diff options
| author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2012-09-07 23:17:34 -0400 | 
|---|---|---|
| committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2012-09-07 23:17:34 -0400 | 
| commit | 77b33d9623c08152932282048fe847d79fcf43cd (patch) | |
| tree | a7876f588a95861047de6d9981876395dcd7cf2e /indra/newview | |
| parent | 2e933100bb6bf27c0307dc6831142dcc0860fb7b (diff) | |
SH-3264 Porting over the XML loading of the avatar structure to llappearance
Moved over the necessary classes to llappearance to support the loading of the
avatar's structure & params from file.
Diffstat (limited to 'indra/newview')
| -rwxr-xr-x | indra/newview/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | indra/newview/llagentcamera.cpp | 10 | ||||
| -rw-r--r-- | indra/newview/llfloaterbvhpreview.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/llfloaterimagepreview.cpp | 8 | ||||
| -rw-r--r-- | indra/newview/llhudeffectlookat.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/llpolymesh.cpp | 1297 | ||||
| -rw-r--r-- | indra/newview/llpolymesh.h | 438 | ||||
| -rw-r--r-- | indra/newview/llpolymorph.h | 6 | ||||
| -rw-r--r-- | indra/newview/llspatialpartition.cpp | 2 | ||||
| -rwxr-xr-x | indra/newview/llstartup.cpp | 3 | ||||
| -rw-r--r-- | indra/newview/llviewerjoint.cpp | 121 | ||||
| -rw-r--r-- | indra/newview/llviewerjoint.h | 20 | ||||
| -rwxr-xr-x | indra/newview/llviewerjointmesh.cpp | 283 | ||||
| -rwxr-xr-x | indra/newview/llviewerjointmesh.h | 86 | ||||
| -rwxr-xr-x | indra/newview/llviewerwindow.cpp | 2 | ||||
| -rwxr-xr-x | indra/newview/llvoavatar.cpp | 1548 | ||||
| -rwxr-xr-x | indra/newview/llvoavatar.h | 172 | ||||
| -rwxr-xr-x | indra/newview/llvoavatarself.cpp | 6 | ||||
| -rwxr-xr-x | indra/newview/llvoavatarself.h | 2 | 
19 files changed, 196 insertions, 3818 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 21b1512e58..7942e815ae 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -443,8 +443,6 @@ set(viewer_SOURCE_FILES      llplacesinventorybridge.cpp      llplacesinventorypanel.cpp      llpopupview.cpp -    llpolymesh.cpp -    llpolymorph.cpp      llpostcard.cpp      llpreview.cpp      llpreviewanim.cpp @@ -1000,8 +998,6 @@ set(viewer_HEADER_FILES      llpipelinelistener.h      llplacesinventorybridge.h      llplacesinventorypanel.h -    llpolymesh.h -    llpolymorph.h      llpopupview.h      llpostcard.h      llpreview.h diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index e1ef0d5399..7f4d33753d 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1078,8 +1078,8 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y)  	if (!isAgentAvatarValid()) return; -	LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation(); -	LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation(); +	LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot->getWorldRotation(); +	LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot->getWorldRotation();  	if 	((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) &&  		 (root_at * last_at_axis > 0.95f)) @@ -1432,7 +1432,7 @@ void LLAgentCamera::updateCamera()  			LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() +   			LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation();  		LLVector3 diff = mCameraPositionAgent - head_pos; -		diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation(); +		diff = diff * ~gAgentAvatarp->mRoot->getWorldRotation();  		LLJoint* torso_joint = gAgentAvatarp->mTorsop;  		LLJoint* chest_joint = gAgentAvatarp->mChestp; @@ -1456,7 +1456,7 @@ void LLAgentCamera::updateCamera()  		gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff); -		gAgentAvatarp->mRoot.updateWorldMatrixChildren(); +		gAgentAvatarp->mRoot->updateWorldMatrixChildren();  		for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();   			 iter != gAgentAvatarp->mAttachmentPoints.end(); ) @@ -1684,7 +1684,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)  	F32			camera_land_height;  	LLVector3d	frame_center_global = !isAgentAvatarValid() ?   		gAgent.getPositionGlobal() : -		gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); +		gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition());  	BOOL		isConstrained = FALSE;  	LLVector3d	head_offset; diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index fa0ad20fdb..ce67c6c65d 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -1097,12 +1097,12 @@ BOOL	LLPreviewAnimation::render()  	gGL.flush(); -	LLVector3 target_pos = avatarp->mRoot.getWorldPosition(); +	LLVector3 target_pos = avatarp->mRoot->getWorldPosition();  	LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) *   		LLQuaternion(mCameraYaw, LLVector3::z_axis); -	LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot; +	LLQuaternion av_rot = avatarp->mRoot->getWorldRotation() * camera_rot;  	LLViewerCamera::getInstance()->setOriginAndLookAt(  		target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot),		// camera  		LLVector3::z_axis,																	// up diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 6b2492d927..887cd2f4b0 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -593,7 +593,7 @@ S8 LLImagePreviewAvatar::getType() const  void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male)   {  -	mTargetJoint = mDummyAvatar->mRoot.findJoint(joint_name); +	mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name);  	// clear out existing test mesh  	if (mTargetMesh)  	{ @@ -612,9 +612,9 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const  		mDummyAvatar->updateVisualParams();  		mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable);  	} -	mDummyAvatar->mRoot.setVisible(FALSE, TRUE); +	mDummyAvatar->mRoot->setVisible(FALSE, TRUE); -	mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name); +	mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot->findJoint(mesh_name);  	mTargetMesh->setTestTexture(mTextureName);  	mTargetMesh->setVisible(TRUE, FALSE);  	mCameraDistance = distance; @@ -631,7 +631,7 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name)  {  	if (mDummyAvatar)  	{ -		LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name); +		LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot->findJoint(mesh_name);  		// clear out existing test mesh  		if (mesh)  		{ diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index bc3b220dc0..9dde65ceb6 100644 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -636,7 +636,7 @@ bool LLHUDEffectLookAt::calcTargetPosition()  			}  			else  			{ -				target_rot = target_av->mRoot.getWorldRotation(); +				target_rot = target_av->mRoot->getWorldRotation();  			}  		}  		else // target obj is not an avatar diff --git a/indra/newview/llpolymesh.cpp b/indra/newview/llpolymesh.cpp deleted file mode 100644 index 70f3b5335e..0000000000 --- a/indra/newview/llpolymesh.cpp +++ /dev/null @@ -1,1297 +0,0 @@ -/**  - * @file llpolymesh.cpp - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - *  - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - *  - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU - * Lesser General Public License for more details. - *  - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA - *  - * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" - -#include "llfasttimer.h" -#include "llmemory.h" - -#include "llviewercontrol.h" -#include "llxmltree.h" -#include "llvoavatar.h" -#include "llwearable.h" -#include "lldir.h" -#include "llvolume.h" -#include "llendianswizzle.h" - -#include "llpolymesh.h" - -#define HEADER_ASCII "Linden Mesh 1.0" -#define HEADER_BINARY "Linden Binary Mesh 1.0" - -extern LLControlGroup gSavedSettings;                           // read only - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, -					     const std::string &name); -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, -					     const LLVector3 &direction, -					     const std::string &name); -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, -                                            F32 scale, -                                            const std::string &name); - -//----------------------------------------------------------------------------- -// Global table of loaded LLPolyMeshes -//----------------------------------------------------------------------------- -LLPolyMesh::LLPolyMeshSharedDataTable LLPolyMesh::sGlobalSharedMeshList; - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData() -//----------------------------------------------------------------------------- -LLPolyMeshSharedData::LLPolyMeshSharedData() -{ -        mNumVertices = 0; -        mBaseCoords = NULL; -        mBaseNormals = NULL; -        mBaseBinormals = NULL; -        mTexCoords = NULL; -        mDetailTexCoords = NULL; -        mWeights = NULL; -        mHasWeights = FALSE; -        mHasDetailTexCoords = FALSE; - -        mNumFaces = 0; -        mFaces = NULL; - -        mNumJointNames = 0; -        mJointNames = NULL; - -        mTriangleIndices = NULL; -        mNumTriangleIndices = 0; - -        mReferenceData = NULL; - -        mLastIndexOffset = -1; -} - -//----------------------------------------------------------------------------- -// ~LLPolyMeshSharedData() -//----------------------------------------------------------------------------- -LLPolyMeshSharedData::~LLPolyMeshSharedData() -{ -        freeMeshData(); -        for_each(mMorphData.begin(), mMorphData.end(), DeletePointer()); -        mMorphData.clear(); -} - -//----------------------------------------------------------------------------- -// setupLOD() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::setupLOD(LLPolyMeshSharedData* reference_data) -{ -        mReferenceData = reference_data; - -        if (reference_data) -        { -                mBaseCoords = reference_data->mBaseCoords; -                mBaseNormals = reference_data->mBaseNormals; -                mBaseBinormals = reference_data->mBaseBinormals; -                mTexCoords = reference_data->mTexCoords; -                mDetailTexCoords = reference_data->mDetailTexCoords; -                mWeights = reference_data->mWeights; -                mHasWeights = reference_data->mHasWeights; -                mHasDetailTexCoords = reference_data->mHasDetailTexCoords; -        } -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::freeMeshData() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::freeMeshData() -{ -        if (!mReferenceData) -        { -                mNumVertices = 0; - -                ll_aligned_free_16(mBaseCoords); -                mBaseCoords = NULL; - -                ll_aligned_free_16(mBaseNormals); -                mBaseNormals = NULL; - -                ll_aligned_free_16(mBaseBinormals); -                mBaseBinormals = NULL; - -                ll_aligned_free_16(mTexCoords); -                mTexCoords = NULL; - -                ll_aligned_free_16(mDetailTexCoords); -                mDetailTexCoords = NULL; - -                ll_aligned_free_16(mWeights); -                mWeights = NULL; -        } - -        mNumFaces = 0; -        delete [] mFaces; -        mFaces = NULL; - -        mNumJointNames = 0; -        delete [] mJointNames; -        mJointNames = NULL; - -        delete [] mTriangleIndices; -        mTriangleIndices = NULL; - -//      mVertFaceMap.deleteAllData(); -} - -// compate_int is used by the qsort function to sort the index array -int compare_int(const void *a, const void *b); - -//----------------------------------------------------------------------------- -// genIndices() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::genIndices(S32 index_offset) -{ -        if (index_offset == mLastIndexOffset) -        { -                return; -        } - -        delete []mTriangleIndices; -        mTriangleIndices = new U32[mNumTriangleIndices]; - -        S32 cur_index = 0; -        for (S32 i = 0; i < mNumFaces; i++) -        { -                mTriangleIndices[cur_index] = mFaces[i][0] + index_offset; -                cur_index++; -                mTriangleIndices[cur_index] = mFaces[i][1] + index_offset; -                cur_index++; -                mTriangleIndices[cur_index] = mFaces[i][2] + index_offset; -                cur_index++; -        } - -        mLastIndexOffset = index_offset; -} - -//-------------------------------------------------------------------- -// LLPolyMeshSharedData::getNumKB() -//-------------------------------------------------------------------- -U32 LLPolyMeshSharedData::getNumKB() -{ -        U32 num_kb = sizeof(LLPolyMesh); - -        if (!isLOD()) -        { -                num_kb += mNumVertices * -                        ( sizeof(LLVector3) +   // coords -                          sizeof(LLVector3) +             // normals -                          sizeof(LLVector2) );    // texCoords -        } - -        if (mHasDetailTexCoords && !isLOD()) -        { -                num_kb += mNumVertices * sizeof(LLVector2);     // detailTexCoords -        } - -        if (mHasWeights && !isLOD()) -        { -                num_kb += mNumVertices * sizeof(float);         // weights -        } - -        num_kb += mNumFaces * sizeof(LLPolyFace);       // faces - -        num_kb /= 1024; -        return num_kb; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateVertexData() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices ) -{ -        U32 i; -        mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); -        mBaseNormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); -        mBaseBinormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); -        mTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); -        mDetailTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); -        mWeights = (F32*) ll_aligned_malloc_16(numVertices*sizeof(F32)); -        for (i = 0; i < numVertices; i++) -        { -			mBaseCoords[i].clear(); -			mBaseNormals[i].clear(); -			mBaseBinormals[i].clear(); -			mTexCoords[i].clear(); -            mWeights[i] = 0.f; -        } -        mNumVertices = numVertices; -        return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateFaceData() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateFaceData( U32 numFaces ) -{ -        mFaces = new LLPolyFace[ numFaces ]; -        mNumFaces = numFaces; -        mNumTriangleIndices = mNumFaces * 3; -        return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateJointNames() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateJointNames( U32 numJointNames ) -{ -        mJointNames = new std::string[ numJointNames ]; -        mNumJointNames = numJointNames; -        return TRUE; -} - -//-------------------------------------------------------------------- -// LLPolyMeshSharedData::loadMesh() -//-------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName ) -{ -        //------------------------------------------------------------------------- -        // Open the file -        //------------------------------------------------------------------------- -        if(fileName.empty()) -        { -                llerrs << "Filename is Empty!" << llendl; -                return FALSE; -        } -        LLFILE* fp = LLFile::fopen(fileName, "rb");                     /*Flawfinder: ignore*/ -        if (!fp) -        { -                llerrs << "can't open: " << fileName << llendl; -                return FALSE; -        } - -        //------------------------------------------------------------------------- -        // Read a chunk -        //------------------------------------------------------------------------- -        char header[128];               /*Flawfinder: ignore*/ -        if (fread(header, sizeof(char), 128, fp) != 128) -        { -                llwarns << "Short read" << llendl; -        } - -        //------------------------------------------------------------------------- -        // Check for proper binary header -        //------------------------------------------------------------------------- -        BOOL status = FALSE; -        if ( strncmp(header, HEADER_BINARY, strlen(HEADER_BINARY)) == 0 )       /*Flawfinder: ignore*/ -        { -                lldebugs << "Loading " << fileName << llendl; - -                //---------------------------------------------------------------- -                // File Header (seek past it) -                //---------------------------------------------------------------- -                fseek(fp, 24, SEEK_SET); - -                //---------------------------------------------------------------- -                // HasWeights -                //---------------------------------------------------------------- -                U8 hasWeights; -                size_t numRead = fread(&hasWeights, sizeof(U8), 1, fp); -                if (numRead != 1) -                { -                        llerrs << "can't read HasWeights flag from " << fileName << llendl; -                        return FALSE; -                } -                if (!isLOD()) -                { -                        mHasWeights = (hasWeights==0) ? FALSE : TRUE; -                } - -                //---------------------------------------------------------------- -                // HasDetailTexCoords -                //---------------------------------------------------------------- -                U8 hasDetailTexCoords; -                numRead = fread(&hasDetailTexCoords, sizeof(U8), 1, fp); -                if (numRead != 1) -                { -                        llerrs << "can't read HasDetailTexCoords flag from " << fileName << llendl; -                        return FALSE; -                } - -                //---------------------------------------------------------------- -                // Position -                //---------------------------------------------------------------- -                LLVector3 position; -                numRead = fread(position.mV, sizeof(float), 3, fp); -                llendianswizzle(position.mV, sizeof(float), 3); -                if (numRead != 3) -                { -                        llerrs << "can't read Position from " << fileName << llendl; -                        return FALSE; -                } -                setPosition( position ); - -                //---------------------------------------------------------------- -                // Rotation -                //---------------------------------------------------------------- -                LLVector3 rotationAngles; -                numRead = fread(rotationAngles.mV, sizeof(float), 3, fp); -                llendianswizzle(rotationAngles.mV, sizeof(float), 3); -                if (numRead != 3) -                { -                        llerrs << "can't read RotationAngles from " << fileName << llendl; -                        return FALSE; -                } - -                U8 rotationOrder; -                numRead = fread(&rotationOrder, sizeof(U8), 1, fp); - -                if (numRead != 1) -                { -                        llerrs << "can't read RotationOrder from " << fileName << llendl; -                        return FALSE; -                } - -                rotationOrder = 0; - -                setRotation( mayaQ(     rotationAngles.mV[0], -                                        rotationAngles.mV[1], -                                        rotationAngles.mV[2], -                                        (LLQuaternion::Order)rotationOrder ) ); - -                //---------------------------------------------------------------- -                // Scale -                //---------------------------------------------------------------- -                LLVector3 scale; -                numRead = fread(scale.mV, sizeof(float), 3, fp); -                llendianswizzle(scale.mV, sizeof(float), 3); -                if (numRead != 3) -                { -                        llerrs << "can't read Scale from " << fileName << llendl; -                        return FALSE; -                } -                setScale( scale ); - -                //------------------------------------------------------------------------- -                // Release any existing mesh geometry -                //------------------------------------------------------------------------- -                freeMeshData(); - -                U16 numVertices = 0; - -                //---------------------------------------------------------------- -                // NumVertices -                //---------------------------------------------------------------- -                if (!isLOD()) -                { -                        numRead = fread(&numVertices, sizeof(U16), 1, fp); -                        llendianswizzle(&numVertices, sizeof(U16), 1); -                        if (numRead != 1) -                        { -                                llerrs << "can't read NumVertices from " << fileName << llendl; -                                return FALSE; -                        } - -                        allocateVertexData( numVertices );       - -						for (U16 i = 0; i < numVertices; ++i) -						{ -							//---------------------------------------------------------------- -							// Coords -							//---------------------------------------------------------------- -							numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp); -							llendianswizzle(&mBaseCoords[i], sizeof(float), 3); -							if (numRead != 3) -							{ -									llerrs << "can't read Coordinates from " << fileName << llendl; -									return FALSE; -							} -						} - -						for (U16 i = 0; i < numVertices; ++i) -						{ -							//---------------------------------------------------------------- -							// Normals -							//---------------------------------------------------------------- -							numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp); -							llendianswizzle(&mBaseNormals[i], sizeof(float), 3); -							if (numRead != 3) -							{ -									llerrs << " can't read Normals from " << fileName << llendl; -									return FALSE; -							} -						} - -						for (U16 i = 0; i < numVertices; ++i) -						{ -							//---------------------------------------------------------------- -							// Binormals -							//---------------------------------------------------------------- -							numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp); -							llendianswizzle(&mBaseBinormals[i], sizeof(float), 3); -							if (numRead != 3) -							{ -									llerrs << " can't read Binormals from " << fileName << llendl; -									return FALSE; -							} -						} - -                        //---------------------------------------------------------------- -                        // TexCoords -                        //---------------------------------------------------------------- -                        numRead = fread(mTexCoords, 2*sizeof(float), numVertices, fp); -                        llendianswizzle(mTexCoords, sizeof(float), 2*numVertices); -                        if (numRead != numVertices) -                        { -                                llerrs << "can't read TexCoords from " << fileName << llendl; -                                return FALSE; -                        } - -                        //---------------------------------------------------------------- -                        // DetailTexCoords -                        //---------------------------------------------------------------- -                        if (mHasDetailTexCoords) -                        { -                                numRead = fread(mDetailTexCoords, 2*sizeof(float), numVertices, fp); -                                llendianswizzle(mDetailTexCoords, sizeof(float), 2*numVertices); -                                if (numRead != numVertices) -                                { -                                        llerrs << "can't read DetailTexCoords from " << fileName << llendl; -                                        return FALSE; -                                } -                        } - -                        //---------------------------------------------------------------- -                        // Weights -                        //---------------------------------------------------------------- -                        if (mHasWeights) -                        { -                                numRead = fread(mWeights, sizeof(float), numVertices, fp); -                                llendianswizzle(mWeights, sizeof(float), numVertices); -                                if (numRead != numVertices) -                                { -                                        llerrs << "can't read Weights from " << fileName << llendl; -                                        return FALSE; -                                } -                        } -                } - -                //---------------------------------------------------------------- -                // NumFaces -                //---------------------------------------------------------------- -                U16 numFaces; -                numRead = fread(&numFaces, sizeof(U16), 1, fp); -                llendianswizzle(&numFaces, sizeof(U16), 1); -                if (numRead != 1) -                { -                        llerrs << "can't read NumFaces from " << fileName << llendl; -                        return FALSE; -                } -                allocateFaceData( numFaces ); - - -                //---------------------------------------------------------------- -                // Faces -                //---------------------------------------------------------------- -                U32 i; -                U32 numTris = 0; -                for (i = 0; i < numFaces; i++) -                { -                        S16 face[3]; -                        numRead = fread(face, sizeof(U16), 3, fp); -                        llendianswizzle(face, sizeof(U16), 3); -                        if (numRead != 3) -                        { -                                llerrs << "can't read Face[" << i << "] from " << fileName << llendl; -                                return FALSE; -                        } -                        if (mReferenceData) -                        { -                                llassert(face[0] < mReferenceData->mNumVertices); -                                llassert(face[1] < mReferenceData->mNumVertices); -                                llassert(face[2] < mReferenceData->mNumVertices); -                        } -                         -                        if (isLOD()) -                        { -                                // store largest index in case of LODs -                                for (S32 j = 0; j < 3; j++) -                                { -                                        if (face[j] > mNumVertices - 1) -                                        { -                                                mNumVertices = face[j] + 1; -                                        } -                                } -                        } -                        mFaces[i][0] = face[0]; -                        mFaces[i][1] = face[1]; -                        mFaces[i][2] = face[2]; - -//                      S32 j; -//                      for(j = 0; j < 3; j++) -//                      { -//                              LLDynamicArray<S32> *face_list = mVertFaceMap.getIfThere(face[j]); -//                              if (!face_list) -//                              { -//                                      face_list = new LLDynamicArray<S32>; -//                                      mVertFaceMap.addData(face[j], face_list); -//                              } -//                              face_list->put(i); -//                      } - -                        numTris++; -                } - -                lldebugs << "verts: " << numVertices  -                         << ", faces: "   << numFaces -                         << ", tris: "    << numTris -                         << llendl; - -                //---------------------------------------------------------------- -                // NumSkinJoints -                //---------------------------------------------------------------- -                if (!isLOD()) -                { -                        U16 numSkinJoints = 0; -                        if ( mHasWeights ) -                        { -                                numRead = fread(&numSkinJoints, sizeof(U16), 1, fp); -                                llendianswizzle(&numSkinJoints, sizeof(U16), 1); -                                if (numRead != 1) -                                { -                                        llerrs << "can't read NumSkinJoints from " << fileName << llendl; -                                        return FALSE; -                                } -                                allocateJointNames( numSkinJoints ); -                        } - -                        //---------------------------------------------------------------- -                        // SkinJoints -                        //---------------------------------------------------------------- -                        for (i=0; i < numSkinJoints; i++) -                        { -                                char jointName[64+1]; -                                numRead = fread(jointName, sizeof(jointName)-1, 1, fp); -                                jointName[sizeof(jointName)-1] = '\0'; // ensure nul-termination -                                if (numRead != 1) -                                { -                                        llerrs << "can't read Skin[" << i << "].Name from " << fileName << llendl; -                                        return FALSE; -                                } - -                                std::string *jn = &mJointNames[i]; -                                *jn = jointName; -                        } - -                        //------------------------------------------------------------------------- -                        // look for morph section -                        //------------------------------------------------------------------------- -                        char morphName[64+1]; -                        morphName[sizeof(morphName)-1] = '\0'; // ensure nul-termination -                        while(fread(&morphName, sizeof(char), 64, fp) == 64) -                        { -                                if (!strcmp(morphName, "End Morphs")) -                                { -                                        // we reached the end of the morphs -                                        break; -                                } -                                LLPolyMorphData* morph_data = new LLPolyMorphData(std::string(morphName)); - -                                BOOL result = morph_data->loadBinary(fp, this); - -                                if (!result) -                                { -                                        delete morph_data; -                                        continue; -                                } - -                                mMorphData.insert(morph_data); - -                                if (!strcmp(morphName, "Breast_Female_Cleavage")) -                                { -                                        mMorphData.insert(clone_morph_param_cleavage(morph_data, -                                                                                     .75f, -                                                                                     "Breast_Physics_LeftRight_Driven")); -                                } - -                                if (!strcmp(morphName, "Breast_Female_Cleavage")) -                                { -                                        mMorphData.insert(clone_morph_param_duplicate(morph_data, -										      "Breast_Physics_InOut_Driven")); -                                } -                                if (!strcmp(morphName, "Breast_Gravity")) -                                { -                                        mMorphData.insert(clone_morph_param_duplicate(morph_data, -										      "Breast_Physics_UpDown_Driven")); -                                } - -                                if (!strcmp(morphName, "Big_Belly_Torso")) -                                { -                                        mMorphData.insert(clone_morph_param_direction(morph_data, -										      LLVector3(0,0,0.05f), -										      "Belly_Physics_Torso_UpDown_Driven")); -                                } - -                                if (!strcmp(morphName, "Big_Belly_Legs")) -                                { -                                        mMorphData.insert(clone_morph_param_direction(morph_data, -										      LLVector3(0,0,0.05f), -										      "Belly_Physics_Legs_UpDown_Driven")); -                                } - -                                if (!strcmp(morphName, "skirt_belly")) -                                { -                                        mMorphData.insert(clone_morph_param_direction(morph_data, -										      LLVector3(0,0,0.05f), -										      "Belly_Physics_Skirt_UpDown_Driven")); -                                } - -                                if (!strcmp(morphName, "Small_Butt")) -                                { -                                        mMorphData.insert(clone_morph_param_direction(morph_data, -										      LLVector3(0,0,0.05f), -										      "Butt_Physics_UpDown_Driven")); -                                } -                                if (!strcmp(morphName, "Small_Butt")) -                                { -                                        mMorphData.insert(clone_morph_param_direction(morph_data, -										      LLVector3(0,0.03f,0), -										      "Butt_Physics_LeftRight_Driven")); -                                } -                        } - -                        S32 numRemaps; -                        if (fread(&numRemaps, sizeof(S32), 1, fp) == 1) -                        { -                                llendianswizzle(&numRemaps, sizeof(S32), 1); -                                for (S32 i = 0; i < numRemaps; i++) -                                { -                                        S32 remapSrc; -                                        S32 remapDst; -                                        if (fread(&remapSrc, sizeof(S32), 1, fp) != 1) -                                        { -                                                llerrs << "can't read source vertex in vertex remap data" << llendl; -                                                break; -                                        } -                                        if (fread(&remapDst, sizeof(S32), 1, fp) != 1) -                                        { -                                                llerrs << "can't read destination vertex in vertex remap data" << llendl; -                                                break; -                                        } -                                        llendianswizzle(&remapSrc, sizeof(S32), 1); -                                        llendianswizzle(&remapDst, sizeof(S32), 1); - -                                        mSharedVerts[remapSrc] = remapDst; -                                } -                        } -                } - -                status = TRUE; -        } -        else -        { -                llerrs << "invalid mesh file header: " << fileName << llendl; -                status = FALSE; -        } - -        if (0 == mNumJointNames) -        { -                allocateJointNames(1); -        } - -        fclose( fp ); - -        return status; -} - -//----------------------------------------------------------------------------- -// getSharedVert() -//----------------------------------------------------------------------------- -const S32 *LLPolyMeshSharedData::getSharedVert(S32 vert) -{ -        if (mSharedVerts.count(vert) > 0) -        { -                return &mSharedVerts[vert]; -        } -        return NULL; -} - -//----------------------------------------------------------------------------- -// getUV() -//----------------------------------------------------------------------------- -const LLVector2 &LLPolyMeshSharedData::getUVs(U32 index) -{ -        // TODO: convert all index variables to S32 -        llassert((S32)index < mNumVertices); - -        return mTexCoords[index]; -} - -//----------------------------------------------------------------------------- -// LLPolyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh) -{        -	LLMemType mt(LLMemType::MTYPE_AVATAR_MESH); - -	llassert(shared_data); - -	mSharedData = shared_data; -	mReferenceMesh = reference_mesh; -	mAvatarp = NULL; -	mVertexData = NULL; - -	mCurVertexCount = 0; -	mFaceIndexCount = 0; -	mFaceIndexOffset = 0; -	mFaceVertexCount = 0; -	mFaceVertexOffset = 0; - -	if (shared_data->isLOD() && reference_mesh) -	{ -		mCoords = reference_mesh->mCoords; -		mNormals = reference_mesh->mNormals; -		mScaledNormals = reference_mesh->mScaledNormals; -		mBinormals = reference_mesh->mBinormals; -		mScaledBinormals = reference_mesh->mScaledBinormals; -		mTexCoords = reference_mesh->mTexCoords; -		mClothingWeights = reference_mesh->mClothingWeights; -	} -	else -	{ -		// Allocate memory without initializing every vector -		// NOTE: This makes asusmptions about the size of LLVector[234] -		S32 nverts = mSharedData->mNumVertices; -		//make sure it's an even number of verts for alignment -		nverts += nverts%2; -		S32 nfloats = nverts * ( -					4 + //coords -					4 + //normals -					4 + //weights -					2 + //coords -					4 + //scaled normals -					4 + //binormals -					4); //scaled binormals - -		//use 16 byte aligned vertex data to make LLPolyMesh SSE friendly -		mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4); -		S32 offset = 0; -		mCoords				= 	(LLVector4a*)(mVertexData + offset); offset += 4*nverts; -		mNormals			=	(LLVector4a*)(mVertexData + offset); offset += 4*nverts; -		mClothingWeights	= 	(LLVector4a*)(mVertexData + offset); offset += 4*nverts; -		mTexCoords			= 	(LLVector2*)(mVertexData + offset);  offset += 2*nverts; -		mScaledNormals		=   (LLVector4a*)(mVertexData + offset); offset += 4*nverts; -		mBinormals			=   (LLVector4a*)(mVertexData + offset); offset += 4*nverts; -		mScaledBinormals	=   (LLVector4a*)(mVertexData + offset); offset += 4*nverts;  -		initializeForMorph(); -	} -} - - -//----------------------------------------------------------------------------- -// ~LLPolyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh::~LLPolyMesh() -{ -        S32 i; -        for (i = 0; i < mJointRenderData.count(); i++) -        { -                delete mJointRenderData[i]; -                mJointRenderData[i] = NULL; -        } - -		ll_aligned_free_16(mVertexData); - -} - - -//----------------------------------------------------------------------------- -// LLPolyMesh::getMesh() -//----------------------------------------------------------------------------- -LLPolyMesh *LLPolyMesh::getMesh(const std::string &name, LLPolyMesh* reference_mesh) -{ -        //------------------------------------------------------------------------- -        // search for an existing mesh by this name -        //------------------------------------------------------------------------- -        LLPolyMeshSharedData* meshSharedData = get_if_there(sGlobalSharedMeshList, name, (LLPolyMeshSharedData*)NULL); -        if (meshSharedData) -        { -//              llinfos << "Polymesh " << name << " found in global mesh table." << llendl; -                LLPolyMesh *poly_mesh = new LLPolyMesh(meshSharedData, reference_mesh); -                return poly_mesh; -        } - -        //------------------------------------------------------------------------- -        // if not found, create a new one, add it to the list -        //------------------------------------------------------------------------- -        std::string full_path; -        full_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,name); - -        LLPolyMeshSharedData *mesh_data = new LLPolyMeshSharedData(); -        if (reference_mesh) -        { -                mesh_data->setupLOD(reference_mesh->getSharedData()); -        } -        if ( ! mesh_data->loadMesh( full_path ) ) -        { -                delete mesh_data; -                return NULL; -        } - -        LLPolyMesh *poly_mesh = new LLPolyMesh(mesh_data, reference_mesh); - -//      llinfos << "Polymesh " << name << " added to global mesh table." << llendl; -        sGlobalSharedMeshList[name] = poly_mesh->mSharedData; - -        return poly_mesh; -} - -//----------------------------------------------------------------------------- -// LLPolyMesh::freeAllMeshes() -//----------------------------------------------------------------------------- -void LLPolyMesh::freeAllMeshes() -{ -        // delete each item in the global lists -        for_each(sGlobalSharedMeshList.begin(), sGlobalSharedMeshList.end(), DeletePairedPointer()); -        sGlobalSharedMeshList.clear(); -} - -LLPolyMeshSharedData *LLPolyMesh::getSharedData() const -{ -        return mSharedData; -} - - -//-------------------------------------------------------------------- -// LLPolyMesh::dumpDiagInfo() -//-------------------------------------------------------------------- -void LLPolyMesh::dumpDiagInfo() -{ -        // keep track of totals -        U32 total_verts = 0; -        U32 total_faces = 0; -        U32 total_kb = 0; - -        std::string buf; - -        llinfos << "-----------------------------------------------------" << llendl; -        llinfos << "       Global PolyMesh Table (DEBUG only)" << llendl; -        llinfos << "   Verts    Faces  Mem(KB) Name" << llendl; -        llinfos << "-----------------------------------------------------" << llendl; - -        // print each loaded mesh, and it's memory usage -        for(LLPolyMeshSharedDataTable::iterator iter = sGlobalSharedMeshList.begin(); -            iter != sGlobalSharedMeshList.end(); ++iter) -        { -                const std::string& mesh_name = iter->first; -                LLPolyMeshSharedData* mesh = iter->second; - -                S32 num_verts = mesh->mNumVertices; -                S32 num_faces = mesh->mNumFaces; -                U32 num_kb = mesh->getNumKB(); - -                buf = llformat("%8d %8d %8d %s", num_verts, num_faces, num_kb, mesh_name.c_str()); -                llinfos << buf << llendl; - -                total_verts += num_verts; -                total_faces += num_faces; -                total_kb += num_kb; -        } - -        llinfos << "-----------------------------------------------------" << llendl; -        buf = llformat("%8d %8d %8d TOTAL", total_verts, total_faces, total_kb ); -        llinfos << buf << llendl; -        llinfos << "-----------------------------------------------------" << llendl; -} - -//----------------------------------------------------------------------------- -// getWritableCoords() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableCoords() -{ -        return mCoords; -} - -//----------------------------------------------------------------------------- -// getWritableNormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableNormals() -{ -        return mNormals; -} - -//----------------------------------------------------------------------------- -// getWritableBinormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableBinormals() -{ -        return mBinormals; -} - - -//----------------------------------------------------------------------------- -// getWritableClothingWeights() -//----------------------------------------------------------------------------- -LLVector4a       *LLPolyMesh::getWritableClothingWeights() -{ -        return mClothingWeights; -} - -//----------------------------------------------------------------------------- -// getWritableTexCoords() -//----------------------------------------------------------------------------- -LLVector2       *LLPolyMesh::getWritableTexCoords() -{ -        return mTexCoords; -} - -//----------------------------------------------------------------------------- -// getScaledNormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getScaledNormals() -{ -        return mScaledNormals; -} - -//----------------------------------------------------------------------------- -// getScaledBinormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getScaledBinormals() -{ -        return mScaledBinormals; -} - - -//----------------------------------------------------------------------------- -// initializeForMorph() -//----------------------------------------------------------------------------- -void LLPolyMesh::initializeForMorph() -{ -    LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices); -	LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); -	LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); -	LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); -	LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); -	LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2)); - -	for (U32 i = 0; i < mSharedData->mNumVertices; ++i) -	{ -		mClothingWeights[i].clear(); -	} -} - -//----------------------------------------------------------------------------- -// getMorphData() -//----------------------------------------------------------------------------- -LLPolyMorphData*        LLPolyMesh::getMorphData(const std::string& morph_name) -{ -        if (!mSharedData) -                return NULL; -        for (LLPolyMeshSharedData::morphdata_list_t::iterator iter = mSharedData->mMorphData.begin(); -             iter != mSharedData->mMorphData.end(); ++iter) -        { -                LLPolyMorphData *morph_data = *iter; -                if (morph_data->getName() == morph_name) -                { -                        return morph_data; -                } -        } -        return NULL; -} - -//----------------------------------------------------------------------------- -// removeMorphData() -//----------------------------------------------------------------------------- -// // erasing but not deleting seems bad, but fortunately we don't actually use this... -// void LLPolyMesh::removeMorphData(LLPolyMorphData *morph_target) -// { -//      if (!mSharedData) -//              return; -//      mSharedData->mMorphData.erase(morph_target); -// } - -//----------------------------------------------------------------------------- -// deleteAllMorphData() -//----------------------------------------------------------------------------- -// void LLPolyMesh::deleteAllMorphData() -// { -//      if (!mSharedData) -//              return; - -//      for_each(mSharedData->mMorphData.begin(), mSharedData->mMorphData.end(), DeletePointer()); -//      mSharedData->mMorphData.clear(); -// } - -//----------------------------------------------------------------------------- -// getWritableWeights() -//----------------------------------------------------------------------------- -F32*    LLPolyMesh::getWritableWeights() const -{ -        return mSharedData->mWeights; -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortionInfo() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo() -{ -} - -BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node) -{ -        llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) ); -         -        if (!LLViewerVisualParamInfo::parseXml(node)) -                return FALSE; - -        LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton"); - -        if (NULL == skeletalParam) -        { -                llwarns << "Failed to getChildByName(\"param_skeleton\")" -                        << llendl; -                return FALSE; -        } - -        for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() ) -        { -                if (bone->hasName("bone")) -                { -                        std::string name; -                        LLVector3 scale; -                        LLVector3 pos; -                        BOOL haspos = FALSE; -                         -                        static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -                        if (!bone->getFastAttributeString(name_string, name)) -                        { -                                llwarns << "No bone name specified for skeletal param." << llendl; -                                continue; -                        } - -                        static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); -                        if (!bone->getFastAttributeVector3(scale_string, scale)) -                        { -                                llwarns << "No scale specified for bone " << name << "." << llendl; -                                continue; -                        } - -                        // optional offset deformation (translation) -                        static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset"); -                        if (bone->getFastAttributeVector3(offset_string, pos)) -                        { -                                haspos = TRUE; -                        } -                        mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos)); -                } -                else -                { -                        llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl; -                        continue; -                } -        } -        return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp) -{ -        mAvatar = avatarp; -        mDefaultVec.splat(0.001f); -} - -//----------------------------------------------------------------------------- -// ~LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::~LLPolySkeletalDistortion() -{ -} - -BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) -{ -        llassert(mInfo == NULL); -        if (info->mID < 0) -                return FALSE; -        mInfo = info; -        mID = info->mID; -        setWeight(getDefaultWeight(), FALSE ); - -        LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter; -        for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++) -        { -                LLPolySkeletalBoneInfo *bone_info = &(*iter); -                LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName); -                if (!joint) -                { -                        llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl; -                        continue; -                } - -                if (mJointScales.find(joint) != mJointScales.end()) -                { -                        llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl; -                } - -                // store it -                mJointScales[joint] = bone_info->mScaleDeformation; - -                // apply to children that need to inherit it -                for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); -                     iter != joint->mChildren.end(); ++iter) -                { -                        LLViewerJoint* child_joint = (LLViewerJoint*)(*iter); -                        if (child_joint->inheritScale()) -                        { -                                LLVector3 childDeformation = LLVector3(child_joint->getScale()); -                                childDeformation.scaleVec(bone_info->mScaleDeformation); -                                mJointScales[child_joint] = childDeformation; -                        } -                } - -                if (bone_info->mHasPositionDeformation) -                { -                        if (mJointOffsets.find(joint) != mJointOffsets.end()) -                        { -                                llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl; -                        } -                        mJointOffsets[joint] = bone_info->mPositionDeformation; -                } -        } -        return TRUE; -} - -/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const -{ -        LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar); -        *new_param = *this; -        return new_param; -} - -//----------------------------------------------------------------------------- -// apply() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion"); - -void LLPolySkeletalDistortion::apply( ESex avatar_sex ) -{ -	LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY); - -        F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); - -        LLJoint* joint; -        joint_vec_map_t::iterator iter; - -        for (iter = mJointScales.begin(); -             iter != mJointScales.end(); -             iter++) -        { -                joint = iter->first; -                LLVector3 newScale = joint->getScale(); -                LLVector3 scaleDelta = iter->second; -                newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); -                joint->setScale(newScale); -        } - -        for (iter = mJointOffsets.begin(); -             iter != mJointOffsets.end(); -             iter++) -        { -                joint = iter->first; -                LLVector3 newPosition = joint->getPosition(); -                LLVector3 positionDelta = iter->second; -                newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); -                joint->setPosition(newPosition); -        } - -        if (mLastWeight != mCurWeight && !mIsAnimating) -        { -                mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); -        } -        mLastWeight = mCurWeight; -} - - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, -					     const std::string &name) -{ -        LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); -        cloned_morph_data->mName = name; -        for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) -        { -                cloned_morph_data->mCoords[v] = src_data->mCoords[v]; -                cloned_morph_data->mNormals[v] = src_data->mNormals[v]; -                cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]; -        } -        return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, -					     const LLVector3 &direction, -					     const std::string &name) -{ -        LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); -        cloned_morph_data->mName = name; -		LLVector4a dir; -		dir.load3(direction.mV); - -        for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) -        { -                cloned_morph_data->mCoords[v] = dir; -                cloned_morph_data->mNormals[v].clear(); -                cloned_morph_data->mBinormals[v].clear(); -        } -        return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, -                                            F32 scale, -                                            const std::string &name) -{ -        LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); -        cloned_morph_data->mName = name; - -		LLVector4a sc; -		sc.splat(scale); - -		LLVector4a nsc; -		nsc.set(scale, -scale, scale, scale); - -        for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) -        { -            if (cloned_morph_data->mCoords[v][1] < 0) -            { -                cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc); -				cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc); -				cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc); -			} -			else -			{ -				cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc); -				cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc); -				cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc); -			} -        } -        return cloned_morph_data; -} - -// End diff --git a/indra/newview/llpolymesh.h b/indra/newview/llpolymesh.h deleted file mode 100644 index ffb11a3f7e..0000000000 --- a/indra/newview/llpolymesh.h +++ /dev/null @@ -1,438 +0,0 @@ -/**  - * @file llpolymesh.h - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - *  - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - *  - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU - * Lesser General Public License for more details. - *  - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA - *  - * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLPOLYMESH_H -#define LL_LLPOLYMESH_H - -#include <string> -#include <map> -#include "llstl.h" - -#include "v3math.h" -#include "v2math.h" -#include "llquaternion.h" -#include "llpolymorph.h" -#include "lljoint.h" -//#include "lldarray.h" - -class LLSkinJoint; -class LLVOAvatar; -class LLWearable; - -//#define USE_STRIPS	// Use tri-strips for rendering. - -//----------------------------------------------------------------------------- -// LLPolyFace -// A set of 4 vertex indices. -// An LLPolyFace can represent either a triangle or quad. -// If the last index is -1, it's a triangle. -//----------------------------------------------------------------------------- -typedef S32 LLPolyFace[3]; - -//struct PrimitiveGroup; - -//----------------------------------------------------------------------------- -// LLPolyMesh -// A polyhedra consisting of any number of triangles and quads. -// All instances contain a set of faces, and optionally may include -// faces grouped into named face sets. -//----------------------------------------------------------------------------- -class LLPolyMorphTarget; - -class LLPolyMeshSharedData -{ -	friend class LLPolyMesh; -private: -	// transform data -	LLVector3				mPosition; -	LLQuaternion			mRotation; -	LLVector3				mScale; -							 -	// vertex data			 -	S32						mNumVertices; -	LLVector4a				*mBaseCoords; -	LLVector4a				*mBaseNormals; -	LLVector4a				*mBaseBinormals; -	LLVector2				*mTexCoords; -	LLVector2				*mDetailTexCoords; -	F32						*mWeights; -	 -	BOOL					mHasWeights; -	BOOL					mHasDetailTexCoords; - -	// face data			 -	S32						mNumFaces; -	LLPolyFace				*mFaces; -							 -	// face set data		 -	U32						mNumJointNames; -	std::string*			mJointNames; - -	// morph targets -	typedef std::set<LLPolyMorphData*> morphdata_list_t; -	morphdata_list_t			mMorphData; - -	std::map<S32, S32> 			mSharedVerts; -	 -	LLPolyMeshSharedData*		mReferenceData; -	S32							mLastIndexOffset; - -public: -	// Temporarily... -	// Triangle indices -	U32				mNumTriangleIndices; -	U32				*mTriangleIndices; - -public: -	LLPolyMeshSharedData(); -	~LLPolyMeshSharedData(); - -private: -	void setupLOD(LLPolyMeshSharedData* reference_data); - -	// Frees all mesh memory resources  -	void freeMeshData(); - -	void setPosition( const LLVector3 &pos ) { 	mPosition = pos; } -	void setRotation( const LLQuaternion &rot ) { mRotation = rot; } -	void setScale( const LLVector3 &scale ) { mScale = scale; } - -	BOOL allocateVertexData( U32 numVertices ); - -	BOOL allocateFaceData( U32 numFaces ); - -	BOOL allocateJointNames( U32 numJointNames ); - -	// Retrieve the number of KB of memory used by this instance -	U32 getNumKB(); - -	// Load mesh data from file -	BOOL loadMesh( const std::string& fileName ); - -public: -	void genIndices(S32 offset); - -	const LLVector2 &getUVs(U32 index); - -	const S32	*getSharedVert(S32 vert); - -	BOOL isLOD() { return (mReferenceData != NULL); } -}; - - -class LLJointRenderData -{ -public: -	LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {} -	~LLJointRenderData(){} - -	const LLMatrix4*		mWorldMatrix; -	LLSkinJoint*			mSkinJoint; -}; - - -class LLPolyMesh -{ -public: -	 -	// Constructor -	LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh); - -	// Destructor  -	~LLPolyMesh(); - -	// Requests a mesh by name. -	// If the mesh already exists in the global mesh table, it is returned, -	// otherwise it is loaded from file, added to the table, and returned. -	static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL); - -	// Frees all loaded meshes. -	// This should only be called once you know there are no outstanding -	// references to these objects.  