diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-04-15 10:14:27 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-04-15 10:14:27 -0400 |
commit | d19d44cc727b4c360ff8618c4c9375f4f10cec71 (patch) | |
tree | 46ce4ffb1a10c1203a0189918ddc536cf5a9a958 /indra/newview/app_settings/shaders/class3/deferred | |
parent | 42dc4501b5c66ddeb9d1fa16ee424e2de988028b (diff) | |
parent | cf2b4dbfb280986cf859b12fd55158d7b9e0ac3d (diff) |
Merge pull request #3911 from secondlife/main
Merge 2025.03 release into develop.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index aac75a0739..948387a6ed 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -104,6 +104,7 @@ vec3 pbrBaseLight(vec3 diffuseColor, vec3 atten); GBufferInfo getGBuffer(vec2 screenpos); +vec3 clampHDRRange(vec3 color); void adjustIrradiance(inout vec3 irradiance, float ambocc) { @@ -278,6 +279,7 @@ void main() float final_scale = 1; if (classic_mode > 0) final_scale = 1.1; - frag_color.rgb = max(color.rgb * final_scale, vec3(0)); //output linear since local lights will be added to this shader's results + + frag_color.rgb = clampHDRRange(color.rgb * final_scale); //output linear since local lights will be added to this shader's results frag_color.a = 0.0; } |