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author | Graham Linden <graham@lindenlab.com> | 2013-08-12 17:45:11 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2013-08-12 17:45:11 -0700 |
commit | e586f0325f23363e0223162f4643c7c4c1dfe4a4 (patch) | |
tree | 51733dc707421571346152e928a04f810d24474e /indra/newview/app_settings/shaders | |
parent | a43a762c0ddf3ecac2056b36d0ede1f99e71231e (diff) |
NORSPEC-342 tweak shader to work on mac og glsl
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index f35ff25dcb..d1abebf84c 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -531,7 +531,7 @@ void main() vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); #endif -#if FOR_IMPOSTOR +#ifdef FOR_IMPOSTOR vec4 color; color.rgb = diff.rgb; color.a = diff.a; |