diff options
| author | Nat Goodspeed <nat@lindenlab.com> | 2024-06-10 17:24:19 -0400 |
|---|---|---|
| committer | Nat Goodspeed <nat@lindenlab.com> | 2024-06-10 17:24:19 -0400 |
| commit | 730d94779c0e798ec91b269b530a08f0eebaa13d (patch) | |
| tree | d4821d194caef6e71f3e31b578fde635a38bdb3b /indra/newview/app_settings/shaders/class3/environment | |
| parent | d317454c82e016a02c8a708a0118f3ff29aa8e82 (diff) | |
| parent | 9f97ff7286aceef5be4e7589ca4af911edf30f12 (diff) | |
Merge release/materials_featurette to main on promotion of secondlife/viewer #648: Release/materials featurette
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment')
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl | 2 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/environment/waterF.glsl | 3 |
2 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl index 3bf606a252..728d70ebb2 100644 --- a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl @@ -55,9 +55,11 @@ in vec4 view; in vec3 vary_position; vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color); +void mirrorClip(vec3 position); void main() { + mirrorClip(vary_position); vec4 color; //get detail normals diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl index 88c38c46a2..a5592188a9 100644 --- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl @@ -35,6 +35,8 @@ vec3 scaleSoftClipFragLinear(vec3 l); void calcAtmosphericVarsLinear(vec3 inPositionEye, vec3 norm, vec3 light_dir, out vec3 sunlit, out vec3 amblit, out vec3 atten, out vec3 additive); vec4 applyWaterFogViewLinear(vec3 pos, vec4 color); +void mirrorClip(vec3 pos); + // PBR interface vec2 BRDF(float NoV, float roughness); @@ -129,6 +131,7 @@ vec3 getPositionWithNDC(vec3 ndc); void main() { + mirrorClip(vary_position); vN = vary_normal; vT = vary_tangent; vB = cross(vN, vT); |
