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-rw-r--r--.hgignore1
-rwxr-xr-x[-rw-r--r--].hgtags0
-rw-r--r--BuildParams31
-rw-r--r--indra/integration_tests/llimage_libtest/llimage_libtest.cpp68
-rw-r--r--indra/llimage/llimage.cpp24
-rw-r--r--indra/llimage/llimage.h17
-rwxr-xr-x[-rw-r--r--]indra/llimage/llimagej2c.cpp85
-rw-r--r--indra/llimage/llimagej2c.h10
-rw-r--r--indra/llkdu/llimagej2ckdu.cpp328
-rw-r--r--indra/llkdu/llimagej2ckdu.h1
-rw-r--r--indra/llkdu/tests/llimagej2ckdu_test.cpp23
-rw-r--r--indra/llmessage/llcurl.cpp3
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimitive.cpp0
-rwxr-xr-x[-rw-r--r--]indra/llrender/llimagegl.cpp166
-rwxr-xr-x[-rw-r--r--]indra/llrender/llimagegl.h37
-rw-r--r--indra/llrender/llrender.cpp8
-rwxr-xr-x[-rw-r--r--]indra/llui/llcontainerview.cpp18
-rw-r--r--indra/llui/llstatbar.cpp2
-rwxr-xr-x[-rw-r--r--]indra/newview/CMakeLists.txt2
-rwxr-xr-x[-rw-r--r--]indra/newview/app_settings/logcontrol.xml8
-rwxr-xr-x[-rw-r--r--]indra/newview/app_settings/settings.xml90
-rwxr-xr-xindra/newview/llagent.cpp21
-rw-r--r--indra/newview/llagentlistener.cpp11
-rwxr-xr-x[-rw-r--r--]indra/newview/llagentwearables.cpp21
-rwxr-xr-x[-rw-r--r--]indra/newview/llagentwearables.h1
-rw-r--r--indra/newview/llagentwearablesfetch.cpp2
-rwxr-xr-x[-rw-r--r--]indra/newview/llappearancemgr.cpp163
-rw-r--r--indra/newview/llappviewer.cpp35
-rw-r--r--indra/newview/llavatarpropertiesprocessor.cpp9
-rw-r--r--indra/newview/lldebugview.cpp28
-rw-r--r--indra/newview/llfloatertexturefetchdebugger.cpp390
-rw-r--r--indra/newview/llfloatertexturefetchdebugger.h71
-rwxr-xr-x[-rw-r--r--]indra/newview/llinventorymodel.cpp49
-rw-r--r--indra/newview/llnearbychatbar.cpp2
-rw-r--r--indra/newview/llnearbychatbar.h4
-rw-r--r--indra/newview/llspatialpartition.cpp111
-rwxr-xr-x[-rw-r--r--]indra/newview/llstartup.cpp4
-rwxr-xr-x[-rw-r--r--]indra/newview/llstartup.h4
-rw-r--r--indra/newview/lltexlayer.cpp8
-rwxr-xr-x[-rw-r--r--]indra/newview/lltexturefetch.cpp731
-rw-r--r--indra/newview/lltexturefetch.h196
-rwxr-xr-x[-rw-r--r--]indra/newview/lltextureview.cpp392
-rw-r--r--indra/newview/lltextureview.h35
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerassetstats.cpp43
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerassetstats.h9
-rw-r--r--indra/newview/llviewercontrol.cpp8
-rw-r--r--indra/newview/llviewerfloaterreg.cpp6
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerinventory.cpp4
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerjointmesh.cpp1
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerjointmesh.h1
-rw-r--r--indra/newview/llviewermenu.cpp102
-rw-r--r--indra/newview/llviewerobjectlist.cpp5
-rw-r--r--indra/newview/llviewerobjectlist.h2
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerstats.cpp107
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerstats.h25
-rw-r--r--indra/newview/llviewertexture.cpp85
-rw-r--r--indra/newview/llviewertexture.h18
-rw-r--r--indra/newview/llviewertexturelist.cpp26
-rw-r--r--indra/newview/llviewertexturelist.h4
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatar.cpp647
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatar.h46
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatarself.cpp260
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatarself.h22
-rw-r--r--indra/newview/pipeline.h1
-rw-r--r--indra/newview/skins/default/xui/en/floater_stats.xml41
-rw-r--r--indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml341
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml95
-rwxr-xr-x[-rw-r--r--]indra/newview/tests/llviewerassetstats_test.cpp54
68 files changed, 3871 insertions, 1292 deletions
diff --git a/.hgignore b/.hgignore
index bc3020eee4..501f9e6abe 100644
--- a/.hgignore
+++ b/.hgignore
@@ -1,5 +1,6 @@
syntax: glob
+
# WinMerge temp files
*.bak
# Compiled python bytecode
diff --git a/.hgtags b/.hgtags
index 28e4438abf..28e4438abf 100644..100755
--- a/.hgtags
+++ b/.hgtags
diff --git a/BuildParams b/BuildParams
index d24666aff9..dccca834f1 100644
--- a/BuildParams
+++ b/BuildParams
@@ -181,4 +181,35 @@ simon_viewer-dev-private.email_status_this_is_os = false
vir-project-1.viewer_channel = "Second Life Release"
vir-project-1.login_channel = "Second Life Release"
+# ========================================
+# THX-1138 / Runway projects
+# ========================================
+viewer-thx1138-runway-shared.viewer_channel = "Project Viewer - THX-1138 Runway"
+viewer-thx1138-runway-shared.login_channel = "Project Viewer - THX-1138 Runway"
+viewer-thx1138-runway-shared.viewer_grid = uma
+viewer-thx1138-runway-shared.build_debug_release_separately = true
+viewer-thx1138-runway-shared.build_CYGWIN_Debug = false
+viewer-thx1138-runway-shared.build_viewer_update_version_manager = false
+
+viewer-thx1138.viewer_channel = "Project Viewer - THX-1138"
+viewer-thx1138.login_channel = "Project Viewer - THX-1138"
+viewer-thx1138.viewer_grid = uma
+viewer-thx1138.build_debug_release_separately = true
+viewer-thx1138.build_CYGWIN_Debug = false
+viewer-thx1138.build_viewer_update_version_manager = false
+
+runway-merge.viewer_channel = "Project Viewer - Runway Merge"
+runway-merge.login_channel = "Project Viewer - Runway Merge"
+runway-merge.viewer_grid = agni
+runway-merge.build_debug_release_separately = true
+runway-merge.build_CYGWIN_Debug = false
+runway-merge.build_viewer_update_version_manager = false
+
+runway.viewer_channel = "Project Viewer - Runway"
+runway.login_channel = "Project Viewer - Runway"
+runway.viewer_grid = agni
+runway.build_debug_release_separately = true
+runway.build_CYGWIN_Debug = false
+runway.build_viewer_update_version_manager = false
+
# eof
diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
index 48e876429d..36c5b67826 100644
--- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
+++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
@@ -54,6 +54,11 @@ static const char USAGE[] = "\n"
" -o, --output <file1 .. file2> OR <type>\n"
" List of image files to create (assumes same order as for input files)\n"
" OR 3 letters file type extension to convert each input file into.\n"
+" -load, --load_size <n>\n"
+" Portion of the input file to load, in bytes."
+" If (load == 0), it will load the whole file."
+" If (load == -1), it will load the size relevant to reach the requested discard level (see -d)."
+" Only valid for j2c images. Default is 0 (load whole file).\n"
" -r, --region <x0, y0, x1, y1>\n"
" Crop region applied to the input files in pixels.\n"
" Only used for j2c images. Default is no region cropping.\n"
@@ -104,22 +109,52 @@ void output_image_stats(LLPointer<LLImageFormatted> image, const std::string &fi
// Print out some statistical data on the image
std::cout << "Image stats for : " << filename << ", extension : " << image->getExtension() << std::endl;
- std::cout << " with : " << (int)(image->getWidth()) << ", height : " << (int)(image->getHeight()) << std::endl;
- std::cout << " comp : " << (int)(image->getComponents()) << ", levels : " << (int)(image->getDiscardLevel()) << std::endl;
- std::cout << " head : " << (int)(image->calcHeaderSize()) << ", data : " << (int)(image->getDataSize()) << std::endl;
+ std::cout << " with : " << (int)(image->getWidth()) << ", height : " << (int)(image->getHeight()) << std::endl;
+ std::cout << " comp : " << (int)(image->getComponents()) << ", levels : " << (int)(image->getLevels()) << std::endl;
+ std::cout << " head : " << (int)(image->calcHeaderSize()) << ", data : " << (int)(image->getDataSize()) << std::endl;
return;
}
// Load an image from file and return a raw (decompressed) instance of its data
-LLPointer<LLImageRaw> load_image(const std::string &src_filename, int discard_level, int* region, bool output_stats)
+LLPointer<LLImageRaw> load_image(const std::string &src_filename, int discard_level, int* region, int load_size, bool output_stats)
{
LLPointer<LLImageFormatted> image = create_image(src_filename);
- // This just loads the image file stream into a buffer. No decoding done.
- if (!image->load(src_filename))
+ // We support partial loading only for j2c images
+ if (image->getCodec() == IMG_CODEC_J2C)
{
- return NULL;
+ // Load the header
+ if (!image->load(src_filename, 600))
+ {
+ return NULL;
+ }
+ S32 h = ((LLImageJ2C*)(image.get()))->calcHeaderSize();
+ S32 d = (load_size > 0 ? ((LLImageJ2C*)(image.get()))->calcDiscardLevelBytes(load_size) : 0);
+ S8 r = ((LLImageJ2C*)(image.get()))->getRawDiscardLevel();
+ std::cout << "Merov debug : header = " << h << ", load_size = " << load_size << ", discard level = " << d << ", raw discard level = " << r << std::endl;
+ for (d = 0; d < MAX_DISCARD_LEVEL; d++)
+ {
+ S32 data_size = ((LLImageJ2C*)(image.get()))->calcDataSize(d);
+ std::cout << "Merov debug : discard_level = " << d << ", data_size = " << data_size << std::endl;
+ }
+ if (load_size < 0)
+ {
+ load_size = (discard_level != -1 ? ((LLImageJ2C*)(image.get()))->calcDataSize(discard_level) : 0);
+ }
+ // Load the requested byte range
+ if (!image->load(src_filename, load_size))
+ {
+ return NULL;
+ }
+ }
+ else
+ {
+ // This just loads the image file stream into a buffer. No decoding done.
+ if (!image->load(src_filename))
+ {
+ return NULL;
+ }
}
if( (image->getComponents() != 3) && (image->getComponents() != 4) )
@@ -310,6 +345,7 @@ int main(int argc, char** argv)
bool image_stats = false;
int* region = NULL;
int discard_level = -1;
+ int load_size = 0;
int precincts_size = -1;
int blocks_size = -1;
int levels = 0;
@@ -396,6 +432,22 @@ int main(int argc, char** argv)
discard_level = llclamp(discard_level,0,5);
}
}
+ else if (!strcmp(argv[arg], "--load_size") || !strcmp(argv[arg], "-load"))
+ {
+ std::string value_str;
+ if ((arg + 1) < argc)
+ {
+ value_str = argv[arg+1];
+ }
+ if (((arg + 1) >= argc) || (value_str[0] == '-'))
+ {
+ std::cout << "No valid --load_size argument given, load_size ignored" << std::endl;
+ }
+ else
+ {
+ load_size = atoi(value_str.c_str());
+ }
+ }
else if (!strcmp(argv[arg], "--precincts") || !strcmp(argv[arg], "-p"))
{
std::string value_str;
@@ -510,7 +562,7 @@ int main(int argc, char** argv)
for (; in_file != in_end; ++in_file, ++out_file)
{
// Load file
- LLPointer<LLImageRaw> raw_image = load_image(*in_file, discard_level, region, image_stats);
+ LLPointer<LLImageRaw> raw_image = load_image(*in_file, discard_level, region, load_size, image_stats);
if (!raw_image)
{
std::cout << "Error: Image " << *in_file << " could not be loaded" << std::endl;
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp
index 56e01ac851..6775b005f4 100644
--- a/indra/llimage/llimage.cpp
+++ b/indra/llimage/llimage.cpp
@@ -48,11 +48,15 @@
//static
std::string LLImage::sLastErrorMessage;
LLMutex* LLImage::sMutex = NULL;
+bool LLImage::sUseNewByteRange = false;
+S32 LLImage::sMinimalReverseByteRangePercent = 75;
LLPrivateMemoryPool* LLImageBase::sPrivatePoolp = NULL ;
//static
-void LLImage::initClass()
+void LLImage::initClass(bool use_new_byte_range, S32 minimal_reverse_byte_range_percent)
{
+ sUseNewByteRange = use_new_byte_range;
+ sMinimalReverseByteRangePercent = minimal_reverse_byte_range_percent;
sMutex = new LLMutex(NULL);
LLImageBase::createPrivatePool() ;
@@ -1334,7 +1338,8 @@ LLImageFormatted::LLImageFormatted(S8 codec)
mCodec(codec),
mDecoding(0),
mDecoded(0),
- mDiscardLevel(-1)
+ mDiscardLevel(-1),
+ mLevels(0)
{
mMemType = LLMemType::MTYPE_IMAGEFORMATTED;
}
@@ -1561,7 +1566,7 @@ void LLImageFormatted::appendData(U8 *data, S32 size)
//----------------------------------------------------------------------------
-BOOL LLImageFormatted::load(const std::string &filename)
+BOOL LLImageFormatted::load(const std::string &filename, int load_size)
{
resetLastError();
@@ -1580,14 +1585,19 @@ BOOL LLImageFormatted::load(const std::string &filename)
return FALSE;
}
+ // Constrain the load size to acceptable values
+ if ((load_size == 0) || (load_size > file_size))
+ {
+ load_size = file_size;
+ }
BOOL res;
- U8 *data = allocateData(file_size);
- apr_size_t bytes_read = file_size;
+ U8 *data = allocateData(load_size);
+ apr_size_t bytes_read = load_size;
apr_status_t s = apr_file_read(apr_file, data, &bytes_read); // modifies bytes_read
- if (s != APR_SUCCESS || (S32) bytes_read != file_size)
+ if (s != APR_SUCCESS || (S32) bytes_read != load_size)
{
deleteData();
- setLastError("Unable to read entire file",filename);
+ setLastError("Unable to read file",filename);
res = FALSE;
}
else
diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h
index 4469c9e860..46e6d1a901 100644
--- a/indra/llimage/llimage.h
+++ b/indra/llimage/llimage.h
@@ -48,6 +48,8 @@ const S32 MAX_PRECINCT_SIZE = 2048; // No reason to be bigger than MAX_IMAGE_S
const S32 MIN_PRECINCT_SIZE = 4; // Can't be smaller than MIN_BLOCK_SIZE
const S32 MAX_BLOCK_SIZE = 64; // Max total block size is 4096, hence 64x64 when using square blocks
const S32 MIN_BLOCK_SIZE = 4; // Min block dim is 4 according to jpeg2000 spec
+const S32 MIN_LAYER_SIZE = 2000; // Size of the first quality layer (after header). Must be > to FIRST_PACKET_SIZE!!
+const S32 MAX_NB_LAYERS = 64; // Max number of layers we'll entertain in SL (practical limit)
const S32 MIN_IMAGE_SIZE = (1<<MIN_IMAGE_MIP); // 4, only used for expand/contract power of 2
const S32 MAX_IMAGE_SIZE = (1<<MAX_IMAGE_MIP); // 2048
@@ -60,6 +62,7 @@ const S32 MAX_IMAGE_DATA_SIZE = MAX_IMAGE_AREA * MAX_IMAGE_COMPONENTS; //2048 *
// *TODO: change both to 1024 when SIM texture fetching is deprecated
const S32 FIRST_PACKET_SIZE = 600;
const S32 MAX_IMG_PACKET_SIZE = 1000;
+const S32 HTTP_PACKET_SIZE = 1496;
// Base classes for images.
// There are two major parts for the image:
@@ -89,15 +92,20 @@ typedef enum e_image_codec
class LLImage
{
public:
- static void initClass();
+ static void initClass(bool use_new_byte_range = false, S32 minimal_reverse_byte_range_percent = 75);
static void cleanupClass();
static const std::string& getLastError();
static void setLastError(const std::string& message);
+ static bool useNewByteRange() { return sUseNewByteRange; }
+ static S32 getReverseByteRangePercent() { return sMinimalReverseByteRangePercent; }
+
protected:
static LLMutex* sMutex;
static std::string sLastErrorMessage;
+ static bool sUseNewByteRange;
+ static S32 sMinimalReverseByteRangePercent;
};
//============================================================================
@@ -294,7 +302,7 @@ public:
// getRawDiscardLevel() by default returns mDiscardLevel, but may be overridden (LLImageJ2C)
virtual S8 getRawDiscardLevel() { return mDiscardLevel; }
- BOOL load(const std::string& filename);
+ BOOL load(const std::string& filename, int load_size = 0);
BOOL save(const std::string& filename);
virtual BOOL updateData() = 0; // pure virtual
@@ -313,6 +321,8 @@ public:
BOOL isDecoded() const { return mDecoded ? TRUE : FALSE; }
void setDiscardLevel(S8 discard_level) { mDiscardLevel = discard_level; }
S8 getDiscardLevel() const { return mDiscardLevel; }
+ S8 getLevels() const { return mLevels; }
+ void setLevels(S8 nlevels) { mLevels = nlevels; }
// setLastError needs to be deferred for J2C images since it may be called from a DLL
virtual void resetLastError();
@@ -325,7 +335,8 @@ protected:
S8 mCodec;
S8 mDecoding;
S8 mDecoded; // unused, but changing LLImage layout requires recompiling static Mac/Linux libs. 2009-01-30 JC
- S8 mDiscardLevel;
+ S8 mDiscardLevel; // Current resolution level worked on. 0 = full res, 1 = half res, 2 = quarter res, etc...
+ S8 mLevels; // Number of resolution levels in that image. Min is 1. 0 means unknown.
public:
static S32 sGlobalFormattedMemory;
diff --git a/indra/llimage/llimagej2c.cpp b/indra/llimage/llimagej2c.cpp
index 8241746a74..452aad25cb 100644..100755
--- a/indra/llimage/llimagej2c.cpp
+++ b/indra/llimage/llimagej2c.cpp
@@ -56,7 +56,7 @@ std::string LLImageJ2C::getEngineInfo()
LLImageJ2C::LLImageJ2C() : LLImageFormatted(IMG_CODEC_J2C),
mMaxBytes(0),
mRawDiscardLevel(-1),
- mRate(0.0f),
+ mRate(DEFAULT_COMPRESSION_RATE),
mReversible(FALSE),
mAreaUsedForDataSizeCalcs(0)
{
@@ -142,6 +142,7 @@ BOOL LLImageJ2C::updateData()
BOOL LLImageJ2C::initDecode(LLImageRaw &raw_image, int discard_level, int* region)
{
+ setDiscardLevel(discard_level != -1 ? discard_level : 0);
return mImpl->initDecode(*this,raw_image,discard_level,region);
}
@@ -261,19 +262,34 @@ S32 LLImageJ2C::calcHeaderSizeJ2C()
//static
S32 LLImageJ2C::calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 rate)
{
- // Note: this only provides an *estimate* of the size in bytes of an image level
- // *TODO: find a way to read the true size (when available) and convey the fact
- // that the result is an estimate in the other cases
- if (rate <= 0.f) rate = .125f;
- while (discard_level > 0)
+ // Note: This provides an estimation for the first to last quality layer of a given discard level
+ // This is however an efficient approximation, as the true discard level boundary would be
+ // in general too big for fast fetching.
+ // For details about the equation used here, see https://wiki.lindenlab.com/wiki/THX1138_KDU_Improvements#Byte_Range_Study
+
+ // Estimate the number of layers. This is consistent with what's done for j2c encoding in LLImageJ2CKDU::encodeImpl().
+ S32 nb_layers = 1;
+ S32 surface = w*h;
+ S32 s = 64*64;
+ while (surface > s)
{
- if (w < 1 || h < 1)
- break;
- w >>= 1;
- h >>= 1;
- discard_level--;
+ nb_layers++;
+ s *= 4;
}
- S32 bytes = (S32)((F32)(w*h*comp)*rate);
+ F32 layer_factor = 3.0f * (7 - llclamp(nb_layers,1,6));
+
+ // Compute w/pow(2,discard_level) and h/pow(2,discard_level)
+ w >>= discard_level;
+ h >>= discard_level;
+ w = llmax(w, 1);
+ h = llmax(h, 1);
+
+ // Temporary: compute both new and old range and pick one according to the settings TextureNewByteRange
+ // *TODO: Take the old code out once we have enough tests done
+ S32 bytes;
+ S32 new_bytes = (S32) (sqrt((F32)(w*h))*(F32)(comp)*rate*1000.f/layer_factor);
+ S32 old_bytes = (S32)((F32)(w*h*comp)*rate);
+ bytes = (LLImage::useNewByteRange() && (new_bytes < old_bytes) ? new_bytes : old_bytes);
bytes = llmax(bytes, calcHeaderSizeJ2C());
return bytes;
}
@@ -283,15 +299,12 @@ S32 LLImageJ2C::calcHeaderSize()
return calcHeaderSizeJ2C();
}
-
-// calcDataSize() returns how many bytes to read
-// to load discard_level (including header and higher discard levels)
+// calcDataSize() returns how many bytes to read to load discard_level (including header)
S32 LLImageJ2C::calcDataSize(S32 discard_level)
{
discard_level = llclamp(discard_level, 0, MAX_DISCARD_LEVEL);
-
if ( mAreaUsedForDataSizeCalcs != (getHeight() * getWidth())
- || mDataSizes[0] == 0)
+ || (mDataSizes[0] == 0))
{
mAreaUsedForDataSizeCalcs = getHeight() * getWidth();
@@ -301,25 +314,6 @@ S32 LLImageJ2C::calcDataSize(S32 discard_level)
mDataSizes[level] = calcDataSizeJ2C(getWidth(), getHeight(), getComponents(), level, mRate);
level--;
}
-
- /* This is technically a more correct way to calculate the size required
- for each discard level, since they should include the size needed for
- lower levels. Unfortunately, this doesn't work well and will lead to
- download stalls. The true correct way is to parse the header. This will
- all go away with http textures at some point.
-
- // Calculate the size for each discard level. Lower levels (higher quality)
- // contain the cumulative size of higher levels
- S32 total_size = calcHeaderSizeJ2C();
-
- S32 level = MAX_DISCARD_LEVEL; // Start at the highest discard
- while ( level >= 0 )
- { // Add in this discard level and all before it
- total_size += calcDataSizeJ2C(getWidth(), getHeight(), getComponents(), level, mRate);
- mDataSizes[level] = total_size;
- level--;
- }
- */
}
return mDataSizes[discard_level];
}
@@ -334,8 +328,9 @@ S32 LLImageJ2C::calcDiscardLevelBytes(S32 bytes)
}
while (1)
{
- S32 bytes_needed = calcDataSize(discard_level); // virtual
- if (bytes >= bytes_needed - (bytes_needed>>2)) // For J2c, up the res at 75% of the optimal number of bytes
+ S32 bytes_needed = calcDataSize(discard_level);
+ // Use TextureReverseByteRange percent (see settings.xml) of the optimal size to qualify as correct rendering for the given discard level
+ if (bytes >= (bytes_needed*LLImage::getReverseByteRangePercent()/100))
{
break;
}
@@ -348,11 +343,6 @@ S32 LLImageJ2C::calcDiscardLevelBytes(S32 bytes)
return discard_level;
}
-void LLImageJ2C::setRate(F32 rate)
-{
- mRate = rate;
-}
-
void LLImageJ2C::setMaxBytes(S32 max_bytes)
{
mMaxBytes = max_bytes;
@@ -474,6 +464,7 @@ LLImageCompressionTester::LLImageCompressionTester() : LLMetricPerformanceTester
addMetric("Perf Compression (kB/s)");
mRunBytesInDecompression = 0;
+ mRunBytesOutDecompression = 0;
mRunBytesInCompression = 0;
mTotalBytesInDecompression = 0;
@@ -483,6 +474,7 @@ LLImageCompressionTester::LLImageCompressionTester() : LLMetricPerformanceTester
mTotalTimeDecompression = 0.0f;
mTotalTimeCompression = 0.0f;
+ mRunTimeDecompression = 0.0f;
}
LLImageCompressionTester::~LLImageCompressionTester()
@@ -565,12 +557,17 @@ void LLImageCompressionTester::updateDecompressionStats(const S32 bytesIn, const
mTotalBytesInDecompression += bytesIn;
mRunBytesInDecompression += bytesIn;
mTotalBytesOutDecompression += bytesOut;
- if (mRunBytesInDecompression > (1000000))
+ mRunBytesOutDecompression += bytesOut;
+ //if (mRunBytesInDecompression > (1000000))
+ if (mRunBytesOutDecompression > (10000000))
+ //if ((mTotalTimeDecompression - mRunTimeDecompression) >= (5.0f))
{
// Output everything
outputTestResults();
// Reset the decompression data of the run
mRunBytesInDecompression = 0;
+ mRunBytesOutDecompression = 0;
+ mRunTimeDecompression = mTotalTimeDecompression;
}
}
diff --git a/indra/llimage/llimagej2c.h b/indra/llimage/llimagej2c.h
index 914174fc57..ce8195940d 100644
--- a/indra/llimage/llimagej2c.h
+++ b/indra/llimage/llimagej2c.h
@@ -31,6 +31,9 @@
#include "llassettype.h"
#include "llmetricperformancetester.h"
+// JPEG2000 : compression rate used in j2c conversion.
+const F32 DEFAULT_COMPRESSION_RATE = 1.f/8.f;
+
class LLImageJ2CImpl;
class LLImageCompressionTester ;
@@ -67,12 +70,11 @@ public:
// Encode accessors
void setReversible(const BOOL reversible); // Use non-lossy?
- void setRate(F32 rate);
void setMaxBytes(S32 max_bytes);
S32 getMaxBytes() const { return mMaxBytes; }
static S32 calcHeaderSizeJ2C();
- static S32 calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 rate = 0.f);
+ static S32 calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 rate = DEFAULT_COMPRESSION_RATE);
static std::string getEngineInfo();
@@ -154,13 +156,15 @@ class LLImageCompressionTester : public LLMetricPerformanceTesterBasic
U32 mTotalBytesOutDecompression; // Total bytes produced by decompressor
U32 mTotalBytesInCompression; // Total bytes fed to compressor
U32 mTotalBytesOutCompression; // Total bytes produced by compressor
- U32 mRunBytesInDecompression; // Bytes fed to decompressor in this run
+ U32 mRunBytesInDecompression; // Bytes fed to decompressor in this run
+ U32 mRunBytesOutDecompression; // Bytes produced by the decompressor in this run
U32 mRunBytesInCompression; // Bytes fed to compressor in this run
//
// Time
//
F32 mTotalTimeDecompression; // Total time spent in computing decompression
F32 mTotalTimeCompression; // Total time spent in computing compression
+ F32 mRunTimeDecompression; // Time in this run (we output every 5 sec in decompress)
};
#endif
diff --git a/indra/llkdu/llimagej2ckdu.cpp b/indra/llkdu/llimagej2ckdu.cpp
index c156ed0cef..cf88de12b4 100644
--- a/indra/llkdu/llimagej2ckdu.cpp
+++ b/indra/llkdu/llimagej2ckdu.cpp
@@ -32,6 +32,7 @@
#include "llmath.h"
#include "llkdumem.h"
+#include "kdu_block_coding.h"
class kdc_flow_control {
@@ -244,7 +245,9 @@ void LLImageJ2CKDU::setupCodeStream(LLImageJ2C &base, BOOL keep_codestream, ECod
mCodeStreamp->create(mInputp);
// Set the maximum number of bytes to use from the codestream
- mCodeStreamp->set_max_bytes(max_bytes);
+ // *TODO: This seems to be wrong. The base class should have no idea of how j2c compression works so no
+ // good way of computing what's the byte range to be used.
+ mCodeStreamp->set_max_bytes(max_bytes,true);
// If you want to flip or rotate the image for some reason, change
// the resolution, or identify a restricted region of interest, this is
@@ -291,8 +294,13 @@ void LLImageJ2CKDU::setupCodeStream(LLImageJ2C &base, BOOL keep_codestream, ECod
}
}
+ // Get the number of resolution levels in that image
+ mLevels = mCodeStreamp->get_min_dwt_levels();
+
+ // Set the base dimensions
base.setSize(dims.size.x, dims.size.y, components);
-
+ base.setLevels(mLevels);
+
if (!keep_codestream)
{
mCodeStreamp->destroy();
@@ -351,7 +359,8 @@ BOOL LLImageJ2CKDU::initEncode(LLImageJ2C &base, LLImageRaw &raw_image, int bloc
mLevels = levels;
if (mLevels != 0)
{
- mLevels = llclamp(mLevels,MIN_DECOMPOSITION_LEVELS,MIN_DECOMPOSITION_LEVELS);
+ mLevels = llclamp(mLevels,MIN_DECOMPOSITION_LEVELS,MAX_DECOMPOSITION_LEVELS);
+ base.setLevels(mLevels);
}
return TRUE;
}
@@ -364,6 +373,9 @@ BOOL LLImageJ2CKDU::initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 deco
// To regain control, we throw an exception, and catch it here.
try
{
+ // Merov : Test!! DO NOT COMMIT!!
+ //findDiscardLevelsBoundaries(base);
+
base.updateRawDiscardLevel();
setupCodeStream(base, TRUE, mode);
@@ -381,7 +393,7 @@ BOOL LLImageJ2CKDU::initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 deco
region_kdu->size.y = region[3] - region[1];
}
int discard = (discard_level != -1 ? discard_level : base.getRawDiscardLevel());
-
+ //llinfos << "Merov debug : initDecode, discard used = " << discard << ", asked = " << discard_level << llendl;
// Apply loading restrictions
mCodeStreamp->apply_input_restrictions( first_channel, max_channel_count, discard, 0, region_kdu);
@@ -394,12 +406,9 @@ BOOL LLImageJ2CKDU::initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 deco
// Resize raw_image according to the image to be decoded
kdu_dims dims; mCodeStreamp->get_dims(0,dims);
- // *TODO: Use the real number of levels read from the file throughout the code instead of relying on an infered value from dimensions
- //S32 levels = mCodeStreamp->get_min_dwt_levels();
S32 channels = base.getComponents() - first_channel;
channels = llmin(channels,max_channel_count);
raw_image.resize(dims.size.x, dims.size.y, channels);
- //llinfos << "j2c image dimension: width = " << dims.size.x << ", height = " << dims.size.y << ", channels = " << channels << ", levels = " << levels << llendl;
if (!mTileIndicesp)
{
@@ -583,12 +592,6 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
comment.put_text(comment_text);
}
- // Set codestream options
- int num_layer_specs = 0;
-
- kdu_long layer_bytes[64];
- U32 max_bytes = 0;
-
if (num_components >= 3)
{
// Note that we always use YCC and not YUV
@@ -596,66 +599,51 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
set_default_colour_weights(codestream.access_siz());
}
- if (reversible)
+ // Set codestream options
+ int nb_layers = 0;
+ kdu_long layer_bytes[MAX_NB_LAYERS];
+ U32 max_bytes = (U32)(base.getWidth() * base.getHeight() * base.getComponents());
+
+ // Rate is the argument passed into the LLImageJ2C which specifies the target compression rate. The default is 8:1.
