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authorgraham linden <graham@lindenlab.com>2013-04-24 10:45:41 -0700
committergraham linden <graham@lindenlab.com>2013-04-24 10:45:41 -0700
commit6de39cec19265320c4b9f38e50e1a847d3dee5d2 (patch)
tree86abb154a90c97132b232f75b63b23e225476596 /indra
parent339770698c0152d68d9b47ab73f8c6a5d9d8edfe (diff)
parent4ae48c225b1bb82a5667757fea53ff5c0646a5c4 (diff)
Merged lindenlab/viewer-development-materials into default
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl11
1 files changed, 8 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index a8efd3e95b..77d02b36ff 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -182,18 +182,23 @@ void main()
//vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.));
vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
- vary_pointlight_col = diffuse_color.rgb;
+ vec3 diff = pow(diffuse_color.rgb, vec3(2.2));
+
+
+
+ vary_pointlight_col = diff;
+
col.rgb = vec3(0,0,0);
// Add windlight lights
col.rgb = atmosAmbient(col.rgb);
- vary_ambient = col.rgb*diffuse_color.rgb;
+ vary_ambient = col.rgb*diff.rgb;
vary_directional.rgb = atmosAffectDirectionalLight(1.0f);
- col.rgb = col.rgb*diffuse_color.rgb;
+ col.rgb = col.rgb*diff.rgb;
#ifdef USE_VERTEX_COLOR
vertex_color = col;