diff options
| author | Dave Parks <davep@lindenlab.com> | 2023-03-07 14:06:01 -0600 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2023-03-07 14:06:01 -0600 | 
| commit | 29b3727b8cc833c664a79a242c9043e6070041e8 (patch) | |
| tree | c1555a0e030740c5299c16a126d8a998ac0429ea /indra/newview/app_settings/shaders | |
| parent | dd17170abb08cb4ec8ebc8c7e5f38d3ad1519538 (diff) | |
SL-19355 Irradiance rebalance.
Diffstat (limited to 'indra/newview/app_settings/shaders')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/windlight/atmosphericsFuncs.glsl | 4 | 
1 files changed, 3 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsFuncs.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsFuncs.glsl index 34ac0c62dc..55e1411be2 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsFuncs.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsFuncs.glsl @@ -169,7 +169,9 @@ void calcAtmosphericVarsLinear(vec3 inPositionEye, vec3 norm, vec3 light_dir, ou      // multiply by 2 to get same colors as when the "scaleSoftClip" implementation was doubling color values      // (allows for mixing of light sources other than sunlight e.g. reflection probes)      sunlit *= 2.0; -    amblit *= 2.0; + +    // squash ambient to approximate whatever weirdness legacy atmospherics were doing +    amblit = ambient_color * 0.5;      amblit *= ambientLighting(norm, light_dir);      amblit = srgb_to_linear(amblit); | 