+ // *TODO: mRate is actually always 8:1 in the viewer. Test different values.
+ llassert (base.mRate > 0.f);
+ max_bytes = (U32)((F32)(max_bytes) * base.mRate);
+
+ // This code is where we specify the target number of bytes for each quality layer.
+ // We're using a logarithmic spacing rule that fits with our way of fetching texture data.
+ // Note: For more info on this layers business, read kdu_codestream::flush() doc in kdu_compressed.h
+ layer_bytes[nb_layers++] = FIRST_PACKET_SIZE;
+ U32 i = MIN_LAYER_SIZE;
+ while ((i < max_bytes) && (nb_layers < (MAX_NB_LAYERS-1)))
{
- codestream.access_siz()->parse_string("Creversible=yes");
- // *TODO: we should use yuv in reversible mode and one level since those images are small.
- // Don't turn this on now though as both create problems on decoding for the moment
- //codestream.access_siz()->parse_string("Clevels=1");
- //codestream.access_siz()->parse_string("Cycc=no");
- // If we're doing reversible (i.e. lossless compression), assumes we're not using quality layers.
- // *TODO: this is incorrect and unecessary. Try using the regular layer setting.
- codestream.access_siz()->parse_string("Clayers=1");
- num_layer_specs = 1;
- layer_bytes[0] = 0;
+ layer_bytes[nb_layers++] = i;
+ i *= 4;
}
- else
+ // Note: for small images, we can have (max_bytes < FIRST_PACKET_SIZE), hence the test
+ if (layer_bytes[nb_layers-1] < max_bytes)
{
- // Rate is the argument passed into the LLImageJ2C which
- // specifies the target compression rate. The default is 8:1.
- // Possibly if max_bytes < 500, we should just use the default setting?
- // *TODO: mRate is actually always 8:1 in the viewer. Test different values. Also force to reversible for small (< 500 bytes) textures.
- if (base.mRate != 0.f)
- {
- max_bytes = (U32)(base.mRate*base.getWidth()*base.getHeight()*base.getComponents());
- }
- else
- {
- max_bytes = (U32)(base.getWidth()*base.getHeight()*base.getComponents()*0.125);
- }
-
- const U32 min_bytes = FIRST_PACKET_SIZE;
- if (max_bytes > min_bytes)
- {
- U32 i;
- // This code is where we specify the target number of bytes for
- // each layer. Not sure if we should do this for small images
- // or not. The goal is to have this roughly align with
- // different quality levels that we decode at.
- for (i = min_bytes; i < max_bytes; i*=4)
- {
- if (i == min_bytes * 4)
- {
- i = 2000;
- }
- layer_bytes[num_layer_specs] = i;
- num_layer_specs++;
- }
- layer_bytes[num_layer_specs] = max_bytes;
- num_layer_specs++;
+ // Set the last quality layer so to fit the preset compression ratio
+ layer_bytes[nb_layers++] = max_bytes;
+ }
- std::string layer_string = llformat("Clayers=%d",num_layer_specs);
- codestream.access_siz()->parse_string(layer_string.c_str());
- }
- else
+ if (reversible)
+ {
+ // Use 0 for a last quality layer for reversible images so all remaining code blocks will be flushed
+ // Hack: KDU encoding for reversible images has a bug for small images that leads to j2c images that
+ // cannot be open or are very blurry. Avoiding that last layer prevents the problem to happen.
+ if ((base.getWidth() >= 32) || (base.getHeight() >= 32))
{
- layer_bytes[0] = min_bytes;
- num_layer_specs = 1;
- std::string layer_string = llformat("Clayers=%d",num_layer_specs);
- codestream.access_siz()->parse_string(layer_string.c_str());
+ layer_bytes[nb_layers++] = 0;
}
+ codestream.access_siz()->parse_string("Creversible=yes");
+ // *TODO: we should use yuv in reversible mode
+ // Don't turn this on now though as it creates problems on decoding for the moment
+ //codestream.access_siz()->parse_string("Cycc=no");
}
+ std::string layer_string = llformat("Clayers=%d",nb_layers);
+ codestream.access_siz()->parse_string(layer_string.c_str());
+
// Set up data ordering, markers, etc... if precincts or blocks specified
if ((mBlocksSize != -1) || (mPrecinctsSize != -1))
{
@@ -669,23 +657,26 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
std::string blocks_string = llformat("Cblk={%d,%d}",mBlocksSize,mBlocksSize);
codestream.access_siz()->parse_string(blocks_string.c_str());
}
- std::string ordering_string = llformat("Corder=RPCL");
+ std::string ordering_string = llformat("Corder=LRCP");
codestream.access_siz()->parse_string(ordering_string.c_str());
std::string PLT_string = llformat("ORGgen_plt=yes");
codestream.access_siz()->parse_string(PLT_string.c_str());
std::string Parts_string = llformat("ORGtparts=R");
codestream.access_siz()->parse_string(Parts_string.c_str());
}
+
+ // Set the number of wavelets subresolutions (aka levels)
if (mLevels != 0)
{
std::string levels_string = llformat("Clevels=%d",mLevels);
codestream.access_siz()->parse_string(levels_string.c_str());
}
+ // Complete the encode settings
codestream.access_siz()->finalize_all();
codestream.change_appearance(transpose,vflip,hflip);
- // Now we are ready for sample data processing.
+ // Now we are ready for sample data processing
kdc_flow_control *tile = new kdc_flow_control(&mem_in,codestream);
bool done = false;
while (!done)
@@ -702,7 +693,7 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
}
// Produce the compressed output
- codestream.flush(layer_bytes,num_layer_specs);
+ codestream.flush(layer_bytes,nb_layers);
// Cleanup
delete tile;
@@ -750,6 +741,207 @@ BOOL LLImageJ2CKDU::getMetadata(LLImageJ2C &base)
}
}
+/*****************************************************************************/
+/* STATIC copy_block */
+/*****************************************************************************/
+
+static void copy_block(kdu_block *in, kdu_block *out)
+{
+ if (in->K_max_prime != out->K_max_prime)
+ {
+ std::cout << "Cannot copy blocks belonging to subbands with different quantization parameters." << std::endl;
+ return;
+ }
+ if ((in->size.x != out->size.x) || (in->size.y != out->size.y))
+ {
+ std::cout << "Cannot copy code-blocks with different dimensions." << std::endl;
+ return;
+ }
+ out->missing_msbs = in->missing_msbs;
+ if (out->max_passes < (in->num_passes+2)) // Gives us enough to round up
+ out->set_max_passes(in->num_passes+2,false); // to the next whole bit-plane
+ out->num_passes = in->num_passes;
+ int num_bytes = 0;
+ for (int z=0; z < in->num_passes; z++)
+ {
+ num_bytes += (out->pass_lengths[z] = in->pass_lengths[z]);
+ out->pass_slopes[z] = in->pass_slopes[z];
+ }
+
+ // Just copy compressed code-bytes. Block transcoding not supported.
+ if (out->max_bytes < num_bytes)
+ out->set_max_bytes(num_bytes,false);
+ memcpy(out->byte_buffer,in->byte_buffer,(size_t) num_bytes);
+}
+
+/*****************************************************************************/
+/* STATIC copy_tile */
+/*****************************************************************************/
+
+static void
+copy_tile(kdu_tile tile_in, kdu_tile tile_out, int tnum_in, int tnum_out,
+ kdu_params *siz_in, kdu_params *siz_out, int skip_components,
+ int &num_blocks)
+{
+ int num_components = tile_out.get_num_components();
+ int new_tpart=0, next_tpart = 1;
+
+ for (int c=0; c < num_components; c++)
+ {
+ kdu_tile_comp comp_in, comp_out;
+ comp_in = tile_in.access_component(c);
+ comp_out = tile_out.access_component(c);
+ int num_resolutions = comp_out.get_num_resolutions();
+ //std::cout << " Copying tile : num_resolutions = " << num_resolutions << std::endl;
+ for (int r=0; r < num_resolutions; r++)
+ {
+ kdu_resolution res_in; res_in = comp_in.access_resolution(r);
+ kdu_resolution res_out; res_out = comp_out.access_resolution(r);
+ int b, min_band;
+ int num_bands = res_in.get_valid_band_indices(min_band);
+ std::cout << " Copying tile : num_bands = " << num_bands << std::endl;
+ for (b=min_band; num_bands > 0; num_bands--, b++)
+ {
+ kdu_subband band_in; band_in = res_in.access_subband(b);
+ kdu_subband band_out; band_out = res_out.access_subband(b);
+ kdu_dims blocks_in; band_in.get_valid_blocks(blocks_in);
+ kdu_dims blocks_out; band_out.get_valid_blocks(blocks_out);
+ if ((blocks_in.size.x != blocks_out.size.x) ||
+ (blocks_in.size.y != blocks_out.size.y))
+ {
+ std::cout << "Transcoding operation cannot proceed: Code-block partitions for the input and output code-streams do not agree." << std::endl;
+ return;
+ }
+ kdu_coords idx;
+ //std::cout << " Copying tile : block indices, x = " << blocks_out.size.x << " and y = " << blocks_out.size.y << std::endl;
+ for (idx.y=0; idx.y < blocks_out.size.y; idx.y++)
+ {
+ for (idx.x=0; idx.x < blocks_out.size.x; idx.x++)
+ {
+ kdu_block *in =
+ band_in.open_block(idx+blocks_in.pos,&new_tpart);
+ for (; next_tpart <= new_tpart; next_tpart++)
+ siz_out->copy_from(siz_in,tnum_in,tnum_out,next_tpart,
+ skip_components);
+ kdu_block *out = band_out.open_block(idx+blocks_out.pos);
+ copy_block(in,out);
+ band_in.close_block(in);
+ band_out.close_block(out);
+ num_blocks++;
+ }
+ }
+ }
+ }
+ }
+}
+
+// Find the block boundary for each discard level in the input image.
+// We parse the input blocks and copy them in a temporary output stream.
+// For the moment, we do nothing more that parsing the raw list of blocks and outputing result.
+void LLImageJ2CKDU::findDiscardLevelsBoundaries(LLImageJ2C &base)
+{
+ // We need the number of levels in that image before starting.
+ getMetadata(base);
+
+ for (int discard_level = 0; discard_level < mLevels; discard_level++)
+ {
+ //std::cout << "Parsing discard level = " << discard_level << std::endl;
+ // Create the input codestream object.
+ setupCodeStream(base, TRUE, MODE_FAST);
+ mCodeStreamp->apply_input_restrictions(0, 4, discard_level, 0, NULL);
+ mCodeStreamp->set_max_bytes(KDU_LONG_MAX,true);
+ siz_params *siz_in = mCodeStreamp->access_siz();
+
+ // Create the output codestream object.
+ siz_params siz;
+ siz.copy_from(siz_in,-1,-1,-1,0,discard_level,false,false,false);
+ siz.set(Scomponents,0,0,mCodeStreamp->get_num_components());
+
+ U32 max_output_size = base.getWidth()*base.getHeight()*base.getComponents();
+ max_output_size = (max_output_size < 1000 ? 1000 : max_output_size);
+ U8 *output_buffer = new U8[max_output_size];
+ U32 output_size = 0; // Address updated by LLKDUMemTarget to give the final compressed buffer size
+ LLKDUMemTarget output(output_buffer, output_size, max_output_size);
+ kdu_codestream codestream_out;
+ codestream_out.create(&siz,&output);
+ //codestream_out.share_buffering(*mCodeStreamp);
+ siz_params *siz_out = codestream_out.access_siz();
+ siz_out->copy_from(siz_in,-1,-1,-1,0,discard_level,false,false,false);
+ codestream_out.access_siz()->finalize_all(-1);
+
+ // Set up rate control variables
+ kdu_long max_bytes = KDU_LONG_MAX;
+ kdu_params *cod = siz_out->access_cluster(COD_params);
+ int total_layers; cod->get(Clayers,0,0,total_layers);
+ kdu_long *layer_bytes = new kdu_long[total_layers];
+ int nel, non_empty_layers = 0;
+
+ // Now ready to perform the transfer of compressed data between streams
+ int flush_counter = INT_MAX;
+ kdu_dims tile_indices_in;
+ mCodeStreamp->get_valid_tiles(tile_indices_in);
+ kdu_dims tile_indices_out;
+ codestream_out.get_valid_tiles(tile_indices_out);
+ assert((tile_indices_in.size.x == tile_indices_out.size.x) &&
+ (tile_indices_in.size.y == tile_indices_out.size.y));
+ int num_blocks=0;
+
+ kdu_coords idx;
+ //std::cout << "Parsing tiles : x = " << tile_indices_out.size.x << " to y = " << tile_indices_out.size.y << std::endl;
+ for (idx.y=0; idx.y < tile_indices_out.size.y; idx.y++)
+ {
+ for (idx.x=0; idx.x < tile_indices_out.size.x; idx.x++)
+ {
+ kdu_tile tile_in = mCodeStreamp->open_tile(idx+tile_indices_in.pos);
+ int tnum_in = tile_in.get_tnum();
+ int tnum_out = idx.x + idx.y*tile_indices_out.size.x;
+ siz_out->copy_from(siz_in,tnum_in,tnum_out,0,0,discard_level,false,false,false);
+ siz_out->finalize_all(tnum_out);
+ // Note: do not open the output tile without first copying any tile-specific code-stream parameters
+ kdu_tile tile_out = codestream_out.open_tile(idx+tile_indices_out.pos);
+ assert(tnum_out == tile_out.get_tnum());
+ copy_tile(tile_in,tile_out,tnum_in,tnum_out,siz_in,siz_out,0,num_blocks);
+ tile_in.close();
+ tile_out.close();
+ flush_counter--;
+ if ((flush_counter <= 0) && codestream_out.ready_for_flush())
+ {
+ flush_counter = INT_MAX;
+ nel = codestream_out.trans_out(max_bytes,layer_bytes,total_layers);
+ non_empty_layers = (nel > non_empty_layers)?nel:non_empty_layers;
+ }
+ }
+ }
+
+ // Generate the output code-stream
+ if (codestream_out.ready_for_flush())
+ {
+ nel = codestream_out.trans_out(max_bytes,layer_bytes,total_layers);
+ non_empty_layers = (nel > non_empty_layers)?nel:non_empty_layers;
+ }
+ if (non_empty_layers > total_layers)
+ non_empty_layers = total_layers; // Can happen if a tile has more layers
+
+ // Print out stats
+ std::cout << "Code stream parsing for discard level = " << discard_level << std::endl;
+ std::cout << " Total compressed memory in = " << mCodeStreamp->get_compressed_data_memory() << " bytes" << std::endl;
+ std::cout << " Total compressed memory out = " << codestream_out.get_compressed_data_memory() << " bytes" << std::endl;
+ //std::cout << " Output contains " << total_layers << " quality layers" << std::endl;
+ std::cout << " Transferred " << num_blocks << " code-blocks from in to out" << std::endl;
+ //std::cout << " Read " << mCodeStreamp->get_num_tparts() << " tile-part(s) from a total of " << (int) tile_indices_in.area() << " tile(s)" << std::endl;
+ std::cout << " Total bytes read = " << mCodeStreamp->get_total_bytes() << std::endl;
+ //std::cout << " Wrote " << codestream_out.get_num_tparts() << " tile-part(s) in a total of " << (int) tile_indices_out.area() << " tile(s)" << std::endl;
+ std::cout << " Total bytes written = " << codestream_out.get_total_bytes() << std::endl;
+ std::cout << "-------------" << std::endl;
+
+ // Clean-up
+ cleanupCodeStream();
+ codestream_out.destroy();
+ delete[] output_buffer;
+ }
+ return;
+}
+
void set_default_colour_weights(kdu_params *siz)
{
kdu_params *cod = siz->access_cluster(COD_params);
diff --git a/indra/llkdu/llimagej2ckdu.h b/indra/llkdu/llimagej2ckdu.h
index 1489dbf704..9ab0b9e4a7 100644
--- a/indra/llkdu/llimagej2ckdu.h
+++ b/indra/llkdu/llimagej2ckdu.h
@@ -60,6 +60,7 @@ protected:
BOOL reversible=FALSE);
/*virtual*/ BOOL initDecode(LLImageJ2C &base, LLImageRaw &raw_image, int discard_level = -1, int* region = NULL);
/*virtual*/ BOOL initEncode(LLImageJ2C &base, LLImageRaw &raw_image, int blocks_size = -1, int precincts_size = -1, int levels = 0);
+ void findDiscardLevelsBoundaries(LLImageJ2C &base);
private:
BOOL initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 decode_time, ECodeStreamMode mode, S32 first_channel, S32 max_channel_count, int discard_level = -1, int* region = NULL);
diff --git a/indra/llkdu/tests/llimagej2ckdu_test.cpp b/indra/llkdu/tests/llimagej2ckdu_test.cpp
index ab60ab6d50..beee99a522 100644
--- a/indra/llkdu/tests/llimagej2ckdu_test.cpp
+++ b/indra/llkdu/tests/llimagej2ckdu_test.cpp
@@ -29,6 +29,7 @@
// Class to test
#include "llimagej2ckdu.h"
#include "llkdumem.h"
+#include "kdu_block_coding.h"
// Tut header
#include "lltut.h"
@@ -86,7 +87,7 @@ void LLImageFormatted::resetLastError() { }
void LLImageFormatted::sanityCheck() { }
void LLImageFormatted::setLastError(const std::string& , const std::string& ) { }
-LLImageJ2C::LLImageJ2C() : LLImageFormatted(IMG_CODEC_J2C) { }
+LLImageJ2C::LLImageJ2C() : LLImageFormatted(IMG_CODEC_J2C), mRate(DEFAULT_COMPRESSION_RATE) { }
LLImageJ2C::~LLImageJ2C() { }
S32 LLImageJ2C::calcDataSize(S32 ) { return 0; }
S32 LLImageJ2C::calcDiscardLevelBytes(S32 ) { return 0; }
@@ -107,16 +108,25 @@ bool LLKDUMemIn::get(int, kdu_line_buf&, int) { return false; }
// Stub Kakadu Library calls
kdu_tile_comp kdu_tile::access_component(int ) { kdu_tile_comp a; return a; }
+kdu_block_encoder::kdu_block_encoder() { }
+kdu_block_decoder::kdu_block_decoder() { }
+void kdu_block::set_max_passes(int , bool ) { }
+void kdu_block::set_max_bytes(int , bool ) { }
+void kdu_block::set_max_samples(int ) { }
void kdu_tile::close(kdu_thread_env* ) { }
int kdu_tile::get_num_components() { return 0; }
bool kdu_tile::get_ycc() { return false; }
void kdu_tile::set_components_of_interest(int , const int* ) { }
+int kdu_tile::get_tnum() { return 0; }
kdu_resolution kdu_tile_comp::access_resolution() { kdu_resolution a; return a; }
+kdu_resolution kdu_tile_comp::access_resolution(int ) { kdu_resolution a; return a; }
int kdu_tile_comp::get_bit_depth(bool ) { return 8; }
bool kdu_tile_comp::get_reversible() { return false; }
+int kdu_tile_comp::get_num_resolutions() { return 1; }
kdu_subband kdu_resolution::access_subband(int ) { kdu_subband a; return a; }
void kdu_resolution::get_dims(kdu_dims& ) { }
int kdu_resolution::which() { return 0; }
+int kdu_resolution::get_valid_band_indices(int &) { return 1; }
kdu_decoder::kdu_decoder(kdu_subband , kdu_sample_allocator*, bool , float, int, kdu_thread_env*, kdu_thread_queue*) { }
kdu_synthesis::kdu_synthesis(kdu_resolution, kdu_sample_allocator*, bool, float, kdu_thread_env*, kdu_thread_queue*) { }
kdu_params::kdu_params(const char*, bool, bool, bool, bool, bool) { }
@@ -124,6 +134,7 @@ kdu_params::~kdu_params() { }
void kdu_params::set(const char* , int , int , bool ) { }
void kdu_params::set(const char* , int , int , int ) { }
void kdu_params::finalize_all(bool ) { }
+void kdu_params::finalize_all(int, bool ) { }
void kdu_params::copy_from(kdu_params*, int, int, int, int, int, bool, bool, bool) { }
bool kdu_params::parse_string(const char*) { return false; }
bool kdu_params::get(const char*, int, int, bool&, bool, bool, bool) { return false; }
@@ -135,6 +146,7 @@ void kdu_codestream::set_fast() { }
void kdu_codestream::set_fussy() { }
void kdu_codestream::get_dims(int, kdu_dims&, bool ) { }
int kdu_codestream::get_min_dwt_levels() { return 5; }
+int kdu_codestream::get_max_tile_layers() { return 1; }
void kdu_codestream::change_appearance(bool, bool, bool) { }
void kdu_codestream::get_tile_dims(kdu_coords, int, kdu_dims&, bool ) { }
void kdu_codestream::destroy() { }
@@ -148,9 +160,18 @@ void kdu_codestream::get_subsampling(int , kdu_coords&, bool ) { }
void kdu_codestream::flush(kdu_long *, int , kdu_uint16 *, bool, bool, double, kdu_thread_env*) { }
void kdu_codestream::set_resilient(bool ) { }
int kdu_codestream::get_num_components(bool ) { return 0; }
+kdu_long kdu_codestream::get_total_bytes(bool ) { return 0; }
+kdu_long kdu_codestream::get_compressed_data_memory(bool ) {return 0; }
+void kdu_codestream::share_buffering(kdu_codestream ) { }
+int kdu_codestream::get_num_tparts() { return 0; }
+int kdu_codestream::trans_out(kdu_long, kdu_long*, int, bool, kdu_thread_env* ) { return 0; }
+bool kdu_codestream::ready_for_flush(kdu_thread_env*) { return false; }
siz_params* kdu_codestream::access_siz() { return NULL; }
kdu_tile kdu_codestream::open_tile(kdu_coords , kdu_thread_env* ) { kdu_tile a; return a; }
kdu_codestream_comment kdu_codestream::add_comment() { kdu_codestream_comment a; return a; }
+void kdu_subband::close_block(kdu_block*, kdu_thread_env*) { }
+void kdu_subband::get_valid_blocks(kdu_dims &indices) { }
+kdu_block* kdu_subband::open_block(kdu_coords, int*, kdu_thread_env*) { return NULL; }
bool kdu_codestream_comment::put_text(const char*) { return false; }
void kdu_customize_warnings(kdu_message*) { }
void kdu_customize_errors(kdu_message*) { }
diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp
index b93d429feb..8ba965e7ed 100644
--- a/indra/llmessage/llcurl.cpp
+++ b/indra/llmessage/llcurl.cpp
@@ -1506,7 +1506,8 @@ void LLCurl::cleanupClass()
delete sHandleMutexp ;
sHandleMutexp = NULL ;
- llassert(Easy::sActiveHandles.empty());
+ // removed as per https://jira.secondlife.com/browse/SH-3115
+ //llassert(Easy::sActiveHandles.empty());
}
//static
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 30532247ac..30532247ac 100644..100755
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 78591ddd38..2c13fead97 100644..100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -43,7 +43,6 @@
const F32 MIN_TEXTURE_LIFETIME = 10.f;
//statics
-LLGLuint LLImageGL::sCurrentBoundTextures[MAX_GL_TEXTURE_UNITS] = { 0 };
U32 LLImageGL::sUniqueCount = 0;
U32 LLImageGL::sBindCount = 0;
@@ -65,19 +64,10 @@ std::set<LLImageGL*> LLImageGL::sImageList;
//****************************************************************************************************
//-----------------------
//debug use
-BOOL gAuditTexture = FALSE ;
-#define MAX_TEXTURE_LOG_SIZE 22 //2048 * 2048
-std::vector<S32> LLImageGL::sTextureLoadedCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
-std::vector<S32> LLImageGL::sTextureBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
-std::vector<S32> LLImageGL::sTextureCurBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ;
S32 LLImageGL::sCurTexSizeBar = -1 ;
S32 LLImageGL::sCurTexPickSize = -1 ;
-LLPointer<LLImageGL> LLImageGL::sHighlightTexturep = NULL;
-S32 LLImageGL::sMaxCatagories = 1 ;
+S32 LLImageGL::sMaxCategories = 1 ;
-std::vector<S32> LLImageGL::sTextureMemByCategory;
-std::vector<S32> LLImageGL::sTextureMemByCategoryBound ;
-std::vector<S32> LLImageGL::sTextureCurMemByCategoryBound ;
//------------------------
//****************************************************************************************************
//End for texture auditing use only
@@ -175,49 +165,11 @@ BOOL is_little_endian()
//static
void LLImageGL::initClass(S32 num_catagories)
{
- sMaxCatagories = num_catagories ;
-
- sTextureMemByCategory.resize(sMaxCatagories);
- sTextureMemByCategoryBound.resize(sMaxCatagories) ;
- sTextureCurMemByCategoryBound.resize(sMaxCatagories) ;
}
//static
void LLImageGL::cleanupClass()
{
- sTextureMemByCategory.clear() ;
- sTextureMemByCategoryBound.clear() ;
- sTextureCurMemByCategoryBound.clear() ;
-}
-
-//static
-void LLImageGL::setHighlightTexture(S32 category)
-{
- const S32 dim = 128;
- sHighlightTexturep = new LLImageGL() ;
- LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3);
- U8* data = image_raw->getData();
- for (S32 i = 0; i<dim; i++)
- {
- for (S32 j = 0; j<dim; j++)
- {
- const S32 border = 2;
- if (i<border || j<border || i>=(dim-border) || j>=(dim-border))
- {
- *data++ = 0xff;
- *data++ = 0xff;
- *data++ = 0xff;
- }
- else
- {
- *data++ = 0xff;
- *data++ = 0xff;
- *data++ = 0x00;
- }
- }
- }
- sHighlightTexturep->createGLTexture(0, image_raw, 0, TRUE, category);
- image_raw = NULL;
}
//static
@@ -285,31 +237,11 @@ void LLImageGL::updateStats(F32 current_time)
sLastFrameTime = current_time;
sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;
-
- if(gAuditTexture)
- {
- for(U32 i = 0 ; i < sTextureCurBoundCounter.size() ; i++)
- {
- sTextureBoundCounter[i] = sTextureCurBoundCounter[i] ;
- sTextureCurBoundCounter[i] = 0 ;
- }
- for(U32 i = 0 ; i < sTextureCurMemByCategoryBound.size() ; i++)
- {
- sTextureMemByCategoryBound[i] = sTextureCurMemByCategoryBound[i] ;
- sTextureCurMemByCategoryBound[i] = 0 ;
- }
- }
}
//static
S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category)
{
- if(gAuditTexture && ncomponents > 0 && category > -1)
- {
- sTextureCurBoundCounter[getTextureCounterIndex(mem / ncomponents)]++ ;
- sTextureCurMemByCategoryBound[category] += mem ;
- }
-
LLImageGL::sCurBoundTextureMemory += mem ;
return LLImageGL::sCurBoundTextureMemory;
}
@@ -1284,7 +1216,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
return TRUE ;
}
- setCategory(category) ;
+ setCategory(category);
const U8* rawdata = imageraw->getData();
return createGLTexture(discard_level, rawdata, FALSE, usename);
}
@@ -1362,11 +1294,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
{
sGlobalTextureMemoryInBytes -= mTextureMemory;
- if(gAuditTexture)
- {
- decTextureCounter(mTextureMemory, mComponents, mCategory) ;
- }
-
LLImageGL::deleteTextures(1, &old_name);
stop_glerror();
@@ -1376,10 +1303,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
sGlobalTextureMemoryInBytes += mTextureMemory;
mTexelsInGLTexture = getWidth() * getHeight() ;
- if(gAuditTexture)
- {
- incTextureCounter(mTextureMemory, mComponents, mCategory) ;
- }
// mark this as bound at this point, so we don't throw it out immediately
mLastBindTime = sLastFrameTime;
return TRUE;
@@ -1536,22 +1459,29 @@ void LLImageGL::destroyGLTexture()
{
if(mTextureMemory)
{
- if(gAuditTexture)
- {
- decTextureCounter(mTextureMemory, mComponents, mCategory) ;
- }
sGlobalTextureMemoryInBytes -= mTextureMemory;
mTextureMemory = 0;
}
LLImageGL::deleteTextures(1, &mTexName);
- mTexName = 0;
mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel.
+ mTexName = 0;
mGLTextureCreated = FALSE ;
- }
+ }
}
-
+//force to invalidate the gl texture, most likely a sculpty texture
+void LLImageGL::forceToInvalidateGLTexture()
+{
+ if (mTexName != 0)
+ {
+ destroyGLTexture();
+ }
+ else
+ {
+ mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel.
+ }
+}
//----------------------------------------------------------------------------
@@ -1969,70 +1899,6 @@ BOOL LLImageGL::getMask(const LLVector2 &tc)
return res;
}
-void LLImageGL::setCategory(S32 category)
-{
-#if 0 //turn this off temporarily because it is not in use now.
- if(!gAuditTexture)
- {
- return ;
- }
- if(mCategory != category)
- {
- if(mCategory > -1)
- {
- sTextureMemByCategory[mCategory] -= mTextureMemory ;
- }
- if(category > -1 && category < sMaxCatagories)
- {
- sTextureMemByCategory[category] += mTextureMemory ;
- mCategory = category;
- }
- else
- {
- mCategory = -1 ;
- }
- }
-#endif
-}
-
-//for debug use
-//val is a "power of two" number
-S32 LLImageGL::getTextureCounterIndex(U32 val)
-{
- //index range is [0, MAX_TEXTURE_LOG_SIZE].
- if(val < 2)
- {
- return 0 ;
- }
- else if(val >= (1 << MAX_TEXTURE_LOG_SIZE))
- {
- return MAX_TEXTURE_LOG_SIZE ;
- }
- else
- {
- S32 ret = 0 ;
- while(val >>= 1)
- {
- ++ret;
- }
- return ret ;
- }
-}
-
-//static
-void LLImageGL::incTextureCounter(U32 val, S32 ncomponents, S32 category)
-{
- sTextureLoadedCounter[getTextureCounterIndex(val)]++ ;
- sTextureMemByCategory[category] += (S32)val * ncomponents ;
-}
-
-//static
-void LLImageGL::decTextureCounter(U32 val, S32 ncomponents, S32 category)
-{
- sTextureLoadedCounter[getTextureCounterIndex(val)]-- ;
- sTextureMemByCategory[category] += (S32)val * ncomponents ;
-}
-
void LLImageGL::setCurTexSizebar(S32 index, BOOL set_pick_size)
{
sCurTexSizeBar = index ;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 2cfb15b0d9..e515d6b324 100644..100755
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -102,8 +102,8 @@ public:
static void setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels);
BOOL createGLTexture() ;
- BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE,
- S32 category = sMaxCatagories - 1);
+ BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE,
+ S32 category = sMaxCategories-1);
BOOL createGLTexture(S32 discard_level, const U8* data, BOOL data_hasmips = FALSE, S32 usename = 0);
void setImage(const LLImageRaw* imageraw);
void setImage(const U8* data_in, BOOL data_hasmips = FALSE);
@@ -114,6 +114,7 @@ public:
// Read back a raw image for this discard level, if it exists
BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const;
void destroyGLTexture();
+ void forceToInvalidateGLTexture();
void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE);
void setComponents(S8 ncomponents) { mComponents = ncomponents; }
@@ -234,8 +235,6 @@ public:
static S32 sCount;
static F32 sLastFrameTime;
-
- static LLGLuint sCurrentBoundTextures[MAX_GL_TEXTURE_UNITS]; // Currently bound texture ID
// Global memory statistics
static S32 sGlobalTextureMemoryInBytes; // Tracks main memory texmem
@@ -257,9 +256,10 @@ public:
public:
static void initClass(S32 num_catagories) ;
static void cleanupClass() ;
-private:
- static S32 sMaxCatagories ;
+private:
+ static S32 sMaxCategories;
+
//the flag to allow to call readBackRaw(...).
