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authorLoren Shih <seraph@lindenlab.com>2009-11-05 20:16:44 -0500
committerLoren Shih <seraph@lindenlab.com>2009-11-05 20:16:44 -0500
commit9affcc4a10152e5621bfe418d11e030b6d838052 (patch)
tree063eb10c4b13f9f59dd5856dd36b0cd5f7b74330 /indra
parent280e01729173e79e37939c3e764f9f3f674f79da (diff)
EXT-2277 : Bottom panel for Inventory view
Adds gear menu, add button, trash. --HG-- branch : avatar-pipeline
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llinventorypanel.cpp1776
-rw-r--r--indra/newview/llpanelmaininventory.cpp182
-rw-r--r--indra/newview/llpanelmaininventory.h270
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory_add.xml36
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml90
-rw-r--r--indra/newview/skins/default/xui/en/panel_main_inventory.xml54
6 files changed, 1388 insertions, 1020 deletions
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index d1ca0efed3..36d9455fa2 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -1,888 +1,888 @@
-/**
- * @file llfloaterinventory.cpp
- * @brief Implementation of the inventory view and associated stuff.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include <utility> // for std::pair<>
-
-#include "llinventorypanel.h"
-
-// Seraph TODO: Remove unnecessary headers
-
-// library includes
-#include "llagent.h"
-#include "llagentwearables.h"
-#include "llcallingcard.h"
-#include "llfloaterreg.h"
-#include "llsdserialize.h"
-#include "llfiltereditor.h"
-#include "llspinctrl.h"
-#include "llui.h"
-#include "message.h"
-
-// newview includes
-#include "llappearancemgr.h"
-#include "llappviewer.h"
-#include "llfirstuse.h"
-#include "llfloaterchat.h"
-#include "llfloatercustomize.h"
-#include "llfocusmgr.h"
-#include "llfolderview.h"
-#include "llgesturemgr.h"
-#include "lliconctrl.h"
-#include "llimview.h"
-#include "llinventorybridge.h"
-#include "llinventoryclipboard.h"
-#include "llinventorymodel.h"
-#include "lllineeditor.h"
-#include "llmenugl.h"
-#include "llpreviewanim.h"
-#include "llpreviewgesture.h"
-#include "llpreviewnotecard.h"
-#include "llpreviewscript.h"
-#include "llpreviewsound.h"
-#include "llpreviewtexture.h"
-#include "llresmgr.h"
-#include "llscrollbar.h"
-#include "llscrollcontainer.h"
-#include "llselectmgr.h"
-#include "lltabcontainer.h"
-#include "lltooldraganddrop.h"
-#include "lluictrlfactory.h"
-#include "llviewerinventory.h"
-#include "llviewermessage.h"
-#include "llviewerobjectlist.h"
-#include "llviewerregion.h"
-#include "llviewerwindow.h"
-#include "llvoavatarself.h"
-#include "llwearablelist.h"
-
-static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
-
-const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
-const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
-const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
-static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER;
-
-LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
- LLPanel(p),
- mInventoryObserver(NULL),
- mFolders(NULL),
- mScroller(NULL),
- mSortOrderSetting(p.sort_order_setting),
- mInventory(p.inventory),
- mAllowMultiSelect(p.allow_multi_select),
- mHasInventoryConnection(false),
- mStartFolderString(p.start_folder),
- mBuildDefaultHierarchy(true),
- mInvFVBridgeBuilder(NULL)
-{
- mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
-
- // contex menu callbacks
- mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
- mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
- mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
- mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
- mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
-
- setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor"));
- setBackgroundVisible(TRUE);
- setBackgroundOpaque(TRUE);
-}
-
-BOOL LLInventoryPanel::postBuild()
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD);
-
- mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
-
- // create root folder
- {
- LLRect folder_rect(0,
- 0,
- getRect().getWidth(),
- 0);
- LLFolderView::Params p;
- p.name = getName();
- p.rect = folder_rect;
- p.parent_panel = this;
- mFolders = LLUICtrlFactory::create<LLFolderView>(p);
- mFolders->setAllowMultiSelect(mAllowMultiSelect);
- }
-
- mCommitCallbackRegistrar.popScope();
-
- mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
-
- // scroller
- {
- LLRect scroller_view_rect = getRect();
- scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
- LLScrollContainer::Params p;
- p.name("Inventory Scroller");
- p.rect(scroller_view_rect);
- p.follows.flags(FOLLOWS_ALL);
- p.reserve_scroll_corner(true);
- p.tab_stop(true);
- mScroller = LLUICtrlFactory::create<LLScrollContainer>(p);
- }
- addChild(mScroller);
- mScroller->addChild(mFolders);
-
- mFolders->setScrollContainer(mScroller);
-
- // set up the callbacks from the inventory we're viewing, and then
- // build everything.
- mInventoryObserver = new LLInventoryPanelObserver(this);
- mInventory->addObserver(mInventoryObserver);
-
- // determine the root folder, if any, so inventory contents show just the children
- // of that folder (i.e. not including the folder itself).
- const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString);
-
- if ("inventory" == mStartFolderString)
- {
- mStartFolderID = gInventory.getRootFolderID();
- }
- else if ("library" == mStartFolderString)
- {
- mStartFolderID = gInventory.getLibraryRootFolderID();
- }
- else
- {
- mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
- }
-
- // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
- if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
- {
- rebuildViewsFor(mStartFolderID);
- mHasInventoryConnection = true;
- }
-
- // bit of a hack to make sure the inventory is open.
- mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory");
-
- if (mSortOrderSetting != INHERIT_SORT_ORDER)
- {
- setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
- }
- else
- {
- setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
- }
- mFolders->setSortOrder(mFolders->getFilter()->getSortOrder());
-
- return TRUE;
-}
-
-LLInventoryPanel::~LLInventoryPanel()
-{
- // should this be a global setting?
- if (mFolders)
- {
- U32 sort_order = mFolders->getSortOrder();
- if (mSortOrderSetting != INHERIT_SORT_ORDER)
- {
- gSavedSettings.setU32(mSortOrderSetting, sort_order);
- }
- }
-
- // LLView destructor will take care of the sub-views.
- mInventory->removeObserver(mInventoryObserver);
- delete mInventoryObserver;
- mScroller = NULL;
-}
-
-LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed?
-void LLInventoryPanel::draw()
-{
- // select the desired item (in case it wasn't loaded when the selection was requested)
- mFolders->updateSelection();
- LLPanel::draw();
-}
-
-LLInventoryFilter* LLInventoryPanel::getFilter()
-{
- if (mFolders) return mFolders->getFilter();
- return NULL;
-}
-
-void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories)
-{
- mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories);
-}
-
-void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
-{
- mFolders->getFilter()->setFilterPermissions(filter_perm_mask);
-}
-
-void LLInventoryPanel::setFilterSubString(const std::string& string)
-{
- mFolders->getFilter()->setFilterSubString(string);
-}
-
-void LLInventoryPanel::setSortOrder(U32 order)
-{
- mFolders->getFilter()->setSortOrder(order);
- if (mFolders->getFilter()->isModified())
- {
- mFolders->setSortOrder(order);
- // try to keep selection onscreen, even if it wasn't to start with
- mFolders->scrollToShowSelection();
- }
-}
-
-void LLInventoryPanel::setSinceLogoff(BOOL sl)
-{
- mFolders->getFilter()->setDateRangeLastLogoff(sl);
-}
-
-void LLInventoryPanel::setHoursAgo(U32 hours)
-{
- mFolders->getFilter()->setHoursAgo(hours);
-}
-
-void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
-{
- mFolders->getFilter()->setShowFolderState(show);
-}
-
-LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
-{
- return mFolders->getFilter()->getShowFolderState();
-}
-
-static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
-
-void LLInventoryPanel::modelChanged(U32 mask)
-{
- LLFastTimer t2(FTM_REFRESH);
-
- bool handled = false;
-
- // inventory just initialized, do complete build
- if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
- {
- rebuildViewsFor(mStartFolderID);
- mHasInventoryConnection = true;
- return;
- }
-
- if(mask & LLInventoryObserver::LABEL)
- {
- handled = true;
- // label change - empty out the display name for each object
- // in this change set.
