diff options
| author | Todd Stinson <stinson@lindenlab.com> | 2012-02-01 18:04:11 -0800 | 
|---|---|---|
| committer | Todd Stinson <stinson@lindenlab.com> | 2012-02-01 18:04:11 -0800 | 
| commit | 1156cfc490a543eb88c4077fb9a0ecffee80f3f5 (patch) | |
| tree | 82bb0f5879de450e81085f826cd64cfb20f39099 /indra | |
| parent | 125bdb31b05d2d8791f8ec5c3c5000c4d7a54060 (diff) | |
Renaming the LLPathfindingConsole class to be LLPathfindingSetup.
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/llfloaterpathfindingsetup.cpp | 112 | ||||
| -rw-r--r-- | indra/newview/llfloaterpathfindingsetup.h | 12 | ||||
| -rw-r--r-- | indra/newview/llnavmeshstation.h | 14 | ||||
| -rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/llviewerwindow.cpp | 2 | 
5 files changed, 71 insertions, 71 deletions
| diff --git a/indra/newview/llfloaterpathfindingsetup.cpp b/indra/newview/llfloaterpathfindingsetup.cpp index 2fb5129a91..f5df1fe0de 100644 --- a/indra/newview/llfloaterpathfindingsetup.cpp +++ b/indra/newview/llfloaterpathfindingsetup.cpp @@ -1,5 +1,5 @@  /**  -* @file llfloaterpathfindingconsole.cpp +* @file llfloaterpathfindingsetup.cpp  * @author William Todd Stinson  * @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings.  * @@ -57,74 +57,74 @@  const int CURRENT_REGION = 99;  const int MAX_OBSERVERS = 10;  //--------------------------------------------------------------------------- -// LLFloaterPathfindingConsole +// LLFloaterPathfindingSetup  //--------------------------------------------------------------------------- -BOOL LLFloaterPathfindingConsole::postBuild() +BOOL LLFloaterPathfindingSetup::postBuild()  { -	childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this)); -	childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRebuildNavMeshClicked, this)); -	childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRefreshNavMeshClicked, this)); +	childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingSetup::onViewEditLinksetClicked, this)); +	childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRebuildNavMeshClicked, this)); +	childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingSetup::onRefreshNavMeshClicked, this));  	mShowNavMeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh_overlay");  	llassert(mShowNavMeshCheckBox != NULL); -	mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowNavMeshToggle, this)); +	mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowNavMeshToggle, this));  	mShowExcludeVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_exclusion_volumes");  	llassert(mShowExcludeVolumesCheckBox != NULL); -	mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowExcludeVolumesToggle, this)); +	mShowExcludeVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowExcludeVolumesToggle, this));  	mShowPathCheckBox = findChild<LLCheckBoxCtrl>("show_path");  	llassert(mShowPathCheckBox != NULL); -	mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowPathToggle, this)); +	mShowPathCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowPathToggle, this));  	mShowWaterPlaneCheckBox = findChild<LLCheckBoxCtrl>("show_water_plane");  	llassert(mShowWaterPlaneCheckBox != NULL); -	mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWaterPlaneToggle, this)); +	mShowWaterPlaneCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onShowWaterPlaneToggle, this));  	mRegionOverlayDisplayRadioGroup = findChild<LLRadioGroup>("region_overlay_display");  	llassert(mRegionOverlayDisplayRadioGroup != NULL); -	mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch, this)); +	mRegionOverlayDisplayRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch, this));  	mPathSelectionRadioGroup = findChild<LLRadioGroup>("path_selection");  	llassert(mPathSelectionRadioGroup  != NULL); -	mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onPathSelectionSwitch, this)); +	mPathSelectionRadioGroup ->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onPathSelectionSwitch, this));  	mCharacterWidthSlider = findChild<LLSliderCtrl>("character_width");  	llassert(mCharacterWidthSlider != NULL); -	mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterWidthSet, this)); +	mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterWidthSet, this));  	mCharacterTypeRadioGroup = findChild<LLRadioGroup>("character_type");  	llassert(mCharacterTypeRadioGroup  != NULL); -	mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterTypeSwitch, this)); +	mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onCharacterTypeSwitch, this));  	mPathfindingStatus = findChild<LLTextBase>("pathfinding_status");  	llassert(mPathfindingStatus != NULL);  	mTerrainMaterialA = findChild<LLLineEditor>("terrain_material_a");  	llassert(mTerrainMaterialA != NULL); -	mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialASet, this)); +	mTerrainMaterialA->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialASet, this));  	mTerrainMaterialA->setPrevalidate(LLTextValidate::validateFloat);  	mTerrainMaterialB = findChild<LLLineEditor>("terrain_material_b");  	llassert(mTerrainMaterialB != NULL); -	mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialBSet, this)); +	mTerrainMaterialB->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialBSet, this));  	mTerrainMaterialB->setPrevalidate(LLTextValidate::validateFloat);  	mTerrainMaterialC = findChild<LLLineEditor>("terrain_material_c");  	llassert(mTerrainMaterialC != NULL); -	mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialCSet, this)); +	mTerrainMaterialC->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialCSet, this));  	mTerrainMaterialC->setPrevalidate(LLTextValidate::validateFloat);  	mTerrainMaterialD = findChild<LLLineEditor>("terrain_material_d");  	llassert(mTerrainMaterialD != NULL); -	mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onTerrainMaterialDSet, this)); +	mTerrainMaterialD->setCommitCallback(boost::bind(&LLFloaterPathfindingSetup::onTerrainMaterialDSet, this));  	mTerrainMaterialD->setPrevalidate(LLTextValidate::validateFloat);  	return LLFloater::postBuild();  } -LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::getRegionOverlayDisplay() const +LLFloaterPathfindingSetup::ERegionOverlayDisplay LLFloaterPathfindingSetup::getRegionOverlayDisplay() const  {  	ERegionOverlayDisplay regionOverlayDisplay;  	switch (mRegionOverlayDisplayRadioGroup->getValue().asInteger()) @@ -144,7 +144,7 @@ LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::  	return regionOverlayDisplay;  } -void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay) +void LLFloaterPathfindingSetup::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay)  {  	LLSD radioGroupValue; @@ -165,7 +165,7 @@ void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay  	mRegionOverlayDisplayRadioGroup->setValue(radioGroupValue);  } -LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::getPathSelectionState() const +LLFloaterPathfindingSetup::EPathSelectionState LLFloaterPathfindingSetup::getPathSelectionState() const  {  	EPathSelectionState pathSelectionState; @@ -185,7 +185,7 @@ LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::ge  	return pathSelectionState;  } -void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPathSelectionState) +void LLFloaterPathfindingSetup::setPathSelectionState(EPathSelectionState pPathSelectionState)  {  	LLSD radioGroupValue; @@ -205,17 +205,17 @@ void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPat  	mPathSelectionRadioGroup->setValue(radioGroupValue);  } -F32 LLFloaterPathfindingConsole::getCharacterWidth() const +F32 LLFloaterPathfindingSetup::getCharacterWidth() const  {  	return mCharacterWidthSlider->getValueF32();  } -void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth) +void LLFloaterPathfindingSetup::setCharacterWidth(F32 pCharacterWidth)  {  	mCharacterWidthSlider->setValue(LLSD(pCharacterWidth));  } -LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const +LLFloaterPathfindingSetup::ECharacterType LLFloaterPathfindingSetup::getCharacterType() const  {  	ECharacterType characterType; @@ -242,7 +242,7 @@ LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getChar  	return characterType;  } -void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType) +void LLFloaterPathfindingSetup::setCharacterType(ECharacterType pCharacterType)  {  	LLSD radioGroupValue; @@ -269,47 +269,47 @@ void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType  	mCharacterTypeRadioGroup->setValue(radioGroupValue);  } -F32 LLFloaterPathfindingConsole::getTerrainMaterialA() const +F32 LLFloaterPathfindingSetup::getTerrainMaterialA() const  {  	return mTerrainMaterialA->getValue().asReal();  } -void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 pTerrainMaterial) +void LLFloaterPathfindingSetup::setTerrainMaterialA(F32 pTerrainMaterial)  {  	mTerrainMaterialA->setValue(LLSD(pTerrainMaterial));  } -F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const +F32 LLFloaterPathfindingSetup::getTerrainMaterialB() const  {  	return mTerrainMaterialB->getValue().asReal();  } -void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 pTerrainMaterial) +void LLFloaterPathfindingSetup::setTerrainMaterialB(F32 pTerrainMaterial)  {  	mTerrainMaterialB->setValue(LLSD(pTerrainMaterial));  } -F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const +F32 LLFloaterPathfindingSetup::getTerrainMaterialC() const  {  	return mTerrainMaterialC->getValue().asReal();  } -void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 pTerrainMaterial) +void LLFloaterPathfindingSetup::setTerrainMaterialC(F32 pTerrainMaterial)  {  	mTerrainMaterialC->setValue(LLSD(pTerrainMaterial));  } -F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const +F32 LLFloaterPathfindingSetup::getTerrainMaterialD() const  {  	return mTerrainMaterialD->getValue().asReal();  } -void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 pTerrainMaterial) +void LLFloaterPathfindingSetup::setTerrainMaterialD(F32 pTerrainMaterial)  {  	mTerrainMaterialD->setValue(LLSD(pTerrainMaterial));  } -void LLFloaterPathfindingConsole::setHasNavMeshReceived() +void LLFloaterPathfindingSetup::setHasNavMeshReceived()  {  	std::string str = getString("navmesh_fetch_complete_available");  	mPathfindingStatus->setText((LLStringExplicit)str); @@ -321,13 +321,13 @@ void LLFloaterPathfindingConsole::setHasNavMeshReceived()  	}  } -void LLFloaterPathfindingConsole::setHasNoNavMesh() +void LLFloaterPathfindingSetup::setHasNoNavMesh()  {  	std::string str = getString("navmesh_fetch_complete_none");  	mPathfindingStatus->setText((LLStringExplicit)str);  } -LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed) +LLFloaterPathfindingSetup::LLFloaterPathfindingSetup(const LLSD& pSeed)  	: LLFloater(pSeed),  	mShowNavMeshCheckBox(NULL),  	mShowExcludeVolumesCheckBox(NULL), @@ -352,11 +352,11 @@ LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)  	}  } -LLFloaterPathfindingConsole::~LLFloaterPathfindingConsole() +LLFloaterPathfindingSetup::~LLFloaterPathfindingSetup()  {  } -void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey) +void LLFloaterPathfindingSetup::onOpen(const LLSD& pKey)  {  	//make sure we have a pathing system  	if ( !LLPathingLib::getInstance() ) @@ -424,7 +424,7 @@ void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey)  	}		  } -void LLFloaterPathfindingConsole::onShowNavMeshToggle() +void LLFloaterPathfindingSetup::onShowNavMeshToggle()  {  	BOOL checkBoxValue = mShowNavMeshCheckBox->get(); @@ -440,7 +440,7 @@ void LLFloaterPathfindingConsole::onShowNavMeshToggle()  	}  } -void LLFloaterPathfindingConsole::onShowExcludeVolumesToggle() +void LLFloaterPathfindingSetup::onShowExcludeVolumesToggle()  {  	BOOL checkBoxValue = mShowExcludeVolumesCheckBox->get(); @@ -456,7 +456,7 @@ void LLFloaterPathfindingConsole::onShowExcludeVolumesToggle()  	}  } -void LLFloaterPathfindingConsole::onShowPathToggle() +void LLFloaterPathfindingSetup::onShowPathToggle()  {  	BOOL checkBoxValue = mShowPathCheckBox->get(); @@ -472,7 +472,7 @@ void LLFloaterPathfindingConsole::onShowPathToggle()  	}  } -void LLFloaterPathfindingConsole::onShowWaterPlaneToggle() +void LLFloaterPathfindingSetup::onShowWaterPlaneToggle()  {  	BOOL checkBoxValue = mShowWaterPlaneCheckBox->get(); @@ -492,7 +492,7 @@ void LLFloaterPathfindingConsole::onShowWaterPlaneToggle()  		<< (checkBoxValue ? "ON" : "OFF") << llendl;  } -void LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch() +void