//can be removed if we do not use that function at all.
static BOOL sAllowReadBackRaw ;
@@ -269,39 +269,22 @@ private:
//****************************************************************************************************
private:
S32 mCategory ;
-public:
- void setCategory(S32 category) ;
- S32 getCategory()const {return mCategory ;}
-
+public:
+ void setCategory(S32 category) {mCategory = category;}
+ S32 getCategory()const {return mCategory;}
+
//for debug use: show texture size distribution
//----------------------------------------
- static LLPointer<LLImageGL> sHighlightTexturep; //default texture to replace normal textures
- static std::vector<S32> sTextureLoadedCounter ;
- static std::vector<S32> sTextureBoundCounter ;
- static std::vector<S32> sTextureCurBoundCounter ;
static S32 sCurTexSizeBar ;
static S32 sCurTexPickSize ;
- static void setHighlightTexture(S32 category) ;
- static S32 getTextureCounterIndex(U32 val) ;
- static void incTextureCounter(U32 val, S32 ncomponents, S32 category) ;
- static void decTextureCounter(U32 val, S32 ncomponents, S32 category) ;
static void setCurTexSizebar(S32 index, BOOL set_pick_size = TRUE) ;
static void resetCurTexSizebar();
- //----------------------------------------
- //for debug use: show texture category distribution
- //----------------------------------------
-
- static std::vector<S32> sTextureMemByCategory;
- static std::vector<S32> sTextureMemByCategoryBound ;
- static std::vector<S32> sTextureCurMemByCategoryBound ;
- //----------------------------------------
//****************************************************************************************************
//End of definitions for texture auditing use only
//****************************************************************************************************
};
-extern BOOL gAuditTexture;
#endif // LL_LLIMAGEGL_H
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index b0ddacbb05..93bac4c779 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -246,14 +246,6 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
}
//in audit, replace the selected texture by the default one.
- if(gAuditTexture && for_rendering && LLImageGL::sCurTexPickSize > 0)
- {
- if(texture->getWidth() * texture->getHeight() == LLImageGL::sCurTexPickSize)
- {
- gl_tex->updateBindStats(gl_tex->mTextureMemory);
- return bind(LLImageGL::sHighlightTexturep.get());
- }
- }
if ((mCurrTexture != gl_tex->getTexName()) || forceBind)
{
activate();
diff --git a/indra/llui/llcontainerview.cpp b/indra/llui/llcontainerview.cpp
index e01e331acf..e08ccb0b78 100644..100755
--- a/indra/llui/llcontainerview.cpp
+++ b/indra/llui/llcontainerview.cpp
@@ -196,24 +196,24 @@ void LLContainerView::arrange(S32 width, S32 height, BOOL called_from_parent)
if (total_height < height)
total_height = height;
+ LLRect my_rect = getRect();
if (followsTop())
{
- // HACK: casting away const. Should use setRect or some helper function instead.
- const_cast<LLRect&>(getRect()).mBottom = getRect().mTop - total_height;
+ my_rect.mBottom = my_rect.mTop - total_height;
}
else
{
- // HACK: casting away const. Should use setRect or some helper function instead.
- const_cast<LLRect&>(getRect()).mTop = getRect().mBottom + total_height;
+ my_rect.mTop = my_rect.mBottom + total_height;
}
- // HACK: casting away const. Should use setRect or some helper function instead.
- const_cast<LLRect&>(getRect()).mRight = getRect().mLeft + width;
+
+ my_rect.mRight = my_rect.mLeft + width;
+ setRect(my_rect);
top = total_height;
if (mShowLabel)
- {
- top -= 20;
- }
+ {
+ top -= 20;
+ }
bottom = top;
diff --git a/indra/llui/llstatbar.cpp b/indra/llui/llstatbar.cpp
index ec4db14790..04cce7878e 100644
--- a/indra/llui/llstatbar.cpp
+++ b/indra/llui/llstatbar.cpp
@@ -272,7 +272,7 @@ LLRect LLStatBar::getRequiredRect()
{
if (mDisplayHistory)
{
- rect.mTop = 67;
+ rect.mTop = 35 + mStatp->getNumBins();
}
else
{
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 9aaefa9c6a..4e8b6fc39d 100644..100755
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -237,6 +237,7 @@ set(viewer_SOURCE_FILES
llfloatertelehub.cpp
llfloatertestinspectors.cpp
llfloatertestlistview.cpp
+ llfloatertexturefetchdebugger.cpp
llfloatertools.cpp
llfloatertopobjects.cpp
llfloatertos.cpp
@@ -793,6 +794,7 @@ set(viewer_HEADER_FILES
llfloatertelehub.h
llfloatertestinspectors.h
llfloatertestlistview.h
+ llfloatertexturefetchdebugger.h
llfloatertools.h
llfloatertopobjects.h
llfloatertos.h
diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml
index a76eb3cd37..64122bbb6c 100644..100755
--- a/indra/newview/app_settings/logcontrol.xml
+++ b/indra/newview/app_settings/logcontrol.xml
@@ -20,7 +20,7 @@
<key>tags</key>
<array>
<string>AppInit</string>
- <string>Capabilities</string>
+ <string>Capabilities</string>
<string>SystemInfo</string>
<string>TextureCache</string>
<string>AppCache</string>
@@ -42,8 +42,10 @@
</array>
<key>tags</key>
<array>
- <!-- sample entry for debugging a specific item -->
-<!-- <string>Voice</string> -->
+ <!-- sample entry for debugging specific items
+ <string>Avatar</string>
+ <string>Voice</string>
+ -->
</array>
</map>
</array>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 05c05b9393..d5c43a67f2 100644..100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -335,17 +335,6 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>AuditTexture</key>
- <map>
- <key>Comment</key>
- <string>Enable texture auditting.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>AutoAcceptNewInventory</key>
<map>
<key>Comment</key>
@@ -1936,7 +1925,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>DebugBeaconLineWidth</key>
<map>
@@ -7183,6 +7172,17 @@
<key>Value</key>
<integer>-1</integer>
</map>
+ <key>QAModeMetrics</key>
+ <map>
+ <key>Comment</key>
+ <string>"Enables QA features (logging, faster cycling) for metrics collector"</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>QuietSnapshotsToDisk</key>
<map>
<key>Comment</key>
@@ -10664,6 +10664,39 @@
<key>Value</key>
<real>20.0</real>
</map>
+ <key>TexelPixelRatio</key>
+ <map>
+ <key>Comment</key>
+ <string>texel pixel ratio = texel / pixel</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>1.0</real>
+ </map>
+ <key>TextureCameraMotionThreshold</key>
+ <map>
+ <key>Comment</key>
+ <string>If the overall motion is lower than this value, textures will be loaded faster</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.2</real>
+ </map>
+ <key>TextureCameraMotionBoost</key>
+ <map>
+ <key>Comment</key>
+ <string>Progressive discard level decrement when the camera is still</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>3</integer>
+ </map>
<key>TextureDecodeDisabled</key>
<map>
<key>Comment</key>
@@ -10697,6 +10730,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>TextureFetchDebuggerEnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable the texture fetching debugger if set</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>TextureLoadFullRes</key>
<map>
<key>Comment</key>
@@ -10719,6 +10763,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>TextureNewByteRange</key>
+ <map>
+ <key>Comment</key>
+ <string>Use the new more accurate byte range computation for j2c discard levels</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>TexturePickerShowFolders</key>
<map>
<key>Comment</key>
@@ -10741,6 +10796,17 @@
<key>Value</key>
<integer>2</integer>
</map>
+ <key>TextureReverseByteRange</key>
+ <map>
+ <key>Comment</key>
+ <string>Minimal percent of the optimal byte range allowed to render a given discard level</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>50</integer>
+ </map>
<key>ThrottleBandwidthKBPS</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 3870a3be2e..3367604753 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3253,6 +3253,10 @@ void LLAgent::processControlRelease(LLMessageSystem *msg, void **)
void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void **user_data)
{
gAgentQueryManager.mNumPendingQueries--;
+ if (gAgentQueryManager.mNumPendingQueries == 0)
+ {
+ selfStopPhase("fetch_texture_cache_entries");
+ }
if (!isAgentAvatarValid() || gAgentAvatarp->isDead())
{
@@ -3302,13 +3306,12 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
else
{
// no cache of this bake. request upload.
- gAgentAvatarp->requestLayerSetUpload(baked_index);
+ gAgentAvatarp->invalidateComposite(gAgentAvatarp->getLayerSet(baked_index),TRUE);
}
}
}
}
}
-
llinfos << "Received cached texture response for " << num_results << " textures." << llendl;
gAgentAvatarp->outputRezTiming("Fetched agent wearables textures from cache. Will now load them");
@@ -3775,7 +3778,15 @@ void LLAgent::sendAgentSetAppearance()
return;
}
- llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << llendl;
+ if (!gAgentWearables.changeInProgress())
+ {
+ // Change is fully resolved, can close some open phases.
+ gAgentAvatarp->getPhases().stopPhase("process_initial_wearables_update");
+ gAgentAvatarp->getPhases().stopPhase("wear_inventory_category");
+ }
+
+ gAgentAvatarp->sendAppearanceChangeMetrics();
+ LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL;
//dumpAvatarTEs( "sendAgentSetAppearance()" );
LLMessageSystem* msg = gMessageSystem;
@@ -3822,14 +3833,14 @@ void LLAgent::sendAgentSetAppearance()
// only update cache entries if we have all our baked textures
if (textures_current)
{
- llinfos << "TAT: Sending cached texture data" << llendl;
+ LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
BOOL generate_valid_hash = TRUE;
if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index))
{
generate_valid_hash = FALSE;
- llinfos << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << llendl;
+ LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL;
}
const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp
index a8d2222c03..a4c0b056ac 100644
--- a/indra/newview/llagentlistener.cpp
+++ b/indra/newview/llagentlistener.cpp
@@ -126,6 +126,17 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
"[\"obj_uuid\"]: id of object to look at, use this or [\"position\"] to indicate the target\n"
"[\"position\"]: region position {x, y, z} where to find closest object or avatar to look at",
&LLAgentListener::lookAt);
+ add("getGroups",
+ "Send information about the agent's groups on [\"reply\"]:\n"
+ "[\"groups\"]: array of group information\n"
+ "[\"id\"]: group id\n"
+ "[\"name\"]: group name\n"
+ "[\"insignia\"]: group insignia texture id\n"
+ "[\"notices\"]: boolean indicating if this user accepts notices from this group\n"
+ "[\"display\"]: boolean indicating if this group is listed in the user's profile\n"
+ "[\"contrib\"]: user's land contribution to this group\n",
+ &LLAgentListener::getGroups,
+ LLSDMap("reply", LLSD()));
}
void LLAgentListener::requestTeleport(LLSD const & event_data) const
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index dd02a74a38..e441f21f90 100644..100755
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -955,6 +955,8 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
if (isAgentAvatarValid())
{
+ //gAgentAvatarp->clearPhases(); // reset phase timers for outfit loading.
+ gAgentAvatarp->getPhases().startPhase("process_initial_wearables_update");
gAgentAvatarp->outputRezTiming("Received initial wearables update");
}
@@ -1448,7 +1450,16 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
{
gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
gAgentAvatarp->updateVisualParams();
- gAgentAvatarp->invalidateAll();
+
+ // If we have not yet declouded, we may want to use
+ // baked texture UUIDs sent from the first objectUpdate message
+ // don't overwrite these. If we have already declouded, we've saved
+ // these ids as the last known good textures and can invalidate without
+ // re-clouding.
+ if (!gAgentAvatarp->getIsCloud())
+ {
+ gAgentAvatarp->invalidateAll();
+ }
}
// Start rendering & update the server
@@ -1630,10 +1641,11 @@ void LLAgentWearables::queryWearableCache()
{
if (isAgentAvatarValid())
{
+ selfStartPhase("fetch_texture_cache_entries");
gAgentAvatarp->outputRezTiming("Fetching textures from cache");
}
- llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
+ LL_INFOS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL;
gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
gAgentQueryManager.mNumPendingQueries++;
gAgentQueryManager.mWearablesCacheQueryID++;
@@ -2081,6 +2093,11 @@ boost::signals2::connection LLAgentWearables::addLoadedCallback(loaded_callback_
return mLoadedSignal.connect(cb);
}
+bool LLAgentWearables::changeInProgress() const
+{
+ return mCOFChangeInProgress;
+}
+
void LLAgentWearables::notifyLoadingStarted()
{
mCOFChangeInProgress = true;
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index 01cae3ffd8..5932be21c6 100644..100755
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -233,6 +233,7 @@ public:
typedef boost::signals2::signal<void()> loaded_signal_t;
boost::signals2::connection addLoadedCallback(loaded_callback_t cb);
+ bool changeInProgress() const;
void notifyLoadingStarted();
void notifyLoadingFinished();
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp
index 8cba54347e..e2417cdddb 100644
--- a/indra/newview/llagentwearablesfetch.cpp
+++ b/indra/newview/llagentwearablesfetch.cpp
@@ -89,6 +89,7 @@ LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) :
{
if (isAgentAvatarValid())
{
+ gAgentAvatarp->getPhases().startPhase("initial_wearables_fetch");
gAgentAvatarp->outputRezTiming("Initial wearables fetch started");
}
}
@@ -107,6 +108,7 @@ void LLInitialWearablesFetch::done()
doOnIdleOneTime(boost::bind(&LLInitialWearablesFetch::processContents,this));
if (isAgentAvatarValid())
{
+ gAgentAvatarp->getPhases().stopPhase("initial_wearables_fetch");
gAgentAvatarp->outputRezTiming("Initial wearables fetch done");
}
}
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 33f5373d7e..faadfb4b87 100644..100755
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -50,6 +50,11 @@
#include "llviewerregion.h"
#include "llwearablelist.h"
+std::string self_av_string()
+{
+ return gAgentAvatarp->avString();
+}
+
// RAII thingy to guarantee that a variable gets reset when the Setter
// goes out of scope. More general utility would be handy - TODO:
// check boost.
@@ -156,6 +161,10 @@ public:
{
mCatID = cat_id;
mAppend = append;
+
+ LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
+
+ selfStartPhase("wear_inventory_category_callback");
}
void fire(const LLUUID& item_id)
{
@@ -167,13 +176,16 @@ public:
* after the last item has fired the event and dereferenced it -- if all
* the events actually fire!
*/
+ LL_DEBUGS("Avatar") << self_av_string() << " fired on copied item, id " << item_id << LL_ENDL;
}
protected:
~LLWearInventoryCategoryCallback()
{
- llinfos << "done all inventory callbacks" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL;
+ selfStopPhase("wear_inventory_category_callback");
+
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
if( LLInventoryCallbackManager::is_instantiated() )
@@ -182,7 +194,7 @@ protected:
}
else
{
- llwarns << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
+ llwarns << self_av_string() << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
}
}
@@ -212,11 +224,14 @@ LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit
mFireCount(0),
mUpdateBaseOrder(update_base_outfit_ordering)
{
+ selfStartPhase("update_appearance_on_destroy");
}
LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
{
- llinfos << "done update appearance on destroy" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL;
+
+ selfStopPhase("update_appearance_on_destroy");
if (!LLApp::isExiting())
{
@@ -229,7 +244,7 @@ void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item);
const std::string item_name = item ? item->getName() : "ITEM NOT FOUND";
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL;
#endif
mFireCount++;
}
@@ -339,11 +354,16 @@ LLWearableHoldingPattern::LLWearableHoldingPattern():
}
sActiveHoldingPatterns.insert(this);
+ selfStartPhase("holding_pattern");
}
LLWearableHoldingPattern::~LLWearableHoldingPattern()
{
sActiveHoldingPatterns.erase(this);
+ if (isMostRecent())
+ {
+ selfStopPhase("holding_pattern");
+ }
}
bool LLWearableHoldingPattern::isMostRecent()
@@ -390,9 +410,10 @@ void LLWearableHoldingPattern::checkMissingWearables()
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway why don't we actually skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
-
+
std::vector<S32> found_by_type(LLWearableType::WT_COUNT,0);
std::vector<S32> requested_by_type(LLWearableType::WT_COUNT,0);
for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it)
@@ -408,7 +429,7 @@ void LLWearableHoldingPattern::checkMissingWearables()
{
if (requested_by_type[type] > found_by_type[type])
{
- llwarns << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
+ llwarns << self_av_string() << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
}
if (found_by_type[type] > 0)
continue;
@@ -425,11 +446,13 @@ void LLWearableHoldingPattern::checkMissingWearables()
mTypesToRecover.insert(type);
mTypesToLink.insert(type);
recoverMissingWearable((LLWearableType::EType)type);
- llwarns << "need to replace " << type << llendl;
+ llwarns << self_av_string() << "need to replace " << type << llendl;
}
}
resetTime(60.0F);
+
+ selfStartPhase("get_missing_wearables");
if (!pollMissingWearables())
{
doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this));
@@ -445,13 +468,14 @@ void LLWearableHoldingPattern::onAllComplete()
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway need to skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
// Activate all gestures in this folder
if (mGestItems.count() > 0)
{
- llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Activating " << mGestItems.count() << " gestures" << LL_ENDL;
LLGestureMgr::instance().activateGestures(mGestItems);
@@ -468,13 +492,13 @@ void LLWearableHoldingPattern::onAllComplete()
}
// Update wearables.
- llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << LL_ENDL;
LLAppearanceMgr::instance().updateAgentWearables(this, false);
// Update attachments to match those requested.
if (isAgentAvatarValid())
{
- llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Updating " << mObjItems.count() << " attachments" << LL_ENDL;
LLAgentWearables::userUpdateAttachments(mObjItems);
}
@@ -492,9 +516,12 @@ void LLWearableHoldingPattern::onAllComplete()
void LLWearableHoldingPattern::onFetchCompletion()
{
+ selfStopPhase("get_wearables");
+
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
checkMissingWearables();
@@ -505,7 +532,8 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
bool completed = isFetchCompleted();
@@ -514,14 +542,14 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
if (done)
{
- llinfos << "polling, done status: " << completed << " timed out " << timed_out
- << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out
+ << " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL;
mFired = true;
if (timed_out)
{
- llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
+ llwarns << self_av_string() << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
}
onFetchCompletion();
@@ -543,6 +571,7 @@ public:
if (!mHolder->isMostRecent())
{
llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
}
llinfos << "Recovered item link for type " << mType << llendl;
@@ -569,12 +598,12 @@ public:
}
else
{
- llwarns << "inventory item not found for recovered wearable" << llendl;
+ llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl;
}
}
else
{
- llwarns << "inventory link not found for recovered wearable" << llendl;
+ llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl;
}
}
private:
@@ -596,10 +625,11 @@ public:
{
if (!mHolder->isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
- llinfos << "Recovered item for type " << mType << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL;
LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
mWearable->setItemID(item_id);
LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
@@ -626,7 +656,8 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
// Try to recover by replacing missing wearable with a new one.
@@ -665,7 +696,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable))
{
// Wearable link that was never resolved; remove links to it from COF
- llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL;
LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
}
}
@@ -675,7 +706,8 @@ bool LLWearableHoldingPattern::pollMissingWearables()
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
bool timed_out = isTimedOut();
@@ -684,15 +716,17 @@ bool LLWearableHoldingPattern::pollMissingWearables()
if (!done)
{
- llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
+ LL_INFOS("Avatar") << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size()
<< " links " << mTypesToLink.size()
<< " wearables, timed out " << timed_out
<< " elapsed " << mWaitTime.getElapsedTimeF32()
- << " done " << done << llendl;
+ << " done " << done << LL_ENDL;
}
if (done)
{
+ selfStopPhase("get_missing_wearables");
+
gAgentAvatarp->debugWearablesLoaded();
// BAP - if we don't call clearCOFLinksForMissingWearables()
@@ -722,14 +756,14 @@ void LLWearableHoldingPattern::handleLateArrivals()
}
if (!isMostRecent())
{
- llwarns << "Late arrivals not handled - outfit change no longer valid" << llendl;
+ llwarns << self_av_string() << "Late arrivals not handled - outfit change no longer valid" << llendl;
}
if (!mIsAllComplete)
{
- llwarns << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
+ llwarns << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
}
- llinfos << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL;
// Update mFoundList using late-arriving wearables.
std::set<LLWearableType::EType> replaced_types;
@@ -805,19 +839,19 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
mResolved += 1; // just counting callbacks, not successes.
- llinfos << "resolved " << mResolved << "/" << getFoundList().size() << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL;
if (!wearable)
{
- llwarns << "no wearable found" << llendl;
+ llwarns << self_av_string() << "no wearable found" << llendl;
}
if (mFired)
{
- llwarns << "called after holder fired" << llendl;
+ llwarns << self_av_string() << "called after holder fired" << llendl;
if (wearable)
{
mLateArrivals.insert(wearable);
@@ -843,7 +877,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
// Failing this means inventory or asset server are corrupted in a way we don't handle.
if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType))
{
- llwarns << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
+ llwarns << self_av_string() << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
break;
}
@@ -1391,8 +1425,8 @@ void LLAppearanceMgr::filterWearableItems(
// Create links to all listed items.
void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
- LLInventoryModel::item_array_t& items,
- LLPointer<LLInventoryCallback> cb)
+ LLInventoryModel::item_array_t& items,
+ LLPointer<LLInventoryCallback> cb)
{
for (S32 i=0; i<items.count(); i++)
{
@@ -1408,7 +1442,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid);
const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << LL_ENDL;
#endif
}
}
@@ -1416,7 +1450,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
- llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "starting, cat '" << (pcat ? pcat->getName() : "[UNKNOWN]") << "'" << LL_ENDL;
const LLUUID cof = getCOF();
@@ -1478,26 +1512,26 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
- llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking body items" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL;
#endif
linkAll(cof, body_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking wear items" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL;
#endif
linkAll(cof, wear_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking obj items" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL;
#endif
linkAll(cof, obj_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking gesture items" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL;
#endif
linkAll(cof, gest_items, link_waiter);
@@ -1506,7 +1540,7 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
createBaseOutfitLink(category, link_waiter);
}
- llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL;
}
void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
@@ -1663,7 +1697,7 @@ void LLAppearanceMgr::enforceItemRestrictions()
++it)
{
LLViewerInventoryItem *item = *it;
- llinfos << "purging duplicate or excess item " << item->getName() << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "purging duplicate or excess item " << item->getName() << LL_ENDL;
gInventory.purgeObject(item->getUUID());
}
gInventory.notifyObservers();
@@ -1678,9 +1712,11 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
return;
}
+ LLVOAvatar::ScopedPhaseSetter(gAgentAvatarp,"update_appearance_from_cof");
+
BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF);
- llinfos << "starting" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
//checking integrity of the COF in terms of ordering of wearables,
//checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
@@ -1772,12 +1808,14 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
}
}
+ selfStartPhase("get_wearables");
+
for (LLWearableHoldingPattern::found_list_t::iterator it = holder->getFoundList().begin();
it != holder->getFoundList().end(); ++it)
{
LLFoundData& found = *it;
- lldebugs << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
+ lldebugs << self_av_string() << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
// Fetch the wearables about to be worn.
LLWearableList::instance().getAsset(found.mAssetID,
@@ -1849,11 +1887,15 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
{
if(!category) return;
+ selfClearPhases();
+ selfStartPhase("wear_inventory_category");
+
gAgentWearables.notifyLoadingStarted();
- llinfos << "wearInventoryCategory( " << category->getName()
- << " )" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName()
+ << " )" << LL_ENDL;
+ selfStartPhase("wear_inventory_category_fetch");
callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
&LLAppearanceMgr::instance(),
category->getUUID(), copy, append));
@@ -1861,7 +1903,9 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
{
- llinfos << "starting" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
+
+ selfStopPhase("wear_inventory_category_fetch");
// We now have an outfit ready to be copied to agent inventory. Do
// it, and wear that outfit normally.
@@ -1944,8 +1988,8 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
// wearables being dirty.
if(!category) return;
- llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
- << " )" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName()
+ << "'" << LL_ENDL;
if (gAgentCamera.cameraCustomizeAvatar())
{
@@ -1958,7 +2002,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
void LLAppearanceMgr::wearOutfitByName(const std::string& name)
{
- llinfos << "Wearing category " << name << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL;
//inc_busy_count();
LLInventoryModel::cat_array_t cat_array;
@@ -2281,7 +2325,7 @@ const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
void LLAppearanceMgr::copyLibraryGestures()
{
- llinfos << "Copying library gestures" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL;
// Copy gestures
LLUUID lib_gesture_cat_id =
@@ -2337,11 +2381,11 @@ void LLAppearanceMgr::copyLibraryGestures()
LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name);
if (cat_id.isNull())
{
- llwarns << "failed to find gesture folder for " << folder_name << llendl;
+ llwarns << self_av_string() << "failed to find gesture folder for " << folder_name << llendl;
}
else
{
- llinfos << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL;
callAfterCategoryFetch(cat_id,
boost::bind(&LLAppearanceMgr::shallowCopyCategory,
&LLAppearanceMgr::instance(),
@@ -2355,7 +2399,7 @@ void LLAppearanceMgr::autopopulateOutfits()
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
// then auto-populate outfits from the library into the My Outfits folder.
- llinfos << "avatar fully visible" << llendl;
+ LL_INFOS("Avatar") << self_av_string() << "avatar fully visible" << LL_ENDL;
static bool check_populate_my_outfits = true;
if (check_populate_my_outfits &&
@@ -2731,7 +2775,7 @@ void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
}
void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
- const std::string& msg)
+ const std::string& msg)
{
for (S32 i=0; i<items.count(); i++)
{
@@ -2742,9 +2786,8 @@ void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
{
asset_id = linked_item->getAssetUUID();
}
- llinfos << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL;
}
- llinfos << llendl;
}
LLAppearanceMgr::LLAppearanceMgr():
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 1174d108d2..178b96e42e 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -93,6 +93,7 @@
#include "llsecondlifeurls.h"
#include "llupdaterservice.h"
#include "llcallfloater.h"
+#include "llfloatertexturefetchdebugger.h"
// Linden library includes
#include "llavatarnamecache.h"
@@ -560,7 +561,6 @@ static void settings_modify()
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
- gAuditTexture = gSavedSettings.getBOOL("AuditTexture");
}
class LLFastTimerLogThread : public LLThread
@@ -731,12 +731,12 @@ bool LLAppViewer::init()
{
// Viewer metrics initialization
- static LLCachedControl<bool> metrics_submode(gSavedSettings,
- "QAModeMetrics",
- false,
- "Enables QA features (logging, faster cycling) for metrics collector");
+ //static LLCachedControl<bool> metrics_submode(gSavedSettings,
+ // "QAModeMetrics",
+ // false,
+ // "Enables QA features (logging, faster cycling) for metrics collector");
- if (metrics_submode)
+ if (gSavedSettings.getBOOL("QAModeMetrics"))
{
app_metrics_qa_mode = true;
app_metrics_interval = METRICS_INTERVAL_QA;
@@ -1219,7 +1219,7 @@ bool LLAppViewer::mainLoop()
if(mem_leak_instance)
{
mem_leak_instance->idle() ;
- }
+ }
// canonical per-frame event
mainloop.post(newFrame);
@@ -1340,13 +1340,11 @@ bool LLAppViewer::mainLoop()
ms_sleep(500);
}
- static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds
const F64 max_idle_time = llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second
idleTimer.reset();
- bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ;
S32 total_work_pending = 0;
S32 total_io_pending = 0;
- while(!is_slow)//do not unpause threads if the frame rates are very low.
+ while(1)
{
S32 work_pending = 0;
S32 io_pending = 0;
@@ -1406,6 +1404,17 @@ bool LLAppViewer::mainLoop()
LLLFSThread::sLocal->pause();
}
+ //texture fetching debugger
+ if(LLTextureFetchDebugger::isEnabled())
+ {
+ LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger");
+ if(tex_fetch_debugger_instance)
+ {
+ tex_fetch_debugger_instance->idle() ;
+ }
+ }
+
if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
(frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
{
@@ -1951,7 +1960,7 @@ bool LLAppViewer::initThreads()
static const bool enable_threads = true;
#endif
- LLImage::initClass();
+ LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange"));
LLVFSThread::initClass(enable_threads && false);
LLLFSThread::initClass(enable_threads && false);
@@ -4201,6 +4210,7 @@ void LLAppViewer::idle()
// The 5-second interval is nice for this purpose. If the object debug
// bit moves or is disabled, please give this a suitable home.
LLViewerAssetStatsFF::record_fps_main(gFPSClamped);
+ LLViewerAssetStatsFF::record_avatar_stats();
}
}
@@ -4248,7 +4258,8 @@ void LLAppViewer::idle()
static LLTimer report_interval;
// *TODO: Add configuration controls for this
- if (report_interval.getElapsedTimeF32() >= app_metrics_interval)
+ F32 seconds = report_interval.getElapsedTimeF32();
+ if (seconds >= app_metrics_interval)
{
metricsSend(! gDisconnected);
report_interval.reset();
diff --git a/indra/newview/llavatarpropertiesprocessor.cpp b/indra/newview/llavatarpropertiesprocessor.cpp
index b1cd83a1fb..706bc42ea0 100644
--- a/indra/newview/llavatarpropertiesprocessor.cpp
+++ b/indra/newview/llavatarpropertiesprocessor.cpp
@@ -33,6 +33,7 @@
#include "llagentpicksinfo.h"
#include "lldateutil.h"
#include "llviewergenericmessage.h"
+#include "llstartup.h"
// Linden library includes
#include "llavatarconstants.h" // AVATAR_TRANSACTED, etc.
@@ -113,6 +114,14 @@ void LLAvatarPropertiesProcessor::sendGenericRequest(const LLUUID& avatar_id, EA
void LLAvatarPropertiesProcessor::sendAvatarPropertiesRequest(const LLUUID& avatar_id)
{
+ // this is the startup state when send_complete_agent_movement() message is sent.
