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authorXiaohong Bao <bao@lindenlab.com>2012-11-30 22:50:06 -0700
committerXiaohong Bao <bao@lindenlab.com>2012-11-30 22:50:06 -0700
commit21409a3aaaef71102195d65fc35cebdb5d941a26 (patch)
tree4b047d9c4e318fc25b242d3bd9c8cd706b9de661
parent6ae6abae26200c80a15d2e2d899ae6970602ff04 (diff)
for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl49
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl38
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl16
-rw-r--r--indra/newview/llscenemonitor.cpp188
-rw-r--r--indra/newview/llscenemonitor.h17
-rw-r--r--indra/newview/llspatialpartition.cpp22
-rw-r--r--indra/newview/llspatialpartition.h2
-rw-r--r--indra/newview/llviewershadermgr.cpp17
-rw-r--r--indra/newview/llviewershadermgr.h4
-rw-r--r--indra/newview/pipeline.cpp5
10 files changed, 271 insertions, 87 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl
new file mode 100644
index 0000000000..f1400c9b44
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl
@@ -0,0 +1,49 @@
+/**
+ * @file onetexturefilterF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform sampler2D tex0;
+uniform float tolerance;
+
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ frag_color = texture2D(tex0, vary_texcoord0.xy);
+
+ if(frag_color[0] + frag_color[1] + frag_color[2] < tolerance)
+ {
+ discard;
+ }
+ else
+ {
+ frag_color[3] = 0.95f;
+ }
+}
diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl
new file mode 100644
index 0000000000..a33ef7e92c
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl
@@ -0,0 +1,38 @@
+/**
+ * @file onetexturefilterV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = texcoord0;
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl
index 336ca21b96..050114b37e 100644
--- a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl
@@ -37,19 +37,5 @@ VARYING vec2 vary_texcoord1;
void main()
{
- frag_color = texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy);
-
- if(frag_color[0] < 0.f)
- {
- frag_color[0] = -frag_color[0];
- }
- if(frag_color[1] < 0.f)
- {
- frag_color[1] = -frag_color[1];
- }
- if(frag_color[2] < 0.f)
- {
- frag_color[2] = -frag_color[2];
- }
- frag_color[3] = 0.95f;
+ frag_color = abs(texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy));
}
diff --git a/indra/newview/llscenemonitor.cpp b/indra/newview/llscenemonitor.cpp
index 0730281d85..adeada04ca 100644
--- a/indra/newview/llscenemonitor.cpp
+++ b/indra/newview/llscenemonitor.cpp
@@ -36,18 +36,24 @@
#include "llappviewer.h"
#include "llwindow.h"
#include "llpointer.h"
+#include "llspatialpartition.h"
LLSceneMonitorView* gSceneMonitorView = NULL;
LLSceneMonitor::LLSceneMonitor() :
mEnabled(FALSE),
- mDiff(NULL),
+ mDiff(NULL),
+ mDiffResult(0.f),
+ mDiffTolerance(0.1f),
mCurTarget(NULL),
- mNeedsUpdateDiff(FALSE),
- mDebugViewerVisible(FALSE)
+ mNeedsUpdateDiff(FALSE),
+ mHasNewDiff(FALSE),
+ mHasNewQueryResult(FALSE),
+ mDebugViewerVisible(FALSE),
+ mQueryObject(0)
{
mFrames[0] = NULL;
- mFrames[1] = NULL;
+ mFrames[1] = NULL;
}
LLSceneMonitor::~LLSceneMonitor()
@@ -69,6 +75,15 @@ void LLSceneMonitor::reset()
mFrames[0] = NULL;
mFrames[1] = NULL;
mDiff = NULL;
+ mCurTarget = NULL;
+
+ unfreezeScene();
+
+ if(mQueryObject > 0)
+ {
+ release_occlusion_query_object_name(mQueryObject);
+ mQueryObject = 0;
+ }
}
void LLSceneMonitor::setDebugViewerVisible(BOOL visible)
@@ -108,28 +123,6 @@ bool LLSceneMonitor::preCapture()
