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authorXiaohong Bao <bao@lindenlab.com>2014-02-12 20:50:32 -0700
committerXiaohong Bao <bao@lindenlab.com>2014-02-12 20:50:32 -0700
commit6661628d5c68855ddffc54a3f2578f93ada84de1 (patch)
tree5bbe2fe69cce144760930e23282ef4a266d73074 /indra/newview/app_settings
parent89d5cef757b4665b3a700dbb39c2e396298dca9c (diff)
add two debug settings: "SceneLoadLowMemoryBound" and "SceneLoadHighMemoryBound"
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-xindra/newview/app_settings/settings.xml22
1 files changed, 22 insertions, 0 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 325cdb3a03..83fc639050 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -10231,6 +10231,28 @@
<key>Value</key>
<real>100.0</real>
</map>
+ <key>SceneLoadHighMemoryBound</key>
+ <map>
+ <key>Comment</key>
+ <string>in MB, when total memory usage above this threshold, minimum invisible objects are kept in memory </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <real>1024</real>
+ </map>
+ <key>SceneLoadLowMemoryBound</key>
+ <map>
+ <key>Comment</key>
+ <string>in MB, when total memory usage above this threshold, start to reduce invisible objects kept in memory </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <real>750</real>
+ </map>
<key>SceneLoadMinRadius</key>
<map>
<key>Comment</key>