+ // Before this, the AvatarPropertiesRequest message
+ // won't work so don't bother trying
+ if (LLStartUp::getStartupState() <= STATE_AGENT_SEND)
+ {
+ return;
+ }
+
if (isPendingRequest(avatar_id, APT_PROPERTIES))
{
// waiting for a response, don't re-request
diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp
index 7d3170cb76..29b1d23d7d 100644
--- a/indra/newview/lldebugview.cpp
+++ b/indra/newview/lldebugview.cpp
@@ -68,8 +68,6 @@ LLDebugView::~LLDebugView()
gDebugView = NULL;
gTextureView = NULL;
gSceneView = NULL;
- gTextureSizeView = NULL;
- gTextureCategoryView = NULL;
}
void LLDebugView::init()
@@ -117,35 +115,11 @@ void LLDebugView::init()
LLTextureView::Params tvp;
tvp.name("gTextureView");
tvp.rect(r);
- tvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
+ tvp.follows.flags(FOLLOWS_TOP|FOLLOWS_LEFT);
tvp.visible(false);
gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp);
addChild(gTextureView);
//gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE);
-
-
- if(gAuditTexture)
- {
- r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100);
- LLTextureSizeView::Params tsv ;
- tsv.name("gTextureSizeView");
- tsv.rect(r);
- tsv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
- tsv.visible(false);
- gTextureSizeView = LLUICtrlFactory::create<LLTextureSizeView>(tsv);
- addChild(gTextureSizeView);
- gTextureSizeView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_SIZE) ;
-
- r.set(150, rect.getHeight() - 50, 900 + LLViewerTexture::getTotalNumOfCategories() * 30, 100);
- LLTextureSizeView::Params tcv ;
- tcv.name("gTextureCategoryView");
- tcv.rect(r);
- tcv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
- tcv.visible(false);
- gTextureCategoryView = LLUICtrlFactory::create<LLTextureSizeView>(tcv);
- gTextureCategoryView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_CATEGORY);
- addChild(gTextureCategoryView);
- }
}
void LLDebugView::draw()
diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp
new file mode 100644
index 0000000000..2b34b72055
--- /dev/null
+++ b/indra/newview/llfloatertexturefetchdebugger.cpp
@@ -0,0 +1,390 @@
+/**
+ * @file llfloatertexturefetchdebugger.cpp
+ * @brief LLFloaterTextureFetchDebugger class definition
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloatertexturefetchdebugger.h"
+
+#include "lluictrlfactory.h"
+#include "llbutton.h"
+#include "llspinctrl.h"
+#include "llresmgr.h"
+
+#include "llmath.h"
+#include "llviewerwindow.h"
+#include "llappviewer.h"
+#include "lltexturefetch.h"
+#include "llviewercontrol.h"
+
+LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key)
+ : LLFloater(key),
+ mDebugger(NULL)
+{
+ setTitle("Texture Fetching Debugger Floater");
+
+ mCommitCallbackRegistrar.add("TexFetchDebugger.ChangeTexelPixelRatio", boost::bind(&LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio, this));
+
+ mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this));
+
+ mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this));
+
+ mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this));
+}
+//----------------------------------------------
+
+BOOL LLFloaterTextureFetchDebugger::postBuild(void)
+{
+ mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger();
+
+ //set states for buttons
+ mButtonStateMap["start_btn"] = true;
+ mButtonStateMap["close_btn"] = true;
+ mButtonStateMap["clear_btn"] = true;
+ mButtonStateMap["cacheread_btn"] = false;
+ mButtonStateMap["cachewrite_btn"] = false;
+ mButtonStateMap["http_btn"] = false;
+ mButtonStateMap["decode_btn"] = false;
+ mButtonStateMap["gl_btn"] = false;
+
+ mButtonStateMap["refetchviscache_btn"] = true;
+ mButtonStateMap["refetchvishttp_btn"] = true;
+
+ updateButtons();
+
+ getChild<LLUICtrl>("texel_pixel_ratio")->setValue(gSavedSettings.getF32("TexelPixelRatio"));
+
+ return TRUE ;
+}
+
+LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger()
+{
+ //stop everything
+ mDebugger->stopDebug();
+}
+
+void LLFloaterTextureFetchDebugger::updateButtons()
+{
+ for(std::map<std::string, bool>::iterator iter = mButtonStateMap.begin(); iter != mButtonStateMap.end(); ++iter)
+ {
+ if(iter->second)
+ {
+ childEnable(iter->first.c_str());
+ }
+ else
+ {
+ childDisable(iter->first.c_str());
+ }
+ }
+}
+
+void LLFloaterTextureFetchDebugger::disableButtons()
+{
+ childDisable("start_btn");
+ childDisable("clear_btn");
+ childDisable("cacheread_btn");
+ childDisable("cachewrite_btn");
+ childDisable("http_btn");
+ childDisable("decode_btn");
+ childDisable("gl_btn");
+ childDisable("refetchviscache_btn");
+ childDisable("refetchvishttp_btn");
+}
+
+void LLFloaterTextureFetchDebugger::idle()
+{
+ LLTextureFetchDebugger::e_debug_state state = mDebugger->getState();
+
+ if(mDebugger->update())
+ {
+ switch(state)
+ {
+ case LLTextureFetchDebugger::IDLE:
+ break;
+ case LLTextureFetchDebugger::READ_CACHE:
+ mButtonStateMap["cachewrite_btn"] = true;
+ mButtonStateMap["decode_btn"] = true;
+ updateButtons();
+ break;
+ case LLTextureFetchDebugger::WRITE_CACHE:
+ updateButtons();
+ break;
+ case LLTextureFetchDebugger::DECODING:
+ mButtonStateMap["gl_btn"] = true;
+ updateButtons();
+ break;
+ case LLTextureFetchDebugger::HTTP_FETCHING:
+ mButtonStateMap["cacheread_btn"] = true;
+ mButtonStateMap["cachewrite_btn"] = true;
+ mButtonStateMap["decode_btn"] = true;
+ updateButtons();
+ break;
+ case LLTextureFetchDebugger::GL_TEX:
+ updateButtons();
+ break;
+ case LLTextureFetchDebugger::REFETCH_VIS_CACHE:
+ updateButtons();
+ case LLTextureFetchDebugger::REFETCH_VIS_HTTP:
+ updateButtons();
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+//----------------------
+void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio()
+{
+ gSavedSettings.setF32("TexelPixelRatio", getChild<LLUICtrl>("texel_pixel_ratio")->getValue().asReal());
+}
+
+void LLFloaterTextureFetchDebugger::onClickStart()
+{
+ disableButtons();
+
+ mDebugger->startDebug();
+
+ mButtonStateMap["start_btn"] = false;
+ mButtonStateMap["cacheread_btn"] = true;
+ mButtonStateMap["http_btn"] = true;
+ updateButtons();
+}
+
+void LLFloaterTextureFetchDebugger::onClickClose()
+{
+ setVisible(FALSE);
+
+ //stop everything
+ mDebugger->stopDebug();
+}
+
+void LLFloaterTextureFetchDebugger::onClickClear()
+{
+ mButtonStateMap["start_btn"] = true;
+ mButtonStateMap["close_btn"] = true;
+ mButtonStateMap["clear_btn"] = true;
+ mButtonStateMap["cacheread_btn"] = false;
+ mButtonStateMap["cachewrite_btn"] = false;
+ mButtonStateMap["http_btn"] = false;
+ mButtonStateMap["decode_btn"] = false;
+ mButtonStateMap["gl_btn"] = false;
+ mButtonStateMap["refetchviscache_btn"] = true;
+ mButtonStateMap["refetchvishttp_btn"] = true;
+ updateButtons();
+
+ //stop everything
+ mDebugger->stopDebug();
+ mDebugger->clearHistory();
+}
+
+void LLFloaterTextureFetchDebugger::onClickCacheRead()
+{
+ disableButtons();
+
+ mDebugger->debugCacheRead();
+}
+
+void LLFloaterTextureFetchDebugger::onClickCacheWrite()
+{
+ disableButtons();
+
+ mDebugger->debugCacheWrite();
+}
+
+void LLFloaterTextureFetchDebugger::onClickHTTPLoad()
+{
+ disableButtons();
+
+ mDebugger->debugHTTP();
+}
+
+void LLFloaterTextureFetchDebugger::onClickDecode()
+{
+ disableButtons();
+
+ mDebugger->debugDecoder();
+}
+
+void LLFloaterTextureFetchDebugger::onClickGLTexture()
+{
+ disableButtons();
+
+ mDebugger->debugGLTextureCreation();
+}
+
+void LLFloaterTextureFetchDebugger::onClickRefetchVisCache()
+{
+ disableButtons();
+
+ mDebugger->debugRefetchVisibleFromCache();
+}
+
+void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP()
+{
+ disableButtons();
+
+ mDebugger->debugRefetchVisibleFromHTTP();
+}
+
+void LLFloaterTextureFetchDebugger::draw()
+{
+ //total number of fetched textures
+ {
+ getChild<LLUICtrl>("total_num_fetched_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchedTextures()));
+ }
+
+ //total number of fetching requests
+ {
+ getChild<LLUICtrl>("total_num_fetching_requests_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchingRequests()));
+ }
+
+ //total number of cache hits
+ {
+ getChild<LLUICtrl>("total_num_cache_hits_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumCacheHits()));
+ }
+
+ //total number of visible textures
+ {
+ getChild<LLUICtrl>("total_num_visible_tex_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchedTextures()));
+ }
+
+ //total number of visible texture fetching requests
+ {
+ getChild<LLUICtrl>("total_num_visible_tex_fetch_req_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchingRequests()));
+ }
+
+ //total number of fetched data
+ {
+ getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getFetchedPixels() / 1000000.f));
+ }
+
+ //total number of visible fetched data
+ {
+ getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getVisibleFetchedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getVisibleDecodedData() >> 10));
+ }
+
+ //total number of rendered fetched data
+ {
+ getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10));
+ getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRenderedPixels() / 1000000.f));
+ }
+
+ //total time on cache readings
+ if(mDebugger->getCacheReadTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheReadTime()));
+ }
+
+ //total time on cache writings
+ if(mDebugger->getCacheWriteTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheWriteTime()));
+ }
+
+ //total time on decoding
+ if(mDebugger->getDecodeTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getDecodeTime()));
+ }
+
+ //total time on gl texture creation
+ if(mDebugger->getGLCreationTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getGLCreationTime()));
+ }
+
+ //total time on HTTP fetching
+ if(mDebugger->getHTTPTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getHTTPTime()));
+ }
+
+ //total time on entire fetching
+ {
+ getChild<LLUICtrl>("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime()));
+ }
+
+ //total time on refetching visible textures from cache
+ if(mDebugger->getRefetchVisCacheTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime()));
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10));
+ getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f));
+ }
+
+ //total time on refetching visible textures from http
+ if(mDebugger->getRefetchVisHTTPTime() < 0.f)
+ {
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", std::string("----"));
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", std::string("----"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime()));
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10));
+ getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f));
+ }
+
+ LLFloater::draw();
+}
diff --git a/indra/newview/llfloatertexturefetchdebugger.h b/indra/newview/llfloatertexturefetchdebugger.h
new file mode 100644
index 0000000000..33012c6a3d
--- /dev/null
+++ b/indra/newview/llfloatertexturefetchdebugger.h
@@ -0,0 +1,71 @@
+/**
+ * @file llfloatertexturefetchdebugger.h
+ * @brief texture fetching debugger window, debug use only
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H
+#define LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H
+
+#include "llfloater.h"
+class LLTextureFetchDebugger;
+
+class LLFloaterTextureFetchDebugger : public LLFloater
+{
+ friend class LLFloaterReg;
+public:
+ /// initialize all the callbacks for the menu
+
+ virtual BOOL postBuild() ;
+ virtual void draw() ;
+
+ void onChangeTexelPixelRatio();
+
+ void onClickStart();
+ void onClickClear();
+ void onClickClose();
+
+ void onClickCacheRead();
+ void onClickCacheWrite();
+ void onClickHTTPLoad();
+ void onClickDecode();
+ void onClickGLTexture();
+
+ void onClickRefetchVisCache();
+ void onClickRefetchVisHTTP();
+public:
+ void idle() ;
+
+private:
+ LLFloaterTextureFetchDebugger(const LLSD& key);
+ virtual ~LLFloaterTextureFetchDebugger();
+
+ void updateButtons();
+ void disableButtons();
+
+private:
+ LLTextureFetchDebugger* mDebugger;
+ std::map<std::string, bool> mButtonStateMap;
+};
+
+#endif // LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 85ecb133d0..8092f3bf36 100644..100755
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -1759,6 +1759,7 @@ bool LLInventoryModel::loadSkeleton(
update_map_t child_counts;
cat_array_t categories;
item_array_t items;
+ item_array_t possible_broken_links;
cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded.
std::string owner_id_str;
owner_id.toString(owner_id_str);
@@ -1807,7 +1808,7 @@ bool LLInventoryModel::loadSkeleton(
LLViewerInventoryCategory* tcat = *cit;
// we can safely ignore anything loaded from file, but
- // not sent down in the skeleton.
+ // not sent down in the skeleton. Must have been removed from inventory.
if(cit == not_cached)
{
continue;
@@ -1845,6 +1846,8 @@ bool LLInventoryModel::loadSkeleton(
// Add all the items loaded which are parented to a
// category with a correctly cached parent
S32 bad_link_count = 0;
+ S32 good_link_count = 0;
+ S32 recovered_link_count = 0;
cat_map_t::iterator unparented = mCategoryMap.end();
for(item_array_t::const_iterator item_iter = items.begin();
item_iter != items.end();
@@ -1861,26 +1864,56 @@ bool LLInventoryModel::loadSkeleton(
// This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache.
if (item->getIsBrokenLink())
{
- bad_link_count++;
+ //bad_link_count++;
lldebugs << "Attempted to add cached link item without baseobj present ( name: "
<< item->getName() << " itemID: " << item->getUUID()
<< " assetID: " << item->getAssetUUID()
<< " ). Ignoring and invalidating " << cat->getName() << " . " << llendl;
- invalid_categories.insert(cit->second);
+ possible_broken_links.push_back(item);
continue;
}
+ else if (item->getIsLinkType())
+ {
+ good_link_count++;
+ }
addItem(item);
cached_item_count += 1;
++child_counts[cat->getUUID()];
}
}
}
- if (bad_link_count > 0)
+ if (possible_broken_links.size() > 0)
{
- llinfos << "Attempted to add " << bad_link_count
- << " cached link items without baseobj present. "
- << "The corresponding categories were invalidated." << llendl;
+ for(item_array_t::const_iterator item_iter = possible_broken_links.begin();
+ item_iter != possible_broken_links.end();
+ ++item_iter)
+ {
+ LLViewerInventoryItem *item = (*item_iter).get();
+ const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
+ const LLViewerInventoryCategory* cat = cit->second.get();
+ if (item->getIsBrokenLink())
+ {
+ bad_link_count++;
+ invalid_categories.insert(cit->second);
+ //llinfos << "link still broken: " << item->getName() << " in folder " << cat->getName() << llendl;
+ }
+ else
+ {
+ // was marked as broken because of loading order, its actually fine to load
+ addItem(item);
+ cached_item_count += 1;
+ ++child_counts[cat->getUUID()];
+ recovered_link_count++;
+ }
+ }
+
+ llinfos << "Attempted to add " << bad_link_count
+ << " cached link items without baseobj present. "
+ << good_link_count << " link items were successfully added. "
+ << recovered_link_count << " links added in recovery. "
+ << "The corresponding categories were invalidated." << llendl;
}
+
}
else
{
@@ -2778,7 +2811,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
{
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
titem->unpackMessage(msg, _PREHASH_ItemData, i);
- llinfos << "unpaked item '" << titem->getName() << "' in "
+ llinfos << "unpacked item '" << titem->getName() << "' in "
<< titem->getParentUUID() << llendl;
U32 callback_id;
msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id);
diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp
index b4224e30e6..c71ea48193 100644
--- a/indra/newview/llnearbychatbar.cpp
+++ b/indra/newview/llnearbychatbar.cpp
@@ -34,6 +34,7 @@
#include "llfirstuse.h"
#include "llnearbychatbar.h"
+#include "llnearbychatbarlistener.h"
#include "llagent.h"
#include "llgesturemgr.h"
#include "llmultigesture.h"
@@ -80,6 +81,7 @@ LLNearbyChatBar::LLNearbyChatBar(const LLSD& key)
mExpandedHeight(COLLAPSED_HEIGHT + EXPANDED_HEIGHT)
{
mSpeakerMgr = LLLocalSpeakerMgr::getInstance();
+ mListener.reset(new LLNearbyChatBarListener(*this));
}
//virtual
diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h
index 8547cf0bce..aa9c3a6a98 100644
--- a/indra/newview/llnearbychatbar.h
+++ b/indra/newview/llnearbychatbar.h
@@ -35,6 +35,8 @@
#include "lloutputmonitorctrl.h"
#include "llspeakers.h"
+class LLNearbyChatBarListener;
+
class LLNearbyChatBar : public LLFloater
{
public:
@@ -92,6 +94,8 @@ protected:
LLLocalSpeakerMgr* mSpeakerMgr;
S32 mExpandedHeight;
+
+ boost::shared_ptr<LLNearbyChatBarListener> mListener;
};
#endif
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 5d196a465f..b7a5eea27c 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3647,6 +3647,110 @@ void renderShadowFrusta(LLDrawInfo* params)
gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
+void renderTexelDensity(LLDrawable* drawable)
+{
+ if (LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_OFF
+ || LLViewerTexture::sCheckerBoardImagep.isNull())
+ {
+ return;
+ }
+
+ LLGLEnable _(GL_BLEND);
+ //gObjectFullbrightProgram.bind();
+
+ LLMatrix4 checkerboard_matrix;
+ S32 discard_level = -1;
+
+ for (S32 f = 0; f < drawable->getNumFaces(); f++)
+ {
+ LLFace* facep = drawable->getFace(f);
+ LLVertexBuffer* buffer = facep->getVertexBuffer();
+ LLViewerTexture* texturep = facep->getTexture();
+
+ if (texturep == NULL) continue;
+
+ switch(LLViewerTexture::sDebugTexelsMode)
+ {
+ case LLViewerTexture::DEBUG_TEXELS_CURRENT:
+ discard_level = -1;
+ break;
+ case LLViewerTexture::DEBUG_TEXELS_DESIRED:
+ {
+ LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep);
+ discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1;
+ break;
+ }
+ default:
+ case LLViewerTexture::DEBUG_TEXELS_FULL:
+ discard_level = 0;
+ break;
+ }
+
+ checkerboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f));
+
+ gGL.getTexUnit(0)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadMatrix((GLfloat*)&checkerboard_matrix.mMatrix);
+
+ if (buffer && (facep->getGeomCount() >= 3))
+ {
+ buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
+ U16 start = facep->getGeomStart();
+ U16 end = start + facep->getGeomCount()-1;
+ U32 count = facep->getIndicesCount();
+ U16 offset = facep->getIndicesStart();
+ buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ }
+
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ }
+
+ //S32 num_textures = llmax(1, (S32)params->mTextureList.size());
+
+ //for (S32 i = 0; i < num_textures; i++)
+ //{
+ // LLViewerTexture* texturep = params->mTextureList.empty() ? params->mTexture.get() : params->mTextureList[i].get();
+ // if (texturep == NULL) continue;
+
+ // LLMatrix4 checkboard_matrix;
+ // S32 discard_level = -1;
+ // switch(LLViewerTexture::sDebugTexelsMode)
+ // {
+ // case LLViewerTexture::DEBUG_TEXELS_CURRENT:
+ // discard_level = -1;
+ // break;
+ // case LLViewerTexture::DEBUG_TEXELS_DESIRED:
+ // {
+ // LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep);
+ // discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1;
+ // break;
+ // }
+ // default:
+ // case LLViewerTexture::DEBUG_TEXELS_FULL:
+ // discard_level = 0;
+ // break;
+ // }
+
+ // checkboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f));
+ // gGL.getTexUnit(i)->activate();
+
+ // glMatrixMode(GL_TEXTURE);
+ // glPushMatrix();
+ // glLoadIdentity();
+ // //gGL.matrixMode(LLRender::MM_TEXTURE);
+ // glLoadMatrixf((GLfloat*) checkboard_matrix.mMatrix);
+
+ // gGL.getTexUnit(i)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE);
+
+ // pushVerts(params, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL );
+
+ // glPopMatrix();
+ // glMatrixMode(GL_MODELVIEW);
+ // //gGL.matrixMode(LLRender::MM_MODELVIEW);
+ //}
+}
+
void renderLights(LLDrawable* drawablep)
{
@@ -4042,6 +4146,10 @@ public:
{
renderComplexityDisplay(drawable);
}
+ if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
+ {
+ renderTexelDensity(drawable);
+ }
LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(drawable->getVObj().get());
@@ -4291,7 +4399,8 @@ void LLSpatialPartition::renderDebug()
LLPipeline::RENDER_DEBUG_AGENT_TARGET |
//LLPipeline::RENDER_DEBUG_BUILD_QUEUE |
LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA |
- LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY))
+ LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY |
+ LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
{
return;
}
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 0ac8c1fe39..6b0fc26db7 100644..100755
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -240,6 +240,7 @@ static bool mLoginStatePastUI = false;
boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
+boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);
//
// local function declaration
@@ -2705,7 +2706,10 @@ void LLStartUp::setStartupState( EStartupState state )
LL_INFOS("AppInit") << "Startup state changing from " <<
getStartupStateString() << " to " <<
startupStateToString(state) << LL_ENDL;
+
+ sPhases->stopPhase(getStartupStateString());
gStartupState = state;
+ sPhases->startPhase(getStartupStateString());
postStartupState();
}
diff --git a/indra/newview/llstartup.h b/indra/newview/llstartup.h
index 0a18ef1b2d..3754aaf966 100644..100755
--- a/indra/newview/llstartup.h
+++ b/indra/newview/llstartup.h
@@ -34,6 +34,8 @@ class LLEventPump;
class LLStartupListener;
class LLSLURL;
+#include "llviewerstats.h"
+
// functions
bool idle_startup();
void release_start_screen();
@@ -113,6 +115,7 @@ public:
static bool startLLProxy(); // Initialize the SOCKS 5 proxy
+ static LLViewerStats::PhaseMap& getPhases() { return *sPhases; }
private:
static LLSLURL sStartSLURL;
@@ -120,6 +123,7 @@ private:
static EStartupState gStartupState; // Do not set directly, use LLStartup::setStartupState
static boost::scoped_ptr<LLEventPump> sStateWatcher;
static boost::scoped_ptr<LLStartupListener> sListener;
+ static boost::scoped_ptr<LLViewerStats::PhaseMap> sPhases;
};
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 6f6d5dbf12..467115c928 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -55,6 +55,9 @@ using namespace LLVOAvatarDefines;
static const S32 BAKE_UPLOAD_ATTEMPTS = 7;
static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt
+// runway consolidate
+extern std::string self_av_string();
+
class LLTexLayerInfo
{
friend class LLTexLayer;
@@ -494,7 +497,6 @@ void LLTexLayerSetBuffer::doUpload()
}
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
- compressedImage->setRate(0.f);
const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
if (compressedImage->encode(baked_image, comment_text))
{
@@ -577,7 +579,7 @@ void LLTexLayerSetBuffer::doUpload()
args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
args["RESOLUTION"] = lod_str;
LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
- llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
}
}
else
@@ -631,7 +633,7 @@ void LLTexLayerSetBuffer::doUpdate()
args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
args["RESOLUTION"] = lod_str;
LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args);
- llinfos << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
}
}
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index f18aa8b4e6..e2af497a7d 100644..100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -52,12 +52,20 @@
#include "llviewerstats.h"
#include "llviewerassetstats.h"
#include "llworld.h"
+#include "llsdutil.h"
+#include "llstartup.h"
+#include "llviewerstats.h"
+
+bool LLTextureFetchDebugger::sDebuggerEnabled = false ;
+LLStat LLTextureFetch::sCacheHitRate("texture_cache_hits", 128);
+LLStat LLTextureFetch::sCacheReadLatency("texture_cache_read_latency", 128);
//////////////////////////////////////////////////////////////////////////////
class LLTextureFetchWorker : public LLWorkerClass
{
friend class LLTextureFetch;
friend class HTTPGetResponder;
+ friend class LLTextureFetchDebugger;
private:
class CacheReadResponder : public LLTextureCache::ReadResponder
@@ -242,6 +250,8 @@ private:
S32 mDecodedDiscard;
LLFrameTimer mRequestedTimer;
LLFrameTimer mFetchTimer;
+ LLTimer mCacheReadTimer;
+ F32 mCacheReadTime;
LLTextureCache::handle_t mCacheReadHandle;
LLTextureCache::handle_t mCacheWriteHandle;
U8* mBuffer;
@@ -258,6 +268,7 @@ private:
BOOL mNeedsAux;
BOOL mHaveAllData;
BOOL mInLocalCache;
+ BOOL mInCache;
bool mCanUseHTTP ;
bool mCanUseNET ; //can get from asset server.
S32 mHTTPFailCount;
@@ -653,6 +664,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mRequestedDiscard(-1),
mLoadedDiscard(-1),
mDecodedDiscard(-1),
+ mCacheReadTime(0.f),
mCacheReadHandle(LLTextureCache::nullHandle()),
mCacheWriteHandle(LLTextureCache::nullHandle()),
mBuffer(NULL),
@@ -669,6 +681,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mNeedsAux(FALSE),
mHaveAllData(FALSE),
mInLocalCache(FALSE),
+ mInCache(FALSE),
mCanUseHTTP(true),
mHTTPFailCount(0),
mRetryAttempt(0),
@@ -838,6 +851,8 @@ void LLTextureFetchWorker::startWork(S32 param)
// Called from LLWorkerThread::processRequest()
bool LLTextureFetchWorker::doWork(S32 param)
{
+ static const F32 FETCHING_TIMEOUT = 120.f;//seconds
+
LLMutexLock lock(&mWorkMutex);
if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED)))
@@ -896,6 +911,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mCacheReadHandle = LLTextureCache::nullHandle();
mCacheWriteHandle = LLTextureCache::nullHandle();
mState = LOAD_FROM_TEXTURE_CACHE;
+ mInCache = FALSE;
mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE
LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority)
<< " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
@@ -926,6 +942,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage);
mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority,
offset, size, responder);
+ mCacheReadTimer.reset();
}
else if (mUrl.empty())
{
@@ -934,6 +951,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage);
mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority,
offset, size, responder);
+ mCacheReadTimer.reset();
}
else if(mCanUseHTTP)
{
@@ -982,11 +1000,12 @@ bool LLTextureFetchWorker::doWork(S32 param)
llassert_always(mFormattedImage->getDataSize() > 0);
mLoadedDiscard = mDesiredDiscard;
mState = DECODE_IMAGE;
+ mInCache = TRUE;
mWriteToCacheState = NOT_WRITE ;
LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize()
<< " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight())
<< " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
- // fall through
+ LLTextureFetch::sCacheHitRate.addValue(100.f);
}
else
{
@@ -1002,6 +1021,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mState = LOAD_FROM_NETWORK;
}
// fall through
+ LLTextureFetch::sCacheHitRate.addValue(0.f);
}
}
@@ -1177,6 +1197,8 @@ bool LLTextureFetchWorker::doWork(S32 param)
bool res = false;
if (!mUrl.empty())
{
+ mRequestedTimer.reset();
+
mLoaded = FALSE;
mGetStatus = 0;
mGetReason.clear();
@@ -1335,6 +1357,13 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
else
{
+ if(FETCHING_TIMEOUT < mRequestedTimer.getElapsedTimeF32())
+ {
+ //timeout, abort.
+ mState = DONE;
+ return true;
+ }
+
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
return false;
}
@@ -1396,6 +1425,11 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
if (mDecoded)
{
+ if(mFetcher->getFetchDebugger() && !mInLocalCache)
+ {
+ mFetcher->getFetchDebugger()->addHistoryEntry(this);
+ }
+
if (mDecodedDiscard < 0)
{
LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL;
@@ -1780,6 +1814,7 @@ void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImag
mDecoded = TRUE;
// llinfos << mID << " : DECODE COMPLETE " << llendl;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
+ mCacheReadTime = mCacheReadTimer.getElapsedTimeF32();
}
//////////////////////////////////////////////////////////////////////////////
@@ -1824,11 +1859,18 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image
mHTTPTextureBits(0),
mTotalHTTPRequests(0),
mCurlGetRequest(NULL),
- mQAMode(qa_mode)
+ mQAMode(qa_mode),
+ mFetchDebugger(NULL)
{
mCurlPOSTRequestCount = 0;
mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold"));
+
+ LLTextureFetchDebugger::sDebuggerEnabled = gSavedSettings.getBOOL("TextureFetchDebuggerEnabled");
+ if(LLTextureFetchDebugger::isEnabled())
+ {
+ mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ;
+ }
}
LLTextureFetch::~LLTextureFetch()
@@ -1843,11 +1885,17 @@ LLTextureFetch::~LLTextureFetch()
}
// ~LLQueuedThread() called here
+
+ delete mFetchDebugger;
}
bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http)
{
+ if(mFetcherLocked)
+ {
+ return false;
+ }
if (mDebugPause)
{
return false;
@@ -2092,6 +2140,11 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level,
discard_level = worker->mDecodedDiscard;
raw = worker->mRawImage;
aux = worker->mAuxImage;
+ F32 cache_read_time = worker->mCacheReadTime;
+ if (cache_read_time != 0.f)
+ {
+ sCacheReadLatency.addValue(cache_read_time * 1000.f);
+ }
res = true;
LL_DEBUGS("Texture") << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL;
worker->unlockWorkMutex();
@@ -2222,7 +2275,13 @@ S32 LLTextureFetch::update(F32 max_time_ms)
if (!mDebugPause)
{
- sendRequestListToSimulators();
+ // this is the startup state when send_complete_agent_movement() message is sent.
+ // Before this, the RequestImages message sent by sendRequestListToSimulators
+ // won't work so don't bother trying
+ if (LLStartUp::getStartupState() > STATE_AGENT_SEND)
+ {
+ sendRequestListToSimulators();
+ }
}
if (!mThreaded)
@@ -2258,6 +2317,11 @@ void LLTextureFetch::startThread()
{
// Construct mCurlGetRequest from Worker Thread
mCurlGetRequest = new LLCurlRequest();
+
+ if(mFetchDebugger)
+ {
+ mFetchDebugger->setCurlGetRequest(mCurlGetRequest);
+ }
}
// WORKER THREAD
@@ -2266,6 +2330,10 @@ void LLTextureFetch::endThread()
// Destroy mCurlGetRequest from Worker Thread
delete mCurlGetRequest;
mCurlGetRequest = NULL;
+ if(mFetchDebugger)
+ {
+ mFetchDebugger->setCurlGetRequest(NULL);
+ }
}
// WORKER THREAD
@@ -2803,7 +2871,6 @@ void LLTextureFetch::cmdDoWork()
}
}
-
//////////////////////////////////////////////////////////////////////////////
// Private (anonymous) class methods implementing the command scheme.
