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| author | Erik Kundiman <erik@megapahit.org> | 2024-06-11 09:12:53 +0800 | 
|---|---|---|
| committer | Erik Kundiman <erik@megapahit.org> | 2024-06-11 09:12:53 +0800 | 
| commit | dedd91fdcabe5af455bbbb1cb0149aea30b0faf9 (patch) | |
| tree | 246d37024406883c917e0c54ce61306552b1671c /indra/newview/app_settings/shaders/class3/environment | |
| parent | b0e7f040658132d398fd2b29585ed5ae782c1fdd (diff) | |
| parent | 730d94779c0e798ec91b269b530a08f0eebaa13d (diff) | |
Merge tag '7.1.8-release'
source for viewer 7.1.8.9375512768
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment')
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl | 2 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/environment/waterF.glsl | 3 | 
2 files changed, 5 insertions, 0 deletions
| diff --git a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl index 3bf606a252..728d70ebb2 100644 --- a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl @@ -55,9 +55,11 @@ in vec4 view;  in vec3 vary_position;  vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color); +void mirrorClip(vec3 position);  void main()  { +    mirrorClip(vary_position);      vec4 color;      //get detail normals diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl index 9b06975bfb..03da5b020f 100644 --- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl @@ -35,6 +35,8 @@ vec3 scaleSoftClipFragLinear(vec3 l);  void calcAtmosphericVarsLinear(vec3 inPositionEye, vec3 norm, vec3 light_dir, out vec3 sunlit, out vec3 amblit, out vec3 atten, out vec3 additive);  vec4 applyWaterFogViewLinear(vec3 pos, vec4 color); +void mirrorClip(vec3 pos); +  // PBR interface  vec2 BRDF(float NoV, float roughness); @@ -129,6 +131,7 @@ vec3 getPositionWithNDC(vec3 ndc);  void main()  { +    mirrorClip(vary_position);      vN = vary_normal;      vT = vary_tangent;      vB = cross(vN, vT); | 
