
<menu label="バグの報告" name="Bug Reporting">
diff --git a/indra/newview/skins/default/xui/ja/notifications.xml b/indra/newview/skins/default/xui/ja/notifications.xml
index 85f09b4500..54031ccf12 100644
--- a/indra/newview/skins/default/xui/ja/notifications.xml
+++ b/indra/newview/skins/default/xui/ja/notifications.xml
@@ -85,17 +85,38 @@
<usetemplate canceltext="キャンセル" name="yesnocancelbuttons" notext="保存しない" yestext="保存"/>
</notification>
<notification name="ConfirmNoCopyToOutbox">
- マーチャントのアウトボックスにこれをコピーする権限があります。次のアイテムを移動しますか?
-[ITEM_NAME]
- <usetemplate name="okcancelbuttons" notext="いいえ" yestext="はい"/>
+ これらのアイテムの 1 つまたは複数をマーチャントアウトボックスにコピーする許可がありません。移動するか、置き去りにすることはできます。
+ <usetemplate name="okcancelbuttons" notext="アイテムを移動しない" yestext="アイテムを移動"/>
+ </notification>
+ <notification name="OutboxFolderCreated">
+ マーチャントアウトボックスの最上位に転送した各アイテムにつき、それぞれ 1 つの新しいフォルダが作成されました。
+ <usetemplate ignoretext="新しいフォルダがマーチャントアウトボックス内に作成されました" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportComplete">
+ 成功
+
+マーケットプレイスに正常に送信されたすべてのフォルダ
+ <usetemplate ignoretext="マーケットプレイスに送信されたすべてのフォルダ" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportHadErrors">
+ 一部のフォルダは転送されませんでした
+
+一部のフォルダがマーケットプレイスに送信されたときにエラーが発生しました。これらのフォルダはまだマーチャントアウトボックス内にあります。
+
+詳細については、[[MARKETPLACE_IMPORTS_URL] エラーログ]をご覧ください。
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="OutboxUploadComplete">
- マーケットプレイスへのアップロードが完了しました。
- <usetemplate name="okbutton" yestext="やったあ!"/>
+ <notification name="OutboxImportFailed">
+ 転送に失敗
+
+システムまたはネットワークのエラーのため、フォルダはマーケットプレイスに送信されませんでした。後でもう一度お試しください。
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="OutboxUploadHadErrors">
- マーケットプレイスへのアップロードの完了時にエラーが発生しました。アウトボックスの問題を解決して、もう一度お試しください。ありがとうございます。
- <usetemplate name="okbutton" yestext="再トライ!"/>
+ <notification name="OutboxInitFailed">
+ マーケットプレイスの初期化に失敗
+
+システムまたはネットワークのエラーのため、マーケットプレイスの初期化に失敗しました。後でもう一度お試しください。
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="CompileQueueSaveText">
次の理由で、スクリプト用テキストのアップロード時に問題が起こりました。
@@ -243,7 +264,7 @@ L$ が不足しているのでこのグループに参加することができ
<usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/>
</notification>
<notification name="ReturnObjectsDeededToGroup">
- この区画のグループ [NAME] 共有のすべてのオブジェクトを、以前の所有者の「持ち物」に戻そうとしています。
+ この区画のグループ [NAME] 共有のすべてのオブジェクトを、以前の所有者のインベントリに戻そうとしています。
操作を続行しますか?
*警告* これにより、
@@ -254,21 +275,21 @@ L$ が不足しているのでこのグループに参加することができ
<notification name="ReturnObjectsOwnedByUser">
この区画で、
住人 [NAME] が所有する全てのオブジェクトを
-本人の「持ち物」に本当に返却してもよいですか?
+本人のインベントリに本当に返却してもよいですか?
オブジェクト: [N]
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
</notification>
<notification name="ReturnObjectsOwnedBySelf">
この土地区画内にある、あなたが所有するすべてのオブジェクトを、
-あなたの「持ち物」に戻そうとしています。続けますか?
+あなたのインベントリに戻そうとしています。続けますか?
オブジェクト: [N]
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
</notification>
<notification name="ReturnObjectsNotOwnedBySelf">
この土地区画内にある、あなた以外が所有するすべてのオブジェクトを、
-それぞれの所有者の「持ち物」に戻そうとしています。
+それぞれの所有者のインベントリに戻そうとしています。
操作を続行しますか?
グループに譲渡された「再販・プレゼント可」のオブジェクトは、以前の所有者に返却されます。
@@ -279,7 +300,7 @@ L$ が不足しているのでこのグループに参加することができ
</notification>
<notification name="ReturnObjectsNotOwnedByUser">
この土地区画内にある、
-[NAME]以外による所有のオブジェクトをすべてそれぞれの所有者の「持ち物」に返却しようとしています。
+[NAME]以外による所有のオブジェクトをすべてそれぞれの所有者のインベントリに返却しようとしています。
操作を続行しますか?グループに譲渡された「再販・プレゼント可」のオブジェクトは、以前の所有者に返却されます。
*警告* これにより、
@@ -443,14 +464,14 @@ L$ が不足しているのでこのグループに参加することができ
ジェスチャーの保存に失敗しました。少し待ってからもう一度試してください。
</notification>
<notification name="GestureSaveFailedObjectNotFound">
- ジェスチャーの保存に失敗しました。オブジェクト、または関連するオブジェクト持ち物が見つかりません。
+ ジェスチャーの保存に失敗しました。オブジェクト、または関連するオブジェクトインベントリが見つかりません。
オブジェクトが範囲内に存在しないか、または削除された可能性があります。
</notification>
<notification name="GestureSaveFailedReason">
次の理由で、ジェスチャーの保存時に問題が起こりました。 [REASON]。 後でもう一度試してください。
</notification>
<notification name="SaveNotecardFailObjectNotFound">
- ノートカードの保存に失敗しました。オブジェクト、または関連するオブジェクト持ち物が見つかりません。
+ ノートカードの保存に失敗しました。オブジェクト、または関連するオブジェクトインベントリが見つかりません。
オブジェクトが範囲内に存在しないか、または削除された可能性があります。
</notification>
<notification name="SaveNotecardFailReason">
@@ -514,11 +535,11 @@ L$ が不足しているのでこのグループに参加することができ
[REGION] では、地形の変更ができません。
</notification>
<notification name="CannotCopyWarning">
- あなたには[ITEMS]というアイテムをコピーする許可がありません。他の住人に提供すると、そのアイテムはあなたの「持ち物」から削除されます。本当にこれらのアイテムを譲りますか?
+ あなたには[ITEMS]というアイテムをコピーする許可がありません。他の住人に提供すると、そのアイテムはあなたのインベントリから削除されます。本当にこれらのアイテムを譲りますか?
<usetemplate name="okcancelbuttons" notext="いいえ" yestext="はい"/>
</notification>
<notification name="CannotGiveItem">
- 持ち物のアイテムを渡せません。
+ インベントリのアイテムを渡せません。
</notification>
<notification name="TransactionCancelled">
取引がキャンセルされました。
@@ -531,7 +552,7 @@ L$ が不足しているのでこのグループに参加することができ
</notification>
<notification name="CannotCopyCountItems">
あなたは選択した [COUNT] 個のアイテムののコピーを許されていません。
-これらのアイテムはあなたの「持ち物」から失われます。
+これらのアイテムはあなたのインベントリから失われます。
本当にアイテムを渡したいですか?
<usetemplate name="okcancelbuttons" notext="いいえ" yestext="はい"/>
</notification>
@@ -672,7 +693,7 @@ L$ が不足しているのでこのグループに参加することができ
出力ファイルを作成できません: [FILE]
</notification>
<notification name="DoNotSupportBulkAnimationUpload">
- 現在 [APP_NAME] では、アニメーションの一括アップロードはサポートされていません。
+ 現在 [APP_NAME] では、BVH 形式のアニメーションファイルの一括アップロードはサポートされていません。
</notification>
<notification name="CannotUploadReason">
次の理由で、「 [FILE] 」をアップロードできません: [REASON]
@@ -775,7 +796,7 @@ L$ が不足しているのでこのグループに参加することができ
テレポート目的地を見つけられません。目的地が一時的に利用できない状態か、すでに消滅している可能性があります。数分後にやり直してください。
</notification>
<notification name="no_inventory_host">
- 持ち物システムは現在利用できません。
+ インベントリシステムは現在利用できません。
</notification>
<notification name="CannotSetLandOwnerNothingSelected">
土地所有者設定ができません:
@@ -938,7 +959,7 @@ L$ は返金されません。
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
</notification>
<notification name="ConfirmItemCopy">
- このアイテムをあなたの持ち物にコピーしますか?
+ このアイテムをあなたのインベントリにコピーしますか?
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="コピー"/>
</notification>
<notification name="ResolutionSwitchFail">
@@ -990,7 +1011,7 @@ L$ は返金されません。
</form>
</notification>
<notification label="着用物を保存" name="SaveWearableAs">
- アイテムを別名で持ち物に保存:
+ アイテムを別名でインベントリに保存:
<form name="form">
<input name="message">
[DESC](新規)
@@ -1010,7 +1031,7 @@ L$ は返金されません。
</form>
</notification>
<notification name="RemoveFromFriends">
- フレンドリストから [NAME] を削除しますか?
+ フレンドリストから &lt;nolink&gt;[NAME]&lt;/nolink&gt; を削除しますか?
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1144,8 +1165,13 @@ L$ は返金されません。
-safe オプションを指定したので、
表示設定はセーフレベルに設定されています。
</notification>
- <notification name="DisplaySetToRecommended">
- 表示設定は、あなたのシステム構成に基づいて推奨されたレベルに設定されています。
+ <notification name="DisplaySetToRecommendedGPUChange">
+ グラフィックの変更により、画面設定は推奨レベルに設定されました。
+&apos;[LAST_GPU]&apos; から
+&apos;[THIS_GPU]&apos; まで
+ </notification>
+ <notification name="DisplaySetToRecommendedFeatureChange">
+ レンダリングサブシステムの変更により、画面設定は推奨レベルに設定されました。
</notification>
<notification name="ErrorMessage">
[ERROR_MESSAGE]
@@ -1467,8 +1493,8 @@ http://secondlife.com/download から最新バージョンをダウンロード
<usetemplate ignoretext="オブジェクトを所有者に返却する前の確認" name="okcancelignore" notext="取り消し" yestext="OK"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- 現在あなたは [GROUP] のメンバーです。
-このグループを抜けますか?
+ 現在、あなたは &lt;nolink&gt;[GROUP]&lt;/nolink&gt; グループのメンバーです。
+グループから脱退しますか?
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
</notification>
<notification name="ConfirmKick">
@@ -1870,7 +1896,7 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
</notification>
<notification name="BuyCopy">
コピーを [OWNER] から L$ [PRICE] で購入しますか?
-購入したオブジェクトは、あなたの「持ち物」にコピーされます。
+購入したオブジェクトは、あなたのインベントリにコピーされます。
可能な操作は、
修正:[MODIFYPERM]、コピー:[COPYPERM]、
再販・プレゼント:[RESELLPERM] です。
@@ -1878,7 +1904,7 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
</notification>
<notification name="BuyCopyNoOwner">
L$ [PRICE] でコピーを購入しますか?
-購入したオブジェクトは、あなたの「持ち物」にコピーされます。
+購入したオブジェクトは、あなたのインベントリにコピーされます。
可能な操作は、
修正:[MODIFYPERM]、コピー:[COPYPERM]、
再販・プレゼント:[RESELLPERM] です。
@@ -1886,12 +1912,12 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
</notification>
<notification name="BuyContents">
中身を [OWNER] から L$ [PRICE] で購入しますか?
-購入した中身は、あなたの「持ち物」にコピーされます。
+購入した中身は、あなたのインベントリにコピーされます。
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
</notification>
<notification name="BuyContentsNoOwner">
L$ [PRICE] で中身を購入しますか?
-購入した中身は、あなたの「持ち物」にコピーされます。
+購入した中身は、あなたのインベントリにコピーされます。
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
</notification>
<notification name="ConfirmPurchase">
@@ -1920,20 +1946,20 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
<usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="MoveInventoryFromObject">
- 「コピー不可」の持ち物アイテムを選択しました。
-これらのアイテムはコピーされないまま、あなたの「持ち物」に移動されます。
+ 「コピー不可」のインベントリアイテムを選択しました。
+これらのアイテムはコピーされないまま、あなたのインベントリに移動されます。
アイテムを動かしますか?
<usetemplate ignoretext="「コピー不可」のアイテムをオブジェクトから動かす前の警告" name="okcancelignore" notext="キャンセル" yestext="OK"/>
</notification>
<notification name="MoveInventoryFromScriptedObject">
- 「コピー不可」の持ち物アイテムを選択しました。
-これらのアイテムはコピーされずに、あなたの「持ち物」に移動されます。
-このオブジェクトはスクリプト付きなので、「持ち物」に移動させると
+ 「コピー不可」のインベントリアイテムを選択しました。
+これらのアイテムはコピーされずに、あなたのインベントリに移動されます。
+このオブジェクトはスクリプト付きなので、インベントリに移動させると
スクリプトに誤動作が起きる可能性があります。
-持ち物アイテムを移動しますか?
+インベントリアイテムを移動しますか?
<usetemplate ignoretext="スクリプト入りのオブジェクトを壊す恐れのある「コピー不可」のアイテムを動かす前の警告" name="okcancelignore" notext="キャンセル" yestext="OK"/>
</notification>
<notification name="ClickActionNotPayable">
@@ -1954,7 +1980,13 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
<usetemplate ignoretext="終了時の確認" name="okcancelignore" notext="終了しない" yestext="終了"/>
</notification>
<notification name="ConfirmRestoreToybox">
- デフォルトのボタンとツールバーを復元しますか?
+ この操作を実行すると、デフォルト設定のボタンとツールバーが復元されます。
+
+この操作は元に戻せません。
+ <usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
+ </notification>
+ <notification name="ConfirmClearAllToybox">
+ この操作により、全てのボタンはツールボックスに戻り、ツールバーは空になります。
この操作は元に戻せません。
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
@@ -2036,7 +2068,7 @@ Linden Lab
</notification>
<notification name="ConfirmEmptyTrash">
ごみ箱の中身をすべて削除しますか?
- <usetemplate ignoretext="持ち物のごみ箱フォルダを空にする前の確認" name="okcancelignore" notext="キャンセル" yestext="OK"/>
+ <usetemplate ignoretext="インベントリのごみ箱フォルダを空にする前の確認" name="okcancelignore" notext="キャンセル" yestext="OK"/>
</notification>
<notification name="ConfirmClearBrowserCache">
トラベル、Web、検索の履歴をすべて削除しますか?
@@ -2167,10 +2199,10 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
件名: [SUBJECT]、メッセージ: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] はオンライン中です
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; はオンラインです
</notification>
<notification name="FriendOffline">
- [NAME] はオフライン中です
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; はオフラインです
</notification>
<notification name="AddSelfFriend">
残念ながら自分自身をフレンド登録することはできません。
@@ -2220,7 +2252,7 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
親エステート間では IM を送信できません。
</notification>
<notification name="TransferInventoryAcrossParentEstates">
- 親エステート間で持ち物を移動することはできません。
+ 親エステート間でインベントリを移動することはできません。
</notification>
<notification name="UnableToLoadNotecard">
ノートカードを読み込めません。あとで再度お試しください。
@@ -2272,7 +2304,7 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
[NAME] は、あなたが渡したアイテムを受け取りました。
</notification>
<notification name="InventoryDeclined">
- [NAME] は、持ち物の提供を断りました。
+ [NAME] は、インベントリの提供を断りました。
</notification>
<notification name="ObjectMessage">
[NAME]: [MESSAGE]
@@ -2284,13 +2316,15 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
コーリングカードが拒否されました。
</notification>
<notification name="TeleportToLandmark">
- 画面右の「場所」パネルを開いて、「ランドマーク」タブを選ぶと、[NAME] といった場所にテレポートできます。
-好きなランドマークをクリックして選び、次にパネル下の「テレポート」をクリックします。
-(ランドマークをダブルクリック、または右クリックして「テレポート」を選んでも同じです。)
+ [NAME] などの場所にテレポートするには、「場所」ボタンをクリックしてから、
+表示されたウィンドウで「ランドマーク」タブを選択します。ランドマークを
+いずれか 1 つ選択してから、ウィンドウ下部にある「テレポート」をクリックします。
+(この操作は、ランドマークをダブルクリックするか、右クリックして
+「テレポート」を選択して実行することもできます。)
</notification>
<notification name="TeleportToPerson">
- 画面右の「人」パネルを開いて、[NAME] といった住人に連絡を取ることができます。
-リストから住人を選択して、パネル下の「IM」をクリックします。
+ [NAME] のような住人に連絡をとるには、「人」ボタンをクリックし、表示されるウィンドウで「住人」を選択してから、
+ウィンドウ下部にある「IM」をクリックします。
(リストの名前をダブルクリック、または右クリックして「IM」を選んでも同じです。)
</notification>
<notification name="CantSelectLandFromMultipleRegions">
@@ -2312,6 +2346,9 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
<notification name="PaymentSent">
[MESSAGE]
</notification>
+ <notification name="PaymentFailure">
+ [MESSAGE]
+ </notification>
<notification name="EventNotification">
イベント通知:
@@ -2352,16 +2389,16 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
</form>
</notification>
<notification name="OwnedObjectsReturned">
- 選択した土地の区画上にあったあなたのオブジェクトは、すべてあなたの「持ち物」に返却されました。
+ 選択した土地の区画上にあったあなたのオブジェクトは、すべてあなたのインベントリに返却されました。
</notification>
<notification name="OtherObjectsReturned">
- [NAME] が所有する、選択した区画にあるオブジェクトは、所有者の持ち物に返却されました。
+ [NAME] が所有する、選択した区画にあるオブジェクトは、所有者のインベントリに返却されました。
</notification>
<notification name="OtherObjectsReturned2">
「 [NAME] 」という名前の住人が所有する、選択した区画上のオブジェクトは、本人に返却されました。
</notification>
<notification name="GroupObjectsReturned">
- 選択した区画上の、[GROUPNAME] というグループと共有していたオブジェクトは、それぞれの所有者の「持ち物」に返却されました。
+ 選択した区画上の、[GROUPNAME] というグループと共有していたオブジェクトは、それぞれの所有者のインベントリに返却されました。
譲渡されていた「再販・プレゼント可」のオブジェクトは、以前の所有者に返却されました。
グループに譲渡されていた「再販・プレゼント不可」のオブジェクトは、削除されました。
</notification>
@@ -2567,10 +2604,10 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME]は、フレンド登録を受け入れました。
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; はあなたからの友人登録リクエストを受諾しました。
</notification>
<notification name="FriendshipDeclined">
- [NAME]は、フレンド登録を断りました。
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; はあなたからの友人登録リクエストを拒否しました。
</notification>
<notification name="FriendshipAcceptedByMe">
フレンドの登録依頼が承認されました。
@@ -2580,7 +2617,7 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
</notification>
<notification name="OfferCallingCard">
[NAME] がコーリングカードを渡そうとしています。
-あなたの持ち物にブックマークが追加され、この住人に素早く IM を送ることができます。
+あなたのインベントリにブックマークが追加され、この住人に素早く IM を送ることができます。
<form name="form">
<button name="Accept" text="受け入れる"/>
<button name="Decline" text="辞退"/>
@@ -2642,16 +2679,16 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
[NAME] の「&lt;nolink&gt;[TITLE]&lt;/nolink&gt;」
[MESSAGE]
<form name="form">
- <button name="Mute" text="ブロック"/>
- <button name="Ignore" text="無視する"/>
+ <button name="Client_Side_Mute" text="ブロック"/>
+ <button name="Client_Side_Ignore" text="無視"/>
</form>
</notification>
<notification name="ScriptDialogGroup">
[GROUPNAME] の「&lt;nolink&gt;[TITLE]&lt;/nolink&gt;」
[MESSAGE]
<form name="form">
- <button name="Mute" text="ブロック"/>
- <button name="Ignore" text="無視する"/>
+ <button name="Client_Side_Mute" text="ブロック"/>
+ <button name="Client_Side_Ignore" text="無視"/>
</form>
</notification>
<notification name="BuyLindenDollarSuccess">
@@ -2670,7 +2707,7 @@ M キーを押して変更します。
<notification name="FirstSandbox">
ここはサンドボックスエリアです。住人が制作を学ぶことができます。
-ここで制作されたものは時間が経つと削除されます。制作したアイテムを右クリックして「取る」を選び、持ち物に入れてお持ち帰りするのをお忘れなく。
+ここで制作されたものは時間が経つと削除されます。制作したアイテムを右クリックして「取る」を選び、インベントリに入れてお持ち帰りするのをお忘れなく。
</notification>
<notification name="MaxListSelectMessage">
このリストから [MAX_SELECT] 個までのアイテムを選択できます。
@@ -2691,7 +2728,7 @@ M キーを押して変更します。
[NAME] はお金を受け取り、自動的にブロックが解除されました。
</notification>
<notification name="AutoUnmuteByInventory">
- [NAME] は持ち物を受け取り、自動的にブロックが解除されました。
+ [NAME] はインベントリを受け取り、自動的にブロックが解除されました。
</notification>
<notification name="VoiceInviteGroup">
[NAME] は [GROUP] のボイスチャットコールに参加しました。
@@ -2846,6 +2883,18 @@ M キーを押して変更します。
[RESIDENTS]
<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
</notification>
+ <notification name="ShareFolderConfirmation">
+ フォルダは一度に 1 つしか共有できません。
+
+次のアイテムを共有しますか?
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+次の住人と共有:
+
+[RESIDENTS]
+ <usetemplate name="okcancelbuttons" notext="取り消し" yestext="Ok"/>
+ </notification>
<notification name="ItemsShared">
アイテムが共有されました。
</notification>
@@ -2972,7 +3021,7 @@ M キーを押して変更します。
カメラの視点を変更するには、水平・垂直コントロールを使います。Escape を押すか、または歩行すると、視点がリセットされます。
</notification>
<notification label="インベントリ" name="HintInventory">
- 持ち物にはあなたのアイテムがすべて含まれます。新しく追加されたアイテムは「最新」タブに一覧表示されています。
+ インベントリにはあなたのアイテムがすべて含まれます。新しく追加されたアイテムは「最新」タブに一覧表示されています。
</notification>
<notification label="あなたのリンデンドル" name="HintLindenDollar">
これがあなたの L$ 残高です。リンデンドルを購入するには「L$ の購入」をクリックします。
@@ -3080,7 +3129,7 @@ M キーを押して変更します。
<usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/>
</notification>
<notification label="" name="NoInventory">
- 持ち物の表示はアドバンスモードでのみ利用できます。ログアウトしてモードを変更しますか?
+ インベントリの表示はアドバンスモードでのみ利用できます。ログアウトしてモードを変更しますか?
<usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/>
</notification>
<notification label="" name="NoAppearance">
diff --git a/indra/newview/skins/default/xui/ja/panel_edit_skin.xml b/indra/newview/skins/default/xui/ja/panel_edit_skin.xml
index 2c554dad94..7573132576 100644
--- a/indra/newview/skins/default/xui/ja/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/ja/panel_edit_skin.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_skin_panel">
<panel name="avatar_skin_color_panel">
- <texture_picker label="頭部のタトゥー" name="Head Tattoos" tool_tip="クリックして写真を選択"/>
- <texture_picker label="上部のタトゥー" name="Upper Tattoos" tool_tip="クリックして写真を選択"/>
- <texture_picker label="下部のタトゥー" name="Lower Tattoos" tool_tip="クリックして写真を選択"/>
+ <texture_picker label="頭" name="Head" tool_tip="クリックして写真を選択します"/>
+ <texture_picker label="上半身" name="Upper Body" tool_tip="クリックして写真を選択します"/>
+ <texture_picker label="下半身" name="Lower Body" tool_tip="クリックして写真を選択します"/>
</panel>
<panel name="accordion_panel">
<accordion name="wearable_accordion">
diff --git a/indra/newview/skins/default/xui/ja/panel_group_control_panel.xml b/indra/newview/skins/default/xui/ja/panel_group_control_panel.xml
index f7f575206a..49749732c9 100644
--- a/indra/newview/skins/default/xui/ja/panel_group_control_panel.xml
+++ b/indra/newview/skins/default/xui/ja/panel_group_control_panel.xml
@@ -1,8 +1,8 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_im_control_panel">
<layout_stack name="vertical_stack">
<layout_panel name="group_info_btn_panel">
- <button label="グループ情報" name="group_info_btn"/>
+ <button label="グループプロフィール" name="group_info_btn"/>
</layout_panel>
<layout_panel name="call_btn_panel">
<button label="グループコール" name="call_btn"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml b/indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml
index 85406702bc..7aa1aec6d0 100644
--- a/indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml
+++ b/indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml
@@ -1,5 +1,5 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="グループ情報" name="GroupInfo">
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel label="グループインベントリ" name="GroupInfo">
<panel.string name="default_needs_apply_text">
保存していない変更があります
</panel.string>
diff --git a/indra/newview/skins/default/xui/ja/panel_group_notices.xml b/indra/newview/skins/default/xui/ja/panel_group_notices.xml
index 96e0382975..ddad6c1f9b 100644
--- a/indra/newview/skins/default/xui/ja/panel_group_notices.xml
+++ b/indra/newview/skins/default/xui/ja/panel_group_notices.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="通知" name="notices_tab">
<panel.string name="help_text">
通知でメッセージを送ることができ、通知にアイテムを添付することができます。
@@ -39,10 +39,10 @@
<text name="string">
ここにアイテムをドラッグ&ドロップして添付してください:
</text>
- <button label="持ち物" name="open_inventory" tool_tip="持ち物を開きます"/>
+ <button label="インベントリ" name="open_inventory" tool_tip="インベントリを開きます"/>
<button label="取り外す" label_selected="添付物を削除" name="remove_attachment" tool_tip="あなたの通知から添付されたアイテムを削除します"/>
<button label="送信" label_selected="送信" name="send_notice"/>
- <group_drop_target name="drop_target" tool_tip="持ち物のアイテムをこのボックスにドラッグして、通知と一緒に送ります。 添付するには、そのアイテムのコピーと再販・プレゼントの権限があなたにある必要があります。"/>
+ <group_drop_target name="drop_target" tool_tip="インベントリのアイテムをこのボックスにドラッグして、通知と一緒に送ります。 添付するには、そのアイテムのコピーと再販・プレゼントの権限があなたにある必要があります。"/>
</panel>
<panel label="過去の通知を表示" name="panel_view_past_notice">
<text name="lbl">
diff --git a/indra/newview/skins/default/xui/ja/panel_landmarks.xml b/indra/newview/skins/default/xui/ja/panel_landmarks.xml
index e3b716c35b..24d6ff23ae 100644
--- a/indra/newview/skins/default/xui/ja/panel_landmarks.xml
+++ b/indra/newview/skins/default/xui/ja/panel_landmarks.xml
@@ -1,9 +1,9 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="Landmarks">
<accordion name="landmarks_accordion">
<accordion_tab name="tab_favorites" title="お気に入りバー"/>
<accordion_tab name="tab_landmarks" title="マイ ランドマーク"/>
- <accordion_tab name="tab_inventory" title="持ち物"/>
+ <accordion_tab name="tab_inventory" title="インベントリ"/>
<accordion_tab name="tab_library" title="ライブラリ"/>
</accordion>
<panel name="bottom_panel">
diff --git a/indra/newview/skins/default/xui/ja/panel_main_inventory.xml b/indra/newview/skins/default/xui/ja/panel_main_inventory.xml
index ff968696b7..f908262f4f 100644
--- a/indra/newview/skins/default/xui/ja/panel_main_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_main_inventory.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="もの" name="main inventory panel">
<panel.string name="ItemcountFetching">
[ITEM_COUNT] 個のアイテムを取得中です... [FILTER]
@@ -9,9 +9,9 @@
<text name="ItemcountText">
アイテム:
</text>
- <filter_editor label="持ち物をフィルター" name="inventory search editor"/>
+ <filter_editor label="インベントリをフィルター" name="inventory search editor"/>
<tab_container name="inventory filter tabs">
- <inventory_panel label="持ち物" name="All Items"/>
+ <inventory_panel label="インベントリ" name="All Items"/>
<recent_inventory_panel label="最新" name="Recent Items"/>
</tab_container>
<layout_stack name="bottom_panel">
diff --git a/indra/newview/skins/default/xui/ja/panel_me.xml b/indra/newview/skins/default/xui/ja/panel_me.xml
index 896bbff0ee..3df1ae8048 100644
--- a/indra/newview/skins/default/xui/ja/panel_me.xml
+++ b/indra/newview/skins/default/xui/ja/panel_me.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="マイ プロフィール" name="panel_me">
- <panel label="マイ ピック" name="panel_picks"/>
+ <panel label="マイ-ピック" name="panel_picks"/>
</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_my_profile.xml b/indra/newview/skins/default/xui/ja/panel_my_profile.xml
deleted file mode 100644
index a0d99ba5a8..0000000000
--- a/indra/newview/skins/default/xui/ja/panel_my_profile.xml
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="プロフィール" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=ja
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/billing.php?lang=ja
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/account"/>
- <string name="no_partner_text" value="なし"/>
- <string name="no_group_text" value="なし"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- ユーザー名
- </text>
- <text name="name_descr_text">
- 表示名
- </text>
- <button label="プロフィール" name="see_profile_btn" tool_tip="このアバターのプロフィールを表示"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml b/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml
index aca055bb43..4048b48d3a 100644
--- a/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="nearby_chat">
- <check_box label="チャットを翻訳" name="translate_chat_checkbox"/>
+ <layout_stack name="stack">
+ <layout_panel name="translate_chat_checkbox_lp">
+ <check_box label="チャットを翻訳" name="translate_chat_checkbox"/>
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_notes.xml b/indra/newview/skins/default/xui/ja/panel_notes.xml
deleted file mode 100644
index aa6d823c59..0000000000
--- a/indra/newview/skins/default/xui/ja/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="メモとプライバシー" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="個人的メモ:"/>
- <text name="status_message2" value="この人に許可:"/>
- <check_box label="オンライン状態の確認" name="status_check"/>
- <check_box label="地図で居場所を確認" name="map_check"/>
- <check_box label="私のオブジェクトの編集・削除・取得" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="フレンド登録" name="add_friend" tool_tip="フレンド登録を申し出ます"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="インスタントメッセージを開きます"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="コール" name="call" tool_tip="この住人にコールする"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="地図" name="show_on_map_btn" tool_tip="住人を地図上で表示する"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="テレポート" name="teleport" tool_tip="テレポートを送ります"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml b/indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml
index 47f570ab86..1a14283113 100644
--- a/indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml
@@ -1,2 +1,2 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<outbox_inventory_panel name="inventory_outbox" tool_tip="商品をここにドラッグアンドドロップすると、あなたの店頭に並びます"/>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<outbox_inventory_panel name="inventory_outbox" tool_tip="アイテムをここにドラッグアンドドロップすると、あなたの店頭に並びます"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_outfit_edit.xml b/indra/newview/skins/default/xui/ja/panel_outfit_edit.xml
index 6897660214..e89ce0c479 100644
--- a/indra/newview/skins/default/xui/ja/panel_outfit_edit.xml
+++ b/indra/newview/skins/default/xui/ja/panel_outfit_edit.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<!-- Side tray Outfit Edit panel -->
<panel label="アウトフットの編集" name="outfit_edit">
<string name="No Outfit" value="アウトフィットなし"/>
@@ -30,7 +30,7 @@
<button label="さらに追加..." name="show_add_wearables_btn" tool_tip="開く/閉じる"/>
</layout_panel>
<layout_panel name="filter_panel">
- <filter_editor label="持ち物の着用物をフィルター" name="look_item_filter"/>
+ <filter_editor label="インベントリの着用物をフィルター" name="look_item_filter"/>
</layout_panel>
</layout_stack>
</layout_panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml b/indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml
index 2a0647653d..93df0ba2bd 100644
--- a/indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml
@@ -1,10 +1,10 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="もの" name="Outfits">
<panel.string name="wear_outfit_tooltip">
選択したアウトフィットを着用する
</panel.string>
<panel.string name="wear_items_tooltip">
- 選択した商品を着用
+ 選択したアイテムを着用
</panel.string>
<tab_container name="appearance_tabs">
<panel label="マイ アウトフィット" name="outfitslist_tab"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_people.xml b/indra/newview/skins/default/xui/ja/panel_people.xml
index 1c90f7327e..88c31451b5 100644
--- a/indra/newview/skins/default/xui/ja/panel_people.xml
+++ b/indra/newview/skins/default/xui/ja/panel_people.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<!-- Side tray panel -->
<panel label="人" name="people_panel">
<string name="no_recent_people" value="最近交流した人はいません。 一緒に何かする仲間をお探しですか? [secondlife:///app/search/people 検索] か [secondlife:///app/worldmap 世界地図] をお試しください。"/>
@@ -73,7 +73,7 @@
<button label="コール" name="call_btn" tool_tip="この住人にコールする"/>
</layout_panel>
<layout_panel name="share_btn_lp">
- <button label="共有" name="share_btn" tool_tip="「持ち物」のアイテムを共有する"/>
+ <button label="共有" name="share_btn" tool_tip="インベントリのアイテムを共有する"/>
</layout_panel>
<layout_panel name="teleport_btn_lp">
<button label="テレポート" name="teleport_btn" tool_tip="テレポートを送ります"/>
@@ -81,7 +81,7 @@
</layout_stack>
<layout_stack name="bottom_bar_ls1">
<layout_panel name="group_info_btn_lp">
- <button label="グループ情報" name="group_info_btn" tool_tip="グループ情報を表示します"/>
+ <button label="グループプロフィール" name="group_info_btn" tool_tip="グループプロフィールを表示します"/>
</layout_panel>
<layout_panel name="chat_btn_lp">
<button label="グループチャット" name="chat_btn" tool_tip="チャットを開始します"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_postcard_message.xml b/indra/newview/skins/default/xui/ja/panel_postcard_message.xml
new file mode 100644
index 0000000000..b7c3f48557
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/panel_postcard_message.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_message">
+ <text name="to_label">
+ 終:
+ </text>
+ <text name="name_label">
+ 始:
+ </text>
+ <text name="subject_label">
+ 件名:
+ </text>
+ <line_editor label="件名をここに入力してください。" name="subject_form"/>
+ <text name="msg_label">
+ メッセージ:
+ </text>
+ <text_editor name="msg_form">
+ メッセージをここに入力してください。
+ </text_editor>
+ <button label="取り消し" name="cancel_btn"/>
+ <button label="送信" name="send_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_postcard_settings.xml b/indra/newview/skins/default/xui/ja/panel_postcard_settings.xml
new file mode 100644
index 0000000000..314aaef7fd
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/panel_postcard_settings.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_settings">
+ <combo_box label="解像度" name="postcard_size_combo">
+ <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="カスタム" name="Custom"/>
+ </combo_box>
+ <layout_stack name="postcard_image_params_ls">
+ <layout_panel name="postcard_image_size_lp">
+ <spinner label="幅" name="postcard_snapshot_width"/>
+ <spinner label="高さ" name="postcard_snapshot_height"/>
+ <check_box label="縦横比の固定" name="postcard_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="postcard_image_format_quality_lp">
+ <slider label="画質" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml
index 1502442a06..75bf28a3c8 100644
--- a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml
+++ b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml
@@ -29,30 +29,5 @@
<check_box label="IM チャット" name="EnableIMChatPopups" tool_tip="これを選択すると、インスタントメッセージを受信した際にポップアップが表示されます"/>
<spinner label="近くのチャットメッセージが表示される長さ:" name="nearby_toasts_lifetime"/>
<spinner label="近くのチャットメッセージが消えるまでの長さ:" name="nearby_toasts_fadingtime"/>
- <check_box label="Use machine translation while chatting" name="translate_chat_checkbox"/>
- <text name="translate_chb_label">
- チャット中に内容を機械翻訳する
- </text>
- <text name="translate_language_text">
- 翻訳する言語:
- </text>
- <combo_box name="translate_language_combobox">
- <combo_box.item label="システム標準" name="System Default Language"/>
- <combo_box.item label="English(英語)" name="English"/>
- <combo_box.item label="Dansk(デンマーク語)" name="Danish"/>
- <combo_box.item label="Deutsch(ドイツ語)" name="German"/>
- <combo_box.item label="Español(スペイン語)" name="Spanish"/>
- <combo_box.item label="Français(フランス語)" name="French"/>
- <combo_box.item label="Italiano(イタリア語)" name="Italian"/>
- <combo_box.item label="Magyar(ハンガリー語)" name="Hungarian"/>
- <combo_box.item label="Nederlands(オランダ語)" name="Dutch"/>
- <combo_box.item label="Polski(ポーランド語)" name="Polish"/>
- <combo_box.item label="Português(ポルトガル語)" name="Portugese"/>
- <combo_box.item label="Русский(ロシア語)" name="Russian"/>
- <combo_box.item label="Türkçe(トルコ語)" name="Turkish"/>
- <combo_box.item label="Українська(ウクライナ語)" name="Ukrainian"/>
- <combo_box.item label="中文 (正體) (Chinese)" name="Chinese"/>
- <combo_box.item label="日本語" name="Japanese"/>
- <combo_box.item label="한국어(韓国語)" name="Korean"/>
- </combo_box>
+ <button label="チャットの翻訳設定" name="ok_btn"/>
</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_general.xml b/indra/newview/skins/default/xui/ja/panel_preferences_general.xml
index 1bafa52fbe..91e1514e49 100644
--- a/indra/newview/skins/default/xui/ja/panel_preferences_general.xml
+++ b/indra/newview/skins/default/xui/ja/panel_preferences_general.xml
@@ -16,7 +16,7 @@
<combo_box.item label="Русский (ロシア語) - ベータ" name="Russian"/>
<combo_box.item label="Türkçe (トルコ語) - ベータ" name="Turkish"/>
<combo_box.item label="日本語 – ベータ" name="(Japanese)"/>
- <combo_box.item label="正體中文 (中国語 - 繁体字) - ベータ" name="Traditional Chinese"/>
+ <combo_box.item label="正體中文(簡体字中国語)- ベータ版" name="Traditional Chinese"/>
</combo_box>
<text name="language_textbox2">
(再起動後に反映)
diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_setup.xml b/indra/newview/skins/default/xui/ja/panel_preferences_setup.xml
index 7877c0495f..d90a1632ab 100644
--- a/indra/newview/skins/default/xui/ja/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/ja/panel_preferences_setup.xml
@@ -15,7 +15,7 @@
Web:
</text>
<radio_group name="use_external_browser">
- <radio_item label="指定のブラウザ(IE や Firefox)を使用" name="external" tool_tip="デフォルトのシステム Web ブラウザでヘルプや Web リンク先などを見ます。全画面で起動中にはおすすめしません。" value="1"/>
+ <radio_item label="指定のブラウザ(IE や Firefox)を使用" name="external" tool_tip="デフォルトのシステム Web ブラウザでヘルプや Web リンク先などを見ます。全画面で起動中にはおすすめしません。" value="true"/>
<radio_item label="内蔵ブラウザを使用" name="internal" tool_tip="内蔵ブラウザでヘルプや Web リンクなどを見ます。[APP_NAME] 内に新しいウィンドウでこのブラウザが開きます。" value=""/>
</radio_group>
<check_box initial_value="true" label="プラグインを有効にする" name="browser_plugins_enabled"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_profile.xml b/indra/newview/skins/default/xui/ja/panel_profile.xml
deleted file mode 100644
index 1acad9f81a..0000000000
--- a/indra/newview/skins/default/xui/ja/panel_profile.xml
+++ /dev/null
@@ -1,74 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="プロフィール" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=ja-JP
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=ja
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/my/account/index.php?lang=ja-JP"/>
- <string name="no_partner_text" value="なし"/>
- <string name="no_group_text" value="なし"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="現実世界:"/>
- </panel>
- <text name="title_member_text" value="住人登録:"/>
- <text name="title_acc_status_text" value="アカウントの状態:"/>
- <text_editor name="acc_status_text">
- 住人。 支払情報未登録。
- リンデン。
- </text_editor>
- <text name="title_partner_text" value="パートナー:"/>
- <panel name="partner_data_panel">
- <text initial_value="(取得中)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="グループ:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="フレンド登録" name="add_friend" tool_tip="フレンド登録を申し出ます"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="インスタントメッセージを開きます"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="コール" name="call" tool_tip="この住人にコールする"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="テレポート" name="teleport" tool_tip="テレポートを送ります"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="住人にお金を渡すか持ち物を共有します"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel name="profile_me_buttons_panel">
- <button label="プロフィールの編集" name="edit_profile_btn" tool_tip="個人的な情報を編集します"/>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_profile_view.xml b/indra/newview/skins/default/xui/ja/panel_profile_view.xml
deleted file mode 100644
index 5cb6575773..0000000000
--- a/indra/newview/skins/default/xui/ja/panel_profile_view.xml
+++ /dev/null
@@ -1,22 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- オンライン
- </string>
- <string name="status_offline">
- オフライン
- </string>
- <text name="display_name_label" value="表示名:"/>
- <text name="solo_username_label" value="ユーザー名:"/>
- <text name="status" value="オンライン"/>
- <text name="user_name_small" value="Jack oh look at me this is a super duper long name"/>
- <text name="user_name" value="Jack Linden"/>
- <button name="copy_to_clipboard" tool_tip="クリップボードにコピー"/>
- <text name="user_label" value="ユーザー名:"/>
- <text name="user_slid" value="jack.linden"/>
- <tab_container name="tabs">
- <panel label="プロフィール" name="panel_profile"/>
- <panel label="ピック" name="panel_picks"/>
- <panel label="メモとプライバシー" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_region_estate.xml b/indra/newview/skins/default/xui/ja/panel_region_estate.xml
index 5b2ef36045..2e58c5a8f1 100644
--- a/indra/newview/skins/default/xui/ja/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/ja/panel_region_estate.xml
@@ -16,10 +16,10 @@
(不明)
</text>
<text name="Only Allow">
- 次のアカウントのみアクセスを許可:
+ 次の住人にのみアクセスを許可:
</text>
- <check_box label="支払情報登録済" name="limit_payment" tool_tip="未確認の住人の立入を禁止します"/>
- <check_box label="年齢確認済" name="limit_age_verified" tool_tip="年齢確認を済ませていない住人の立入を禁止します。 詳しい情報は [SUPPORT_SITE] をご覧下さい。"/>
+ <check_box label="支払情情報が登録されている" name="limit_payment" tool_tip="支払情報が登録されていないと、この不動産にアクセスすることはできません。詳細については、[SUPPORT_SITE] をご覧ください。"/>
+ <check_box label="年齢確認が済んでいる" name="limit_age_verified" tool_tip="この不動産にアクセスするには、年齢確認を済ませる必要があります。詳細については、[SUPPORT_SITE] をご覧ください。"/>
<check_box label="ボイスチャットを許可" name="voice_chat_check"/>
<button label="?" name="voice_chat_help"/>
<text name="abuse_email_text">
diff --git a/indra/newview/skins/default/xui/ja/panel_script_ed.xml b/indra/newview/skins/default/xui/ja/panel_script_ed.xml
index 9fdd16d567..14d55002a3 100644
--- a/indra/newview/skins/default/xui/ja/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/ja/panel_script_ed.xml
@@ -22,6 +22,8 @@
<menu label="ファイル" name="File">
<menu_item_call label="保存" name="Save"/>
<menu_item_call label="変更を元に戻す" name="Revert All Changes"/>
+ <menu_item_call label="ファイルからロード..." name="LoadFromFile"/>
+ <menu_item_call label="ファイルに保存..." name="SaveToFile"/>
</menu>
<menu label="編集" name="Edit">
<menu_item_call label="元に戻す" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
new file mode 100644
index 0000000000..e496e6602b
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_inventory">
+ <text name="title">
+ インベントリに保存
+ </text>
+ <text name="hint_lbl">
+ 画像をインベントリに保存するには L$[UPLOAD_COST] の費用がかかります。画像をテクスチャとして保存するには平方形式の 1 つを選択してください。
+ </text>
+ <combo_box label="解像度" name="texture_size_combo">
+ <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
+ <combo_box.item label="小(128x128)" name="Small(128x128)"/>
+ <combo_box.item label="中(256x256)" name="Medium(256x256)"/>
+ <combo_box.item label="大(512x512)" name="Large(512x512)"/>
+ <combo_box.item label="カスタム" name="Custom"/>
+ </combo_box>
+ <spinner label="幅" name="inventory_snapshot_width"/>
+ <spinner label="高さ" name="inventory_snapshot_height"/>
+ <check_box label="縦横比の固定" name="inventory_keep_aspect_check"/>
+ <button label="取り消し" name="cancel_btn"/>
+ <button label="保存" name="save_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_local.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_local.xml
new file mode 100644
index 0000000000..cb658fb6c9
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_local.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_local">
+ <text name="title">
+ コンピューターに保存
+ </text>
+ <combo_box label="解像度" name="local_size_combo">
+ <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
+ <combo_box.item label="320x240" name="320x240"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="1280x1024" name="1280x1024"/>
+ <combo_box.item label="1600x1200" name="1600x1200"/>
+ <combo_box.item label="カスタム" name="Custom"/>
+ </combo_box>
+ <layout_stack name="local_image_params_ls">
+ <layout_panel name="local_image_size_lp">
+ <spinner label="幅" name="local_snapshot_width"/>
+ <spinner label="高さ" name="local_snapshot_height"/>
+ <check_box label="縦横比の固定" name="local_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="local_image_format_quality_lp">
+ <combo_box label="書式" name="local_format_combo">
+ <combo_box.item label="PNG(可逆圧縮)" name="PNG"/>
+ <combo_box.item label="JPEG" name="JPEG"/>
+ <combo_box.item label="BMP(可逆圧縮)" name="BMP"/>
+ </combo_box>
+ <slider label="画質" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+ <button label="取り消し" name="cancel_btn"/>
+ <flyout_button label="保存" name="save_btn" tool_tip="画像をファイルに保存">
+ <flyout_button.item label="保存" name="save_item"/>
+ <flyout_button.item label="別名で保存..." name="saveas_item"/>
+ </flyout_button>
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
new file mode 100644
index 0000000000..c3b1cd91e7
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_options">
+ <button label="プロフィールフィードに投稿する" name="save_to_profile_btn"/>
+ <button label="メール" name="save_to_email_btn"/>
+ <button label="インベントリに保存(L$[Amount])" name="save_to_inventory_btn"/>
+ <button label="コンピューターに保存" name="save_to_computer_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_postcard.xml
new file mode 100644
index 0000000000..1ddd723840
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_postcard.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_postcard">
+ <string name="default_subject">
+ [SECOND_LIFE] からのポストカードです。
+ </string>
+ <string name="default_message">
+ ぜひご覧ください!
+ </string>
+ <string name="upload_message">
+ 送信中...
+ </string>
+ <text name="title">
+ メール
+ </text>
+ <button label="メッセージ" name="message_btn"/>
+ <button label="設定" name="settings_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_profile.xml
new file mode 100644
index 0000000000..b860a6afe9
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_profile.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_profile">
+ <text name="title">
+ プロフィールフィードに投稿する
+ </text>
+ <combo_box label="解像度" name="profile_size_combo">
+ <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="カスタム" name="Custom"/>
+ </combo_box>
+ <layout_stack name="profile_image_params_ls">
+ <layout_panel name="profile_image_size_lp">
+ <spinner label="幅" name="profile_snapshot_width"/>
+ <spinner label="高さ" name="profile_snapshot_height"/>
+ <check_box label="縦横比の固定" name="profile_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="profile_image_metadata_lp">
+ <text name="caption_label">
+ キャプション:
+ </text>
+ <check_box initial_value="true" label="場所を含む" name="add_location_cb"/>
+ </layout_panel>
+ </layout_stack>
+ <button label="取り消し" name="cancel_btn"/>
+ <button label="投稿" name="post_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_status_bar.xml b/indra/newview/skins/default/xui/ja/panel_status_bar.xml
index 93689b81af..f09643d562 100644
--- a/indra/newview/skins/default/xui/ja/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/ja/panel_status_bar.xml
@@ -15,10 +15,10 @@
<panel.string name="buycurrencylabel">
L$ [AMT]
</panel.string>
- <panel name="balance_bg">
+ <panel left="-370" name="balance_bg" width="160">
<text name="balance" tool_tip="クリックして L$ 残高を更新" value="L$20"/>
<button label="L$ の購入" name="buyL" tool_tip="クリックして L$ を購入します"/>
- <button label="店" name="goShop" tool_tip="Second Life マーケットプレイスを開く"/>
+ <button label="店" name="goShop" tool_tip="Second Life マーケットプレイスを開く" width="40"/>
</panel>
<text name="TimeText" tool_tip="現在時刻(太平洋)">
24:00 AM PST
diff --git a/indra/newview/skins/default/xui/ja/role_actions.xml b/indra/newview/skins/default/xui/ja/role_actions.xml
index c53ad838f7..896ed556ae 100644
--- a/indra/newview/skins/default/xui/ja/role_actions.xml
+++ b/indra/newview/skins/default/xui/ja/role_actions.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<role_actions>
<action_set description="これらの能力には、グループメンバーを追加、排除し、招待状なしに新メンバーの参加を認める権限が含まれます。" name="Membership">
<action description="このグループに人を招待" longdescription="「役割」セクションの「メンバー」タブ内にある「招待」ボタンを押して、このグループにメンバーを招待します。" name="member invite" value="1"/>
@@ -51,7 +51,7 @@
<action description="グループ所有オブジェクトの返却" longdescription="グループ所有の区画上のオブジェクトのうち、グループ所有のオブジェクトを返却するには、「土地情報」>「オブジェクト」タブを使います。" name="land return group owned" value="48"/>
<action description="グループに設定されているオブジェクトを返却" longdescription="グループ所有の区画上のオブジェクトのうち、グループに設定されているオブジェクトを返却するには、「土地情報」>「オブジェクト」タブを使います。" name="land return group set" value="33"/>
<action description="非グループオブジェクトの返却" longdescription="グループ所有の区画上のオブジェクトのうち、グループ以外のオブジェクトを返却するには、「土地情報」>「オブジェクト」タブを使います。" name="land return non group" value="34"/>
- <action description="リンデン製の植物を使用して景観作成" longdescription="リンデン製の樹木、植物、草を植える、景観づくりの能力です。 これらの植物はあなたの持ち物内の「ライブラリ」 &gt; 「オブジェクト」フォルダにあります。「制作」メニューで作成することもできます。" name="land gardening" value="35"/>
+ <action description="リンデン製の植物を使用して景観作成" longdescription="リンデン製の樹木、植物、草を植える、景観づくりの能力です。 これらの植物はあなたのインベントリ内の「ライブラリ」 &gt; 「オブジェクト」フォルダにあります。「制作」メニューで作成することもできます。" name="land gardening" value="35"/>
</action_set>
<action_set description="これらの「能力」には、グループ所有のオブジェクトを譲渡、修正、販売する権限が含まれます。 変更は「制作ツール」 &gt; 「一般」タブで行います。 オブジェクトを右クリックして「編集」を開くと設定内容を確認できます。" name="Object Management">
<action description="グループにオブジェクトを譲渡" longdescription="「制作ツール」 &gt; 「一般」タブで、オブジェクトをグループに譲渡します。" name="object deed" value="36"/>
diff --git a/indra/newview/skins/default/xui/ja/sidepanel_inventory.xml b/indra/newview/skins/default/xui/ja/sidepanel_inventory.xml
index fc0293307b..51d6d48f90 100644
--- a/indra/newview/skins/default/xui/ja/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
<panel label="もの" name="objects panel">
<panel label="" name="sidepanel__inventory_panel">
<layout_stack name="inventory_layout_stack">
- <layout_panel name="inbox_outbox_layout_panel">
- <layout_stack name="inbox_outbox_layout_stack">
- <layout_panel name="inbox_layout_panel">
- <panel label="" name="marketplace_inbox">
- <string name="InboxLabelWithArg">
- 受け取った商品([NUM])
- </string>
- <string name="InboxLabelNoArg">
- 受け取った商品
- </string>
- <button label="受け取った商品" name="inbox_btn"/>
- <text name="inbox_fresh_new_count">
- [NUM] 個の新商品
- </text>
- <panel tool_tip="Drag and drop items to your inventory to manage and use them">
- <text name="inbox_inventory_placeholder">
- マーケットプレイスから購入した商品はここに配達されます。
- </text>
- </panel>
- </panel>
- </layout_panel>
- <layout_panel name="outbox_layout_panel">
- <panel label="" name="marketplace_outbox">
- <string name="OutboxLabelWithArg">
- マーチャントのアウトボックス ([NUM])
- </string>
- <string name="OutboxLabelNoArg">
- マーチャントのアウトボックス
- </string>
- <button label="マーチャントのアウトボックス" name="outbox_btn"/>
- <button label="" name="outbox_sync_btn" tool_tip="自分のマーケットプレイス店頭に移動"/>
- <panel>
- <panel name="outbox_inventory_placeholder_panel">
- <text name="outbox_inventory_placeholder_title">
- ローディング...
- </text>
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
+ <layout_panel name="inbox_layout_panel">
+ <panel label="" name="marketplace_inbox">
+ <string name="InboxLabelWithArg">
+ 受け取ったアイテム([NUM])
+ </string>
+ <string name="InboxLabelNoArg">
+ 受け取ったアイテム
+ </string>
+ <button label="受け取ったアイテム" name="inbox_btn"/>
+ <text name="inbox_fresh_new_count">
+ [NUM] 個の新アイテム
+ </text>
+ <panel name="inbox_inventory_placeholder_panel" tool_tip="アイテムを使用するには、そのアイテムをインベントリにドラッグアンドドロップ">
+ <text name="inbox_inventory_placeholder">
+ マーケットプレイスから購入した商品はここに配達されます。
+ </text>
+ </panel>
+ </panel>
</layout_panel>
</layout_stack>
<panel name="button_panel">
@@ -51,7 +28,7 @@
<button label="プロフィール" name="info_btn" tool_tip="オブジェクトのプロフィールを表示する"/>
</layout_panel>
<layout_panel name="share_btn_lp">
- <button label="共有" name="share_btn" tool_tip="「持ち物」のアイテムを共有する"/>
+ <button label="共有" name="share_btn" tool_tip="インベントリのアイテムを共有する"/>
</layout_panel>
<layout_panel name="shop_btn_lp">
<button label="店" name="shop_btn" tool_tip="マーケットプレイスのサイトを開く"/>
diff --git a/indra/newview/skins/default/xui/ja/sidepanel_item_info.xml b/indra/newview/skins/default/xui/ja/sidepanel_item_info.xml
index d820994b59..6931e448b3 100644
--- a/indra/newview/skins/default/xui/ja/sidepanel_item_info.xml
+++ b/indra/newview/skins/default/xui/ja/sidepanel_item_info.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="item properties" title="アイテムのプロフィール">
<panel.string name="unknown">
(不明)
@@ -16,13 +16,13 @@
[year,datetime,local] [mth,datetime,local] [day,datetime,local] [wkday,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local]
</panel.string>
<panel.string name="origin_inventory">
- (持ち物)
+ (インベントリ)
</panel.string>
<panel.string name="origin_inworld">
(インワールド)
</panel.string>
<text name="title" value="アイテムのプロフィール"/>
- <text name="origin" value="(持ち物)"/>
+ <text name="origin" value="(インベントリ)"/>
<scroll_container name="item_profile_scroll">
<panel label="" name="item_profile">
<text name="LabelItemNameTitle">
diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml
index f611b96502..680ef60890 100644
--- a/indra/newview/skins/default/xui/ja/strings.xml
+++ b/indra/newview/skins/default/xui/ja/strings.xml
@@ -181,8 +181,8 @@ http://secondlife.com/viewer-access-faq
</string>
<string name="LoginFailedPremiumOnly">
既にログインしているユーザーに最上のインワールド体験を提供するため、Second Life へのログインは一時的に制限されています。
-
-申し訳ございませんが、有料アカウントのユーザーを優先するために、現時点のところ無料アカウントのユーザーには Second Life へのアクセスをご遠慮いただいています。
+
+申し訳ございませんが、有料アカウントのユーザーを優先するため、現在のところ無料アカウントのユーザーには Second Life へのアクセスをご遠慮いただいています。
</string>
<string name="LoginFailedComputerProhibited">
このパソコンからは Second Life にアクセスできません。
@@ -339,17 +339,35 @@ support@secondlife.com にお問い合わせください。
アイテムは 1 つだけここにドラッグできます
</string>
<string name="TooltipPrice" value="L$[AMOUNT]:"/>
+ <string name="TooltipOutboxDragToWorld">
+ マーチャントボックス内のアイテムを Rez することはできません
+ </string>
<string name="TooltipOutboxNoTransfer">
- これらオブジェクトの 1 つまたは複数は、別のユーザーに売り渡したり譲渡できないものです。
+ これらオブジェクトの 1 つまたは複数は売り渡したり譲渡したりできないものです。
+ </string>
+ <string name="TooltipOutboxNotInInventory">
+ マーチャントアウトボックスでは、ご自分のインベントリからのアイテムしか受け入れることができません
</string>
<string name="TooltipOutboxWorn">
- あなたはこれらオブジェクトの 1 つまたは複数を装着しています。アバターからそれらを取り外し、再び移動してみてください。
+ 着用しているアイテムをマーチャントアウトボックスに入れることはできません
+ </string>
+ <string name="TooltipOutboxCallingCard">
+ コーリングカードをマーチャントアウトボックスに入れることはできません
</string>
<string name="TooltipOutboxFolderLevels">
- このフォルダにあるサブフォルダの階層が多すぎます。サブフォルダは4階層以内(ルートフォルダの下にA、その下にB、その下にCという風に)にまとめ直してください。
+ ネスト入りフォルダの深さが 3 を超えています
+ </string>
+ <string name="TooltipOutboxTooManyFolders">
+ 最上位フォルダ内のサブフォルダ数が 20 を超えています
</string>
<string name="TooltipOutboxTooManyObjects">
- このフォルダには 200 個以上のオブジェクトが含まれます。商品のいつかをボックスに入れ、オブジェクト数を減らしてください。
+ 最上位フォルダ内のアイテム数が 200 を超えています
+ </string>
+ <string name="TooltipDragOntoOwnChild">
+ フォルダをその子フォルダに移動することはできません
+ </string>
+ <string name="TooltipDragOntoSelf">
+ フォルダをそのフォルダ自身に移動することはできません
</string>
<string name="TooltipHttpUrl">
クリックしてこの Web ページを見ます
@@ -817,6 +835,9 @@ support@secondlife.com にお問い合わせください。
<string name="anim_yes_head">
頷く
</string>
+ <string name="multiple_textures">
+ 複数
+ </string>
<string name="texture_loading">
ローディング...
</string>
@@ -976,6 +997,9 @@ support@secondlife.com にお問い合わせください。
<string name="choose_the_directory">
参照
</string>
+ <string name="script_files">
+ スクリプト
+ </string>
<string name="AvatarSetNotAway">
一時退席中解除
</string>
@@ -1211,70 +1235,63 @@ support@secondlife.com にお問い合わせください。
ここにランドマークをドラッグしてお気に入りに追加します。
</string>
<string name="InventoryNoTexture">
- 「持ち物」内にこのテクスチャのコピーがありません
+ インベントリ内にこのテクスチャのコピーがありません
</string>
<string name="InventoryInboxNoItems">
- マーケットプレイスで購入した商品はここに配達されます。
+ マーケットプレイスで購入した商品はここに表示されます。その後、アイテムをインベントリにドラッグすれば、それらのアイテムを使用できます。
</string>
<string name="MarketplaceURL">
- http://marketplace.[DOMAIN_NAME]
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
</string>
<string name="MarketplaceURL_CreateStore">
- http://marketplace.[DOMAIN_NAME]/create_store
+ http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
</string>
- <string name="MarketplaceURL_LearnMore">
- http://marketplace.[DOMAIN_NAME]/learn_more
- </string>
- <string name="InventoryOutboxCreationErrorTitle">
- マーチャントアウトボックスが正しく設定されていません
+ <string name="MarketplaceURL_Dashboard">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
</string>
- <string name="InventoryOutboxCreationErrorTooltip">
- マーチャントアウトボックスの設定エラー
+ <string name="MarketplaceURL_Imports">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
</string>
- <string name="InventoryOutboxCreationError">
- 問題を解決するにはカスタマーサービスにお問い合わせください。
+ <string name="MarketplaceURL_LearnMore">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
</string>
<string name="InventoryOutboxNotMerchantTitle">
- マーケットプレイスは皆の売り場です
- </string>
- <string name="InventoryOutboxNotMerchantTooltip">
- あなたもマーチャントに!
