diff options
| author | Dave Parks <davep@lindenlab.com> | 2023-02-27 13:26:56 -0600 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2023-02-27 13:26:56 -0600 | 
| commit | 099fe4a70a95339c1709c3eb2a925d7a77c642cc (patch) | |
| tree | ab0b75c2b2ab94f66d50f395f8c8a296e2629f83 /indra/newview/app_settings/shaders/class2 | |
| parent | 41e694c33efa17122c82950a0dc366d72019a5b2 (diff) | |
| parent | 9601abba55bbe92ba2202120c6cb4334e3073d41 (diff) | |
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl index 987b0ca1d5..2a093827cb 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl @@ -54,7 +54,7 @@ in vec3 vary_fragcoord;  in vec3 vary_position; -in vec2 basecolor_texcoord; +in vec2 base_color_texcoord;  in vec2 normal_texcoord;  in vec2 metallic_roughness_texcoord;  in vec2 emissive_texcoord; @@ -168,7 +168,7 @@ void main()      waterClip(pos); -    vec4 basecolor = texture(diffuseMap, basecolor_texcoord.xy).rgba; +    vec4 basecolor = texture(diffuseMap, base_color_texcoord.xy).rgba;      basecolor.rgb = srgb_to_linear(basecolor.rgb);  #ifdef HAS_ALPHA_MASK      if (basecolor.a < minimum_alpha) @@ -267,7 +267,7 @@ out vec4 frag_color;  in vec3 vary_position; -in vec2 basecolor_texcoord; +in vec2 base_color_texcoord;  in vec2 emissive_texcoord;  in vec4 vertex_color; @@ -286,7 +286,7 @@ void main()      vec3  pos         = vary_position; -    vec4 basecolor = texture(diffuseMap, basecolor_texcoord.xy).rgba; +    vec4 basecolor = texture(diffuseMap, base_color_texcoord.xy).rgba;      basecolor.rgb = srgb_to_linear(basecolor.rgb);  #ifdef HAS_ALPHA_MASK      if (basecolor.a < minimum_alpha) | 
