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authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-02-09 09:47:19 -0800
committerGitHub <noreply@github.com>2024-02-09 09:47:19 -0800
commit846337483c0d3cce0607efe2ff17ed04dc90801f (patch)
tree9adb6550e3d81de000f31791ea3e302cc23a4d7a /indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
parent23d44cb6653ee4ca46ec0e33f19b393b58f5332f (diff)
parentd6048bfcb2442ca7ec278864b9827d74873efa3a (diff)
Merge branch 'release/materials_featurette' into release/gltf-maint2
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
index 223e55eb69..ef086fc3be 100644
--- a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl
@@ -55,9 +55,11 @@ in vec4 view;
in vec3 vary_position;
vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color);
+void mirrorClip(vec3 position);
void main()
{
+ mirrorClip(vary_position);
vec4 color;
//get detail normals