LLFloaterPathfindingSetup::onRegionOverlayDisplaySwitch()  {  	LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();  	if (llPathingLibInstance != NULL) @@ -518,7 +518,7 @@ void LLFloaterPathfindingConsole::onRegionOverlayDisplaySwitch()  	}  } -void LLFloaterPathfindingConsole::onPathSelectionSwitch() +void LLFloaterPathfindingSetup::onPathSelectionSwitch()  {  	switch (getPathSelectionState())  	{ @@ -534,12 +534,12 @@ void LLFloaterPathfindingConsole::onPathSelectionSwitch()  	}  } -void LLFloaterPathfindingConsole::onCharacterWidthSet() +void LLFloaterPathfindingSetup::onCharacterWidthSet()  {  	generatePath();  } -void LLFloaterPathfindingConsole::onCharacterTypeSwitch() +void LLFloaterPathfindingSetup::onCharacterTypeSwitch()  {  	switch (getCharacterType())  	{ @@ -570,43 +570,43 @@ void LLFloaterPathfindingConsole::onCharacterTypeSwitch()  } -void LLFloaterPathfindingConsole::onViewEditLinksetClicked() +void LLFloaterPathfindingSetup::onViewEditLinksetClicked()  {  	LLFloaterPathfindingLinksets::openLinksetsEditor();  } -void LLFloaterPathfindingConsole::onRebuildNavMeshClicked() +void LLFloaterPathfindingSetup::onRebuildNavMeshClicked()  {  	llwarns << "functionality has not yet been implemented to handle rebuilding of the navmesh" << llendl;  } -void LLFloaterPathfindingConsole::onRefreshNavMeshClicked() +void LLFloaterPathfindingSetup::onRefreshNavMeshClicked()  {  	llwarns << "functionality has not yet been implemented to handle refreshing of the navmesh" << llendl;  } -void LLFloaterPathfindingConsole::onTerrainMaterialASet() +void LLFloaterPathfindingSetup::onTerrainMaterialASet()  {  	F32 terrainMaterial = getTerrainMaterialA();  	llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialA->getName()  		<< "' to value (" << terrainMaterial << ")" << llendl;  } -void LLFloaterPathfindingConsole::onTerrainMaterialBSet() +void LLFloaterPathfindingSetup::onTerrainMaterialBSet()  {  	F32 terrainMaterial = getTerrainMaterialB();  	llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialB->getName()  		<< "' to value (" << terrainMaterial << ")" << llendl;  } -void LLFloaterPathfindingConsole::onTerrainMaterialCSet() +void LLFloaterPathfindingSetup::onTerrainMaterialCSet()  {  	F32 terrainMaterial = getTerrainMaterialC();  	llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialC->getName()  		<< "' to value (" << terrainMaterial << ")" << llendl;  } -void LLFloaterPathfindingConsole::onTerrainMaterialDSet() +void LLFloaterPathfindingSetup::onTerrainMaterialDSet()  {  	F32 terrainMaterial = getTerrainMaterialD();  	llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialD->getName() @@ -614,7 +614,7 @@ void LLFloaterPathfindingConsole::onTerrainMaterialDSet()  } -void LLFloaterPathfindingConsole::providePathingData( const LLVector3& point1, const LLVector3& point2 ) +void LLFloaterPathfindingSetup::providePathingData( const LLVector3& point1, const LLVector3& point2 )  {  	switch (getPathSelectionState())  	{ @@ -644,7 +644,7 @@ void LLFloaterPathfindingConsole::providePathingData( const LLVector3& point1, c  	generatePath();  } -void LLFloaterPathfindingConsole::generatePath() +void LLFloaterPathfindingSetup::generatePath()  {  	if (mHasStartPoint && mHasEndPoint)  	{ diff --git a/indra/newview/llfloaterpathfindingsetup.h b/indra/newview/llfloaterpathfindingsetup.h index bcacdc3dcb..edb7072b28 100644 --- a/indra/newview/llfloaterpathfindingsetup.h +++ b/indra/newview/llfloaterpathfindingsetup.h @@ -25,8 +25,8 @@   * $/LicenseInfo$   */ -#ifndef LL_LLFLOATERPATHFINDINGCONSOLE_H -#define LL_LLFLOATERPATHFINDINGCONSOLE_H +#ifndef LL_LLFLOATERPATHFINDINGSETUP_H +#define LL_LLFLOATERPATHFINDINGSETUP_H  #include "llfloater.h"  #include "llnavmeshstation.h" @@ -39,7 +39,7 @@ class LLLineEditor;  class LLTextBase;  class LLCheckBoxCtrl; -class LLFloaterPathfindingConsole +class LLFloaterPathfindingSetup  :	public LLFloater  {  	friend class LLFloaterReg; @@ -102,8 +102,8 @@ protected:  private:  	// Does its own instance management, so clients not allowed  	// to allocate or destroy. -	LLFloaterPathfindingConsole(const LLSD& pSeed); -	virtual ~LLFloaterPathfindingConsole(); +	