return false;
}
- if (LLStartUp::getStartupState() < STATE_STARTED)
- {
- return false;
- }
-
- if(LLAppViewer::instance()->logoutRequestSent())
- {
- return false;
- }
-
- if(gWindowResized || gHeadlessClient || gTeleportDisplay || gRestoreGL || gDisconnected)
- {
- return false;
- }
-
- if ( !gViewerWindow->getActive()
- || !gViewerWindow->getWindow()->getVisible()
- || gViewerWindow->getWindow()->getMinimized() )
- {
- return false;
- }
-
if(timer.getElapsedTimeF32() < 1.0f)
{
return false;
@@ -174,12 +167,6 @@ bool LLSceneMonitor::preCapture()
return true;
}
-void LLSceneMonitor::postCapture()
-{
- mCurTarget = NULL;
- mNeedsUpdateDiff = TRUE;
-}
-
void LLSceneMonitor::freezeAvatar(LLCharacter* avatarp)
{
mAvatarPauseHandles.push_back(avatarp->requestPause());
@@ -207,19 +194,14 @@ void LLSceneMonitor::unfreezeScene()
gSavedSettings.setBOOL("FreezeTime", FALSE);
}
-LLRenderTarget* LLSceneMonitor::getDiffTarget() const
-{
- return mDiff;
-}
-
void LLSceneMonitor::capture()
{
- static U32 count = 0;
- if(count == gFrameCount)
+ static U32 last_capture_time = 0;
+ if(last_capture_time == gFrameCount)
{
return;
}
- count = gFrameCount;
+ last_capture_time = gFrameCount;
preCapture();
@@ -239,7 +221,8 @@ void LLSceneMonitor::capture()
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glBindFramebuffer(GL_FRAMEBUFFER, old_FBO);
- postCapture();
+ mCurTarget = NULL;
+ mNeedsUpdateDiff = TRUE;
}
void LLSceneMonitor::compare()
@@ -248,6 +231,7 @@ void LLSceneMonitor::compare()
{
return;
}
+ mNeedsUpdateDiff = FALSE;
if(!mFrames[0] || !mFrames[1])
{
@@ -258,11 +242,6 @@ void LLSceneMonitor::compare()
return; //size does not match
}
- if (!LLGLSLShader::sNoFixedFunction)
- {
- return;
- }
-
S32 width = gViewerWindow->getWindowWidthRaw();
S32 height = gViewerWindow->getWindowHeightRaw();
if(!mDiff)
@@ -274,9 +253,10 @@ void LLSceneMonitor::compare()
{
mDiff->resize(width, height, GL_RGBA);
}
+
mDiff->bindTarget();
mDiff->clear();
-
+
gTwoTextureCompareProgram.bind();
gGL.getTexUnit(0)->activate();
@@ -288,21 +268,108 @@ void LLSceneMonitor::compare()
gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(1)->bind(mFrames[1]);
gGL.getTexUnit(1)->activate();
-
+
gl_rect_2d_simple_tex(width, height);
- mDiff->flush();
+ mDiff->flush();
gTwoTextureCompareProgram.unbind();
-
+
gGL.getTexUnit(0)->disable();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(1)->disable();
gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
- mNeedsUpdateDiff = FALSE;
+ mHasNewDiff = TRUE;
+
+ //send out the query request.
+ queryDiff();
+}
+
+void LLSceneMonitor::queryDiff()
+{
+ if(mDebugViewerVisible)
+ {
+ return;
+ }
+
+ calcDiffAggregate();
+}
+
+//calculate Diff aggregate information in GPU, and enable gl occlusion query to capture it.
+void LLSceneMonitor::calcDiffAggregate()
+{
+ if(!mHasNewDiff && !mDebugViewerVisible)
+ {
+ return;
+ }
+
+ if(!mQueryObject)
+ {
+ mQueryObject = get_new_occlusion_query_object_name();
+ }
+
+ LLGLDepthTest depth(true, false, GL_ALWAYS);
+ if(!mDebugViewerVisible)
+ {
+ glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
+ }
+
+ LLGLSLShader* cur_shader = NULL;
+
+ cur_shader = LLGLSLShader::sCurBoundShaderPtr;
+ gOneTextureFilterProgram.bind();
+ gOneTextureFilterProgram.uniform1f("tolerance", mDiffTolerance);
+
+ if(mHasNewDiff)
+ {
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mQueryObject);
+ }
+