Generally, upon exit of the application. -	static void freeAllMeshes(); - -	//-------------------------------------------------------------------- -	// Transform Data Access -	//-------------------------------------------------------------------- -	// Get position -	const LLVector3 &getPosition() {  -		llassert (mSharedData); -		return mSharedData->mPosition;  -	} - -	// Get rotation -	const LLQuaternion &getRotation() {  -		llassert (mSharedData); -		return mSharedData->mRotation;  -	} - -	// Get scale -	const LLVector3 &getScale() {  -		llassert (mSharedData); -		return mSharedData->mScale;  -	} - -	//-------------------------------------------------------------------- -	// Vertex Data Access -	//-------------------------------------------------------------------- -	// Get number of vertices -	U32 getNumVertices() {  -		llassert (mSharedData); -		return mSharedData->mNumVertices;  -	} - -	// Returns whether or not the mesh has detail texture coords -	BOOL hasDetailTexCoords() {  -		llassert (mSharedData); -		return mSharedData->mHasDetailTexCoords;  -	} - -	// Returns whether or not the mesh has vertex weights -	BOOL hasWeights() const{  -		llassert (mSharedData); -		return mSharedData->mHasWeights;  -	} - -	// Get coords -	const LLVector4a	*getCoords() const{ -		return mCoords; -	} - -	// non const version -	LLVector4a *getWritableCoords(); - -	// Get normals -	const LLVector4a	*getNormals() const{  -		return mNormals;  -	} - -	// Get normals -	const LLVector4a	*getBinormals() const{  -		return mBinormals;  -	} - -	// Get base mesh normals -	const LLVector4a *getBaseNormals() const{ -		llassert(mSharedData); -		return mSharedData->mBaseNormals; -	} - -	// Get base mesh normals -	const LLVector4a *getBaseBinormals() const{ -		llassert(mSharedData); -		return mSharedData->mBaseBinormals; -	} - -	// intermediate morphed normals and output normals -	LLVector4a *getWritableNormals(); -	LLVector4a *getScaledNormals(); - -	LLVector4a *getWritableBinormals(); -	LLVector4a *getScaledBinormals(); - -	// Get texCoords -	const LLVector2	*getTexCoords() const {  -		return mTexCoords;  -	} - -	// non const version -	LLVector2 *getWritableTexCoords(); - -	// Get detailTexCoords -	const LLVector2	*getDetailTexCoords() const {  -		llassert (mSharedData); -		return mSharedData->mDetailTexCoords;  -	} - -	// Get weights -	const F32 *getWeights() const { -		llassert (mSharedData); -		return mSharedData->mWeights; -	} - -	F32			*getWritableWeights() const; - -	LLVector4a	*getWritableClothingWeights(); - -	const LLVector4a		*getClothingWeights() -	{ -		return mClothingWeights;	 -	} - -	//-------------------------------------------------------------------- -	// Face Data Access -	//-------------------------------------------------------------------- -	// Get number of faces -	S32 getNumFaces() {  -		llassert (mSharedData); -		return mSharedData->mNumFaces;  -	} - -	// Get faces -	LLPolyFace *getFaces() {  -		llassert (mSharedData); -		return mSharedData->mFaces; -	} - -	U32 getNumJointNames() {  -		llassert (mSharedData); -		return mSharedData->mNumJointNames;  -	} - -	std::string *getJointNames() {  -		llassert (mSharedData); -		return mSharedData->mJointNames; -	} - -	LLPolyMorphData*	getMorphData(const std::string& morph_name); -// 	void	removeMorphData(LLPolyMorphData *morph_target); -// 	void	deleteAllMorphData(); - -	LLPolyMeshSharedData *getSharedData() const; -	LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; } - -	// Get indices -	U32*	getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; } - -	BOOL	isLOD() { return mSharedData && mSharedData->isLOD(); } - -	void setAvatar(LLVOAvatar* avatarp) { mAvatarp = avatarp; } -	LLVOAvatar* getAvatar() { return mAvatarp; } - -	LLDynamicArray<LLJointRenderData*>	mJointRenderData; - -	U32				mFaceVertexOffset; -	U32				mFaceVertexCount; -	U32				mFaceIndexOffset; -	U32				mFaceIndexCount; -	U32				mCurVertexCount; -private: -	void initializeForMorph(); - -	// Dumps diagnostic information about the global mesh table -	static void dumpDiagInfo(); - -protected: -	// mesh data shared across all instances of a given mesh -	LLPolyMeshSharedData	*mSharedData; -	// Single array of floats for allocation / deletion -	F32						*mVertexData; -	// deformed vertices (resulting from application of morph targets) -	LLVector4a				*mCoords; -	// deformed normals (resulting from application of morph targets) -	LLVector4a				*mScaledNormals; -	// output normals (after normalization) -	LLVector4a				*mNormals; -	// deformed binormals (resulting from application of morph targets) -	LLVector4a				*mScaledBinormals; -	// output binormals (after normalization) -	LLVector4a				*mBinormals; -	// weight values that mark verts as clothing/skin -	LLVector4a				*mClothingWeights; -	// output texture coordinates -	LLVector2				*mTexCoords; -	 -	LLPolyMesh				*mReferenceMesh; - -	// global mesh list -	typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable;  -	static LLPolyMeshSharedDataTable sGlobalSharedMeshList; - -	// Backlink only; don't make this an LLPointer. -	LLVOAvatar* mAvatarp; -}; - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformationInfo -// Shared information for LLPolySkeletalDeformations -//----------------------------------------------------------------------------- -struct LLPolySkeletalBoneInfo -{ -	LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos) -		: mBoneName(name), -		  mScaleDeformation(scale), -		  mPositionDeformation(pos), -		  mHasPositionDeformation(haspos) {} -	std::string mBoneName; -	LLVector3 mScaleDeformation; -	LLVector3 mPositionDeformation; -	BOOL mHasPositionDeformation; -}; - -class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo -{ -	friend class LLPolySkeletalDistortion; -public: -	LLPolySkeletalDistortionInfo(); -	/*virtual*/ ~LLPolySkeletalDistortionInfo() {}; -	 -	/*virtual*/ BOOL parseXml(LLXmlTreeNode* node); - -protected: -	typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t; -	bone_info_list_t mBoneInfoList; -}; - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformation -// A set of joint scale data for deforming the avatar mesh -//----------------------------------------------------------------------------- -class LLPolySkeletalDistortion : public LLViewerVisualParam -{ -public: -	LLPolySkeletalDistortion(LLVOAvatar *avatarp); -	~LLPolySkeletalDistortion(); - -	// Special: These functions are overridden by child classes -	LLPolySkeletalDistortionInfo*	getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; } -	//   This sets mInfo and calls initialization functions -	BOOL							setInfo(LLPolySkeletalDistortionInfo *info); - -	/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - -	// LLVisualParam Virtual functions -	///*virtual*/ BOOL				parseData(LLXmlTreeNode* node); -	/*virtual*/ void				apply( ESex sex ); -	 -	// LLViewerVisualParam Virtual functions -	/*virtual*/ F32					getTotalDistortion() { return 0.1f; } -	/*virtual*/ const LLVector4a&	getAvgDistortion()	{ return mDefaultVec; } -	/*virtual*/ F32					getMaxDistortion() { return 0.1f; } -	/*virtual*/ LLVector4a			getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);} -	/*virtual*/ const LLVector4a*	getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;}; -	/*virtual*/ const LLVector4a*	getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;}; - -protected: -	typedef std::map<LLJoint*, LLVector3> joint_vec_map_t; -	joint_vec_map_t mJointScales; -	joint_vec_map_t mJointOffsets; -	LLVector4a	mDefaultVec; -	// Backlink only; don't make this an LLPointer. -	LLVOAvatar *mAvatar; -}; - -#endif // LL_LLPOLYMESH_H - diff --git a/indra/newview/llpolymorph.h b/indra/newview/llpolymorph.h index 46e23b7792..28d7755d4d 100644 --- a/indra/newview/llpolymorph.h +++ b/indra/newview/llpolymorph.h @@ -35,7 +35,7 @@  class LLPolyMeshSharedData;  class LLVOAvatar;  class LLVector2; -class LLViewerJointCollisionVolume; +class LLAvatarJointCollisionVolume;  class LLWearable;  //----------------------------------------------------------------------------- @@ -104,10 +104,10 @@ struct LLPolyVolumeMorphInfo  struct LLPolyVolumeMorph  { -	LLPolyVolumeMorph(LLViewerJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) +	LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos)  		: mVolume(volume), mScale(scale), mPos(pos) {}; -	LLViewerJointCollisionVolume*	mVolume; +	LLAvatarJointCollisionVolume*	mVolume;  	LLVector3						mScale;  	LLVector3						mPos;  }; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index c804898cc3..fadaaf4541 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4028,7 +4028,7 @@ void renderAgentTarget(LLVOAvatar* avatar)  	{  		renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));  		renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); -		renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); +		renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f));  		renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f));  	}  } diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 6782e3ef8a..ab06b1f5aa 100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -1247,6 +1247,9 @@ bool idle_startup()  		LLPostProcess::initClass();  		display_startup(); +		LLAvatarAppearance::initClass(); +		display_startup(); +  		LLViewerObject::initVOClasses();  		display_startup(); diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index a907f102f8..bb45cf89fc 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -53,7 +53,7 @@ BOOL					LLViewerJoint::sDisableLOD = FALSE;  // Class Constructor  //-----------------------------------------------------------------------------  LLViewerJoint::LLViewerJoint() -	:       LLJoint() +	:       LLAvatarJoint()  {  	init();  } @@ -64,7 +64,7 @@ LLViewerJoint::LLViewerJoint()  // Class Constructor  //-----------------------------------------------------------------------------  LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) -	:	LLJoint(name, parent) +	:	LLAvatarJoint(name, parent)  {  	init();  } @@ -91,31 +91,6 @@ LLViewerJoint::~LLViewerJoint()  //-------------------------------------------------------------------- -// setValid() -//-------------------------------------------------------------------- -void LLViewerJoint::setValid( BOOL valid, BOOL recursive ) -{ -	//---------------------------------------------------------------- -	// set visibility for this joint -	//---------------------------------------------------------------- -	mValid = valid; -	 -	//---------------------------------------------------------------- -	// set visibility for children -	//---------------------------------------------------------------- -	if (recursive) -	{ -		for (child_list_t::iterator iter = mChildren.begin(); -			 iter != mChildren.end(); ++iter) -		{ -			LLViewerJoint* joint = (LLViewerJoint*)(*iter); -			joint->setValid(valid, TRUE); -		} -	} - -} - -//--------------------------------------------------------------------  // renderSkeleton()  // DEBUG (UNUSED)  //-------------------------------------------------------------------- @@ -522,98 +497,6 @@ void LLViewerJoint::setMeshesToChildren()  		addChild((LLViewerJointMesh *) *iter);  	}  } -//----------------------------------------------------------------------------- -// LLViewerJointCollisionVolume() -//----------------------------------------------------------------------------- - -LLViewerJointCollisionVolume::LLViewerJointCollisionVolume() -{ -	mUpdateXform = FALSE; -} -LLViewerJointCollisionVolume::LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent) : LLViewerJoint(name, parent) -{ -	 -} - -void LLViewerJointCollisionVolume::renderCollision() -{ -	updateWorldMatrix(); -	 -	gGL.pushMatrix(); -	gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] ); - -	gGL.diffuseColor3f( 0.f, 0.f, 1.f ); -	 -	gGL.begin(LLRender::LINES); -	 -	LLVector3 v[] =  -	{ -		LLVector3(1,0,0), -		LLVector3(-1,0,0), -		LLVector3(0,1,0), -		LLVector3(0,-1,0), - -		LLVector3(0,0,-1), -		LLVector3(0,0,1), -	}; - -	//sides -	gGL.vertex3fv(v[0].mV);  -	gGL.vertex3fv(v[2].mV); - -	gGL.vertex3fv(v[0].mV);  -	gGL.vertex3fv(v[3].mV); - -	gGL.vertex3fv(v[1].mV);  -	gGL.vertex3fv(v[2].mV); - -	gGL.vertex3fv(v[1].mV);  -	gGL.vertex3fv(v[3].mV); - - -	//top -	gGL.vertex3fv(v[0].mV);  -	gGL.vertex3fv(v[4].mV); - -	gGL.vertex3fv(v[1].mV);  -	gGL.vertex3fv(v[4].mV); - -	gGL.vertex3fv(v[2].mV);  -	gGL.vertex3fv(v[4].mV); - -	gGL.vertex3fv(v[3].mV);  -	gGL.vertex3fv(v[4].mV); - - -	//bottom -	gGL.vertex3fv(v[0].mV);  -	gGL.vertex3fv(v[5].mV); - -	gGL.vertex3fv(v[1].mV);  -	gGL.vertex3fv(v[5].mV); - -	gGL.vertex3fv(v[2].mV);  -	gGL.vertex3fv(v[5].mV); - -	gGL.vertex3fv(v[3].mV);  -	gGL.vertex3fv(v[5].mV); - -	gGL.end(); - -	gGL.popMatrix(); -} - -LLVector3 LLViewerJointCollisionVolume::getVolumePos(LLVector3 &offset) -{ -	mUpdateXform = TRUE; -	 -	LLVector3 result = offset; -	result.scaleVec(getScale()); -	result.rotVec(getWorldRotation()); -	result += getWorldPosition(); - -	return result; -}  // End diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h index 531c0f765c..37c80dafeb 100644 --- a/indra/newview/llviewerjoint.h +++ b/indra/newview/llviewerjoint.h @@ -30,7 +30,7 @@  //-----------------------------------------------------------------------------  // Header Files  //----------------------------------------------------------------------------- -#include "lljoint.h" +#include "llavatarjoint.h"  #include "lljointpickname.h"  class LLFace; @@ -40,7 +40,7 @@ class LLViewerJointMesh;  // class LLViewerJoint  //-----------------------------------------------------------------------------  class LLViewerJoint : -	public LLJoint +	public LLAvatarJoint  {  public:  	LLViewerJoint(); @@ -50,9 +50,6 @@ public:  	// Gets the validity of this joint  	BOOL getValid() { return mValid; } -	// Sets the validity of this joint -	virtual void setValid( BOOL valid, BOOL recursive=FALSE ); -  	// Primarily for debugging and character setup  	// Derived classes may add text/graphic output.  	// Draw skeleton graphic for debugging and character setup @@ -134,19 +131,6 @@ protected:  	S32			mMeshID;  }; -class LLViewerJointCollisionVolume : public LLViewerJoint -{ -public: -	LLViewerJointCollisionVolume(); -	LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent = NULL); -	virtual ~LLViewerJointCollisionVolume() {}; - -	virtual BOOL inheritScale() { return TRUE; } - -	void renderCollision(); -	LLVector3 getVolumePos(LLVector3 &offset); -}; -  #endif // LL_LLVIEWERJOINT_H diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 3532fac1bc..8d479ab0bf 100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -67,101 +67,20 @@ static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX |  							   LLVertexBuffer::MAP_NORMAL |  							   LLVertexBuffer::MAP_TEXCOORD0; - -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -// LLViewerJointMesh::LLSkinJoint -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- - -//----------------------------------------------------------------------------- -// LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::LLSkinJoint() -{ -	mJoint       = NULL; -} - -//----------------------------------------------------------------------------- -// ~LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::~LLSkinJoint() -{ -	mJoint = NULL; -} - - -//----------------------------------------------------------------------------- -// LLSkinJoint::setupSkinJoint() -//----------------------------------------------------------------------------- -BOOL LLSkinJoint::setupSkinJoint( LLViewerJoint *joint) -{ -	// find the named joint -	mJoint = joint; -	if ( !mJoint ) -	{ -		llinfos << "Can't find joint" << llendl; -	} - -	// compute the inverse root skin matrix -	mRootToJointSkinOffset.clearVec(); - -	LLVector3 rootSkinOffset; -	while (joint) -	{ -		rootSkinOffset += joint->getSkinOffset(); -		joint = (LLViewerJoint*)joint->getParent(); -	} - -	mRootToJointSkinOffset = -rootSkinOffset; -	mRootToParentJointSkinOffset = mRootToJointSkinOffset; -	mRootToParentJointSkinOffset += mJoint->getSkinOffset(); - -	return TRUE; -} - -  //-----------------------------------------------------------------------------  //-----------------------------------------------------------------------------  // LLViewerJointMesh  //-----------------------------------------------------------------------------  //----------------------------------------------------------------------------- -BOOL LLViewerJointMesh::sPipelineRender = FALSE; -EAvatarRenderPass LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; -U32 LLViewerJointMesh::sClothingMaskImageName = 0; -LLColor4 LLViewerJointMesh::sClothingInnerColor;  //-----------------------------------------------------------------------------  // LLViewerJointMesh()  //-----------------------------------------------------------------------------  LLViewerJointMesh::LLViewerJointMesh()  	: -	mTexture( NULL ), -	mLayerSet( NULL ), -	mTestImageName( 0 ), -	mFaceIndexCount(0), -	mIsTransparent(FALSE) +	LLAvatarJointMesh()  { - -	mColor[0] = 1.0f; -	mColor[1] = 1.0f; -	mColor[2] = 1.0f; -	mColor[3] = 1.0f; -	mShiny = 0.0f; -	mCullBackFaces = TRUE; - -	mMesh = NULL; - -	mNumSkinJoints = 0; -	mSkinJoints = NULL; - -	mFace = NULL; - -	mMeshID = 0; -	mUpdateXform = FALSE; - -	mValid = FALSE;  } @@ -171,199 +90,6 @@ LLViewerJointMesh::LLViewerJointMesh()  //-----------------------------------------------------------------------------  LLViewerJointMesh::~LLViewerJointMesh()  { -	mMesh = NULL; -	mTexture = NULL; -	freeSkinData(); -} - - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::allocateSkinData() -//----------------------------------------------------------------------------- -BOOL LLViewerJointMesh::allocateSkinData( U32 numSkinJoints ) -{ -	mSkinJoints = new LLSkinJoint[ numSkinJoints ]; -	mNumSkinJoints = numSkinJoints; -	return TRUE; -} - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::freeSkinData() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::freeSkinData() -{ -	mNumSkinJoints = 0; -	delete [] mSkinJoints; -	mSkinJoints = NULL; -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getColor() -//-------------------------------------------------------------------- -void LLViewerJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ) -{ -	*red   = mColor[0]; -	*green = mColor[1]; -	*blue  = mColor[2]; -	*alpha = mColor[3]; -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setColor() -//-------------------------------------------------------------------- -void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) -{ -	mColor[0] = red; -	mColor[1] = green; -	mColor[2] = blue; -	mColor[3] = alpha; -} - - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getTexture() -//-------------------------------------------------------------------- -//LLViewerTexture *LLViewerJointMesh::getTexture() -//{ -//	return mTexture; -//} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setTexture() -//-------------------------------------------------------------------- -void LLViewerJointMesh::setTexture( LLViewerTexture *texture ) -{ -	mTexture = texture; - -	// texture and dynamic_texture are mutually exclusive -	if( texture ) -	{ -		mLayerSet = NULL; -		//texture->bindTexture(0); -		//texture->setClamp(TRUE, TRUE); -	} -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setLayerSet() -// Sets the shape texture (takes precedence over normal texture) -//-------------------------------------------------------------------- -void LLViewerJointMesh::setLayerSet( LLViewerTexLayerSet* layer_set ) -{ -	mLayerSet = layer_set; -	 -	// texture and dynamic_texture are mutually exclusive -	if( layer_set ) -	{ -		mTexture = NULL; -	} -} - - - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getMesh() -//-------------------------------------------------------------------- -LLPolyMesh *LLViewerJointMesh::getMesh() -{ -	return mMesh; -} - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::setMesh() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::setMesh( LLPolyMesh *mesh ) -{ -	// set the mesh pointer -	mMesh = mesh; - -	// release any existing skin joints -	freeSkinData(); - -	if ( mMesh == NULL ) -	{ -		return; -	} - -	// acquire the transform from the mesh object -	setPosition( mMesh->getPosition() ); -	setRotation( mMesh->getRotation() ); -	setScale( mMesh->getScale() ); - -	// create skin joints if necessary -	if ( mMesh->hasWeights() && !mMesh->isLOD()) -	{ -		U32 numJointNames = mMesh->getNumJointNames(); -		 -		allocateSkinData( numJointNames ); -		std::string *jointNames = mMesh->getJointNames(); - -		U32 jn; -		for (jn = 0; jn < numJointNames; jn++) -		{ -			//llinfos << "Setting up joint " << jointNames[jn] << llendl; -			LLViewerJoint* joint = (LLViewerJoint*)(getRoot()->findJoint(jointNames[jn]) ); -			mSkinJoints[jn].setupSkinJoint( joint ); -		} -	} - -	// setup joint array -	if (!mMesh->isLOD()) -	{ -		setupJoint((LLViewerJoint*)getRoot()); -	} - -//	llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl; -} - -//----------------------------------------------------------------------------- -// setupJoint() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::setupJoint(LLViewerJoint* current_joint) -{ -//	llinfos << "Mesh: " << getName() << llendl; - -//	S32 joint_count = 0; -	U32 sj; -	for (sj=0; sj<mNumSkinJoints; sj++) -	{ -		LLSkinJoint &js = mSkinJoints[sj]; - -		if (js.mJoint != current_joint) -		{ -			continue; -		} - -		// we've found a skinjoint for this joint.. - -		// is the last joint in the array our parent? -		if(mMesh->mJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == ¤t_joint->getParent()->getWorldMatrix()) -		{ -			// ...then just add ourselves -			LLViewerJoint* jointp = js.mJoint; -			mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); -//			llinfos << "joint " << joint_count << js.mJoint->getName() << llendl; -//			joint_count++; -		} -		// otherwise add our parent and ourselves -		else -		{ -			mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getParent()->getWorldMatrix(), NULL)); -//			llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl; -//			joint_count++; -			mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); -//			llinfos << "joint " << joint_count << current_joint->getName() << llendl; -//			joint_count++; -		} -	} - -	// depth-first traversal -	for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin(); -		 iter != current_joint->mChildren.end(); ++iter) -	{ -		LLViewerJoint* child_joint = (LLViewerJoint*)(*iter); -		setupJoint(child_joint); -	}  }  const S32 NUM_AXES = 3; @@ -544,6 +270,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)  	llassert( !(mTexture.notNull() && mLayerSet) );  // mutually exclusive  	LLTexUnit::eTextureAddressMode old_mode = LLTexUnit::TAM_WRAP; +	LLViewerTexLayerSet *layerset = dynamic_cast<LLViewerTexLayerSet*>(mLayerSet);  	if (mTestImageName)  	{  		gGL.getTexUnit(diffuse_channel)->bindManual(LLTexUnit::TT_TEXTURE, mTestImageName); @@ -558,11 +285,11 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)  			gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR);  		}  	} -	else if( !is_dummy && mLayerSet ) +	else if( !is_dummy && layerset )  	{ -		if(	mLayerSet->hasComposite() ) +		if(	layerset->hasComposite() )  		{ -			gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getViewerComposite()); +			gGL.getTexUnit(diffuse_channel)->bind(layerset->getViewerComposite());  		}  		else  		{ diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index ff6bed4f0f..039175830f 100755 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -29,6 +29,7 @@  #include "llviewerjoint.h"  #include "llviewertexture.h" +#include "llavatarjointmesh.h"  #include "llpolymesh.h"  #include "v4color.h" @@ -37,56 +38,12 @@ class LLFace;  class LLCharacter;  class LLViewerTexLayerSet; -typedef enum e_avatar_render_pass -{ -	AVATAR_RENDER_PASS_SINGLE, -	AVATAR_RENDER_PASS_CLOTHING_INNER, -	AVATAR_RENDER_PASS_CLOTHING_OUTER -} EAvatarRenderPass; - -class LLSkinJoint -{ -public: -	LLSkinJoint(); -	~LLSkinJoint(); -	BOOL setupSkinJoint( LLViewerJoint *joint); - -	LLViewerJoint	*mJoint; -	LLVector3		mRootToJointSkinOffset; -	LLVector3		mRootToParentJointSkinOffset; -}; -  //-----------------------------------------------------------------------------  // class LLViewerJointMesh  //----------------------------------------------------------------------------- -class LLViewerJointMesh : public LLViewerJoint +class LLViewerJointMesh : public LLAvatarJointMesh  {  	friend class LLVOAvatar; -protected: -	LLColor4					mColor;			// color value -// 	LLColor4					mSpecular;		// specular color (always white for now) -	F32							mShiny;			// shiny value -	LLPointer<LLViewerTexture>	mTexture;		// ptr to a global texture -	LLViewerTexLayerSet*		mLayerSet;		// ptr to a layer set owned by the avatar -	U32 						mTestImageName;		// handle to a temporary texture for previewing uploads -	LLPolyMesh*					mMesh;			// ptr to a global polymesh -	BOOL						mCullBackFaces;	// true by default -	LLFace*						mFace;			// ptr to a face w/ AGP copy of mesh - -	U32							mFaceIndexCount; -	BOOL						mIsTransparent; - -	U32							mNumSkinJoints; -	LLSkinJoint*				mSkinJoints; -	S32							mMeshID; - -public: -	static BOOL					sPipelineRender; -	//RN: this is here for testing purposes -	static U32					sClothingMaskImageName; -	static EAvatarRenderPass	sRenderPass; -	static LLColor4				sClothingInnerColor; -  public:  	// Constructor  	LLViewerJointMesh(); @@ -94,41 +51,9 @@ public:  	// Destructor  	virtual ~LLViewerJointMesh(); -	// Gets the shape color -	void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ); - -	// Sets the shape color -	void setColor( F32 red, F32 green, F32 blue, F32 alpha ); - -	// Sets the shininess -	void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; }; - -	// Sets the shape texture -	void setTexture( LLViewerTexture *texture ); - -	void setTestTexture( U32 name ) { mTestImageName = name; } - -	// Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture) -	void setLayerSet( LLViewerTexLayerSet* layer_set ); - -	// Gets the poly mesh -	LLPolyMesh *getMesh(); - -	// Sets the poly mesh -	void setMesh( LLPolyMesh *mesh ); - -	// Sets up joint matrix data for rendering -	void setupJoint(LLViewerJoint* current_joint); -  	// Render time method to upload batches of joint matrices  	void uploadJointMatrices(); -	// Sets ID for picking -	void setMeshID( S32 id ) {mMeshID = id;} - -	// Gets ID for picking -	S32 getMeshID() { return mMeshID; }	 -  	// overloaded from base class  	/*virtual*/ void drawBone();  	/*virtual*/ BOOL isTransparent(); @@ -148,13 +73,6 @@ private:  	//copy mesh into given face's vertex buffer, applying current animation pose  	static void updateGeometry(LLFace* face, LLPolyMesh* mesh); - -private: -	// Allocate skin data -	BOOL allocateSkinData( U32 numSkinJoints ); - -	// Free skin data -	void freeSkinData();  };  #endif // LL_LLVIEWERJOINTMESH_H diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d5ca01931f..8fc5a3f277 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -382,7 +382,7 @@ public:  			if (isAgentAvatarValid())  			{ -				tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); +				tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition());  				agent_root_center_text = llformat("AgentRootCenter %f %f %f",  												  (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));  			} diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f6cac6d2d6..f0f469e959 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -139,7 +139,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44  //-----------------------------------------------------------------------------  // Constants  //----------------------------------------------------------------------------- -const std::string AVATAR_DEFAULT_CHAR = "avatar";  const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024;  const F32 SHADOW_OFFSET_AMT = 0.03f; @@ -220,58 +219,6 @@ struct LLTextureMaskData   **   **/ -//------------------------------------------------------------------------ -// LLVOBoneInfo -// Trans/Scale/Rot etc. info about each avatar bone.  Used by LLVOAvatarSkeleton. -//------------------------------------------------------------------------ -class LLVOAvatarBoneInfo -{ -	friend class LLVOAvatar; -	friend class LLVOAvatarSkeletonInfo; -public: -	LLVOAvatarBoneInfo() : mIsJoint(FALSE) {} -	~LLVOAvatarBoneInfo() -	{ -		std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); -	} -	BOOL parseXml(LLXmlTreeNode* node); -	 -private: -	std::string mName; -	BOOL mIsJoint; -	LLVector3 mPos; -	LLVector3 mRot; -	LLVector3 mScale; -	LLVector3 mPivot; -	typedef std::vector<LLVOAvatarBoneInfo*> child_list_t; -	child_list_t mChildList; -}; - -//------------------------------------------------------------------------ -// LLVOAvatarSkeletonInfo -// Overall avatar skeleton -//------------------------------------------------------------------------ -class LLVOAvatarSkeletonInfo -{ -	friend class LLVOAvatar; -public: -	LLVOAvatarSkeletonInfo() : -		mNumBones(0), mNumCollisionVolumes(0) {} -	~LLVOAvatarSkeletonInfo() -	{ -		std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); -	} -	BOOL parseXml(LLXmlTreeNode* node); -	S32 getNumBones() const { return mNumBones; } -	S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } -	 -private: -	S32 mNumBones; -	S32 mNumCollisionVolumes; -	typedef std::vector<LLVOAvatarBoneInfo*> bone_info_list_t; -	bone_info_list_t mBoneInfoList; -}; -  //-----------------------------------------------------------------------------  // class LLBodyNoiseMotion  //----------------------------------------------------------------------------- @@ -593,10 +540,6 @@ private:  //-----------------------------------------------------------------------------  // Static Data  //----------------------------------------------------------------------------- -LLXmlTree LLVOAvatar::sXMLTree; -LLXmlTree LLVOAvatar::sSkeletonXMLTree; -LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; -LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL;  LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL;  S32 LLVOAvatar::sFreezeCounter = 0;  U32 LLVOAvatar::sMaxVisible = 12; @@ -650,9 +593,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,  	mAttachmentGeometryBytes(0),  	mAttachmentSurfaceArea(0.f),  	mTurning(FALSE), -	mPelvisToFoot(0.f),  	mLastSkeletonSerialNum( 0 ), -	mHeadOffset(),  	mIsSitting(FALSE),  	mTimeVisible(),  	mTyping(FALSE), @@ -707,13 +648,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,  	mMeshTexturesDirty = FALSE;  	mHeadp = NULL; -	mIsBuilt = FALSE; - -	mNumJoints = 0; -	mSkeleton = NULL; - -	mNumCollisionVolumes = 0; -	mCollisionVolumes = NULL;  	// set up animation variables  	mSpeed = 0.f; @@ -802,35 +736,9 @@ LLVOAvatar::~LLVOAvatar()  	lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; -	mRoot.removeAllChildren(); -	mJointMap.clear(); - -	deleteAndClearArray(mSkeleton); -	deleteAndClearArray(mCollisionVolumes); - -	mNumJoints = 0; -  	std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer());  	mAttachmentPoints.clear(); -	deleteAndClear(mTexSkinColor); -	deleteAndClear(mTexHairColor); -	deleteAndClear(mTexEyeColor); - -	std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer()); -	mMeshes.clear(); - -	for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); -		 jointIter != mMeshLOD.end();  -		 ++jointIter) -	{ -		LLViewerJoint* joint = (LLViewerJoint *) *jointIter; -		std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); -		joint->mMeshParts.clear(); -	} -	std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); -	mMeshLOD.clear(); -	  	mDead = TRUE;  	mAnimationSources.clear(); @@ -1127,109 +1035,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)  //------------------------------------------------------------------------  void LLVOAvatar::initClass()  {  -	std::string xmlFile; - -	xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; -	BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); -	if (!success) -	{ -		llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; -	} - -	// now sanity check xml file -	LLXmlTreeNode* root = sXMLTree.getRoot(); -	if (!root)  -	{ -		llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; -		return; -	} - -	//------------------------------------------------------------------------- -	// <linden_avatar version="1.0"> (root) -	//------------------------------------------------------------------------- -	if( !root->hasName( "linden_avatar" ) ) -	{ -		llerrs << "Invalid avatar file header: " << xmlFile << llendl; -	} -	 -	std::string version; -	static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); -	if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) -	{ -		llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; -	} - -	S32 wearable_def_version = 1; -	static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); -	root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); -	LLWearable::setCurrentDefinitionVersion( wearable_def_version ); - -	std::string mesh_file_name; - -	LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); -	if (!skeleton_node) -	{ -		llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; -		return; -	} -	 -	std::string skeleton_file_name; -	static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); -	if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) -	{ -		llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; -	} -	 -	std::string skeleton_path; -	skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); -	if (!parseSkeletonFile(skeleton_path)) -	{ -		llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; -	} - -	// Process XML data - -	// avatar_skeleton.xml -	if (sAvatarSkeletonInfo) -	{ //this can happen if a login attempt failed -		delete sAvatarSkeletonInfo; -	} -	sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; -	if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) -	{ -		llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; -	} -	// parse avatar_lad.xml -	if (sAvatarXmlInfo) -	{ //this can happen if a login attempt failed -		deleteAndClear(sAvatarXmlInfo); -	} -	sAvatarXmlInfo = new LLVOAvatarXmlInfo; -	if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) -	{ -		llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; -	} -	if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) -	{ -		llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; -	} -	if (!sAvatarXmlInfo->parseXmlColorNodes(root)) -	{ -		llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; -	} -	if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) -	{ -		llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; -	} -	if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) -	{ -		llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; -	} -	if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) -	{ -		llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; -	} -  	gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");  	gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");  	gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion"); @@ -1256,7 +1061,12 @@ void LLVOAvatar::initInstance(void)  	//-------------------------------------------------------------------------  	// initialize joint, mesh and shape members  	//------------------------------------------------------------------------- -	mRoot.setName( "mRoot" ); +	if (mRoot) +	{ +		delete mRoot; +	} +	mRoot = new LLViewerJoint(); +	mRoot->setName( "mRoot" );  	for (LLAvatarAppearanceDictionary::Meshes::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin();  		 iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); @@ -1314,7 +1124,7 @@ void LLVOAvatar::initInstance(void)  		// Skip it if there's no associated baked texture.  		