diff options
author | Richard Linden <none@none> | 2011-02-23 15:56:50 -0800 |
---|---|---|
committer | Richard Linden <none@none> | 2011-02-23 15:56:50 -0800 |
commit | e37efc9a857ae17fdb66443778965a50a2500516 (patch) | |
tree | b0261fb74335274776b953bdb063e9cfdbee9f60 /indra/newview | |
parent | a8891d6ce0f34119e3b11a4b37824be42db22834 (diff) |
SOCIAL-545 FIX Figure out how to configure skylight-specific settings
removed extraneous configuration variables
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/settings_minimal.xml | 285 |
1 files changed, 0 insertions, 285 deletions
diff --git a/indra/newview/app_settings/settings_minimal.xml b/indra/newview/app_settings/settings_minimal.xml index 2424da7624..315c811280 100644 --- a/indra/newview/app_settings/settings_minimal.xml +++ b/indra/newview/app_settings/settings_minimal.xml @@ -1,14 +1,5 @@ <llsd> <map> - <key>CacheValidateCounter</key> - <map> - <key>Comment</key> - <string>Used to distribute cache validation</string> - <key>Type</key> - <string>U32</string> - <key>Value</key> - <integer>1</integer> - </map> <key>ChannelBottomPanelMargin</key> <map> <key>Comment</key> @@ -36,15 +27,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>CurrentGrid</key> - <map> - <key>Comment</key> - <string>Currently Selected Grid</string> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string>util.agni.lindenlab.com</string> - </map> <key>DestinationGuideURL</key> <map> <key>Comment</key> @@ -108,15 +90,6 @@ <key>Value</key> <string>http://interest.secondlife.com/static/viewer/howto/index.html</string> </map> - <key>LocalCacheVersion</key> - <map> - <key>Comment</key> - <string>Version number of cache</string> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>7</integer> - </map> <key>LocalFileSystemBrowsingEnabled</key> <map> <key>Comment</key> @@ -126,24 +99,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>MigrateCacheDirectory</key> - <map> - <key>Comment</key> - <string>Check for old version of disk cache to migrate to current location</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>0</boolean> - </map> - <key>NumSessions</key> - <map> - <key>Comment</key> - <string>Number of successful logins to Second Life</string> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>2</integer> - </map> <key>PreferredMaturity</key> <map> <key>Comment</key> @@ -153,24 +108,6 @@ <key>Value</key> <integer>21</integer> </map> - <key>ProbeHardwareOnStartup</key> - <map> - <key>Comment</key> - <string>Query current hardware configuration on application startup</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>0</boolean> - </map> - <key>QAMode</key> - <map> - <key>Comment</key> - <string>Enable Testing Features.</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>1</boolean> - </map> <key>QuitAfterSecondsOfAFK</key> <map> <key>Comment</key> @@ -180,114 +117,6 @@ <key>Value</key> <real>600</real> </map> - <key>QuitOnLoginActivated</key> - <map> - <key>Comment</key> - <string>Quit if login page is activated (used when auto login is on and users must not be able to login manually)</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - <key>RenderAnisotropic</key> - <map> - <key>Comment</key> - <string>Render textures using anisotropic filtering</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>1</boolean> - </map> - <key>RenderAvatarCloth</key> - <map> - <key>Comment</key> - <string>Controls if avatars use wavy cloth</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>0</boolean> - </map> - <key>RenderAvatarLODFactor</key> - <map> - <key>Comment</key> - <string>Controls level of detail of avatars (multiplier for current screen area when calculated level of detail)</string> - <key>Type</key> - <string>F32</string> - <key>Value</key> - <real>1</real> - </map> - <key>RenderDeferredSSAO</key> - <map> - <key>Comment</key> - <string>Execute screen space ambient occlusion shader in deferred renderer.