+ gl_draw_scaled_target(0, 0, mDiff->getWidth() * 0.5f, mDiff->getHeight() * 0.5f, mDiff);
+
+ if(mHasNewDiff)
+ {
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+ mHasNewDiff = FALSE;
+ mHasNewQueryResult = TRUE;
+ }
+
+ gOneTextureFilterProgram.unbind();
+
+ if(cur_shader != NULL)
+ {
+ cur_shader->bind();
+ }
+
+ if(!mDebugViewerVisible)
+ {
+ glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ }
}
+void LLSceneMonitor::fetchQueryResult()
+{
+ if(!mHasNewQueryResult)
+ {
+ return;
+ }
+ mHasNewQueryResult = FALSE;
+
+ GLuint available = 0;
+ glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+ if(!available)
+ {
+ return;
+ }
+
+ GLuint count = 0;
+ glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &count);
+
+ mDiffResult = count * 0.5f / (mDiff->getWidth() * mDiff->getHeight() * 0.25f);
+
+ //llinfos << count << " : " << mDiffResult << llendl;
+}
//-------------------------------------------------------------------------------------------------------------
//definition of class LLSceneMonitorView
//-------------------------------------------------------------------------------------------------------------
@@ -330,27 +397,26 @@ void LLSceneMonitorView::setVisible(BOOL visible)
void LLSceneMonitorView::draw()
{
- if (!LLGLSLShader::sNoFixedFunction)
- {
- return;
- }
- LLRenderTarget* target = LLSceneMonitor::getInstance()->getDiffTarget();
+ const LLRenderTarget* target = LLSceneMonitor::getInstance()->getDiffTarget();
if(!target)
{
return;
}
- S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.5f);
- S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.5f);
+ S32 height = target->getHeight() * 0.5f;
+ S32 width = target->getWidth() * 0.5f;
+ //S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.5f);
+ //S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.5f);
LLRect new_rect;
new_rect.setLeftTopAndSize(getRect().mLeft, getRect().mTop, width, height);
setRect(new_rect);
- //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- //gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4(0.f, 0.f, 0.f, 0.25f));
+ //draw background
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4(0.f, 0.f, 0.f, 0.25f));
- gl_draw_scaled_target(0, 0, getRect().getWidth(), getRect().getHeight(), target);
+ LLSceneMonitor::getInstance()->calcDiffAggregate();
LLView::draw();
}
diff --git a/indra/newview/llscenemonitor.h b/indra/newview/llscenemonitor.h
index 648429f97b..db5ac3eeef 100644
--- a/indra/newview/llscenemonitor.h
+++ b/indra/newview/llscenemonitor.h
@@ -48,8 +48,14 @@ public:
void capture(); //capture the main frame buffer
void compare(); //compare the stored two buffers.
+ void queryDiff();
+ void fetchQueryResult();
+ void calcDiffAggregate();
+ void setDiffTolerance(F32 tol) {mDiffTolerance = tol;}
- LLRenderTarget* getDiffTarget() const;
+ const LLRenderTarget* getDiffTarget() const {return mDiff;}
+ F32 getDiffTolerance() const {return mDiffTolerance;}
+ F32 getDiffResult() const { return mDiffResult;}
bool isEnabled()const {return mEnabled;}
private:
@@ -57,17 +63,22 @@ private:
void unfreezeScene();
void reset();
bool preCapture();
- void postCapture();
-
+
private:
BOOL mEnabled;
BOOL mNeedsUpdateDiff;
+ BOOL mHasNewDiff;
+ BOOL mHasNewQueryResult;
BOOL mDebugViewerVisible;
LLRenderTarget* mFrames[2];
LLRenderTarget* mDiff;
LLRenderTarget* mCurTarget;
+ GLuint mQueryObject; //used for glQuery
+ F32 mDiffResult; //aggregate results of mDiff.
