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authorDave Parks <davep@lindenlab.com>2010-06-03 12:53:11 -0500
committerDave Parks <davep@lindenlab.com>2010-06-03 12:53:11 -0500
commit64d51dbc4482c12bc1ae56598b924cfe6f0ff0e9 (patch)
tree482cc191426a9332d3b900b7f8136f6a340ddb64 /indra
parent8b16faec3096e32b76b227efcb67fd33e7254f40 (diff)
parent26ba00b5554d20ee958693ced87b36fa7f6e3d99 (diff)
merge
Diffstat (limited to 'indra')
-rw-r--r--indra/llmath/CMakeLists.txt2
-rw-r--r--indra/llmath/llcamera.cpp216
-rw-r--r--indra/llmath/llcamera.h29
-rw-r--r--indra/llmath/lloctree.h257
-rw-r--r--indra/llmath/lltreenode.h3
-rw-r--r--indra/llmath/llvolume.cpp434
-rw-r--r--indra/llmath/llvolume.h35
-rw-r--r--indra/llrender/llrender.cpp97
-rw-r--r--indra/llrender/llrender.h13
-rw-r--r--indra/llrender/llvertexbuffer.h11
-rw-r--r--indra/llui/lllineeditor.cpp9
-rw-r--r--indra/llui/llview.cpp22
-rw-r--r--indra/newview/lldrawable.cpp163
-rw-r--r--indra/newview/lldrawable.h34
-rw-r--r--indra/newview/llface.cpp745
-rw-r--r--indra/newview/llface.h15
-rw-r--r--indra/newview/llflexibleobject.cpp6
-rw-r--r--indra/newview/llflexibleobject.h2
-rw-r--r--indra/newview/llhudicon.cpp7
-rw-r--r--indra/newview/llhudtext.cpp7
-rw-r--r--indra/newview/llpanelprimmediacontrols.cpp1
-rw-r--r--indra/newview/llselectmgr.cpp16
-rw-r--r--indra/newview/llspatialpartition.cpp562
-rw-r--r--indra/newview/llspatialpartition.h80
-rw-r--r--indra/newview/llsurfacepatch.cpp6
-rw-r--r--indra/newview/llviewerdisplay.cpp7
-rw-r--r--indra/newview/llviewerobject.cpp40
-rw-r--r--indra/newview/llviewerobject.h4
-rw-r--r--indra/newview/llviewerpartsim.cpp4
-rw-r--r--indra/newview/llviewerwindow.cpp21
-rw-r--r--indra/newview/llviewerwindow.h6
-rw-r--r--indra/newview/llvoavatar.cpp100
-rw-r--r--indra/newview/llvoavatar.h10
-rw-r--r--indra/newview/llvograss.cpp8
-rw-r--r--indra/newview/llvopartgroup.cpp10
-rw-r--r--indra/newview/llvopartgroup.h2
-rw-r--r--indra/newview/llvosurfacepatch.cpp19
-rw-r--r--indra/newview/llvosurfacepatch.h2
-rw-r--r--indra/newview/llvotree.cpp17
-rw-r--r--indra/newview/llvotree.h2
-rw-r--r--indra/newview/llvovolume.cpp35
-rw-r--r--indra/newview/llvovolume.h6
-rw-r--r--indra/newview/llvowater.cpp20
-rw-r--r--indra/newview/llvowater.h2
-rw-r--r--indra/newview/pipeline.cpp257
-rw-r--r--indra/newview/pipeline.h9
46 files changed, 2153 insertions, 1200 deletions
diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt
index 367486eee7..dda07133d5 100644
--- a/indra/llmath/CMakeLists.txt
+++ b/indra/llmath/CMakeLists.txt
@@ -22,6 +22,7 @@ set(llmath_SOURCE_FILES
llsphere.cpp
llvolume.cpp
llvolumemgr.cpp
+ llvolumeoctree.cpp
llsdutil_math.cpp
m3math.cpp
m4math.cpp
@@ -66,6 +67,7 @@ set(llmath_HEADER_FILES
llmatrix4a.h
llvolume.h
llvolumemgr.h
+ llvolumeoctree.h
llsdutil_math.h
m3math.h
m4math.h
diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp
index 487ed6451f..6b56e4870e 100644
--- a/indra/llmath/llcamera.cpp
+++ b/indra/llmath/llcamera.cpp
@@ -48,10 +48,10 @@ LLCamera::LLCamera() :
mPlaneCount(6),
mFrustumCornerDist(0.f)
{
+ alignPlanes();
calculateFrustumPlanes();
}
-
LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_pixels, F32 near_plane, F32 far_plane) :
LLCoordFrame(),
mViewHeightInPixels(view_height_in_pixels),
@@ -59,6 +59,7 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p
mPlaneCount(6),
mFrustumCornerDist(0.f)
{
+ alignPlanes();
mAspect = llclamp(aspect_ratio, MIN_ASPECT_RATIO, MAX_ASPECT_RATIO);
mNearPlane = llclamp(near_plane, MIN_NEAR_PLANE, MAX_NEAR_PLANE);
if(far_plane < 0) far_plane = DEFAULT_FAR_PLANE;
@@ -67,6 +68,23 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p
setView(vertical_fov_rads);
}
+LLCamera::~LLCamera()
+{
+
+}
+
+const LLCamera& LLCamera::operator=(const LLCamera& rhs)
+{
+ memcpy(this, &rhs, sizeof(LLCamera));
+ alignPlanes();
+ LLVector4a::memcpyNonAliased16((F32*) mAgentPlanes, (F32*) rhs.mAgentPlanes, 4*7);
+ return *this;
+}
+
+void LLCamera::alignPlanes()
+{
+ mAgentPlanes = (LLPlane*) LL_NEXT_ALIGNED_ADDRESS<U8>(mAgentPlaneBuffer);
+}
// ---------------- LLCamera::getFoo() member functions ----------------
@@ -91,8 +109,8 @@ F32 LLCamera::getMaxView() const
void LLCamera::setUserClipPlane(LLPlane plane)
{
mPlaneCount = 7;
- mAgentPlanes[6].p = plane;
- mAgentPlanes[6].mask = calcPlaneMask(plane);
+ mAgentPlanes[6] = plane;
+ mPlaneMask[6] = calcPlaneMask(plane);
}
void LLCamera::disableUserClipPlane()
@@ -164,129 +182,66 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer)
// ---------------- test methods ----------------
-S32 LLCamera::AABBInFrustum(const LLVector3 &center, const LLVector3& radius)
-{
- static const LLVector3 scaler[] = {
- LLVector3(-1,-1,-1),
- LLVector3( 1,-1,-1),
- LLVector3(-1, 1,-1),
- LLVector3( 1, 1,-1),
- LLVector3(-1,-1, 1),
- LLVector3( 1,-1, 1),
- LLVector3(-1, 1, 1),
- LLVector3( 1, 1, 1)
+S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
+{
+ static const LLVector4a scaler[] = {
+ LLVector4a(-1,-1,-1),
+ LLVector4a( 1,-1,-1),
+ LLVector4a(-1, 1,-1),
+ LLVector4a( 1, 1,-1),
+ LLVector4a(-1,-1, 1),
+ LLVector4a( 1,-1, 1),
+ LLVector4a(-1, 1, 1),
+ LLVector4a( 1, 1, 1)
};
U8 mask = 0;
S32 result = 2;
- /*if (mFrustumCornerDist > 0.f && radius.magVecSquared() > mFrustumCornerDist * mFrustumCornerDist)
- { //box is larger than frustum, check frustum quads against box planes
-
- static const LLVector3 dir[] =
- {
- LLVector3(1, 0, 0),
- LLVector3(-1, 0, 0),
- LLVector3(0, 1, 0),
- LLVector3(0, -1, 0),
- LLVector3(0, 0, 1),
- LLVector3(0, 0, -1)
- };
-
- U32 quads[] =
+ for (U32 i = 0; i < mPlaneCount; i++)
+ {
+ mask = mPlaneMask[i];
+ if (mask == 0xff)
{
- 0, 1, 2, 3,
- 0, 1, 5, 4,
- 2, 3, 7, 6,
- 3, 0, 7, 4,
- 1, 2, 6, 4,
- 4, 5, 6, 7
- };
-
- result = 0;
-
- BOOL total_inside = TRUE;
- for (U32 i = 0; i < 6; i++)
- {
- LLVector3 p = center + radius.scaledVec(dir[i]);
- F32 d = -p*dir[i];
-
- for (U32 j = 0; j < 6; j++)
- { //for each quad
- F32 dist = mAgentFrustum[quads[j*4+0]]*dir[i] + d;
- if (dist > 0)
- { //at least one frustum point is outside the AABB
- total_inside = FALSE;
- for (U32 k = 1; k < 4; k++)
- { //for each other point on quad
- if ( mAgentFrustum[quads[j*4+k]]*dir[i]+d <= 0.f)
- { //quad is straddling some plane of AABB
- return 1;
- }
- }
- }
- else
- {
- for (U32 k = 1; k < 4; k++)
- {
- if (mAgentFrustum[quads[j*4+k]]*dir[i]+d > 0.f)
- {
- return 1;
- }
- }
- }
- }
+ continue;
}
- if (total_inside)
+ const LLPlane& p = mAgentPlanes[i];
+ const LLVector4a& n = reinterpret_cast<const LLVector4a&>(p);
+ float d = p.mV[3];
+ LLVector4a rscale;
+ rscale.setMul(radius, scaler[mask]);
+
+ LLVector4a minp, maxp;
+ minp.setSub(center, rscale);
+ maxp.setAdd(center, rscale);
+
+ if (n.dot3(minp) > -d)
{
- result = 1;
+ return 0;
}
- }
- else*/
- {
- for (U32 i = 0; i < mPlaneCount; i++)
+
+ if (n.dot3(maxp) > -d)
{
- mask = mAgentPlanes[i].mask;
- if (mask == 0xff)
- {
- continue;
- }
- LLPlane p = mAgentPlanes[i].p;
- LLVector3 n = LLVector3(p);
- float d = p.mV[3];
- LLVector3 rscale = radius.scaledVec(scaler[mask]);
-
- LLVector3 minp = center - rscale;
- LLVector3 maxp = center + rscale;
-
- if (n * minp > -d)
- {
- return 0;
- }
-
- if (n * maxp > -d)
- {
- result = 1;
- }
+ result = 1;
}
}
-
return result;
}
-S32 LLCamera::AABBInFrustumNoFarClip(const LLVector3 &center, const LLVector3& radius)
-{
- static const LLVector3 scaler[] = {
- LLVector3(-1,-1,-1),
- LLVector3( 1,-1,-1),
- LLVector3(-1, 1,-1),
- LLVector3( 1, 1,-1),
- LLVector3(-1,-1, 1),
- LLVector3( 1,-1, 1),
- LLVector3(-1, 1, 1),
- LLVector3( 1, 1, 1)
+
+S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius)
+{
+ static const LLVector4a scaler[] = {
+ LLVector4a(-1,-1,-1),
+ LLVector4a( 1,-1,-1),
+ LLVector4a(-1, 1,-1),
+ LLVector4a( 1, 1,-1),
+ LLVector4a(-1,-1, 1),
+ LLVector4a( 1,-1, 1),
+ LLVector4a(-1, 1, 1),
+ LLVector4a( 1, 1, 1)
};
U8 mask = 0;
@@ -299,25 +254,28 @@ S32 LLCamera::AABBInFrustumNoFarClip(const LLVector3 &center, const LLVector3& r
continue;
}
- mask = mAgentPlanes[i].mask;
+ mask = mPlaneMask[i];
if (mask == 0xff)
{
continue;
}
- LLPlane p = mAgentPlanes[i].p;
- LLVector3 n = LLVector3(p);
+
+ const LLPlane& p = mAgentPlanes[i];
+ const LLVector4a& n = reinterpret_cast<const LLVector4a&>(p);
float d = p.mV[3];
- LLVector3 rscale = radius.scaledVec(scaler[mask]);
+ LLVector4a rscale;
+ rscale.setMul(radius, scaler[mask]);
- LLVector3 minp = center - rscale;
- LLVector3 maxp = center + rscale;
+ LLVector4a minp, maxp;
+ minp.setSub(center, rscale);
+ maxp.setAdd(center, rscale);
- if (n * minp > -d)
+ if (n.dot3(minp) > -d)
{
return 0;
}
- if (n * maxp > -d)
+ if (n.dot3(maxp) > -d)
{
result = 1;
}
@@ -447,12 +405,12 @@ int LLCamera::sphereInFrustum(const LLVector3 &sphere_center, const F32 radius)
int res = 2;
for (int i = 0; i < 6; i++)
{
- if (mAgentPlanes[i].mask == 0xff)
+ if (mPlaneMask[i] == 0xff)
{
continue;
}
- float d = mAgentPlanes[i].p.dist(sphere_center);
+ float d = mAgentPlanes[i].dist(sphere_center);
if (d > radius)
{
@@ -644,12 +602,14 @@ void LLCamera::ignoreAgentFrustumPlane(S32 idx)
return;
}
- mAgentPlanes[idx].mask = 0xff;
- mAgentPlanes[idx].p.clearVec();
+ mPlaneMask[idx] = 0xff;
+ mAgentPlanes[idx].clearVec();
}
void LLCamera::calcAgentFrustumPlanes(LLVector3* frust)
{
+ alignPlanes();
+
for (int i = 0; i < 8; i++)
{
mAgentFrustum[i] = frust[i];
@@ -662,27 +622,27 @@ void LLCamera::calcAgentFrustumPlanes(LLVector3* frust)
//order of planes is important, keep most likely to fail in the front of the list
//near - frust[0], frust[1], frust[2]
- mAgentPlanes[2].p = planeFromPoints(frust[0], frust[1], frust[2]);
+ mAgentPlanes[2] = planeFromPoints(frust[0], frust[1], frust[2]);
//far
- mAgentPlanes[5].p = planeFromPoints(frust[5], frust[4], frust[6]);
+ mAgentPlanes[5] = planeFromPoints(frust[5], frust[4], frust[6]);
//left
- mAgentPlanes[0].p = planeFromPoints(frust[4], frust[0], frust[7]);
+ mAgentPlanes[0] = planeFromPoints(frust[4], frust[0], frust[7]);
//right
- mAgentPlanes[1].p = planeFromPoints(frust[1], frust[5], frust[6]);
+ mAgentPlanes[1] = planeFromPoints(frust[1], frust[5], frust[6]);
//top
- mAgentPlanes[4].p = planeFromPoints(frust[3], frust[2], frust[6]);
+ mAgentPlanes[4] = planeFromPoints(frust[3], frust[2], frust[6]);
//bottom
- mAgentPlanes[3].p = planeFromPoints(frust[1], frust[0], frust[4]);
+ mAgentPlanes[3] = planeFromPoints(frust[1], frust[0], frust[4]);
//cache plane octant facing mask for use in AABBInFrustum
for (U32 i = 0; i < mPlaneCount; i++)
{
- mAgentPlanes[i].mask = calcPlaneMask(mAgentPlanes[i].p);
+ mPlaneMask[i] = calcPlaneMask(mAgentPlanes[i]);
}
}
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index d6c5f7bbb1..c40e819dcf 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -37,6 +37,7 @@
#include "llmath.h"
#include "llcoordframe.h"
#include "llplane.h"
+#include "llvector4a.h"
const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
@@ -79,6 +80,14 @@ class LLCamera
: public LLCoordFrame
{
public:
+
+ LLCamera(const LLCamera& rhs)
+ {
+ *this = rhs;
+ }
+
+ const LLCamera& operator=(const LLCamera& rhs);
+
enum {
PLANE_LEFT = 0,
PLANE_RIGHT = 1,
@@ -129,13 +138,9 @@ private:
LLPlane mWorldPlanes[PLANE_NUM];
LLPlane mHorizPlanes[HORIZ_PLANE_NUM];
- struct frustum_plane
- {
- frustum_plane() : mask(0) {}
- LLPlane p;
- U8 mask;
- };
- frustum_plane mAgentPlanes[7]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
+ LLPlane* mAgentPlanes; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
+ U8 mAgentPlaneBuffer[sizeof(LLPlane)*8];
+ U8 mPlaneMask[7];
U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in
@@ -143,12 +148,14 @@ private:
public:
LLVector3 mAgentFrustum[8]; //8 corners of 6-plane frustum
F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane
- LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx].p; }
+ LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx]; }
public:
LLCamera();
LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_pixels, F32 near_plane, F32 far_plane);
- virtual ~LLCamera(){} // no-op virtual destructor
+ virtual ~LLCamera();
+
+ void alignPlanes();
void setUserClipPlane(LLPlane plane);
void disableUserClipPlane();
@@ -199,8 +206,8 @@ public:
S32 sphereInFrustum(const LLVector3 &center, const F32 radius) const;
S32 pointInFrustum(const LLVector3 &point) const { return sphereInFrustum(point, 0.0f); }
S32 sphereInFrustumFull(const LLVector3 &center, const F32 radius) const { return sphereInFrustum(center, radius); }
- S32 AABBInFrustum(const LLVector3 &center, const LLVector3& radius);
- S32 AABBInFrustumNoFarClip(const LLVector3 &center, const LLVector3& radius);
+ S32 AABBInFrustum(const LLVector4a& center, const LLVector4a& radius);
+ S32 AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius);
//does a quick 'n dirty sphere-sphere check
S32 sphereInFrustumQuick(const LLVector3 &sphere_center, const F32 radius);
diff --git a/indra/llmath/lloctree.h b/indra/llmath/lloctree.h
index 2f34fb1bb0..ae2259dba0 100644
--- a/indra/llmath/lloctree.h
+++ b/indra/llmath/lloctree.h
@@ -35,6 +35,7 @@
#include "lltreenode.h"
#include "v3math.h"
+#include "llvector4a.h"
#include <vector>
#include <set>
@@ -44,7 +45,7 @@
#define OCT_ERRS LL_WARNS("OctreeErrors")
#endif
-#define LL_OCTREE_PARANOIA_CHECK 0
+#define LL_OCTREE_PARANOIA_CHECK 1
#if LL_DARWIN
#define LL_OCTREE_MAX_CAPACITY 32
#else
@@ -73,6 +74,13 @@ public:
};
template <class T>
+class LLOctreeTravelerDepthFirst : public LLOctreeTraveler<T>
+{
+public:
+ virtual void traverse(const LLOctreeNode<T>* node);
+};
+
+template <class T>
class LLOctreeNode : public LLTreeNode<T>
{
public:
@@ -87,23 +95,22 @@ public:
typedef LLOctreeNode<T> oct_node;
typedef LLOctreeListener<T> oct_listener;
- static const U8 OCTANT_POSITIVE_X = 0x01;
- static const U8 OCTANT_POSITIVE_Y = 0x02;
- static const U8 OCTANT_POSITIVE_Z = 0x04;
-
- LLOctreeNode( LLVector3d center,
- LLVector3d size,
+ LLOctreeNode( const LLVector4a& center,
+ const LLVector4a& size,
BaseType* parent,
- U8 octant = 255)
+ S32 octant = -1)
: mParent((oct_node*)parent),
- mCenter(center),
- mSize(size),
mOctant(octant)
{
+ mD = (LLVector4a*) _mm_malloc(sizeof(LLVector4a)*4, 16);
+
+ mD[CENTER] = center;
+ mD[SIZE] = size;
+
updateMinMax();
- if ((mOctant == 255) && mParent)
+ if ((mOctant == -1) && mParent)
{
- mOctant = ((oct_node*) mParent)->getOctant(mCenter.mdV);
+ mOctant = ((oct_node*) mParent)->getOctant(mD[CENTER]);
}
clearChildren();
@@ -117,43 +124,30 @@ public:
{
delete getChild(i);
}
+
+ _mm_free(mD);
}
inline const BaseType* getParent() const { return mParent; }
- inline void setParent(BaseType* parent) { mParent = (oct_node*) parent; }
- inline const LLVector3d& getCenter() const { return mCenter; }
- inline const LLVector3d& getSize() const { return mSize; }
- inline void setCenter(LLVector3d center) { mCenter = center; }
- inline void setSize(LLVector3d size) { mSize = size; }
- inline oct_node* getNodeAt(T* data) { return getNodeAt(data->getPositionGroup(), data->getBinRadius()); }
- inline U8 getOctant() const { return mOctant; }
- inline void setOctant(U8 octant) { mOctant = octant; }
+ inline void setParent(BaseType* parent) { mParent = (oct_node*) parent; }
+ inline const LLVector4a& getCenter() const { return mD[CENTER]; }
+ inline const LLVector4a& getSize() const { return mD[SIZE]; }
+ inline void setCenter(const LLVector4a& center) { mD[CENTER] = center; }
+ inline void setSize(const LLVector4a& size) { mD[SIZE] = size; }
+ inline oct_node* getNodeAt(T* data) { return getNodeAt(data->getPositionGroup(), data->getBinRadius()); }
+ inline S32 getOctant() const { return mOctant; }
+ inline void setOctant(S32 octant) { mOctant = octant; }
inline const oct_node* getOctParent() const { return (const oct_node*) getParent(); }
inline oct_node* getOctParent() { return (oct_node*) getParent(); }
- U8 getOctant(const F64 pos[]) const //get the octant pos is in
+ S32 getOctant(const LLVector4a& pos) const //get the octant pos is in
{
- U8 ret = 0;
-
- if (pos[0] > mCenter.mdV[0])
- {
- ret |= OCTANT_POSITIVE_X;
- }
- if (pos[1] > mCenter.mdV[1])
- {
- ret |= OCTANT_POSITIVE_Y;
- }
- if (pos[2] > mCenter.mdV[2])
- {
- ret |= OCTANT_POSITIVE_Z;
- }
-
- return ret;
+ return pos.greaterThan4(mD[CENTER]).getComparisonMask() & 0x7;
}
- inline bool isInside(const LLVector3d& pos, const F64& rad) const
+ inline bool isInside(const LLVector4a& pos, const F32& rad) const
{
- return rad <= mSize.mdV[0]*2.0 && isInside(pos);
+ return rad <= mD[SIZE][0]*2.f && isInside(pos);
}
inline bool isInside(T* data) const
@@ -161,29 +155,27 @@ public:
return isInside(data->getPositionGroup(), data->getBinRadius());
}
- bool isInside(const LLVector3d& pos) const
+ bool isInside(const LLVector4a& pos) const
{
- const F64& x = pos.mdV[0];
- const F64& y = pos.mdV[1];
- const F64& z = pos.mdV[2];
-
- if (x > mMax.mdV[0] || x <= mMin.mdV[0] ||
- y > mMax.mdV[1] || y <= mMin.mdV[1] ||
- z > mMax.mdV[2] || z <= mMin.mdV[2])
+ S32 gt = pos.greaterThan4(mD[MAX]).getComparisonMask() & 0x7;
+ if (gt)
{
return false;
}
-
+
+ S32 lt = pos.lessEqual4(mD[MIN]).getComparisonMask() & 0x7;
+ if (lt)
+ {
+ return false;
+ }
+
return true;
}
void updateMinMax()
{
- for (U32 i = 0; i < 3; i++)
- {
- mMax.mdV[i] = mCenter.mdV[i] + mSize.mdV[i];
- mMin.mdV[i] = mCenter.mdV[i] - mSize.mdV[i];
- }
+ mD[MAX].setAdd(mD[CENTER], mD[SIZE]);
+ mD[MIN].setSub(mD[CENTER], mD[SIZE]);
}
inline oct_listener* getOctListener(U32 index)
@@ -196,34 +188,34 @@ public:
return contains(xform->getBinRadius());
}
- bool contains(F64 radius)
+ bool contains(F32 radius)
{
if (mParent == NULL)
{ //root node contains nothing
return false;
}
- F64 size = mSize.mdV[0];
- F64 p_size = size * 2.0;
+ F32 size = mD[SIZE][0];
+ F32 p_size = size * 2.f;
- return (radius <= 0.001 && size <= 0.001) ||
+ return (radius <= 0.001f && size <= 0.001f) ||
(radius <= p_size && radius > size);
}
- static void pushCenter(LLVector3d &center, const LLVector3d &size, const T* data)
+ static void pushCenter(LLVector4a &center, const LLVector4a &size, const T* data)
{
- const LLVector3d& pos = data->getPositionGroup();
- for (U32 i = 0; i < 3; i++)
- {
- if (pos.mdV[i] > center.mdV[i])
- {
- center.mdV[i] += size.mdV[i];
- }
- else
- {
- center.mdV[i] -= size.mdV[i];
- }
- }
+ const LLVector4a& pos = data->getPositionGroup();
+
+ LLVector4a gt = pos.greaterThan4(center);
+
+ LLVector4a up;
+ up.mQ = _mm_and_ps(size.mQ, gt.mQ);
+
+ LLVector4a down;
+ down.mQ = _mm_andnot_ps(gt.mQ, size.mQ);
+
+ center.add(up);
+ center.sub(down);
}
void accept(oct_traveler* visitor) { visitor->visit(this); }
@@ -242,21 +234,21 @@ public:
void accept(tree_traveler* visitor) const { visitor->visit(this); }
void accept(oct_traveler* visitor) const { visitor->visit(this); }
- oct_node* getNodeAt(const LLVector3d& pos, const F64& rad)
+ oct_node* getNodeAt(const LLVector4a& pos, const F32& rad)
{
LLOctreeNode<T>* node = this;
if (node->isInside(pos, rad))
{
//do a quick search by octant
- U8 octant = node->getOctant(pos.mdV);
+ S32 octant = node->getOctant(pos);
BOOL keep_going = TRUE;
//traverse the tree until we find a node that has no node
//at the appropriate octant or is smaller than the object.
