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-rwxr-xr-x[-rw-r--r--]indra/newview/lltexturefetch.cpp731
1 files changed, 726 insertions, 5 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index f18aa8b4e6..e2af497a7d 100644..100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -52,12 +52,20 @@
#include "llviewerstats.h"
#include "llviewerassetstats.h"
#include "llworld.h"
+#include "llsdutil.h"
+#include "llstartup.h"
+#include "llviewerstats.h"
+
+bool LLTextureFetchDebugger::sDebuggerEnabled = false ;
+LLStat LLTextureFetch::sCacheHitRate("texture_cache_hits", 128);
+LLStat LLTextureFetch::sCacheReadLatency("texture_cache_read_latency", 128);
//////////////////////////////////////////////////////////////////////////////
class LLTextureFetchWorker : public LLWorkerClass
{
friend class LLTextureFetch;
friend class HTTPGetResponder;
+ friend class LLTextureFetchDebugger;
private:
class CacheReadResponder : public LLTextureCache::ReadResponder
@@ -242,6 +250,8 @@ private:
S32 mDecodedDiscard;
LLFrameTimer mRequestedTimer;
LLFrameTimer mFetchTimer;
+ LLTimer mCacheReadTimer;
+ F32 mCacheReadTime;
LLTextureCache::handle_t mCacheReadHandle;
LLTextureCache::handle_t mCacheWriteHandle;
U8* mBuffer;
@@ -258,6 +268,7 @@ private:
BOOL mNeedsAux;
BOOL mHaveAllData;
BOOL mInLocalCache;
+ BOOL mInCache;
bool mCanUseHTTP ;
bool mCanUseNET ; //can get from asset server.
S32 mHTTPFailCount;
@@ -653,6 +664,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mRequestedDiscard(-1),
mLoadedDiscard(-1),
mDecodedDiscard(-1),
+ mCacheReadTime(0.f),
mCacheReadHandle(LLTextureCache::nullHandle()),
mCacheWriteHandle(LLTextureCache::nullHandle()),
mBuffer(NULL),
@@ -669,6 +681,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mNeedsAux(FALSE),
mHaveAllData(FALSE),
mInLocalCache(FALSE),
+ mInCache(FALSE),
mCanUseHTTP(true),
mHTTPFailCount(0),
mRetryAttempt(0),
@@ -838,6 +851,8 @@ void LLTextureFetchWorker::startWork(S32 param)
// Called from LLWorkerThread::processRequest()
bool LLTextureFetchWorker::doWork(S32 param)
{
+ static const F32 FETCHING_TIMEOUT = 120.f;//seconds
+
LLMutexLock lock(&mWorkMutex);
if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED)))
@@ -896,6 +911,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mCacheReadHandle = LLTextureCache::nullHandle();
mCacheWriteHandle = LLTextureCache::nullHandle();
mState = LOAD_FROM_TEXTURE_CACHE;
+ mInCache = FALSE;
mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE
LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority)
<< " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
@@ -926,6 +942,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage);
mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority,
offset, size, responder);
+ mCacheReadTimer.reset();
}
else if (mUrl.empty())
{
@@ -934,6 +951,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage);
mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority,
offset, size, responder);
+ mCacheReadTimer.reset();
}
else if(mCanUseHTTP)
{
@@ -982,11 +1000,12 @@ bool LLTextureFetchWorker::doWork(S32 param)
llassert_always(mFormattedImage->getDataSize() > 0);
mLoadedDiscard = mDesiredDiscard;
mState = DECODE_IMAGE;
+ mInCache = TRUE;
mWriteToCacheState = NOT_WRITE ;
LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize()
<< " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight())
<< " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
- // fall through
+ LLTextureFetch::sCacheHitRate.addValue(100.f);
}
else
{
@@ -1002,6 +1021,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mState = LOAD_FROM_NETWORK;
}
// fall through
+ LLTextureFetch::sCacheHitRate.addValue(0.f);
}
}
@@ -1177,6 +1197,8 @@ bool LLTextureFetchWorker::doWork(S32 param)
bool res = false;
if (!mUrl.empty())
{
+ mRequestedTimer.reset();
+
mLoaded = FALSE;
mGetStatus = 0;
mGetReason.clear();
@@ -1335,6 +1357,13 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
else
{
+ if(FETCHING_TIMEOUT < mRequestedTimer.getElapsedTimeF32())
+ {
+ //timeout, abort.
