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/**
* @file lltoolbarview.h
* @author Merov Linden
* @brief User customizable toolbar class
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLTOOLBARVIEW_H
#define LL_LLTOOLBARVIEW_H
#include "lluictrl.h"
#include "lltoolbar.h"
#include "llcommandmanager.h"
class LLUICtrlFactory;
// Parent of all LLToolBar
class LLToolBarView : public LLUICtrl
{
public:
typedef enum
{
TOOLBAR_NONE = 0,
TOOLBAR_LEFT,
TOOLBAR_RIGHT,
TOOLBAR_BOTTOM,
TOOLBAR_COUNT,
TOOLBAR_FIRST = TOOLBAR_LEFT,
TOOLBAR_LAST = TOOLBAR_BOTTOM,
} EToolBarLocation;
// Xui structure of the toolbar panel
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> {};
// Note: valid children for LLToolBarView are stored in this registry
typedef LLDefaultChildRegistry child_registry_t;
// Xml structure of the toolbars.xml setting
// Those live in a toolbars.xml found in app_settings (for the default) and in
// the user folder for the user specific (saved) settings
struct Toolbar : public LLInitParam::Block<Toolbar>
{
Mandatory<LLToolBarEnums::ButtonType> button_display_mode;
Multiple<LLCommandId::Params> commands;
Toolbar();
};
struct ToolbarSet : public LLInitParam::Block<ToolbarSet>
{
Optional<Toolbar> left_toolbar,
right_toolbar,
bottom_toolbar;
ToolbarSet();
};
// Derived methods
virtual ~LLToolBarView();
virtual BOOL postBuild();
virtual void draw();
// Toolbar view interface with the rest of the world
// Checks if the commandId is being used somewhere in one of the toolbars, returns EToolBarLocation
S32 hasCommand(const LLCommandId& commandId) const;
S32 addCommand(const LLCommandId& commandId, EToolBarLocation toolbar, int rank = LLToolBar::RANK_NONE);
S32 removeCommand(const LLCommandId& commandId, int& rank); // Sets the rank the removed command was at, RANK_NONE if not found
S32 enableCommand(const LLCommandId& commandId, bool enabled);
S32 stopCommandInProgress(const LLCommandId& commandId);
S32 flashCommand(const LLCommandId& commandId, bool flash);
// Loads the toolbars from the existing user or default settings
bool loadToolbars(bool force_default = false); // return false if load fails
// Clears all buttons off the toolbars
bool clearToolbars();
void setToolBarsVisible(bool visible);
static bool loadDefaultToolbars();
static bool clearAllToolbars();
static void startDragTool(S32 x, S32 y, LLToolBarButton* toolbarButton);
static BOOL handleDragTool(S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type);
static BOOL handleDropTool(void* cargo_data, S32 x, S32 y, LLToolBar* toolbar);
static void resetDragTool(LLToolBarButton* toolbarButton);
bool isModified() const;
protected:
friend class LLUICtrlFactory;
LLToolBarView(const Params&);
void initFromParams(const Params&);
private:
void saveToolbars() const;
bool addCommandInternal(const LLCommandId& commandId, LLToolBar* toolbar);
void addToToolset(command_id_list_t& command_list, Toolbar& toolbar) const;
static void onToolBarButtonAdded(LLView* button);
static void onToolBarButtonRemoved(LLView* button);
// Pointers to the toolbars handled by the toolbar view
LLToolBar* mToolbars[TOOLBAR_COUNT];
bool mToolbarsLoaded;
bool mDragStarted;
LLToolBarButton* mDragToolbarButton;
};
extern LLToolBarView* gToolBarView;
#endif // LL_LLTOOLBARVIEW_H
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