if (baked_texture_index == BAKED_NUM_INDICES) continue; -		for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); +		for (std::vector<LLAvatarJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin();  			 iter != mMeshLOD[mesh_index]->mMeshParts.end();   			 ++iter)  		{ @@ -1707,160 +1517,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector  	return hit;  } -//----------------------------------------------------------------------------- -// parseSkeletonFile() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) -{ -	LLMemType mt(LLMemType::MTYPE_AVATAR); -	 -	//------------------------------------------------------------------------- -	// parse the file -	//------------------------------------------------------------------------- -	BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); - -	if (!parsesuccess) -	{ -		llerrs << "Can't parse skeleton file: " << filename << llendl; -		return FALSE; -	} - -	// now sanity check xml file -	LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); -	if (!root)  -	{ -		llerrs << "No root node found in avatar skeleton file: " << filename << llendl; -		return FALSE; -	} - -	if( !root->hasName( "linden_skeleton" ) ) -	{ -		llerrs << "Invalid avatar skeleton file header: " << filename << llendl; -		return FALSE; -	} - -	std::string version; -	static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); -	if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) -	{ -		llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; -		return FALSE; -	} - -	return TRUE; -} - -//----------------------------------------------------------------------------- -// setupBone() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) -{ -	LLMemType mt(LLMemType::MTYPE_AVATAR); -	 -	LLViewerJoint* joint = NULL; - -	if (info->mIsJoint) -	{ -		joint = (LLViewerJoint*)getCharacterJoint(joint_num); -		if (!joint) -		{ -			llwarns << "Too many bones" << llendl; -			return FALSE; -		} -		joint->setName( info->mName ); -	} -	else // collision volume -	{ -		if (volume_num >= (S32)mNumCollisionVolumes) -		{ -			llwarns << "Too many bones" << llendl; -			return FALSE; -		} -		joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]); -		joint->setName( info->mName ); -	} - -	// add to parent -	if (parent) -	{ -		parent->addChild( joint ); -	} - -	joint->setPosition(info->mPos); -	joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], -							 info->mRot.mV[VZ], LLQuaternion::XYZ)); -	joint->setScale(info->mScale); - -	joint->setDefaultFromCurrentXform(); -	 -	if (info->mIsJoint) -	{ -		joint->setSkinOffset( info->mPivot ); -		joint_num++; -	} -	else // collision volume -	{ -		volume_num++; -	} - -	// setup children -	LLVOAvatarBoneInfo::child_list_t::const_iterator iter; -	for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) -	{ -		LLVOAvatarBoneInfo *child_info = *iter; -		if (!setupBone(child_info, joint, volume_num, joint_num)) -		{ -			return FALSE; -		} -	} - -	return TRUE; -} - -//----------------------------------------------------------------------------- -// buildSkeleton() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) -{ -	LLMemType mt(LLMemType::MTYPE_AVATAR); -	 -	//------------------------------------------------------------------------- -	// allocate joints -	//------------------------------------------------------------------------- -	if (!allocateCharacterJoints(info->mNumBones)) -	{ -		llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; -		return FALSE; -	} -	 -	//------------------------------------------------------------------------- -	// allocate volumes -	//------------------------------------------------------------------------- -	if (info->mNumCollisionVolumes) -	{ -		if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) -		{ -			llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; -			return FALSE; -		} -	} - -	S32 current_joint_num = 0; -	S32 current_volume_num = 0; -	LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; -	for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) -	{ -		LLVOAvatarBoneInfo *info = *iter; -		if (!setupBone(info, NULL, current_volume_num, current_joint_num)) -		{ -			llerrs << "Error parsing bone in skeleton file" << llendl; -			return FALSE; -		} -	} - -	return TRUE; -} -  LLVOAvatar* LLVOAvatar::asAvatar()  {  	return this; @@ -1892,27 +1548,13 @@ void LLVOAvatar::startDefaultMotions()  // LLVOAvatar::buildCharacter()  // Deferred initialization and rebuild of the avatar.  //----------------------------------------------------------------------------- +// virtual  void LLVOAvatar::buildCharacter()  { -	LLMemType mt(LLMemType::MTYPE_AVATAR); -	 -	//------------------------------------------------------------------------- -	// remove all references to our existing skeleton -	// so we can rebuild it -	//------------------------------------------------------------------------- -	flushAllMotions(); - -	//------------------------------------------------------------------------- -	// remove all of mRoot's children -	//------------------------------------------------------------------------- -	mRoot.removeAllChildren(); -	mJointMap.clear(); -	mIsBuilt = FALSE; -  	//-------------------------------------------------------------------------  	// clear mesh data  	//------------------------------------------------------------------------- -	for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); +	for (std::vector<LLAvatarJoint*>::iterator jointIter = mMeshLOD.begin();  		 jointIter != mMeshLOD.end(); ++jointIter)  	{  		LLViewerJoint* joint = (LLViewerJoint*) *jointIter; @@ -1924,84 +1566,9 @@ void LLVOAvatar::buildCharacter()  		}  	} -	//------------------------------------------------------------------------- -	// (re)load our skeleton and meshes -	//------------------------------------------------------------------------- -	LLTimer timer; - -	BOOL status = loadAvatar(); -	stop_glerror(); - -// 	gPrintMessagesThisFrame = TRUE; -	lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; - -	if (!status) -	{ -		if (isSelf()) -		{ -			llerrs << "Unable to load user's avatar" << llendl; -		} -		else -		{ -			llwarns << "Unable to load other's avatar" << llendl; -		} -		return; -	} - -	//------------------------------------------------------------------------- -	// initialize "well known" joint pointers -	//------------------------------------------------------------------------- -	mPelvisp		= (LLViewerJoint*)mRoot.findJoint("mPelvis"); -	mTorsop			= (LLViewerJoint*)mRoot.findJoint("mTorso"); -	mChestp			= (LLViewerJoint*)mRoot.findJoint("mChest"); -	mNeckp			= (LLViewerJoint*)mRoot.findJoint("mNeck"); -	mHeadp			= (LLViewerJoint*)mRoot.findJoint("mHead"); -	mSkullp			= (LLViewerJoint*)mRoot.findJoint("mSkull"); -	mHipLeftp		= (LLViewerJoint*)mRoot.findJoint("mHipLeft"); -	mHipRightp		= (LLViewerJoint*)mRoot.findJoint("mHipRight"); -	mKneeLeftp		= (LLViewerJoint*)mRoot.findJoint("mKneeLeft"); -	mKneeRightp		= (LLViewerJoint*)mRoot.findJoint("mKneeRight"); -	mAnkleLeftp		= (LLViewerJoint*)mRoot.findJoint("mAnkleLeft"); -	mAnkleRightp	= (LLViewerJoint*)mRoot.findJoint("mAnkleRight"); -	mFootLeftp		= (LLViewerJoint*)mRoot.findJoint("mFootLeft"); -	mFootRightp		= (LLViewerJoint*)mRoot.findJoint("mFootRight"); -	mWristLeftp		= (LLViewerJoint*)mRoot.findJoint("mWristLeft"); -	mWristRightp	= (LLViewerJoint*)mRoot.findJoint("mWristRight"); -	mEyeLeftp		= (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); -	mEyeRightp		= (LLViewerJoint*)mRoot.findJoint("mEyeRight"); +	LLAvatarAppearance::buildCharacter();  	//------------------------------------------------------------------------- -	// Make sure "well known" pointers exist -	//------------------------------------------------------------------------- -	if (!(mPelvisp &&  -		  mTorsop && -		  mChestp && -		  mNeckp && -		  mHeadp && -		  mSkullp && -		  mHipLeftp && -		  mHipRightp && -		  mKneeLeftp && -		  mKneeRightp && -		  mAnkleLeftp && -		  mAnkleRightp && -		  mFootLeftp && -		  mFootRightp && -		  mWristLeftp && -		  mWristRightp && -		  mEyeLeftp && -		  mEyeRightp)) -	{ -		llerrs << "Failed to create avatar." << llendl; -		return; -	} - -	//------------------------------------------------------------------------- -	// initialize the pelvis -	//------------------------------------------------------------------------- -	mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); -	 -	//-------------------------------------------------------------------------  	// set head offset from pelvis  	//-------------------------------------------------------------------------  	updateHeadOffset(); @@ -2033,9 +1600,6 @@ void LLVOAvatar::buildCharacter()  	//-------------------------------------------------------------------------  	processAnimationStateChanges(); -	mIsBuilt = TRUE; -	stop_glerror(); -  	mMeshValid = TRUE;  } @@ -2055,7 +1619,7 @@ void LLVOAvatar::releaseMeshData()  	//llinfos << "Releasing" << llendl;  	// cleanup mesh data -	for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin(); +	for (std::vector<LLAvatarJoint*>::iterator iter = mMeshLOD.begin();  		 iter != mMeshLOD.end();   		 ++iter)  	{ @@ -2149,7 +1713,11 @@ void LLVOAvatar::updateMeshData()  				last_v_num = num_vertices ;  				last_i_num = num_indices ; -				mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); +				LLViewerJoint* part_mesh = getViewerJoint(part_index++); +				if (part_mesh) +				{ +					part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); +				}  			}  			if(num_vertices < 1)//skip empty meshes  			{ @@ -2223,7 +1791,11 @@ void LLVOAvatar::updateMeshData()  					rigid = true;  				} -				mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); +				LLViewerJoint* mesh = getViewerJoint(k); +				if (mesh) +				{ +					mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); +				}  			}  			stop_glerror(); @@ -2244,72 +1816,6 @@ void LLVOAvatar::updateMeshData()  //------------------------------------------------------------------------  //------------------------------------------------------------------------ -// The viewer can only suggest a good size for the agent, -// the simulator will keep it inside a reasonable range. -void LLVOAvatar::computeBodySize()  -{ -	LLVector3 pelvis_scale = mPelvisp->getScale(); - -	// some of the joints have not been cached -	LLVector3 skull = mSkullp->getPosition(); -	LLVector3 skull_scale = mSkullp->getScale(); - -	LLVector3 neck = mNeckp->getPosition(); -	LLVector3 neck_scale = mNeckp->getScale(); - -	LLVector3 chest = mChestp->getPosition(); -	LLVector3 chest_scale = mChestp->getScale(); - -	// the rest of the joints have been cached -	LLVector3 head = mHeadp->getPosition(); -	LLVector3 head_scale = mHeadp->getScale(); - -	LLVector3 torso = mTorsop->getPosition(); -	LLVector3 torso_scale = mTorsop->getScale(); - -	LLVector3 hip = mHipLeftp->getPosition(); -	LLVector3 hip_scale = mHipLeftp->getScale(); - -	LLVector3 knee = mKneeLeftp->getPosition(); -	LLVector3 knee_scale = mKneeLeftp->getScale(); - -	LLVector3 ankle = mAnkleLeftp->getPosition(); -	LLVector3 ankle_scale = mAnkleLeftp->getScale(); - -	LLVector3 foot  = mFootLeftp->getPosition(); - -	mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - -				 	knee.mV[VZ] * hip_scale.mV[VZ] - -				 	ankle.mV[VZ] * knee_scale.mV[VZ] - -				 	foot.mV[VZ] * ankle_scale.mV[VZ]; - -	LLVector3 new_body_size; -	new_body_size.mV[VZ] = mPelvisToFoot + -					   // the sqrt(2) correction below is an approximate -					   // correction to get to the top of the head -					   F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +  -					   head.mV[VZ] * neck_scale.mV[VZ] +  -					   neck.mV[VZ] * chest_scale.mV[VZ] +  -					   chest.mV[VZ] * torso_scale.mV[VZ] +  -					   torso.mV[VZ] * pelvis_scale.mV[VZ];  - -	// TODO -- measure the real depth and width -	new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; -	new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - -	if (new_body_size != mBodySize) -	{ -		mBodySize = new_body_size; - -		if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) -		{	// notify simulator of change in size -			// but not if we are in the middle of updating appearance -			gAgent.sendAgentSetAppearance(); -		} -	} -} - -//------------------------------------------------------------------------  // LLVOAvatar::processUpdateMessage()  //------------------------------------------------------------------------  U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, @@ -2478,7 +1984,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)  	// animate the character  	// store off last frame's root position to be consistent with camera position -	LLVector3 root_pos_last = mRoot.getWorldPosition(); +	LLVector3 root_pos_last = mRoot->getWorldPosition();  	BOOL detailed_update = updateCharacter(agent);  	static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); @@ -2597,11 +2103,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)  		if ( mIsSitting )  		{  			LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); -			mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset ); +			mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset );  		}  		else   		{ -			LLVector3 tagPos = mRoot.getWorldPosition(); +			LLVector3 tagPos = mRoot->getWorldPosition();  			tagPos[VZ] -= mPelvisToFoot;  			tagPos[VZ] += ( mBodySize[VZ] + 0.125f );  			mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); @@ -3338,7 +2844,7 @@ void LLVOAvatar::invalidateNameTags()  // Compute name tag position during idle update  LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)  { -	LLQuaternion root_rot = mRoot.getWorldRotation(); +	LLQuaternion root_rot = mRoot->getWorldRotation();  	LLVector3 pixel_right_vec;  	LLVector3 pixel_up_vec;  	LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec); @@ -3352,7 +2858,7 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)  	local_camera_up.scaleVec(mBodySize * 0.5f);  	local_camera_at.scaleVec(mBodySize * 0.5f); -	LLVector3 name_position = mRoot.getWorldPosition(); +	LLVector3 name_position = mRoot->getWorldPosition();  	name_position[VZ] -= mPelvisToFoot;  	name_position[VZ] += (mBodySize[VZ]* 0.55f);  	name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av));	 @@ -3417,13 +2923,13 @@ void LLVOAvatar::idleUpdateBelowWater()  void LLVOAvatar::slamPosition()  {  	gAgent.setPositionAgent(getPositionAgent()); -	mRoot.setWorldPosition(getPositionAgent()); // teleport +	mRoot->setWorldPosition(getPositionAgent()); // teleport  	setChanged(TRANSLATED);  	if (mDrawable.notNull())  	{  		gPipeline.updateMoveNormalAsync(mDrawable);  	} -	mRoot.updateWorldMatrixChildren(); +	mRoot->updateWorldMatrixChildren();  }  bool LLVOAvatar::isVisuallyMuted() const @@ -3600,8 +3106,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)  			throttle = FALSE;  			// put the pelvis at slaved position/mRotation -			mRoot.setWorldPosition( getPositionAgent() ); // first frame -			mRoot.setWorldRotation( getRotation() ); +			mRoot->setWorldPosition( getPositionAgent() ); // first frame +			mRoot->setWorldRotation( getRotation() );  		}  		//-------------------------------------------------------------------- @@ -3644,10 +3150,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)  		LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); -		if (newPosition != mRoot.getXform()->getWorldPosition()) +		if (newPosition != mRoot->getXform()->getWorldPosition())  		{		 -			mRoot.touch(); -			mRoot.setWorldPosition( newPosition ); // regular update				 +			mRoot->touch(); +			mRoot->setWorldPosition( newPosition ); // regular update				  		} @@ -3708,7 +3214,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)  			} -			LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion(); +			LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion();  			F32 root_roll, root_pitch, root_yaw;  			root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); @@ -3717,7 +3223,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)  			// and head turn.  Once in motion, it must conform however.  			BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); -			LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); +			LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV );  			static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow");  			static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast"); @@ -3803,14 +3309,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)  			F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f);	 -			mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) ); +			mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) );  		}  	}  	else if (mDrawable.notNull())  	{ -		mRoot.setPosition(mDrawable->getPosition()); -		mRoot.setRotation(mDrawable->getRotation()); +		mRoot->setPosition(mDrawable->getPosition()); +		mRoot->setRotation(mDrawable->getRotation());  	}  	//------------------------------------------------------------------------- @@ -3910,7 +3416,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)  		}  	} -	mRoot.updateWorldMatrixChildren(); +	mRoot->updateWorldMatrixChildren();  	if (!mDebugText.size() && mText.notNull())  	{ @@ -3934,7 +3440,7 @@ void LLVOAvatar::updateHeadOffset()  {  	// since we only care about Z, just grab one of the eyes  	LLVector3 midEyePt = mEyeLeftp->getWorldPosition(); -	midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition(); +	midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition();  	midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]);  	if (mDrawable.notNull()) @@ -3972,8 +3478,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount,  void LLVOAvatar::postPelvisSetRecalc( void )  {	  	computeBodySize();  -	mRoot.touch(); -	mRoot.updateWorldMatrixChildren();	 +	mRoot->touch(); +	mRoot->updateWorldMatrixChildren();	  	dirtyMesh();  	updateHeadOffset();  } @@ -4207,19 +3713,44 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)  		if (mNeedsSkin)  		{  			//generate animated mesh -			mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); -			mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); +			LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); +			LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); +			LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); +			LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); +			LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); +			LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + +			if(upper_mesh) +			{ +				upper_mesh->updateJointGeometry(); +			} +			if (lower_mesh) +			{ +				lower_mesh->updateJointGeometry(); +			}  			if( isWearingWearableType( LLWearableType::WT_SKIRT ) )  			{ -				mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); +				if(skirt_mesh) +				{ +					skirt_mesh->updateJointGeometry(); +				}  			}  			if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender)  			{ -				mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry(); -				mMeshLOD[MESH_ID_HEAD]->updateJointGeometry(); -				mMeshLOD[MESH_ID_HAIR]->updateJointGeometry(); +				if(eyelash_mesh) +				{ +					eyelash_mesh->updateJointGeometry(); +				} +				if(head_mesh) +				{ +					head_mesh->updateJointGeometry(); +				} +				if(hair_mesh) +				{ +					hair_mesh->updateJointGeometry(); +				}  			}  			mNeedsSkin = FALSE;  			mLastSkinTime = gFrameTimeSeconds; @@ -4336,19 +3867,31 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)  			{  				if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy)  				{ -					num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy); +					LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); +					if (head_mesh) +					{ +						num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy); +					}  					first_pass = FALSE;  				}  			}  			if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy)  			{ -				num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); +				LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); +				if (upper_mesh) +				{ +					num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); +				}  				first_pass = FALSE;  			}  			if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy)  			{ -				num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); +				LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); +				if (lower_mesh) +				{ +					num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); +				}  				first_pass = FALSE;  			}  		} @@ -4381,7 +3924,11 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)  	if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )  	{  		gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); -		num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); +		LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); +		if (skirt_mesh) +		{ +			num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE); +		}  		first_pass = FALSE;  		gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);  	} @@ -4395,14 +3942,22 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)  		if (isTextureVisible(TEX_HEAD_BAKED))  		{ -			num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy); +			LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); +			if (eyelash_mesh) +			{ +				num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); +			}  			first_pass = FALSE;  		}  		// Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair)  		// TODO: 1.25 will be able to switch this logic back to calling isTextureVisible();  		if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)  		{ -			