diff options
author | Xiaohong Bao <bao@lindenlab.com> | 2012-11-30 22:50:06 -0700 |
---|---|---|
committer | Xiaohong Bao <bao@lindenlab.com> | 2012-11-30 22:50:06 -0700 |
commit | 21409a3aaaef71102195d65fc35cebdb5d941a26 (patch) | |
tree | 4b047d9c4e318fc25b242d3bd9c8cd706b9de661 /indra | |
parent | 6ae6abae26200c80a15d2e2d899ae6970602ff04 (diff) |
for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl | 49 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl | 38 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl | 16 | ||||
-rw-r--r-- | indra/newview/llscenemonitor.cpp | 188 | ||||
-rw-r--r-- | indra/newview/llscenemonitor.h | 17 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 22 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.h | 2 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 17 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.h | 4 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 5 |
10 files changed, 271 insertions, 87 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl new file mode 100644 index 0000000000..f1400c9b44 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl @@ -0,0 +1,49 @@ +/** + * @file onetexturefilterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform float tolerance; + +VARYING vec2 vary_texcoord0; + +void main() +{ + frag_color = texture2D(tex0, vary_texcoord0.xy); + + if(frag_color[0] + frag_color[1] + frag_color[2] < tolerance) + { + discard; + } + else + { + frag_color[3] = 0.95f; + } +} diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl new file mode 100644 index 0000000000..a33ef7e92c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl @@ -0,0 +1,38 @@ +/** + * @file onetexturefilterV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; + +VARYING vec2 vary_texcoord0; + +void main() +{ + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vary_texcoord0 = texcoord0; +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl index 336ca21b96..050114b37e 100644 --- a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl @@ -37,19 +37,5 @@ VARYING vec2 vary_texcoord1; void main() { - frag_color = texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy); - - if(frag_color[0] < 0.f) - { - frag_color[0] = -frag_color[0]; - } - if(frag_color[1] < 0.f) - { - frag_color[1] = -frag_color[1]; - } - if(frag_color[2] < 0.f) - { - frag_color[2] = -frag_color[2]; - } - frag_color[3] = 0.95f; + frag_color = abs(texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy)); } diff --git a/indra/newview/llscenemonitor.cpp b/indra/newview/llscenemonitor.cpp index 0730281d85..adeada04ca 100644 --- a/indra/newview/llscenemonitor.cpp +++ b/indra/newview/llscenemonitor.cpp @@ -36,18 +36,24 @@ #include "llappviewer.h" #include "llwindow.h" #include "llpointer.h" +#include "llspatialpartition.h" LLSceneMonitorView* gSceneMonitorView = NULL; LLSceneMonitor::LLSceneMonitor() : mEnabled(FALSE), - mDiff(NULL), + mDiff(NULL), + mDiffResult(0.f), + mDiffTolerance(0.1f), mCurTarget(NULL), - mNeedsUpdateDiff(FALSE), - mDebugViewerVisible(FALSE) + mNeedsUpdateDiff(FALSE), + mHasNewDiff(FALSE), + mHasNewQueryResult(FALSE), + mDebugViewerVisible(FALSE), + mQueryObject(0) { mFrames[0] = NULL; - mFrames[1] = NULL; + mFrames[1] = NULL; } LLSceneMonitor::~LLSceneMonitor() @@ -69,6 +75,15 @@ void LLSceneMonitor::reset() mFrames[0] = NULL; mFrames[1] = NULL; mDiff = NULL; + mCurTarget = NULL; + + unfreezeScene(); + + if(mQueryObject > 0) + { + release_occlusion_query_object_name(mQueryObject); + mQueryObject = 0; + } } void LLSceneMonitor::setDebugViewerVisible(BOOL visible) @@ -108,28 +123,6 @@ bool LLSceneMonitor::preCapture() return false; } - if (LLStartUp::getStartupState() < STATE_STARTED) - { - return false; - } - - if(LLAppViewer::instance()->logoutRequestSent()) - { - return false; - } - - if(gWindowResized || gHeadlessClient || gTeleportDisplay || gRestoreGL || gDisconnected) - { - return false; - } - - if ( !gViewerWindow->getActive() - || !gViewerWindow->getWindow()->getVisible() - || gViewerWindow->getWindow()->getMinimized() ) - { - return