+ mState = DONE;
+ return true;
+ }
+
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
return false;
}
@@ -1396,6 +1425,11 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
if (mDecoded)
{
+ if(mFetcher->getFetchDebugger() && !mInLocalCache)
+ {
+ mFetcher->getFetchDebugger()->addHistoryEntry(this);
+ }
+
if (mDecodedDiscard < 0)
{
LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL;
@@ -1780,6 +1814,7 @@ void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImag
mDecoded = TRUE;
// llinfos << mID << " : DECODE COMPLETE " << llendl;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
+ mCacheReadTime = mCacheReadTimer.getElapsedTimeF32();
}
//////////////////////////////////////////////////////////////////////////////
@@ -1824,11 +1859,18 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image
mHTTPTextureBits(0),
mTotalHTTPRequests(0),
mCurlGetRequest(NULL),
- mQAMode(qa_mode)
+ mQAMode(qa_mode),
+ mFetchDebugger(NULL)
{
mCurlPOSTRequestCount = 0;
mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold"));
+
+ LLTextureFetchDebugger::sDebuggerEnabled = gSavedSettings.getBOOL("TextureFetchDebuggerEnabled");
+ if(LLTextureFetchDebugger::isEnabled())
+ {
+ mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ;
+ }
}
LLTextureFetch::~LLTextureFetch()
@@ -1843,11 +1885,17 @@ LLTextureFetch::~LLTextureFetch()
}
// ~LLQueuedThread() called here
+
+ delete mFetchDebugger;
}
bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http)
{
+ if(mFetcherLocked)
+ {
+ return false;
+ }
if (mDebugPause)
{
return false;
@@ -2092,6 +2140,11 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level,
discard_level = worker->mDecodedDiscard;
raw = worker->mRawImage;
aux = worker->mAuxImage;
+ F32 cache_read_time = worker->mCacheReadTime;
+ if (cache_read_time != 0.f)
+ {
+ sCacheReadLatency.addValue(cache_read_time * 1000.f);
+ }
res = true;
LL_DEBUGS("Texture") << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL;
worker->unlockWorkMutex();
@@ -2222,7 +2275,13 @@ S32 LLTextureFetch::update(F32 max_time_ms)
if (!mDebugPause)
{
- sendRequestListToSimulators();
+ // this is the startup state when send_complete_agent_movement() message is sent.
+ // Before this, the RequestImages message sent by sendRequestListToSimulators
+ // won't work so don't bother trying
+ if (LLStartUp::getStartupState() > STATE_AGENT_SEND)
+ {
+ sendRequestListToSimulators();
+ }
}
if (!mThreaded)
@@ -2258,6 +2317,11 @@ void LLTextureFetch::startThread()
{
// Construct mCurlGetRequest from Worker Thread
mCurlGetRequest = new LLCurlRequest();
+
+ if(mFetchDebugger)
+ {
+ mFetchDebugger->setCurlGetRequest(mCurlGetRequest);
+ }
}
// WORKER THREAD
@@ -2266,6 +2330,10 @@ void LLTextureFetch::endThread()
// Destroy mCurlGetRequest from Worker Thread
delete mCurlGetRequest;
mCurlGetRequest = NULL;
+ if(mFetchDebugger)
+ {
+ mFetchDebugger->setCurlGetRequest(NULL);
+ }
}
// WORKER THREAD
@@ -2803,7 +2871,6 @@ void LLTextureFetch::cmdDoWork()
}
}
-
//////////////////////////////////////////////////////////////////////////////
// Private (anonymous) class methods implementing the command scheme.
