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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-01-08 23:49:38 +0200 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-01-08 23:49:38 +0200 |
commit | 7d4de08fa9c43f6e21267cb861cbac8a9280e5ec (patch) | |
tree | 6187d0f264efa1122a76245db6a1def6f1ca13c4 /indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl | |
parent | a1c36a3218a7fe6eb7b646e64c6bf9bc29b24886 (diff) | |
parent | 77395eddc911e0801e50fd693f7bbaee8046aa95 (diff) |
Merge branch 'main' into DRTVWR-489
# Conflicts:
# indra/newview/llmaterialeditor.cpp
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl index e99ad5b474..223e55eb69 100644 --- a/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/underWaterF.glsl @@ -30,7 +30,6 @@ uniform sampler2D bumpMap; #ifdef TRANSPARENT_WATER uniform sampler2D screenTex; -uniform sampler2D screenDepth; #endif uniform vec4 fogCol; @@ -55,7 +54,7 @@ in vec4 littleWave; in vec4 view; in vec3 vary_position; -vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color, vec3 sunlit); +vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color); void main() { @@ -77,5 +76,7 @@ void main() vec4 fb = vec4(waterFogColorLinear, 0.0); #endif - frag_color = max(applyWaterFogViewLinearNoClip(vary_position, fb, vec3(1)), vec4(0)); + fb = applyWaterFogViewLinearNoClip(vary_position, fb); + + frag_color = max(fb, vec4(0)); } |