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author | Cosmic Linden <cosmic@lindenlab.com> | 2023-03-08 10:02:53 -0800 |
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committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-03-09 12:10:41 -0800 |
commit | 65fe41eb6e0df6029e9187a26e1aee5f27fa70d6 (patch) | |
tree | e6df68d53f04530f7544d6370e6bb008aa5d8c24 /indra | |
parent | 40e942b4910d69043b00de4cf64299ae8932f47d (diff) |
SL-19330: Fix texture animation in wrong direction when setting material on another side
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llvovolume.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 853c580964..e69dea3444 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -670,6 +670,21 @@ void LLVOVolume::animateTextures() } else { + if (!(result & LLViewerTextureAnim::ROTATE)) + { + rot = 0.0f; + } + if (!(result & LLViewerTextureAnim::TRANSLATE)) + { + off_s = 0.0f; + off_t = 0.0f; + } + if (!(result & LLViewerTextureAnim::SCALE)) + { + scale_s = 1.0f; + scale_t = 1.0f; + } + // For PBR materials, use Blinn-Phong rotation as hint for // translation direction. In a Blinn-Phong material, the // translation direction would be a byproduct the texture |