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author | Dave Parks <davep@lindenlab.com> | 2023-01-20 13:00:40 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-01-20 13:00:40 -0600 |
commit | c83e66414848e468cce01d36c1054b2e9314baf9 (patch) | |
tree | 7e30120c8ce39e7a6144aac41bed012c4484909f /indra/newview/app_settings/shaders/class3/deferred | |
parent | 8b39e0e1a6787ae374287dc62064af8576149e86 (diff) |
SL-18869 GL 3 compatibility pass and minor decruft.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 5f6982746b..8e4197ae77 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -41,7 +41,6 @@ uniform sampler2D diffuseRect; uniform sampler2D specularRect; uniform sampler2D normalMap; uniform sampler2D emissiveRect; // PBR linear packed Occlusion, Roughness, Metal. See: pbropaqueF.glsl -uniform sampler2D altDiffuseMap; // PBR: irradiance, skins/default/textures/default_irradiance.png const float M_PI = 3.14159265; |