@@ -2959,7 +3026,7 @@ TFReqSendMetrics::doWork(LLTextureFetch * fetcher)
// In QA mode, Metrics submode, log the result for ease of testing
if (fetcher->isQAMode())
{
- LL_INFOS("Textures") << merged_llsd << LL_ENDL;
+ LL_INFOS("Textures") << ll_pretty_print_sd(merged_llsd) << LL_ENDL;
}
gViewerAssetStatsThread1->reset();
@@ -3007,5 +3074,659 @@ truncate_viewer_metrics(int max_regions, LLSD & metrics)
} // end of anonymous namespace
+///////////////////////////////////////////////////////////////////////////////////////////
+//Start LLTextureFetchDebugger
+///////////////////////////////////////////////////////////////////////////////////////////
+//---------------------
+class LLDebuggerCacheReadResponder : public LLTextureCache::ReadResponder
+{
+public:
+ LLDebuggerCacheReadResponder(LLTextureFetchDebugger* debugger, S32 id, LLImageFormatted* image)
+ : mDebugger(debugger), mID(id)
+ {
+ setImage(image);
+ }
+ virtual void completed(bool success)
+ {
+ mDebugger->callbackCacheRead(mID, success, mFormattedImage, mImageSize, mImageLocal);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerCacheWriteResponder : public LLTextureCache::WriteResponder
+{
+public:
+ LLDebuggerCacheWriteResponder(LLTextureFetchDebugger* debugger, S32 id)
+ : mDebugger(debugger), mID(id)
+ {
+ }
+ virtual void completed(bool success)
+ {
+ mDebugger->callbackCacheWrite(mID, success);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerDecodeResponder : public LLImageDecodeThread::Responder
+{
+public:
+ LLDebuggerDecodeResponder(LLTextureFetchDebugger* debugger, S32 id)
+ : mDebugger(debugger), mID(id)
+ {
+ }
+ virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux)
+ {
+ mDebugger->callbackDecoded(mID, success, raw, aux);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerHTTPResponder : public LLCurl::Responder
+{
+public:
+ LLDebuggerHTTPResponder(LLTextureFetchDebugger* debugger, S32 index)
+ : mDebugger(debugger), mIndex(index)
+ {
+ }
+ virtual void completedRaw(U32 status, const std::string& reason,
+ const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer)
+ {
+ bool success = false;
+ bool partial = false;
+ if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES)
+ {
+ success = true;
+ if (HTTP_PARTIAL_CONTENT == status) // partial information
+ {
+ partial = true;
+ }
+ }
+ if (!success)
+ {
+ llinfos << "Fetch Debugger : CURL GET FAILED, index = " << mIndex << ", status:" << status << " reason:" << reason << llendl;
+ }
+ mDebugger->callbackHTTP(mIndex, channels, buffer, partial, success);
+ }
+ virtual bool followRedir()
+ {
+ return true;
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mIndex;
+};
+
+LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) :
+ mFetcher(fetcher),
+ mTextureCache(cache),
+ mImageDecodeThread(imagedecodethread),
+ mCurlGetRequest(NULL)
+{
+ init();
+}
+
+LLTextureFetchDebugger::~LLTextureFetchDebugger()
+{
+ mFetchingHistory.clear();
+ stopDebug();
+}
+
+void LLTextureFetchDebugger::init()
+{
+ mState = IDLE;
+
+ mCacheReadTime = -1.f;
+ mCacheWriteTime = -1.f;
+ mDecodingTime = -1.f;
+ mHTTPTime = -1.f;
+ mGLCreationTime = -1.f;
+ mTotalFetchingTime = 0.f;
+ mRefetchVisCacheTime = -1.f;
+ mRefetchVisHTTPTime = -1.f;
+
+ mNumFetchedTextures = 0;
+ mNumCacheHits = 0;
+ mNumVisibleFetchedTextures = 0;
+ mNumVisibleFetchingRequests = 0;
+ mFetchedData = 0;
+ mDecodedData = 0;
+ mVisibleFetchedData = 0;
+ mVisibleDecodedData = 0;
+ mRenderedData = 0;
+ mRenderedDecodedData = 0;
+ mFetchedPixels = 0;
+ mRenderedPixels = 0;
+ mRefetchedData = 0;
+ mRefetchedPixels = 0;
+
+ mFreezeHistory = FALSE;
+}
+
+void LLTextureFetchDebugger::startDebug()
+{
+ //lock the fetcher
+ mFetcher->lockFetcher(true);
+ mFreezeHistory = TRUE;
+
+ //clear the current fetching queue
+ gTextureList.clearFetchingRequests();
+
+ //wait for all works to be done
+ while(1)
+ {
+ S32 pending = 0;
