diff options
-rw-r--r-- | indra/newview/llinventorypanel.cpp | 1776 | ||||
-rw-r--r-- | indra/newview/llpanelmaininventory.cpp | 182 | ||||
-rw-r--r-- | indra/newview/llpanelmaininventory.h | 270 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_inventory_add.xml | 36 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml | 90 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/panel_main_inventory.xml | 54 |
6 files changed, 1388 insertions, 1020 deletions
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index d1ca0efed3..36d9455fa2 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -1,888 +1,888 @@ -/** - * @file llfloaterinventory.cpp - * @brief Implementation of the inventory view and associated stuff. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include <utility> // for std::pair<> - -#include "llinventorypanel.h" - -// Seraph TODO: Remove unnecessary headers - -// library includes -#include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llfloaterreg.h" -#include "llsdserialize.h" -#include "llfiltereditor.h" -#include "llspinctrl.h" -#include "llui.h" -#include "message.h" - -// newview includes -#include "llappearancemgr.h" -#include "llappviewer.h" -#include "llfirstuse.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llimview.h" -#include "llinventorybridge.h" -#include "llinventoryclipboard.h" -#include "llinventorymodel.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" -#include "llresmgr.h" -#include "llscrollbar.h" -#include "llscrollcontainer.h" -#include "llselectmgr.h" -#include "lltabcontainer.h" -#include "lltooldraganddrop.h" -#include "lluictrlfactory.h" -#include "llviewerinventory.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llviewerregion.h" -#include "llviewerwindow.h" -#include "llvoavatarself.h" -#include "llwearablelist.h" - -static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); - -const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); -const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); -const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string(""); -static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER; - -LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : - LLPanel(p), - mInventoryObserver(NULL), - mFolders(NULL), - mScroller(NULL), - mSortOrderSetting(p.sort_order_setting), - mInventory(p.inventory), - mAllowMultiSelect(p.allow_multi_select), - mHasInventoryConnection(false), - mStartFolderString(p.start_folder), - mBuildDefaultHierarchy(true), - mInvFVBridgeBuilder(NULL) -{ - mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; - - // contex menu callbacks - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2)); - mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); - mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); - - setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); - setBackgroundVisible(TRUE); - setBackgroundOpaque(TRUE); -} - -BOOL LLInventoryPanel::postBuild() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD); - - mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves - - // create root folder - { - LLRect folder_rect(0, - 0, - getRect().getWidth(), - 0); - LLFolderView::Params p; - p.name = getName(); - p.rect = folder_rect; - p.parent_panel = this; - mFolders = LLUICtrlFactory::create<LLFolderView>(p); - mFolders->setAllowMultiSelect(mAllowMultiSelect); - } - - mCommitCallbackRegistrar.popScope(); - - mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); - - // scroller - { - LLRect scroller_view_rect = getRect(); - scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); - LLScrollContainer::Params p; - p.name("Inventory Scroller"); - p.rect(scroller_view_rect); - p.follows.flags(FOLLOWS_ALL); - p.reserve_scroll_corner(true); - p.tab_stop(true); - mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); - } - addChild(mScroller); - mScroller->addChild(mFolders); - - mFolders->setScrollContainer(mScroller); - - // set up the callbacks from the inventory we're viewing, and then - // build everything. - mInventoryObserver = new LLInventoryPanelObserver(this); - mInventory->addObserver(mInventoryObserver); - - // determine the root folder, if any, so inventory contents show just the children - // of that folder (i.e. not including the folder itself). - const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString); - - if ("inventory" == mStartFolderString) - { - mStartFolderID = gInventory.getRootFolderID(); - } - else if ("library" == mStartFolderString) - { - mStartFolderID = gInventory.getLibraryRootFolderID(); - } - else - { - mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); - } - - // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - } - - // bit of a hack to make sure the inventory is open. - mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory"); - - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); - } - else - { - setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); - } - mFolders->setSortOrder(mFolders->getFilter()->getSortOrder()); - - return TRUE; -} - -LLInventoryPanel::~LLInventoryPanel() -{ - // should this be a global setting? - if (mFolders) - { - U32 sort_order = mFolders->getSortOrder(); - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - gSavedSettings.setU32(mSortOrderSetting, sort_order); - } - } - - // LLView destructor will take care of the sub-views. - mInventory->removeObserver(mInventoryObserver); - delete mInventoryObserver; - mScroller = NULL; -} - -LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed? -void LLInventoryPanel::draw() -{ - // select the desired item (in case it wasn't loaded when the selection was requested) - mFolders->updateSelection(); - LLPanel::draw(); -} - -LLInventoryFilter* LLInventoryPanel::getFilter() -{ - if (mFolders) return mFolders->getFilter(); - return NULL; -} - -void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories) -{ - mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories); -} - -void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) -{ - mFolders->getFilter()->setFilterPermissions(filter_perm_mask); -} - -void LLInventoryPanel::setFilterSubString(const std::string& string) -{ - mFolders->getFilter()->setFilterSubString(string); -} - -void LLInventoryPanel::setSortOrder(U32 order) -{ - mFolders->getFilter()->setSortOrder(order); - if (mFolders->getFilter()->isModified()) - { - mFolders->setSortOrder(order); - // try to keep selection onscreen, even if it wasn't to start with - mFolders->scrollToShowSelection(); - } -} - -void LLInventoryPanel::setSinceLogoff(BOOL sl) -{ - mFolders->getFilter()->setDateRangeLastLogoff(sl); -} - -void LLInventoryPanel::setHoursAgo(U32 hours) -{ - mFolders->getFilter()->setHoursAgo(hours); -} - -void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) -{ - mFolders->getFilter()->setShowFolderState(show); -} - -LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() -{ - return mFolders->getFilter()->getShowFolderState(); -} - -static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); - -void LLInventoryPanel::modelChanged(U32 mask) -{ - LLFastTimer t2(FTM_REFRESH); - - bool handled = false; - - // inventory just initialized, do complete build - if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - return; - } - - if(mask & LLInventoryObserver::LABEL) - { - handled = true; - // label change - empty out the display name for each object - // in this change set. - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - LLFolderViewItem* view = NULL; - LLInvFVBridge* bridge = NULL; - for (;id_it != id_end; ++id_it) - { - view = mFolders->getItemByID(*id_it); - if(view) - { - // request refresh on this item (also flags for filtering) - bridge = (LLInvFVBridge*)view->getListener(); - if(bridge) - { // Clear the display name first, so it gets properly re-built during refresh() - bridge->clearDisplayName(); - } - view->refresh(); - } - } - } - if((mask & (LLInventoryObserver::STRUCTURE - | LLInventoryObserver::ADD - | LLInventoryObserver::REMOVE)) != 0) - { - handled = true; - // Record which folders are open by uuid. - LLInventoryModel* model = getModel(); - if (model) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - // sync view with model - LLInventoryObject* model_item = model->getObject(*id_it); - LLFolderViewItem* view_item = mFolders->getItemByID(*id_it); - - if (model_item) - { - if (!view_item) - { - // this object was just created, need to build a view for it - if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD) - { - llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl; - } - buildNewViews(*id_it); - - // select any newly created object - // that has the auto rename at top of folder - // root set - if(mFolders->getRoot()->needsAutoRename()) - { - setSelection(*id_it, FALSE); - } - } - else - { - // this object was probably moved, check its parent - if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE) - { - llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl; - } - - LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); - - // added check against NULL for cases when Inventory panel contains startFolder. - // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself. - // this check is a fix for bug EXT-1859. - if (NULL != new_parent && view_item->getParentFolder() != new_parent) - { - view_item->getParentFolder()->extractItem(view_item); - view_item->addToFolder(new_parent, mFolders); - } - } - } - else - { - if (view_item) - { - if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE) - { - llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl; - } - // item in view but not model, need to delete view - view_item->destroyView(); - } - else - { - llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl; - } - } - } - } - } - - if (!handled) - { - // it's a small change that only requires a refresh. - // *TODO: figure out a more efficient way to do the refresh - // since it is expensive on large inventories - mFolders->refresh(); - } -} - - -void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) -{ - LLFolderViewItem* old_view = NULL; - - // get old LLFolderViewItem - old_view = mFolders->getItemByID(id); - if (old_view && id.notNull()) - { - old_view->destroyView(); - } - - buildNewViews(id); -} - -void LLInventoryPanel::buildNewViews(const LLUUID& id) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); - LLFolderViewItem* itemp = NULL; - LLInventoryObject* objectp = NULL; - - // Don't add the start folder (the inventory panel will show contents - // beginning with the children of the starting folder, excluding the starting folder itself). - if (id != mStartFolderID) - { - objectp = gInventory.getObject(id); - if (objectp) - { - const LLUUID &parent_id = objectp->getParentUUID(); - // If this item's parent is the starting folder, then just add it to the top level (recall that - // the starting folder isn't actually represented in the view, parent_folder would be NULL in - // this case otherwise). - LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ? - mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id)); - - // This item exists outside the inventory's hierarchy, so don't add it. - if (!parent_folder) - { - return; - } - - if (objectp->getType() <= LLAssetType::AT_NONE || - objectp->getType() >= LLAssetType::AT_COUNT) - { - llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << - ((S32) objectp->getType()) << llendl; - return; - } - - if (objectp->getType() == LLAssetType::AT_CATEGORY && - objectp->getActualType() != LLAssetType::AT_LINK_FOLDER) - { - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), - objectp->getType(), - LLInventoryType::IT_CATEGORY, - this, - objectp->getUUID()); - - if (new_listener) - { - LLFolderViewFolder::Params p; - p.name = new_listener->getDisplayName(); - p.icon = new_listener->getIcon(); - p.root = mFolders; - p.listener = new_listener; - LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p); - - folderp->setItemSortOrder(mFolders->getSortOrder()); - itemp = folderp; - } - } - else - { - // Build new view for item - LLInventoryItem* item = (LLInventoryItem*)objectp; - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), - item->getActualType(), - item->getInventoryType(), - this, - item->getUUID(), - item->getFlags()); - - if (new_listener) - { - LLFolderViewItem::Params params; - params.name(new_listener->getDisplayName()); - params.icon(new_listener->getIcon()); - params.creation_date(new_listener->getCreationDate()); - params.root(mFolders); - params.listener(new_listener); - params.rect(LLRect (0, 0, 0, 0)); - itemp = LLUICtrlFactory::create<LLFolderViewItem> (params); - } - } - - if (itemp) - { - itemp->addToFolder(parent_folder, mFolders); - } - } - } - - // If this is a folder, add the children of the folder and recursively add any - // child folders. - if ((id == mStartFolderID) || - (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) - { - LLViewerInventoryCategory::cat_array_t* categories; - LLViewerInventoryItem::item_array_t* items; - - mInventory->lockDirectDescendentArrays(id, categories, items); - if(categories) - { - S32 count = categories->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryCategory* cat = categories->get(i); - buildNewViews(cat->getUUID()); - } - } - if(items) - { - S32 count = items->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryItem* item = items->get(i); - buildNewViews(item->getUUID()); - } - } - mInventory->unlockDirectDescendentArrays(id); - } -} - -struct LLConfirmPurgeData -{ - LLUUID mID; - LLInventoryModel* mModel; -}; - -class LLIsNotWorn : public LLInventoryCollectFunctor -{ -public: - LLIsNotWorn() {} - virtual ~LLIsNotWorn() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - return !gAgentWearables.isWearingItem(item->getUUID()); - } -}; - -class LLOpenFolderByID : public LLFolderViewFunctor -{ -public: - LLOpenFolderByID(const LLUUID& id) : mID(id) {} - virtual ~LLOpenFolderByID() {} - virtual void doFolder(LLFolderViewFolder* folder) - { - if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - virtual void doItem(LLFolderViewItem* item) {} -protected: - const LLUUID& mID; -}; - - -void LLInventoryPanel::openSelected() -{ - LLFolderViewItem* folder_item = mFolders->getCurSelectedItem(); - if(!folder_item) return; - LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener(); - if(!bridge) return; - bridge->openItem(); -} - -BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) -{ - BOOL handled = LLView::handleHover(x, y, mask); - if(handled) - { - ECursorType cursor = getWindow()->getCursor(); - if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW) - { - // replace arrow cursor with arrow and hourglass cursor - getWindow()->setCursor(UI_CURSOR_WORKING); - } - } - else - { - getWindow()->setCursor(UI_CURSOR_ARROW); - } - return TRUE; -} - -BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - if (handled) - { - mFolders->setDragAndDropThisFrame(); - } - - return handled; -} - -void LLInventoryPanel::onFocusLost() -{ - // inventory no longer handles cut/copy/paste/delete - if (LLEditMenuHandler::gEditMenuHandler == mFolders) - { - LLEditMenuHandler::gEditMenuHandler = NULL; - } - - LLPanel::onFocusLost(); -} - -void LLInventoryPanel::onFocusReceived() -{ - // inventory now handles cut/copy/paste/delete - LLEditMenuHandler::gEditMenuHandler = mFolders; - - LLPanel::onFocusReceived(); -} - - -void LLInventoryPanel::openAllFolders() -{ - mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); - mFolders->arrangeAll(); -} - -void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type) -{ - LLUUID category_id = mInventory->findCategoryUUIDForType(type); - LLOpenFolderByID opener(category_id); - mFolders->applyFunctorRecursively(opener); -} - -void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) -{ - // Don't select objects in COF (e.g. to prevent refocus when items are worn). - const LLInventoryObject *obj = gInventory.getObject(obj_id); - if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF()) - { - return; - } - mFolders->setSelectionByID(obj_id, take_keyboard_focus); -} - -void LLInventoryPanel::clearSelection() -{ - mFolders->clearSelection(); -} - -void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action) -{ - LLFolderView* fv = getRootFolder(); - if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename - { - fv->setNeedsAutoRename(FALSE); - if (items.size()) // new asset is visible and selected - { - fv->startRenamingSelectedItem(); - } - } - // Seraph - Put determineFolderType in here for ensemble