//by definition, that node is the smallest node that contains
// the data
- while (keep_going && node->getSize().mdV[0] >= rad)
+ while (keep_going && node->getSize()[0] >= rad)
{
keep_going = FALSE;
for (U32 i = 0; i < node->getChildCount() && !keep_going; i++)
@@ -264,7 +256,7 @@ public:
if (node->getChild(i)->getOctant() == octant)
{
node = node->getChild(i);
- octant = node->getOctant(pos.mdV);
+ octant = node->getOctant(pos);
keep_going = TRUE;
}
}
@@ -282,7 +274,7 @@ public:
{
if (data == NULL)
{
- //OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << llendl;
+ OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << llendl;
return false;
}
LLOctreeNode<T>* parent = getOctParent();
@@ -292,7 +284,7 @@ public:
{
if (getElementCount() < LL_OCTREE_MAX_CAPACITY &&
(contains(data->getBinRadius()) ||
- (data->getBinRadius() > getSize().mdV[0] &&
+ (data->getBinRadius() > getSize()[0] &&
parent && parent->getElementCount() >= LL_OCTREE_MAX_CAPACITY)))
{ //it belongs here
#if LL_OCTREE_PARANOIA_CHECK
@@ -323,16 +315,22 @@ public:
}
//it's here, but no kids are in the right place, make a new kid
- LLVector3d center(getCenter());
- LLVector3d size(getSize()*0.5);
+ LLVector4a center = getCenter();
+ LLVector4a size = getSize();
+ size.mul(0.5f);
//push center in direction of data
LLOctreeNode<T>::pushCenter(center, size, data);
// handle case where floating point number gets too small
- if( llabs(center.mdV[0] - getCenter().mdV[0]) < F_APPROXIMATELY_ZERO &&
- llabs(center.mdV[1] - getCenter().mdV[1]) < F_APPROXIMATELY_ZERO &&
- llabs(center.mdV[2] - getCenter().mdV[2]) < F_APPROXIMATELY_ZERO)
+ LLVector4a val;
+ val.setSub(center, getCenter());
+ val.setAbs(val);
+ LLVector4a app_zero;
+ app_zero.mQ = F_APPROXIMATELY_ZERO_4A;
+ S32 lt = val.lessThan4(app_zero).getComparisonMask() & 0x7;
+
+ if( lt == 0x7 )
{
mData.insert(data);
BaseType::insert(data);
@@ -350,7 +348,7 @@ public:
//make sure no existing node matches this position
for (U32 i = 0; i < getChildCount(); i++)
{
- if (mChild[i]->getCenter() == center)
+ if (mChild[i]->getCenter().equal3(center))
{
OCT_ERRS << "Octree detected duplicate child center and gave up." << llendl;
return false;
@@ -368,7 +366,7 @@ public:
else
{
//it's not in here, give it to the root
- //OCT_ERRS << "Octree insertion failed, starting over from root!" << llendl;
+ OCT_ERRS << "Octree insertion failed, starting over from root!" << llendl;
oct_node* node = this;
@@ -475,13 +473,19 @@ public:
void addChild(oct_node* child, BOOL silent = FALSE)
{
#if LL_OCTREE_PARANOIA_CHECK
+
+ if (child->getSize().equal3(getSize()))
+ {
+ OCT_ERRS << "Child size is same as parent size!" << llendl;
+ }
+
for (U32 i = 0; i < getChildCount(); i++)
{
- if(mChild[i]->getSize() != child->getSize())
+ if(!mChild[i]->getSize().equal3(child->getSize()))
{
OCT_ERRS <<"Invalid octree child size." << llendl;
}
- if (mChild[i]->getCenter() == child->getCenter())
+ if (mChild[i]->getCenter().equal3(child->getCenter()))
{
OCT_ERRS <<"Duplicate octree child position." << llendl;
}
@@ -506,7 +510,7 @@ public:
}
}
- void removeChild(U8 index, BOOL destroy = FALSE)
+ void removeChild(S32 index, BOOL destroy = FALSE)
{
for (U32 i = 0; i < this->getListenerCount(); i++)
{
@@ -547,18 +551,26 @@ public:
}
}
- //OCT_ERRS << "Octree failed to delete requested child." << llendl;
+ OCT_ERRS << "Octree failed to delete requested child." << llendl;
}
protected:
+ typedef enum
+ {
+ CENTER = 0,
+ SIZE = 1,
+ MAX = 2,
+ MIN = 3
+ } eDName;
+
+ LLVector4a* mD;
+
+ oct_node* mParent;
+ S32 mOctant;
+
child_list mChild;
element_list mData;
- oct_node* mParent;
- LLVector3d mCenter;
- LLVector3d mSize;
- LLVector3d mMax;
- LLVector3d mMin;
- U8 mOctant;
+
};
//just like a regular node, except it might expand on insert and compress on balance
@@ -569,9 +581,9 @@ public:
typedef LLOctreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
- LLOctreeRoot( LLVector3d center,
- LLVector3d size,
- BaseType* parent)
+ LLOctreeRoot(const LLVector4a& center,
+ const LLVector4a& size,
+ BaseType* parent)
: BaseType(center, size, parent)
{
}
@@ -612,28 +624,33 @@ public:
{
if (data == NULL)
{
- //OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE ROOT !!!" << llendl;
+ OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE ROOT !!!" << llendl;
return false;
}
if (data->getBinRadius() > 4096.0)
{
- //OCT_ERRS << "!!! ELEMENT EXCEEDS MAXIMUM SIZE IN OCTREE ROOT !!!" << llendl;
+ OCT_ERRS << "!!! ELEMENT EXCEEDS MAXIMUM SIZE IN OCTREE ROOT !!!" << llendl;
return false;
}
- const F64 MAX_MAG = 1024.0*1024.0;
+ LLVector4a MAX_MAG;
+ MAX_MAG.splat(1024.f*1024.f);
+
+ const LLVector4a& v = data->getPositionGroup();
+
+ LLVector4a val;
+ val.setSub(v, mD[CENTER]);
+ val.setAbs(val);
+ S32 lt = val.lessThan4(MAX_MAG).getComparisonMask() & 0x7;
- const LLVector3d& v = data->getPositionGroup();
- if (!(fabs(v.mdV[0]-this->mCenter.mdV[0]) < MAX_MAG &&
- fabs(v.mdV[1]-this->mCenter.mdV[1]) < MAX_MAG &&
- fabs(v.mdV[2]-this->mCenter.mdV[2]) < MAX_MAG))
+ if (lt != 0x7)
{
- //OCT_ERRS << "!!! ELEMENT EXCEEDS RANGE OF SPATIAL PARTITION !!!" << llendl;
+ OCT_ERRS << "!!! ELEMENT EXCEEDS RANGE OF SPATIAL PARTITION !!!" << llendl;
return false;
}
- if (this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup()))
+ if (this->getSize()[0] > data->getBinRadius() && isInside(data->getPositionGroup()))
{
//we got it, just act like a branch
oct_node* node = getNodeAt(data);
@@ -649,31 +666,34 @@ public:
else if (this->getChildCount() == 0)
{
//first object being added, just wrap it up
- while (!(this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
+ while (!(this->getSize()[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
{
- LLVector3d center, size;
+ LLVector4a center, size;
center = this->getCenter();
size = this->getSize();
LLOctreeNode<T>::pushCenter(center, size, data);
this->setCenter(center);
- this->setSize(size*2);
+ size.mul(2.f);
+ this->setSize(size);
this->updateMinMax();
}
LLOctreeNode<T>::insert(data);
}
else
{
- while (!(this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
+ while (!(this->getSize()[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
{
//the data is outside the root node, we need to grow
- LLVector3d center(this->getCenter());
- LLVector3d size(this->getSize());
+ LLVector4a center(this->getCenter());
+ LLVector4a size(this->getSize());
//expand this node
- LLVector3d newcenter(center);
+ LLVector4a newcenter(center);
LLOctreeNode<T>::pushCenter(newcenter, size, data);
this->setCenter(newcenter);
- this->setSize(size*2);
+ LLVector4a size2 = size;
+ size2.mul(2.f);
+ this->setSize(size2);
this->updateMinMax();
//copy our children to a new branch
@@ -710,4 +730,15 @@ void LLOctreeTraveler<T>::traverse(const LLOctreeNode<T>* node)
traverse(node->getChild(i));
}
}
+
+template <class T>
+void LLOctreeTravelerDepthFirst<T>::traverse(const LLOctreeNode<T>* node)
+{
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ traverse(node->getChild(i));
+ }
+ node->accept(this);
+}
+
#endif
diff --git a/indra/llmath/lltreenode.h b/indra/llmath/lltreenode.h
index ee9836241a..e6d2521b2a 100644
--- a/indra/llmath/lltreenode.h
+++ b/indra/llmath/lltreenode.h
@@ -34,6 +34,9 @@
#include "stdtypes.h"
#include "xform.h"
+#include "llpointer.h"
+#include "llrefcount.h"
+
#include <vector>
template <class T> class LLTreeNode;
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 9b6e2488e6..72833c019f 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -45,8 +45,10 @@
#include "m4math.h"
#include "m3math.h"
#include "llmatrix4a.h"
+#include "lloctree.h"
#include "lldarray.h"
#include "llvolume.h"
+#include "llvolumeoctree.h"
#include "llstl.h"
#include "llsdserialize.h"
#include "llvector4a.h"
@@ -133,21 +135,20 @@ BOOL LLLineSegmentBoxIntersect(const F32* start, const F32* end, const F32* cent
}
+
// intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir.
// returns TRUE if intersecting and returns barycentric coordinates in intersection_a, intersection_b,
// and returns the intersection point along dir in intersection_t.
// Moller-Trumbore algorithm
BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
- F32* intersection_a, F32* intersection_b, F32* intersection_t, BOOL two_sided)
+ F32& intersection_a, F32& intersection_b, F32& intersection_t)
{
- F32 u, v, t;
/* find vectors for two edges sharing vert0 */
LLVector4a edge1;
edge1.setSub(vert1, vert0);
-
LLVector4a edge2;
edge2.setSub(vert2, vert0);
@@ -156,87 +157,116 @@ BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, co
pvec.setCross3(dir, edge2);
/* if determinant is near zero, ray lies in plane of triangle */
- F32 det = edge1.dot3(pvec);
-
- if (!two_sided)
+ LLVector4a det;
+ det.setAllDot3(edge1, pvec);
+
+ if (det.greaterEqual4(LLVector4a::getApproximatelyZero()).getComparisonMask() & 0x7)
{
- if (det < F_APPROXIMATELY_ZERO)
- {
- return FALSE;
- }
-
/* calculate distance from vert0 to ray origin */
LLVector4a tvec;
tvec.setSub(orig, vert0);
/* calculate U parameter and test bounds */
- u = tvec.dot3(pvec);
+ LLVector4a u;
+ u.setAllDot3(tvec,pvec);
- if (u < 0.f || u > det)
+ if ((u.greaterEqual4(LLVector4a::getZero()).getComparisonMask() & 0x7) &&
+ (u.lessEqual4(det).getComparisonMask() & 0x7))
{
- return FALSE;
+ /* prepare to test V parameter */
+ LLVector4a qvec;
+ qvec.setCross3(tvec, edge1);
+
+ /* calculate V parameter and test bounds */
+ LLVector4a v;
+ v.setAllDot3(dir, qvec);
+
+
+ //if (!(v < 0.f || u + v > det))
+
+ LLVector4a sum_uv;
+ sum_uv.setAdd(u, v);
+
+ S32 v_gequal = v.greaterEqual4(LLVector4a::getZero()).getComparisonMask() & 0x7;
+ S32 sum_lequal = sum_uv.lessEqual4(det).getComparisonMask() & 0x7;
+
+ if (v_gequal && sum_lequal)
+ {
+ /* calculate t, scale parameters, ray intersects triangle */
+ LLVector4a t;
+ t.setAllDot3(edge2,qvec);
+
+ t.div(det);
+ u.div(det);
+ v.div(det);
+
+ intersection_a = u[0];
+ intersection_b = v[0];
+ intersection_t = t[0];
+ return TRUE;
+ }
}
-
- /* prepare to test V parameter */
- LLVector4a qvec;
- qvec.setCross3(tvec, edge1);
+ }
- /* calculate V parameter and test bounds */
- v = dir.dot3(qvec);
- if (v < 0.f || u + v > det)
- {
- return FALSE;
- }
+ return FALSE;
+}
- /* calculate t, scale parameters, ray intersects triangle */
- t = edge2.dot3(qvec);
- F32 inv_det = 1.0 / det;
- t *= inv_det;
- u *= inv_det;
- v *= inv_det;
- }
+BOOL LLTriangleRayIntersectTwoSided(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
+ F32& intersection_a, F32& intersection_b, F32& intersection_t)
+{
+ F32 u, v, t;
- else // two sided
- {
- if (det > -F_APPROXIMATELY_ZERO && det < F_APPROXIMATELY_ZERO)
- {
- return FALSE;
- }
- F32 inv_det = 1.0 / det;
+ /* find vectors for two edges sharing vert0 */
+ LLVector4a edge1;
+ edge1.setSub(vert1, vert0);
+
+
+ LLVector4a edge2;
+ edge2.setSub(vert2, vert0);
- /* calculate distance from vert0 to ray origin */
- LLVector4a tvec;
- tvec.setSub(orig, vert0);
-
- /* calculate U parameter and test bounds */
- u = (tvec.dot3(pvec)) * inv_det;
- if (u < 0.f || u > 1.f)
- {
- return FALSE;
- }
+ /* begin calculating determinant - also used to calculate U parameter */
+ LLVector4a pvec;
+ pvec.setCross3(dir, edge2);
- /* prepare to test V parameter */
- LLVector4a qvec;
- qvec.setSub(tvec, edge1);
-
- /* calculate V parameter and test bounds */
- v = (dir.dot3(qvec)) * inv_det;
-
- if (v < 0.f || u + v > 1.f)
- {
- return FALSE;
- }
+ /* if determinant is near zero, ray lies in plane of triangle */
+ F32 det = edge1.dot3(pvec);
- /* calculate t, ray intersects triangle */
- t = (edge2.dot3(qvec)) * inv_det;
+
+ if (det > -F_APPROXIMATELY_ZERO && det < F_APPROXIMATELY_ZERO)
+ {
+ return FALSE;
+ }
+
+ F32 inv_det = 1.f / det;
+
+ /* calculate distance from vert0 to ray origin */
+ LLVector4a tvec;
+ tvec.setSub(orig, vert0);
+
+ /* calculate U parameter and test bounds */
+ u = (tvec.dot3(pvec)) * inv_det;
+ if (u < 0.f || u > 1.f)
+ {
+ return FALSE;
+ }
+
+ /* prepare to test V parameter */
+ tvec.sub(edge1);
+
+ /* calculate V parameter and test bounds */
+ v = (dir.dot3(tvec)) * inv_det;
+
+ if (v < 0.f || u + v > 1.f)
+ {
+ return FALSE;
}
+
+ /* calculate t, ray intersects triangle */
+ t = (edge2.dot3(tvec)) * inv_det;
- if (intersection_a != NULL)
- *intersection_a = u;
- if (intersection_b != NULL)
- *intersection_b = v;
- if (intersection_t != NULL)
- *intersection_t = t;
+ intersection_a = u;
+ intersection_b = v;
+ intersection_t = t;
return TRUE;
@@ -244,7 +274,7 @@ BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, co
//helper for non-aligned vectors
BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, const LLVector3& vert2, const LLVector3& orig, const LLVector3& dir,
- F32* intersection_a, F32* intersection_b, F32* intersection_t, BOOL two_sided)
+ F32& intersection_a, F32& intersection_b, F32& intersection_t, BOOL two_sided)
{
LLVector4a vert0a, vert1a, vert2a, origa, dira;
vert0a.load3(vert0.mV);
@@ -253,10 +283,91 @@ BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, cons
origa.load3(orig.mV);
dira.load3(dir.mV);
- return LLTriangleRayIntersect(vert0a, vert1a, vert2a, origa, dira,
- intersection_a, intersection_b, intersection_t, two_sided);
+ if (two_sided)
+ {
+ return LLTriangleRayIntersectTwoSided(vert0a, vert1a, vert2a, origa, dira,
+ intersection_a, intersection_b, intersection_t);
+ }
+ else
+ {
+ return LLTriangleRayIntersect(vert0a, vert1a, vert2a, origa, dira,
+ intersection_a, intersection_b, intersection_t);
+ }
}
+class LLVolumeOctreeRebound : public LLOctreeTravelerDepthFirst<LLVolumeTriangle>
+{
+public:
+ const LLVolumeFace* mFace;
+
+ LLVolumeOctreeRebound(const LLVolumeFace* face)
+ {
+ mFace = face;
+ }
+
+ virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch)
+ {
+ LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0);
+
+ LLVector4a& min = node->mExtents[0];
+ LLVector4a& max = node->mExtents[1];
+
+ if (branch->getElementCount() != 0)
+ {
+ const LLVolumeTriangle* tri = *(branch->getData().begin());
+
+ min = *(tri->mV[0]);
+ max = *(tri->mV[0]);
+
+ for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
+ branch->getData().begin(); iter != branch->getData().end(); ++iter)
+ {
+ //stretch by triangles in node
+ tri = *iter;
+
+ min.setMin(*tri->mV[0]);
+ min.setMin(*tri->mV[1]);
+ min.setMin(*tri->mV[2]);
+
+ max.setMax(*tri->mV[0]);
+ max.setMax(*tri->mV[1]);
+ max.setMax(*tri->mV[2]);
+ }
+
+ for (S32 i = 0; i < branch->getChildCount(); ++i)
+ { //stretch by child extents
+ LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0);
+ min.setMin(child->mExtents[0]);
+ max.setMax(child->mExtents[1]);
+ }
+ }
+ else if (branch->getChildCount() != 0)
+ {
+ LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0);
+
+ min = child->mExtents[0];
+ max = child->mExtents[1];
+
+ for (S32 i = 1; i < branch->getChildCount(); ++i)
+ { //stretch by child extents
+ child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0);
+ min.setMin(child->mExtents[0]);
+ max.setMax(child->mExtents[1]);
+ }
+ }
+ else
+ {
+ llerrs << "WTF? Empty leaf" << llendl;
+ }
+
+ node->mBounds[0].setAdd(min, max);
+ node->mBounds[0].mul(0.5f);
+
+ node->mBounds[1].setSub(max,min);
+ node->mBounds[1].mul(0.5f);
+ }
+};
+
//-------------------------------------------------------------------
// statics
@@ -4244,6 +4355,7 @@ S32 LLVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
}
+
S32 LLVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
S32 face,
LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal)
@@ -4282,72 +4394,25 @@ S32 LLVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& en
LLVector4a box_size;
box_size.setSub(face.mExtents[1], face.mExtents[0]);
- if (LLLineSegmentBoxIntersect(start.getF32(), end.getF32(), box_center.getF32(), box_size.getF32()))
+ if (LLLineSegmentBoxIntersect(start, end, box_center, box_size))
{
if (bi_normal != NULL) // if the caller wants binormals, we may need to generate them
{
genBinormals(i);
}
-
- LLVector4a* p = (LLVector4a*) face.mPositions;
- for (U32 tri = 0; tri < face.mNumIndices/3; tri++)
+ if (!face.mOctree)
{
- S32 index1 = face.mIndices[tri*3+0];
- S32 index2 = face.mIndices[tri*3+1];
- S32 index3 = face.mIndices[tri*3+2];
-
- F32 a, b, t;
+ face.createOctree();
+ }
- if (LLTriangleRayIntersect(p[index1],
- p[index2],
- p[index3],
- start, dir, &a, &b, &t, FALSE))
- {
- if ((t >= 0.f) && // if hit is after start
- (t <= 1.f) && // and before end
- (t < closest_t)) // and this hit is closer
- {
- closest_t = t;
- hit_face = i;
-
- if (intersection != NULL)
- {
- LLVector4a intersect = dir;
- intersect.mul(closest_t);
- intersect.add(start);
- intersection->set(intersect.getF32());
- }
-
-
- if (tex_coord != NULL)
- {
- LLVector2* tc = (LLVector2*) face.mTexCoords;
- *tex_coord = ((1.f - a - b) * tc[index1] +
- a * tc[index2] +
- b * tc[index3]);
-
- }
-
- if (normal != NULL)
- {
- LLVector4* norm = (LLVector4*) face.mNormals;
-
- *normal = ((1.f - a - b) * LLVector3(norm[index1]) +
- a * LLVector3(norm[index2]) +
- b * LLVector3(norm[index3]));
- }
-
- if (bi_normal != NULL)
- {
- LLVector4* binormal = (LLVector4*) face.mBinormals;
- *bi_normal = ((1.f - a - b) * LLVector3(binormal[index1]) +
- a * LLVector3(binormal[index2]) +
- b * LLVector3(binormal[index3]));
- }
+ LLVector4a* p = (LLVector4a*) face.mPositions;
- }
- }
+ LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, bi_normal);
+ intersect.traverse(face.mOctree);
+ if (intersect.mHitFace)
+ {
+ hit_face = i;
}
}
}
@@ -5128,13 +5193,29 @@ LLVolumeFace::LLVolumeFace() :
mBinormals(NULL),
mTexCoords(NULL),
mIndices(NULL),
- mWeights(NULL)
+ mWeights(NULL),
+ mOctree(NULL)
{
mExtents = (LLVector4a*) _mm_malloc(48, 16);
mCenter = mExtents+2;
}
LLVolumeFace::LLVolumeFace(const LLVolumeFace& src)
+: mID(0),
+ mTypeMask(0),
+ mBeginS(0),
+ mBeginT(0),
+ mNumS(0),
+ mNumT(0),
+ mNumVertices(0),
+ mNumIndices(0),
+ mPositions(NULL),
+ mNormals(NULL),
+ mBinormals(NULL),
+ mTexCoords(NULL),
+ mIndices(NULL),
+ mWeights(NULL),
+ mOctree(NULL)
{
mExtents = (LLVector4a*) _mm_malloc(48, 16);
mCenter = mExtents+2;
@@ -5157,13 +5238,9 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
mNumVertices = 0;
mNumIndices = 0;
- mPositions = NULL;
- mNormals = NULL;
- mBinormals = NULL;
- mTexCoords = NULL;
- mWeights = NULL;
- mIndices = NULL;
+ freeData();
+
LLVector4a::memcpyNonAliased16((F32*) mExtents, (F32*) src.mExtents, 12);
resizeVertices(src.mNumVertices);
@@ -5179,6 +5256,7 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size);