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- LLFolderViewItem* view = NULL;
- LLInvFVBridge* bridge = NULL;
- for (;id_it != id_end; ++id_it)
- {
- view = mFolders->getItemByID(*id_it);
- if(view)
- {
- // request refresh on this item (also flags for filtering)
- bridge = (LLInvFVBridge*)view->getListener();
- if(bridge)
- { // Clear the display name first, so it gets properly re-built during refresh()
- bridge->clearDisplayName();
- }
- view->refresh();
- }
- }
- }
- if((mask & (LLInventoryObserver::STRUCTURE
- | LLInventoryObserver::ADD
- | LLInventoryObserver::REMOVE)) != 0)
- {
- handled = true;
- // Record which folders are open by uuid.
- LLInventoryModel* model = getModel();
- if (model)
- {
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
- {
- // sync view with model
- LLInventoryObject* model_item = model->getObject(*id_it);
- LLFolderViewItem* view_item = mFolders->getItemByID(*id_it);
-
- if (model_item)
- {
- if (!view_item)
- {
- // this object was just created, need to build a view for it
- if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD)
- {
- llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl;
- }
- buildNewViews(*id_it);
-
- // select any newly created object
- // that has the auto rename at top of folder
- // root set
- if(mFolders->getRoot()->needsAutoRename())
- {
- setSelection(*id_it, FALSE);
- }
- }
- else
- {
- // this object was probably moved, check its parent
- if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE)
- {
- llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl;
- }
-
- LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID());
-
- // added check against NULL for cases when Inventory panel contains startFolder.
- // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself.
- // this check is a fix for bug EXT-1859.
- if (NULL != new_parent && view_item->getParentFolder() != new_parent)
- {
- view_item->getParentFolder()->extractItem(view_item);
- view_item->addToFolder(new_parent, mFolders);
- }
- }
- }
- else
- {
- if (view_item)
- {
- if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE)
- {
- llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl;
- }
- // item in view but not model, need to delete view
- view_item->destroyView();
- }
- else
- {
- llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl;
- }
- }
- }
- }
- }
-
- if (!handled)
- {
- // it's a small change that only requires a refresh.
- // *TODO: figure out a more efficient way to do the refresh
- // since it is expensive on large inventories
- mFolders->refresh();
- }
-}
-
-
-void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
-{
- LLFolderViewItem* old_view = NULL;
-
- // get old LLFolderViewItem
- old_view = mFolders->getItemByID(id);
- if (old_view && id.notNull())
- {
- old_view->destroyView();
- }
-
- buildNewViews(id);
-}
-
-void LLInventoryPanel::buildNewViews(const LLUUID& id)
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
- LLFolderViewItem* itemp = NULL;
- LLInventoryObject* objectp = NULL;
-
- // Don't add the start folder (the inventory panel will show contents
- // beginning with the children of the starting folder, excluding the starting folder itself).
- if (id != mStartFolderID)
- {
- objectp = gInventory.getObject(id);
- if (objectp)
- {
- const LLUUID &parent_id = objectp->getParentUUID();
- // If this item's parent is the starting folder, then just add it to the top level (recall that
- // the starting folder isn't actually represented in the view, parent_folder would be NULL in
- // this case otherwise).
- LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ?
- mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id));
-
- // This item exists outside the inventory's hierarchy, so don't add it.
- if (!parent_folder)
- {
- return;
- }
-
- if (objectp->getType() <= LLAssetType::AT_NONE ||
- objectp->getType() >= LLAssetType::AT_COUNT)
- {
- llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " <<
- ((S32) objectp->getType()) << llendl;
- return;
- }
-
- if (objectp->getType() == LLAssetType::AT_CATEGORY &&
- objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)
- {
- LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
- objectp->getType(),
- LLInventoryType::IT_CATEGORY,
- this,
- objectp->getUUID());
-
- if (new_listener)
- {
- LLFolderViewFolder::Params p;
- p.name = new_listener->getDisplayName();
- p.icon = new_listener->getIcon();
- p.root = mFolders;
- p.listener = new_listener;
- LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p);
-
- folderp->setItemSortOrder(mFolders->getSortOrder());
- itemp = folderp;
- }
- }
- else
- {
- // Build new view for item
- LLInventoryItem* item = (LLInventoryItem*)objectp;
- LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
- item->getActualType(),
- item->getInventoryType(),
- this,
- item->getUUID(),
- item->getFlags());
-
- if (new_listener)
- {
- LLFolderViewItem::Params params;
- params.name(new_listener->getDisplayName());
- params.icon(new_listener->getIcon());
- params.creation_date(new_listener->getCreationDate());
- params.root(mFolders);
- params.listener(new_listener);
- params.rect(LLRect (0, 0, 0, 0));
- itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
- }
- }
-
- if (itemp)
- {
- itemp->addToFolder(parent_folder, mFolders);
- }
- }
- }
-
- // If this is a folder, add the children of the folder and recursively add any
- // child folders.
- if ((id == mStartFolderID) ||
- (objectp && objectp->getType() == LLAssetType::AT_CATEGORY))
- {
- LLViewerInventoryCategory::cat_array_t* categories;
- LLViewerInventoryItem::item_array_t* items;
-
- mInventory->lockDirectDescendentArrays(id, categories, items);
- if(categories)
- {
- S32 count = categories->count();
- for(S32 i = 0; i < count; ++i)
- {
- LLInventoryCategory* cat = categories->get(i);
- buildNewViews(cat->getUUID());
- }
- }
- if(items)
- {
- S32 count = items->count();
- for(S32 i = 0; i < count; ++i)
- {
- LLInventoryItem* item = items->get(i);
- buildNewViews(item->getUUID());
- }
- }
- mInventory->unlockDirectDescendentArrays(id);
- }
-}
-
-struct LLConfirmPurgeData
-{
- LLUUID mID;
- LLInventoryModel* mModel;
-};
-
-class LLIsNotWorn : public LLInventoryCollectFunctor
-{
-public:
- LLIsNotWorn() {}
- virtual ~LLIsNotWorn() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
- {
- return !gAgentWearables.isWearingItem(item->getUUID());
- }
-};
-
-class LLOpenFolderByID : public LLFolderViewFunctor
-{
-public:
- LLOpenFolderByID(const LLUUID& id) : mID(id) {}
- virtual ~LLOpenFolderByID() {}
- virtual void doFolder(LLFolderViewFolder* folder)
- {
- if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- virtual void doItem(LLFolderViewItem* item) {}
-protected:
- const LLUUID& mID;
-};
-
-
-void LLInventoryPanel::openSelected()
-{
- LLFolderViewItem* folder_item = mFolders->getCurSelectedItem();
- if(!folder_item) return;
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
- if(!bridge) return;
- bridge->openItem();
-}
-
-BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
-{
- BOOL handled = LLView::handleHover(x, y, mask);
- if(handled)
- {
- ECursorType cursor = getWindow()->getCursor();
- if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
- {
- // replace arrow cursor with arrow and hourglass cursor
- getWindow()->setCursor(UI_CURSOR_WORKING);
- }
- }
- else
- {
- getWindow()->setCursor(UI_CURSOR_ARROW);
- }
- return TRUE;
-}
-
-BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg)
-{
-
- BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
-
- if (handled)
- {
- mFolders->setDragAndDropThisFrame();
- }
-
- return handled;
-}
-
-void LLInventoryPanel::onFocusLost()
-{
- // inventory no longer handles cut/copy/paste/delete
- if (LLEditMenuHandler::gEditMenuHandler == mFolders)
- {
- LLEditMenuHandler::gEditMenuHandler = NULL;
- }
-
- LLPanel::onFocusLost();
-}
-
-void LLInventoryPanel::onFocusReceived()
-{
- // inventory now handles cut/copy/paste/delete
- LLEditMenuHandler::gEditMenuHandler = mFolders;
-
- LLPanel::onFocusReceived();
-}
-
-
-void LLInventoryPanel::openAllFolders()
-{
- mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
- mFolders->arrangeAll();
-}
-
-void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type)
-{
- LLUUID category_id = mInventory->findCategoryUUIDForType(type);
- LLOpenFolderByID opener(category_id);
- mFolders->applyFunctorRecursively(opener);
-}
-
-void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
-{
- // Don't select objects in COF (e.g. to prevent refocus when items are worn).