+ マーケットプレイスでは誰でもアイテムを売ることができます。
</string>
+ <string name="InventoryOutboxNotMerchantTooltip"/>
<string name="InventoryOutboxNotMerchant">
- [[MARKETPLACE_URL] Second Life マーケットプレイス] では、SL 住人が制作した商品 100 万点以上が販売されています。あなたもご自分の自信作や、あなたが購入したアイテムを商品として売ってみませんか。その手順は簡単で、セットアップは無料です。[[LEARN_MORE_URL] こちらで詳細を確かめ]、マーケットプレイスに[[CREATE_STORE_URL] ストアを作成] しましょう。
+ マーチャントになりたい方は、[[MARKETPLACE_CREATE_STORE_URL] マーケットプレイスストアを作成]する必要があります。
</string>
<string name="InventoryOutboxNoItemsTitle">
- マーケットプレイスへの新しい出荷方法
- </string>
- <string name="InventoryOutboxNoItemsTooltip">
- 商品をここにドラッグアンドドロップするだけで、マーケットプレイスの売り物となります
+ アウトボックスは空です。
</string>
+ <string name="InventoryOutboxNoItemsTooltip"/>
<string name="InventoryOutboxNoItems">
- 販売する商品またはフォルダをこのエリアにドラッグします。コピー不可のアイテムでない限り、ドラッグした商品のコピーが表示されるだけで、あなたの持ち物から商品が実際に移動するわけではありません。マーケットプレイスに商品を送る準備が整ったら、「アップロード」ボタンをクリックします。商品はマーケットプレイスインベントリに移動した時点でこのフォルダから削除されます。
+ [[MARKETPLACE_DASHBOARD_URL] マーケットプレイス]に販売するアイテムを一覧するには、フォルダをこのエリアにドラッグし、「マーケットプレイスに送信」をクリックします。
</string>
<string name="Marketplace Error None">
エラーなし
</string>
<string name="Marketplace Error Not Merchant">
- エラー:マーケットプレイスに商品を送る前に、あなた自身をマーチャント登録する必要があります(登録は無料です)。
+ エラー:マーケットプレイスにアイテムを送る前に、あなた自身をマーチャント登録する必要があります(登録は無料です)。
</string>
<string name="Marketplace Error Empty Folder">
エラー:このフォルダは空です。
</string>
<string name="Marketplace Error Unassociated Products">
- エラー:あなたのマーチャントアカウントには、商品と無関係のアイテムが多すぎるため、このアイテムをアップロードできませんでした。このエラーを解消するには、マーケットプレイスのウェブサイトにログインし、商品に関係のないアイテム数を減らしてください。
+ エラー:あなたのマーチャントアカウントには、商品に関連付けられていないアイテムが多すぎるため、このアイテムをアップロードできませんでした。このエラーを解消するには、マーケットプレイスの Web サイトにログインし、関連付けられていないアイテムの数を減らしてください。
</string>
<string name="Marketplace Error Object Limit">
- エラー:この商品に含まれるオブジェクトが多すぎます。オブジェクトをいくつかボックスにまとめ、オブジェクト数を200以下に減らしてください。
+ エラー:このアイテムに含まれるオブジェクトが多すぎます。オブジェクトをいくつかボックスにまとめ、オブジェクト数を200以下に減らしてください。
</string>
<string name="Marketplace Error Folder Depth">
- エラー:この商品はネスト入りフォルダの階層が多すぎます。ネスト入りフォルダを 3 階層以内にまとめ直してください。
+ エラー:このアイテムはネスト入りフォルダの階層が多すぎます。ネスト入りフォルダを 3 階層以内にまとめ直してください。
</string>
<string name="Marketplace Error Unsellable Item">
- エラー:この項目をマーケットプレイスで販売することはできません。
+ エラー:このアイテムをマーケットプレイスで販売することはできません。
</string>
<string name="Marketplace Error Internal Import">
- エラー:この商品に関して問題が発生しました。しばらくしてからお試しください。
+ エラー:このアイテムに関して問題が発生しました。しばらくしてからお試しください。
</string>
<string name="Open landmarks">
ランドマークを開く
@@ -1323,7 +1340,7 @@ support@secondlife.com にお問い合わせください。
<string name="No Filters" value="いいえ "/>
<string name="Since Logoff" value=" - ログオフ以来"/>
<string name="InvFolder My Inventory">
- 持ち物
+ インベントリ
</string>
<string name="InvFolder Library">
ライブラリ
@@ -1356,7 +1373,7 @@ support@secondlife.com にお問い合わせください。
新規フォルダ
</string>
<string name="InvFolder Inventory">
- 持ち物
+ インベントリ
</string>
<string name="InvFolder Uncompressed Images">
圧縮されていない画像
@@ -1412,6 +1429,9 @@ support@secondlife.com にお問い合わせください。
<string name="no_attachments">
着用しているアタッチメントはありません
</string>
+ <string name="Attachments remain">
+ アタッチメント(残りのスロット数:[COUNT])
+ </string>
<string name="Buy">
買う
</string>
@@ -1538,6 +1558,12 @@ support@secondlife.com にお問い合わせください。
<string name="Right Pec">
右胸筋
</string>
+ <string name="Neck">
+ 首
+ </string>
+ <string name="Avatar Center">
+ アバターの中央
+ </string>
<string name="Invalid Attachment">
装着先が正しくありません
</string>
@@ -3898,6 +3924,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
<string name="Saved_message">
(保存日時:[LONG_TIMESTAMP])
</string>
+ <string name="IM_unblock_only_groups_friends">
+ このメッセージを表示するには、「環境設定」の「プライバシー」で「フレンドとグループ以外からはコールと IM を受信しない」チェックボックスをオフにします。
+ </string>
<string name="answered_call">
相手がコールを受けました
</string>
@@ -3929,10 +3958,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
[AGENT_NAME] とコンファレンスする
</string>
<string name="inventory_item_offered-im">
- 持ち物アイテムを送りました
+ インベントリアイテムを送りました
</string>
<string name="share_alert">
- 持ち物からここにアイテムをドラッグします
+ インベントリからここにアイテムをドラッグします
</string>
<string name="no_session_message">
(IM セッションが存在しません)
@@ -4030,6 +4059,18 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
<string name="you_paid_ldollars_no_name">
L$ [AMOUNT] を支払いました:[REASON]
</string>
+ <string name="you_paid_failure_ldollars">
+ [NAME] に [REASON] の代金 L$ [AMOUNT] を支払えませんでした。
+ </string>
+ <string name="you_paid_failure_ldollars_no_info">
+ L$ [AMOUNT] を支払えませんでした。
+ </string>
+ <string name="you_paid_failure_ldollars_no_reason">
+ [NAME] に L$ [AMOUNT] を支払えませんでした。
+ </string>
+ <string name="you_paid_failure_ldollars_no_name">
+ [REASON] の 代金 L$ [AMOUNT] を支払えませんでした。
+ </string>
<string name="for item">
[ITEM] 向け
</string>
@@ -4083,7 +4124,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
</string>
<string name="uploading_abuse_report">
アップロード中...
-
+
嫌がらせの報告
</string>
<string name="New Shape">
@@ -4349,10 +4390,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
</string>
<string name="words_separator" value=","/>
<string name="server_is_down">
- 大変申し訳ございませんが、予期せぬ問題が発生しました。
+ 大変申し訳ございませんが、予期しない問題が発生しました。
- status.secondlifegrid.netで、サービスに関する既知の問題についてお調べください。
- 問題が引き続き発生する場合は、お使いのネットワークやファイアウォールの設定を確認してください。
+ サービスに関する既知の問題については、status.secondlifegrid.net をご覧ください。
+問題が引き続き発生する場合は、お使いのネットワークやファイアウォールの設定を調べてください。
</string>
<string name="dateTimeWeekdaysNames">
日曜日:月曜日:火曜日:水曜日:木曜日:金曜日:土曜日
@@ -4440,6 +4481,12 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
<string name="ExternalEditorFailedToRun">
外部エディターを実行できませんでした。
</string>
+ <string name="TranslationFailed">
+ 翻訳できませんでした:[REASON]
+ </string>
+ <string name="TranslationResponseParseError">
+ 翻訳の応答にエラーが発生しました。
+ </string>
<string name="Esc">
Esc
</string>
@@ -4798,7 +4845,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
ハウツー
</string>
<string name="Command_Inventory_Label">
- 持ち物
+ インベントリ
</string>
<string name="Command_Map_Label">
地図
@@ -4810,7 +4857,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
ミニマップ
</string>
<string name="Command_Move_Label">
- 移動
+ 歩行 / 走行 / 飛行
+ </string>
+ <string name="Command_Outbox_Label">
+ マーチャントアウトボックス
</string>
<string name="Command_People_Label">
@@ -4837,10 +4887,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
話す
</string>
<string name="Command_View_Label">
- 視界
+ カメラコントロール
</string>
<string name="Command_Voice_Label">
- 近くのボイス
+ ボイス設定
</string>
<string name="Command_AboutLand_Tooltip">
訪問先に関する情報
@@ -4870,7 +4920,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
一般的タスクの実行方法
</string>
<string name="Command_Inventory_Tooltip">
- 持ち物を表示・使用
+ インベントリを表示・使用
</string>
<string name="Command_Map_Tooltip">
世界地図
@@ -4884,6 +4934,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
<string name="Command_Move_Tooltip">
アバターの移動
</string>
+ <string name="Command_Outbox_Tooltip">
+ 販売用にアイテムをマーケットプレイスに転送
+ </string>
<string name="Command_People_Tooltip">
フレンド、グループ、近くの人
</string>
@@ -4912,7 +4965,16 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
カメラの角度を変更
</string>
<string name="Command_Voice_Tooltip">
- ボイスチャット機能を持つ近くの人
+ インワールドでのコールや近くにいる人の音量調整
+ </string>
+ <string name="Toolbar_Bottom_Tooltip">
+ 現在、下のツールバーにあります
+ </string>
+ <string name="Toolbar_Left_Tooltip">
+ 現在、左のツールバーにあります
+ </string>
+ <string name="Toolbar_Right_Tooltip">
+ 現在、右のツールバーにあります
</string>
<string name="Retain%">
維持率
@@ -4938,4 +5000,19 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
<string name="Normal">
普通
</string>
+ <string name="snapshot_quality_very_low">
+ 非常に低い
+ </string>
+ <string name="snapshot_quality_low">
+ 低
+ </string>
+ <string name="snapshot_quality_medium">
+ 中
+ </string>
+ <string name="snapshot_quality_high">
+ 高
+ </string>
+ <string name="snapshot_quality_very_high">
+ 非常に高い
+ </string>
</strings>
diff --git a/indra/newview/skins/default/xui/ja/teleport_strings.xml b/indra/newview/skins/default/xui/ja/teleport_strings.xml
index 04ea1c2438..64f01f4030 100644
--- a/indra/newview/skins/default/xui/ja/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/ja/teleport_strings.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<teleport_messages>
<message_set name="errors">
<message name="invalid_tport">
@@ -21,8 +21,8 @@
もう少し後でやり直してください。
</message>
<message name="NoHelpIslandTP">
- Welcome Islandには戻ることができません。
-「Welcome Island Public」に行き、
+ ウェルカムアイランドにテレポートで戻ることはできません。
+「Welcome Island Public」に行き再度チュートリアルを行ってください。
</message>
<message name="noaccess_tport">
残念ながら、そのテレポート目的地へのアクセスがありません。
@@ -45,7 +45,7 @@
テレポートの目的地を見つけられません。目的地が一時的に利用できない状態か、またはすでに消滅している可能性があります。数分後にやり直してください。
</message>
<message name="no_inventory_host">
- 持ち物システムは現在利用できません。
+ インベントリシステムは現在利用できません。
</message>
</message_set>
<message_set name="progress">
diff --git a/indra/newview/skins/default/xui/pl/floater_buy_currency.xml b/indra/newview/skins/default/xui/pl/floater_buy_currency.xml
index f2a6579dc3..3e51761b37 100644
--- a/indra/newview/skins/default/xui/pl/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/pl/floater_buy_currency.xml
@@ -46,7 +46,7 @@
[AMT]L$
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php metoda płatności] | [http://www.secondlife.com/my/account/currency.php waluta] | [http://www.secondlife.com/my/account/exchange_rates.php kurs wymiany]
+ [http://www.secondlife.com/my/account/payment_method_management.php metoda płatności] | [http://www.secondlife.com/my/account/currency.php waluta]
</text>
<text name="exchange_rate_note">
Wpisz ponownie kwotę aby zobaczyć ostatni kurs wymiany.
diff --git a/indra/newview/skins/default/xui/pl/floater_camera.xml b/indra/newview/skins/default/xui/pl/floater_camera.xml
index 5b9dd47616..60f3cd0fff 100644
--- a/indra/newview/skins/default/xui/pl/floater_camera.xml
+++ b/indra/newview/skins/default/xui/pl/floater_camera.xml
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Poruszaj kamerą w dół/górę oraz w prawo/lewo
</floater.string>
- <floater.string name="camera_modes_title">
- Ustawienia
- </floater.string>
- <floater.string name="pan_mode_title">
- W prawo lub w lewo
- </floater.string>
- <floater.string name="presets_mode_title">
- Ustaw widok
- </floater.string>
<floater.string name="free_mode_title">
Zobacz obiekt
</floater.string>
diff --git a/indra/newview/skins/default/xui/pl/menu_viewer.xml b/indra/newview/skins/default/xui/pl/menu_viewer.xml
index fe4662c5a2..24c961fa26 100644
--- a/indra/newview/skins/default/xui/pl/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/pl/menu_viewer.xml
@@ -20,8 +20,6 @@
<menu_item_call label="Tryb oddalenia" name="Set Away"/>
<menu_item_call label="Tryb pracy" name="Set Busy"/>
</menu>
- <menu_item_call label="Zażądaj statusu administratora" name="Request Admin Options"/>
- <menu_item_call label="Wyłącz atatus administratora" name="Leave Admin Options"/>
<menu_item_call label="Wyłącz [APP_NAME]" name="Quit"/>
</menu>
<menu label="Komunikacja" name="Communicate">
@@ -36,11 +34,10 @@
<menu_item_check label="Szukaj" name="Search"/>
<menu_item_call label="Zrób zdjęcie" name="Take Snapshot"/>
<menu_item_call label="Zapamiętaj to miejsce (LM)" name="Create Landmark Here"/>
- <menu label="Miejsce" name="Land">
- <menu_item_call label="Profil miejsca" name="Place Profile"/>
- <menu_item_call label="O posiadłości" name="About Land"/>
- <menu_item_call label="Region/Majątek" name="Region/Estate"/>
- </menu>
+ <menu_item_separator/>
+ <menu_item_call label="Profil miejsca" name="Place Profile"/>
+ <menu_item_call label="O posiadłości" name="About Land"/>
+ <menu_item_call label="Region/Majątek" name="Region/Estate"/>
<menu_item_call label="Kup posiadłość" name="Buy Land"/>
<menu_item_call label="Moje posiadłości" name="My Land"/>
<menu label="Pokaż" name="LandShow">
@@ -56,7 +53,7 @@
</menu>
<menu_item_call label="Teleportuj do Miejsca Startu" name="Teleport Home"/>
<menu_item_call label="Ustaw Miejsce Startu" name="Set Home to Here"/>
- <menu label="Słońce" name="Environment Settings">
+ <menu label="Słońce" name="Sun">
<menu_item_call label="Wschód Słońca" name="Sunrise"/>
<menu_item_call label="Południe" name="Noon"/>
<menu_item_call label="Zachód Słońca" name="Sunset"/>
@@ -119,6 +116,7 @@
<menu_item_call label="dźwięk (L$[COST])..." name="Upload Sound"/>
<menu_item_call label="animację (L$[COST])..." name="Upload Animation"/>
<menu_item_call label="zbiór plików (L$[COST] za jeden plik)..." name="Bulk Upload"/>
+ <menu_item_call label="Ustaw domyślne pozwolenia ładowania" name="perm prefs"/>
</menu>
<menu_item_call label="Cofnij" name="Undo"/>
<menu_item_call label="Ponów" name="Redo"/>
@@ -152,22 +150,22 @@
<menu_item_check label="Pokaż celownik myszki" name="ShowCrosshairs"/>
</menu>
<menu label="Rodzaje renderowania" name="Rendering Types">
- <menu_item_check label="Podstawowe" name="Simple"/>
- <menu_item_check label="Maska alpha" name="Alpha"/>
- <menu_item_check label="Drzewo" name="Tree"/>
- <menu_item_check label="Awatary" name="Character"/>
- <menu_item_check label="Płaszczyzna powierzchni" name="SurfacePath"/>
- <menu_item_check label="Niebo" name="Sky"/>
- <menu_item_check label="Woda" name="Water"/>
- <menu_item_check label="Ziemia" name="Ground"/>
- <menu_item_check label="Głośność" name="Volume"/>
- <menu_item_check label="Trawa" name="Grass"/>
- <menu_item_check label="Chmury" name="Clouds"/>
- <menu_item_check label="Cząsteczki" name="Particles"/>
- <menu_item_check label="Zderzenie" name="Bump"/>
+ <menu_item_check label="Podstawowe" name="Rendering Type Simple"/>
+ <menu_item_check label="Maska alpha" name="Rendering Type Alpha"/>
+ <menu_item_check label="Drzewo" name="Rendering Type Tree"/>
+ <menu_item_check label="Awatary" name="Rendering Type Character"/>
+ <menu_item_check label="Płaszczyzna powierzchni" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Niebo" name="Rendering Type Sky"/>
+ <menu_item_check label="Woda" name="Rendering Type Water"/>
+ <menu_item_check label="Ziemia" name="Rendering Type Ground"/>
+ <menu_item_check label="Głośność" name="Rendering Type Volume"/>
+ <menu_item_check label="Trawa" name="Rendering Type Grass"/>
+ <menu_item_check label="Chmury" name="Rendering Type Clouds"/>
+ <menu_item_check label="Cząsteczki" name="Rendering Type Particles"/>
+ <menu_item_check label="Zderzenie" name="Rendering Type Bump"/>
</menu>
<menu label="Opcje renderowania" name="Rendering Features">
- <menu_item_check label="UI" name="UI"/>
+ <menu_item_check label="UI" name="ToggleUI"/>
<menu_item_check label="Zaznaczone" name="Selected"/>
<menu_item_check label="Podświetlenie" name="Highlighted"/>
<menu_item_check label="Tekstury dynamiczne" name="Dynamic Textures"/>
@@ -179,10 +177,7 @@
<menu_item_call label="Wyczyść bufor danych grupy" name="ClearGroupCache"/>
<menu_item_check label="Wygładzanie ruchu myszki" name="Mouse Smoothing"/>
<menu label="Skróty" name="Shortcuts">
- <menu_item_call label="Obraz (L$[COST])..." name="Upload Image"/>
- <menu_item_check label="Szukaj" name="Search"/>
<menu_item_call label="Zwolnij klawisze" name="Release Keys"/>
- <menu_item_call label="Domyślne ustawienia rozmiaru interfejsu" name="Set UI Size to Default"/>
<menu_item_check label="Pokaż menu Zaawansowane - skrót" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Zamknij okno" name="Close Window"/>
<menu_item_call label="Zamknij wszystkie okna" name="Close All Windows"/>
@@ -191,13 +186,6 @@
<menu_item_check label="Wolna kamera" name="Joystick Flycam"/>
<menu_item_call label="Reset widoku" name="Reset View"/>
<menu_item_call label="Zobacz ostatniego rozmówcę" name="Look at Last Chatter"/>
- <menu label="Wybierz narzędzie budowania" name="Select Tool">
- <menu_item_call label="Narzędzie ogniskowej" name="Focus"/>
- <menu_item_call label="Narzędzie ruchu" name="Move"/>
- <menu_item_call label="Narzędzie edycji" name="Edit"/>
- <menu_item_call label="Stwórz narzędzie" name="Create"/>
- <menu_item_call label="Narzędzia posiadłości" name="Land"/>
- </menu>
<menu_item_call label="Przybliż" name="Zoom In"/>
<menu_item_call label="Domyślne przybliżenie" name="Zoom Default"/>
<menu_item_call label="Oddal" name="Zoom Out"/>
@@ -266,9 +254,8 @@
<menu_item_call label="Upuść pakiet pamięci" name="Drop a Packet"/>
</menu>
<menu_item_call label="Zderzenia, popchnięcia &amp; uderzenia" name="Bumps, Pushes &amp;amp; Hits"/>
- <menu label="Świat" name="World">
+ <menu label="Świat" name="DevelopWorld">
<menu_item_check label="Domyślne ustawienia środowiska Regionu" name="Sim Sun Override"/>
- <menu_item_check label="Efekty emiterów" name="Cheesy Beacon"/>
<menu_item_check label="Ustalona pogoda" name="Fixed Weather"/>
<menu_item_call label="Zachowaj bufor pamięci obiektów regionu" name="Dump Region Object Cache"/>
</menu>
@@ -290,11 +277,11 @@
</menu>
<menu label="Awatar" name="Character">
<menu label="Przesuń bakowaną teksturę" name="Grab Baked Texture">
- <menu_item_call label="Tęczówka oka" name="Iris"/>
- <menu_item_call label="Głowa" name="Head"/>
- <menu_item_call label="Górna część ciała" name="Upper Body"/>
- <menu_item_call label="Dolna część ciała" name="Lower Body"/>
- <menu_item_call label="Spódnica" name="Skirt"/>
+ <menu_item_call label="Tęczówka oka" name="Grab Iris"/>
+ <menu_item_call label="Głowa" name="Grab Head"/>
+ <menu_item_call label="Górna część ciała" name="Grab Upper Body"/>
+ <menu_item_call label="Dolna część ciała" name="Grab Lower Body"/>
+ <menu_item_call label="Spódnica" name="Grab Skirt"/>
</menu>
<menu label="Testy postaci" name="Character Tests">
<menu_item_call label="Przesuń geometrię postaci" name="Toggle Character Geometry"/>
@@ -315,8 +302,8 @@
<menu_item_check label="Pokaż menu administratora" name="View Admin Options"/>
</menu>
<menu label="Administrator" name="Admin">
- <menu label="Object">
- <menu_item_call label="Weź kopię" name="Take Copy"/>
+ <menu label="Object" name="AdminObject">
+ <menu_item_call label="Weź kopię" name="Admin Take Copy"/>
<menu_item_call label="Reset właściciela" name="Force Owner To Me"/>
<menu_item_call label="Reset przyzwolenia właściciela" name="Force Owner Permissive"/>
<menu_item_call label="Usuń" name="Delete"/>
diff --git a/indra/newview/skins/default/xui/pl/notifications.xml b/indra/newview/skins/default/xui/pl/notifications.xml
index 7d3225ea31..0194293642 100644
--- a/indra/newview/skins/default/xui/pl/notifications.xml
+++ b/indra/newview/skins/default/xui/pl/notifications.xml
@@ -946,7 +946,7 @@ Zaproponować znajomość [NAME]?
</form>
</notification>
<notification name="RemoveFromFriends">
- Czy chcesz usunąć [NAME] z listy znajomych?
+ Czy chcesz usunąć &lt;nolink&gt;[NAME]&lt;/nolink&gt; z listy znajomych?
<usetemplate name="okcancelbuttons" notext="Anuluj" yestext="OK"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1385,7 +1385,7 @@ W celu instalacji aktualizacji musi zostać wykonany restart [APP_NAME].
<usetemplate ignoretext="Potwierdź zanim zwrócisz obiekty do ich właścicieli" name="okcancelignore" notext="Anuluj" yestext="OK"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- Jesteś członkiem grupy [GROUP].
+ Jesteś członkiem grupy &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
Chcesz opuścić grupę?
<usetemplate name="okcancelbuttons" notext="Anuluj" yestext="OK"/>
</notification>
@@ -2078,10 +2078,10 @@ Zamieść go na stronie internetowej żeby umożliwić innym łatwy dostęp do t
Temat: [SUBJECT], Treść: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] jest w Second Life
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; jest w Second Life
</notification>
<notification name="FriendOffline">
- [NAME] opuszcza Second Life
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; opuszcza Second Life
</notification>
<notification name="AddSelfFriend">
Nie możesz dodać siebie do listy znajomych.
@@ -2458,10 +2458,10 @@ Spróbuj ponowanie za kilka minut.
</form>
</notification>
<notification name="FriendshipAccepted">
- Twoja propozycja znajomości została przyjęta przez [NAME].
+ Twoja propozycja znajomości została przyjęta przez &lt;nolink&gt;[NAME]&lt;/nolink&gt;.
</notification>
<notification name="FriendshipDeclined">
- Twoja propozycja znajomości została odrzucona przez [NAME].
+ Twoja propozycja znajomości została odrzucona przez &lt;nolink&gt;[NAME]&lt;/nolink&gt;.
</notification>
<notification name="FriendshipAcceptedByMe">
Propozycja znajomości została zaakceptowana.
diff --git a/indra/newview/skins/default/xui/pl/panel_my_profile.xml b/indra/newview/skins/default/xui/pl/panel_my_profile.xml
deleted file mode 100644
index cdc833241d..0000000000
--- a/indra/newview/skins/default/xui/pl/panel_my_profile.xml
+++ /dev/null
@@ -1,31 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="no_partner_text" value="Żadne"/>
- <string name="no_group_text" value="Żadne"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Nazwa użytkownika
- </text>
- <text name="name_descr_text">
- Wyświetlana nazwa
- </text>
- <button label="Profil" name="see_profile_btn" tool_tip="Zobacz profil tego awatara"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/pl/panel_notes.xml b/indra/newview/skins/default/xui/pl/panel_notes.xml
deleted file mode 100644
index 571171d64c..0000000000
--- a/indra/newview/skins/default/xui/pl/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Notatki &amp; Prywatność" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Notatki:"/>
- <text name="status_message2" value="Pozwól tej osobie na:"/>
- <check_box label="Widzenie mojego statusu" name="status_check"/>
- <check_box label="Lokalizowanie mnie na mapie" name="map_check"/>
- <check_box label="Edytowanie, kasowanie lub zabieranie moich obiektów" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Dodaj do Znajomych" name="add_friend" tool_tip="Zaoferuj znajomość Rezydentowi"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Otwórz wiadomości IM"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Dzwoń" name="call" tool_tip="Zadzwoń do Rezydenta"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Mapa" name="show_on_map_btn" tool_tip="Pokaż Rezydenta na mapie"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Teleportuj" name="teleport" tool_tip="Teleportuj"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/pl/panel_profile.xml b/indra/newview/skins/default/xui/pl/panel_profile.xml
deleted file mode 100644
index 77dd951bc4..0000000000
--- a/indra/newview/skins/default/xui/pl/panel_profile.xml
+++ /dev/null
@@ -1,59 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="no_partner_text" value="Brak"/>
- <string name="no_group_text" value="Żadne"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Życie#1:"/>
- </panel>
- <text name="title_member_text" value="Urodziny:"/>
- <text name="title_acc_status_text" value="Konto:"/>
- <text name="title_partner_text" value="Partner:"/>
- <panel name="partner_data_panel">
- <text initial_value="(przetwarzanie)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Grupy:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Poznaj" name="add_friend" tool_tip="Zaproponuj znajomość Rezydentowi"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Otwórz wiadomości IM"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Dzwoń" name="call" tool_tip="Zadzwoń do tego Rezydenta"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Teleportuj" name="teleport" tool_tip="Teleportuj"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Zapłać lub udostępnij obiekt Rezydentowi"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel name="profile_me_buttons_panel">
- <button label="Edytuj profil" name="edit_profile_btn" tool_tip="Edytuj informacje o sobie"/>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/pl/panel_profile_view.xml b/indra/newview/skins/default/xui/pl/panel_profile_view.xml
deleted file mode 100644
index 1fd6bc1d10..0000000000
--- a/indra/newview/skins/default/xui/pl/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- Obecnie w SL
- </string>
- <string name="status_offline">
- Nieaktywny
- </string>
- <text name="display_name_label" value="Wyświetlana nazwa:"/>
- <text name="solo_username_label" value="Nazwa użytkownika:"/>
- <text name="status" value="Obecnie w SL"/>
- <text name="user_name_small" value="Jack oh look at me this is a super duper long name"/>
- <button name="copy_to_clipboard" tool_tip="Kopiuj do schowka"/>
- <text name="user_label" value="Nazwa użytkownika:"/>
- <tab_container name="tabs">
- <panel label="PROFIL" name="panel_profile"/>
- <panel label="ULUBIONE" name="panel_picks"/>
- <panel label="NOTATKI &amp; PRYWATNOŚĆ" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml
index 6a8309cca5..f6dec8536b 100644
--- a/indra/newview/skins/default/xui/pl/strings.xml
+++ b/indra/newview/skins/default/xui/pl/strings.xml
@@ -423,6 +423,9 @@
<string name="symbolic folder link">
link folderu
</string>
+ <string name="AvatarEditingAppearance">
+ (Edycja Wygląd)
+ </string>
<string name="AvatarAway">
Śpi
</string>
diff --git a/indra/newview/skins/default/xui/pt/floater_about.xml b/indra/newview/skins/default/xui/pt/floater_about.xml
index c374264c4a..e843e56090 100644
--- a/indra/newview/skins/default/xui/pt/floater_about.xml
+++ b/indra/newview/skins/default/xui/pt/floater_about.xml
@@ -65,13 +65,35 @@ Versão do servidor de voz: [VOICE_VERSION]
</panel>
<panel label="Licenças" name="licenses_panel">
<text_editor name="credits_editor">
- 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion APR Copyright (C) 2000-2004 The Apache Software Foundation Collada DOM Copyright 2005 Sony Computer Entertainment Inc. cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). GL Copyright (C) 1999-2004 Brian Paul. GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia. google-perftools Copyright (c) 2005, Google Inc. Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) jpeglib Copyright (C) 1991-1998, Thomas G. Lane. ogg/vorbis Copyright (C) 2001, Xiphophorus OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. PCRE Copyright (c) 1997-2008 University of Cambridge SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) xmlrpc-epi Copyright (C) 2000 Epinions, Inc. zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. google-perftools Copyright (c) 2005, Google Inc.
+ 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
+ APR Copyright (C) 2000-2004 The Apache Software Foundation
+ Collada DOM Copyright 2005 Sony Computer Entertainment Inc.
+ cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+ DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
+ expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+ FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
+ GL Copyright (C) 1999-2004 Brian Paul.
+ GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University e David Luebke, Brenden Schubert, University of Virginia.
+ google-perftools Copyright (c) 2005, Google Inc.
+ Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
+ jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
+ jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
+ ogg/vorbis Copyright (C) 2001, Xiphophorus
+ OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+ PCRE Copyright (c) 1997-2008 University of Cambridge
+ SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+ SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
+ xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
+ zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
+ google-perftools Copyright (c) 2005, Google Inc.
-O Second Life Viewer usa Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (e licenciadores). Todos os direitos reservados. Mais detalhes em www.havok.com
+ O Visualizador do Second Life usa Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (e seus Licenciantes). Todos os direitos reservados. Consulte www.havok.com para obter detalhes.
-Todos os direitos reservados. Mais detalhes em licenses.txt.
+ Este software contém código fonte fornecido pela NVIDIA Corporation.
-Codificação do áudio de bate-papo de voz: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
+ Todos os direitos reservados. Consulte licenses.txt para obter detalhes.
+
+ Codificação de áudio da conversa com voz: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
</text_editor>
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/pt/floater_about_land.xml b/indra/newview/skins/default/xui/pt/floater_about_land.xml
index cc09888994..cd0fb4c41b 100644
--- a/indra/newview/skins/default/xui/pt/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/pt/floater_about_land.xml
@@ -130,7 +130,7 @@ Vá para o menu Mundo &gt; Sobre o terreno ou selecione outro lote para mostrar
Tráfego:
</text>
<text name="DwellText">
- 0
+ Carregando...
</text>
<button label="Comprar terreno..." label_selected="Comprar terreno..." left="130" name="Buy Land..." width="125"/>
<button label="Venda Linden" name="Linden Sale..." tool_tip="O terreno precisa ser possuído, estar com o conteúdo configurado e não estar pronto para leilão."/>
@@ -309,13 +309,15 @@ Apenas lotes maiores podem ser listados na busca.
Proibido empurrar (regulamento da região)
</panel.string>
<panel.string name="see_avs_text">
- Veja e bata papo com os residentes deste terreno
+ Avatares em outros lotes podem ver
</panel.string>
<text name="allow_label">
Autorizar outros residentes a:
</text>
- <check_box label="Editar terreno" name="edit land check" tool_tip="Se ativado, qualquer um pode modificar o terreno. É melhor deixar esta opção desativada, uma vez que você sempre pode editar seu próprio terreno."/>
- <check_box label="Voar" name="check fly" tool_tip="Se ativado, residentes podem voar sobre seu terreno. Se desativado, eles podem voar apenas até chegar ou sobrevoar o seu terreno."/>
+ <text name="allow_label0">
+ Voar:
+ </text>
+ <check_box label="Todos" name="check fly" tool_tip="Se ativado, residentes podem voar sobre seu terreno. Se desativado, eles podem voar apenas até chegar ou sobrevoar o seu terreno."/>
<text name="allow_label2">
Criar objetos:
</text>
@@ -331,9 +333,6 @@ Apenas lotes maiores podem ser listados na busca.
</text>
<check_box label="Residentes" name="check other scripts"/>
<check_box label="Grupo" name="check group scripts"/>
- <text name="land_options_label">
- Opções do terreno:
- </text>
<check_box label="Seguro (sem danos)" name="check safe" tool_tip="Se ativado, ajusta o terreno para Seguro, impedindo lutas com danos. Se não ativado, lutas com danos é habilitado."/>
<check_box label="Proibido empurrar" name="PushRestrictCheck" tool_tip="Evita scripts que empurram. Ativar essa opção ajuda a prevenir comportamentos desordeiros no seu terreno."/>
<check_box label="Mostrar terreno nos resultados de busca (L$30/semana)" name="ShowDirectoryCheck" tool_tip="Permitir que as pessoas vejam este terreno nos resultados de busca"/>
@@ -374,9 +373,9 @@ Apenas lotes maiores podem ser listados na busca.
</text>
<texture_picker label="" name="snapshot_ctrl" tool_tip="Clique para escolher uma imagem"/>
<text name="allow_label5">
- Permitir que residentes de outros terrenos:
+ Avatares em outros lotes podem ver e conversar com avatares neste lote
</text>
- <check_box label="Ver avatares" name="SeeAvatarsCheck" tool_tip="Permite que residentes de outros terrenos vejam e conversem com os residentes deste terreno e vice-versa."/>
+ <check_box label="Ver avatares" name="SeeAvatarsCheck" tool_tip="Permite que os avatares em outros lotes vejam e batam papo com avatares neste lote. Você poderá vê-los e conversar com eles."/>
<text name="landing_point">
Ponto de Aterrissagem: [LANDING]
</text>
@@ -461,12 +460,12 @@ Mídia:
<text name="Limit access to this parcel to:">
Acesso a este lote
</text>
- <check_box label="Acesso para público categoria [MATURITY]" name="public_access"/>
+ <check_box label="Permitir acesso público (Desmarcar esse item cria limites)" name="public_access"/>
<text name="Only Allow">
- Restringir acesso a contas confirmardas por:
+ Permitir acesso apenas para residentes que:
</text>
- <check_box label="Dados de pagamento fornecidos [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Banir residentes sem identificação."/>
- <check_box label="Idade comprovada: [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Banir residentes que não comprovaram a idade. Consulte o [SUPPORT_SITE] para saber mais."/>
+ <check_box label="Possuam Dados de pagamento fornecidos [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Os residentes devem ter seus dados de pagamento cadastrados para acessar este lote. Consulte o [SUPPORT_SITE] para saber mais."/>
+ <check_box label="Tiveram sua idade verificada [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Os residentes devem ter a idade verificada para acessar este lote. Consulte o [SUPPORT_SITE] para saber mais."/>
<check_box label="Permitir acesso do grupo: [GROUP]" name="GroupCheck" tool_tip="Definir grupo na aba Geral."/>
<check_box label="Vender passes para:" name="PassCheck" tool_tip="Permite acesso temporário a este terreno"/>
<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/pt/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/pt/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000..05326d8594
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+ <text name="name_label">
+ Nome:
+ </text>
+ <text name="description_label">
+ Descrição:
+ </text>
+ <button label="Envio (L$[AMOUNT])" name="ok_btn"/>
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/pt/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000..5cae581045
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+ <floater.string name="failed_to_initialize">
+ Falha ao iniciar animação
+ </floater.string>
+ <floater.string name="anim_too_long">
+ O arquivo de animação possui [LENGTH] segundos de duração.
+
+A duração máxima da animação é de [MAX_LENGTH] segundos.
+ </floater.string>
+ <floater.string name="failed_file_read">
+ Não foi possível ler o arquivo de animação.
+
+[STATUS]
+ </floater.string>
+ <floater.string name="E_ST_OK">
+ Ok
+ </floater.string>
+ <floater.string name="E_ST_EOF">
+ Fim de arquivo prematuro.
+ </floater.string>
+ <floater.string name="E_ST_NO_CONSTRAINT">
+ Impossível ler definição constraint.
+ </floater.string>
+ <floater.string name="E_ST_NO_FILE">
+ Impossível abrir arquivo BVH.
+ </floater.string>
+ <floater.string name="E_ST_NO_HIER">
+ Invalid HIERARCHY header.
+ </floater.string>
+ <floater.string name="E_ST_NO_JOINT">
+ RAIZ ou JUNTA não encontrados.
+ </floater.string>
+ <floater.string name="E_ST_NO_NAME">
+ Impossível obter nome JOINT.
+ </floater.string>
+ <floater.string name="E_ST_NO_OFFSET">
+ Impossível localizar OFFSET.
+ </floater.string>
+ <floater.string name="E_ST_NO_CHANNELS">
+ Impossível localizar CHANNELS.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROTATION">
+ Impossível obter ordem de rotação.
+ </floater.string>
+ <floater.string name="E_ST_NO_AXIS">
+ Impossível obter eixo de rotação.
+ </floater.string>
+ <floater.string name="E_ST_NO_MOTION">
+ Impossível localizar MOTION.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAMES">
+ Impossível determinar número de quadros.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAME_TIME">
+ Impossível determinar tempo dos quadros.
+ </floater.string>
+ <floater.string name="E_ST_NO_POS">
+ Impossível definir posicionamento.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROT">
+ Impossível definir valores da rotação.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_FILE">
+ Impossível abrir arquivo de tradução.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HEADER">
+ Impossível ler cabeçalho de tradução.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_NAME">
+ Impossível ler nomes traduzidos.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_IGNORE">
+ Impossível obter valor traduzido a ignorar.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_RELATIVE">
+ Impossível obter valor traduzido relativo.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_OUTNAME">
+ Impossível obter valor traduzido.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MATRIX">
+ Impossível ler matriz de tradução.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGECHILD">
+ Impossível obter nome mergechild.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGEPARENT">
+ Impossível obter nome mergeparent.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_PRIORITY">
+ Impossível obter valor prioritário.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_LOOP">
+ Impossível obter valor do loop.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEIN">
+ Impossível obter valor easeIn.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEOUT">
+ Impossível obter valor easeOut.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HAND">
+ Impossível obter valor de morph da mão.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EMOTE">
+ Impossível ler nome do emote.
+ </floater.string>
+ <floater.string name="E_ST_BAD_ROOT">
+ Nome da junta incorreto, use &quot;quadril&quot;.
+ </floater.string>
+ <text name="name_label">
+ Nome:
+ </text>
+ <text name="description_label">
+ Descrição:
+ </text>
+ <spinner label="Prioridade" name="priority" tool_tip="Controla quais animações podem ser interrompidas por esta animação"/>
+ <check_box label="Loop" name="loop_check" tool_tip="Executa esta animação sem parar"/>
+ <spinner label="Dentro(%)" name="loop_in_point" tool_tip="Define o ponto em que a animação em loop reinicia"/>
+ <spinner label="Fora(%)" name="loop_out_point" tool_tip="Define o ponto em que a animação em loop acaba"/>
+ <text name="hand_label">
+ Pose das mãos
+ </text>
+ <combo_box name="hand_pose_combo" tool_tip="Controla os gestos das mãos durante a animação">
+ <combo_box.item label="Abrir" name="Spread"/>
+ <combo_box.item label="Relaxado" name="Relaxed"/>
+ <combo_box.item label="Apontar ambas" name="PointBoth"/>
+ <combo_box.item label="Punho" name="Fist"/>
+ <combo_box.item label="E relaxada" name="RelaxedLeft"/>
+ <combo_box.item label="Apontar E" name="PointLeft"/>
+ <combo_box.item label="Punho E" name="FistLeft"/>
+ <combo_box.item label="D relaxada" name="RelaxedRight"/>
+ <combo_box.item label="Apontar D" name="PointRight"/>
+ <combo_box.item label="Punho D" name="FistRight"/>
+ <combo_box.item label="Saudação D" name="SaluteRight"/>
+ <combo_box.item label="Escrevendo" name="Typing"/>
+ <combo_box.item label="Paz D" name="PeaceRight"/>
+ </combo_box>
+ <text name="emote_label">
+ Expressão
+ </text>
+ <combo_box name="emote_combo" tool_tip="Controla as expressões faciais durante a animação">
+ <item label="(nenhum)" name="[None]" value=""/>
+ <item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+ <item label="Com medo" name="Afraid" value="Com medo"/>
+ <item label="Bravo" name="Angry" value="Bravo"/>
+ <item label="Sorriso contagiante" name="BigSmile" value="Sorriso contagiante"/>
+ <item label="À toa" name="Bored" value="À toa"/>
+ <item label="Chorar" name="Cry" value="Chorar"/>
+ <item label="Desdenho" name="Disdain" value="Desdenho"/>
+ <item label="Com vergonha" name="Embarrassed" value="Com vergonha"/>
+ <item label="Franzir testa" name="Frown" value="Franzir testa"/>
+ <item label="Beijo" name="Kiss" value="Beijo"/>
+ <item label="Rir" name="Laugh" value="Rir"/>
+ <item label="Mostrar a língua" name="Plllppt" value="Mostrar a língua"/>
+ <item label="Asco" name="Repulsed" value="Asco"/>
+ <item label="Triste" name="Sad" value="Triste"/>
+ <item label="Encolher os ombros" name="Shrug" value="Encolher os ombros"/>
+ <item label="Sorriso" name="Smile" value="Sorriso"/>
+ <item label="Surpresa" name="Surprise" value="Surpresa"/>
+ <item label="Piscar" name="Wink" value="Piscar"/>
+ <item label="Preocupado" name="Worry" value="Preocupado"/>
+ </combo_box>
+ <text name="preview_label">
+ Visualizar enquanto
+ </text>
+ <combo_box name="preview_base_anim" tool_tip="Use para testar o comportamento de sua animação enquanto seu avatar executa ações comuns.">
+ <item label="Em pé" name="Standing" value="Em pé"/>
+ <item label="Andar" name="Walking" value="Andar"/>
+ <item label="Sentado" name="Sitting" value="Sentado"/>
+ <item label="Voar" name="Flying" value="Voar"/>
+ </combo_box>
+ <spinner label="Aproximação (seg)" name="ease_in_time" tool_tip="Tempo (em segundos) da transição inicial da animação"/>
+ <spinner label="Afastamento (seg)" name="ease_out_time" tool_tip="Tempo (em segundos) da transição de saída da animação"/>
+ <button name="play_btn" tool_tip="Executar animação"/>
+ <button name="pause_btn" tool_tip="Pausar a animação"/>
+ <button name="stop_btn" tool_tip="Interromper a execução da animação"/>
+ <text name="bad_animation_text">
+ Não foi possível ler o arquivo de animação.
+
+Recomendamos que os arquivos BVH sejam exportados do Poser 4.
+ </text>
+ <button label="Envio (L$[AMOUNT])" name="ok_btn"/>
+ <button label="Cancelar" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_avatar.xml b/indra/newview/skins/default/xui/pt/floater_avatar.xml
index f51b765105..168cdacae1 100644
--- a/indra/newview/skins/default/xui/pt/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/pt/floater_avatar.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Avatar" title="SELETOR DE AVATAR"/>
+<floater name="Avatar" title="ESCOLHA UM AVATAR"/>
diff --git a/indra/newview/skins/default/xui/pt/floater_buy_currency.xml b/indra/newview/skins/default/xui/pt/floater_buy_currency.xml
index a737212b50..2845a29e1d 100644
--- a/indra/newview/skins/default/xui/pt/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/pt/floater_buy_currency.xml
@@ -46,7 +46,7 @@
L$ [AMT]
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency] | [http://www.secondlife.com/my/account/exchange_rates.php exchange rate]
+ [http://www.secondlife.com/my/account/payment_method_management.php método de pagamento] | [http://www.secondlife.com/my/account/currency.php moeda]
</text>
<text name="exchange_rate_note">
Digite o valor novamente para ver o câmbio atual.
diff --git a/indra/newview/skins/default/xui/pt/floater_camera.xml b/indra/newview/skins/default/xui/pt/floater_camera.xml
index 0e4fc1b455..9cda01c187 100644
--- a/indra/newview/skins/default/xui/pt/floater_camera.xml
+++ b/indra/newview/skins/default/xui/pt/floater_camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="camera_floater" title="EXIBIR">
+<floater name="camera_floater" title="CONTROLES DA CÂMERA">
<floater.string name="rotate_tooltip">
Girar a Câmera ao redor do Foco
</floater.string>
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Mover a Câmera para Cima e para Baixo, para a Esquerda e para a Direita
</floater.string>
- <floater.string name="camera_modes_title">
- Modos de câmera
- </floater.string>
- <floater.string name="pan_mode_title">
- Pan zoom orbital
- </floater.string>
- <floater.string name="presets_mode_title">
- Ângulos predefinidos
- </floater.string>
<floater.string name="free_mode_title">
Visualizar objeto
</floater.string>
diff --git a/indra/newview/skins/default/xui/pt/floater_chat_bar.xml b/indra/newview/skins/default/xui/pt/floater_chat_bar.xml
index c089ab93f2..72016c6b40 100644
--- a/indra/newview/skins/default/xui/pt/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/pt/floater_chat_bar.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="chat_bar" title="BATE-PAPO LOCAL">
- <panel>
+ <panel name="bottom_panel">
<line_editor label="Clique aqui para bater papo." name="chat_box" tool_tip="Tecle Enter para falar, Ctrl+Enter para gritar"/>
<button name="show_nearby_chat" tool_tip="Mostra/oculta o histórico do bate-papo local"/>
</panel>
diff --git a/indra/newview/skins/default/xui/pt/floater_hardware_settings.xml b/indra/newview/skins/default/xui/pt/floater_hardware_settings.xml
index 8c95a3b548..1bc2bce768 100644
--- a/indra/newview/skins/default/xui/pt/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/pt/floater_hardware_settings.xml
@@ -4,7 +4,7 @@
Filtragem:
</text>
<check_box label="Filtragem Anisotrópica (mais lento quando habilitada)" name="ani"/>
- <text name="Antialiasing:">
+ <text name="antialiasing label">
Suavização:
</text>
<combo_box label="Suavização" name="fsaa" width="94">
diff --git a/indra/newview/skins/default/xui/pt/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/pt/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..bb6113671b
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="CAIXA DE SAÍDA DO LOJISTA">
+ <string name="OutboxFolderCount1">
+ 1 pasta
+ </string>
+ <string name="OutboxFolderCountN">
+ [NUM] pasta(s)
+ </string>
+ <string name="OutboxImporting">
+ Enviando pastas...
+ </string>
+ <string name="OutboxInitializing">
+ Iniciando...
+ </string>
+ <panel label="">
+ <panel>
+ <panel name="outbox_inventory_placeholder_panel">
+ <text name="outbox_inventory_placeholder_title">
+ Carregando...
+ </text>
+ </panel>
+ </panel>
+ <panel>
+ <button label="Enviar para Mercado" name="outbox_import_btn" tool_tip="Enviar para a Frente da loja do meu Mercado"/>
+ </panel>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_model_preview.xml b/indra/newview/skins/default/xui/pt/floater_model_preview.xml
index 17abe72173..8960500831 100644
--- a/indra/newview/skins/default/xui/pt/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/pt/floater_model_preview.xml
@@ -4,6 +4,9 @@
<string name="status_parse_error">
Erro: Problema ao analisar .dae - consulte log para obter detalhes.
</string>
+ <string name="status_material_mismatch">
+ Erro: o material do modelo não é um subconjunto do modelo de referência.
+ </string>
<string name="status_reading_file">
Carregando...
</string>
diff --git a/indra/newview/skins/default/xui/pt/floater_model_wizard.xml b/indra/newview/skins/default/xui/pt/floater_model_wizard.xml
index d9195adbf9..0d07303c91 100644
--- a/indra/newview/skins/default/xui/pt/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/pt/floater_model_wizard.xml
@@ -6,12 +6,12 @@
<button label="2. Otimizar" name="optimize_btn"/>
<button label="1. Selecionra arquivo" name="choose_file_btn"/>
<panel name="choose_file_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="choose_file_header_panel">
+ <text name="choose_file_header_text">
Escolher arquivo de modelo
</text>
</panel>
- <panel name="content">
+ <panel name="choose_file_content">
<text name="advanced_users_text">
Usuários avançados: se você estiver familiarizado com ferramentas de criação de conteúdo 3D, use o Advanced Uploader.
</text>
@@ -20,6 +20,9 @@
Escolha o arquivo de modelo para upload
</text>
<button label="Procurar..." label_selected="Procurar..." name="browse"/>
+ <text name="Model types">
+ O Second Life oferece suporte a arquivos COLLADA (.dae)
+ </text>
<text name="dimensions">
X Y Z
</text>
@@ -32,15 +35,15 @@
</panel>
</panel>
<panel name="optimize_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="optimize_header_panel">
+ <text name="optimize_header_text">
Otimizar modelo
</text>
</panel>
- <text name="description">
+ <text name="optimize_description">
O modelo foi ajustado para desempenho. Faça novos ajustes, se desejar.
</text>
- <panel name="content">
+ <panel name="optimize_content">
<text name="high_detail_text">
Gerar nível de detalhes: Alto
</text>
@@ -51,7 +54,7 @@
Gerar nível de detalhes: Baixo
</text>
<text name="lowest_detail_text">
- Gerar nível de detalhes: mais baixo
+ Gerar nível de detalhes: Mais baixo
</text>
</panel>
<panel name="content2">
@@ -76,15 +79,15 @@
</panel>
</panel>
<panel name="physics_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="physics_header_panel">
+ <text name="physics_header_text">
Ajustar físico
</text>
</panel>
- <text name="description">
+ <text name="physics_description">
Criaremos uma forma para o corpo externo do modelo. Ajuste o nível de detalhes como necessário para a finalidade desejada de seu modelo.
</text>
- <panel name="content">
+ <panel name="physics_content">
<button label="Recalcular físico" name="recalculate_physics_btn"/>
<button label="Recalculando..." name="recalculating_physics_btn"/>
<text name="lod_label">
@@ -107,12 +110,12 @@
</panel>
</panel>
<panel name="review_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="review_header_panel">
+ <text name="review_header_text">
Revisar
</text>
</panel>
- <panel name="content">
+ <panel name="review_content">
<text name="review_prim_equiv">
Impacto no lote/região: [EQUIV] equivalentes de prim
</text>
@@ -125,8 +128,8 @@
</panel>
</panel>
<panel name="upload_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="upload_header_panel">
+ <text name="upload_header_text">
Upload concluído
</text>
</panel>
diff --git a/indra/newview/skins/default/xui/pt/floater_moveview.xml b/indra/newview/skins/default/xui/pt/floater_moveview.xml
index 0cb6f9a98e..728357a400 100644
--- a/indra/newview/skins/default/xui/pt/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/pt/floater_moveview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="move_floater" title="MOVER">
+<floater name="move_floater" title="ANDAR/CORRER/VOAR">
<string name="walk_forward_tooltip">
Andar para frente (flecha para cima ou W)
</string>
diff --git a/indra/newview/skins/default/xui/pt/floater_preview_animation.xml b/indra/newview/skins/default/xui/pt/floater_preview_animation.xml
index b650b7945c..19474d8099 100644
--- a/indra/newview/skins/default/xui/pt/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/pt/floater_preview_animation.xml
@@ -6,6 +6,6 @@
<text name="desc txt">
Descrição:
</text>
- <button label="Tocar inworld" label_selected="Parar" name="Anim play btn" tool_tip="Tocar essa animação de forma que outros possam ver" width="131"/>
- <button label="Executar localmente" label_selected="Parar" left="162" name="Anim audition btn" tool_tip="Tocar essa animação de forma que apenas você possa ver" width="120"/>
+ <button label="Tocar inworld" label_selected="Parar" name="Inworld" tool_tip="Executar essa animação de forma que outros possam ver"/>
+ <button label="Tocar localmente" label_selected="Parar" name="Locally" tool_tip="Executar animação de forma que apenas você possa ver"/>
</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_snapshot.xml b/indra/newview/skins/default/xui/pt/floater_snapshot.xml
index d62fe3dd20..4110e69068 100644
--- a/indra/newview/skins/default/xui/pt/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/pt/floater_snapshot.xml
@@ -3,73 +3,63 @@
<floater.string name="unknown">
desconhecido
</floater.string>
- <radio_group label="Tipo de foto" name="snapshot_type_radio">
- <radio_item label="Email" name="postcard"/>
- <radio_item label="Meu inventário (L$[AMOUNT])" name="texture"/>
- <radio_item label="Salvar no meu PC" name="local"/>
- </radio_group>
+ <string name="postcard_progress_str">
+ Enviando e-mail
+ </string>
+ <string name="profile_progress_str">
+ Postando
+ </string>
+ <string name="inventory_progress_str">
+ Salvando no inventário
+ </string>
+ <string name="local_progress_str">
+ Salvo no computador
+ </string>
+ <string name="profile_succeeded_str">
+ Imagem carregada
+ </string>
+ <string name="postcard_succeeded_str">
+ E-mail enviado!
+ </string>
+ <string name="inventory_succeeded_str">
+ Salvo no inventário!
+ </string>
+ <string name="local_succeeded_str">
+ Salvo no computador!
+ </string>
+ <string name="profile_failed_str">
+ Falha ao carregar a imagem no feed do seu perfil.
+ </string>
+ <string name="postcard_failed_str">
+ Falha ao enviar e-mail.
+ </string>
+ <string name="inventory_failed_str">
+ Falha ao salvar no inventário.
+ </string>
+ <string name="local_failed_str">
+ Falha ao salvar no computador.
+ </string>
+ <button name="advanced_options_btn" tool_tip="Opções avançadas"/>
+ <text name="image_res_text">
+ [WIDTH] x [HEIGHT] px
+ </text>
<text name="file_size_label">
[TAMANHO] KB
</text>
- <button label="Atualizar a foto" name="new_snapshot_btn"/>
- <button label="Enviar" name="send_btn"/>
- <button label="Economize (L$[AMOUNT])" name="upload_btn"/>
- <flyout_button label="Salvar" name="save_btn" tool_tip="Salvar imagem em um arquivo">
- <flyout_button.item label="Salvar" name="save_item"/>
- <flyout_button.item label="Salvar como..." name="saveas_item"/>
- </flyout_button>
- <button label="Mais" name="more_btn" tool_tip="Opções avançadas"/>
- <button label="Menos" name="less_btn" tool_tip="Opções avançadas"/>
- <button label="Cancelar" name="discard_btn"/>
- <text name="type_label2">
- Tamanho
- </text>
- <text name="format_label">
- Formato
- </text>
- <combo_box label="Resolução" name="postcard_size_combo">
- <combo_box.item label="Janela atual" name="CurrentWindow"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="Customizado" name="Custom"/>
- </combo_box>
- <combo_box label="Resolução" name="texture_size_combo">
- <combo_box.item label="Janela atual" name="CurrentWindow"/>
- <combo_box.item label="Pequeno (128x128)" name="Small(128x128)"/>
- <combo_box.item label="Médio (256x256)" name="Medium(256x256)"/>
- <combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
- <combo_box.item label="Customizado" name="Custom"/>
- </combo_box>
- <combo_box label="Resolução" name="local_size_combo">
- <combo_box.item label="Janela atual" name="CurrentWindow"/>
- <combo_box.item label="320x240" name="320x240"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="1280x1024" name="1280x1024"/>
- <combo_box.item label="1600x1200" name="1600x1200"/>
- <combo_box.item label="Customizado" name="Custom"/>
- </combo_box>
- <combo_box label="Formato" name="local_format_combo">
- <combo_box.item label="PNG" name="PNG"/>
- <combo_box.item label="JPEG" name="JPEG"/>
- <combo_box.item label="BMP" name="BMP"/>
- </combo_box>
- <spinner label="Largura" name="snapshot_width"/>
- <spinner label="Altura" name="snapshot_height"/>
- <check_box label="Limitar proproções" name="keep_aspect_check"/>
- <slider label="Qualidade da imagem" name="image_quality_slider"/>
- <text name="layer_type_label">
- Capturar:
- </text>
- <combo_box label="Camadas da imagem" name="layer_types">
- <combo_box.item label="Cores" name="Colors"/>
- <combo_box.item label="Profundidade" name="Depth"/>
- </combo_box>
- <check_box label="Interface" name="ui_check"/>
- <check_box label="HUDs" name="hud_check"/>
- <check_box label="Deixar aberto depois de salvo" name="keep_open_check"/>
- <check_box label="Gerar quadro (tela inteira)" name="freeze_frame_check"/>
- <check_box label="Atualizar" name="auto_snapshot_check"/>
+ <panel name="advanced_options_panel">
+ <text name="advanced_options_label">
+ OPÇÕES AVANÇADAS
+ </text>
+ <text name="layer_type_label">
+ Capturar:
+ </text>
+ <combo_box label="Camadas da imagem" name="layer_types">
+ <combo_box.item label="Cores" name="Colors"/>
+ <combo_box.item label="Profundidade" name="Depth"/>
+ </combo_box>
+ <check_box label="Interface" name="ui_check"/>
+ <check_box label="HUDs" name="hud_check"/>
+ <check_box label="Gerar quadro (tela inteira)" name="freeze_frame_check"/>
+ <check_box label="Atualização automática" name="auto_snapshot_check"/>
+ </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/pt/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..b479d5f6d6
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/pt/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/pt/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000..dd282bf1fc
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="JANELA DE TESTE"/>
diff --git a/indra/newview/skins/default/xui/pt/floater_tools.xml b/indra/newview/skins/default/xui/pt/floater_tools.xml
index f35f31f5f7..4b31833602 100644
--- a/indra/newview/skins/default/xui/pt/floater_tools.xml
+++ b/indra/newview/skins/default/xui/pt/floater_tools.xml
@@ -1,5 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="BUILD TOOLS" title="">
+ <floater.string name="grid_screen_text">
+ Tela
+ </floater.string>
+ <floater.string name="grid_local_text">
+ Local
+ </floater.string>
+ <floater.string name="grid_world_text">
+ Mundo
+ </floater.string>
+ <floater.string name="grid_reference_text">
+ Referência
+ </floater.string>
+ <floater.string name="grid_attachment_text">
+ Anexo
+ </floater.string>
<floater.string name="status_rotate">
Arrastar as faixas coloridas para girar o objeto
</floater.string>
@@ -63,7 +78,12 @@
</text>
<check_box initial_value="true" label="Esticar texturas" name="checkbox stretch textures"/>
<check_box initial_value="true" label="Ajustar" name="checkbox snap to grid"/>
- <button label="Opções..." label_selected="Opções..." name="Options..." tool_tip="Mais opções de grade"/>
+ <combo_box name="combobox grid mode" tool_tip="Selecione o tipo de régua da grade onde o objeto será colocado">
+ <combo_box.item label="Mundo" name="World"/>
+ <combo_box.item label="Local" name="Local"/>
+ <combo_box.item label="Referência" name="Reference"/>
+ </combo_box>
+ <button label="" label_selected="Opções..." name="Options..." tool_tip="Mais opções de grade"/>
<button label="" label_selected="" name="ToolCube" tool_tip="Cubo"/>
<button label="" label_selected="" name="ToolPrism" tool_tip="Prisma"/>
<button label="" label_selected="" name="ToolPyramid" tool_tip="Pirâmide"/>
diff --git a/indra/newview/skins/default/xui/pt/floater_toybox.xml b/indra/newview/skins/default/xui/pt/floater_toybox.xml
index 67076beb0f..3677c3b1f5 100644
--- a/indra/newview/skins/default/xui/pt/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/pt/floater_toybox.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Toybox" title="PERSONALIZAR BARRAS DE FERRAMENTA">
+<floater name="Toybox" title="BOTÕES DA BARRA DE FERRAMENTAS">
<text name="toybox label 1">
Adicione ou remova botões arrastando-os para dentro ou para fora das barras de ferramentas.
