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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-02-02 01:08:08 +0200
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-02-02 01:08:08 +0200
commit2f254976064487956e84094b97f72c893a086568 (patch)
treee1aea370f25fcf02f10500d0e9b8543c8944f116 /indra
parentccb191e3bfa1c10b0e5d6845d7be4c6e35fe269f (diff)
SL-16746 Avatar animation preview shouldn't show skirt
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llfloaterbvhpreview.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index 687d820a18..0948847418 100644
--- a/indra/newview/llfloaterbvhpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -1047,7 +1047,11 @@ LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicT
mDummyAvatar = (LLVOAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion(), LLViewerObject::CO_FLAG_UI_AVATAR);
mDummyAvatar->mSpecialRenderMode = 1;
mDummyAvatar->startMotion(ANIM_AGENT_STAND, BASE_ANIM_TIME_OFFSET);
- mDummyAvatar->hideSkirt();
+
+ // on idle overall apperance update will set skirt to visible, so either
+ // call early or account for mSpecialRenderMode in updateMeshVisibility
+ mDummyAvatar->updateOverallAppearance();
+ mDummyAvatar->hideSkirt();
// stop extraneous animations
mDummyAvatar->stopMotion( ANIM_AGENT_HEAD_ROT, TRUE );