num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy); +			LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); +			if (hair_mesh) +			{ +				num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); +			}  			first_pass = FALSE;  		}  		if (LLPipeline::sImpostorRender) @@ -4446,8 +4001,16 @@ U32 LLVOAvatar::renderRigid()  	if (isTextureVisible(TEX_EYES_BAKED)  || mIsDummy)  	{ -		num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy); -		num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); +		LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT); +		LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT); +		if (eyeball_left) +		{ +			num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy); +		} +		if(eyeball_right) +		{ +			num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy); +		}  	}  	if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) @@ -5139,7 +4702,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )  	if (iter == mJointMap.end() || iter->second == NULL)  	{ //search for joint and cache found joint in lookup table -		jointp = mRoot.findJoint(name); +		jointp = mRoot->findJoint(name);  		mJointMap[name] = jointp;  	}  	else @@ -5168,7 +4731,7 @@ void LLVOAvatar::resetJointPositions( void )  //-----------------------------------------------------------------------------  void LLVOAvatar::resetSpecificJointPosition( const std::string& name )  { -	LLJoint* pJoint = mRoot.findJoint( name ); +	LLJoint* pJoint = mRoot->findJoint( name );  	if ( pJoint  && pJoint->doesJointNeedToBeReset() )  	{ @@ -5356,23 +4919,6 @@ BOOL LLVOAvatar::allocateCharacterJoints( U32 num )  	return TRUE;  } -//----------------------------------------------------------------------------- -// allocateCollisionVolumes() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCollisionVolumes( U32 num ) -{ -	deleteAndClearArray(mCollisionVolumes); -	mNumCollisionVolumes = 0; - -	mCollisionVolumes = new LLViewerJointCollisionVolume[num]; -	if (!mCollisionVolumes) -	{ -		return FALSE; -	} - -	mNumCollisionVolumes = num; -	return TRUE; -}  //----------------------------------------------------------------------------- @@ -5398,153 +4944,13 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion )  }  //----------------------------------------------------------------------------- -// loadAvatar() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar"); - -BOOL LLVOAvatar::loadAvatar() -{ -// 	LLFastTimer t(FTM_LOAD_AVATAR); -	 -	// avatar_skeleton.xml -	if( !buildSkeleton(sAvatarSkeletonInfo) ) -	{ -		llwarns << "avatar file: buildSkeleton() failed" << llendl; -		return FALSE; -	} - -	// avatar_lad.xml : <skeleton> -	if( !loadSkeletonNode() ) -	{ -		llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; -		return FALSE; -	} -	 -	// avatar_lad.xml : <mesh> -	if( !loadMeshNodes() ) -	{ -		llwarns << "avatar file: loadNodeMesh() failed" << llendl; -		return FALSE; -	} -	 -	// avatar_lad.xml : <global_color> -	if( sAvatarXmlInfo->mTexSkinColorInfo ) -	{ -		mTexSkinColor = new LLTexGlobalColor( this ); -		if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) -		{ -			llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; -			return FALSE; -		} -	} -	else -	{ -		llwarns << "<global_color> name=\"skin_color\" not found" << llendl; -		return FALSE; -	} -	if( sAvatarXmlInfo->mTexHairColorInfo ) -	{ -		mTexHairColor = new LLTexGlobalColor( this ); -		if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) -		{ -			llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; -			return FALSE; -		} -	} -	else -	{ -		llwarns << "<global_color> name=\"hair_color\" not found" << llendl; -		return FALSE; -	} -	if( sAvatarXmlInfo->mTexEyeColorInfo ) -	{ -		mTexEyeColor = new LLTexGlobalColor( this ); -		if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) -		{ -			llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; -			return FALSE; -		} -	} -	else -	{ -		llwarns << "<global_color> name=\"eye_color\" not found" << llendl; -		return FALSE; -	} -	 -	// avatar_lad.xml : <layer_set> -	if (sAvatarXmlInfo->mLayerInfoList.empty()) -	{ -		llwarns << "avatar file: missing <layer_set> node" << llendl; -		return FALSE; -	} - -	if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) -	{ -		llwarns << "avatar file: missing <morph_masks> node" << llendl; -		return FALSE; -	} - -	// avatar_lad.xml : <morph_masks> -	for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); -		 iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); -		 ++iter) -	{ -		LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter; - -		EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion);  -		if (baked != BAKED_NUM_INDICES) -		{ -			LLVisualParam* morph_param; -			const std::string *name = &info->mName; -			morph_param = getVisualParam(name->c_str()); -			if (morph_param) -			{ -				BOOL invert = info->mInvert; -				addMaskedMorph(baked, morph_param, invert, info->mLayer); -			} -		} - -	} - -	loadLayersets();	 -	 -	// avatar_lad.xml : <driver_parameters> -	for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); -		 iter != sAvatarXmlInfo->mDriverInfoList.end();  -		 ++iter) -	{ -		LLDriverParamInfo *info = *iter; -		LLDriverParam* driver_param = new LLDriverParam( this ); -		if (driver_param->setInfo(info)) -		{ -			addVisualParam( driver_param ); -			LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam;  -			if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false)) -			{ -				llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl; -				continue; -			} -		} -		else -		{ -			delete driver_param; -			llwarns << "avatar file: driver_param->parseData() failed" << llendl; -			return FALSE; -		} -	} - -	 -	return TRUE; -} - -//-----------------------------------------------------------------------------  // loadSkeletonNode(): loads <skeleton> node from XML tree  //----------------------------------------------------------------------------- +//virtual  BOOL LLVOAvatar::loadSkeletonNode ()  { -	mRoot.addChild( &mSkeleton[0] ); - -	for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin(); +	// make meshes children before calling parent version of the function +	for (std::vector<LLAvatarJoint *>::iterator iter = mMeshLOD.begin();  		 iter != mMeshLOD.end();   		 ++iter)  	{ @@ -5553,60 +4959,19 @@ BOOL LLVOAvatar::loadSkeletonNode ()  		joint->setMeshesToChildren();  	} -	mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); -	mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]); -	mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]); -	mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]); -	mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]); -	mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - -	LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull"); -	if (skull) -	{ -		skull->addChild(mMeshLOD[MESH_ID_HAIR] ); -	} - -	LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); -	if (eyeL) +	if (!LLAvatarAppearance::loadSkeletonNode())  	{ -		eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); -	} - -	LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); -	if (eyeR) -	{ -		eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); +		return FALSE;  	} -	// SKELETAL DISTORTIONS -	{ -		LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; -		for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); -			 iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end();  -			 ++iter) -		{ -			LLPolySkeletalDistortionInfo *info = *iter; -			LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); -			if (!param->setInfo(info)) -			{ -				delete param; -				return FALSE; -			} -			else -			{ -				addVisualParam(param); -			}				 -		} -	} -	  	// ATTACHMENTS  	{ -		LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter; +		LLAvatarXmlInfo::attachment_info_list_t::iterator iter;  		for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin();  			 iter != sAvatarXmlInfo->mAttachmentInfoList.end();   			 ++iter)  		{ -			LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter; +			LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter;  			if (!isSelf() && info->mJointName == "mScreen")  			{ //don't process screen joint for other avatars  				continue; @@ -5679,144 +5044,6 @@ BOOL LLVOAvatar::loadSkeletonNode ()  }  //----------------------------------------------------------------------------- -// loadMeshNodes(): loads <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadMeshNodes() -{ -	for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); -		 meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end();  -		 ++meshinfo_iter) -	{ -		const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter; -		const std::string &type = info->mType; -		S32 lod = info->mLOD; - -		LLViewerJointMesh* mesh = NULL; -		U8 mesh_id = 0; -		BOOL found_mesh_id = FALSE; - -		/* if (type == "hairMesh") -			switch(lod) -			  case 0: -				mesh = &mHairMesh0; */ -		for (LLAvatarAppearanceDictionary::Meshes::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); -			 mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); -			 ++mesh_iter) -		{ -			const EMeshIndex mesh_index = mesh_iter->first; -			const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second; -			if (type.compare(mesh_dict->mName) == 0) -			{ -				mesh_id = mesh_index; -				found_mesh_id = TRUE; -				break; -			} -		} - -		if (found_mesh_id) -		{ -			if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) -			{ -				mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; -			} -			else -			{ -				llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl; -				return FALSE; -			} -		} -		else  -		{ -			llwarns << "Ignoring unrecognized mesh type: " << type << llendl; -			return FALSE; -		} - -		//	llinfos << "Parsing mesh data for " << type << "..." << llendl; - -		// If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. -		// Do not touch!!! -		mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f ); - -		LLPolyMesh *poly_mesh = NULL; - -		if (!info->mReferenceMeshName.empty()) -		{ -			polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName); -			if (polymesh_iter != mMeshes.end()) -			{ -				poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); -				poly_mesh->setAvatar(this); -			} -			else -			{ -				// This should never happen -				LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; -			} -		} -		else -		{ -			poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); -			poly_mesh->setAvatar(this); -		} - -		if( !poly_mesh ) -		{ -			llwarns << "Failed to load mesh of type " << type << llendl; -			return FALSE; -		} - -		// Multimap insert -		mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); -	 -		mesh->setMesh( poly_mesh ); -		mesh->setLOD( info->mMinPixelArea ); - -		for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); -			 xmlinfo_iter != info->mPolyMorphTargetInfoList.end();  -			 ++xmlinfo_iter) -		{ -			const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); -			LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); -			if (!param->setInfo(info_pair->first)) -			{ -				delete param; -				return FALSE; -			} -			else -			{ -				if (info_pair->second) -				{ -					addSharedVisualParam(param); -				} -				else -				{ -					addVisualParam(param); -				} -			}				 -		} -	} - -	return TRUE; -} - -//----------------------------------------------------------------------------- -// loadLayerSets() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadLayersets() -{ -	BOOL success = TRUE; -	for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); -		 layerset_iter != sAvatarXmlInfo->mLayerInfoList.end();  -		 ++layerset_iter) -	{ -		// Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. -		LLTexLayerSetInfo *layerset_info = *layerset_iter; -		layerset_info->createVisualParams(this); -	} -	return success; -} - -//-----------------------------------------------------------------------------  // updateVisualParams()  //-----------------------------------------------------------------------------  void LLVOAvatar::updateVisualParams() @@ -5829,7 +5056,7 @@ void LLVOAvatar::updateVisualParams()  	{  		computeBodySize();  		mLastSkeletonSerialNum = mSkeletonSerialNum; -		mRoot.updateWorldMatrixChildren(); +		mRoot->updateWorldMatrixChildren();  	}  	dirtyMesh(); @@ -5919,7 +5146,12 @@ BOOL LLVOAvatar::updateJointLODs()  		}  		// now select meshes to render based on adjusted pixel area -		BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); +		LLViewerJoint* root = dynamic_cast<LLViewerJoint*>(mRoot); +		BOOL res = FALSE; +		if (root) +		{ +			res = root->updateLOD(mAdjustedPixelArea, TRUE); +		}   		if (res)  		{  			sNumLODChangesThisFrame++; @@ -6009,6 +5241,15 @@ void LLVOAvatar::dirtyMesh(S32 priority)  {  	mDirtyMesh = llmax(mDirtyMesh, priority);  } + +//----------------------------------------------------------------------------- +// getViewerJoint() +//----------------------------------------------------------------------------- +LLViewerJoint*	LLVOAvatar::getViewerJoint(S32 idx) +{ +	return dynamic_cast<LLViewerJoint*>(mMeshLOD[idx]); +} +  //-----------------------------------------------------------------------------  // hideSkirt()  //----------------------------------------------------------------------------- @@ -6322,9 +5563,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)  	// Notice that removing sitDown() from here causes avatars sitting on  	// objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655.  	sitDown(TRUE); -	mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject -	mRoot.setPosition(getPosition()); -	mRoot.updateWorldMatrixChildren(); +	mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject +	mRoot->setPosition(getPosition()); +	mRoot->updateWorldMatrixChildren();  	stopMotion(ANIM_AGENT_BODY_NOISE); @@ -6370,10 +5611,10 @@ void LLVOAvatar::getOffObject()  	sitDown(FALSE); -	mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject -	mRoot.setPosition(cur_position_world); -	mRoot.setRotation(cur_rotation_world); -	mRoot.getXform()->update(); +	mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject +	mRoot->setPosition(cur_position_world); +	mRoot->setRotation(cur_rotation_world); +	mRoot->getXform()->update();  	startMotion(ANIM_AGENT_BODY_NOISE); @@ -7752,501 +6993,20 @@ void LLVOAvatar::startAppearanceAnimation()  	}  } -// virtual -void LLVOAvatar::removeMissingBakedTextures() -{	 -} - -//----------------------------------------------------------------------------- -// LLVOAvatarXmlInfo -//----------------------------------------------------------------------------- - -LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo() -	: mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) -{ -} - -LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() -{ -	std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); -	std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer());		 -	std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); -	deleteAndClear(mTexSkinColorInfo); -	deleteAndClear(mTexHairColorInfo); -	deleteAndClear(mTexEyeColorInfo); -	std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer());		 -	std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); -	std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); -} - -//----------------------------------------------------------------------------- -// LLVOAvatarBoneInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) -{ -	if (node->hasName("bone")) -	{ -		mIsJoint = TRUE; -		static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -		if (!node->getFastAttributeString(name_string, mName)) -		{ -			llwarns << "Bone without name" << llendl; -			return FALSE; -		} -	} -	else if (node->hasName("collision_volume")) -	{ -		mIsJoint = FALSE; -		static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -		if (!node->getFastAttributeString(name_string, mName)) -		{ -			mName = "Collision Volume"; -		} -	} -	else -	{ -		llwarns << "Invalid node " << node->getName() << llendl; -		return FALSE; -	} - -	static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); -	if (!node->getFastAttributeVector3(pos_string, mPos)) -	{ -		llwarns << "Bone without position" << llendl; -		return FALSE; -	} - -	static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); -	if (!node->getFastAttributeVector3(rot_string, mRot)) -	{ -		llwarns << "Bone without rotation" << llendl; -		return FALSE; -	} -	 -	static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); -	if (!node->getFastAttributeVector3(scale_string, mScale)) -	{ -		llwarns << "Bone without scale" << llendl; -		return FALSE; -	} - -	if (mIsJoint) -	{ -		static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); -		if (!node->getFastAttributeVector3(pivot_string, mPivot)) -		{ -			llwarns << "Bone without pivot" << llendl; -			return FALSE; -		} -	} - -	// parse children -	LLXmlTreeNode* child; -	for( child = node->getFirstChild(); child; child = node->getNextChild() ) -	{ -		LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; -		if (!child_info->parseXml(child)) -		{ -			delete child_info; -			return FALSE; -		} -		mChildList.push_back(child_info); -	} -	return TRUE; -} - -//----------------------------------------------------------------------------- -// LLVOAvatarSkeletonInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -{ -	static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); -	if (!node->getFastAttributeS32(num_bones_string, mNumBones)) -	{ -		llwarns << "Couldn't find number of bones." << llendl; -		return FALSE; -	} - -	static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); -	node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); - -	LLXmlTreeNode* child; -	for( child = node->getFirstChild(); child; child = node->getNextChild() ) -	{ -		LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; -		if (!info->parseXml(child)) -		{ -			delete info; -			llwarns << "Error parsing bone in skeleton file" << llendl; -			return FALSE; -		} -		mBoneInfoList.push_back(info); -	} -	return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) -{ -	LLXmlTreeNode* node = root->getChildByName( "skeleton" ); -	if( !node ) -	{ -		llwarns << "avatar file: missing <skeleton>" << llendl; -		return FALSE; -	} - -	LLXmlTreeNode* child; - -	// SKELETON DISTORTIONS -	for (child = node->getChildByName( "param" ); -		 child; -		 child = node->getNextNamedChild()) -	{ -		if (!child->getChildByName("param_skeleton")) -		{ -			if (child->getChildByName("param_morph")) -			{ -				llwarns << "Can't specify morph param in skeleton definition." << llendl; -			} -			else -			{ -				llwarns << "Unknown param type." << llendl; -			} -			continue; -		} -		 -		LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; -		if (!info->parseXml(child)) -		{ -			delete info; -			return FALSE; -		} - -		mSkeletalDistortionInfoList.push_back(info); -	} - -	// ATTACHMENT POINTS -	for (child = node->getChildByName( "attachment_point" ); -		 child; -		 child = node->getNextNamedChild()) -	{ -		LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo(); - -		static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -		if (!child->getFastAttributeString(name_string, info->mName)) -		{ -			llwarns << "No name supplied for attachment point." << llendl; -			delete info; -			continue; -		} - -		static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); -		if (!child->getFastAttributeString(joint_string, info->mJointName)) -		{ -			llwarns << "No bone declared in attachment point " << info->mName << llendl; -			delete info; -			continue; -		} - -		static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); -		if (child->getFastAttributeVector3(position_string, info->mPosition)) -		{ -			info->mHasPosition = TRUE; -		} - -		static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); -		if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) -		{ -			info->mHasRotation = TRUE; -		} -		 static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); -		if (child->getFastAttributeS32(group_string, info->mGroup)) -		{ -			if (info->mGroup == -1) -				info->mGroup = -1111; // -1 = none parsed, < -1 = bad value -		} - -		static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); -		if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) -		{ -			llwarns << "No id supplied for attachment point " << info->mName << llendl; -			delete info; -			continue; -		} - -		static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); -		child->getFastAttributeS32(slot_string, info->mPieMenuSlice); -			 -		static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); -		child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); - -		static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); -		child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); - -		mAttachmentInfoList.push_back(info); -	} - -	return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlMeshNodes(): parses <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) -{ -	for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); -		 node; -		 node = root->getNextNamedChild()) -	{ -		LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo; - -		// attribute: type -		static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); -		if( !node->getFastAttributeString( type_string, info->mType ) ) -		{ -			llwarns << "Avatar file: <mesh> is missing type attribute.  