</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>0</boolean> - </map> - <key>RenderDelayVBUpdate</key> - <map> - <key>Comment</key> - <string>Delay vertex buffer updates until just before rendering</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>0</boolean> - </map> - <key>RenderFarClip</key> - <map> - <key>Comment</key> - <string>Distance of far clip plane from camera (meters)</string> - <key>Type</key> - <string>F32</string> - <key>Value</key> - <real>128</real> - </map> - <key>RenderParcelSelection</key> - <map> - <key>Comment</key> - <string>Display selected parcel outline</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> - <key>RenderQualityPerformance</key> - <map> - <key>Comment</key> - <string>Which graphics settings you've chosen</string> - <key>Type</key> - <string>U32</string> - <key>Value</key> - <integer>2</integer> - </map> - <key>RenderShadowDetail</key> - <map> - <key>Comment</key> - <string>Detail of shadows.</string> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>0</integer> - </map> - <key>RenderTerrainDetail</key> - <map> - <key>Comment</key> - <string>Detail applied to terrain texturing (0 = none, 1 or 2 = full)</string> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>1</integer> - </map> - <key>RenderTerrainLODFactor</key> - <map> - <key>Comment</key> - <string>Controls level of detail of terrain (multiplier for current screen area when calculated level of detail)</string> - <key>Type</key> - <string>F32</string> - <key>Value</key> - <real>2</real> - </map> <key>RenderTrackerBeacon</key> <map> <key>Comment</key> @@ -297,15 +126,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderVolumeLODFactor</key> - <map> - <key>Comment</key> - <string>Controls level of detail of primitives (multiplier for current screen area when calculated level of detail)</string> - <key>Type</key> - <string>F32</string> - <key>Value</key> - <real>1.125</real> - </map> <key>ShowScriptErrors</key> <map> <key>Comment</key> @@ -333,15 +153,6 @@ <key>Value</key> <string>minimal</string> </map> - <key>TextureMemory</key> - <map> - <key>Comment</key> - <string>Amount of memory to use for textures in MB (0 = autodetect)</string> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>256</integer> - </map> <key>UseExternalBrowser</key> <map> <key>Comment</key> @@ -351,42 +162,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>VFSOldSize</key> - <map> - <key>Comment</key> - <string>[DO NOT MODIFY] Controls resizing of local file cache</string> - <key>Type</key> - <string>U32</string> - <key>Value</key> - <integer>102</integer> - </map> - <key>VectorizePerfTest</key> - <map> - <key>Comment</key> - <string>Test SSE/vectorization performance and choose fastest version.</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>0</boolean> - </map> - <key>VectorizeSkin</key> - <map> - <key>Comment</key> - <string>Enable vector operations for avatar skinning.</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>0</boolean> - </map> - <key>VertexShaderEnable</key> - <map> - <key>Comment</key> - <string>Enable/disable all GLSL shaders (debug)</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <boolean>1</boolean> - </map> <key>VoiceCallsRejectAll</key> <map> <key>Comment</key> @@ -405,55 +180,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>WLSkyDetail</key> - <map> - <key>Comment</key> - <string>Controls vertex detail on the WindLight sky. Lower numbers will give better performance and uglier skies.</string> - <key>Type</key> - <string>U32</string> - <key>Value</key> - <integer>48</integer> - </map> - <key>WindowFullScreen</key> - <map> - <key>Comment</key> - <string>SL viewer window full screen</string> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - <key>WindowHeight</key> - <map> - <key>Comment</key> - <string>SL viewer window height</string> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>642</integer> - </map> - <key>TextureMemory</key> - <map> - <key>Comment</key> - <string>Amount of memory to use for textures in MB (0 = autodetect)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>512</integer> - </map> - <key>NoHardwareProbe</key> - <map> - <key>Comment</key> - <string>Disable hardware probe.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> <key>ScriptsCanShowUI</key> <map> <key>Comment</key> @@ -498,17 +224,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>CacheSize</key> - <map> - <key>Comment</key> - <string>Controls amount of hard drive space reserved for local file caching in MB</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>U32</string> - <key>Value</key> - <integer>1024</integer> - </map> <key>MediaControlFadeTime</key> <map> <key>Comment</key> |