</text>
<text name="toybox label 2">
Os botões aparecerão como mostrado ou somente como ícone, dependendo das configurações de cada barra de ferramentas.
</text>
+ <button label="Limpar todas as barras de ferramentas" label_selected="Limpar todas as barras de ferramentas" name="btn_clear_all"/>
<button label="Restaurar padrão" label_selected="Restaurar padrão" name="btn_restore_defaults"/>
</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_translation_settings.xml b/indra/newview/skins/default/xui/pt/floater_translation_settings.xml
new file mode 100644
index 0000000000..1955599a81
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_translation_settings.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_translation_settings" title="CONFIGURAÇÕES DE TRADUÇÃO DE BATE-PAPO">
+ <string name="bing_api_key_not_verified">
+ appID do Bing não verificada. Tente novamente.
+ </string>
+ <string name="google_api_key_not_verified">
+ Chave do API do Google não verificada. Tente novamente.
+ </string>
+ <string name="bing_api_key_verified">
+ appID do Bing verificada.
+ </string>
+ <string name="google_api_key_verified">
+ Chave do API do Google verificada.
+ </string>
+ <check_box label="Permitir a tradução de máquina durante o bate-papo" name="translate_chat_checkbox"/>
+ <text name="translate_language_label">
+ Traduzir bate-papo para:
+ </text>
+ <combo_box name="translate_language_combo">
+ <combo_box.item label="Padrão" name="System Default Language"/>
+ <combo_box.item label="Inglês" name="English"/>
+ <combo_box.item label="Dansk (Dinamarquês)" name="Danish"/>
+ <combo_box.item label="Deutsch (Alemão)" name="German"/>
+ <combo_box.item label="Español (Espanhol)" name="Spanish"/>
+ <combo_box.item label="Français (Francês)" name="French"/>
+ <combo_box.item label="Italiano (Italiano)" name="Italian"/>
+ <combo_box.item label="Magyar (Húngaro)" name="Hungarian"/>
+ <combo_box.item label="Nederlands (Holandês)" name="Dutch"/>
+ <combo_box.item label="Polski (Polonês)" name="Polish"/>
+ <combo_box.item label="Português (Português)" name="Portugese"/>
+ <combo_box.item label="Русский (Russo)" name="Russian"/>
+ <combo_box.item label="Türkçe (Turco)" name="Turkish"/>
+ <combo_box.item label="Українська (Ucraniano)" name="Ukrainian"/>
+ <combo_box.item label="中文 (简体) (Chinês)" name="Chinese"/>
+ <combo_box.item label="日本語 (Japonês)" name="Japanese"/>
+ <combo_box.item label="한국어 (Coreano)" name="Korean"/>
+ </combo_box>
+ <text name="tip">
+ Escolha o serviço de tradução:
+ </text>
+ <radio_group name="translation_service_rg">
+ <radio_item initial_value="bing" label="Bing Translator" name="bing"/>
+ <radio_item initial_value="google" label="Google Translate" name="google"/>
+ </radio_group>
+ <text name="bing_api_key_label">
+ [http://www.bing.com/developers/createapp.aspx AppID] do Bing:
+ </text>
+ <button label="Verificar" name="verify_bing_api_key_btn"/>
+ <text name="google_api_key_label">
+ [http://code.google.com/apis/language/translate/v2/getting_started.html#auth Chave API] do Google:
+ </text>
+ <button label="Verificar" name="verify_google_api_key_btn"/>
+ <text name="google_links_text">
+ [http://code.google.com/apis/language/translate/v2/pricing.html Preços] | [https://code.google.com/apis/console Estatísticas]
+ </text>
+ <button label="OK" name="ok_btn"/>
+ <button label="Cancelar" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_voice_controls.xml b/indra/newview/skins/default/xui/pt/floater_voice_controls.xml
index 6132479041..745a7d0e00 100644
--- a/indra/newview/skins/default/xui/pt/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/pt/floater_voice_controls.xml
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_voice_controls" title="CONTROLES DE VOZ">
<string name="title_nearby">
- Voz próxima
+ CONFIGURAÇÕES DE VOZ
</string>
<string name="title_group">
- Ligação de grupo com [GROUP]
+ LIGAÇÃO DE GRUPO COM [GROUP]
</string>
<string name="title_adhoc">
- Teleconferência
+ TELECONFERÊNCIA
</string>
<string name="title_peer_2_peer">
- Ligação para [NAME]
+ LIGAÇÃO PARA [NAME]
</string>
<string name="no_one_near">
Ninguém por perto ativou a voz
diff --git a/indra/newview/skins/default/xui/pt/floater_voice_effect.xml b/indra/newview/skins/default/xui/pt/floater_voice_effect.xml
index 4f01600d9f..b29ca3d699 100644
--- a/indra/newview/skins/default/xui/pt/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/pt/floater_voice_effect.xml
@@ -42,13 +42,16 @@
<string name="effect_Demon">
Demônio
</string>
+ <string name="effect_Female Elf">
+ Elfa
+ </string>
<string name="effect_Flirty">
Paquerador
</string>
<string name="effect_Foxy">
Sensual
</string>
- <string name="effect_Halloween_2010_Bonus">
+ <string name="effect_Halloween 2010 Bonus">
Bônus_Halloween_2010
</string>
<string name="effect_Helium">
@@ -57,9 +60,18 @@
<string name="effect_Husky">
Rouco
</string>
+ <string name="effect_Husky Whisper">
+ Sussurro rouco
+ </string>
<string name="effect_Intercom">
Interfone
</string>
+ <string name="effect_Julia">
+ Julia
+ </string>
+ <string name="effect_Lo Lilt">
+ Cantarolado baixo
+ </string>
<string name="effect_Macho">
Macho
</string>
@@ -69,6 +81,9 @@
<string name="effect_Mini">
Mini
</string>
+ <string name="effect_Model">
+ Modelo
+ </string>
<string name="effect_Nano">
Nano
</string>
@@ -90,6 +105,9 @@
<string name="effect_Roxanne">
Roxanne
</string>
+ <string name="effect_Rumble">
+ Ronco
+ </string>
<string name="effect_Sabrina">
Sabrina
</string>
@@ -102,6 +120,9 @@
<string name="effect_Shorty">
Baixinho
</string>
+ <string name="effect_Smaller">
+ Menor
+ </string>
<string name="effect_Sneaky">
Sorrateiro
</string>
diff --git a/indra/newview/skins/default/xui/pt/inspect_avatar.xml b/indra/newview/skins/default/xui/pt/inspect_avatar.xml
index a199c58c15..19244d9b27 100644
--- a/indra/newview/skins/default/xui/pt/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/pt/inspect_avatar.xml
@@ -5,10 +5,10 @@
-->
<floater name="inspect_avatar">
<string name="Subtitle">
- [IDADE]
+ [AGE]
</string>
<string name="Details">
- [PERFIL_SL]
+ [SL_PROFILE]
</string>
<text name="user_details">
This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot
diff --git a/indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml
index 184db26538..7e271904e9 100644
--- a/indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
<menu_item_call label="Tocar" name="touch"/>
<menu_item_call label="Sentar" name="sit"/>
<menu_item_call label="Pagar" name="pay"/>
@@ -12,7 +12,8 @@
<menu_item_call label="Adicionar" name="add"/>
<menu_item_call label="Denunciar" name="report"/>
<menu_item_call label="Bloquear" name="block"/>
+ <menu_item_call label="Desbloquear" name="unblock"/>
<menu_item_call label="Mais zoom" name="zoom_in"/>
<menu_item_call label="Tirar" name="remove"/>
<menu_item_call label="Mais informações" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/pt/menu_inventory.xml b/indra/newview/skins/default/xui/pt/menu_inventory.xml
index ba3879b5a1..09e1fbf72e 100644
--- a/indra/newview/skins/default/xui/pt/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/pt/menu_inventory.xml
@@ -59,6 +59,7 @@
<menu_item_call label="Propriedades" name="Properties"/>
<menu_item_call label="Renomear" name="Rename"/>
<menu_item_call label="Copiar item UUID" name="Copy Asset UUID"/>
+ <menu_item_call label="Cortar" name="Cut"/>
<menu_item_call label="Copiar" name="Copy"/>
<menu_item_call label="Colar" name="Paste"/>
<menu_item_call label="Colar como link" name="Paste As Link"/>
@@ -84,6 +85,6 @@
<menu_item_call label="Adicionar" name="Wearable Add"/>
<menu_item_call label="Tirar" name="Take Off"/>
<menu_item_call label="Copiar para Caixa de saída do lojista" name="Merchant Copy"/>
- <menu_item_call label="Mover para Caixa de saída do lojista" name="Merchant Move"/>
+ <menu_item_call label="Enviar para Mercado" name="Marketplace Send"/>
<menu_item_call label="--Sem opções--" name="--no options--"/>
</menu>
diff --git a/indra/newview/skins/default/xui/pt/menu_login.xml b/indra/newview/skins/default/xui/pt/menu_login.xml
index 94195f1b8c..be94ad49db 100644
--- a/indra/newview/skins/default/xui/pt/menu_login.xml
+++ b/indra/newview/skins/default/xui/pt/menu_login.xml
@@ -16,8 +16,8 @@
<menu_item_call label="Definir tamanho da janela:" name="Set Window Size..."/>
<menu_item_call label="Mostrar TOS" name="TOS"/>
<menu_item_call label="Mostrar mensagem crítica" name="Critical"/>
- <menu_item_call label="Teste de mídia do navegador" name="Web Browser Test"/>
<menu_item_call label="Test de Bugs de Conteúdo Web" name="Web Content Floater Debug Test"/>
+ <menu label="Configurar nível de registro em log" name="Set Logging Level"/>
<menu_item_check label="Exibir seletor da grade" name="Show Grid Picker"/>
<menu_item_call label="Exibir painel de notificações" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/pt/menu_toolbars.xml b/indra/newview/skins/default/xui/pt/menu_toolbars.xml
index f1e41aaea9..b58a1a6e4f 100644
--- a/indra/newview/skins/default/xui/pt/menu_toolbars.xml
+++ b/indra/newview/skins/default/xui/pt/menu_toolbars.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Toolbars Popup">
- <menu_item_call label="Escolher botões..." name="Chose Buttons"/>
+ <menu_item_call label="Remover este botão" name="Remove button"/>
+ <menu_item_call label="Botões da barra de ferramentas..." name="Choose Buttons"/>
<menu_item_check label="Ícones e rótulos" name="icons_with_text"/>
<menu_item_check label="Somente ícones" name="icons_only"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml
index 9b5711d402..d7d5d59a33 100644
--- a/indra/newview/skins/default/xui/pt/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml
@@ -1,55 +1,60 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu_bar name="Main Menu">
<menu label="Eu" name="Me">
- <menu_item_call label="Painel..." name="Manage My Account">
- <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=pt"/>
- </menu_item_call>
<menu_item_call label="Perfil..." name="Profile"/>
<menu_item_call label="Aparência..." name="ChangeOutfit"/>
+ <menu_item_call label="Selecione um avatar..." name="Avatar Picker"/>
<menu_item_check label="Inventário..." name="Inventory"/>
- <menu_item_check label="Gestos..." name="Gestures"/>
- <menu_item_check label="Voz..." name="ShowVoice"/>
+ <menu_item_call label="Nova janela de inventário" name="NewInventoryWindow"/>
+ <menu_item_call label="Lugares..." name="Places"/>
+ <menu_item_call label="Destaques..." name="Picks"/>
+ <menu_item_call label="Controles da câmera..." name="Camera Controls"/>
<menu label="Movimentos" name="Movement">
<menu_item_call label="Sentar" name="Sit Down Here"/>
<menu_item_check label="Voar" name="Fly"/>
<menu_item_check label="Correr sempre" name="Always Run"/>
<menu_item_call label="Parar minha animação" name="Stop Animating My Avatar"/>
+ <menu_item_call label="Andar/correr/voar..." name="Walk / run / fly"/>
</menu>
<menu label="Status" name="Status">
<menu_item_call label="Ausente" name="Set Away"/>
<menu_item_call label="Ocupado" name="Set Busy"/>
</menu>
- <menu_item_call label="Request Admin Status" name="Request Admin Options"/>
- <menu_item_call label="Sair do modo admin" name="Leave Admin Options"/>
- <menu_item_call label="Comprar L$" name="Buy and Sell L$"/>
+ <menu_item_call label="Comprar L$..." name="Buy and Sell L$"/>
+ <menu_item_call label="Caixa de saída do lojista..." name="MerchantOutbox"/>
+ <menu_item_call label="Painel da conta..." name="Manage My Account">
+ <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=pt"/>
+ </menu_item_call>
<menu_item_call label="Preferências..." name="Preferences"/>
- <menu_item_call label="Barras de ferramentas..." name="Toolbars"/>
+ <menu_item_call label="Botões da barra de ferramentas..." name="Toolbars"/>
<menu_item_call label="Ocultar todos os controles" name="Hide UI"/>
<menu_item_call label="Sair do [APP_NAME]" name="Quit"/>
</menu>
<menu label="Comunicar" name="Communicate">
- <menu_item_call label="Meus amigos" name="My Friends"/>
- <menu_item_call label="Meus grupos" name="My Groups"/>
- <menu_item_check label="Bate-papo local" name="Nearby Chat"/>
- <menu_item_call label="Pessoas por perto" name="Active Speakers"/>
- <menu_item_check label="Voz por perto" name="Nearby Voice"/>
+ <menu_item_check label="Bate-papo..." name="Nearby Chat"/>
+ <menu_item_check label="Falar" name="Speak"/>
+ <menu_item_check label="Configurações de voz..." name="Nearby Voice"/>
+ <menu_item_check label="Distorção de voz..." name="ShowVoice"/>
+ <menu_item_check label="Gestos..." name="Gestures"/>
+ <menu_item_call label="Amigos" name="My Friends"/>
+ <menu_item_call label="Grupos" name="My Groups"/>
+ <menu_item_call label="Pessoas próximas" name="Active Speakers"/>
</menu>
<menu label="Mundo" name="World">
- <menu_item_check label="Mini Mapa" name="Mini-Map"/>
+ <menu_item_call label="Criar marco deste lugar" name="Create Landmark Here"/>
+ <menu_item_call label="Destinos..." name="Destinations"/>
<menu_item_check label="Mapa-múndi" name="World Map"/>
+ <menu_item_check label="Mini Mapa" name="Mini-Map"/>
<menu_item_check label="Busca" name="Search"/>
+ <menu_item_call label="Teletransportar para início" name="Teleport Home"/>
+ <menu_item_call label="Definir como casa" name="Set Home to Here"/>
<menu_item_call label="Foto" name="Take Snapshot"/>
- <menu_item_call label="Criar marco deste lugar" name="Create Landmark Here"/>
- <menu label="Perfil da região" name="Land">
- <menu_item_call label="Perfil da região" name="Place Profile"/>
- <menu_item_call label="Sobre terrenos" name="About Land"/>
- <menu_item_call label="Região/Propriedade" name="Region/Estate"/>
- </menu>
+ <menu_item_call label="Perfil da região" name="Place Profile"/>
+ <menu_item_call label="Sobre terrenos" name="About Land"/>
+ <menu_item_call label="Região/Propriedade" name="Region/Estate"/>
+ <menu_item_call label="Meus terrenos..." name="My Land"/>
<menu_item_call label="Comprar este terreno" name="Buy Land"/>
- <menu_item_call label="Meus terrenos" name="My Land"/>
<menu label="Mostrar" name="LandShow">
- <menu_item_check label="Controles de movimento" name="Movement Controls"/>
- <menu_item_check label="Ver controles" name="Camera Controls"/>
<menu_item_check label="Limites" name="Ban Lines"/>
<menu_item_check label="Balizas" name="beacons"/>
<menu_item_check label="Limites do imóvel" name="Property Lines"/>
@@ -58,30 +63,29 @@
<menu_item_check label="Propriedades do lote" name="Parcel Properties"/>
<menu_item_check label="Menu avançado" name="Show Advanced Menu"/>
</menu>
- <menu_item_call label="Teletransportar para meu início" name="Teleport Home"/>
- <menu_item_call label="Definir como Início" name="Set Home to Here"/>
- <menu label="Sol" name="Environment Settings">
+ <menu label="Sol" name="Sun">
<menu_item_call label="Amanhecer" name="Sunrise"/>
<menu_item_call label="Meio-dia" name="Noon"/>
- <menu_item_call label="Pôr-do-Sol" name="Sunset"/>
+ <menu_item_call label="Pôr-do-sol" name="Sunset"/>
<menu_item_call label="Meia-noite" name="Midnight"/>
- </menu>
- <menu label="Editor de ambientes" name="Enviroment Editor">
- <menu_item_call label="Configurações de ambiente..." name="Enviroment Settings"/>
- <menu label="Pré-configurações de água" name="Water Presets">
- <menu_item_call label="Nova pré-configuração..." name="new_water_preset"/>
- <menu_item_call label="Editar pré-configuração..." name="edit_water_preset"/>
- <menu_item_call label="Excluir pré-configuração..." name="delete_water_preset"/>
+ <menu_item_call label="Usar configurações da região" name="Use Region Settings"/>
+ </menu>
+ <menu label="Editor de ambientes" name="Environment Editor">
+ <menu_item_call label="Configurações do ambiente..." name="Environment Settings"/>
+ <menu label="Predefinições da água" name="Water Presets">
+ <menu_item_call label="Nova predefinição..." name="new_water_preset"/>
+ <menu_item_call label="Editar predefinição..." name="edit_water_preset"/>
+ <menu_item_call label="Excluir predefinição..." name="delete_water_preset"/>
</menu>
- <menu label="Pré-configurações de céu" name="Sky Presets">
- <menu_item_call label="Nova pré-configuração..." name="new_sky_preset"/>
- <menu_item_call label="Editar pré-configuração..." name="edit_sky_preset"/>
- <menu_item_call label="Excluir pré-configuração..." name="delete_sky_preset"/>
+ <menu label="Predefinições de céu" name="Sky Presets">
+ <menu_item_call label="Nova predefinição..." name="new_sky_preset"/>
+ <menu_item_call label="Editar predefinição..." name="edit_sky_preset"/>
+ <menu_item_call label="Excluir predefinição..." name="delete_sky_preset"/>
</menu>
- <menu label="Pré-configurações de dias" name="Day Presets">
- <menu_item_call label="Nova pré-configuração..." name="new_day_preset"/>
- <menu_item_call label="Editar pré-configuração..." name="edit_day_preset"/>
- <menu_item_call label="Excluir pré-configuração..." name="delete_day_preset"/>
+ <menu label="Predefinições do dia" name="Day Presets">
+ <menu_item_call label="Nova predefinição..." name="new_day_preset"/>
+ <menu_item_call label="Editar predefinição..." name="edit_day_preset"/>
+ <menu_item_call label="Excluir predefinição..." name="delete_day_preset"/>
</menu>
</menu>
</menu>
@@ -96,7 +100,7 @@
</menu>
<menu_item_call label="Link" name="Link"/>
<menu_item_call label="Desconectar links" name="Unlink"/>
- <menu_item_check label="Edit Linked Parts" name="Edit Linked Parts"/>
+ <menu_item_check label="Editar partes linkadas" name="Edit Linked Parts"/>
<menu label="Selecionar partes conectadas" name="Select Linked Parts">
<menu_item_call label="Selecionar próxima parte" name="Select Next Part"/>
<menu_item_call label="Selecionar parte anterior" name="Select Previous Part"/>
@@ -110,7 +114,7 @@
<menu_item_call label="Pegar" name="Menu Object Take"/>
<menu_item_call label="Pegar uma cópia" name="Take Copy"/>
<menu_item_call label="Salvar no meu inventário" name="Save Object Back to My Inventory"/>
- <menu_item_call label="Save Back to Object Contents" name="Save Object Back to Object Contents"/>
+ <menu_item_call label="Salvar objeto de volta aos conteúdos do objeto" name="Save Object Back to Object Contents"/>
<menu_item_call label="Devolver objeto" name="Return Object back to Owner"/>
</menu>
<menu label="Scripts" name="Scripts">
@@ -140,11 +144,13 @@
<menu_item_call label="Animação (L$[COST])..." name="Upload Animation"/>
<menu_item_call label="Modelar..." name="Upload Model"/>
<menu_item_call label="Volume (L$[COST] por arquivo)..." name="Bulk Upload"/>
+ <menu_item_call label="Autorizações de upload padrão" name="perm prefs"/>
</menu>
<menu_item_call label="Desfazer" name="Undo"/>
<menu_item_call label="Repetir" name="Redo"/>
</menu>
<menu label="Ajuda" name="Help">
+ <menu_item_call label="Como..." name="How To"/>
<menu_item_call label="[SECOND_LIFE] Ajuda" name="Second Life Help"/>
<menu_item_call label="Denunciar abuso" name="Report Abuse"/>
<menu_item_call label="Relatar bug" name="Report Bug"/>
@@ -165,29 +171,29 @@
</menu>
<menu label="Realces e visibilidade" name="Highlighting and Visibility">
<menu_item_check label="Efeito baliza piscando" name="Cheesy Beacon"/>
- <menu_item_check label="Hide Particles" name="Hide Particles"/>
+ <menu_item_check label="Esconder partículas" name="Hide Particles"/>
<menu_item_check label="Ocultar seleções" name="Hide Selected"/>
<menu_item_check label="Realçar transparentes" name="Highlight Transparent"/>
<menu_item_check label="Mostrar anexos HUD" name="Show HUD Attachments"/>
<menu_item_check label="Mostrar retículo na vista subjetiva" name="ShowCrosshairs"/>
</menu>
<menu label="Tipos de renderização" name="Rendering Types">
- <menu_item_check label="Simples" name="Simple"/>
- <menu_item_check label="Alpha" name="Alpha"/>
- <menu_item_check label="Árvore" name="Tree"/>
- <menu_item_check label="Avatares" name="Character"/>
- <menu_item_check label="Patch de superfície" name="Surface Patch"/>
- <menu_item_check label="Céu" name="Sky"/>
- <menu_item_check label="Água" name="Water"/>
- <menu_item_check label="Chão" name="Ground"/>
- <menu_item_check label="Volume" name="Volume"/>
- <menu_item_check label="Grama" name="Grass"/>
- <menu_item_check label="Nuvens" name="Clouds"/>
- <menu_item_check label="Particles" name="Particles"/>
- <menu_item_check label="Elevação" name="Bump"/>
+ <menu_item_check label="Simples" name="Rendering Type Simple"/>
+ <menu_item_check label="Alpha" name="Rendering Type Alpha"/>
+ <menu_item_check label="Árvore" name="Rendering Type Tree"/>
+ <menu_item_check label="Avatares" name="Rendering Type Character"/>
+ <menu_item_check label="Patch de superfície" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Céu" name="Rendering Type Sky"/>
+ <menu_item_check label="Água" name="Rendering Type Water"/>
+ <menu_item_check label="Chão" name="Rendering Type Ground"/>
+ <menu_item_check label="Volume" name="Rendering Type Volume"/>
+ <menu_item_check label="Grama" name="Rendering Type Grass"/>
+ <menu_item_check label="Nuvens" name="Rendering Type Clouds"/>
+ <menu_item_check label="Partículas" name="Rendering Type Particles"/>
+ <menu_item_check label="Elevação" name="Rendering Type Bump"/>
</menu>
<menu label="Recursos de renderização" name="Rendering Features">
- <menu_item_check label="Interface" name="UI"/>
+ <menu_item_check label="Interface" name="ToggleUI"/>
<menu_item_check label="Selecionado" name="Selected"/>
<menu_item_check label="Realçado" name="Highlighted"/>
<menu_item_check label="Texturas dinâmicas" name="Dynamic Textures"/>
@@ -198,11 +204,8 @@
<menu_item_check label="Usar plugin de leitura de threads" name="Use Plugin Read Thread"/>
<menu_item_call label="Limpar cache de grupo" name="ClearGroupCache"/>
<menu_item_check label="Smoothing de mouse" name="Mouse Smoothing"/>
+ <menu_item_call label="Liberar teclas" name="Release Keys"/>
<menu label="Atalhos" name="Shortcuts">
- <menu_item_call label="Imagem (L$[COST])..." name="Upload Image"/>
- <menu_item_check label="Busca" name="Search"/>
- <menu_item_call label="Soltar objeto" name="Release Keys"/>
- <menu_item_call label="Interface tamanho padrão" name="Set UI Size to Default"/>
<menu_item_check label="Mostrar menu avançado - atalho antigo" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Fechar janela" name="Close Window"/>
<menu_item_call label="Fechar todas as janelas" name="Close All Windows"/>
@@ -211,13 +214,6 @@
<menu_item_check label="Flycam Joystick" name="Joystick Flycam"/>
<menu_item_call label="Visão padrão" name="Reset View"/>
<menu_item_call label="Olhar para quem fala por último" name="Look at Last Chatter"/>
- <menu label="Selecionar ferramenta de construção" name="Select Tool">
- <menu_item_call label="Ferramenta enfoque" name="Focus"/>
- <menu_item_call label="Ferramenta de movimentação" name="Move"/>
- <menu_item_call label="Ferramenta de edição" name="Edit"/>
- <menu_item_call label="Ferramenta criar" name="Create"/>
- <menu_item_call label="Ferramenta de terrenos" name="Land"/>
- </menu>
<menu_item_call label="Mais zoom" name="Zoom In"/>
<menu_item_call label="Zoom padrão" name="Zoom Default"/>
<menu_item_call label="Menos zoom" name="Zoom Out"/>
@@ -271,7 +267,9 @@
<menu_item_check label="Tipo de atualização" name="Update Type"/>
<menu_item_check label="Dados LOD" name="LOD Info"/>
<menu_item_check label="Fila de construção" name="Build Queue"/>
+ <menu_item_check label="Vetores de vento" name="Wind Vectors"/>
<menu_item_check label="Renderizar complexidade" name="rendercomplexity"/>
+ <menu_item_check label="Bytes do anexo" name="attachment bytes"/>
<menu_item_check label="Esculpir" name="Sculpt"/>
</menu>
<menu label="Rendering" name="Rendering">
@@ -280,7 +278,6 @@
<menu_item_check label="Iluminação e sombras" name="Lighting and Shadows"/>
<menu_item_check label="Sombras da projeção do sol/lua" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO e sombra suave" name="SSAO and Shadow Smoothing"/>
- <menu_item_check label="Iluminação global (fase experimental)" name="Global Illumination"/>
<menu_item_check label="Máscaras alpha automáticas (adiadas)" name="Automatic Alpha Masks (deferred)"/>
<menu_item_check label="Máscaras alpha automáticas (sem adiar)" name="Automatic Alpha Masks (non-deferred)"/>
<menu_item_check label="Texturas de animação" name="Animation Textures"/>
@@ -295,11 +292,10 @@
<menu_item_call label="Drop a Packet" name="Drop a Packet"/>
</menu>
<menu_item_call label="Empurrões, trombadas e tapas" name="Bumps, Pushes &amp;amp; Hits"/>
- <menu label="Mundo" name="World">
- <menu_item_check label="Impor sobre sol regional" name="Sim Sun Override"/>
- <menu_item_check label="Efeito baliza piscando" name="Cheesy Beacon"/>
- <menu_item_check label="Fixed Weather" name="Fixed Weather"/>
- <menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/>
+ <menu label="Mundo" name="DevelopWorld">
+ <menu_item_check label="Impor sobre sol de simulação" name="Sim Sun Override"/>
+ <menu_item_check label="Clima fixo" name="Fixed Weather"/>
+ <menu_item_call label="Descartar cache do objeto de região" name="Dump Region Object Cache"/>
</menu>
<menu label="Interface" name="UI">
<menu_item_call label="Teste de mídia do navegador" name="Web Browser Test"/>
@@ -319,11 +315,11 @@
</menu>
<menu label="Avatar" name="Character">
<menu label="Grab Baked Texture" name="Grab Baked Texture">
- <menu_item_call label="Íris" name="Iris"/>
- <menu_item_call label="Cabeça" name="Head"/>
- <menu_item_call label="Cintura acima" name="Upper Body"/>
- <menu_item_call label="Cintura para baixo" name="Lower Body"/>
- <menu_item_call label="Saia" name="Skirt"/>
+ <menu_item_call label="Íris" name="Grab Iris"/>
+ <menu_item_call label="Cabeça" name="Grab Head"/>
+ <menu_item_call label="Cintura acima" name="Grab Upper Body"/>
+ <menu_item_call label="Cintura para baixo" name="Grab Lower Body"/>
+ <menu_item_call label="Saia" name="Grab Skirt"/>
</menu>
<menu label="Testes de personagem" name="Character Tests">
<menu_item_call label="Toggle Character Geometry" name="Toggle Character Geometry"/>
@@ -339,18 +335,27 @@
</menu>
<menu_item_check label="Texturas HTTP" name="HTTP Textures"/>
<menu_item_check label="Inventário HTTP" name="HTTP Inventory"/>
+ <menu_item_call label="Habilitar Visual Leak Detector" name="Enable Visual Leak Detector"/>
<menu_item_check label="Console Window on next Run" name="Console Window"/>
+ <menu label="Configurar nível de registro em log" name="Set Logging Level">
+ <menu_item_check label="Depurar" name="Debug"/>
+ <menu_item_check label="Info" name="Info"/>
+ <menu_item_check label="Aviso" name="Warning"/>
+ <menu_item_check label="Error" name="Error"/>
+ <menu_item_check label="Nenhum" name="None"/>
+ </menu>
<menu_item_call label="Request Admin Status" name="Request Admin Options"/>
<menu_item_call label="Sair do modo admin" name="Leave Admin Options"/>
<menu_item_check label="Mostrar menu admin" name="View Admin Options"/>
</menu>
<menu label="Admin" name="Admin">
- <menu label="Object">
- <menu_item_call label="Pegar uma cópia" name="Take Copy"/>
- <menu_item_call label="Force Owner To Me" name="Force Owner To Me"/>
- <menu_item_call label="Force Owner Permissive" name="Force Owner Permissive"/>
+ <menu label="Objeto" name="AdminObject">
+ <menu_item_call label="Pegar uma cópia" name="Admin Take Copy"/>
+ <menu_item_call label="Forçar propriedade para mim" name="Force Owner To Me"/>
+ <menu_item_call label="Forçar permissão de proprietário" name="Force Owner Permissive"/>
<menu_item_call label="Excluir" name="Delete"/>
<menu_item_call label="Bloquear" name="Lock"/>
+ <menu_item_call label="Obter IDs dos bens" name="Get Assets IDs"/>
</menu>
<menu label="Lote" name="Parcel">
<menu_item_call label="Force Owner To Me" name="Owner To Me"/>
@@ -367,5 +372,16 @@
<menu label="Take Off Clothing" name="Take Off Clothing">
<menu_item_call label="Físico" name="Physics"/>
</menu>
+ <menu label="Ajuda" name="DeprecatedHelp">
+ <menu_item_call label="Blog oficial da Linden" name="Official Linden Blog"/>
+ <menu_item_call label="Portal de scripts" name="Scripting Portal"/>
+ <menu label="Relatar bugs" name="Bug Reporting">
+ <menu_item_call label="Monitor de problemas" name="Public Issue Tracker"/>
+ <menu_item_call label="Ajuda do monitor de problemas" name="Publc Issue Tracker Help"/>
+ <menu_item_call label="Relatório de bugs 101" name="Bug Reporing 101"/>
+ <menu_item_call label="Problemas de segurança" name="Security Issues"/>
+ <menu_item_call label="Página Wiki" name="QA Wiki"/>
+ </menu>
+ </menu>
</menu>
</menu_bar>
diff --git a/indra/newview/skins/default/xui/pt/notifications.xml b/indra/newview/skins/default/xui/pt/notifications.xml
index 4bd9f86e0f..3b39c0f92c 100644
--- a/indra/newview/skins/default/xui/pt/notifications.xml
+++ b/indra/newview/skins/default/xui/pt/notifications.xml
@@ -85,17 +85,38 @@ Verifique se a conexão à internet está funcionando.
<usetemplate canceltext="Cancelar" name="yesnocancelbuttons" notext="Não salvar" yestext="Salvar"/>
</notification>
<notification name="ConfirmNoCopyToOutbox">
- Você não tem permissão para copiar este item para a Caixa de saída do lojista. Tem certeza de que deseja mover o itens a seguir?
- [ITEM_NAME]
- <usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/>
+ Você não possui permissão para copiar um ou mais destes itens para a Caixa de saída do lojista. Você pode movê-los ou abandoná-los.
+ <usetemplate name="okcancelbuttons" notext="Não mover item(ns)" yestext="Mover item(ns)"/>
+ </notification>
+ <notification name="OutboxFolderCreated">
+ Uma nova pasta foi criada para cada item transferido para o nível superior de sua Caixa de saída do lojista.
+ <usetemplate ignoretext="Uma nova pasta foi criada na Caixa de saída do lojista" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportComplete">
+ Êxito
+
+Todas as pastas foram enviadas para o Mercado com êxito.
+ <usetemplate ignoretext="Todas as pastas enviadas para o Mercado" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportHadErrors">
+ Algumas pastas não foram transferidas
+
+Erro ao enviar algumas pastas para o Mercado. Estas pastas ainda estão na sua Caixa de saída do lojista.
+
+Consulte o [[MARKETPLACE_IMPORTS_URL] log de erros] para mais informações.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="OutboxUploadComplete">
- Envio para Mercado concluído.
- <usetemplate name="okbutton" yestext="Viva!"/>
+ <notification name="OutboxImportFailed">
+ Falha de transferência
+
+Nenhuma pasta enviada para o Mercado devido a um erro do sistema ou da rede. Tente novamente mais tarde.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="OutboxUploadHadErrors">
- Envio para Mercado concluído com erros! Corrija os problemas em sua caixa de saída e tente novamente. Obrigado.
- <usetemplate name="okbutton" yestext="Tudo bem!"/>
+ <notification name="OutboxInitFailed">
+ Falha na inicialização do Mercado
+
+Falha na inicialização do mercado devido a um erro do sistema ou da rede. Tente novamente mais tarde.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="CompileQueueSaveText">
Houve um problema com o carregamento do texto para um script devido à seguinte razão: [REASON]. Por favor, tente novamente mais tarde.
@@ -643,7 +664,7 @@ Esperada [VALIDS]
Incapaz de criar arquivo de saída: [FILE]
</notification>
<notification name="DoNotSupportBulkAnimationUpload">
- O [APP_NAME] ainda não faz o upload de vários arquivos de animação de uma vez.
+ O [APP_NAME] ainda não faz o upload de vários arquivos de animação no formato BVH de uma vez.
</notification>
<notification name="CannotUploadReason">
Incapaz de carregar [FILE] devido ao seguinte motivo: [REASON]
@@ -973,7 +994,7 @@ Oferecer amizade para [NAME]?
</form>
</notification>
<notification name="RemoveFromFriends">
- Remover [NAME] da sua lista de amigos?
+ Deseja remover &lt;nolink&gt;[NAME]&lt;/nolink&gt; da sua lista de amigos?
<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Remover"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1099,8 +1120,13 @@ Doar este terreno de [AREA] m² para o grupo &apos;[GROUP_NAME]&apos;?
<notification name="DisplaySetToSafe">
Configurações de display foram ajustadas para níveis de segurança porque você especificou -- opção de segurança.
</notification>
- <notification name="DisplaySetToRecommended">
- Configurações de display foram ajustadas para nível recomendado baseado na configuração do seu sistema.
+ <notification name="DisplaySetToRecommendedGPUChange">
+ As configurações de tela foram definidas nos níveis recomendados porque sua placa de vídeo foi alterada
+de &apos;[LAST_GPU]&apos;
+para &apos;[THIS_GPU]&apos;
+ </notification>
+ <notification name="DisplaySetToRecommendedFeatureChange">
+ As configurações de tela foram definidas nos níveis recomendados por causa de uma alteração no subsistema de renderização.
</notification>
<notification name="ErrorMessage">
[ERROR_MESSAGE]
@@ -1419,8 +1445,7 @@ Para instalar a atualização, será preciso reiniciar o [APP_NAME].
<usetemplate ignoretext="Confirmar antes de devolver objetos a seus donos" name="okcancelignore" notext="Cancelar" yestext="Retornar"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- Você é atualmente um membro do grupo [GROUP].
-Sair do grupo?
+ Você é atualmente um membro do grupo
<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Sair"/>
</notification>
<notification name="ConfirmKick">
@@ -1900,7 +1925,13 @@ Mover para o inventário o(s) item(s)?
<usetemplate ignoretext="Confirmar antes de sair" name="okcancelignore" notext="Não sair" yestext="Sair"/>
</notification>
<notification name="ConfirmRestoreToybox">
- Tem certeza que deseja restaurar seus botões e barras de ferramenta padrão?
+ Essa ação irá restaurar os botões e barras de ferramenta padrão.
+
+Não é possível desfazer essa ação.
+ <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
+ </notification>
+ <notification name="ConfirmClearAllToybox">
+ Essa ação fará com que todos os botões voltem para a caixa de ferramentas e suas barras de ferramentas ficarão vazias.
Não é possível desfazer essa ação.
<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
@@ -2109,10 +2140,10 @@ Isso abrirá o seu navegador.
Assunto: [SUBJECT], Mensagem: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] está online
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; está online
</notification>
<notification name="FriendOffline">
- [NAME] está offline
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; está offline
</notification>
<notification name="AddSelfFriend">
Você é o máximo! Mesmo assim, não dá para adicionar a si mesmo(a) como amigo(a).
@@ -2225,14 +2256,16 @@ Selecione só um objeto.
Seu cartão de visita foi negado.
</notification>
<notification name="TeleportToLandmark">
- Para se teletransportar para lugares como &apos;[NAME]&apos;, abra o painel &apos;Lugares&apos; à direita da tela e selecione a guia Marcos.
-Basta clicar em qualquer marco e depois clicar em &apos;Teletransportar&apos; na parte inferior da tela.
-(Também é possível clicar duas vezes no marco, ou clicar no marco com o botão direito e selecionar &apos;Teletransportar&apos;.)
+ Para se teletransportar para locais como &apos;[NAME]&apos;, clique no botão &quot;Lugares&quot;,
+ e selecione a guia Marcos na janela que é exibida. Clique em qualquer
+ marco para selecioná-lo e em seguida em &apos;Teletransportar&apos; na parte inferior da tela.
+ (Também é possível clicar duas vezes sobre o marco ou clicar com o botão direito do mouse sobre ele
+ e selecionar &apos;Teletransportar&apos;.)
</notification>
<notification name="TeleportToPerson">
- Para entrar em contato com residentes como &apos;&apos;[NAME]&apos;, abra o painel &apos;Pessoas&apos; à direita da tela.
-Selecione o residente da lista e clique em &apos;MI&apos; na parte de baixo do painel.
-(Também é possível clicar duas vezes no nome, ou clicar no nome com o botão direito e selecionar &apos;MI&apos;.)
+ Para entrar em contato com residentes como &apos;[NAME]&apos;, clique no botão &quot;Pessoas&quot;, selecione um residente na janela que é exibida e clique em &apos;MI&apos; na
+ parte inferior da janela.
+ (Também é possível clicar duas vezes no nome, ou clicar no nome com o botão direito e selecionar &apos;MI&apos;.)
</notification>
<notification name="CantSelectLandFromMultipleRegions">
Impossível selecionar terra nas fronteiras do servidor. Tente selecionar um pedaço menor de terra.
@@ -2252,6 +2285,9 @@ Selecione o residente da lista e clique em &apos;MI&apos; na parte de baixo do p
<notification name="PaymentSent">
[MESSAGE]
</notification>
+ <notification name="PaymentFailure">
+ [MESSAGE]
+ </notification>
<notification name="EventNotification">
Notificação de evento:
@@ -2501,10 +2537,10 @@ Cada um pode ver o status do outro (definição padrão).
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME] aceitou seu convite de amizade.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; aceitou sua oferta de amizade.
</notification>
<notification name="FriendshipDeclined">
- [NAME] recusou seu convite de amizade
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; rejeitou sua oferta de amizade.
</notification>
<notification name="FriendshipAcceptedByMe">
Oferta de amizada aceita.
@@ -2576,16 +2612,16 @@ Deseja aceitar?
&apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos; de [NAME]
[MESSAGE]
<form name="form">
- <button name="Mute" text="Bloquear"/>
- <button name="Ignore" text="Ignorar"/>
+ <button name="Client_Side_Mute" text="Bloquear"/>
+ <button name="Client_Side_Ignore" text="Ignorar"/>
</form>
</notification>
<notification name="ScriptDialogGroup">
&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos; de [GROUPNAME]&apos;
[MESSAGE]
<form name="form">
- <button name="Mute" text="Bloquear"/>
- <button name="Ignore" text="Ignorar"/>
+ <button name="Client_Side_Mute" text="Bloquear"/>
+ <button name="Client_Side_Ignore" text="Ignorar"/>
</form>
</notification>
<notification name="BuyLindenDollarSuccess">
@@ -2783,6 +2819,12 @@ Com os seguintes residentes:
[RESIDENTS]
<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
</notification>
+ <notification name="ShareFolderConfirmation">
+ Apenas uma pasta pode ser compartilhada por vez.
+
+Tem certeza de que quer compartilhar os itens abaixo?
+ <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
+ </notification>
<notification name="ItemsShared">
Itens compartilhados.
</notification>
diff --git a/indra/newview/skins/default/xui/pt/panel_edit_skin.xml b/indra/newview/skins/default/xui/pt/panel_edit_skin.xml
index f3d88123f2..d00aa2dc66 100644
--- a/indra/newview/skins/default/xui/pt/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/pt/panel_edit_skin.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_skin_panel">
<panel name="avatar_skin_color_panel">
- <texture_picker label="Tatuagens na cabeça" name="Head Tattoos" tool_tip="Selecionar imagem"/>
- <texture_picker label="Tatuagem parte de cima" name="Upper Tattoos" tool_tip="Selecionar imagem"/>
- <texture_picker label="Tatuagem de baixo" name="Lower Tattoos" tool_tip="Selecionar imagem"/>
+ <texture_picker label="Cabeça" name="Head" tool_tip="Selecionar imagem"/>
+ <texture_picker label="Cintura acima" name="Upper Body" tool_tip="Selecionar imagem"/>
+ <texture_picker label="Cintura para baixo" name="Lower Body" tool_tip="Selecionar imagem"/>
</panel>
<panel name="accordion_panel">
<accordion name="wearable_accordion">
diff --git a/indra/newview/skins/default/xui/pt/panel_my_profile.xml b/indra/newview/skins/default/xui/pt/panel_my_profile.xml
deleted file mode 100644
index aa15a2445d..0000000000
--- a/indra/newview/skins/default/xui/pt/panel_my_profile.xml
+++ /dev/null
@@ -1,31 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Perfil" name="panel_profile">
- <string name="no_partner_text" value="Nenhum"/>
- <string name="no_group_text" value="Nenhum"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Nome de usuário
- </text>
- <text name="name_descr_text">
- Nome de tela
- </text>
- <button label="Perfil" name="see_profile_btn" tool_tip="Ver o perfil deste avatar"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml b/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml
index 15470dc94a..6828d41dee 100644
--- a/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="nearby_chat">
- <check_box label="Traduzir bate-papo" name="translate_chat_checkbox"/>
+ <layout_stack name="stack">
+ <layout_panel name="translate_chat_checkbox_lp">
+ <check_box label="Traduzir bate-papo" name="translate_chat_checkbox"/>
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_notes.xml b/indra/newview/skins/default/xui/pt/panel_notes.xml
deleted file mode 100644
index c15e838b34..0000000000
--- a/indra/newview/skins/default/xui/pt/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Anotações e Privacidade" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Minhas anotações privadas:"/>
- <text name="status_message2" value="Deixar esta pessoa:"/>
- <check_box label="Ver meu status" name="status_check"/>
- <check_box label="Ver minha localização no mapa" name="map_check"/>
- <check_box label="Pegar, editar ou excluir objetos meus" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Adicionar amigo" name="add_friend" tool_tip="Oferecer amizade ao residente"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="MI" name="im" tool_tip="Abrir sessão de mensagem instantânea"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Ligar" name="call" tool_tip="Ligar para este residente"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Mapa" name="show_on_map_btn" tool_tip="Exibir o residente no mapa"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Teletransportar" name="teleport" tool_tip="Oferecer teletransporte"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_postcard_message.xml b/indra/newview/skins/default/xui/pt/panel_postcard_message.xml
new file mode 100644
index 0000000000..9cde810430
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/panel_postcard_message.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_message">
+ <text name="to_label">
+ Para:
+ </text>
+ <text name="name_label">
+ De:
+ </text>
+ <text name="subject_label">
+ Assunto:
+ </text>
+ <line_editor label="Digite aqui o assunto." name="subject_form"/>
+ <text name="msg_label">
+ Mensagem:
+ </text>
+ <text_editor name="msg_form">
+ Digite aqui a mensagem.
+ </text_editor>
+ <button label="Cancelar" name="cancel_btn"/>
+ <button label="Enviar" name="send_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_postcard_settings.xml b/indra/newview/skins/default/xui/pt/panel_postcard_settings.xml
new file mode 100644
index 0000000000..3088b9a996
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/panel_postcard_settings.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_settings">
+ <combo_box label="Resolução" name="postcard_size_combo">
+ <combo_box.item label="Janela atual" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Customizado" name="Custom"/>
+ </combo_box>
+ <layout_stack name="postcard_image_params_ls">
+ <layout_panel name="postcard_image_size_lp">
+ <spinner label="Largura" name="postcard_snapshot_width"/>
+ <spinner label="Altura" name="postcard_snapshot_height"/>
+ <check_box label="Limitar proporções" name="postcard_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="postcard_image_format_quality_lp">
+ <slider label="Qualidade da imagem" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml
index f98659aa73..c5a4febb0e 100644
--- a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml
+++ b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml
@@ -29,30 +29,5 @@
<check_box label="Bate-papos de MI" name="EnableIMChatPopups" tool_tip="Exibir pop-up de mensagens instantâneas novas"/>
<spinner label="Transição de avisos de bate-papos por perto:" name="nearby_toasts_lifetime"/>
<spinner label="Transição de avisos de bate-papos por perto:" name="nearby_toasts_fadingtime"/>
- <check_box name="translate_chat_checkbox"/>
- <text name="translate_chb_label">
- Traduzir bate-papo automaticamente
- </text>
- <text name="translate_language_text">
- Traduzir bate-papo para:
- </text>
- <combo_box name="translate_language_combobox">
- <combo_box.item label="Padrão" name="System Default Language"/>
- <combo_box.item label="English (Inglês)" name="English"/>
- <combo_box.item label="Dansk (Dinamarquês)" name="Danish"/>
- <combo_box.item label="Deutsch (Alemão)" name="German"/>
- <combo_box.item label="Español (Espanhol)" name="Spanish"/>
- <combo_box.item label="Français (Francês)" name="French"/>
- <combo_box.item label="Italiano (Italiano)" name="Italian"/>
- <combo_box.item label="Magyar (Húngaro)" name="Hungarian"/>
- <combo_box.item label="Nederlands (Holandês)" name="Dutch"/>
- <combo_box.item label="Polski (Polonês)" name="Polish"/>
- <combo_box.item label="Português (Português)" name="Portugese"/>
- <combo_box.item label="Русский (Russo)" name="Russian"/>
- <combo_box.item label="Türkçe (Turco)" name="Turkish"/>
- <combo_box.item label="Українська (Ucraniano)" name="Ukrainian"/>
- <combo_box.item label="中文 (简体) (Chinês)" name="Chinese"/>
- <combo_box.item label="日本語 (Japonês)" name="Japanese"/>
- <combo_box.item label="한국어 (Coreano)" name="Korean"/>
- </combo_box>
+ <button label="Configurações de tradução de bate-papo" name="ok_btn"/>
</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_setup.xml b/indra/newview/skins/default/xui/pt/panel_preferences_setup.xml
index 9259c0ed56..ebbd63138a 100644
--- a/indra/newview/skins/default/xui/pt/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/pt/panel_preferences_setup.xml
@@ -15,7 +15,7 @@
Web:
</text>
<radio_group name="use_external_browser">
- <radio_item label="Usar meu navegador (IE, Firefox, Safari)" name="external" tool_tip="Use o navegador incluso para consultar a ajuda, abrir links da web, etc. Uso em tela inteira não recomendado." value="1"/>
+ <radio_item label="Usar meu navegador (IE, Firefox, Safari)" name="external" tool_tip="Use o navegador incluso para consultar a ajuda, abrir links da web, etc. Uso em tela inteira não recomendado." value="true"/>
<radio_item label="Usar navegador incluso" name="internal" tool_tip="Use este navegador para consultar a ajuda, abrir links da web, etc. As janelas abrem dentro do [APP_NAME]." value=""/>
</radio_group>
<check_box initial_value="true" label="Habilitar plugins" name="browser_plugins_enabled"/>
diff --git a/indra/newview/skins/default/xui/pt/panel_profile.xml b/indra/newview/skins/default/xui/pt/panel_profile.xml
deleted file mode 100644
index 075ef55dee..0000000000
--- a/indra/newview/skins/default/xui/pt/panel_profile.xml
+++ /dev/null
@@ -1,70 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Perfil" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=pt-BR
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=pt
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/my/account/index.php?lang=pt-BR"/>
- <string name="no_partner_text" value="Ninguém"/>
- <string name="no_group_text" value="Nenhum"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Mundo real:"/>
- </panel>
- <text name="title_member_text" value="Residente desde:"/>
- <text name="title_acc_status_text" value="Conta:"/>
- <text name="title_partner_text" value="Parceiro(a):"/>
- <panel name="partner_data_panel">
- <text initial_value="(pesquisando)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Grupos:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Adicionar amigo" name="add_friend" tool_tip="Oferecer amizade ao residente"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="MI" name="im" tool_tip="Abrir sessão de mensagem instantânea"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Ligar" name="call" tool_tip="Ligar para este residente"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Teletransportar" name="teleport" tool_tip="Oferecer teletransporte"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Pagar ou compartilhar inventário com o residente"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel name="profile_me_buttons_panel">
- <button label="Editar perfil" name="edit_profile_btn" tool_tip="Editar dados pessoais"/>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_profile_view.xml b/indra/newview/skins/default/xui/pt/panel_profile_view.xml
deleted file mode 100644
index d81ee08e6c..0000000000
--- a/indra/newview/skins/default/xui/pt/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- Conectado
- </string>
- <string name="status_offline">
- Desconectado
- </string>
- <text name="display_name_label" value="Nome de tela:"/>
- <text name="solo_username_label" value="Nome de usuário:"/>
- <text name="status" value="Conectado"/>
- <text name="user_name_small" value="Jack oh look at me this is a super duper long name"/>
- <button name="copy_to_clipboard" tool_tip="Copiar para área de transferência"/>
- <text name="user_label" value="Nome de usuário:"/>
- <tab_container name="tabs">
- <panel label="PERFIL" name="panel_profile"/>
- <panel label="DESTAQUES" name="panel_picks"/>
- <panel label="ANOTAÇÕES E PRIVACIDADE" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_region_estate.xml b/indra/newview/skins/default/xui/pt/panel_region_estate.xml
index e5d394865c..6c5945aa15 100644
--- a/indra/newview/skins/default/xui/pt/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/pt/panel_region_estate.xml
@@ -23,10 +23,10 @@
<check_box label="Permitir acesso público" name="externally_visible_check"/>
<button label="?" name="externally_visible_help"/>
<text name="Only Allow">
- Restringir acesso a contas confirmardas por:
+ Permitir acesso apenas para residentes que:
</text>
- <check_box label="Dados de pagamento fornecidos" name="limit_payment" tool_tip="Banir residentes sem identificação."/>
- <check_box label="Verificação de idade" name="limit_age_verified" tool_tip="Banir residentes que não comprovaram a idade. Consulte o [SUPPORT_SITE] para saber mais."/>
+ <check_box label="Dados de pagamento constam no registro." name="limit_payment" tool_tip="Propriedade de acesso restrito a residentes que já cadastraram seus dados de pagamento Consulte o [SUPPORT_SITE] para saber mais."/>
+ <check_box label="A idade foi verificada" name="limit_age_verified" tool_tip="Residentes devem ter a idade verificada para acessar esta propriedade. Consulte o [SUPPORT_SITE] para saber mais."/>
<check_box label="Permitir conversa de voz" name="voice_chat_check"/>
<button label="?" name="voice_chat_help"/>
<check_box label="Permitir Tele-transporte direto" name="allow_direct_teleport"/>
diff --git a/indra/newview/skins/default/xui/pt/panel_script_ed.xml b/indra/newview/skins/default/xui/pt/panel_script_ed.xml
index a1acb18cb4..de02aafe2f 100644
--- a/indra/newview/skins/default/xui/pt/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/pt/panel_script_ed.xml
@@ -22,6 +22,8 @@
<menu label="Arquivo" name="File">
<menu_item_call label="Salvar" name="Save"/>
<menu_item_call label="Reverter todas as alterações" name="Revert All Changes"/>
+ <menu_item_call label="Carregar do arquivo..." name="LoadFromFile"/>
+ <menu_item_call label="Salvar para o arquivo..." name="SaveToFile"/>
</menu>
<menu label="Editar" name="Edit">
<menu_item_call label="desfazer" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml
new file mode 100644
index 0000000000..3c4bb18687
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_inventory">
+ <text name="title">
+ Salvar no meu inventário
+ </text>
+ <text name="hint_lbl">
+ Salvar uma imagem em seu inventário custa L$[UPLOAD_COST]. Para salvar sua imagem como uma textura, selecione um dos formatos quadrados.
+ </text>
+ <combo_box label="Resolução" name="texture_size_combo">
+ <combo_box.item label="Janela atual" name="CurrentWindow"/>
+ <combo_box.item label="Pequeno (128x128)" name="Small(128x128)"/>
+ <combo_box.item label="Médio (256x256)" name="Medium(256x256)"/>
+ <combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
+ <combo_box.item label="Customizado" name="Custom"/>
+ </combo_box>
+ <spinner label="Largura" name="inventory_snapshot_width"/>
+ <spinner label="Altura" name="inventory_snapshot_height"/>
+ <check_box label="Limitar proporções" name="inventory_keep_aspect_check"/>
+ <button label="Cancelar" name="cancel_btn"/>
+ <button label="Salvar" name="save_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_local.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_local.xml
new file mode 100644
index 0000000000..36b5b0cbe6
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_local.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_local">
+ <text name="title">
+ Salvar no meu PC
+ </text>
+ <combo_box label="Resolução" name="local_size_combo">
+ <combo_box.item label="Janela atual" name="CurrentWindow"/>
+ <combo_box.item label="320x240" name="320x240"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="1280x1024" name="1280x1024"/>
+ <combo_box.item label="1600x1200" name="1600x1200"/>
+ <combo_box.item label="Customizado" name="Custom"/>
+ </combo_box>
+ <layout_stack name="local_image_params_ls">
+ <layout_panel name="local_image_size_lp">
+ <spinner label="Largura" name="local_snapshot_width"/>
+ <spinner label="Altura" name="local_snapshot_height"/>
+ <check_box label="Limitar proporções" name="local_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="local_image_format_quality_lp">
+ <combo_box label="Formato" name="local_format_combo">
+ <combo_box.item label="PNG (sem perda)" name="PNG"/>
+ <combo_box.item label="JPEG" name="JPEG"/>
+ <combo_box.item label="BMP (sem perda)" name="BMP"/>
+ </combo_box>
+ <slider label="Qualidade da imagem" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+ <button label="Cancelar" name="cancel_btn"/>
+ <flyout_button label="Salvar" name="save_btn" tool_tip="Salvar imagem em um arquivo">
+ <flyout_button.item label="Salvar" name="save_item"/>
+ <flyout_button.item label="Salvar como..." name="saveas_item"/>
+ </flyout_button>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml
new file mode 100644
index 0000000000..7f1452e992
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_options">
+ <button label="Postar no feed do meu perfil" name="save_to_profile_btn"/>
+ <button label="E-mail" name="save_to_email_btn"/>
+ <button label="Salvar em Meu inventário (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Salvar no meu PC" name="save_to_computer_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_postcard.xml
new file mode 100644
index 0000000000..12a648f600
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_postcard.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_postcard">
+ <string name="default_subject">
+ Postal do [SECOND_LIFE].
+ </string>
+ <string name="default_message">
+ Confira!
+ </string>
+ <string name="upload_message">
+ Enviando...
+ </string>
+ <text name="title">
+ E-mail
+ </text>
+ <button label="Mensagem" name="message_btn"/>
+ <button label="Configurações" name="settings_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_profile.xml
new file mode 100644
index 0000000000..095b8fc75d
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_profile.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_profile">
+ <text name="title">
+ Postar no feed do meu perfil
+ </text>
+ <combo_box label="Resolução" name="profile_size_combo">
+ <combo_box.item label="Janela atual" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Customizado" name="Custom"/>
+ </combo_box>
+ <layout_stack name="profile_image_params_ls">
+ <layout_panel name="profile_image_size_lp">
+ <spinner label="Largura" name="profile_snapshot_width"/>
+ <spinner label="Altura" name="profile_snapshot_height"/>
+ <check_box label="Limitar proporções" name="profile_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="profile_image_metadata_lp">
+ <text name="caption_label">
+ Legenda:
+ </text>
+ <check_box initial_value="true" label="Incluir local" name="add_location_cb"/>
+ </layout_panel>
+ </layout_stack>
+ <button label="Cancelar" name="cancel_btn"/>
+ <button label="Postar" name="post_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_status_bar.xml b/indra/newview/skins/default/xui/pt/panel_status_bar.xml
index d5a3258ddc..cb9a6eb757 100644
--- a/indra/newview/skins/default/xui/pt/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/pt/panel_status_bar.xml
@@ -15,10 +15,10 @@
<panel.string name="buycurrencylabel">
L$ [AMT]
</panel.string>
- <panel name="balance_bg">
+ <panel left="-410" name="balance_bg" width="200">
<text name="balance" tool_tip="Atualizar saldo de L$" value="L$20"/>
<button label="Comprar L$" name="buyL" tool_tip="Comprar mais L$"/>
- <button label="Comprar" name="goShop" tool_tip="Abrir Mercado do Second Life"/>
+ <button label="Comprar" name="goShop" tool_tip="Abrir Mercado do Second Life" width="80"/>
</panel>
<text name="TimeText" tool_tip="Hora atual (Pacífico)">
24:00 AM PST
diff --git a/indra/newview/skins/default/xui/pt/sidepanel_inventory.xml b/indra/newview/skins/default/xui/pt/sidepanel_inventory.xml
index 77c552a852..7908ea5f3a 100644
--- a/indra/newview/skins/default/xui/pt/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/pt/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
<panel label="Coisas" name="objects panel">
<panel label="" name="sidepanel__inventory_panel">
<layout_stack name="inventory_layout_stack">
- <layout_panel name="inbox_outbox_layout_panel">
- <layout_stack name="inbox_outbox_layout_stack">
- <layout_panel name="inbox_layout_panel">
- <panel label="" name="marketplace_inbox">
- <string name="InboxLabelWithArg">
- Itens recebidos ([NUM])
- </string>
- <string name="InboxLabelNoArg">
- Itens recebidos
- </string>
- <button label="Itens recebidos" name="inbox_btn"/>
- <text name="inbox_fresh_new_count">
- [NUM] novo(s)
- </text>
- <panel tool_tip="Drag and drop items to your inventory to manage and use them">
- <text name="inbox_inventory_placeholder">
- Compras do marketplace serão entregues aqui.
- </text>
- </panel>
- </panel>
- </layout_panel>
- <layout_panel name="outbox_layout_panel">
- <panel label="" name="marketplace_outbox">
- <string name="OutboxLabelWithArg">
- Caixa de saída do lojista ([NUM])
- </string>
- <string name="OutboxLabelNoArg">
- Caixa de saída do lojista
- </string>
- <button label="Caixa de saída do lojista" name="outbox_btn"/>
- <button label="" name="outbox_sync_btn" tool_tip="Enviar para a frente do meu mercado"/>
- <panel>
- <panel name="outbox_inventory_placeholder_panel">
- <text name="outbox_inventory_placeholder_title">
- Carregando...