+ pending += LLAppViewer::getTextureCache()->update(1);
+ pending += LLAppViewer::getImageDecodeThread()->update(1);
+ pending += LLAppViewer::getTextureFetch()->update(1);
+ if(!pending)
+ {
+ break;
+ }
+ }
+
+ //collect statistics
+ mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+
+ std::set<LLUUID> fetched_textures;
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size; i++)
+ {
+ bool in_list = true;
+ if(fetched_textures.find(mFetchingHistory[i].mID) == fetched_textures.end())
+ {
+ fetched_textures.insert(mFetchingHistory[i].mID);
+ in_list = false;
+ }
+
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(mFetchingHistory[i].mID);
+ if(tex && tex->isJustBound()) //visible
+ {
+ if(!in_list)
+ {
+ mNumVisibleFetchedTextures++;
+ }
+ mNumVisibleFetchingRequests++;
+
+ mVisibleFetchedData += mFetchingHistory[i].mFetchedSize;
+ mVisibleDecodedData += mFetchingHistory[i].mDecodedSize;
+
+ if(tex->getDiscardLevel() >= mFetchingHistory[i].mDecodedLevel)
+ {
+ mRenderedData += mFetchingHistory[i].mFetchedSize;
+ mRenderedDecodedData += mFetchingHistory[i].mDecodedSize;
+ mRenderedPixels += tex->getWidth() * tex->getHeight();
+ }
+ }
+ }
+
+ mNumFetchedTextures = fetched_textures.size();
+}
+
+void LLTextureFetchDebugger::stopDebug()
+{
+ //clear the current debug work
+ S32 size = mFetchingHistory.size();
+ switch(mState)
+ {
+ case READ_CACHE:
+ for(S32 i = 0 ; i < size; i++)
+ {
+ if (mFetchingHistory[i]. mCacheHandle != LLTextureCache::nullHandle())
+ {
+ mTextureCache->readComplete(mFetchingHistory[i].mCacheHandle, true);
+ }
+ }
+ break;
+ case WRITE_CACHE:
+ for(S32 i = 0 ; i < size; i++)
+ {
+ if (mFetchingHistory[i].mCacheHandle != LLTextureCache::nullHandle())
+ {
+ mTextureCache->writeComplete(mFetchingHistory[i].mCacheHandle, true);
+ }
+ }
+ break;
+ case DECODING:
+ break;
+ case HTTP_FETCHING:
+ break;
+ case GL_TEX:
+ break;
+ default:
+ break;
+ }
+
+ while(1)
+ {
+ if(update())
+ {
+ break;
+ }
+ }
+
+ //unlock the fetcher
+ mFetcher->lockFetcher(false);
+ mFreezeHistory = FALSE;
+ mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset
+}
+
+//called in the main thread and when the fetching queue is empty
+void LLTextureFetchDebugger::clearHistory()
+{
+ mFetchingHistory.clear();
+ init();
+}
+
+void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker)
+{
+ if(mFreezeHistory)
+ {
+ mRefetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
+ mRefetchedData += worker->mFormattedImage->getDataSize();
+ return;
+ }
+
+ if(worker->mInCache)
+ {
+ mNumCacheHits++;
+ }
+ mFetchedData += worker->mFormattedImage->getDataSize();
+ mDecodedData += worker->mRawImage->getDataSize();
+ mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
+
+ mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize()));
+ //mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mHaveAllData ? 0 : worker->mLoadedDiscard, worker->mFormattedImage->getComponents(),
+ //worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize()));
+}
+
+void LLTextureFetchDebugger::lockCache()
+{
+}
+
+void LLTextureFetchDebugger::unlockCache()
+{
+}
+
+void LLTextureFetchDebugger::debugCacheRead()
+{
+ lockCache();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = READ_CACHE;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ mFetchingHistory[i].mFormattedImage = NULL;
+ mFetchingHistory[i].mCacheHandle = mTextureCache->readFromCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, 0, mFetchingHistory[i].mFetchedSize,
+ new LLDebuggerCacheReadResponder(this, i, mFetchingHistory[i].mFormattedImage));
+ }
+}
+
+void LLTextureFetchDebugger::clearCache()
+{
+ S32 size = mFetchingHistory.size();
+ {
+ std::set<LLUUID> deleted_list;
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(deleted_list.find(mFetchingHistory[i].mID) == deleted_list.end())
+ {
+ deleted_list.insert(mFetchingHistory[i].mID);