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, vert_size);
+
if (src.mBinormals)
{
allocateBinormals(src.mNumVertices);
@@ -5217,17 +5295,37 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
LLVolumeFace::~LLVolumeFace()
{
+ _mm_free(mExtents);
+ mExtents = NULL;
+
+ freeData();
+}
+
+void LLVolumeFace::freeData()
+{
_mm_free(mPositions);
+ mPositions = NULL;
_mm_free(mNormals);
+ mNormals = NULL;
_mm_free(mTexCoords);
+ mTexCoords = NULL;
_mm_free(mIndices);
+ mIndices = NULL;
_mm_free(mBinormals);
+ mBinormals = NULL;
_mm_free(mWeights);
- _mm_free(mExtents);
+ mWeights = NULL;
+
+ delete mOctree;
+ mOctree = NULL;
}
BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build)
{
+ //tree for this face is no longer valid
+ delete mOctree;
+ mOctree = NULL;
+
if (mTypeMask & CAP_MASK)
{
return createCap(volume, partial_build);
@@ -5250,6 +5348,18 @@ void LLVolumeFace::getVertexData(U16 index, LLVolumeFace::VertexData& cv)
cv.mTexCoord = mTexCoords[index];
}
+bool LLVolumeFace::VertexMapData::operator==(const LLVolumeFace::VertexData& rhs) const
+{
+ return getPosition().equal3(rhs.getPosition()) &&
+ mTexCoord == rhs.mTexCoord &&
+ getNormal().equal3(rhs.getNormal());
+}
+
+bool LLVolumeFace::VertexMapData::ComparePosition::operator()(const LLVector4a& a, const LLVector4a& b) const
+{
+ return a.less3(b);
+}
+
void LLVolumeFace::optimize(F32 angle_cutoff)
{
LLVolumeFace new_face;
@@ -5305,6 +5415,60 @@ void LLVolumeFace::optimize(F32 angle_cutoff)
swapData(new_face);
}
+
+void LLVolumeFace::createOctree()
+{
+ LLVector4a center;
+ LLVector4a size;
+ center.splat(0.f);
+ size.splat(1.f);
+
+ mOctree = new LLOctreeRoot<LLVolumeTriangle>(center, size, NULL);
+ new LLVolumeOctreeListener(mOctree);
+
+ for (U32 i = 0; i < mNumIndices; i+= 3)
+ {
+ LLPointer<LLVolumeTriangle> tri = new LLVolumeTriangle();
+
+ const LLVector4a& v0 = mPositions[mIndices[i]];
+ const LLVector4a& v1 = mPositions[mIndices[i+1]];
+ const LLVector4a& v2 = mPositions[mIndices[i+2]];
+
+ tri->mV[0] = &v0;
+ tri->mV[1] = &v1;
+ tri->mV[2] = &v2;
+
+ tri->mIndex[0] = mIndices[i];
+ tri->mIndex[1] = mIndices[i+1];
+ tri->mIndex[2] = mIndices[i+2];
+
+ LLVector4a min = v0;
+ min.setMin(v1);
+ min.setMin(v2);
+
+ LLVector4a max = v0;
+ max.setMax(v1);
+ max.setMax(v2);
+
+ LLVector4a center;
+ center.setAdd(min, max);
+ center.mul(0.5f);
+
+ *tri->mPositionGroup = center;
+
+ LLVector4a size;
+ size.setSub(max,min);
+
+ tri->mRadius = size.length3() * 0.5f;
+
+ mOctree->insert(tri);
+ }
+
+ LLVolumeOctreeRebound rebound(this);
+ rebound.traverse(mOctree);
+}
+
+
void LLVolumeFace::swapData(LLVolumeFace& rhs)
{
llswap(rhs.mPositions, mPositions);
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index 7c63266aab..c49d1c650d 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -40,8 +40,13 @@ class LLPathParams;
class LLVolumeParams;
class LLProfile;
class LLPath;
+
+template <class T> class LLOctreeNode;
+
+class LLVector4a;
class LLVolumeFace;
class LLVolume;
+class LLVolumeTriangle;
#include "lldarray.h"
#include "lluuid.h"
@@ -49,15 +54,14 @@ class LLVolume;
//#include "vmath.h"
#include "v2math.h"
#include "v3math.h"
+#include "v3dmath.h"
#include "v4math.h"
-#include "llvector4a.h"
#include "llquaternion.h"
#include "llstrider.h"
#include "v4coloru.h"
#include "llrefcount.h"
#include "llfile.h"
-
//============================================================================
const S32 MIN_DETAIL_FACES = 6;
@@ -830,6 +834,9 @@ public:
LLVolumeFace& operator=(const LLVolumeFace& rhs);
~LLVolumeFace();
+private:
+ void freeData();
+public:
BOOL create(LLVolume* volume, BOOL partial_build = FALSE);
void createBinormals();
@@ -855,26 +862,19 @@ public:
public:
U16 mIndex;
- bool operator==(const LLVolumeFace::VertexData& rhs) const
- {
- return getPosition().equal3(rhs.getPosition()) &&
- mTexCoord == rhs.mTexCoord &&
- getNormal().equal3(rhs.getNormal());
- }
+ bool operator==(const LLVolumeFace::VertexData& rhs) const;
struct ComparePosition
{
- bool operator()(const LLVector4a& a, const LLVector4a& b) const
- {
- return a.less3(b);
- }
+ bool operator()(const LLVector4a& a, const LLVector4a& b) const;
};
typedef std::map<LLVector4a, std::vector<VertexMapData>, VertexMapData::ComparePosition > PointMap;
};
void optimize(F32 angle_cutoff = 2.f);
-
+ void createOctree();
+
enum
{
SINGLE_MASK = 0x0001,
@@ -919,6 +919,8 @@ public:
// mWeights.size() should be empty or match mVertices.size()
LLVector4a* mWeights;
+ LLOctreeNode<LLVolumeTriangle>* mOctree;
+
private:
BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE);
BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE);
@@ -1082,12 +1084,15 @@ void calc_binormal_from_triangle(
BOOL LLLineSegmentBoxIntersect(const F32* start, const F32* end, const F32* center, const F32* size);
BOOL LLLineSegmentBoxIntersect(const LLVector3& start, const LLVector3& end, const LLVector3& center, const LLVector3& size);
+BOOL LLLineSegmentBoxIntersect(const LLVector4a& start, const LLVector4a& end, const LLVector4a& center, const LLVector4a& size);
BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, const LLVector3& vert2, const LLVector3& orig, const LLVector3& dir,
- F32* intersection_a, F32* intersection_b, F32* intersection_t, BOOL two_sided);
+ F32& intersection_a, F32& intersection_b, F32& intersection_t, BOOL two_sided);
BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
- F32* intersection_a, F32* intersection_b, F32* intersection_t, BOOL two_sided);
+ F32& intersection_a, F32& intersection_b, F32& intersection_t);
+BOOL LLTriangleRayIntersectTwoSided(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
+ F32& intersection_a, F32& intersection_b, F32& intersection_t);
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 2472339ec4..3f70ccacb1 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -39,6 +39,7 @@
#include "llimagegl.h"
#include "llrendertarget.h"
#include "lltexture.h"
+#include "llvector4a.h"
LLRender gGL;
@@ -53,6 +54,7 @@ U32 LLRender::sUICalls = 0;
U32 LLRender::sUIVerts = 0;
static const U32 LL_NUM_TEXTURE_LAYERS = 16;
+static const U32 LL_MAX_UI_STACK_DEPTH = 32;
static GLenum sGLTextureType[] =
{
@@ -757,14 +759,27 @@ LLRender::LLRender()
mCount(0),
mMode(LLRender::TRIANGLES),
mCurrTextureUnitIndex(0),
- mMaxAnisotropy(0.f)
+ mMaxAnisotropy(0.f),
+ mUIStackDepth(0)
{
mBuffer = new LLVertexBuffer(immediate_mask, 0);
mBuffer->allocateBuffer(4096, 0, TRUE);
- mBuffer->getVertexStrider(mVerticesp);
- mBuffer->getTexCoord0Strider(mTexcoordsp);
- mBuffer->getColorStrider(mColorsp);
-
+
+ LLStrider<LLVector3> vert;
+ LLStrider<LLVector2> tc;
+ LLStrider<LLColor4U> color;
+
+ mBuffer->getVertexStrider(vert);
+ mBuffer->getTexCoord0Strider(tc);
+ mBuffer->getColorStrider(color);
+
+ mVerticesp = (LLVector4a*) vert.get();
+ mTexcoordsp = tc.get();
+ mColorsp = color.get();
+
+ mUIOffset = (LLVector4a*) _mm_malloc(LL_MAX_UI_STACK_DEPTH*sizeof(LLVector4a), 16);
+ mUIScale = (LLVector4a*) _mm_malloc(LL_MAX_UI_STACK_DEPTH*sizeof(LLVector4a), 16);
+
mTexUnits.reserve(LL_NUM_TEXTURE_LAYERS);
for (U32 i = 0; i < LL_NUM_TEXTURE_LAYERS; i++)
{
@@ -800,6 +815,11 @@ void LLRender::shutdown()
mTexUnits.clear();
delete mDummyTexUnit;
mDummyTexUnit = NULL;
+
+ _mm_free(mUIOffset);
+ mUIOffset = NULL;
+ _mm_free(mUIScale);
+ mUIScale = NULL;
}
void LLRender::refreshState(void)
@@ -848,84 +868,83 @@ void LLRender::popMatrix()
void LLRender::translateUI(F32 x, F32 y, F32 z)
{
- if (mUIOffset.empty())
+ if (mUIStackDepth == 0)
{
llerrs << "Need to push a UI translation frame before offsetting" << llendl;
}
- mUIOffset.front().mV[0] += x;
- mUIOffset.front().mV[1] += y;
- mUIOffset.front().mV[2] += z;
+ LLVector4a trans(x,y,z);
+ mUIOffset[mUIStackDepth-1].add(trans);
}
void LLRender::scaleUI(F32 x, F32 y, F32 z)
{
- if (mUIScale.empty())
+ if (mUIStackDepth == 0)
{
llerrs << "Need to push a UI transformation frame before scaling." << llendl;
}
- mUIScale.front().scaleVec(LLVector3(x,y,z));
+ LLVector4a scale(x,y,z);
+ mUIScale[mUIStackDepth-1].mul(scale);
}
void LLRender::pushUIMatrix()
{
- if (mUIOffset.empty())
+ if (mUIStackDepth == 0)
{
- mUIOffset.push_front(LLVector3(0,0,0));
+ mUIOffset[0].clear();
+ mUIScale[0].splat(1.f);
}
- else
+ else if (mUIStackDepth < LL_MAX_UI_STACK_DEPTH)
{
- mUIOffset.push_front(mUIOffset.front());
- }
-
- if (mUIScale.empty())
- {
- mUIScale.push_front(LLVector3(1,1,1));
+ mUIOffset[mUIStackDepth] = mUIOffset[mUIStackDepth-1];
+ mUIScale[mUIStackDepth] = mUIScale[mUIStackDepth-1];
}
else
{
- mUIScale.push_front(mUIScale.front());
+ llerrs << "Blown UI matrix stack." << llendl;
}
+
+ ++mUIStackDepth;
+
}
void LLRender::popUIMatrix()
{
- if (mUIOffset.empty())
+ if (mUIStackDepth == 0)
{
llerrs << "UI offset stack blown." << llendl;
}
- mUIOffset.pop_front();
- mUIScale.pop_front();
+ --mUIStackDepth;
}
LLVector3 LLRender::getUITranslation()
{
- if (mUIOffset.empty())
+ if (mUIStackDepth == 0)
{
llerrs << "UI offset stack empty." << llendl;
}
- return mUIOffset.front();
+ return LLVector3(mUIOffset[mUIStackDepth-1].getF32());
}
LLVector3 LLRender::getUIScale()
{
- if (mUIScale.empty())
+ if (mUIStackDepth == 0)
{
llerrs << "UI scale stack empty." << llendl;
}
- return mUIScale.front();
+ return LLVector3(mUIScale[mUIStackDepth-1].getF32());
}
void LLRender::loadUIIdentity()
{
- if (mUIOffset.empty())
+ if (mUIStackDepth == 0)
{
llerrs << "Need to push UI translation frame before clearing offset." << llendl;
}
- mUIOffset.front().setVec(0,0,0);
- mUIScale.front().setVec(1,1,1);
+ mUIOffset[mUIStackDepth-1].clear();
+ mUIScale[mUIStackDepth-1].splat(1.f);
}
void LLRender::setColorMask(bool writeColor, bool writeAlpha)
@@ -1154,7 +1173,7 @@ void LLRender::flush()
}
#endif
- if (!mUIOffset.empty())
+ if (mUIStackDepth > 0)
{
sUICalls++;
sUIVerts += mCount;
@@ -1206,24 +1225,22 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
return;
}
- if (mUIOffset.empty())
+ LLVector3& v = reinterpret_cast<LLVector3&>(mVerticesp[mCount]);
+ v.set(x,y,z);
+ if (mUIStackDepth != 0)
{
- mVerticesp[mCount] = LLVector3(x,y,z);
- }
- else
- {
- LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.front()).scaledVec(mUIScale.front());
- mVerticesp[mCount] = vert;
+ v += reinterpret_cast<LLVector3&>(mUIOffset[mUIStackDepth-1]);
+ v.scaleVec(reinterpret_cast<LLVector3&>(mUIScale[mUIStackDepth-1]));
}
mCount++;
if (mCount < 4096)
{
- mVerticesp[mCount] = mVerticesp[mCount-1];
mColorsp[mCount] = mColorsp[mCount-1];
mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
}
}
+
void LLRender::vertex2i(const GLint& x, const GLint& y)
{
vertex3f((GLfloat) x, (GLfloat) y, 0);
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 3cda4b5770..2bacf16dc6 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -52,6 +52,7 @@ class LLCubeMap;
class LLImageGL;
class LLRenderTarget;
class LLTexture ;
+class LLVector4a;
class LLTexUnit
{
@@ -360,9 +361,10 @@ private:
F32 mCurrAlphaFuncVal;
LLPointer<LLVertexBuffer> mBuffer;
- LLStrider<LLVector3> mVerticesp;
- LLStrider<LLVector2> mTexcoordsp;
- LLStrider<LLColor4U> mColorsp;
+ LLVector4a* mVerticesp;
+ LLVector2* mTexcoordsp;
+ LLColor4U* mColorsp;
+
std::vector<LLTexUnit*> mTexUnits;
LLTexUnit* mDummyTexUnit;
@@ -372,9 +374,10 @@ private:
eBlendFactor mCurrBlendAlphaDFactor;
F32 mMaxAnisotropy;
- std::list<LLVector3> mUIOffset;
- std::list<LLVector3> mUIScale;
+ LLVector4a* mUIOffset;
+ LLVector4a* mUIScale;
+ U32 mUIStackDepth;
};
extern F64 gGLModelView[16];
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 47146a5ec4..715309b64a 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -79,6 +79,17 @@ protected:
class LLVertexBuffer : public LLRefCount
{
public:
+ LLVertexBuffer(const LLVertexBuffer& rhs)
+ {
+ *this = rhs;
+ }
+
+ const LLVertexBuffer& operator=(const LLVertexBuffer& rhs)
+ {
+ llerrs << "Illegal operation!" << llendl;
+ return *this;
+ }
+
static LLVBOPool sStreamVBOPool;
static LLVBOPool sDynamicVBOPool;
static LLVBOPool sStreamIBOPool;
diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp
index 45f9de8e8d..c0cc294c02 100644
--- a/indra/llui/lllineeditor.cpp
+++ b/indra/llui/lllineeditor.cpp
@@ -377,7 +377,14 @@ void LLLineEditor::setText(const LLStringExplicit &new_text)
setCursor(llmin((S32)mText.length(), getCursor()));
// Set current history line to end of history.
- mCurrentHistoryLine = mLineHistory.end() - 1;
+ if (mLineHistory.empty())
+ {
+ mCurrentHistoryLine = mLineHistory.end();
+ }
+ else
+ {
+ mCurrentHistoryLine = mLineHistory.end() - 1;
+ }
mPrevText = mText;
}
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index e67f0ec3fc..459041f67d 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -123,7 +123,8 @@ LLView::Params::Params()
}
LLView::LLView(const LLView::Params& p)
-: mName(p.name),
+: mVisible(p.visible),
+ mName(p.name),
mParentView(NULL),
mReshapeFlags(FOLLOWS_NONE),
mFromXUI(p.from_xui),
@@ -132,7 +133,6 @@ LLView::LLView(const LLView::Params& p)
mNextInsertionOrdinal(0),
mHoverCursor(getCursorFromString(p.hover_cursor)),
mEnabled(p.enabled),
- mVisible(p.visible),
mMouseOpaque(p.mouse_opaque),
mSoundFlags(p.sound_flags),
mUseBoundingRect(p.use_bounding_rect),
@@ -1309,7 +1309,13 @@ void LLView::drawChildren()
{
if (!mChildList.empty())
{
- LLRect rootRect = getRootView()->getRect();
+ static const LLRect* rootRect = NULL;
+
+ if (!mParentView)
+ {
+ rootRect = &mRect;
+ }
+
LLRect screenRect;
++sDepth;
@@ -1319,13 +1325,15 @@ void LLView::drawChildren()
child_list_reverse_iter_t child = child_iter++;
LLView *viewp = *child;
- if (viewp->getVisible() && viewp->getRect().isValid())
+ if (!viewp->getVisible() || !viewp->getRect().isValid())
+ {
+ continue;
+ }
+
{
- // check for bad data
- llassert_always(viewp->getVisible() == TRUE);
// Only draw views that are within the root view
localRectToScreen(viewp->getRect(),&screenRect);
- if ( rootRect.overlaps(screenRect) && LLUI::sDirtyRect.overlaps(screenRect))
+ if ( rootRect->overlaps(screenRect) && LLUI::sDirtyRect.overlaps(screenRect))
{
LLUI::pushMatrix();
{
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 03eee12707..04e433dcfd 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -41,6 +41,7 @@
#include "llcriticaldamp.h"
#include "llface.h"
#include "lllightconstants.h"
+#include "llmatrix4a.h"
#include "llsky.h"
#include "llsurfacepatch.h"
#include "llviewercamera.h"
@@ -91,8 +92,12 @@ void LLDrawable::incrementVisible()
sCurVisible++;
sCurPixelAngle = (F32) gViewerWindow->getWindowHeightRaw()/LLViewerCamera::getInstance()->getView();
}
+
void LLDrawable::init()
{
+ mExtents = (LLVector4a*) _mm_malloc(sizeof(LLVector4a)*3, 32);
+ mPositionGroup = mExtents + 2;
+
// mXform
mParent = NULL;
mRenderType = 0;
@@ -121,6 +126,11 @@ void LLDrawable::initClass()
void LLDrawable::destroy()
{
+ if (gDebugGL)
+ {
+ gPipeline.checkReferences(this);
+ }
+
if (isDead())
{
sNumZombieDrawables--;
@@ -139,6 +149,9 @@ void LLDrawable::destroy()
{
llinfos << "- Zombie drawables: " << sNumZombieDrawables << llendl;
}*/
+
+ _mm_free(mExtents);
+ mExtents = mPositionGroup = NULL;
}
void LLDrawable::markDead()
@@ -714,12 +727,14 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
LLFace* facep = getFace(i);
if (force_update || facep->getPoolType() == LLDrawPool::POOL_ALPHA)
{
- LLVector3 box = (facep->mExtents[1] - facep->mExtents[0]) * 0.25f;
+ LLVector4a box;
+ box.setSub(facep->mExtents[1], facep->mExtents[0]);
+ box.mul(0.25f);
LLVector3 v = (facep->mCenterLocal-camera.getOrigin());
const LLVector3& at = camera.getAtAxis();
for (U32 j = 0; j < 3; j++)
{
- v.mV[j] -= box.mV[j] * at.mV[j];
+ v.mV[j] -= box[j] * at.mV[j];
}
facep->mDistance = v * camera.getAtAxis();
}
@@ -728,7 +743,7 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
}
else
{
- pos = LLVector3(getPositionGroup());
+ pos = LLVector3(getPositionGroup().getF32());
}
pos -= camera.getOrigin();
@@ -777,7 +792,7 @@ BOOL LLDrawable::updateGeometry(BOOL priority)
return res;
}
-void LLDrawable::shiftPos(const LLVector3 &shift_vector)
+void LLDrawable::shiftPos(const LLVector4a &shift_vector)
{
if (isDead())
{
@@ -809,9 +824,9 @@ void LLDrawable::shiftPos(const LLVector3 &shift_vector)
for (S32 i = 0; i < getNumFaces(); i++)
{
LLFace *facep = getFace(i);
- facep->mCenterAgent += shift_vector;
- facep->mExtents[0] += shift_vector;
- facep->mExtents[1] += shift_vector;
+ facep->mCenterAgent += LLVector3(shift_vector.getF32());
+ facep->mExtents[0].add(shift_vector);
+ facep->mExtents[1].add(shift_vector);
if (!volume && facep->hasGeometry())
{
@@ -820,9 +835,9 @@ void LLDrawable::shiftPos(const LLVector3 &shift_vector)
}
}
- mExtents[0] += shift_vector;
- mExtents[1] += shift_vector;
- mPositionGroup += LLVector3d(shift_vector);
+ mExtents[0].add(shift_vector);
+ mExtents[1].add(shift_vector);
+ mPositionGroup->add(shift_vector);
}
else if (mSpatialBridge)
{
@@ -830,9 +845,9 @@ void LLDrawable::shiftPos(const LLVector3 &shift_vector)
}
else if (isAvatar())
{
- mExtents[0] += shift_vector;
- mExtents[1] += shift_vector;
- mPositionGroup += LLVector3d(shift_vector);
+ mExtents[0].add(shift_vector);
+ mExtents[1].add(shift_vector);
+ mPositionGroup->add(shift_vector);
}
mVObjp->onShift(shift_vector);
@@ -844,21 +859,26 @@ const LLVector3& LLDrawable::getBounds(LLVector3& min, LLVector3& max) const
return mXform.getPositionW();
}
-const LLVector3* LLDrawable::getSpatialExtents() const
+const LLVector4a* LLDrawable::getSpatialExtents() const
{
return mExtents;
}
-void LLDrawable::setSpatialExtents(LLVector3 min, LLVector3 max)
+void LLDrawable::setSpatialExtents(const LLVector3& min, const LLVector3& max)
+{
+ mExtents[0].load3(min.mV);
+ mExtents[1].load3(max.mV);
+}
+
+void LLDrawable::setSpatialExtents(const LLVector4a& min, const LLVector4a& max)
{
- LLVector3 size = max - min;
mExtents[0] = min;
- mExtents[1] = max;
+ mExtents[1] = max;
}
-void LLDrawable::setPositionGroup(const LLVector3d& pos)
+void LLDrawable::setPositionGroup(const LLVector4a& pos)
{
- mPositionGroup.setVec(pos);
+ *mPositionGroup = pos;
}
void LLDrawable::updateSpatialExtents()
@@ -872,7 +892,7 @@ void LLDrawable::updateSpatialExtents()
if (mSpatialBridge.notNull())
{
- mPositionGroup.setVec(0,0,0);
+ mPositionGroup->splat(0.f);
}
}
@@ -1083,59 +1103,72 @@ void LLSpatialBridge::updateSpatialExtents()
root->rebound();
}
- LLXformMatrix* mat = mDrawable->getXform();
-
- LLVector3 offset = root->mBounds[0];
- LLVector3 size = root->mBounds[1];
+ LLVector4a offset;
+ LLVector4a size = root->mBounds[1];
- LLVector3 center = LLVector3(0,0,0) * mat->getWorldMatrix();