- </text>
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
+ <layout_panel name="inbox_layout_panel">
+ <panel label="" name="marketplace_inbox">
+ <string name="InboxLabelWithArg">
+ Itens recebidos ([NUM])
+ </string>
+ <string name="InboxLabelNoArg">
+ Itens recebidos
+ </string>
+ <button label="Itens recebidos" name="inbox_btn"/>
+ <text name="inbox_fresh_new_count">
+ [NUM] novo(s)
+ </text>
+ <panel name="inbox_inventory_placeholder_panel" tool_tip="Arraste e solte itens para o seu inventário para usá-los">
+ <text name="inbox_inventory_placeholder">
+ As compras do marketplace serão entregues aqui.
+ </text>
+ </panel>
+ </panel>
</layout_panel>
</layout_stack>
<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml
index cc61ad76d7..342a52356b 100644
--- a/indra/newview/skins/default/xui/pt/strings.xml
+++ b/indra/newview/skins/default/xui/pt/strings.xml
@@ -157,9 +157,9 @@ Para saber mais, visite as perguntas frequentes abaixo: http://secondlife.com/vi
O Second Life está fechado para manutenção no momento. Somente funcionários podem acessá-lo. Consulte www.secondlife.com/status para as últimas atualizações.
</string>
<string name="LoginFailedPremiumOnly">
- O acesso ao Second Life está sendo restrito por alguns instantes para que todos tenham a melhor experiência possível.
-
-Titulares de contas gratuitas não poderão acessar o Second Life para acomodar os assinantes do Second Life.
+ Logons do Second Life estão temporariamente restritos para garantir a melhor experiência possível para os usuários no mundo virtual.
+
+Pessoas com contas gratuitas não poderão acessar o Second Life no momento para dar espaço para aquelas que pagaram pelo Second Life.
</string>
<string name="LoginFailedComputerProhibited">
O Second Life não pode ser acessado deste computador. Se você acredita que houve algum equívoco, contate support@secondlife.com.
@@ -291,17 +291,35 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
Apenas um item único pode ser arrastado para este local
</string>
<string name="TooltipPrice" value="L$[AMOUNT]"/>
+ <string name="TooltipOutboxDragToWorld">
+ Não é possível fazer rez do itens em sua caixa de saída do lojista
+ </string>
<string name="TooltipOutboxNoTransfer">
- Um ou mais objetos não podem ser vendidos ou transferidos para outros usuário.
+ Um ou mais destes objetos não podem ser vendidos ou transferidos.
+ </string>
+ <string name="TooltipOutboxNotInInventory">
+ Sua caixa de saída do lojista aceita apenas itens direto do seu inventário
</string>
<string name="TooltipOutboxWorn">
- Você está usando um ou mais desses objetos. Remova-os de seu avatar e tente movê-los novamente.
+ Você não pode colocar os itens que está vestindo na sua caixa de saída do lojista
+ </string>
+ <string name="TooltipOutboxCallingCard">
+ Não é possível colocar cartões de visita em sua caixa de saída do lojista
</string>
<string name="TooltipOutboxFolderLevels">
- Esta pasta tem muitos níveis de subpastas. Reorganize as pastas internas em até 4 níveis no máximo (Pasta raiz contém A que contém B que contém C).
+ A profundidade das pastas aninhadas excede 3
+ </string>
+ <string name="TooltipOutboxTooManyFolders">
+ A contagem de subpastas na pasta de nível superior excede 20
</string>
<string name="TooltipOutboxTooManyObjects">
- Esta pasta contém mais de 200 objetos. Embale alguns dos itens para reduzir a contagem de objetos.
+ A contagem de itens na pasta de nível superior excede 200
+ </string>
+ <string name="TooltipDragOntoOwnChild">
+ Não é possível mover uma pasta para seu filho
+ </string>
+ <string name="TooltipDragOntoSelf">
+ Não é possível mover uma pasta para dentro dela mesma
</string>
<string name="TooltipHttpUrl">
Clique para ver a página web
@@ -547,6 +565,9 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
<string name="mesh">
mesh
</string>
+ <string name="AvatarEditingAppearance">
+ (Edição Aparência)
+ </string>
<string name="AvatarAway">
Distante
</string>
@@ -763,6 +784,9 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
<string name="anim_yes_head">
Sim
</string>
+ <string name="multiple_textures">
+ Múltiplo
+ </string>
<string name="texture_loading">
Carregando...
</string>
@@ -919,6 +943,9 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
<string name="choose_the_directory">
Selecionar pasta
</string>
+ <string name="script_files">
+ Scripts
+ </string>
<string name="AvatarSetNotAway">
deixar como ausente
</string>
@@ -1157,43 +1184,36 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
Você não possui uma cópia desta textura no seu inventário
</string>
<string name="InventoryInboxNoItems">
- Compras do marketplace serão entregues aqui.
+ Suas compras do Marketplace aparecerão aqui. Depois, você poderá arrastá-las para seu inventário para usá-las.
</string>
<string name="MarketplaceURL">
- http://marketplace.[DOMAIN_NAME]
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
</string>
<string name="MarketplaceURL_CreateStore">
- http://marketplace.[DOMAIN_NAME]/create_store
- </string>
- <string name="MarketplaceURL_LearnMore">
- http://marketplace.[DOMAIN_NAME]/learn_more
+ http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
</string>
- <string name="InventoryOutboxCreationErrorTitle">
- Sua Caixa de saída do lojista não está configurada corretamente
+ <string name="MarketplaceURL_Dashboard">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
</string>
- <string name="InventoryOutboxCreationErrorTooltip">
- Erro de configuração na Caixa de saída do lojista
+ <string name="MarketplaceURL_Imports">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
</string>
- <string name="InventoryOutboxCreationError">
- Entre em contato com o Atendimento para corrigir o problema.
+ <string name="MarketplaceURL_LearnMore">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
</string>
<string name="InventoryOutboxNotMerchantTitle">
- Qualquer um pode vender itens no Mercado
- </string>
- <string name="InventoryOutboxNotMerchantTooltip">
- Torne-se um lojista!
+ Qualquer um pode vender itens no Mercado.
</string>
+ <string name="InventoryOutboxNotMerchantTooltip"/>
<string name="InventoryOutboxNotMerchant">
- [[MARKETPLACE_URL] O Mercado do Second Life] oferece mais de um milhão de produtos virtuais para venda, todos criados pelos residentes. Você também pode vender os itens que você cria, além de alguns itens que comprou. É fácil e a configuração é gratuita. [[LEARN_MORE_URL] Saiba mais] ou [[CREATE_STORE_URL] crie uma loja] no Mercado para começar.
+ Se você deseja se tornar um lojista, precisará [[MARKETPLACE_CREATE_STORE_URL] criar uma loja no Mercado].
</string>
<string name="InventoryOutboxNoItemsTitle">
- Uma nova maneira de vender os itens no Mercado
- </string>
- <string name="InventoryOutboxNoItemsTooltip">
- Arraste e solte os itens aqui para prepará-los para venda no Mercado
+ Sua caixa de saída está vazia
</string>
+ <string name="InventoryOutboxNoItemsTooltip"/>
<string name="InventoryOutboxNoItems">
- Arraste os itens ou pastas que deseja vender para esta área. Será exibida uma cópia deles, deixando seu inventário inalterado, a menos que você arraste um item que não permita cópia. Quando estiver pronto para enviar os itens para o Mercado, clique no botão Enviar. Quando os itens tiverem sido movidos para seu Inventário de mercado, eles desaparecerão desta pasta.
+ Arraste as pastas para estas áreas e então clique em &quot;Enviar para Mercado&quot; para listar os itens para venda no [[MARKETPLACE_DASHBOARD_URL] Mercado].
</string>
<string name="Marketplace Error None">
Sem erros
@@ -1205,7 +1225,7 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
Erro: esta pasta está vazia.
</string>
<string name="Marketplace Error Unassociated Products">
- Erro: ocorreu uma falha ao enviar este item, pois sua conta de lojista tem muitos itens não associados a produtos. Para corrigir esse erro, faça o login no site do mercado e reduza a contagem de itens não associados.
+ Erro: ocorreu uma falha ao enviar este item, pois sua conta de lojista tem muitos itens não associados a produtos. Para corrigir esse erro, faça o login no site do mercado e reduza a contagem de itens não associados.
</string>
<string name="Marketplace Error Object Limit">
Erro: este item contém muitos objetos. Corrija esse erro unindo os objetos em caixa para reduzir a contagem total a menos de 200.
@@ -1349,6 +1369,9 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
<string name="no_attachments">
Nenhum anexo vestido
</string>
+ <string name="Attachments remain">
+ Anexos ([COUNT] slots permanecem)
+ </string>
<string name="Buy">
Comprar
</string>
@@ -1475,6 +1498,12 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
<string name="Right Pec">
Peitoral D
</string>
+ <string name="Neck">
+ Pescoço
+ </string>
+ <string name="Avatar Center">
+ Centro do avatar
+ </string>
<string name="Invalid Attachment">
Ponto de encaixe inválido
</string>
@@ -3771,6 +3800,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
<string name="Saved_message">
(Salvo em [LONG_TIMESTAMP])
</string>
+ <string name="IM_unblock_only_groups_friends">
+ Para visualizar esta mensagem, você deve desmarcar &quot;Apenas amigos e grupos podem me ligar ou enviar MIs&quot; em Preferências/Privacidade.
+ </string>
<string name="answered_call">
Ligação atendida
</string>
@@ -3883,16 +3915,28 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
[NAME] lhe pagou L$ [AMOUNT]
</string>
<string name="you_paid_ldollars">
- You pagou L$[AMOUNT] por [REASON] a [NAME].
+ Você pagou L$[AMOUNT] por [REASON] a [NAME].
</string>
<string name="you_paid_ldollars_no_info">
Você acaba de pagar L$[AMOUNT].
</string>
<string name="you_paid_ldollars_no_reason">
- You pagou L$[AMOUNT] a [NAME].
+ Você pagou L$[AMOUNT] a [NAME].
</string>
<string name="you_paid_ldollars_no_name">
- You pagou L$[AMOUNT] por [REASON].
+ Você pagou L$[AMOUNT] por [REASON].
+ </string>
+ <string name="you_paid_failure_ldollars">
+ Você não pagou L$[AMOUNT] a [NAME] referentes a [REASON].
+ </string>
+ <string name="you_paid_failure_ldollars_no_info">
+ Você não pagou L$[AMOUNT].
+ </string>
+ <string name="you_paid_failure_ldollars_no_reason">
+ Você não pagou L$[AMOUNT] a [NAME].
+ </string>
+ <string name="you_paid_failure_ldollars_no_name">
+ Você não pagou L$[AMOUNT] referentes a [REASON].
</string>
<string name="for item">
por [ITEM]
@@ -3947,7 +3991,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
</string>
<string name="uploading_abuse_report">
Carregando...
-
+
Denunciar abuso
</string>
<string name="New Shape">
@@ -4213,10 +4257,10 @@ Denunciar abuso
</string>
<string name="words_separator" value=","/>
<string name="server_is_down">
- Aconteceu algo inesperado, apesar de termos tentador impedir isso.
+ Aconteceu algo inesperado, apesar de termos tentado impedir isso.
- Cheque secondlifegrid.net para saber se foi detectado um problema com o serviço.
- Se o problema persisitr, cheque a configuração da sua rede e firewall.
+ Cheque secondlifegrid.net para saber se foi detectado um problema com o serviço.
+ Se o problema persistir, cheque a configuração da sua rede e firewall.
</string>
<string name="dateTimeWeekdaysNames">
Domingo:Segunda:Terça:Quarta:Quinta:Sexta:Sábado
@@ -4304,6 +4348,12 @@ Tente colocar o caminho do editor entre aspas.
<string name="ExternalEditorFailedToRun">
Falha de execução do editor externo.
</string>
+ <string name="TranslationFailed">
+ Falha na tradução: [REASON]
+ </string>
+ <string name="TranslationResponseParseError">
+ Erro ao analisar resposta de tradução.
+ </string>
<string name="Esc">
Esc
</string>
@@ -4674,7 +4724,10 @@ Tente colocar o caminho do editor entre aspas.
Mini Mapa
</string>
<string name="Command_Move_Label">
- Mover
+ Andar/correr/voar
+ </string>
+ <string name="Command_Outbox_Label">
+ Caixa de saída do lojista
</string>
<string name="Command_People_Label">
Pessoas
@@ -4701,10 +4754,10 @@ Tente colocar o caminho do editor entre aspas.
Falar
</string>
<string name="Command_View_Label">
- Exibir
+ Controles da câmera
</string>
<string name="Command_Voice_Label">
- Voz próxima
+ Configurações de voz
</string>
<string name="Command_AboutLand_Tooltip">
Informações sobre o terreno que você está visitando
@@ -4748,6 +4801,9 @@ Tente colocar o caminho do editor entre aspas.
<string name="Command_Move_Tooltip">
Movendo seu avatar
</string>
+ <string name="Command_Outbox_Tooltip">
+ Transferir itens para o seu mercado para venda
+ </string>
<string name="Command_People_Tooltip">
Amigos, grupos e pessoas próximas
</string>
@@ -4776,7 +4832,16 @@ Tente colocar o caminho do editor entre aspas.
Alterar o ângulo da câmera
</string>
<string name="Command_Voice_Tooltip">
- Pessoas próximas com recursos de voz
+ Controles de volume das chamadas e pessoas próximas a você no mundo virtual
+ </string>
+ <string name="Toolbar_Bottom_Tooltip">
+ atualmente na sua barra de ferramentas inferior
+ </string>
+ <string name="Toolbar_Left_Tooltip">
+ atualmente na sua barra de ferramentas esquerda
+ </string>
+ <string name="Toolbar_Right_Tooltip">
+ atualmente na sua barra de ferramentas direita
</string>
<string name="Retain%">
Reter%
@@ -4802,4 +4867,19 @@ Tente colocar o caminho do editor entre aspas.
<string name="Normal">
Normal
</string>
+ <string name="snapshot_quality_very_low">
+ Muito baixo
+ </string>
+ <string name="snapshot_quality_low">
+ Baixo
+ </string>
+ <string name="snapshot_quality_medium">
+ Médio
+ </string>
+ <string name="snapshot_quality_high">
+ Alto
+ </string>
+ <string name="snapshot_quality_very_high">
+ Muito alto
+ </string>
</strings>
diff --git a/indra/newview/skins/default/xui/pt/teleport_strings.xml b/indra/newview/skins/default/xui/pt/teleport_strings.xml
index f8ded1ce69..3fb77a02d2 100644
--- a/indra/newview/skins/default/xui/pt/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/pt/teleport_strings.xml
@@ -19,8 +19,8 @@ Se você continuar a receber esta mensagem, por favor consulte o [SUPPORT_SITE].
Desculpe, não foi possível para o sistema executar o teletransporte. Tente novamente dentro de alguns instantes.
</message>
<message name="NoHelpIslandTP">
- Você não pode se tele-transportar de volta à Ilha de Welcome.
-Vá para a Ilha de Welcome Pública para repetir este tutorial.
+ Não é possível se teletransportar de volta à Ilha Welcome.
+Vá para a &apos;Ilha Welcome Pública&apos; para repetir o tutorial.
</message>
<message name="noaccess_tport">
Desculpe, você não tem acesso ao destino deste teletransporte.
diff --git a/indra/newview/skins/default/xui/ru/floater_about.xml b/indra/newview/skins/default/xui/ru/floater_about.xml
index deb6be319c..119f104906 100644
--- a/indra/newview/skins/default/xui/ru/floater_about.xml
+++ b/indra/newview/skins/default/xui/ru/floater_about.xml
@@ -63,32 +63,34 @@
<panel label="Лицензии" name="licenses_panel">
<text_editor name="credits_editor">
3Dconnexion SDK (C) 1992-2007 3Dconnexion
-APR (C) 2000-2004 The Apache Software Foundation
-Collada DOM (C) 2005 Sony Computer Entertainment Inc.cURL (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+ APR (C) 2000-2004 The Apache Software Foundation
+ Collada DOM (C) 2005 Sony Computer Entertainment Inc.
+ cURL (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+ DBus/dbus-glib (C) 2002, 2003 CodeFactory AB / (C) 2003, 2004 Red Hat, Inc.
+ expat (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+ FreeType (C) 1996-2002, The FreeType Project (www.freetype.org).
+ GL (C) 1999-2004 Brian Paul.
+ GLOD (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Университет Джона Гопкинса и David Luebke, Brenden Schubert, Университет Вирджинии.
+ google-perftools (c) 2005, Google Inc.
+ Havok.com(TM) (C) 1999-2001, Telekinesys Research Limited.
+ jpeg2000 (C) 2001, David Taubman, Университет Нового Южного Уэльса (UNSW)
+ jpeglib (C) 1991-1998, Thomas G. Lane.
+ ogg/vorbis (C) 2001, Xiphophorus
+ OpenSSL (C) 1998-2002 The OpenSSL Project.
+ PCRE (c) 1997-2008, Кембриджский университет
+ SDL (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+ SSLeay (C) 1995-1998 Eric Young (eay@cryptsoft.com)
+ xmlrpc-epi (C) 2000 Epinions, Inc.
+ zlib (C) 1995-2002 Jean-loup Gailly и Mark Adler.
+ google-perftools (c) 2005, Google Inc.
-DBus/dbus-glib (C) 2002, 2003 CodeFactory AB / (C) 2003, 2004 Red Hat, Inc.
-expat (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
-FreeType (C) 1996-2002, The FreeType Project (www.freetype.org).
-GL (C) 1999-2004 Brian Paul.
-GLOD (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University и David Luebke, Brenden Schubert, Университет Вирджиинии.
-google-perftools (c) 2005, Google Inc.
-Havok.com(TM) (C) 1999-2001, Telekinesys Research Limited.
-jpeg2000 (C) 2001, David Taubman, Университет Нового Южного Уэльса (UNSW)
-jpeglib (C) 1991-1998, Thomas G. Lane.
-ogg/vorbis (C) 2001, Xiphophorus
-OpenSSL (C) 1998-2002 The OpenSSL Project.
-PCRE (c) 1997-2008, Кембриджский университет
-SDL (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
-SSLeay (C) 1995-1998 Eric Young (eay@cryptsoft.com)
-xmlrpc-epi (C) 2000 Epinions, Inc.
-zlib (C) 1995-2002 Jean-loup Gailly и Mark Adler.
-google-perftools (c) 2005, Google Inc.
+ В клиенте Second Life используется технология Havok (TM) Physics. (C) 1999-2010 Havok.com Inc. (и лицензиары компании). Все права защищены. Подробнее см. веб-сайт www.havok.com.
-В клиенте Second Life используется технология Havok (TM) Physics. (C) 1999-2010 Havok.com Inc. (и лицензиары компании). Все права защищены. Подробнее см. веб-сайт www.havok.com.
+ Это программное обеспечение содержит исходный код, предоставленный корпорацией NVIDIA.
-Все права защищены. Подробные сведения см. в файле licenses.txt.
+ Все права защищены. Подробные сведения см. в файле licenses.txt.
-Кодирование звука для голосового чата: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1, Приложение C)
+ Кодирование звука для голосового чата: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
</text_editor>
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/ru/floater_about_land.xml b/indra/newview/skins/default/xui/ru/floater_about_land.xml
index 3c278fce52..ee74aad5cc 100644
--- a/indra/newview/skins/default/xui/ru/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/ru/floater_about_land.xml
@@ -129,7 +129,7 @@
Посещаемость:
</text>
<text name="DwellText">
- 0
+ Загрузка...
</text>
<button label="Купить землю" name="Buy Land..."/>
<button label="Продать для Linden" name="Linden Sale..." tool_tip="Земля должна быть в собственности, иметь заданное содержимое и не быть выставленной на аукцион,"/>
@@ -306,14 +306,13 @@
<panel.string name="push_restrict_region_text">
Не толкать (настройки региона)
</panel.string>
- <panel.string name="see_avs_text">
- Видеть жителей этого участка и общаться с ними в чате
- </panel.string>
<text name="allow_label">
Позволить другим жителям:
</text>
- <check_box label="Изменить ландшафт" name="edit land check" tool_tip="Если отмечено, вашу землю сможет терраформировать кто угодно. Лучше не отмечать, так как вы всегда можете изменить вашу землю."/>
- <check_box label="Полет" name="check fly" tool_tip="Если отмечено, жители смогут летать над вашей землей. Если не отметить, они смогут только прилетать и пролетать мимо земли."/>
+ <text name="allow_label0">
+ Полет:
+ </text>
+ <check_box label="Все" name="check fly" tool_tip="Если отмечено, жители смогут летать над вашей землей. Если не отметить, они смогут только прилетать и пролетать мимо земли."/>
<text name="allow_label2">
Строительство:
</text>
@@ -329,9 +328,6 @@
</text>
<check_box label="Все" name="check other scripts"/>
<check_box label="Группа" name="check group scripts"/>
- <text name="land_options_label">
- Параметры земли:
- </text>
<check_box label="Безопасно (нет повреждений)" name="check safe" tool_tip="Если отмечено, то земля считается безопасной, отключены боевые повреждения. Если не отмечено, то боевые повреждения включены."/>
<check_box label="Не толкать" name="PushRestrictCheck" tool_tip="Запрещает скриптам функцию толкания. Этот параметр может оказаться полезным для предотвращения нежелательного поведения на вашей земле."/>
<check_box label="Показать место в поиске (L$30/неделя)" name="ShowDirectoryCheck" tool_tip="Позволить людям видеть участок в результатах поиска"/>
@@ -372,9 +368,9 @@
</text>
<texture_picker name="snapshot_ctrl" tool_tip="Щелкните для выбора изображения"/>
<text name="allow_label5">
- Позволить жителям с других участков:
+ Аватары с других участков могут видеть аватары на этом участке и общаться с ними
</text>
- <check_box label="Видны аватары" name="SeeAvatarsCheck" tool_tip="Жители с других участков могут видеть жителей этого участка и общаться с ними в чате (вы также сможете видеть жителей с других участков и общаться с ними)."/>
+ <check_box label="Видны аватары" name="SeeAvatarsCheck" tool_tip="Аватары с других участков смогут видеть аватары на этом участке и общаться с ними в чате, а вы также сможете видеть их и общаться с ними."/>
<text name="landing_point">
В точку телепортации: [LANDING]
</text>
@@ -447,20 +443,15 @@
<panel.string name="access_estate_defined">
(Определено на землевладении)
</panel.string>
- <panel.string name="allow_public_access">
- Разрешить общий доступ ([MATURITY]) (Снятие приведет к созданию линий запрета)
- </panel.string>
<panel.string name="estate_override">
Часть этих параметров установлена на уровне землевладения
</panel.string>
- <text name="Limit access to this parcel to:">
- Доступ на этот участок
- </text>
+ <check_box label="Разрешить публичный доступ (снятие флажка приведет к созданию линий запрета)" name="public_access"/>
<text name="Only Allow">
- Разрешить доступ только жителям, у которых:
+ Разрешить доступ только таким жителям:
</text>
- <check_box label="Записана информация об оплате [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Банить нераспознанных жителей."/>
- <check_box label="Проверка возраста [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Банить жителей, не прошедших проверку возраста. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
+ <check_box label="Зарегистрирована информация об оплате [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Для доступа к этому участку у жителя должна быть зарегистрирована информация об оплате. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
+ <check_box label="Подтвержден возраст [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Для доступа к этому участку житель должен подтвердить свой возраст. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
<check_box label="Разрешить доступ группе: [GROUP]" name="GroupCheck" tool_tip="Группа устанавливается на основной вкладке."/>
<check_box label="Продать доступ:" name="PassCheck" tool_tip="Разрешить временный доступ к участку."/>
<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/ru/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/ru/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000..711afc2717
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+ <text name="name_label">
+ Название:
+ </text>
+ <text name="description_label">
+ Описание:
+ </text>
+ <button label="Передать (L$[AMOUNT])" name="ok_btn"/>
+ <button label="Отмена" label_selected="Отмена" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/ru/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000..8ad9d8657a
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+ <floater.string name="failed_to_initialize">
+ Невозможно инициализировать движение
+ </floater.string>
+ <floater.string name="anim_too_long">
+ Длина файла анимации: [LENGTH] с.
+
+Максимальная длина анимации: [MAX_LENGTH] с.
+ </floater.string>
+ <floater.string name="failed_file_read">
+ Невозможно прочитать файл анимации.
+
+[STATUS]
+ </floater.string>
+ <floater.string name="E_ST_OK">
+ ОК
+ </floater.string>
+ <floater.string name="E_ST_EOF">
+ Преждевременный конец файла.
+ </floater.string>
+ <floater.string name="E_ST_NO_CONSTRAINT">
+ Не могу прочитать определение ограничений.
+ </floater.string>
+ <floater.string name="E_ST_NO_FILE">
+ Не удалось открыть BVH-файл.
+ </floater.string>
+ <floater.string name="E_ST_NO_HIER">
+ Неправильный заголовок HIERARCHY.
+ </floater.string>
+ <floater.string name="E_ST_NO_JOINT">
+ Не удалось найти ROOT или JOINT.
+ </floater.string>
+ <floater.string name="E_ST_NO_NAME">
+ Не удалось получить имя JOINT.
+ </floater.string>
+ <floater.string name="E_ST_NO_OFFSET">
+ Не удалось найти OFFSET.
+ </floater.string>
+ <floater.string name="E_ST_NO_CHANNELS">
+ Не удалось найти CHANNELS.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROTATION">
+ Не удалось получить порядок вращения.
+ </floater.string>
+ <floater.string name="E_ST_NO_AXIS">
+ Не удалось получить оси вращения.
+ </floater.string>
+ <floater.string name="E_ST_NO_MOTION">
+ Не удалось найти MOTION.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAMES">
+ Не удалось получить количество кадров.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAME_TIME">
+ Не удалось получить время кадра.
+ </floater.string>
+ <floater.string name="E_ST_NO_POS">
+ Не удалось получить значения position.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROT">
+ Не удалось получить значения rotation.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_FILE">
+ Не удалось открыть файл перевода.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HEADER">
+ Не удалось прочитать заголовок перевода.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_NAME">
+ Не удалось прочитать имена перевода.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_IGNORE">
+ Не удалось прочитать значение перевода ignore.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_RELATIVE">
+ Не удалось прочитать значение перевода relative.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_OUTNAME">
+ Не удалось прочитать значение перевода outname.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MATRIX">
+ Не удалось прочитать матрицу перевода.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGECHILD">
+ Не удалось получить имя mergechild.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGEPARENT">
+ Не удалось получить имя mergeparent.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_PRIORITY">
+ Не удалось получить значение priority.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_LOOP">
+ Не удалось получить значение loop.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEIN">
+ Не удалось получить значения easeIn.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEOUT">
+ Не удалось получить значения easeOut.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HAND">
+ Не удалось получить значение hand morph.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EMOTE">
+ Не удалось прочитать имя emote.
+ </floater.string>
+ <floater.string name="E_ST_BAD_ROOT">
+ Неверное имя корневого соединения, должно быть «hip».
+ </floater.string>
+ <text name="name_label">
+ Название:
+ </text>
+ <text name="description_label">
+ Описание:
+ </text>
+ <spinner label="Приоритет" name="priority" tool_tip="Управляет тем, как другие анимации могут перекрываться этой"/>
+ <check_box label="Цикл" name="loop_check" tool_tip="Делает анимацию зацикленной"/>
+ <spinner label="Начало(%)" name="loop_in_point" tool_tip="Устанавливает точку возврата цикла"/>
+ <spinner label="Конец(%)" name="loop_out_point" tool_tip="Устанавливает точку конца цикла"/>
+ <text name="hand_label">
+ Положение пальцев
+ </text>
+ <combo_box name="hand_pose_combo" tool_tip="Контролирует положение пальцев во время анимации">
+ <combo_box.item label="Разведены" name="Spread"/>
+ <combo_box.item label="Расслаблены" name="Relaxed"/>
+ <combo_box.item label="Указывают" name="PointBoth"/>
+ <combo_box.item label="Сжаты в кулак" name="Fist"/>
+ <combo_box.item label="Левые расслаблены" name="RelaxedLeft"/>
+ <combo_box.item label="Левые указывают" name="PointLeft"/>
+ <combo_box.item label="Левые в кулак" name="FistLeft"/>
+ <combo_box.item label="Правые расслаблены" name="RelaxedRight"/>
+ <combo_box.item label="Правые указывают" name="PointRight"/>
+ <combo_box.item label="Правые в кулак" name="FistRight"/>
+ <combo_box.item label="Правые в приветствии" name="SaluteRight"/>
+ <combo_box.item label="Печатают" name="Typing"/>
+ <combo_box.item label="Правые «V»" name="PeaceRight"/>
+ </combo_box>
+ <text name="emote_label">
+ Выражение лица
+ </text>
+ <combo_box name="emote_combo" tool_tip="Контролирует выражение лица во время анимации">
+ <item label="(нет)" name="[None]" value=""/>
+ <item label="Ааааах" name="Aaaaah" value="Ааааах"/>
+ <item label="Боится" name="Afraid" value="Боится"/>
+ <item label="Злится" name="Angry" value="Злится"/>
+ <item label="Широко улыбается" name="BigSmile" value="Широко улыбается"/>
+ <item label="Скучает" name="Bored" value="Скучает"/>
+ <item label="Плачет" name="Cry" value="Плачет"/>
+ <item label="Презирает" name="Disdain" value="Презирает"/>
+ <item label="Смущается" name="Embarrassed" value="Смущается"/>
+ <item label="Хмурится" name="Frown" value="Хмурится"/>
+ <item label="Целует" name="Kiss" value="Целует"/>
+ <item label="Смеется" name="Laugh" value="Смеется"/>
+ <item label="Дразнится" name="Plllppt" value="Дразнится"/>
+ <item label="Не соглашается" name="Repulsed" value="Не соглашается"/>
+ <item label="Грустит" name="Sad" value="Грустит"/>
+ <item label="Не понимает" name="Shrug" value="Не понимает"/>
+ <item label="Улыбается" name="Smile" value="Улыбается"/>
+ <item label="Удивляется" name="Surprise" value="Удивляется"/>
+ <item label="Подмигивает" name="Wink" value="Подмигивает"/>
+ <item label="Беспокоится" name="Worry" value="Беспокоится"/>
+ </combo_box>
+ <text name="preview_label">
+ Просмотр во время
+ </text>
+ <combo_box name="preview_base_anim" tool_tip="Просмотр вашей анимации во время выполнения аватаром действий.">
+ <item label="Стояние" name="Standing" value="Стояние"/>
+ <item label="Ходьба" name="Walking" value="Ходьба"/>
+ <item label="Сидение" name="Sitting" value="Сидение"/>
+ <item label="Полет" name="Flying" value="Полет"/>
+ </combo_box>
+ <spinner label="Вход (сек.)" name="ease_in_time" tool_tip="Количество времени (в секундах) для входа в стартовое положение"/>
+ <spinner label="Выход (сек.)" name="ease_out_time" tool_tip="Количество времени (в секундах) для выхода из анимации"/>
+ <button name="play_btn" tool_tip="Проиграть анимацию"/>
+ <button name="pause_btn" tool_tip="Приостановить анимацию"/>
+ <button name="stop_btn" tool_tip="Остановить проигрывание анимации"/>
+ <text name="bad_animation_text">
+ Невозможно прочитать файл анимации.
+
+Рекомендуется использовать BVH-файлы, экспортированные из Poser 4.
+ </text>
+ <button label="Передать (L$[AMOUNT])" name="ok_btn"/>
+ <button label="Отмена" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_avatar.xml b/indra/newview/skins/default/xui/ru/floater_avatar.xml
index 6bdf819880..b480af9345 100644
--- a/indra/newview/skins/default/xui/ru/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/ru/floater_avatar.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Avatar" title="ВЫБОР АВАТАРА"/>
+<floater name="Avatar" title="ВЫБЕРИТЕ АВАТАР"/>
diff --git a/indra/newview/skins/default/xui/ru/floater_buy_currency.xml b/indra/newview/skins/default/xui/ru/floater_buy_currency.xml
index 7690ff2a6c..87e8bd524e 100644
--- a/indra/newview/skins/default/xui/ru/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/ru/floater_buy_currency.xml
@@ -46,7 +46,7 @@
L$ [AMT]
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php способ оплаты] | [http://www.secondlife.com/my/account/currency.php валюта] | [http://www.secondlife.com/my/account/exchange_rates.php обменный курс]
+ [http://www.secondlife.com/my/account/payment_method_management.php способ оплаты] | [http://www.secondlife.com/my/account/currency.php деньги]
</text>
<text name="exchange_rate_note">
Повторно введите сумму, чтобы увидеть новый обменный курс.
diff --git a/indra/newview/skins/default/xui/ru/floater_camera.xml b/indra/newview/skins/default/xui/ru/floater_camera.xml
index 7a1f530668..52e7c62e06 100644
--- a/indra/newview/skins/default/xui/ru/floater_camera.xml
+++ b/indra/newview/skins/default/xui/ru/floater_camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="camera_floater" title="КАМЕРА">
+<floater name="camera_floater" title="УПРАВЛЕНИЕ КАМЕРОЙ">
<floater.string name="rotate_tooltip">
Повернуть камеру вокруг точки фокусировки
</floater.string>
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Переместить камеру вверх, вниз, влево или вправо
</floater.string>
- <floater.string name="camera_modes_title">
- Режимы камеры
- </floater.string>
- <floater.string name="pan_mode_title">
- Вращение, приближение, сдвиг
- </floater.string>
- <floater.string name="presets_mode_title">
- Стандартные настройки
- </floater.string>
<floater.string name="free_mode_title">
Смотреть на объект
</floater.string>
diff --git a/indra/newview/skins/default/xui/ru/floater_chat_bar.xml b/indra/newview/skins/default/xui/ru/floater_chat_bar.xml
index eceab1775a..79b7b033fb 100644
--- a/indra/newview/skins/default/xui/ru/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/ru/floater_chat_bar.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="chat_bar" title="ЛОКАЛЬНЫЙ ЧАТ">
- <panel>
+ <panel name="bottom_panel">
<line_editor label="Щелкните здесь для общения." name="chat_box" tool_tip="Нажмите Enter, чтобы сказать, Ctrl+Enter, чтобы прокричать"/>
<button name="show_nearby_chat" tool_tip="Показать/скрыть лог локального чата"/>
</panel>
diff --git a/indra/newview/skins/default/xui/ru/floater_hardware_settings.xml b/indra/newview/skins/default/xui/ru/floater_hardware_settings.xml
index 0fefb76ea5..7400f1df3b 100644
--- a/indra/newview/skins/default/xui/ru/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/ru/floater_hardware_settings.xml
@@ -4,7 +4,7 @@
Фильтрация:
</text>
<check_box label="Анизотропная фильтрация (медленнее, если включено)" name="ani"/>
- <text name="Antialiasing:">
+ <text name="antialiasing label">
Сглаживание:
</text>
<combo_box label="Сглаживание" name="fsaa">
diff --git a/indra/newview/skins/default/xui/ru/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/ru/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..332fa3b82f
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="ТОРГОВЫЕ ИСХОДЯЩИЕ">
+ <string name="OutboxFolderCount1">
+ 1 папка
+ </string>
+ <string name="OutboxFolderCountN">
+ [NUM] папки
+ </string>
+ <string name="OutboxImporting">
+ Отправка папок....
+ </string>
+ <string name="OutboxInitializing">
+ Инициализация...
+ </string>
+ <panel label="">
+ <panel>
+ <panel name="outbox_inventory_placeholder_panel">
+ <text name="outbox_inventory_placeholder_title">
+ Загрузка...
+ </text>
+ </panel>
+ </panel>
+ <panel>
+ <button label="Отправить в торговый центр" name="outbox_import_btn" tool_tip="Выставить на витрину моего магазина"/>
+ </panel>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_model_preview.xml b/indra/newview/skins/default/xui/ru/floater_model_preview.xml
index 31517e722d..5bb96b8de4 100644
--- a/indra/newview/skins/default/xui/ru/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/ru/floater_model_preview.xml
@@ -4,6 +4,9 @@
<string name="status_parse_error">
Ошибка. Проблема при анализе файла DAE – см. подробности в журнале.
</string>
+ <string name="status_material_mismatch">
+ Ошибка. Материал модели не входит в эталонную модель.
+ </string>
<string name="status_reading_file">
Загрузка...
</string>
@@ -137,7 +140,7 @@
</panel>
<panel name="physics analysis">
<text name="method_label">
- Шаг 2. Анализ
+ 2 этап. Анализ
</text>
<text name="analysis_method_label">
Метод:
diff --git a/indra/newview/skins/default/xui/ru/floater_model_wizard.xml b/indra/newview/skins/default/xui/ru/floater_model_wizard.xml
index ef2fe8e5a5..c1a63bf7da 100644
--- a/indra/newview/skins/default/xui/ru/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/ru/floater_model_wizard.xml
@@ -6,20 +6,23 @@
<button label="2. Оптимизировать" name="optimize_btn"/>
<button label="1. Выбрать файл" name="choose_file_btn"/>
<panel name="choose_file_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="choose_file_header_panel">
+ <text name="choose_file_header_text">
Выберите файл модели
</text>
</panel>
- <panel name="content">
+ <panel name="choose_file_content">
<text name="advanced_users_text">
- Пользователям в расширенном режиме: если вы умеете создавать трехмерные графические объекты, то, возможно, захотите воспользоваться средством Advanced Uploader, которое предоставляет расширенные возможности передачи объектов.
+ Пользователям, работающим в расширенном режиме: если вы умеете создавать трехмерные графические объекты, то, возможно, захотите воспользоваться средством Advanced Uploader, которое предоставляет расширенные возможности передачи объектов.
</text>
<button label="Перейти в расширенный режим" name="switch_to_advanced"/>
<text name="Cache location">
Выберите файл модели для передачи
</text>
<button label="Обзор..." label_selected="Обзор..." name="browse"/>
+ <text name="Model types">
+ В Second Life поддерживаются файлы COLLADA (.dae)
+ </text>
<text name="dimensions">
X Y Z
</text>
@@ -32,26 +35,26 @@
</panel>
</panel>
<panel name="optimize_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="optimize_header_panel">
+ <text name="optimize_header_text">
Оптимизировать модель
</text>
</panel>
- <text name="description">
+ <text name="optimize_description">
Мы оптимизировали модель для повышения быстродействия. По желанию можно выполнить дополнительную настройку.
</text>
- <panel name="content">
+ <panel name="optimize_content">
<text name="high_detail_text">
- Создать уровень детализации: высокий
+ Создать уровень детализации: Высокий
</text>
<text name="medium_detail_text">
- Создать уровень детализации: средний
+ Создать уровень детализации: Средний
</text>
<text name="low_detail_text">
- Создать уровень детализации: низкий
+ Создать уровень детализации: Низкий
</text>
<text name="lowest_detail_text">
- Создать уровень детализации: самый низкий
+ Создать уровень детализации: Самый низкий
</text>
</panel>
<panel name="content2">
@@ -76,19 +79,19 @@
</panel>
</panel>
<panel name="physics_panel">
- <panel name="header_panel">
- <text name="header_text">
- Настроить физику
+ <panel name="physics_header_panel">
+ <text name="physics_header_text">
+ Настроить физические параметры
</text>
</panel>
- <text name="description">
+ <text name="physics_description">
Мы создадим форму для внешнего каркаса модели. Настройте уровень детализации формы в соответствии с целями, для которых предназначена модель.
</text>
- <panel name="content">
- <button label="Пересчитать физику" name="recalculate_physics_btn"/>
+ <panel name="physics_content">
+ <button label="Пересчитать физические данные" name="recalculate_physics_btn"/>
<button label="Пересчет..." name="recalculating_physics_btn"/>
<text name="lod_label">
- Просмотр физики
+ Просмотр физических данных
</text>
<combo_box name="preview_lod_combo2" tool_tip="Уровень детализации при предварительном просмотре">
<combo_item name="high">
@@ -107,12 +110,12 @@
</panel>
</panel>
<panel name="review_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="review_header_panel">
+ <text name="review_header_text">
Просмотр
</text>
</panel>
- <panel name="content">
+ <panel name="review_content">
<text name="review_prim_equiv">
Воздействие на участок/регион: эквивалент в примитивах: [EQUIV]
</text>
@@ -125,8 +128,8 @@
</panel>
</panel>
<panel name="upload_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="upload_header_panel">
+ <text name="upload_header_text">
Передача завершена
</text>
</panel>
diff --git a/indra/newview/skins/default/xui/ru/floater_moveview.xml b/indra/newview/skins/default/xui/ru/floater_moveview.xml
index 6e01f997e1..cb1fda1a1f 100644
--- a/indra/newview/skins/default/xui/ru/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/ru/floater_moveview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="move_floater" title="ПЕРЕМЕЩЕНИЕ">
+<floater name="move_floater" title="ХОДЬБА / БЕГ / ПОЛЕТ">
<string name="walk_forward_tooltip">
Идти вперед (нажмите стрелку вверх или клавишу W)
</string>
diff --git a/indra/newview/skins/default/xui/ru/floater_preview_animation.xml b/indra/newview/skins/default/xui/ru/floater_preview_animation.xml
index a1fabedb85..22c6bc5901 100644
--- a/indra/newview/skins/default/xui/ru/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/ru/floater_preview_animation.xml
@@ -6,6 +6,6 @@
<text name="desc txt">
Описание:
</text>
- <button label="Проиграть для всех" label_selected="Стоп" name="Anim play btn" tool_tip="Проигрывание этой анимации могут видеть другие участники"/>
- <button label="Проиграть для себя" label_selected="Стоп" name="Anim audition btn" tool_tip="Проигрывание этой анимации можете видеть только вы"/>
+ <button label="Проиграть для всех" label_selected="Стоп" name="Inworld" tool_tip="Проигрывание этой анимации могут видеть другие участники"/>
+ <button label="Проиграть для себя" label_selected="Стоп" name="Locally" tool_tip="Проигрывание этой анимации можете видеть только вы"/>
</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_snapshot.xml b/indra/newview/skins/default/xui/ru/floater_snapshot.xml
index f85d602be7..7e88630b32 100644
--- a/indra/newview/skins/default/xui/ru/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/ru/floater_snapshot.xml
@@ -3,72 +3,63 @@
<floater.string name="unknown">
неизвестно
</floater.string>
- <radio_group label="Тип снимка" name="snapshot_type_radio">
- <radio_item label="Электронная почта" name="postcard"/>
- <radio_item label="Мой инвентарь (L$[AMOUNT])" name="texture"/>
- <radio_item label="Сохранить на моем компьютере" name="local"/>
- </radio_group>
+ <string name="postcard_progress_str">
+ Отправка письма
+ </string>
+ <string name="profile_progress_str">
+ Публикация
+ </string>
+ <string name="inventory_progress_str">
+ Сохранение в -инвентарь
+ </string>
+ <string name="local_progress_str">
+ Сохранение на компьютере
+ </string>
+ <string name="profile_succeeded_str">
+ Изображение отправлено
+ </string>
+ <string name="postcard_succeeded_str">
+ Письмо отправлено!
+ </string>
+ <string name="inventory_succeeded_str">
+ Сохранено в инвентаре!
+ </string>
+ <string name="local_succeeded_str">
+ Сохранено на компьютере!
+ </string>
+ <string name="profile_failed_str">
+ Не удалось передать изображение в ваш профиль.
+ </string>
+ <string name="postcard_failed_str">
+ Не удалось отправить письмо.
+ </string>
+ <string name="inventory_failed_str">
+ Не удалось сохранить в инвентаре.
+ </string>
+ <string name="local_failed_str">
+ Не удалось сохранить на компьютере.
+ </string>
+ <button name="advanced_options_btn" tool_tip="Дополнительные параметры"/>
+ <text name="image_res_text">
+ [WIDTH] x [HEIGHT] пикс.
+ </text>
<text name="file_size_label">
[SIZE] КБ
</text>
- <button label="Послать" name="send_btn"/>
- <button label="Сохранить (L$[AMOUNT])" name="upload_btn"/>
- <flyout_button label="Сохранить" name="save_btn" tool_tip="Сохранить изображение в файл">
- <flyout_button.item label="Сохранить" name="save_item"/>
- <flyout_button.item label="Сохранить как..." name="saveas_item"/>
- </flyout_button>
- <button label="Больше" name="more_btn" tool_tip="Дополнительные параметры"/>
- <button label="Меньше" name="less_btn" tool_tip="Дополнительные параметры"/>
- <button label="Отмена" name="discard_btn"/>
- <text name="type_label2">
- Размер
- </text>
- <text name="format_label">
- Формат
- </text>
- <combo_box label="Разрешение" name="postcard_size_combo">
- <combo_box.item label="Текущее окно" name="CurrentWindow"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="Задать" name="Custom"/>
- </combo_box>
- <combo_box label="Разрешение" name="texture_size_combo">
- <combo_box.item label="Текущее окно" name="CurrentWindow"/>
- <combo_box.item label="Маленький (128x128)" name="Small(128x128)"/>
- <combo_box.item label="Средний (256x256)" name="Medium(256x256)"/>
- <combo_box.item label="Большой (512x512)" name="Large(512x512)"/>
- <combo_box.item label="Задать" name="Custom"/>
- </combo_box>
- <combo_box label="Разрешение" name="local_size_combo">
- <combo_box.item label="Текущее окно" name="CurrentWindow"/>
- <combo_box.item label="320x240" name="320x240"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="1280x1024" name="1280x1024"/>
- <combo_box.item label="1600x1200" name="1600x1200"/>
- <combo_box.item label="Задать" name="Custom"/>
- </combo_box>
- <combo_box label="Формат" name="local_format_combo">
- <combo_box.item label="PNG" name="PNG"/>
- <combo_box.item label="JPEG" name="JPEG"/>
- <combo_box.item label="BMP" name="BMP"/>
- </combo_box>
- <spinner label="Ширина" name="snapshot_width"/>
- <spinner label="Высота" name="snapshot_height"/>
- <check_box label="Сохранять пропорции" name="keep_aspect_check"/>
- <slider label="Качество изображения" name="image_quality_slider"/>
- <text name="layer_type_label">
- Захват:
- </text>
- <combo_box label="Слои изображения" name="layer_types">
- <combo_box.item label="Цвета" name="Colors"/>
- <combo_box.item label="Глубина" name="Depth"/>
- </combo_box>
- <check_box label="Интерфейс" name="ui_check"/>
- <check_box label="HUD" name="hud_check"/>
- <check_box label="Оставить окно открытым" name="keep_open_check"/>
- <check_box label="Стоп-кадр (полноэкранный)" name="freeze_frame_check"/>
- <check_box label="Автообновление" name="auto_snapshot_check"/>
+ <panel name="advanced_options_panel">
+ <text name="advanced_options_label">
+ ДОПОЛНИТЕЛЬНЫЕ ПАРАМЕТРЫ
+ </text>
+ <text name="layer_type_label">
+ Захват:
+ </text>
+ <combo_box label="Слои изображения" name="layer_types">
+ <combo_box.item label="Цвета" name="Colors"/>
+ <combo_box.item label="Глубина" name="Depth"/>
+ </combo_box>
+ <check_box label="Интерфейс" name="ui_check"/>
+ <check_box label="Данные в игре" name="hud_check"/>
+ <check_box label="Стоп-кадр (полноэкранный)" name="freeze_frame_check"/>
+ <check_box label="Автообновление" name="auto_snapshot_check"/>
+ </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/ru/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..b479d5f6d6
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/ru/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/ru/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000..d0bd86160e
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="ТЕСТИРОВАТЬ ОКНО"/>
diff --git a/indra/newview/skins/default/xui/ru/floater_tools.xml b/indra/newview/skins/default/xui/ru/floater_tools.xml
index eb9083f7fc..3d7d1198f0 100644
--- a/indra/newview/skins/default/xui/ru/floater_tools.xml
+++ b/indra/newview/skins/default/xui/ru/floater_tools.xml
@@ -1,5 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="ИНСТРУМЕНТЫ ДЛЯ СТРОИТЕЛЬСТВА">
+ <floater.string name="grid_screen_text">
+ Экран
+ </floater.string>
+ <floater.string name="grid_local_text">
+ Локальная
+ </floater.string>
+ <floater.string name="grid_world_text">
+ Мировая
+ </floater.string>
+ <floater.string name="grid_reference_text">
+ Точка отсчета
+ </floater.string>
+ <floater.string name="grid_attachment_text">
+ Присоединение
+ </floater.string>
<floater.string name="status_rotate">
Перетягивайте цветные полосы для вращения объекта
</floater.string>
@@ -63,7 +78,12 @@
</text>
<check_box initial_value="истина" label="Растягивать текстуры" name="checkbox stretch textures"/>
<check_box initial_value="истина" label="Привязка" name="checkbox snap to grid"/>
- <button label="Параметры..." name="Options..." tool_tip="Дополнительные параметры сетки"/>
+ <combo_box name="combobox grid mode" tool_tip="Выберите тип линейки сетки для размещения объекта">
+ <combo_box.item label="Мировая" name="World"/>
+ <combo_box.item label="Локальная" name="Local"/>
+ <combo_box.item label="Точка отсчета" name="Reference"/>
+ </combo_box>
+ <button label="" name="Options..." tool_tip="Дополнительные параметры сетки"/>
<button name="ToolCube" tool_tip="Куб"/>
<button name="ToolPrism" tool_tip="Призма"/>
<button name="ToolPyramid" tool_tip="Пирамида"/>
diff --git a/indra/newview/skins/default/xui/ru/floater_toybox.xml b/indra/newview/skins/default/xui/ru/floater_toybox.xml
index 8d7431d393..a4754ad7ab 100644
--- a/indra/newview/skins/default/xui/ru/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/ru/floater_toybox.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Toybox" title="НАСТРОИТЬ ПАНЕЛИ ИНСТРУМЕНТОВ">
+<floater name="Toybox" title="КНОПКИ ПАНЕЛИ ИНСТРУМЕНТОВ">
<text name="toybox label 1">
Добавьте или удалите кнопки, перетягивая их на панели инструментов или с них.
</text>
<text name="toybox label 2">
Кнопки будут отображены в исходном виде или в виде значков, в зависимости от настроек каждой панели инструментов.
</text>
+ <button label="Очистить все панели" label_selected="Очистить все панели" name="btn_clear_all"/>
<button label="Вернуть стандартные" label_selected="Вернуть стандартные" name="btn_restore_defaults"/>
</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_translation_settings.xml b/indra/newview/skins/default/xui/ru/floater_translation_settings.xml
new file mode 100644
index 0000000000..ad280a50dd
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_translation_settings.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_translation_settings" title="НАСТРОЙКИ ПЕРЕВОДА ЧАТА">
+ <string name="bing_api_key_not_verified">
+ Bing appID не подтвержден. Повторите попытку.
+ </string>
+ <string name="google_api_key_not_verified">
+ Ключ Google API не подтвержден. Повторите попытку.
+ </string>
+ <string name="bing_api_key_verified">
+ Bing appID подтвержден.
+ </string>
+ <string name="google_api_key_verified">
+ Ключ Google API подтвержден.