+ F32 mDiffTolerance; //pixels are filtered out when R+G+B < mDiffTolerance
+
std::vector<LLAnimPauseRequest> mAvatarPauseHandles;
};
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index e9ece331d1..b7694074a5 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -126,6 +126,16 @@ protected:
static LLOcclusionQueryPool sQueryPool;
+GLuint get_new_occlusion_query_object_name()
+{
+ return sQueryPool.allocate();
+}
+
+void release_occlusion_query_object_name(GLuint name)
+{
+ sQueryPool.release(name);
+}
+
//static counter for frame to switch LOD on
void sg_assert(BOOL expr)
@@ -283,7 +293,7 @@ LLSpatialGroup::~LLSpatialGroup()
{
if (mOcclusionQuery[i])
{
- sQueryPool.release(mOcclusionQuery[i]);
+ release_occlusion_query_object_name(mOcclusionQuery[i]);
}
}
}
@@ -879,7 +889,7 @@ void LLSpatialGroup::setOcclusionState(U32 state, S32 mode)
if ((state & DISCARD_QUERY) && mOcclusionQuery[i])
{
- sQueryPool.release(mOcclusionQuery[i]);
+ release_occlusion_query_object_name(mOcclusionQuery[i]);
mOcclusionQuery[i] = 0;
}
}
@@ -890,7 +900,7 @@ void LLSpatialGroup::setOcclusionState(U32 state, S32 mode)
mOcclusionState[LLViewerCamera::sCurCameraID] |= state;
if ((state & DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
{
- sQueryPool.release(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ release_occlusion_query_object_name(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
}
}
@@ -1237,7 +1247,7 @@ void LLSpatialGroup::destroyGL(bool keep_occlusion)
{
if (mOcclusionQuery[i])
{
- sQueryPool.release(mOcclusionQuery[i]);
+ release_occlusion_query_object_name(mOcclusionQuery[i]);
mOcclusionQuery[i] = 0;
}
}
@@ -1318,7 +1328,7 @@ void LLSpatialGroup::checkOcclusion()
}
else if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
{ //delete the query to avoid holding onto hundreds of pending queries
- sQueryPool.release(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ release_occlusion_query_object_name(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
}
@@ -1390,7 +1400,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
if (!mOcclusionQuery[LLViewerCamera::sCurCameraID])
{
LLFastTimer t(FTM_OCCLUSION_ALLOCATE);
- mOcclusionQuery[LLViewerCamera::sCurCameraID] = sQueryPool.allocate();
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = get_new_occlusion_query_object_name();
}
// Depth clamp all water to avoid it being culled as a result of being
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 079c0f58f0..57e986fb80 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -58,6 +58,8 @@ void pushVerts(LLFace* face, U32 mask);
// get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera
U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center);
U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center);
+GLuint get_new_occlusion_query_object_name();
+void release_occlusion_query_object_name(GLuint name);
class LLDrawInfo : public LLRefCount
{
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 5295573709..1aa36eafee 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -79,6 +79,7 @@ LLGLSLShader gSplatTextureRectProgram;
LLGLSLShader gGlowCombineFXAAProgram;
LLGLSLShader gTwoTextureAddProgram;
LLGLSLShader gTwoTextureCompareProgram;
+LLGLSLShader gOneTextureFilterProgram;
LLGLSLShader gOneTextureNoColorProgram;
LLGLSLShader gDebugProgram;
LLGLSLShader gClipProgram;
@@ -674,6 +675,7 @@ void LLViewerShaderMgr::unloadShaders()
gGlowCombineFXAAProgram.unload();
gTwoTextureAddProgram.unload();
gTwoTextureCompareProgram.unload();
+ gOneTextureFilterProgram.unload();
gOneTextureNoColorProgram.unload();
gSolidColorProgram.unload();
@@ -2726,6 +2728,21 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
+ gOneTextureFilterProgram.mName = "One Texture Filter Shader";
+ gOneTextureFilterProgram.mShaderFiles.clear();
+ gOneTextureFilterProgram.mShaderFiles.push_back(make_pair("interface/onetexturefilterV.glsl", GL_VERTEX_SHADER_ARB));
+ gOneTextureFilterProgram.mShaderFiles.push_back(make_pair("interface/onetexturefilterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gOneTextureFilterProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gOneTextureFilterProgram.createShader(NULL, NULL);
+ if (success)
+ {
+ gOneTextureFilterProgram.bind();
+ gOneTextureFilterProgram.uniform1i("tex0", 0);
+ }
+ }
+
+ if (success)
+ {
gOneTextureNoColorProgram.mName = "One Texture No Color Shader";
gOneTextureNoColorProgram.mShaderFiles.clear();
gOneTextureNoColorProgram.mShaderFiles.push_back(make_pair("interface/onetexturenocolorV.glsl", GL_VERTEX_SHADER_ARB));
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index 8a706daa8f..3e7c615f23 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -235,7 +235,9 @@ extern LLGLSLShader gAlphaMaskProgram;
extern LLGLSLShader gTwoTextureAddProgram;
//output tex0[tc0] - tex1[tc1]
extern LLGLSLShader gTwoTextureCompareProgram;
-
+//discard some fragments based on user-set color tolerance
+extern LLGLSLShader gOneTextureFilterProgram;
+
extern LLGLSLShader gOneTextureNoColorProgram;
//object shaders
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 850714f676..d8af7a5cfb 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -112,6 +112,7 @@
#include "llfloaterpathfindingconsole.h"
#include "llfloaterpathfindingcharacters.h"
#include "llpathfindingpathtool.h"
+#include "llscenemonitor.h"
#ifdef _DEBUG
// Debug indices is disabled for now for debug performance - djs 4/24/02
@@ -3161,7 +3162,9 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
- postSort(camera);
+ postSort(camera);
+
+ LLSceneMonitor::getInstance()->fetchQueryResult();
}
void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)