- LLQuaternion rotation = LLQuaternion(mat->getWorldMatrix());
+ //VECTORIZE THIS
+ LLMatrix4a mat;
+ mat.loadu(mDrawable->getXform()->getWorldMatrix());
+
+ LLVector4a t;
+ t.splat(0.f);
+
+ LLVector4a center;
+ mat.affineTransform(t, center);
- offset *= rotation;
- center += offset;
+ mat.rotate(root->mBounds[0], offset);
+ center.add(offset);
- LLVector3 v[4];
+ LLVector4a v[4];
+
//get 4 corners of bounding box
- v[0] = (size * rotation);
- v[1] = (LLVector3(-size.mV[0], -size.mV[1], size.mV[2]) * rotation);
- v[2] = (LLVector3(size.mV[0], -size.mV[1], -size.mV[2]) * rotation);
- v[3] = (LLVector3(-size.mV[0], size.mV[1], -size.mV[2]) * rotation);
+ mat.rotate(size,v[0]);
- LLVector3& newMin = mExtents[0];
- LLVector3& newMax = mExtents[1];
+ LLVector4a scale;
+
+ scale.set(-1.f, -1.f, 1.f);
+ scale.mul(size);
+ mat.rotate(scale, v[1]);
+
+ scale.set(1.f, -1.f, -1.f);
+ scale.mul(size);
+ mat.rotate(scale, v[2]);
+
+ scale.set(-1.f, 1.f, -1.f);
+ scale.mul(size);
+ mat.rotate(scale, v[3]);
+
+
+ LLVector4a& newMin = mExtents[0];
+ LLVector4a& newMax = mExtents[1];
newMin = newMax = center;
for (U32 i = 0; i < 4; i++)
{
- for (U32 j = 0; j < 3; j++)
- {
- F32 delta = fabsf(v[i].mV[j]);
- F32 min = center.mV[j] - delta;
- F32 max = center.mV[j] + delta;
-
- if (min < newMin.mV[j])
- {
- newMin.mV[j] = min;
- }
-
- if (max > newMax.mV[j])
- {
- newMax.mV[j] = max;
- }
- }
- }
+ LLVector4a delta;
+ delta.setAbs(v[i]);
+ LLVector4a min;
+ min.setSub(center, delta);
+ LLVector4a max;
+ max.setAdd(center, delta);
- LLVector3 diagonal = newMax - newMin;
- mRadius = diagonal.magVec() * 0.5f;
+ newMin.setMin(min);
+ newMax.setMax(max);
+ }
+
+ LLVector4a diagonal;
+ diagonal.setSub(newMax, newMin);
+ mRadius = diagonal.length3() * 0.5f;
- mPositionGroup.setVec((newMin + newMax) * 0.5f);
+ mPositionGroup->setAdd(newMin,newMax);
+ mPositionGroup->mul(0.5f);
updateBinRadius();
}
void LLSpatialBridge::updateBinRadius()
{
- mBinRadius = llmin((F32) mOctree->getSize().mdV[0]*0.5f, 256.f);
+ mBinRadius = llmin( mOctree->getSize()[0]*0.5f, 256.f);
}
LLCamera LLSpatialBridge::transformCamera(LLCamera& camera)
@@ -1276,8 +1309,12 @@ void LLSpatialBridge::setVisible(LLCamera& camera_in, std::vector<LLDrawable*>*
LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
group->rebound();
- LLVector3 center = (mExtents[0] + mExtents[1]) * 0.5f;
- LLVector3 size = (mExtents[1]-mExtents[0]) * 0.5f;
+ LLVector4a center;
+ center.setAdd(mExtents[0], mExtents[1]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(mExtents[1], mExtents[0]);
+ size.mul(0.5f);
if ((LLPipeline::sShadowRender && camera_in.AABBInFrustum(center, size)) ||
LLPipeline::sImpostorRender ||
@@ -1389,11 +1426,11 @@ BOOL LLSpatialBridge::updateMove()
return TRUE;
}
-void LLSpatialBridge::shiftPos(const LLVector3& vec)
+void LLSpatialBridge::shiftPos(const LLVector4a& vec)
{
- mExtents[0] += vec;
- mExtents[1] += vec;
- mPositionGroup += LLVector3d(vec);
+ mExtents[0].add(vec);
+ mExtents[1].add(vec);
+ mPositionGroup->add(vec);
}
void LLSpatialBridge::cleanupReferences()
@@ -1511,7 +1548,7 @@ F32 LLHUDBridge::calcPixelArea(LLSpatialGroup* group, LLCamera& camera)
}
-void LLHUDBridge::shiftPos(const LLVector3& vec)
+void LLHUDBridge::shiftPos(const LLVector4a& vec)
{
//don't shift hud bridges on region crossing
}
diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h
index c3c6cbe12f..811ff1801b 100644
--- a/indra/newview/lldrawable.h
+++ b/indra/newview/lldrawable.h
@@ -41,6 +41,7 @@
#include "v4math.h"
#include "m4math.h"
#include "v4coloru.h"
+#include "llvector4a.h"
#include "llquaternion.h"
#include "xform.h"
#include "llmemtype.h"
@@ -66,6 +67,17 @@ const U32 SILHOUETTE_HIGHLIGHT = 0;
class LLDrawable : public LLRefCount
{
public:
+ LLDrawable(const LLDrawable& rhs)
+ {
+ *this = rhs;
+ }
+
+ const LLDrawable& operator=(const LLDrawable& rhs)
+ {
+ llerrs << "Illegal operation!" << llendl;
+ return *this;
+ }
+
static void initClass();
LLDrawable() { init(); }
@@ -94,14 +106,14 @@ public:
const LLVector3& getPosition() const { return mXform.getPosition(); }
const LLVector3& getWorldPosition() const { return mXform.getPositionW(); }
const LLVector3 getPositionAgent() const;
- const LLVector3d& getPositionGroup() const { return mPositionGroup; }
+ const LLVector4a& getPositionGroup() const { return *mPositionGroup; }
const LLVector3& getScale() const { return mCurrentScale; }
void setScale(const LLVector3& scale) { mCurrentScale = scale; }
const LLQuaternion& getWorldRotation() const { return mXform.getWorldRotation(); }
const LLQuaternion& getRotation() const { return mXform.getRotation(); }
F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); }
S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; }
- F64 getBinRadius() const { return mBinRadius; }
+ F32 getBinRadius() const { return mBinRadius; }
void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); }
LLXformMatrix* getXform() { return &mXform; }
@@ -155,7 +167,7 @@ public:
void updateSpecialHoverCursor(BOOL enabled);
- virtual void shiftPos(const LLVector3 &shift_vector);
+ virtual void shiftPos(const LLVector4a &shift_vector);
S32 getGeneration() const { return mGeneration; }
@@ -173,11 +185,12 @@ public:
const LLVector3& getBounds(LLVector3& min, LLVector3& max) const;
virtual void updateSpatialExtents();
virtual void updateBinRadius();
- const LLVector3* getSpatialExtents() const;
- void setSpatialExtents(LLVector3 min, LLVector3 max);
- void setPositionGroup(const LLVector3d& pos);
- void setPositionGroup(const LLVector3& pos) { setPositionGroup(LLVector3d(pos)); }
+ const LLVector4a* getSpatialExtents() const;
+ void setSpatialExtents(const LLVector3& min, const LLVector3& max);
+ void setSpatialExtents(const LLVector4a& min, const LLVector4a& max);
+ void setPositionGroup(const LLVector4a& pos);
+
void setRenderType(S32 type) { mRenderType = type; }
BOOL isRenderType(S32 type) { return mRenderType == type; }
S32 getRenderType() { return mRenderType; }
@@ -288,6 +301,9 @@ public:
private:
typedef std::vector<LLFace*> face_list_t;
+ LLVector4a* mExtents;
+ LLVector4a* mPositionGroup;
+
U32 mState;
S32 mRenderType;
LLPointer<LLViewerObject> mVObjp;
@@ -297,9 +313,7 @@ private:
mutable U32 mVisible;
F32 mRadius;
- LLVector3 mExtents[2];
- LLVector3d mPositionGroup;
- F64 mBinRadius;
+ F32 mBinRadius;
S32 mGeneration;
LLVector3 mCurrentScale;
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 7a0aa9244d..b8407a6f5b 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -152,6 +152,8 @@ void cylindricalProjection(LLVector2 &tc, const LLVector4a& normal, const LLVect
void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
{
+ mExtents = (LLVector4a*) _mm_malloc(sizeof(LLVector4a)*2, 16);
+
mLastUpdateTime = gFrameTimeSeconds;
mLastMoveTime = 0.f;
mVSize = 0.f;
@@ -206,6 +208,12 @@ static LLFastTimer::DeclareTimer FTM_FACE_DEREF("Deref");
void LLFace::destroy()
{
LLFastTimer t(FTM_DESTROY_FACE);
+
+ if (gDebugGL)
+ {
+ gPipeline.checkReferences(this);
+ }
+
if(mTexture.notNull())
{
LLFastTimer t(FTM_DESTROY_TEXTURE);
@@ -260,6 +268,9 @@ void LLFace::destroy()
mDrawablep = NULL;
mVObjp = NULL;
}
+
+ _mm_free(mExtents);
+ mExtents = NULL;
}
@@ -725,13 +736,20 @@ static void xform(LLVector2 &tex_coord, F32 cosAng, F32 sinAng, F32 offS, F32 of
BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
- const LLMatrix4& mat_vert, const LLMatrix3& mat_normal, BOOL global_volume)
+ const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
//get bounding box
if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION))
{
+ //VECTORIZE THIS
+ LLMatrix4a mat_vert;
+ mat_vert.loadu(mat_vert_in);
+
+ LLMatrix4a mat_normal;
+ mat_normal.loadu(mat_normal_in);
+
//if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME))
//{ //vertex buffer no longer valid
// mVertexBuffer = NULL;
@@ -739,82 +757,96 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
//}
//VECTORIZE THIS
- LLVector3 min,max;
+ LLVector4a min,max;
if (f >= volume.getNumVolumeFaces())
{
- min = LLVector3(-1,-1,-1);
- max = LLVector3(1,1,1);
- }
- else
- {
- const LLVolumeFace &face = volume.getVolumeFace(f);
- min.set(face.mExtents[0].getF32());
- max.set(face.mExtents[1].getF32());
+ llwarns << "Generating bounding box for invalid face index!" << llendl;
+ f = 0;
}
+ const LLVolumeFace &face = volume.getVolumeFace(f);
+ min = face.mExtents[0];
+ max = face.mExtents[1];
+
+
//min, max are in volume space, convert to drawable render space
- LLVector3 center = ((min + max) * 0.5f)*mat_vert;
- LLVector3 size = ((max-min) * 0.5f);
+ LLVector4a center;
+ LLVector4a t;
+ t.setAdd(min, max);
+ t.mul(0.5f);
+ mat_vert.affineTransform(t, center);
+ LLVector4a size;
+ size.setSub(max, min);
+ size.mul(0.5f);
+
if (!global_volume)
{
- size.scaleVec(mDrawablep->getVObj()->getScale());
+ //VECTORIZE THIS
+ LLVector4a scale;
+ scale.load3(mDrawablep->getVObj()->getScale().mV);
+ size.mul(scale);
}
- LLMatrix3 mat = mat_normal;
- LLVector3 x = mat.getFwdRow();
- LLVector3 y = mat.getLeftRow();
- LLVector3 z = mat.getUpRow();
- x.normVec();
- y.normVec();
- z.normVec();
+ mat_normal.mMatrix[0].normalize3fast();
+ mat_normal.mMatrix[1].normalize3fast();
+ mat_normal.mMatrix[2].normalize3fast();
+
+ LLVector4a v[4];
- mat.setRows(x,y,z);
+ //get 4 corners of bounding box
+ mat_normal.rotate(size,v[0]);
- LLQuaternion rotation = LLQuaternion(mat);
+ //VECTORIZE THIS
+ LLVector4a scale;
- LLVector3 v[4];
- //get 4 corners of bounding box
- v[0] = (size * rotation);
- v[1] = (LLVector3(-size.mV[0], -size.mV[1], size.mV[2]) * rotation);
- v[2] = (LLVector3(size.mV[0], -size.mV[1], -size.mV[2]) * rotation);
- v[3] = (LLVector3(-size.mV[0], size.mV[1], -size.mV[2]) * rotation);
+ scale.set(-1.f, -1.f, 1.f);
+ scale.mul(size);
+ mat_normal.rotate(scale, v[1]);
+
+ scale.set(1.f, -1.f, -1.f);
+ scale.mul(size);
+ mat_normal.rotate(scale, v[2]);
+
+ scale.set(-1.f, 1.f, -1.f);
+ scale.mul(size);
+ mat_normal.rotate(scale, v[3]);
- LLVector3& newMin = mExtents[0];
- LLVector3& newMax = mExtents[1];
+ LLVector4a& newMin = mExtents[0];
+ LLVector4a& newMax = mExtents[1];
newMin = newMax = center;
for (U32 i = 0; i < 4; i++)
{
- for (U32 j = 0; j < 3; j++)
- {
- F32 delta = fabsf(v[i].mV[j]);
- F32 min = center.mV[j] - delta;
- F32 max = center.mV[j] + delta;
-
- if (min < newMin.mV[j])
- {
- newMin.mV[j] = min;
- }
-
- if (max > newMax.mV[j])
- {
- newMax.mV[j] = max;
- }
- }
+ LLVector4a delta;
+ delta.setAbs(v[i]);
+ LLVector4a min;
+ min.setSub(center, delta);
+ LLVector4a max;
+ max.setAdd(center, delta);
+
+ newMin.setMin(min);
+ newMax.setMax(max);
}
if (!mDrawablep->isActive())
{
- LLVector3 offset = mDrawablep->getRegion()->getOriginAgent();
- newMin += offset;
- newMax += offset;
+ LLVector4a offset;
+ offset.load3(mDrawablep->getRegion()->getOriginAgent().mV);
+ newMin.add(offset);
+ newMax.add(offset);
}
- mCenterLocal = (newMin+newMax)*0.5f;
- LLVector3 tmp = (newMin - newMax) ;
- mBoundingSphereRadius = tmp.length() * 0.5f ;
+ t.setAdd(newMin, newMax);
+ t.mul(0.5f);
+
+ //VECTORIZE THIS
+ mCenterLocal.set(t.getF32());
+
+ t.setSub(newMax,newMin);
+ t.mul(0.5f);
+ mBoundingSphereRadius = t.length3();
updateCenterAgent();
}
@@ -1073,8 +1105,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
mVertexBuffer->getColorStrider(colors, mGeomIndex);
}
- F32 r = 0, os = 0, ot = 0, ms = 0, mt = 0, cos_ang = 0, sin_ang = 0;
-
BOOL is_static = mDrawablep->isStatic();
BOOL is_global = is_static;
@@ -1089,57 +1119,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
clearState(GLOBAL);
}
- LLVector2 tmin, tmax;
-
- if (rebuild_tcoord)
- {
- if (tep)
- {
- r = tep->getRotation();
- os = tep->mOffsetS;
- ot = tep->mOffsetT;
- ms = tep->mScaleS;
- mt = tep->mScaleT;
- cos_ang = cos(r);
- sin_ang = sin(r);
- }
- else
- {
- cos_ang = 1.0f;
- sin_ang = 0.0f;
- os = 0.0f;
- ot = 0.0f;
- ms = 1.0f;
- mt = 1.0f;
- }
- }
-
- U8 tex_mode = 0;
-
- if (isState(TEXTURE_ANIM))
- {
- LLVOVolume* vobj = (LLVOVolume*) (LLViewerObject*) mVObjp;
- tex_mode = vobj->mTexAnimMode;
-
- if (!tex_mode)
- {
- clearState(TEXTURE_ANIM);
- }
- else
- {
- os = ot = 0.f;
- r = 0.f;
- cos_ang = 1.f;
- sin_ang = 0.f;
- ms = mt = 1.f;
- }
-
- if (getVirtualSize() >= MIN_TEX_ANIM_SIZE)
- { //don't override texture transform during tc bake
- tex_mode = 0;
- }
- }
-
LLColor4U color = tep->getColor();
if (rebuild_color)
@@ -1183,242 +1162,382 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
}
+ LLMatrix4a mat_normal;
+ mat_normal.loadu(mat_norm_in);
- //bump setup
- LLVector4a binormal_dir( -sin_ang, cos_ang, 0.f );
- LLVector4a bump_s_primary_light_ray(0.f, 0.f, 0.f);
- LLVector4a bump_t_primary_light_ray(0.f, 0.f, 0.f);
+ //if it's not fullbright and has no normals, bake sunlight based on face normal
+ //bool bake_sunlight = !getTextureEntry()->getFullbright() &&
+ // !mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL);
- LLQuaternion bump_quat;
- if (mDrawablep->isActive())
- {
- bump_quat = LLQuaternion(mDrawablep->getRenderMatrix());
- }
-
- if (bump_code)
+ F32 r = 0, os = 0, ot = 0, ms = 0, mt = 0, cos_ang = 0, sin_ang = 0;
+
+ if (rebuild_tcoord)
{
- mVObjp->getVolume()->genBinormals(f);
- F32 offset_multiple;
- switch( bump_code )
+ bool do_xform;
+
+ if (tep)
{
- case BE_NO_BUMP:
- offset_multiple = 0.f;
- break;
- case BE_BRIGHTNESS:
- case BE_DARKNESS:
- if( mTexture.notNull() && mTexture->hasGLTexture())
+ r = tep->getRotation();
+ os = tep->mOffsetS;
+ ot = tep->mOffsetT;
+ ms = tep->mScaleS;
+ mt = tep->mScaleT;
+ cos_ang = cos(r);
+ sin_ang = sin(r);
+
+ if (cos_ang != 1.f ||
+ sin_ang != 0.f ||
+ os != 0.f ||
+ ot != 0.f ||
+ ms != 1.f ||
+ mt != 1.f)
{
- // Offset by approximately one texel
- S32 cur_discard = mTexture->getDiscardLevel();
- S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() );
- max_size <<= cur_discard;
- const F32 ARTIFICIAL_OFFSET = 2.f;
- offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size;
+ do_xform = true;
}
else
{
- offset_multiple = 1.f/256;
- }
- break;
-
- default: // Standard bumpmap textures. Assumed to be 256x256
- offset_multiple = 1.f / 256;
- break;
+ do_xform = false;
+ }
}
-
- F32 s_scale = 1.f;
- F32 t_scale = 1.f;
- if( tep )
+ else
{
- tep->getScale( &s_scale, &t_scale );
+ do_xform = false;
}
- // Use the nudged south when coming from above sun angle, such
- // that emboss mapping always shows up on the upward faces of cubes when
- // it's noon (since a lot of builders build with the sun forced to noon).
- LLVector3 sun_ray = gSky.mVOSkyp->mBumpSunDir;
- LLVector3 moon_ray = gSky.getMoonDirection();
- LLVector3& primary_light_ray = (sun_ray.mV[VZ] > 0) ? sun_ray : moon_ray;
+
+ //bump setup
+ LLVector4a binormal_dir( -sin_ang, cos_ang, 0.f );
+ LLVector4a bump_s_primary_light_ray(0.f, 0.f, 0.f);
+ LLVector4a bump_t_primary_light_ray(0.f, 0.f, 0.f);
- bump_s_primary_light_ray.load3((offset_multiple * s_scale * primary_light_ray).mV);
- bump_t_primary_light_ray.load3((offset_multiple * t_scale * primary_light_ray).mV);
- }
+ LLQuaternion bump_quat;
+ if (mDrawablep->isActive())
+ {
+ bump_quat = LLQuaternion(mDrawablep->getRenderMatrix());
+ }
- U8 texgen = getTextureEntry()->getTexGen();
- if (rebuild_tcoord && texgen != LLTextureEntry::TEX_GEN_DEFAULT)
- { //planar texgen needs binormals
- mVObjp->getVolume()->genBinormals(f);
- }
-
- LLMatrix4a mat_normal;
- mat_normal.loadu(mat_norm_in);
-
- //if it's not fullbright and has no normals, bake sunlight based on face normal
- //bool bake_sunlight = !getTextureEntry()->getFullbright() &&
- // !mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL);
-
- if (rebuild_tcoord)
- {
- LLVector4a scalea;
- scalea.load3(scale.mV);
-
+ if (bump_code)
+ {
+ mVObjp->getVolume()->genBinormals(f);
+ F32 offset_multiple;
+ switch( bump_code )
+ {
+ case BE_NO_BUMP:
+ offset_multiple = 0.f;
+ break;
+ case BE_BRIGHTNESS:
+ case BE_DARKNESS:
+ if( mTexture.notNull() && mTexture->hasGLTexture())
+ {
+ // Offset by approximately one texel
+ S32 cur_discard = mTexture->getDiscardLevel();
+ S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() );
+ max_size <<= cur_discard;
+ const F32 ARTIFICIAL_OFFSET = 2.f;
+ offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size;
+ }
+ else
+ {
+ offset_multiple = 1.f/256;
+ }
+ break;
- for (S32 i = 0; i < num_vertices; i++)
- {
- LLVector2 tc(vf.mTexCoords[i]);
-
- LLVector4a& norm = vf.mNormals[i];
-
- LLVector4a& center = *(vf.mCenter);
+ default: // Standard bumpmap textures. Assumed to be 256x256
+ offset_multiple = 1.f / 256;
+ break;
+ }
- if (texgen != LLTextureEntry::TEX_GEN_DEFAULT)
+ F32 s_scale = 1.f;
+ F32 t_scale = 1.f;
+ if( tep )
{
- LLVector4a vec = vf.mPositions[i];
-
- vec.mul(scalea);
-
- switch (texgen)
- {
- case LLTextureEntry::TEX_GEN_PLANAR:
- planarProjection(tc, norm, center, vec);
- break;
- case LLTextureEntry::TEX_GEN_SPHERICAL:
- sphericalProjection(tc, norm, center, vec);
- break;
- case LLTextureEntry::TEX_GEN_CYLINDRICAL:
- cylindricalProjection(tc, norm, center, vec);
- break;
- default:
- break;
- }
+ tep->getScale( &s_scale, &t_scale );
}
+ // Use the nudged south when coming from above sun angle, such
+ // that emboss mapping always shows up on the upward faces of cubes when
+ // it's noon (since a lot of builders build with the sun forced to noon).
+ LLVector3 sun_ray = gSky.mVOSkyp->mBumpSunDir;
+ LLVector3 moon_ray = gSky.getMoonDirection();
+ LLVector3& primary_light_ray = (sun_ray.mV[VZ] > 0) ? sun_ray : moon_ray;
+
+ bump_s_primary_light_ray.load3((offset_multiple * s_scale * primary_light_ray).mV);
+ bump_t_primary_light_ray.load3((offset_multiple * t_scale * primary_light_ray).mV);
+ }
- if (tex_mode && mTextureMatrix)
+ U8 texgen = getTextureEntry()->getTexGen();
+ if (rebuild_tcoord && texgen != LLTextureEntry::TEX_GEN_DEFAULT)
+ { //planar texgen needs binormals
+ mVObjp->getVolume()->genBinormals(f);
+ }
+
+ U8 tex_mode = 0;
+
+ if (isState(TEXTURE_ANIM))
+ {
+ LLVOVolume* vobj = (LLVOVolume*) (LLViewerObject*) mVObjp;
+ tex_mode = vobj->mTexAnimMode;
+
+ if (!tex_mode)
{
- LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
- tmp = tmp * *mTextureMatrix;
- tc.mV[0] = tmp.mV[0];
- tc.mV[1] = tmp.mV[1];
+ clearState(TEXTURE_ANIM);
}
else
{
- xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ os = ot = 0.f;
+ r = 0.f;
+ cos_ang = 1.f;
+ sin_ang = 0.f;
+ ms = mt = 1.f;
+
+ do_xform = false;
}
- if(in_atlas)
- {
- //
- //manually calculate tex-coord per vertex for varying address modes.
- //should be removed if shader can handle this.
