diff options
author | graham linden <graham@lindenlab.com> | 2013-04-24 10:45:41 -0700 |
---|---|---|
committer | graham linden <graham@lindenlab.com> | 2013-04-24 10:45:41 -0700 |
commit | 6de39cec19265320c4b9f38e50e1a847d3dee5d2 (patch) | |
tree | 86abb154a90c97132b232f75b63b23e225476596 /indra | |
parent | 339770698c0152d68d9b47ab73f8c6a5d9d8edfe (diff) | |
parent | 4ae48c225b1bb82a5667757fea53ff5c0646a5c4 (diff) |
Merged lindenlab/viewer-development-materials into default
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index a8efd3e95b..77d02b36ff 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -182,18 +182,23 @@ void main() //vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.)); vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a); - vary_pointlight_col = diffuse_color.rgb; + vec3 diff = pow(diffuse_color.rgb, vec3(2.2)); + + + + vary_pointlight_col = diff; + col.rgb = vec3(0,0,0); // Add windlight lights col.rgb = atmosAmbient(col.rgb); - vary_ambient = col.rgb*diffuse_color.rgb; + vary_ambient = col.rgb*diff.rgb; vary_directional.rgb = atmosAffectDirectionalLight(1.0f); - col.rgb = col.rgb*diffuse_color.rgb; + col.rgb = col.rgb*diff.rgb; #ifdef USE_VERTEX_COLOR vertex_color = col; |