false; - } - if(timer.getElapsedTimeF32() < 1.0f) { return false; @@ -174,12 +167,6 @@ bool LLSceneMonitor::preCapture() return true; } -void LLSceneMonitor::postCapture() -{ - mCurTarget = NULL; - mNeedsUpdateDiff = TRUE; -} - void LLSceneMonitor::freezeAvatar(LLCharacter* avatarp) { mAvatarPauseHandles.push_back(avatarp->requestPause()); @@ -207,19 +194,14 @@ void LLSceneMonitor::unfreezeScene() gSavedSettings.setBOOL("FreezeTime", FALSE); } -LLRenderTarget* LLSceneMonitor::getDiffTarget() const -{ - return mDiff; -} - void LLSceneMonitor::capture() { - static U32 count = 0; - if(count == gFrameCount) + static U32 last_capture_time = 0; + if(last_capture_time == gFrameCount) { return; } - count = gFrameCount; + last_capture_time = gFrameCount; preCapture(); @@ -239,7 +221,8 @@ void LLSceneMonitor::capture() glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); glBindFramebuffer(GL_FRAMEBUFFER, old_FBO); - postCapture(); + mCurTarget = NULL; + mNeedsUpdateDiff = TRUE; } void LLSceneMonitor::compare() @@ -248,6 +231,7 @@ void LLSceneMonitor::compare() { return; } + mNeedsUpdateDiff = FALSE; if(!mFrames[0] || !mFrames[1]) { @@ -258,11 +242,6 @@ void LLSceneMonitor::compare() return; //size does not match } - if (!LLGLSLShader::sNoFixedFunction) - { - return; - } - S32 width = gViewerWindow->getWindowWidthRaw(); S32 height = gViewerWindow->getWindowHeightRaw(); if(!mDiff) @@ -274,9 +253,10 @@ void LLSceneMonitor::compare() { mDiff->resize(width, height, GL_RGBA); } + mDiff->bindTarget(); mDiff->clear(); - + gTwoTextureCompareProgram.bind(); gGL.getTexUnit(0)->activate(); @@ -288,21 +268,108 @@ void LLSceneMonitor::compare() gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(1)->bind(mFrames[1]); gGL.getTexUnit(1)->activate(); - + gl_rect_2d_simple_tex(width, height); - mDiff->flush(); + mDiff->flush(); gTwoTextureCompareProgram.unbind(); - + gGL.getTexUnit(0)->disable(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(1)->disable(); gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE); - mNeedsUpdateDiff = FALSE; + mHasNewDiff = TRUE; + + //send out the query request. + queryDiff(); +} + +void LLSceneMonitor::queryDiff() +{ + if(mDebugViewerVisible) + { + return; + } + + calcDiffAggregate(); +} + +//calculate Diff aggregate information in GPU, and enable gl occlusion query to capture it. +void LLSceneMonitor::calcDiffAggregate() +{ + if(!mHasNewDiff && !mDebugViewerVisible) + { + return; + } + + if(!mQueryObject) + { + mQueryObject = get_new_occlusion_query_object_name(); + } + + LLGLDepthTest depth(true, false, GL_ALWAYS); + if(!mDebugViewerVisible) + { + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + } + + LLGLSLShader* cur_shader = NULL; + + cur_shader = LLGLSLShader::sCurBoundShaderPtr; + gOneTextureFilterProgram.bind(); + gOneTextureFilterProgram.uniform1f("tolerance", mDiffTolerance); + + if(mHasNewDiff) + { + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mQueryObject); + } + + gl_draw_scaled_target(0, 0, mDiff->getWidth() * 0.5f, mDiff->getHeight() * 0.5f, mDiff); + + if(mHasNewDiff) + { + glEndQueryARB(GL_SAMPLES_PASSED_ARB); + mHasNewDiff = FALSE; + mHasNewQueryResult = TRUE; + } + + gOneTextureFilterProgram.unbind(); + + if(cur_shader != NULL) + { + cur_shader->bind(); + } + + if(!mDebugViewerVisible) + { + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + } } +void LLSceneMonitor::fetchQueryResult() +{ + if(!mHasNewQueryResult) + { + return; + } + mHasNewQueryResult = FALSE; + + GLuint available = 0; + glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_AVAILABLE_ARB, &available); + if(!available) + { + return; + } + + GLuint count = 0; + glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &count); + + mDiffResult = count * 0.5f / (mDiff->getWidth() * mDiff->getHeight() * 0.25f); + + //llinfos << count << " : " << mDiffResult << llendl; +} //------------------------------------------------------------------------------------------------------------- //definition of class LLSceneMonitorView //------------------------------------------------------------------------------------------------------------- @@ -330,27 +397,26 @@ void LLSceneMonitorView::setVisible(BOOL visible) void LLSceneMonitorView::draw() { - if (!LLGLSLShader::sNoFixedFunction) - { - return; - } - LLRenderTarget* target = LLSceneMonitor::getInstance()->getDiffTarget(); + const LLRenderTarget* target = LLSceneMonitor::getInstance()->getDiffTarget(); if(!target) { return; } - S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.5f); - S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.5f); + S32 height = target->getHeight() * 0.5f; + S32 width = target->getWidth() * 0.5f; + //S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.5f); + //S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.5f); LLRect new_rect; new_rect.setLeftTopAndSize(getRect().mLeft, getRect().mTop, width, height); setRect(new_rect); - //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - //gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4(0.f, 0.f, 0.f, 0.25f)); + //draw background + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4(0.f, 0.f, 0.f, 0.25f)); - gl_draw_scaled_target(0, 0, getRect().getWidth(), getRect().getHeight(), target); + LLSceneMonitor::getInstance()->calcDiffAggregate(); LLView::draw(); } diff --git a/indra/newview/llscenemonitor.h b/indra/newview/llscenemonitor.h index 648429f97b..db5ac3eeef 100644 --- a/indra/newview/llscenemonitor.h +++ b/indra/newview/llscenemonitor.h @@ -48,8 +48,14 @@ public: void capture(); //capture the main frame buffer void compare(); //compare the stored two buffers. + void queryDiff(); + void fetchQueryResult(); + void calcDiffAggregate(); + void setDiffTolerance(F32 tol) {mDiffTolerance = tol;} - LLRenderTarget* getDiffTarget() const; + const LLRenderTarget* getDiffTarget() const {return mDiff;} + F32 getDiffTolerance() const {return mDiffTolerance;} + F32 getDiffResult() const { return mDiffResult;} bool isEnabled()const {return mEnabled;} private: @@ -57,17 +63,22 @@ private: void unfreezeScene(); void reset(); bool preCapture(); - void postCapture(); - + private: BOOL mEnabled; BOOL mNeedsUpdateDiff; + BOOL mHasNewDiff; + BOOL mHasNewQueryResult; BOOL mDebugViewerVisible; LLRenderTarget* mFrames[2]; LLRenderTarget* mDiff; LLRenderTarget* mCurTarget; + GLuint mQueryObject; //used for glQuery + F32 mDiffResult; //aggregate results of mDiff. + F32 mDiffTolerance; //pixels are filtered out when R+G+B < mDiffTolerance + std::vector<LLAnimPauseRequest> mAvatarPauseHandles; }; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index e9ece331d1..b7694074a5 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -126,6 +126,16 @@ protected: static LLOcclusionQueryPool sQueryPool; +GLuint get_new_occlusion_query_object_name() +{ + return sQueryPool.allocate(); +} + +void release_occlusion_query_object_name(GLuint name) +{ + sQueryPool.release(name); +} + //static counter for frame to switch LOD on void sg_assert(BOOL expr) @@ -283,7 +293,7 @@ LLSpatialGroup::~LLSpatialGroup() { if (mOcclusionQuery[i]) { - sQueryPool.release(mOcclusionQuery[i]); + release_occlusion_query_object_name(mOcclusionQuery[i]); } } } @@ -879,7 +889,7 @@ void LLSpatialGroup::setOcclusionState(U32 state, S32 mode) if ((state & DISCARD_QUERY) && mOcclusionQuery[i]) { - sQueryPool.release(mOcclusionQuery[i]); + release_occlusion_query_object_name(mOcclusionQuery[i]); mOcclusionQuery[i] = 0; } } @@ -890,7 +900,7 @@ void LLSpatialGroup::setOcclusionState(U32 state, S32 mode) mOcclusionState[LLViewerCamera::sCurCameraID] |= state; if ((state & DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID]) { - sQueryPool.release(mOcclusionQuery[LLViewerCamera::sCurCameraID]); + release_occlusion_query_object_name(mOcclusionQuery[LLViewerCamera::sCurCameraID]); mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0; } } @@ -1237,7 +1247,7 @@ void LLSpatialGroup::destroyGL(bool keep_occlusion) { if (mOcclusionQuery[i]) { - sQueryPool.release(mOcclusionQuery[i]); + release_occlusion_query_object_name(mOcclusionQuery[i]); mOcclusionQuery[i] = 