diff options
author | Ramzi Ramey <ramzi@lindenlab.com> | 2009-09-15 20:21:05 +0000 |
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committer | Ramzi Ramey <ramzi@lindenlab.com> | 2009-09-15 20:21:05 +0000 |
commit | 9bcace0608c79ae881a33b0bcc6d6ea701021147 (patch) | |
tree | 8febb1ee80d4c369926eff828e77448eff8ba353 /indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml | |
parent | a4486b258cbd5e560cf7bec05e515e1ed56179fb (diff) |
Merging revisions 132612-133369 of svn+ssh://svn.lindenlab.com/svn/linden/branches/skinning/skinning-22
DEV-38453 Conversion to 2.0: Modernize and rearrange the nodes of the localized XUI; NO CHANGES TO ENGLISH.
- match the new structures/widget language of the post-skinning work
- restore some strings.xml entries from the former ui_strings.xml file
- copy the Low/Mid/High translations into strings.xml
- strip out all superfluous length= and type= parameters; these default to the EN value anyway
I intentionally did not yet rearrange menu_viewer.xml, since it is still in flux in English
Diffstat (limited to 'indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml')
-rwxr-xr-x | indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml | 100 |
1 files changed, 51 insertions, 49 deletions
diff --git a/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml index d59e6dbaf0..ddd4c736d6 100755 --- a/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml @@ -2,62 +2,63 @@ <panel label="Grafika" name="Display panel"> <button label="?" name="GraphicsPreferencesHelpButton" /> <check_box label="Uruchom Second Life w oknie" name="windowed mode" /> - <text_editor type="string" length="1" name="FullScreenInfo"> + <text_editor name="FullScreenInfo"> Wyłączone = klient uruchamiany w trybie pełnoekranowym. </text_editor> - <text type="string" length="1" name="WindowSizeLabel"> + <text name="WindowSizeLabel"> Wymiary Okna: </text> <combo_box name="windowsize combo"> - <combo_box.item type="string" length="1" name="640x480" label="640x480" /> - <combo_box.item type="string" length="1" name="800x600" label="800x600" /> - <combo_box.item type="string" length="1" name="720x480" label="720x480 (NTSC)" /> - <combo_box.item type="string" length="1" name="768x576" label="768x576 (PAL)" /> - <combo_box.item type="string" length="1" name="1024x768" label="1024x768" /> + <combo_box.item name="640x480" label="640x480" /> + <combo_box.item name="800x600" label="800x600" /> + <combo_box.item name="720x480" label="720x480 (NTSC)" /> + <combo_box.item name="768x576" label="768x576 (PAL)" /> + <combo_box.item name="1024x768" label="1024x768" /> </combo_box> - <text type="string" length="1" name="DisplayResLabel"> + <text name="DisplayResLabel"> Rozdzielczość: </text> - <text type="string" length="1" name="AspectRatioLabel1" tool_tip="width / height"> + <text name="AspectRatioLabel1" tool_tip="width / height"> Proporcje: </text> <combo_box name="aspect_ratio" tool_tip="width / height"> - <combo_box.item type="string" length="1" name="4:3(StandardCRT)" label="4:3 (Standardowy CRT)" /> - <combo_box.item type="string" length="1" name="5:4(1280x1024LCD)" label="5:4 (1280x1024 LCD)" /> - <combo_box.item type="string" length="1" name="8:5(Widescreen)" label="8:5 (Panoramiczny)" /> - <combo_box.item type="string" length="1" name="16:9(Widescreen)" label="16:9 (Panoramiczny)" /> + <combo_box.item name="4:3(StandardCRT)" label="4:3 (Standardowy CRT)" /> + <combo_box.item name="5:4(1280x1024LCD)" label="5:4 (1280x1024 LCD)" /> + <combo_box.item name="8:5(Widescreen)" label="8:5 (Panoramiczny)" /> + <combo_box.item name="16:9(Widescreen)" label="16:9 (Panoramiczny)" /> </combo_box> <check_box label="Detekcja proporcji" name="aspect_auto_detect" /> - <text type="string" length="1" name="HigherText"> + <text name="HigherText"> Jakość i </text> - <text type="string" length="1" name="QualityText"> + <text name="QualityText"> Prędkość: </text> - <text type="string" length="1" name="FasterText"> + <text name="FasterText"> Prędkość </text> - <text type="string" length="1" name="ShadersPrefText"> + <text name="ShadersPrefText"> Niska </text> - <text type="string" length="1" name="ShadersPrefText2"> + <text name="ShadersPrefText2"> Średnia </text> - <text type="string" length="1" name="ShadersPrefText3"> + <text name="ShadersPrefText3"> Wysoka </text> - <text type="string" length="1" name="ShadersPrefText4"> + <text name="ShadersPrefText4"> Super </text> - <text type="string" length="1" name="HigherText2"> + <text