@@ -2959,7 +3026,7 @@ TFReqSendMetrics::doWork(LLTextureFetch * fetcher)
// In QA mode, Metrics submode, log the result for ease of testing
if (fetcher->isQAMode())
{
- LL_INFOS("Textures") << merged_llsd << LL_ENDL;
+ LL_INFOS("Textures") << ll_pretty_print_sd(merged_llsd) << LL_ENDL;
}
gViewerAssetStatsThread1->reset();
@@ -3007,5 +3074,659 @@ truncate_viewer_metrics(int max_regions, LLSD & metrics)
} // end of anonymous namespace
+///////////////////////////////////////////////////////////////////////////////////////////
+//Start LLTextureFetchDebugger
+///////////////////////////////////////////////////////////////////////////////////////////
+//---------------------
+class LLDebuggerCacheReadResponder : public LLTextureCache::ReadResponder
+{
+public:
+ LLDebuggerCacheReadResponder(LLTextureFetchDebugger* debugger, S32 id, LLImageFormatted* image)
+ : mDebugger(debugger), mID(id)
+ {
+ setImage(image);
+ }
+ virtual void completed(bool success)
+ {
+ mDebugger->callbackCacheRead(mID, success, mFormattedImage, mImageSize, mImageLocal);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerCacheWriteResponder : public LLTextureCache::WriteResponder
+{
+public:
+ LLDebuggerCacheWriteResponder(LLTextureFetchDebugger* debugger, S32 id)
+ : mDebugger(debugger), mID(id)
+ {
+ }
+ virtual void completed(bool success)
+ {
+ mDebugger->callbackCacheWrite(mID, success);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerDecodeResponder : public LLImageDecodeThread::Responder
+{
+public:
+ LLDebuggerDecodeResponder(LLTextureFetchDebugger* debugger, S32 id)
+ : mDebugger(debugger), mID(id)
+ {
+ }
+ virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux)
+ {
+ mDebugger->callbackDecoded(mID, success, raw, aux);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerHTTPResponder : public LLCurl::Responder
+{
+public:
+ LLDebuggerHTTPResponder(LLTextureFetchDebugger* debugger, S32 index)
+ : mDebugger(debugger), mIndex(index)
+ {
+ }
+ virtual void completedRaw(U32 status, const std::string& reason,
+ const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer)
+ {
+ bool success = false;
+ bool partial = false;
+ if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES)
+ {
+ success = true;
+ if (HTTP_PARTIAL_CONTENT == status) // partial information
+ {
+ partial = true;
+ }
+ }
+ if (!success)
+ {
+ llinfos << "Fetch Debugger : CURL GET FAILED, index = " << mIndex << ", status:" << status << " reason:" << reason << llendl;
+ }
+ mDebugger->callbackHTTP(mIndex, channels, buffer, partial, success);
+ }
+ virtual bool followRedir()
+ {
+ return true;
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mIndex;
+};
+
+LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) :
+ mFetcher(fetcher),
+ mTextureCache(cache),
+ mImageDecodeThread(imagedecodethread),
+ mCurlGetRequest(NULL)
+{
+ init();
+}
+
+LLTextureFetchDebugger::~LLTextureFetchDebugger()
+{
+ mFetchingHistory.clear();
+ stopDebug();
+}
+
+void LLTextureFetchDebugger::init()
+{
+ mState = IDLE;
+
+ mCacheReadTime = -1.f;
+ mCacheWriteTime = -1.f;
+ mDecodingTime = -1.f;
+ mHTTPTime = -1.f;
+ mGLCreationTime = -1.f;
+ mTotalFetchingTime = 0.f;
+ mRefetchVisCacheTime = -1.f;
+ mRefetchVisHTTPTime = -1.f;
+
+ mNumFetchedTextures = 0;
+ mNumCacheHits = 0;
+ mNumVisibleFetchedTextures = 0;
+ mNumVisibleFetchingRequests = 0;
+ mFetchedData = 0;
+ mDecodedData = 0;
+ mVisibleFetchedData = 0;
+ mVisibleDecodedData = 0;
+ mRenderedData = 0;
+ mRenderedDecodedData = 0;
+ mFetchedPixels = 0;
+ mRenderedPixels = 0;
+ mRefetchedData = 0;
+ mRefetchedPixels = 0;
+
+ mFreezeHistory = FALSE;
+}
+
+void LLTextureFetchDebugger::startDebug()
+{
+ //lock the fetcher
+ mFetcher->lockFetcher(true);
+ mFreezeHistory = TRUE;
+
+ //clear the current fetching queue
+ gTextureList.clearFetchingRequests();
+
+ //wait for all works to be done
+ while(1)
+ {
+ S32 pending = 0;
+ pending += LLAppViewer::getTextureCache()->update(1);
+ pending += LLAppViewer::getImageDecodeThread()->update(1);
+ pending += LLAppViewer::getTextureFetch()->update(1);
+ if(!pending)
+ {
+ break;
+ }
+ }
+
+ //collect statistics
+ mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+
+ std::set<LLUUID> fetched_textures;
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size; i++)
+ {
+ bool in_list = true;
+ if(fetched_textures.find(mFetchingHistory[i].mID) == fetched_textures.end())
+ {
+ fetched_textures.insert(mFetchingHistory[i].mID);
+ in_list = false;
+ }
+
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(mFetchingHistory[i].mID);
+ if(tex && tex->isJustBound()) //visible
+ {
+ if(!in_list)
+ {
+ mNumVisibleFetchedTextures++;
+ }
+ mNumVisibleFetchingRequests++;
+
+ mVisibleFetchedData += mFetchingHistory[i].mFetchedSize;
+ mVisibleDecodedData += mFetchingHistory[i].mDecodedSize;
+
+ if(tex->getDiscardLevel() >= mFetchingHistory[i].mDecodedLevel)
+ {
+ mRenderedData += mFetchingHistory[i].mFetchedSize;
+ mRenderedDecodedData += mFetchingHistory[i].mDecodedSize;
+ mRenderedPixels += tex->getWidth() * tex->getHeight();
+ }
+ }
+ }
+
+ mNumFetchedTextures = fetched_textures.size();
+}
+
+void LLTextureFetchDebugger::stopDebug()
+{
+ //clear the current debug work
+ S32 size = mFetchingHistory.size();
+ switch(mState)
+ {
+ case READ_CACHE:
+ for(S32 i = 0 ; i < size; i++)
+ {
+ if (mFetchingHistory[i]. mCacheHandle != LLTextureCache::nullHandle())
+ {
+ mTextureCache->readComplete(mFetchingHistory[i].mCacheHandle, true);
+ }
+ }
+ break;
+ case WRITE_CACHE:
+ for(S32 i = 0 ; i < size; i++)
+ {
+ if (mFetchingHistory[i].mCacheHandle != LLTextureCache::nullHandle())
+ {
+ mTextureCache->writeComplete(mFetchingHistory[i].mCacheHandle, true);
+ }
+ }
+ break;
+ case DECODING:
+ break;
+ case HTTP_FETCHING:
+ break;
+ case GL_TEX:
+ break;
+ default:
+ break;
+ }
+
+ while(1)
+ {
+ if(update())
+ {
+ break;
+ }
+ }
+
+ //unlock the fetcher
+ mFetcher->lockFetcher(false);
+ mFreezeHistory = FALSE;
+ mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset
+}
+
+//called in the main thread and when the fetching queue is empty
+void LLTextureFetchDebugger::clearHistory()
+{
+ mFetchingHistory.clear();
+ init();
+}
+
+void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker)
+{
+ if(mFreezeHistory)
+ {
+ mRefetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
+ mRefetchedData += worker->mFormattedImage->getDataSize();
+ return;
+ }
+
+ if(worker->mInCache)
+ {
+ mNumCacheHits++;
+ }
+ mFetchedData += worker->mFormattedImage->getDataSize();
+ mDecodedData += worker->mRawImage->getDataSize();
+ mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
+
+ mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize()));
+ //mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mHaveAllData ? 0 : worker->mLoadedDiscard, worker->mFormattedImage->getComponents(),
+ //worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize()));
+}
+
+void LLTextureFetchDebugger::lockCache()
+{
+}
+
+void LLTextureFetchDebugger::unlockCache()
+{
+}
+
+void LLTextureFetchDebugger::debugCacheRead()
+{
+ lockCache();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = READ_CACHE;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ mFetchingHistory[i].mFormattedImage = NULL;
+ mFetchingHistory[i].mCacheHandle = mTextureCache->readFromCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, 0, mFetchingHistory[i].mFetchedSize,
+ new LLDebuggerCacheReadResponder(this, i, mFetchingHistory[i].mFormattedImage));
+ }
+}
+
+void LLTextureFetchDebugger::clearCache()
+{
+ S32 size = mFetchingHistory.size();
+ {
+ std::set<LLUUID> deleted_list;
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(deleted_list.find(mFetchingHistory[i].mID) == deleted_list.end())
+ {
+ deleted_list.insert(mFetchingHistory[i].mID);
+ mTextureCache->removeFromCache(mFetchingHistory[i].mID);
+ }
+ }
+ }
+}
+
+void LLTextureFetchDebugger::debugCacheWrite()
+{
+ //remove from cache
+ clearCache();
+
+ lockCache();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = WRITE_CACHE;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mFormattedImage.notNull())
+ {
+ mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL,
+ mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize,
+ mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1,
+ new LLDebuggerCacheWriteResponder(this, i));
+ }
+ }
+}
+
+void LLTextureFetchDebugger::lockDecoder()
+{
+}
+
+void LLTextureFetchDebugger::unlockDecoder()
+{
+}
+
+void LLTextureFetchDebugger::debugDecoder()
+{
+ lockDecoder();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = DECODING;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mFormattedImage.isNull())
+ {
+ continue;
+ }
+
+ mImageDecodeThread->decodeImage(mFetchingHistory[i].mFormattedImage, LLWorkerThread::PRIORITY_NORMAL,
+ mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mNeedsAux,
+ new LLDebuggerDecodeResponder(this, i));
+ }
+}
+
+void LLTextureFetchDebugger::debugHTTP()
+{
+ llassert_always(mState == IDLE);
+
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region)
+ {
+ llinfos << "Fetch Debugger : Current region undefined. Cannot fetch textures through HTTP." << llendl;
+ return;
+ }
+
+ mHTTPUrl = region->getHttpUrl();
+ if (mHTTPUrl.empty())
+ {
+ llinfos << "Fetch Debugger : Current region URL undefined. Cannot fetch textures through HTTP." << llendl;
+ return;
+ }
+
+ mTimer.reset();
+ mState = HTTP_FETCHING;
+
+ S32 size = mFetchingHistory.size();
+ for (S32 i = 0 ; i < size ; i++)
+ {
+ mFetchingHistory[i].mCurlState = FetchEntry::CURL_NOT_DONE;
+ mFetchingHistory[i].mCurlReceivedSize = 0;
+ mFetchingHistory[i].mHTTPFailCount = 0;
+ }
+ mNbCurlRequests = 0;
+ mNbCurlCompleted = 0;
+
+ fillCurlQueue();
+}
+
+S32 LLTextureFetchDebugger::fillCurlQueue()
+{
+ if (mNbCurlRequests == 24)
+ return mNbCurlRequests;
+
+ S32 size = mFetchingHistory.size();
+ for (S32 i = 0 ; i < size ; i++)
+ {
+ if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE)
+ continue;
+ std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str();
+ S32 requestedSize = mFetchingHistory[i].mRequestedSize;
+ // We request the whole file if the size was not set.
+ requestedSize = llmax(0,requestedSize);
+ // We request the whole file if the size was set to an absurdly high value (meaning all file)
+ requestedSize = (requestedSize == 33554432 ? 0 : requestedSize);
+ std::vector<std::string> headers;
+ headers.push_back("Accept: image/x-j2c");
+ bool res = mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, new LLDebuggerHTTPResponder(this, i));
+ if (res)
+ {
+ mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS;
+ mNbCurlRequests++;
+ // Hack
+ if (mNbCurlRequests == 24)
+ break;
+ }
+ else
+ {
+ break;
+ }
+ }
+ //llinfos << "Fetch Debugger : Having " << mNbCurlRequests << " requests through the curl thread." << llendl;
+ return mNbCurlRequests;
+}
+
+void LLTextureFetchDebugger::debugGLTextureCreation()
+{
+ llassert_always(mState == IDLE);
+ mState = GL_TEX;
+ std::vector<LLViewerFetchedTexture*> tex_list;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mRawImage.notNull())
+ {
+ LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ;
+ if(tex && !tex->isForSculptOnly())
+ {
+ tex->destroyGLTexture() ;
+ tex_list.push_back(tex);
+ }
+ }
+ }
+
+ mTimer.reset();
+ S32 j = 0 ;
+ S32 size1 = tex_list.size();
+ for(S32 i = 0 ; i < size && j < size1; i++)
+ {
+ if(mFetchingHistory[i].mRawImage.notNull())
+ {
+ if(mFetchingHistory[i].mID == tex_list[j]->getID())
+ {
+ tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel());
+ j++;
+ }
+ }
+ }
+
+ mGLCreationTime = mTimer.getElapsedTimeF32() ;
+ return;
+}
+
+//clear fetching results of all textures.
+void LLTextureFetchDebugger::clearTextures()
+{
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ;
+ if(tex)
+ {
+ tex->clearFetchedResults() ;
+ }
+ }
+}
+
+void LLTextureFetchDebugger::debugRefetchVisibleFromCache()
+{
+ llassert_always(mState == IDLE);
+ mState = REFETCH_VIS_CACHE;
+
+ clearTextures();
+
+ mTimer.reset();
+ mFetcher->lockFetcher(false);
+}
+
+void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP()
+{
+ llassert_always(mState == IDLE);
+ mState = REFETCH_VIS_HTTP;
+
+ clearCache();
+ clearTextures();
+
+ mTimer.reset();
+ mFetcher->lockFetcher(false);
+}
+
+bool LLTextureFetchDebugger::update()
+{
+ switch(mState)
+ {
+ case READ_CACHE:
+ if(!mTextureCache->update(1))
+ {
+ mCacheReadTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockCache();
+ }
+ break;
+ case WRITE_CACHE:
+ if(!mTextureCache->update(1))
+ {
+ mCacheWriteTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockCache();
+ }
+ break;
+ case DECODING:
+ if(!mImageDecodeThread->update(1))
+ {
+ mDecodingTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockDecoder();
+ }
+ break;
+ case HTTP_FETCHING:
+ mCurlGetRequest->process();
+ LLCurl::getCurlThread()->update(1);
+ if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size())
+ {
+ mHTTPTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ }
+ break;
+ case GL_TEX:
+ mState = IDLE;
+ break;
+ case REFETCH_VIS_CACHE:
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ mRefetchVisCacheTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+ mState = IDLE;
+ mFetcher->lockFetcher(true);
+ }
+ break;
+ case REFETCH_VIS_HTTP:
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ mRefetchVisHTTPTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+ mState = IDLE;
+ mFetcher->lockFetcher(true);
+ }
+ break;
+ default:
+ mState = IDLE;
+ break;
+ }
+
+ return mState == IDLE;
+}
+
+void LLTextureFetchDebugger::callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
+ S32 imagesize, BOOL islocal)
+{
+ if (success)
+ {
+ mFetchingHistory[id].mFormattedImage = image;
+ }
+ mTextureCache->readComplete(mFetchingHistory[id].mCacheHandle, false);
+ mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle();
+}
+
+void LLTextureFetchDebugger::callbackCacheWrite(S32 id, bool success)
+{
+ mTextureCache->writeComplete(mFetchingHistory[id].mCacheHandle);
+ mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle();
+}
+
+void LLTextureFetchDebugger::callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux)
+{
+ if (success)
+ {
+ llassert_always(raw);
+ mFetchingHistory[id].mRawImage = raw;
+ }
+}
+
+void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer,
+ bool partial, bool success)
+{
+ mNbCurlRequests--;
+ if (success)
+ {
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE;
+ mNbCurlCompleted++;
+
+ S32 data_size = buffer->countAfter(channels.in(), NULL);
+ mFetchingHistory[id].mCurlReceivedSize += data_size;
+ //llinfos << "Fetch Debugger : got results for " << id << ", data_size = " << data_size << ", received = " << mFetchingHistory[id].mCurlReceivedSize << ", requested = " << mFetchingHistory[id].mRequestedSize << ", partial = " << partial << llendl;
+ if ((mFetchingHistory[id].mCurlReceivedSize >= mFetchingHistory[id].mRequestedSize) || !partial || (mFetchingHistory[id].mRequestedSize == 600))
+ {
+ U8* d_buffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size);
+ buffer->readAfter(channels.in(), NULL, d_buffer, data_size);
+
+ llassert_always(mFetchingHistory[id].mFormattedImage.isNull());
+ {
+ // For now, create formatted image based on extension
+ std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[id].mID.asString().c_str();
+ std::string extension = gDirUtilp->getExtension(texture_url);
+ mFetchingHistory[id].mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension));
+ if (mFetchingHistory[id].mFormattedImage.isNull())
+ {
+ mFetchingHistory[id].mFormattedImage = new LLImageJ2C; // default
+ }
+ }
+
+ mFetchingHistory[id].mFormattedImage->setData(d_buffer, data_size);
+ }
+ }
+ else //failed
+ {
+ mFetchingHistory[id].mHTTPFailCount++;
+ if(mFetchingHistory[id].mHTTPFailCount < 5)
+ {
+ // Fetch will have to be redone
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_NOT_DONE;
+ }
+ else //skip
+ {
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE;
+ mNbCurlCompleted++;
+ }
+ }
+}
+
+
+//---------------------
+///////////////////////////////////////////////////////////////////////////////////////////
+//End LLTextureFetchDebugger
+///////////////////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index 35df7d816f..107e1623b0 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -34,14 +34,17 @@
#include "llcurl.h"
#include "lltextureinfo.h"
#include "llapr.h"
+#include "llimageworker.h"
+//#include "lltexturecache.h"
class LLViewerTexture;
class LLTextureFetchWorker;
class HTTPGetResponder;
-class LLTextureCache;
class LLImageDecodeThread;
class LLHost;
class LLViewerAssetStats;
+class LLTextureFetchDebugger;
+class LLTextureCache;
// Interface class
class LLTextureFetch : public LLWorkerThread
@@ -164,6 +167,9 @@ private:
LLMutex mQueueMutex; //to protect mRequestMap and mCommands only
LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
+ static LLStat sCacheHitRate;
+ static LLStat sCacheReadLatency;
+
LLTextureCache* mTextureCache;
LLImageDecodeThread* mImageDecodeThread;
LLCurlRequest* mCurlGetRequest;
@@ -209,7 +215,195 @@ public:
// attempt to log metrics follows a break in the metrics stream
// reporting due to either startup or a problem POSTing data.
static volatile bool svMetricsDataBreak;
+
+private:
+ //debug use
+ LLTextureFetchDebugger* mFetchDebugger;
+ bool mFetcherLocked;
+
+public:
+ //debug use
+ LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;}
+ void lockFetcher(bool lock) { mFetcherLocked = lock;}
};
+//debug use
+class LLTextureFetchDebugger
+{
+ friend class LLTextureFetch;
+public:
+ LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ;
+ ~LLTextureFetchDebugger();
+
+public:
+ enum e_debug_state
+ {
+ IDLE = 0,
+ READ_CACHE,
+ WRITE_CACHE,
+ DECODING,
+ HTTP_FETCHING,
+ GL_TEX,
+ REFETCH_VIS_CACHE,
+ REFETCH_VIS_HTTP,
+ REFETCH_ALL_CACHE,
+ REFETCH_ALL_HTTP,
+ INVALID
+ };
+
+private:
+ struct FetchEntry
+ {
+ enum e_curl_state
+ {
+ CURL_NOT_DONE = 0,
+ CURL_IN_PROGRESS,
+ CURL_DONE
+ };
+ LLUUID mID;
+ S32 mRequestedSize;
+ S32 mDecodedLevel;
+ S32 mFetchedSize;
+ S32 mDecodedSize;
+ BOOL mNeedsAux;
+ U32 mCacheHandle;
+ LLPointer<LLImageFormatted> mFormattedImage;
+ LLPointer<LLImageRaw> mRawImage;
+ e_curl_state mCurlState;
+ S32 mCurlReceivedSize;
+ S32 mHTTPFailCount;
+
+ FetchEntry() :
+ mDecodedLevel(-1),
+ mFetchedSize(0),
+ mDecodedSize(0)
+ {}
+ FetchEntry(LLUUID& id, S32 r_size, /*S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) :
+ mID(id),
+ mRequestedSize(r_size),
+ mDecodedLevel(level),
+ mFetchedSize(f_size),
+ mDecodedSize(d_size),
+ mNeedsAux(false),
+ mHTTPFailCount(0)
+ {}
+ };
+ std::vector<FetchEntry> mFetchingHistory;
+
+ e_debug_state mState;
+
+ F32 mCacheReadTime;
+ F32 mCacheWriteTime;
+ F32 mDecodingTime;
+ F32 mHTTPTime;
+ F32 mGLCreationTime;
+
+ F32 mTotalFetchingTime;
+ F32 mRefetchVisCacheTime;
+ F32 mRefetchVisHTTPTime;
+
+ LLTimer mTimer;
+
+ LLTextureFetch* mFetcher;
+ LLTextureCache* mTextureCache;
+ LLImageDecodeThread* mImageDecodeThread;
+ LLCurlRequest* mCurlGetRequest;
+
+ S32 mNumFetchedTextures;
+ S32 mNumCacheHits;
+ S32 mNumVisibleFetchedTextures;
+ S32 mNumVisibleFetchingRequests;
+ U32 mFetchedData;
+ U32 mDecodedData;
+ U32 mVisibleFetchedData;
+ U32 mVisibleDecodedData;
+ U32 mRenderedData;
+ U32 mRenderedDecodedData;
+ U32 mFetchedPixels;
+ U32 mRenderedPixels;
+ U32 mRefetchedData;
+ U32 mRefetchedPixels;
+
+ BOOL mFreezeHistory;
+
+ std::string mHTTPUrl;
+ S32 mNbCurlRequests;
+ S32 mNbCurlCompleted;
+
+public:
+ bool update(); //called in the main thread once per frame
+
+ //fetching history
+ void clearHistory();
+ void addHistoryEntry(LLTextureFetchWorker* worker);
+
+ void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;}
+
+ void startDebug();
+ void stopDebug(); //stop everything
+ void debugCacheRead();
+ void debugCacheWrite();
+ void debugHTTP();
+ void debugDecoder();
+ void debugGLTextureCreation();
+ void debugRefetchVisibleFromCache();
+ void debugRefetchVisibleFromHTTP();
+
+ void callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
+ S32 imagesize, BOOL islocal);
+ void callbackCacheWrite(S32 id, bool success);
+ void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux);
+ void callbackHTTP(S32 id, const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer,
+ bool partial, bool success);
+
+
+ e_debug_state getState() {return mState;}
+ S32 getNumFetchedTextures() {return mNumFetchedTextures;}
+ S32 getNumFetchingRequests() {return mFetchingHistory.size();}
+ S32 getNumCacheHits() {return mNumCacheHits;}
+ S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;}
+ S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;}
+ U32 getFetchedData() {return mFetchedData;}
+ U32 getDecodedData() {return mDecodedData;}
+ U32 getVisibleFetchedData() {return mVisibleFetchedData;}
+ U32 getVisibleDecodedData() {return mVisibleDecodedData;}
+ U32 getRenderedData() {return mRenderedData;}
+ U32 getRenderedDecodedData() {return mRenderedDecodedData;}
+ U32 getFetchedPixels() {return mFetchedPixels;}
+ U32 getRenderedPixels() {return mRenderedPixels;}
+ U32 getRefetchedData() {return mRefetchedData;}
+ U32 getRefetchedPixels() {return mRefetchedPixels;}
+
+ F32 getCacheReadTime() {return mCacheReadTime;}
+ F32 getCacheWriteTime() {return mCacheWriteTime;}
+ F32 getDecodeTime() {return mDecodingTime;}
+ F32 getGLCreationTime() {return mGLCreationTime;}
+ F32 getHTTPTime() {return mHTTPTime;}
+ F32 getTotalFetchingTime() {return mTotalFetchingTime;}
+ F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;}
+ F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;}
+
+private:
+ void init();
+ void clearTextures();//clear fetching results of all textures.
