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| author | Cosmic Linden <cosmic@lindenlab.com> | 2023-03-08 10:02:53 -0800 | 
|---|---|---|
| committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-03-09 12:10:41 -0800 | 
| commit | 65fe41eb6e0df6029e9187a26e1aee5f27fa70d6 (patch) | |
| tree | e6df68d53f04530f7544d6370e6bb008aa5d8c24 | |
| parent | 40e942b4910d69043b00de4cf64299ae8932f47d (diff) | |
SL-19330: Fix texture animation in wrong direction when setting material on another side
| -rw-r--r-- | indra/newview/llvovolume.cpp | 15 | 
1 files changed, 15 insertions, 0 deletions
| diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 853c580964..e69dea3444 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -670,6 +670,21 @@ void LLVOVolume::animateTextures()                  }                  else                  { +                    if (!(result & LLViewerTextureAnim::ROTATE)) +                    { +                        rot = 0.0f; +                    } +                    if (!(result & LLViewerTextureAnim::TRANSLATE)) +                    { +                        off_s = 0.0f; +                        off_t = 0.0f; +                    } +                    if (!(result & LLViewerTextureAnim::SCALE)) +                    { +                        scale_s = 1.0f; +                        scale_t = 1.0f; +                    } +                      // For PBR materials, use Blinn-Phong rotation as hint for                      // translation direction. In a Blinn-Phong material, the                      // translation direction would be a byproduct the texture | 