- const LLInventoryObject *obj = gInventory.getObject(obj_id);
- if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF())
- {
- return;
- }
- mFolders->setSelectionByID(obj_id, take_keyboard_focus);
-}
-
-void LLInventoryPanel::clearSelection()
-{
- mFolders->clearSelection();
-}
-
-void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
-{
- LLFolderView* fv = getRootFolder();
- if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
- {
- fv->setNeedsAutoRename(FALSE);
- if (items.size()) // new asset is visible and selected
- {
- fv->startRenamingSelectedItem();
- }
- }
- // Seraph - Put determineFolderType in here for ensemble typing?
-}
-
-//----------------------------------------------------------------------------
-
-void LLInventoryPanel::doToSelected(const LLSD& userdata)
-{
- mFolders->doToSelected(&gInventory, userdata);
-}
-
-void LLInventoryPanel::doCreate(const LLSD& userdata)
-{
- menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata);
-}
-
-bool LLInventoryPanel::beginIMSession()
-{
- std::set<LLUUID> selected_items;
- mFolders->getSelectionList(selected_items);
-
- std::string name;
- static int session_num = 1;
-
- LLDynamicArray<LLUUID> members;
- EInstantMessage type = IM_SESSION_CONFERENCE_START;
-
- std::set<LLUUID>::const_iterator iter;
- for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
- {
-
- LLUUID item = *iter;
- LLFolderViewItem* folder_item = mFolders->getItemByID(item);
-
- if(folder_item)
- {
- LLFolderViewEventListener* fve_listener = folder_item->getListener();
- if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
- {
-
- LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
- if(!bridge) return true;
- LLViewerInventoryCategory* cat = bridge->getCategory();
- if(!cat) return true;
- name = cat->getName();
- LLUniqueBuddyCollector is_buddy;
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendentsIf(bridge->getUUID(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_buddy);
- S32 count = item_array.count();
- if(count > 0)
- {
- LLFloaterReg::showInstance("communicate");
- // create the session
- LLAvatarTracker& at = LLAvatarTracker::instance();
- LLUUID id;
- for(S32 i = 0; i < count; ++i)
- {
- id = item_array.get(i)->getCreatorUUID();
- if(at.isBuddyOnline(id))
- {
- members.put(id);
- }
- }
- }
- }
- else
- {
- LLFolderViewItem* folder_item = mFolders->getItemByID(item);
- if(!folder_item) return true;
- LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
-
- if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
- {
- LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
-
- if (inv_item)
- {
- LLAvatarTracker& at = LLAvatarTracker::instance();
- LLUUID id = inv_item->getCreatorUUID();
-
- if(at.isBuddyOnline(id))
- {
- members.put(id);
- }
- }
- } //if IT_CALLINGCARD
- } //if !IT_CATEGORY
- }
- } //for selected_items
-
- // the session_id is randomly generated UUID which will be replaced later
- // with a server side generated number
-
- if (name.empty())
- {
- name = llformat("Session %d", session_num++);
- }
-
- gIMMgr->addSession(name, type, members[0], members);
-
- return true;
-}
-
-bool LLInventoryPanel::attachObject(const LLSD& userdata)
-{
- std::set<LLUUID> selected_items;
- mFolders->getSelectionList(selected_items);
-
- std::string joint_name = userdata.asString();
- LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
- LLViewerJointAttachment* attachmentp = NULL;
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getName() == joint_name)
- {
- attachmentp = attachment;
- break;
- }
- }
- if (attachmentp == NULL)
- {
- return true;
- }
-
- for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin();
- set_iter != selected_items.end();
- ++set_iter)
- {
- const LLUUID &id = *set_iter;
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id);
- if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
- {
- rez_attachment(item, attachmentp);
- }
- else if(item && item->isComplete())
- {
- // must be in library. copy it to our inventory and put it on.
- LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
- copy_inventory_item(gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- }
- gFocusMgr.setKeyboardFocus(NULL);
-
- return true;
-}
-
-
-//----------------------------------------------------------------------------
-
-// static DEBUG ONLY:
-void LLInventoryPanel::dumpSelectionInformation(void* user_data)
-{
- LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
- iv->mFolders->dumpSelectionInformation();
-}
-
-BOOL LLInventoryPanel::getSinceLogoff()
-{
- return mFolders->getFilter()->isSinceLogoff();
-}
-
-void example_param_block_usage()
-{
- LLInventoryPanel::Params param_block;
- param_block.name(std::string("inventory"));
-
- param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER);
- param_block.allow_multi_select(true);
- param_block.filter(LLInventoryPanel::Filter()
- .sort_order(1)
- .types(0xffff0000));
- param_block.inventory(&gInventory);
- param_block.has_border(true);
-
- LLUICtrlFactory::create<LLInventoryPanel>(param_block);
-
- param_block = LLInventoryPanel::Params();
- param_block.name(std::string("inventory"));
-
- //LLSD param_block_sd;
- //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER;
- //param_block_sd["allow_multi_select"] = true;
- //param_block_sd["filter"]["sort_order"] = 1;
- //param_block_sd["filter"]["types"] = (S32)0xffff0000;
- //param_block_sd["has_border"] = true;
-
- //LLInitParam::LLSDParser(param_block_sd).parse(param_block);
-
- LLUICtrlFactory::create<LLInventoryPanel>(param_block);
-}
+/*
+ * @file llinventorypanel.cpp
+ * @brief Implementation of the inventory panel and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llinventorypanel.h"
+
+// Seraph TODO: Remove unnecessary headers
+
+// library includes
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llfloaterreg.h"
+#include "llsdserialize.h"
+#include "llfiltereditor.h"
+#include "llspinctrl.h"
+#include "llui.h"
+#include "message.h"
+
+// newview includes
+#include "llappearancemgr.h"
+#include "llappviewer.h"
+#include "llfirstuse.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventoryclipboard.h"
+#include "llinventorymodel.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollbar.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "lltabcontainer.h"
+#include "lltooldraganddrop.h"
+#include "lluictrlfactory.h"
+#include "llviewerinventory.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+
+static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
+
+const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
+const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
+const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
+static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER;
+
+LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
+ LLPanel(p),
+ mInventoryObserver(NULL),
+ mFolders(NULL),
+ mScroller(NULL),
+ mSortOrderSetting(p.sort_order_setting),
+ mInventory(p.inventory),
+ mAllowMultiSelect(p.allow_multi_select),
+ mHasInventoryConnection(false),
+ mStartFolderString(p.start_folder),
+ mBuildDefaultHierarchy(true),
+ mInvFVBridgeBuilder(NULL)
+{
+ mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
+
+ // contex menu callbacks
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
+
+ setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor"));
+ setBackgroundVisible(TRUE);
+ setBackgroundOpaque(TRUE);
+}
+
+BOOL LLInventoryPanel::postBuild()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD);
+
+ mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
+
+ // create root folder
+ {
+ LLRect folder_rect(0,
+ 0,
+ getRect().getWidth(),
+ 0);
+ LLFolderView::Params p;
+ p.name = getName();
+ p.rect = folder_rect;
+ p.parent_panel = this;
+ mFolders = LLUICtrlFactory::create<LLFolderView>(p);
+ mFolders->setAllowMultiSelect(mAllowMultiSelect);
+ }
+
+ mCommitCallbackRegistrar.popScope();
+
+ mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
+
+ // scroller
+ {
+ LLRect scroller_view_rect = getRect();
+ scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
+ LLScrollContainer::Params p;
+ p.name("Inventory Scroller");
+ p.rect(scroller_view_rect);
+ p.follows.flags(FOLLOWS_ALL);
+ p.reserve_scroll_corner(true);
+ p.tab_stop(true);
+ mScroller = LLUICtrlFactory::create<LLScrollContainer>(p);
+ }
+ addChild(mScroller);
+ mScroller->addChild(mFolders);
+
+ mFolders->setScrollContainer(mScroller);
+
+ // set up the callbacks from the inventory we're viewing, and then
+ // build everything.
