diff options
author | Todd Stinson <stinson@lindenlab.com> | 2012-02-01 18:04:11 -0800 |
---|---|---|
committer | Todd Stinson <stinson@lindenlab.com> | 2012-02-01 18:04:11 -0800 |
commit | 1156cfc490a543eb88c4077fb9a0ecffee80f3f5 (patch) | |
tree | 82bb0f5879de450e81085f826cd64cfb20f39099 /indra/newview/llfloaterpathfindingsetup.cpp | |
parent | 125bdb31b05d2d8791f8ec5c3c5000c4d7a54060 (diff) |
Renaming the LLPathfindingConsole class to be LLPathfindingSetup.
Diffstat (limited to 'indra/newview/llfloaterpathfindingsetup.cpp')
-rw-r--r-- | indra/newview/llfloaterpathfindingsetup.cpp | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/indra/newview/llfloaterpathfindingsetup.cpp b/indra/newview/llfloaterpathfindingsetup.cpp index 2fb5129a91..f5df1fe0de 100644 --- a/indra/newview/llfloaterpathfindingsetup.cpp +++ b/indra/newview/llfloaterpathfindingsetup.cpp @@ -1,5 +1,5 @@ /** -* @file llfloaterpathfindingconsole.cpp +* @file llfloaterpathfindingsetup.cpp * @author William Todd Stinson * @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings. * @@ -57,74 +57,74 @@ const int CURRENT_REGION = 99; const int MAX_OBSERVERS = 10; //--------------------------------------------------------------------------- -// LLFloaterPathfindingConsole +// LLFloaterPathfindingSetup //--------------------------------------------------------------------------- -BOOL LLFloaterPathfindingConsole::postBuild() +BOOL LLFloaterPathfindingSetup::postBuild() { - childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this)); - childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRebuildNavMeshClicked, this)); - childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRefreshNavMeshClicked, this)); + childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingSetup::onViewEditLinksetClicked, this)); + childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRebuildNavMeshClicked, this)); + childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRefreshNavMeshClicked, this)); mShowNavMeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh_overlay"); llassert(mShowNavMeshCheckBox != NULL); - mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowNavMeshToggle, this)); + mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowNavMeshToggle, this)); mShowExcludeVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_exclusion_volumes"); llassert(mShowExcludeVolumesCheckBox != NULL); - mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowExcludeVolumesToggle, this)); + mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowExcludeVolumesToggle, this)); mShowPathCheckBox = findChild<LLCheckBoxCtrl>("show_path"); llassert(mShowPathCheckBox != NULL); - mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowPathToggle, this)); + mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowPathToggle, this)); mShowWaterPlaneCheckBox = findChild<LLCheckBoxCtrl>("show_water_plane"); llassert(mShowWaterPlaneCheckBox != NULL); - mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWaterPlaneToggle, this)); + mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowWaterPlaneToggle, this)); mRegionOverlayDisplayRadioGroup = findChild<LLRadioGroup>("region_overlay_display"); llassert(mRegionOverlayDisplayRadioGroup != NULL); - mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch, this)); + mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch, this)); mPathSelectionRadioGroup = findChild<LLRadioGroup>("path_selection"); llassert(mPathSelectionRadioGroup != NULL); - mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onPathSelectionSwitch, this)); + mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onPathSelectionSwitch, this)); mCharacterWidthSlider = findChild<LLSliderCtrl>("character_width"); llassert(mCharacterWidthSlider != NULL); - mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterWidthSet, this)); + mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterWidthSet, this)); mCharacterTypeRadioGroup = findChild<LLRadioGroup>("character_type"); llassert(mCharacterTypeRadioGroup != NULL); - mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterTypeSwitch, this)); + mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterTypeSwitch, this)); mPathfindingStatus = findChild<LLTextBase>("pathfinding_status"); llassert(mPathfindingStatus != NULL); mTerrainMaterialA = findChild<LLLineEditor>("terrain_material_a"); llassert(mTerrainMaterialA != NULL); - mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialASet, this)); + mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialASet, this)); mTerrainMaterialA->setPrevalidate(LLTextValidate::validateFloat); mTerrainMaterialB = findChild<LLLineEditor>("terrain_material_b"); llassert(mTerrainMaterialB != NULL); - mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialBSet, this)); + mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialBSet, this)); mTerrainMaterialB->setPrevalidate(LLTextValidate::validateFloat); mTerrainMaterialC = findChild<LLLineEditor>("terrain_material_c"); llassert(mTerrainMaterialC != NULL); - mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialCSet, this)); + mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialCSet, this)); mTerrainMaterialC->setPrevalidate(LLTextValidate::validateFloat); mTerrainMaterialD = findChild<LLLineEditor>("terrain_material_d"); llassert(mTerrainMaterialD != NULL); - mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialDSet, this)); + mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialDSet, this)); mTerrainMaterialD->setPrevalidate(LLTextValidate::validateFloat); return LLFloater::postBuild(); } -LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::getRegionOverlayDisplay() const +LLFloaterPathfindingSetup::ERegionOverlayDisplay LLFloaterPathfindingSetup::getRegionOverlayDisplay() const { ERegionOverlayDisplay regionOverlayDisplay; switch (mRegionOverlayDisplayRadioGroup->getValue().asInteger()) @@ -144,7 +144,7 @@ LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole:: return regionOverlayDisplay; } -void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay) +void LLFloaterPathfindingSetup::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay) { LLSD radioGroupValue; @@ -165,7 +165,7 @@ void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay mRegionOverlayDisplayRadioGroup->setValue(radioGroupValue); } -LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::getPathSelectionState() const +LLFloaterPathfindingSetup::EPathSelectionState LLFloaterPathfindingSetup::getPathSelectionState() const { EPathSelectionState pathSelectionState; @@ -185,7 +185,7 @@ LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::ge return pathSelectionState; } -void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPathSelectionState) +void LLFloaterPathfindingSetup::setPathSelectionState(EPathSelectionState pPathSelectionState) { LLSD radioGroupValue; @@ -205,17 +205,17 @@ void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPat mPathSelectionRadioGroup->setValue(radioGroupValue); } -F32 LLFloaterPathfindingConsole::getCharacterWidth() const +F32 LLFloaterPathfindingSetup::getCharacterWidth() const { return mCharacterWidthSlider->getValueF32(); } -void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth) +void LLFloaterPathfindingSetup::setCharacterWidth(F32 pCharacterWidth) { mCharacterWidthSlider->setValue(LLSD(pCharacterWidth)); } -LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const +LLFloaterPathfindingSetup::ECharacterType LLFloaterPathfindingSetup::getCharacterType() const { ECharacterType characterType; @@ -242,7 +242,7 @@ LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getChar return characterType; } -void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType) +void LLFloaterPathfindingSetup::setCharacterType(ECharacterType pCharacterType) { LLSD radioGroupValue; @@ -269,47 +269,47 @@ void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType mCharacterTypeRadioGroup->setValue(radioGroupValue); } -F32 LLFloaterPathfindingConsole::getTerrainMaterialA() const +F32 LLFloaterPathfindingSetup::getTerrainMaterialA() const { return mTerrainMaterialA->getValue().asReal(); } -void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 pTerrainMaterial) +void LLFloaterPathfindingSetup::setTerrainMaterialA(F32 pTerrainMaterial) { mTerrainMaterialA->setValue(LLSD(pTerrainMaterial)); } -F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const +F32 LLFloaterPathfindingSetup::getTerrainMaterialB() const { return mTerrainMaterialB->getValue().asReal(); } -void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 pTerrainMaterial) +void LLFloaterPathfindingSetup::setTerrainMaterialB(F32 pTerrainMaterial) { mTerrainMaterialB->setValue(LLSD(pTerrainMaterial)); } -F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const +F32 LLFloaterPathfindingSetup::getTerrainMaterialC() const { return mTerrainMaterialC->getValue().asReal(); } -void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 pTerrainMaterial) +void LLFloaterPathfindingSetup::setTerrainMaterialC(F32 pTerrainMaterial) { mTerrainMaterialC->setValue(LLSD(pTerrainMaterial)); } -F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const +F32 LLFloaterPathfindingSetup::getTerrainMaterialD() const { return mTerrainMaterialD->getValue().asReal(); } -void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 pTerrainMaterial) +void LLFloaterPathfindingSetup::setTerrainMaterialD(F32 pTerrainMaterial) { mTerrainMaterialD->setValue(LLSD(pTerrainMaterial)); } -void LLFloaterPathfindingConsole::setHasNavMeshReceived() +void LLFloaterPathfindingSetup::setHasNavMeshReceived() { std::string str = getString("navmesh_fetch_complete_available"); mPathfindingStatus->setText((LLStringExplicit)str); @@ -321,13 +321,13 @@ void LLFloaterPathfindingConsole::setHasNavMeshReceived() } } -void LLFloaterPathfindingConsole::setHasNoNavMesh() +void LLFloaterPathfindingSetup::setHasNoNavMesh() { std::string str = getString("navmesh_fetch_complete_none"); mPathfindingStatus->setText((LLStringExplicit)str); } -LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed) +LLFloaterPathfindingSetup::LLFloaterPathfindingSetup(const LLSD& pSeed) : LLFloater(pSeed), mShowNavMeshCheckBox(NULL), mShowExcludeVolumesCheckBox(NULL), @@ -352,11 +352,11 @@ LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed) } } -LLFloaterPathfindingConsole::~LLFloaterPathfindingConsole() +LLFloaterPathfindingSetup::~LLFloaterPathfindingSetup() { } -void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey) +void LLFloaterPathfindingSetup::onOpen(const LLSD& pKey) { //make sure we have a pathing system if ( !LLPathingLib::getInstance() ) @@ -424,7 +424,7 @@ void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey) } } -void LLFloaterPathfindingConsole::onShowNavMeshToggle() +void LLFloaterPathfindingSetup::onShowNavMeshToggle() { BOOL checkBoxValue = mShowNavMeshCheckBox->get(); @@ -440,7 +440,7 @@ void LLFloaterPathfindingConsole::onShowNavMeshToggle() } } -void LLFloaterPathfindingConsole::onShowExcludeVolumesToggle() +void LLFloaterPathfindingSetup::onShowExcludeVolumesToggle() { BOOL checkBoxValue = mShowExcludeVolumesCheckBox->get(); @@ -456,7 +456,7 @@ void LLFloaterPathfindingConsole::onShowExcludeVolumesToggle() } } -void LLFloaterPathfindingConsole::onShowPathToggle() +void LLFloaterPathfindingSetup::onShowPathToggle() { BOOL checkBoxValue = mShowPathCheckBox->get(); @@ -472,7 +472,7 @@ void LLFloaterPathfindingConsole::onShowPathToggle() } } -void LLFloaterPathfindingConsole::onShowWaterPlaneToggle() +void LLFloaterPathfindingSetup::onShowWaterPlaneToggle() { BOOL checkBoxValue = mShowWaterPlaneCheckBox->get(); @@ -492,7 +492,7 @@ void LLFloaterPathfindingConsole::onShowWaterPlaneToggle() << (checkBoxValue ? "ON" : "OFF") << llendl; } -void LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch() +void LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch() { LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if (llPathingLibInstance != NULL) @@ -518,7 +518,7 @@ void LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch() } } -void LLFloaterPathfindingConsole::onPathSelectionSwitch() +void LLFloaterPathfindingSetup::onPathSelectionSwitch() { switch (getPathSelectionState()) { @@ -534,12 +534,12 @@ void LLFloaterPathfindingConsole::onPathSelectionSwitch() } } -void LLFloaterPathfindingConsole::onCharacterWidthSet() +void LLFloaterPathfindingSetup::onCharacterWidthSet() { generatePath(); } -void LLFloaterPathfindingConsole::onCharacterTypeSwitch() +void LLFloaterPathfindingSetup::onCharacterTypeSwitch() { switch (getCharacterType()) { @@ -570,43 +570,43 @@ void LLFloaterPathfindingConsole::onCharacterTypeSwitch() } -void LLFloaterPathfindingConsole::onViewEditLinksetClicked() +void LLFloaterPathfindingSetup::onViewEditLinksetClicked() { LLFloaterPathfindingLinksets::openLinksetsEditor(); } -void LLFloaterPathfindingConsole::onRebuildNavMeshClicked() +void LLFloaterPathfindingSetup::onRebuildNavMeshClicked() { llwarns << "functionality has not yet been implemented to handle rebuilding of the navmesh" << llendl; } -void LLFloaterPathfindingConsole::onRefreshNavMeshClicked() +void LLFloaterPathfindingSetup::onRefreshNavMeshClicked() { llwarns << "functionality has not yet been implemented to handle refreshing of the navmesh" << llendl; } -void LLFloaterPathfindingConsole::onTerrainMaterialASet() +void LLFloaterPathfindingSetup::onTerrainMaterialASet() { F32 terrainMaterial = getTerrainMaterialA(); llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialA->getName() << "' to value (" << terrainMaterial << ")" << llendl; } -void LLFloaterPathfindingConsole::onTerrainMaterialBSet() +void LLFloaterPathfindingSetup::onTerrainMaterialBSet() { F32 terrainMaterial = getTerrainMaterialB(); llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialB->getName() << "' to value (" << terrainMaterial << ")" << llendl; } -void LLFloaterPathfindingConsole::onTerrainMaterialCSet() +void LLFloaterPathfindingSetup::onTerrainMaterialCSet() { F32 terrainMaterial = getTerrainMaterialC(); llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialC->getName() << "' to value (" << terrainMaterial << ")" << llendl; } -void LLFloaterPathfindingConsole::onTerrainMaterialDSet() +void LLFloaterPathfindingSetup::onTerrainMaterialDSet() { F32 terrainMaterial = getTerrainMaterialD(); llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialD->getName() @@ -614,7 +614,7 @@ void LLFloaterPathfindingConsole::onTerrainMaterialDSet() } -void LLFloaterPathfindingConsole::providePathingData( const LLVector3& point1, const LLVector3& point2 ) +void LLFloaterPathfindingSetup::providePathingData( const LLVector3& point1, const LLVector3& point2 ) { switch (getPathSelectionState()) { @@ -644,7 +644,7 @@ void LLFloaterPathfindingConsole::providePathingData( const LLVector3& point1, c generatePath(); } -void LLFloaterPathfindingConsole::generatePath() +void LLFloaterPathfindingSetup::generatePath() { if (mHasStartPoint && mHasEndPoint) { |