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authorErik Kundiman <erik@megapahit.org>2024-10-08 11:02:04 +0800
committerErik Kundiman <erik@megapahit.org>2024-10-08 11:02:04 +0800
commit3fa052f6a2e642a6f1c450ec77f7b47a49016558 (patch)
tree3f619acacca57d35eccf421c1ab6722150047b4f /indra/newview
parenta854c4413e07e42ee0db1b0567503372a752e2df (diff)
More renaming color to color4
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl
index a3aca25db2..446469ebf8 100644
--- a/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/simpleNoColorV.glsl
@@ -28,7 +28,7 @@ uniform mat4 texture_matrix0;
uniform mat4 modelview_matrix;
uniform mat4 modelview_projection_matrix;
-uniform vec4 color;
+uniform vec4 color4;
in vec3 position;
in vec3 normal;
@@ -52,7 +52,7 @@ void main()
calcAtmospherics(pos.xyz);
- vec4 col = calcLighting(pos.xyz, norm, color);
+ vec4 col = calcLighting(pos.xyz, norm, color4);
vertex_color = col;