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authorGraham Linden <graham@lindenlab.com>2019-07-22 15:44:35 -0700
committerGraham Linden <graham@lindenlab.com>2019-07-22 15:44:35 -0700
commitb3466243073c2693be4c32b3586a191c30095d01 (patch)
tree6f990c486b83c203ab67277a4a673cc3971ff84f /indra/newview/lldrawpool.cpp
parentaa4b24beee1d6451370983517d7ac3755429e26f (diff)
SL-10761
Make vograss objects set their face vert/index counts to 0 when setting the number of blades to 0 to disable rendering so we don't allocate space and then skip setting it up with actual index data in getGeometry.
Diffstat (limited to 'indra/newview/lldrawpool.cpp')
-rw-r--r--indra/newview/lldrawpool.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index b110a6a810..2aee7b450a 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -408,7 +408,7 @@ void LLRenderPass::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL t
void LLRenderPass::renderTexture(U32 type, U32 mask, BOOL batch_textures)
{
- pushBatches(type, mask, batch_textures);
+ pushBatches(type, mask, true, batch_textures);
}
void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)