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authorKitty Barnett <develop@catznip.com>2022-12-29 19:51:33 +0100
committerakleshchev <117672381+akleshchev@users.noreply.github.com>2023-02-01 16:38:47 +0200
commit1140ae3489a9e260a0abb808b4152f2d57384d67 (patch)
tree497ccdf9e635f8662ca6a298c448762d0af5e453 /indra/newview
parent3375e1a7b518eb40eb1814ced745266ce3a54ce7 (diff)
Add a texture inspector and show it when hovering over an inventory textory (or folder containing - among others - exactly one texture) and when hovering over notecard embedded textures
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/llinspecttexture.cpp301
-rw-r--r--indra/newview/llinspecttexture.h52
-rw-r--r--indra/newview/llinventorymodel.cpp25
-rw-r--r--indra/newview/llinventorymodel.h1
-rw-r--r--indra/newview/llinventorypanel.cpp23
-rw-r--r--indra/newview/llinventorypanel.h1
-rw-r--r--indra/newview/llviewerfloaterreg.cpp2
-rw-r--r--indra/newview/llviewertexteditor.cpp11
-rw-r--r--indra/newview/skins/default/xui/en/inspect_texture.xml63
10 files changed, 481 insertions, 0 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 9eee5338ec..b94a1415a2 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -374,6 +374,7 @@ set(viewer_SOURCE_FILES
llinspectgroup.cpp
llinspectobject.cpp
llinspectremoteobject.cpp
+ llinspecttexture.cpp
llinspecttoast.cpp
llinventorybridge.cpp
llinventoryfilter.cpp
@@ -1014,6 +1015,7 @@ set(viewer_HEADER_FILES
llinspectgroup.h
llinspectobject.h
llinspectremoteobject.h
+ llinspecttexture.h
llinspecttoast.h
llinventorybridge.h
llinventoryfilter.h
diff --git a/indra/newview/llinspecttexture.cpp b/indra/newview/llinspecttexture.cpp
new file mode 100644
index 0000000000..cd288e9603
--- /dev/null
+++ b/indra/newview/llinspecttexture.cpp
@@ -0,0 +1,301 @@
+/**
+ * @file llinspecttexture.cpp
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterreg.h"
+#include "llinspect.h"
+#include "llinspecttexture.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "lltexturectrl.h"
+#include "lltrans.h"
+#include "llviewertexturelist.h"
+
+// ============================================================================
+// LLInspectTexture class
+//
+
+class LLInspectTexture : public LLInspect
+{
+ friend class LLFloaterReg;
+public:
+ LLInspectTexture(const LLSD& sdKey);
+ ~LLInspectTexture();
+
+public:
+ void onOpen(const LLSD& sdData) override;
+ BOOL postBuild() override;
+
+public:
+ const LLUUID& getAssetId() const { return mAssetId; }
+ const LLUUID& getItemId() const { return mItemId; }
+
+protected:
+ LLUUID mAssetId;
+ LLUUID mItemId; // Item UUID relative to gInventoryModel (or null if not displaying an inventory texture)
+ LLUUID mNotecardId;
+ LLTextureCtrl* mTextureCtrl = nullptr;
+ LLTextBox* mTextureName = nullptr;
+};
+
+LLInspectTexture::LLInspectTexture(const LLSD& sdKey)
+ : LLInspect(LLSD())
+{
+}
+
+LLInspectTexture::~LLInspectTexture()
+{
+}
+
+void LLInspectTexture::onOpen(const LLSD& sdData)
+{
+ // Start fade animation
+ LLInspect::onOpen(sdData);
+
+ bool fIsAsset = sdData.has("asset_id");
+ bool fIsInventory = sdData.has("item_id");
+
+ // Skip if we're being asked to display the same thing
+ const LLUUID idAsset = (fIsAsset) ? sdData["asset_id"].asUUID() : LLUUID::null;
+ const LLUUID idItem = (fIsInventory) ? sdData["item_id"].asUUID() : LLUUID::null;