name="HigherText2"> Wyższa </text> - <text type="string" length="1" name="QualityText2"> + <text name="QualityText2"> Jakość </text> <slider label="" name="QualityPerformanceSelection" /> <check_box label="Zaawansowane" name="CustomSettings" /> - <text type="string" length="1" name="ShadersText"> + <panel name="CustomGraphics Panel"> + <text name="ShadersText"> Shadery: </text> <check_box label="Mapowanie Wypukłości i Połysk" name="BumpShiny" /> @@ -65,31 +66,31 @@ tool_tip="Wyłączenie tej opcji może naprawić błędy niektórych sterowników graficznych." /> <check_box label="Shadery Atmosfery" name="WindLightUseAtmosShaders" /> <check_box label="Odbicia w Wodzie" name="Reflections" /> - <text type="string" length="1" name="ReflectionDetailText"> + <text name="ReflectionDetailText"> Ustawienia Odbić: </text> <radio_group name="ReflectionDetailRadio"> - <radio_item type="string" length="1" name="0" label="Teren i Drzewa" /> - <radio_item type="string" length="1" name="1" label="Obiekty Statyczne" /> - <radio_item type="string" length="1" name="2" label="Awatary i Obiekty" /> - <radio_item type="string" length="1" name="3" label="Wszystko" /> + <radio_item name="0" label="Teren i Drzewa" /> + <radio_item name="1" label="Obiekty Statyczne" /> + <radio_item name="2" label="Awatary i Obiekty" /> + <radio_item name="3" label="Wszystko" /> </radio_group> - <text type="string" length="1" name="AvatarRenderingText"> + <text name="AvatarRenderingText"> Prezentacja Awatarów: </text> <check_box label="Impostoryzacja Awatarowa" name="AvatarImpostors" /> <check_box label="Skinning" name="AvatarVertexProgram" /> <check_box label="Ubranie Awatarów" name="AvatarCloth" /> - <text type="string" length="1" name="DrawDistanceMeterText1"> + <text name="DrawDistanceMeterText1"> m </text> - <text type="string" length="1" name="DrawDistanceMeterText2"> + <text name="DrawDistanceMeterText2"> m </text> <slider label="Głębia Rysowania:" name="DrawDistance" /> <slider label="Liczba Cząsteczek:" name="MaxParticleCount" /> <slider label="Jakość Post-Procesu:" name="RenderPostProcess" /> - <text type="string" length="1" name="MeshDetailText"> + <text name="MeshDetailText"> Szczegóły Meszu: </text> <slider label=" Obiekty:" name="ObjectMeshDetail" /> @@ -98,48 +99,49 @@ <slider label=" Awatary:" name="AvatarMeshDetail" /> <slider label=" Teren:" name="TerrainMeshDetail" /> <slider label=" Niebo:" name="SkyMeshDetail" /> - <text type="string" length="1" name="PostProcessText"> + <text name="PostProcessText"> Mało </text> - <text type="string" length="1" name="ObjectMeshDetailText"> + <text name="ObjectMeshDetailText"> Mało </text> - <text type="string" length="1" name="FlexibleMeshDetailText"> + <text name="FlexibleMeshDetailText"> Mało </text> - <text type="string" length="1" name="TreeMeshDetailText"> + <text name="TreeMeshDetailText"> Mało </text> - <text type="string" length="1" name="AvatarMeshDetailText"> + <text name="AvatarMeshDetailText"> Mało </text> - <text type="string" length="1" name="TerrainMeshDetailText"> + <text name="TerrainMeshDetailText"> Mało </text> - <text type="string" length="1" name="SkyMeshDetailText"> + <text name="SkyMeshDetailText"> Mało </text> - <text type="string" length="1" name="LightingDetailText"> + <text name="LightingDetailText"> Ustawienia Światła: </text> <radio_group name="LightingDetailRadio"> - <radio_item type="string" length="1" name="SunMoon" label="Tylko Słońce i Księżyc" /> - <radio_item type="string" length="1" name="LocalLights" label="Tylko Bliskie Światła" /> + <radio_item name="SunMoon" label="Tylko Słońce i Księżyc" /> + <radio_item name="LocalLights" label="Tylko Bliskie Światła" /> </radio_group> - <text type="string" length="1" name="TerrainDetailText"> + <text name="TerrainDetailText"> Szczgóły Terenu: </text> <radio_group name="TerrainDetailRadio"> - <radio_item type="string" length="1" name="0" label="Mało" /> - <radio_item type="string" length="1" name="2" label="Dużo" /> + <radio_item name="0" label="Mało" /> + <radio_item name="2" label="Dużo" /> </radio_group> + </panel> <button label="Ustawienia Domyślne" name="Defaults" /> <button label="Ustawnia Sprzętowe" label_selected="Ustawienia Sprzętowe" name="GraphicsHardwareButton" /> - <string name="resolution_format"> + <panel.string name="resolution_format"> [RES_X] x [RES_Y] - </string> - <string name="aspect_ratio_text"> + </panel.string> + <panel.string name="aspect_ratio_text"> [NUM]:[DEN] - </string> + </panel.string> </panel> |