- //
+ if (getVirtualSize() >= MIN_TEX_ANIM_SIZE)
+ { //don't override texture transform during tc bake
+ tex_mode = 0;
+ }
+ }
- S32 int_part = 0 ;
- switch(mTexture->getAddressMode())
- {
- case LLTexUnit::TAM_CLAMP:
- if(tc.mV[0] < 0.f)
- {
- tc.mV[0] = 0.f ;
- }
- else if(tc.mV[0] > 1.f)
- {
- tc.mV[0] = 1.f;
- }
+ LLVector4a scalea;
+ scalea.load3(scale.mV);
- if(tc.mV[1] < 0.f)
- {
- tc.mV[1] = 0.f ;
- }
- else if(tc.mV[1] > 1.f)
- {
- tc.mV[1] = 1.f;
- }
- break;
- case LLTexUnit::TAM_MIRROR:
- if(tc.mV[0] < 0.f)
- {
- tc.mV[0] = -tc.mV[0] ;
- }
- int_part = (S32)tc.mV[0] ;
- if(int_part & 1) //odd number
- {
- tc.mV[0] = int_part + 1 - tc.mV[0] ;
- }
- else //even number
- {
- tc.mV[0] -= int_part ;
- }
+ bool do_bump = bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1);
+ bool do_tex_mat = tex_mode && mTextureMatrix;
- if(tc.mV[1] < 0.f)
+ if (!in_atlas && !do_bump)
+ { //not in atlas or not bump mapped, might be able to do a cheap update
+ if (texgen != LLTextureEntry::TEX_GEN_PLANAR)
+ {
+ if (!do_tex_mat)
+ {
+ if (!do_xform)
{
- tc.mV[1] = -tc.mV[1] ;
+ LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, num_vertices*2);
}
- int_part = (S32)tc.mV[1] ;
- if(int_part & 1) //odd number
+ else
{
- tc.mV[1] = int_part + 1 - tc.mV[1] ;
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ *tex_coords++ = tc;
+ }
}
- else //even number
- {
- tc.mV[1] -= int_part ;
+ }
+ else
+ { //do tex mat, no texgen, no atlas, no bump
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+ LLVector4a& norm = vf.mNormals[i];
+ LLVector4a& center = *(vf.mCenter);
+
+ LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
+ tmp = tmp * *mTextureMatrix;
+ tc.mV[0] = tmp.mV[0];
+ tc.mV[1] = tmp.mV[1];
+ *tex_coords++ = tc;
}
- break;
- case LLTexUnit::TAM_WRAP:
- if(tc.mV[0] > 1.f)
- tc.mV[0] -= (S32)(tc.mV[0] - 0.00001f) ;
- else if(tc.mV[0] < -1.f)
- tc.mV[0] -= (S32)(tc.mV[0] + 0.00001f) ;
-
- if(tc.mV[1] > 1.f)
- tc.mV[1] -= (S32)(tc.mV[1] - 0.00001f) ;
- else if(tc.mV[1] < -1.f)
- tc.mV[1] -= (S32)(tc.mV[1] + 0.00001f) ;
-
- if(tc.mV[0] < 0.f)
- {
- tc.mV[0] = 1.0f + tc.mV[0] ;
+ }
+ }
+ else
+ { //no bump, no atlas, tex gen planar
+ if (do_tex_mat)
+ {
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+ LLVector4a& norm = vf.mNormals[i];
+ LLVector4a& center = *(vf.mCenter);
+ LLVector4a vec = vf.mPositions[i];
+ vec.mul(scalea);
+ planarProjection(tc, norm, center, vec);
+
+ LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
+ tmp = tmp * *mTextureMatrix;
+ tc.mV[0] = tmp.mV[0];
+ tc.mV[1] = tmp.mV[1];
+
+ *tex_coords++ = tc;
}
- if(tc.mV[1] < 0.f)
- {
- tc.mV[1] = 1.0f + tc.mV[1] ;
+ }
+ else
+ {
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+ LLVector4a& norm = vf.mNormals[i];
+ LLVector4a& center = *(vf.mCenter);
+ LLVector4a vec = vf.mPositions[i];
+ vec.mul(scalea);
+ planarProjection(tc, norm, center, vec);
+
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+
+ *tex_coords++ = tc;
}
- break;
- default:
- break;
}
-
- tc.mV[0] = tcoord_xoffset + tcoord_xscale * tc.mV[0] ;
- tc.mV[1] = tcoord_yoffset + tcoord_yscale * tc.mV[1] ;
}
+ }
+ else
+ { //either bump mapped or in atlas, just do the whole expensive loop
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+ LLVector4a& norm = vf.mNormals[i];
+
+ LLVector4a& center = *(vf.mCenter);
- *tex_coords++ = tc;
-
- if (bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1))
- {
- LLVector4a tangent;
- tangent.setCross3(vf.mBinormals[i], vf.mNormals[i]);
-
- LLMatrix4a tangent_to_object;
- tangent_to_object.setRows(tangent, vf.mBinormals[i], vf.mNormals[i]);
- LLVector4a t;
- tangent_to_object.rotate(binormal_dir, t);
- LLVector4a binormal;
- mat_normal.rotate(t, binormal);
-
- //VECTORIZE THIS
- if (mDrawablep->isActive())
+ if (texgen != LLTextureEntry::TEX_GEN_DEFAULT)
{
- LLVector3 t;
- t.set(binormal.getF32());
- t *= bump_quat;
- binormal.load3(t.mV);
+ LLVector4a vec = vf.mPositions[i];
+
+ vec.mul(scalea);
+
+ switch (texgen)
+ {
+ case LLTextureEntry::TEX_GEN_PLANAR:
+ planarProjection(tc, norm, center, vec);
+ break;
+ case LLTextureEntry::TEX_GEN_SPHERICAL:
+ sphericalProjection(tc, norm, center, vec);
+ break;
+ case LLTextureEntry::TEX_GEN_CYLINDRICAL:
+ cylindricalProjection(tc, norm, center, vec);
+ break;
+ default:
+ break;
+ }
}
- binormal.normalize3fast();
- tc += LLVector2( bump_s_primary_light_ray.dot3(tangent), bump_t_primary_light_ray.dot3(binormal) );
+ if (tex_mode && mTextureMatrix)
+ {
+ LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
+ tmp = tmp * *mTextureMatrix;
+ tc.mV[0] = tmp.mV[0];
+ tc.mV[1] = tmp.mV[1];
+ }
+ else
+ {
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ }
+
+ if(in_atlas)
+ {
+ //
+ //manually calculate tex-coord per vertex for varying address modes.
+ //should be removed if shader can handle this.
+ //
+
+ S32 int_part = 0 ;
+ switch(mTexture->getAddressMode())
+ {
+ case LLTexUnit::TAM_CLAMP:
+ if(tc.mV[0] < 0.f)
+ {
+ tc.mV[0] = 0.f ;
+ }
+ else if(tc.mV[0] > 1.f)
+ {
+ tc.mV[0] = 1.f;
+ }
+
+ if(tc.mV[1] < 0.f)
+ {
+ tc.mV[1] = 0.f ;
+ }
+ else if(tc.mV[1] > 1.f)
+ {
+ tc.mV[1] = 1.f;
+ }
+ break;
+ case LLTexUnit::TAM_MIRROR:
+ if(tc.mV[0] < 0.f)
+ {
+ tc.mV[0] = -tc.mV[0] ;
+ }
+ int_part = (S32)tc.mV[0] ;
+ if(int_part & 1) //odd number
+ {
+ tc.mV[0] = int_part + 1 - tc.mV[0] ;
+ }
+ else //even number
+ {
+ tc.mV[0] -= int_part ;
+ }
+
+ if(tc.mV[1] < 0.f)
+ {
+ tc.mV[1] = -tc.mV[1] ;
+ }
+ int_part = (S32)tc.mV[1] ;
+ if(int_part & 1) //odd number
+ {
+ tc.mV[1] = int_part + 1 - tc.mV[1] ;
+ }
+ else //even number
+ {
+ tc.mV[1] -= int_part ;
+ }
+ break;
+ case LLTexUnit::TAM_WRAP:
+ if(tc.mV[0] > 1.f)
+ tc.mV[0] -= (S32)(tc.mV[0] - 0.00001f) ;
+ else if(tc.mV[0] < -1.f)
+ tc.mV[0] -= (S32)(tc.mV[0] + 0.00001f) ;
+
+ if(tc.mV[1] > 1.f)
+ tc.mV[1] -= (S32)(tc.mV[1] - 0.00001f) ;
+ else if(tc.mV[1] < -1.f)
+ tc.mV[1] -= (S32)(tc.mV[1] + 0.00001f) ;
+
+ if(tc.mV[0] < 0.f)
+ {
+ tc.mV[0] = 1.0f + tc.mV[0] ;
+ }
+ if(tc.mV[1] < 0.f)
+ {
+ tc.mV[1] = 1.0f + tc.mV[1] ;
+ }
+ break;
+ default:
+ break;
+ }
- *tex_coords2++ = tc;
- }
+ tc.mV[0] = tcoord_xoffset + tcoord_xscale * tc.mV[0] ;
+ tc.mV[1] = tcoord_yoffset + tcoord_yscale * tc.mV[1] ;
+ }
+
+
+ *tex_coords++ = tc;
+
+ if (bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1))
+ {
+ LLVector4a tangent;
+ tangent.setCross3(vf.mBinormals[i], vf.mNormals[i]);
+
+ LLMatrix4a tangent_to_object;
+ tangent_to_object.setRows(tangent, vf.mBinormals[i], vf.mNormals[i]);
+ LLVector4a t;
+ tangent_to_object.rotate(binormal_dir, t);
+ LLVector4a binormal;
+ mat_normal.rotate(t, binormal);
+
+ //VECTORIZE THIS
+ if (mDrawablep->isActive())
+ {
+ LLVector3 t;
+ t.set(binormal.getF32());
+ t *= bump_quat;
+ binormal.load3(t.mV);
+ }
+
+ binormal.normalize3fast();
+ tc += LLVector2( bump_s_primary_light_ray.dot3(tangent), bump_t_primary_light_ray.dot3(binormal) );
+
+ *tex_coords2++ = tc;
+ }
+ }
}
}
@@ -1560,20 +1679,31 @@ F32 LLFace::getTextureVirtualSize()
BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
{
+ //VECTORIZE THIS
//get area of circle around face
- LLVector3 center = getPositionAgent();
- LLVector3 size = (mExtents[1] - mExtents[0]) * 0.5f;
+ LLVector4a center;
+ center.load3(getPositionAgent().mV);
+ LLVector4a size;
+ size.setSub(mExtents[1], mExtents[0]);
+ size.mul(0.5f);
+
LLViewerCamera* camera = LLViewerCamera::getInstance();
- F32 size_squared = size.lengthSquared() ;
- LLVector3 lookAt = center - camera->getOrigin();
- F32 dist = lookAt.normVec() ;
+ F32 size_squared = size.dot3(size);
+ LLVector4a lookAt;
+ LLVector4a t;
+ t.load3(camera->getOrigin().mV);
+ lookAt.setSub(center, t);
+ F32 dist = lookAt.length3();
+ lookAt.normalize3fast() ;
//get area of circle around node
F32 app_angle = atanf(fsqrtf(size_squared) / dist);
radius = app_angle*LLDrawable::sCurPixelAngle;
mPixelArea = radius*radius * 3.14159f;
- cos_angle_to_view_dir = lookAt * camera->getXAxis() ;
+ LLVector4a x_axis;
+ x_axis.load3(camera->getXAxis().mV);
+ cos_angle_to_view_dir = lookAt.dot3(x_axis);
//if has media, check if the face is out of the view frustum.
if(hasMedia())
@@ -1589,7 +1719,10 @@ BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
}
else
{
- if(dist * dist * (lookAt - camera->getXAxis()).lengthSquared() < size_squared)
+ LLVector4a d;
+ d.setSub(lookAt, x_axis);
+
+ if(dist * dist * d.dot3(d) < size_squared)
{
cos_angle_to_view_dir = 1.0f ;
}
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 48909d7895..0cd472a2fd 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -65,6 +65,17 @@ class LLFace
{
public:
+ LLFace(const LLFace& rhs)
+ {
+ *this = rhs;
+ }
+
+ const LLFace& operator=(const LLFace& rhs)
+ {
+ llerrs << "Illegal operation!" << llendl;
+ return *this;
+ }
+
enum EMasks
{
LIGHT = 0x0001,
@@ -221,7 +232,9 @@ public:
LLVector3 mCenterLocal;
LLVector3 mCenterAgent;
- LLVector3 mExtents[2];
+
+ LLVector4a* mExtents;
+
LLVector2 mTexExtents[2];
F32 mDistance;
LLPointer<LLVertexBuffer> mVertexBuffer;
diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp
index 561965d021..8be4e34748 100644
--- a/indra/newview/llflexibleobject.cpp
+++ b/indra/newview/llflexibleobject.cpp
@@ -97,11 +97,13 @@ void LLVolumeImplFlexible::onParameterChanged(U16 param_type, LLNetworkData *dat
}
}
-void LLVolumeImplFlexible::onShift(const LLVector3 &shift_vector)
+void LLVolumeImplFlexible::onShift(const LLVector4a &shift_vector)
{
+ //VECTORIZE THIS
+ LLVector3 shift(shift_vector.getF32());
for (int section = 0; section < (1<<FLEXIBLE_OBJECT_MAX_SECTIONS)+1; ++section)
{
- mSection[section].mPosition += shift_vector;
+ mSection[section].mPosition += shift;
}
}
diff --git a/indra/newview/llflexibleobject.h b/indra/newview/llflexibleobject.h
index 811ae24df2..bdfbded82d 100644
--- a/indra/newview/llflexibleobject.h
+++ b/indra/newview/llflexibleobject.h
@@ -90,7 +90,7 @@ class LLVolumeImplFlexible : public LLVolumeInterface
void onSetVolume(const LLVolumeParams &volume_params, const S32 detail);
void onSetScale(const LLVector3 &scale, BOOL damped);
void onParameterChanged(U16 param_type, LLNetworkData *data, BOOL in_use, bool local_origin);
- void onShift(const LLVector3 &shift_vector);
+ void onShift(const LLVector4a &shift_vector);
bool isVolumeUnique() const { return true; }
bool isVolumeGlobal() const { return true; }
bool isActive() const { return true; }
diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp
index 3c5a4de7f8..63040904df 100644
--- a/indra/newview/llhudicon.cpp
+++ b/indra/newview/llhudicon.cpp
@@ -286,7 +286,6 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
LLVector4a upper_right;
upper_right.setAdd(lower_right, y_scalea);
- F32 t = 0.f;
LLVector4a enda;
enda.load3(end.mV);
LLVector4a starta;
@@ -294,8 +293,10 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
LLVector4a dir;
dir.setSub(enda, starta);
- if (LLTriangleRayIntersect(upper_right, upper_left, lower_right, starta, dir, NULL, NULL, &t, FALSE) ||
- LLTriangleRayIntersect(upper_left, lower_left, lower_right, starta, dir, NULL, NULL, &t, FALSE))
+ F32 a,b,t;
+
+ if (LLTriangleRayIntersect(upper_right, upper_left, lower_right, starta, dir, a,b,t) ||
+ LLTriangleRayIntersect(upper_left, lower_left, lower_right, starta, dir, a,b,t))
{
if (intersection)
{
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index 9ed5d13831..7f9eddc837 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -207,10 +207,11 @@ BOOL LLHUDText::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
}
LLVector3 dir = end-start;
- F32 t = 0.f;
+ F32 a,b,t;
- if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, NULL, NULL, &t, FALSE) ||
- LLTriangleRayIntersect(v[2], v[3], v[0], start, dir, NULL, NULL, &t, FALSE) )
+
+ if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a, b, t, FALSE) ||
+ LLTriangleRayIntersect(v[2], v[3], v[0], start, dir, a, b, t, FALSE) )
{
if (t <= 1.f)
{
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index a5804aa04e..98fbebbc5d 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -65,6 +65,7 @@
#include "llweb.h"
#include "llwindow.h"
#include "llfloatertools.h" // to enable hide if build tools are up
+#include "llvector4a.h"
// Functions pulled from pipeline.cpp
glh::matrix4f glh_get_current_modelview();
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index e66be1023d..d6cff71991 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -1100,8 +1100,8 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 &
mGridRotation = first_grid_object->getRenderRotation();
LLVector3 first_grid_obj_pos = first_grid_object->getRenderPosition();
- LLVector3 min_extents(F32_MAX, F32_MAX, F32_MAX);
- LLVector3 max_extents(-F32_MAX, -F32_MAX, -F32_MAX);
+ LLVector4a min_extents(F32_MAX);
+ LLVector4a max_extents(-F32_MAX);
BOOL grid_changed = FALSE;
for (LLObjectSelection::iterator iter = mGridObjects.begin();
iter != mGridObjects.end(); ++iter)
@@ -1110,7 +1110,7 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 &
LLDrawable* drawable = object->mDrawable;
if (drawable)
{
- const LLVector3* ext = drawable->getSpatialExtents();
+ const LLVector4a* ext = drawable->getSpatialExtents();
update_min_max(min_extents, max_extents, ext[0]);
update_min_max(min_extents, max_extents, ext[1]);
grid_changed = TRUE;
@@ -1118,13 +1118,19 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 &
}
if (grid_changed)
{
- mGridOrigin = lerp(min_extents, max_extents, 0.5f);
+ LLVector4a center, size;
+ center.setAdd(min_extents, max_extents);
+ center.mul(0.5f);
+ size.setSub(max_extents, min_extents);
+ size.mul(0.5f);
+
+ mGridOrigin.set(center.getF32());
LLDrawable* drawable = first_grid_object->mDrawable;
if (drawable && drawable->isActive())
{
mGridOrigin = mGridOrigin * first_grid_object->getRenderMatrix();
}
- mGridScale = (max_extents - min_extents) * 0.5f;
+ mGridScale.set(size.getF32());
}
}
else // GRID_MODE_WORLD or just plain default
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 470c332b42..3cf0138303 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -38,6 +38,7 @@
#include "llviewerobjectlist.h"
#include "llvovolume.h"
#include "llvolume.h"
+#include "llvolumeoctree.h"
#include "llviewercamera.h"
#include "llface.h"
#include "llviewercontrol.h"
@@ -101,23 +102,6 @@ void sg_assert(BOOL expr)
#endif
}
-#if LL_DEBUG
-void validate_drawable(LLDrawable* drawablep)
-{
- F64 rad = drawablep->getBinRadius();
- const LLVector3* ext = drawablep->getSpatialExtents();
-
- if (rad < 0 || rad > 4096 ||
- (ext[1]-ext[0]).magVec() > 4096)
- {
- llwarns << "Invalid drawable found in octree." << llendl;
- }
-}
-#else
-#define validate_drawable(x)
-#endif
-
-
S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad)
{
return AABBSphereIntersectR2(min, max, origin, rad*rad);
@@ -157,6 +141,55 @@ S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVe
}
+S32 AABBSphereIntersect(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &rad)
+{
+ return AABBSphereIntersectR2(min, max, origin, rad*rad);
+}
+
+S32 AABBSphereIntersectR2(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &r)
+{
+ F32 d = 0.f;
+ F32 t;
+
+ LLVector4a origina;
+ origina.load3(origin.mV);
+
+ LLVector4a v;
+ v.setSub(min, origina);
+
+ if (v.dot3(v) < r)
+ {
+ v.setSub(max, origina);
+ if (v.dot3(v) < r)
+ {
+ return 2;
+ }
+ }
+
+
+ for (U32 i = 0; i < 3; i++)
+ {
+ if (origin.mV[i] < min[i])
+ {
+ t = min[i] - origin.mV[i];
+ d += t*t;
+ }
+ else if (origin.mV[i] > max[i])
+ {
+ t = origin.mV[i] - max[i];
+ d += t*t;
+ }
+
+ if (d > r)
+ {
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+
typedef enum
{
b000 = 0x00,
@@ -192,24 +225,13 @@ static U8 sOcclusionIndices[] =
b000, b110, b100, b101, b001, b011, b010, b110,
};
-U8* get_box_fan_indices(LLCamera* camera, const LLVector3& center)
+U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center)
{
- LLVector3 d = center - camera->getOrigin();
-
- U8 cypher = 0;
- if (d.mV[0] > 0)
- {
- cypher |= b100;
- }
- if (d.mV[1] > 0)
- {
- cypher |= b010;
- }
- if (d.mV[2] > 0)
- {
- cypher |= b001;
- }
+ LLVector4a origin;
+ origin.load3(camera->getOrigin().mV);
+ S32 cypher = center.greaterThan4(origin).getComparisonMask() & 0x7;
+
return sOcclusionIndices+cypher*8;
}
@@ -217,33 +239,49 @@ void LLSpatialGroup::buildOcclusion()
{
if (!mOcclusionVerts)
{
- mOcclusionVerts = new F32[8*3];
+ mOcclusionVerts = (LLVector4a*) _mm_malloc(sizeof(LLVector4a)*8, 16);
}
- LLVector3 r = mBounds[1] + LLVector3(SG_OCCLUSION_FUDGE, SG_OCCLUSION_FUDGE, SG_OCCLUSION_FUDGE);
+ LLVector4a fudge;
+ fudge.splat(SG_OCCLUSION_FUDGE);
- for (U32 k = 0; k < 3; k++)
- {
- r.mV[k] = llmin(mBounds[1].mV[k]+0.25f, r.mV[k]);
- }
+ LLVector4a r;
+ r.setAdd(mBounds[1], fudge);
+
+ LLVector4a r2;
+ r2.splat(0.25f);
+ r2.add(mBounds[1]);
+
+ r.setMin(r2);
- F32* v = mOcclusionVerts;
- F32* c = mBounds[0].mV;
- F32* s = r.mV;
+ LLVector4a* v = mOcclusionVerts;
+ const LLVector4a& c = mBounds[0];
+ const LLVector4a& s = r;
+ static const LLVector4a octant[] =
+ {
+ LLVector4a(-1.f, -1.f, -1.f),
+ LLVector4a(-1.f, -1.f, 1.f),
+ LLVector4a(-1.f, 1.f, -1.f),
+ LLVector4a(-1.f, 1.f, 1.f),
+
+ LLVector4a(1.f, -1.f, -1.f),
+ LLVector4a(1.f, -1.f, 1.f),
+ LLVector4a(1.f, 1.f, -1.f),
+ LLVector4a(1.f, 1.f, 1.f),
+ };
+
//vertex positions are encoded so the 3 bits of their vertex index
//correspond to their axis facing, with bit position 3,2,1 matching
//axis facing x,y,z, bit set meaning positive facing, bit clear
//meaning negative facing
- v[0] = c[0]-s[0]; v[1] = c[1]-s[1]; v[2] = c[2]-s[2]; // 0 - 0000
- v[3] = c[0]-s[0]; v[4] = c[1]-s[1]; v[5] = c[2]+s[2]; // 1 - 0001
- v[6] = c[0]-s[0]; v[7] = c[1]+s[1]; v[8] = c[2]-s[2]; // 2 - 0010
- v[9] = c[0]-s[0]; v[10] = c[1]+s[1]; v[11] = c[2]+s[2]; // 3 - 0011
-
- v[12] = c[0]+s[0]; v[13] = c[1]-s[1]; v[14] = c[2]-s[2]; // 4 - 0100
- v[15] = c[0]+s[0]; v[16] = c[1]-s[1]; v[17] = c[2]+s[2]; // 5 - 0101
- v[18] = c[0]+s[0]; v[19] = c[1]+s[1]; v[20] = c[2]-s[2]; // 6 - 0110
- v[21] = c[0]+s[0]; v[22] = c[1]+s[1]; v[23] = c[2]+s[2]; // 7 - 0111
+
+ for (S32 i = 0; i < 8; ++i)
+ {
+ v[i] = s;
+ v[i].mul(octant[i]);
+ v[i].add(c);
+ }
clearState(LLSpatialGroup::OCCLUSION_DIRTY);
}
@@ -287,6 +325,11 @@ LLSpatialGroup::~LLSpatialGroup()
llerrs << "Illegal deletion of LLSpatialGroup!" << llendl;
}*/
+ if (gDebugGL)
+ {
+ gPipeline.checkReferences(this);
+ }
+
if (isState(DEAD))
{
sZombieGroups--;
@@ -299,11 +342,13 @@ LLSpatialGroup::~LLSpatialGroup()
sQueryPool.release(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
}
- delete [] mOcclusionVerts;
+ _mm_free(mOcclusionVerts);
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
clearDrawMap();
clearAtlasList() ;
+
+ _mm_free(mBounds);
}
BOOL LLSpatialGroup::hasAtlas(LLTextureAtlas* atlasp)
@@ -455,8 +500,10 @@ void LLSpatialGroup::validate()
sg_assert(!isState(DIRTY));
sg_assert(!isDead());
- LLVector3 myMin = mBounds[0] - mBounds[1];
- LLVector3 myMax = mBounds[0] + mBounds[1];
+ LLVector4a myMin;
+ myMin.setSub(mBounds[0], mBounds[1]);
+ LLVector4a myMax;
+ myMax.setAdd(mBounds[0], mBounds[1]);
validateDrawMap();
@@ -488,16 +535,18 @@ void LLSpatialGroup::validate()