+ if ( (getVisible()) && ( ((fIsAsset) && (idAsset == mAssetId)) || ((fIsInventory) && (idItem == mItemId)) ) )
+ {
+ return;
+ }
+
+ // Position the inspector relative to the mouse cursor
+ // Similar to how tooltips are positioned [see LLToolTipMgr::createToolTip()]
+ if (sdData.has("pos"))
+ LLUI::instance().positionViewNearMouse(this, sdData["pos"]["x"].asInteger(), sdData["pos"]["y"].asInteger());
+ else
+ LLUI::instance().positionViewNearMouse(this);
+
+ std::string strName = sdData["name"].asString();
+ if (fIsAsset)
+ {
+ mAssetId = idAsset;
+ mItemId = idItem; // Will be non-null in the case of a notecard
+ mNotecardId = sdData["notecard_id"].asUUID();
+ }
+ else if (fIsInventory)
+ {
+ const LLViewerInventoryItem* pItem = gInventory.getItem(idItem);
+ if ( (pItem) && (LLAssetType::AT_TEXTURE == pItem->getType()) )
+ {
+ if (strName.empty())
+ strName = pItem->getName();
+ mAssetId = pItem->getAssetUUID();
+ mItemId = idItem;
+ }
+ else
+ {
+ mAssetId.setNull();
+ mItemId.setNull();
+ }
+ mNotecardId = LLUUID::null;
+ }
+
+ mTextureCtrl->setImageAssetID(mAssetId);
+ mTextureName->setText(strName);
+}
+
+BOOL LLInspectTexture::postBuild()
+{
+ mTextureCtrl = getChild<LLTextureCtrl>("texture_ctrl");
+ mTextureName = getChild<LLTextBox>("texture_name");
+
+ return TRUE;
+}
+
+// ============================================================================
+// Helper functions
+//
+
+LLToolTip* LLInspectTextureUtil::createInventoryToolTip(LLToolTip::Params p)
+{
+ const LLSD& sdTooltip = p.create_params;
+
+ LLInventoryType::EType eInvType = (sdTooltip.has("inv_type")) ? (LLInventoryType::EType)sdTooltip["inv_type"].asInteger() : LLInventoryType::IT_NONE;
+ switch (eInvType)
+ {
+ case LLInventoryType::IT_SNAPSHOT:
+ case LLInventoryType::IT_TEXTURE:
+ return LLUICtrlFactory::create<LLTextureToolTip>(p);
+ case LLInventoryType::IT_CATEGORY:
+ {
+ if (sdTooltip.has("item_id"))
+ {
+ const LLUUID idCategory = sdTooltip["item_id"].asUUID();
+
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLIsOfAssetType f(LLAssetType::AT_TEXTURE);
+ gInventory.getDirectDescendentsOf(idCategory, cats, items, f);
+
+ // Exactly one texture found => show the texture tooltip
+ if (1 == items.size())
+ {
+ p.create_params.getValue()["asset_id"] = items.front()->getAssetUUID();
+ return LLUICtrlFactory::create<LLTextureToolTip>(p);
+ }
+ }
+
+ // No or more than one texture found => show default tooltip
+ return LLUICtrlFactory::create<LLToolTip>(p);
+ }
+ default:
+ return LLUICtrlFactory::create<LLToolTip>(p);
+ }
+}
+
+void LLInspectTextureUtil::registerFloater()
+{
+ LLFloaterReg::add("inspect_texture", "inspect_texture.xml", &LLFloaterReg::build<LLInspectTexture>);
+}
+
+// ============================================================================
+// LLTexturePreviewView helper class
+//
+
+class LLTexturePreviewView : public LLView
+{
+public:
+ LLTexturePreviewView(const LLView::Params& p);
+ ~LLTexturePreviewView();
+
+public:
+ void draw() override;
+
+public:
+ void setImageFromAssetId(const LLUUID& idAsset);
+ void setImageFromItemId(const LLUUID& idItem);
+
+protected:
+ LLPointer<LLViewerFetchedTexture> m_Image;
+ S32 mImageBoostLevel = LLGLTexture::BOOST_NONE;
+ std::string mLoadingText;
+};
+
+
+LLTexturePreviewView::LLTexturePreviewView(const LLView::Params& p)
+ : LLView(p)
+{
+ mLoadingText = LLTrans::getString("texture_loading");
+}
+