Ignoring element. " << llendl; -			delete info; -			return FALSE;  // Ignore this element -		} -		 -		static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); -		if (!node->getFastAttributeS32( lod_string, info->mLOD )) -		{ -			llwarns << "Avatar file: <mesh> is missing lod attribute.  Ignoring element. " << llendl; -			delete info; -			return FALSE;  // Ignore this element -		} - -		static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); -		if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) -		{ -			llwarns << "Avatar file: <mesh> is missing file_name attribute.  Ignoring: " << info->mType << llendl; -			delete info; -			return FALSE;  // Ignore this element -		} - -		static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); -		node->getFastAttributeString( reference_string, info->mReferenceMeshName ); -		 -		// attribute: min_pixel_area -		static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); -		static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); -		if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) -		{ -			F32 min_pixel_area = 0.1f; -			if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) -			{ -				// this is square root of pixel area (sensible to use linear space in defining lods) -				min_pixel_area = min_pixel_area * min_pixel_area; -			} -			info->mMinPixelArea = min_pixel_area; -		} -		 -		// Parse visual params for this node only if we haven't already -		for (LLXmlTreeNode* child = node->getChildByName( "param" ); -			 child; -			 child = node->getNextNamedChild()) -		{ -			if (!child->getChildByName("param_morph")) -			{ -				if (child->getChildByName("param_skeleton")) -				{ -					llwarns << "Can't specify skeleton param in a mesh definition." << llendl; -				} -				else -				{ -					llwarns << "Unknown param type." << llendl; -				} -				continue; -			} - -			LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); -			if (!morphinfo->parseXml(child)) -			{ -				delete morphinfo; -				delete info; -				return -1; -			} -			BOOL shared = FALSE; -			static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); -			child->getFastAttributeBOOL(shared_string, shared); - -			info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); -		} - -		mMeshInfoList.push_back(info); -	} -	return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlColorNodes(): parses <global_color> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) -{ -	for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); -		 color_node; -		 color_node = root->getNextNamedChild()) -	{ -		std::string global_color_name; -		static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -		if (color_node->getFastAttributeString( name_string, global_color_name ) ) -		{ -			if( global_color_name == "skin_color" ) -			{ -				if (mTexSkinColorInfo) -				{ -					llwarns << "avatar file: multiple instances of skin_color" << llendl; -					return FALSE; -				} -				mTexSkinColorInfo = new LLTexGlobalColorInfo; -				if( !mTexSkinColorInfo->parseXml( color_node ) ) -				{ -					deleteAndClear(mTexSkinColorInfo); -					llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; -					return FALSE; -				} -			} -			else if( global_color_name == "hair_color" ) -			{ -				if (mTexHairColorInfo) -				{ -					llwarns << "avatar file: multiple instances of hair_color" << llendl; -					return FALSE; -				} -				mTexHairColorInfo = new LLTexGlobalColorInfo; -				if( !mTexHairColorInfo->parseXml( color_node ) ) -				{ -					deleteAndClear(mTexHairColorInfo); -					llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; -					return FALSE; -				} -			} -			else if( global_color_name == "eye_color" ) -			{ -				if (mTexEyeColorInfo) -				{ -					llwarns << "avatar file: multiple instances of eye_color" << llendl; -					return FALSE; -				} -				mTexEyeColorInfo = new LLTexGlobalColorInfo; -				if( !mTexEyeColorInfo->parseXml( color_node ) ) -				{ -					llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; -					return FALSE; -				} -			} -		} -	} -	return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) -{ -	for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); -		 layer_node; -		 layer_node = root->getNextNamedChild()) -	{ -		LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); -		if( layer_info->parseXml( layer_node ) ) -		{ -			mLayerInfoList.push_back(layer_info); -		} -		else -		{ -			delete layer_info; -			llwarns << "avatar file: layer_set->parseXml() failed" << llendl; -			return FALSE; -		} -	} -	return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) +//virtual +void LLVOAvatar::bodySizeChanged()  { -	LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); -	if( driver ) -	{ -		for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); -			 grand_child; -			 grand_child = driver->getNextNamedChild()) -		{ -			if( grand_child->getChildByName( "param_driver" ) ) -			{ -				LLDriverParamInfo* driver_info = new LLDriverParamInfo(); -				if( driver_info->parseXml( grand_child ) ) -				{ -					mDriverInfoList.push_back(driver_info); -				} -				else -				{ -					delete driver_info; -					llwarns << "avatar file: driver_param->parseXml() failed" << llendl; -					return FALSE; -				} -			} -		} +	if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) +	{	// notify simulator of change in size +		// but not if we are in the middle of updating appearance +		gAgent.sendAgentSetAppearance();  	} -	return TRUE;  } -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) -{ -	LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); -	if( !masks ) -	{ -		return FALSE; -	} -	for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); -		 grand_child; -		 grand_child = masks->getNextNamedChild()) -	{ -		LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo(); - -		static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); -		if (!grand_child->getFastAttributeString(name_string, info->mName)) -		{ -			llwarns << "No name supplied for morph mask." << llendl; -			delete info; -			continue; -		} - -		static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); -		if (!grand_child->getFastAttributeString(region_string, info->mRegion)) -		{ -			llwarns << "No region supplied for morph mask." << llendl; -			delete info; -			continue; -		} - -		static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); -		if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) -		{ -			llwarns << "No layer supplied for morph mask." << llendl; -			delete info; -			continue; -		} - -		// optional parameter. don't throw a warning if not present. -		static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); -		grand_child->getFastAttributeBOOL(invert_string, info->mInvert); - -		mMorphMaskInfoList.push_back(info); -	} - -	return TRUE; +// virtual +void LLVOAvatar::removeMissingBakedTextures() +{	  }  //virtual diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index dd8663f4dc..bda09b044d 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -69,8 +69,7 @@ class LLVoiceVisualizer;  class LLHUDNameTag;  class LLHUDEffectSpiral;  class LLTexGlobalColor; -class LLVOAvatarBoneInfo; -class LLVOAvatarSkeletonInfo; +class LLViewerJoint;  //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  // LLVOAvatar @@ -85,8 +84,6 @@ class LLVOAvatar :  public:  	friend class LLVOAvatarSelf; -protected: -	struct LLVOAvatarXmlInfo;  /********************************************************************************   **                                                                            ** @@ -111,9 +108,6 @@ public:  	virtual void 		initInstance(); // Called after construction to initialize the class.  protected:  	virtual				~LLVOAvatar(); -	BOOL				loadSkeletonNode(); -	BOOL				loadMeshNodes(); -	virtual BOOL		loadLayersets();  /**                    Initialization   **                                                                            ** @@ -190,7 +184,7 @@ public:  	void					dumpAnimationState();  	virtual LLJoint*		getJoint(const std::string &name); -	virtual LLJoint*     	getRootJoint() { return &mRoot; } +	virtual LLJoint*     	getRootJoint() { return mRoot; }  	void					resetJointPositions( void );  	void					resetJointPositionsToDefault( void ); @@ -224,7 +218,6 @@ public:  public:  	virtual bool 	isSelf() const { return false; } // True if this avatar is for this viewer's agent  	/*virtual*/BOOL	isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode		 -	bool isBuilt() const { return mIsBuilt; }  private: //aligned members  	LL_ALIGN_16(LLVector4a	mImpostorExtents[2]); @@ -343,7 +336,6 @@ protected:  /**                    State   **                                                                            **   *******************************************************************************/ -  /********************************************************************************   **                                                                            **   **                    SKELETON @@ -351,74 +343,22 @@ protected:  public:  	void				updateHeadOffset(); -	F32					getPelvisToFoot() const { return mPelvisToFoot; }  	void				setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ;  	bool				hasPelvisOffset( void ) { return mHasPelvisOffset; }  	void				postPelvisSetRecalc( void );  	void				setPelvisOffset( F32 pelvixFixupAmount ); +	/*virtual*/ BOOL	loadSkeletonNode(); +	/*virtual*/ void	buildCharacter(); +  	bool				mHasPelvisOffset;  	LLVector3			mPelvisOffset;  	F32					mLastPelvisToFoot;  	F32					mPelvisFixup;  	F32					mLastPelvisFixup; -	LLVector3			mHeadOffset; // current head position -	LLViewerJoint		mRoot; - -	typedef std::map<std::string, LLJoint*> joint_map_t; -	joint_map_t			mJointMap; - -protected: -	static BOOL			parseSkeletonFile(const std::string& filename); -	void				buildCharacter(); -	virtual BOOL		loadAvatar(); - -	BOOL				setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); -	BOOL				buildSkeleton(const LLVOAvatarSkeletonInfo *info); -private: -	BOOL				mIsBuilt; // state of deferred character building -	S32					mNumJoints; -	LLViewerJoint*		mSkeleton; -	 -	//-------------------------------------------------------------------- -	// Pelvis height adjustment members. -	//-------------------------------------------------------------------- -public: -	LLVector3			mBodySize;  	S32					mLastSkeletonSerialNum; -private: -	F32					mPelvisToFoot; -	//-------------------------------------------------------------------- -	// Cached pointers to well known joints -	//-------------------------------------------------------------------- -public: -	LLViewerJoint* 		mPelvisp; -	LLViewerJoint* 		mTorsop; -	LLViewerJoint* 		mChestp; -	LLViewerJoint* 		mNeckp; -	LLViewerJoint* 		mHeadp; -	LLViewerJoint* 		mSkullp; -	LLViewerJoint* 		mEyeLeftp; -	LLViewerJoint* 		mEyeRightp; -	LLViewerJoint* 		mHipLeftp; -	LLViewerJoint* 		mHipRightp; -	LLViewerJoint* 		mKneeLeftp; -	LLViewerJoint* 		mKneeRightp; -	LLViewerJoint* 		mAnkleLeftp; -	LLViewerJoint* 		mAnkleRightp; -	LLViewerJoint* 		mFootLeftp; -	LLViewerJoint* 		mFootRightp; -	LLViewerJoint* 		mWristLeftp; -	LLViewerJoint* 		mWristRightp; - -	//-------------------------------------------------------------------- -	// XML parse tree -	//-------------------------------------------------------------------- -private: -	static LLXmlTree 	sXMLTree; // avatar config file -	static LLXmlTree 	sSkeletonXMLTree; // avatar skeleton file  /**                    Skeleton   **                                                                            ** @@ -640,8 +580,6 @@ public:  private:  	static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; }  	static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary; -	static LLVOAvatarSkeletonInfo* 					sAvatarSkeletonInfo; -	static LLVOAvatarXmlInfo* 						sAvatarXmlInfo;  	//--------------------------------------------------------------------  	// Messaging @@ -671,13 +609,10 @@ protected:  	virtual void restoreMeshData();  private:  	virtual void	dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority +	LLViewerJoint*	getViewerJoint(S32 idx);  	S32 			mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD  	BOOL			mMeshTexturesDirty; -	typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t; -	polymesh_map_t 									mMeshes; -	std::vector<LLViewerJoint *> 					mMeshLOD; -  	//--------------------------------------------------------------------  	// Destroy invisible mesh  	//-------------------------------------------------------------------- @@ -698,6 +633,7 @@ public:  	void 			processAvatarAppearance(LLMessageSystem* mesgsys);  	void 			hideSkirt();  	void			startAppearanceAnimation(); +	/*virtual*/ void bodySizeChanged();  	//--------------------------------------------------------------------  	// Appearance morphing @@ -840,15 +776,6 @@ private:  	F32			mSpeed; // misc. animation repeated state  	//-------------------------------------------------------------------- -	// Collision volumes -	//-------------------------------------------------------------------- -public: -  	S32			mNumCollisionVolumes; -	LLViewerJointCollisionVolume* mCollisionVolumes; -protected: -	BOOL		allocateCollisionVolumes(U32 num); - -	//--------------------------------------------------------------------  	// Dimensions  	//--------------------------------------------------------------------  public: @@ -858,7 +785,6 @@ public:  	void 		resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm);  	void 		slamPosition(); // Slam position to transmitted position (for teleport);  protected: -	void 		computeBodySize();  	//--------------------------------------------------------------------  	// Material being stepped on @@ -1025,90 +951,6 @@ protected:  protected: // Shared with LLVOAvatarSelf -	struct LLVOAvatarXmlInfo -	{ -		LLVOAvatarXmlInfo(); -		~LLVOAvatarXmlInfo(); - -		BOOL 	parseXmlSkeletonNode(LLXmlTreeNode* root); -		BOOL 	parseXmlMeshNodes(LLXmlTreeNode* root); -		BOOL 	parseXmlColorNodes(LLXmlTreeNode* root); -		BOOL 	parseXmlLayerNodes(LLXmlTreeNode* root); -		BOOL 	parseXmlDriverNodes(LLXmlTreeNode* root); -		BOOL	parseXmlMorphNodes(LLXmlTreeNode* root); - -		struct LLVOAvatarMeshInfo -		{ -			typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t; -			typedef std::vector<morph_info_pair_t> morph_info_list_t; - -			LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} -			~LLVOAvatarMeshInfo() -			{ -				morph_info_list_t::iterator iter; -				for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) -				{ -					delete iter->first; -				} -				mPolyMorphTargetInfoList.clear(); -			} - -			std::string mType; -			S32			mLOD; -			std::string	mMeshFileName; -			std::string	mReferenceMeshName; -			F32			mMinPixelArea; -			morph_info_list_t mPolyMorphTargetInfoList; -		}; -		typedef std::vector<LLVOAvatarMeshInfo*> mesh_info_list_t; -		mesh_info_list_t mMeshInfoList; - -		typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t; -		skeletal_distortion_info_list_t mSkeletalDistortionInfoList; -	 -		struct LLVOAvatarAttachmentInfo -		{ -			LLVOAvatarAttachmentInfo() -				: mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), -				  mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} -			std::string mName; -			std::string mJointName; -			LLVector3 mPosition; -			LLVector3 mRotationEuler; -			S32 mGroup; -			S32 mAttachmentID; -			S32 mPieMenuSlice; -			BOOL mVisibleFirstPerson; -			BOOL mIsHUDAttachment; -			BOOL mHasPosition; -			BOOL mHasRotation; -		}; -		typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t; -		attachment_info_list_t mAttachmentInfoList; -	 -		LLTexGlobalColorInfo *mTexSkinColorInfo; -		LLTexGlobalColorInfo *mTexHairColorInfo; -		LLTexGlobalColorInfo *mTexEyeColorInfo; - -		typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t; -		layer_info_list_t mLayerInfoList; - -		typedef std::vector<LLDriverParamInfo*> driver_info_list_t; -		driver_info_list_t mDriverInfoList; - -		struct LLVOAvatarMorphInfo -		{ -			LLVOAvatarMorphInfo() -				: mInvert(FALSE) {} -			std::string mName; -			std::string mRegion; -			std::string mLayer; -			BOOL mInvert; -		}; - -		typedef std::vector<LLVOAvatarMorphInfo*> morph_info_list_t; -		morph_info_list_t	mMorphMaskInfoList; -	};  /**                    Support classes   **                                                                            ** diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index fc52347041..f832a126bd 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -255,7 +255,7 @@ BOOL LLVOAvatarSelf::loadAvatarSelf()  	return success;  } -BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info) +BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)  {  	LLMemType mt(LLMemType::MTYPE_AVATAR); @@ -589,7 +589,7 @@ LLVOAvatarSelf::~LLVOAvatarSelf()  BOOL LLVOAvatarSelf::loadLayersets()  {  	BOOL success = TRUE; -	for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin(); +	for (LLAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin();  		 iter != sAvatarXmlInfo->mLayerInfoList.end();   		 ++iter)  	{ @@ -952,7 +952,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)  void LLVOAvatarSelf::idleUpdateTractorBeam()  {  	// This is only done for yourself (maybe it should be in the agent?) -	if (!needsRenderBeam() || !mIsBuilt) +	if (!needsRenderBeam() || !isBuilt())  	{  		mBeam = NULL;  	} diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 75c2743ab0..bdc1ccf133 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -67,7 +67,7 @@ public:  protected:  	/*virtual*/ BOOL		loadAvatar();  	BOOL					loadAvatarSelf(); -	BOOL					buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info); +	BOOL					buildSkeletonSelf(const LLAvatarSkeletonInfo *info);  	BOOL					buildMenus();  	/*virtual*/ BOOL		loadLayersets();  | 