+ void clearCache();
+
+ void lockFetcher();
+ void unlockFetcher();
+
+ void lockCache();
+ void unlockCache();
+
+ void lockDecoder();
+ void unlockDecoder();
+
+ S32 fillCurlQueue();
+
+private:
+ static bool sDebuggerEnabled;
+public:
+ static bool isEnabled() {return sDebuggerEnabled;}
+};
#endif // LL_LLTEXTUREFETCH_H
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index 5b41a05f2a..425bf7ee87 100644..100755
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -57,8 +57,6 @@
extern F32 texmem_lower_bound_scale;
LLTextureView *gTextureView = NULL;
-LLTextureSizeView *gTextureSizeView = NULL;
-LLTextureSizeView *gTextureCategoryView = NULL;
#define HIGH_PRIORITY 100000000.f
@@ -512,8 +510,8 @@ void LLGLTexMemBar::draw()
F32 discard_bias = LLViewerTexture::sDesiredDiscardBias;
F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ;
F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ;
- S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
- S32 v_offset = (S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f);
+ S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
+ S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f);
F32 total_texture_downloaded = (F32)gTotalTextureBytes / (1024 * 1024);
F32 total_object_downloaded = (F32)gTotalObjectBytes / (1024 * 1024);
U32 total_http_requests = LLAppViewer::getTextureFetch()->getTotalNumHTTPRequests() ;
@@ -527,80 +525,24 @@ void LLGLTexMemBar::draw()
LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
- text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d",
+ text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB",
total_mem,
max_total_mem,
bound_mem,
max_bound_mem,
LLRenderTarget::sBytesAllocated/(1024*1024),
LLImageRaw::sGlobalRawMemory >> 20, discard_bias,
- cache_usage, cache_max_usage, total_texture_downloaded, total_object_downloaded, total_http_requests);
- //, cache_entries, cache_max_entries
-
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*3,
+ cache_usage, cache_max_usage);
+ LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*4,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
- //----------------------------------------------------------------------------
-#if 0
- S32 bar_left = 400;
- S32 bar_width = 200;
- S32 top = line_height*3 - 2 + v_offset;
- S32 bottom = top - 6;
- S32 left = bar_left;
- S32 right = left + bar_width;
- F32 bar_scale;
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- // GL Mem Bar
-
- left = bar_left;
- text = "GL";
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*3,
+ text = llformat("Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d",
+ total_texture_downloaded, total_object_downloaded, total_http_requests);
+ //, cache_entries, cache_max_entries
+ LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*3,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
-
- left = bar_left+20;
- right = left + bar_width;
-
- gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); // grey
- gl_rect_2d(left, top, right, bottom);
-
- bar_scale = (F32)bar_width / (max_total_mem * 1.5f);
- right = left + llfloor(total_mem * bar_scale);
- right = llclamp(right, bar_left, bar_left + bar_width);
-
- color = (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) ? LLColor4::green :
- (total_mem < max_total_mem) ? LLColor4::yellow : LLColor4::red;
- color[VALPHA] = .75f;
- gGL.diffuseColor4fv(color.mV);
-
- gl_rect_2d(left, top, right, bottom); // red/yellow/green
-
- //
- bar_left += bar_width + bar_space;
- //top = bottom - 2; bottom = top - 6;
-
- // Bound Mem Bar
-
- left = bar_left;
- text = "GL";
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*3,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- left = bar_left + 20;
- right = left + bar_width;
-
- gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f);
- gl_rect_2d(left, top, right, bottom);
-
- color = (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) ? LLColor4::green :
- (bound_mem < max_bound_mem) ? LLColor4::yellow : LLColor4::red;
- color[VALPHA] = .75f;
- gGL.diffuseColor4fv(color.mV);
- gl_rect_2d(left, top, right, bottom);
-#else
S32 left = 0 ;
-#endif
//----------------------------------------------------------------------------
text = llformat("Textures: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d RAW:%d HTP:%d DEC:%d CRE:%d",
@@ -669,8 +611,7 @@ BOOL LLGLTexMemBar::handleMouseDown(S32 x, S32 y, MASK mask)
LLRect LLGLTexMemBar::getRequiredRect()
{
LLRect rect;
- //rect.mTop = 50;
- rect.mTop = 0;
+ rect.mTop = 50; //LLFontGL::getFontMonospace()->getLineHeight() * 6;
return rect;
}
@@ -954,9 +895,11 @@ void LLTextureView::draw()
LLRect tmbr;
tmbp.name("gl texmem bar");
tmbp.rect(tmbr);
+ tmbp.follows.flags = FOLLOWS_LEFT|FOLLOWS_TOP;
tmbp.texture_view(this);
mGLTexMemBar = LLUICtrlFactory::create<LLGLTexMemBar>(tmbp);
- addChildInBack(mGLTexMemBar);
+ addChild(mGLTexMemBar);
+ sendChildToFront(mGLTexMemBar);
LLAvatarTexBar::Params atbp;
LLRect atbr;
@@ -965,16 +908,13 @@ void LLTextureView::draw()
atbp.rect(atbr);
mAvatarTexBar = LLUICtrlFactory::create<LLAvatarTexBar>(atbp);
addChild(mAvatarTexBar);
+ sendChildToFront(mAvatarTexBar);
reshape(getRect().getWidth(), getRect().getHeight(), TRUE);
- /*
- count = gTextureList.getNumImages();
- std::string info_string;
- info_string = llformat("Global Info:\nTexture Count: %d", count);
- mInfoTextp->setText(info_string);
- */
-
+ LLUI::popMatrix();
+ LLUI::pushMatrix();
+ LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom);
for (child_list_const_iter_t child_iter = getChildList()->begin();
child_iter != getChildList()->end(); ++child_iter)
@@ -1049,302 +989,4 @@ BOOL LLTextureView::handleKey(KEY key, MASK mask, BOOL called_from_parent)
return FALSE;
}
-//-----------------------------------------------------------------
-LLTextureSizeView::LLTextureSizeView(const LLTextureSizeView::Params& p) : LLContainerView(p)
-{
- setVisible(FALSE) ;
-
- mTextureSizeBarWidth = 30 ;
-}
-
-LLTextureSizeView::~LLTextureSizeView()
-{
- if(mTextureSizeBar.size())
- {
- for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++)
- {
- delete mTextureSizeBar[i] ;
- }
- mTextureSizeBar.clear() ;
- }
-}
-void LLTextureSizeView::draw()
-{
- if(mType == TEXTURE_MEM_OVER_SIZE)
- {
- drawTextureSizeGraph();
- }
- else
- {
- drawTextureCategoryGraph() ;
- }
-
- LLView::draw();
-}
-
-BOOL LLTextureSizeView::handleHover(S32 x, S32 y, MASK mask)
-{
- if(x > mTextureSizeBarRect.mLeft && x < mTextureSizeBarRect.mRight)
- {
- mTextureSizeBar[(x - mTextureSizeBarRect.mLeft) / mTextureSizeBarWidth]->handleHover(x, y, mask, (mType == TEXTURE_MEM_OVER_SIZE)) ;
- }
-
- return TRUE ;
-}
-
-//draw real-time texture mem bar over size
-void LLTextureSizeView::drawTextureSizeGraph()
-{
- if(mTextureSizeBar.size() == 0)
- {
- S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
- mTextureSizeBar.resize(LLImageGL::sTextureLoadedCounter.size()) ;
- mTextureSizeBarRect.set(700, line_height * 2 + 400, 700 + mTextureSizeBar.size() * mTextureSizeBarWidth, line_height * 2) ;
-
- for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++)
- {
- mTextureSizeBar[i] = new LLGLTexSizeBar(i, mTextureSizeBarRect.mLeft + i * mTextureSizeBarWidth ,
- line_height * 2, mTextureSizeBarRect.mLeft + (i + 1) * mTextureSizeBarWidth, line_height) ;
- }
- }
-
- F32 size_bar_scale = drawTextureSizeDistributionGraph() ;
- for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++)
- {
- mTextureSizeBar[i]->setTop(LLImageGL::sTextureLoadedCounter[i], LLImageGL::sTextureBoundCounter[i], size_bar_scale) ;
- mTextureSizeBar[i]->draw() ;
- }
- LLImageGL::resetCurTexSizebar();
-}
-
-//draw background of texture size bar graph
-F32 LLTextureSizeView::drawTextureSizeDistributionGraph()
-{
- //scale
- F32 scale = 1.0f ;
-
- LLGLSUIDefault gls_ui;
-
- {
- S32 count = 0 ;
- for(U32 i = 0 ; i < LLImageGL::sTextureLoadedCounter.size() ; i++)
- {
- if(LLImageGL::sTextureLoadedCounter[i] > count)
- {
- count = LLImageGL::sTextureLoadedCounter[i] ;
- }
- }
- if(count > mTextureSizeBarRect.getHeight())
- {
- scale = (F32)mTextureSizeBarRect.getHeight() / count ;
- }
- }
-
- S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
- S32 left = mTextureSizeBarRect.mLeft ;
- S32 bottom = mTextureSizeBarRect.mBottom ;
- S32 right = mTextureSizeBarRect.mRight ;
- S32 top = mTextureSizeBarRect.mTop ;
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- //background rect
- gl_rect_2d(left - 25, top + 30, right + 100, bottom - 25, LLColor4(0.0f, 0.0f, 0.0f, 0.25f)) ;
-
- //--------------------------------------------------
- gGL.color4f(1.0f, 0.5f, 0.5f, 0.75f);
- gl_line_2d(left, bottom, right, bottom) ; //x axis
- gl_line_2d(left, bottom, left, top) ; //y axis
-
- //ruler
- //--------------------------------------------------
- gGL.color4f(1.0f, 0.5f, 0.5f, 0.5f);
- for(S32 i = bottom + 50 ; i <= top ; i += 50)
- {
- gl_line_2d(left, i, right, i) ;
- }
-
- //texts
- //--------------------------------------------------
- F32 text_color[] = {1.f, 1.f, 1.f, 0.75f};
- std::string text;
-
- //-------
- //x axis: size label
- text = llformat("%d", 0) ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 12, bottom - line_height / 2,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- for(U32 i = 1 ; i < mTextureSizeBar.size() ; i++)
- {
- text = llformat("%d", (1 << (i / 2)) + ((i & 1) ? ((1 << (i / 2)) >> 1) : 0)) ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + i * mTextureSizeBarWidth + 12, bottom - line_height / 2,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- }
- text = llformat("(w + h)/2") ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, right + 10, bottom - line_height / 2,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- //-------
-
- //y axis: number label
- for(S32 i = bottom + 50 ; i <= top ; i += 50)
- {
- text = llformat("%d", (S32)((i - bottom) / scale)) ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, i + line_height / 2 ,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, right + 5, i + line_height / 2 ,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- }
-
- //--------------------------------------------------
- F32 loaded_color[] = {1.0f, 0.0f, 0.0f, 0.75f};
- gl_rect_2d(left + 70, top + line_height * 2, left + 90, top + line_height, loaded_color) ;
- text = llformat("Loaded") ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 100, top + line_height * 2,
- loaded_color, LLFontGL::LEFT, LLFontGL::TOP);
-
- F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f};
- gl_rect_2d(left + 170, top + line_height * 2, left + 190, top + line_height, bound_color) ;
- text = llformat("Bound") ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 200, top + line_height * 2,
- bound_color, LLFontGL::LEFT, LLFontGL::TOP);
-
- //--------------------------------------------------
-
- //title
- text = llformat("Texture Size Distribution") ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 250, top + line_height * 3,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- return scale ;
-}
-
-//draw real-time texture mem bar over category
-void LLTextureSizeView::drawTextureCategoryGraph()
-{
- if(mTextureSizeBar.size() == 0)
- {
- S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
- mTextureSizeBar.resize(LLViewerTexture::getTotalNumOfCategories()) ;
- mTextureSizeBarRect.set(700, line_height * 2 + 400, 700 + mTextureSizeBar.size() * mTextureSizeBarWidth, line_height * 2) ;
-
- for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++)
- {
- mTextureSizeBar[i] = new LLGLTexSizeBar(i, mTextureSizeBarRect.mLeft + i * mTextureSizeBarWidth ,
- line_height * 2, mTextureSizeBarRect.mLeft + (i + 1) * mTextureSizeBarWidth, line_height) ;
- }
- }
-
- F32 size_bar_scale = drawTextureCategoryDistributionGraph() ;
- for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++)
- {
- U32 k = LLViewerTexture::getIndexFromCategory(i) ;
- mTextureSizeBar[i]->setTop(LLImageGL::sTextureMemByCategory[k] >> 20, LLImageGL::sTextureMemByCategoryBound[k] >> 20, size_bar_scale) ;
- mTextureSizeBar[i]->draw() ;
- }
- LLImageGL::resetCurTexSizebar();
-}
-
-//draw background for TEXTURE_MEM_OVER_CATEGORY
-F32 LLTextureSizeView::drawTextureCategoryDistributionGraph()
-{
- //scale
- F32 scale = 4.0f ;
-
- LLGLSUIDefault gls_ui;
- {
- S32 count = 0 ;
- for(U32 i = 0 ; i < LLImageGL::sTextureMemByCategory.size() ; i++)
- {
- S32 tmp = LLImageGL::sTextureMemByCategory[i] >> 20 ;
- if(tmp > count)
- {
- count = tmp ;
- }
- }
- if(count > mTextureSizeBarRect.getHeight() * 0.25f)
- {
- scale = (F32)mTextureSizeBarRect.getHeight() * 0.25f / count ;
- }
- }
-
- S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
- S32 left = mTextureSizeBarRect.mLeft ;
- S32 bottom = mTextureSizeBarRect.mBottom ;
- S32 right = mTextureSizeBarRect.mRight ;
- S32 top = mTextureSizeBarRect.mTop ;
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- //background rect
- gl_rect_2d(left - 25, top + 30, right + 100, bottom - 25, LLColor4(0.0f, 0.0f, 0.0f, 0.25f)) ;
-
- //--------------------------------------------------
- gGL.color4f(1.0f, 0.5f, 0.5f, 0.75f);
- gl_line_2d(left, bottom, right, bottom) ; //x axis
- gl_line_2d(left, bottom, left, top) ; //y axis
-
- //ruler
- //--------------------------------------------------
- gGL.color4f(1.0f, 0.5f, 0.5f, 0.5f);
- for(S32 i = bottom + 50 ; i <= top ; i += 50)
- {
- gl_line_2d(left, i, right, i) ;
- }
-
- //texts
- //--------------------------------------------------
- F32 text_color[] = {1.f, 1.f, 1.f, 0.75f};
- std::string text;
-
- //-------
- //x axis: size label
- static char category[LLViewerTexture::MAX_GL_IMAGE_CATEGORY][4] =
- {"Non", "Bak", "Av", "Cld", "Scp", "Hi", "Trn", "Slt", "Hud", "Bsf", "UI", "Pvw", "Map", "Mvs", "Slf", "Loc", "Scr", "Dyn", "Mdi", "ALT", "Oth" } ;
-
- text = llformat("%s", category[0]) ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 12, bottom - line_height / 2,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- for(U32 i = 1 ; i < mTextureSizeBar.size() ; i++)
- {
- text = llformat("%s", category[i]) ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + i * mTextureSizeBarWidth + 12, bottom - line_height / 2,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- }
- //-------
-
- //y axis: number label
- for(S32 i = bottom + 50 ; i <= top ; i += 50)
- {
- text = llformat("%d", (S32)((i - bottom) / scale)) ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, i + line_height / 2 ,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, right + 5, i + line_height / 2 ,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- }
-
- text = llformat("MB") ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, top + line_height * 2 ,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
- //--------------------------------------------------
- F32 loaded_color[] = {1.0f, 0.0f, 0.0f, 0.75f};
- gl_rect_2d(left + 70, top + line_height * 2, left + 90, top + line_height, loaded_color) ;
- text = llformat("Loaded") ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 100, top + line_height * 2,
- loaded_color,
- LLFontGL::LEFT, LLFontGL::TOP);
-
- F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f};
- gl_rect_2d(left + 170, top + line_height * 2, left + 190, top + line_height, bound_color) ;
- text = llformat("Bound") ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 200, top + line_height * 2,
- bound_color, LLFontGL::LEFT, LLFontGL::TOP);
-
- //--------------------------------------------------
-
- //title
- text = llformat("Texture Category Distribution") ;
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 250, top + line_height * 3,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
-
- return scale ;
-}
diff --git a/indra/newview/lltextureview.h b/indra/newview/lltextureview.h
index 3723eb737b..900b4e17d8 100644
--- a/indra/newview/lltextureview.h
+++ b/indra/newview/lltextureview.h
@@ -75,41 +75,6 @@ public:
};
class LLGLTexSizeBar;
-class LLTextureSizeView : public LLContainerView
-{
-protected:
- LLTextureSizeView(const Params&);
- friend class LLUICtrlFactory;
-public:
- ~LLTextureSizeView();
-
- /*virtual*/ void draw();
- /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) ;
-
- void setType(S32 type) {mType = type ;}
- enum
- {
- TEXTURE_MEM_OVER_SIZE,
- TEXTURE_MEM_OVER_CATEGORY
- };
-private:
- //draw background for TEXTURE_MEM_OVER_SIZE
- F32 drawTextureSizeDistributionGraph() ;
- //draw real-time texture mem bar over size
- void drawTextureSizeGraph();
-
- //draw background for TEXTURE_MEM_OVER_CATEGORY
- F32 drawTextureCategoryDistributionGraph() ;
- //draw real-time texture mem bar over category
- void drawTextureCategoryGraph();
-private:
- std::vector<LLGLTexSizeBar*> mTextureSizeBar ;
- LLRect mTextureSizeBarRect ;
- S32 mTextureSizeBarWidth ;
- S32 mType ;
-};
extern LLTextureView *gTextureView;
-extern LLTextureSizeView *gTextureSizeView;
-extern LLTextureSizeView *gTextureCategoryView;
#endif // LL_TEXTURE_VIEW_H
diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp
index e621cf647e..4c59fd0371 100644..100755
--- a/indra/newview/llviewerassetstats.cpp
+++ b/indra/newview/llviewerassetstats.cpp
@@ -30,6 +30,7 @@
#include "llregionhandle.h"
#include "stdtypes.h"
+#include "llvoavatar.h"
/*
* Classes and utility functions for per-thread and per-region
@@ -126,6 +127,8 @@ LLViewerAssetStats::PerRegionStats::merge(const LLViewerAssetStats::PerRegionSta
mFPS.merge(src.mFPS);
}
+ // Avatar stats - data all comes from main thread, so leave alone.
+
// Requests
for (int i = 0; i < LL_ARRAY_SIZE(mRequests); ++i)
{
@@ -133,6 +136,7 @@ LLViewerAssetStats::PerRegionStats::merge(const LLViewerAssetStats::PerRegionSta
mRequests[i].mDequeued.merge(src.mRequests[i].mDequeued);
mRequests[i].mResponse.merge(src.mRequests[i].mResponse);
}
+
}
@@ -156,7 +160,9 @@ LLViewerAssetStats::LLViewerAssetStats()
LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src)
: mRegionHandle(src.mRegionHandle),
- mResetTimestamp(src.mResetTimestamp)
+ mResetTimestamp(src.mResetTimestamp),
+ mPhaseStats(src.mPhaseStats),
+ mAvatarRezStates(src.mAvatarRezStates)
{
const PerRegionContainer::const_iterator it_end(src.mRegionStats.end());
for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it)
@@ -252,6 +258,17 @@ LLViewerAssetStats::recordFPS(F32 fps)
mCurRegionStats->mFPS.record(fps);
}
+void
+LLViewerAssetStats::recordAvatarStats()
+{
+ std::vector<S32> rez_counts;
+ LLVOAvatar::getNearbyRezzedStats(rez_counts);
+ mAvatarRezStates = rez_counts;
+ mPhaseStats.clear();
+ mPhaseStats["cloud"] = LLViewerStats::PhaseMap::getPhaseStats("cloud");
+ mPhaseStats["cloud-or-gray"] = LLViewerStats::PhaseMap::getPhaseStats("cloud-or-gray");
+}
+
LLSD
LLViewerAssetStats::asLLSD(bool compact_output)
{
@@ -282,6 +299,11 @@ LLViewerAssetStats::asLLSD(bool compact_output)
static const LLSD::String max_tag("max");
static const LLSD::String mean_tag("mean");
+ // Avatar sub-tags
+ static const LLSD::String avatar_tag("avatar");
+ static const LLSD::String avatar_nearby_tag("nearby");
+ static const LLSD::String avatar_phase_stats_tag("phase_stats");
+
const duration_t now = LLViewerAssetStatsFF::get_timestamp();
mCurRegionStats->accumulateTime(now);
@@ -329,7 +351,6 @@ LLViewerAssetStats::asLLSD(bool compact_output)
slot[max_tag] = LLSD(F64(stats.mFPS.getMax()));
slot[mean_tag] = LLSD(F64(stats.mFPS.getMean()));
}
-
U32 grid_x(0), grid_y(0);
grid_from_region_handle(it->first, &grid_x, &grid_y);
reg_stat["grid_x"] = LLSD::Integer(grid_x);
@@ -341,6 +362,16 @@ LLViewerAssetStats::asLLSD(bool compact_output)
LLSD ret = LLSD::emptyMap();
ret["regions"] = regions;
ret["duration"] = LLSD::Real((now - mResetTimestamp) * 1.0e-6);
+ LLSD avatar_info;
+ avatar_info[avatar_nearby_tag] = LLSD::emptyArray();
+ for (S32 rez_stat=0; rez_stat < mAvatarRezStates.size(); ++rez_stat)
+ {
+ std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat);
+ avatar_info[avatar_nearby_tag][rez_status_name] = mAvatarRezStates[rez_stat];
+ }
+ avatar_info[avatar_phase_stats_tag]["cloud"] = mPhaseStats["cloud"].getData();
+ avatar_info[avatar_phase_stats_tag]["cloud-or-gray"] = mPhaseStats["cloud-or-gray"].getData();
+ ret[avatar_tag] = avatar_info;
return ret;
}
@@ -439,6 +470,14 @@ record_fps_main(F32 fps)
gViewerAssetStatsMain->recordFPS(fps);
}
+void
+record_avatar_stats()
+{
+ if (! gViewerAssetStatsMain)
+ return;
+
+ gViewerAssetStatsMain->recordAvatarStats();
+}
// 'thread1' - should be for TextureFetch thread
diff --git a/indra/newview/llviewerassetstats.h b/indra/newview/llviewerassetstats.h
index 73ec5974b2..8319752230 100644..100755
--- a/indra/newview/llviewerassetstats.h
+++ b/indra/newview/llviewerassetstats.h
@@ -36,6 +36,7 @@
#include "llviewerassetstorage.h"
#include "llsimplestat.h"
#include "llsd.h"
+#include "llvoavatar.h"
/**
* @class LLViewerAssetStats
@@ -181,6 +182,9 @@ public:
// Frames-Per-Second Samples
void recordFPS(F32 fps);
+ // Avatar-related statistics
+ void recordAvatarStats();
+
// Merge a source instance into a destination instance. This is
// conceptually an 'operator+=()' method:
// - counts are added
@@ -252,6 +256,10 @@ protected:
// Time of last reset
duration_t mResetTimestamp;
+
+ // Nearby avatar stats
+ std::vector<S32> mAvatarRezStates;
+ LLViewerStats::phase_stats_t mPhaseStats;
};
@@ -310,6 +318,7 @@ void record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_t
void record_fps_main(F32 fps);
+void record_avatar_stats();
/**
* Region context, event and duration loggers for Thread 1.
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index ab45aae5cc..f2712e7590 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -87,7 +87,6 @@ std::string gLastRunVersion;
extern BOOL gResizeScreenTexture;
extern BOOL gDebugGL;
-extern BOOL gAuditTexture;
////////////////////////////////////////////////////////////////////////////
// Listeners
@@ -411,12 +410,6 @@ static bool handleRenderUseImpostorsChanged(const LLSD& newvalue)
return true;
}
-static bool handleAuditTextureChanged(const LLSD& newvalue)
-{
- gAuditTexture = newvalue.asBoolean();
- return true;
-}
-
static bool handleRenderDebugGLChanged(const LLSD& newvalue)
{
gDebugGL = newvalue.asBoolean() || gDebugSession;
@@ -618,7 +611,6 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2));
- gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2));
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2));
gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2));
gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2));
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index 7fdaac68c8..d0e0d0d826 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -103,6 +103,7 @@
#include "llfloatertelehub.h"
#include "llfloatertestinspectors.h"
#include "llfloatertestlistview.h"
+#include "llfloatertexturefetchdebugger.h"
#include "llfloatertools.h"
#include "llfloatertos.h"
#include "llfloatertopobjects.h"
@@ -227,6 +228,11 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>);
LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>);
+
+ if(gSavedSettings.getBOOL("TextureFetchDebuggerEnabled"))
+ {
+ LLFloaterReg::add("tex_fetch_debugger", "floater_texture_fetch_debugger.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTextureFetchDebugger>);
+ }
LLFloaterReg::add("media_settings", "floater_media_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaSettings>);
LLFloaterReg::add("message_critical", "floater_critical.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>);
LLFloaterReg::add("message_tos", "floater_tos.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>);
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index 45ca23cdfe..b47a41c44c 100644..100755
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -342,8 +342,8 @@ void LLViewerInventoryItem::cloneViewerItem(LLPointer<LLViewerInventoryItem>& ne
void LLViewerInventoryItem::removeFromServer()
{
- llinfos << "Removing inventory item " << mUUID << " from server."
- << llendl;
+ lldebugs << "Removing inventory item " << mUUID << " from server."
+ << llendl;
LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1);
gInventory.accountForUpdate(up);
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index e052e37393..f029ae5302 100644..100755
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -576,7 +576,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
{
old_mode = mTexture->getAddressMode();
}
- gGL.getTexUnit(diffuse_channel)->bind(mTexture.get());
gGL.getTexUnit(diffuse_channel)->bind(mTexture);
gGL.getTexUnit(diffuse_channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
}
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h
index 0191f0cae8..dd5dae1dc1 100644..100755
--- a/indra/newview/llviewerjointmesh.h
+++ b/indra/newview/llviewerjointmesh.h
@@ -61,6 +61,7 @@ public:
//-----------------------------------------------------------------------------
class LLViewerJointMesh : public LLViewerJoint
{
+ friend class LLVOAvatar;
protected:
LLColor4 mColor; // color value
// LLColor4 mSpecular; // specular color (always white for now)
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 7481414b5c..48e4813205 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -516,14 +516,6 @@ class LLAdvancedToggleConsole : public view_listener_t
{
toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep));
}
- else if (gTextureSizeView && "texture size" == console_type)
- {
- toggle_visibility( (void*)gTextureSizeView );
- }
- else if (gTextureCategoryView && "texture category" == console_type)
- {
- toggle_visibility( (void*)gTextureCategoryView );
- }
else if ("fast timers" == console_type)
{
LLFloaterReg::toggleInstance("fast_timers");
@@ -556,14 +548,6 @@ class LLAdvancedCheckConsole : public view_listener_t
{
new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) );
}
- else if (gTextureSizeView && "texture size" == console_type)
- {
- new_value = get_visibility( (void*)gTextureSizeView );
- }
- else if (gTextureCategoryView && "texture category" == console_type)
- {
- new_value = get_visibility( (void*)gTextureCategoryView );
- }
else if ("fast timers" == console_type)
{
new_value = LLFloaterReg::instanceVisible("fast_timers");
@@ -866,6 +850,73 @@ class LLAdvancedCheckFeature : public view_listener_t
}
};
+class LLAdvancedCheckDisplayTextureDensity : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string mode = userdata.asString();
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
+ {
+ return mode == "none";
+ }
+ if (mode == "current")
+ {
+ return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_CURRENT;
+ }
+ else if (mode == "desired")
+ {
+ return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_DESIRED;
+ }
+ else if (mode == "full")
+ {
+ return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_FULL;
+ }
+ return false;
+ }
+};
+
+class LLAdvancedSetDisplayTextureDensity : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string mode = userdata.asString();
+ if (mode == "none")
+ {
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == TRUE)
+ {
+ gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY);
+ }
+ LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF;
+ }
+ else if (mode == "current")
+ {
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE)
+ {
+ gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY);
+ }
+ LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_CURRENT;
+ }
+ else if (mode == "desired")
+ {
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE)
+ {
+ gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY);
+ }
+ gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY, true);
+ LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_DESIRED;
+ }
+ else if (mode == "full")
+ {
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE)
+ {
+ gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY);
+ }
+ LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_FULL;
+ }
+ return true;
+ }
+};
+
//////////////////
// INFO DISPLAY //
@@ -980,6 +1031,10 @@ U32 info_display_from_string(std::string info_display)
{
return LLPipeline::RENDER_DEBUG_WIND_VECTORS;
}
+ else if ("texel density" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_TEXEL_DENSITY;
+ }
else
{
return 0;
@@ -2245,6 +2300,14 @@ class LLDevelopSetLoggingLevel : public view_listener_t
}
};
+class LLDevelopTextureFetchDebugger : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return gSavedSettings.getBOOL("TextureFetchDebuggerEnabled");
+ }
+};
+
//////////////////
// ADMIN MENU //
//////////////////
@@ -8164,6 +8227,10 @@ void initialize_menus()
//// Advanced > Render > Features
view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
+
+ view_listener_t::addMenu(new LLAdvancedCheckDisplayTextureDensity(), "Advanced.CheckDisplayTextureDensity");
+ view_listener_t::addMenu(new LLAdvancedSetDisplayTextureDensity(), "Advanced.SetDisplayTextureDensity");
+
// Advanced > Render > Info Displays
view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
@@ -8295,6 +8362,9 @@ void initialize_menus()
// Develop >Set logging level
view_listener_t::addMenu(new LLDevelopCheckLoggingLevel(), "Develop.CheckLoggingLevel");
view_listener_t::addMenu(new LLDevelopSetLoggingLevel(), "Develop.SetLoggingLevel");
+
+ //Develop (Texture Fetch Debug Console)
+ view_listener_t::addMenu(new LLDevelopTextureFetchDebugger(), "Develop.SetTexFetchDebugger");
// Admin >Object
view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 6912faa9ec..54ccfb9aae 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -91,8 +91,9 @@ extern LLPipeline gPipeline;
// Statics for object lookup tables.
U32 LLViewerObjectList::sSimulatorMachineIndex = 1; // Not zero deliberately, to speed up index check.
-std::map<U64, U32> LLViewerObjectList::sIPAndPortToIndex;
+std::map<U64, U32> LLViewerObjectList::sIPAndPortToIndex;
std::map<U64, LLUUID> LLViewerObjectList::sIndexAndLocalIDToUUID;
+LLStat LLViewerObjectList::sCacheHitRate("object_cache_hits", 128);
LLViewerObjectList::LLViewerObjectList()
{
@@ -542,6 +543,8 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
}
justCreated = TRUE;
mNumNewObjects++;
+ sCacheHitRate.addValue(cached ? 100.f : 0.f);
+
}
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index c5f2a2c1ee..64925f46ae 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -192,6 +192,8 @@ protected:
std::vector<OrphanInfo> mOrphanChildren; // UUID's of orphaned objects
S32 mNumOrphans;
+ static LLStat sCacheHitRate;
+
typedef std::vector<LLPointer<LLViewerObject> > vobj_list_t;
vobj_list_t mObjects;
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index c88122f22c..497e95c5e3 100644..100755
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -860,3 +860,110 @@ void send_stats()
LLHTTPClient::post(url, body, new ViewerStatsResponder());
}
+LLFrameTimer& LLViewerStats::PhaseMap::getPhaseTimer(const std::string& phase_name)
+{
+ phase_map_t::iterator iter = mPhaseMap.find(phase_name);
+ if (iter == mPhaseMap.end())
+ {
+ LLFrameTimer timer;
+ mPhaseMap[phase_name] = timer;
+ }
+ LLFrameTimer& timer = mPhaseMap[phase_name];
+ return timer;
+}
+
+void LLViewerStats::PhaseMap::startPhase(const std::string& phase_name)
+{
+ LLFrameTimer& timer = getPhaseTimer(phase_name);
+ lldebugs << "startPhase " << phase_name << llendl;
+ timer.unpause();
+}
+
+void LLViewerStats::PhaseMap::stopPhase(const std::string& phase_name)
+{
+ phase_map_t::iterator iter = mPhaseMap.find(phase_name);
+ if (iter != mPhaseMap.end())
+ {
+ if (iter->second.getStarted())
+ {
+ // Going from started to paused state - record stats.
+ recordPhaseStat(phase_name,iter->second.getElapsedTimeF32());
+ }
+ lldebugs << "stopPhase " << phase_name << llendl;
+ iter->second.pause();
+ }
+ else
+ {
+ lldebugs << "stopPhase " << phase_name << " is not started, no-op" << llendl;
+ }
+}
+
+void LLViewerStats::PhaseMap::stopAllPhases()
+{
+ for (phase_map_t::iterator iter = mPhaseMap.begin();
+ iter != mPhaseMap.end(); ++iter)
+ {
+ const std::string& phase_name = iter->first;
+ if (iter->second.getStarted())
+ {
+ // Going from started to paused state - record stats.
+ recordPhaseStat(phase_name,iter->second.getElapsedTimeF32());
+ }
+ lldebugs << "stopPhase (all) " << phase_name << llendl;
+ iter->second.pause();
+ }
+}
+
+void LLViewerStats::PhaseMap::clearPhases()
+{
+ lldebugs << "clearPhases" << llendl;
+
+ mPhaseMap.clear();
+}
+
+LLSD LLViewerStats::PhaseMap::dumpPhases()
+{
+ LLSD result;
+ for (phase_map_t::iterator iter = mPhaseMap.begin(); iter != mPhaseMap.end(); ++iter)
+ {
+ const std::string& phase_name = iter->first;
+ result[phase_name]["completed"] = !(iter->second.getStarted());
+ result[phase_name]["elapsed"] = iter->second.getElapsedTimeF32();
+#if 0 // global stats for each phase seem like overkill here
+ phase_stats_t::iterator stats_iter = sPhaseStats.find(phase_name);
+ if (stats_iter != sPhaseStats.end())
+ {
+ result[phase_name]["stats"] = stats_iter->second.getData();
+ }
+#endif
+ }
+ return result;
+}
+
+// static initializer
+//static
+LLViewerStats::phase_stats_t LLViewerStats::PhaseMap::sStats;
+
+LLViewerStats::PhaseMap::PhaseMap()
+{
+}
+
+// static
+LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name)
+{
+ phase_stats_t::iterator it = sStats.find(phase_name);
+ if (it == sStats.end())
+ {
+ LLViewerStats::StatsAccumulator new_stats;
+ sStats[phase_name] = new_stats;
+ }
+ return sStats[phase_name];
+}
+
+// static
+void LLViewerStats::PhaseMap::recordPhaseStat(const std::string& phase_name, F32 value)
+{
+ LLViewerStats::StatsAccumulator& stats = getPhaseStats(phase_name);
+ stats.push(value);
+}
+
diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h
index f91a1241fe..750d963f69 100644..100755
--- a/indra/newview/llviewerstats.h
+++ b/indra/newview/llviewerstats.h
@@ -244,7 +244,7 @@ public:
inline F32 getStdDev() const
{
const F32 mean = getMean();
- return (mCount == 0) ? 0.f : sqrt( mSumOfSquares/mCount - (mean * mean) );
+ return (mCount < 2) ? 0.f : sqrt(llmax(0.f,mSumOfSquares/mCount - (mean * mean)));
}
inline U32 getCount() const
@@ -274,7 +274,28 @@ public:
};
StatsAccumulator mAgentPositionSnaps;
-
+
+ // Phase tracking (originally put in for avatar rezzing), tracking
+ // progress of active/completed phases for activities like outfit changing.
+ typedef std::map<std::string,LLFrameTimer> phase_map_t;
+ typedef std::map<std::string,StatsAccumulator> phase_stats_t;
+ class PhaseMap
+ {
+ private:
+ phase_map_t mPhaseMap;
+ static phase_stats_t sStats;
+ public:
+ PhaseMap();
+ LLFrameTimer& getPhaseTimer(const std::string& phase_name);
+ void startPhase(const std::string& phase_name);
+ void stopPhase(const std::string& phase_name);
+ void stopAllPhases();
+ void clearPhases();
+ LLSD dumpPhases();
+ static StatsAccumulator& getPhaseStats(const std::string& phase_name);
+ static void recordPhaseStat(const std::string& phase_name, F32 value);
+ };
+
private:
F64 mStats[ST_COUNT];
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 61236edc86..ea329f6aac 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -67,6 +67,7 @@
// statics
LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = NULL;
LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = NULL;
+LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = NULL;
LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = NULL;
LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = NULL;
LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = NULL;
@@ -87,6 +88,7 @@ S32 LLViewerTexture::sMaxBoundTextureMemInMegaBytes = 0;
S32 LLViewerTexture::sMaxTotalTextureMemInMegaBytes = 0;
S32 LLViewerTexture::sMaxDesiredTextureMemInBytes = 0 ;
S8 LLViewerTexture::sCameraMovingDiscardBias = 0 ;
+F32 LLViewerTexture::sCameraMovingBias = 0.0f ;
S32 LLViewerTexture::sMaxSculptRez = 128 ; //max sculpt image size
const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64 ;
const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez ;
@@ -96,6 +98,9 @@ S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA ;
BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE ;
F32 LLViewerTexture::sCurrentTime = 0.0f ;
BOOL LLViewerTexture::sUseTextureAtlas = FALSE ;
+F32 LLViewerTexture::sTexelPixelRatio = 1.0f;
+
+LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF;
const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by
const F32 desired_discard_bias_max = (F32)MAX_DISCARD_LEVEL; // max number of levels to reduce image quality by
@@ -175,7 +180,12 @@ LLViewerTexture* LLViewerTextureManager::findTexture(const LLUUID& id)
}
return tex ;
}
-
+
+LLViewerFetchedTexture* LLViewerTextureManager::findFetchedTexture(const LLUUID& id)
+{
+ return gTextureList.findImage(id);
+}
+
LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id)
{
return LLViewerMediaTexture::findMediaTexture(media_id) ;
@@ -347,6 +357,21 @@ void LLViewerTextureManager::init()
LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI);
LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ;
+ image_raw = new LLImageRaw(32,32,3);
+ data = image_raw->getData();
+
+ for (S32 i = 0; i < (32*32*3); i+=3)
+ {
+ S32 x = (i % (32*3)) / (3*16);
+ S32 y = i / (32*3*16);
+ U8 color = ((x + y) % 2) * 255;
+ data[i] = color;
+ data[i+1] = color;
+ data[i+2] = color;
+ }
+
+ LLViewerTexture::sCheckerBoardImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), TRUE);
+
LLViewerTexture::initClass() ;
if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName))
@@ -367,6 +392,7 @@ void LLViewerTextureManager::cleanup()
LLImageGL::sDefaultGLTexture = NULL ;
LLViewerTexture::sNullImagep = NULL;
LLViewerTexture::sBlackImagep = NULL;
+ LLViewerTexture::sCheckerBoardImagep = NULL;
LLViewerFetchedTexture::sDefaultImagep = NULL;
LLViewerFetchedTexture::sSmokeImagep = NULL;
LLViewerFetchedTexture::sMissingAssetImagep = NULL;
@@ -383,11 +409,7 @@ void LLViewerTextureManager::cleanup()
void LLViewerTexture::initClass()
{
LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ;
-
- if(gAuditTexture)
- {
- LLImageGL::setHighlightTexture(LLViewerTexture::OTHER) ;
- }
+ sTexelPixelRatio = gSavedSettings.getF32("TexelPixelRatio");
}
// static
@@ -534,7 +556,8 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ;
F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed();
- sCameraMovingDiscardBias = (S8)llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1) ;
+ sCameraMovingBias = llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1);
+ sCameraMovingDiscardBias = (S8)(sCameraMovingBias);
LLViewerTexture::sFreezeImageScalingDown = (BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < 0.75f * sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) &&
(BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < 0.75f * sMaxTotalTextureMemInMegaBytes * texmem_middle_bound_scale) ;
@@ -655,10 +678,6 @@ void LLViewerTexture::setBoostLevel(S32 level)
{
setNoDelete() ;
}
- if(gAuditTexture)
- {
- setCategory(mBoostLevel);
- }
}
}
@@ -712,6 +731,7 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co
mNeedsGLTexture = TRUE ;
}
+ virtual_size *= sTexelPixelRatio;
if(!mMaxVirtualSizeResetCounter)
{
//flag to reset the values because the old values are used.
