diff options
| author | Anchor <none@none> | 2017-09-06 03:24:58 -0700 | 
|---|---|---|
| committer | Anchor <none@none> | 2017-09-06 03:24:58 -0700 | 
| commit | 8c7edbef183e284186da583c4c9b55fe2bc972d1 (patch) | |
| tree | 8f1add3f2aeedae6fac704db8ac5cb158c0d3888 /indra | |
| parent | 33ef63f3ed03bf5444bc642c3f2d4c0c623d1295 (diff) | |
1024*1024 baking viewer updates
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/llappearance/llavatarappearancedefines.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/character/avatar_lad.xml | 20 | ||||
| -rw-r--r-- | indra/newview/lldynamictexture.cpp | 4 | 
3 files changed, 14 insertions, 14 deletions
diff --git a/indra/llappearance/llavatarappearancedefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp index f1c78946a1..17da19a710 100644 --- a/indra/llappearance/llavatarappearancedefines.cpp +++ b/indra/llappearance/llavatarappearancedefines.cpp @@ -27,8 +27,8 @@  #include "linden_common.h"  #include "llavatarappearancedefines.h" -const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 512; -const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 512; +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024; +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024;  const S32 LLAvatarAppearanceDefines::IMPOSTOR_PERIOD = 2;  using namespace LLAvatarAppearanceDefines; diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 90f06746c9..ee620b39b8 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -8923,8 +8923,8 @@    <!-- =========================================================== -->    <layer_set      body_region="hair" -    width="512" -    height="512" +    width="1024" +    height="1024"      clear_alpha="false">      <layer        name="base" @@ -8953,8 +8953,8 @@    <layer_set      body_region="head" -    width="512" -    height="512"> +    width="1024" +    height="1024">      <layer         name="head bump base"         fixed_color = "128,128,128,255" @@ -10031,8 +10031,8 @@ render_pass="bump">    <!-- =========================================================== -->    <layer_set     body_region="upper_body" -   width="512" -   height="512"> +   width="1024" +   height="1024">      <layer       name="base_upperbody bump"       render_pass="bump" @@ -11282,8 +11282,8 @@ render_pass="bump">    <!-- =========================================================== -->    <layer_set     body_region="lower_body" -   width="512" -   height="512"> +   width="1024" +   height="1024">      <layer         name="lower body bump base"         fixed_color = "128,128,128,255" @@ -12241,8 +12241,8 @@ render_pass="bump">    <!-- =========================================================== -->    <layer_set     body_region="skirt" -   width="512" -   height="512" +   width="1024" +   height="1024"     clear_alpha="false">      <layer       name="skirt_fabric" diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index fa9a0712fa..800c36f911 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -126,8 +126,8 @@ BOOL LLViewerDynamicTexture::render()  void LLViewerDynamicTexture::preRender(BOOL clear_depth)  {  	//only images up to 512x512 are supported -	llassert(mFullHeight <= 512); -	llassert(mFullWidth <= 512); +	//llassert(mFullHeight <= 512); +	//llassert(mFullWidth <= 512);  	if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI)  	{ //using offscreen render target, just use the bottom left corner  | 
