diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-04-15 09:50:42 -0400 |
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committer | GitHub <noreply@github.com> | 2025-04-15 09:50:42 -0400 |
commit | cf2b4dbfb280986cf859b12fd55158d7b9e0ac3d (patch) | |
tree | e7af9b048afdb57799259b7ae7767457b79115ca /indra/newview/app_settings/shaders/class3/deferred | |
parent | b7dd677933797a72175a95f2945b2ca8363e09b5 (diff) | |
parent | 632a8648ca5456448499a96dcc58c40f4ff80d95 (diff) |
Merge pull request #3706 from secondlife/release/2025.03
Release/2025.03
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index aac75a0739..948387a6ed 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -104,6 +104,7 @@ vec3 pbrBaseLight(vec3 diffuseColor, vec3 atten); GBufferInfo getGBuffer(vec2 screenpos); +vec3 clampHDRRange(vec3 color); void adjustIrradiance(inout vec3 irradiance, float ambocc) { @@ -278,6 +279,7 @@ void main() float final_scale = 1; if (classic_mode > 0) final_scale = 1.1; - frag_color.rgb = max(color.rgb * final_scale, vec3(0)); //output linear since local lights will be added to this shader's results + + frag_color.rgb = clampHDRRange(color.rgb * final_scale); //output linear since local lights will be added to this shader's results frag_color.a = 0.0; } |