0; } } @@ -1318,7 +1328,7 @@ void LLSpatialGroup::checkOcclusion() } else if (mOcclusionQuery[LLViewerCamera::sCurCameraID]) { //delete the query to avoid holding onto hundreds of pending queries - sQueryPool.release(mOcclusionQuery[LLViewerCamera::sCurCameraID]); + release_occlusion_query_object_name(mOcclusionQuery[LLViewerCamera::sCurCameraID]); mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0; } @@ -1390,7 +1400,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) if (!mOcclusionQuery[LLViewerCamera::sCurCameraID]) { LLFastTimer t(FTM_OCCLUSION_ALLOCATE); - mOcclusionQuery[LLViewerCamera::sCurCameraID] = sQueryPool.allocate(); + mOcclusionQuery[LLViewerCamera::sCurCameraID] = get_new_occlusion_query_object_name(); } // Depth clamp all water to avoid it being culled as a result of being diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 079c0f58f0..57e986fb80 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -58,6 +58,8 @@ void pushVerts(LLFace* face, U32 mask); // get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center); U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center); +GLuint get_new_occlusion_query_object_name(); +void release_occlusion_query_object_name(GLuint name); class LLDrawInfo : public LLRefCount { diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 5295573709..1aa36eafee 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -79,6 +79,7 @@ LLGLSLShader gSplatTextureRectProgram; LLGLSLShader gGlowCombineFXAAProgram; LLGLSLShader gTwoTextureAddProgram; LLGLSLShader gTwoTextureCompareProgram; +LLGLSLShader gOneTextureFilterProgram; LLGLSLShader gOneTextureNoColorProgram; LLGLSLShader gDebugProgram; LLGLSLShader gClipProgram; @@ -674,6 +675,7 @@ void LLViewerShaderMgr::unloadShaders() gGlowCombineFXAAProgram.unload(); gTwoTextureAddProgram.unload(); gTwoTextureCompareProgram.unload(); + gOneTextureFilterProgram.unload(); gOneTextureNoColorProgram.unload(); gSolidColorProgram.unload(); @@ -2726,6 +2728,21 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { + gOneTextureFilterProgram.mName = "One Texture Filter Shader"; + gOneTextureFilterProgram.mShaderFiles.clear(); + gOneTextureFilterProgram.mShaderFiles.push_back(make_pair("interface/onetexturefilterV.glsl", GL_VERTEX_SHADER_ARB)); + gOneTextureFilterProgram.mShaderFiles.push_back(make_pair("interface/onetexturefilterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gOneTextureFilterProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gOneTextureFilterProgram.createShader(NULL, NULL); + if (success) + { + gOneTextureFilterProgram.bind(); + gOneTextureFilterProgram.uniform1i("tex0", 0); + } + } + + if (success) + { gOneTextureNoColorProgram.mName = "One Texture No Color Shader"; gOneTextureNoColorProgram.mShaderFiles.clear(); gOneTextureNoColorProgram.mShaderFiles.push_back(make_pair("interface/onetexturenocolorV.glsl", GL_VERTEX_SHADER_ARB)); diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 8a706daa8f..3e7c615f23 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -235,7 +235,9 @@ extern LLGLSLShader gAlphaMaskProgram; extern LLGLSLShader gTwoTextureAddProgram; //output tex0[tc0] - tex1[tc1] extern LLGLSLShader gTwoTextureCompareProgram; - +//discard some fragments based on user-set color tolerance +extern LLGLSLShader gOneTextureFilterProgram; + extern LLGLSLShader gOneTextureNoColorProgram; //object shaders diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 850714f676..d8af7a5cfb 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -112,6 +112,7 @@ #include "llfloaterpathfindingconsole.h" #include "llfloaterpathfindingcharacters.h" #include "llpathfindingpathtool.h" +#include "llscenemonitor.h" #ifdef _DEBUG // Debug indices is disabled for now for debug performance - djs 4/24/02 @@ -3161,7 +3162,9 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) } } - postSort(camera); + postSort(camera); + + LLSceneMonitor::getInstance()->fetchQueryResult(); } void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera) |