summaryrefslogtreecommitdiff
path: root/indra/newview
diff options
context:
space:
mode:
authorErik Kundiman <erik@megapahit.org>2024-09-07 17:46:04 +0800
committerErik Kundiman <erik@megapahit.org>2024-09-07 17:46:04 +0800
commita742349cabd97b42e61e1b445f79840407cb3479 (patch)
tree6d6f043f53cd3d7b9bf004e543932a86cb89ad7c /indra/newview
parent895e2decd591ce8ab3cfcdce93c8b10447eedbee (diff)
parent1f754e50908ba325c132b8d83383f7f0dbbdf793 (diff)
Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into 2024.08-DeltaFPS
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/app_settings/settings.xml13
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl11
-rw-r--r--indra/newview/featuretable.txt4
-rw-r--r--indra/newview/featuretable_mac.txt8
-rw-r--r--indra/newview/llfloaterregioninfo.cpp8
-rw-r--r--indra/newview/llglsandbox.cpp6
-rw-r--r--indra/newview/llviewermenu.cpp7
-rw-r--r--indra/newview/llviewershadermgr.cpp9
-rw-r--r--indra/newview/llviewerstats.cpp3
-rw-r--r--indra/newview/llviewertexture.cpp69
-rw-r--r--indra/newview/llviewertexturelist.cpp2
-rw-r--r--indra/newview/llvovolume.cpp15
-rw-r--r--indra/newview/llvovolume.h1
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml3
14 files changed, 104 insertions, 55 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 8b5e92f704..bd49f003c5 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -7227,6 +7227,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RenderCanUseTerrainBakeShaders</key>
+ <map>
+ <key>Comment</key>
+ <string>Hardware has support for Terrain Bake shaders</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderClass1MemoryBandwidth</key>
<map>
<key>Comment</key>
@@ -9435,7 +9446,7 @@
<key>Comment</key>
<string>EXPERIMENTAL: Enable PBR Terrain texture transforms.</string>
<key>Persist</key>
- <integer>1</integer>
+ <integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
index 5193a46ac2..8588a93648 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
@@ -99,10 +99,13 @@ void calcHalfVectors(vec3 lv, vec3 n, vec3 v,
{
l = normalize(lv);
h = normalize(l + v);
- nh = clamp(dot(n, h), 0.0, 1.0);
- nl = clamp(dot(n, l), 0.0, 1.0);
- nv = clamp(dot(n, v), 0.0, 1.0);
- vh = clamp(dot(v, h), 0.0, 1.0);
+
+ // lower bound to avoid divide by zero
+ float eps = 0.000001;
+ nh = clamp(dot(n, h), eps, 1.0);
+ nl = clamp(dot(n, l), eps, 1.0);
+ nv = clamp(dot(n, v), eps, 1.0);
+ vh = clamp(dot(v, h), eps, 1.0);
lightDist = length(lv);
}
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 213f0ab845..131d995339 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,4 +1,4 @@
-version 62
+version 63
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -200,7 +200,7 @@ RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderLocalLightCount 1 1024
-RenderTransparentWater 1 1
+RenderTransparentWater 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 2f7f60a05e..43d0f7cd7d 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -1,4 +1,4 @@
-version 59
+version 60
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -133,7 +133,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
RenderTerrainPBRDetail 1 -1
RenderTerrainPBRPlanarSampleCount 1 1
-RenderTransparentWater 1 1
+RenderTransparentWater 1 0
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
RenderDeferredSSAO 1 0
@@ -168,7 +168,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
RenderTerrainPBRPlanarSampleCount 1 1
-RenderTransparentWater 1 1
+RenderTransparentWater 1 0
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.25
RenderDeferredSSAO 1 0
@@ -203,7 +203,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
RenderTerrainPBRPlanarSampleCount 1 1
-RenderTransparentWater 1 1
+RenderTransparentWater 1 0
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.375
RenderDeferredSSAO 1 0
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index e90e8ae48a..2fdde670fc 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -268,7 +268,7 @@ bool LLFloaterRegionInfo::postBuild()
