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authorMnikolenko Productengine <mnikolenko@productengine.com>2022-02-02 16:39:28 +0200
committerMnikolenko Productengine <mnikolenko@productengine.com>2022-02-02 16:39:28 +0200
commit8b7691498ff188c286436c78a53ce7c494b0df83 (patch)
tree67f25fe085dec2249e3ae0de22a9665731c2dbf2 /indra
parent2f254976064487956e84094b97f72c893a086568 (diff)
SL-16758 Show light controls regardless of current graphic settings
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llpanelvolume.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp
index 89c558e4f8..0151eabba9 100644
--- a/indra/newview/llpanelvolume.cpp
+++ b/indra/newview/llpanelvolume.cpp
@@ -587,13 +587,6 @@ void LLPanelVolume::refresh()
mRootObject = NULL;
}
- BOOL visible = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 0 ? TRUE : FALSE;
-
- getChildView("Light FOV")->setVisible( visible);
- getChildView("Light Focus")->setVisible( visible);
- getChildView("Light Ambiance")->setVisible( visible);
- getChildView("light texture control")->setVisible( visible);
-
bool enable_mesh = false;
LLSD sim_features;