+ </string>
+ <check_box label="Включить машинный перевод при чате" name="translate_chat_checkbox"/>
+ <text name="translate_language_label">
+ Переводить чат на:
+ </text>
+ <combo_box name="translate_language_combo">
+ <combo_box.item label="язык системы" name="System Default Language"/>
+ <combo_box.item label="английский" name="English"/>
+ <combo_box.item label="датский" name="Danish"/>
+ <combo_box.item label="немецкий" name="German"/>
+ <combo_box.item label="испанский" name="Spanish"/>
+ <combo_box.item label="французский" name="French"/>
+ <combo_box.item label="итальянский" name="Italian"/>
+ <combo_box.item label="венгерский" name="Hungarian"/>
+ <combo_box.item label="нидерландский" name="Dutch"/>
+ <combo_box.item label="польский" name="Polish"/>
+ <combo_box.item label="португальский" name="Portugese"/>
+ <combo_box.item label="русский" name="Russian"/>
+ <combo_box.item label="турецкий" name="Turkish"/>
+ <combo_box.item label="украинский" name="Ukrainian"/>
+ <combo_box.item label="китайский" name="Chinese"/>
+ <combo_box.item label="японский" name="Japanese"/>
+ <combo_box.item label="корейский" name="Korean"/>
+ </combo_box>
+ <text name="tip">
+ Выберите сервис перевода:
+ </text>
+ <radio_group name="translation_service_rg">
+ <radio_item initial_value="bing" label="Bing Translator" name="bing"/>
+ <radio_item initial_value="google" label="Google Translate" name="google"/>
+ </radio_group>
+ <text name="bing_api_key_label">
+ Bing [http://www.bing.com/developers/createapp.aspx AppID]:
+ </text>
+ <button label="Подтвердить" name="verify_bing_api_key_btn"/>
+ <text name="google_api_key_label">
+ Google [http://code.google.com/apis/language/translate/v2/getting_started.html#auth Ключ API]:
+ </text>
+ <button label="Подтвердить" name="verify_google_api_key_btn"/>
+ <text name="google_links_text">
+ [http://code.google.com/apis/language/translate/v2/pricing.html Цены] | [https://code.google.com/apis/console Статистика]
+ </text>
+ <button label="OK" name="ok_btn"/>
+ <button label="Отмена" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_voice_controls.xml b/indra/newview/skins/default/xui/ru/floater_voice_controls.xml
index c1fb858d48..2b23086062 100644
--- a/indra/newview/skins/default/xui/ru/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/ru/floater_voice_controls.xml
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_voice_controls" title="УПРАВЛЕНИЕ ГОЛОСОМ">
<string name="title_nearby">
- Настройки голоса
+ НАСТРОЙКИ ГОЛОСА
</string>
<string name="title_group">
- Звонок группе [GROUP]
+ ЗВОНОК ГРУППЕ [GROUP]
</string>
<string name="title_adhoc">
- Конференция
+ КОНФЕРЕНЦИЯ
</string>
<string name="title_peer_2_peer">
- Звонок пользователю [NAME]
+ ЗВОНОК ПОЛЬЗОВАТЕЛЮ [NAME]
</string>
<string name="no_one_near">
Нет никого с включенным голосом
diff --git a/indra/newview/skins/default/xui/ru/floater_voice_effect.xml b/indra/newview/skins/default/xui/ru/floater_voice_effect.xml
index d4bf615fe4..1eb8a94d7a 100644
--- a/indra/newview/skins/default/xui/ru/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/ru/floater_voice_effect.xml
@@ -42,13 +42,16 @@
<string name="effect_Demon">
Demon
</string>
+ <string name="effect_Female Elf">
+ Фея
+ </string>
<string name="effect_Flirty">
Flirty
</string>
<string name="effect_Foxy">
Foxy
</string>
- <string name="effect_Halloween_2010_Bonus">
+ <string name="effect_Halloween 2010 Bonus">
Бонус_за_Хэллоуин_2010
</string>
<string name="effect_Helium">
@@ -57,9 +60,18 @@
<string name="effect_Husky">
Husky
</string>
+ <string name="effect_Husky Whisper">
+ Хриплый шепот
+ </string>
<string name="effect_Intercom">
Внутренняя связь
</string>
+ <string name="effect_Julia">
+ Julia
+ </string>
+ <string name="effect_Lo Lilt">
+ Напев
+ </string>
<string name="effect_Macho">
Macho
</string>
@@ -69,6 +81,9 @@
<string name="effect_Mini">
Mini
</string>
+ <string name="effect_Model">
+ Модель
+ </string>
<string name="effect_Nano">
Nano
</string>
@@ -90,6 +105,9 @@
<string name="effect_Roxanne">
Roxanne
</string>
+ <string name="effect_Rumble">
+ Урчание
+ </string>
<string name="effect_Sabrina">
Sabrina
</string>
@@ -102,6 +120,9 @@
<string name="effect_Shorty">
Shorty
</string>
+ <string name="effect_Smaller">
+ Меньше
+ </string>
<string name="effect_Sneaky">
Sneaky
</string>
diff --git a/indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml
index a72b2bef23..30953e830b 100644
--- a/indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml
@@ -12,6 +12,7 @@
<menu_item_call label="Добавить" name="add"/>
<menu_item_call label="Пожаловаться" name="report"/>
<menu_item_call label="Заблокировать" name="block"/>
+ <menu_item_call label="Разблокировать" name="unblock"/>
<menu_item_call label="Приблизить" name="zoom_in"/>
<menu_item_call label="Удалить" name="remove"/>
<menu_item_call label="Дополнительная информация" name="more_info"/>
diff --git a/indra/newview/skins/default/xui/ru/menu_inventory.xml b/indra/newview/skins/default/xui/ru/menu_inventory.xml
index 4eeb1e46c2..49f7281b4e 100644
--- a/indra/newview/skins/default/xui/ru/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/ru/menu_inventory.xml
@@ -59,6 +59,7 @@
<menu_item_call label="Свойства" name="Properties"/>
<menu_item_call label="Переименовать" name="Rename"/>
<menu_item_call label="Копировать UUID актива" name="Copy Asset UUID"/>
+ <menu_item_call label="Вырезать" name="Cut"/>
<menu_item_call label="Копировать" name="Copy"/>
<menu_item_call label="Вставить" name="Paste"/>
<menu_item_call label="Вставить как ссылку" name="Paste As Link"/>
@@ -84,6 +85,6 @@
<menu_item_call label="Добавить" name="Wearable Add"/>
<menu_item_call label="Снять" name="Take Off"/>
<menu_item_call label="Копировать в «Торговые исходящие»" name="Merchant Copy"/>
- <menu_item_call label="Переместить в «Торговые исходящие»" name="Merchant Move"/>
+ <menu_item_call label="Отправить в торговый центр" name="Marketplace Send"/>
<menu_item_call label="- нет действий -" name="--no options--"/>
</menu>
diff --git a/indra/newview/skins/default/xui/ru/menu_login.xml b/indra/newview/skins/default/xui/ru/menu_login.xml
index aa3570f176..93a5ffbb25 100644
--- a/indra/newview/skins/default/xui/ru/menu_login.xml
+++ b/indra/newview/skins/default/xui/ru/menu_login.xml
@@ -17,8 +17,8 @@
<menu_item_call label="Задать размер окна..." name="Set Window Size..."/>
<menu_item_call label="Показать лицензионное соглашение" name="TOS"/>
<menu_item_call label="Показать сообщение об ошибке" name="Critical"/>
- <menu_item_call label="Проверка медиабраузера" name="Web Browser Test"/>
<menu_item_call label="Тест отладки плавающего окна с веб-контентом" name="Web Content Floater Debug Test"/>
+ <menu label="Уровень журнала" name="Set Logging Level"/>
<menu_item_check label="Выбор сетки" name="Show Grid Picker"/>
<menu_item_call label="Консоль уведомлений" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/ru/menu_toolbars.xml b/indra/newview/skins/default/xui/ru/menu_toolbars.xml
index e04a9ee57d..aa05dbc390 100644
--- a/indra/newview/skins/default/xui/ru/menu_toolbars.xml
+++ b/indra/newview/skins/default/xui/ru/menu_toolbars.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Toolbars Popup">
- <menu_item_call label="Выбор кнопок..." name="Chose Buttons"/>
+ <menu_item_call label="Удалить эту кнопку" name="Remove button"/>
+ <menu_item_call label="Кнопки панели инструментов..." name="Choose Buttons"/>
<menu_item_check label="Значки и подписи" name="icons_with_text"/>
<menu_item_check label="Только значки" name="icons_only"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml
index b9f403c04b..0699314d97 100644
--- a/indra/newview/skins/default/xui/ru/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml
@@ -1,53 +1,58 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu_bar name="Main Menu">
<menu label="Я" name="Me">
- <menu_item_call label="Информационная панель..." name="Manage My Account"/>
<menu_item_call label="Профиль…" name="Profile"/>
<menu_item_call label="Внешность..." name="ChangeOutfit"/>
+ <menu_item_call label="Выберите аватар..." name="Avatar Picker"/>
<menu_item_check label="Инвентарь..." name="Inventory"/>
- <menu_item_check label="Жесты..." name="Gestures"/>
- <menu_item_check label="Голос..." name="ShowVoice"/>
+ <menu_item_call label="Новое окно инвентаря" name="NewInventoryWindow"/>
+ <menu_item_call label="Места..." name="Places"/>
+ <menu_item_call label="Подборка..." name="Picks"/>
+ <menu_item_call label="Управление камерой..." name="Camera Controls"/>
<menu label="Движение" name="Movement">
<menu_item_call label="Сесть" name="Sit Down Here"/>
<menu_item_check label="Полет" name="Fly"/>
<menu_item_check label="Всегда бегать" name="Always Run"/>
<menu_item_call label="Остановить анимацию" name="Stop Animating My Avatar"/>
+ <menu_item_call label="Ходьба / бег / полет..." name="Walk / run / fly"/>
</menu>
<menu label="Статус" name="Status">
<menu_item_call label="Нет на месте" name="Set Away"/>
<menu_item_call label="Не беспокоить" name="Set Busy"/>
</menu>
- <menu_item_call label="Запрос статуса администратора" name="Request Admin Options"/>
- <menu_item_call label="Выход из статуса администратора" name="Leave Admin Options"/>
- <menu_item_call label="Купить L$" name="Buy and Sell L$"/>
+ <menu_item_call label="Купить L$..." name="Buy and Sell L$"/>
+ <menu_item_call label="Торговые исходящие..." name="MerchantOutbox"/>
+ <menu_item_call label="Информационная панель аккаунта..." name="Manage My Account"/>
<menu_item_call label="Настройки..." name="Preferences"/>
- <menu_item_call label="Панели инструментов..." name="Toolbars"/>
+ <menu_item_call label="Кнопки панели инструментов..." name="Toolbars"/>
<menu_item_call label="Скрыть все элементы управления" name="Hide UI"/>
<menu_item_call label="Выход из [APP_NAME]" name="Quit"/>
</menu>
<menu label="Общение" name="Communicate">
- <menu_item_call label="Мои друзья" name="My Friends"/>
- <menu_item_call label="Мои группы" name="My Groups"/>
- <menu_item_check label="Локальный чат" name="Nearby Chat"/>
+ <menu_item_check label="Чат..." name="Nearby Chat"/>
+ <menu_item_check label="Говорить" name="Speak"/>
+ <menu_item_check label="Настройки голоса..." name="Nearby Voice"/>
+ <menu_item_check label="Изменение голоса..." name="ShowVoice"/>
+ <menu_item_check label="Жесты..." name="Gestures"/>
+ <menu_item_call label="Друзья" name="My Friends"/>
+ <menu_item_call label="Группы" name="My Groups"/>
<menu_item_call label="Люди неподалеку" name="Active Speakers"/>
- <menu_item_check label="Голоса собеседников" name="Nearby Voice"/>
</menu>
<menu label="Мир" name="World">
- <menu_item_check label="Миникарта" name="Mini-Map"/>
+ <menu_item_call label="Добавить закладку на это место" name="Create Landmark Here"/>
+ <menu_item_call label="Пункты..." name="Destinations"/>
<menu_item_check label="Карта мира" name="World Map"/>
+ <menu_item_check label="Миникарта" name="Mini-Map"/>
<menu_item_check label="Поиск" name="Search"/>
+ <menu_item_call label="Телепортация домой" name="Teleport Home"/>
+ <menu_item_call label="Установить дом здесь" name="Set Home to Here"/>
<menu_item_call label="Снимок" name="Take Snapshot"/>
- <menu_item_call label="Добавить закладку на это место" name="Create Landmark Here"/>
- <menu label="Профиль места" name="Land">
- <menu_item_call label="Профиль места" name="Place Profile"/>
- <menu_item_call label="О земле" name="About Land"/>
- <menu_item_call label="Регион/землевладение" name="Region/Estate"/>
- </menu>
+ <menu_item_call label="Профиль места" name="Place Profile"/>
+ <menu_item_call label="О земле" name="About Land"/>
+ <menu_item_call label="Регион/землевладение" name="Region/Estate"/>
+ <menu_item_call label="Мои владения..." name="My Land"/>
<menu_item_call label="Купить эту землю" name="Buy Land"/>
- <menu_item_call label="Моя земля" name="My Land"/>
<menu label="Показать" name="LandShow">
- <menu_item_check label="Панель движения" name="Movement Controls"/>
- <menu_item_check label="Панель камеры" name="Camera Controls"/>
<menu_item_check label="Линии запрета" name="Ban Lines"/>
<menu_item_check label="Метки" name="beacons"/>
<menu_item_check label="Границы собственности" name="Property Lines"/>
@@ -56,16 +61,15 @@
<menu_item_check label="Свойства участка" name="Parcel Properties"/>
<menu_item_check label="Меню «Дополнительно»" name="Show Advanced Menu"/>
</menu>
- <menu_item_call label="Телепортироваться домой" name="Teleport Home"/>
- <menu_item_call label="Установить дом здесь" name="Set Home to Here"/>
- <menu label="Солнце" name="Environment Settings">
+ <menu label="Солнце" name="Sun">
<menu_item_call label="Восход" name="Sunrise"/>
<menu_item_call label="Полдень" name="Noon"/>
<menu_item_call label="Закат" name="Sunset"/>
<menu_item_call label="Полночь" name="Midnight"/>
+ <menu_item_call label="Использовать настройки региона" name="Use Region Settings"/>
</menu>
- <menu label="Редактор среды" name="Enviroment Editor">
- <menu_item_call label="Настройки среды..." name="Enviroment Settings"/>
+ <menu label="Редактор среды" name="Environment Editor">
+ <menu_item_call label="Настройки среды..." name="Environment Settings"/>
<menu label="Настройки воды" name="Water Presets">
<menu_item_call label="Создать настройку..." name="new_water_preset"/>
<menu_item_call label="Изменить настройку..." name="edit_water_preset"/>
@@ -144,6 +148,7 @@
<menu_item_call label="Вернуть" name="Redo"/>
</menu>
<menu label="Справка" name="Help">
+ <menu_item_call label="Инструкции..." name="How To"/>
<menu_item_call label="Справка по [SECOND_LIFE]" name="Second Life Help"/>
<menu_item_call label="Жалоба" name="Report Abuse"/>
<menu_item_call label="Сообщить об ошибке" name="Report Bug"/>
@@ -171,22 +176,22 @@
<menu_item_check label="Показывать прицел при обзоре мышью" name="ShowCrosshairs"/>
</menu>
<menu label="Типы визуализации" name="Rendering Types">
- <menu_item_check label="Обычная" name="Simple"/>
- <menu_item_check label="Альфа" name="Alpha"/>
- <menu_item_check label="Дерево" name="Tree"/>
- <menu_item_check label="Аватары" name="Character"/>
- <menu_item_check label="Исправление поверхности" name="Surface Patch"/>
- <menu_item_check label="Небо" name="Sky"/>
- <menu_item_check label="Вода" name="Water"/>
- <menu_item_check label="Земля" name="Ground"/>
- <menu_item_check label="Объем" name="Volume"/>
- <menu_item_check label="Трава" name="Grass"/>
- <menu_item_check label="Облака" name="Clouds"/>
- <menu_item_check label="Частицы" name="Particles"/>
- <menu_item_check label="Рельефное" name="Bump"/>
+ <menu_item_check label="Простой" name="Rendering Type Simple"/>
+ <menu_item_check label="Альфа" name="Rendering Type Alpha"/>
+ <menu_item_check label="Дерево" name="Rendering Type Tree"/>
+ <menu_item_check label="Аватары" name="Rendering Type Character"/>
+ <menu_item_check label="Исправление поверхности" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Небо" name="Rendering Type Sky"/>
+ <menu_item_check label="Вода" name="Rendering Type Water"/>
+ <menu_item_check label="Земля" name="Rendering Type Ground"/>
+ <menu_item_check label="Объем" name="Rendering Type Volume"/>
+ <menu_item_check label="Трава" name="Rendering Type Grass"/>
+ <menu_item_check label="Облака" name="Rendering Type Clouds"/>
+ <menu_item_check label="Частицы" name="Rendering Type Particles"/>
+ <menu_item_check label="Рельефное" name="Rendering Type Bump"/>
</menu>
<menu label="Функции визуализации" name="Rendering Features">
- <menu_item_check label="Интерфейс пользователя" name="UI"/>
+ <menu_item_check label="Интерфейс пользователя" name="ToggleUI"/>
<menu_item_check label="Выбрано" name="Selected"/>
<menu_item_check label="Выделено" name="Highlighted"/>
<menu_item_check label="Динамические текстуры" name="Dynamic Textures"/>
@@ -198,11 +203,8 @@
<menu_item_check label="Использовать поток для чтения подключаемых модулей" name="Use Plugin Read Thread"/>
<menu_item_call label="Очистить кэш группы" name="ClearGroupCache"/>
<menu_item_check label="Сглаживание мышью" name="Mouse Smoothing"/>
+ <menu_item_call label="Освободить клавиши" name="Release Keys"/>
<menu label="Горячие клавиши" name="Shortcuts">
- <menu_item_call label="Изображение (L$[COST])..." name="Upload Image"/>
- <menu_item_check label="Поиск" name="Search"/>
- <menu_item_call label="Освободить клавиши" name="Release Keys"/>
- <menu_item_call label="Сбросить размер интерфейса" name="Set UI Size to Default"/>
<menu_item_check label="Показать меню «Дополнительно» - старое сочетание клавиш" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Закрыть окно" name="Close Window"/>
<menu_item_call label="Закрыть все окна" name="Close All Windows"/>
@@ -211,13 +213,6 @@
<menu_item_check label="Обзор джойстиком" name="Joystick Flycam"/>
<menu_item_call label="Сброс обзора" name="Reset View"/>
<menu_item_call label="Смотреть на последнего говорившего" name="Look at Last Chatter"/>
- <menu label="Выбрать инструменты" name="Select Tool">
- <menu_item_call label="Фокус" name="Focus"/>
- <menu_item_call label="Перемещение" name="Move"/>
- <menu_item_call label="Редактирование" name="Edit"/>
- <menu_item_call label="Создание" name="Create"/>
- <menu_item_call label="Земля" name="Land"/>
- </menu>
<menu_item_call label="Приблизить" name="Zoom In"/>
<menu_item_call label="Стандартный масштаб" name="Zoom Default"/>
<menu_item_call label="Отодвинуть" name="Zoom Out"/>
@@ -288,7 +283,9 @@
<menu_item_check label="Освещение" name="Lights"/>
<menu_item_check label="Каркас столкновений" name="Collision Skeleton"/>
<menu_item_check label="Лучи" name="Raycast"/>
+ <menu_item_check label="Направления ветра" name="Wind Vectors"/>
<menu_item_check label="Сложность визуализации" name="rendercomplexity"/>
+ <menu_item_check label="Байты присоединения" name="attachment bytes"/>
<menu_item_check label="Лепка" name="Sculpt"/>
</menu>
<menu label="Визуализация" name="Rendering">
@@ -300,7 +297,6 @@
<menu_item_check label="Освещение и тени" name="Lighting and Shadows"/>
<menu_item_check label="Тени от солнца, луны и прожекторов" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO и сглаживание теней" name="SSAO and Shadow Smoothing"/>
- <menu_item_check label="Повсеместное освещение (экспериментальное)" name="Global Illumination"/>
<menu_item_check label="Отладка GL" name="Debug GL"/>
<menu_item_check label="Отладка конвейера" name="Debug Pipeline"/>
<menu_item_check label="Автоматические альфа-маски (отложенные)" name="Automatic Alpha Masks (deferred)"/>
@@ -331,9 +327,8 @@
<menu_item_call label="Начать запись" name="Start Record"/>
<menu_item_call label="Остановить запись" name="Stop Record"/>
</menu>
- <menu label="Мир" name="World">
+ <menu label="Мир" name="DevelopWorld">
<menu_item_check label="Перекрытие солнца в симуляторе" name="Sim Sun Override"/>
- <menu_item_check label="Мигающий маяк" name="Cheesy Beacon"/>
<menu_item_check label="Неизменная погода" name="Fixed Weather"/>
<menu_item_call label="Вывод кэша региональных объектов" name="Dump Region Object Cache"/>
</menu>
@@ -365,11 +360,11 @@
</menu>
<menu label="Аватар" name="Character">
<menu label="Захват запеченных текстур" name="Grab Baked Texture">
- <menu_item_call label="Радужка" name="Iris"/>
- <menu_item_call label="Голова" name="Head"/>
- <menu_item_call label="Верхняя часть тела" name="Upper Body"/>
- <menu_item_call label="Нижняя часть тела" name="Lower Body"/>
- <menu_item_call label="Юбка" name="Skirt"/>
+ <menu_item_call label="Радужка" name="Grab Iris"/>
+ <menu_item_call label="Голова" name="Grab Head"/>
+ <menu_item_call label="Верхняя часть тела" name="Grab Upper Body"/>
+ <menu_item_call label="Нижняя часть тела" name="Grab Lower Body"/>
+ <menu_item_call label="Юбка" name="Grab Skirt"/>
</menu>
<menu label="Проверка персонажа" name="Character Tests">
<menu_item_call label="Внешний вид в XML" name="Appearance To XML"/>
@@ -397,16 +392,24 @@
<menu_item_check label="Текстуры HTTP" name="HTTP Textures"/>
<menu_item_check label="Инвентарь HTTP" name="HTTP Inventory"/>
<menu_item_call label="Сжатие изображений" name="Compress Images"/>
+ <menu_item_call label="Включить Visual Leak Detector" name="Enable Visual Leak Detector"/>
<menu_item_check label="Вывод минидампа при отладке" name="Output Debug Minidump"/>
<menu_item_check label="Окно консоли при следующем запуске" name="Console Window"/>
+ <menu label="Уровень журнала" name="Set Logging Level">
+ <menu_item_check label="Отладка" name="Debug"/>
+ <menu_item_check label="Информация" name="Info"/>
+ <menu_item_check label="Предупреждение" name="Warning"/>
+ <menu_item_check label="Ошибка" name="Error"/>
+ <menu_item_check label="Нет" name="None"/>
+ </menu>
<menu_item_call label="Запрос статуса администратора" name="Request Admin Options"/>
<menu_item_call label="Выход из статуса администратора" name="Leave Admin Options"/>
<menu_item_check label="Показать меню администратора" name="View Admin Options"/>
</menu>
<menu label="Администратор" name="Admin">
- <menu label="Object">
- <menu_item_call label="Взять копию" name="Take Copy"/>
- <menu_item_call label="Назначить себя владельцем" name="Force Owner To Me"/>
+ <menu label="Объект" name="AdminObject">
+ <menu_item_call label="Сделать копию" name="Admin Take Copy"/>
+ <menu_item_call label="Назначить меня владельцем" name="Force Owner To Me"/>
<menu_item_call label="Назначить полноправным владельцем" name="Force Owner Permissive"/>
<menu_item_call label="Удалить" name="Delete"/>
<menu_item_call label="На месте" name="Lock"/>
@@ -441,7 +444,7 @@
<menu_item_call label="Физика" name="Physics"/>
<menu_item_call label="Вся одежда" name="All Clothes"/>
</menu>
- <menu label="Справка" name="Help">
+ <menu label="Справка" name="DeprecatedHelp">
<menu_item_call label="Официальный блог Linden" name="Official Linden Blog"/>
<menu_item_call label="Портал скриптов" name="Scripting Portal"/>
<menu label="Сообщение об ошибке" name="Bug Reporting">
diff --git a/indra/newview/skins/default/xui/ru/notifications.xml b/indra/newview/skins/default/xui/ru/notifications.xml
index d43d907164..b4692385d1 100644
--- a/indra/newview/skins/default/xui/ru/notifications.xml
+++ b/indra/newview/skins/default/xui/ru/notifications.xml
@@ -86,17 +86,38 @@
<usetemplate canceltext="Отмена" name="yesnocancelbuttons" notext="Не сохранять" yestext="Сохранить"/>
</notification>
<notification name="ConfirmNoCopyToOutbox">
- У вас нет прав для копирования этого элемента в исходящую папку магазина. Вы действительно хотите переместить следующий элемент?
- [ITEM_NAME]
- <usetemplate name="okcancelbuttons" notext="Нет" yestext="Да"/>
+ У вас нет прав на копирование этих предметов в папку «Торговые исходящие». Переместите их или оставьте здесь.
+ <usetemplate name="okcancelbuttons" notext="Не перемещать предмет(ы)" yestext="Переместить предмет(ы)"/>
+ </notification>
+ <notification name="OutboxFolderCreated">
+ Для каждого предмета, перенесенного на верхний уровень папки «Торговые исходящие», создана новая папка.
+ <usetemplate ignoretext="В папке «Торговые исходящие» создана новая папка" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportComplete">
+ Успешно
+
+Все папки успешно отправлены в торговый центр.
+ <usetemplate ignoretext="Все папки отправлены в торговый центр" name="okignore" yestext="OK"/>
+ </notification>
+ <notification name="OutboxImportHadErrors">
+ Некоторые папки не перенесены
+
+Ошибки при отправке некоторых папок в торговый центр. Эти папки остались в вашей папке «Торговые исходящие».
+
+Подробнее см. в [[MARKETPLACE_IMPORTS_URL] журнале ошибок].
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="OutboxUploadComplete">
- Передача магазина завершена.
- <usetemplate name="okbutton" yestext="Ура!"/>
+ <notification name="OutboxImportFailed">
+ Ошибка при передаче
+
+Папки не отправлены в торговый центр из-за ошибки системы или сети. Повторите попытку позже.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="OutboxUploadHadErrors">
- Передача магазина выполнена с ошибками! Устраните проблемы в исходящей папке и повторите передачу. Спасибо!
- <usetemplate name="okbutton" yestext="Бу-у-у!"/>
+ <notification name="OutboxInitFailed">
+ Ошибка инициализации торгового центра
+
+Не удалось инициализировать торговый центр из-за ошибки системы или сети. Повторите попытку позже.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="CompileQueueSaveText">
Ошибка при передаче текста скрипта по следующей причине: [REASON]. Повторите попытку позже.
@@ -649,7 +670,7 @@
Невозможно создать выходной файл: [FILE]
</notification>
<notification name="DoNotSupportBulkAnimationUpload">
- [APP_NAME] пока не поддерживает массовую передачу файлов анимации.
+ [APP_NAME] пока не поддерживает массовую передачу файлов анимации формата BVH.
</notification>
<notification name="CannotUploadReason">
Невозможно передать [FILE] по следующей причине: [REASON]
@@ -979,7 +1000,7 @@
</form>
</notification>
<notification name="RemoveFromFriends">
- Удалить жителя [NAME] из вашего списка друзей?
+ Удалить жителя &lt;nolink&gt;[NAME]&lt;/nolink&gt; из вашего списка друзей?
<usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1110,8 +1131,13 @@
<notification name="DisplaySetToSafe">
Установлен безопасный уровень настроек отображения, так как указан параметр -safe.
</notification>
- <notification name="DisplaySetToRecommended">
- Установлен рекомендуемый уровень настроек отображения в соответствии с вашей системной конфигурацией.
+ <notification name="DisplaySetToRecommendedGPUChange">
+ Установлен рекомендуемый уровень настроек отображения, так как графическая карта изменена:
+с «[LAST_GPU]»
+на «[THIS_GPU]»
+ </notification>
+ <notification name="DisplaySetToRecommendedFeatureChange">
+ Установлен рекомендуемый уровень настроек отображения, так как подсистема визуализации изменена.
</notification>
<notification name="ErrorMessage">
[ERROR_MESSAGE]
@@ -1431,7 +1457,7 @@ http://secondlife.com/download.
<usetemplate ignoretext="Подтверждать перед возвратом объектов владельцам" name="okcancelignore" notext="Отмена" yestext="OK"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- Вы являетесь участником группы [GROUP].
+ Вы сейчас входите в группу &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
Хотите покинуть группу?
<usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/>
</notification>
@@ -1910,7 +1936,13 @@ http://secondlife.com/download.
<usetemplate ignoretext="Подтверждать перед выходом" name="okcancelignore" notext="Не выходить" yestext="Выйти"/>
</notification>
<notification name="ConfirmRestoreToybox">
- Вы действительно хотите восстановить принятые по умолчанию кнопки и панели инструментов?
+ Это действие приведет к восстановлению стандартных кнопок и панелей инструментов.
+
+Это действие нельзя отменить.
+ <usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/>
+ </notification>
+ <notification name="ConfirmClearAllToybox">
+ Это действие возвращает все кнопки в инструментарий, а панели инструментов становятся пустыми.
Это действие нельзя отменить.
<usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/>
@@ -2119,10 +2151,10 @@ http://secondlife.com/download.
Раздел: [SUBJECT], сообщение: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] в сети
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; в сети
</notification>
<notification name="FriendOffline">
- [NAME] не в сети
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; не в сети
</notification>
<notification name="AddSelfFriend">
Вы лучше всех, но нельзя добавить в друзья себя самого.
@@ -2236,14 +2268,16 @@ http://secondlife.com/download.
Ваша визитка отклонена.
</notification>
<notification name="TeleportToLandmark">
- Вы можете телепортироваться в такие места, как «[NAME]», открыв панель «Места» в правой части экрана и выбрав вкладку «Закладки».
-Щелкните любую закладку, чтобы выбрать ее, а затем нажмите кнопку «Телепортация» внизу панели.
-(Также можно дважды щелкнуть закладку или щелкнуть ее правой кнопкой мыши и выбрать команду «Телепортация».)
+ Для телепортации в другое место, например «[NAME]», нажмите кнопку «Места»,
+ затем в открывшемся окне выберите вкладку «Закладки». Щелкните любую
+ закладку, чтобы выбрать ее, а затем нажмите кнопку «Телепортация» внизу окна.
+ (Также можно дважды щелкнуть закладку или щелкнуть ее правой кнопкой мыши и
+ выбрать команду «Телепортация».)
</notification>
<notification name="TeleportToPerson">
- Вы можете общаться с такими жителями, как «[NAME]», открыв панель «Люди» в правой части экрана.
-Выберите в списке нужного жителя, а затем нажмите кнопку «IM» внизу панели.
-(Также можно дважды щелкнуть имя жителя в списке или щелкнуть ее правой кнопкой мыши и выбрать команду «IM».)
+ Чтобы обратиться к жителю, например «[NAME]», нажмите кнопку «Люди», выберите жителя в появившемся окне и нажмите кнопку
+ «IM» внизу окна.
+ (Также можно дважды щелкнуть имя жителя в списке или щелкнуть его правой кнопкой мыши и выбрать команду «IM».)
</notification>
<notification name="CantSelectLandFromMultipleRegions">
Нельзя выбрать землю с обеих сторон границы между серверами.
@@ -2264,6 +2298,9 @@ http://secondlife.com/download.
<notification name="PaymentSent">
[MESSAGE]
</notification>
+ <notification name="PaymentFailure">
+ [MESSAGE]
+ </notification>
<notification name="EventNotification">
Уведомление о событии:
@@ -2518,10 +2555,10 @@ http://secondlife.com/download.
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME] принял(а) ваше предложение дружить.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; принял(а) ваше предложение дружить.
</notification>
<notification name="FriendshipDeclined">
- [NAME] отклонил(а) ваше предложение дружить.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; отклонил(а) ваше предложение дружить.
</notification>
<notification name="FriendshipAcceptedByMe">
Предложение дружить принято.
@@ -2593,16 +2630,16 @@ http://secondlife.com/download.
[NAME] – «&lt;nolink&gt;[TITLE]&lt;/nolink&gt;»
[MESSAGE]
<form name="form">
- <button name="Mute" text="Блокировать"/>
- <button name="Ignore" text="Игнорировать"/>
+ <button name="Client_Side_Mute" text="Заблокировать"/>
+ <button name="Client_Side_Ignore" text="Игнорировать"/>
</form>
</notification>
<notification name="ScriptDialogGroup">
[GROUPNAME] – «&lt;nolink&gt;[TITLE]&lt;/nolink&gt;»
[MESSAGE]
<form name="form">
- <button name="Mute" text="Блокировать"/>
- <button name="Ignore" text="Игнорировать"/>
+ <button name="Client_Side_Mute" text="Заблокировать"/>
+ <button name="Client_Side_Ignore" text="Игнорировать"/>
</form>
</notification>
<notification name="BuyLindenDollarSuccess">
@@ -2798,6 +2835,18 @@ http://secondlife.com/download.
Со следующими жителями:
[RESIDENTS]
+ <usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/>
+ </notification>
+ <notification name="ShareFolderConfirmation">
+ Раздать можно только одну папку за раз.
+
+Вы действительно хотите поделиться предметами:
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+Со следующими жителями:
+
+[RESIDENTS]
<usetemplate name="okcancelbuttons" notext="Отмена" yestext="ОК"/>
</notification>
<notification name="ItemsShared">
@@ -2888,7 +2937,7 @@ http://secondlife.com/download.
позже, даже после того, как вы покинули разговор.
Заглушить всех?
- <usetemplate ignoretext="Подтверждать перед заглушением всех участников группового разговора" name="okcancelignore" notext="Отмена" yestext="ОК"/>
+ <usetemplate ignoretext="Подтверждать перед заглушением всех участников группового разговора" name="okcancelignore" notext="Отмена" yestext="OK"/>
</notification>
<notification label="Чат" name="HintChat">
Чтобы присоединиться к чату, введите слова в поле чата ниже.
diff --git a/indra/newview/skins/default/xui/ru/panel_edit_skin.xml b/indra/newview/skins/default/xui/ru/panel_edit_skin.xml
index ac7e74316e..f5a5339afe 100644
--- a/indra/newview/skins/default/xui/ru/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/ru/panel_edit_skin.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_skin_panel">
<panel name="avatar_skin_color_panel">
- <texture_picker label="Тату на голове" name="Head Tattoos" tool_tip="Щелкните для выбора изображения"/>
- <texture_picker label="Тату на верхних частях тела" name="Upper Tattoos" tool_tip="Щелкните для выбора изображения"/>
- <texture_picker label="Тату на нижних частях тела" name="Lower Tattoos" tool_tip="Щелкните для выбора изображения"/>
+ <texture_picker label="Голова" name="Head" tool_tip="Щелкните для выбора изображения"/>
+ <texture_picker label="Верхняя часть тела" name="Upper Body" tool_tip="Щелкните для выбора изображения"/>
+ <texture_picker label="Нижняя часть тела" name="Lower Body" tool_tip="Щелкните для выбора изображения"/>
</panel>
<panel name="accordion_panel">
<accordion name="wearable_accordion">
diff --git a/indra/newview/skins/default/xui/ru/panel_my_profile.xml b/indra/newview/skins/default/xui/ru/panel_my_profile.xml
deleted file mode 100644
index 9117bfec18..0000000000
--- a/indra/newview/skins/default/xui/ru/panel_my_profile.xml
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Профиль" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/account"/>
- <string name="no_partner_text" value="Нет"/>
- <string name="no_group_text" value="Нет"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Имя пользователя
- </text>
- <text name="name_descr_text">
- Экранное имя
- </text>
- <button label="Профиль" name="see_profile_btn" tool_tip="Посмотреть профиль этого аватара"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml b/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml
index 1d26eecf87..a8fdfde1c4 100644
--- a/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="nearby_chat">
- <check_box label="Перевод чата" name="translate_chat_checkbox"/>
+ <layout_stack name="stack">
+ <layout_panel name="translate_chat_checkbox_lp">
+ <check_box label="Переводить чат" name="translate_chat_checkbox"/>
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_notes.xml b/indra/newview/skins/default/xui/ru/panel_notes.xml
deleted file mode 100644
index aa74383349..0000000000
--- a/indra/newview/skins/default/xui/ru/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Заметки и приватность" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Мои личные заметки:"/>
- <text name="status_message2" value="Разрешить этому жителю:"/>
- <check_box label="Видеть мой статус в сети" name="status_check"/>
- <check_box label="Видеть меня на карте" name="map_check"/>
- <check_box label="Редактировать, удалять или брать мои объекты" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Добавить в друзья" name="add_friend" tool_tip="Предложить дружбу этому жителю"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Начать сеанс IM"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Звонок" name="call" tool_tip="Позвонить этому жителю"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Карта" name="show_on_map_btn" tool_tip="Показать жителя на карте"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Телепортация" name="teleport" tool_tip="Предложить телепортацию"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_postcard_message.xml b/indra/newview/skins/default/xui/ru/panel_postcard_message.xml
new file mode 100644
index 0000000000..70587d8090
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/panel_postcard_message.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_message">
+ <text name="to_label">
+ Кому:
+ </text>
+ <text name="name_label">
+ От:
+ </text>
+ <text name="subject_label">
+ Тема:
+ </text>
+ <line_editor label="Введите тему письма." name="subject_form"/>
+ <text name="msg_label">
+ Сообщение:
+ </text>
+ <text_editor name="msg_form">
+ Введите текст письма.
+ </text_editor>
+ <button label="Отмена" name="cancel_btn"/>
+ <button label="Послать" name="send_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_postcard_settings.xml b/indra/newview/skins/default/xui/ru/panel_postcard_settings.xml
new file mode 100644
index 0000000000..dc9d59008f
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/panel_postcard_settings.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_settings">
+ <combo_box label="Размер" name="postcard_size_combo">
+ <combo_box.item label="Текущее окно" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Задать" name="Custom"/>
+ </combo_box>
+ <layout_stack name="postcard_image_params_ls">
+ <layout_panel name="postcard_image_size_lp">
+ <spinner label="Ширина" name="postcard_snapshot_width"/>
+ <spinner label="Высота" name="postcard_snapshot_height"/>
+ <check_box label="Сохранять пропорции" name="postcard_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="postcard_image_format_quality_lp">
+ <slider label="Качество изображения" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml
index a3ee5b7815..a9d5569c7f 100644
--- a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml
+++ b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml
@@ -29,29 +29,5 @@
<check_box label="Текстовые чаты" name="EnableIMChatPopups" tool_tip="Отображать всплывающие уведомления при получении IM-сообщений"/>
<spinner label="Время отображения всплывающих реплик:" name="nearby_toasts_lifetime"/>
<spinner label="Время затухания всплывающих реплик:" name="nearby_toasts_fadingtime"/>
- <text name="translate_chb_label">
- Использовать машинный перевод при общении
- </text>
- <text name="translate_language_text">
- Переводить чат на:
- </text>
- <combo_box name="translate_language_combobox">
- <combo_box.item label="Язык системы" name="System Default Language"/>
- <combo_box.item label="English" name="English"/>
- <combo_box.item label="Dansk" name="Danish"/>
- <combo_box.item label="Deutsch" name="German"/>
- <combo_box.item label="Español" name="Spanish"/>
- <combo_box.item label="Français" name="French"/>
- <combo_box.item label="Italiano" name="Italian"/>
- <combo_box.item label="Magyar" name="Hungarian"/>
- <combo_box.item label="Nederlands" name="Dutch"/>
- <combo_box.item label="Polski" name="Polish"/>
- <combo_box.item label="Português" name="Portugese"/>
- <combo_box.item label="Русский" name="Russian"/>
- <combo_box.item label="Türkçe" name="Turkish"/>
- <combo_box.item label="Українська" name="Ukrainian"/>
- <combo_box.item label="中文 (简体) (китайский)" name="Chinese"/>
- <combo_box.item label="日本語 (Japanese)" name="Japanese"/>
- <combo_box.item label="한국어 (Korean)" name="Korean"/>
- </combo_box>
+ <button label="Настройки перевода чата" name="ok_btn"/>
</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_general.xml b/indra/newview/skins/default/xui/ru/panel_preferences_general.xml
index 49f743a6ba..d1bfedf2d8 100644
--- a/indra/newview/skins/default/xui/ru/panel_preferences_general.xml
+++ b/indra/newview/skins/default/xui/ru/panel_preferences_general.xml
@@ -16,7 +16,7 @@
<combo_box.item label="Русский (бета-версия)" name="Russian"/>
<combo_box.item label="Türkçe - турецкий (бета-версия)" name="Turkish"/>
<combo_box.item label="日本語 – японский (бета-версия)" name="(Japanese)"/>
- <combo_box.item label="正體中文 - китайский, традиционное письмо (бета-версия)" name="Traditional Chinese"/>
+ <combo_box.item label="китайский, традиционное письмо - бета-версия" name="Traditional Chinese"/>
</combo_box>
<text name="language_textbox2">
(Требуется перезапуск)
diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_setup.xml b/indra/newview/skins/default/xui/ru/panel_preferences_setup.xml
index db88189169..8e7fc71f0d 100644
--- a/indra/newview/skins/default/xui/ru/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/ru/panel_preferences_setup.xml
@@ -15,7 +15,7 @@
Браузер:
</text>
<radio_group name="use_external_browser">
- <radio_item label="Использовать мой браузер (IE, Firefox, Safari)" name="external" tool_tip="Будет использоваться браузер, заданный в системе по умолчанию. Не рекомендуется, если [APP_NAME] работает в полноэкранном режиме." value="1"/>
+ <radio_item label="Использовать мой браузер (IE, Firefox, Safari)" name="external" tool_tip="Будет использоваться браузер, заданный в системе по умолчанию. Не рекомендуется, если [APP_NAME] работает в полноэкранном режиме." value="true"/>
<radio_item label="Использовать встроенный браузер" name="internal" tool_tip="Для просмотра справки, ссылок на веб-страницы и т. д. будет использоваться встроенный браузер. Этот браузер открывается как новое окно в [APP_NAME]." value=""/>
</radio_group>
<check_box initial_value="истина" label="Разрешить плагины" name="browser_plugins_enabled"/>
diff --git a/indra/newview/skins/default/xui/ru/panel_profile.xml b/indra/newview/skins/default/xui/ru/panel_profile.xml
deleted file mode 100644
index fab57d678c..0000000000
--- a/indra/newview/skins/default/xui/ru/panel_profile.xml
+++ /dev/null
@@ -1,67 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Профиль" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/account"/>
- <string name="no_partner_text" value="Нет"/>
- <string name="no_group_text" value="Нет"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Реальный мир:"/>
- </panel>
- <text name="title_member_text" value="Обитатель SL с:"/>
- <text name="title_acc_status_text" value="Статус аккаунта:"/>
- <text name="title_partner_text" value="Партнер:"/>
- <panel name="partner_data_panel">
- <text initial_value="(получение информации)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Группы:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="В друзья" name="add_friend" tool_tip="Предложить дружбу этому жителю"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="Начать сеанс IM"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Звонок" name="call" tool_tip="Позвонить этому жителю"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Телепортация" name="teleport" tool_tip="Предложить телепортацию"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Заплатить жителю или поделиться с ним вещами"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_profile_view.xml b/indra/newview/skins/default/xui/ru/panel_profile_view.xml
deleted file mode 100644
index c97c5afc01..0000000000
--- a/indra/newview/skins/default/xui/ru/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- Онлайн
- </string>
- <string name="status_offline">
- Оффлайн
- </string>
- <text name="display_name_label" value="Экранное имя:"/>
- <text name="solo_username_label" value="Имя пользователя:"/>
- <text name="status" value="Онлайн"/>
- <text name="user_name_small" value="Взгляни-ка, друг, какое длиннющее имя"/>
- <button name="copy_to_clipboard" tool_tip="Копировать в буфер обмена"/>
- <text name="user_label" value="Имя пользователя:"/>
- <tab_container name="tabs">
- <panel label="ПРОФИЛЬ" name="panel_profile"/>
- <panel label="ПОДБОРКА" name="panel_picks"/>
- <panel label="ЗАМЕТКИ И ДОСТУП" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_region_estate.xml b/indra/newview/skins/default/xui/ru/panel_region_estate.xml
index 27ec10b323..93b21704bc 100644
--- a/indra/newview/skins/default/xui/ru/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/ru/panel_region_estate.xml
@@ -20,10 +20,10 @@
<slider label="Фаза" name="sun_hour_slider"/>
<check_box label="Разрешить общий доступ" name="externally_visible_check"/>
<text name="Only Allow">
- Разрешить доступ только аккаунтам с подтверждением:
+ Разрешить доступ только таким жителям:
</text>
- <check_box label="Информации об оплате в файле" name="limit_payment" tool_tip="Банить нераспознанных жителей"/>
- <check_box label="Проверка возраста" name="limit_age_verified" tool_tip="Банить жителей, не прошедших проверку возраста. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
+ <check_box label="Зарегистрирована информация об оплате" name="limit_payment" tool_tip="Для доступа к этому землевладению у жителя должна быть зарегистрирована информация об оплате. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
+ <check_box label="Подтвержден возраст" name="limit_age_verified" tool_tip="Для доступа к этому землевладению житель должен подтвердить свой возраст. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
<check_box label="Разрешить голосовое общение" name="voice_chat_check"/>
<check_box label="Разрешить прямой телепорт" name="allow_direct_teleport"/>
<button label="Применить" name="apply_btn"/>
diff --git a/indra/newview/skins/default/xui/ru/panel_script_ed.xml b/indra/newview/skins/default/xui/ru/panel_script_ed.xml
index 1a9c512147..05ccaeb54b 100644
--- a/indra/newview/skins/default/xui/ru/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/ru/panel_script_ed.xml
@@ -22,6 +22,8 @@
<menu label="Файл" name="File">
<menu_item_call label="Сохранить" name="Save"/>
<menu_item_call label="Отменить все изменения" name="Revert All Changes"/>
+ <menu_item_call label="Загрузить из файла..." name="LoadFromFile"/>
+ <menu_item_call label="Сохранить в файл..." name="SaveToFile"/>
</menu>
<menu label="Изменить" name="Edit">
<menu_item_call label="Отменить" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml
new file mode 100644
index 0000000000..53a150c9f9
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_inventory">
+ <text name="title">
+ Сохранить в моем инвентаре
+ </text>
+ <text name="hint_lbl">
+ Сохранение изображения в инвентаре стоит L$[UPLOAD_COST]. Чтобы сохранить его как текстуру, выберите один из квадратных форматов.
+ </text>
+ <combo_box label="Размер" name="texture_size_combo">
+ <combo_box.item label="Текущее окно" name="CurrentWindow"/>
+ <combo_box.item label="Маленький (128x128)" name="Small(128x128)"/>
+ <combo_box.item label="Средний (256x256)" name="Medium(256x256)"/>
+ <combo_box.item label="Большой (512x512)" name="Large(512x512)"/>
+ <combo_box.item label="Задать" name="Custom"/>
+ </combo_box>
+ <spinner label="Ширина" name="inventory_snapshot_width"/>
+ <spinner label="Высота" name="inventory_snapshot_height"/>
+ <check_box label="Сохранять пропорции" name="inventory_keep_aspect_check"/>
+ <button label="Отмена" name="cancel_btn"/>
+ <button label="Сохранить" name="save_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_local.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_local.xml
new file mode 100644
index 0000000000..446b9bb2fd
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_local.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_local">
+ <text name="title">
+ Сохранить на моем компьютере
+ </text>
+ <combo_box label="Размер" name="local_size_combo">
+ <combo_box.item label="Текущее окно" name="CurrentWindow"/>
+ <combo_box.item label="320x240" name="320x240"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="1280x1024" name="1280x1024"/>
+ <combo_box.item label="1600x1200" name="1600x1200"/>
+ <combo_box.item label="Задать" name="Custom"/>
+ </combo_box>
+ <layout_stack name="local_image_params_ls">
+ <layout_panel name="local_image_size_lp">
+ <spinner label="Ширина" name="local_snapshot_width"/>
+ <spinner label="Высота" name="local_snapshot_height"/>
+ <check_box label="Сохранять пропорции" name="local_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="local_image_format_quality_lp">
+ <combo_box label="Формат" name="local_format_combo">
+ <combo_box.item label="PNG (без потерь)" name="PNG"/>
+ <combo_box.item label="JPEG" name="JPEG"/>
+ <combo_box.item label="BMP (без потерь)" name="BMP"/>
+ </combo_box>
+ <slider label="Качество изображения" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+ <button label="Отмена" name="cancel_btn"/>
+ <flyout_button label="Сохранить" name="save_btn" tool_tip="Сохранить изображение в файл">
+ <flyout_button.item label="Сохранить" name="save_item"/>
+ <flyout_button.item label="Сохранить как..." name="saveas_item"/>
+ </flyout_button>
+</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml
new file mode 100644
index 0000000000..250a76cd21
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_options">
+ <button label="Поместить в мой профиль" name="save_to_profile_btn"/>
+ <button label="Отправить по почте" name="save_to_email_btn"/>
+ <button label="Сохранить в моем инвентаре (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Сохранить на моем компьютере" name="save_to_computer_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_postcard.xml
new file mode 100644
index 0000000000..47f4caf8e3
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_postcard.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_postcard">
+ <string name="default_subject">
+ Открытка из [SECOND_LIFE].
+ </string>
+ <string name="default_message">
+ Побывай здесь!
+ </string>
+ <string name="upload_message">
+ Отправка...
+ </string>
+ <text name="title">
+ Электронное письмо
+ </text>
+ <button label="Сообщение" name="message_btn"/>
+ <button label="Настройки" name="settings_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_profile.xml
new file mode 100644
index 0000000000..79a9ef58d0
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_profile.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_profile">
+ <text name="title">
+ Поместить в мой профиль
+ </text>
+ <combo_box label="Размер" name="profile_size_combo">
+ <combo_box.item label="Текущее окно" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Задать" name="Custom"/>
+ </combo_box>
+ <layout_stack name="profile_image_params_ls">
+ <layout_panel name="profile_image_size_lp">
+ <spinner label="Ширина" name="profile_snapshot_width"/>
+ <spinner label="Высота" name="profile_snapshot_height"/>
+ <check_box label="Сохранять пропорции" name="profile_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="profile_image_metadata_lp">
+ <text name="caption_label">
+ Подпись:
+ </text>
+ <check_box initial_value="true" label="Включить расположение" name="add_location_cb"/>
+ </layout_panel>
+ </layout_stack>
+ <button label="Отмена" name="cancel_btn"/>
+ <button label="Опубликовать" name="post_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_status_bar.xml b/indra/newview/skins/default/xui/ru/panel_status_bar.xml
index 6822244196..9c84ff1fd8 100644
--- a/indra/newview/skins/default/xui/ru/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/ru/panel_status_bar.xml
@@ -15,10 +15,10 @@
<panel.string name="buycurrencylabel">
L$ [AMT]
</panel.string>
- <panel name="balance_bg">
+ <panel left="-450" name="balance_bg" width="240">
<text name="balance" tool_tip="Щелкните для обновления вашего баланса L$" value="L$20"/>
<button label="Купить L$" name="buyL" tool_tip="Щелкните для покупки L$"/>
- <button label="Торговый центр" name="goShop" tool_tip="Открыть торговый центр Second Life"/>
+ <button label="Торговый центр" name="goShop" tool_tip="Открыть торговый центр Second Life" width="121"/>
</panel>
<text name="TimeText" tool_tip="Текущее время (тихоокеанское)">
00:00 (тихоокеанское время)
diff --git a/indra/newview/skins/default/xui/ru/sidepanel_inventory.xml b/indra/newview/skins/default/xui/ru/sidepanel_inventory.xml
index a4150f6e2f..c106c2de79 100644
--- a/indra/newview/skins/default/xui/ru/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/ru/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
<panel label="Вещи" name="objects panel">
<panel label="" name="sidepanel__inventory_panel">
<layout_stack name="inventory_layout_stack">
- <layout_panel name="inbox_outbox_layout_panel">
- <layout_stack name="inbox_outbox_layout_stack">
- <layout_panel name="inbox_layout_panel">
- <panel label="" name="marketplace_inbox">
- <string name="InboxLabelWithArg">
- Полученные вещи ([NUM])
- </string>
- <string name="InboxLabelNoArg">
- Полученные вещи
- </string>
- <button label="Полученные вещи" name="inbox_btn"/>
- <text name="inbox_fresh_new_count">
- Новых: [NUM]
- </text>
- <panel tool_tip="Drag and drop items to your inventory to manage and use them">
- <text name="inbox_inventory_placeholder">
- Покупки из торгового центра будут доставлены сюда.
- </text>
- </panel>
- </panel>
- </layout_panel>
- <layout_panel name="outbox_layout_panel">
- <panel label="" name="marketplace_outbox">
- <string name="OutboxLabelWithArg">
- Торговые исходящие ([NUM])
- </string>
- <string name="OutboxLabelNoArg">
- Торговые исходящие
- </string>
- <button label="Торговые исходящие" name="outbox_btn"/>
- <button label="" name="outbox_sync_btn" tool_tip="Выставить на витрину моего магазина"/>
- <panel>
- <panel name="outbox_inventory_placeholder_panel">
- <text name="outbox_inventory_placeholder_title">
- Загрузка...
- </text>
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
+ <layout_panel name="inbox_layout_panel">
+ <panel label="" name="marketplace_inbox">
+ <string name="InboxLabelWithArg">
+ Полученные вещи ([NUM])
+ </string>
+ <string name="InboxLabelNoArg">
+ Полученные вещи
+ </string>
+ <button label="Полученные вещи" name="inbox_btn"/>
+ <text name="inbox_fresh_new_count">
+ Новых: [NUM]
+ </text>
+ <panel name="inbox_inventory_placeholder_panel" tool_tip="Перетащите вещи в ваш инвентарь для их использования">
+ <text name="inbox_inventory_placeholder">
+ Покупки из торгового центра будут доставлены сюда.
+ </text>
+ </panel>
+ </panel>
</layout_panel>
</layout_stack>
<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml
index 7fef5797a9..8dbc4f092d 100644
--- a/indra/newview/skins/default/xui/ru/strings.xml
+++ b/indra/newview/skins/default/xui/ru/strings.xml
@@ -180,8 +180,8 @@ http://secondlife.com/viewer-access-faq
Обновление состояния см. на веб-странице www.secondlife.com/status.
</string>
<string name="LoginFailedPremiumOnly">
- Вход в Second Life временно ограничен, чтобы обеспечить наилучшее времяпровождение в игровом мире.
-
+ Вход в Second Life временно ограничен, чтобы сохранить наивысшее качество игрового мира для текущих пользователей.
+
В это время у пользователей с бесплатными аккаунтами не будет доступа к Second Life, чтобы у тех, кто заплатил, было больше места.
</string>
<string name="LoginFailedComputerProhibited">
@@ -339,17 +339,35 @@ support@secondlife.com.
Сюда можно перетащить только одну вещь
</string>
<string name="TooltipPrice" value="L$[AMOUNT]:"/>
+ <string name="TooltipOutboxDragToWorld">
+ Нельзя выложить предметы из папке «Торговые исходящие»
+ </string>
<string name="TooltipOutboxNoTransfer">
- Часть этих объектов нельзя продать, или они переданы другому пользователю.
+ Часть этих объектов нельзя продать или передать.
+ </string>
+ <string name="TooltipOutboxNotInInventory">
+ Ваша папка «Торговые исходящие» может получать вещи только непосредственно из вашего инвентаря
</string>
<string name="TooltipOutboxWorn">
- Часть этих объектов на вас. Снимите их со своего аватара и попробуйте переместить их еще раз.
+ Носимые предметы нельзя поместить в папку «Торговые исходящие»
+ </string>
+ <string name="TooltipOutboxCallingCard">
+ Визитки нельзя поместить в папку «Торговые исходящие»
</string>
<string name="TooltipOutboxFolderLevels">
- В этой папке слишком много уровней вложенных папок. Измените структуру вложенных папок, ограничив ее глубину 4 уровнями (корневая папка, вложенные папки уровня А, вложенные в них папки уровня Б, вложенные в них папки уровня В).
+ Глубина вложения папок превышает 3
+ </string>
+ <string name="TooltipOutboxTooManyFolders">
+ В папке верхнего уровня более 20 подпапок
</string>
<string name="TooltipOutboxTooManyObjects">
- Эта папка содержит более 200 объектов. Сложите некоторые вещи в коробки, чтобы уменьшить число объектов.
+ В папке верхнего уровня более 200 предметов
+ </string>
+ <string name="TooltipDragOntoOwnChild">
+ Папку нельзя переместить в ее подпапку
+ </string>
+ <string name="TooltipDragOntoSelf">
+ Папку нельзя переместить саму в себя
</string>
<string name="TooltipHttpUrl">
Щелкните, чтобы просмотреть эту веб-страницу
@@ -814,6 +832,9 @@ support@secondlife.com.
<string name="anim_yes_head">
Согласие
</string>
+ <string name="multiple_textures">
+ Несколько
+ </string>
<string name="texture_loading">
Загрузка...
</string>
@@ -973,6 +994,9 @@ support@secondlife.com.
<string name="choose_the_directory">
Выбрать каталог
</string>
+ <string name="script_files">
+ Скрипты
+ </string>
<string name="AvatarSetNotAway">
На месте
</string>
@@ -1211,43 +1235,36 @@ support@secondlife.com.
В вашем инвентаре нет копии этой текстуры
</string>
<string name="InventoryInboxNoItems">
- Покупки из торгового центра будут доставлены сюда.
+ Здесь будут показаны ваши покупки из торгового центра. Их можно будет перетащить в ваш инвентарь для использования.
</string>
<string name="MarketplaceURL">
- http://marketplace.[DOMAIN_NAME]
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
</string>
<string name="MarketplaceURL_CreateStore">
- http://marketplace.[DOMAIN_NAME]/create_store
+ http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
</string>
- <string name="MarketplaceURL_LearnMore">
- http://marketplace.[DOMAIN_NAME]/learn_more
- </string>
- <string name="InventoryOutboxCreationErrorTitle">
- Папка «Торговые исходящие» настроена неправильно
+ <string name="MarketplaceURL_Dashboard">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
</string>
- <string name="InventoryOutboxCreationErrorTooltip">
- Ошибка конфигурации папки «Торговые исходящие»
+ <string name="MarketplaceURL_Imports">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
</string>
- <string name="InventoryOutboxCreationError">
- Чтобы исправить эту проблему, обратитесь в службу поддержки.
+ <string name="MarketplaceURL_LearnMore">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
</string>
<string name="InventoryOutboxNotMerchantTitle">
- Продавать вещи в торговом центре может кто угодно
- </string>
- <string name="InventoryOutboxNotMerchantTooltip">
- Станьте торговцем!
+ Продавать вещи в торговом центре может кто угодно.
</string>
+ <string name="InventoryOutboxNotMerchantTooltip"/>
<string name="InventoryOutboxNotMerchant">
- [[MARKETPLACE_URL] Торговый центр Second Life] предлагает на продажу более миллиона виртуальных продуктов, и все они созданы жителями Second Life. Вы тоже можете продавать созданные вами вещи, а также некоторые из вещей, купленных вами. Это совсем несложно. Настройка выполняется бесплатно. [[LEARN_MORE_URL] Узнайте подробности] или [[CREATE_STORE_URL] создайте магазин] в торговом центре, чтобы начать торговлю.
+ Если вы хотите стать торговцем, [[MARKETPLACE_CREATE_STORE_URL] создайте магазин].
</string>
<string name="InventoryOutboxNoItemsTitle">
- Новый способ отправки вещей в торговый центр
- </string>
- <string name="InventoryOutboxNoItemsTooltip">
- Перетащите вещи сюда, чтобы подготовить их для продажи в торговом центре
+ Ваша папка «Исходящие» пуста.
</string>
+ <string name="InventoryOutboxNoItemsTooltip"/>
<string name="InventoryOutboxNoItems">
- Перетаскивайте в эту область вещи и папки, которые хотите продать. При перетаскивании создается копия вещи (за исключением вещей, недоступных для копирования), поэтому инвентарь не изменяется. Когда все готово для отправки вещей в торговый центр, нажмите кнопку «Передать». Вещи, перемещенные в инвентарь магазина, исчезают из этой папки.
+ Перетащите папки в эту область и щелкните «Отправить в торговый центр», чтобы выставить их на продажу в [[MARKETPLACE_DASHBOARD_URL] Торговом центре].
</string>
<string name="Marketplace Error None">
Ошибок нет
@@ -1409,6 +1426,9 @@ support@secondlife.com.
<string name="no_attachments">
Нет прикрепленных объектов
</string>
+ <string name="Attachments remain">
+ Присоединения (осталось гнезд: [COUNT])
+ </string>
<string name="Buy">
Купить
</string>
@@ -1535,6 +1555,12 @@ support@secondlife.com.
<string name="Right Pec">
Правая грудь
</string>
+ <string name="Neck">
+ Шея
+ </string>
+ <string name="Avatar Center">
+ Центр аватара
+ </string>
<string name="Invalid Attachment">
Неверная точка присоединения
</string>
@@ -3892,6 +3918,9 @@ support@secondlife.com.
<string name="Saved_message">
(Сохранено [LONG_TIMESTAMP])
</string>
+ <string name="IM_unblock_only_groups_friends">
+ Для просмотра этого сообщения снимите флажок «Только друзья и группы могут звонить мне и отправлять IM» в окне «Настройки/Приватность».
+ </string>
<string name="answered_call">
На ваш звонок ответили
</string>
@@ -4024,6 +4053,18 @@ support@secondlife.com.
<string name="you_paid_ldollars_no_name">
Вы заплатили L$[AMOUNT] за [REASON].
</string>
+ <string name="you_paid_failure_ldollars">
+ Вы не смогли заплатить пользователю [NAME] L$[AMOUNT]: [REASON].
+ </string>
+ <string name="you_paid_failure_ldollars_no_info">
+ Вы не смогли заплатить L$[AMOUNT]
+ </string>
+ <string name="you_paid_failure_ldollars_no_reason">
+ Вы не смогли заплатить пользователю [NAME] L$[AMOUNT]
+ </string>
+ <string name="you_paid_failure_ldollars_no_name">
+ Вы не смогли заплатить L$[AMOUNT]: [REASON].
+ </string>
<string name="for item">
за [ITEM]
</string>
@@ -4077,7 +4118,7 @@ support@secondlife.com.
</string>
<string name="uploading_abuse_report">
Загружается...
-
+
Жалоба
</string>
<string name="New Shape">
@@ -4344,7 +4385,8 @@ support@secondlife.com.
<string name="words_separator" value=","/>
<string name="server_is_down">
Несмотря на наши усилия, что-то неожиданно пошло не так.
- Ознакомьтесь с описанием известных проблем в работе этой службы на сайте status.secondlifegrid.net.
+
+ Ознакомьтесь с описанием известных проблем в работе этой службы на сайте status.secondlifegrid.net.
Если проблемы продолжаются, то проверьте подключение к сети и настройки брандмауэра.
</string>
<string name="dateTimeWeekdaysNames">
@@ -4433,6 +4475,12 @@ support@secondlife.com.
<string name="ExternalEditorFailedToRun">
Не удалось запустить внешний редактор.
</string>
+ <string name="TranslationFailed">
+ Ошибка телепортации: [REASON]
+ </string>
+ <string name="TranslationResponseParseError">
+ Ошибка при анализе ответа переводчика.
+ </string>
<string name="Esc">
ESC
</string>
@@ -4815,7 +4863,10 @@ support@secondlife.com.
Миникарта
</string>
<string name="Command_Move_Label">
- Переместить
+ Ходьба / бег / полет
+ </string>
+ <string name="Command_Outbox_Label">
+ Торговые исходящие
</string>
<string name="Command_People_Label">
Люди
@@ -4842,7 +4893,7 @@ support@secondlife.com.
Говорить
</string>
<string name="Command_View_Label">
- Вид
+ Управление камерой
</string>
<string name="Command_Voice_Label">
Настройки голоса
@@ -4889,6 +4940,9 @@ support@secondlife.com.
<string name="Command_Move_Tooltip">
Перемещение аватара
</string>
+ <string name="Command_Outbox_Tooltip">
+ Перенести предметы в торговый центр для продажи
+ </string>
<string name="Command_People_Tooltip">
Друзья, группы и люди поблизости
</string>
@@ -4917,7 +4971,16 @@ support@secondlife.com.
Изменение угла камеры
</string>
<string name="Command_Voice_Tooltip">
- Громкость звонков и голосов окружающих вас людей
+ Регулировка громкости вызовов и разговоров с людьми около вас
+ </string>
+ <string name="Toolbar_Bottom_Tooltip">
+ сейчас на нижней панели инструментов
+ </string>
+ <string name="Toolbar_Left_Tooltip">
+ сейчас на левой панели инструментов
+ </string>
+ <string name="Toolbar_Right_Tooltip">
+ сейчас на правой панели инструментов
</string>
<string name="Retain%">
Остаток%
@@ -4943,4 +5006,19 @@ support@secondlife.com.
<string name="Normal">
Нормальный
</string>
+ <string name="snapshot_quality_very_low">
+ Очень низкий
+ </string>
+ <string name="snapshot_quality_low">
+ Низкий
+ </string>
+ <string name="snapshot_quality_medium">
+ Средний
+ </string>
+ <string name="snapshot_quality_high">
+ Высокий
+ </string>
+ <string name="snapshot_quality_very_high">
+ Очень высокий
+ </string>
</strings>
diff --git a/indra/newview/skins/default/xui/ru/teleport_strings.xml b/indra/newview/skins/default/xui/ru/teleport_strings.xml
index 296562e6f1..feff286111 100644
--- a/indra/newview/skins/default/xui/ru/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/ru/teleport_strings.xml
@@ -21,8 +21,8 @@
Повторите попытку позже.
</message>
<message name="NoHelpIslandTP">
- Вы не можете телепортироваться обратно на Остров Помощи.
-Телепортируйтесь на Общественный Остров Помощи, чтобы повторить обучение
+ Телепортироваться назад на Остров прибытия нельзя.
+Для повторения учебника перейдите на «Остров прибытия - общий».
</message>
<message name="noaccess_tport">
У вас нет доступа к точке назначения этого телепорта.
diff --git a/indra/newview/skins/default/xui/tr/floater_about.xml b/indra/newview/skins/default/xui/tr/floater_about.xml
index 998890b85c..8fa12ea759 100644
--- a/indra/newview/skins/default/xui/tr/floater_about.xml
+++ b/indra/newview/skins/default/xui/tr/floater_about.xml
@@ -46,16 +46,16 @@ Ses Sunucusu Sürümü: [VOICE_VERSION]
</panel>
<panel label="Katkıda Bulunanlar" name="credits_panel">
<text name="linden_intro">
- Second Life, Lindens&apos;lar tarafından geliştirilmiştir:
+ Second Life, Linden&apos;lar tarafından geliştirilmiştir:
</text>
<text name="contrib_intro">
- açık kaynak kod katkısında bulunanlar:
+ Açık kaynak kod katkısında bulunanlar:
</text>
<text_editor name="contrib_names">
Geçici Ad çalıştırma sırasında değiştirilir
</text_editor>
<text name="trans_intro">
- çevirileri yapanlar:
+ Çevirileri yapanlar:
</text>
<text_editor name="trans_names">
Geçici Ad çalıştırma sırasında değiştirilir
@@ -64,32 +64,34 @@ Ses Sunucusu Sürümü: [VOICE_VERSION]
<panel label="Lisanslar" name="licenses_panel">
<text_editor name="credits_editor">
3Dconnexion SDK Telif Hakkı (C) 1992-2007 3Dconnexion
-APR Telif Hakkı (C) 2000-2004 The Apache Software Foundation
-Collada DOM Telif Hakkı 2005 Sony Computer Entertainment Inc.
-cURL Telif Hakkı (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
-DBus/dbus-glib Telif Hakkı (C) 2002, 2003 CodeFactory AB / Telif Hakkı (C) 2003, 2004 Red Hat, Inc.
-expat Telif Hakkı (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
-FreeType Telif Hakkı (C) 1996-2002, The FreeType Project (www.freetype.org).
-GL Telif Hakkı (C) 1999-2004 Brian Paul.
-GLOD Telif Hakkı (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University ve David Luebke, Brenden Schubert, University of Virginia.
-google-perftools Telif Hakkı (c) 2005, Google Inc.
-Havok.com(TM) Telif Hakkı (C) 1999-2001, Telekinesys Research Limited.
-jpeg2000 Telif Hakkı (C) 2001, David Taubman, The University of New South Wales (UNSW)
-jpeglib Telif Hakkı (C) 1991-1998, Thomas G. Lane.
-ogg/vorbis Telif Hakkı (C) 2001, Xiphophorus
-OpenSSL Telif Hakkı (C) 1998-2002 The OpenSSL Project.
-PCRE Telif Hakkı (c) 1997-2008 University of Cambridge
-SDL Telif Hakkı (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
-SSLeay Telif Hakkı (C) 1995-1998 Eric Young (eay@cryptsoft.com)
-xmlrpc-epi Telif Hakkı (C) 2000 Epinions, Inc.
-zlib Telif Hakkı (C) 1995-2002 Jean-loup Gailly ve Mark Adler.
-google-perftools Telif Hakkı (c) 2005, Google Inc.
+ APR Telif Hakkı (C) 2000-2004 The Apache Software Foundation
+ Collada DOM Telif Hakkı 2005 Sony Computer Entertainment Inc.
+ cURL Telif Hakkı (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+ DBus/dbus-glib Telif Hakkı (C) 2002, 2003 CodeFactory AB / Telif Hakkı (C) 2003, 2004 Red Hat, Inc.
+ expat Telif Hakkı (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+ FreeType Telif Hakkı (C) 1996-2002, The FreeType Project (www.freetype.org).