+ mTextureCache->removeFromCache(mFetchingHistory[i].mID);
+ }
+ }
+ }
+}
+
+void LLTextureFetchDebugger::debugCacheWrite()
+{
+ //remove from cache
+ clearCache();
+
+ lockCache();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = WRITE_CACHE;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mFormattedImage.notNull())
+ {
+ mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL,
+ mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize,
+ mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1,
+ new LLDebuggerCacheWriteResponder(this, i));
+ }
+ }
+}
+
+void LLTextureFetchDebugger::lockDecoder()
+{
+}
+
+void LLTextureFetchDebugger::unlockDecoder()
+{
+}
+
+void LLTextureFetchDebugger::debugDecoder()
+{
+ lockDecoder();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = DECODING;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mFormattedImage.isNull())
+ {
+ continue;
+ }
+
+ mImageDecodeThread->decodeImage(mFetchingHistory[i].mFormattedImage, LLWorkerThread::PRIORITY_NORMAL,
+ mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mNeedsAux,
+ new LLDebuggerDecodeResponder(this, i));
+ }
+}
+
+void LLTextureFetchDebugger::debugHTTP()
+{
+ llassert_always(mState == IDLE);
+
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region)
+ {
+ llinfos << "Fetch Debugger : Current region undefined. Cannot fetch textures through HTTP." << llendl;
+ return;
+ }
+
+ mHTTPUrl = region->getHttpUrl();
+ if (mHTTPUrl.empty())
+ {
+ llinfos << "Fetch Debugger : Current region URL undefined. Cannot fetch textures through HTTP." << llendl;
+ return;
+ }
+
+ mTimer.reset();
+ mState = HTTP_FETCHING;
+
+ S32 size = mFetchingHistory.size();
+ for (S32 i = 0 ; i < size ; i++)
+ {
+ mFetchingHistory[i].mCurlState = FetchEntry::CURL_NOT_DONE;
+ mFetchingHistory[i].mCurlReceivedSize = 0;
+ mFetchingHistory[i].mHTTPFailCount = 0;
+ }
+ mNbCurlRequests = 0;
+ mNbCurlCompleted = 0;
+
+ fillCurlQueue();
+}
+
+S32 LLTextureFetchDebugger::fillCurlQueue()
+{
+ if (mNbCurlRequests == 24)
+ return mNbCurlRequests;
+
+ S32 size = mFetchingHistory.size();
+ for (S32 i = 0 ; i < size ; i++)
+ {
+ if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE)
+ continue;
+ std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str();
+ S32 requestedSize = mFetchingHistory[i].mRequestedSize;
+ // We request the whole file if the size was not set.
+ requestedSize = llmax(0,requestedSize);
+ // We request the whole file if the size was set to an absurdly high value (meaning all file)
+ requestedSize = (requestedSize == 33554432 ? 0 : requestedSize);
+ std::vector<std::string> headers;
+ headers.push_back("Accept: image/x-j2c");
+ bool res = mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, new LLDebuggerHTTPResponder(this, i));
+ if (res)
+ {
+ mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS;
+ mNbCurlRequests++;
+ // Hack
+ if (mNbCurlRequests == 24)
+ break;
+ }
+ else
+ {
+ break;
+ }
+ }
+ //llinfos << "Fetch Debugger : Having " << mNbCurlRequests << " requests through the curl thread." << llendl;
+ return mNbCurlRequests;
+}
+
+void LLTextureFetchDebugger::debugGLTextureCreation()
+{
+ llassert_always(mState == IDLE);
+ mState = GL_TEX;
+ std::vector<LLViewerFetchedTexture*> tex_list;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mRawImage.notNull())
+ {
+ LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ;
+ if(tex && !tex->isForSculptOnly())
+ {
+ tex->destroyGLTexture() ;
+ tex_list.push_back(tex);
+ }
+ }
+ }
+
+ mTimer.reset();
+ S32 j = 0 ;
+ S32 size1 = tex_list.size();
+ for(S32 i = 0 ; i < size && j < size1; i++)
+ {
+ if(mFetchingHistory[i].mRawImage.notNull())
+ {
+ if(mFetchingHistory[i].mID == tex_list[j]->getID())
+ {
+ tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel());
+ j++;
+ }
+ }
+ }
+
+ mGLCreationTime = mTimer.getElapsedTimeF32() ;
+ return;
+}
+
+//clear fetching results of all textures.
