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authorKitty Barnett <develop@catznip.com>2022-12-29 19:51:33 +0100
committerakleshchev <117672381+akleshchev@users.noreply.github.com>2023-02-01 16:38:47 +0200
commit1140ae3489a9e260a0abb808b4152f2d57384d67 (patch)
tree497ccdf9e635f8662ca6a298c448762d0af5e453 /indra/newview/llinspecttexture.cpp
parent3375e1a7b518eb40eb1814ced745266ce3a54ce7 (diff)
Add a texture inspector and show it when hovering over an inventory textory (or folder containing - among others - exactly one texture) and when hovering over notecard embedded textures
Diffstat (limited to 'indra/newview/llinspecttexture.cpp')
-rw-r--r--indra/newview/llinspecttexture.cpp301
1 files changed, 301 insertions, 0 deletions
diff --git a/indra/newview/llinspecttexture.cpp b/indra/newview/llinspecttexture.cpp
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+++ b/indra/newview/llinspecttexture.cpp
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+/**
+ * @file llinspecttexture.cpp
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterreg.h"
+#include "llinspect.h"
+#include "llinspecttexture.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "lltexturectrl.h"
+#include "lltrans.h"
+#include "llviewertexturelist.h"
+
+// ============================================================================
+// LLInspectTexture class
+//
+
+class LLInspectTexture : public LLInspect
+{
+ friend class LLFloaterReg;
+public:
+ LLInspectTexture(const LLSD& sdKey);
+ ~LLInspectTexture();
+
+public:
+ void onOpen(const LLSD& sdData) override;
+ BOOL postBuild() override;
+
+public:
+ const LLUUID& getAssetId() const { return mAssetId; }
+ const LLUUID& getItemId() const { return mItemId; }
+
+protected:
+ LLUUID mAssetId;
+ LLUUID mItemId; // Item UUID relative to gInventoryModel (or null if not displaying an inventory texture)
+ LLUUID mNotecardId;
+ LLTextureCtrl* mTextureCtrl = nullptr;
+ LLTextBox* mTextureName = nullptr;
+};
+
+LLInspectTexture::LLInspectTexture(const LLSD& sdKey)
+ : LLInspect(LLSD())
+{
+}
+
+LLInspectTexture::~LLInspectTexture()
+{
+}
+
+void LLInspectTexture::onOpen(const LLSD& sdData)
+{
+ // Start fade animation
+ LLInspect::onOpen(sdData);
+
+ bool fIsAsset = sdData.has("asset_id");
+ bool fIsInventory = sdData.has("item_id");
+
+ // Skip if we're being asked to display the same thing
+ const LLUUID idAsset = (fIsAsset) ? sdData["asset_id"].asUUID() : LLUUID::null;
+ const LLUUID idItem = (fIsInventory) ? sdData["item_id"].asUUID() : LLUUID::null;
+ if ( (getVisible()) && ( ((fIsAsset) && (idAsset == mAssetId)) || ((fIsInventory) && (idItem == mItemId)) ) )
+ {
+ return;
+ }
+
+ // Position the inspector relative to the mouse cursor
+ // Similar to how tooltips are positioned [see LLToolTipMgr::createToolTip()]
+ if (sdData.has("pos"))
+ LLUI::instance().positionViewNearMouse(this, sdData["pos"]["x"].asInteger(), sdData["pos"]["y"].asInteger());
+ else
+ LLUI::instance().positionViewNearMouse(this);
+
+ std::string strName = sdData["name"].asString();
+ if (fIsAsset)
+ {
+ mAssetId = idAsset;
+ mItemId = idItem; // Will be non-null in the case of a notecard
+ mNotecardId = sdData["notecard_id"].asUUID();
+ }
+ else if (fIsInventory)
+ {
+ const LLViewerInventoryItem* pItem = gInventory.getItem(idItem);
+ if ( (pItem) && (LLAssetType::AT_TEXTURE == pItem->getType()) )
+ {
+ if (strName.empty())
+ strName = pItem->getName();
+ mAssetId = pItem->getAssetUUID();
+ mItemId = idItem;
+ }
+ else
+ {
+ mAssetId.setNull();
+ mItemId.setNull();
+ }
+ mNotecardId = LLUUID::null;
+ }
+
+ mTextureCtrl->setImageAssetID(mAssetId);
+ mTextureName->setText(strName);
+}
+
+BOOL LLInspectTexture::postBuild()
+{
+ mTextureCtrl = getChild<LLTextureCtrl>("texture_ctrl");
+ mTextureName = getChild<LLTextBox>("texture_name");
+
+ return TRUE;
+}
+
+// ============================================================================
+// Helper functions
+//
+
+LLToolTip* LLInspectTextureUtil::createInventoryToolTip(LLToolTip::Params p)
+{
+ const LLSD& sdTooltip = p.create_params;
+
+ LLInventoryType::EType eInvType = (sdTooltip.has("inv_type")) ? (LLInventoryType::EType)sdTooltip["inv_type"].asInteger() : LLInventoryType::IT_NONE;
+ switch (eInvType)
+ {
+ case LLInventoryType::IT_SNAPSHOT:
+ case LLInventoryType::IT_TEXTURE:
+ return LLUICtrlFactory::create<LLTextureToolTip>(p);
+ case LLInventoryType::IT_CATEGORY:
+ {