typing? -} - -//---------------------------------------------------------------------------- - -void LLInventoryPanel::doToSelected(const LLSD& userdata) -{ - mFolders->doToSelected(&gInventory, userdata); -} - -void LLInventoryPanel::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata); -} - -bool LLInventoryPanel::beginIMSession() -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string name; - static int session_num = 1; - - LLDynamicArray<LLUUID> members; - EInstantMessage type = IM_SESSION_CONFERENCE_START; - - std::set<LLUUID>::const_iterator iter; - for (iter = selected_items.begin(); iter != selected_items.end(); iter++) - { - - LLUUID item = *iter; - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - - if(folder_item) - { - LLFolderViewEventListener* fve_listener = folder_item->getListener(); - if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) - { - - LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); - if(!bridge) return true; - LLViewerInventoryCategory* cat = bridge->getCategory(); - if(!cat) return true; - name = cat->getName(); - LLUniqueBuddyCollector is_buddy; - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendentsIf(bridge->getUUID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_buddy); - S32 count = item_array.count(); - if(count > 0) - { - LLFloaterReg::showInstance("communicate"); - // create the session - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id; - for(S32 i = 0; i < count; ++i) - { - id = item_array.get(i)->getCreatorUUID(); - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } - } - else - { - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - if(!folder_item) return true; - LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); - - if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); - - if (inv_item) - { - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id = inv_item->getCreatorUUID(); - - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } //if IT_CALLINGCARD - } //if !IT_CATEGORY - } - } //for selected_items - - // the session_id is randomly generated UUID which will be replaced later - // with a server side generated number - - if (name.empty()) - { - name = llformat("Session %d", session_num++); - } - - gIMMgr->addSession(name, type, members[0], members); - - return true; -} - -bool LLInventoryPanel::attachObject(const LLSD& userdata) -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string joint_name = userdata.asString(); - LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject()); - LLViewerJointAttachment* attachmentp = NULL; - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getName() == joint_name) - { - attachmentp = attachment; - break; - } - } - if (attachmentp == NULL) - { - return true; - } - - for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin(); - set_iter != selected_items.end(); - ++set_iter) - { - const LLUUID &id = *set_iter; - LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id); - if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID())) - { - rez_attachment(item, attachmentp); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - } - gFocusMgr.setKeyboardFocus(NULL); - - return true; -} - - -//---------------------------------------------------------------------------- - -// static DEBUG ONLY: -void LLInventoryPanel::dumpSelectionInformation(void* user_data) -{ - LLInventoryPanel* iv = (LLInventoryPanel*)user_data; - iv->mFolders->dumpSelectionInformation(); -} - -BOOL LLInventoryPanel::getSinceLogoff() -{ - return mFolders->getFilter()->isSinceLogoff(); -} - -void example_param_block_usage() -{ - LLInventoryPanel::Params param_block; - param_block.name(std::string("inventory")); - - param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER); - param_block.allow_multi_select(true); - param_block.filter(LLInventoryPanel::Filter() - .sort_order(1) - .types(0xffff0000)); - param_block.inventory(&gInventory); - param_block.has_border(true); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); - - param_block = LLInventoryPanel::Params(); - param_block.name(std::string("inventory")); - - //LLSD param_block_sd; - //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER; - //param_block_sd["allow_multi_select"] = true; - //param_block_sd["filter"]["sort_order"] = 1; - //param_block_sd["filter"]["types"] = (S32)0xffff0000; - //param_block_sd["has_border"] = true; - - //LLInitParam::LLSDParser(param_block_sd).parse(param_block); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); -} +/*
+ * @file llinventorypanel.cpp
+ * @brief Implementation of the inventory panel and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llinventorypanel.h"
+
+// Seraph TODO: Remove unnecessary headers
+
+// library includes
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llfloaterreg.h"
+#include "llsdserialize.h"
+#include "llfiltereditor.h"
+#include "llspinctrl.h"
+#include "llui.h"
+#include "message.h"
+
+// newview includes
+#include "llappearancemgr.h"
+#include "llappviewer.h"
+#include "llfirstuse.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventoryclipboard.h"
+#include "llinventorymodel.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollbar.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "lltabcontainer.h"
+#include "lltooldraganddrop.h"
+#include "lluictrlfactory.h"
+#include "llviewerinventory.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+
+static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
+
+const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
+const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
+const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
+static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER;
+
+LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
+ LLPanel(p),
+ mInventoryObserver(NULL),
+ mFolders(NULL),
+ mScroller(NULL),
+ mSortOrderSetting(p.sort_order_setting),
+ mInventory(p.inventory),
+ mAllowMultiSelect(p.allow_multi_select),
+ mHasInventoryConnection(false),
+ mStartFolderString(p.start_folder),
+ mBuildDefaultHierarchy(true),
+ mInvFVBridgeBuilder(NULL)
+{
+ mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
+
+ // contex menu callbacks
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
+
+ setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor"));
+ setBackgroundVisible(TRUE);
+ setBackgroundOpaque(TRUE);
+}
+
+BOOL LLInventoryPanel::postBuild()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD);
+
+ mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
+
+ // create root folder
+ {
+ LLRect folder_rect(0,
+ 0,
+ getRect().getWidth(),
+ 0);
+ LLFolderView::Params p;
+ p.name = getName();
+ p.rect = folder_rect;
+ p.parent_panel = this;
+ mFolders = LLUICtrlFactory::create<LLFolderView>(p);
+ mFolders->setAllowMultiSelect(mAllowMultiSelect);
+ }
+
+ mCommitCallbackRegistrar.popScope();
+
+ mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
+
+ // scroller
+ {
+ LLRect scroller_view_rect = getRect();
+ scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
+ LLScrollContainer::Params p;
+ p.name("Inventory Scroller");
+ p.rect(scroller_view_rect);
+ p.follows.flags(FOLLOWS_ALL);
+ p.reserve_scroll_corner(true);
+ p.tab_stop(true);
+ mScroller = LLUICtrlFactory::create<LLScrollContainer>(p);
+ }
+ addChild(mScroller);
+ mScroller->addChild(mFolders);
+
+ mFolders->setScrollContainer(mScroller);
+
+ // set up the callbacks from the inventory we're viewing, and then
+ // build everything.
+ mInventoryObserver = new LLInventoryPanelObserver(this);
+ mInventory->addObserver(mInventoryObserver);
+
+ // determine the root folder, if any, so inventory contents show just the children
+ // of that folder (i.e. not including the folder itself).
+ const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString);
+
+ if ("inventory" == mStartFolderString)
+ {
+ mStartFolderID = gInventory.getRootFolderID();
+ }
+ else if ("library" == mStartFolderString)
+ {
+ mStartFolderID = gInventory.getLibraryRootFolderID();
+ }
+ else
+ {
+ mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
+ }
+
+ // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
+ if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
+ {
+ rebuildViewsFor(mStartFolderID);
+ mHasInventoryConnection = true;
+ }
+
+ // bit of a hack to make sure the inventory is open.
+ mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory");
+
+ if (mSortOrderSetting != INHERIT_SORT_ORDER)
+ {
+ setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
+ }
+ else
+ {
+ setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
+ }
+ mFolders->setSortOrder(mFolders->getFilter()->getSortOrder());
+
+ return TRUE;
+}
+
+LLInventoryPanel::~LLInventoryPanel()
+{
+ // should this be a global setting?
+ if (mFolders)
+ {
+ U32 sort_order = mFolders->getSortOrder();
+ if (mSortOrderSetting != INHERIT_SORT_ORDER)
+ {
+ gSavedSettings.setU32(mSortOrderSetting, sort_order);
+ }
+ }
+
+ // LLView destructor will take care of the sub-views.
+ mInventory->removeObserver(mInventoryObserver);
+ delete mInventoryObserver;
+ mScroller = NULL;
+}
+
+LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed?
+void LLInventoryPanel::draw()
+{
+ // select the desired item (in case it wasn't loaded when the selection was requested)
+ mFolders->updateSelection();
+ LLPanel::draw();
+}
+
+LLInventoryFilter* LLInventoryPanel::getFilter()
+{
+ if (mFolders) return mFolders->getFilter();
+ return NULL;
+}
+
+void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories)
+{
+ mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories);
+}
+
+void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
+{
+ mFolders->getFilter()->setFilterPermissions(filter_perm_mask);
+}
+
+void LLInventoryPanel::setFilterSubString(const std::string& string)
+{
+ mFolders->getFilter()->setFilterSubString(string);
+}
+
+void LLInventoryPanel::setSortOrder(U32 order)
+{
+ mFolders->getFilter()->setSortOrder(order);
+ if (mFolders->getFilter()->isModified())
+ {
+ mFolders->setSortOrder(order);
+ // try to keep selection onscreen, even if it wasn't to start with
+ mFolders->scrollToShowSelection();
+ }
+}
+
+void LLInventoryPanel::setSinceLogoff(BOOL sl)
+{
+ mFolders->getFilter()->setDateRangeLastLogoff(sl);
+}
+
+void LLInventoryPanel::setHoursAgo(U32 hours)
+{
+ mFolders->getFilter()->setHoursAgo(hours);
+}
+
+void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
+{
+ mFolders->getFilter()->setShowFolderState(show);
+}
+
+LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
+{
+ return mFolders->getFilter()->getShowFolderState();
+}
+
+static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
+
+void LLInventoryPanel::modelChanged(U32 mask)
+{
+ LLFastTimer t2(FTM_REFRESH);
+
+ bool handled = false;
+
+ // inventory just initialized, do complete build
+ if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
+ {
+ rebuildViewsFor(mStartFolderID);
+ mHasInventoryConnection = true;
+ return;
+ }
+
+ if(mask & LLInventoryObserver::LABEL)
+ {
+ handled = true;
+ // label change - empty out the display name for each object
+ // in this change set.
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ LLFolderViewItem* view = NULL;
+ LLInvFVBridge* bridge = NULL;
+ for (;id_it != id_end; ++id_it)
+ {
+ view = mFolders->getItemByID(*id_it);
+ if(view)
+ {
+ // request refresh on this item (also flags for filtering)
+ bridge = (LLInvFVBridge*)view->getListener();
+ if(bridge)
+ { // Clear the display name first, so it gets properly re-built during refresh()
+ bridge->clearDisplayName();
+ }
+ view->refresh();
+ }
+ }
+ }
+ if((mask & (LLInventoryObserver::STRUCTURE
+ | LLInventoryObserver::ADD
+ | LLInventoryObserver::REMOVE)) != 0)
+ {
+ handled = true;
+ // Record which folders are open by uuid.
+ LLInventoryModel* model = getModel();
+ if (model)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ // sync view with model
+ LLInventoryObject* model_item = model->getObject(*id_it);
+ LLFolderViewItem* view_item = mFolders->getItemByID(*id_it);
+
+ if (model_item)
+ {
+ if (!view_item)
+ {
+ // this object was just created, need to build a view for it
+ if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD)
+ {
+ llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl;
+ }
+ buildNewViews(*id_it);
+
+ // select any newly created object
+ // that has the auto rename at top of folder
+ // root set
+ if(mFolders->getRoot()->needsAutoRename())
+ {
+ setSelection(*id_it, FALSE);
+ }
+ }
+ else
+ {
+ // this object was probably moved, check its parent
+ if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE)
+ {
+ llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl;
+ }
+
+ LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID());
+
+ // added check against NULL for cases when Inventory panel contains startFolder.
+ // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself.
+ // this check is a fix for bug EXT-1859.
+ if (NULL != new_parent && view_item->getParentFolder() != new_parent)
+ {
+ view_item->getParentFolder()->extractItem(view_item);
+ view_item->addToFolder(new_parent, mFolders);
+ }
+ }
+ }
+ else
+ {
+ if (view_item)
+ {
+ if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE)
+ {
+ llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl;
+ }
+ // item in view but not model, need to delete view
+ view_item->destroyView();
+ }
+ else
+ {
+ llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl;
+ }
+ }
+ }
+ }
+ }
+
+ if (!handled)
+ {
+ // it's a small change that only requires a refresh.
+ // *TODO: figure out a more efficient way to do the refresh
+ // since it is expensive on large inventories
+ mFolders->refresh();
+ }
+}
+
+
+void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
+{
+ LLFolderViewItem* old_view = NULL;
+
+ // get old LLFolderViewItem
+ old_view = mFolders->getItemByID(id);
+ if (old_view && id.notNull())
+ {
+ old_view->destroyView();
+ }
+
+ buildNewViews(id);
+}
+
+void LLInventoryPanel::buildNewViews(const LLUUID& id)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
+ LLFolderViewItem* itemp = NULL;
+ LLInventoryObject* objectp = NULL;
+
+ // Don't add the start folder (the inventory panel will show contents
+ // beginning with the children of the starting folder, excluding the starting folder itself).
+ if (id != mStartFolderID)
+ {
+ objectp = gInventory.getObject(id);
+ if (objectp)
+ {
+ const LLUUID &parent_id = objectp->getParentUUID();
+ // If this item's parent is the starting folder, then just add it to the top level (recall that
+ // the starting folder isn't actually represented in the view, parent_folder would be NULL in
+ // this case otherwise).
+ LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ?
+ mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id));
+
+ // This item exists outside the inventory's hierarchy, so don't add it.