group->validate();
//ensure all children are enclosed in this node
- LLVector3 center = group->mBounds[0];
- LLVector3 size = group->mBounds[1];
+ LLVector4a center = group->mBounds[0];
+ LLVector4a size = group->mBounds[1];
- LLVector3 min = center - size;
- LLVector3 max = center + size;
+ LLVector4a min;
+ min.setSub(center, size);
+ LLVector4a max;
+ max.setAdd(center, size);
for (U32 j = 0; j < 3; j++)
{
- sg_assert(min.mV[j] >= myMin.mV[j]-0.02f);
- sg_assert(max.mV[j] <= myMax.mV[j]+0.02f);
+ sg_assert(min[j] >= myMin[j]-0.02f);
+ sg_assert(max[j] <= myMax[j]+0.02f);
}
}
@@ -507,8 +556,8 @@ void LLSpatialGroup::validate()
void LLSpatialGroup::checkStates()
{
#if LL_OCTREE_PARANOIA_CHECK
- LLOctreeStateCheck checker;
- checker.traverse(mOctreeNode);
+ //LLOctreeStateCheck checker;
+ //checker.traverse(mOctreeNode);
#endif
}
@@ -533,19 +582,17 @@ BOOL LLSpatialGroup::updateInGroup(LLDrawable *drawablep, BOOL immediate)
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
drawablep->updateSpatialExtents();
- validate_drawable(drawablep);
OctreeNode* parent = mOctreeNode->getOctParent();
if (mOctreeNode->isInside(drawablep->getPositionGroup()) &&
(mOctreeNode->contains(drawablep) ||
- (drawablep->getBinRadius() > mOctreeNode->getSize().mdV[0] &&
+ (drawablep->getBinRadius() > mOctreeNode->getSize()[0] &&
parent && parent->getElementCount() >= LL_OCTREE_MAX_CAPACITY)))
{
unbound();
setState(OBJECT_DIRTY);
//setState(GEOM_DIRTY);
- validate_drawable(drawablep);
return TRUE;
}
@@ -563,7 +610,6 @@ BOOL LLSpatialGroup::addObject(LLDrawable *drawablep, BOOL add_all, BOOL from_oc
else
{
drawablep->setSpatialGroup(this);
- validate_drawable(drawablep);
setState(OBJECT_DIRTY | GEOM_DIRTY);
setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS);
gPipeline.markRebuild(this, TRUE);
@@ -664,7 +710,7 @@ void LLSpatialPartition::rebuildMesh(LLSpatialGroup* group)
}
-BOOL LLSpatialGroup::boundObjects(BOOL empty, LLVector3& minOut, LLVector3& maxOut)
+BOOL LLSpatialGroup::boundObjects(BOOL empty, LLVector4a& minOut, LLVector4a& maxOut)
{
const OctreeNode* node = mOctreeNode;
@@ -677,8 +723,8 @@ BOOL LLSpatialGroup::boundObjects(BOOL empty, LLVector3& minOut, LLVector3& maxO
return FALSE;
}
- LLVector3& newMin = mObjectExtents[0];
- LLVector3& newMax = mObjectExtents[1];
+ LLVector4a& newMin = mObjectExtents[0];
+ LLVector4a& newMax = mObjectExtents[1];
if (isState(OBJECT_DIRTY))
{ //calculate new bounding box
@@ -687,10 +733,10 @@ BOOL LLSpatialGroup::boundObjects(BOOL empty, LLVector3& minOut, LLVector3& maxO
//initialize bounding box to first element
OctreeNode::const_element_iter i = node->getData().begin();
LLDrawable* drawablep = *i;
- const LLVector3* minMax = drawablep->getSpatialExtents();
+ const LLVector4a* minMax = drawablep->getSpatialExtents();
- newMin.setVec(minMax[0]);
- newMax.setVec(minMax[1]);
+ newMin = minMax[0];
+ newMax = minMax[1];
for (++i; i != node->getData().end(); ++i)
{
@@ -714,8 +760,10 @@ BOOL LLSpatialGroup::boundObjects(BOOL empty, LLVector3& minOut, LLVector3& maxO
}*/
}
- mObjectBounds[0] = (newMin + newMax) * 0.5f;
- mObjectBounds[1] = (newMax - newMin) * 0.5f;
+ mObjectBounds[0].setAdd(newMin, newMax);
+ mObjectBounds[0].mul(0.5f);
+ mObjectBounds[1].setSub(newMax, newMin);
+ mObjectBounds[1].mul(0.5f);
}
if (empty)
@@ -725,17 +773,8 @@ BOOL LLSpatialGroup::boundObjects(BOOL empty, LLVector3& minOut, LLVector3& maxO
}
else
{
- for (U32 i = 0; i < 3; i++)
- {
- if (newMin.mV[i] < minOut.mV[i])
- {
- minOut.mV[i] = newMin.mV[i];
- }
- if (newMax.mV[i] > maxOut.mV[i])
- {
- maxOut.mV[i] = newMax.mV[i];
- }
- }
+ minOut.setMin(newMin);
+ maxOut.setMax(newMax);
}
return TRUE;
@@ -826,18 +865,19 @@ BOOL LLSpatialGroup::removeObject(LLDrawable *drawablep, BOOL from_octree)
return TRUE;
}
-void LLSpatialGroup::shift(const LLVector3 &offset)
+void LLSpatialGroup::shift(const LLVector4a &offset)
{
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
- LLVector3d offsetd(offset);
- mOctreeNode->setCenter(mOctreeNode->getCenter()+offsetd);
+ LLVector4a t = mOctreeNode->getCenter();
+ t.add(offset);
+ mOctreeNode->setCenter(t);
mOctreeNode->updateMinMax();
- mBounds[0] += offset;
- mExtents[0] += offset;
- mExtents[1] += offset;
- mObjectBounds[0] += offset;
- mObjectExtents[0] += offset;
- mObjectExtents[1] += offset;
+ mBounds[0].add(offset);
+ mExtents[0].add(offset);
+ mExtents[1].add(offset);
+ mObjectBounds[0].add(offset);
+ mObjectExtents[0].add(offset);
+ mObjectExtents[1].add(offset);
//if (!mSpatialPartition->mRenderByGroup)
{
@@ -849,10 +889,7 @@ void LLSpatialGroup::shift(const LLVector3 &offset)
{
for (U32 i = 0; i < 8; i++)
{
- F32* v = mOcclusionVerts+i*3;
- v[0] += offset.mV[0];
- v[1] += offset.mV[1];
- v[2] += offset.mV[2];
+ mOcclusionVerts[i].add(offset);
}
}
}
@@ -1118,8 +1155,6 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
mDepth(0.f),
mLastUpdateDistance(-1.f),
mLastUpdateTime(gFrameTimeSeconds),
- mViewAngle(0.f),
- mLastUpdateViewAngle(-1.f),
mAtlasList(4),
mCurUpdatingTime(0),
mCurUpdatingSlotp(NULL),
@@ -1128,13 +1163,25 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
sNodeCount++;
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
+ mBounds = (LLVector4a*) _mm_malloc(sizeof(LLVector4a) * V4_COUNT, 16);
+ mExtents = mBounds + EXTENTS;
+ mObjectBounds = mBounds + OBJECT_BOUNDS;
+ mObjectExtents = mBounds + OBJECT_EXTENTS;
+ mViewAngle = mBounds+VIEW_ANGLE;
+ mLastUpdateViewAngle = mBounds+LAST_VIEW_ANGLE;
+
+ mViewAngle->splat(0.f);
+ mLastUpdateViewAngle->splat(-1.f);
+ mExtents[0] = mExtents[1] = mObjectBounds[0] = mObjectBounds[0] = mObjectBounds[1] =
+ mObjectExtents[0] = mObjectExtents[1] = *mViewAngle;
+
sg_assert(mOctreeNode->getListenerCount() == 0);
mOctreeNode->addListener(this);
setState(SG_INITIAL_STATE_MASK);
gPipeline.markRebuild(this, TRUE);
- mBounds[0] = LLVector3(node->getCenter());
- mBounds[1] = LLVector3(node->getSize());
+ mBounds[0] = node->getCenter();
+ mBounds[1] = node->getSize();
part->mLODSeed = (part->mLODSeed+1)%part->mLODPeriod;
mLODHash = part->mLODSeed;
@@ -1171,8 +1218,8 @@ void LLSpatialGroup::updateDistance(LLCamera &camera)
#endif
if (!getData().empty())
{
- mRadius = mSpatialPartition->mRenderByGroup ? mObjectBounds[1].magVec() :
- (F32) mOctreeNode->getSize().magVec();
+ mRadius = mSpatialPartition->mRenderByGroup ? mObjectBounds[1].length3() :
+ (F32) mOctreeNode->getSize().length3();
mDistance = mSpatialPartition->calcDistance(this, camera);
mPixelArea = mSpatialPartition->calcPixelArea(this, camera);
}
@@ -1180,27 +1227,34 @@ void LLSpatialGroup::updateDistance(LLCamera &camera)
F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera)
{
- LLVector3 eye = group->mObjectBounds[0] - camera.getOrigin();
+ LLVector4a eye;
+ LLVector4a origin;
+ origin.load3(camera.getOrigin().mV);
+
+ eye.setSub(group->mObjectBounds[0], origin);
F32 dist = 0.f;
if (group->mDrawMap.find(LLRenderPass::PASS_ALPHA) != group->mDrawMap.end())
{
- LLVector3 v = eye;
- dist = eye.normVec();
+ LLVector4a v = eye;
+
+ dist = eye.length3();
+ eye.normalize3fast();
if (!group->isState(LLSpatialGroup::ALPHA_DIRTY))
{
if (!group->mSpatialPartition->isBridge())
{
- LLVector3 view_angle = LLVector3(eye * LLVector3(1,0,0),
- eye * LLVector3(0,1,0),
- eye * LLVector3(0,0,1));
+ LLVector4a view_angle = eye;
+
+ LLVector4a diff;
+ diff.setSub(view_angle, *group->mLastUpdateViewAngle);
- if ((view_angle-group->mLastUpdateViewAngle).magVec() > 0.64f)
+ if (diff.length3() > 0.64f)
{
- group->mViewAngle = view_angle;
- group->mLastUpdateViewAngle = view_angle;
+ *group->mViewAngle = view_angle;
+ *group->mLastUpdateViewAngle = view_angle;
//for occasional alpha sorting within the group
//NOTE: If there is a trivial way to detect that alpha sorting here would not change the render order,
//not setting this node to dirty would be a very good thing
@@ -1214,17 +1268,20 @@ F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera)
LLVector3 at = camera.getAtAxis();
- //front of bounding box
- for (U32 i = 0; i < 3; i++)
- {
- v.mV[i] -= group->mObjectBounds[1].mV[i]*0.25f * at.mV[i];
- }
+ LLVector4a ata;
+ ata.load3(at.mV);
- group->mDepth = v * at;
+ LLVector4a t = ata;
+ //front of bounding box
+ t.mul(0.25f);
+ t.mul(group->mObjectBounds[1]);
+ v.sub(t);
+
+ group->mDepth = v.dot3(ata);
}
else
{
- dist = eye.magVec();
+ dist = eye.length3();
}
if (dist < 16.f)
@@ -1377,7 +1434,7 @@ void LLSpatialGroup::destroyGL()
}
}
- delete [] mOcclusionVerts;
+ _mm_free(mOcclusionVerts);
mOcclusionVerts = NULL;
for (LLSpatialGroup::element_iter i = getData().begin(); i != getData().end(); ++i)
@@ -1420,8 +1477,8 @@ BOOL LLSpatialGroup::rebound()
}
else
{
- LLVector3& newMin = mExtents[0];
- LLVector3& newMax = mExtents[1];
+ LLVector4a& newMin = mExtents[0];
+ LLVector4a& newMax = mExtents[1];
LLSpatialGroup* group = (LLSpatialGroup*) mOctreeNode->getChild(0)->getListener(0);
group->clearState(SKIP_FRUSTUM_CHECK);
group->rebound();
@@ -1435,26 +1492,19 @@ BOOL LLSpatialGroup::rebound()
group = (LLSpatialGroup*) mOctreeNode->getChild(i)->getListener(0);
group->clearState(SKIP_FRUSTUM_CHECK);
group->rebound();
- const LLVector3& max = group->mExtents[1];
- const LLVector3& min = group->mExtents[0];
+ const LLVector4a& max = group->mExtents[1];
+ const LLVector4a& min = group->mExtents[0];
- for (U32 j = 0; j < 3; j++)
- {
- if (max.mV[j] > newMax.mV[j])
- {
- newMax.mV[j] = max.mV[j];
- }
- if (min.mV[j] < newMin.mV[j])
- {
- newMin.mV[j] = min.mV[j];
- }
- }
+ newMax.setMax(max);
+ newMin.setMin(min);
}
boundObjects(FALSE, newMin, newMax);
- mBounds[0] = (newMin + newMax)*0.5f;
- mBounds[1] = (newMax - newMin)*0.5f;
+ mBounds[0].setAdd(newMin, newMax);
+ mBounds[0].mul(0.5f);
+ mBounds[1].setSub(newMax, newMin);
+ mBounds[1].mul(0.5f);
}
setState(OCCLUSION_DIRTY);
@@ -1539,7 +1589,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
}
glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
- glVertexPointer(3, GL_FLOAT, 0, mOcclusionVerts);
+ glVertexPointer(3, GL_FLOAT, 16, mOcclusionVerts);
if (camera->getOrigin().isExactlyZero())
{ //origin is invalid, draw entire box
glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
@@ -1580,8 +1630,11 @@ LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32
LLGLNamePool::registerPool(&sQueryPool);
- mOctree = new LLSpatialGroup::OctreeRoot(LLVector3d(0,0,0),
- LLVector3d(1,1,1),
+ LLVector4a center, size;
+ center.splat(0.f);
+ size.splat(1.f);
+
+ mOctree = new LLSpatialGroup::OctreeRoot(center,size,
NULL);
new LLSpatialGroup(mOctree, this);
}
@@ -1601,7 +1654,6 @@ LLSpatialGroup *LLSpatialPartition::put(LLDrawable *drawablep, BOOL was_visible)
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
drawablep->updateSpatialExtents();
- validate_drawable(drawablep);
//keep drawable from being garbage collected
LLPointer<LLDrawable> ptr = drawablep;
@@ -1685,16 +1737,16 @@ void LLSpatialPartition::move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL
class LLSpatialShift : public LLSpatialGroup::OctreeTraveler
{
public:
- LLSpatialShift(LLVector3 offset) : mOffset(offset) { }
+ const LLVector4a& mOffset;
+
+ LLSpatialShift(const LLVector4a& offset) : mOffset(offset) { }
virtual void visit(const LLSpatialGroup::OctreeNode* branch)
{
((LLSpatialGroup*) branch->getListener(0))->shift(mOffset);
}
-
- LLVector3 mOffset;
};
-void LLSpatialPartition::shift(const LLVector3 &offset)
+void LLSpatialPartition::shift(const LLVector4a &offset)
{ //shift octree node bounding boxes by offset
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
LLSpatialShift shifter(offset);
@@ -1856,7 +1908,7 @@ public:
class LLOctreeCullVisExtents: public LLOctreeCullShadow
{
public:
- LLOctreeCullVisExtents(LLCamera* camera, LLVector3& min, LLVector3& max)
+ LLOctreeCullVisExtents(LLCamera* camera, LLVector4a& min, LLVector4a& max)
: LLOctreeCullShadow(camera), mMin(min), mMax(max), mEmpty(TRUE) { }
virtual bool earlyFail(LLSpatialGroup* group)
@@ -1923,8 +1975,8 @@ public:
}
BOOL mEmpty;
- LLVector3& mMin;
- LLVector3& mMax;
+ LLVector4a& mMin;
+ LLVector4a& mMax;
};
class LLOctreeCullDetectVisible: public LLOctreeCullShadow
@@ -2028,6 +2080,11 @@ void drawBox(const LLVector3& c, const LLVector3& r)
gGL.end();
}
+void drawBox(const LLVector4a& c, const LLVector4a& r)
+{
+ drawBox(reinterpret_cast<const LLVector3&>(c), reinterpret_cast<const LLVector3&>(r));
+}
+
void drawBoxOutline(const LLVector3& pos, const LLVector3& size)
{
LLVector3 v1 = size.scaledVec(LLVector3( 1, 1,1));
@@ -2074,6 +2131,11 @@ void drawBoxOutline(const LLVector3& pos, const LLVector3& size)
gGL.end();
}
+void drawBoxOutline(const LLVector4a& pos, const LLVector4a& size)
+{
+ drawBoxOutline(reinterpret_cast<const LLVector3&>(pos), reinterpret_cast<const LLVector3&>(size));
+}
+
class LLOctreeDirty : public LLOctreeTraveler<LLDrawable>
{
public:
@@ -2117,14 +2179,21 @@ BOOL LLSpatialPartition::isOcclusionEnabled()
BOOL LLSpatialPartition::getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax)
{
+ LLVector4a visMina, visMaxa;
+ visMina.load3(visMin.mV);
+ visMaxa.load3(visMax.mV);
+
{
LLFastTimer ftm(FTM_CULL_REBOUND);
LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
group->rebound();
}
- LLOctreeCullVisExtents vis(&camera, visMin, visMax);
+ LLOctreeCullVisExtents vis(&camera, visMina, visMaxa);
vis.traverse(mOctree);
+
+ visMin.set(visMina.getF32());
+ visMax.set(visMina.getF32());
return vis.mEmpty;
}
@@ -2187,25 +2256,36 @@ BOOL earlyFail(LLCamera* camera, LLSpatialGroup* group)
}
const F32 vel = SG_OCCLUSION_FUDGE*2.f;
- LLVector3 c = group->mBounds[0];
- LLVector3 r = group->mBounds[1] + LLVector3(vel,vel,vel);
-
+ LLVector4a fudge;
+ fudge.splat(vel);
+
+ const LLVector4a& c = group->mBounds[0];
+ LLVector4a r;
+ r.setAdd(group->mBounds[1], fudge);
+
/*if (r.magVecSquared() > 1024.0*1024.0)
{
return TRUE;
}*/
- LLVector3 e = camera->getOrigin();
+ LLVector4a e;
+ e.load3(camera->getOrigin().mV);
- LLVector3 min = c - r;
- LLVector3 max = c + r;
+ LLVector4a min;
+ min.setSub(c,r);
+ LLVector4a max;
+ max.setAdd(c,r);
- for (U32 j = 0; j < 3; j++)
+ S32 lt = e.lessThan4(min).getComparisonMask() & 0x7;
+ if (lt)
{
- if (e.mV[j] < min.mV[j] || e.mV[j] > max.mV[j])
- {
- return FALSE;
- }
+ return FALSE;
+ }
+
+ S32 gt = e.greaterThan4(max).getComparisonMask() & 0x7;
+ if (gt)
+ {
+ return FALSE;
}
return TRUE;
@@ -2410,7 +2490,13 @@ void renderOctree(LLSpatialGroup* group)
}
gGL.color4fv(col.mV);
- drawBox(group->mObjectBounds[0], group->mObjectBounds[1]*1.01f+LLVector3(0.001f, 0.001f, 0.001f));
+ LLVector4a fudge;
+ fudge.splat(0.001f);
+ LLVector4a size = group->mObjectBounds[1];
+ size.mul(1.01f);
+ size.add(fudge);
+
+ drawBox(group->mObjectBounds[0], fudge);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
@@ -2441,8 +2527,12 @@ void renderOctree(LLSpatialGroup* group)
for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
{
LLDrawInfo* draw_info = *j;
- LLVector3 center = (draw_info->mExtents[1] + draw_info->mExtents[0])*0.5f;
- LLVector3 size = (draw_info->mExtents[1] - draw_info->mExtents[0])*0.5f;
+ LLVector4a center;
+ center.setAdd(draw_info->mExtents[1], draw_info->mExtents[0]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(draw_info->mExtents[1], draw_info->mExtents[0]);
+ size.mul(0.5f);
drawBoxOutline(center, size);
}
}
@@ -2492,7 +2582,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
else if (camera && group->mOcclusionVerts)
{
LLVertexBuffer::unbind();
- glVertexPointer(3, GL_FLOAT, 0, group->mOcclusionVerts);
+ glVertexPointer(3, GL_FLOAT, 16, group->mOcclusionVerts);
glColor4f(1.0f, 0.f, 0.f, 0.5f);
glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices(camera, group->mBounds[0]));
@@ -2571,8 +2661,8 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
}
}
- const LLVector3* ext;
- LLVector3 pos, size;
+ const LLVector4a* ext;
+ LLVector4a pos, size;
//render face bounding boxes
for (S32 i = 0; i < drawable->getNumFaces(); i++)
@@ -2581,20 +2671,21 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
ext = facep->mExtents;
- if (ext[0].isExactlyZero() && ext[1].isExactlyZero())
- {
- continue;
- }
- pos = (ext[0] + ext[1]) * 0.5f;
- size = (ext[1] - ext[0]) * 0.5f;
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
+
drawBoxOutline(pos,size);
}
//render drawable bounding box
ext = drawable->getSpatialExtents();
- pos = (ext[0] + ext[1]) * 0.5f;
- size = (ext[1] - ext[0]) * 0.5f;
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
LLViewerObject* vobj = drawable->getVObj();
if (vobj && vobj->onActiveList())
@@ -2650,8 +2741,13 @@ void renderTexturePriority(LLDrawable* drawable)
// gGL.color4f(1,0,1,1);
//}
- LLVector3 center = (facep->mExtents[1]+facep->mExtents[0])*0.5f;
- LLVector3 size = (facep->mExtents[1]-facep->mExtents[0])*0.5f + LLVector3(0.01f, 0.01f, 0.01f);
+ LLVector4a center;
+ center.setAdd(facep->mExtents[1],facep->mExtents[0]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(facep->mExtents[1],facep->mExtents[0]);
+ size.mul(0.5f);
+ size.add(LLVector4a(0.01f));
drawBox(center, size);
/*S32 boost = imagep->getBoostLevel();
@@ -2675,7 +2771,6 @@ void renderPoints(LLDrawable* drawablep)
{
gGL.begin(LLRender::POINTS);
gGL.color3f(1,1,1);
- LLVector3 center(drawablep->getPositionGroup());
for (S32 i = 0; i < drawablep->getNumFaces(); i++)
{
gGL.vertex3fv(drawablep->getFace(i)->mCenterLocal.mV);
@@ -2707,8 +2802,12 @@ void renderShadowFrusta(LLDrawInfo* params)
LLGLEnable blend(GL_BLEND);
gGL.setSceneBlendType(LLRender::BT_ADD);
- LLVector3 center = (params->mExtents[1]+params->mExtents[0])*0.5f;
- LLVector3 size = (params->mExtents[1]-params->mExtents[0])*0.5f;
+ LLVector4a center;
+ center.setAdd(params->mExtents[1], params->mExtents[0]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(params->mExtents[1],params->mExtents[0]);
+ size.mul(0.5f);
if (gPipeline.mShadowCamera[4].AABBInFrustum(center, size))
{
@@ -2752,10 +2851,14 @@ void renderLights(LLDrawable* drawablep)
pushVerts(drawablep->getFace(i), LLVertexBuffer::MAP_VERTEX);
}
- const LLVector3* ext = drawablep->getSpatialExtents();
+ const LLVector4a* ext = drawablep->getSpatialExtents();
- LLVector3 pos = (ext[0] + ext[1]) * 0.5f;
- LLVector3 size = (ext[1] - ext[0]) * 0.5f;
+ LLVector4a pos;
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
{
LLGLDepthTest depth(GL_FALSE, GL_TRUE);
@@ -2765,10 +2868,32 @@ void renderLights(LLDrawable* drawablep)
gGL.color4f(1,1,0,1);
F32 rad = drawablep->getVOVolume()->getLightRadius();
- drawBoxOutline(pos, LLVector3(rad,rad,rad));
+ drawBoxOutline(pos, LLVector4a(rad));
}
}
+class LLRenderOctreeRaycast : public LLOctreeTriangleRayIntersect
+{
+public:
+
+ LLRenderOctreeRaycast(const LLVector3& start, const LLVector3& end)
+ {
+ mStart.load3(start.mV);
+ mEnd.load3(end.mV);
+ mDir.setSub(mEnd, mStart);
+ }
+
+ void visit(const LLOctreeNode<LLVolumeTriangle>* branch)
+ {
+ LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) branch->getListener(0);
+
+ LLVector3 center, size;
+ center.set(vl->mBounds[0].getF32());
+ size.set(vl->mBounds[1].getF32());
+
+ drawBoxOutline(center, size);
+ }
+};