+ mInventoryObserver = new LLInventoryPanelObserver(this);
+ mInventory->addObserver(mInventoryObserver);
+
+ // determine the root folder, if any, so inventory contents show just the children
+ // of that folder (i.e. not including the folder itself).
+ const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString);
+
+ if ("inventory" == mStartFolderString)
+ {
+ mStartFolderID = gInventory.getRootFolderID();
+ }
+ else if ("library" == mStartFolderString)
+ {
+ mStartFolderID = gInventory.getLibraryRootFolderID();
+ }
+ else
+ {
+ mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
+ }
+
+ // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
+ if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
+ {
+ rebuildViewsFor(mStartFolderID);
+ mHasInventoryConnection = true;
+ }
+
+ // bit of a hack to make sure the inventory is open.
+ mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory");
+
+ if (mSortOrderSetting != INHERIT_SORT_ORDER)
+ {
+ setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
+ }
+ else
+ {
+ setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
+ }
+ mFolders->setSortOrder(mFolders->getFilter()->getSortOrder());
+
+ return TRUE;
+}
+
+LLInventoryPanel::~LLInventoryPanel()
+{
+ // should this be a global setting?
+ if (mFolders)
+ {
+ U32 sort_order = mFolders->getSortOrder();
+ if (mSortOrderSetting != INHERIT_SORT_ORDER)
+ {
+ gSavedSettings.setU32(mSortOrderSetting, sort_order);
+ }
+ }
+
+ // LLView destructor will take care of the sub-views.
+ mInventory->removeObserver(mInventoryObserver);
+ delete mInventoryObserver;
+ mScroller = NULL;
+}
+
+LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed?
+void LLInventoryPanel::draw()
+{
+ // select the desired item (in case it wasn't loaded when the selection was requested)
+ mFolders->updateSelection();
+ LLPanel::draw();
+}
+
+LLInventoryFilter* LLInventoryPanel::getFilter()
+{
+ if (mFolders) return mFolders->getFilter();
+ return NULL;
+}
+
+void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories)
+{
+ mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories);
+}
+
+void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
+{
+ mFolders->getFilter()->setFilterPermissions(filter_perm_mask);
+}
+
+void LLInventoryPanel::setFilterSubString(const std::string& string)
+{
+ mFolders->getFilter()->setFilterSubString(string);
+}
+
+void LLInventoryPanel::setSortOrder(U32 order)
+{
+ mFolders->getFilter()->setSortOrder(order);
+ if (mFolders->getFilter()->isModified())
+ {
+ mFolders->setSortOrder(order);
+ // try to keep selection onscreen, even if it wasn't to start with
+ mFolders->scrollToShowSelection();
+ }
+}
+
+void LLInventoryPanel::setSinceLogoff(BOOL sl)
+{
+ mFolders->getFilter()->setDateRangeLastLogoff(sl);
+}
+
+void LLInventoryPanel::setHoursAgo(U32 hours)
+{
+ mFolders->getFilter()->setHoursAgo(hours);
+}
+
+void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
+{
+ mFolders->getFilter()->setShowFolderState(show);
+}
+
+LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
+{
+ return mFolders->getFilter()->getShowFolderState();
+}
+
+static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
+
+void LLInventoryPanel::modelChanged(U32 mask)
+{
+ LLFastTimer t2(FTM_REFRESH);
+
+ bool handled = false;
+
+ // inventory just initialized, do complete build
+ if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
+ {
+ rebuildViewsFor(mStartFolderID);
+ mHasInventoryConnection = true;
+ return;
+ }
+
+ if(mask & LLInventoryObserver::LABEL)
+ {
+ handled = true;
+ // label change - empty out the display name for each object
+ // in this change set.
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ LLFolderViewItem* view = NULL;
+ LLInvFVBridge* bridge = NULL;
+ for (;id_it != id_end; ++id_it)
+ {
+ view = mFolders->getItemByID(*id_it);
+ if(view)
+ {
+ // request refresh on this item (also flags for filtering)
+ bridge = (LLInvFVBridge*)view->getListener();
+ if(bridge)
+ { // Clear the display name first, so it gets properly re-built during refresh()
+ bridge->clearDisplayName();
+ }
+ view->refresh();
+ }
+ }
+ }
+ if((mask & (LLInventoryObserver::STRUCTURE
+ | LLInventoryObserver::ADD
+ | LLInventoryObserver::REMOVE)) != 0)
+ {
+ handled = true;
+ // Record which folders are open by uuid.
+ LLInventoryModel* model = getModel();
+ if (model)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ // sync view with model
+ LLInventoryObject* model_item = model->getObject(*id_it);
+ LLFolderViewItem* view_item = mFolders->getItemByID(*id_it);
+
+ if (model_item)
+ {
+ if (!view_item)
+ {
+ // this object was just created, need to build a view for it
+ if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD)
+ {
+ llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl;
+ }
+ buildNewViews(*id_it);
+
+ // select any newly created object
+ // that has the auto rename at top of folder
+ // root set
+ if(mFolders->getRoot()->needsAutoRename())
+ {
+ setSelection(*id_it, FALSE);
+ }
+ }
+ else
+ {
+ // this object was probably moved, check its parent
+ if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE)
+ {
+ llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl;
+ }
+
+ LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID());
+
+ // added check against NULL for cases when Inventory panel contains startFolder.
+ // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself.
+ // this check is a fix for bug EXT-1859.
+ if (NULL != new_parent && view_item->getParentFolder() != new_parent)
+ {
+ view_item->getParentFolder()->extractItem(view_item);
+ view_item->addToFolder(new_parent, mFolders);
+ }
+ }
+ }
+ else
+ {
+ if (view_item)
+ {
+ if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE)
+ {
+ llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl;
+ }
+ // item in view but not model, need to delete view
+ view_item->destroyView();
+ }
+ else
+ {
+ llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl;
+ }
+ }
+ }
+ }
+ }
+
+ if (!handled)
+ {
+ // it's a small change that only requires a refresh.
