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authorRamzi Ramey <ramzi@lindenlab.com>2009-09-15 20:21:05 +0000
committerRamzi Ramey <ramzi@lindenlab.com>2009-09-15 20:21:05 +0000
commit9bcace0608c79ae881a33b0bcc6d6ea701021147 (patch)
tree8febb1ee80d4c369926eff828e77448eff8ba353 /indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml
parenta4486b258cbd5e560cf7bec05e515e1ed56179fb (diff)
Merging revisions 132612-133369 of svn+ssh://svn.lindenlab.com/svn/linden/branches/skinning/skinning-22
DEV-38453 Conversion to 2.0: Modernize and rearrange the nodes of the localized XUI; NO CHANGES TO ENGLISH. - match the new structures/widget language of the post-skinning work - restore some strings.xml entries from the former ui_strings.xml file - copy the Low/Mid/High translations into strings.xml - strip out all superfluous length= and type= parameters; these default to the EN value anyway I intentionally did not yet rearrange menu_viewer.xml, since it is still in flux in English
Diffstat (limited to 'indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml')
-rwxr-xr-xindra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml100
1 files changed, 51 insertions, 49 deletions
diff --git a/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml
index d59e6dbaf0..ddd4c736d6 100755
--- a/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml
@@ -2,62 +2,63 @@
<panel label="Grafika" name="Display panel">
<button label="?" name="GraphicsPreferencesHelpButton" />
<check_box label="Uruchom Second Life w oknie" name="windowed mode" />
- <text_editor type="string" length="1" name="FullScreenInfo">
+ <text_editor name="FullScreenInfo">
Wyłączone = klient uruchamiany w trybie pełnoekranowym.
</text_editor>
- <text type="string" length="1" name="WindowSizeLabel">
+ <text name="WindowSizeLabel">
Wymiary Okna:
</text>
<combo_box name="windowsize combo">
- <combo_box.item type="string" length="1" name="640x480" label="640x480" />
- <combo_box.item type="string" length="1" name="800x600" label="800x600" />
- <combo_box.item type="string" length="1" name="720x480" label="720x480 (NTSC)" />
- <combo_box.item type="string" length="1" name="768x576" label="768x576 (PAL)" />
- <combo_box.item type="string" length="1" name="1024x768" label="1024x768" />
+ <combo_box.item name="640x480" label="640x480" />
+ <combo_box.item name="800x600" label="800x600" />
+ <combo_box.item name="720x480" label="720x480 (NTSC)" />
+ <combo_box.item name="768x576" label="768x576 (PAL)" />
+ <combo_box.item name="1024x768" label="1024x768" />
</combo_box>
- <text type="string" length="1" name="DisplayResLabel">
+ <text name="DisplayResLabel">
Rozdzielczość:
</text>
- <text type="string" length="1" name="AspectRatioLabel1" tool_tip="width / height">
+ <text name="AspectRatioLabel1" tool_tip="width / height">
Proporcje:
</text>
<combo_box name="aspect_ratio" tool_tip="width / height">
- <combo_box.item type="string" length="1" name="4:3(StandardCRT)" label="4:3 (Standardowy CRT)" />
- <combo_box.item type="string" length="1" name="5:4(1280x1024LCD)" label="5:4 (1280x1024 LCD)" />
- <combo_box.item type="string" length="1" name="8:5(Widescreen)" label="8:5 (Panoramiczny)" />
- <combo_box.item type="string" length="1" name="16:9(Widescreen)" label="16:9 (Panoramiczny)" />
+ <combo_box.item name="4:3(StandardCRT)" label="4:3 (Standardowy CRT)" />
+ <combo_box.item name="5:4(1280x1024LCD)" label="5:4 (1280x1024 LCD)" />
+ <combo_box.item name="8:5(Widescreen)" label="8:5 (Panoramiczny)" />
+ <combo_box.item name="16:9(Widescreen)" label="16:9 (Panoramiczny)" />
</combo_box>
<check_box label="Detekcja proporcji" name="aspect_auto_detect" />
- <text type="string" length="1" name="HigherText">
+ <text name="HigherText">
Jakość i
</text>
- <text type="string" length="1" name="QualityText">
+ <text name="QualityText">
Prędkość:
</text>
- <text type="string" length="1" name="FasterText">
+ <text name="FasterText">
Prędkość
</text>
- <text type="string" length="1" name="ShadersPrefText">
+ <text name="ShadersPrefText">
Niska
</text>
- <text type="string" length="1" name="ShadersPrefText2">
+ <text name="ShadersPrefText2">
Średnia
</text>
- <text type="string" length="1" name="ShadersPrefText3">
+ <text name="ShadersPrefText3">
Wysoka
</text>
- <text type="string" length="1" name="ShadersPrefText4">
+ <text name="ShadersPrefText4">
Super
</text>
- <text type="string" length="1" name="HigherText2">
+ <text name="HigherText2">
Wyższa