void renderRaycast(LLDrawable* drawablep)
{
@@ -2787,6 +2912,27 @@ void renderRaycast(LLDrawable* drawablep)
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
pushVerts(drawablep->getFace(gDebugRaycastFaceHit), LLVertexBuffer::MAP_VERTEX);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ LLVOVolume* vobj = drawablep->getVOVolume();
+ LLVolume* volume = vobj->getVolume();
+ if (volume && volume->getNumVolumeFaces() > gDebugRaycastFaceHit)
+ {
+ const LLVolumeFace& face = volume->getVolumeFace(gDebugRaycastFaceHit);
+ if (!face.mOctree)
+ {
+ ((LLVolumeFace*) &face)->createOctree();
+ }
+
+ gGL.pushMatrix();
+ glMultMatrixf((F32*) vobj->getRelativeXform().mMatrix);
+ LLVector3 start, end;
+ start = vobj->agentPositionToVolume(gDebugRaycastStart);
+ end = vobj->agentPositionToVolume(gDebugRaycastEnd);
+
+ LLRenderOctreeRaycast render(start, end);
+ render.traverse(face.mOctree);
+ gGL.popMatrix();
+ }
}
else if (drawablep->isAvatar())
{
@@ -2815,10 +2961,14 @@ void renderRaycast(LLDrawable* drawablep)
glPopMatrix();
// draw bounding box of prim
- const LLVector3* ext = drawablep->getSpatialExtents();
+ const LLVector4a* ext = drawablep->getSpatialExtents();
- LLVector3 pos = (ext[0] + ext[1]) * 0.5f;
- LLVector3 size = (ext[1] - ext[0]) * 0.5f;
+ LLVector4a pos;
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
LLGLDepthTest depth(GL_FALSE, GL_TRUE);
gGL.color4f(0,0.5f,0.5f,1);
@@ -2905,8 +3055,8 @@ public:
return;
}
- LLVector3 nodeCenter = group->mBounds[0];
- LLVector3 octCenter = LLVector3(group->mOctreeNode->getCenter());
+ LLVector4a nodeCenter = group->mBounds[0];
+ LLVector4a octCenter = group->mOctreeNode->getCenter();
group->rebuildGeom();
group->rebuildMesh();
@@ -2935,8 +3085,14 @@ public:
if (drawable->isState(LLDrawable::IN_REBUILD_Q2))
{
gGL.color4f(0.6f, 0.6f, 0.1f, 1.f);
- const LLVector3* ext = drawable->getSpatialExtents();
- drawBoxOutline((ext[0]+ext[1])*0.5f, (ext[1]-ext[0])*0.5f);
+ const LLVector4a* ext = drawable->getSpatialExtents();
+ LLVector4a center;
+ center.setAdd(ext[0], ext[1]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
+ drawBoxOutline(center, size);
}
}
@@ -3167,7 +3323,11 @@ void LLSpatialPartition::renderDebug()
void LLSpatialGroup::drawObjectBox(LLColor4 col)
{
gGL.color4fv(col.mV);
- drawBox(mObjectBounds[0], mObjectBounds[1]*1.01f+LLVector3(0.001f, 0.001f, 0.001f));
+ LLVector4a size;
+ size = mObjectBounds[0];
+ size.mul(1.01f);
+ size.add(LLVector4a(0.001f));
+ drawBox(mObjectBounds[0], size);
}
@@ -3227,8 +3387,8 @@ public:
LLSpatialGroup* group = (LLSpatialGroup*) child->getListener(0);
- LLVector3 size;
- LLVector3 center;
+ LLVector4a size;
+ LLVector4a center;
size = group->mBounds[1];
center = group->mBounds[0];
@@ -3245,7 +3405,11 @@ public:
local_end = mEnd * local_matrix;
}
- if (LLLineSegmentBoxIntersect(local_start, local_end, center, size))
+ LLVector4a start, end;
+ start.load3(local_start.mV);
+ end.load3(local_end.mV);
+
+ if (LLLineSegmentBoxIntersect(start, end, center, size))
{
check(child);
}
@@ -3336,6 +3500,7 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
mDrawMode(LLRender::TRIANGLES)
{
mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
+ mExtents = (LLVector4a*) _mm_malloc(sizeof(LLVector4a)*2, 16);
mDebugColor = (rand() << 16) + rand();
}
@@ -3351,6 +3516,13 @@ LLDrawInfo::~LLDrawInfo()
{
mFace->setDrawInfo(NULL);
}
+
+ if (gDebugGL)
+ {
+ gPipeline.checkReferences(this);
+ }
+
+ _mm_free(mExtents);
}
void LLDrawInfo::validate()
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 9b252d1035..119945113a 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -45,7 +45,7 @@
#include "lldrawpool.h"
#include "llface.h"
#include "llviewercamera.h"
-
+#include "llvector4a.h"
#include <queue>
#define SG_STATE_INHERIT_MASK (OCCLUDED)
@@ -57,12 +57,15 @@ class LLSpatialGroup;
class LLTextureAtlas;
class LLTextureAtlasSlot;
+S32 AABBSphereIntersect(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &rad);
+S32 AABBSphereIntersectR2(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &radius_squared);
+
S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad);
S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &radius_squared);
void pushVerts(LLFace* face, U32 mask);
// get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera
-U8* get_box_fan_indices(LLCamera* camera, const LLVector3& center);
+U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center);
class LLDrawInfo : public LLRefCount
{
@@ -70,6 +73,18 @@ protected:
~LLDrawInfo();
public:
+
+ LLDrawInfo(const LLDrawInfo& rhs)
+ {
+ *this = rhs;
+ }
+
+ const LLDrawInfo& operator=(const LLDrawInfo& rhs)
+ {
+ llerrs << "Illegal operation!" << llendl;
+ return *this;
+ }
+
LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
LLViewerTexture* image, LLVertexBuffer* buffer,
BOOL fullbright = FALSE, U8 bump = 0, BOOL particle = FALSE, F32 part_size = 0);
@@ -77,6 +92,8 @@ public:
void validate();
+ LLVector4a* mExtents;
+
LLPointer<LLVertexBuffer> mVertexBuffer;
LLPointer<LLViewerTexture> mTexture;
LLColor4U mGlowColor;
@@ -95,7 +112,6 @@ public:
LLSpatialGroup* mGroup;
LLFace* mFace; //associated face
F32 mDistance;
- LLVector3 mExtents[2];
U32 mDrawMode;
struct CompareTexture
@@ -158,11 +174,24 @@ public:
};
};
+LL_ALIGN_PREFIX(64)
class LLSpatialGroup : public LLOctreeListener<LLDrawable>
{
friend class LLSpatialPartition;
friend class LLOctreeStateCheck;
public:
+
+ LLSpatialGroup(const LLSpatialGroup& rhs)
+ {
+ *this = rhs;
+ }
+
+ const LLSpatialGroup& operator=(const LLSpatialGroup& rhs)
+ {
+ llerrs << "Illegal operation!" << llendl;
+ return *this;
+ }
+
static U32 sNodeCount;
static BOOL sNoDelete; //deletion of spatial groups and draw info not allowed if TRUE
@@ -273,8 +302,8 @@ public:
BOOL isVisible() const;
BOOL isRecentlyVisible() const;
void setVisible();
- void shift(const LLVector3 &offset);
- BOOL boundObjects(BOOL empty, LLVector3& newMin, LLVector3& newMax);
+ void shift(const LLVector4a &offset);
+ BOOL boundObjects(BOOL empty, LLVector4a& newMin, LLVector4a& newMax);
void unbound();
BOOL rebound();
void buildOcclusion(); //rebuild mOcclusionVerts
@@ -322,6 +351,27 @@ public:
void addAtlas(LLTextureAtlas* atlasp, S8 recursive_level = 3) ;
void removeAtlas(LLTextureAtlas* atlasp, BOOL remove_group = TRUE, S8 recursive_level = 3) ;
void clearAtlasList() ;
+
+public:
+
+ typedef enum
+ {
+ BOUNDS = 0,
+ EXTENTS = 2,
+ OBJECT_BOUNDS = 4,
+ OBJECT_EXTENTS = 6,
+ VIEW_ANGLE = 8,
+ LAST_VIEW_ANGLE = 9,
+ V4_COUNT = 10
+ } eV4Index;
+
+ LLVector4a* mBounds; // bounding box (center, size) of this node and all its children (tight fit to objects)
+ LLVector4a* mExtents; // extents (min, max) of this node and all its children
+ LLVector4a* mObjectExtents; // extents (min, max) of objects in this node
+ LLVector4a* mObjectBounds; // bounding box (center, size) of objects in this node
+ LLVector4a* mViewAngle;
+ LLVector4a* mLastUpdateViewAngle;
+
private:
U32 mCurUpdatingTime ;
//do not make the below two to use LLPointer
@@ -349,14 +399,9 @@ public:
F32 mBuilt;
OctreeNode* mOctreeNode;
LLSpatialPartition* mSpatialPartition;
- LLVector3 mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects)
- LLVector3 mExtents[2]; // extents (min, max) of this node and all its children
- LLVector3 mObjectExtents[2]; // extents (min, max) of objects in this node
- LLVector3 mObjectBounds[2]; // bounding box (center, size) of objects in this node
-
LLPointer<LLVertexBuffer> mVertexBuffer;
- F32* mOcclusionVerts;
+ LLVector4a* mOcclusionVerts;
GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS];
U32 mBufferUsage;
@@ -367,13 +412,10 @@ public:
F32 mDepth;
F32 mLastUpdateDistance;
F32 mLastUpdateTime;
-
- LLVector3 mViewAngle;
- LLVector3 mLastUpdateViewAngle;
F32 mPixelArea;
F32 mRadius;
-};
+} LL_ALIGN_POSTFIX(64);
class LLGeometryManager
{
@@ -409,7 +451,7 @@ public:
// If the drawable moves, move it here.
virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate = FALSE);
- virtual void shift(const LLVector3 &offset);
+ virtual void shift(const LLVector4a &offset);
virtual F32 calcDistance(LLSpatialGroup* group, LLCamera& camera);
virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera);
@@ -467,7 +509,7 @@ public:
virtual void makeActive();
virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate = FALSE);
virtual BOOL updateMove();
- virtual void shiftPos(const LLVector3& vec);
+ virtual void shiftPos(const LLVector4a& vec);
virtual void cleanupReferences();
virtual LLSpatialPartition* asPartition() { return this; }
virtual LLSpatialBridge* asBridge() { return this; }
@@ -658,7 +700,7 @@ class LLHUDBridge : public LLVolumeBridge
{
public:
LLHUDBridge(LLDrawable* drawablep);
- virtual void shiftPos(const LLVector3& vec);
+ virtual void shiftPos(const LLVector4a& vec);
virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera);
};
@@ -675,7 +717,7 @@ class LLHUDPartition : public LLBridgePartition
{
public:
LLHUDPartition();
- virtual void shift(const LLVector3 &offset);
+ virtual void shift(const LLVector4a &offset);
};
extern const F32 SG_BOX_SIDE;
diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp
index 48e4a6ccc7..06431d428f 100644
--- a/indra/newview/llsurfacepatch.cpp
+++ b/indra/newview/llsurfacepatch.cpp
@@ -860,8 +860,10 @@ void LLSurfacePatch::updateVisibility()
F32 stride_per_distance = DEFAULT_DELTA_ANGLE / mSurfacep->getMetersPerGrid();
U32 grids_per_patch_edge = mSurfacep->getGridsPerPatchEdge();
- LLVector3 center = mCenterRegion + mSurfacep->getOriginAgent();
- LLVector3 radius = LLVector3(mRadius, mRadius, mRadius);
+ LLVector4a center;
+ center.load3( (mCenterRegion + mSurfacep->getOriginAgent()).mV);
+ LLVector4a radius;
+ radius.splat(mRadius);
// sphere in frustum on global coordinates
if (LLViewerCamera::getInstance()->AABBInFrustumNoFarClip(center, radius))
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 1490f8153c..d31b0f51fd 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -900,9 +900,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
render_ui();
}
- gPipeline.rebuildGroups();
-
+
LLSpatialGroup::sNoDelete = FALSE;
+ gPipeline.clearReferences();
+
+ gPipeline.rebuildGroups();
}
LLAppViewer::instance()->pingMainloopTimeout("Display:FrameStats");
@@ -1000,6 +1002,7 @@ void render_hud_attachments()
gPipeline.renderGeom(hud_cam);
LLSpatialGroup::sNoDelete = FALSE;
+ gPipeline.clearReferences();
render_hud_elements();
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 3aecd0175d..0ed2d1da09 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -2863,21 +2863,26 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped)
}
}
-void LLViewerObject::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax)
-{
- LLVector3 center = getRenderPosition();
- LLVector3 size = getScale();
- newMin.setVec(center-size);
- newMax.setVec(center+size);
- mDrawable->setPositionGroup((newMin + newMax) * 0.5f);
+void LLViewerObject::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
+{
+ LLVector4a center;
+ center.load3(getRenderPosition().mV);
+ LLVector4a size;
+ size.load3(getScale().mV);
+ newMin.setSub(center, size);
+ newMax.setAdd(center, size);
+
+ mDrawable->setPositionGroup(center);
}
F32 LLViewerObject::getBinRadius()
{
if (mDrawable.notNull())
{
- const LLVector3* ext = mDrawable->getSpatialExtents();
- return (ext[1]-ext[0]).magVec();
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
+ LLVector4a diff;
+ diff.setSub(ext[1], ext[0]);
+ return diff.length3();
}
return getScale().magVec();
@@ -3469,12 +3474,21 @@ BOOL LLViewerObject::lineSegmentBoundingBox(const LLVector3& start, const LLVect
return FALSE;
}
- const LLVector3* ext = mDrawable->getSpatialExtents();
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
+
+ //VECTORIZE THIS
+ LLVector4a center;
+ center.setAdd(ext[1], ext[0]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
- LLVector3 center = (ext[1]+ext[0])*0.5f;
- LLVector3 size = (ext[1]-ext[0])*0.5f;
+ LLVector4a starta, enda;
+ starta.load3(start.mV);
+ enda.load3(end.mV);
- return LLLineSegmentBoxIntersect(start, end, center, size);
+ return LLLineSegmentBoxIntersect(starta, enda, center, size);
}
U8 LLViewerObject::getMediaType() const
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 0fd0cbfa60..6ebd1cbe21 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -373,7 +373,7 @@ public:
void markForUpdate(BOOL priority);
void updateVolume(const LLVolumeParams& volume_params);
- virtual void updateSpatialExtents(LLVector3& min, LLVector3& max);
+ virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max);
virtual F32 getBinRadius();
LLBBox getBoundingBoxAgent() const;
@@ -386,7 +386,7 @@ public:
void clearDrawableState(U32 state, BOOL recursive = TRUE);
// Called when the drawable shifts
- virtual void onShift(const LLVector3 &shift_vector) { }
+ virtual void onShift(const LLVector4a &shift_vector) { }
//////////////////////////////////////
//
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp
index 6b480ccf8e..41848e8b7a 100644
--- a/indra/newview/llviewerpartsim.cpp
+++ b/indra/newview/llviewerpartsim.cpp
@@ -161,8 +161,8 @@ LLViewerPartGroup::LLViewerPartGroup(const LLVector3 &center_agent, const F32 bo
if (group != NULL)
{
- LLVector3 center(group->mOctreeNode->getCenter());
- LLVector3 size(group->mOctreeNode->getSize());
+ LLVector3 center(group->mOctreeNode->getCenter().getF32());
+ LLVector3 size(group->mOctreeNode->getSize().getF32());
size += LLVector3(0.01f, 0.01f, 0.01f);
mMinObjPos = center - size;
mMaxObjPos = center + size;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 2422995288..0564f02ce5 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -231,6 +231,8 @@ LLVector2 gDebugRaycastTexCoord;
LLVector3 gDebugRaycastNormal;
LLVector3 gDebugRaycastBinormal;
S32 gDebugRaycastFaceHit;
+LLVector3 gDebugRaycastStart;
+LLVector3 gDebugRaycastEnd;
// HUD display lines in lower right
BOOL gDisplayWindInfo = FALSE;
@@ -2529,7 +2531,9 @@ void LLViewerWindow::updateUI()
&gDebugRaycastIntersection,
&gDebugRaycastTexCoord,
&gDebugRaycastNormal,
- &gDebugRaycastBinormal);
+ &gDebugRaycastBinormal,
+ &gDebugRaycastStart,
+ &gDebugRaycastEnd);
}
updateMouseDelta();
@@ -3445,7 +3449,9 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
LLVector3 *intersection,
LLVector2 *uv,
LLVector3 *normal,
- LLVector3 *binormal)
+ LLVector3 *binormal,
+ LLVector3* start,
+ LLVector3* end)
{
S32 x = mouse_x;
S32 y = mouse_y;
@@ -3477,7 +3483,16 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
LLVector3 mouse_world_start = mouse_point_global;
LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
-
+ if (start)
+ {
+ *start = mouse_world_start;
+ }
+
+ if (end)
+ {
+ *end = mouse_world_end;
+ }
+
LLViewerObject* found = NULL;
if (this_object) // check only this object
diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h
index 410445d97f..156a1ff8ad 100644
--- a/indra/newview/llviewerwindow.h
+++ b/indra/newview/llviewerwindow.h
@@ -361,7 +361,9 @@ public:
LLVector3 *intersection = NULL,
LLVector2 *uv = NULL,
LLVector3 *normal = NULL,
- LLVector3 *binormal = NULL);
+ LLVector3 *binormal = NULL,
+ LLVector3* start = NULL,
+ LLVector3* end = NULL);
// Returns a pointer to the last object hit
@@ -507,6 +509,8 @@ extern LLVector2 gDebugRaycastTexCoord;
extern LLVector3 gDebugRaycastNormal;
extern LLVector3 gDebugRaycastBinormal;
extern S32 gDebugRaycastFaceHit;
+extern LLVector3 gDebugRaycastStart;
+extern LLVector3 gDebugRaycastEnd;
extern S32 CHAT_BAR_HEIGHT;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index ac109771dd..b097461822 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1286,41 +1286,46 @@ void LLVOAvatar::updateDrawable(BOOL force_damped)
clearChanged(SHIFTED);
}
-void LLVOAvatar::onShift(const LLVector3& shift_vector)
+void LLVOAvatar::onShift(const LLVector4a& shift_vector)
{
- mLastAnimExtents[0] += shift_vector;
- mLastAnimExtents[1] += shift_vector;
+ const LLVector3& shift = reinterpret_cast<const LLVector3&>(shift_vector);
+ mLastAnimExtents[0] += shift;
+ mLastAnimExtents[1] += shift;
mNeedsImpostorUpdate = TRUE;
mNeedsAnimUpdate = TRUE;
}
-void LLVOAvatar::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax)
+void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
{
if (isImpostor() && !needsImpostorUpdate())
{
LLVector3 delta = getRenderPosition() -
- ((LLVector3(mDrawable->getPositionGroup())-mImpostorOffset));
+ ((LLVector3(mDrawable->getPositionGroup().getF32())-mImpostorOffset));
- newMin = mLastAnimExtents[0] + delta;
- newMax = mLastAnimExtents[1] + delta;
+ newMin.load3( (mLastAnimExtents[0] + delta).mV);
+ newMax.load3( (mLastAnimExtents[1] + delta).mV);
}
else
{
getSpatialExtents(newMin,newMax);
- mLastAnimExtents[0] = newMin;
- mLastAnimExtents[1] = newMax;
- LLVector3 pos_group = (newMin+newMax)*0.5f;
- mImpostorOffset = pos_group-getRenderPosition();
+ mLastAnimExtents[0].set(newMin.getF32());
+ mLastAnimExtents[1].set(newMax.getF32());
+ LLVector4a pos_group;
+ pos_group.setAdd(newMin,newMax);
+ pos_group.mul(0.5f);
+ mImpostorOffset = LLVector3(pos_group.getF32())-getRenderPosition();
mDrawable->setPositionGroup(pos_group);
}
}
-void LLVOAvatar::getSpatialExtents(LLVector3& newMin, LLVector3& newMax)
+void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
- LLVector3 buffer(0.25f, 0.25f, 0.25f);
- LLVector3 pos = getRenderPosition();
- newMin = pos - buffer;
- newMax = pos + buffer;
+ LLVector4a buffer(0.25f);
+ LLVector4a pos;
+ pos.load3(getRenderPosition().mV);
+ newMin.setSub(pos, buffer);
+ newMax.setAdd(pos, buffer);
+
float max_attachment_span = DEFAULT_MAX_PRIM_SCALE * 5.0f;
//stretch bounding box by joint positions
@@ -1329,12 +1334,20 @@ void LLVOAvatar::getSpatialExtents(LLVector3& newMin, LLVector3& newMax)
LLPolyMesh* mesh = i->second;
for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.count(); joint_num++)
{
- update_min_max(newMin, newMax,
- mesh->mJointRenderData[joint_num]->mWorldMatrix->getTranslation());
+ LLVector4a trans;
+ trans.load3( mesh->mJointRenderData[joint_num]->mWorldMatrix->getTranslation().mV);
+ update_min_max(newMin, newMax, trans);
}
}
- mPixelArea = LLPipeline::calcPixelArea((newMin+newMax)*0.5f, (newMax-newMin)*0.5f, *LLViewerCamera::getInstance());
+ LLVector4a center, size;
+ center.setAdd(newMin, newMax);
+ center.mul(0.5f);
+
+ size.setSub(newMax,newMin);
+ size.mul(0.5f);
+
+ mPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
//stretch bounding box by attachments
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
@@ -1361,15 +1374,17 @@ void LLVOAvatar::getSpatialExtents(LLVector3& newMin, LLVector3& newMax)
LLSpatialBridge* bridge = drawable->getSpatialBridge();
if (bridge)
{
- const LLVector3* ext = bridge->getSpatialExtents();
- LLVector3 distance = (ext[1] - ext[0]);
+ const LLVector4a* ext = bridge->getSpatialExtents();
+ LLVector4a distance;
+ distance.setSub(ext[1], ext[0]);
+ LLVector4a max_span(max_attachment_span);
+
+ S32 lt = distance.lessThan4(max_span).getComparisonMask() & 0x7;
// Only add the prim to spatial extents calculations if it isn't a megaprim.
