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authorDave Parks <davep@lindenlab.com>2022-09-20 12:28:45 -0500
committerDave Parks <davep@lindenlab.com>2022-09-20 12:28:45 -0500
commit1eeee12ecb4753cc4b651e18474bb80de45fcede (patch)
tree3a61b841f1d5cb05958a41d526ba9e388bd45ab9 /indra/newview/app_settings/shaders/class3/deferred
parent7a9811ee115b7bb678d1310e0c833dc9ac7139ab (diff)
SL-18190 Don't allocate mips for irradiance maps because they're never generated. Disable OpenGL core profile on Intel by default.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred')
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
index 37fe5f53a2..463709de9e 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
@@ -364,7 +364,7 @@ vec3 tapIrradianceMap(vec3 pos, vec3 dir, vec3 c, float r2, int i)
v -= c;
v = env_mat * v;
{
- return textureLod(irradianceProbes, vec4(v.xyz, refIndex[i].x), 0).rgb * refParams[i].x;
+ return texture(irradianceProbes, vec4(v.xyz, refIndex[i].x)).rgb * refParams[i].x;
}
}