+ if (!parent_folder)
+ {
+ return;
+ }
+
+ if (objectp->getType() <= LLAssetType::AT_NONE ||
+ objectp->getType() >= LLAssetType::AT_COUNT)
+ {
+ llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " <<
+ ((S32) objectp->getType()) << llendl;
+ return;
+ }
+
+ if (objectp->getType() == LLAssetType::AT_CATEGORY &&
+ objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)
+ {
+ LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
+ objectp->getType(),
+ LLInventoryType::IT_CATEGORY,
+ this,
+ objectp->getUUID());
+
+ if (new_listener)
+ {
+ LLFolderViewFolder::Params p;
+ p.name = new_listener->getDisplayName();
+ p.icon = new_listener->getIcon();
+ p.root = mFolders;
+ p.listener = new_listener;
+ LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p);
+
+ folderp->setItemSortOrder(mFolders->getSortOrder());
+ itemp = folderp;
+ }
+ }
+ else
+ {
+ // Build new view for item
+ LLInventoryItem* item = (LLInventoryItem*)objectp;
+ LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
+ item->getActualType(),
+ item->getInventoryType(),
+ this,
+ item->getUUID(),
+ item->getFlags());
+
+ if (new_listener)
+ {
+ LLFolderViewItem::Params params;
+ params.name(new_listener->getDisplayName());
+ params.icon(new_listener->getIcon());
+ params.creation_date(new_listener->getCreationDate());
+ params.root(mFolders);
+ params.listener(new_listener);
+ params.rect(LLRect (0, 0, 0, 0));
+ itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
+ }
+ }
+
+ if (itemp)
+ {
+ itemp->addToFolder(parent_folder, mFolders);
+ }
+ }
+ }
+
+ // If this is a folder, add the children of the folder and recursively add any
+ // child folders.
+ if ((id == mStartFolderID) ||
+ (objectp && objectp->getType() == LLAssetType::AT_CATEGORY))
+ {
+ LLViewerInventoryCategory::cat_array_t* categories;
+ LLViewerInventoryItem::item_array_t* items;
+
+ mInventory->lockDirectDescendentArrays(id, categories, items);
+ if(categories)
+ {
+ S32 count = categories->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLInventoryCategory* cat = categories->get(i);
+ buildNewViews(cat->getUUID());
+ }
+ }
+ if(items)
+ {
+ S32 count = items->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLInventoryItem* item = items->get(i);
+ buildNewViews(item->getUUID());
+ }
+ }
+ mInventory->unlockDirectDescendentArrays(id);
+ }
+}
+
+struct LLConfirmPurgeData
+{
+ LLUUID mID;
+ LLInventoryModel* mModel;
+};
+
+class LLIsNotWorn : public LLInventoryCollectFunctor
+{
+public:
+ LLIsNotWorn() {}
+ virtual ~LLIsNotWorn() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+ {
+ return !gAgentWearables.isWearingItem(item->getUUID());
+ }
+};
+
+class LLOpenFolderByID : public LLFolderViewFunctor
+{
+public:
+ LLOpenFolderByID(const LLUUID& id) : mID(id) {}
+ virtual ~LLOpenFolderByID() {}
+ virtual void doFolder(LLFolderViewFolder* folder)
+ {
+ if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ virtual void doItem(LLFolderViewItem* item) {}
+protected:
+ const LLUUID& mID;
+};
+
+
+void LLInventoryPanel::openSelected()
+{
+ LLFolderViewItem* folder_item = mFolders->getCurSelectedItem();
+ if(!folder_item) return;
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
+ if(!bridge) return;
+ bridge->openItem();
+}
+
+BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
+{
+ BOOL handled = LLView::handleHover(x, y, mask);
+ if(handled)
+ {
+ ECursorType cursor = getWindow()->getCursor();
+ if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
+ {
+ // replace arrow cursor with arrow and hourglass cursor
+ getWindow()->setCursor(UI_CURSOR_WORKING);
+ }
+ }
+ else
+ {
+ getWindow()->setCursor(UI_CURSOR_ARROW);
+ }
+ return TRUE;
+}
+
+BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+
+ BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ if (handled)
+ {
+ mFolders->setDragAndDropThisFrame();
+ }
+
+ return handled;
+}
+
+void LLInventoryPanel::onFocusLost()
+{
+ // inventory no longer handles cut/copy/paste/delete
+ if (LLEditMenuHandler::gEditMenuHandler == mFolders)
+ {
+ LLEditMenuHandler::gEditMenuHandler = NULL;
+ }
+
+ LLPanel::onFocusLost();
+}
+
+void LLInventoryPanel::onFocusReceived()
+{
+ // inventory now handles cut/copy/paste/delete
+ LLEditMenuHandler::gEditMenuHandler = mFolders;
+
+ LLPanel::onFocusReceived();
+}
+
+
+void LLInventoryPanel::openAllFolders()
+{
+ mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
+ mFolders->arrangeAll();
+}
+
+void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type)
+{
+ LLUUID category_id = mInventory->findCategoryUUIDForType(type);
+ LLOpenFolderByID opener(category_id);
+ mFolders->applyFunctorRecursively(opener);
+}
+
+void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
+{
+ // Don't select objects in COF (e.g. to prevent refocus when items are worn).
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF())
+ {
+ return;
+ }
+ mFolders->setSelectionByID(obj_id, take_keyboard_focus);
+}
+
+void LLInventoryPanel::clearSelection()
+{
+ mFolders->clearSelection();
+}
+
+void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
+{
+ LLFolderView* fv = getRootFolder();
+ if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
+ {
+ fv->setNeedsAutoRename(FALSE);
+ if (items.size()) // new asset is visible and selected
+ {
+ fv->startRenamingSelectedItem();
+ }
+ }
+ // Seraph - Put determineFolderType in here for ensemble typing?
+}
+
+//----------------------------------------------------------------------------
+
+void LLInventoryPanel::doToSelected(const LLSD& userdata)
+{
+ mFolders->doToSelected(&gInventory, userdata);
+}
+
+void LLInventoryPanel::doCreate(const LLSD& userdata)
+{
+ menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata);
+}
+
+bool LLInventoryPanel::beginIMSession()
+{
+ std::set<LLUUID> selected_items;
+ mFolders->getSelectionList(selected_items);
+
+ std::string name;
+ static int session_num = 1;
+
+ LLDynamicArray<LLUUID> members;
+ EInstantMessage type = IM_SESSION_CONFERENCE_START;
+
+ std::set<LLUUID>::const_iterator iter;
+ for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
+ {
+
+ LLUUID item = *iter;
+ LLFolderViewItem* folder_item = mFolders->getItemByID(item);
+
+ if(folder_item)
+ {
+ LLFolderViewEventListener* fve_listener = folder_item->getListener();
+ if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
+ {
+
+ LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
+ if(!bridge) return true;
+ LLViewerInventoryCategory* cat = bridge->getCategory();
+ if(!cat) return true;
+ name = cat->getName();
+ LLUniqueBuddyCollector is_buddy;
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendentsIf(bridge->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_buddy);
+ S32 count = item_array.count();
+ if(count > 0)
+ {
+ LLFloaterReg::showInstance("communicate");
+ // create the session
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLUUID id;
+ for(S32 i = 0; i < count; ++i)
+ {
+ id = item_array.get(i)->getCreatorUUID();
+ if(at.isBuddyOnline(id))
+ {
+ members.put(id);
+ }
+ }
+ }
+ }
+ else
+ {
+ LLFolderViewItem* folder_item = mFolders->getItemByID(item);
+ if(!folder_item) return true;
+ LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
+
+ if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+ {
+ LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
+
+ if (inv_item)
+ {
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLUUID id = inv_item->getCreatorUUID();
+
+ if(at.isBuddyOnline(id))
+ {
+ members.put(id);
+ }
+ }
+ } //if IT_CALLINGCARD
+ } //if !IT_CATEGORY
+ }
+ } //for selected_items
+
+ // the session_id is randomly generated UUID which will be replaced later
+ // with a server side generated number
+
+ if (name.empty())
+ {
+ name = llformat("Session %d", session_num++);
+ }
+
+ gIMMgr->addSession(name, type, members[0], members);
+
+ return true;
+}
+
+bool LLInventoryPanel::attachObject(const LLSD& userdata)
+{
+ std::set<LLUUID> selected_items;
+ mFolders->getSelectionList(selected_items);
+
+ std::string joint_name = userdata.asString();
+ LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
+ LLViewerJointAttachment* attachmentp = NULL;
+ for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+ iter != avatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ if (attachment->getName() == joint_name)
+ {
+ attachmentp = attachment;
+ break;
+ }
+ }
+ if (attachmentp == NULL)
+ {
+ return true;
+ }
+
+ for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin();
+ set_iter != selected_items.end();
+ ++set_iter)
+ {
+ const LLUUID &id = *set_iter;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id);
+ if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
+ {
+ rez_attachment(item, attachmentp);
+ }
+ else if(item && item->isComplete())
+ {
+ // must be in library. copy it to our inventory and put it on.
+ LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
+ copy_inventory_item(gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ }
+ gFocusMgr.setKeyboardFocus(NULL);
+
+ return true;
+}
+
+
+//----------------------------------------------------------------------------
+
+// static DEBUG ONLY:
+void LLInventoryPanel::dumpSelectionInformation(void* user_data)
+{
+ LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
+ iv->mFolders->dumpSelectionInformation();
+}
+
+BOOL LLInventoryPanel::getSinceLogoff()
+{
+ return mFolders->getFilter()->isSinceLogoff();
+}
+
+void example_param_block_usage()
+{
+ LLInventoryPanel::Params param_block;
+ param_block.name(std::string("inventory"));
+
+ param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER);
+ param_block.allow_multi_select(true);
+ param_block.filter(LLInventoryPanel::Filter()
+ .sort_order(1)
+ .types(0xffff0000));
+ param_block.inventory(&gInventory);
+ param_block.has_border(true);
+
+ LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+
+ param_block = LLInventoryPanel::Params();
+ param_block.name(std::string("inventory"));
+
+ //LLSD param_block_sd;
+ //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER;
+ //param_block_sd["allow_multi_select"] = true;
+ //param_block_sd["filter"]["sort_order"] = 1;
+ //param_block_sd["filter"]["types"] = (S32)0xffff0000;
+ //param_block_sd["has_border"] = true;
+
+ //LLInitParam::LLSDParser(param_block_sd).parse(param_block);
+
+ LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+}
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 876151479f..9f0eed2cbe 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -33,6 +33,7 @@ #include "llviewerprecompiledheaders.h"
#include "llpanelmaininventory.h"
+#include "lldndbutton.h"
#include "llfloaterinventory.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
@@ -43,6 +44,7 @@ #include "llsdserialize.h"
#include "llspinctrl.h"
#include "lltooldraganddrop.h"
+#include "llviewermenu.h"
static LLRegisterPanelClassWrapper<LLPanelMainInventory> t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor?
@@ -78,7 +80,12 @@ private: ///----------------------------------------------------------------------------
LLPanelMainInventory::LLPanelMainInventory()
- : LLPanel()
+ : LLPanel(),
+ mActivePanel(NULL),
+ mSavedFolderState(NULL),
+ mFilterText(""),
+ mMenuGearDefault(NULL),
+ mMenuAdd(NULL)
{
LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
// Menu Callbacks (non contex menus)
@@ -125,8 +132,7 @@ BOOL LLPanelMainInventory::postBuild() mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
mActivePanel->getFilter()->markDefault();
mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
- mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2));
- mActivePanel->getRootFolder()->openFolder("My Inventory");
+ mActivePanel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, mActivePanel, _1, _2));
}
LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
if (recent_items_panel)
@@ -135,7 +141,7 @@ BOOL LLPanelMainInventory::postBuild() recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
recent_items_panel->getFilter()->markDefault();
- recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2));
+ recent_items_panel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, recent_items_panel, _1, _2));
}
// Now load the stored settings from disk, if available.
@@ -163,7 +169,6 @@ BOOL LLPanelMainInventory::postBuild() }
-
mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
if (mFilterEditor)
{
@@ -176,10 +181,38 @@ BOOL LLPanelMainInventory::postBuild() childSetLabelArg("Upload Sound", "[COST]", upload_cost);
childSetLabelArg("Upload Animation", "[COST]", upload_cost);
childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
-
+
+ initListCommandsHandlers();
return TRUE;
}
+void LLPanelMainInventory::initListCommandsHandlers()
+{
+ mListCommands = getChild<LLPanel>("bottom_panel");
+
+ mListCommands->childSetAction("options_gear_btn", boost::bind(&LLPanelMainInventory::onGearButtonClick, this));
+ mListCommands->childSetAction("trash_btn", boost::bind(&LLPanelMainInventory::onTrashButtonClick, this));
+ mListCommands->childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddButtonClick, this));
+ /*
+ mListCommands->getChild<LLButton>("add_btn")->setHeldDownCallback(boost::bind(&LLPanelMainInventory::onAddButtonHeldDown, this));
+ static const LLSD add_landmark_command("add_landmark");
+ mListCommands->childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddAction, this, add_landmark_command));
+ */
+
+ LLDragAndDropButton* trash_btn = mListCommands->getChild<LLDragAndDropButton>("trash_btn");
+ trash_btn->setDragAndDropHandler(boost::bind(&LLPanelMainInventory::handleDragAndDropToTrash, this
+ , _4 // BOOL drop
+ , _5 // EDragAndDropType cargo_type
+ , _7 // EAcceptance* accept
+ ));
+
+ mCommitCallbackRegistrar.add("Inventory.GearDefault.Custom.Action", boost::bind(&LLPanelMainInventory::onCustomAction, this, _2));
+ mEnableCallbackRegistrar.add("Inventory.GearDefault.Enable", boost::bind(&LLPanelMainInventory::isActionEnabled, this, _2));
+ mMenuGearDefault = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_add.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+
+}
+
// Destroys the object
LLPanelMainInventory::~LLPanelMainInventory( void )
{
@@ -550,6 +583,12 @@ void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_ getChild<LLInventoryPanel>("Recent Items")->setSelectCallback(cb);
}
+void LLPanelMainInventory::onSelectionChange(LLInventoryPanel *panel, const std::deque<LLFolderViewItem*>& items, BOOL user_action)
+{
+ updateListCommands();
+ panel->onSelectionChange(items, user_action);
+}
+
///----------------------------------------------------------------------------
/// LLFloaterInventoryFinder
///----------------------------------------------------------------------------
@@ -817,3 +856,134 @@ void LLFloaterInventoryFinder::selectNoTypes(void* user_data) self->childSetValue("check_texture", FALSE);
self->childSetValue("check_snapshot", FALSE);
}
+
+
+
+
+
+void LLPanelMainInventory::updateListCommands()
+{
+ bool trash_enabled = isActionEnabled("delete");
+
+ mListCommands->childSetEnabled("trash_btn", trash_enabled);
