diff options
author | Mnikolenko ProductEngine <mnikolenko@productengine.com> | 2015-08-27 18:32:44 +0300 |
---|---|---|
committer | Mnikolenko ProductEngine <mnikolenko@productengine.com> | 2015-08-27 18:32:44 +0300 |
commit | cfaa98cc6319e6ce43185096858b88635b53467a (patch) | |
tree | 9861fa628d820cf12054f01206b69d51bb35b78e /indra/newview/skins/default | |
parent | c50aab4a265643d9d03ae4d0066f853fc5d996eb (diff) |
MAINT-5331 FIXED Advanced Graphics Preferences floater is too tall
Diffstat (limited to 'indra/newview/skins/default')
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml | 673 |
1 files changed, 345 insertions, 328 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml index 766adb8a34..7ffb4e0d99 100644 --- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <floater - height="680" + height="400" layout="topleft" name="prefs_graphics_advanced" help_topic="Preferences_Graphics_Advanced" single_instance="true" save_rect="true" title="ADVANCED GRAPHICS PREFERENCES" - width="400"> + width="800"> <!-- This block shows Advanced Settings --> @@ -50,9 +50,8 @@ top_delta="0" left_delta="330" width="20"> - m + m </text> - <slider control_name="RenderMaxPartCount" decimal_digits="0" @@ -258,6 +257,320 @@ top_delta="20" left="10" width="128"> + Hardware + </text> + + <slider + control_name="TextureMemory" + decimal_digits="0" + follows="left|top" + height="16" + increment="16" + initial_value="32" + label="Texture Memory (MB):" + label_width="185" + layout="topleft" + left="30" + max_val="4096" + name="GraphicsCardTextureMemory" + tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry." + top_delta="16" + width="335" /> + + <slider + control_name="RenderFogRatio" + follows="left|top" + height="16" + initial_value="4" + decimal_digits="1" + label="Fog Distance Ratio:" + label_width="185" + layout="topleft" + left="30" + name="fog" + min_val="0.5" + max_val="10" + increment="0.1" + top_delta="16" + width="332" /> + + <slider + control_name="RenderGamma" + follows="left|top" + height="16" + initial_value="1" + decimal_digits="2" + label="Gamma:" + label_width="185" + layout="topleft" + left="30" + name="gamma" + min_val="0" + max_val="2" + increment="0.01" + top_delta="16" + width="332" /> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left="30" + name="(brightness, lower is brighter)" + top_delta="16" + width="260"> + (0 = default brightness, lower = brighter) + </text> + + <check_box + control_name="RenderAnisotropic" + height="16" + label="Anisotropic Filtering (slower when enabled)" + layout="topleft" + left="30" + name="ani" + top_delta="16" + width="256" /> + + <check_box + control_name="RenderVBOEnable" + height="16" + initial_value="true" + label="Enable OpenGL Vertex Buffer Objects" + layout="topleft" + left="30" + top_delta="16" + name="vbo" + tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." + width="315" /> + + <check_box + control_name="RenderCompressTextures" + height="16" + initial_value="true" + label="Enable Texture Compression (requires restart)" + layout="topleft" + left="30" + top_delta="16" + name="texture compression" + tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality." + width="315" /> + + <text + type="string" + length="1" + follows="left|top" + height="20" + layout="topleft" + left="30" + name="antialiasing label" + top_delta="20" + width="100"> + Antialiasing: + </text> + <combo_box + control_name="RenderFSAASamples" + height="20" + initial_value="false" + label="Antialiasing" + layout="topleft" + left_pad="40" + name="fsaa" + top_delta="0" + width="90"> + <combo_box.item + label="Disabled" + name="FSAADisabled" + value="0" /> + <combo_box.item + label="2x" + name="2x" + value="2" /> + <combo_box.item + label="4x" + name="4x" + value="4" /> + <combo_box.item + label="8x" + name="8x" + value="8" /> + <combo_box.item + label="16x" + name="16x" + value="16" /> + </combo_box> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left_pad="10" + name="antialiasing restart" + top_delta="0" + width="130"> + (requires restart) + </text> + <view_border + bevel_style="in" + height="322" + layout="topleft" + left="385" + name="vert_border" + top="16" + width="0"/> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarText" + top_delta="20" + left="400" + top="21" + width="128"> + Mesh + </text> + + <slider + control_name="RenderTerrainLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Terrain Mesh