+ GL Telif Hakkı (C) 1999-2004 Brian Paul.
+ GLOD Telif Hakkı (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University ve David Luebke, Brenden Schubert, University of Virginia.
+ google-perftools Telif Hakkı (c) 2005, Google Inc.
+ Havok.com(TM) Telif Hakkı (C) 1999-2001, Telekinesys Research Limited.
+ jpeg2000 Telif Hakkı (C) 2001, David Taubman, The University of New South Wales (UNSW)
+ jpeglib Telif Hakkı (C) 1991-1998, Thomas G. Lane.
+ ogg/vorbis Telif Hakkı (C) 2001, Xiphophorus
+ OpenSSL Telif Hakkı (C) 1998-2002 The OpenSSL Project.
+ PCRE Telif Hakkı (c) 1997-2008 University of Cambridge
+ SDL Telif Hakkı (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+ SSLeay Telif Hakkı (C) 1995-1998 Eric Young (eay@cryptsoft.com)
+ xmlrpc-epi Telif Hakkı (C) 2000 Epinions, Inc.
+ zlib Telif Hakkı (C) 1995-2002 Jean-loup Gailly ve Mark Adler.
+ google-perftools Telif Hakkı (c) 2005, Google Inc.
-Second Life Görüntüleyicisi Havok (TM) Fizik motorunu kullanmaktadır. (c)Telif Hakkı 1999-2010 Havok.com Inc. (ve Lisans Verenleri). Tüm Hakları Saklıdır. Ayrıntılı bilgi için bkz. www.havok.com
+ Second Life Görüntüleyicisi Havok (TM) Fizik motorunu kullanmaktadır. (c)Telif Hakkı 1999-2010 Havok.com Inc. (ve Lisans Verenleri). Tüm Hakları Saklıdır. Ayrıntılı bilgi için bkz. www.havok.com
-Tüm hakları saklıdır. Ayrıntılı bilgi için bkz. licenses.txt
+ Bu yazılımda NVIDIA Corporation tarafından sağlanan kaynak kod yer almaktadır.
-Sesli sohbet için Ses kodlaması: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
+ Tüm hakları saklıdır. Ayrıntılı bilgi için bkz. licenses.txt
+
+ Sesli sohbet için Ses kodlaması: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
</text_editor>
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/tr/floater_about_land.xml b/indra/newview/skins/default/xui/tr/floater_about_land.xml
index c44722f4ba..a478d347a8 100644
--- a/indra/newview/skins/default/xui/tr/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/tr/floater_about_land.xml
@@ -102,7 +102,7 @@
<text name="For Sale: Price L$[PRICE].">
Fiyat: L$[PRICE] (L$[PRICE_PER_SQM]/m²)
</text>
- <button label="Arazi Sat" name="Sell Land..."/>
+ <button label="Araziyi Sat" name="Sell Land..."/>
<text name="For sale to">
Şu Alıcıya Satılık: [BUYER]
</text>
@@ -129,7 +129,7 @@
Trafik:
</text>
<text name="DwellText">
- 0
+ Yükleniyor...
</text>
<button label="Arazi Satın Al" name="Buy Land..."/>
<button label="Linden Satışı" name="Linden Sale..." tool_tip="Arazinin sahip olunması, içeriğinin ayarlanması ve ihaleye çıkmamış olması gerekir"/>
@@ -306,14 +306,13 @@ Sadece büyük parseller aramada görünür.
<panel.string name="push_restrict_region_text">
İtme Yok (Bölge Geçersiz Kılma)
</panel.string>
- <panel.string name="see_avs_text">
- Bu parseldeki sakinleri gör ve onlarla sohbet et
- </panel.string>
<text name="allow_label">
Sakinlere şunun için izin ver:
</text>
- <check_box label="Yüzeyi Düzenle" name="edit land check" tool_tip="İşaretliyse herkes arazinizi şekillendirebilir. en iyisi bunu işaretlememektir, çünkü kendi arazinizi her zaman düzenleyebilirsiniz."/>
- <check_box label="Uç" name="check fly" tool_tip="İşaretliyse Sakinler arazinizden uçabilir. İşaretli değilse, sadece arazinize ve arazinizin üzerinde uçabilir."/>
+ <text name="allow_label0">
+ Uçma:
+ </text>
+ <check_box label="Herkes" name="check fly" tool_tip="İşaretliyse Sakinler arazinizden uçabilir. İşaretli değilse, sadece arazinize ve arazinizin üzerinde uçabilir."/>
<text name="allow_label2">
İnşa Et:
</text>
@@ -329,14 +328,11 @@ Sadece büyük parseller aramada görünür.
</text>
<check_box label="Herkes" name="check other scripts"/>
<check_box label="Grup" name="check group scripts"/>
- <text name="land_options_label">
- Arazi Seçenekleri:
- </text>
<check_box label="Güvenli (hasar yok)" name="check safe" tool_tip="İşaretliyse, araziyi Güvenli moda getirerek hasar çarpışmasını etkinsizleştirir İşaretli değilse hasar çarpışması etkinleşir."/>
<check_box label="İtme Yok" name="PushRestrictCheck" tool_tip="Komut dosyalarının itmesini önler Bu seçeneğin işaretlenmesi arazinizdeki bozucu davranışları önlemeye yardımcı olabilir."/>
<check_box label="Konumu Arama sonuçlarında göster (L$30/hafta)" name="ShowDirectoryCheck" tool_tip="Arama sonuçlarında bu parsel görünsün"/>
<combo_box name="land category with adult">
- <combo_box.item label="Herhangi Bir Kategori" name="item0"/>
+ <combo_box.item label="Herh. Bir Kategori" name="item0"/>
<combo_box.item label="Linden Konumu" name="item1"/>
<combo_box.item label="Yetişkin" name="item2"/>
<combo_box.item label="Sanat ve Kültür" name="item3"/>
@@ -352,7 +348,7 @@ Sadece büyük parseller aramada görünür.
<combo_box.item label="Diğer" name="item12"/>
</combo_box>
<combo_box name="land category">
- <combo_box.item label="Herhangi Bir Kategori" name="item0"/>
+ <combo_box.item label="Herh. Bir Kategori" name="item0"/>
<combo_box.item label="Linden Konumu" name="item1"/>
<combo_box.item label="Sanat ve Kültür" name="item3"/>
<combo_box.item label="İş" name="item4"/>
@@ -372,9 +368,9 @@ Sadece büyük parseller aramada görünür.
</text>
<texture_picker name="snapshot_ctrl" tool_tip="Bir resim seçmek için tıklayın"/>
<text name="allow_label5">
- Diğer parsellerdeki Sakinlere şunun için izin verin:
+ Başka parsellerdeki avatarlar bu parseldeki avatarları görebilir ve onlarla sohbet edebilir
</text>
- <check_box label="Avatarları Gör" name="SeeAvatarsCheck" tool_tip="Diğer parsellerdeki sakinlerin bu parseldeki sakinleri görmesine ve onlarla sohbet etmesine, sizin de onları görüp, onlarla sohbet etmenize imkan tanır."/>
+ <check_box label="Avatarları Gör" name="SeeAvatarsCheck" tool_tip="Diğer parsellerdeki avatarların bu parseldeki avatarları görmesine ve onlarla sohbet etmesine, sizin de onları görüp, onlarla sohbet etmenize imkan tanır."/>
<text name="landing_point">
İniş Noktası: [LANDING]
</text>
@@ -419,7 +415,7 @@ Sadece büyük parseller aramada görünür.
piksel
</text>
<text name="Options:">
- Seçenekler:
+ Seçenklr.:
</text>
<check_box label="Döngü" name="media_loop" tool_tip="Ortamı döngüsel olarak oynat. Ortamın oynatılması bittiğinde baştan tekrar başlayacaktır."/>
</panel>
@@ -447,22 +443,17 @@ Sadece büyük parseller aramada görünür.
<panel.string name="access_estate_defined">
(Gayrimenkul tarafından tanımlanır)
</panel.string>
- <panel.string name="allow_public_access">
- Kamusal Erişime İzin Ver ([MATURITY]) (Not: Bunun işaretinin kaldırılması yasaklama çizgileri oluşturacaktır)
- </panel.string>
<panel.string name="estate_override">
Bu seçeneklerden biri veya daha fazlası gayrimenkul düzeyinde ayarlanır
</panel.string>
- <text name="Limit access to this parcel to:">
- Bu Parsele Erişim
- </text>
+ <check_box label="Kamusal Erişime İzin Ver (Bunun işaretinin kaldırılması yasaklama çizgileri oluşturacaktır)" name="public_access"/>
<text name="Only Allow">
- Erişimi şununla doğrulanan Sakinlerle Sınırla:
+ Sadece şu Sakinlere erişim izni verin:
</text>
- <check_box label="Dosyadaki ödeme bilgileri [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Tanınmayan Sakinleri Yasakla."/>
- <check_box label="Yaş doğrulama [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Yaşını doğrulamayan Sakinleri yasakla Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
+ <check_box label="Ödeme bilgileri kayıtlı [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Sakinlerin bu parsele erişebilmesi için ödeme bilgilerinin kayıtlı olması gerekir. Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
+ <check_box label="Yaş doğrulaması yapılmış [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Sakinlerin bu parsele erişebilmesi için yaş doğrulamalarının yapılmış olması gerekir. Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
<check_box label="Grup Erişimine İzin Ver: [GROUP]" name="GroupCheck" tool_tip="Genel sekmesinde grup ayarla."/>
- <check_box label="Geçiş haklarını şuna sat:" name="PassCheck" tool_tip="Bu parsele geçici erişim verir"/>
+ <check_box label="Geçiş haklr. şuna sat:" name="PassCheck" tool_tip="Bu parsele geçici erişim verir"/>
<combo_box name="pass_combo">
<combo_box.item label="Herkes" name="Anyone"/>
<combo_box.item label="Grup" name="Group"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/tr/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000..a63e1e107e
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+ <text name="name_label">
+ Ad:
+ </text>
+ <text name="description_label">
+ Açıklama:
+ </text>
+ <button label="Karşıya Yükle (L$[AMOUNT])" name="ok_btn"/>
+ <button label="İptal" label_selected="İptal" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/tr/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000..f8800c674d
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+ <floater.string name="failed_to_initialize">
+ Hareket başlatılamadı
+ </floater.string>
+ <floater.string name="anim_too_long">
+ Animasyon dosyası [LENGTH] saniye uzunluğunda.
+
+Maksimum animasyon uzunluğu [LENGTH] saniye.
+ </floater.string>
+ <floater.string name="failed_file_read">
+ Animasyon dosyası okunamadı.
+
+[STATUS]
+ </floater.string>
+ <floater.string name="E_ST_OK">
+ Tamam
+ </floater.string>
+ <floater.string name="E_ST_EOF">
+ Dosyanın zamanından önce sonu.
+ </floater.string>
+ <floater.string name="E_ST_NO_CONSTRAINT">
+ Kısıtlama tanımı okunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_FILE">
+ BVH dosyası açılamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_HIER">
+ Geçersiz HİYERARŞİ üst bilgisi.
+ </floater.string>
+ <floater.string name="E_ST_NO_JOINT">
+ KÖK veya EKLEM bulunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_NAME">
+ EKLEM adı alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_OFFSET">
+ OFSET bulunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_CHANNELS">
+ KANALLAR bulunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROTATION">
+ Döndürme sırası alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_AXIS">
+ Döndürme ekseni alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_MOTION">
+ HAREKET bulunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAMES">
+ kARE SAYISI alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_FRAME_TIME">
+ Kare zamanı alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_POS">
+ Konum değerleri alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_ROT">
+ Döndürme değerleri alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_FILE">
+ Çeviri dosyası açılamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HEADER">
+ Çeviri üst bilgisi okunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_NAME">
+ Çeviri adları okunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_IGNORE">
+ Çeviri yoksay değeri okunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_RELATIVE">
+ Çeviri nisbi değeri okunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_OUTNAME">
+ Çeviri çıkış adı değeri okunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MATRIX">
+ Çeviri matrisi okunamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGECHILD">
+ Birleştirme alt birim adı alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_MERGEPARENT">
+ Birleştirme üst birim adı alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_PRIORITY">
+ Öncelik değerleri alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_LOOP">
+ Döngü (tekrar) değerleri alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEIN">
+ Easln (Yavaş Başlangıç) değerleri alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EASEOUT">
+ EaseOut (Yavaş Bitiş) değerleri alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_HAND">
+ El şekillendirme değeri alınamadı.
+ </floater.string>
+ <floater.string name="E_ST_NO_XLT_EMOTE">
+ Duygu ifadesi adı okunamadı.
+ </floater.string>
+ <floater.string name="E_ST_BAD_ROOT">
+ Yanlış kök eklem adı, &quot;kalça&quot; kullanın
+ </floater.string>
+ <text name="name_label">
+ Ad:
+ </text>
+ <text name="description_label">
+ Açıklama:
+ </text>
+ <spinner label="Öncelik" name="priority" tool_tip="Bu animasyonun diğer animasyonları geçersiz kılabileceği kontrolleri"/>
+ <check_box label="Döngü" name="loop_check" tool_tip="Bu animasyonun döngülenmesini (tekrarlanmasını) sağlar"/>
+ <spinner label="İç (%)" name="loop_in_point" tool_tip="Döngünün döndüğü animasyon noktasını belirler"/>
+ <spinner label="Dış (%)" name="loop_out_point" tool_tip="Animasyonda döngünün bittiği noktayı belirler"/>
+ <text name="hand_label">
+ El Duruşu
+ </text>
+ <combo_box name="hand_pose_combo" tool_tip="Ellerin animasyon sırasında neler yaptığını kontrol eder">
+ <combo_box.item label="Yayılım" name="Spread"/>
+ <combo_box.item label="Rahat" name="Relaxed"/>
+ <combo_box.item label="Her İkisi de İşaret Ediyor" name="PointBoth"/>
+ <combo_box.item label="Yumruk" name="Fist"/>
+ <combo_box.item label="Sol Rahat" name="RelaxedLeft"/>
+ <combo_box.item label="Sol İşaret Ediyor" name="PointLeft"/>
+ <combo_box.item label="Sol Yumruk" name="FistLeft"/>
+ <combo_box.item label="Sağ Rahat" name="RelaxedRight"/>
+ <combo_box.item label="Sağ İşaret Ediyor" name="PointRight"/>
+ <combo_box.item label="Sağ Yumruk" name="FistRight"/>
+ <combo_box.item label="Sağı Selamlıyor" name="SaluteRight"/>
+ <combo_box.item label="Yazı Yazıyor" name="Typing"/>
+ <combo_box.item label="Sağ Barış" name="PeaceRight"/>
+ </combo_box>
+ <text name="emote_label">
+ İfade
+ </text>
+ <combo_box name="emote_combo" tool_tip="Yüzün animasyon sırasındaki ifadesini kontrol eder">
+ <item label="(Hiçbiri)" name="[None]" value=""/>
+ <item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+ <item label="Korkmuş" name="Afraid" value="Korkmuş"/>
+ <item label="Kızgın" name="Angry" value="Kızgın"/>
+ <item label="Yaygın Gülümseyiş" name="BigSmile" value="Yaygın Gülümseyiş"/>
+ <item label="Canı Sıkılmış" name="Bored" value="Canı Sıkılmış"/>
+ <item label="Ağlama" name="Cry" value="Ağlama"/>
+ <item label="Dudak Bükme" name="Disdain" value="Dudak Bükme"/>
+ <item label="Utanmış" name="Embarrassed" value="Utanmış"/>
+ <item label="Kaş Çatma" name="Frown" value="Kaş Çatma"/>
+ <item label="Öpücük" name="Kiss" value="Öpücük"/>
+ <item label="Gülme" name="Laugh" value="Gülme"/>
+ <item label="Kahkaha" name="Plllppt" value="Kahkaha"/>
+ <item label="Tiksinmiş" name="Repulsed" value="Tiksinmiş"/>
+ <item label="Üzgün" name="Sad" value="Üzgün"/>
+ <item label="Omuz Silkme" name="Shrug" value="Omuz Silkme"/>
+ <item label="Gülümseme" name="Smile" value="Gülümseme"/>
+ <item label="Sürpriz" name="Surprise" value="Sürpriz"/>
+ <item label="Göz Kırpma" name="Wink" value="Göz Kırpma"/>
+ <item label="Endişelenme" name="Worry" value="Endişelenme"/>
+ </combo_box>
+ <text name="preview_label">
+ Şu sırada önizle
+ </text>
+ <combo_box name="preview_base_anim" tool_tip="Animasyon davranışınızı avatarınız genel hareketleri yaparken test etmek için bunu kullanın.">
+ <item label="Ayakta Duruyor" name="Standing" value="Ayakta Duruyor"/>
+ <item label="Yürüyor" name="Walking" value="Yürüyor"/>
+ <item label="Oturuyor" name="Sitting" value="Oturuyor"/>
+ <item label="Uçuyor" name="Flying" value="Uçuyor"/>
+ </combo_box>
+ <spinner label="Yavaş Başlangıç (saniye)" name="ease_in_time" tool_tip="Animasyonun kaynaştığı süre (saniye olarak)"/>
+ <spinner label="Yavaş Bitiş (saniye)" name="ease_out_time" tool_tip="Animasyonun ayrıştığı süre (saniye olarak)"/>
+ <button name="play_btn" tool_tip="Animasyonunu oynat"/>
+ <button name="pause_btn" tool_tip="Animasyonunu duraklat"/>
+ <button name="stop_btn" tool_tip="Animasyo oynatmayı durdur"/>
+ <text name="bad_animation_text">
+ Animasyon dosyası okunamadı.
+
+Poser 4&apos;ten aktarılan BHV dosyalarını tavsiye ederiz.
+ </text>
+ <button label="Karşıya Yükle (L$[AMOUNT])" name="ok_btn"/>
+ <button label="İptal" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_avatar.xml b/indra/newview/skins/default/xui/tr/floater_avatar.xml
index fc9e3c8a9b..c6b14ba710 100644
--- a/indra/newview/skins/default/xui/tr/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/tr/floater_avatar.xml
@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Avatar" title="AVATAR SEÇİCİ"/>
+<floater name="Avatar" title="BİR AVATAR SEÇİN"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_buy_currency.xml b/indra/newview/skins/default/xui/tr/floater_buy_currency.xml
index 48cd93ccf9..d90985dcff 100644
--- a/indra/newview/skins/default/xui/tr/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/tr/floater_buy_currency.xml
@@ -46,7 +46,7 @@
L$ [AMT]
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php ödeme yöntemi] | [http://www.secondlife.com/my/account/currency.php para birimi | [http://www.secondlife.com/my/account/exchange_rates.php döviz kurları]
+ [http://www.secondlife.com/my/account/payment_method_management.php ödeme yöntemi] | [http://www.secondlife.com/my/account/currency.php para birimi]
</text>
<text name="exchange_rate_note">
En son döviz kurunu görmek için miktarı yeniden girin.
diff --git a/indra/newview/skins/default/xui/tr/floater_buy_land.xml b/indra/newview/skins/default/xui/tr/floater_buy_land.xml
index 4d43157f99..7b43af2ea4 100644
--- a/indra/newview/skins/default/xui/tr/floater_buy_land.xml
+++ b/indra/newview/skins/default/xui/tr/floater_buy_land.xml
@@ -53,7 +53,7 @@ Daha küçük bir alan seçmeyi deneyin.
Arazi alma bilgileri çekilirken hata oluştu.
</floater.string>
<floater.string name="buying_will">
- Bu arazinin satın alınması sonucu:
+ Arazinin satın alınması sonucu:
</floater.string>
<floater.string name="buying_for_group">
Bu arazinin grup için satın alınması sonucu:
@@ -185,7 +185,7 @@ Daha küçük bir alan seçmeyi deneyin.
nesnelerle satılır
</text>
<text name="info_action">
- Bu arazinin satın alınması sonucu:
+ Arazinin satın alınması sonucu:
</text>
<text name="error_message">
Bir şeyler yolunda değil.
diff --git a/indra/newview/skins/default/xui/tr/floater_camera.xml b/indra/newview/skins/default/xui/tr/floater_camera.xml
index 4161e6ea52..22e2aa52c6 100644
--- a/indra/newview/skins/default/xui/tr/floater_camera.xml
+++ b/indra/newview/skins/default/xui/tr/floater_camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="camera_floater" title="GÖSTER">
+<floater name="camera_floater" title="KAMERA DENETİMLERİ">
<floater.string name="rotate_tooltip">
Odak Etrafında Kamerayı Döndür
</floater.string>
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Kamerayı Yukarı ve Aşağı, Sola ve Sağa Hareket Ettir
</floater.string>
- <floater.string name="camera_modes_title">
- Kamera modları
- </floater.string>
- <floater.string name="pan_mode_title">
- Yörünge - Yakınlş. - Kamerayı Çvr.
- </floater.string>
- <floater.string name="presets_mode_title">
- Ön Ayarlı Görünümler
- </floater.string>
<floater.string name="free_mode_title">
Nesneyi Göster
</floater.string>
diff --git a/indra/newview/skins/default/xui/tr/floater_chat_bar.xml b/indra/newview/skins/default/xui/tr/floater_chat_bar.xml
index d2385e6be3..988c845982 100644
--- a/indra/newview/skins/default/xui/tr/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/tr/floater_chat_bar.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="chat_bar" title="YAKINDAKİ SOHBET">
- <panel>
+ <panel name="bottom_panel">
<line_editor label="Sohbet etmek için buraya tıklayın." name="chat_box" tool_tip="Söylemek için Enter, bağırmak için Ctrl+Enter yapın"/>
- <button name="show_nearby_chat" tool_tip="yakın sohbet günlüğünü gösterir/gizler"/>
+ <button name="show_nearby_chat" tool_tip="Yakın sohbet günlüğünü gösterir/gizler"/>
</panel>
</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_edit_day_cycle.xml b/indra/newview/skins/default/xui/tr/floater_edit_day_cycle.xml
index e2e87ddf1e..4be1068dcc 100644
--- a/indra/newview/skins/default/xui/tr/floater_edit_day_cycle.xml
+++ b/indra/newview/skins/default/xui/tr/floater_edit_day_cycle.xml
@@ -22,10 +22,10 @@
Not: Ön ayarınızın adını değiştirirseniz, yeni bir ön ayar oluşturursunuz ve mevcut ön ayar değişmez.
</text>
<text name="hint_item1">
- - Belirli gökyüzü ayarlarını ve zamanı düzenlemek için bir sekmeye tıklayın.
+ - Birine tıklayarak gökyüzü ayarlarını/zamanı düzenleyin.
</text>
<text name="hint_item2">
- - Geçiş sürelerini ayarlamak için sekmelere tıklayın ve bunları sürükleyin.
+ - Sekmelere tıklayıp sürükleyerek geçiş sürlrn. ayarlayın.
</text>
<text name="hint_item3">
- Gün döngünüzü önizlemek için fırçayı kullanın.
diff --git a/indra/newview/skins/default/xui/tr/floater_environment_settings.xml b/indra/newview/skins/default/xui/tr/floater_environment_settings.xml
index 943e1e810d..e702da7e1b 100644
--- a/indra/newview/skins/default/xui/tr/floater_environment_settings.xml
+++ b/indra/newview/skins/default/xui/tr/floater_environment_settings.xml
@@ -18,7 +18,7 @@
<combo_box.item label="-Bir ön ayar seçin-" name="item0"/>
</combo_box>
<text name="sky_dayc_settings_title">
- Gökyüzü / Gün Döngüsü
+ Gökyüzü/Gün Dön.
</text>
<radio_group name="sky_dayc_settings_radio_group">
<radio_item label="Sabit gökyüzü" name="my_sky_settings"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_god_tools.xml b/indra/newview/skins/default/xui/tr/floater_god_tools.xml
index ce7f7badcc..26e5ebd18b 100644
--- a/indra/newview/skins/default/xui/tr/floater_god_tools.xml
+++ b/indra/newview/skins/default/xui/tr/floater_god_tools.xml
@@ -67,7 +67,7 @@
<button label="Hedefin *Herhangi Bir* Arazideki Komut Dosyalı Nesnelerini Sil" label_selected="Hedefin *Herhangi Bir* Arazideki Komut Dosyalı Nesnelerini Sil" name="Delete Target&apos;s Scripted Objects On *Any* Land" tool_tip="Bu bölgede hedefe ait olan tüm komut dosyalı nesneleri silin. (kopya yok) nesneler geri döndürülür."/>
<button label="Hedefin *TÜM* Nesnelerini Sil" label_selected="Hedefin *TÜM* Nesnelerini Sil" name="Delete *ALL* Of Target&apos;s Objects" tool_tip="Bu bölgede hedefe ait olan tüm nesneleri silin. (kopya yok) nesneler geri döndürülür."/>
<button label="En Çok Çarpışanlar" label_selected="En Çok Çarpışanlar" name="Get Top Colliders" tool_tip="En dar fazda geri aramaları yaşayan nesnelerin listesini alır"/>
- <button label="En Çok Komut Dosyası Çalıştıranlar" label_selected="En Çok Komut Dosyası Çalıştıranlar" name="Get Top Scripts" tool_tip="Komut dosyalarını çalıştırırken en çok zaman harcayan nesnelerin listesini alır"/>
+ <button label="En Çok Komut Dsy. Çalştr." label_selected="En Çok Komut Dsy. Çalştr." name="Get Top Scripts" tool_tip="Komut dosyalarını çalıştırırken en çok zaman harcayan nesnelerin listesini alır"/>
<button label="Komut dosyaları özeti" label_selected="Komut dosyaları özeti" name="Scripts digest" tool_tip="Tüm komut dosyalarının ve her birinin ne kadar kullanıldığının listesini alır"/>
</panel>
<panel label="Talep" name="request">
diff --git a/indra/newview/skins/default/xui/tr/floater_hardware_settings.xml b/indra/newview/skins/default/xui/tr/floater_hardware_settings.xml
index 12927dcaeb..8e056b9b0d 100644
--- a/indra/newview/skins/default/xui/tr/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/tr/floater_hardware_settings.xml
@@ -4,8 +4,8 @@
Filtreleme:
</text>
<check_box label="Anisotropik Filtreleme (etkinken daha yavaş)" name="ani"/>
- <text name="Antialiasing:">
- Antialiasing:
+ <text name="antialiasing label">
+ Düzgünleştirme:
</text>
<combo_box label="Antialiasing" name="fsaa">
<combo_box.item label="Devre dışı" name="FSAADisabled"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_joystick.xml b/indra/newview/skins/default/xui/tr/floater_joystick.xml
index 31d819743c..4a27aac3c1 100644
--- a/indra/newview/skins/default/xui/tr/floater_joystick.xml
+++ b/indra/newview/skins/default/xui/tr/floater_joystick.xml
@@ -3,10 +3,10 @@
<floater.string name="NoDevice">
cihaz tespit edilmedi
</floater.string>
- <check_box label="Oyun Çubuğunu Etkinleştir:" name="enable_joystick"/>
- <spinner label="X Eksen Haritalama" name="JoystickAxis1"/>
- <spinner label="Y Eksen Haritalama" name="JoystickAxis2"/>
- <spinner label="Z Eksen Haritalama" name="JoystickAxis0"/>
+ <check_box label="Oyun Çub. Etkşt:" name="enable_joystick"/>
+ <spinner label="X Eks. Haritalama" name="JoystickAxis1"/>
+ <spinner label="Y Eks. Haritalama" name="JoystickAxis2"/>
+ <spinner label="Z Eks. Haritalama" name="JoystickAxis0"/>
<spinner label="Eğim Haritalama" name="JoystickAxis4"/>
<spinner label="Düşey Sapma Haritalama" name="JoystickAxis5"/>
<spinner label="Tilt Haritalama" name="JoystickAxis3"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/tr/floater_merchant_outbox.xml
new file mode 100644
index 0000000000..325d1d9ed9
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="SATICI GİDEN KUTUSU">
+ <string name="OutboxFolderCount1">
+ 1 klasör
+ </string>
+ <string name="OutboxFolderCountN">
+ [NUM] klasör
+ </string>
+ <string name="OutboxImporting">
+ Klasörler gönderiliyor...
+ </string>
+ <string name="OutboxInitializing">
+ Başlatılıyor...
+ </string>
+ <panel label="">
+ <panel>
+ <panel name="outbox_inventory_placeholder_panel">
+ <text name="outbox_inventory_placeholder_title">
+ Yükleniyor...
+ </text>
+ </panel>
+ </panel>
+ <panel>
+ <button label="Pazaryerine Gönder" name="outbox_import_btn" tool_tip="Pazaryeri Vitrinime Gönder"/>
+ </panel>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_model_preview.xml b/indra/newview/skins/default/xui/tr/floater_model_preview.xml
index 339545f96e..0c7cabc6ea 100644
--- a/indra/newview/skins/default/xui/tr/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/tr/floater_model_preview.xml
@@ -4,6 +4,9 @@
<string name="status_parse_error">
Hata: Tarih ayrıştırma sorunu - ayrıntılar için günlüğe bakın.
</string>
+ <string name="status_material_mismatch">
+ Hata: Modelin malzemesi, referans modelin bir alt kümesi değil.
+ </string>
<string name="status_reading_file">
Yükleniyor...
</string>
diff --git a/indra/newview/skins/default/xui/tr/floater_model_wizard.xml b/indra/newview/skins/default/xui/tr/floater_model_wizard.xml
index 108d20cfac..9d8b982c24 100644
--- a/indra/newview/skins/default/xui/tr/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/tr/floater_model_wizard.xml
@@ -6,12 +6,12 @@
<button label="2. Optimize et" name="optimize_btn"/>
<button label="1. Dosya Seç" name="choose_file_btn"/>
<panel name="choose_file_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="choose_file_header_panel">
+ <text name="choose_file_header_text">
Model dosyasını seçin
</text>
</panel>
- <panel name="content">
+ <panel name="choose_file_content">
<text name="advanced_users_text">
Gelişmiş kullanıcılar: Eğer 3B içerik oluşturma araçlarını kullanmayı biliyorsanız, Gelişmiş Karşıya Yükleyiciyi kullanmak isteyebilirsiniz.
</text>
@@ -20,6 +20,9 @@
Karşıya yüklenecek model dosyasını seçin
</text>
<button label="Gözat..." label_selected="Gözat..." name="browse"/>
+ <text name="Model types">
+ Second Life, COLLADA (.dae) dosyalarını destekler
+ </text>
<text name="dimensions">
X Y Z
</text>
@@ -32,15 +35,15 @@
</panel>
</panel>
<panel name="optimize_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="optimize_header_panel">
+ <text name="optimize_header_text">
Modeli optimize et
</text>
</panel>
- <text name="description">
+ <text name="optimize_description">
Modeli performans için optimize ettik. İstiyorsanız daha da ayarlayabilirsiniz.
</text>
- <panel name="content">
+ <panel name="optimize_content">
<text name="high_detail_text">
Ayrıntı Seviyesi Oluştur: Yüksek
</text>
@@ -76,15 +79,15 @@
</panel>
</panel>
<panel name="physics_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="physics_header_panel">
+ <text name="physics_header_text">
Fizik ayarlarını yap
</text>
</panel>
- <text name="description">
+ <text name="physics_description">
Modelin dış gövdesi için bir şekil oluşturacağız. Modelinizin amacına uygun olarak şeklin ayrıntı seviyesini belirleyin.
</text>
- <panel name="content">
+ <panel name="physics_content">
<button label="Fizik hesaplarını tekrar yap" name="recalculate_physics_btn"/>
<button label="Tekrar hesaplanıyor..." name="recalculating_physics_btn"/>
<text name="lod_label">
@@ -107,12 +110,12 @@
</panel>
</panel>
<panel name="review_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="review_header_panel">
+ <text name="review_header_text">
İncele
</text>
</panel>
- <panel name="content">
+ <panel name="review_content">
<text name="review_prim_equiv">
Parsele/bölgeye etkisi: [EQUIV] prim eşdeğerleri
</text>
@@ -125,8 +128,8 @@
</panel>
</panel>
<panel name="upload_panel">
- <panel name="header_panel">
- <text name="header_text">
+ <panel name="upload_header_panel">
+ <text name="upload_header_text">
Karşıya yükleme bitti
</text>
</panel>
diff --git a/indra/newview/skins/default/xui/tr/floater_moveview.xml b/indra/newview/skins/default/xui/tr/floater_moveview.xml
index 74ed613a62..9226218a24 100644
--- a/indra/newview/skins/default/xui/tr/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/tr/floater_moveview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="move_floater" title="HAREKET ET">
+<floater name="move_floater" title="YÜRÜ / KOŞ / UÇ">
<string name="walk_forward_tooltip">
İleri Yürü (Yukarı Okuna veya W&apos;ye basın)
</string>
diff --git a/indra/newview/skins/default/xui/tr/floater_preferences.xml b/indra/newview/skins/default/xui/tr/floater_preferences.xml
index a0be9dc53f..edb3c19b81 100644
--- a/indra/newview/skins/default/xui/tr/floater_preferences.xml
+++ b/indra/newview/skins/default/xui/tr/floater_preferences.xml
@@ -7,7 +7,7 @@
<panel label="Grafikler" name="display"/>
<panel label="Ses ve Ortamlar" name="audio"/>
<panel label="Sohbet" name="chat"/>
- <panel label="Hareketler ve Görünümler" name="move"/>
+ <panel label="Hareket ve Görünümler" name="move"/>
<panel label="Bildirimler" name="msgs"/>
<panel label="Renkler" name="colors"/>
<panel label="Gizlilik" name="im"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_preview_animation.xml b/indra/newview/skins/default/xui/tr/floater_preview_animation.xml
index 1c526c75f9..23b4848333 100644
--- a/indra/newview/skins/default/xui/tr/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/tr/floater_preview_animation.xml
@@ -6,6 +6,6 @@
<text name="desc txt">
Açıklama:
</text>
- <button label="SL Dünyasında Oynat" label_selected="Durdur" name="Anim play btn" tool_tip="Bu animasyonu başkaları görebilecek şekilde oynatın"/>
- <button label="Yerel Olarak Oynat" label_selected="Durdur" name="Anim audition btn" tool_tip="Bu animasyonu sadece kendinizin görebileceği şekilde oynatın"/>
+ <button label="SL Dünyasında Oynat" label_selected="Durdur" name="Inworld" tool_tip="Bu animasyonu başkaları görebilecek şekilde oynatın"/>
+ <button label="Yerel Olarak Oynat" label_selected="Durdur" name="Locally" tool_tip="Bu animasyonu sadece kendinizin görebileceği şekilde oynatın"/>
</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_preview_gesture.xml b/indra/newview/skins/default/xui/tr/floater_preview_gesture.xml
index fa9fd37e6c..dc6f66f657 100644
--- a/indra/newview/skins/default/xui/tr/floater_preview_gesture.xml
+++ b/indra/newview/skins/default/xui/tr/floater_preview_gesture.xml
@@ -65,7 +65,7 @@
<check_box label="tüm animasyonlar bitinceye kadar" name="wait_anim_check"/>
<check_box label="saniye olarak zaman:" name="wait_time_check"/>
<text name="help_label">
- Bekleme adımlar eklemediğiniz sürece tüm adımlar aynı anda gerçekleşir.
+ Bekleme adımları eklemediğiniz sürece tüm adımlar aynı anda gerçekleşir.
</text>
<check_box label="Etkin" name="active_check" tool_tip="Etkin mimikleri tetiklemek için tetikleme fazları için sohbet gerçekleştirebilir veya kısayol tuşlarına basabilirsiniz. Bir anahtar bağlama ihtilafı olduğunda mimikler genellikle inaktif hale geçer."/>
<button label="Önizleme" name="preview_btn"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_report_abuse.xml b/indra/newview/skins/default/xui/tr/floater_report_abuse.xml
index ae4c3cc75e..c5765883c4 100644
--- a/indra/newview/skins/default/xui/tr/floater_report_abuse.xml
+++ b/indra/newview/skins/default/xui/tr/floater_report_abuse.xml
@@ -81,7 +81,7 @@
Özet:
</text>
<text name="dscr_title">
- Ayrıntılar:
+ Ayrıntl:
</text>
<text name="bug_aviso">
Mümkün olduğunca spesifik olun
diff --git a/indra/newview/skins/default/xui/tr/floater_snapshot.xml b/indra/newview/skins/default/xui/tr/floater_snapshot.xml
index 492ec4b588..fa51f15d16 100644
--- a/indra/newview/skins/default/xui/tr/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/tr/floater_snapshot.xml
@@ -3,72 +3,63 @@
<floater.string name="unknown">
bilinmiyor
</floater.string>
- <radio_group label="Anlık görüntü türü" name="snapshot_type_radio">
- <radio_item label="E-posta" name="postcard"/>
- <radio_item label="Envanterim (L$[AMOUNT])" name="texture"/>
- <radio_item label="Bilgisayarıma kaydet" name="local"/>
- </radio_group>
+ <string name="postcard_progress_str">
+ E-posta Gönderiliyor
+ </string>
+ <string name="profile_progress_str">
+ Yayınlanıyor
+ </string>
+ <string name="inventory_progress_str">
+ Envantere Kaydediliyor
+ </string>
+ <string name="local_progress_str">
+ Bilgisayara Kaydediliyor
+ </string>
+ <string name="profile_succeeded_str">
+ Görüntü yüklendi
+ </string>
+ <string name="postcard_succeeded_str">
+ E-posta Gönderildi!
+ </string>
+ <string name="inventory_succeeded_str">
+ Envantere Kaydedildi!
+ </string>
+ <string name="local_succeeded_str">
+ Bilgisayara Kaydedildi!
+ </string>
+ <string name="profile_failed_str">
+ Görüntü Profil Akışınıza yüklenemedi.
+ </string>
+ <string name="postcard_failed_str">
+ E-posta gönderilemedi.
+ </string>
+ <string name="inventory_failed_str">
+ Envantere kaydedilemedi.
+ </string>
+ <string name="local_failed_str">
+ Bilgisayara kaydedilemedi.
+ </string>
+ <button name="advanced_options_btn" tool_tip="Gelişmiş seçenekler"/>
+ <text name="image_res_text">
+ [WIDTH] x [HEIGHT] px
+ </text>
<text name="file_size_label">
[SIZE] KB
</text>
- <button label="Gönder" name="send_btn"/>
- <button label="Kaydet (L$[AMOUNT])" name="upload_btn"/>
- <flyout_button label="Kaydet" name="save_btn" tool_tip="Görüntüyü bir dosyaya kaydet">
- <flyout_button.item label="Kaydet" name="save_item"/>
- <flyout_button.item label="Farklı Kaydet..." name="saveas_item"/>
- </flyout_button>
- <button label="Daha Fazla" name="more_btn" tool_tip="Gelişmiş seçenekler"/>
- <button label="Daha Az" name="less_btn" tool_tip="Gelişmiş seçenekler"/>
- <button label="İptal" name="discard_btn"/>
- <text name="type_label2">
- Büyüklük
- </text>
- <text name="format_label">
- Format
- </text>
- <combo_box label="Çözünürlük" name="postcard_size_combo">
- <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="Özel" name="Custom"/>
- </combo_box>
- <combo_box label="Çözünürlük" name="texture_size_combo">
- <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
- <combo_box.item label="Küçük (128x128)" name="Small(128x128)"/>
- <combo_box.item label="Orta (256x256)" name="Medium(256x256)"/>
- <combo_box.item label="Büyük (512x512)" name="Large(512x512)"/>
- <combo_box.item label="Özel" name="Custom"/>
- </combo_box>
- <combo_box label="Çözünürlük" name="local_size_combo">
- <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
- <combo_box.item label="320x240" name="320x240"/>
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- <combo_box.item label="1280x1024" name="1280x1024"/>
- <combo_box.item label="1600x1200" name="1600x1200"/>
- <combo_box.item label="Özel" name="Custom"/>
- </combo_box>
- <combo_box label="Format" name="local_format_combo">
- <combo_box.item label="PNG" name="PNG"/>
- <combo_box.item label="JPEG" name="JPEG"/>
- <combo_box.item label="BMP" name="BMP"/>
- </combo_box>
- <spinner label="Genişlik" name="snapshot_width"/>
- <spinner label="Yükseklik" name="snapshot_height"/>
- <check_box label="Oranları Koru" name="keep_aspect_check"/>
- <slider label="Görüntü kalitesi" name="image_quality_slider"/>
- <text name="layer_type_label">
- Yakala:
- </text>
- <combo_box label="Görüntü Katmanları" name="layer_types">
- <combo_box.item label="Renkler" name="Colors"/>
- <combo_box.item label="Derinlik" name="Depth"/>
- </combo_box>
- <check_box label="Arayüz" name="ui_check"/>
- <check_box label="BÜG&apos;ler" name="hud_check"/>
- <check_box label="Kaydettikten sonra açık tut" name="keep_open_check"/>
- <check_box label="Kare dondur (tam ekran)" name="freeze_frame_check"/>
- <check_box label="Otomatik yenile" name="auto_snapshot_check"/>
+ <panel name="advanced_options_panel">
+ <text name="advanced_options_label">
+ GELİŞMİŞ SEÇENEKLER
+ </text>
+ <text name="layer_type_label">
+ Yakala:
+ </text>
+ <combo_box label="Görüntü Katmanları" name="layer_types">
+ <combo_box.item label="Renkler" name="Colors"/>
+ <combo_box.item label="Derinlik" name="Depth"/>
+ </combo_box>
+ <check_box label="Arayüz" name="ui_check"/>
+ <check_box label="BÜG&apos;ler" name="hud_check"/>
+ <check_box label="Kare dondur (tam ekran)" name="freeze_frame_check"/>
+ <check_box label="Otomatik yenile" name="auto_snapshot_check"/>
+ </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/tr/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000..b479d5f6d6
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/tr/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000..fcb7d87287
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="TEST PENCERESİ"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_tools.xml b/indra/newview/skins/default/xui/tr/floater_tools.xml
index cd5e6b7fac..b0c59ced42 100644
--- a/indra/newview/skins/default/xui/tr/floater_tools.xml
+++ b/indra/newview/skins/default/xui/tr/floater_tools.xml
@@ -1,5 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="İNŞA ET ARAÇLARI">
+ <floater.string name="grid_screen_text">
+ Ekran
+ </floater.string>
+ <floater.string name="grid_local_text">
+ Yerel
+ </floater.string>
+ <floater.string name="grid_world_text">
+ Dünya
+ </floater.string>
+ <floater.string name="grid_reference_text">
+ Referans
+ </floater.string>
+ <floater.string name="grid_attachment_text">
+ Aksesuar
+ </floater.string>
<floater.string name="status_rotate">
Nesneyi döndürmek için renkli bantları sürükleyin
</floater.string>
@@ -55,7 +70,7 @@
<radio_item label="Uzat (Ctrl+Shift)" name="radio stretch"/>
<radio_item label="Yüzü Seç" name="radio select face"/>
</radio_group>
- <check_box label="Bağlantılı olanları düzenle" name="checkbox edit linked parts"/>
+ <check_box label="Bağlantılıları düzenle" name="checkbox edit linked parts"/>
<button label="Bağla" name="link_btn"/>
<button label="Bağlantıyı Kopar" name="unlink_btn"/>
<text label="Her İki Tarafı Uzat" name="checkbox uniform label">
@@ -63,7 +78,12 @@
</text>
<check_box initial_value="true" label="Dokuları Uzat" name="checkbox stretch textures"/>
<check_box initial_value="true" label="Yasla" name="checkbox snap to grid"/>
- <button label="Seçenekler..." name="Options..." tool_tip="İlave ağ seçeneklerine bak"/>
+ <combo_box name="combobox grid mode" tool_tip="Nesneyi konumlandırmak için ağ cetvelini seçin">
+ <combo_box.item label="Dünya" name="World"/>
+ <combo_box.item label="Yerel" name="Local"/>
+ <combo_box.item label="Referans" name="Reference"/>
+ </combo_box>
+ <button label="" name="Options..." tool_tip="İlave ağ seçeneklerine bak"/>
<button name="ToolCube" tool_tip="Küp"/>
<button name="ToolPrism" tool_tip="Prizma"/>
<button name="ToolPyramid" tool_tip="Piramit"/>
@@ -81,7 +101,7 @@
<button name="ToolGrass" tool_tip="Çimen"/>
<check_box label="Seçili Aracı tut" name="checkbox sticky"/>
<check_box label="Seçimi kopyala" name="checkbox copy selection"/>
- <check_box initial_value="true" label="Kopyayı Merkeze Al" name="checkbox copy centers"/>
+ <check_box initial_value="true" label="Kopyayı Merkezle" name="checkbox copy centers"/>
<check_box label="Kopyayı Döndür" name="checkbox copy rotates"/>
<radio_group name="land_radio_group">
<radio_item label="Araziyi Seç" name="radio select land"/>
@@ -376,7 +396,7 @@
</combo_box>
<spinner label="Yerçekimi" name="Physics Gravity"/>
<spinner label="Sürtünme" name="Physics Friction"/>
- <spinner label="100 kg/m^3 cinsinden yoğunluk" name="Physics Density"/>
+ <spinner label="100 kg/m3 cinsinden yoğunluk" name="Physics Density"/>
<spinner label="Restitüsyon" name="Physics Restitution"/>
</panel>
<panel label="Doku" name="Texture">
diff --git a/indra/newview/skins/default/xui/tr/floater_toybox.xml b/indra/newview/skins/default/xui/tr/floater_toybox.xml
index 05d3633df0..e60e176643 100644
--- a/indra/newview/skins/default/xui/tr/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/tr/floater_toybox.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Toybox" title="ARAÇ ÇUBUKLARINI ÖZELLEŞTİR">
+<floater name="Toybox" title="ARAÇ ÇUBUĞU DÜĞMELERİ">
<text name="toybox label 1">
Düğmeleri araç çubuklarına veya araç çubuklarından sürükleyerek ekleyin ya da kaldırın.
</text>
<text name="toybox label 2">
Her bir araç çubuğunun ayarına göre düğmeler gösterilir veya sadece simgeleri yer alır.
</text>
+ <button label="Tüm araç çubuklarını temizle" label_selected="Tüm araç çubuklarını temizle" name="btn_clear_all"/>
<button label="Varsayılanları geri yükle" label_selected="Varsayılanları geri yükle" name="btn_restore_defaults"/>
</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_translation_settings.xml b/indra/newview/skins/default/xui/tr/floater_translation_settings.xml
new file mode 100644
index 0000000000..33ce76bd9a
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_translation_settings.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_translation_settings" title="SOHBET ÇEVİRİSİ AYARLARI">
+ <string name="bing_api_key_not_verified">
+ Bing uygulama kimliği doğrulanmadı. Lütfen tekrar deneyin.
+ </string>
+ <string name="google_api_key_not_verified">
+ Google API anahtarı doğrulanmadı. Lütfen tekrar deneyin.
+ </string>
+ <string name="bing_api_key_verified">
+ Bing uygulama kimliği doğrulandı.
+ </string>
+ <string name="google_api_key_verified">
+ Google API anahtarı doğrulandı.