@@ -1287,6 +1307,7 @@ void LLViewerFetchedTexture::cleanup()
mCachedRawDiscardLevel = -1 ;
mCachedRawImageReady = FALSE ;
mSavedRawImage = NULL ;
+ mSavedRawDiscardLevel = -1;
}
void LLViewerFetchedTexture::setForSculpt()
@@ -1880,6 +1901,8 @@ S32 LLViewerFetchedTexture::getCurrentDiscardLevelForFetching()
bool LLViewerFetchedTexture::updateFetch()
{
static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled");
+ static LLCachedControl<F32> sCameraMotionThreshold(gSavedSettings,"TextureCameraMotionThreshold");
+ static LLCachedControl<S32> sCameraMotionBoost(gSavedSettings,"TextureCameraMotionBoost");
if(textures_decode_disabled)
{
return false ;
@@ -2042,18 +2065,24 @@ bool LLViewerFetchedTexture::updateFetch()
// make_request = false;
//}
- if(make_request)
+ if (make_request)
{
- //load the texture progressively.
+ // Load the texture progressively: we try not to rush to the desired discard too fast.
+ // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps
+ // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around
S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ;
- if(current_discard < 0)
+ if (current_discard < 0)
{
desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level);
}
- else
+ else if (LLViewerTexture::sCameraMovingBias < sCameraMotionThreshold)
{
- desired_discard = llmax(desired_discard, current_discard - delta_level);
+ desired_discard = llmax(desired_discard, current_discard - sCameraMotionBoost);
}
+ else
+ {
+ desired_discard = llmax(desired_discard, current_discard - delta_level);
+ }
if (mIsFetching)
{
@@ -2121,6 +2150,30 @@ bool LLViewerFetchedTexture::updateFetch()
return mIsFetching ? true : false;
}
+void LLViewerFetchedTexture::clearFetchedResults()
+{
+ llassert_always(!mNeedsCreateTexture && !mIsFetching);
+
+ cleanup();
+ destroyGLTexture();
+
+ if(getDiscardLevel() >= 0) //sculpty texture, force to invalidate
+ {
+ mGLTexturep->forceToInvalidateGLTexture();
+ }
+}
+
+void LLViewerFetchedTexture::forceToDeleteRequest()
+{
+ if (mHasFetcher)
+ {
+ LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
+ mHasFetcher = FALSE;
+ mIsFetching = FALSE ;
+ resetTextureStats();
+ }
+}
+
void LLViewerFetchedTexture::setIsMissingAsset()
{
if (mUrl.empty())
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index b96441127d..41bf625225 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -139,6 +139,7 @@ public:
OTHER,
MAX_GL_IMAGE_CATEGORY
};
+
static S32 getTotalNumOfCategories() ;
static S32 getIndexFromCategory(S32 category) ;
static S32 getCategoryFromIndex(S32 index) ;
@@ -309,6 +310,7 @@ protected:
} LLGLTextureState;
LLGLTextureState mTextureState ;
+ static F32 sTexelPixelRatio;
public:
static const U32 sCurrentFileVersion;
static S32 sImageCount;
@@ -323,6 +325,7 @@ public:
static S32 sMaxTotalTextureMemInMegaBytes;
static S32 sMaxDesiredTextureMemInBytes ;
static S8 sCameraMovingDiscardBias;
+ static F32 sCameraMovingBias;
static S32 sMaxSculptRez ;
static S32 sMinLargeImageSize ;
static S32 sMaxSmallImageSize ;
@@ -330,8 +333,19 @@ public:
static F32 sCurrentTime ;
static BOOL sUseTextureAtlas ;
+ enum EDebugTexels
+ {
+ DEBUG_TEXELS_OFF,
+ DEBUG_TEXELS_CURRENT,
+ DEBUG_TEXELS_DESIRED,
+ DEBUG_TEXELS_FULL
+ };
+
+ static EDebugTexels sDebugTexelsMode;
+
static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects.
static LLPointer<LLViewerTexture> sBlackImagep; // Texture to show NOTHING (pure black)
+ static LLPointer<LLViewerTexture> sCheckerBoardImagep; // Texture to show NOTHING (pure black)
};
@@ -420,6 +434,8 @@ public:
bool updateFetch();
+ void clearFetchedResults(); //clear all fetched results, for debug use.
+
// Override the computation of discard levels if we know the exact output
// size of the image. Used for UI textures to not decode, even if we have
// more data.
@@ -478,6 +494,7 @@ public:
BOOL hasFetcher() const { return mHasFetcher;}
void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;}
+ void forceToDeleteRequest();
protected:
/*virtual*/ void switchToCachedImage();
S32 getCurrentDiscardLevelForFetching() ;
@@ -687,6 +704,7 @@ public:
//"find-texture" just check if the texture exists, if yes, return it, otherwise return null.
//
static LLViewerTexture* findTexture(const LLUUID& id) ;
+ static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id) ;
static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ;
static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 089f45ca89..2008a884db 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -58,6 +58,7 @@
#include "pipeline.h"
#include "llappviewer.h"
#include "llxuiparser.h"
+#include "llagent.h"
////////////////////////////////////////////////////////////////////////////
@@ -597,6 +598,12 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_STATS("Stats");
void LLViewerTextureList::updateImages(F32 max_time)
{
+ if(gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
+ {
+ clearFetchingRequests();
+ return;
+ }
+
LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec());
LLViewerStats::getInstance()->mNumImagesStat.addValue(sNumImages);
@@ -659,6 +666,24 @@ void LLViewerTextureList::updateImages(F32 max_time)
}
}
+void LLViewerTextureList::clearFetchingRequests()
+{
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ return;
+ }
+
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); ++iter)
+ {
+ LLViewerFetchedTexture* image = *iter;
+ if(image->hasFetcher())
+ {
+ image->forceToDeleteRequest() ;
+ }
+ }
+}
+
void LLViewerTextureList::updateImagesDecodePriorities()
{
// Update the decode priority for N images each frame
@@ -1030,7 +1055,6 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
{
raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
- compressedImage->setRate(0.f);
if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index b386c73d2a..e89997fe28 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -110,6 +110,8 @@ public:
void doPreloadImages();
void doPrefetchImages();
+ void clearFetchingRequests();
+
static S32 getMinVideoRamSetting();
static S32 getMaxVideoRamSetting(bool get_recommended = false);
@@ -164,7 +166,7 @@ private:
// Request image from a specific host, used for baked avatar textures.
// Implemented in header in case someone changes default params above. JC
LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host)
- { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
+ { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
public:
typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index a7a4281860..eada77156e 100644..100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -101,6 +101,8 @@
#include "llvoicevisualizer.h" // Ventrella
#include "lldebugmessagebox.h"
+#include "llsdutil.h"
+
extern F32 SPEED_ADJUST_MAX;
extern F32 SPEED_ADJUST_MAX_SEC;
extern F32 ANIM_SPEED_MAX;
@@ -627,7 +629,6 @@ F32 LLVOAvatar::sLODFactor = 1.f;
F32 LLVOAvatar::sPhysicsLODFactor = 1.f;
BOOL LLVOAvatar::sUseImpostors = FALSE;
BOOL LLVOAvatar::sJointDebug = FALSE;
-
F32 LLVOAvatar::sUnbakedTime = 0.f;
F32 LLVOAvatar::sUnbakedUpdateTime = 0.f;
F32 LLVOAvatar::sGreyTime = 0.f;
@@ -683,13 +684,16 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mNeedsSkin(FALSE),
mLastSkinTime(0.f),
mUpdatePeriod(1),
+ mFirstFullyVisible(TRUE),
mFullyLoaded(FALSE),
mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
mSupportsAlphaLayers(FALSE),
mLoadedCallbacksPaused(FALSE),
mHasPelvisOffset( FALSE ),
- mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar"))
+ mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")),
+ mLastRezzedStatus(-1)
+
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
//VTResume(); // VTune
@@ -770,32 +774,46 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mLastPelvisFixup = 0.0f;
}
+std::string LLVOAvatar::avString() const
+{
+ std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus());
+ return " Avatar '" + getFullname() + "' " + viz_string + " ";
+}
+
+void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment)
+{
+ LL_INFOS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
+ << "sec ]"
+ << avString()
+ << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
+ << " Notification " << notification_name
+ << " : " << comment
+ << llendl;
+
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add(notification_name,args);
+ }
+}
+
//------------------------------------------------------------------------
// LLVOAvatar::~LLVOAvatar()
//------------------------------------------------------------------------
LLVOAvatar::~LLVOAvatar()
{
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ if (!mFullyLoaded)
{
- if (!mFullyLoaded)
- {
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl;
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args);
- }
- else
- {
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl;
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezLeftNotification",args);
- }
-
+ debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud");
}
+ else
+ {
+ debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding");
+ }
+
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
mRoot.removeAllChildren();
@@ -844,6 +862,8 @@ LLVOAvatar::~LLVOAvatar()
mAnimationSources.clear();
LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ;
+ getPhases().clearPhases();
+
lldebugs << "LLVOAvatar Destructor end" << llendl;
}
@@ -877,6 +897,55 @@ BOOL LLVOAvatar::isFullyBaked()
return TRUE;
}
+BOOL LLVOAvatar::isFullyTextured() const
+{
+ for (S32 i = 0; i < mMeshLOD.size(); i++)
+ {
+ LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i];
+ if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
+ {
+ continue; // don't care about skirt textures if we're not wearing one.
+ }
+ if (!joint)
+ {
+ continue; // nonexistent LOD OK.
+ }
+ std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
+ if (meshIter != joint->mMeshParts.end())
+ {
+ LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter;
+ if (!mesh)
+ {
+ continue; // nonexistent mesh OK
+ }
+ if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture())
+ {
+ continue; // Mesh exists and has a baked texture.
+ }
+ if (mesh->mLayerSet && mesh->mLayerSet->hasComposite())
+ {
+ continue; // Mesh exists and has a composite texture.
+ }
+ // Fail
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLVOAvatar::hasGray() const
+{
+ return !getIsCloud() && !isFullyTextured();
+}
+
+S32 LLVOAvatar::getRezzedStatus() const
+{
+ if (getIsCloud()) return 0;
+ if (isFullyTextured()) return 2;
+ llassert(hasGray());
+ return 1; // gray
+}
+
void LLVOAvatar::deleteLayerSetCaches(bool clearAll)
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
@@ -924,6 +993,31 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars)
}
// static
+void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts)
+{
+ counts.clear();
+ counts.resize(3);
+ for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
+ iter != LLCharacter::sInstances.end(); ++iter)
+ {
+ LLVOAvatar* inst = (LLVOAvatar*) *iter;
+ if (!inst)
+ continue;
+ S32 rez_status = inst->getRezzedStatus();
+ counts[rez_status]++;
+ }
+}
+
+// static
+std::string LLVOAvatar::rezStatusToString(S32 rez_status)
+{
+ if (rez_status==0) return "cloud";
+ if (rez_status==1) return "gray";
+ if (rez_status==2) return "textured";
+ return "unknown";
+}
+
+// static
void LLVOAvatar::dumpBakedStatus()
{
LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal();
@@ -2248,18 +2342,12 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
// Print out arrival information once we have name of avatar.
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ if (has_name && getNVPair("FirstName"))
{
- if (has_name && getNVPair("FirstName"))
- {
- mDebugExistenceTimer.reset();
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezArrivedNotification",args);
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl;
- }
+ mDebugExistenceTimer.reset();
+ debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
}
+
if(retval & LLViewerObject::INVALID_UPDATE)
{
if (isSelf())
@@ -2765,16 +2853,16 @@ void LLVOAvatar::idleUpdateLoadingEffect()
// update visibility when avatar is partially loaded
if (updateIsFullyLoaded()) // changed?
{
- if (isFullyLoaded() && isSelf())
+ if (isFullyLoaded() && mFirstFullyVisible && isSelf())
{
- static bool first_fully_visible = true;
- if (first_fully_visible)
- {
- llinfos << "self isFullyLoaded, first_fully_visible" << llendl;
-
- first_fully_visible = false;
- LLAppearanceMgr::instance().onFirstFullyVisible();
- }
+ LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
+ mFirstFullyVisible = FALSE;
+ LLAppearanceMgr::instance().onFirstFullyVisible();
+ }
+ if (isFullyLoaded() && mFirstFullyVisible && !isSelf())
+ {
+ LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
+ mFirstFullyVisible = FALSE;
}
if (isFullyLoaded())
{
@@ -2918,43 +3006,43 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
return;
}
- BOOL new_name = FALSE;
- if (visible_chat != mVisibleChat)
+ BOOL new_name = FALSE;
+ if (visible_chat != mVisibleChat)
+ {
+ mVisibleChat = visible_chat;
+ new_name = TRUE;
+ }
+
+ if (sRenderGroupTitles != mRenderGroupTitles)
+ {
+ mRenderGroupTitles = sRenderGroupTitles;
+ new_name = TRUE;
+ }
+
+ // First Calculate Alpha
+ // If alpha > 0, create mNameText if necessary, otherwise delete it
+ F32 alpha = 0.f;
+ if (mAppAngle > 5.f)
+ {
+ const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION;
+ if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME)
{
- mVisibleChat = visible_chat;
- new_name = TRUE;
+ alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION;
}
-
- if (sRenderGroupTitles != mRenderGroupTitles)
+ else
{
- mRenderGroupTitles = sRenderGroupTitles;
- new_name = TRUE;
+ // ...not fading, full alpha
+ alpha = 1.f;
}
-
- // First Calculate Alpha
- // If alpha > 0, create mNameText if necessary, otherwise delete it
- F32 alpha = 0.f;
- if (mAppAngle > 5.f)
- {
- const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION;
- if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME)
- {
- alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION;
- }
- else
- {
- // ...not fading, full alpha
- alpha = 1.f;
- }
- }
- else if (mAppAngle > 2.f)
- {
- // far away is faded out also
- alpha = (mAppAngle-2.f)/3.f;
- }
+ }
+ else if (mAppAngle > 2.f)
+ {
+ // far away is faded out also
+ alpha = (mAppAngle-2.f)/3.f;
+ }
if (alpha <= 0.f)
- {
+ {
if (mNameText)
{
mNameText->markDead();
@@ -2964,19 +3052,19 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
return;
}
- if (!mNameText)
- {
+ if (!mNameText)
+ {
mNameText = static_cast<LLHUDNameTag*>( LLHUDObject::addHUDObject(
- LLHUDObject::LL_HUD_NAME_TAG) );
+ LLHUDObject::LL_HUD_NAME_TAG) );
//mNameText->setMass(10.f);
- mNameText->setSourceObject(this);
+ mNameText->setSourceObject(this);
mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP);
- mNameText->setVisibleOffScreen(TRUE);
- mNameText->setMaxLines(11);
- mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f);
- sNumVisibleChatBubbles++;
- new_name = TRUE;
- }
+ mNameText->setVisibleOffScreen(TRUE);
+ mNameText->setMaxLines(11);
+ mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f);
+ sNumVisibleChatBubbles++;
+ new_name = TRUE;
+ }
LLVector3 name_position = idleUpdateNameTagPosition(root_pos_last);
mNameText->setPositionAgent(name_position);
@@ -2985,10 +3073,10 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
}
void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
- {
- LLNameValue *title = getNVPair("Title");
- LLNameValue* firstname = getNVPair("FirstName");
- LLNameValue* lastname = getNVPair("LastName");
+{
+ LLNameValue *title = getNVPair("Title");
+ LLNameValue* firstname = getNVPair("FirstName");
+ LLNameValue* lastname = getNVPair("LastName");
// Avatars must have a first and last name
if (!firstname || !lastname) return;
@@ -3002,34 +3090,23 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
is_muted = false;
}
else
- {
+ {
is_muted = LLMuteList::getInstance()->isMuted(getID());
}
bool is_friend = LLAvatarTracker::instance().isBuddy(getID());
bool is_cloud = getIsCloud();
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- if (is_appearance != mNameAppearance)
- {
- if (is_appearance)
- {
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args);
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl;
- }
- else
- {
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args);
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl;
- }
- }
- }
+ if (is_appearance != mNameAppearance)
+ {
+ if (is_appearance)
+ {
+ debugAvatarRezTime("AvatarRezEnteredAppearanceNotification","entered appearance mode");
+ }
+ else
+ {
+ debugAvatarRezTime("AvatarRezLeftAppearanceNotification","left appearance mode");
+ }
+ }
// Rebuild name tag if state change detected
if (mNameString.empty()
@@ -3039,56 +3116,56 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
|| is_away != mNameAway
|| is_busy != mNameBusy
|| is_muted != mNameMute
- || is_appearance != mNameAppearance
+ || is_appearance != mNameAppearance
|| is_friend != mNameFriend
|| is_cloud != mNameCloud)
- {
+ {
LLColor4 name_tag_color = getNameTagColor(is_friend);
clearNameTag();
if (is_away || is_muted || is_busy || is_appearance)
- {
+ {
std::string line;
- if (is_away)
- {
- line += LLTrans::getString("AvatarAway");
+ if (is_away)
+ {
+ line += LLTrans::getString("AvatarAway");
line += ", ";
- }
- if (is_busy)
- {
+ }
+ if (is_busy)
+ {
line += LLTrans::getString("AvatarBusy");
line += ", ";
}
if (is_muted)
- {
+ {
line += LLTrans::getString("AvatarMuted");
- line += ", ";
- }
+ line += ", ";
+ }
if (is_appearance)
{
line += LLTrans::getString("AvatarEditingAppearance");
line += ", ";
- }
+ }
if (is_cloud)
- {
+ {
line += LLTrans::getString("LoadingData");
line += ", ";
}
// trim last ", "
line.resize( line.length() - 2 );
addNameTagLine(line, name_tag_color, LLFontGL::NORMAL,
- LLFontGL::getFontSansSerifSmall());
+ LLFontGL::getFontSansSerifSmall());
}
if (sRenderGroupTitles
&& title && title->getString() && title->getString()[0] != '\0')
- {
+ {
std::string title_str = title->getString();
LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR);
addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL,
- LLFontGL::getFontSansSerifSmall());
- }
+ LLFontGL::getFontSansSerifSmall());
+ }
static LLUICachedControl<bool> show_display_names("NameTagShowDisplayNames");
static LLUICachedControl<bool> show_usernames("NameTagShowUsernames");
@@ -3101,120 +3178,120 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
// ...call this function back when the name arrives
// and force a rebuild
LLAvatarNameCache::get(getID(),
- boost::bind(&LLVOAvatar::clearNameTag, this));
- }
+ boost::bind(&LLVOAvatar::clearNameTag, this));
+ }
// Might be blank if name not available yet, that's OK
if (show_display_names)
{
addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL,
- LLFontGL::getFontSansSerif());
- }
+ LLFontGL::getFontSansSerif());
+ }
// Suppress SLID display if display name matches exactly (ugh)
if (show_usernames && !av_name.mIsDisplayNameDefault)
- {
+ {
// *HACK: Desaturate the color
LLColor4 username_color = name_tag_color * 0.83f;
addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL,
- LLFontGL::getFontSansSerifSmall());
+ LLFontGL::getFontSansSerifSmall());
}
- }
+ }
else
- {
+ {
const LLFontGL* font = LLFontGL::getFontSansSerif();
std::string full_name =
LLCacheName::buildFullName( firstname->getString(), lastname->getString() );
addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font);
- }
+ }
- mNameAway = is_away;
- mNameBusy = is_busy;
- mNameMute = is_muted;
- mNameAppearance = is_appearance;
+ mNameAway = is_away;
+ mNameBusy = is_busy;
+ mNameMute = is_muted;
+ mNameAppearance = is_appearance;
mNameFriend = is_friend;
- mNameCloud = is_cloud;
- mTitle = title ? title->getString() : "";
- LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR);
- new_name = TRUE;
- }
+ mNameCloud = is_cloud;
+ mTitle = title ? title->getString() : "";
+ LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR);
+ new_name = TRUE;
+ }
if (mVisibleChat)
- {
- mNameText->setFont(LLFontGL::getFontSansSerif());
+ {
+ mNameText->setFont(LLFontGL::getFontSansSerif());
mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT);
- mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f);
+ mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f);
- char line[MAX_STRING]; /* Flawfinder: ignore */
- line[0] = '\0';
- std::deque<LLChat>::iterator chat_iter = mChats.begin();
- mNameText->clearString();
-
- LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" );
- LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f);
- LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f);
- if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES)
- {
- ++chat_iter;
- }
+ char line[MAX_STRING]; /* Flawfinder: ignore */
+ line[0] = '\0';
+ std::deque<LLChat>::iterator chat_iter = mChats.begin();
+ mNameText->clearString();
- for(; chat_iter != mChats.end(); ++chat_iter)
- {
- F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f);
- LLFontGL::StyleFlags style;
- switch(chat_iter->mChatType)
- {
- case CHAT_TYPE_WHISPER:
- style = LLFontGL::ITALIC;
- break;
- case CHAT_TYPE_SHOUT:
- style = LLFontGL::BOLD;
- break;
- default:
- style = LLFontGL::NORMAL;
- break;
- }
- if (chat_fade_amt < 1.f)
- {
- F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f);
- mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style);
- }
- else if (chat_fade_amt < 2.f)
- {
- F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f);
- mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style);
- }
- else if (chat_fade_amt < 3.f)
- {
- // *NOTE: only remove lines down to minimum number
- mNameText->addLine(chat_iter->mText, old_chat, style);
- }
- }
- mNameText->setVisibleOffScreen(TRUE);
-
- if (mTyping)
- {
- S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1;
- switch(dot_count)
- {
- case 1:
- mNameText->addLine(".", new_chat);
- break;
- case 2:
- mNameText->addLine("..", new_chat);
- break;
- case 3:
- mNameText->addLine("...", new_chat);
- break;
- }
+ LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" );
+ LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f);
+ LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f);
+ if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES)
+ {
+ ++chat_iter;
+ }
- }
+ for(; chat_iter != mChats.end(); ++chat_iter)
+ {
+ F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f);
+ LLFontGL::StyleFlags style;
+ switch(chat_iter->mChatType)
+ {
+ case CHAT_TYPE_WHISPER:
+ style = LLFontGL::ITALIC;
+ break;
+ case CHAT_TYPE_SHOUT:
+ style = LLFontGL::BOLD;
+ break;
+ default:
+ style = LLFontGL::NORMAL;
+ break;
}
- else
+ if (chat_fade_amt < 1.f)
+ {
+ F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f);
+ mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style);
+ }
+ else if (chat_fade_amt < 2.f)
+ {
+ F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f);
+ mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style);
+ }
+ else if (chat_fade_amt < 3.f)
+ {
+ // *NOTE: only remove lines down to minimum number
+ mNameText->addLine(chat_iter->mText, old_chat, style);
+ }
+ }
+ mNameText->setVisibleOffScreen(TRUE);
+
+ if (mTyping)
+ {
+ S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1;
+ switch(dot_count)
{
+ case 1:
+ mNameText->addLine(".", new_chat);
+ break;
+ case 2:
+ mNameText->addLine("..", new_chat);
+ break;
+ case 3:
+ mNameText->addLine("...", new_chat);
+ break;
+ }
+
+ }
+ }
+ else
+ {
// ...not using chat bubbles, just names
mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_CENTER);
- mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f);
- mNameText->setVisibleOffScreen(FALSE);
+ mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f);
+ mNameText->setVisibleOffScreen(FALSE);
}
}
@@ -3237,8 +3314,8 @@ void LLVOAvatar::clearNameTag()
{
mNameString.clear();
if (mNameText)
- {
- mNameText->setLabel("");
+ {
+ mNameText->setLabel("");
mNameText->setString( "" );
}
}
@@ -3964,7 +4041,7 @@ void LLVOAvatar::updateVisibility()
LLNameValue* firstname = getNVPair("FirstName");
if (firstname)
{
- llinfos << "Avatar " << firstname->getString() << " updating visiblity" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " updating visibility" << LL_ENDL;
}
else
{
@@ -4130,11 +4207,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
{ //LOD changed or new mesh created, allocate new vertex buffer if needed
if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4)
{
- updateMeshData();
+ updateMeshData();
mDirtyMesh = 0;
- mNeedsSkin = TRUE;
- mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
- }
+ mNeedsSkin = TRUE;
+ mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
+ }
}
if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0)
@@ -4176,7 +4253,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
LLNameValue* firstname = getNVPair("FirstName");
if (firstname)
{
- llinfos << "Avatar " << firstname->getString() << " in render" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " in render" << LL_ENDL;
}
else
{
@@ -6393,10 +6470,10 @@ BOOL LLVOAvatar::isVisible() const
}
// Determine if we have enough avatar data to render
-BOOL LLVOAvatar::getIsCloud()
+BOOL LLVOAvatar::getIsCloud() const
{
// Do we have a shape?
- if (visualParamWeightsAreDefault())
+ if ((const_cast<LLVOAvatar*>(this))->visualParamWeightsAreDefault())
{
return TRUE;
}
@@ -6415,11 +6492,53 @@ BOOL LLVOAvatar::getIsCloud()
return FALSE;
}
+void LLVOAvatar::updateRezzedStatusTimers()
+{
+ // State machine for rezzed status. Statuses are 0 = cloud, 1 = gray, 2 = textured.
+ // Purpose is to collect time data for each period of cloud or cloud+gray.
+ S32 rez_status = getRezzedStatus();
+ if (rez_status != mLastRezzedStatus)
+ {
+ LL_DEBUGS("Avatar") << avString() << "rez state change: " << mLastRezzedStatus << " -> " << rez_status << LL_ENDL;
+ bool is_cloud_or_gray = (rez_status==0 || rez_status==1);
+ bool was_cloud_or_gray = (mLastRezzedStatus==0 || mLastRezzedStatus==1);
+ bool is_cloud = (rez_status==0);
+ bool was_cloud = (mLastRezzedStatus==0);
+
+ // Non-cloud to cloud
+ if (is_cloud && !was_cloud)
+ {
+ // start cloud timer.
+ getPhases().startPhase("cloud");
+ }
+ else if (was_cloud && !is_cloud)
+ {
+ // stop cloud timer, which will capture stats.
+ getPhases().stopPhase("cloud");
+ }
+
+ // Non-cloud-or-gray to cloud-or-gray
+ if (is_cloud_or_gray && !was_cloud_or_gray)
+ {
+ // start cloud-or-gray timer.
+ getPhases().startPhase("cloud-or-gray");
+ }
+ else if (was_cloud_or_gray && !is_cloud_or_gray)
+ {
+ // stop cloud-or-gray timer, which will capture stats.
+ getPhases().stopPhase("cloud-or-gray");
+ }
+
+ mLastRezzedStatus = rez_status;
+ }
+}
+
// call periodically to keep isFullyLoaded up to date.
// returns true if the value has changed.
BOOL LLVOAvatar::updateIsFullyLoaded()
{
const BOOL loading = getIsCloud();
+ updateRezzedStatusTimers();
updateRuthTimer(loading);
return processFullyLoadedChange(loading);
}
@@ -6434,27 +6553,19 @@ void LLVOAvatar::updateRuthTimer(bool loading)
if (mPreviousFullyLoaded)
{
mRuthTimer.reset();
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl;
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezCloudNotification",args);
- }
- mRuthDebugTimer.reset();
+ debugAvatarRezTime("AvatarRezCloudNotification","became cloud");
}
const F32 LOADING_TIMEOUT__SECONDS = 120.f;
if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS)
{
- llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
+ LL_DEBUGS("Avatar") << avString()
+ << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
<< "( Params loaded : " << !visualParamWeightsAreDefault() << " ) "
<< "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) "
<< "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) "
<< "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )."
- << llendl;
+ << LL_ENDL;
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
mRuthTimer.reset();
@@ -6471,20 +6582,13 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE);
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
{
- if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
- {
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl;
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezNotification",args);
- }
+ debugAvatarRezTime("AvatarRezNotification","fully loaded");
}
// did our loading state "change" from last call?
+ // runway - why are we updating every 30 calls even if nothing has changed?
const S32 UPDATE_RATE = 30;
BOOL changed =
((mFullyLoaded != mPreviousFullyLoaded) || // if the value is different from the previous call
@@ -6924,7 +7028,7 @@ LLColor4 LLVOAvatar::getDummyColor()
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
- llinfos << (isSelf() ? "Self: " : "Other: ") << context << llendl;
+ LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
++iter)
@@ -6934,23 +7038,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
const LLViewerTexture* te_image = getImage(iter->first,0);
if( !te_image )
{
- llinfos << " " << texture_dict->mName << ": null ptr" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null ptr" << LL_ENDL;
}
else if( te_image->getID().isNull() )
{
- llinfos << " " << texture_dict->mName << ": null UUID" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null UUID" << LL_ENDL;
}
else if( te_image->getID() == IMG_DEFAULT )
{
- llinfos << " " << texture_dict->mName << ": IMG_DEFAULT" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT" << LL_ENDL;
}
else if( te_image->getID() == IMG_DEFAULT_AVATAR )
{
- llinfos << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << LL_ENDL;
}
else
{
- llinfos << " " << texture_dict->mName << ": " << te_image->getID() << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": " << te_image->getID() << LL_ENDL;
}
}
}
@@ -7081,6 +7185,7 @@ void LLVOAvatar::rebuildHUD()
//-----------------------------------------------------------------------------
void LLVOAvatar::onFirstTEMessageReceived()
{
+ LL_INFOS("Avatar") << avString() << LL_ENDL;
if( !mFirstTEMessageReceived )
{
mFirstTEMessageReceived = TRUE;
@@ -7109,6 +7214,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
src_callback_list, paused);
}
+ LL_DEBUGS("Avatar") << avString() << "layer_baked, setting onInitialBakedTextureLoaded as callback" << LL_ENDL;
image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ),
src_callback_list, paused );
}
@@ -7167,14 +7273,16 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
LLMemType mt(LLMemType::MTYPE_AVATAR);
-// llinfos << "processAvatarAppearance start " << mID << llendl;
BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived;
-
mFirstAppearanceMessageReceived = TRUE;
+ LL_INFOS("Avatar") << avString() << "processAvatarAppearance start " << mID
+ << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL;
+
+
if( isSelf() )
{
- llwarns << "Received AvatarAppearance for self" << llendl;
+ llwarns << avString() << "Received AvatarAppearance for self" << llendl;
if( mFirstTEMessageReceived )
{
// llinfos << "processAvatarAppearance end " << mID << llendl;
@@ -7202,7 +7310,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
- if( !is_first_appearance_message )
+ // runway - was
+ // if (!is_first_appearance_message )
+ // which means it would be called on second appearance message - probably wrong.