+LLTexturePreviewView::~LLTexturePreviewView()
+{
+ if (m_Image)
+ {
+ m_Image->setBoostLevel(mImageBoostLevel);
+ m_Image = nullptr;
+ }
+}
+
+void LLTexturePreviewView::draw()
+{
+ if (m_Image)
+ {
+ LLRect rctClient = getLocalRect();
+
+ gl_rect_2d(rctClient, LLColor4::black);
+ rctClient.stretch(-2);
+ if (4 == m_Image->getComponents())
+ gl_rect_2d_checkerboard(rctClient);
+ gl_draw_scaled_image(rctClient.mLeft, rctClient.mBottom, rctClient.getWidth(), rctClient.getHeight(), m_Image);
+
+ bool isLoading = (!m_Image->isFullyLoaded()) && (m_Image->getDiscardLevel() > 0);
+ if (isLoading)
+ LLFontGL::getFontSansSerif()->renderUTF8(mLoadingText, 0, llfloor(rctClient.mLeft + 3), llfloor(rctClient.mTop - 25), LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW);
+ m_Image->addTextureStats((isLoading) ? MAX_IMAGE_AREA : (F32)(rctClient.getWidth() * rctClient.getHeight()));
+ }
+}
+
+void LLTexturePreviewView::setImageFromAssetId(const LLUUID& idAsset)
+{
+ m_Image = LLViewerTextureManager::getFetchedTexture(idAsset, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ if (m_Image)
+ {
+ mImageBoostLevel = m_Image->getBoostLevel();
+ m_Image->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
+ m_Image->forceToSaveRawImage(0);
+ if ( (!m_Image->isFullyLoaded()) && (!m_Image->hasFetcher()) )
+ {
+ if (m_Image->isInFastCacheList())
+ {
+ m_Image->loadFromFastCache();
+ }
+ gTextureList.forceImmediateUpdate(m_Image);
+ }
+ }
+}
+
+void LLTexturePreviewView::setImageFromItemId(const LLUUID& idItem)
+{
+ const LLViewerInventoryItem* pItem = gInventory.getItem(idItem);
+ setImageFromAssetId( (pItem) ? pItem->getAssetUUID() : LLUUID::null );
+}
+
+// ============================================================================
+// LLTextureToolTip class
+//
+
+LLTextureToolTip::LLTextureToolTip(const LLToolTip::Params& p)
+ : LLToolTip(p)
+ , mPreviewView(nullptr)
+ , mPreviewSize(256)
+{
+ mMaxWidth = llmax(mMaxWidth, mPreviewSize);
+}
+
+LLTextureToolTip::~LLTextureToolTip()
+{
+}
+
+void LLTextureToolTip::initFromParams(const LLToolTip::Params& p)
+{
+ LLToolTip::initFromParams(p);
+
+ // Create and add the preview control
+ LLView::Params p_preview;
+ p_preview.name = "texture_preview";
+ LLRect rctPreview;
+ rctPreview.setOriginAndSize(mPadding, mTextBox->getRect().mTop, mPreviewSize, mPreviewSize);
+ p_preview.rect = rctPreview;
+ mPreviewView = LLUICtrlFactory::create<LLTexturePreviewView>(p_preview);
+ addChild(mPreviewView);
+
+ // Parse the control params
+ const LLSD& sdTextureParams = p.create_params;
+ if (sdTextureParams.has("asset_id"))
+ mPreviewView->setImageFromAssetId(sdTextureParams["asset_id"].asUUID());
+ else if (sdTextureParams.has("item_id"))
+ mPreviewView->setImageFromItemId(sdTextureParams["item_id"].asUUID());
+
+ snapToChildren();
+}
+
+// ============================================================================
diff --git a/indra/newview/llinspecttexture.h b/indra/newview/llinspecttexture.h
new file mode 100644
index 0000000000..192aafc3b4
--- /dev/null
+++ b/indra/newview/llinspecttexture.h
@@ -0,0 +1,52 @@
+/**
+ * @file llinspecttexture.h
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "lltooltip.h"
+
+class LLTexturePreviewView;
+
+namespace LLInspectTextureUtil
+{
+ LLToolTip* createInventoryToolTip(LLToolTip::Params p);
+
+ // Register with LLFloaterReg
+ void registerFloater();