+ // *TODO: figure out a more efficient way to do the refresh
+ // since it is expensive on large inventories
+ mFolders->refresh();
+ }
+}
+
+
+void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
+{
+ LLFolderViewItem* old_view = NULL;
+
+ // get old LLFolderViewItem
+ old_view = mFolders->getItemByID(id);
+ if (old_view && id.notNull())
+ {
+ old_view->destroyView();
+ }
+
+ buildNewViews(id);
+}
+
+void LLInventoryPanel::buildNewViews(const LLUUID& id)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
+ LLFolderViewItem* itemp = NULL;
+ LLInventoryObject* objectp = NULL;
+
+ // Don't add the start folder (the inventory panel will show contents
+ // beginning with the children of the starting folder, excluding the starting folder itself).
+ if (id != mStartFolderID)
+ {
+ objectp = gInventory.getObject(id);
+ if (objectp)
+ {
+ const LLUUID &parent_id = objectp->getParentUUID();
+ // If this item's parent is the starting folder, then just add it to the top level (recall that
+ // the starting folder isn't actually represented in the view, parent_folder would be NULL in
+ // this case otherwise).
+ LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ?
+ mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id));
+
+ // This item exists outside the inventory's hierarchy, so don't add it.
+ if (!parent_folder)
+ {
+ return;
+ }
+
+ if (objectp->getType() <= LLAssetType::AT_NONE ||
+ objectp->getType() >= LLAssetType::AT_COUNT)
+ {
+ llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " <<
+ ((S32) objectp->getType()) << llendl;
+ return;
+ }
+
+ if (objectp->getType() == LLAssetType::AT_CATEGORY &&
+ objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)
+ {
+ LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
+ objectp->getType(),
+ LLInventoryType::IT_CATEGORY,
+ this,
+ objectp->getUUID());
+
+ if (new_listener)
+ {
+ LLFolderViewFolder::Params p;
+ p.name = new_listener->getDisplayName();
+ p.icon = new_listener->getIcon();
+ p.root = mFolders;
+ p.listener = new_listener;
+ LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p);
+
+ folderp->setItemSortOrder(mFolders->getSortOrder());
+ itemp = folderp;
+ }
+ }
+ else
+ {
+ // Build new view for item
+ LLInventoryItem* item = (LLInventoryItem*)objectp;
+ LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
+ item->getActualType(),
+ item->getInventoryType(),
+ this,
+ item->getUUID(),
+ item->getFlags());
+
+ if (new_listener)
+ {
+ LLFolderViewItem::Params params;
+ params.name(new_listener->getDisplayName());
+ params.icon(new_listener->getIcon());
+ params.creation_date(new_listener->getCreationDate());
+ params.root(mFolders);
+ params.listener(new_listener);
+ params.rect(LLRect (0, 0, 0, 0));
+ itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
+ }
+ }
+
+ if (itemp)
+ {
+ itemp->addToFolder(parent_folder, mFolders);
+ }
+ }
+ }
+
+ // If this is a folder, add the children of the folder and recursively add any
+ // child folders.
+ if ((id == mStartFolderID) ||
+ (objectp && objectp->getType() == LLAssetType::AT_CATEGORY))
+ {
+ LLViewerInventoryCategory::cat_array_t* categories;
+ LLViewerInventoryItem::item_array_t* items;
+
+ mInventory->lockDirectDescendentArrays(id, categories, items);
+ if(categories)
+ {
+ S32 count = categories->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLInventoryCategory* cat = categories->get(i);
+ buildNewViews(cat->getUUID());
+ }
+ }
+ if(items)
+ {
+ S32 count = items->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLInventoryItem* item = items->get(i);
+ buildNewViews(item->getUUID());
+ }
+ }
+ mInventory->unlockDirectDescendentArrays(id);
+ }
+}
+
+struct LLConfirmPurgeData
+{
+ LLUUID mID;
+ LLInventoryModel* mModel;
+};
+
+class LLIsNotWorn : public LLInventoryCollectFunctor
+{
+public:
+ LLIsNotWorn() {}
+ virtual ~LLIsNotWorn() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+ {
+ return !gAgentWearables.isWearingItem(item->getUUID());
+ }
+};
+
+class LLOpenFolderByID : public LLFolderViewFunctor
+{
+public:
+ LLOpenFolderByID(const LLUUID& id) : mID(id) {}
+ virtual ~LLOpenFolderByID() {}
+ virtual void doFolder(LLFolderViewFolder* folder)
+ {
+ if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ virtual void doItem(LLFolderViewItem* item) {}
+protected:
+ const LLUUID& mID;
+};
+
+
+void LLInventoryPanel::openSelected()
+{
+ LLFolderViewItem* folder_item = mFolders->getCurSelectedItem();
+ if(!folder_item) return;
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
+ if(!bridge) return;
+ bridge->openItem();
+}
+
+BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
+{
+ BOOL handled = LLView::handleHover(x, y, mask);
+ if(handled)
+ {
+ ECursorType cursor = getWindow()->getCursor();
+ if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
+ {
+ // replace arrow cursor with arrow and hourglass cursor
+ getWindow()->setCursor(UI_CURSOR_WORKING);
+ }
+ }
+ else
+ {
+ getWindow()->setCursor(UI_CURSOR_ARROW);
+ }
+ return TRUE;
+}
+
+BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+
+ BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ if (handled)
+ {
+ mFolders->setDragAndDropThisFrame();
+ }
+
+ return handled;
+}
+
+void LLInventoryPanel::onFocusLost()
+{
+ // inventory no longer handles cut/copy/paste/delete
+ if (LLEditMenuHandler::gEditMenuHandler == mFolders)
+ {
+ LLEditMenuHandler::gEditMenuHandler = NULL;
+ }
+
+ LLPanel::onFocusLost();
+}
+
+void LLInventoryPanel::onFocusReceived()
+{
+ // inventory now handles cut/copy/paste/delete
+ LLEditMenuHandler::gEditMenuHandler = mFolders;
+
+ LLPanel::onFocusReceived();
+}
+
+
+void LLInventoryPanel::openAllFolders()
+{
+ mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
+ mFolders->arrangeAll();
+}
+
+void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type)
+{
+ LLUUID category_id = mInventory->findCategoryUUIDForType(type);
+ LLOpenFolderByID opener(category_id);
+ mFolders->applyFunctorRecursively(opener);
+}
+
+void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
+{
+ // Don't select objects in COF (e.g. to prevent refocus when items are worn).
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF())
+ {
+ return;
+ }
+ mFolders->setSelectionByID(obj_id, take_keyboard_focus);
+}
+
+void LLInventoryPanel::clearSelection()
+{
+ mFolders->clearSelection();
+}
+
+void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
+{
+ LLFolderView* fv = getRootFolder();
+ if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
+ {
+ fv->setNeedsAutoRename(FALSE);
+ if (items.size()) // new asset is visible and selected
+ {
+ fv->startRenamingSelectedItem();
+ }
+ }
+ // Seraph - Put determineFolderType in here for ensemble typing?
