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author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-02-02 16:39:28 +0200 |
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committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-02-02 16:39:28 +0200 |
commit | 8b7691498ff188c286436c78a53ce7c494b0df83 (patch) | |
tree | 67f25fe085dec2249e3ae0de22a9665731c2dbf2 /indra | |
parent | 2f254976064487956e84094b97f72c893a086568 (diff) |
SL-16758 Show light controls regardless of current graphic settings
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llpanelvolume.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 89c558e4f8..0151eabba9 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -587,13 +587,6 @@ void LLPanelVolume::refresh() mRootObject = NULL; } - BOOL visible = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 0 ? TRUE : FALSE; - - getChildView("Light FOV")->setVisible( visible); - getChildView("Light Focus")->setVisible( visible); - getChildView("Light Ambiance")->setVisible( visible); - getChildView("light texture control")->setVisible( visible); - bool enable_mesh = false; LLSD sim_features; |