+}
+
+class LLTextureToolTip : public LLToolTip
+{
+public:
+ LLTextureToolTip(const LLToolTip::Params& p);
+ ~LLTextureToolTip();
+
+public:
+ void initFromParams(const LLToolTip::Params& p) override;
+
+protected:
+ LLTexturePreviewView* mPreviewView;
+ S32 mPreviewSize;
+};
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 8b2a1a14f0..edd489f021 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -451,6 +451,31 @@ void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id,
items = get_ptr_in_map(mParentChildItemTree, cat_id);
}
+void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id, cat_array_t& categories, item_array_t& items, LLInventoryCollectFunctor& f) const
+{
+ if (cat_array_t* categoriesp = get_ptr_in_map(mParentChildCategoryTree, cat_id))
+ {
+ for (LLViewerInventoryCategory* pFolder : *categoriesp)
+ {
+ if (f(pFolder, nullptr))
+ {
+ categories.push_back(pFolder);
+ }
+ }
+ }
+
+ if (item_array_t* itemsp = get_ptr_in_map(mParentChildItemTree, cat_id))
+ {
+ for (LLViewerInventoryItem* pItem : *itemsp)
+ {
+ if (f(nullptr, pItem))
+ {
+ items.push_back(pItem);
+ }
+ }
+ }
+}
+
LLMD5 LLInventoryModel::hashDirectDescendentNames(const LLUUID& cat_id) const
{
LLInventoryModel::cat_array_t* cat_array;
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index c4133ff9bb..b03181d646 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -256,6 +256,7 @@ public:
void getDirectDescendentsOf(const LLUUID& cat_id,
cat_array_t*& categories,
item_array_t*& items) const;
+ void getDirectDescendentsOf(const LLUUID& cat_id, cat_array_t& categories, item_array_t& items, LLInventoryCollectFunctor& f) const;
// Compute a hash of direct descendant names (for detecting child name changes)
LLMD5 hashDirectDescendentNames(const LLUUID& cat_id) const;
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index 6b102c7500..dabe633b8c 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -40,6 +40,7 @@
#include "llfolderviewitem.h"
#include "llfloaterimcontainer.h"
#include "llimview.h"
+#include "llinspecttexture.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
@@ -1278,6 +1279,28 @@ BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
return TRUE;
}
+BOOL LLInventoryPanel::handleToolTip(S32 x, S32 y, MASK mask)
+{
+ if (const LLFolderViewItem* hover_item_p = (!mFolderRoot.isDead()) ? mFolderRoot.get()->getHoveredItem() : nullptr)
+ {
+ if (const LLFolderViewModelItemInventory* vm_item_p = static_cast<const LLFolderViewModelItemInventory*>(hover_item_p->getViewModelItem()))
+ {
+ // Copy/pasted from LLView::handleToolTip()
+ F32 nTimeout = LLToolTipMgr::instance().toolTipVisible()
+ ? LLUI::getInstance()->mSettingGroups["config"]->getF32("ToolTipFastDelay")
+ : LLUI::getInstance()->mSettingGroups["config"]->getF32("ToolTipDelay");
+ LLToolTipMgr::instance().show(LLToolTip::Params()
+ .message(hover_item_p->getToolTip())
+ .sticky_rect(hover_item_p->calcScreenRect())
+ .delay_time(nTimeout)
+ .create_callback(boost::bind(&LLInspectTextureUtil::createInventoryToolTip, _1))
+ .create_params(LLSD().with("inv_type", vm_item_p->getInventoryType()).with("item_id", vm_item_p->getUUID())));
+ return TRUE;
+ }
+ }
+ return LLPanel::handleToolTip(x, y, mask);
+}
+
BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 552c61b915..d5dc8cdba6 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -168,6 +168,7 @@ public:
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
+ BOOL handleToolTip(S32 x, S32 y, MASK mask) override;
// LLUICtrl methods
/*virtual*/ void onFocusLost();
/*virtual*/ void onFocusReceived();
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index 59654350e4..77a7fd21a8 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -153,6 +153,7 @@
#include "llinspectgroup.h"
#include "llinspectobject.h"
#include "llinspectremoteobject.h"
+#include "llinspecttexture.h"
#include "llinspecttoast.h"
#include "llmoveview.h"
#include "llfloaterimnearbychat.h"
@@ -281,6 +282,7 @@ void LLViewerFloaterReg::registerFloaters()
LLInspectAvatarUtil::registerFloater();
LLInspectGroupUtil::registerFloater();
LLInspectObjectUtil::registerFloater();
+ LLInspectTextureUtil::registerFloater();
LLInspectRemoteObjectUtil::registerFloater();
LLFloaterVoiceVolumeUtil::registerFloater();
LLNotificationsUI::registerFloater();
diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp
index e2de7ac825..299047d91b 100644
--- a/indra/newview/llviewertexteditor.cpp
+++ b/indra/newview/llviewertexteditor.cpp
@@ -36,6 +36,7 @@
#include "llfloatersidepanelcontainer.h"
#include "llfloaterworldmap.h"
#include "llfocusmgr.h"
+#include "llinspecttexture.h"
#include "llinventorybridge.h"
#include "llinventorydefines.h"
#include "llinventorymodel.h"
@@ -245,6 +246,16 @@ public:
}
virtual BOOL handleToolTip(S32 x, S32 y, MASK mask )
{
+ if (LLAssetType::AT_TEXTURE == mItem->getType())
+ {
+ LLToolTipMgr::instance().show(LLToolTip::Params()
+ .message(mToolTip)
+ .create_callback(boost::bind(&LLInspectTextureUtil::createInventoryToolTip, _1))
+ .create_params(LLSD().with("inv_type", mItem->getInventoryType()).with("asset_id", mItem->getAssetUUID())));
+
+ return TRUE;
+ }
+
if (!mToolTip.empty())
{
LLToolTipMgr::instance().show(mToolTip);
diff --git a/indra/newview/skins/default/xui/en/inspect_texture.xml b/indra/newview/skins/default/xui/en/inspect_texture.xml
new file mode 100644
index 0000000000..30be90cfa0
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/inspect_texture.xml
@@ -0,0 +1,63 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater
+ legacy_header_height="25"
+ bevel_style="in"
+ bg_opaque_image="Inspector_Background"
+ can_close="false"
+ can_minimize="false"
+ height="295"
+ layout="topleft"
+ name="inspect_texture"
+ single_instance="true"
+ sound_flags="0"
+ visible="true"
+ width="250">
+ <texture_picker
+ enabled="false"
+ fallback_image="default_land_picture.j2c"
+ follows="all"
+ height="262"
+ layout="topleft"
+ left="5"
+ name="texture_ctrl"
+ top_pad="5"
+ width="240" />
+ <text
+ follows="top|left"
+ font="SansSerifSmall"
+ height="16"
+ left="7"
+ name="texture_name"
+ parse_urls="false"
+ right="-7"
+ top_delta="244"
+ text_color="White"
+ translate="false"
+ use_ellipses="true"
+ word_wrap="true"
+ value="Name of the texture goes here" />
+ <button
+ bottom="-5"
+ follows="bottom|left"
+ height="23"
+ label="Open"
+ left="7"
+ name="open_btn"
+ width="115"
+ commit_callback.function="InspectTexture.Open"
+ enable_callback.function="InspectTexture.CanOpen" />
+ <button
+ bottom="-5"
+ follows="bottom|left"
+ height="23"
+ label="Copy to Inventory"
+ left_pad="5"
+ name="copy_btn"
+ width="115"
+ commit_callback.function="InspectTexture.CopyToInv"
+ enable_callback.function="InspectTexture.CanCopyToInv" />
+</floater>