diff options
author | Ptolemy <ptolemy@lindenlab.com> | 2020-05-06 09:37:16 -0700 |
---|---|---|
committer | Ptolemy <ptolemy@lindenlab.com> | 2020-05-06 09:37:16 -0700 |
commit | 7bf2a1f5fef557e4531731c608c8dd924c97bc39 (patch) | |
tree | 60c09ff3258cce8fcde7445cb8f24b893e384bf3 /indra/newview/llviewerwindow.cpp | |
parent | 494d59a2616ce8a120884331a62d754c76864410 (diff) |
DRTVWR-510: Add clarifaction on last rows, add pretty printing for > +/-99K, more cleanup
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 80 |
1 files changed, 56 insertions, 24 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 1add8767b9..c1e4d1be90 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -325,6 +325,7 @@ RecordToChatConsole::RecordToChatConsole(): // # decimal digits // // This is similar to printf("%+.4f") except positive numbers are NOT cluttered with a leading '+' sign. +// NOTE: This does NOT null terminate the output void normalized_float_to_string(const float x, char *out_str) { static const unsigned char DECIMAL_BCD2[] = @@ -349,7 +350,6 @@ void normalized_float_to_string(const float x, char *out_str) int d10 = rem % 100; rem /= 100; int d32 = rem % 100; rem /= 100; - out_str[7] = 0; out_str[6] = '0' + ((DECIMAL_BCD2[ d10 ] >> 0) & 0xF); out_str[5] = '0' + ((DECIMAL_BCD2[ d10 ] >> 4) & 0xF); out_str[4] = '0' + ((DECIMAL_BCD2[ d32 ] >> 0) & 0xF); @@ -360,16 +360,49 @@ void normalized_float_to_string(const float x, char *out_str) } // normalized float -#define MATRIX_ROW_N32_TO_STR( matrix_row, i ) \ - normalized_float_to_string( matrix_row[i+0], x_str ); \ - normalized_float_to_string( matrix_row[i+1], y_str ); \ - normalized_float_to_string( matrix_row[i+2], z_str ); +// printf("%-.4f %-.4f %-.4f") +// Params: +// float &matrix_row[4] +// int matrix_cell_index +// string out_buffer (size 32) +// Note: The buffer is assumed to be pre-filled with spaces +#define MATRIX_ROW_N32_TO_STR(matrix_row, i, out_buffer) \ + normalized_float_to_string(matrix_row[i+0], out_buffer + 0); \ + normalized_float_to_string(matrix_row[i+1], out_buffer + 11); \ + normalized_float_to_string(matrix_row[i+2], out_buffer + 22); \ + out_buffer[31] = 0; + // regular float -#define MATRIX_ROW_F32_TO_STR( matrix_row, i ) \ - sprintf(x_str, "%-9.2f", matrix_row[i+0] ); \ - sprintf(y_str, "%-9.2f", matrix_row[i+1] ); \ - sprintf(z_str, "%-9.2f", matrix_row[i+2] ); +// sprintf(buffer, "%-8.2f %-8.2f %-8.2f", matrix_row[i+0], matrix_row[i+1], matrix_row[i+2]); +// Params: +// float &matrix_row[4] +// int matrix_cell_index +// char out_buffer[32] +// Note: The buffer is assumed to be pre-filled with spaces +#define MATRIX_ROW_F32_TO_STR(matrix_row, i, out_buffer) { \ + static const char *format[3] = { \ + "%-8.2f" , /* 0 */ \ + "> 99K ", /* 1 */ \ + "< -99K " /* 2 */ \ + }; \ + \ + F32 temp_0 = matrix_row[i+0]; \ + F32 temp_1 = matrix_row[i+1]; \ + F32 temp_2 = matrix_row[i+2]; \ + \ + U8 flag_0 = (((U8)(temp_0 < -99999.99)) << 1) | ((U8)(temp_0 > 99999.99)); \ + U8 flag_1 = (((U8)(temp_1 < -99999.99)) << 1) | ((U8)(temp_1 > 99999.99)); \ + U8 flag_2 = (((U8)(temp_2 < -99999.99)) << 1) | ((U8)(temp_2 > 99999.99)); \ + \ + if (temp_0 < 0.f) out_buffer[ 0] = '-'; \ + if (temp_1 < 0.f) out_buffer[11] = '-'; \ + if (temp_2 < 0.f) out_buffer[22] = '-'; \ + \ + sprintf(out_buffer+ 1,format[flag_0],fabsf(temp_0)); out_buffer[ 1+8] = ' '; \ + sprintf(out_buffer+12,format[flag_1],fabsf(temp_1)); out_buffer[12+8] = ' '; \ + sprintf(out_buffer+23,format[flag_2],fabsf(temp_2)); out_buffer[23+8] = 0 ; \ +} //////////////////////////////////////////////////////////////////////////// // @@ -784,26 +817,25 @@ public: } if (gSavedSettings.getBOOL("DebugShowRenderMatrices")) { - char x_str[16]; - char y_str[16]; - char z_str[16]; - - // Projection last column is always <0,0,-1,0> - // Projection last row is <0,0,x> - mBackRectCamera1.mBottom = ypos - y_inc; - MATRIX_ROW_N32_TO_STR(gGLProjection, 12); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; - MATRIX_ROW_N32_TO_STR(gGLProjection, 8); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; - MATRIX_ROW_N32_TO_STR(gGLProjection, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera1.mTop = ypos; - MATRIX_ROW_N32_TO_STR(gGLProjection, 0); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera2.mBottom = ypos; + char camera_lines[8][32]; + memset(camera_lines, ' ', sizeof(camera_lines)); + + // Projection last column is always <0,0,-1.0001,0> + // Projection last row is always <0,0,-0.2> + mBackRectCamera1.mBottom = ypos - y_inc + 2; + MATRIX_ROW_N32_TO_STR(gGLProjection, 12,camera_lines[7]); addText(xpos, ypos, std::string(camera_lines[7])); ypos += y_inc; + MATRIX_ROW_N32_TO_STR(gGLProjection, 8,camera_lines[6]); addText(xpos, ypos, std::string(camera_lines[6])); ypos += y_inc; + MATRIX_ROW_N32_TO_STR(gGLProjection, 4,camera_lines[5]); addText(xpos, ypos, std::string(camera_lines[5])); ypos += y_inc; mBackRectCamera1.mTop = ypos + 2; + MATRIX_ROW_N32_TO_STR(gGLProjection, 0,camera_lines[4]); addText(xpos, ypos, std::string(camera_lines[4])); ypos += y_inc; mBackRectCamera2.mBottom = ypos + 2; addText(xpos, ypos, "Projection Matrix"); ypos += y_inc; // View last column is always <0,0,0,1> - MATRIX_ROW_F32_TO_STR(gGLModelView, 12); addText(xpos, ypos, llformat("%s ""%s ""%s", x_str, y_str, z_str)); ypos += y_inc; - MATRIX_ROW_N32_TO_STR(gGLModelView, 8); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; - MATRIX_ROW_N32_TO_STR(gGLModelView, 4); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; mBackRectCamera2.mTop = ypos; - MATRIX_ROW_N32_TO_STR(gGLModelView, 0); addText(xpos, ypos, llformat("%s %s %s", x_str, y_str, z_str)); ypos += y_inc; + MATRIX_ROW_F32_TO_STR(gGLModelView, 12,camera_lines[3]); addText(xpos, ypos, std::string(camera_lines[3])); ypos += y_inc; + MATRIX_ROW_N32_TO_STR(gGLModelView, 8,camera_lines[2]); addText(xpos, ypos, std::string(camera_lines[2])); ypos += y_inc; + MATRIX_ROW_N32_TO_STR(gGLModelView, 4,camera_lines[1]); addText(xpos, ypos, std::string(camera_lines[1])); ypos += y_inc; mBackRectCamera2.mTop = ypos + 2; + MATRIX_ROW_N32_TO_STR(gGLModelView, 0,camera_lines[0]); addText(xpos, ypos, std::string(camera_lines[0])); ypos += y_inc; addText(xpos, ypos, "View Matrix"); ypos += y_inc; |