+ if (is_first_appearance_message )
{
onFirstTEMessageReceived();
}
@@ -7223,6 +7334,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing
if( num_blocks > 1 && !drop_visual_params_debug)
{
+ LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL;
BOOL params_changed = FALSE;
BOOL interp_params = FALSE;
@@ -7295,6 +7407,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
else
{
// AvatarAppearance message arrived without visual params
+ LL_DEBUGS("Avatar") << avString() << "no visual params" << LL_ENDL;
if (drop_visual_params_debug)
{
llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl;
@@ -7447,8 +7560,15 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
// static
void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
{
+
+
LLUUID *avatar_idp = (LLUUID *)userdata;
LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp);
+
+ if (selfp)
+ {
+ LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL;
+ }
if (!success && selfp)
{
@@ -7460,13 +7580,20 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu
}
}
-void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+// Static
+void LLVOAvatar::onBakedTextureLoaded(BOOL success,
+ LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src,
+ S32 discard_level, BOOL final, void* userdata)
{
//llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl;
LLUUID id = src_vi->getID();
LLUUID *avatar_idp = (LLUUID *)userdata;
LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp);
+ if (selfp)
+ {
+ LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL;
+ }
if (selfp && !success)
{
@@ -7488,6 +7615,8 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_
// Called when baked texture is loaded and also when we start up with a baked texture
void LLVOAvatar::useBakedTexture( const LLUUID& id )
{
+
+
/* if(id == head_baked->getID())
mHeadBakedLoaded = TRUE;
mLastHeadBakedID = id;
@@ -7498,6 +7627,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );
if (id == image_baked->getID())
{
+ LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL;
mBakedTextureDatas[i].mIsLoaded = true;
mBakedTextureDatas[i].mLastTextureIndex = id;
mBakedTextureDatas[i].mIsUsed = true;
@@ -7672,6 +7802,9 @@ void LLVOAvatar::cullAvatarsByPixelArea()
}
}
+ // runway - this doesn't detect gray/grey state.
+ // think we just need to be checking self av since it's the only
+ // one with lltexlayer stuff.
S32 grey_avatars = 0;
if (LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars))
{
@@ -8475,7 +8608,9 @@ void LLVOAvatar::idleUpdateRenderCost()
}
}
- setDebugText(llformat("%d", cost));
+
+ std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus());
+ setDebugText(llformat("%s %d", viz_string.c_str(), cost));
mVisualComplexity = cost;
F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f);
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 6a4e09593c..6fb56a4c0b 100644..100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -48,6 +48,7 @@
#include "lltexglobalcolor.h"
#include "lldriverparam.h"
#include "material_codes.h" // LL_MCODE_END
+#include "llviewerstats.h"
extern const LLUUID ANIM_AGENT_BODY_NOISE;
extern const LLUUID ANIM_AGENT_BREATHE_ROT;
@@ -277,14 +278,27 @@ public:
public:
BOOL isFullyLoaded() const;
bool isTooComplex() const;
- bool visualParamWeightsAreDefault();
+ bool visualParamWeightsAreDefault();
+ virtual BOOL getIsCloud() const;
+ BOOL isFullyTextured() const;
+ BOOL hasGray() const;
+ S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = fully textured.
+ void updateRezzedStatusTimers();
+
+ S32 mLastRezzedStatus;
+
+ LLViewerStats::PhaseMap& getPhases()
+ {
+ return mPhases;
+ }
+
protected:
- virtual BOOL getIsCloud();
BOOL updateIsFullyLoaded();
BOOL processFullyLoadedChange(bool loading);
void updateRuthTimer(bool loading);
F32 calcMorphAmount();
private:
+ BOOL mFirstFullyVisible;
BOOL mFullyLoaded;
BOOL mPreviousFullyLoaded;
BOOL mFullyLoadedInitialized;
@@ -292,6 +306,28 @@ private:
S32 mVisualComplexity;
LLFrameTimer mFullyLoadedTimer;
LLFrameTimer mRuthTimer;
+
+public:
+ class ScopedPhaseSetter
+ {
+ public:
+ ScopedPhaseSetter(LLVOAvatar *avatarp, std::string phase_name):
+ mAvatar(avatarp), mPhaseName(phase_name)
+ {
+ if (mAvatar) { mAvatar->getPhases().startPhase(mPhaseName); }
+ }
+ ~ScopedPhaseSetter()
+ {
+ if (mAvatar) { mAvatar->getPhases().stopPhase(mPhaseName); }
+ }
+ private:
+ std::string mPhaseName;
+ LLVOAvatar* mAvatar;
+ };
+
+private:
+ LLViewerStats::PhaseMap mPhases;
+
protected:
LLFrameTimer mInvisibleTimer;
@@ -518,9 +554,10 @@ public:
virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
-protected:
BOOL isFullyBaked();
static BOOL areAllNearbyInstancesBaked(S32& grey_avatars);
+ static void getNearbyRezzedStats(std::vector<S32>& counts);
+ static std::string rezStatusToString(S32 status);
//--------------------------------------------------------------------
// Baked textures
@@ -882,6 +919,7 @@ private:
public:
std::string getFullname() const; // Returns "FirstName LastName"
+ std::string avString() const; // Frequently used string in log messages "Avatar '<full name'"
protected:
static void getAnimLabels(LLDynamicArray<std::string>* labels);
static void getAnimNames(LLDynamicArray<std::string>* names);
@@ -983,7 +1021,9 @@ private:
// Avatar Rez Metrics
//--------------------------------------------------------------------
public:
+ void debugAvatarRezTime(std::string notification_name, std::string comment = "");
F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); }
+
protected:
LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez
LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory.
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index f063653cc5..d2609e5587 100644..100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -58,6 +58,8 @@
#include "llappearancemgr.h"
#include "llmeshrepository.h"
#include "llvovolume.h"
+#include "llsdutil.h"
+#include "llstartup.h"
#if LL_MSVC
// disable boost::lexical_cast warning
@@ -75,6 +77,39 @@ BOOL isAgentAvatarValid()
(!gAgentAvatarp->isDead()));
}
+void selfStartPhase(const std::string& phase_name)
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->getPhases().startPhase(phase_name);
+ }
+}
+
+void selfStopPhase(const std::string& phase_name)
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->getPhases().stopPhase(phase_name);
+ }
+}
+
+void selfClearPhases()
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->getPhases().clearPhases();
+ gAgentAvatarp->mLastRezzedStatus = -1;
+ }
+}
+
+void selfStopAllPhases()
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->getPhases().stopAllPhases();
+ }
+}
+
using namespace LLVOAvatarDefines;
/*********************************************************************************
@@ -131,7 +166,8 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
LLVOAvatar(id, pcode, regionp),
mScreenp(NULL),
mLastRegionHandle(0),
- mRegionCrossingCount(0)
+ mRegionCrossingCount(0),
+ mInitialBakesLoaded(false)
{
gAgentWearables.setAvatarObject(this);
@@ -164,6 +200,7 @@ void LLVOAvatarSelf::initInstance()
{
mDebugBakedTextureTimes[i][0] = -1.0f;
mDebugBakedTextureTimes[i][1] = -1.0f;
+ mInitialBakeIDs[i] = LLUUID::null;
}
status &= buildMenus();
@@ -762,6 +799,41 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
}
}
+//virtual
+U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp)
+{
+ U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp);
+
+ if (mInitialBakesLoaded == false && retval == 0x0)
+ {
+ // call update textures to force the images to be created
+ updateMeshTextures();
+
+ // unpack the texture UUIDs to the texture slots
+ retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num);
+
+ // need to trigger a few operations to get the avatar to use the new bakes
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
+ LLUUID texture_id = getTEImage(te)->getID();
+ setNewBakedTexture(te, texture_id);
+ mInitialBakeIDs[i] = texture_id;
+ }
+
+ onFirstTEMessageReceived();
+
+ mInitialBakesLoaded = true;
+ }
+
+ return retval;
+}
+
+
void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index)
{
if (te >= TEX_NUM_INDICES)
@@ -1889,7 +1961,7 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl;
}
-BOOL LLVOAvatarSelf::getIsCloud()
+BOOL LLVOAvatarSelf::getIsCloud() const
{
// do we have our body parts?
if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 ||
@@ -2055,6 +2127,80 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
return text;
}
+// Dump avatar metrics data.
+LLSD LLVOAvatarSelf::metricsData()
+{
+ // runway - add region info
+ LLSD result;
+ result["id"] = getID();
+ result["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus());
+ result["is_self"] = isSelf();
+ std::vector<S32> rez_counts;
+ LLVOAvatar::getNearbyRezzedStats(rez_counts);
+ result["nearby"] = LLSD::emptyMap();
+ for (S32 i=0; i<rez_counts.size(); ++i)
+ {
+ std::string rez_status_name = LLVOAvatar::rezStatusToString(i);
+ result["nearby"][rez_status_name] = rez_counts[i];
+ }
+ result["timers"]["debug_existence"] = mDebugExistenceTimer.getElapsedTimeF32();
+ result["timers"]["ruth_debug"] = mRuthDebugTimer.getElapsedTimeF32();
+ result["timers"]["ruth"] = mRuthTimer.getElapsedTimeF32();
+ result["timers"]["invisible"] = mInvisibleTimer.getElapsedTimeF32();
+ result["timers"]["fully_loaded"] = mFullyLoadedTimer.getElapsedTimeF32();
+ result["phases"] = getPhases().dumpPhases();
+ result["startup"] = LLStartUp::getPhases().dumpPhases();
+
+ return result;
+}
+
+class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder
+{
+public:
+ ViewerAppearanceChangeMetricsResponder()
+ {
+ }
+
+ virtual void completed(U32 status,
+ const std::string& reason,
+ const LLSD& content)
+ {
+ if (isGoodStatus(status))
+ {
+ LL_DEBUGS("Avatar") << "OK" << LL_ENDL;
+ result(content);
+ }
+ else
+ {
+ LL_WARNS("Avatar") << "Failed " << status << " reason " << reason << LL_ENDL;
+ error(status,reason);
+ }
+ }
+};
+
+void LLVOAvatarSelf::sendAppearanceChangeMetrics()
+{
+ // gAgentAvatarp->stopAllPhases();
+
+ LLSD msg = metricsData();
+ msg["message"] = "ViewerAppearanceChangeMetrics";
+
+ LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL;
+ std::string caps_url;
+ if (getRegion())
+ {
+ // runway - change here to activate.
+ caps_url = getRegion()->getCapability("ViewerMetrics");
+ }
+ if (!caps_url.empty())
+ {
+ LLCurlRequest::headers_t headers;
+ LLHTTPClient::post(caps_url,
+ msg,
+ new ViewerAppearanceChangeMetricsResponder);
+ }
+}
+
const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
{
if (canGrabBakedTexture(baked_index))
@@ -2253,11 +2399,25 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
if (isAllLocalTextureDataFinal())
{
LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args);
+ LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
+ << "sec ]"
+ << avString()
+ << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
+ << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
+ << " Notification " << "AvatarRezSelfBakedDoneNotification"
+ << llendl;
}
else
{
args["STATUS"] = debugDumpAllLocalTextureDataInfo();
LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args);
+ LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
+ << "sec ]"
+ << avString()
+ << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
+ << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
+ << " Notification " << "AvatarRezSelfBakedUpdateNotification"
+ << llendl;
}
}
@@ -2265,7 +2425,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
}
}
-// FIXME: This is never called. Something may be broken.
+// FIXME: This is not called consistently. Something may be broken.
void LLVOAvatarSelf::outputRezDiagnostics() const
{
if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
@@ -2274,11 +2434,11 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
- llinfos << "REZTIME: Myself rez stats:" << llendl;
- llinfos << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl;
- llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
- llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
- llinfos << "\t Load time for each texture: " << llendl;
+ LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << llendl;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
+ LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl;
for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
{
std::stringstream out;
@@ -2302,12 +2462,14 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
// Don't print out non-existent textures.
if (j != 0)
- llinfos << out.str() << llendl;
+ {
+ LL_DEBUGS("Avatar") << out.str() << LL_ENDL;
+ }
}
- llinfos << "\t Time points for each upload (start / finish)" << llendl;
+ LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl;
for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
{
- llinfos << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
+ LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
}
for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
@@ -2319,15 +2481,16 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
if (!layerset) continue;
const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
if (!layerset_buffer) continue;
- llinfos << layerset_buffer->dumpTextureInfo() << llendl;
+ LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl;
}
}
void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
{
- LL_DEBUGS("Avatar Rez")
+ LL_INFOS("Avatar")
+ << avString()
<< llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
- << llendl;
+ << LL_ENDL;
}
void LLVOAvatarSelf::reportAvatarRezTime() const
@@ -2351,6 +2514,18 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
{
if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet)
{
+ if (mInitialBakeIDs[i] != LLUUID::null)
+ {
+ if (mInitialBakeIDs[i] == uuid)
+ {
+ llinfos << "baked texture correctly loaded at login! " << i << llendl;
+ }
+ else
+ {
+ llwarns << "baked texture does not match id loaded at login!" << i << llendl;
+ }
+ mInitialBakeIDs[i] = LLUUID::null;
+ }
mBakedTextureDatas[i].mTexLayerSet->cancelUpload();
}
}
@@ -2478,6 +2653,20 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
return NULL;
}
+LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
+{
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
+ {
+ return mBakedTextureDatas[baked_index].mTexLayerSet;
+ }
+ return NULL;
+}
+
+
// static
void LLVOAvatarSelf::onCustomizeStart()
{
@@ -2558,49 +2747,6 @@ BOOL LLVOAvatarSelf::needsRenderBeam()
// static
void LLVOAvatarSelf::deleteScratchTextures()
{
- if(gAuditTexture)
- {
- S32 total_tex_size = sScratchTexBytes ;
- S32 tex_size = SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT ;
-
- if( sScratchTexNames.checkData( GL_LUMINANCE ) )
- {
- LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- total_tex_size -= tex_size ;
- }
- if( sScratchTexNames.checkData( GL_ALPHA ) )
- {
- LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- total_tex_size -= tex_size ;
- }
- if( sScratchTexNames.checkData( GL_COLOR_INDEX ) )
- {
- LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- total_tex_size -= tex_size ;
- }
- if( sScratchTexNames.checkData( LLRender::sGLCoreProfile ? GL_RG : GL_LUMINANCE_ALPHA ) )
- {
- LLImageGL::decTextureCounter(tex_size, 2, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- total_tex_size -= 2 * tex_size ;
- }
- if( sScratchTexNames.checkData( GL_RGB ) )
- {
- LLImageGL::decTextureCounter(tex_size, 3, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- total_tex_size -= 3 * tex_size ;
- }
- if( sScratchTexNames.checkData( GL_RGBA ) )
- {
- LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- total_tex_size -= 4 * tex_size ;
- }
- //others
- while(total_tex_size > 0)
- {
- LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ;
- total_tex_size -= 4 * tex_size ;
- }
- }
-
for( LLGLuint* namep = sScratchTexNames.getFirstData();
namep;
namep = sScratchTexNames.getNextData() )
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 655fb3a012..543891ca63 100644..100755
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -93,15 +93,27 @@ public:
/*virtual*/ void updateVisualParams();
/*virtual*/ void idleUpdateAppearanceAnimation();
+ /*virtual*/ U32 processUpdateMessage(LLMessageSystem *mesgsys,
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp);
+
private:
// helper function. Passed in param is assumed to be in avatar's parameter list.
BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE );
+
/** Initialization
** **
*******************************************************************************/
+private:
+ LLUUID mInitialBakeIDs[6];
+ bool mInitialBakesLoaded;
+
+
/********************************************************************************
** **
** STATE
@@ -121,7 +133,7 @@ public:
// Loading state
//--------------------------------------------------------------------
public:
- /*virtual*/ BOOL getIsCloud();
+ /*virtual*/ BOOL getIsCloud() const;
//--------------------------------------------------------------------
// Region state
@@ -229,6 +241,7 @@ public:
void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i);
void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i);
LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const;
+ LLTexLayerSet* getLayerSet(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
//--------------------------------------------------------------------
// Composites
@@ -369,6 +382,8 @@ public:
const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; }
const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer
const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD
+ LLSD metricsData();
+ void sendAppearanceChangeMetrics(); // send data associated with completing a change.
private:
LLFrameTimer mDebugSelfLoadTimer;
F32 mDebugTimeWearablesLoaded;
@@ -387,4 +402,9 @@ extern LLPointer<LLVOAvatarSelf> gAgentAvatarp;
BOOL isAgentAvatarValid();
+void selfStartPhase(const std::string& phase_name);
+void selfStopPhase(const std::string& phase_name);
+void selfStopAllPhases();
+void selfClearPhases();
+
#endif // LL_VO_AVATARSELF_H
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 201952876f..f922e3b4f3 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -464,6 +464,7 @@ public:
RENDER_DEBUG_LOD_INFO = 0x04000000,
RENDER_DEBUG_RENDER_COMPLEXITY = 0x08000000,
RENDER_DEBUG_ATTACHMENT_BYTES = 0x10000000,
+ RENDER_DEBUG_TEXEL_DENSITY = 0x20000000
};
public:
diff --git a/indra/newview/skins/default/xui/en/floater_stats.xml b/indra/newview/skins/default/xui/en/floater_stats.xml
index 2fd932786b..9400f7b94f 100644
--- a/indra/newview/skins/default/xui/en/floater_stats.xml
+++ b/indra/newview/skins/default/xui/en/floater_stats.xml
@@ -149,13 +149,52 @@
show_per_sec="true"
show_bar="false">
</stat_bar>
+ <stat_bar
+ name="object_cache_hits"
+ label="Object Cache Hit Rate"
+ stat="object_cache_hits"
+ bar_min="0"
+ bar_max="100"
+ unit_label="%"
+ tick_spacing="20"
+ label_spacing="20"
+ show_history="true"
+ show_per_sec="false"
+ show_bar="false">
+ </stat_bar>
</stat_view>
<!--Texture Stats-->
<stat_view
name="texture"
label="Texture"
show_label="true">
- <stat_bar
+ <stat_bar
+ name="texture_cache_hits"
+ label="Cache Hit Rate"
+ stat="texture_cache_hits"
+ bar_min="0.f"
+ bar_max="100.f"
+ unit_label="%"
+ tick_spacing="20"
+ label_spacing="20"
+ show_history="true"
+ show_per_sec="false"
+ show_bar="false">
+ </stat_bar>
+ <stat_bar
+ name="texture_cache_read_latency"
+ label="Cache Read Latency"
+ unit_label="msec"
+ stat="texture_cache_read_latency"
+ bar_min="0.f"
+ bar_max="1000.f"
+ tick_spacing="100"
+ label_spacing="200"
+ show_history="true"
+ show_per_sec="false"
+ show_bar="false">
+ </stat_bar>
+ <stat_bar
name="numimagesstat"
label="Count"
stat="numimagesstat"
diff --git a/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml
new file mode 100644
index 0000000000..44b6a63bca
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml
@@ -0,0 +1,341 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ can_minimize="false"
+ height="550"
+ layout="topleft"
+ name="TexFetchDebugger"
+ help_topic="texfetchdebugger"
+ title="Texture Fetching Debugger"
+ width="540">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left="10"
+ name="total_num_fetched_label"
+ top="30"
+ width="400">
+ 1, Total number of fetched textures: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_fetching_requests_label"
+ top_delta="25"
+ width="400">
+ 2, Total number of fetching requests: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_cache_hits_label"
+ top_delta="25"
+ width="400">
+ 3, Total number of cache hits: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_visible_tex_label"
+ top_delta="25"
+ width="400">
+ 4, Total number of visible textures: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_visible_tex_fetch_req_label"
+ top_delta="25"
+ width="450">
+ 5, Total number of visible texture fetching requests: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_data_label"
+ top_delta="25"
+ width="530">
+ 6, Total number of fetched data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_vis_data_label"
+ top_delta="25"
+ width="480">
+ 7, Total number of visible data: [SIZE1]KB, Decoded Data: [SIZE2]KB
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_rendered_data_label"
+ top_delta="25"
+ width="530">
+ 8, Total number of rendered data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_cache_read_label"
+ top_delta="25"
+ width="400">
+ 9, Total time on cache readings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_cache_write_label"
+ top_delta="25"
+ width="400">
+ 10, Total time on cache writings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_decode_label"
+ top_delta="25"
+ width="400">
+ 11, Total time on decodings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_gl_label"
+ top_delta="25"
+ width="400">
+ 12, Total time on gl texture creation: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_http_label"
+ top_delta="25"
+ width="400">
+ 13, Total time on HTTP fetching: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_fetch_label"
+ top_delta="25"
+ width="400">
+ 14, Total time on entire fetching: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_refetch_vis_cache_label"
+ top_delta="25"
+ width="540">
+ 15, Refetching visibles from cache, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_refetch_vis_http_label"
+ top_delta="25"
+ width="540">
+ 16, Refetching visibles from HTTP, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="20"
+ increment="0.01"
+ initial_value="1.0"
+ label="17, Ratio of Texel/Pixel:"
+ label_width="130"
+ layout="topleft"
+ left_delta="0"
+ max_val="10.0"
+ min_val="0.01"
+ name="texel_pixel_ratio"
+ top_delta="30"
+ width="200">
+ <spinner.commit_callback
+ function="TexFetchDebugger.ChangeTexelPixelRatio" />
+ </spinner>
+ <button
+ follows="left|top"
+ height="20"
+ label="Start"
+ layout="topleft"
+ left_delta="0"
+ name="start_btn"
+ top_delta="30"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Start" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Reset"
+ layout="topleft"
+ left_pad="7"
+ name="clear_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Clear" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Close"
+ layout="topleft"
+ left_pad="7"
+ name="close_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Close" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Cache Read"
+ layout="topleft"
+ left="10"
+ name="cacheread_btn"
+ top_delta="30"
+ width="80">
+ <button.commit_callback
+ function="TexFetchDebugger.CacheRead" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Cache Write"
+ layout="topleft"
+ left_pad="7"
+ name="cachewrite_btn"
+ top_delta="0"
+ width="80">
+ <button.commit_callback
+ function="TexFetchDebugger.CacheWrite" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="HTTP"
+ layout="topleft"
+ left_pad="7"
+ name="http_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.HTTPLoad" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Decode"
+ layout="topleft"
+ left_pad="7"
+ name="decode_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Decode" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="GL Texture"
+ layout="topleft"
+ left_pad="7"
+ name="gl_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.GLTexture" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Refetch Vis Cache"
+ layout="topleft"
+ left="10"
+ name="refetchviscache_btn"
+ top_delta="30"
+ width="120">
+ <button.commit_callback
+ function="TexFetchDebugger.RefetchVisCache" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Refetch Vis HTTP"
+ layout="topleft"
+ left_pad="7"
+ name="refetchvishttp_btn"
+ top_delta="0"
+ width="120">
+ <button.commit_callback
+ function="TexFetchDebugger.RefetchVisHTTP" />
+ </button>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 5ba566b175..a6898c554f 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -1876,7 +1876,7 @@
<menu_item_check.on_click
function="Advanced.ToggleConsole"
parameter="texture" />
- </menu_item_check>
+ </menu_item_check>
<menu_item_check
label="Debug Console"
name="Debug Console"
@@ -1898,28 +1898,6 @@
parameter="notifications_console" />
</menu_item_call>
<menu_item_check
- label="Texture Size Console"
- name="Texture Size"
- shortcut="control|shift|6">
- <menu_item_check.on_check
- function="Advanced.CheckConsole"
- parameter="texture size" />
- <menu_item_check.on_click
- function="Advanced.ToggleConsole"
- parameter="texture size" />
- </menu_item_check>
- <menu_item_check
- label="Texture Category Console"
- name="Texture Category"
- shortcut="control|shift|7">
- <menu_item_check.on_check
- function="Advanced.CheckConsole"
- parameter="texture category" />
- <menu_item_check.on_click
- function="Advanced.ToggleConsole"
- parameter="texture category" />
- </menu_item_check>
- <menu_item_check
label="Fast Timers"
name="Fast Timers"
shortcut="control|shift|9"
@@ -1953,7 +1931,20 @@
function="Advanced.ToggleConsole"
parameter="scene view" />
</menu_item_check>
-
+ <menu_item_call
+ enabled="false"
+ visible="false"
+ label="Texture Fetch Debug Console"
+ name="Texture Fetch Debug Console">
+ <menu_item_call.on_click
+ function="Floater.Show"
+ parameter="tex_fetch_debugger" />
+ <on_enable
+ function="Develop.SetTexFetchDebugger" />
+ <on_visible
+ function="Develop.SetTexFetchDebugger" />
+ </menu_item_call>
+
<menu_item_separator/>
<menu_item_call
@@ -2439,6 +2430,52 @@
function="Advanced.ToggleInfoDisplay"
parameter="sculpt" />
</menu_item_check>
+ <menu
+ create_jump_keys="true"
+ label="Texture Density"
+ name="Texture Density"
+ tear_off="true">
+ <menu_item_check
+ label="None"
+ name="None">
+ <menu_item_check.on_check
+ function="Advanced.CheckDisplayTextureDensity"
+ parameter="none" />
+ <menu_item_check.on_click
+ function="Advanced.SetDisplayTextureDensity"
+ parameter="none" />
+ </menu_item_check>
+ <menu_item_check
+ label="Current"
+ name="Current">
+ <menu_item_check.on_check
+ function="Advanced.CheckDisplayTextureDensity"
+ parameter="current" />
+ <menu_item_check.on_click
+ function="Advanced.SetDisplayTextureDensity"
+ parameter="current" />
+ </menu_item_check>
+ <menu_item_check
+ label="Desired"
+ name="Desired">
+ <menu_item_check.on_check
+ function="Advanced.CheckDisplayTextureDensity"
+ parameter="desired" />
+ <menu_item_check.on_click
+ function="Advanced.SetDisplayTextureDensity"
+ parameter="desired" />
+ </menu_item_check>
+ <menu_item_check
+ label="Full"
+ name="Full">
+ <menu_item_check.on_check
+ function="Advanced.CheckDisplayTextureDensity"
+ parameter="full" />
+ <menu_item_check.on_click
+ function="Advanced.SetDisplayTextureDensity"
+ parameter="full" />
+ </menu_item_check>
+ </menu>
</menu>
<menu
create_jump_keys="true"
@@ -2606,16 +2643,6 @@
parameter="TextureLoadFullRes" />
</menu_item_check>
<menu_item_check
- label="Audit Textures"
- name="Audit Textures">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="AuditTexture" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="AuditTexture" />
- </menu_item_check>
- <menu_item_check
label="Texture Atlas (experimental)"
name="Texture Atlas">
<menu_item_check.on_check
diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp
index 3faddc13c1..f8923b9868 100644..100755
--- a/indra/newview/tests/llviewerassetstats_test.cpp
+++ b/indra/newview/tests/llviewerassetstats_test.cpp
@@ -35,6 +35,31 @@
#include "lluuid.h"
#include "llsdutil.h"
#include "llregionhandle.h"
+#include "../llvoavatar.h"
+
+void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts)
+{
+ counts.resize(3);
+ counts[0] = 0;
+ counts[1] = 0;
+ counts[2] = 1;
+}
+
+// static
+std::string LLVOAvatar::rezStatusToString(S32 rez_status)
+{
+ if (rez_status==0) return "cloud";
+ if (rez_status==1) return "gray";
+ if (rez_status==2) return "textured";
+ return "unknown";
+}
+
+// static
+LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name)
+{
+ static LLViewerStats::StatsAccumulator junk;
+ return junk;
+}
static const char * all_keys[] =
{
@@ -104,18 +129,25 @@ is_single_key_map(const LLSD & sd, const std::string & key)
{
return sd.isMap() && 1 == sd.size() && sd.has(key);
}
-#endif
static bool
is_double_key_map(const LLSD & sd, const std::string & key1, const std::string & key2)
{
return sd.isMap() && 2 == sd.size() && sd.has(key1) && sd.has(key2);
}
+#endif
+
+static bool
+is_triple_key_map(const LLSD & sd, const std::string & key1, const std::string & key2, const std::string& key3)
+{
+ return sd.isMap() && 3 == sd.size() && sd.has(key1) && sd.has(key2) && sd.has(key3);
+}
+
static bool
is_no_stats_map(const LLSD & sd)
{
- return is_double_key_map(sd, "duration", "regions");
+ return is_triple_key_map(sd, "duration", "regions", "avatar");
}
static bool
@@ -226,7 +258,7 @@ namespace tut
// Once the region is set, we will get a response even with no data collection
it->setRegion(region1_handle);
sd_full = it->asLLSD(false);
- ensure("Correct single-key LLSD map root", is_double_key_map(sd_full, "duration", "regions"));
+ ensure("Correct single-key LLSD map root", is_triple_key_map(sd_full, "duration", "regions", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd_full["regions"], region1_handle));
LLSD sd = sd_full["regions"][0];
@@ -267,7 +299,7 @@ namespace tut
it->setRegion(region1_handle);
LLSD sd = it->asLLSD(false);
- ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
+ ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));
sd = sd[0];
@@ -292,7 +324,7 @@ namespace tut
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLSD sd = gViewerAssetStatsMain->asLLSD(false);
- ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
+ ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));
sd = sd["regions"][0];
@@ -332,7 +364,7 @@ namespace tut
LLSD sd = gViewerAssetStatsThread1->asLLSD(false);
ensure("Other collector is empty", is_no_stats_map(sd));
sd = gViewerAssetStatsMain->asLLSD(false);
- ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
+ ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));
sd = sd["regions"][0];
@@ -382,7 +414,7 @@ namespace tut
// std::cout << sd << std::endl;
- ensure("Correct double-key LLSD map root", is_double_key_map(sd, "duration", "regions"));
+ ensure("Correct double-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar"));
ensure("Correct double-slot LLSD array regions", is_double_slot_array(sd["regions"], region1_handle, region2_handle));
LLSD sd1 = get_region(sd, region1_handle);
LLSD sd2 = get_region(sd, region2_handle);
@@ -405,7 +437,7 @@ namespace tut
// Reset leaves current region in place
gViewerAssetStatsMain->reset();
sd = gViewerAssetStatsMain->asLLSD(false);
- ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
+ ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle));
sd2 = sd["regions"][0];
@@ -454,7 +486,7 @@ namespace tut
LLSD sd = gViewerAssetStatsMain->asLLSD(false);
- ensure("Correct double-key LLSD map root", is_double_key_map(sd, "duration", "regions"));
+ ensure("Correct double-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar"));
ensure("Correct double-slot LLSD array regions", is_double_slot_array(sd["regions"], region1_handle, region2_handle));
LLSD sd1 = get_region(sd, region1_handle);
LLSD sd2 = get_region(sd, region2_handle);
@@ -477,7 +509,7 @@ namespace tut
// Reset leaves current region in place
gViewerAssetStatsMain->reset();
sd = gViewerAssetStatsMain->asLLSD(false);
- ensure("Correct single-key LLSD map root", is_double_key_map(sd, "duration", "regions"));
+ ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar"));
ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle));
sd2 = get_region(sd, region2_handle);
ensure("Region2 is present in results", sd2.isMap());
@@ -523,7 +555,7 @@ namespace tut
LLSD sd = gViewerAssetStatsThread1->asLLSD(false);
ensure("Other collector is empty", is_no_stats_map(sd));
sd = gViewerAssetStatsMain->asLLSD(false);
- ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
+ ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));
sd = get_region(sd, region1_handle);
ensure("Region1 is present in results", sd.isMap());