Detail:" + label_width="185" + layout="topleft" + left="420" + min_val="1" + max_val="2" + name="TerrainMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TerrainMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TerrainMeshDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderTreeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Trees:" + label_width="185" + layout="topleft" + left="420" + name="TreeMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TreeMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TreeMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderVolumeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Objects:" + label_width="185" + layout="topleft" + left="420" + max_val="2" + name="ObjectMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="ObjectMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ObjectMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <slider + control_name="RenderFlexTimeFactor" + follows="left|top" + height="16" + initial_value="160" + label="Flexiprims:" + label_width="185" + layout="topleft" + left="420" + name="FlexibleMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="FlexibleMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="FlexibleMeshDetailText" + top_delta="0" + left_delta="304" + width="65"> + Low + </text> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ShadersText" + top_delta="20" + left="400" + width="128"> Shaders </text> @@ -267,7 +580,7 @@ initial_value="true" label="Transparent Water" layout="topleft" - left="30" + left="420" name="TransparentWater" top_delta="16" width="300" /> @@ -278,7 +591,7 @@ initial_value="true" label="Bump mapping and shiny" layout="topleft" - left="30" + left="420" name="BumpShiny" top_delta="16" width="300"> @@ -292,7 +605,7 @@ initial_value="true" label="Local Lights" layout="topleft" - left="30" + left="420" name="LocalLights" top_delta="16" width="300" /> @@ -303,7 +616,7 @@ initial_value="true" label="Basic shaders" layout="topleft" - left="30" + left="420" name="BasicShaders" tool_tip="Disabling this option may prevent some graphics card drivers from crashing" top_delta="16" @@ -319,7 +632,7 @@ label="Terrain Detail:" label_width="165" layout="topleft" - left="50" + left="440" show_text="false" initial_value="0" increment="1" @@ -352,7 +665,7 @@ initial_value="true" label="Avatar Hardware skinning" layout="topleft" - left="50" + left="440" name="AvatarVertexProgram" top_delta="16" width="280"> @@ -366,7 +679,7 @@ initial_value="true" label="Avatar cloth" layout="topleft" - left="50" + left="440" name="AvatarCloth" top_delta="16" width="280" /> @@ -380,7 +693,7 @@ name="ReflectionsText" text_readonly_color="LabelDisabledColor" top_delta="16" - left="50" + left="440" width="128"> Water Reflections: </text> @@ -420,7 +733,7 @@ initial_value="true" label="Atmospheric shaders" layout="topleft" - left="50" + left="440" name="WindLightUseAtmosShaders" top_delta="16" width="280"> @@ -438,7 +751,7 @@ label="Sky:" label_width="145" layout="topleft" - left="70" + left="460" min_val="16" max_val="128" name="SkyMeshDetail" @@ -469,7 +782,7 @@ initial_value="true" label="Advanced Lighting Model" layout="topleft" - left="70" + left="460" name="UseLightShaders" top_delta="16" width="260"> @@ -483,7 +796,7 @@ initial_value="true" label="Ambient Occlusion" layout="topleft" - left="90" + left="480" name="UseSSAO" top_delta="16" width="240"> @@ -497,7 +810,7 @@ initial_value="true" label="Depth of Field" layout="topleft" - left="90" + left="480" name="UseDoF" top_delta="16" width="240"> @@ -511,7 +824,7 @@ follows="left|top" height="16" layout="topleft" - left="90" + left="480" name="RenderShadowDetailText" text_readonly_color="LabelDisabledColor" top_delta="16" @@ -539,322 +852,25 @@ name="2" value="2"/> </combo_box> - - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="AvatarText" - top_delta="20" - left="10" - width="128"> - Mesh - </text> - - <slider - control_name="RenderTerrainLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label="Terrain Mesh Detail:" - label_width="185" - layout="topleft" - left="30" - min_val="1" - max_val="2" - name="TerrainMeshDetail" - show_text="false" - top_delta="16" - width="300"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="TerrainMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="TerrainMeshDetailText" - text_readonly_color="LabelDisabledColor" - top_delta="0" - left_delta="304" - width="65"> - Low - </text> - - <slider - control_name="RenderTreeLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label="Trees:" - label_width="185" - layout="topleft" - left="30" - name="TreeMeshDetail" - show_text="false" - top_delta="16" - width="300"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="TreeMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="TreeMeshDetailText" - top_delta="0" - left_delta="304" - width="65"> - Low - </text> - - <slider - control_name="RenderVolumeLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label="Objects:" - label_width="185" - layout="topleft" - left="30" - max_val="2" - name="ObjectMeshDetail" - show_text="false" - top_delta="16" - width="300"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="ObjectMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="ObjectMeshDetailText" - top_delta="0" - left_delta="304" - width="65"> - Low - </text> - - <slider - control_name="RenderFlexTimeFactor" - follows="left|top" - height="16" - initial_value="160" - label="Flexiprims:" - label_width="185" - layout="topleft" - left="30" - name="FlexibleMeshDetail" - show_text="false" - top_delta="16" - width="300"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="FlexibleMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="FlexibleMeshDetailText" - top_delta="0" - left_delta="304" - width="65"> - Low - </text> - - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="ShadersText" - top_delta="20" - left="10" - width="128"> - Hardware - </text> - - <slider - control_name="TextureMemory" - decimal_digits="0" - follows="left|top" - height="16" - increment="16" - initial_value="32" - label="Texture Memory (MB):" - label_width="185" - layout="topleft" - left="30" - max_val="4096" - name="GraphicsCardTextureMemory" - tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry." - top_delta="16" - width="335" /> - - <slider - control_name="RenderFogRatio" - follows="left|top" - height="16" - initial_value="4" - decimal_digits="1" - label="Fog Distance Ratio:" - label_width="185" - layout="topleft" - left="30" - name="fog" - min_val="0.5" - max_val="10" - increment="0.1" - top_delta="16" - width="332" /> - - <slider - control_name="RenderGamma" - follows="left|top" - height="16" - initial_value="1" - decimal_digits="2" - label="Gamma:" - label_width="185" - layout="topleft" - left="30" - name="gamma" - min_val="0" - max_val="2" - increment="0.01" - top_delta="16" - width="332" /> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - left="30" - name="(brightness, lower is brighter)" - top_delta="16" - width="260"> - (0 = default brightness, lower = brighter) - </text> - - <check_box - control_name="RenderAnisotropic" - height="16" - label="Anisotropic Filtering (slower when enabled)" - layout="topleft" - left="30" - name="ani" - top_delta="16" - width="256" /> - - <check_box - control_name="RenderVBOEnable" - height="16" - initial_value="true" - label="Enable OpenGL Vertex Buffer Objects" - layout="topleft" - left="30" - top_delta="16" - name="vbo" - tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." - width="315" /> - - <check_box - control_name="RenderCompressTextures" - height="16" - initial_value="true" - label="Enable Texture Compression (requires restart)" - layout="topleft" - left="30" - top_delta="16" - name="texture compression" - tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality." - width="315" /> - - <text - type="string" - length="1" - follows="left|top" - height="20" - layout="topleft" - left="30" - name="antialiasing label" - top_delta="20" - width="100"> - Antialiasing: - </text> - <combo_box - control_name="RenderFSAASamples" - height="20" - initial_value="false" - label="Antialiasing" - layout="topleft" - left_pad="40" - name="fsaa" - top_delta="0" - width="90"> - <combo_box.item - label="Disabled" - name="FSAADisabled" - value="0" /> - <combo_box.item - label="2x" - name="2x" - value="2" /> - <combo_box.item - label="4x" - name="4x" - value="4" /> - <combo_box.item - label="8x" - name="8x" - value="8" /> - <combo_box.item - label="16x" - name="16x" - value="16" /> - </combo_box> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - left_pad="10" - name="antialiasing restart" - top_delta="0" - width="130"> - (requires restart) - </text> + <!-- End of Advanced Settings block --> - + <view_border + bevel_style="in" + height="0" + layout="topleft" + left="13" + name="horiz_border" + top_pad="5" + top_delta="5" + width="774"/> <button follows="top|left" height="23" label="Reset to recommended settings" layout="topleft" - left="10" + left="20" name="Defaults" - top_delta="25" + top_delta="10" width="210"> <button.commit_callback function="Pref.HardwareDefaults" /> @@ -866,7 +882,7 @@ label="OK" label_selected="OK" layout="topleft" - left_pad="5" + right="-115" name="OK" top_delta="0" width="80"> @@ -882,6 +898,7 @@ label_selected="Cancel" layout="topleft" left_pad="5" + right="-20" name="Cancel" top_delta="0" width="80" > |