// max_attachment_span calculated at the start of the function
// (currently 5 times our max prim size)
- if (distance.mV[0] < max_attachment_span
- && distance.mV[1] < max_attachment_span
- && distance.mV[2] < max_attachment_span)
+ if (lt == 0x7)
{
update_min_max(newMin,newMax,ext[0]);
update_min_max(newMin,newMax,ext[1]);
@@ -1381,8 +1396,9 @@ void LLVOAvatar::getSpatialExtents(LLVector3& newMin, LLVector3& newMax)
}
//pad bounding box
- newMin -= buffer;
- newMax += buffer;
+
+ newMin.sub(buffer);
+ newMax.add(buffer);
}
//-----------------------------------------------------------------------------
@@ -2371,7 +2387,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
if (isImpostor() && !mNeedsImpostorUpdate)
{
- LLVector3 ext[2];
+ LLVector4a ext[2];
F32 distance;
LLVector3 angle;
@@ -2400,12 +2416,22 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
}
else
{
+ //VECTORIZE THIS
getSpatialExtents(ext[0], ext[1]);
- if ((ext[1]-mImpostorExtents[1]).length() > 0.05f ||
- (ext[0]-mImpostorExtents[0]).length() > 0.05f)
+ LLVector4a diff;
+ diff.setSub(ext[1], mImpostorExtents[1]);
+ if (diff.length3() > 0.05f)
{
mNeedsImpostorUpdate = TRUE;
}
+ else
+ {
+ diff.setSub(ext[0], mImpostorExtents[0]);
+ if (diff.length3() > 0.05f)
+ {
+ mNeedsImpostorUpdate = TRUE;
+ }
+ }
}
}
}
@@ -5151,9 +5177,13 @@ void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent)
return;
}
- const LLVector3* ext = mDrawable->getSpatialExtents();
- LLVector3 center = (ext[1] + ext[0]) * 0.5f;
- LLVector3 size = (ext[1]-ext[0])*0.5f;
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
+ LLVector4a center;
+ center.setAdd(ext[1], ext[0]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
mImpostorPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
@@ -5165,7 +5195,7 @@ void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent)
}
else
{
- F32 radius = size.length();
+ F32 radius = size.length3();
mAppAngle = (F32) atan2( radius, range) * RAD_TO_DEG;
}
@@ -7546,9 +7576,9 @@ void LLVOAvatar::cacheImpostorValues()
getImpostorValues(mImpostorExtents, mImpostorAngle, mImpostorDistance);
}
-void LLVOAvatar::getImpostorValues(LLVector3* extents, LLVector3& angle, F32& distance) const
+void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& distance) const
{
- const LLVector3* ext = mDrawable->getSpatialExtents();
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
extents[0] = ext[0];
extents[1] = ext[1];
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index a851b7a150..71c3ed1cc2 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -127,7 +127,7 @@ public:
virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate.
virtual void updateTextures();
virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
- virtual void onShift(const LLVector3& shift_vector);
+ virtual void onShift(const LLVector4a& shift_vector);
virtual U32 getPartitionType() const;
virtual const LLVector3 getRenderPosition() const;
virtual void updateDrawable(BOOL force_damped);
@@ -135,8 +135,8 @@ public:
virtual BOOL updateGeometry(LLDrawable *drawable);
virtual void setPixelAreaAndAngle(LLAgent &agent);
virtual void updateRegion(LLViewerRegion *regionp);
- virtual void updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax);
- virtual void getSpatialExtents(LLVector3& newMin, LLVector3& newMax);
+ virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax);
+ virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,
@@ -391,7 +391,7 @@ public:
BOOL needsImpostorUpdate() const;
const LLVector3& getImpostorOffset() const;
const LLVector2& getImpostorDim() const;
- void getImpostorValues(LLVector3* extents, LLVector3& angle, F32& distance) const;
+ void getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& distance) const;
void cacheImpostorValues();
void setImpostorDim(const LLVector2& dim);
static void resetImpostors();
@@ -402,7 +402,7 @@ private:
LLVector3 mImpostorOffset;
LLVector2 mImpostorDim;
BOOL mNeedsAnimUpdate;
- LLVector3 mImpostorExtents[2];
+ LL_ALIGN_16(LLVector4a mImpostorExtents[2]);
LLVector3 mImpostorAngle;
F32 mImpostorDistance;
F32 mImpostorPixelArea;
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index 91c9b762c5..fe1e36cbe8 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -647,23 +647,23 @@ BOOL LLVOGrass::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
U32 idx0 = 0,idx1 = 0,idx2 = 0;
- if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, &a, &b, &t, FALSE))
+ if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a, b, t, FALSE))
{
hit = TRUE;
idx0 = 0; idx1 = 1; idx2 = 2;
}
- else if (LLTriangleRayIntersect(v[1], v[3], v[2], start, dir, &a, &b, &t, FALSE))
+ else if (LLTriangleRayIntersect(v[1], v[3], v[2], start, dir, a, b, t, FALSE))
{
hit = TRUE;
idx0 = 1; idx1 = 3; idx2 = 2;
}
- else if (LLTriangleRayIntersect(v[2], v[1], v[0], start, dir, &a, &b, &t, FALSE))
+ else if (LLTriangleRayIntersect(v[2], v[1], v[0], start, dir, a, b, t, FALSE))
{
normal1 = -normal1;
hit = TRUE;
idx0 = 2; idx1 = 1; idx2 = 0;
}
- else if (LLTriangleRayIntersect(v[2], v[3], v[1], start, dir, &a, &b, &t, FALSE))
+ else if (LLTriangleRayIntersect(v[2], v[3], v[1], start, dir, a, b, t, FALSE))
{
normal1 = -normal1;
hit = TRUE;
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 3ba4ecad0c..b5fd8182c6 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -79,12 +79,14 @@ F32 LLVOPartGroup::getBinRadius()
return mScale.mV[0]*2.f;
}
-void LLVOPartGroup::updateSpatialExtents(LLVector3& newMin, LLVector3& newMax)
+void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
const LLVector3& pos_agent = getPositionAgent();
- newMin = pos_agent - mScale;
- newMax = pos_agent + mScale;
- mDrawable->setPositionGroup(pos_agent);
+ newMin.load3( (pos_agent - mScale).mV);
+ newMax.load3( (pos_agent + mScale).mV);
+ LLVector4a pos;
+ pos.load3(pos_agent.mV);
+ mDrawable->setPositionGroup(pos);
}
BOOL LLVOPartGroup::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h
index 18583b4be9..771ae1c1eb 100644
--- a/indra/newview/llvopartgroup.h
+++ b/indra/newview/llvopartgroup.h
@@ -57,7 +57,7 @@ public:
BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
virtual F32 getBinRadius();
- virtual void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax);
+ virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
virtual U32 getPartitionType() const;
/*virtual*/ void setPixelAreaAndAngle(LLAgent &agent);
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index eef62ddf1a..02e7e7e60f 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -995,7 +995,13 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect
//step one meter at a time until intersection point found
- const LLVector3* ext = mDrawable->getSpatialExtents();
+ //VECTORIZE THIS
+ const LLVector4a* exta = mDrawable->getSpatialExtents();
+
+ LLVector3 ext[2];
+ ext[0].set(exta[0].getF32());
+ ext[1].set(exta[1].getF32());
+
F32 rad = (delta*tdelta).magVecSquared();
F32 t = 0.f;
@@ -1057,13 +1063,16 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect
return FALSE;
}
-void LLVOSurfacePatch::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax)
+void LLVOSurfacePatch::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
{
LLVector3 posAgent = getPositionAgent();
LLVector3 scale = getScale();
- newMin = posAgent-scale*0.5f; // Changing to 2.f makes the culling a -little- better, but still wrong
- newMax = posAgent+scale*0.5f;
- mDrawable->setPositionGroup((newMin+newMax)*0.5f);
+ newMin.load3( (posAgent-scale*0.5f).mV); // Changing to 2.f makes the culling a -little- better, but still wrong
+ newMax.load3( (posAgent+scale*0.5f).mV);
+ LLVector4a pos;
+ pos.setAdd(newMin,newMax);
+ pos.mul(0.5f);
+ mDrawable->setPositionGroup(pos);
}
U32 LLVOSurfacePatch::getPartitionType() const
diff --git a/indra/newview/llvosurfacepatch.h b/indra/newview/llvosurfacepatch.h
index 10a5888526..15442e1947 100644
--- a/indra/newview/llvosurfacepatch.h
+++ b/indra/newview/llvosurfacepatch.h
@@ -78,7 +78,7 @@ public:
/*virtual*/ void updateTextures();
/*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area
- /*virtual*/ void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax);
+ /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
/*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
void setPatch(LLSurfacePatch *patchp);
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index b89c0cd638..d564643161 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -1238,7 +1238,7 @@ void LLVOTree::updateRadius()
mDrawable->setRadius(32.0f);
}
-void LLVOTree::updateSpatialExtents(LLVector3& newMin, LLVector3& newMax)
+void LLVOTree::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
F32 radius = getScale().length()*0.05f;
LLVector3 center = getRenderPosition();
@@ -1248,9 +1248,11 @@ void LLVOTree::updateSpatialExtents(LLVector3& newMin, LLVector3& newMax)
center += LLVector3(0, 0, size.mV[2]) * getRotation();
- newMin.set(center-size);
- newMax.set(center+size);
- mDrawable->setPositionGroup(center);
+ newMin.load3((center-size).mV);
+ newMax.load3((center+size).mV);
+ LLVector4a pos;
+ pos.load3(center.mV);
+ mDrawable->setPositionGroup(pos);
}
BOOL LLVOTree::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face, BOOL pick_transparent, S32 *face_hitp,
@@ -1263,8 +1265,13 @@ BOOL LLVOTree::lineSegmentIntersect(const LLVector3& start, const LLVector3& end
return FALSE;
}
- const LLVector3* ext = mDrawable->getSpatialExtents();
+ const LLVector4a* exta = mDrawable->getSpatialExtents();
+ //VECTORIZE THIS
+ LLVector3 ext[2];
+ ext[0].set(exta[0].getF32());
+ ext[1].set(exta[1].getF32());
+
LLVector3 center = (ext[1]+ext[0])*0.5f;
LLVector3 size = (ext[1]-ext[0]);
diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h
index feac9e0675..2ce1b03d26 100644
--- a/indra/newview/llvotree.h
+++ b/indra/newview/llvotree.h
@@ -73,7 +73,7 @@ public:
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
- /*virtual*/ void updateSpatialExtents(LLVector3 &min, LLVector3 &max);
+ /*virtual*/ void updateSpatialExtents(LLVector4a &min, LLVector4a &max);
virtual U32 getPartitionType() const;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index a9f3abeef8..db9e0b88e1 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -701,7 +701,7 @@ void LLVOVolume::updateTextureVirtualSize()
const LLTextureEntry *te = face->getTextureEntry();
LLViewerTexture *imagep = face->getTexture();
if (!imagep || !te ||
- face->mExtents[0] == face->mExtents[1])
+ face->mExtents[0].equal3(face->mExtents[1]))
{
continue;
}
@@ -1332,7 +1332,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
{
BOOL res = TRUE;
- LLVector3 min,max;
+ LLVector4a min,max;
BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION);
@@ -1356,17 +1356,8 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
}
else
{
- for (U32 i = 0; i < 3; i++)
- {
- if (face->mExtents[0].mV[i] < min.mV[i])
- {
- min.mV[i] = face->mExtents[0].mV[i];
- }
- if (face->mExtents[1].mV[i] > max.mV[i])
- {
- max.mV[i] = face->mExtents[1].mV[i];
- }
- }
+ min.setMin(face->mExtents[0]);
+ max.setMax(face->mExtents[1]);
}
}
}
@@ -1374,7 +1365,9 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
if (rebuild)
{
mDrawable->setSpatialExtents(min,max);
- mDrawable->setPositionGroup((min+max)*0.5f);
+ min.add(max);
+ min.mul(0.5f);
+ mDrawable->setPositionGroup(min);
}
updateRadius();
@@ -3007,7 +3000,7 @@ void LLVOVolume::setSelected(BOOL sel)
}
}
-void LLVOVolume::updateSpatialExtents(LLVector3& newMin, LLVector3& newMax)
+void LLVOVolume::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
}
@@ -3039,7 +3032,7 @@ F32 LLVOVolume::getBinRadius()
}
}
- const LLVector3* ext = mDrawable->getSpatialExtents();
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
BOOL shrink_wrap = mDrawable->isAnimating();
BOOL alpha_wrap = FALSE;
@@ -3071,7 +3064,10 @@ F32 LLVOVolume::getBinRadius()
}
else if (shrink_wrap)
{
- radius = (ext[1]-ext[0]).length()*0.5f;
+ LLVector4a rad;
+ rad.setSub(ext[1], ext[0]);
+
+ radius = rad.length3()*0.5f;
}
else if (mDrawable->isStatic())
{
@@ -3107,7 +3103,7 @@ const LLVector3 LLVOVolume::getPivotPositionAgent() const
return LLViewerObject::getPivotPositionAgent();
}
-void LLVOVolume::onShift(const LLVector3 &shift_vector)
+void LLVOVolume::onShift(const LLVector4a &shift_vector)
{
if (mVolumeImpl)
{
@@ -3610,7 +3606,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
}
}
-
}
continue;
@@ -4217,7 +4212,7 @@ LLHUDPartition::LLHUDPartition()
mLODPeriod = 1;
}
-void LLHUDPartition::shift(const LLVector3 &offset)
+void LLHUDPartition::shift(const LLVector4a &offset)
{
//HUD objects don't shift with region crossing. That would be silly.
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 2776988a12..d5606034d0 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -66,7 +66,7 @@ public:
virtual void onSetVolume(const LLVolumeParams &volume_params, const S32 detail) = 0;
virtual void onSetScale(const LLVector3 &scale, BOOL damped) = 0;
virtual void onParameterChanged(U16 param_type, LLNetworkData *data, BOOL in_use, bool local_origin) = 0;
- virtual void onShift(const LLVector3 &shift_vector) = 0;
+ virtual void onShift(const LLVector4a &shift_vector) = 0;
virtual bool isVolumeUnique() const = 0; // Do we need a unique LLVolume instance?
virtual bool isVolumeGlobal() const = 0; // Are we in global space?
virtual bool isActive() const = 0; // Is this object currently active?
@@ -145,7 +145,7 @@ public:
void markForUpdate(BOOL priority) { LLViewerObject::markForUpdate(priority); mVolumeChanged = TRUE; }
- /*virtual*/ void onShift(const LLVector3 &shift_vector); // Called when the drawable shifts
+ /*virtual*/ void onShift(const LLVector4a &shift_vector); // Called when the drawable shifts
/*virtual*/ void parameterChanged(U16 param_type, bool local_origin);
/*virtual*/ void parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin);
@@ -201,7 +201,7 @@ public:
void regenFaces();
BOOL genBBoxes(BOOL force_global);
void preRebuild();
- virtual void updateSpatialExtents(LLVector3& min, LLVector3& max);
+ virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max);
virtual F32 getBinRadius();
virtual U32 getPartitionType() const;
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index a8c4625f6e..7c1b22d432 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -258,15 +258,21 @@ void LLVOWater::setIsEdgePatch(const BOOL edge_patch)
mIsEdgePatch = edge_patch;
}
-void LLVOWater::updateSpatialExtents(LLVector3 &newMin, LLVector3& newMax)
+void LLVOWater::updateSpatialExtents(LLVector4a &newMin, LLVector4a& newMax)
{
- LLVector3 pos = getPositionAgent();
- LLVector3 scale = getScale();
-
- newMin = pos - scale * 0.5f;
- newMax = pos + scale * 0.5f;
+ LLVector4a pos;
+ pos.load3(getPositionAgent().mV);
+ LLVector4a scale;
+ scale.load3(getScale().mV);
+ scale.mul(0.5f);
+
+ newMin.setSub(pos, scale);
+ newMax.setAdd(pos, scale);
+
+ pos.setAdd(newMin,newMax);
+ pos.mul(0.5f);
- mDrawable->setPositionGroup((newMin + newMax) * 0.5f);
+ mDrawable->setPositionGroup(pos);
}
U32 LLVOWater::getPartitionType() const
diff --git a/indra/newview/llvowater.h b/indra/newview/llvowater.h
index 3cc031e589..a868afe58b 100644
--- a/indra/newview/llvowater.h
+++ b/indra/newview/llvowater.h
@@ -66,7 +66,7 @@ public:
/*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
- /*virtual*/ void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax);
+ /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
/*virtual*/ void updateTextures();
/*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 91c3805d3b..01027e5be6 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1508,11 +1508,214 @@ F32 LLPipeline::calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera
return radius*radius * F_PI;
}
+//static
+F32 LLPipeline::calcPixelArea(const LLVector4a& center, const LLVector4a& size, LLCamera &camera)
+{
+ LLVector4a origin;
+ origin.load3(camera.getOrigin().mV);
+
+ LLVector4a lookAt;
+ lookAt.setSub(center, origin);
+ F32 dist = lookAt.length3();
+
+ //ramp down distance for nearby objects
+ //shrink dist by dist/16.
+ if (dist < 16.f)
+ {
+ dist /= 16.f;
+ dist *= dist;
+ dist *= 16.f;
+ }
+
+ //get area of circle around node
+ F32 app_angle = atanf(size.length3()/dist);
+ F32 radius = app_angle*LLDrawable::sCurPixelAngle;
+ return radius*radius * F_PI;
+}
+
void LLPipeline::grabReferences(LLCullResult& result)
{
sCull = &result;
}
+void LLPipeline::clearReferences()
+{
+ sCull = NULL;
+}
+
+void check_references(LLSpatialGroup* group, LLDrawable* drawable)
+{
+ for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
+ {
+ if (drawable == *i)
+ {
+ llerrs << "LLDrawable deleted while actively reference by LLPipeline." << llendl;
+ }
+ }
+}
+
+void check_references(LLDrawable* drawable, LLFace* face)
+{
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ {
+ if (drawable->getFace(i) == face)
+ {
+ llerrs << "LLFace deleted while actively referenced by LLPipeline." << llendl;
+ }
+ }
+}
+
+void check_references(LLSpatialGroup* group, LLFace* face)
+{
+ for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
+ {
+ LLDrawable* drawable = *i;
+ check_references(drawable, face);
+ }
+}
+
+void LLPipeline::checkReferences(LLFace* face)
+{
+#if 0
+ if (sCull)
+ {
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, face);
+ }
+
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, face);
+ }
+
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, face);
+ }
+
+ for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter)
+ {
+ LLDrawable* drawable = *iter;
+ check_references(drawable, face);
+ }
+ }
+#endif
+}
+
+void LLPipeline::checkReferences(LLDrawable* drawable)
+{
+#if 0
+ if (sCull)
+ {
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, drawable);
+ }
+
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, drawable);
+ }
+
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, drawable);
+ }
+
+ for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter)
+ {
+ if (drawable == *iter)
+ {
+ llerrs << "LLDrawable deleted while actively referenced by LLPipeline." << llendl;
+ }
+ }
+ }
+#endif
+}
+
+void check_references(LLSpatialGroup* group, LLDrawInfo* draw_info)
+{
+ for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
+ {
+ LLSpatialGroup::drawmap_elem_t& draw_vec = i->second;
+ for (LLSpatialGroup::drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j)
+ {
+ LLDrawInfo* params = *j;
+ if (params == draw_info)
+ {
+ llerrs << "LLDrawInfo deleted while actively referenced by LLPipeline." << llendl;
+ }
+ }
+ }
+}
+
+
+void LLPipeline::checkReferences(LLDrawInfo* draw_info)
+{
+#if 0
+ if (sCull)
+ {
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, draw_info);
+ }
+
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, draw_info);
+ }
+
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ check_references(group, draw_info);
+ }
+ }
+#endif
+}
+
+void LLPipeline::checkReferences(LLSpatialGroup* group)
+{
+#if 0
+ if (sCull)
+ {
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
+ {
+ if (group == *iter)
+ {
+ llerrs << "LLSpatialGroup deleted while actively referenced by LLPipeline." << llendl;
+ }
+ }
+
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
+ {
+ if (group == *iter)
+ {
+ llerrs << "LLSpatialGroup deleted while actively referenced by LLPipeline." << llendl;
+ }
+ }
+
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
+ {
+ if (group == *iter)
+ {
+ llerrs << "LLSpatialGroup deleted while actively referenced by LLPipeline." << llendl;
+ }
+ }
+ }
+#endif
+}
+
+
BOOL LLPipeline::visibleObjectsInFrustum(LLCamera& camera)
{
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
@@ -1714,7 +1917,7 @@ void LLPipeline::markNotCulled(LLSpatialGroup* group, LLCamera& camera)
}
if (sMinRenderSize > 0.f &&
- llmax(llmax(group->mBounds[1].mV[0], group->mBounds[1].mV[1]), group->mBounds[1].mV[2]) < sMinRenderSize)
+ llmax(llmax(group->mBounds[1][0], group->mBounds[1][1]), group->mBounds[1][2]) < sMinRenderSize)
{
return;
}
@@ -2100,6 +2303,9 @@ void LLPipeline::shiftObjects(const LLVector3 &offset)
glClear(GL_DEPTH_BUFFER_BIT);
gDepthDirty = TRUE;
+ LLVector4a offseta;
+ offseta.load3(offset.mV);
+
for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin();
iter != mShiftList.end(); iter++)
{
@@ -2108,7 +2314,7 @@ void LLPipeline::shiftObjects(const LLVector3 &offset)
{
continue;
}
- drawablep->shiftPos(offset);
+ drawablep->shiftPos(offseta);
drawablep->clearState(LLDrawable::ON_SHIFT_LIST);
}
mShiftList.resize(0);
@@ -2122,7 +2328,7 @@ void LLPipeline::shiftObjects(const LLVector3 &offset)
LLSpatialPartition* part = region->getSpatialPartition(i);
if (part)
{
- part->shift(offset);
+ part->shift(offseta);
}
}
}
@@ -2659,8 +2865,10 @@ void LLPipeline::postSort(LLCamera& camera)
{
if (sMinRenderSize > 0.f)
{
- LLVector3 bounds = (*k)->mExtents[1]-(*k)->mExtents[0];
- if (llmax(llmax(bounds.mV[0], bounds.mV[1]), bounds.mV[2]) > sMinRenderSize)
+ LLVector4a bounds;
+ bounds.setSub((*k)->mExtents[1],(*k)->mExtents[0]);
+
+ if (llmax(llmax(bounds[0], bounds[1]), bounds[2]) > sMinRenderSize)
{
sCull->pushDrawInfo(j->first, *k);
}
@@ -6770,8 +6978,9 @@ void LLPipeline::renderDeferredLighting()
}
- LLVector3 center = drawablep->getPositionAgent();
- F32* c = center.mV;
+ LLVector4a center;
+ center.load3(drawablep->getPositionAgent().mV);
+ const F32* c = center.getF32();
F32 s = volume->getLightRadius()*1.5f;
LLColor3 col = volume->getLightColor();
@@ -6787,7 +6996,9 @@ void LLPipeline::renderDeferredLighting()
continue;
}
- if (camera->AABBInFrustumNoFarClip(center, LLVector3(s,s,s)) == 0)
+ LLVector4a sa;
+ sa.splat(s);
+ if (camera->AABBInFrustumNoFarClip(center, sa) == 0)
{
continue;
}
@@ -6865,8 +7076,9 @@ void LLPipeline::renderDeferredLighting()
LLVOVolume* volume = drawablep->getVOVolume();
- LLVector3 center = drawablep->getPositionAgent();
- F32* c = center.mV;
+ LLVector4a center;
+ center.load3(drawablep->getPositionAgent().mV);
+ const F32* c = center.getF32();
F32 s = volume->getLightRadius()*1.5f;
sVisibleLightCount++;
@@ -8952,7 +9164,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
stateSort(*LLViewerCamera::getInstance(), result);
- const LLVector3* ext = avatar->mDrawable->getSpatialExtents();
+ const LLVector4a* ext = avatar->mDrawable->getSpatialExtents();
LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset());
LLCamera camera = *viewer_camera;
@@ -8961,18 +9173,23 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
LLVector2 tdim;
- LLVector3 half_height = (ext[1]-ext[0])*0.5f;
- LLVector3 left = camera.getLeftAxis();
- left *= left;
- left.normalize();
+ LLVector4a half_height;
+ half_height.setSub(ext[1], ext[0]);
+ half_height.mul(0.5f);
+
+ LLVector4a left;
+ left.load3(camera.getLeftAxis().mV);
+ left.mul(left);
+ left.normalize3fast();
- LLVector3 up = camera.getUpAxis();
- up *= up;
- up.normalize();
+ LLVector4a up;
+ up.load3(camera.getUpAxis().mV);
+ up.mul(up);
+ up.normalize3fast();
- tdim.mV[0] = fabsf(half_height * left);
- tdim.mV[1] = fabsf(half_height * up);
+ tdim.mV[0] = fabsf(half_height.dot3(left));
+ tdim.mV[1] = fabsf(half_height.dot3(up));
glMatrixMode(GL_PROJECTION);
glPushMatrix();
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index c9384f5ba2..52f943cd1d 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -217,6 +217,7 @@ public:
//calculate pixel area of given box from vantage point of given camera
static F32 calcPixelArea(LLVector3 center, LLVector3 size, LLCamera& camera);
+ static F32 calcPixelArea(const LLVector4a& center, const LLVector4a& size, LLCamera &camera);
void stateSort(LLCamera& camera, LLCullResult& result);
void stateSort(LLSpatialGroup* group, LLCamera& camera);
@@ -229,6 +230,14 @@ public:
void renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture);
void grabReferences(LLCullResult& result);
+ void clearReferences();
+
+ //check references will assert that there are no references in sCullResult to the provided data
+ void checkReferences(LLFace* face);
+ void checkReferences(LLDrawable* drawable);
+ void checkReferences(LLDrawInfo* draw_info);
+ void checkReferences(LLSpatialGroup* group);
+
void renderGeom(LLCamera& camera, BOOL forceVBOUpdate = FALSE);
void renderGeomDeferred(LLCamera& camera);