+}
+
+void LLPanelMainInventory::onGearButtonClick()
+{
+ showActionMenu(mMenuGearDefault,"options_gear_btn");
+}
+
+void LLPanelMainInventory::onAddButtonClick()
+{
+ showActionMenu(mMenuAdd,"add_btn");
+}
+
+void LLPanelMainInventory::showActionMenu(LLMenuGL* menu, std::string spawning_view_name)
+{
+ if (menu)
+ {
+ menu->buildDrawLabels();
+ menu->updateParent(LLMenuGL::sMenuContainer);
+ LLView* spawning_view = getChild<LLView> (spawning_view_name);
+ S32 menu_x, menu_y;
+ //show menu in co-ordinates of panel
+ spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this);
+ menu_y += menu->getRect().getHeight();
+ LLMenuGL::showPopup(this, menu, menu_x, menu_y);
+ }
+}
+
+void LLPanelMainInventory::onTrashButtonClick()
+{
+ onClipboardAction("delete");
+}
+
+void LLPanelMainInventory::onClipboardAction(const LLSD& userdata)
+{
+ std::string command_name = userdata.asString();
+ getActivePanel()->getRootFolder()->doToSelected(getActivePanel()->getModel(),command_name);
+}
+
+void LLPanelMainInventory::onCustomAction(const LLSD& userdata)
+{
+ const std::string command_name = userdata.asString();
+ if (command_name == "new_window")
+ {
+ newWindow();
+ }
+ if (command_name == "sort_by_name")
+ {
+ const LLSD arg = "name";
+ setSortBy(arg);
+ }
+ if (command_name == "sort_by_recent")
+ {
+ const LLSD arg = "date";
+ setSortBy(arg);
+ }
+ if (command_name == "show_filters")
+ {
+ toggleFindOptions();
+ }
+ if (command_name == "reset_filters")
+ {
+ resetFilters();
+ }
+ if (command_name == "close_folders")
+ {
+ closeAllFolders();
+ }
+ if (command_name == "empty_trash")
+ {
+ const std::string notification = "ConfirmEmptyTrash";
+ gInventory.emptyFolderType(notification, LLAssetType::AT_TRASH);
+ }
+ if (command_name == "empty_lostnfound")
+ {
+ const std::string notification = "ConfirmEmptyLostAndFound";
+ gInventory.emptyFolderType(notification, LLAssetType::AT_LOST_AND_FOUND);
+ }
+ if (command_name == "save_texture")
+ {
+ }
+}
+
+BOOL LLPanelMainInventory::isActionEnabled(const LLSD& userdata)
+{
+ const std::string command_name = userdata.asString();
+ if (command_name == "delete")
+ {
+ BOOL can_delete = FALSE;
+ LLFolderView *folder = getActivePanel()->getRootFolder();
+ if (folder)
+ {
+ can_delete = TRUE;
+ std::set<LLUUID> selection_set;
+ folder->getSelectionList(selection_set);
+ for (std::set<LLUUID>::iterator iter = selection_set.begin();
+ iter != selection_set.end();
+ ++iter)
+ {
+ const LLUUID &item_id = (*iter);
+ LLFolderViewItem *item = folder->getItemByID(item_id);
+ can_delete &= item->getListener()->isItemRemovable();
+ }
+ return can_delete;
+ }
+ }
+ return FALSE;
+}
+
+bool LLPanelMainInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept)
+{
+ *accept = ACCEPT_NO;
+
+ const bool is_enabled = isActionEnabled("delete");
+ if (is_enabled) *accept = ACCEPT_YES_MULTI;
+
+ if (is_enabled && drop)
+ {
+ onClipboardAction("delete");
+ }
+ return true;
+}
diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h index a2b988e80c..f7b9fd383e 100644 --- a/indra/newview/llpanelmaininventory.h +++ b/indra/newview/llpanelmaininventory.h @@ -1,125 +1,145 @@ -/** - * @file llpanelmaininventory.h - * @brief llpanelmaininventory.h - * class definition - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLPANELMAININVENTORY_H -#define LL_LLPANELMAININVENTORY_H - -#include "llpanel.h" -#include "llinventorymodel.h" -#include "llfolderview.h" - -class LLFolderViewItem; -class LLInventoryPanel; -class LLSaveFolderState; -class LLFilterEditor; -class LLTabContainer; -class LLFloaterInventoryFinder; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLPanelMainInventory -// -// This is a panel used to view and control an agent's inventory, -// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters). -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLPanelMainInventory : public LLPanel, LLInventoryObserver -{ -public: - friend class LLFloaterInventoryFinder; - - LLPanelMainInventory(); - ~LLPanelMainInventory(); - - BOOL postBuild(); - - virtual BOOL handleKeyHere(KEY key, MASK mask); - - // Inherited functionality - /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - /*virtual*/ void changed(U32 mask); - - LLInventoryPanel* getPanel() { return mActivePanel; } - LLInventoryPanel* getActivePanel() { return mActivePanel; } - - const std::string& getFilterText() const { return mFilterText; } - - void setSelectCallback(const LLFolderView::signal_t::slot_type& cb); - -protected: - // - // Misc functions - // - void setFilterTextFromFilter(); - void startSearch(); - - void toggleFindOptions(); - - static BOOL filtersVisible(void* user_data); - void onClearSearch(); - static void onFoldersByName(void *user_data); - static BOOL checkFoldersByName(void *user_data); - void onFilterEdit(const std::string& search_string ); - static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward); - void onFilterSelected(); - - const std::string getFilterSubString(); - void setFilterSubString(const std::string& string); - - // menu callbacks - void doToSelected(const LLSD& userdata); - void closeAllFolders(); - void newWindow(); - void doCreate(const LLSD& userdata); - void resetFilters(); - void setSortBy(const LLSD& userdata); - -private: - LLFloaterInventoryFinder* getFinder(); - - LLFilterEditor* mFilterEditor; - LLTabContainer* mFilterTabs; - LLHandle<LLFloater> mFinderHandle; - LLInventoryPanel* mActivePanel; - LLSaveFolderState* mSavedFolderState; - - std::string mFilterText; -}; - -#endif // LL_LLPANELMAININVENTORY_H - - - +/**
+ * @file llpanelmaininventory.h
+ * @brief llpanelmaininventory.h
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELMAININVENTORY_H
+#define LL_LLPANELMAININVENTORY_H
+
+#include "llpanel.h"
+#include "llinventorymodel.h"
+#include "llfolderview.h"
+
+class LLFolderViewItem;
+class LLInventoryPanel;
+class LLSaveFolderState;
+class LLFilterEditor;
+class LLTabContainer;
+class LLFloaterInventoryFinder;
+class LLMenuGL;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLPanelMainInventory
+//
+// This is a panel used to view and control an agent's inventory,
+// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters).