mInfoPanels.push_back(panel);
static LLCachedControl<bool> feature_pbr_terrain_enabled(gSavedSettings, "RenderTerrainPBREnabled", false);
static LLCachedControl<bool> feature_pbr_terrain_transforms_enabled(gSavedSettings, "RenderTerrainPBRTransformsEnabled", false);
- if (!feature_pbr_terrain_transforms_enabled || !feature_pbr_terrain_enabled)
+ if (!feature_pbr_terrain_transforms_enabled() || !feature_pbr_terrain_enabled())
{
panel->buildFromFile("panel_region_terrain.xml");
}
@@ -1694,7 +1694,7 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
static LLCachedControl<bool> feature_pbr_terrain_enabled(gSavedSettings, "RenderTerrainPBREnabled", false);
const bool textures_ready = compp->makeTexturesReady(false, false);
- const bool materials_ready = feature_pbr_terrain_enabled && compp->makeMaterialsReady(false, false);
+ const bool materials_ready = feature_pbr_terrain_enabled() && compp->makeMaterialsReady(false, false);
bool set_texture_swatches;
bool set_material_swatches;
@@ -1724,7 +1724,7 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
{
material_type_to_ctrl(mMaterialTypeCtrl, material_type);
updateForMaterialType();
- mMaterialTypeCtrl->setVisible(feature_pbr_terrain_enabled);
+ mMaterialTypeCtrl->setVisible(feature_pbr_terrain_enabled());
}
if (set_texture_swatches)
@@ -1938,7 +1938,7 @@ bool LLPanelRegionTerrainInfo::sendUpdate()
// POST to ModifyRegion endpoint, if enabled
static LLCachedControl<bool> feature_pbr_terrain_transforms_enabled(gSavedSettings, "RenderTerrainPBRTransformsEnabled", false);
- if (material_type == LLTerrainMaterials::Type::PBR && feature_pbr_terrain_transforms_enabled)
+ if (material_type == LLTerrainMaterials::Type::PBR && feature_pbr_terrain_transforms_enabled())
{
LLTerrainMaterials composition;
for (S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 19cb4d04e2..930a8c28d9 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -1075,6 +1075,9 @@ F32 gpu_benchmark()
return -1.f;
}
LLImageGL::setManualImage(GL_TEXTURE_2D, 0, GL_RGBA, res,res,GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+ // disable mipmaps and use point filtering to cause cache misses
+ gGL.getTexUnit(0)->setHasMipMaps(false);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
if (alloc_timer.getElapsedTimeF32() > time_limit)
{
@@ -1191,7 +1194,8 @@ F32 gpu_benchmark()
F32 seconds = ms/1000.f;
F64 samples_drawn = (F64)gBenchmarkProgram.mSamplesDrawn;
- F32 samples_sec = (F32)((samples_drawn/1000000000.0)/seconds);
+ F64 gpixels_drawn = samples_drawn / 1000000000.0;
+ F32 samples_sec = (F32)(gpixels_drawn/seconds);
gbps = samples_sec*4; // 4 bytes per sample
LL_INFOS("Benchmark") << "Memory bandwidth is " << llformat("%.3f", gbps) << " GB/sec according to ARB_timer_query, total time " << seconds << " seconds" << LL_ENDL;
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 9c40216ad6..5a1228768c 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -3447,6 +3447,12 @@ bool enable_gltf_upload()
return enable_gltf_save_as();
}
+bool enable_terrain_local_paintmap()
+{
+ static LLCachedControl<bool> can_use_shaders(gSavedSettings, "RenderCanUseTerrainBakeShaders", true);
+ return can_use_shaders;
+}
+
class LLSelfRemoveAllAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -10238,6 +10244,7 @@ void initialize_menus()
enable.add("EnableGLTF", boost::bind(&enable_gltf));
enable.add("EnableGLTFSaveAs", boost::bind(&enable_gltf_save_as));
enable.add("EnableGLTFUpload", boost::bind(&enable_gltf_upload));
+ enable.add("EnableTerrainLocalPaintMap", std::bind(&enable_terrain_local_paintmap));
view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");
view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel");
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index c98bd9b7e2..6b0fc4f5e8 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -2993,7 +2993,14 @@ bool LLViewerShaderMgr::loadShadersInterface()