+}
+
+//----------------------------------------------------------------------------
+
+void LLInventoryPanel::doToSelected(const LLSD& userdata)
+{
+ mFolders->doToSelected(&gInventory, userdata);
+}
+
+void LLInventoryPanel::doCreate(const LLSD& userdata)
+{
+ menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata);
+}
+
+bool LLInventoryPanel::beginIMSession()
+{
+ std::set<LLUUID> selected_items;
+ mFolders->getSelectionList(selected_items);
+
+ std::string name;
+ static int session_num = 1;
+
+ LLDynamicArray<LLUUID> members;
+ EInstantMessage type = IM_SESSION_CONFERENCE_START;
+
+ std::set<LLUUID>::const_iterator iter;
+ for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
+ {
+
+ LLUUID item = *iter;
+ LLFolderViewItem* folder_item = mFolders->getItemByID(item);
+
+ if(folder_item)
+ {
+ LLFolderViewEventListener* fve_listener = folder_item->getListener();
+ if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
+ {
+
+ LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
+ if(!bridge) return true;
+ LLViewerInventoryCategory* cat = bridge->getCategory();
+ if(!cat) return true;
+ name = cat->getName();
+ LLUniqueBuddyCollector is_buddy;
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendentsIf(bridge->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_buddy);
+ S32 count = item_array.count();
+ if(count > 0)
+ {
+ LLFloaterReg::showInstance("communicate");
+ // create the session
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLUUID id;
+ for(S32 i = 0; i < count; ++i)
+ {
+ id = item_array.get(i)->getCreatorUUID();
+ if(at.isBuddyOnline(id))
+ {
+ members.put(id);
+ }
+ }
+ }
+ }
+ else
+ {
+ LLFolderViewItem* folder_item = mFolders->getItemByID(item);
+ if(!folder_item) return true;
+ LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
+
+ if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+ {
+ LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
+
+ if (inv_item)
+ {
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLUUID id = inv_item->getCreatorUUID();
+
+ if(at.isBuddyOnline(id))
+ {
+ members.put(id);
+ }
+ }
+ } //if IT_CALLINGCARD
+ } //if !IT_CATEGORY
+ }
+ } //for selected_items
+
+ // the session_id is randomly generated UUID which will be replaced later
+ // with a server side generated number
+
+ if (name.empty())
+ {
+ name = llformat("Session %d", session_num++);
+ }
+
+ gIMMgr->addSession(name, type, members[0], members);
+
+ return true;
+}
+
+bool LLInventoryPanel::attachObject(const LLSD& userdata)
+{
+ std::set<LLUUID> selected_items;
+ mFolders->getSelectionList(selected_items);
+
+ std::string joint_name = userdata.asString();
+ LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
+ LLViewerJointAttachment* attachmentp = NULL;
+ for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+ iter != avatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ if (attachment->getName() == joint_name)
+ {
+ attachmentp = attachment;
+ break;
+ }
+ }
+ if (attachmentp == NULL)
+ {
+ return true;
+ }
+
+ for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin();
+ set_iter != selected_items.end();
+ ++set_iter)
+ {
+ const LLUUID &id = *set_iter;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id);
+ if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
+ {
+ rez_attachment(item, attachmentp);
+ }
+ else if(item && item->isComplete())
+ {
+ // must be in library. copy it to our inventory and put it on.
+ LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
+ copy_inventory_item(gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ }
+ gFocusMgr.setKeyboardFocus(NULL);
+
+ return true;
+}
+
+
+//----------------------------------------------------------------------------
+
+// static DEBUG ONLY:
+void LLInventoryPanel::dumpSelectionInformation(void* user_data)
+{
+ LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
+ iv->mFolders->dumpSelectionInformation();
+}
+
+BOOL LLInventoryPanel::getSinceLogoff()
+{
+ return mFolders->getFilter()->isSinceLogoff();
+}
+
+void example_param_block_usage()
+{
+ LLInventoryPanel::Params param_block;
+ param_block.name(std::string("inventory"));
+
+ param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER);
+ param_block.allow_multi_select(true);
+ param_block.filter(LLInventoryPanel::Filter()
+ .sort_order(1)
+ .types(0xffff0000));
+ param_block.inventory(&gInventory);
+ param_block.has_border(true);
+
+ LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+
+ param_block = LLInventoryPanel::Params();
+ param_block.name(std::string("inventory"));
+
+ //LLSD param_block_sd;
+ //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER;
+ //param_block_sd["allow_multi_select"] = true;
+ //param_block_sd["filter"]["sort_order"] = 1;
+ //param_block_sd["filter"]["types"] = (S32)0xffff0000;
+ //param_block_sd["has_border"] = true;
+
+ //LLInitParam::LLSDParser(param_block_sd).parse(param_block);
+
+ LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+}
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index 876151479f..9f0eed2cbe 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -33,6 +33,7 @@
#include "llviewerprecompiledheaders.h"
#include "llpanelmaininventory.h"
+#include "lldndbutton.h"
#include "llfloaterinventory.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
@@ -43,6 +44,7 @@
#include "llsdserialize.h"
#include "llspinctrl.h"
#include "lltooldraganddrop.h"
+#include "llviewermenu.h"
static LLRegisterPanelClassWrapper<LLPanelMainInventory> t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor?
@@ -78,7 +80,12 @@ private:
///----------------------------------------------------------------------------
LLPanelMainInventory::LLPanelMainInventory()
- : LLPanel()
+ : LLPanel(),
+ mActivePanel(NULL),
+ mSavedFolderState(NULL),
+ mFilterText(""),
+ mMenuGearDefault(NULL),
+ mMenuAdd(NULL)
{
LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
// Menu Callbacks (non contex menus)
@@ -125,8 +132,7 @@ BOOL LLPanelMainInventory::postBuild()
mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
mActivePanel->getFilter()->markDefault();
mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
- mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2));
- mActivePanel->getRootFolder()->openFolder("My Inventory");
+ mActivePanel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, mActivePanel, _1, _2));
}
LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
if (recent_items_panel)
@@ -135,7 +141,7 @@ BOOL LLPanelMainInventory::postBuild()
recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
recent_items_panel->getFilter()->markDefault();
- recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2));
+ recent_items_panel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, recent_items_panel, _1, _2));
}
// Now load the stored settings from disk, if available.
