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authorErik Kundiman <erik@megapahit.org>2024-01-10 13:48:32 +0800
committerErik Kundiman <erik@megapahit.org>2024-01-10 13:48:32 +0800
commit52d27ba16c4682901d0028fd637d231e783f858f (patch)
tree0d34636eb0ad06d3a5f552875955832fb5be2846 /indra/newview/skins/default/xui/fr/floater_texture_fetch_debugger.xml
parent367915001c61a27dfe68dfc201512de0a587aa80 (diff)
Ignore colour bit results
It turns out glGetIntegerv on GL colour bits hasn't given any value, so the values used afterwards have been random since the variables aren't initialised. The numbers haven't been 8, 8, 8 since core profile or VRAM detection or something else.
Diffstat (limited to 'indra/newview/skins/default/xui/fr/floater_texture_fetch_debugger.xml')
0 files changed, 0 insertions, 0 deletions