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authorDave Parks <davep@lindenlab.com>2023-02-07 11:40:56 -0600
committerDave Parks <davep@lindenlab.com>2023-02-07 11:40:56 -0600
commitb52699091da791a1349daf66d405f27ca2568ea9 (patch)
treec8c140c4691f3f4d53274bbaf7d8a734dec2d330 /indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
parentc8fb3ad4de0575a0538b9532e819319f655613d1 (diff)
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (optimization). Incidental decruft.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
index a5e0adf8fa..83454631d4 100644
--- a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
@@ -55,7 +55,7 @@ VARYING vec4 littleWave;
VARYING vec4 view;
in vec3 vary_position;
-vec4 applyWaterFogViewLinear(vec3 pos, vec4 color);
+vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color, vec3 sunlit);
void main()
{
@@ -77,5 +77,5 @@ void main()
vec4 fb = vec4(waterFogColorLinear, 0.0);
#endif
- frag_color = applyWaterFogViewLinear(vary_position, fb);
+ frag_color = applyWaterFogViewLinearNoClip(vary_position, fb, vec3(1));
}