+ if (sdTooltip.has("item_id"))
+ {
+ const LLUUID idCategory = sdTooltip["item_id"].asUUID();
+
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLIsOfAssetType f(LLAssetType::AT_TEXTURE);
+ gInventory.getDirectDescendentsOf(idCategory, cats, items, f);
+
+ // Exactly one texture found => show the texture tooltip
+ if (1 == items.size())
+ {
+ p.create_params.getValue()["asset_id"] = items.front()->getAssetUUID();
+ return LLUICtrlFactory::create<LLTextureToolTip>(p);
+ }
+ }
+
+ // No or more than one texture found => show default tooltip
+ return LLUICtrlFactory::create<LLToolTip>(p);
+ }
+ default:
+ return LLUICtrlFactory::create<LLToolTip>(p);
+ }
+}
+
+void LLInspectTextureUtil::registerFloater()
+{
+ LLFloaterReg::add("inspect_texture", "inspect_texture.xml", &LLFloaterReg::build<LLInspectTexture>);
+}
+
+// ============================================================================
+// LLTexturePreviewView helper class
+//
+
+class LLTexturePreviewView : public LLView
+{
+public:
+ LLTexturePreviewView(const LLView::Params& p);
+ ~LLTexturePreviewView();
+
+public:
+ void draw() override;
+
+public:
+ void setImageFromAssetId(const LLUUID& idAsset);
+ void setImageFromItemId(const LLUUID& idItem);
+
+protected:
+ LLPointer<LLViewerFetchedTexture> m_Image;
+ S32 mImageBoostLevel = LLGLTexture::BOOST_NONE;
+ std::string mLoadingText;
+};
+
+
+LLTexturePreviewView::LLTexturePreviewView(const LLView::Params& p)
+ : LLView(p)
+{
+ mLoadingText = LLTrans::getString("texture_loading");
+}
+
+LLTexturePreviewView::~LLTexturePreviewView()
+{
+ if (m_Image)
+ {
+ m_Image->setBoostLevel(mImageBoostLevel);
+ m_Image = nullptr;
+ }
+}
+
+void LLTexturePreviewView::draw()
+{
+ if (m_Image)
+ {
+ LLRect rctClient = getLocalRect();
+
+ gl_rect_2d(rctClient, LLColor4::black);
+ rctClient.stretch(-2);
+ if (4 == m_Image->getComponents())
+ gl_rect_2d_checkerboard(rctClient);
+ gl_draw_scaled_image(rctClient.mLeft, rctClient.mBottom, rctClient.getWidth(), rctClient.getHeight(), m_Image);
+
+ bool isLoading = (!m_Image->isFullyLoaded()) && (m_Image->getDiscardLevel() > 0);
+ if (isLoading)
+ LLFontGL::getFontSansSerif()->renderUTF8(mLoadingText, 0, llfloor(rctClient.mLeft + 3), llfloor(rctClient.mTop - 25), LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW);
+ m_Image->addTextureStats((isLoading) ? MAX_IMAGE_AREA : (F32)(rctClient.getWidth() * rctClient.getHeight()));
+ }
+}
+
+void LLTexturePreviewView::setImageFromAssetId(const LLUUID& idAsset)
+{
+ m_Image = LLViewerTextureManager::getFetchedTexture(idAsset, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ if (m_Image)
+ {
+ mImageBoostLevel = m_Image->getBoostLevel();
+ m_Image->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
+ m_Image->forceToSaveRawImage(0);
+ if ( (!m_Image->isFullyLoaded()) && (!m_Image->hasFetcher()) )
+ {
+ if (m_Image->isInFastCacheList())
+ {
+ m_Image->loadFromFastCache();
+ }
+ gTextureList.forceImmediateUpdate(m_Image);
+ }
+ }
+}
+
+void LLTexturePreviewView::setImageFromItemId(const LLUUID& idItem)
+{
+ const LLViewerInventoryItem* pItem = gInventory.getItem(idItem);
+ setImageFromAssetId( (pItem) ? pItem->getAssetUUID() : LLUUID::null );
+}
+
+// ============================================================================
+// LLTextureToolTip class
+//
+
+LLTextureToolTip::LLTextureToolTip(const LLToolTip::Params& p)
+ : LLToolTip(p)
+ , mPreviewView(nullptr)
+ , mPreviewSize(256)
+{
+ mMaxWidth = llmax(mMaxWidth, mPreviewSize);
+}
+
+LLTextureToolTip::~LLTextureToolTip()
+{
+}
+
+void LLTextureToolTip::initFromParams(const LLToolTip::Params& p)
+{
+ LLToolTip::initFromParams(p);
+
+ // Create and add the preview control
+ LLView::Params p_preview;
+ p_preview.name = "texture_preview";
+ LLRect rctPreview;
+ rctPreview.setOriginAndSize(mPadding, mTextBox->getRect().mTop, mPreviewSize, mPreviewSize);
+ p_preview.rect = rctPreview;
+ mPreviewView = LLUICtrlFactory::create<LLTexturePreviewView>(p_preview);
+ addChild(mPreviewView);
+
+ // Parse the control params
+ const LLSD& sdTextureParams = p.create_params;
+ if (sdTextureParams.has("asset_id"))
+ mPreviewView->setImageFromAssetId(sdTextureParams["asset_id"].asUUID());
+ else if (sdTextureParams.has("item_id"))
+ mPreviewView->setImageFromItemId(sdTextureParams["item_id"].asUUID());
+
+ snapToChildren();
+}
+
+// ============================================================================