diff options
| author | Dave Parks <davep@lindenlab.com> | 2023-02-10 14:43:12 -0600 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2023-02-10 14:43:12 -0600 | 
| commit | aca35b884f09cb35aa53af328d5d7b55ba6360d3 (patch) | |
| tree | 26603d4c115b1da9b7570bce29e1ee157437484a /indra/newview/app_settings/shaders/class1 | |
| parent | 579fc82f8a5c3e2a3a7834541f0cb0c3de8d4d91 (diff) | |
SL-18671 Adjust fog density to more closely match sRGB space results.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl index 5765e04014..16651dcdbc 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl @@ -92,7 +92,7 @@ vec4 applyWaterFogViewLinearNoClip(vec3 pos, vec4 color, vec3 sunlit)      //get "thickness" of water      float l = max(depth, 0.1); -    float kd = waterFogDensity; +    float kd = waterFogDensity*1.3;      float ks = waterFogKS;      vec4 kc = waterFogColor;      kc.rgb = srgb_to_linear(kc.rgb); // TODO -- pass in waterFogColor linear | 
