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authorDave Parks <davep@lindenlab.com>2024-09-06 16:39:58 -0500
committerGitHub <noreply@github.com>2024-09-06 16:39:58 -0500
commit1f754e50908ba325c132b8d83383f7f0dbbdf793 (patch)
treeb43c0ac56fde2713a332eaa1f7f16c9595429e7c /indra/newview
parenta861e86398e5d3fde9ffb388b2ccfc3624b3a5f7 (diff)
#2467 Fix for sim surrounds not fully loading (#2524)
Also fixes some sculpts getting wrong LoD
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llviewertexture.cpp19
-rw-r--r--indra/newview/llvovolume.cpp15
-rw-r--r--indra/newview/llvovolume.h1
3 files changed, 20 insertions, 15 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 15b4a3aab3..99f8db00f2 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1553,6 +1553,17 @@ void LLViewerFetchedTexture::postCreateTexture()
setActive();
+ // rebuild any volumes that are using this texture for sculpts in case their LoD has changed
+ for (U32 i = 0; i < mNumVolumes[LLRender::SCULPT_TEX]; ++i)
+ {
+ LLVOVolume* volume = mVolumeList[LLRender::SCULPT_TEX][i];
+ if (volume)
+ {
+ volume->mSculptChanged = true;
+ gPipeline.markRebuild(volume->mDrawable);
+ }
+ }
+
if (!needsToSaveRawImage())
{
mNeedsAux = false;
@@ -2647,7 +2658,7 @@ void LLViewerFetchedTexture::destroyRawImage()
if (mAuxRawImage.notNull() && !needsToSaveRawImage())
{
sAuxCount--;
- mAuxRawImage = NULL;
+ mAuxRawImage = nullptr;
}
if (mRawImage.notNull())
@@ -2662,7 +2673,7 @@ void LLViewerFetchedTexture::destroyRawImage()
}
}
- mRawImage = NULL;
+ mRawImage = nullptr;
mIsRawImageValid = false;
mRawDiscardLevel = INVALID_DISCARD_LEVEL;
@@ -2774,7 +2785,9 @@ void LLViewerFetchedTexture::readbackRawImage()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (mGLTexturep.notNull() && mGLTexturep->getTexName() != 0 && mRawImage.isNull())
+ // readback the raw image from vram if the current raw image is null or smaller than the texture
+ if (mGLTexturep.notNull() && mGLTexturep->getTexName() != 0 &&
+ (mRawImage.isNull() || mRawImage->getWidth() < mGLTexturep->getWidth() || mRawImage->getHeight() < mGLTexturep->getHeight() ))
{
mRawImage = new LLImageRaw();
if (!mGLTexturep->readBackRaw(-1, mRawImage, false))
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 669ccb0924..6cd38078bf 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1149,7 +1149,7 @@ void LLVOVolume::updateSculptTexture()
{
mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_SCULPTED, LLViewerTexture::LOD_TEXTURE);
mSculptTexture->forceToSaveRawImage(0, F32_MAX);
- mSculptTexture->addTextureStats(256.f*256.f);
+ mSculptTexture->setKnownDrawSize(256, 256);
}
mSkinInfoUnavaliable = false;
@@ -1251,7 +1251,7 @@ void LLVOVolume::sculpt()
discard_level = mSculptTexture->getSavedRawImageLevel();
}
- if (!raw_image)
+ if (!raw_image || raw_image->getWidth() < mSculptTexture->getWidth() || raw_image->getHeight() < mSculptTexture->getHeight())
{
// last resort, read back from GL
mSculptTexture->readbackRawImage();
@@ -1338,17 +1338,8 @@ void LLVOVolume::sculpt()
mSculptTexture->updateBindStatsForTester() ;
}
}
- getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset());
- //notify rebuild any other VOVolumes that reference this sculpty volume
- for (S32 i = 0; i < mSculptTexture->getNumVolumes(LLRender::SCULPT_TEX); ++i)
- {
- LLVOVolume* volume = (*(mSculptTexture->getVolumeList(LLRender::SCULPT_TEX)))[i];
- if (volume != this && volume->getVolume() == getVolume())
- {
- gPipeline.markRebuild(volume->mDrawable, LLDrawable::REBUILD_GEOMETRY);
- }
- }
+ getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset());
}
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 6241bf42d6..97a5131260 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -451,6 +451,7 @@ public:
private:
friend class LLDrawable;
friend class LLFace;
+ friend class LLViewerFetchedTexture;
bool mFaceMappingChanged;
LLFrameTimer mTextureUpdateTimer;