+ </string>
+ <check_box label="Sohbet ederken makine çevirisini etkinleştirin" name="translate_chat_checkbox"/>
+ <text name="translate_language_label">
+ Sohbeti şu dile çevir:
+ </text>
+ <combo_box name="translate_language_combo">
+ <combo_box.item label="Sistem Varsayılanı" name="System Default Language"/>
+ <combo_box.item label="İngilizce" name="English"/>
+ <combo_box.item label="Dansk (Danca)" name="Danish"/>
+ <combo_box.item label="Deutsch (Almanca)" name="German"/>
+ <combo_box.item label="Español (İspanyolca)" name="Spanish"/>
+ <combo_box.item label="Français (Fransızca)" name="French"/>
+ <combo_box.item label="Italiano (İtalyanca)" name="Italian"/>
+ <combo_box.item label="Magyar (Macarca)" name="Hungarian"/>
+ <combo_box.item label="Nederlands (Flemenkçe)" name="Dutch"/>
+ <combo_box.item label="Polski (Lehçe)" name="Polish"/>
+ <combo_box.item label="Português (Portekizce)" name="Portugese"/>
+ <combo_box.item label="Русский (Rusça)" name="Russian"/>
+ <combo_box.item label="Türkçe (Türkçe)" name="Turkish"/>
+ <combo_box.item label="Українська (Ukraynaca)" name="Ukrainian"/>
+ <combo_box.item label="中文 (正體) (Çince)" name="Chinese"/>
+ <combo_box.item label="日本語 (Japonca)" name="Japanese"/>
+ <combo_box.item label="한국어 (Korece)" name="Korean"/>
+ </combo_box>
+ <text name="tip">
+ Çeviri hizmetini seçin:
+ </text>
+ <radio_group name="translation_service_rg">
+ <radio_item initial_value="bing" label="Bing Çevirmeni" name="bing"/>
+ <radio_item initial_value="google" label="Google Translate" name="google"/>
+ </radio_group>
+ <text name="bing_api_key_label">
+ Bing [http://www.bing.com/developers/createapp.aspx Uygulama Kimliği]:
+ </text>
+ <button label="Doğrula" name="verify_bing_api_key_btn"/>
+ <text name="google_api_key_label">
+ Google [http://code.google.com/apis/language/translate/v2/getting_started.html#auth API anahtarı]:
+ </text>
+ <button label="Doğrula" name="verify_google_api_key_btn"/>
+ <text name="google_links_text">
+ [http://code.google.com/apis/language/translate/v2/pricing.html Fiyatlandırma] | [https://code.google.com/apis/console İstatistikler]
+ </text>
+ <button label="Tamam" name="ok_btn"/>
+ <button label="İptal" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_voice_controls.xml b/indra/newview/skins/default/xui/tr/floater_voice_controls.xml
index dac05d8327..5ff0804f17 100644
--- a/indra/newview/skins/default/xui/tr/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/tr/floater_voice_controls.xml
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_voice_controls" title="SES DENETİMLERİ">
<string name="title_nearby">
- Yakındaki ses
+ SES AYARLARI
</string>
<string name="title_group">
- [GROUP] ile grup araması
+ [GROUP] İLE GRUP ARAMASI
</string>
<string name="title_adhoc">
- Konferans araması
+ KONFERANS ARAMASI
</string>
<string name="title_peer_2_peer">
- [NAME] ile arama
+ [NAME] İLE ARAMA
</string>
<string name="no_one_near">
Yakındaki kimsede ses etkin değil
diff --git a/indra/newview/skins/default/xui/tr/floater_voice_effect.xml b/indra/newview/skins/default/xui/tr/floater_voice_effect.xml
index a10da39a69..3534a3fe90 100644
--- a/indra/newview/skins/default/xui/tr/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/tr/floater_voice_effect.xml
@@ -42,13 +42,16 @@
<string name="effect_Demon">
İblis
</string>
+ <string name="effect_Female Elf">
+ Dişi Cin
+ </string>
<string name="effect_Flirty">
Cilveli
</string>
<string name="effect_Foxy">
Alımlı
</string>
- <string name="effect_Halloween_2010_Bonus">
+ <string name="effect_Halloween 2010 Bonus">
Halloween_2010_Bonus
</string>
<string name="effect_Helium">
@@ -57,9 +60,18 @@
<string name="effect_Husky">
Güçlü
</string>
+ <string name="effect_Husky Whisper">
+ Boğuk Fısıltı
+ </string>
<string name="effect_Intercom">
İnterkom
</string>
+ <string name="effect_Julia">
+ Julia
+ </string>
+ <string name="effect_Lo Lilt">
+ Yavaş Mırıltı
+ </string>
<string name="effect_Macho">
Maço
</string>
@@ -69,6 +81,9 @@
<string name="effect_Mini">
Mini
</string>
+ <string name="effect_Model">
+ Model
+ </string>
<string name="effect_Nano">
Nano
</string>
@@ -90,6 +105,9 @@
<string name="effect_Roxanne">
Roxanne
</string>
+ <string name="effect_Rumble">
+ Gurultu
+ </string>
<string name="effect_Sabrina">
Sabrina
</string>
@@ -102,6 +120,9 @@
<string name="effect_Shorty">
Bücür
</string>
+ <string name="effect_Smaller">
+ Daha Küçük
+ </string>
<string name="effect_Sneaky">
Sinsi
</string>
diff --git a/indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml
index 02e5415598..d1d3f9ac8d 100644
--- a/indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml
@@ -12,6 +12,7 @@
<menu_item_call label="Ekle" name="add"/>
<menu_item_call label="Raporla" name="report"/>
<menu_item_call label="Engelle" name="block"/>
+ <menu_item_call label="Engellemeyi Kaldır" name="unblock"/>
<menu_item_call label="Yakınlaştır" name="zoom_in"/>
<menu_item_call label="Kaldır" name="remove"/>
<menu_item_call label="Ek Bilgi" name="more_info"/>
diff --git a/indra/newview/skins/default/xui/tr/menu_inventory.xml b/indra/newview/skins/default/xui/tr/menu_inventory.xml
index f14066fd7b..170cdebd24 100644
--- a/indra/newview/skins/default/xui/tr/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/tr/menu_inventory.xml
@@ -59,6 +59,7 @@
<menu_item_call label="Özellikler" name="Properties"/>
<menu_item_call label="Yeniden Adlandır" name="Rename"/>
<menu_item_call label="Varlık UUID&apos;sini Kopyala" name="Copy Asset UUID"/>
+ <menu_item_call label="Kes" name="Cut"/>
<menu_item_call label="Kopyala" name="Copy"/>
<menu_item_call label="Yapıştır" name="Paste"/>
<menu_item_call label="Bağlantı Olarak Yapıştır" name="Paste As Link"/>
@@ -84,6 +85,6 @@
<menu_item_call label="Ekle" name="Wearable Add"/>
<menu_item_call label="Çıkar" name="Take Off"/>
<menu_item_call label="Satıcı Giden Kutusuna Kopyala" name="Merchant Copy"/>
- <menu_item_call label="Satıcı Giden Kutusuna Taşı" name="Merchant Move"/>
+ <menu_item_call label="Pazaryerine Gönder" name="Marketplace Send"/>
<menu_item_call label="--seçenek yok--" name="--no options--"/>
</menu>
diff --git a/indra/newview/skins/default/xui/tr/menu_login.xml b/indra/newview/skins/default/xui/tr/menu_login.xml
index 4c3539b38b..f27908bf7a 100644
--- a/indra/newview/skins/default/xui/tr/menu_login.xml
+++ b/indra/newview/skins/default/xui/tr/menu_login.xml
@@ -17,8 +17,8 @@
<menu_item_call label="Pencere Büyüklüğünü Ayarla..." name="Set Window Size..."/>
<menu_item_call label="Hizmet Şartlarını Göster" name="TOS"/>
<menu_item_call label="Kritik İletiyi Göster" name="Critical"/>
- <menu_item_call label="Ortam Tarayıcı Testi" name="Web Browser Test"/>
<menu_item_call label="Web İçeriği Gezdiricisi Hata Ayıklama Testi" name="Web Content Floater Debug Test"/>
+ <menu label="Günlük Tutma Seviyesini Seç" name="Set Logging Level"/>
<menu_item_check label="Izgara Seçiciyi Göster" name="Show Grid Picker"/>
<menu_item_call label="Bildirimler Konsolunu Göster" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/tr/menu_toolbars.xml b/indra/newview/skins/default/xui/tr/menu_toolbars.xml
index 7cb3192ec4..c8523a6ec9 100644
--- a/indra/newview/skins/default/xui/tr/menu_toolbars.xml
+++ b/indra/newview/skins/default/xui/tr/menu_toolbars.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Toolbars Popup">
- <menu_item_call label="Düğmeleri seç..." name="Chose Buttons"/>
+ <menu_item_call label="Bu düğmeyi kaldır" name="Remove button"/>
+ <menu_item_call label="Araç çubuğu düğmeleri..." name="Choose Buttons"/>
<menu_item_check label="Simgeler ve etiketler" name="icons_with_text"/>
<menu_item_check label="Sadece simgeler" name="icons_only"/>
</context_menu>
diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml
index efeed833a5..d7b20bac4b 100644
--- a/indra/newview/skins/default/xui/tr/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml
@@ -1,53 +1,58 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu_bar name="Main Menu">
<menu label="Ben" name="Me">
- <menu_item_call label="Kontrol Paneli..." name="Manage My Account"/>
<menu_item_call label="Profil..." name="Profile"/>
<menu_item_call label="Görünüm..." name="ChangeOutfit"/>
+ <menu_item_call label="Bir avatar seçin..." name="Avatar Picker"/>
<menu_item_check label="Envanter..." name="Inventory"/>
- <menu_item_check label="Mimikler..." name="Gestures"/>
- <menu_item_check label="Ses..." name="ShowVoice"/>
+ <menu_item_call label="Yeni Envanter Penceresi" name="NewInventoryWindow"/>
+ <menu_item_call label="Yerler..." name="Places"/>
+ <menu_item_call label="Favoriler..." name="Picks"/>
+ <menu_item_call label="Kamera Denetimleri..." name="Camera Controls"/>
<menu label="Hareket" name="Movement">
<menu_item_call label="Otur" name="Sit Down Here"/>
<menu_item_check label="Uç" name="Fly"/>
<menu_item_check label="Daima Koş" name="Always Run"/>
<menu_item_call label="Beni Anime Etmeyi Durdur" name="Stop Animating My Avatar"/>
+ <menu_item_call label="Yürü / koş / uç..." name="Walk / run / fly"/>
</menu>
<menu label="Durum" name="Status">
<menu_item_call label="Uzakta" name="Set Away"/>
<menu_item_call label="Meşgul" name="Set Busy"/>
</menu>
- <menu_item_call label="Yönetici Durumu Talep Et" name="Request Admin Options"/>
- <menu_item_call label="Yönetici Durumundan Ayrıl" name="Leave Admin Options"/>
- <menu_item_call label="L$ Satın Al" name="Buy and Sell L$"/>
+ <menu_item_call label="L$ Satın Al..." name="Buy and Sell L$"/>
+ <menu_item_call label="Satıcı Giden Kutusu..." name="MerchantOutbox"/>
+ <menu_item_call label="Hesap kontrol paneli..." name="Manage My Account"/>
<menu_item_call label="Tercihler..." name="Preferences"/>
- <menu_item_call label="Araç çubukları..." name="Toolbars"/>
+ <menu_item_call label="Araç çubuğu düğmeleri..." name="Toolbars"/>
<menu_item_call label="Tüm denetimleri sakla" name="Hide UI"/>
<menu_item_call label="[APP_NAME]&apos;den Çık" name="Quit"/>
</menu>
<menu label="İletişim Kur" name="Communicate">
- <menu_item_call label="Arkadaşlarım" name="My Friends"/>
- <menu_item_call label="Gruplarım" name="My Groups"/>
- <menu_item_check label="Yakındaki Sohbet" name="Nearby Chat"/>
- <menu_item_call label="Yakındaki Kişiler" name="Active Speakers"/>
- <menu_item_check label="Yakındaki Ses" name="Nearby Voice"/>
+ <menu_item_check label="Sohbet..." name="Nearby Chat"/>
+ <menu_item_check label="Konuş" name="Speak"/>
+ <menu_item_check label="Ses ayarları..." name="Nearby Voice"/>
+ <menu_item_check label="Ses şekillendirme..." name="ShowVoice"/>
+ <menu_item_check label="Mimikler..." name="Gestures"/>
+ <menu_item_call label="Arkadaşlar" name="My Friends"/>
+ <menu_item_call label="Gruplar" name="My Groups"/>
+ <menu_item_call label="Yakındaki kişiler" name="Active Speakers"/>
</menu>
<menu label="Dünya" name="World">
+ <menu_item_call label="Bu Yeri Yer İmlerine Ekle" name="Create Landmark Here"/>
+ <menu_item_call label="Hedef Konumlar..." name="Destinations"/>
+ <menu_item_check label="Dünya haritası" name="World Map"/>
<menu_item_check label="Mini-harita" name="Mini-Map"/>
- <menu_item_check label="Dünya Haritası" name="World Map"/>
<menu_item_check label="Ara" name="Search"/>
+ <menu_item_call label="Ana konuma ışınlan" name="Teleport Home"/>
+ <menu_item_call label="Ana konumu burası olarak seç" name="Set Home to Here"/>
<menu_item_call label="Anlık Görüntü" name="Take Snapshot"/>
- <menu_item_call label="Bu Yeri Yer İmlerine Ekle" name="Create Landmark Here"/>
- <menu label="Profili Yerleştir" name="Land">
- <menu_item_call label="Profili Yerleştir" name="Place Profile"/>
- <menu_item_call label="Arazi Hakkında" name="About Land"/>
- <menu_item_call label="Bölge/Gayrimenkul" name="Region/Estate"/>
- </menu>
- <menu_item_call label="Bu Araziyi Satın Al" name="Buy Land"/>
- <menu_item_call label="Arazim" name="My Land"/>
+ <menu_item_call label="Profili yerleştir" name="Place Profile"/>
+ <menu_item_call label="Arazi hakkında" name="About Land"/>
+ <menu_item_call label="Bölge / Gayrimenkul" name="Region/Estate"/>
+ <menu_item_call label="Sahip olduğum arazi parçaları..." name="My Land"/>
+ <menu_item_call label="Bu araziyi satın al" name="Buy Land"/>
<menu label="Göster" name="LandShow">
- <menu_item_check label="Denetimleri Hareket Ettir" name="Movement Controls"/>
- <menu_item_check label="Denetimleri Göster" name="Camera Controls"/>
<menu_item_check label="Yasaklama Çizgileri" name="Ban Lines"/>
<menu_item_check label="İşaretler" name="beacons"/>
<menu_item_check label="Mülkiyet Çizgileri" name="Property Lines"/>
@@ -56,16 +61,15 @@
<menu_item_check label="Parsel Özellikleri" name="Parcel Properties"/>
<menu_item_check label="Gelişmiş Menü" name="Show Advanced Menu"/>
</menu>
- <menu_item_call label="Ana Konuma Işınla" name="Teleport Home"/>
- <menu_item_call label="Ana Konumu Burası Olarak Seç" name="Set Home to Here"/>
- <menu label="Güneş" name="Environment Settings">
+ <menu label="Güneş" name="Sun">
<menu_item_call label="Gün Doğumu" name="Sunrise"/>
<menu_item_call label="Gün Ortası" name="Noon"/>
<menu_item_call label="Gün Batımı" name="Sunset"/>
<menu_item_call label="Gece Yarısı" name="Midnight"/>
+ <menu_item_call label="Bölge Ayarlarını Kullan" name="Use Region Settings"/>
</menu>
- <menu label="Ortam Düzenleyici" name="Enviroment Editor">
- <menu_item_call label="Ortam Ayarları..." name="Enviroment Settings"/>
+ <menu label="Ortam Düzenleyici" name="Environment Editor">
+ <menu_item_call label="Ortam Ayarları..." name="Environment Settings"/>
<menu label="Su Ön Ayarları" name="Water Presets">
<menu_item_call label="Yeni ön ayar..." name="new_water_preset"/>
<menu_item_call label="Ön ayarı düzenle..." name="edit_water_preset"/>
@@ -93,7 +97,7 @@
<menu_item_call label="Arazi Aracı" name="Land"/>
</menu>
<menu_item_call label="Bağla" name="Link"/>
- <menu_item_call label="Bağlantıyı Kopar" name="Unlink"/>
+ <menu_item_call label="Bağlnty. Kopar" name="Unlink"/>
<menu_item_check label="Bağlantılı Parçaları Düzenle" name="Edit Linked Parts"/>
<menu label="Bağlantılı Parçaları Seç" name="Select Linked Parts">
<menu_item_call label="Sonraki Parçayı Seç" name="Select Next Part"/>
@@ -118,7 +122,7 @@
<menu_item_call label="Komut Dosyalarını Çalışıyor Olarak Ayarla" name="Set Scripts to Running"/>
<menu_item_call label="Komut Dosyalarını Çalışmıyor Olarak Ayarla" name="Set Scripts to Not Running"/>
</menu>
- <menu label="Seçenekler" name="Options">
+ <menu label="Seçenklr." name="Options">
<menu_item_check label="Gelişmiş İzinleri Göster" name="DebugPermissions"/>
<menu_item_check label="Sadece Nesnelerimi Seç" name="Select Only My Objects"/>
<menu_item_check label="Sadece Hareket Ettirilebilir Nesneleri Seç" name="Select Only Movable Objects"/>
@@ -144,6 +148,7 @@
<menu_item_call label="Yinele" name="Redo"/>
</menu>
<menu label="Yardım" name="Help">
+ <menu_item_call label="Nasıl yapılır..." name="How To"/>
<menu_item_call label="[SECOND_LIFE] Yardımı" name="Second Life Help"/>
<menu_item_call label="Kötüye Kullanımı Bildir" name="Report Abuse"/>
<menu_item_call label="Hata Bildir" name="Report Bug"/>
@@ -171,22 +176,22 @@
<menu_item_check label="Fare Üzerinden Görünüm Artı İşaretini Göster" name="ShowCrosshairs"/>
</menu>
<menu label="İşleme Türleri" name="Rendering Types">
- <menu_item_check label="Basit" name="Simple"/>
- <menu_item_check label="Alfa" name="Alpha"/>
- <menu_item_check label="Ağaç" name="Tree"/>
- <menu_item_check label="Avatarlar" name="Character"/>
- <menu_item_check label="Yüzey Yaması" name="Surface Patch"/>
- <menu_item_check label="Gökyüzü" name="Sky"/>
- <menu_item_check label="Su" name="Water"/>
- <menu_item_check label="Toprak" name="Ground"/>
- <menu_item_check label="Hacim" name="Volume"/>
- <menu_item_check label="Çimen" name="Grass"/>
- <menu_item_check label="Bulutlar" name="Clouds"/>
- <menu_item_check label="Parçacıklar" name="Particles"/>
- <menu_item_check label="Tümsek" name="Bump"/>
+ <menu_item_check label="Basit" name="Rendering Type Simple"/>
+ <menu_item_check label="Alfa" name="Rendering Type Alpha"/>
+ <menu_item_check label="Ağaç" name="Rendering Type Tree"/>
+ <menu_item_check label="Avatarlar" name="Rendering Type Character"/>
+ <menu_item_check label="Yüzey Yaması" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="Gökyüzü" name="Rendering Type Sky"/>
+ <menu_item_check label="Su" name="Rendering Type Water"/>
+ <menu_item_check label="Toprak" name="Rendering Type Ground"/>
+ <menu_item_check label="Hacim" name="Rendering Type Volume"/>
+ <menu_item_check label="Çimen" name="Rendering Type Grass"/>
+ <menu_item_check label="Bulutlar" name="Rendering Type Clouds"/>
+ <menu_item_check label="Parçacıklar" name="Rendering Type Particles"/>
+ <menu_item_check label="Tümsek" name="Rendering Type Bump"/>
</menu>
<menu label="İşleme Özellikleri" name="Rendering Features">
- <menu_item_check label="KA" name="UI"/>
+ <menu_item_check label="KA" name="ToggleUI"/>
<menu_item_check label="Seçili" name="Selected"/>
<menu_item_check label="Vurgulanmış" name="Highlighted"/>
<menu_item_check label="Dinamik Dokular" name="Dynamic Textures"/>
@@ -198,11 +203,8 @@
<menu_item_check label="İş Parçacığı Okuma Eklentisini Kullan" name="Use Plugin Read Thread"/>
<menu_item_call label="Grup Ön Belleğini Temizle" name="ClearGroupCache"/>
<menu_item_check label="Fare Düzleştirme" name="Mouse Smoothing"/>
+ <menu_item_call label="Bırakma Anahtarları" name="Release Keys"/>
<menu label="Kısa Yollar" name="Shortcuts">
- <menu_item_call label="Görüntü (L$[COST])..." name="Upload Image"/>
- <menu_item_check label="Ara" name="Search"/>
- <menu_item_call label="Bırakma Anahtarları" name="Release Keys"/>
- <menu_item_call label="KA Büyüklüğünü Varsayılana Ayarla" name="Set UI Size to Default"/>
<menu_item_check label="Gelişmiş Menüyü Göster - eski kısayol" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="Pencereyi Kapat" name="Close Window"/>
<menu_item_call label="Tüm Pencereleri Kapat" name="Close All Windows"/>
@@ -211,13 +213,6 @@
<menu_item_check label="Oyun Çubuğu Flycam" name="Joystick Flycam"/>
<menu_item_call label="Görünümü Sıfırla" name="Reset View"/>
<menu_item_call label="Son Sohbet Edene Bak" name="Look at Last Chatter"/>
- <menu label="İnşa Et Aracını Seç" name="Select Tool">
- <menu_item_call label="Odaklanma Aracı" name="Focus"/>
- <menu_item_call label="Hareket Ettirme Aracı" name="Move"/>
- <menu_item_call label="Düzenleme Aracı" name="Edit"/>
- <menu_item_call label="Oluşturma Aracı" name="Create"/>
- <menu_item_call label="Arazi Aracı" name="Land"/>
- </menu>
<menu_item_call label="Yakınlaştır" name="Zoom In"/>
<menu_item_call label="Varsayılan Yakınlaştırma" name="Zoom Default"/>
<menu_item_call label="Uzaklaştırma" name="Zoom Out"/>
@@ -288,7 +283,9 @@
<menu_item_check label="Işıklar" name="Lights"/>
<menu_item_check label="Çarpışma İskeleti" name="Collision Skeleton"/>
<menu_item_check label="Işın Yayını" name="Raycast"/>
+ <menu_item_check label="Rüzgar Vektörleri" name="Wind Vectors"/>
<menu_item_check label="İşleme Karmaşıklığı" name="rendercomplexity"/>
+ <menu_item_check label="Aksesuar Bayt Büyüklüğü" name="attachment bytes"/>
<menu_item_check label="Şekillendir" name="Sculpt"/>
</menu>
<menu label="İşleme" name="Rendering">
@@ -300,7 +297,6 @@
<menu_item_check label="Işıklandırma ve Gölgeler" name="Lighting and Shadows"/>
<menu_item_check label="Güneş/Ay/Projektörlerden Gelen Gölgeler" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO ve Gölge Yumuşatma" name="SSAO and Shadow Smoothing"/>
- <menu_item_check label="Küresel Aydınlatma (Deneysel)" name="Global Illumination"/>
<menu_item_check label="GL Hata Ayıklama" name="Debug GL"/>
<menu_item_check label="Ardışık Hata Ayıklama" name="Debug Pipeline"/>
<menu_item_check label="Otomatik Alfa Maskeleri (ertelenmiş)" name="Automatic Alpha Masks (deferred)"/>
@@ -331,9 +327,8 @@
<menu_item_call label="Kaydı Başlat" name="Start Record"/>
<menu_item_call label="Kaydı Durdur" name="Stop Record"/>
</menu>
- <menu label="Dünya" name="World">
+ <menu label="Dünya" name="DevelopWorld">
<menu_item_check label="Sim Güneşi Geçersiz Kıl" name="Sim Sun Override"/>
- <menu_item_check label="Yanıp Sönen İşaret" name="Cheesy Beacon"/>
<menu_item_check label="Sabit Hava Durumu" name="Fixed Weather"/>
<menu_item_call label="Bölge Nesne Önbelleğinin Dökümünü Al" name="Dump Region Object Cache"/>
</menu>
@@ -365,11 +360,11 @@
</menu>
<menu label="Avatar" name="Character">
<menu label="Kaydedilmiş Dokuyu Al" name="Grab Baked Texture">
- <menu_item_call label="İris" name="Iris"/>
- <menu_item_call label="Baş" name="Head"/>
- <menu_item_call label="Üst Gövde" name="Upper Body"/>
- <menu_item_call label="Alt Gövde" name="Lower Body"/>
- <menu_item_call label="Etek" name="Skirt"/>
+ <menu_item_call label="İris" name="Grab Iris"/>
+ <menu_item_call label="Baş" name="Grab Head"/>
+ <menu_item_call label="Üst Gövde" name="Grab Upper Body"/>
+ <menu_item_call label="Alt Gövde" name="Grab Lower Body"/>
+ <menu_item_call label="Etek" name="Grab Skirt"/>
</menu>
<menu label="Karakter Testleri" name="Character Tests">
<menu_item_call label="XML&apos;de Görünüm" name="Appearance To XML"/>
@@ -397,17 +392,25 @@
<menu_item_check label="HTTP Dokuları" name="HTTP Textures"/>
<menu_item_check label="HTTP Envanteri" name="HTTP Inventory"/>
<menu_item_call label="Görüntüleri Sıkıştır" name="Compress Images"/>
+ <menu_item_call label="Visual Leak Detector&apos;ı Etkinleştir" name="Enable Visual Leak Detector"/>
<menu_item_check label="Mini Döküm Dosyası Hata Ayıklama Çıktısı" name="Output Debug Minidump"/>
<menu_item_check label="Sonraki Çalışmada Konsol Penceresi" name="Console Window"/>
+ <menu label="Günlük Tutma Seviyesini Seç" name="Set Logging Level">
+ <menu_item_check label="Hata ayıkla" name="Debug"/>
+ <menu_item_check label="Bilgi" name="Info"/>
+ <menu_item_check label="Uyarı" name="Warning"/>
+ <menu_item_check label="Hata" name="Error"/>
+ <menu_item_check label="Hiçbiri" name="None"/>
+ </menu>
<menu_item_call label="Yönetici Durumu Talep Et" name="Request Admin Options"/>
<menu_item_call label="Yönetici Durumundan Ayrıl" name="Leave Admin Options"/>
<menu_item_check label="Yönetici Menüsünü Göster" name="View Admin Options"/>
</menu>
<menu label="Yönetici" name="Admin">
- <menu label="Object">
- <menu_item_call label="Kopya Al" name="Take Copy"/>
- <menu_item_call label="Mülkiyetime Geçir" name="Force Owner To Me"/>
- <menu_item_call label="İzinlerle Birlikte Mülkiyetime Geçir" name="Force Owner Permissive"/>
+ <menu label="Nesne" name="AdminObject">
+ <menu_item_call label="Kopya Al" name="Admin Take Copy"/>
+ <menu_item_call label="Zorunlu Olarak Mülkiyetime Geçir" name="Force Owner To Me"/>
+ <menu_item_call label="Sahibin İzinlerini Zorunlu Kıl" name="Force Owner Permissive"/>
<menu_item_call label="Sil" name="Delete"/>
<menu_item_call label="Kilitle" name="Lock"/>
<menu_item_call label="Varlık Kimliklerini Al" name="Get Assets IDs"/>
@@ -441,7 +444,7 @@
<menu_item_call label="Fizik" name="Physics"/>
<menu_item_call label="Tüm Giysiler" name="All Clothes"/>
</menu>
- <menu label="Yardım" name="Help">
+ <menu label="Yardım" name="DeprecatedHelp">
<menu_item_call label="Resmi Linden Blog&apos;u" name="Official Linden Blog"/>
<menu_item_call label="Komut Dosyası Portalı" name="Scripting Portal"/>
<menu label="Hata Raporlama" name="Bug Reporting">
diff --git a/indra/newview/skins/default/xui/tr/notifications.xml b/indra/newview/skins/default/xui/tr/notifications.xml
index a268c103a6..6681cdac7a 100644
--- a/indra/newview/skins/default/xui/tr/notifications.xml
+++ b/indra/newview/skins/default/xui/tr/notifications.xml
@@ -86,17 +86,38 @@ Hata ayrıntıları: &apos;[_NAME]&apos; adlı bildirim notifications.xml içind
<usetemplate canceltext="İptal" name="yesnocancelbuttons" notext="Kaydetme" yestext="Kaydet"/>
</notification>
<notification name="ConfirmNoCopyToOutbox">
- Bu öğeyi Pazaryeri Giden Kutunuza kopyalama izniniz yok. Aşağıdaki öğeyi taşımak istediğinize emin misiniz?
- [ITEM_NAME]
- <usetemplate name="okcancelbuttons" notext="Hayır" yestext="Evet"/>
+ Bu öğelerden bir veya daha fazlasını Satıcı Giden Kutusuna kopyalama izniniz yok. Bunları taşıyabilir veya bırakabilirsiniz.
+ <usetemplate name="okcancelbuttons" notext="Öğeleri taşıma" yestext="Öğeleri taşı"/>
+ </notification>
+ <notification name="OutboxFolderCreated">
+ Satıcı Giden Kutunuzun üst seviyesine aktardığınız her bir öğe için yeni bir klasör oluşturuldu.
+ <usetemplate ignoretext="Satıcı Giden Kutusunda yeni bir klasör oluşturuldu" name="okignore" yestext="Tamam"/>
</notification>
- <notification name="OutboxUploadComplete">
- Pazaryerinin karşıya yüklenmesi tamamlandı.
- <usetemplate name="okbutton" yestext="Yaşasın!"/>
+ <notification name="OutboxImportComplete">
+ Başarılı oldu
+
+Tüm klasörler başarıyla Pazaryerine gönderildi.
+ <usetemplate ignoretext="Tüm klasörler Pazaryerine gönderildi" name="okignore" yestext="Tamam"/>
</notification>
- <notification name="OutboxUploadHadErrors">
- Pazaryerinin karşıya yüklenmesi hatalarla tamamlandı! Lütfen giden kutunuzdaki sorunları düzeltin ve tekrar deneyin. Teşekkürler.
- <usetemplate name="okbutton" yestext="Yuh!"/>
+ <notification name="OutboxImportHadErrors">
+ Bazı klasörler aktarılmadı
+
+Bazı klasörler Pazaryerine gönderildiğinde hatalar meydana geldi. Bu klasörler hala Satıcı Giden Kutunuzda.
+
+Daha fazla bilgi için bkz. [[MARKETPLACE_IMPORTS_URL] hata günlüğü].
+ <usetemplate name="okbutton" yestext="Tamam"/>
+ </notification>
+ <notification name="OutboxImportFailed">
+ Aktarım başarılamadı
+
+Bir sistem veya ağ hatası nedeniyle Pazaryerine hiçbir klasör gönderilemedi. Daha sonra tekrar deneyin.
+ <usetemplate name="okbutton" yestext="Tamam"/>
+ </notification>
+ <notification name="OutboxInitFailed">
+ Pazaryeri başlatılamadı.
+
+Bir sistem veya ağ hatası nedeniyle Pazaryeri başlatılamadı. Daha sonra tekrar deneyin.
+ <usetemplate name="okbutton" yestext="Tamam"/>
</notification>
<notification name="CompileQueueSaveText">
Aşağıdaki nedenden dolayı, bir komut dosyası için metin karşıya yüklenirken bir sorun oluştu: [REASON]. Lütfen daha sonra tekrar deneyin.
@@ -649,7 +670,7 @@ Beklenen [VALIDS]
Çıkış dosyası oluşturulamıyor: [FILE]
</notification>
<notification name="DoNotSupportBulkAnimationUpload">
- [APP_NAME] şu an için animasyon dosyalarının toplu olarak karşıya yüklenmesini desteklemiyor.
+ [APP_NAME] şu an için BVH formatında animasyon dosyalarının toplu olarak yüklenmesini desteklemiyor.
</notification>
<notification name="CannotUploadReason">
Aşağıdaki nedenden dolayı [FILE] dosyası karşıya yüklenemedi: [REASON]
@@ -979,7 +1000,7 @@ Etkin grubunuz adına arazi satın almak için gerekli izne sahip değilsiniz.
</form>
</notification>
<notification name="RemoveFromFriends">
- [NAME] adlı kişiyi Arkadaş Listenizden çıkarmak istiyor musunuz?
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; adlı kişiyi Arkadaş Listenizden çıkarmak istiyor musunuz?
<usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1110,8 +1131,13 @@ Arazinin satış bedeli sahibine geri ödenmez. Devredilen bir parsel satılırs
<notification name="DisplaySetToSafe">
Güvenli seçeneği seçtiğiniz için görüntüleme ayarları güvenli düzeye ayarlandı.
</notification>
- <notification name="DisplaySetToRecommended">
- Görüntüleme ayarları sistem yapılandırmanız için önerilen düzeye ayarlandı.
+ <notification name="DisplaySetToRecommendedGPUChange">
+ Grafik kartınız değiştiği için görüntü ayarları tavsiye edilen seviyelere ayarlandı
+önceki: &apos;[LAST_GPU]&apos;
+sonraki: &apos;[THIS_GPU]&apos;
+ </notification>
+ <notification name="DisplaySetToRecommendedFeatureChange">
+ İşleme alt sistemindeki bir değişiklik nedeniyle görüntü ayarları tavsiye edilen seviyelere ayarlandı.
</notification>
<notification name="ErrorMessage">
[ERROR_MESSAGE]
@@ -1431,7 +1457,7 @@ Güncellemeyi kurmak için [APP_NAME] uygulamasını yeniden başlatmalısınız
<usetemplate ignoretext="Nesneleri sahiplerine iade etmeden önce doğrulama iste" name="okcancelignore" notext="İptal" yestext="Tamam"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- Şu anda [GROUP] grubunun bir üyesisiniz.
+ Şu anda &lt;nolink&gt;[GROUP]&lt;/nolink&gt; grubunun bir üyesisiniz.
Gruptan ayrılmak istiyor musunuz?
<usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/>
</notification>
@@ -1910,7 +1936,13 @@ Envanter öğesi/öğeleri taşınsın mı?
<usetemplate ignoretext="Çıkmadan önce doğrulama iste" name="okcancelignore" notext="Çıkma" yestext="Çık"/>
</notification>
<notification name="ConfirmRestoreToybox">
- Varsayılan düğmelerinizi ve araç çubuklarınızı geri yüklemek istediğinize emin misiniz?
+ Bu eylem, varsayılan düğmelerinizi ve araç çubuklarınızı geri yükleyecek.
+
+Bu eylemi geri alamazsınız.
+ <usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/>
+ </notification>
+ <notification name="ConfirmClearAllToybox">
+ Bu eylem ile tüm düğmeler araç kutusuna döner ve araç çubuklarınız boş olur.
Bu eylemi geri alamazsınız.
<usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/>
@@ -2119,10 +2151,10 @@ Bu adımda web tarayıcınızın başlatılacağına dikkat edin.
Konu: [SUBJECT], İleti: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] Çevrimiçi
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; çevrimiçi
</notification>
<notification name="FriendOffline">
- [NAME] Çevrimdışı
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; çevrimdışı
</notification>
<notification name="AddSelfFriend">
Çok iyi biri olduğunuza eminiz fakat kendinizi arkadaş olarak ekleyemezsiniz.
@@ -2236,14 +2268,16 @@ Lütfen tek bir nesne seçin.
Arama kartınız reddedildi.
</notification>
<notification name="TeleportToLandmark">
- Ekranınızın sağ tarafındaki Yerler panelini açıp Yer İmleri sekmesini seçerek &apos;[NAME]&apos; gibi konumlara ışınlanabilirsiniz.
-Seçmek için herhangi bir yer iminin üzerini tıklatın ve ardından panelin en altındaki &apos;Işınla&apos; düğmesini tıklatın.
-(Yer iminin üzerini çift tıklatabilir veya sağ tıklayıp &apos;Işınla&apos;yı seçebilirsiniz.)
+ &apos;[NAME]&apos; gibi konumlara ışınlanmak için &quot;Yerler&quot; düğmesine tıklayın,
+ sonra açılan pencerede Yer İmleri sekmesini seçin. Herhangi bir
+ yer iminin üzerine tıklayarak bunu seçin ve ardından pencerenin en altındaki &apos;Işınla&apos; düğmesine tıklayın.
+ (Ayrıca yer imine çift tıklayabilir veya sağ tıklayarak
+ &apos;Işınla&apos; seçimini yapabilirsiniz.)
</notification>
<notification name="TeleportToPerson">
- Ekranınızın sağ tarafındaki İnsanlar panelini açarak &apos;[NAME]&apos; gibi Sakinler ile iletişim kurabilirsiniz.
-Sakini listeden seçin ve panelin altındaki &apos;Aİ&quot; düğmesini tıklatın.
-(Listede adlarını çift tıklatarak veya sağ tıklatıp &quot;Aİ&quot;yi seçerek de bunu yapabilirsiniz.)
+ &apos;[NAME]&apos; gibi sakinlerle bağlantıya geçmek için &quot;Kişiler&quot; düğmesine tıklayın, açılan pencereden bir Sakin seçin ve sonra
+ pencerenin altında &apos;Anlık İleti&quot; üzerine tıklayın.
+ (Listede adlarına çift tıklayarak veya sağ tıklayıp &quot;Anlık İleti&quot;yi seçerek de bunu yapabilirsiniz.)
</notification>
<notification name="CantSelectLandFromMultipleRegions">
Sunucunun sınırları dışındaki arazi seçilemez.
@@ -2264,13 +2298,16 @@ Daha küçük bir arazi parçası seçmeyi deneyin.
<notification name="PaymentSent">
[MESSAGE]
</notification>
+ <notification name="PaymentFailure">
+ [MESSAGE]
+ </notification>
<notification name="EventNotification">
Etkinlik Bildirimi
[NAME]
[DATE]
<form name="form">
- <button name="Details" text="Ayrıntılar"/>
+ <button name="Details" text="Ayrıntl"/>
<button name="Cancel" text="İptal"/>
</form>
</notification>
@@ -2518,10 +2555,10 @@ Lütfen biraz sonra tekrar deneyin.
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME] arkadaşlık teklifinizi kabul etti.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; arkadaşlık teklifinizi kabul etti.
</notification>
<notification name="FriendshipDeclined">
- [NAME] arkadaşlık teklifinizi reddetti.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; arkadaşlık teklifinizi reddetti.
</notification>
<notification name="FriendshipAcceptedByMe">
Arkadaşlık teklifi kabul edildi.
@@ -2593,16 +2630,16 @@ Talep kabul edilsin mi?
[NAME] adlı kişiye ait &apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos;
[MESSAGE]
<form name="form">
- <button name="Mute" text="Engelle"/>
- <button name="Ignore" text="Yok say"/>
+ <button name="Client_Side_Mute" text="Engelle"/>
+ <button name="Client_Side_Ignore" text="Yok say"/>
</form>
</notification>
<notification name="ScriptDialogGroup">
[GROUPNAME] grubuna ait &apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos;
[MESSAGE]
<form name="form">
- <button name="Mute" text="Engelle"/>
- <button name="Ignore" text="Yok say"/>
+ <button name="Client_Side_Mute" text="Engelle"/>
+ <button name="Client_Side_Ignore" text="Yok say"/>
</form>
</notification>
<notification name="BuyLindenDollarSuccess">
@@ -2800,6 +2837,18 @@ Paylaşmanın yapılacağı Sakinler:
[RESIDENTS]
<usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/>
</notification>
+ <notification name="ShareFolderConfirmation">
+ Bir defada sadece bir klasör paylaşılabilir.
+
+Aşağıdaki öğeleri paylaşmak istediğinize emin misiniz?
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+Paylaşmanın yapılacağı Second Life Sakinleri:
+
+[RESIDENTS]
+ <usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/>
+ </notification>
<notification name="ItemsShared">
Öğeler başarılı bir şekilde paylaşıldı.
</notification>
diff --git a/indra/newview/skins/default/xui/tr/panel_edit_skin.xml b/indra/newview/skins/default/xui/tr/panel_edit_skin.xml
index 33fb787e08..fdf75100ed 100644
--- a/indra/newview/skins/default/xui/tr/panel_edit_skin.xml
+++ b/indra/newview/skins/default/xui/tr/panel_edit_skin.xml
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_skin_panel">
<panel name="avatar_skin_color_panel">
- <texture_picker label="Baş Dövmeleri" name="Head Tattoos" tool_tip="Bir resim seçmek için tıklayın"/>
- <texture_picker label="Üst Gövde Dövmeleri" name="Upper Tattoos" tool_tip="Bir resim seçmek için tıklayın"/>
- <texture_picker label="Alt Gövde Dövmeleri" name="Lower Tattoos" tool_tip="Bir resim seçmek için tıklayın"/>
+ <texture_picker label="Baş" name="Head" tool_tip="Bir resim seçmek için tıklayın"/>
+ <texture_picker label="Üst gövde" name="Upper Body" tool_tip="Bir resim seçmek için tıklayın"/>
+ <texture_picker label="Alt gövde" name="Lower Body" tool_tip="Bir resim seçmek için tıklayın"/>
</panel>
<panel name="accordion_panel">
<accordion name="wearable_accordion">
diff --git a/indra/newview/skins/default/xui/tr/panel_my_profile.xml b/indra/newview/skins/default/xui/tr/panel_my_profile.xml
deleted file mode 100644
index fc0b9b6e03..0000000000
--- a/indra/newview/skins/default/xui/tr/panel_my_profile.xml
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/account"/>
- <string name="no_partner_text" value="Hiçbiri"/>
- <string name="no_group_text" value="Hiçbiri"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- Kullanıcı adı
- </text>
- <text name="name_descr_text">
- Görüntü Adı
- </text>
- <button label="Profil" name="see_profile_btn" tool_tip="Bu avatar profiline bak"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml b/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml
index c405105e00..d238388b0e 100644
--- a/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="nearby_chat">
- <check_box label="Sohbeti çevir" name="translate_chat_checkbox"/>
+ <layout_stack name="stack">
+ <layout_panel name="translate_chat_checkbox_lp">
+ <check_box label="Sohbeti çevir" name="translate_chat_checkbox"/>
+ </layout_panel>
+ </layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_notes.xml b/indra/newview/skins/default/xui/tr/panel_notes.xml
deleted file mode 100644
index ff5b60996a..0000000000
--- a/indra/newview/skins/default/xui/tr/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Notlar ve Gizlilik" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="Özel notlarım:"/>
- <text name="status_message2" value="Bu kişiye şu izinler verilsin:"/>
- <check_box label="Çevrimiçi durumumu görme" name="status_check"/>
- <check_box label="Beni haritada görme" name="map_check"/>
- <check_box label="Nesnelerimi düzenleme, silme veya alma" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Arkadaş Ekle" name="add_friend" tool_tip="Sakine arkadaşlık öner"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="Aİ" name="im" tool_tip="Anlık ileti oturumu aç"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Ara" name="call" tool_tip="Bu Sakini ara"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="Harita" name="show_on_map_btn" tool_tip="Sakini haritada göster"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="Işınla" name="teleport" tool_tip="Işınlama teklif et"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_people.xml b/indra/newview/skins/default/xui/tr/panel_people.xml
index 7d42e3ab79..1a1e53bac2 100644
--- a/indra/newview/skins/default/xui/tr/panel_people.xml
+++ b/indra/newview/skins/default/xui/tr/panel_people.xml
@@ -24,7 +24,7 @@ Birlikte takılacak kişiler mi arıyorsunuz? [secondlife:///app/worldmap Dünya
<tab_container name="tabs">
<panel label="YAKIN" name="nearby_panel">
<panel label="bottom_panel" name="bottom_panel">
- <menu_button name="nearby_view_sort_btn" tool_tip="Seçenekler"/>
+ <menu_button name="nearby_view_sort_btn" tool_tip="Seçenklr."/>
<button name="add_friend_btn" tool_tip="Seçilen Sakini arkadaş listene ekle"/>
</panel>
</panel>
@@ -49,14 +49,14 @@ Birlikte takılacak kişiler mi arıyorsunuz? [secondlife:///app/worldmap Dünya
</panel>
<panel label="GRUPLARIM" name="groups_panel">
<panel label="bottom_panel" name="bottom_panel">
- <menu_button name="groups_viewsort_btn" tool_tip="Seçenekler"/>
+ <menu_button name="groups_viewsort_btn" tool_tip="Seçenklr."/>
<button name="plus_btn" tool_tip="Gruba katıl/yeni grup oluştur"/>
<button name="activate_btn" tool_tip="Seçilen grubu etkinleştir"/>
</panel>
</panel>
<panel label="SON" name="recent_panel">
<panel label="bottom_panel" name="bottom_panel">
- <menu_button name="recent_viewsort_btn" tool_tip="Seçenekler"/>
+ <menu_button name="recent_viewsort_btn" tool_tip="Seçenklr."/>
<button name="add_friend_btn" tool_tip="Seçilen Sakini arkadaş listene ekle"/>
</panel>
</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_postcard_message.xml b/indra/newview/skins/default/xui/tr/panel_postcard_message.xml
new file mode 100644
index 0000000000..2361f4c1c3
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/panel_postcard_message.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_message">
+ <text name="to_label">
+ Kime:
+ </text>
+ <text name="name_label">
+ Kimden:
+ </text>
+ <text name="subject_label">
+ Konu:
+ </text>
+ <line_editor label="Konunuzu buraya yazın." name="subject_form"/>
+ <text name="msg_label">
+ İleti:
+ </text>
+ <text_editor name="msg_form">
+ İletinizi buraya yazın.
+ </text_editor>
+ <button label="İptal" name="cancel_btn"/>
+ <button label="Gönder" name="send_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_postcard_settings.xml b/indra/newview/skins/default/xui/tr/panel_postcard_settings.xml
new file mode 100644
index 0000000000..bce0b21b9a
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/panel_postcard_settings.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_postcard_settings">
+ <combo_box label="Çözünürlük" name="postcard_size_combo">
+ <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Özel" name="Custom"/>
+ </combo_box>
+ <layout_stack name="postcard_image_params_ls">
+ <layout_panel name="postcard_image_size_lp">
+ <spinner label="Genişlik" name="postcard_snapshot_width"/>
+ <spinner label="Yükseklik" name="postcard_snapshot_height"/>
+ <check_box label="Oranları koru" name="postcard_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="postcard_image_format_quality_lp">
+ <slider label="Görüntü kalitesi" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_advanced.xml b/indra/newview/skins/default/xui/tr/panel_preferences_advanced.xml
index 787efa32f4..770cdc6efd 100644
--- a/indra/newview/skins/default/xui/tr/panel_preferences_advanced.xml
+++ b/indra/newview/skins/default/xui/tr/panel_preferences_advanced.xml
@@ -6,11 +6,11 @@
<text name="Cache:">
Önbellek:
</text>
- <spinner label="Önbellek büyüklüğü (64 - 9984 MB)" name="cachesizespinner"/>
+ <spinner label="Önbellek boyutu (64-9984 MB)" name="cachesizespinner"/>
<text name="text_box5">
MB
</text>
- <button label="Önbelleği Temizle" label_selected="Önbelleği Temizle" name="clear_cache"/>
+ <button label="Önbelleği Sil" label_selected="Önbelleği Sil" name="clear_cache"/>
<text name="Cache location">
Önbellek konumu:
</text>
diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml
index 9c9e960715..9caf95a122 100644
--- a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml
+++ b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml
@@ -16,9 +16,9 @@
Aİ&apos;leri şurada göster:
</text>
<text name="requires_restart_label">
- (yeniden başlatma gerektirir)
+ (tekrar başlatma gerekir)
</text>
- <radio_group name="chat_window" tool_tip="Anlık İletilerinizi ayrı gezdiricilerde veya birden çok sekmeye sahip tek bir gezdiricide gösterin (Yeniden başlatma gerektirir)">
+ <radio_group name="chat_window" tool_tip="Anlık İletileri ayrı gezdiricilerde veya çoklu sekmelere sahip tek bir gezdiricide gösterin (tekrar başlatma gerekir)">
<radio_item label="Ayrı Pencereler" name="radio" value="0"/>
<radio_item label="Sekmeler" name="radio2" value="1"/>
</radio_group>
@@ -29,29 +29,5 @@
<check_box label="Aİ Sohbetleri" name="EnableIMChatPopups" tool_tip="Bir anlık ileti geldiğinde açılır pencereleri görmek için işaretle"/>
<spinner label="Yakındaki sohbet iletilerinin vurgulanma süresi:" name="nearby_toasts_lifetime"/>
<spinner label="Yakındaki sohbet iletilerinin sönme süresi:" name="nearby_toasts_fadingtime"/>
- <text name="translate_chb_label">
- Sohbet ederken makine çevirisi kullanılsın
- </text>
- <text name="translate_language_text">
- Sohbeti şu dile çevir:
- </text>
- <combo_box name="translate_language_combobox">
- <combo_box.item label="Sistem Varsayılanı" name="System Default Language"/>
- <combo_box.item label="İngilizce" name="English"/>
- <combo_box.item label="Dansk (Danca)" name="Danish"/>
- <combo_box.item label="Deutsch (Almanca)" name="German"/>
- <combo_box.item label="Español (İspanyolca)" name="Spanish"/>
- <combo_box.item label="Français (Fransızca)" name="French"/>
- <combo_box.item label="Italiano (İtalyanca)" name="Italian"/>
- <combo_box.item label="Magyar (Macarca)" name="Hungarian"/>
- <combo_box.item label="Nederlands (Flemenkçe)" name="Dutch"/>
- <combo_box.item label="Polski (Lehçe)" name="Polish"/>
- <combo_box.item label="Português (Portekizce)" name="Portugese"/>
- <combo_box.item label="Русский (Rusça)" name="Russian"/>
- <combo_box.item label="Türkçe (Türkçe)" name="Turkish"/>
- <combo_box.item label="Українська (Ukraynaca)" name="Ukrainian"/>
- <combo_box.item label="中文 (正體) (Çince)" name="Chinese"/>
- <combo_box.item label="日本語 (Japonca)" name="Japanese"/>
- <combo_box.item label="한국어 (Korece)" name="Korean"/>
- </combo_box>
+ <button label="Sohbet Çevirisi Ayarları" name="ok_btn"/>
</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_general.xml b/indra/newview/skins/default/xui/tr/panel_preferences_general.xml
index fbfc07c4b8..4a48b1588c 100644
--- a/indra/newview/skins/default/xui/tr/panel_preferences_general.xml
+++ b/indra/newview/skins/default/xui/tr/panel_preferences_general.xml
@@ -22,7 +22,7 @@
(Yeniden başlatma gerekir)
</text>
<text name="maturity_desired_prompt">
- Seviyelendirdiğim şu içeriğe erişim istiyorum:
+ Seviyelndrl. içeriğe erişim istiyorum::
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Genel, Orta, Yetişkin" name="Desired_Adult"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml
index ba31640e9c..ddb83ffc69 100644
--- a/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml
@@ -51,7 +51,7 @@
<combo_box.item label="Tüm avatarlar ve nesneler" name="3"/>
<combo_box.item label="Her şey" name="4"/>
</combo_box>
- <slider label="Avatarın Fiziksel Özellikleri:" name="AvatarPhysicsDetail"/>
+ <slider label="Avatar Fzk. Özlk.:" name="AvatarPhysicsDetail"/>
<text name="AvatarPhysicsDetailText">
Düşük
</text>
@@ -60,7 +60,7 @@
m
</text>
<slider label="Maks. parçacık sayısı:" name="MaxParticleCount"/>
- <slider label="Düşük grafik özellikli olmayan maks. avatar sayısı:" name="MaxNumberAvatarDrawn"/>
+ <slider label="Düşük gr. özl. olmayan mks. avatar:" name="MaxNumberAvatarDrawn"/>
<slider label="Son işleme kalitesi:" name="RenderPostProcess"/>
<text name="MeshDetailText">
Örgü detayı:
diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/tr/panel_preferences_privacy.xml
index e76616f667..9111594979 100644
--- a/indra/newview/skins/default/xui/tr/panel_preferences_privacy.xml
+++ b/indra/newview/skins/default/xui/tr/panel_preferences_privacy.xml
@@ -11,7 +11,7 @@
<check_box label="Çevrimiçi olduğumu sadece arkadaşlar ve gruplar bilsin" name="online_visibility"/>
<check_box label="Sadece arkadaşlar ve gruplar beni arasın veya Aİ göndersin" name="voice_call_friends_only_check"/>
<check_box label="Aramaları sonlandırırken mikrofonu kapat" name="auto_disengage_mic_check"/>
- <check_box label="Oturum Açarken Favori Yer İmlerimi Göster (&apos;Buradan başla&apos; açılır menüsünden)" name="favorites_on_login_check"/>
+ <check_box label="Oturum Açarken Favori Yer İmlerimi Göster (&apos;Buradan başla&apos; menüsünden)" name="favorites_on_login_check"/>
<text name="Logs:">
Sohbet Günlükleri:
</text>
diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_setup.xml b/indra/newview/skins/default/xui/tr/panel_preferences_setup.xml
index 12c175b8f5..9d03d9b01d 100644
--- a/indra/newview/skins/default/xui/tr/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/tr/panel_preferences_setup.xml
@@ -15,7 +15,7 @@
Web:
</text>
<radio_group name="use_external_browser">
- <radio_item label="Tarayıcımı kullan (IE, Firefox, Safari)" name="external" tool_tip="Yardım, web bağlantıları vs. için sistemin varsayılan web tarayıcısını kullanın. Tam ekran çalıştırılıyorsa tavsiye edilmez." value="1"/>
+ <radio_item label="Tarayıcımı kullan (IE, Firefox, Safari)" name="external" tool_tip="Yardım, web bağlantıları vs. için sistemin varsayılan web tarayıcısını kullanın. Tam ekran çalıştırılıyorsa tavsiye edilmez." value="true"/>
<radio_item label="Yerleşik tarayıcıyı kullan" name="internal" tool_tip="Yardım, web bağlantıları vs. için dahili web tarayıcısını kullanın. Bu tarayıcı [APP_NAME] içerisinde yeni bir pencere olarak açılır." value=""/>
</radio_group>
<check_box initial_value="true" label="Eklentileri etkinleştir" name="browser_plugins_enabled"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_profile.xml b/indra/newview/skins/default/xui/tr/panel_profile.xml
deleted file mode 100644
index 4b7a964537..0000000000
--- a/indra/newview/skins/default/xui/tr/panel_profile.xml
+++ /dev/null
@@ -1,67 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Profil" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/account"/>
- <string name="no_partner_text" value="Hiçbiri"/>
- <string name="no_group_text" value="Hiçbiri"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="Gerçek Dünya:"/>
- </panel>
- <text name="title_member_text" value="Ne Zamandan Beri SL Sakini:"/>
- <text name="title_acc_status_text" value="Hesap Durumu:"/>
- <text name="title_partner_text" value="Partner:"/>
- <panel name="partner_data_panel">
- <text initial_value="(alınıyor)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="Gruplar:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="Arkadaş Ekle" name="add_friend" tool_tip="Sakine arkadaşlık öner"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="Aİ" name="im" tool_tip="Anlık ileti oturumu aç"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="Ara" name="call" tool_tip="Bu Sakini ara"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="Işınla" name="teleport" tool_tip="Işınlama teklif et"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="Sakine para öde veya envanteri paylaş"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_profile_view.xml b/indra/newview/skins/default/xui/tr/panel_profile_view.xml
deleted file mode 100644
index 17c5002bd7..0000000000
--- a/indra/newview/skins/default/xui/tr/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- Çevrimiçi
- </string>
- <string name="status_offline">
- Çevrimdışı
- </string>
- <text name="display_name_label" value="Ekran Adı:"/>
- <text name="solo_username_label" value="Kullanıcı Adı:"/>
- <text name="status" value="Çevrimiçi"/>
- <text name="user_name_small" value="Bak arkadaşım bu çok uzun bir ad"/>
- <button name="copy_to_clipboard" tool_tip="Panoya Kopyala"/>
- <text name="user_label" value="Kullanıcı Adı:"/>
- <tab_container name="tabs">
- <panel label="PROFİL" name="panel_profile"/>
- <panel label="SEÇMELER" name="panel_picks"/>
- <panel label="NOTLAR &amp; GİZLİLİK" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_region_debug.xml b/indra/newview/skins/default/xui/tr/panel_region_debug.xml
index f16c666e86..6e15e0f6f6 100644
--- a/indra/newview/skins/default/xui/tr/panel_region_debug.xml
+++ b/indra/newview/skins/default/xui/tr/panel_region_debug.xml
@@ -21,14 +21,14 @@
</line_editor>
<button label="Seç" name="choose_avatar_btn"/>
<text name="options_text_lbl">
- Seçenekler:
+ Seçenklr.:
</text>
<check_box label="Komut dosyaları ile" name="return_scripts" tool_tip="Sadece komut dosyaları olan nesneler iade edilsin"/>
<check_box label="Başkasına ait arazi üzerinde" name="return_other_land" tool_tip="Sadece başkasına ait arazi üzerinde olan nesneler iade edilsin"/>
<check_box label="Bu gayrimenkulu oluşturan bölgelerin tümünde" name="return_estate_wide" tool_tip="Bu gayrimenkulu oluşturan bölgelerin tümündeki nesneler iade edilsin"/>
<button label="İade Et" name="return_btn"/>
<button label="En Çok Çarpışanlar..." name="top_colliders_btn" tool_tip="En çok potansiyel çarpışma yaşayan nesnelerin listesi"/>
- <button label="En Çok Komut Dosyası Çalıştıranlar..." name="top_scripts_btn" tool_tip="Komut dosyalarını çalıştırırken en çok zaman harcayan nesnelerin listesi"/>
+ <button label="En Çok Komut Dsy. Çalştr...." name="top_scripts_btn" tool_tip="Komut dosyalarını çalıştırırken en çok zaman harcayan nesnelerin listesi"/>
<button label="Bölgeyi Yeniden Başlat" name="restart_btn" tool_tip="2 dakikalık bir geri sayımdan sonra bölgeyi yeniden başlat"/>
<button label="Yeniden Başlatmayı Ertele" name="cancel_restart_btn" tool_tip="Bölgenin yeniden başlatılmasını 1 saat ertele"/>
</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_region_environment.xml b/indra/newview/skins/default/xui/tr/panel_region_environment.xml
index 851cd23f30..058ea91b70 100644
--- a/indra/newview/skins/default/xui/tr/panel_region_environment.xml
+++ b/indra/newview/skins/default/xui/tr/panel_region_environment.xml
@@ -15,7 +15,7 @@
<combo_box.item label="-Bir ön ayar seçin-" name="item0"/>
</combo_box>
<text name="sky_dayc_settings_title">
- Gökyüzü / Gün Döngüsü
+ Gökyüzü/Gün Dön.
</text>
<radio_group name="sky_dayc_settings_radio_group">
<radio_item label="Sabit gökyüzü" name="my_sky_settings"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_region_estate.xml b/indra/newview/skins/default/xui/tr/panel_region_estate.xml
index 4ba55cafb6..f1df13df61 100644
--- a/indra/newview/skins/default/xui/tr/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/tr/panel_region_estate.xml
@@ -20,10 +20,10 @@
<slider label="Faz" name="sun_hour_slider"/>
<check_box label="Kamusal Erişime İzin Ver" name="externally_visible_check"/>
<text name="Only Allow">
- Erişimi şununla doğrulanan hesaplarla sınırla:
+ Sadece şu Sakinlere erişim izni verin:
</text>
- <check_box label="Dosyadaki Ödeme Bilgileri" name="limit_payment" tool_tip="Tanınmayan Sakinleri Yasakla"/>
- <check_box label="Yaş Doğrulama" name="limit_age_verified" tool_tip="Yaşını doğrulamayan Sakinleri yasakla Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
+ <check_box label="Ödeme bilgileri kayıtlı" name="limit_payment" tool_tip="Sakinlerin bu gayrimenkule erişebilmesi için ödeme bilgilerinin kayıtlı olması gerekir. Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
+ <check_box label="Yaş doğrulaması yapılmış" name="limit_age_verified" tool_tip="Sakinlerin bu gayrimenkule erişebilmesi için yaş doğrulamalarının yapılmış olması gerekir. Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
<check_box label="Sesli Sohbete İzin Ver" name="voice_chat_check"/>
<check_box label="Doğrudan Işınlamaya İzin Ver" name="allow_direct_teleport"/>
<button label="Uygula" name="apply_btn"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_region_terrain.xml b/indra/newview/skins/default/xui/tr/panel_region_terrain.xml
index 874d27abfb..3226ee008e 100644
--- a/indra/newview/skins/default/xui/tr/panel_region_terrain.xml
+++ b/indra/newview/skins/default/xui/tr/panel_region_terrain.xml
@@ -7,7 +7,7 @@
bilinmiyor
</text>
<spinner label="Su Yüksekliği" name="water_height_spin"/>
- <spinner label="Yüzey Yükseltme Limiti" name="terrain_raise_spin"/>
+ <spinner label="Yüzey Yükslt. Limiti" name="terrain_raise_spin"/>
<spinner label="Yüzey Alçatma Limiti" name="terrain_lower_spin"/>
<text name="detail_texture_text">
Yüzey Dokuları (512x512, 24 bit .tga dosyalar gerektirir)
diff --git a/indra/newview/skins/default/xui/tr/panel_script_ed.xml b/indra/newview/skins/default/xui/tr/panel_script_ed.xml
index bc30320fa5..7aa1da6fb2 100644
--- a/indra/newview/skins/default/xui/tr/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/tr/panel_script_ed.xml
@@ -22,6 +22,8 @@
<menu label="Dosya" name="File">
<menu_item_call label="Kaydet" name="Save"/>
<menu_item_call label="Tüm Değişiklikleri Geri Çevir" name="Revert All Changes"/>
+ <menu_item_call label="Dosyadan yükle..." name="LoadFromFile"/>
+ <menu_item_call label="Dosyaya kaydet..." name="SaveToFile"/>
</menu>
<menu label="Düzenle" name="Edit">
<menu_item_call label="Geri Al" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml
new file mode 100644
index 0000000000..e3b22c639a
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_inventory">
+ <text name="title">
+ Envanterime Kaydet
+ </text>
+ <text name="hint_lbl">
+ Bir görüntüyü envanterinize kaydetmenin maliyeti L$[UPLOAD_COST] olur. Görüntünüzü bir doku olarak kaydetmek için kare formatlardan birini seçin.
+ </text>
+ <combo_box label="Çözünürlük" name="texture_size_combo">
+ <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
+ <combo_box.item label="Küçük (128x128)" name="Small(128x128)"/>
+ <combo_box.item label="Orta (256x256)" name="Medium(256x256)"/>
+ <combo_box.item label="Büyük (512x512)" name="Large(512x512)"/>
+ <combo_box.item label="Özel" name="Custom"/>
+ </combo_box>
+ <spinner label="Genişlik" name="inventory_snapshot_width"/>
+ <spinner label="Yükseklik" name="inventory_snapshot_height"/>
+ <check_box label="Oranları koru" name="inventory_keep_aspect_check"/>
+ <button label="İptal" name="cancel_btn"/>
+ <button label="Kaydet" name="save_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_local.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_local.xml
new file mode 100644
index 0000000000..87d7677d73
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_local.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_local">
+ <text name="title">
+ Bilgisayarıma Kaydet
+ </text>
+ <combo_box label="Çözünürlük" name="local_size_combo">
+ <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
+ <combo_box.item label="320x240" name="320x240"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="1280x1024" name="1280x1024"/>
+ <combo_box.item label="1600x1200" name="1600x1200"/>
+ <combo_box.item label="Özel" name="Custom"/>
+ </combo_box>
+ <layout_stack name="local_image_params_ls">
+ <layout_panel name="local_image_size_lp">
+ <spinner label="Genişlik" name="local_snapshot_width"/>
+ <spinner label="Yükseklik" name="local_snapshot_height"/>
+ <check_box label="Oranları koru" name="local_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="local_image_format_quality_lp">
+ <combo_box label="Format" name="local_format_combo">
+ <combo_box.item label="PNG (Kayıpsız)" name="PNG"/>
+ <combo_box.item label="JPEG" name="JPEG"/>
+ <combo_box.item label="BMP (Kayıpsız)" name="BMP"/>
+ </combo_box>
+ <slider label="Görüntü kalitesi" name="image_quality_slider"/>
+ <text name="image_quality_level">
+ ([QLVL])
+ </text>
+ </layout_panel>
+ </layout_stack>
+ <button label="İptal" name="cancel_btn"/>
+ <flyout_button label="Kaydet" name="save_btn" tool_tip="Görüntüyü bir dosyaya kaydet">
+ <flyout_button.item label="Kaydet" name="save_item"/>
+ <flyout_button.item label="Farklı Kaydet..." name="saveas_item"/>
+ </flyout_button>
+</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml
new file mode 100644
index 0000000000..fd2e85fce5
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_options">
+ <button label="Profil Akışımda Yayınla" name="save_to_profile_btn"/>
+ <button label="E-posta" name="save_to_email_btn"/>
+ <button label="Envanterime Kaydet (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Bilgisayarıma Kaydet" name="save_to_computer_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_postcard.xml
new file mode 100644
index 0000000000..e999678a0d
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_postcard.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_postcard">
+ <string name="default_subject">
+ SECOND_LIFE]&apos;dan posta kartı.
+ </string>
+ <string name="default_message">
+ Buna bakın!
+ </string>
+ <string name="upload_message">
+ Gönderiyor...
+ </string>
+ <text name="title">
+ E-posta
+ </text>
+ <button label="İleti" name="message_btn"/>
+ <button label="Ayarlar" name="settings_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_profile.xml
new file mode 100644
index 0000000000..334fd52a48
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_profile.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_snapshot_profile">
+ <text name="title">
+ Profil Akışımda Yayınla
+ </text>
+ <combo_box label="Çözünürlük" name="profile_size_combo">
+ <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ <combo_box.item label="Özel" name="Custom"/>
+ </combo_box>
+ <layout_stack name="profile_image_params_ls">
+ <layout_panel name="profile_image_size_lp">
+ <spinner label="Genişlik" name="profile_snapshot_width"/>
+ <spinner label="Yükseklik" name="profile_snapshot_height"/>
+ <check_box label="Oranları koru" name="profile_keep_aspect_check"/>
+ </layout_panel>
+ <layout_panel name="profile_image_metadata_lp">
+ <text name="caption_label">
+ Resim yazısı:
+ </text>
+ <check_box initial_value="true" label="Konumu dahil et" name="add_location_cb"/>
+ </layout_panel>
+ </layout_stack>
+ <button label="İptal" name="cancel_btn"/>
+ <button label="Yayınla" name="post_btn"/>
+</panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_status_bar.xml b/indra/newview/skins/default/xui/tr/panel_status_bar.xml
index 63726b94e2..178cbda4a2 100644
--- a/indra/newview/skins/default/xui/tr/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/tr/panel_status_bar.xml
@@ -15,10 +15,10 @@
<panel.string name="buycurrencylabel">
L$ [AMT]
</panel.string>
- <panel name="balance_bg">
+ <panel left="-425" name="balance_bg" width="215">
<text name="balance" tool_tip="L$ bakiyenizi yenilemek için buraya tıklayın" value="L$20"/>
<button label="L$ Satın Al" name="buyL" tool_tip="Daha fazla L$ satın almak için tıklayın"/>
- <button label="Alışveriş yap" name="goShop" tool_tip="Second Life Pazaryeri Aç"/>
+ <button label="Alışveriş yap" name="goShop" tool_tip="Second Life Pazaryeri Aç" width="95"/>
</panel>
<text name="TimeText" tool_tip="Geçerli zaman (Pasifik)">
24:00 AM PST
diff --git a/indra/newview/skins/default/xui/tr/role_actions.xml b/indra/newview/skins/default/xui/tr/role_actions.xml
index 18f7d6dca2..655ac64172 100644
--- a/indra/newview/skins/default/xui/tr/role_actions.xml
+++ b/indra/newview/skins/default/xui/tr/role_actions.xml
@@ -44,7 +44,7 @@
<action_set description="Bu Yeteneklere, grubun sahip olduğu parsellere erişime izin verme veya buralara erişimi yasaklama ve Second Life Sakinlerini dondurma veya parselden dışarı çıkarma da dahildir." name="Parcel Access">
<action description="Parselin Erişim listelerini yönet" longdescription="Parselin Erişim listelerini Arazi Hakkında &gt; Erişim sekmesinden yönetin." name="land manage allowed" value="29"/>
<action description="Parselin Yasaklama listelerini yönet" longdescription="Parselin Yasaklama listelerini Arazi Hakkında &gt; Erişim sekmesinden yönetin." name="land manage banned" value="30"/>
- <action description="Parselin &apos;Geçiş haklarını şuna sat&apos; ayarlarını değiştir" longdescription="Parselin &apos;Geçiş haklarını şuna sat&apos; ayarlarını Arazi Hakkında &gt; Erişim sekmesinden değiştirin." name="land manage passes" value="31"/>
+ <action description="Parselin &apos;Geçiş haklr. şuna sat&apos; ayarlarını değiştir" longdescription="Parselin &apos;Geçiş haklr. şuna sat&apos; ayarlarını Arazi Hakkında &gt; Erişim sekmesinden değiştirin." name="land manage passes" value="31"/>
<action description="Parsel üzerindeki Second Life Sakinlerini dışarı çıkar veya dondur" longdescription="Bu Yeteneğe sahip olan bir Roldeki Üyeler, grubun sahip olduğu bir parsel üzerinde olmasını istemedikleri bir Second Life sakininin üzerini sağ tıklatıp &apos;Dışarı Çıkar&apos; veya &apos;Dondur&apos;u seçebilirler." name="land admin" value="32"/>
</action_set>
<action_set description="Bu Yeteneklere üyelerin nesneleri iade etmelerine, Linden bitkilerini yerleştirmelerine ve bu bitkilerin yerlerini değiştirmelerine izin veren güçler de dahildir. Bu özellik, Üyelerin çöpleri temizlemeleri ve bahçe düzenlemesi yapmaları için kullanışlıdır; fakat dikkatle kullanılmalıdır, çünkü nesneleri iade etmenin geri alınma imkanı yoktur." name="Parcel Content">
diff --git a/indra/newview/skins/default/xui/tr/sidepanel_inventory.xml b/indra/newview/skins/default/xui/tr/sidepanel_inventory.xml
index 70c449b402..938b5a76d8 100644
--- a/indra/newview/skins/default/xui/tr/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/tr/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
<panel label="Eşyalar" name="objects panel">
<panel label="" name="sidepanel__inventory_panel">
<layout_stack name="inventory_layout_stack">
- <layout_panel name="inbox_outbox_layout_panel">
- <layout_stack name="inbox_outbox_layout_stack">
- <layout_panel name="inbox_layout_panel">
- <panel label="" name="marketplace_inbox">
- <string name="InboxLabelWithArg">
- Alınan öğeler ([NUM])
- </string>
- <string name="InboxLabelNoArg">
- Alınan öğeler
- </string>
- <button label="Alınan öğeler" name="inbox_btn"/>
- <text name="inbox_fresh_new_count">
- [NUM] yeni
- </text>
- <panel tool_tip="Drag and drop items to your inventory to manage and use them">
- <text name="inbox_inventory_placeholder">
- Pazaryerinden satın alınan öğeler buraya teslim edilir.
- </text>
- </panel>
- </panel>
- </layout_panel>
- <layout_panel name="outbox_layout_panel">
- <panel label="" name="marketplace_outbox">
- <string name="OutboxLabelWithArg">
- Satıcı giden kutusu ([NUM])
- </string>
- <string name="OutboxLabelNoArg">
- Satıcı giden kutusu
- </string>
- <button label="Satıcı giden kutusu" name="outbox_btn"/>
- <button label="" name="outbox_sync_btn" tool_tip="Pazaryeri Vitrinime Gönder"/>
- <panel>
- <panel name="outbox_inventory_placeholder_panel">
- <text name="outbox_inventory_placeholder_title">
- Yükleniyor...
- </text>
- </panel>
- </panel>
- </panel>
- </layout_panel>
- </layout_stack>
+ <layout_panel name="inbox_layout_panel">
+ <panel label="" name="marketplace_inbox">
+ <string name="InboxLabelWithArg">
+ Alınan öğeler ([NUM])
+ </string>
+ <string name="InboxLabelNoArg">
+ Alınan öğeler
+ </string>
+ <button label="Alınan öğeler" name="inbox_btn"/>
+ <text name="inbox_fresh_new_count">
+ [NUM] yeni
+ </text>
+ <panel name="inbox_inventory_placeholder_panel" tool_tip="Öğeleri kullanmak için bunları sürükleyin ve envanterinize bırakın">
+ <text name="inbox_inventory_placeholder">
+ Pazaryerinden satın alınan öğeler buraya teslim edilir.
+ </text>
+ </panel>
+ </panel>
</layout_panel>
</layout_stack>
<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/tr/sidepanel_task_info.xml b/indra/newview/skins/default/xui/tr/sidepanel_task_info.xml
index 28eeef02d3..2fa6281f05 100644
--- a/indra/newview/skins/default/xui/tr/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/tr/sidepanel_task_info.xml
@@ -118,6 +118,6 @@
<button label="Aç" name="open_btn"/>
<button label="Öde" name="pay_btn"/>
<button label="Satın Al" name="buy_btn"/>
- <button label="Ayrıntılar" name="details_btn"/>
+ <button label="Ayrıntl" name="details_btn"/>
</panel>
</panel>
diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml
index a17d78486d..2a4e2c20a7 100644
--- a/indra/newview/skins/default/xui/tr/strings.xml
+++ b/indra/newview/skins/default/xui/tr/strings.xml
@@ -181,7 +181,7 @@ Güncelleştirmeler için www.secondlife.com/status adresini kontrol edin.
