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authorPtolemy <ptolemy@lindenlab.com>2020-04-28 17:21:16 -0700
committereuclid <euclid@Euclid-MBP-2019.local>2020-05-04 12:11:57 -0600
commit2665cd65dd7f04db432002b0d5e1d83ba9cde222 (patch)
treed7b354766ff144d392db3251d71ac46084c2c812 /indra
parentc2c11a67ff594d0163f9fed9d178b1fbb6f8f25b (diff)
DRTVWR-510 Cleanup: Add dark background under camera matrice for contrast when against a white background
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llviewerwindow.cpp38
1 files changed, 33 insertions, 5 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 77cccf1c3b..fb4db23c26 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -393,7 +393,11 @@ private:
typedef std::vector<Line> line_list_t;
line_list_t mLineList;
LLColor4 mTextColor;
-
+
+ LLColor4 mBackColor;
+ LLRect mBackRectCamera1;
+ LLRect mBackRectCamera2;
+
void addText(S32 x, S32 y, const std::string &text)
{
mLineList.push_back(Line(text, x, y));
@@ -429,11 +433,22 @@ public:
mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
// Draw stuff growing up from right lower corner of screen
- S32 xpos = mWindow->getWorldViewWidthScaled() - 400;
+ S32 x_right = mWindow->getWorldViewWidthScaled();
+ S32 xpos = x_right - 400;
xpos = llmax(xpos, 0);
S32 ypos = 64;
const S32 y_inc = 20;
+ // Camera matrix text is hard to see again a white background
+ // Add a dark background underneath the matrices for readability (contrast)
+ mBackRectCamera1.mLeft = xpos;
+ mBackRectCamera1.mRight = x_right;
+ mBackRectCamera1.mTop = -1;
+ mBackRectCamera1.mBottom = -1;
+ mBackRectCamera2 = mBackRectCamera1;
+
+ mBackColor = LLUIColorTable::instance().getColor( "MenuDefaultBgColor" );
+
clearText();
if (gSavedSettings.getBOOL("DebugShowTime"))
@@ -775,10 +790,11 @@ public:
// Projection last column is always <0,0,-1,0>
// Projection last row is <0,0,x>
+ mBackRectCamera1.mBottom = ypos - y_inc;
MATRIX_ROW_N32_TO_STR(gGLProjection, 12); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc;
MATRIX_ROW_N32_TO_STR(gGLProjection, 8); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc;
- MATRIX_ROW_N32_TO_STR(gGLProjection, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc;
- MATRIX_ROW_N32_TO_STR(gGLProjection, 0); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc;
+ MATRIX_ROW_N32_TO_STR(gGLProjection, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera1.mTop = ypos;
+ MATRIX_ROW_N32_TO_STR(gGLProjection, 0); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera2.mBottom = ypos;
addText(xpos, ypos, "Projection Matrix");
ypos += y_inc;
@@ -786,7 +802,7 @@ public:
// View last column is always <0,0,0,1>
MATRIX_ROW_F32_TO_STR(gGLModelView, 12); addText(xpos, ypos, llformat("%s ""%s ""%s", x_str, y_str, z_str)); ypos += y_inc;
MATRIX_ROW_N32_TO_STR(gGLModelView, 8); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc;
- MATRIX_ROW_N32_TO_STR(gGLModelView, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc;
+ MATRIX_ROW_N32_TO_STR(gGLModelView, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera2.mTop = ypos;
MATRIX_ROW_N32_TO_STR(gGLModelView, 0); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc;
addText(xpos, ypos, "View Matrix");
@@ -929,6 +945,18 @@ public:
void draw()
{
LL_RECORD_BLOCK_TIME(FTM_DISPLAY_DEBUG_TEXT);
+
+ // Camera matrix text is hard to see again a white background
+ // Add a dark background underneath the matrices for readability (contrast)
+ if (mBackRectCamera1.mTop >= 0)
+ {
+ mBackColor.setAlpha( 0.75f );
+ gl_rect_2d(mBackRectCamera1, mBackColor, true);
+
+ mBackColor.setAlpha( 0.66f );
+ gl_rect_2d(mBackRectCamera2, mBackColor, true);
+ }
+
for (line_list_t::iterator iter = mLineList.begin();
iter != mLineList.end(); ++iter)
{