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authorNat Goodspeed <nat@lindenlab.com>2010-08-24 20:21:44 -0400
committerNat Goodspeed <nat@lindenlab.com>2010-08-24 20:21:44 -0400
commit598781af080427dec5e19f508e28f435c4304c0f (patch)
treef18365f3df539724fa4910fd9e4b643ec64c935b /indra/newview/app_settings/shaders/class2/avatar
parentac544ba22b92f57c4e50c9a8f6338c59a0a6ad06 (diff)
Update GLSL shader sources to current $LicenseInfo$ standard.
See https://wiki.lindenlab.com/wiki/License_Substitution for details.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/avatar')
-rw-r--r--indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl
index 3dd62d2d14..47300f0b39 100644
--- a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl
+++ b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl
@@ -1,8 +1,8 @@
/**
* @file eyeballV.glsl
*
- * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
- * $License$
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $/LicenseInfo$
*/
vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol);