diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-11 17:38:48 +0300 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-11 17:38:48 +0300 |
commit | 3d4bc98f6be51ebb8ac43af395e54bb6b608c9ae (patch) | |
tree | 9d2cb295c019e867b9dcdae451ce7acc7e3bb77e /indra | |
parent | 1ebf62e102cb3f328aa90809f7f5060b8f065db1 (diff) |
Trim remaining trailing whitespaces after #1695
Diffstat (limited to 'indra')
-rw-r--r-- | indra/cmake/TinyEXR.cmake | 2 | ||||
-rw-r--r-- | indra/llappearance/llavatarappearance.cpp | 10 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/skyV.glsl | 4 | ||||
-rw-r--r-- | indra/newview/gltf/accessor.h | 4 | ||||
-rw-r--r-- | indra/newview/gltf/animation.h | 4 | ||||
-rw-r--r-- | indra/newview/gltf/asset.cpp | 12 | ||||
-rw-r--r-- | indra/newview/gltf/buffer_util.h | 2 | ||||
-rw-r--r-- | indra/newview/gltf/primitive.cpp | 18 | ||||
-rw-r--r-- | indra/newview/gltf/primitive.h | 6 | ||||
-rw-r--r-- | indra/newview/llfetchedgltfmaterial.h | 2 | ||||
-rw-r--r-- | indra/newview/llheroprobemanager.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llheroprobemanager.h | 22 | ||||
-rw-r--r-- | indra/newview/llreflectionmap.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llreflectionmap.h | 12 |
14 files changed, 51 insertions, 51 deletions
diff --git a/indra/cmake/TinyEXR.cmake b/indra/cmake/TinyEXR.cmake index e6d142d19d..e741c07f6e 100644 --- a/indra/cmake/TinyEXR.cmake +++ b/indra/cmake/TinyEXR.cmake @@ -3,5 +3,5 @@ include(Prebuilt) use_prebuilt_binary(tinyexr) -set(TINYEXR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/tinyexr) +set(TINYEXR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/tinyexr) diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 47b08e0db3..95d55c835f 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -525,11 +525,11 @@ void LLAvatarAppearance::computeBodySize() new_body_size.mV[VZ] = mPelvisToFoot + // the sqrt(2) correction below is an approximate // correction to get to the top of the head - F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + - head.mV[VZ] * neck_scale.mV[VZ] + - neck.mV[VZ] * chest_scale.mV[VZ] + - chest.mV[VZ] * torso_scale.mV[VZ] + - torso.mV[VZ] * pelvis_scale.mV[VZ]; + F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + + head.mV[VZ] * neck_scale.mV[VZ] + + neck.mV[VZ] * chest_scale.mV[VZ] + + chest.mV[VZ] * torso_scale.mV[VZ] + + torso.mV[VZ] * pelvis_scale.mV[VZ]; // TODO -- measure the real depth and width new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl index 24d2db2183..ea00d240df 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl @@ -102,7 +102,7 @@ void main() // Initialize temp variables vec3 sunlight = (sun_up_factor == 1) ? sunlight_color : moonlight_color * 0.7; //magic 0.7 to match legacy color - + // Sunlight attenuation effect (hue and brightness) due to atmosphere // this is used later for sunlight modulation at various altitudes vec3 light_atten = (blue_density + vec3(haze_density * 0.25)) * (density_multiplier * max_y); @@ -152,7 +152,7 @@ void main() sunlight *= max(0.0, (1. - cloud_shadow)); // Haze color below cloud - vec3 add_below_cloud = (blue_horizon * blue_weight * (sunlight + ambient) + vec3 add_below_cloud = (blue_horizon * blue_weight * (sunlight + ambient) + (haze_horizon * haze_weight) * (sunlight * haze_glow + ambient)); // Attenuate cloud color by atmosphere diff --git a/indra/newview/gltf/accessor.h b/indra/newview/gltf/accessor.h index 9b8265d8da..6e8871ef61 100644 --- a/indra/newview/gltf/accessor.h +++ b/indra/newview/gltf/accessor.h @@ -61,9 +61,9 @@ namespace LL std::string mName; const BufferView& operator=(const tinygltf::BufferView& src); - + }; - + class Accessor { public: diff --git a/indra/newview/gltf/animation.h b/indra/newview/gltf/animation.h index 869eae963a..66ccd14c5c 100644 --- a/indra/newview/gltf/animation.h +++ b/indra/newview/gltf/animation.h @@ -159,7 +159,7 @@ namespace LL // min/max time values for all samplers combined F32 mMinTime = 0.f; F32 mMaxTime = 0.f; - + // current time of the animation F32 mTime = 0.f; @@ -168,7 +168,7 @@ namespace LL std::vector<ScaleChannel> mScaleChannels; const Animation& operator=(const tinygltf::Animation& src); - + void allocateGLResources(Asset& asset); void update(Asset& asset, float dt); diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp index fbc3648fd2..973a460b73 100644 --- a/indra/newview/gltf/asset.cpp +++ b/indra/newview/gltf/asset.cpp @@ -71,7 +71,7 @@ void Node::updateTransforms(Asset& asset, const LLMatrix4a& parentMatrix) makeMatrixValid(); matMul(mMatrix, parentMatrix, mAssetMatrix); mAssetMatrixInv = inverse(mAssetMatrix); - + S32 my_index = this - &asset.mNodes[0]; for (auto& childIndex : mChildren) @@ -133,7 +133,7 @@ S32 Asset::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, { if (node.mMesh != INVALID_INDEX) { - + bool newHit = false; // transform start and end to this node's local space @@ -162,7 +162,7 @@ S32 Asset::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, if (newHit) { // shorten line segment on hit - node.mAssetMatrix.affineTransform(p, asset_end); + node.mAssetMatrix.affineTransform(p, asset_end); // transform results back to asset space if (intersection) @@ -229,7 +229,7 @@ void Node::makeMatrixValid() sc.set_scale(mScale); glh::matrix4f t; - //t = sc * rot * trans; + //t = sc * rot * trans; //t = trans * rot * sc; // best so far, still wrong on negative scale //t = sc * trans * rot; t = trans * sc * rot; @@ -538,7 +538,7 @@ const Asset& Asset::operator=(const tinygltf::Model& src) { mSkins[i] = src.skins[i]; } - + return *this; } @@ -616,7 +616,7 @@ void Skin::uploadMatrixPalette(Asset& asset, Node& node) for (U32 i = 0; i < mJoints.size(); ++i) { Node& joint = asset.mNodes[mJoints[i]]; - + //t_mp[i].set_value(joint.mRenderMatrix.getF32ptr()); //t_mp[i] = t_mp[i] * mInverseBindMatricesData[i]; diff --git a/indra/newview/gltf/buffer_util.h b/indra/newview/gltf/buffer_util.h index 4e6f5901e7..a448f7a484 100644 --- a/indra/newview/gltf/buffer_util.h +++ b/indra/newview/gltf/buffer_util.h @@ -31,7 +31,7 @@ // whenever we add support for more types #ifdef _MSC_VER -#define LL_FUNCSIG __FUNCSIG__ +#define LL_FUNCSIG __FUNCSIG__ #else #define LL_FUNCSIG __PRETTY_FUNCTION__ #endif diff --git a/indra/newview/gltf/primitive.cpp b/indra/newview/gltf/primitive.cpp index d536f6a4cd..f1f0cf48f6 100644 --- a/indra/newview/gltf/primitive.cpp +++ b/indra/newview/gltf/primitive.cpp @@ -9,7 +9,7 @@ * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -86,7 +86,7 @@ void Primitive::allocateGLResources(Asset& asset) } U32 mask = ATTRIBUTE_MASK; - + if (!mWeights.empty()) { mask |= LLVertexBuffer::MAP_WEIGHT4; @@ -124,7 +124,7 @@ void Primitive::allocateGLResources(Asset& asset) { mColors.resize(mPositions.size(), LLColor4U::white); } - + // bake material basecolor into color array if (mMaterial != INVALID_INDEX) { @@ -142,7 +142,7 @@ void Primitive::allocateGLResources(Asset& asset) { mNormals.resize(mPositions.size(), LLVector4a(0, 0, 1, 0)); } - + mVertexBuffer->setNormalData(mNormals.data()); if (mTangents.empty()) @@ -169,9 +169,9 @@ void Primitive::allocateGLResources(Asset& asset) mVertexBuffer->setWeight4Data(weight_data.data()); } - + createOctree(); - + mVertexBuffer->unbind(); } @@ -235,9 +235,9 @@ void Primitive::createOctree() const LLVector4a& v0 = mPositions[i0]; const LLVector4a& v1 = mPositions[i1]; const LLVector4a& v2 = mPositions[i2]; - + initOctreeTriangle(tri, scaler, i0, i1, i2, v0, v1, v2); - + //insert mOctree->insert(tri); } @@ -297,7 +297,7 @@ void Primitive::createOctree() { // nothing to do, no volume... maybe add some collision geometry around these primitive types? } - + else { LL_ERRS() << "Unsupported Primitive mode" << LL_ENDL; diff --git a/indra/newview/gltf/primitive.h b/indra/newview/gltf/primitive.h index 07e8e7deb2..09ab3d9ead 100644 --- a/indra/newview/gltf/primitive.h +++ b/indra/newview/gltf/primitive.h @@ -64,7 +64,7 @@ namespace LL // raycast acceleration structure LLPointer<LLVolumeOctree> mOctree; std::vector<LLVolumeTriangle> mOctreeTriangles; - + S32 mMaterial = -1; U32 mMode = TINYGLTF_MODE_TRIANGLES; // default to triangles U32 mGLMode = LLRender::TRIANGLES; @@ -75,7 +75,7 @@ namespace LL // must be called before buffer is unmapped and after buffer is populated with good data void createOctree(); - //get the LLVolumeTriangle that intersects with the given line segment at the point + //get the LLVolumeTriangle that intersects with the given line segment at the point //closest to start. Moves end to the point of intersection. Returns nullptr if no intersection. //Line segment must be in the same coordinate frame as this Primitive const LLVolumeTriangle* lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, @@ -84,7 +84,7 @@ namespace LL LLVector4a* normal = NULL, // return the surface normal at the intersection point LLVector4a* tangent = NULL // return the surface tangent at the intersection point ); - + const Primitive& operator=(const tinygltf::Primitive& src); void allocateGLResources(Asset& asset); diff --git a/indra/newview/llfetchedgltfmaterial.h b/indra/newview/llfetchedgltfmaterial.h index 7550c75b45..634a4853b0 100644 --- a/indra/newview/llfetchedgltfmaterial.h +++ b/indra/newview/llfetchedgltfmaterial.h @@ -70,7 +70,7 @@ public: static LLFetchedGLTFMaterial sDefault; protected: // Lifetime management - + void materialBegin(); void materialComplete(bool success); diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp index a7b3d8a48a..9d9332312b 100644 --- a/indra/newview/llheroprobemanager.cpp +++ b/indra/newview/llheroprobemanager.cpp @@ -198,7 +198,7 @@ void LLHeroProbeManager::update() mFaceUpdateList[i] = ceilf(cube_facing * gPipeline.RenderHeroProbeConservativeUpdateMultiplier); } - + mProbes[0]->mOrigin = probe_pos; } else diff --git a/indra/newview/llheroprobemanager.h b/indra/newview/llheroprobemanager.h index e45b0049b2..c8d505f4c3 100644 --- a/indra/newview/llheroprobemanager.h +++ b/indra/newview/llheroprobemanager.h @@ -51,18 +51,18 @@ class alignas(16) LLHeroProbeManager { LL_ALIGN_NEW public: - enum class DetailLevel + enum class DetailLevel { STATIC_ONLY = 0, STATIC_AND_DYNAMIC, REALTIME = 2 }; - // allocate an environment map of the given resolution + // allocate an environment map of the given resolution LLHeroProbeManager(); ~LLHeroProbeManager(); - // release any GL state + // release any GL state void cleanup(); // maintain reflection probes @@ -90,11 +90,11 @@ public: LLVector3 mMirrorPosition; LLVector3 mMirrorNormal; HeroProbeData mHeroData; - + private: friend class LLPipeline; friend class LLReflectionMapManager; - + // update UBO used for rendering (call only once per render pipe flush) void updateUniforms(); @@ -103,7 +103,7 @@ private: // render target for cube snapshots // used to generate mipmaps without doing a copy-to-texture LLRenderTarget mRenderTarget; - + LLRenderTarget mHeroRenderTarget; std::vector<LLRenderTarget> mMipChain; @@ -120,7 +120,7 @@ private: // update the specified face of the specified probe void updateProbeFace(LLReflectionMap* probe, U32 face, bool is_dynamic, F32 near_clip); void generateRadiance(LLReflectionMap *probe); - + // list of active reflection maps std::vector<LLPointer<LLReflectionMap>> mProbes; @@ -136,10 +136,10 @@ private: // resolution of reflection probes U32 mProbeResolution = 1024; - + // maximum LoD of reflection probes (mip levels - 1) F32 mMaxProbeLOD = 6.f; - + F32 mHeroProbeStrength = 1.f; bool mIsInTransition = false; @@ -148,9 +148,9 @@ private: bool mRenderingMirror = false; std::map<int, int> mFaceUpdateList; - + U32 mCurrentProbeUpdateFrame = 0; - + std::vector<LLPointer<LLVOVolume>> mHeroVOList; LLPointer<LLVOVolume> mNearestHero; diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp index b780349433..79c07d8c09 100644 --- a/indra/newview/llreflectionmap.cpp +++ b/indra/newview/llreflectionmap.cpp @@ -65,7 +65,7 @@ void LLReflectionMap::update(U32 resolution, U32 face, bool force_dynamic, F32 n } F32 clip = (near_clip > 0) ? near_clip : getNearClip(); - + gViewerWindow->cubeSnapshot(LLVector3(mOrigin), mCubeArray, mCubeIndex, face, clip, getIsDynamic() || force_dynamic, useClipPlane, clipPlane); } diff --git a/indra/newview/llreflectionmap.h b/indra/newview/llreflectionmap.h index 9e888f20d0..117ea4cfa6 100644 --- a/indra/newview/llreflectionmap.h +++ b/indra/newview/llreflectionmap.h @@ -36,7 +36,7 @@ class alignas(16) LLReflectionMap : public LLRefCount { LL_ALIGN_NEW public: - + enum class ProbeType { ALL = 0, @@ -44,8 +44,8 @@ public: IRRADIANCE, REFLECTION }; - - // allocate an environment map of the given resolution + + // allocate an environment map of the given resolution LLReflectionMap(); ~LLReflectionMap(); @@ -86,7 +86,7 @@ public: // point at which environment map was last generated from (in agent space) LLVector4a mOrigin; - + // distance from main viewer camera F32 mDistance = -1.f; @@ -106,7 +106,7 @@ public: // cube map used to sample this environment map LLPointer<LLCubeMapArray> mCubeArray; S32 mCubeIndex = -1; // index into cube map array or -1 if not currently stored in cube map array - + // probe has had at least one full update and is ready to render bool mComplete = false; @@ -136,7 +136,7 @@ public: GLuint mOcclusionQuery = 0; bool mOccluded = false; U32 mOcclusionPendingFrames = 0; - + ProbeType mType; }; |