</text>
- <text type="string" length="1" name="QualityText2">
+ <text name="QualityText2">
Jakość
</text>
<slider label="" name="QualityPerformanceSelection" />
<check_box label="Zaawansowane" name="CustomSettings" />
- <text type="string" length="1" name="ShadersText">
+ <panel name="CustomGraphics Panel">
+ <text name="ShadersText">
Shadery:
</text>
<check_box label="Mapowanie Wypukłości i Połysk" name="BumpShiny" />
@@ -65,31 +66,31 @@
tool_tip="Wyłączenie tej opcji może naprawić błędy niektórych sterowników graficznych." />
<check_box label="Shadery Atmosfery" name="WindLightUseAtmosShaders" />
<check_box label="Odbicia w Wodzie" name="Reflections" />
- <text type="string" length="1" name="ReflectionDetailText">
+ <text name="ReflectionDetailText">
Ustawienia Odbić:
</text>
<radio_group name="ReflectionDetailRadio">
- <radio_item type="string" length="1" name="0" label="Teren i Drzewa" />
- <radio_item type="string" length="1" name="1" label="Obiekty Statyczne" />
- <radio_item type="string" length="1" name="2" label="Awatary i Obiekty" />
- <radio_item type="string" length="1" name="3" label="Wszystko" />
+ <radio_item name="0" label="Teren i Drzewa" />
+ <radio_item name="1" label="Obiekty Statyczne" />
+ <radio_item name="2" label="Awatary i Obiekty" />
+ <radio_item name="3" label="Wszystko" />
</radio_group>
- <text type="string" length="1" name="AvatarRenderingText">
+ <text name="AvatarRenderingText">
Prezentacja Awatarów:
</text>
<check_box label="Impostoryzacja Awatarowa" name="AvatarImpostors" />
<check_box label="Skinning" name="AvatarVertexProgram" />
<check_box label="Ubranie Awatarów" name="AvatarCloth" />
- <text type="string" length="1" name="DrawDistanceMeterText1">
+ <text name="DrawDistanceMeterText1">
m
</text>
- <text type="string" length="1" name="DrawDistanceMeterText2">
+ <text name="DrawDistanceMeterText2">
m
</text>
<slider label="Głębia Rysowania:" name="DrawDistance" />
<slider label="Liczba Cząsteczek:" name="MaxParticleCount" />
<slider label="Jakość Post-Procesu:" name="RenderPostProcess" />
- <text type="string" length="1" name="MeshDetailText">
+ <text name="MeshDetailText">
Szczegóły Meszu:
</text>
<slider label=" Obiekty:" name="ObjectMeshDetail" />
@@ -98,48 +99,49 @@
<slider label=" Awatary:" name="AvatarMeshDetail" />
<slider label=" Teren:" name="TerrainMeshDetail" />
<slider label=" Niebo:" name="SkyMeshDetail" />
- <text type="string" length="1" name="PostProcessText">
+ <text name="PostProcessText">
Mało
</text>
- <text type="string" length="1" name="ObjectMeshDetailText">
+ <text name="ObjectMeshDetailText">
Mało
</text>
- <text type="string" length="1" name="FlexibleMeshDetailText">
+ <text name="FlexibleMeshDetailText">
Mało
</text>
- <text type="string" length="1" name="TreeMeshDetailText">
+ <text name="TreeMeshDetailText">
Mało
</text>
- <text type="string" length="1" name="AvatarMeshDetailText">
+ <text name="AvatarMeshDetailText">
Mało
</text>
- <text type="string" length="1" name="TerrainMeshDetailText">
+ <text name="TerrainMeshDetailText">
Mało
</text>
- <text type="string" length="1" name="SkyMeshDetailText">
+ <text name="SkyMeshDetailText">
Mało
</text>
- <text type="string" length="1" name="LightingDetailText">
+ <text name="LightingDetailText">
Ustawienia Światła:
</text>
<radio_group name="LightingDetailRadio">
- <radio_item type="string" length="1" name="SunMoon" label="Tylko Słońce i Księżyc" />
- <radio_item type="string" length="1" name="LocalLights" label="Tylko Bliskie Światła" />
+ <radio_item name="SunMoon" label="Tylko Słońce i Księżyc" />
+ <radio_item name="LocalLights" label="Tylko Bliskie Światła" />
</radio_group>
- <text type="string" length="1" name="TerrainDetailText">
+ <text name="TerrainDetailText">
Szczgóły Terenu:
</text>
<radio_group name="TerrainDetailRadio">
- <radio_item type="string" length="1" name="0" label="Mało" />
- <radio_item type="string" length="1" name="2" label="Dużo" />
+ <radio_item name="0" label="Mało" />
+ <radio_item name="2" label="Dużo" />
</radio_group>
+ </panel>
<button label="Ustawienia Domyślne" name="Defaults" />
<button label="Ustawnia Sprzętowe" label_selected="Ustawienia Sprzętowe"
name="GraphicsHardwareButton" />
- <string name="resolution_format">
+ <panel.string name="resolution_format">
[RES_X] x [RES_Y]
- </string>
- <string name="aspect_ratio_text">
+ </panel.string>
+ <panel.string name="aspect_ratio_text">
[NUM]:[DEN]
- </string>
+ </panel.string>
</panel>