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authorGraham Linden <graham@lindenlab.com>2018-06-01 00:18:36 +0100
committerGraham Linden <graham@lindenlab.com>2018-06-01 00:18:36 +0100
commit64302d3000b69b31e72eb6a3bd8a981c80cb88de (patch)
treed942aa56bc50bd44542ff5f7757d46a6189e8036 /indra/newview/llstartup.cpp
parent439273c9c11ec5f3c186fd7d97a28d11419153cd (diff)
Modify use of sky settings, reduce complexity, and name funcs to indicate coord systems in use.
Fix class2 softenLightF shader.
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rw-r--r--indra/newview/llstartup.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index deebd91198..e7a149ac0c 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -332,7 +332,6 @@ bool idle_startup()
static std::string auth_desc;
static std::string auth_message;
- static LLVector3 initial_sun_direction(1.f, 0.f, 0.f);
static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server
// last location by default
@@ -1467,7 +1466,7 @@ bool idle_startup()
LLGLState::checkTextureChannels();
LLEnvironment::instance().loadPreferences();
- gSky.init(initial_sun_direction);
+ gSky.init();
LLGLState::checkStates();
LLGLState::checkTextureChannels();