@@ -163,7 +169,6 @@ BOOL LLPanelMainInventory::postBuild()
}
-
mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
if (mFilterEditor)
{
@@ -176,10 +181,38 @@ BOOL LLPanelMainInventory::postBuild()
childSetLabelArg("Upload Sound", "[COST]", upload_cost);
childSetLabelArg("Upload Animation", "[COST]", upload_cost);
childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
-
+
+ initListCommandsHandlers();
return TRUE;
}
+void LLPanelMainInventory::initListCommandsHandlers()
+{
+ mListCommands = getChild<LLPanel>("bottom_panel");
+
+ mListCommands->childSetAction("options_gear_btn", boost::bind(&LLPanelMainInventory::onGearButtonClick, this));
+ mListCommands->childSetAction("trash_btn", boost::bind(&LLPanelMainInventory::onTrashButtonClick, this));
+ mListCommands->childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddButtonClick, this));
+ /*
+ mListCommands->getChild<LLButton>("add_btn")->setHeldDownCallback(boost::bind(&LLPanelMainInventory::onAddButtonHeldDown, this));
+ static const LLSD add_landmark_command("add_landmark");
+ mListCommands->childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddAction, this, add_landmark_command));
+ */
+
+ LLDragAndDropButton* trash_btn = mListCommands->getChild<LLDragAndDropButton>("trash_btn");
+ trash_btn->setDragAndDropHandler(boost::bind(&LLPanelMainInventory::handleDragAndDropToTrash, this
+ , _4 // BOOL drop
+ , _5 // EDragAndDropType cargo_type
+ , _7 // EAcceptance* accept
+ ));
+
+ mCommitCallbackRegistrar.add("Inventory.GearDefault.Custom.Action", boost::bind(&LLPanelMainInventory::onCustomAction, this, _2));
+ mEnableCallbackRegistrar.add("Inventory.GearDefault.Enable", boost::bind(&LLPanelMainInventory::isActionEnabled, this, _2));
+ mMenuGearDefault = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_add.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+
+}
+
// Destroys the object
LLPanelMainInventory::~LLPanelMainInventory( void )
{
@@ -550,6 +583,12 @@ void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_
getChild<LLInventoryPanel>("Recent Items")->setSelectCallback(cb);
}
+void LLPanelMainInventory::onSelectionChange(LLInventoryPanel *panel, const std::deque<LLFolderViewItem*>& items, BOOL user_action)
+{
+ updateListCommands();
+ panel->onSelectionChange(items, user_action);
+}
+
///----------------------------------------------------------------------------
/// LLFloaterInventoryFinder
///----------------------------------------------------------------------------
@@ -817,3 +856,134 @@ void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
self->childSetValue("check_texture", FALSE);
self->childSetValue("check_snapshot", FALSE);
}
+
+
+
+
+
+void LLPanelMainInventory::updateListCommands()
+{
+ bool trash_enabled = isActionEnabled("delete");
+
+ mListCommands->childSetEnabled("trash_btn", trash_enabled);
+}
+
+void LLPanelMainInventory::onGearButtonClick()
+{
+ showActionMenu(mMenuGearDefault,"options_gear_btn");
+}
+
+void LLPanelMainInventory::onAddButtonClick()
+{
+ showActionMenu(mMenuAdd,"add_btn");
+}
+
+void LLPanelMainInventory::showActionMenu(LLMenuGL* menu, std::string spawning_view_name)
+{
+ if (menu)
+ {
+ menu->buildDrawLabels();
+ menu->updateParent(LLMenuGL::sMenuContainer);
+ LLView* spawning_view = getChild<LLView> (spawning_view_name);
+ S32 menu_x, menu_y;
+ //show menu in co-ordinates of panel
+ spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this);
+ menu_y += menu->getRect().getHeight();
+ LLMenuGL::showPopup(this, menu, menu_x, menu_y);
+ }
+}
+
+void LLPanelMainInventory::onTrashButtonClick()
+{
+ onClipboardAction("delete");
+}
+
+void LLPanelMainInventory::onClipboardAction(const LLSD& userdata)
+{
+ std::string command_name = userdata.asString();
+ getActivePanel()->getRootFolder()->doToSelected(getActivePanel()->getModel(),command_name);
+}
+
+void LLPanelMainInventory::onCustomAction(const LLSD& userdata)
+{
+ const std::string command_name = userdata.asString();
+ if (command_name == "new_window")
+ {
+ newWindow();
+ }
+ if (command_name == "sort_by_name")
+ {
+ const LLSD arg = "name";
+ setSortBy(arg);
+ }
+ if (command_name == "sort_by_recent")
+ {
+ const LLSD arg = "date";
+ setSortBy(arg);
+ }
+ if (command_name == "show_filters")
+ {
+ toggleFindOptions();
+ }
+ if (command_name == "reset_filters")
+ {
+ resetFilters();
+ }
+ if (command_name == "close_folders")
+ {
+ closeAllFolders();
+ }
+ if (command_name == "empty_trash")
+ {
+ const std::string notification = "ConfirmEmptyTrash";
+ gInventory.emptyFolderType(notification, LLAssetType::AT_TRASH);
+ }
+ if (command_name == "empty_lostnfound")
+ {
+ const std::string notification = "ConfirmEmptyLostAndFound";
+ gInventory.emptyFolderType(notification, LLAssetType::AT_LOST_AND_FOUND);
+ }
+ if (command_name == "save_texture")
+ {
+ }
+}
+
+BOOL LLPanelMainInventory::isActionEnabled(const LLSD& userdata)
+{
+ const std::string command_name = userdata.asString();
+ if (command_name == "delete")
+ {
+ BOOL can_delete = FALSE;
+ LLFolderView *folder = getActivePanel()->getRootFolder();
+ if (folder)
+ {
+ can_delete = TRUE;
+ std::set<LLUUID> selection_set;
+ folder->getSelectionList(selection_set);
+ for (std::set<LLUUID>::iterator iter = selection_set.begin();
+ iter != selection_set.end();
+ ++iter)
+ {
+ const LLUUID &item_id = (*iter);
+ LLFolderViewItem *item = folder->getItemByID(item_id);
+ can_delete &= item->getListener()->isItemRemovable();
+ }
+ return can_delete;
+ }
+ }
+ return FALSE;
+}
+
+bool LLPanelMainInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept)
+{
+ *accept = ACCEPT_NO;
+
+ const bool is_enabled = isActionEnabled("delete");
+ if (is_enabled) *accept = ACCEPT_YES_MULTI;
+
+ if (is_enabled && drop)
+ {
+ onClipboardAction("delete");
+ }
+ return true;
+}
diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h
index a2b988e80c..f7b9fd383e 100644
--- a/indra/newview/llpanelmaininventory.h
+++ b/indra/newview/llpanelmaininventory.h
@@ -1,125 +1,145 @@
-/**
- * @file llpanelmaininventory.h
- * @brief llpanelmaininventory.h
- * class definition
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPANELMAININVENTORY_H
-#define LL_LLPANELMAININVENTORY_H
-
-#include "llpanel.h"
-#include "llinventorymodel.h"
-#include "llfolderview.h"
-
-class LLFolderViewItem;
-class LLInventoryPanel;
-class LLSaveFolderState;
-class LLFilterEditor;
-class LLTabContainer;
-class LLFloaterInventoryFinder;
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLPanelMainInventory
-//
-// This is a panel used to view and control an agent's inventory,
-// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters).
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLPanelMainInventory : public LLPanel, LLInventoryObserver
-{
-public:
- friend class LLFloaterInventoryFinder;
-
- LLPanelMainInventory();
- ~LLPanelMainInventory();
-
- BOOL postBuild();
-
- virtual BOOL handleKeyHere(KEY key, MASK mask);
-
- // Inherited functionality
- /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
- /*virtual*/ void changed(U32 mask);
-
- LLInventoryPanel* getPanel() { return mActivePanel; }
- LLInventoryPanel* getActivePanel() { return mActivePanel; }
-
- const std::string& getFilterText() const { return mFilterText; }
-
- void setSelectCallback(const LLFolderView::signal_t::slot_type& cb);
-
-protected:
- //
- // Misc functions
- //
- void setFilterTextFromFilter();
- void startSearch();
-
- void toggleFindOptions();
-
- static BOOL filtersVisible(void* user_data);
- void onClearSearch();
- static void onFoldersByName(void *user_data);
- static BOOL checkFoldersByName(void *user_data);
- void onFilterEdit(const std::string& search_string );
- static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
- void onFilterSelected();
-
- const std::string getFilterSubString();
- void setFilterSubString(const std::string& string);
-
- // menu callbacks
- void doToSelected(const LLSD& userdata);
- void closeAllFolders();
- void newWindow();
- void doCreate(const LLSD& userdata);
- void resetFilters();
- void setSortBy(const LLSD& userdata);
-
-private:
- LLFloaterInventoryFinder* getFinder();
-
- LLFilterEditor* mFilterEditor;
- LLTabContainer* mFilterTabs;
- LLHandle<LLFloater> mFinderHandle;
- LLInventoryPanel* mActivePanel;
- LLSaveFolderState* mSavedFolderState;
-
- std::string mFilterText;
-};
-
-#endif // LL_LLPANELMAININVENTORY_H
-
-
-
+/**
+ * @file llpanelmaininventory.h
+ * @brief llpanelmaininventory.h
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELMAININVENTORY_H
+#define LL_LLPANELMAININVENTORY_H
+
+#include "llpanel.h"
+#include "llinventorymodel.h"
+#include "llfolderview.h"
+
+class LLFolderViewItem;
+class LLInventoryPanel;
+class LLSaveFolderState;
+class LLFilterEditor;
+class LLTabContainer;
+class LLFloaterInventoryFinder;
+class LLMenuGL;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLPanelMainInventory
+//
+// This is a panel used to view and control an agent's inventory,
+// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters).