const U32 value_range = (1 << bit_depth) - 1;
shader->addPermutation("TERRAIN_PAINT_PRECISION", llformat("%d", value_range));
success = success && shader->createShader();
- llassert(success);
+ //llassert(success);
+ if (!success)
+ {
+ LL_WARNS() << "Failed to create shader '" << shader->mName << "', disabling!" << LL_ENDL;
+ gSavedSettings.setBOOL("RenderCanUseTerrainBakeShaders", false);
+ // continue as if this shader never happened
+ success = true;
+ }
}
if (success)
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index b351f3e12f..fcffb96735 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -597,6 +597,9 @@ void send_viewer_stats(bool include_preferences)
agent["run_time"] = run_time;
}
+ // report time the viewer has spent in the foreground
+ agent["foreground_time"] = gForegroundTime.getElapsedTimeF32();
+
// send fps only for time app spends in foreground
agent["fps"] = (F32)gForegroundFrameCount / gForegroundTime.getElapsedTimeF32();
agent["version"] = LLVersionInfo::instance().getChannelAndVersion();
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 452d6f2c04..99f8db00f2 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -511,44 +511,52 @@ void LLViewerTexture::updateClass()
F32 over_pct = (used - target) / target;
- bool is_low = over_pct > 0.f;
+ bool is_sys_low = isSystemMemoryLow();
+ bool is_low = is_sys_low || over_pct > 0.f;
- if (isSystemMemoryLow())
+ static bool was_low = false;
+ static bool was_sys_low = false;
+
+ if (is_low && !was_low)
+ {
+ // slam to 1.5 bias the moment we hit low memory (discards off screen textures immediately)
+ sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.5f);
+
+ if (is_sys_low)
+ { // if we're low on system memory, emergency purge off screen textures to avoid a death spiral
+ LL_WARNS() << "Low system memory detected, emergency downrezzing off screen textures" << LL_ENDL;
+ for (auto& image : gTextureList)
+ {
+ gTextureList.updateImageDecodePriority(image, false /*will modify gTextureList otherwise!*/);
+ }
+ }
+ }
+
+ was_low = is_low;
+ was_sys_low = is_sys_low;
+
+ if (is_low)
{
- is_low = true;
- // System RAM is low -> ramp up discard bias over time to free memory
+ // ramp up discard bias over time to free memory
if (sEvaluationTimer.getElapsedTimeF32() > MEMORY_CHECK_WAIT_TIME)
{
static LLCachedControl<F32> low_mem_min_discard_increment(gSavedSettings, "RenderLowMemMinDiscardIncrement", .1f);
- sDesiredDiscardBias += (F32) low_mem_min_discard_increment * (F32) gFrameIntervalSeconds;
+ sDesiredDiscardBias += (F32)low_mem_min_discard_increment * (F32)gFrameIntervalSeconds;
sEvaluationTimer.reset();
}
}
else
{
- sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.f + over_pct);
+ // don't execute above until the slam to 1.5 has a chance to take effect
+ sEvaluationTimer.reset();
+ // lower discard bias over time when free memory is available
if (sDesiredDiscardBias > 1.f && over_pct < 0.f)
{
sDesiredDiscardBias -= gFrameIntervalSeconds * 0.01f;
}
}
- static bool was_low = false;
- if (is_low && !was_low)
- {
- LL_WARNS() << "Low system memory detected, emergency downrezzing off screen textures" << LL_ENDL;
- sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.5f);
-
- for (auto& image : gTextureList)
- {
- gTextureList.updateImageDecodePriority(image, false /*will modify gTextureList otherwise!*/);
- }
- }
-
- was_low = is_low;
-
-
// set to max discard bias if the window has been backgrounded for a while
static bool was_backgrounded = false;
static LLFrameTimer backgrounded_timer;
@@ -1545,6 +1553,17 @@ void LLViewerFetchedTexture::postCreateTexture()
setActive();
+ // rebuild any volumes that are using this texture for sculpts in case their LoD has changed
+ for (U32 i = 0; i < mNumVolumes[LLRender::SCULPT_TEX]; ++i)
+ {