LLFloaterPathfindingSetup(const LLSD& pSeed); +	virtual ~LLFloaterPathfindingSetup();  	virtual void onOpen(const LLSD& pKey); @@ -148,4 +148,4 @@ private:  	bool mHasEndPoint;  }; -#endif // LL_LLFLOATERPATHFINDINGCONSOLE_H +#endif // LL_LLFLOATERPATHFINDINGSETUP_H diff --git a/indra/newview/llnavmeshstation.h b/indra/newview/llnavmeshstation.h index 72bf725688..0aa714dac8 100644 --- a/indra/newview/llnavmeshstation.h +++ b/indra/newview/llnavmeshstation.h @@ -31,7 +31,7 @@  #include "llhandle.h"  //===============================================================================  class LLCurlRequest; -class LLFloaterPathfindingConsole; +class LLFloaterPathfindingSetup;  //===============================================================================  class LLNavMeshObserver  { @@ -44,12 +44,12 @@ public:  	virtual ~LLNavMeshObserver() {}  	//Accessor for the observers handle  	const LLHandle<LLNavMeshObserver>& getObserverHandle() const { return mObserverHandle; } -	LLFloaterPathfindingConsole *getPathfindingConsole() {return mPathfindingConsole;} -	void                        setPathfindingConsole(LLFloaterPathfindingConsole *pPathfindingConsole) {mPathfindingConsole = pPathfindingConsole;} +	LLFloaterPathfindingSetup *getPathfindingConsole() {return mPathfindingConsole;} +	void                        setPathfindingConsole(LLFloaterPathfindingSetup *pPathfindingConsole) {mPathfindingConsole = pPathfindingConsole;}  protected:  	LLRootHandle<LLNavMeshObserver> mObserverHandle;	 -	LLFloaterPathfindingConsole     *mPathfindingConsole; +	LLFloaterPathfindingSetup     *mPathfindingConsole;  };  //===============================================================================  class LLNavMeshDownloadObserver @@ -61,12 +61,12 @@ public:  	virtual ~LLNavMeshDownloadObserver() {}  	//Accessor for the observers handle  	const LLHandle<LLNavMeshDownloadObserver>& getObserverHandle() const { return mObserverHandle; } -	LLFloaterPathfindingConsole *getPathfindingConsole() {return mPathfindingConsole;} -	void                        setPathfindingConsole(LLFloaterPathfindingConsole *pPathfindingConsole) {mPathfindingConsole = pPathfindingConsole;} +	LLFloaterPathfindingSetup *getPathfindingConsole() {return mPathfindingConsole;} +	void                        setPathfindingConsole(LLFloaterPathfindingSetup *pPathfindingConsole) {mPathfindingConsole = pPathfindingConsole;}  protected:  	LLRootHandle<LLNavMeshDownloadObserver> mObserverHandle;	 -	LLFloaterPathfindingConsole *mPathfindingConsole; +	LLFloaterPathfindingSetup *mPathfindingConsole;  };  //===============================================================================  class LLNavMeshStation : public LLSingleton<LLNavMeshStation> diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index f28e79f6ad..ba27f3cfc0 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -245,7 +245,7 @@ void LLViewerFloaterReg::registerFloaters()  	LLFloaterReg::add("outgoing_call", "floater_outgoing_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLOutgoingCallDialog>);  	LLFloaterPayUtil::registerFloater(); -	LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingConsole>); +	LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingSetup>);  	LLFloaterReg::add("pathfinding_linksets", "floater_pathfinding_linksets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingLinksets>);  	LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);  	LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 87d0ebcde2..a513dcc65e 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -964,7 +964,7 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window,  LLCoordGL pos, MASK  		MASK currentKeyMask = gKeyboard->currentMask(TRUE);  		if ( !(currentKeyMask & MASK_ALT) )  		{ -			LLFloaterPathfindingConsole* pFloater = LLFloaterReg::getTypedInstance<LLFloaterPathfindingConsole>("pathfinding_console"); +			LLFloaterPathfindingSetup* pFloater = LLFloaterReg::getTypedInstance<LLFloaterPathfindingSetup>("pathfinding_console");  			if ( pFloater )  			{  				//The floater takes care of determining what stage - essentially where the data goes into the pathing packet(start or end) | 