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLPanelMainInventory : public LLPanel, LLInventoryObserver
+{
+public:
+ friend class LLFloaterInventoryFinder;
+
+ LLPanelMainInventory();
+ ~LLPanelMainInventory();
+
+ BOOL postBuild();
+
+ virtual BOOL handleKeyHere(KEY key, MASK mask);
+
+ // Inherited functionality
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+ /*virtual*/ void changed(U32 mask);
+
+ LLInventoryPanel* getPanel() { return mActivePanel; }
+ LLInventoryPanel* getActivePanel() { return mActivePanel; }
+ const LLInventoryPanel* getActivePanel() const { return mActivePanel; }
+
+ const std::string& getFilterText() const { return mFilterText; }
+
+ void setSelectCallback(const LLFolderView::signal_t::slot_type& cb);
+
+protected:
+ //
+ // Misc functions
+ //
+ void setFilterTextFromFilter();
+ void startSearch();
+
+ void toggleFindOptions();
+
+ static BOOL filtersVisible(void* user_data);
+ void onClearSearch();
+ static void onFoldersByName(void *user_data);
+ static BOOL checkFoldersByName(void *user_data);
+ void onFilterEdit(const std::string& search_string );
+ static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
+ void onFilterSelected();
+
+ const std::string getFilterSubString();
+ void setFilterSubString(const std::string& string);
+
+ // menu callbacks
+ void doToSelected(const LLSD& userdata);
+ void closeAllFolders();
+ void newWindow();
+ void doCreate(const LLSD& userdata);
+ void resetFilters();
+ void setSortBy(const LLSD& userdata);
+
+ // List Commands Handlers
+ void initListCommandsHandlers();
+ void updateListCommands();
+ void onGearButtonClick();
+ void onAddButtonClick();
+ void showActionMenu(LLMenuGL* menu, std::string spawning_view_name);
+ void onTrashButtonClick();
+ void onClipboardAction(const LLSD& userdata);
+ BOOL isActionEnabled(const LLSD& command_name);
+ void onCustomAction(const LLSD& command_name);
+ bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept);
+
+ void onSelectionChange(LLInventoryPanel *panel, const std::deque<LLFolderViewItem*>& items, BOOL user_action);
+
+private:
+ LLFloaterInventoryFinder* getFinder();
+
+ LLFilterEditor* mFilterEditor;
+ LLTabContainer* mFilterTabs;
+ LLHandle<LLFloater> mFinderHandle;
+ LLInventoryPanel* mActivePanel;
+ LLSaveFolderState* mSavedFolderState;
+
+ LLPanel* mListCommands;
+ LLMenuGL* mMenuGearDefault;
+ LLMenuGL* mMenuAdd;
+
+ std::string mFilterText;
+};
+
+#endif // LL_LLPANELMAININVENTORY_H
+
+
+
diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml
new file mode 100644
index 0000000000..cfe46fc642
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="menu_folder_gear"
+ visible="false">
+ <menu_item_call
+ label="Upload"
+ layout="topleft"
+ name="upload">
+ </menu_item_call>
+ <menu_item_call
+ label="Folder"
+ layout="topleft"
+ name="add_folder">
+ <on_click
+ function="Inventory.Add.Action"
+ parameter="folder" />
+ <menu_item_call
+ label="Script"
+ layout="topleft"
+ name="add_script">
+ <on_click
+ function="Inventory.Add.Action"
+ parameter="script" />
+ </menu_item_call>
+ <menu_item_call
+ label="Note"
+ layout="topleft"
+ name="add_note">
+ <on_click
+ function="Inventory.Add.Action"
+ parameter="note" />
+ </menu_item_call>
+</menu>
diff --git a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml
new file mode 100644
index 0000000000..1592ba7bc7
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml
@@ -0,0 +1,90 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu
+ bottom="806"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="menu_gear_default"
+ visible="false">
+ <menu_item_call
+ label="New Inventory Window"
+ layout="topleft"
+ name="new_window">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="new_window" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="Sort by Name"
+ layout="topleft"
+ name="sort_by_name">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="sort_by_name" />
+ </menu_item_call>
+ <menu_item_call
+ label="Sort by Most Recent"
+ layout="topleft"
+ name="sort_by_recent">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="sort_by_recent" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="Show Filters"
+ layout="topleft"
+ name="show_filters">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="show_filters" />
+ </menu_item_call>
+ <menu_item_call
+ label="Reset Filters"
+ layout="topleft"
+ name="reset_filters">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="reset_filters" />
+ </menu_item_call>
+ <menu_item_call
+ label="Close All Folders"
+ layout="topleft"
+ name="close_folders">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="close_folders" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="Empty Trash"
+ layout="topleft"
+ name="empty_trash">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="empty_trash" />
+ </menu_item_call>
+ <menu_item_call
+ label="Empty Lost and Found"
+ layout="topleft"
+ name="empty_lostnfound">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="empty_lostnfound" />
+ </menu_item_call>
+ <menu_item_call
+ label="Save Texture As"
+ layout="topleft"
+ name="save_texture">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="save_texture" />
+ <on_enable
+ function="Inventory.GearDefault.Enable"
+ parameter="save_texture" />
+ </menu_item_call>
+</menu>
diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml
index 8c5bf768d6..fcee0ef953 100644
--- a/indra/newview/skins/default/xui/en/panel_main_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml
@@ -52,6 +52,57 @@
top_delta="0"
width="290" />
</tab_container>
+
+ <panel
+ background_visible="true"
+ bevel_style="none"
+ bottom="0"
+ follows="left|right|bottom"
+ height="30"
+ layout="bottomleft"
+ left="0"
+ visible="true"
+ name="bottom_panel"
+ width="330">
+ <button
+ follows="bottom|left"
+ tool_tip="Show additional options"
+ height="18"
+ image_disabled="OptionsMenu_Disabled"
+ image_selected="OptionsMenu_Press"
+ image_unselected="OptionsMenu_Off"
+ layout="topleft"
+ left="10"
+ name="options_gear_btn"
+ picture_style="true"
+ top="6"
+ width="18" />
+ <button
+ follows="bottom|left"
+ height="18"
+ image_selected="AddItem_Press"
+ image_unselected="AddItem_Off"
+ image_disabled="AddItem_Disabled"
+ layout="topleft"
+ left_pad="5"
+ name="add_btn"
+ picture_style="true"
+ tool_tip="Add new item"
+ width="18" />
+ <dnd_button
+ follows="bottom|right"
+ height="18"
+ image_selected="TrashItem_Press"
+ image_unselected="TrashItem_Off"
+ layout="topleft"
+ right="-5"
+ name="trash_btn"
+ picture_style="true"
+ tool_tip="Remove selected item"
+ top="6"
+ width="18" />
+ </panel>
+
<menu_bar
bg_visible="false"
follows="left|top|right"
@@ -60,7 +111,8 @@
left_delta="0"
mouse_opaque="false"
name="Inventory Menu"
- top_delta="-45"
+ top="15"
+ visible="true"
width="290">
<menu
height="101"