diff options
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 38 |
1 files changed, 33 insertions, 5 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 77cccf1c3b..fb4db23c26 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -393,7 +393,11 @@ private: typedef std::vector<Line> line_list_t; line_list_t mLineList; LLColor4 mTextColor; - + + LLColor4 mBackColor; + LLRect mBackRectCamera1; + LLRect mBackRectCamera2; + void addText(S32 x, S32 y, const std::string &text) { mLineList.push_back(Line(text, x, y)); @@ -429,11 +433,22 @@ public: mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f ); // Draw stuff growing up from right lower corner of screen - S32 xpos = mWindow->getWorldViewWidthScaled() - 400; + S32 x_right = mWindow->getWorldViewWidthScaled(); + S32 xpos = x_right - 400; xpos = llmax(xpos, 0); S32 ypos = 64; const S32 y_inc = 20; + // Camera matrix text is hard to see again a white background + // Add a dark background underneath the matrices for readability (contrast) + mBackRectCamera1.mLeft = xpos; + mBackRectCamera1.mRight = x_right; + mBackRectCamera1.mTop = -1; + mBackRectCamera1.mBottom = -1; + mBackRectCamera2 = mBackRectCamera1; + + mBackColor = LLUIColorTable::instance().getColor( "MenuDefaultBgColor" ); + clearText(); if (gSavedSettings.getBOOL("DebugShowTime")) @@ -775,10 +790,11 @@ public: // Projection last column is always <0,0,-1,0> // Projection last row is <0,0,x> + mBackRectCamera1.mBottom = ypos - y_inc; MATRIX_ROW_N32_TO_STR(gGLProjection, 12); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; MATRIX_ROW_N32_TO_STR(gGLProjection, 8); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; - MATRIX_ROW_N32_TO_STR(gGLProjection, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; - MATRIX_ROW_N32_TO_STR(gGLProjection, 0); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; + MATRIX_ROW_N32_TO_STR(gGLProjection, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera1.mTop = ypos; + MATRIX_ROW_N32_TO_STR(gGLProjection, 0); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera2.mBottom = ypos; addText(xpos, ypos, "Projection Matrix"); ypos += y_inc; @@ -786,7 +802,7 @@ public: // View last column is always <0,0,0,1> MATRIX_ROW_F32_TO_STR(gGLModelView, 12); addText(xpos, ypos, llformat("%s ""%s ""%s", x_str, y_str, z_str)); ypos += y_inc; MATRIX_ROW_N32_TO_STR(gGLModelView, 8); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; - MATRIX_ROW_N32_TO_STR(gGLModelView, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; + MATRIX_ROW_N32_TO_STR(gGLModelView, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera2.mTop = ypos; MATRIX_ROW_N32_TO_STR(gGLModelView, 0); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; addText(xpos, ypos, "View Matrix"); @@ -929,6 +945,18 @@ public: void draw() { LL_RECORD_BLOCK_TIME(FTM_DISPLAY_DEBUG_TEXT); + + // Camera matrix text is hard to see again a white background + // Add a dark background underneath the matrices for readability (contrast) + if (mBackRectCamera1.mTop >= 0) + { + mBackColor.setAlpha( 0.75f ); + gl_rect_2d(mBackRectCamera1, mBackColor, true); + + mBackColor.setAlpha( 0.66f ); + gl_rect_2d(mBackRectCamera2, mBackColor, true); + } + for (line_list_t::iterator iter = mLineList.begin(); iter != mLineList.end(); ++iter) { |