</string>
<string name="LoginFailedPremiumOnly">
Second Life üzerindeki aktif kullanıcıların olası en iyi deneyimi yaşamasını sağlamak için, oturum açılması geçici olarak kısıtlanmıştır.
-
+
Second Life için ödeme yapmış olan kişilere öncelik tanımak amacıyla, ücretsiz hesaplara sahip kişiler bu süre içerisinde Second Life&apos;a erişemeyecekler.
</string>
<string name="LoginFailedComputerProhibited">
@@ -339,17 +339,35 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
Buraya sadece bir öğe sürüklenebilir.
</string>
<string name="TooltipPrice" value="L$[AMOUNT]:"/>
+ <string name="TooltipOutboxDragToWorld">
+ Satıcı giden kutunuzda öğeler oluşturamazsınız
+ </string>
<string name="TooltipOutboxNoTransfer">
- Bu nesnelerden bir veya daha fazlası başka bir kullanıcıya satılamaz veya aktarılamaz.
+ Bu nesnelerden bir veya daha fazlası satılamaz veya aktarılamaz.
+ </string>
+ <string name="TooltipOutboxNotInInventory">
+ Satıcı giden kutunuza sadece doğrudan kendi envanterinizden öğeler koyabilirsiniz
</string>
<string name="TooltipOutboxWorn">
- Bu nesnelerden bir veya daha fazlasını giyiyorsunuz. Bunları avatarınızdan kaldırın ve tekrar taşımayı deneyin.
+ Giymekte olduğunuz öğeleri Satıcı giden kutunuza koyamazsınız.
+ </string>
+ <string name="TooltipOutboxCallingCard">
+ Satıcı giden kutunuza arama kartları koyamazsınız
</string>
<string name="TooltipOutboxFolderLevels">
- Bu klasörde çok fazla alt klasör seviyesi var. Dahili klasörleri tekrar düzenleyerek maksimum 4 seviye derinliğe azaltın (Kök Klasör içinde A içinde B içinde C şeklinde).
+ İç içe geçmiş klasörlerin derinliği üçü geçiyor
+ </string>
+ <string name="TooltipOutboxTooManyFolders">
+ Üst seviyedeki klasördeki alt klasör sayısı 20&apos;yi geçiyor
</string>
<string name="TooltipOutboxTooManyObjects">
- Bu klasörde 200&apos;den fazla nesne var. Nesne sayısını azaltmak için öğelerden bazılarını kutuya koyun.
+ Üst seviyedeki klasördeki öğe sayısı 200&apos;ü geçiyor
+ </string>
+ <string name="TooltipDragOntoOwnChild">
+ Bir klasörü alt klasörüne taşıyamazsınız
+ </string>
+ <string name="TooltipDragOntoSelf">
+ Bir klasörü kendi içine taşıyamazsınız
</string>
<string name="TooltipHttpUrl">
Bu web sayfasını görmek için tıklayın
@@ -814,6 +832,9 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
<string name="anim_yes_head">
Evet
</string>
+ <string name="multiple_textures">
+ Birden Çok
+ </string>
<string name="texture_loading">
Yükleniyor...
</string>
@@ -973,6 +994,9 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
<string name="choose_the_directory">
Dizin Seç
</string>
+ <string name="script_files">
+ Komut Dosyaları
+ </string>
<string name="AvatarSetNotAway">
Uzakta Değil
</string>
@@ -1211,43 +1235,36 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
Envanterinizde bu dokunun kopyası yok
</string>
<string name="InventoryInboxNoItems">
- Pazaryeri üzerinden satın alınan öğeler buraya teslim edilir.
+ Pazaryerinda satın aldıklarınız burada görünecektir. Bunları kullanmak için envanterinize sürükleyebilirsiniz.
</string>
<string name="MarketplaceURL">
- http://marketplace.[DOMAIN_NAME]
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
</string>
<string name="MarketplaceURL_CreateStore">
- http://marketplace.[DOMAIN_NAME]/create_store
- </string>
- <string name="MarketplaceURL_LearnMore">
- http://marketplace.[DOMAIN_NAME]/learn_more
+ http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
</string>
- <string name="InventoryOutboxCreationErrorTitle">
- Satıcı Giden Kutunuz düzgün yapılandırılmamıştır
+ <string name="MarketplaceURL_Dashboard">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
</string>
- <string name="InventoryOutboxCreationErrorTooltip">
- Satıcı Giden Kutusu yapılandırma hatası
+ <string name="MarketplaceURL_Imports">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
</string>
- <string name="InventoryOutboxCreationError">
- Sorunu düzeltmek için lütfen Müşteri Hizmetlerine başvurun.
+ <string name="MarketplaceURL_LearnMore">
+ https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
</string>
<string name="InventoryOutboxNotMerchantTitle">
- Pazaryerinde herkes öğe satabilir
- </string>
- <string name="InventoryOutboxNotMerchantTooltip">
- Bir satıcı olun!
+ Pazaryerinde herkes öğe satabilir.
</string>
+ <string name="InventoryOutboxNotMerchantTooltip"/>
<string name="InventoryOutboxNotMerchant">
- [[MARKETPLACE_URL] Second Life Pazaryeri] içerisinde bir milyondan fazla sanal ürün satışa sunulmuştur, bunların tümü Sakinler tarafından oluşturulmuştur. Siz de oluşturduğunuz öğeleri ve satın aldığınız öğelerin bazılarını satabilirsiniz. Bunu yapmak kolaydır, kurulum da ücretsizdir. [[LEARN_MORE_URL] Daha fazla bilgi edinin] veya başlamak için Pazaryerinde [[CREATE_STORE_URL] bir mağaza açın].
+ Eğer bir satıcı olmak istiyorsanız, [Pazaryerinde [MARKETPLACE_CREATE_STORE_URL] bir mağaza açmanız gerekir].
</string>
<string name="InventoryOutboxNoItemsTitle">
- Pazaryerine öğe göndermek için yeni bir yol
- </string>
- <string name="InventoryOutboxNoItemsTooltip">
- Öğeleri Pazaryerinde satışa hazırlamak için sürükleyip buraya bırakın
+ Giden kutunuz boş.
</string>
+ <string name="InventoryOutboxNoItemsTooltip"/>
<string name="InventoryOutboxNoItems">
- Satmak istediğiniz öğeleri veya klasörleri bu alana sürükleyin. Öğenin bir kopyası burada görünür ve kopyalanamaz bir öğeyi sürüklemediyseniz, envanteriniz aynı kalır. Öğeleri Pazaryerine göndermeye hazır olduğunuzda Karşıya Yükle düğmesine tıklayın. Öğeleriniz Pazaryeri Envanterinize taşındığında bu klasörden kaybolurlar.
+ Bu alana klasörleri sürükleyin ve bunları [[MARKETPLACE_DASHBOARD_URL] Pazaryerinde] satılık olarak duyurmak için &quot;Pazaryerine Gönder&quot; üzerine tıklayın.
</string>
<string name="Marketplace Error None">
Hata yok
@@ -1409,6 +1426,9 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
<string name="no_attachments">
Giyilen aksesuar yok
</string>
+ <string name="Attachments remain">
+ Aksesuarlar ([COUNT] yuva mevcut)
+ </string>
<string name="Buy">
Satın Al
</string>
@@ -1535,6 +1555,12 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
<string name="Right Pec">
Sağ Göğüs
</string>
+ <string name="Neck">
+ Boyun
+ </string>
+ <string name="Avatar Center">
+ Avatar Merkezi
+ </string>
<string name="Invalid Attachment">
Geçersiz Aksesuar Noktası
</string>
@@ -2160,7 +2186,7 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
Aşağı
</string>
<string name="Any Category">
- Herhangi Bir Kategori
+ Herh. Bir Kategori
</string>
<string name="Shopping">
Alışveriş
@@ -2190,7 +2216,7 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
Kişisel
</string>
<string name="None">
- Hiçbiri
+ Renksiz
</string>
<string name="Linden Location">
Linden Konumu
@@ -2390,7 +2416,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Arka Perçem
</string>
<string name="Baggy">
- Lüleler
+ Torbalı
</string>
<string name="Bangs">
Kahküller
@@ -2480,7 +2506,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Geniş
</string>
<string name="Brow Size">
- Kaş Büyüklüğü
+ Alın Genişliği
</string>
<string name="Bug Eyes">
Patlak Gözlü
@@ -2777,7 +2803,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Kaş Yüksekliği
</string>
<string name="Eyebrow Points">
- Kaş Noktaları
+ Kaş Yapısı
</string>
<string name="Eyebrow Size">
Kaş Büyüklüğü
@@ -2846,13 +2872,13 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Ön Perçem
</string>
<string name="Full Back">
- Saçlar Arkada
+ Arkası Düz
</string>
<string name="Full Eyeliner">
Çift Taraflı Göz Kalemi
</string>
<string name="Full Front">
- Saçlar Önde
+ Önü Düz
</string>
<string name="Full Hair Sides">
Saçlar Yanda
@@ -2936,13 +2962,13 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Yüksek Topuklar
</string>
<string name="High Jaw">
- Yüksek Çene Ucu
+ Ayrık
</string>
<string name="High Platforms">
- Yüksek Topuklu Ayakkabılar
+ Yüksek Topuklu
</string>
<string name="High and Tight">
- Tepede Bırakılmış Saç
+ Düşük
</string>
<string name="Higher">
Daha Yüksek
@@ -2954,7 +2980,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Kalça Genişliği
</string>
<string name="In">
- İç
+ İçeri
</string>
<string name="In Shdw Color">
İç Gölge Rengi
@@ -2978,19 +3004,19 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Ceket Kırışıklıkları
</string>
<string name="Jaw Angle">
- Çene Ucu Açısı
+ Çenenin Boyuna Uzaklığı
</string>
<string name="Jaw Jut">
- Çene Ucu Çıkıntısı
+ Alt Çene Uzunluğu
</string>
<string name="Jaw Shape">
- Çene Ucu Şekli
+ Çene Kemiği Genişliği
</string>
<string name="Join">
- Birleştir
+ Birleşik
</string>
<string name="Jowls">
- Gıdıklar
+ Avurtlar
</string>
<string name="Knee Angle">
Diz Açısı
@@ -3029,7 +3055,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Daha Az Dolgun
</string>
<string name="Less Gravity">
- Daha Az Yerçekimi
+ Dik Göğüs
</string>
<string name="Less Love">
Daha İnce Bel
@@ -3047,7 +3073,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Daha Az Yuvarlak
</string>
<string name="Less Saddle">
- Daha Dar Kalça
+ Basensiz
</string>
<string name="Less Square">
Daha Az Küt
@@ -3098,7 +3124,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Uzun Kafa
</string>
<string name="Long Hips">
- Geniş Kalçalar
+ Yüksek kalça
</string>
<string name="Long Legs">
Uzun Bacaklar
@@ -3107,7 +3133,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Uzun Boyun
</string>
<string name="Long Pigtails">
- Uzun Saç Örgüleri
+ Yandan Uzun Kuyruk
</string>
<string name="Long Ponytail">
Uzun Atkuyruğu
@@ -3137,13 +3163,13 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Alçak Topuklar
</string>
<string name="Low Jaw">
- Düşük Çene Ucu
+ Bitişik
</string>
<string name="Low Platforms">
Alçak Topuklu
</string>
<string name="Low and Loose">
- Serbest At Kuyruğu
+ Yüksek
</string>
<string name="Lower">
Daha Alçak
@@ -3182,7 +3208,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Daha Dolgun
</string>
<string name="More Gravity">
- Daha Çok Yerçekimi
+ Sarkık Göğüs
</string>
<string name="More Lipstick">
Daha Çok Ruj
@@ -3191,7 +3217,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Daha Kalın Bel
</string>
<string name="More Lower Lip">
- Daha Çok Alt Dudak
+ Daha Dolgun Alt Dudak
</string>
<string name="More Muscles">
Daha Çok Kas
@@ -3206,7 +3232,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Daha Yuvarlak
</string>
<string name="More Saddle">
- Daha Geniş Kalça
+ Basenli
</string>
<string name="More Sloped">
Daha Eğimli
@@ -3215,7 +3241,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Daha Küt
</string>
<string name="More Upper Lip">
- Daha Çok Üst Dudak
+ Daha Dolgun Üst Dudak
</string>
<string name="More Vertical">
Daha Dikey
@@ -3260,7 +3286,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Önü Dar
</string>
<string name="Narrow Lips">
- İnce Dudaklar
+ Küçük Dudaklar
</string>
<string name="Natural">
Doğal
@@ -3359,7 +3385,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Turuncu
</string>
<string name="Out">
- Dış
+ Dışarı
</string>
<string name="Out Shdw Color">
Dış Gölge Rengi
@@ -3377,7 +3403,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Dış Gölge
</string>
<string name="Overbite">
- Üst Dişler Önde
+ Öne Doğru
</string>
<string name="Package">
Apış Arası Şişkinliği
@@ -3416,7 +3442,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Pigment
</string>
<string name="Pigtails">
- Saç Örgüleri
+ Yan Kuyruklar
</string>
<string name="Pink">
Pembe
@@ -3431,7 +3457,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Topuk Genişliği
</string>
<string name="Pointy">
- Sivri
+ Dar
</string>
<string name="Pointy Heels">
Sivri Topuklar
@@ -3482,25 +3508,25 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Dağınık Saç
</string>
<string name="Saddle Bags">
- Kalça Kalınlığı
+ Basen Genişliği
</string>
<string name="Scrawny Leg">
Sıska Bacak
</string>
<string name="Separate">
- Ayrı
+ Ayrık
</string>
<string name="Shallow">
Sığ
</string>
<string name="Shear Back">
- Arkayı Dikey Kaydır
+ Arka Dolgunluğu
</string>
<string name="Shear Face">
Yüzü Dikey Kaydır
</string>
<string name="Shear Front">
- Önü Dikey Kaydır
+ Ön Dolgunluğu
</string>
<string name="Shear Left Up">
Solu Yukarı Kaydır
@@ -3509,10 +3535,10 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Sağı Yukarı Kaydır
</string>
<string name="Sheared Back">
- Arkası Dikey Kaydırılmış
+ Arkası Dolgun
</string>
<string name="Sheared Front">
- Önü Dikey Kaydırılmış
+ Önü Dolgun
</string>
<string name="Shift Left">
Sola Kaydır
@@ -3548,7 +3574,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Kısa Boyun
</string>
<string name="Short Pigtails">
- Kısa Atkuyrukları
+ Yandan Kısa Kuyruk
</string>
<string name="Short Ponytail">
Kısa Atkuyruğu
@@ -3560,7 +3586,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Kısa Gövde
</string>
<string name="Short hips">
- Dar kalçalar
+ Düşük kalça
</string>
<string name="Shoulders">
Omuzlar
@@ -3638,7 +3664,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Dikleştirilmiş Saç
</string>
<string name="Square">
- Kare
+ Geniş
</string>
<string name="Square Toe">
Küt Burunlu
@@ -3680,7 +3706,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Kalın Boyun
</string>
<string name="Thick Toe">
- Kalın kabu Burnu
+ Kalın Ayak Ucu
</string>
<string name="Thin">
İnce
@@ -3695,7 +3721,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
İnce Burun
</string>
<string name="Tight Chin">
- Dar Çene
+ Çift Çene
</string>
<string name="Tight Cuffs">
Dar Paçalar
@@ -3710,7 +3736,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Dar Etek
</string>
<string name="Tight Sleeves">
- Dar Kollar
+ Dar Kollu
</string>
<string name="Toe Shape">
Ayakkabu Burnu Şekli
@@ -3728,13 +3754,13 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Sıska Gövde
</string>
<string name="Unattached">
- Bağımsız
+ Ayrık
</string>
<string name="Uncreased">
Buruşuk olmayan
</string>
<string name="Underbite">
- Alt Dişler Önde
+ Geriye Doğru
</string>
<string name="Unnatural">
Doğal Olmayan
@@ -3770,7 +3796,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Geniş
</string>
<string name="Wide Back">
- Geniş Sırt
+ Geniş Arka
</string>
<string name="Wide Front">
Geniş Ön
@@ -3895,6 +3921,9 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
<string name="Saved_message">
(Kaydedildi [LONG_TIMESTAMP])
</string>
+ <string name="IM_unblock_only_groups_friends">
+ Bu mesajı görmek için Tercihler/Gizlilik&apos;de &apos;Sadece arkadaşlar ve gruplar beni arasın veya Aİ göndersin&apos; seçeneğinin işaretini kaldırmalısınız.
+ </string>
<string name="answered_call">
Aramanız yanıtlandı
</string>
@@ -4027,6 +4056,18 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
<string name="you_paid_ldollars_no_name">
[REASON] L$[AMOUNT] ödediniz.
</string>
+ <string name="you_paid_failure_ldollars">
+ [REASON] [NAME]&apos;e L$[AMOUNT] ödeyemediniz.
+ </string>
+ <string name="you_paid_failure_ldollars_no_info">
+ L$[AMOUNT] ödeyemediniz.
+ </string>
+ <string name="you_paid_failure_ldollars_no_reason">
+ [NAME]&apos;e L$[AMOUNT] ödeyemediniz.
+ </string>
+ <string name="you_paid_failure_ldollars_no_name">
+ [REASON] L$[AMOUNT] ödeyemediniz.
+ </string>
<string name="for item">
[ITEM] için.
</string>
@@ -4079,9 +4120,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
Çevrimiçi
</string>
<string name="uploading_abuse_report">
- Karşıya Yükleniyor...
-
-Kötüye Kullanımı Bildirme
+ Kötüye Kullanım Bildirimi Karşıya Yükleniyor...
</string>
<string name="New Shape">
Yeni Şekil
@@ -4348,7 +4387,7 @@ Kötüye Kullanımı Bildirme
<string name="server_is_down">
Tüm çabalarımıza rağmen beklenmeyen bir hata meydana geldi.
- Hizmetle ilişkili bilinen bir sorun olup olmadığını görmek için lütfen status.secondlifegrid.net adresine bakın.
+ Hizmetle ilişkili bilinen bir sorun olup olmadığını görmek için lütfen status.secondlifegrid.net adresine bakın.
Sorun yaşamaya devam ederseniz lütfen ağınızın ve güvenlik duvarınızın ayarlarına bakın.
</string>
<string name="dateTimeWeekdaysNames">
@@ -4437,6 +4476,12 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin.
<string name="ExternalEditorFailedToRun">
Harici düzenleyici çalışmadı.
</string>
+ <string name="TranslationFailed">
+ Çeviri başarılamadı: [REASON]
+ </string>
+ <string name="TranslationResponseParseError">
+ Çeviri yanıtı ayrıştırılırken hata meydana geldi.
+ </string>
<string name="Esc">
Esc
</string>
@@ -4819,7 +4864,10 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin.
Mini-harita
</string>
<string name="Command_Move_Label">
- Hareket Et
+ Yürü / koş / uç
+ </string>
+ <string name="Command_Outbox_Label">
+ Satıcı giden kutusu
</string>
<string name="Command_People_Label">
Kişiler
@@ -4846,10 +4894,10 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin.
Konuş
</string>
<string name="Command_View_Label">
- Görünüm
+ Kamera denetimleri
</string>
<string name="Command_Voice_Label">
- Yakındaki ses
+ Ses ayarları
</string>
<string name="Command_AboutLand_Tooltip">
Ziyaret ettiğiniz araziyle ilgili bilgi
@@ -4893,6 +4941,9 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin.
<string name="Command_Move_Tooltip">
Avatarınızı hareket ettirmek
</string>
+ <string name="Command_Outbox_Tooltip">
+ Satmak amacıyla Pazaryerinize öğeler taşıyın
+ </string>
<string name="Command_People_Tooltip">
Arkadaşlar, gruplar ve yakındaki kişiler
</string>
@@ -4921,7 +4972,16 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin.
Kamera açısını değiştirmek
</string>
<string name="Command_Voice_Tooltip">
- Ses imkanına sahip yakındaki kişiler
+ Aramalar ve SL dünyası içinde size yakın kişiler için ses denetimleri
+ </string>
+ <string name="Toolbar_Bottom_Tooltip">
+ şu anda alt araç çubuğunuzda
+ </string>
+ <string name="Toolbar_Left_Tooltip">
+ şu anda sol araç çubuğunuzda
+ </string>
+ <string name="Toolbar_Right_Tooltip">
+ şu anda sağ araç çubuğunuzda
</string>
<string name="Retain%">
Koru %
@@ -4947,4 +5007,19 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin.
<string name="Normal">
Normal
</string>
+ <string name="snapshot_quality_very_low">
+ Çok Düşük
+ </string>
+ <string name="snapshot_quality_low">
+ Düşük
+ </string>
+ <string name="snapshot_quality_medium">
+ Orta
+ </string>
+ <string name="snapshot_quality_high">
+ Yüksek
+ </string>
+ <string name="snapshot_quality_very_high">
+ Çok Yüksek
+ </string>
</strings>
diff --git a/indra/newview/skins/default/xui/tr/teleport_strings.xml b/indra/newview/skins/default/xui/tr/teleport_strings.xml
index c506bb8a58..62aaaf671f 100644
--- a/indra/newview/skins/default/xui/tr/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/tr/teleport_strings.xml
@@ -21,8 +21,8 @@ Hala ışınlanamıyorsanız, sorunu çözmek için lütfen çıkış yapıp otu
Bir dakika sonra tekrar deneyin.
</message>
<message name="NoHelpIslandTP">
-You cannot teleport back to Welcome Island.
-Go to &apos;Welcome Island Public&apos; to repeat the tutorial.
+ Karşılama Ada&apos;sına geri ışınlanamazsınız.
+Öğreticiyi tekrarlamak için &apos;Karşılama Ada&apos;sı Kamusal Alanı&apos;na gidin.
</message>
<message name="noaccess_tport">
Üzgünüz, bu ışınlanma hedef konumuna erişim hakkına sahip değilsiniz.
diff --git a/indra/newview/skins/default/xui/zh/floater_buy_currency.xml b/indra/newview/skins/default/xui/zh/floater_buy_currency.xml
index d63e73c6f1..9f6591faf9 100644
--- a/indra/newview/skins/default/xui/zh/floater_buy_currency.xml
+++ b/indra/newview/skins/default/xui/zh/floater_buy_currency.xml
@@ -46,7 +46,7 @@
L$ [AMT]
</text>
<text name="currency_links">
- [http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency] | [http://www.secondlife.com/my/account/exchange_rates.php exchange rate]
+ [http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency]
</text>
<text name="exchange_rate_note">
Re-enter amount to see the latest exchange rate.
diff --git a/indra/newview/skins/default/xui/zh/floater_camera.xml b/indra/newview/skins/default/xui/zh/floater_camera.xml
index f4db20684c..b75474340c 100644
--- a/indra/newview/skins/default/xui/zh/floater_camera.xml
+++ b/indra/newview/skins/default/xui/zh/floater_camera.xml
@@ -9,15 +9,6 @@
<floater.string name="move_tooltip">
Move Camera Up and Down, Left and Right
</floater.string>
- <floater.string name="camera_modes_title">
- 攝影機模式
- </floater.string>
- <floater.string name="pan_mode_title">
- 環繞縮放平移
- </floater.string>
- <floater.string name="presets_mode_title">
- 預設視角
- </floater.string>
<floater.string name="free_mode_title">
視角物件
</floater.string>
diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml
index f7be781cac..b6bb79bcbc 100644
--- a/indra/newview/skins/default/xui/zh/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml
@@ -20,8 +20,6 @@
<menu_item_call label="離開" name="Set Away"/>
<menu_item_call label="忙碌" name="Set Busy"/>
</menu>
- <menu_item_call label="要求 Admin 狀態" name="Request Admin Options"/>
- <menu_item_call label="離開 Admin 狀態" name="Leave Admin Options"/>
<menu_item_call label="結束退出 [APP_NAME]" name="Quit"/>
</menu>
<menu label="溝通" name="Communicate">
@@ -36,11 +34,10 @@
<menu_item_check label="搜尋" name="Search"/>
<menu_item_call label="拍攝快照" name="Take Snapshot"/>
<menu_item_call label="將此處記下地標" name="Create Landmark Here"/>
- <menu label="地點檔案" name="Land">
- <menu_item_call label="地點檔案" name="Place Profile"/>
- <menu_item_call label="關於土地" name="About Land"/>
- <menu_item_call label="地區 / 領地" name="Region/Estate"/>
- </menu>
+ <menu_item_separator/>
+ <menu_item_call label="地點檔案" name="Place Profile"/>
+ <menu_item_call label="關於土地" name="About Land"/>
+ <menu_item_call label="地區 / 領地" name="Region/Estate"/>
<menu_item_call label="購買這塊土地" name="Buy Land"/>
<menu_item_call label="我的土地" name="My Land"/>
<menu label="顯示" name="LandShow">
@@ -56,7 +53,7 @@
</menu>
<menu_item_call label="瞬間瞬間傳送回家" name="Teleport Home"/>
<menu_item_call label="設定家在此處" name="Set Home to Here"/>
- <menu label="太陽" name="Environment Settings">
+ <menu label="太陽" name="Sun">
<menu_item_call label="日出" name="Sunrise"/>
<menu_item_call label="中午" name="Noon"/>
<menu_item_call label="日落" name="Sunset"/>
@@ -154,22 +151,22 @@
<menu_item_check label="顯示第一人稱視角準星" name="ShowCrosshairs"/>
</menu>
<menu label="Rendering Types" name="Rendering Types">
- <menu_item_check label="簡單" name="Simple"/>
- <menu_item_check label="半透明" name="Alpha"/>
- <menu_item_check label="樹木" name="Tree"/>
- <menu_item_check label="化身" name="Character"/>
- <menu_item_check label="地表" name="SurfacePath"/>
- <menu_item_check label="天空" name="Sky"/>
- <menu_item_check label="水文" name="Water"/>
- <menu_item_check label="地面" name="Ground"/>
- <menu_item_check label="體積" name="Volume"/>
- <menu_item_check label="草地" name="Grass"/>
- <menu_item_check label="雲彩" name="Clouds"/>
- <menu_item_check label="粒子效果" name="Particles"/>
- <menu_item_check label="碰撞" name="Bump"/>
+ <menu_item_check label="簡單" name="Rendering Type Simple"/>
+ <menu_item_check label="半透明" name="Rendering Type Alpha"/>
+ <menu_item_check label="樹木" name="Rendering Type Tree"/>
+ <menu_item_check label="化身" name="Rendering Type Character"/>
+ <menu_item_check label="地表" name="Rendering Type Surface Patch"/>
+ <menu_item_check label="天空" name="Rendering Type Sky"/>
+ <menu_item_check label="水文" name="Rendering Type Water"/>
+ <menu_item_check label="地面" name="Rendering Type Ground"/>
+ <menu_item_check label="體積" name="Rendering Type Volume"/>
+ <menu_item_check label="草地" name="Rendering Type Grass"/>
+ <menu_item_check label="雲彩" name="Rendering Type Clouds"/>
+ <menu_item_check label="粒子效果" name="Rendering Type Particles"/>
+ <menu_item_check label="碰撞" name="Rendering Type Bump"/>
</menu>
<menu label="Rendering Features" name="Rendering Features">
- <menu_item_check label="UI" name="UI"/>
+ <menu_item_check label="UI" name="ToggleUI"/>
<menu_item_check label="Selected" name="Selected"/>
<menu_item_check label="Highlighted" name="Highlighted"/>
<menu_item_check label="Dynamic Textures" name="Dynamic Textures"/>
@@ -182,10 +179,7 @@
<menu_item_call label="清除群組快取資料" name="ClearGroupCache"/>
<menu_item_check label="滑鼠平滑移動" name="Mouse Smoothing"/>
<menu label="快速鍵" name="Shortcuts">
- <menu_item_call label="圖像(L$[COST])..." name="Upload Image"/>
- <menu_item_check label="搜尋" name="Search"/>
<menu_item_call label="釋出按鍵" name="Release Keys"/>
- <menu_item_call label="設定使用者界面大小至預設值" name="Set UI Size to Default"/>
<menu_item_check label="顯示進階選單 - 舊版捷徑" name="Show Advanced Menu - legacy shortcut"/>
<menu_item_call label="關閉視窗" name="Close Window"/>
<menu_item_call label="關閉全部視窗" name="Close All Windows"/>
@@ -194,13 +188,6 @@
<menu_item_check label="Joystick Flycam" name="Joystick Flycam"/>
<menu_item_call label="重設視角" name="Reset View"/>
<menu_item_call label="注視上一位聊天者" name="Look at Last Chatter"/>
- <menu label="選擇建造工具" name="Select Tool">
- <menu_item_call label="聚焦工具" name="Focus"/>
- <menu_item_call label="移動工具" name="Move"/>
- <menu_item_call label="編輯工具" name="Edit"/>
- <menu_item_call label="創造工具" name="Create"/>
- <menu_item_call label="土地工具" name="Land"/>
- </menu>
<menu_item_call label="Zoom In" name="Zoom In"/>
<menu_item_call label="Zoom Default" name="Zoom Default"/>
<menu_item_call label="Zoom Out" name="Zoom Out"/>
@@ -306,9 +293,8 @@
<menu_item_call label="開始錄製" name="Start Record"/>
<menu_item_call label="停止錄製" name="Stop Record"/>
</menu>
- <menu label="世界" name="World">
+ <menu label="世界" name="DevelopWorld">
<menu_item_check label="模擬器太陽設定覆蓋" name="Sim Sun Override"/>
- <menu_item_check label="Cheesy Beacon" name="Cheesy Beacon"/>
<menu_item_check label="固定天氣" name="Fixed Weather"/>
<menu_item_call label="傾印地區物件快取" name="Dump Region Object Cache"/>
</menu>
@@ -340,11 +326,11 @@
</menu>
<menu label="化身" name="Character">
<menu label="Grab Baked Texture" name="Grab Baked Texture">
- <menu_item_call label="Iris" name="Iris"/>
- <menu_item_call label="頭部" name="Head"/>
- <menu_item_call label="Upper Body" name="Upper Body"/>
- <menu_item_call label="Lower Body" name="Lower Body"/>
- <menu_item_call label="裙子" name="Skirt"/>
+ <menu_item_call label="Iris" name="Grab Iris"/>
+ <menu_item_call label="頭部" name="Grab Head"/>
+ <menu_item_call label="Upper Body" name="Grab Upper Body"/>
+ <menu_item_call label="Lower Body" name="Grab Lower Body"/>
+ <menu_item_call label="裙子" name="Grab Skirt"/>
</menu>
<menu label="Character Tests" name="Character Tests">
<menu_item_call label="Appearance To XML" name="Appearance To XML"/>
@@ -378,8 +364,8 @@
<menu_item_check label="Show Admin Menu" name="View Admin Options"/>
</menu>
<menu label="Admin" name="Admin">
- <menu label="Object">
- <menu_item_call label="取得副本" name="Take Copy"/>
+ <menu label="Object" name="AdminObject">
+ <menu_item_call label="取得副本" name="Admin Take Copy"/>
<menu_item_call label="強制擁有者為我" name="Force Owner To Me"/>
<menu_item_call label="Force Owner Permissive" name="Force Owner Permissive"/>
<menu_item_call label="刪除" name="Delete"/>
@@ -415,7 +401,7 @@
<menu_item_call label="身體物理" name="Physics"/>
<menu_item_call label="全部衣服" name="All Clothes"/>
</menu>
- <menu label="幫助" name="Help">
+ <menu label="幫助" name="DeprecatedHelp">
<menu_item_call label="林登官方部落格" name="Official Linden Blog"/>
<menu_item_call label="Scripting Portal" name="Scripting Portal"/>
<menu label="臭蟲回報" name="Bug Reporting">
diff --git a/indra/newview/skins/default/xui/zh/notifications.xml b/indra/newview/skins/default/xui/zh/notifications.xml
index 2d309a2af0..3fa8ff3f78 100644
--- a/indra/newview/skins/default/xui/zh/notifications.xml
+++ b/indra/newview/skins/default/xui/zh/notifications.xml
@@ -966,7 +966,7 @@ Offer friendship to [NAME]?
</form>
</notification>
<notification name="RemoveFromFriends">
- Do you want to remove [NAME] from your Friends List?
+ Do you want to remove &lt;nolink&gt;[NAME]&lt;/nolink&gt; from your Friends List?
<usetemplate name="okcancelbuttons" notext="取消" yestext="確定"/>
</notification>
<notification name="RemoveMultipleFromFriends">
@@ -1418,7 +1418,7 @@ We must restart [APP_NAME] to install the update.
<usetemplate ignoretext="在我退回物件給它們的擁有者前確認" name="okcancelignore" notext="取消" yestext="確定"/>
</notification>
<notification name="GroupLeaveConfirmMember">
- 你目前是 [GROUP] 群組的成員。
+ 你目前是 &lt;nolink&gt;[GROUP]&lt;/nolink&gt; 群組的成員。
是否要離開群組?
<usetemplate name="okcancelbuttons" notext="取消" yestext="確定"/>
</notification>
@@ -2109,10 +2109,10 @@ Link to this from a web page to give others easy access to this location, or try
Topic: [SUBJECT], Message: [MESSAGE]
</notification>
<notification name="FriendOnline">
- [NAME] 上線
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; 上線
</notification>
<notification name="FriendOffline">
- [NAME] 離線
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; 離線
</notification>
<notification name="AddSelfFriend">
Although you&apos;re very nice, you can&apos;t add yourself as a friend.
@@ -2491,10 +2491,10 @@ Please try again in a few moments.
</form>
</notification>
<notification name="FriendshipAccepted">
- [NAME] accepted your friendship offer.
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; accepted your friendship offer.
</notification>
<notification name="FriendshipDeclined">
- [NAME] 謝絕你的交友邀請。
+ &lt;nolink&gt;[NAME]&lt;/nolink&gt; 謝絕你的交友邀請。
</notification>
<notification name="FriendshipAcceptedByMe">
交友邀請被接受。
diff --git a/indra/newview/skins/default/xui/zh/panel_my_profile.xml b/indra/newview/skins/default/xui/zh/panel_my_profile.xml
deleted file mode 100644
index 79817d7be9..0000000000
--- a/indra/newview/skins/default/xui/zh/panel_my_profile.xml
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="檔案" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/account"/>
- <string name="no_partner_text" value="無"/>
- <string name="no_group_text" value="無"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="scroll_content_panel">
- <panel name="second_life_image_panel">
- <text name="display_name_descr_text">
- User name
- </text>
- <text name="name_descr_text">
- 顯示名稱
- </text>
- <button label="檔案" name="see_profile_btn" tool_tip="察看這位化身的檔案"/>
- </panel>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/zh/panel_notes.xml b/indra/newview/skins/default/xui/zh/panel_notes.xml
deleted file mode 100644
index 875c6bb328..0000000000
--- a/indra/newview/skins/default/xui/zh/panel_notes.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Notes &amp; Privacy" name="panel_notes">
- <layout_stack name="layout">
- <layout_panel name="notes_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <text name="status_message" value="My private notes:"/>
- <text name="status_message2" value="允許這個人可以:"/>
- <check_box label="看到我上線狀態" name="status_check"/>
- <check_box label="在地圖上看見我" name="map_check"/>
- <check_box label="邊輯,刪除或取下我的物件" name="objects_check"/>
- </panel>
- </scroll_container>
- </layout_panel>
- <layout_panel name="notes_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="加為朋友" name="add_friend" tool_tip="向這個居民提出交友邀請"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="開啟即時訊息會話"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="通話" name="call" tool_tip="與這位居民通話"/>
- </layout_panel>
- <layout_panel name="show_on_map_btn_lp">
- <button label="地圖" name="show_on_map_btn" tool_tip="在地圖上顯示這個居民"/>
- </layout_panel>
- <layout_panel name="teleport_btn_lp">
- <button label="瞬間傳送" name="teleport" tool_tip="發給瞬間傳送請求"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/zh/panel_profile.xml b/indra/newview/skins/default/xui/zh/panel_profile.xml
deleted file mode 100644
index 502449ac3a..0000000000
--- a/indra/newview/skins/default/xui/zh/panel_profile.xml
+++ /dev/null
@@ -1,67 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="檔案" name="panel_profile">
- <string name="CaptionTextAcctInfo">
- [ACCTTYPE]
-[PAYMENTINFO] [AGEVERIFICATION]
- </string>
- <string name="payment_update_link_url">
- http://www.secondlife.com/account/billing.php?lang=en
- </string>
- <string name="partner_edit_link_url">
- http://www.secondlife.com/account/partners.php?lang=en
- </string>
- <string name="my_account_link_url" value="http://secondlife.com/account"/>
- <string name="no_partner_text" value="無"/>
- <string name="no_group_text" value="無"/>
- <string name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <string name="name_text_args">
- [NAME]
- </string>
- <string name="display_name_text_args">
- [DISPLAY_NAME]
- </string>
- <layout_stack name="layout">
- <layout_panel name="profile_stack">
- <scroll_container name="profile_scroll">
- <panel name="profile_scroll_panel">
- <panel name="second_life_image_panel">
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <text name="title_rw_descr_text" value="真實世界:"/>
- </panel>
- <text name="title_member_text" value="成為居民自:"/>
- <text name="title_acc_status_text" value="帳戶狀態:"/>
- <text name="title_partner_text" value="配偶:"/>
- <panel name="partner_data_panel">
- <text initial_value="(檢索中)" name="partner_text"/>
- </panel>
- <text name="title_groups_text" value="群組:"/>
- </panel>
- </scroll_container>
- </layout_panel>
- </layout_stack>
- <layout_stack name="layout_verb_buttons">
- <layout_panel name="profile_buttons_panel">
- <layout_stack name="bottom_bar_ls">
- <layout_panel name="add_friend_btn_lp">
- <button label="加為朋友" name="add_friend" tool_tip="發出交友邀請給這居民"/>
- </layout_panel>
- <layout_panel name="im_btn_lp">
- <button label="IM" name="im" tool_tip="開啟即時訊息會話"/>
- </layout_panel>
- <layout_panel name="call_btn_lp">
- <button label="通話" name="call" tool_tip="與這位居民通話"/>
- </layout_panel>
- <layout_panel name="chat_btn_lp">
- <button label="瞬間傳送" name="teleport" tool_tip="發給瞬間傳送請求"/>
- </layout_panel>
- <layout_panel name="overflow_btn_lp">
- <menu_button label="▼" name="overflow_btn" tool_tip="支付金錢,或分享收納區給居民"/>
- </layout_panel>
- </layout_stack>
- </layout_panel>
- </layout_stack>
-</panel>
diff --git a/indra/newview/skins/default/xui/zh/panel_profile_view.xml b/indra/newview/skins/default/xui/zh/panel_profile_view.xml
deleted file mode 100644
index 2684287692..0000000000
--- a/indra/newview/skins/default/xui/zh/panel_profile_view.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_target_profile">
- <string name="status_online">
- 上線
- </string>
- <string name="status_offline">
- 離線
- </string>
- <text name="display_name_label" value="顯示名稱:"/>
- <text name="solo_username_label" value="使用者名稱:"/>
- <text name="status" value="上線"/>
- <text name="user_name_small" value="Jack oh look at me this is a super duper long name"/>
- <button name="copy_to_clipboard" tool_tip="覆製到剪貼簿"/>
- <text name="user_label" value="使用者名稱:"/>
- <tab_container name="tabs">
- <panel label="檔案" name="panel_profile"/>
- <panel label="精選地點" name="panel_picks"/>
- <panel label="NOTES &amp; PRIVACY" name="panel_notes"/>
- </tab_container>
-</panel>
diff --git a/indra/newview/skins/paths.xml b/indra/newview/skins/paths.xml
index e6d68488ea..3c0da041c7 100644
--- a/indra/newview/skins/paths.xml
+++ b/indra/newview/skins/paths.xml
@@ -1,4 +1,4 @@
-<paths>
+<paths>
<directory>
<subdir>xui</subdir>
<subdir>en</subdir>
diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp
index 4c0959d1a9..e7ef017760 100644
--- a/indra/newview/tests/llworldmipmap_test.cpp
+++ b/indra/newview/tests/llworldmipmap_test.cpp
@@ -100,9 +100,9 @@ namespace tut
{
S32 level = mMap->scaleToLevel(0.0);
ensure("scaleToLevel() test 1 failed", level == LLWorldMipmap::MAP_LEVELS);
- level = mMap->scaleToLevel(LLWorldMipmap::MAP_TILE_SIZE);
+ level = mMap->scaleToLevel((F32)LLWorldMipmap::MAP_TILE_SIZE);
ensure("scaleToLevel() test 2 failed", level == 1);
- level = mMap->scaleToLevel(10 * LLWorldMipmap::MAP_TILE_SIZE);
+ level = mMap->scaleToLevel(10.f * LLWorldMipmap::MAP_TILE_SIZE);
ensure("scaleToLevel() test 3 failed", level == 1);
}
// Test 2 : globalToMipmap()
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index 0931c4ec9b..9bf755c8f8 100755..100644
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -1047,9 +1047,13 @@ class Linux_i686Manifest(LinuxManifest):
self.path("libuuid.so.16")
self.path("libuuid.so.16.0.22")
self.path("libSDL-1.2.so.0.11.3")
+ self.path("libSDL-1.2.so.0")
self.path("libdirectfb-1.4.so.5.0.4")
+ self.path("libdirectfb-1.4.so.5")
self.path("libfusion-1.4.so.5.0.4")
+ self.path("libfusion-1.4.so.5")
self.path("libdirect-1.4.so.5.0.4")
+ self.path("libdirect-1.4.so.5")
self.path("libopenjpeg.so.1.4.0")
self.path("libopenjpeg.so.1")
self.path("libopenjpeg.so")
diff --git a/indra/test/llsd_new_tut.cpp b/indra/test/llsd_new_tut.cpp
index b2fa54a688..f928a1bad0 100644
--- a/indra/test/llsd_new_tut.cpp
+++ b/indra/test/llsd_new_tut.cpp
@@ -25,6 +25,7 @@
* $/LicenseInfo$
*/
+#define LLSD_DEBUG_INFO
#include <tut/tut.hpp>
#include "linden_common.h"
#include "lltut.h"
@@ -52,11 +53,11 @@ namespace tut
private:
U32 mOutstandingAtStart;
public:
- SDCleanupCheck() : mOutstandingAtStart(LLSD::outstandingCount()) { }
+ SDCleanupCheck() : mOutstandingAtStart(llsd::outstandingCount()) { }
~SDCleanupCheck()
{
ensure_equals("SDCleanupCheck",
- LLSD::outstandingCount(), mOutstandingAtStart);
+ llsd::outstandingCount(), mOutstandingAtStart);
}
};
@@ -70,12 +71,12 @@ namespace tut
SDAllocationCheck(const std::string& message, int expectedAllocations)
: mMessage(message),
mExpectedAllocations(expectedAllocations),
- mAllocationAtStart(LLSD::allocationCount())
+ mAllocationAtStart(llsd::allocationCount())
{ }
~SDAllocationCheck()
{
ensure_equals(mMessage + " SDAllocationCheck",
- LLSD::allocationCount() - mAllocationAtStart,
+ llsd::allocationCount() - mAllocationAtStart,
mExpectedAllocations);
}
};
@@ -756,6 +757,42 @@ namespace tut
{
SDAllocationCheck check("shared values test for threaded work", 9);
+ //U32 start_llsd_count = llsd::outstandingCount();
+
+ LLSD m = LLSD::emptyMap();
+
+ m["one"] = 1;
+ m["two"] = 2;
+ m["one_copy"] = m["one"]; // 3 (m, "one" and "two")
+
+ m["undef_one"] = LLSD();
+ m["undef_two"] = LLSD();
+ m["undef_one_copy"] = m["undef_one"];
+
+ { // Ensure first_array gets freed to avoid counting it
+ LLSD first_array = LLSD::emptyArray();
+ first_array.append(1.0f);
+ first_array.append(2.0f);
+ first_array.append(3.0f); // 7
+
+ m["array"] = first_array;
+ m["array_clone"] = first_array;
+ m["array_copy"] = m["array"]; // 7
+ }
+
+ m["string_one"] = "string one value";
+ m["string_two"] = "string two value";
+ m["string_one_copy"] = m["string_one"]; // 9
+
+ //U32 llsd_object_count = llsd::outstandingCount();
+ //std::cout << "Using " << (llsd_object_count - start_llsd_count) << " LLSD objects" << std::endl;
+
+ //m.dumpStats();
+ }
+
+ {
+ SDAllocationCheck check("shared values test for threaded work", 9);
+
//U32 start_llsd_count = LLSD::outstandingCount();
LLSD m = LLSD::emptyMap();
diff --git a/indra/test/lltut.cpp b/indra/test/lltut.cpp
index da7031b52a..c43a8f0c7d 100644
--- a/indra/test/lltut.cpp
+++ b/indra/test/lltut.cpp
@@ -34,6 +34,7 @@
#include "llformat.h"
#include "llsd.h"
#include "lluri.h"
+#include "stringize.h"
namespace tut
{
@@ -144,6 +145,10 @@ namespace tut
}
return;
}
+ default:
+ // should never get here, but compiler produces warning if we
+ // don't cover this case, and at Linden warnings are fatal.
+ throw failure(STRINGIZE("invalid type field " << actual.type()));
}
}
diff --git a/indra/test/test.cpp b/indra/test/test.cpp
index ffdb0cb976..e58e7293fb 100644
--- a/indra/test/test.cpp
+++ b/indra/test/test.cpp
@@ -37,6 +37,7 @@
#include "linden_common.h"
#include "llerrorcontrol.h"
#include "lltut.h"
+#include "stringize.h"
#include "apr_pools.h"
#include "apr_getopt.h"
@@ -53,6 +54,22 @@
#include <gtest/gtest.h>
#endif
+#if LL_MSVC
+#pragma warning (push)
+#pragma warning (disable : 4702) // warning C4702: unreachable code
+#endif
+#include <boost/iostreams/tee.hpp>
+#include <boost/iostreams/stream.hpp>
+#if LL_MSVC
+#pragma warning (pop)
+#endif
+
+#include <boost/scoped_ptr.hpp>
+#include <boost/shared_ptr.hpp>
+#include <boost/make_shared.hpp>
+#include <boost/foreach.hpp>
+#include <boost/lambda/lambda.hpp>
+
namespace tut
{
std::string sSourceDir;
@@ -69,8 +86,24 @@ public:
mPassedTests(0),
mFailedTests(0),
mSkippedTests(0),
- mStream(stream)
+ // By default, capture a shared_ptr to std::cout, with a no-op "deleter"
+ // so that destroying the shared_ptr makes no attempt to delete std::cout.
+ mStream(boost::shared_ptr<std::ostream>(&std::cout, boost::lambda::_1))
{
+ if (stream)
+ {
+ // We want a boost::iostreams::tee_device that will stream to two
+ // std::ostreams.
+ typedef boost::iostreams::tee_device<std::ostream, std::ostream> TeeDevice;
+ // More than that, though, we want an actual stream using that
+ // device.
+ typedef boost::iostreams::stream<TeeDevice> TeeStream;
+ // Allocate and assign in two separate steps, per Herb Sutter.
+ // (Until we turn on C++11 support, have to wrap *stream with
+ // boost::ref() due to lack of perfect forwarding.)
+ boost::shared_ptr<std::ostream> pstream(new TeeStream(std::cout, boost::ref(*stream)));
+ mStream = pstream;
+ }
}
~LLTestCallback()
@@ -83,18 +116,21 @@ public:
}
virtual void group_started(const std::string& name) {
- std::cout << "Unit test group_started name=" << name << std::endl;
+ *mStream << "Unit test group_started name=" << name << std::endl;
}
virtual void group_completed(const std::string& name) {
- std::cout << "Unit test group_completed name=" << name << std::endl;
+ *mStream << "Unit test group_completed name=" << name << std::endl;
}
virtual void test_completed(const tut::test_result& tr)
{
++mTotalTests;
std::ostringstream out;
- out << "[" << tr.group << ", " << tr.test << "] ";
+ out << "[" << tr.group << ", " << tr.test;
+ if (! tr.name.empty())
+ out << ": " << tr.name;
+ out << "] ";
switch(tr.result)
{
case tut::test_result::ok:
@@ -123,56 +159,43 @@ public:
break;
default:
++mFailedTests;
- out << "unknown";
+ out << "unknown (tr.result == " << tr.result << ")";
}
if(mVerboseMode || (tr.result != tut::test_result::ok))
{
+ *mStream << out.str();
if(!tr.message.empty())
{
- out << ": '" << tr.message << "'";
- }
- if (mStream)
- {
- *mStream << out.str() << std::endl;
+ *mStream << ": '" << tr.message << "'";
}
-
- std::cout << out.str() << std::endl;
- }
- }
-
- virtual void run_completed()
- {
- if (mStream)
- {
- run_completed_(*mStream);
+ *mStream << std::endl;
}
- run_completed_(std::cout);
}
virtual int getFailedTests() const { return mFailedTests; }
- virtual void run_completed_(std::ostream &stream)
+ virtual void run_completed()
{
- stream << "\tTotal Tests:\t" << mTotalTests << std::endl;
- stream << "\tPassed Tests:\t" << mPassedTests;
+ *mStream << "\tTotal Tests:\t" << mTotalTests << std::endl;
+ *mStream << "\tPassed Tests:\t" << mPassedTests;
if (mPassedTests == mTotalTests)
{
- stream << "\tYAY!! \\o/";
+ *mStream << "\tYAY!! \\o/";
}
- stream << std::endl;
+ *mStream << std::endl;
if (mSkippedTests > 0)
{
- stream << "\tSkipped known failures:\t" << mSkippedTests
+ *mStream << "\tSkipped known failures:\t" << mSkippedTests
<< std::endl;
}
if(mFailedTests > 0)
{
- stream << "*********************************" << std::endl;
- stream << "Failed Tests:\t" << mFailedTests << std::endl;
- stream << "Please report or fix the problem." << std::endl;
- stream << "*********************************" << std::endl;
+ *mStream << "*********************************" << std::endl;
+ *mStream << "Failed Tests:\t" << mFailedTests << std::endl;
+ *mStream << "Please report or fix the problem." << std::endl;
+ *mStream << "*********************************" << std::endl;
}
}
@@ -182,7 +205,7 @@ protected:
int mPassedTests;
int mFailedTests;
int mSkippedTests;
- std::ostream *mStream;
+ boost::shared_ptr<std::ostream> mStream;
};
// TeamCity specific class which emits service messages
@@ -192,84 +215,111 @@ class LLTCTestCallback : public LLTestCallback
{
public:
LLTCTestCallback(bool verbose_mode, std::ostream *stream) :
- LLTestCallback(verbose_mode, stream),
- mTCStream()
+ LLTestCallback(verbose_mode, stream)
{
}
~LLTCTestCallback()
{
- }
+ }
virtual void group_started(const std::string& name) {
LLTestCallback::group_started(name);
- mTCStream << "\n##teamcity[testSuiteStarted name='" << name << "']" << std::endl;
+ std::cout << "\n##teamcity[testSuiteStarted name='" << escape(name) << "']" << std::endl;
}
virtual void group_completed(const std::string& name) {
LLTestCallback::group_completed(name);
- mTCStream << "##teamcity[testSuiteFinished name='" << name << "']" << std::endl;
+ std::cout << "##teamcity[testSuiteFinished name='" << escape(name) << "']" << std::endl;
}
virtual void test_completed(const tut::test_result& tr)
{
+ std::string testname(STRINGIZE(tr.group << "." << tr.test));
+ if (! tr.name.empty())
+ {
+ testname.append(":");
+ testname.append(tr.name);
+ }
+ testname = escape(testname);
+
+ // Sadly, tut::callback doesn't give us control at test start; have to
+ // backfill start message into TC output.
+ std::cout << "##teamcity[testStarted name='" << testname << "']" << std::endl;
+
+ // now forward call to base class so any output produced there is in
+ // the right TC context
LLTestCallback::test_completed(tr);
switch(tr.result)
{
case tut::test_result::ok:
- mTCStream << "##teamcity[testStarted name='" << tr.group << "." << tr.test << "']" << std::endl;
- mTCStream << "##teamcity[testFinished name='" << tr.group << "." << tr.test << "']" << std::endl;
break;
+
case tut::test_result::fail:
- mTCStream << "##teamcity[testStarted name='" << tr.group << "." << tr.test << "']" << std::endl;
- mTCStream << "##teamcity[testFailed name='" << tr.group << "." << tr.test << "' message='" << tr.message << "']" << std::endl;
- mTCStream << "##teamcity[testFinished name='" << tr.group << "." << tr.test << "']" << std::endl;
- break;
case tut::test_result::ex:
- mTCStream << "##teamcity[testStarted name='" << tr.group << "." << tr.test << "']" << std::endl;
- mTCStream << "##teamcity[testFailed name='" << tr.group << "." << tr.test << "' message='" << tr.message << "']" << std::endl;
- mTCStream << "##teamcity[testFinished name='" << tr.group << "." << tr.test << "']" << std::endl;
- break;
case tut::test_result::warn:
- mTCStream << "##teamcity[testStarted name='" << tr.group << "." << tr.test << "']" << std::endl;
- mTCStream << "##teamcity[testFailed name='" << tr.group << "." << tr.test << "' message='" << tr.message << "']" << std::endl;
- mTCStream << "##teamcity[testFinished name='" << tr.group << "." << tr.test << "']" << std::endl;
- break;
case tut::test_result::term:
- mTCStream << "##teamcity[testStarted name='" << tr.group << "." << tr.test << "']" << std::endl;
- mTCStream << "##teamcity[testFailed name='" << tr.group << "." << tr.test << "' message='" << tr.message << "']" << std::endl;
- mTCStream << "##teamcity[testFinished name='" << tr.group << "." << tr.test << "']" << std::endl;
+ std::cout << "##teamcity[testFailed name='" << testname
+ << "' message='" << escape(tr.message) << "']" << std::endl;
break;
+
case tut::test_result::skip:
- mTCStream << "##teamcity[testStarted name='" << tr.group << "." << tr.test << "']" << std::endl;
- mTCStream << "##teamcity[testIgnored name='" << tr.group << "." << tr.test << "']" << std::endl;
- mTCStream << "##teamcity[testFinished name='" << tr.group << "." << tr.test << "']" << std::endl;
+ std::cout << "##teamcity[testIgnored name='" << testname << "']" << std::endl;
break;
+
default:
break;
}
+ std::cout << "##teamcity[testFinished name='" << testname << "']" << std::endl;
}
- virtual void run_completed()
+ static std::string escape(const std::string& str)
{
- LLTestCallback::run_completed();
-
- // dump the TC reporting results to cout
- tc_run_completed_(std::cout);
- }
-
- virtual void tc_run_completed_(std::ostream &stream)
- {
-
- // dump the TC reporting results to cout
- stream << mTCStream.str() << std::endl;
+ // Per http://confluence.jetbrains.net/display/TCD65/Build+Script+Interaction+with+TeamCity#BuildScriptInteractionwithTeamCity-ServiceMessages
+ std::string result;
+ BOOST_FOREACH(char c, str)
+ {
+ switch (c)
+ {
+ case '\'':
+ result.append("|'");
+ break;
+ case '\n':
+ result.append("|n");
+ break;
+ case '\r':
+ result.append("|r");
+ break;
+/*==========================================================================*|
+ // These are not possible 'char' values from a std::string.
+ case '\u0085': // next line
+ result.append("|x");
+ break;
+ case '\u2028': // line separator
+ result.append("|l");
+ break;
+ case '\u2029': // paragraph separator
+ result.append("|p");
+ break;
+|*==========================================================================*/
+ case '|':
+ result.append("||");
+ break;
+ case '[':
+ result.append("|[");
+ break;
+ case ']':
+ result.append("|]");
+ break;
+ default:
+ result.push_back(c);
+ break;
+ }
+ }
+ return result;
}
-
-protected:
- std::ostringstream mTCStream;
-
};
@@ -359,7 +409,7 @@ int main(int argc, char **argv)
apr_getopt_t* os = NULL;
if(APR_SUCCESS != apr_getopt_init(&os, pool, argc, argv))
{
- std::cerr << "Unable to pool" << std::endl;
+ std::cerr << "apr_getopt_init() failed" << std::endl;
return 1;
}
@@ -373,7 +423,7 @@ int main(int argc, char **argv)
apr_status_t apr_err;
const char* opt_arg = NULL;
int opt_id = 0;
- std::ofstream *output = NULL;
+ boost::scoped_ptr<std::ofstream> output;
const char *touch = NULL;
while(true)
@@ -403,7 +453,7 @@ int main(int argc, char **argv)
verbose_mode = true;
break;
case 'o':
- output = new std::ofstream;
+ output.reset(new std::ofstream);
output->open(opt_arg);
break;
case 's': // --sourcedir
@@ -437,11 +487,11 @@ int main(int argc, char **argv)
LLTestCallback* mycallback;
if (getenv("TEAMCITY_PROJECT_NAME"))
{
- mycallback = new LLTCTestCallback(verbose_mode, output);
+ mycallback = new LLTCTestCallback(verbose_mode, output.get());
}
else
{
- mycallback = new LLTestCallback(verbose_mode, output);
+ mycallback = new LLTestCallback(verbose_mode, output.get());
}
tut::runner.get().set_callback(mycallback);
@@ -463,12 +513,6 @@ int main(int argc, char **argv)
std::cin.get();
}
- if (output)
- {
- output->close();
- delete output;
- }
-
if (touch && success)
{
std::ofstream s;
diff --git a/indra/viewer_components/updater/llupdatedownloader.cpp b/indra/viewer_components/updater/llupdatedownloader.cpp
index e88d1bf811..19ac418e9e 100644
--- a/indra/viewer_components/updater/llupdatedownloader.cpp
+++ b/indra/viewer_components/updater/llupdatedownloader.cpp
@@ -39,7 +39,7 @@
#include "llsdserialize.h"
#include "llthread.h"
#include "llupdaterservice.h"
-
+#include "llcurl.h"
class LLUpdateDownloader::Implementation:
public LLThread
@@ -198,13 +198,19 @@ LLUpdateDownloader::Implementation::Implementation(LLUpdateDownloader::Client &
LLUpdateDownloader::Implementation::~Implementation()
{
- if(isDownloading()) {
+ if(isDownloading())
+ {
cancel();
shutdown();
- } else {
+ }
+ else
+ {
; // No op.
}
- if(mCurl) curl_easy_cleanup(mCurl);
+ if(mCurl)
+ {
+ LLCurl::deleteEasyHandle(mCurl);
+ }
}
@@ -406,9 +412,12 @@ void LLUpdateDownloader::Implementation::run(void)
void LLUpdateDownloader::Implementation::initializeCurlGet(std::string const & url, bool processHeader)
{
- if(mCurl == 0) {
- mCurl = curl_easy_init();
- } else {
+ if(mCurl == 0)
+ {
+ mCurl = LLCurl::newEasyHandle();
+ }
+ else
+ {
curl_easy_reset(mCurl);
}
diff --git a/indra/viewer_components/updater/llupdaterservice.cpp b/indra/viewer_components/updater/llupdaterservice.cpp
index 1888f191e2..2e18218667 100644
--- a/indra/viewer_components/updater/llupdaterservice.cpp
+++ b/indra/viewer_components/updater/llupdaterservice.cpp
@@ -447,7 +447,7 @@ void LLUpdaterServiceImpl::restartTimer(unsigned int seconds)
LL_INFOS("UpdaterService") << "will check for update again in " <<
seconds << " seconds" << LL_ENDL;
mTimer.start();
- mTimer.setTimerExpirySec(seconds);
+ mTimer.setTimerExpirySec((F32)seconds);
LLEventPumps::instance().obtain("mainloop").listen(
sListenerName, boost::bind(&LLUpdaterServiceImpl::onMainLoop, this, _1));
}
diff --git a/indra/viewer_components/updater/scripts/darwin/update_install b/indra/viewer_components/updater/scripts/darwin/update_install
index e7f36dc5a3..e7f36dc5a3 100755..100644
--- a/indra/viewer_components/updater/scripts/darwin/update_install
+++ b/indra/viewer_components/updater/scripts/darwin/update_install
diff --git a/indra/viewer_components/updater/scripts/linux/update_install b/indra/viewer_components/updater/scripts/linux/update_install
index e0505a9f72..e0505a9f72 100755..100644
--- a/indra/viewer_components/updater/scripts/linux/update_install
+++ b/indra/viewer_components/updater/scripts/linux/update_install
diff --git a/indra/win_crash_logger/llcrashloggerwindows.cpp b/indra/win_crash_logger/llcrashloggerwindows.cpp
index 36d988ead7..36d988ead7 100755..100644
--- a/indra/win_crash_logger/llcrashloggerwindows.cpp
+++ b/indra/win_crash_logger/llcrashloggerwindows.cpp