+void LLTextureFetchDebugger::clearTextures()
+{
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ;
+ if(tex)
+ {
+ tex->clearFetchedResults() ;
+ }
+ }
+}
+
+void LLTextureFetchDebugger::debugRefetchVisibleFromCache()
+{
+ llassert_always(mState == IDLE);
+ mState = REFETCH_VIS_CACHE;
+
+ clearTextures();
+
+ mTimer.reset();
+ mFetcher->lockFetcher(false);
+}
+
+void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP()
+{
+ llassert_always(mState == IDLE);
+ mState = REFETCH_VIS_HTTP;
+
+ clearCache();
+ clearTextures();
+
+ mTimer.reset();
+ mFetcher->lockFetcher(false);
+}
+
+bool LLTextureFetchDebugger::update()
+{
+ switch(mState)
+ {
+ case READ_CACHE:
+ if(!mTextureCache->update(1))
+ {
+ mCacheReadTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockCache();
+ }
+ break;
+ case WRITE_CACHE:
+ if(!mTextureCache->update(1))
+ {
+ mCacheWriteTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockCache();
+ }
+ break;
+ case DECODING:
+ if(!mImageDecodeThread->update(1))
+ {
+ mDecodingTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockDecoder();
+ }
+ break;
+ case HTTP_FETCHING:
+ mCurlGetRequest->process();
+ LLCurl::getCurlThread()->update(1);
+ if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size())
+ {
+ mHTTPTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ }
+ break;
+ case GL_TEX:
+ mState = IDLE;
+ break;
+ case REFETCH_VIS_CACHE:
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ mRefetchVisCacheTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+ mState = IDLE;
+ mFetcher->lockFetcher(true);
+ }
+ break;
+ case REFETCH_VIS_HTTP:
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ mRefetchVisHTTPTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+ mState = IDLE;
+ mFetcher->lockFetcher(true);
+ }
+ break;
+ default:
+ mState = IDLE;
+ break;
+ }
+
+ return mState == IDLE;
+}
+
+void LLTextureFetchDebugger::callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
+ S32 imagesize, BOOL islocal)
+{
+ if (success)
+ {
+ mFetchingHistory[id].mFormattedImage = image;
+ }
+ mTextureCache->readComplete(mFetchingHistory[id].mCacheHandle, false);
+ mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle();
+}
+
+void LLTextureFetchDebugger::callbackCacheWrite(S32 id, bool success)
+{
+ mTextureCache->writeComplete(mFetchingHistory[id].mCacheHandle);
+ mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle();
+}
+
+void LLTextureFetchDebugger::callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux)
+{
+ if (success)
+ {
+ llassert_always(raw);
+ mFetchingHistory[id].mRawImage = raw;
+ }
+}
+
+void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer,
+ bool partial, bool success)
+{
+ mNbCurlRequests--;
+ if (success)
+ {
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE;
+ mNbCurlCompleted++;
+
+ S32 data_size = buffer->countAfter(channels.in(), NULL);
+ mFetchingHistory[id].mCurlReceivedSize += data_size;
+ //llinfos << "Fetch Debugger : got results for " << id << ", data_size = " << data_size << ", received = " << mFetchingHistory[id].mCurlReceivedSize << ", requested = " << mFetchingHistory[id].mRequestedSize << ", partial = " << partial << llendl;
+ if ((mFetchingHistory[id].mCurlReceivedSize >= mFetchingHistory[id].mRequestedSize) || !partial || (mFetchingHistory[id].mRequestedSize == 600))
+ {
+ U8* d_buffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size);
+ buffer->readAfter(channels.in(), NULL, d_buffer, data_size);
+
+ llassert_always(mFetchingHistory[id].mFormattedImage.isNull());
+ {
+ // For now, create formatted image based on extension
+ std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[id].mID.asString().c_str();
+ std::string extension = gDirUtilp->getExtension(texture_url);
+ mFetchingHistory[id].mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension));
+ if (mFetchingHistory[id].mFormattedImage.isNull())
+ {
+ mFetchingHistory[id].mFormattedImage = new LLImageJ2C; // default
+ }
+ }
+
+ mFetchingHistory[id].mFormattedImage->setData(d_buffer, data_size);
+ }
+ }
+ else //failed
+ {
+ mFetchingHistory[id].mHTTPFailCount++;
+ if(mFetchingHistory[id].mHTTPFailCount < 5)
+ {
+ // Fetch will have to be redone
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_NOT_DONE;
+ }
+ else //skip
+ {
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE;
+ mNbCurlCompleted++;
+ }
+ }
+}
+
+
+//---------------------
+///////////////////////////////////////////////////////////////////////////////////////////
+//End LLTextureFetchDebugger
+///////////////////////////////////////////////////////////////////////////////////////////