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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-01-08 23:15:00 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-01-08 23:15:00 +0200
commitfe796dac711c7ecdc7d6d17e0b692abf468b754a (patch)
tree32750c8e5be3b21c2c8d6bf3cbc43eb012dba72a /indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
parent1cc91fac587ae0edf86d2dec42e2846e57bfafd0 (diff)
parent77395eddc911e0801e50fd693f7bbaee8046aa95 (diff)
Merge branch 'main' into DRTVWR-588-maint-W
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
index e99ad5b474..223e55eb69 100644
--- a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
@@ -30,7 +30,6 @@ uniform sampler2D bumpMap;
#ifdef TRANSPARENT_WATER
uniform sampler2D screenTex;
-uniform sampler2D screenDepth;
#endif
uniform vec4 fogCol;
@@ -55,7 +54,7 @@ in vec4 littleWave;
in vec4 view;
in vec3 vary_position;
-vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color, vec3 sunlit);
+vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color);
void main()
{
@@ -77,5 +76,7 @@ void main()
vec4 fb = vec4(waterFogColorLinear, 0.0);
#endif
- frag_color = max(applyWaterFogViewLinearNoClip(vary_position, fb, vec3(1)), vec4(0));
+ fb = applyWaterFogViewLinearNoClip(vary_position, fb);
+
+ frag_color = max(fb, vec4(0));
}