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authorDave Parks <davep@lindenlab.com>2022-04-28 15:51:31 +0000
committerDave Parks <davep@lindenlab.com>2022-04-28 15:51:31 +0000
commitdeffbca3ee209f6aea3358692d9ca6dc7090e748 (patch)
tree8aa3ecfe2d8ebf5714a76c2fc77c2b630a0e80e0 /indra/newview/skins/default/xui/en
parenta3ffa9f006b008b5faad248f700c8c2fbc6b74fd (diff)
SL-17281 environment map prototype (stupid slow and hacky, but provides a way to get a "real" environment map for shader development)
Diffstat (limited to 'indra/newview/skins/default/xui/en')
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 8d7cfe1116..db4e794ed4 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -3250,6 +3250,13 @@ function="World.EnvPreset"
function="ToggleControl"
parameter="RenderHoverGlowEnable" />
</menu_item_check>
+ <menu_item_call
+ enabled="true"
+ label="Override Environment Map"
+ name="Override Environment Map">
+ <menu_item_call.on_click
+ function="Develop.OverrideEnvironmentMap" />
+ </menu_item_call>
<menu_item_separator />
<menu_item_call