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLPanelMainInventory : public LLPanel, LLInventoryObserver
+{
+public:
+ friend class LLFloaterInventoryFinder;
+
+ LLPanelMainInventory();
+ ~LLPanelMainInventory();
+
+ BOOL postBuild();
+
+ virtual BOOL handleKeyHere(KEY key, MASK mask);
+
+ // Inherited functionality
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+ /*virtual*/ void changed(U32 mask);
+
+ LLInventoryPanel* getPanel() { return mActivePanel; }
+ LLInventoryPanel* getActivePanel() { return mActivePanel; }
+ const LLInventoryPanel* getActivePanel() const { return mActivePanel; }
+
+ const std::string& getFilterText() const { return mFilterText; }
+
+ void setSelectCallback(const LLFolderView::signal_t::slot_type& cb);
+
+protected:
+ //
+ // Misc functions
+ //
+ void setFilterTextFromFilter();
+ void startSearch();
+
+ void toggleFindOptions();
+
+ static BOOL filtersVisible(void* user_data);
+ void onClearSearch();
+ static void onFoldersByName(void *user_data);
+ static BOOL checkFoldersByName(void *user_data);
+ void onFilterEdit(const std::string& search_string );
+ static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
+ void onFilterSelected();
+
+ const std::string getFilterSubString();
+ void setFilterSubString(const std::string& string);
+
+ // menu callbacks
+ void doToSelected(const LLSD& userdata);
+ void closeAllFolders();
+ void newWindow();
+ void doCreate(const LLSD& userdata);
+ void resetFilters();
+ void setSortBy(const LLSD& userdata);
+
+ // List Commands Handlers
+ void initListCommandsHandlers();
+ void updateListCommands();
+ void onGearButtonClick();
+ void onAddButtonClick();
+ void showActionMenu(LLMenuGL* menu, std::string spawning_view_name);
+ void onTrashButtonClick();
+ void onClipboardAction(const LLSD& userdata);
+ BOOL isActionEnabled(const LLSD& command_name);
+ void onCustomAction(const LLSD& command_name);
+ bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept);
+
+ void onSelectionChange(LLInventoryPanel *panel, const std::deque<LLFolderViewItem*>& items, BOOL user_action);
+
+private:
+ LLFloaterInventoryFinder* getFinder();
+
+ LLFilterEditor* mFilterEditor;
+ LLTabContainer* mFilterTabs;
+ LLHandle<LLFloater> mFinderHandle;
+ LLInventoryPanel* mActivePanel;
+ LLSaveFolderState* mSavedFolderState;
+
+ LLPanel* mListCommands;
+ LLMenuGL* mMenuGearDefault;
+ LLMenuGL* mMenuAdd;
+
+ std::string mFilterText;
+};
+
+#endif // LL_LLPANELMAININVENTORY_H
+
+
+
diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml new file mode 100644 index 0000000000..cfe46fc642 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml @@ -0,0 +1,36 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu + layout="topleft" + left="0" + mouse_opaque="false" + name="menu_folder_gear" + visible="false"> + <menu_item_call + label="Upload" + layout="topleft" + name="upload"> + </menu_item_call> + <menu_item_call + label="Folder" + layout="topleft" + name="add_folder"> + <on_click + function="Inventory.Add.Action" + parameter="folder" /> + <menu_item_call + label="Script" + layout="topleft" + name="add_script"> + <on_click + function="Inventory.Add.Action" + parameter="script" /> + </menu_item_call> + <menu_item_call + label="Note" + layout="topleft" + name="add_note"> + <on_click + function="Inventory.Add.Action" + parameter="note" /> + </menu_item_call> +</menu> diff --git a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml new file mode 100644 index 0000000000..1592ba7bc7 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml @@ -0,0 +1,90 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu + bottom="806" + layout="topleft" + left="0" + mouse_opaque="false" + name="menu_gear_default" + visible="false"> + <menu_item_call + label="New Inventory Window" + layout="topleft" + name="new_window"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="new_window" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Sort by Name" + layout="topleft" + name="sort_by_name"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="sort_by_name" /> + </menu_item_call> + <menu_item_call + label="Sort by Most Recent" + layout="topleft" + name="sort_by_recent"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="sort_by_recent" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Show Filters" + layout="topleft" + name="show_filters"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="show_filters" /> + </menu_item_call> + <menu_item_call + label="Reset Filters" + layout="topleft" + name="reset_filters"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="reset_filters" /> + </menu_item_call> + <menu_item_call + label="Close All Folders" + layout="topleft" + name="close_folders"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="close_folders" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Empty Trash" + layout="topleft" + name="empty_trash"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="empty_trash" /> + </menu_item_call> + <menu_item_call + label="Empty Lost and Found" + layout="topleft" + name="empty_lostnfound"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="empty_lostnfound" /> + </menu_item_call> + <menu_item_call + label="Save Texture As" + layout="topleft" + name="save_texture"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="save_texture" /> + <on_enable + function="Inventory.GearDefault.Enable" + parameter="save_texture" /> + </menu_item_call> +</menu> diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml index 8c5bf768d6..fcee0ef953 100644 --- a/indra/newview/skins/default/xui/en/panel_main_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml @@ -52,6 +52,57 @@ top_delta="0"
width="290" />
</tab_container>
+
+ <panel
+ background_visible="true"
+ bevel_style="none"
+ bottom="0"
+ follows="left|right|bottom"
+ height="30"
+ layout="bottomleft"
+ left="0"
+ visible="true"
+ name="bottom_panel"
+ width="330">
+ <button
+ follows="bottom|left"
+ tool_tip="Show additional options"
+ height="18"
+ image_disabled="OptionsMenu_Disabled"
+ image_selected="OptionsMenu_Press"
+ image_unselected="OptionsMenu_Off"
+ layout="topleft"
+ left="10"
+ name="options_gear_btn"
+ picture_style="true"
+ top="6"
+ width="18" />
+ <button
+ follows="bottom|left"
+ height="18"
+ image_selected="AddItem_Press"
+ image_unselected="AddItem_Off"
+ image_disabled="AddItem_Disabled"
+ layout="topleft"
+ left_pad="5"
+ name="add_btn"
+ picture_style="true"
+ tool_tip="Add new item"
+ width="18" />
+ <dnd_button
+ follows="bottom|right"
+ height="18"
+ image_selected="TrashItem_Press"
+ image_unselected="TrashItem_Off"
+ layout="topleft"
+ right="-5"
+ name="trash_btn"
+ picture_style="true"
+ tool_tip="Remove selected item"
+ top="6"
+ width="18" />
+ </panel>
+
<menu_bar
bg_visible="false"
follows="left|top|right"
@@ -60,7 +111,8 @@ left_delta="0"
mouse_opaque="false"
name="Inventory Menu"
- top_delta="-45"
+ top="15"
+ visible="true"
width="290">
<menu
height="101"
|