+ LLVOVolume* volume = mVolumeList[LLRender::SCULPT_TEX][i];
+ if (volume)
+ {
+ volume->mSculptChanged = true;
+ gPipeline.markRebuild(volume->mDrawable);
+ }
+ }
+
if (!needsToSaveRawImage())
{
mNeedsAux = false;
@@ -2639,7 +2658,7 @@ void LLViewerFetchedTexture::destroyRawImage()
if (mAuxRawImage.notNull() && !needsToSaveRawImage())
{
sAuxCount--;
- mAuxRawImage = NULL;
+ mAuxRawImage = nullptr;
}
if (mRawImage.notNull())
@@ -2654,7 +2673,7 @@ void LLViewerFetchedTexture::destroyRawImage()
}
}
- mRawImage = NULL;
+ mRawImage = nullptr;
mIsRawImageValid = false;
mRawDiscardLevel = INVALID_DISCARD_LEVEL;
@@ -2766,7 +2785,9 @@ void LLViewerFetchedTexture::readbackRawImage()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (mGLTexturep.notNull() && mGLTexturep->getTexName() != 0 && mRawImage.isNull())
+ // readback the raw image from vram if the current raw image is null or smaller than the texture
+ if (mGLTexturep.notNull() && mGLTexturep->getTexName() != 0 &&
+ (mRawImage.isNull() || mRawImage->getWidth() < mGLTexturep->getWidth() || mRawImage->getHeight() < mGLTexturep->getHeight() ))
{
mRawImage = new LLImageRaw();
if (!mGLTexturep->readBackRaw(-1, mRawImage, false))
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index aad19a658f..38e35b3d58 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -959,7 +959,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
// this is an alternative to decaying mMaxVirtualSize over time
// that keeps textures from continously downrezzing and uprezzing in the background
- if (LLViewerTexture::sDesiredDiscardBias > 2.f ||
+ if (LLViewerTexture::sDesiredDiscardBias > 1.5f ||
(!on_screen && LLViewerTexture::sDesiredDiscardBias > 1.f))
{
imagep->mMaxVirtualSize = 0.f;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 89e15785c8..9b63875ffe 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1149,7 +1149,7 @@ void LLVOVolume::updateSculptTexture()
{
mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_SCULPTED, LLViewerTexture::LOD_TEXTURE);
mSculptTexture->forceToSaveRawImage(0, F32_MAX);
- mSculptTexture->addTextureStats(256.f*256.f);
+ mSculptTexture->setKnownDrawSize(256, 256);
}
mSkinInfoUnavaliable = false;
@@ -1251,7 +1251,7 @@ void LLVOVolume::sculpt()
discard_level = mSculptTexture->getSavedRawImageLevel();
}
- if (!raw_image)
+ if (!raw_image || raw_image->getWidth() < mSculptTexture->getWidth() || raw_image->getHeight() < mSculptTexture->getHeight())
{
// last resort, read back from GL
mSculptTexture->readbackRawImage();
@@ -1338,17 +1338,8 @@ void LLVOVolume::sculpt()
mSculptTexture->updateBindStatsForTester() ;
}
}
- getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset());
- //notify rebuild any other VOVolumes that reference this sculpty volume
- for (S32 i = 0; i < mSculptTexture->getNumVolumes(LLRender::SCULPT_TEX); ++i)
- {
- LLVOVolume* volume = (*(mSculptTexture->getVolumeList(LLRender::SCULPT_TEX)))[i];
- if (volume != this && volume->getVolume() == getVolume())
- {
- gPipeline.markRebuild(volume->mDrawable, LLDrawable::REBUILD_GEOMETRY);
- }
- }
+ getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset());
}
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 6241bf42d6..97a5131260 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -451,6 +451,7 @@ public:
private:
friend class LLDrawable;
friend class LLFace;
+ friend class LLViewerFetchedTexture;
bool mFaceMappingChanged;
LLFrameTimer mTextureUpdateTimer;
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 89d20a831e..50a8d248f8 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -3673,9 +3673,10 @@ function="World.EnvPreset"
<menu_item_separator/>
<menu_item_call
- enabled="true"
label="Create Local Paintmap"
name="Create Local Paintmap">
+ <menu_item_call.on_enable
+ function="EnableTerrainLocalPaintMap"/>
<menu_item_call.on_click
function="Advanced.TerrainCreateLocalPaintMap" />
</menu_item_call>